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Operant Conditioning and Behavior Management

Operant conditioning, developed by B.F. Skinner, is a learning process that connects actions with rewards to increase behavior and consequences to decrease behavior. Key concepts include positive and negative reinforcement, types of punishment, and the importance of immediate feedback in educational settings. Effective behavior management in classrooms involves clear rules, breaking tasks into smaller steps, and using reinforcement strategies to encourage student engagement and self-management.

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0% found this document useful (0 votes)
16 views10 pages

Operant Conditioning and Behavior Management

Operant conditioning, developed by B.F. Skinner, is a learning process that connects actions with rewards to increase behavior and consequences to decrease behavior. Key concepts include positive and negative reinforcement, types of punishment, and the importance of immediate feedback in educational settings. Effective behavior management in classrooms involves clear rules, breaking tasks into smaller steps, and using reinforcement strategies to encourage student engagement and self-management.

Uploaded by

Bernardino Amata
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd

Operant

Conditioning &
Behavior
Management
By: B.F. Skinner’s Theory in Education
What is Operant Conditioning?
Learning by connecting actions with Rewards → Behavior increases.
consequences.

Punishments → Behavior decreases. Developed by B.F. Skinner (1948).


Skinner’s Experiment
Skinner Box: A chamber with a lever or
button.

Animals (like rats) press lever → Get


food (reward).

Showed how rewards and punishments


shape behavior.
Types of Reinforcement
Reinforcement increases behavior:

Positive Reinforcement – Add something Negative Reinforcement – Remove


good something bad
(e.g., praise, candy, points). (e.g., stop loud noise when correct behavior happens).
Types of Punishment
Punishment decreases behavior:

Positive Punishment – Add something Negative Punishment – Take away


unpleasant something good
(e.g., scolding, extra chores). (e.g., remove toys, cancel free time).
Other Key Concepts

Primary Reinforcer: Basic Conditioned Reinforcer: Shaping: Reward small


needs (food, water, Learned value (money, steps toward the desired
comfort). grades). behavior.

Extinction: Behavior stops when Partial Reinforcement: Reward sometimes


reinforcement is removed. → Behavior lasts longer.
Classroom Application
Give clear rules and instructions.

Use immediate rewards (points, stars, privileges).

Break tasks into smaller steps.

Provide feedback so students know if they’re doing it right.

Use behavior charts or token economy.


Behavior Management Levels

Student Self-
Management

Transition

Teacher-Managed

1. Teacher-Managed Level – Clear directions, constant checks.

2. Transition to Self-Management – Students mostly follow rules independently.


Examples
Positive Negative Positive Negative
Reinforcement: Reinforcement: Punishment: Punishment:
Extra playtime for good No homework if all Warning for talking in class. No recess for breaking
behavior. classwork is done. rules.
Conclusion
Success breeds success – Can be used in classrooms, Effective when consistent,
Rewards encourage games, and everyday life. clear, and goal-driven.
learning.

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