I like how ut all started but soon I realise there a lot of issues in this games , bags mostly but some things that I should change, I don't planning to work a lot on the game any time soon , in fact I planning to start develop game more actively in the end of 2026 , I want it to be peak , best thing ever and I can't manage to achieve it fastly , there few things I going to change:
- Impacts - one cool guy in his video about Newgrounds games , including my sweet creations stayed that game just don't feel impactful . visuals are here but it's just don't feel , game lacks sound effects and the fact all bosses are silent makes boss fights empty , like you fighting a shooting wall rather character with my blood in it , about blood
- Ammo - as you may see gane heavy inspired by nuclear throne, nuclear throne use multiple kinds of ammo to motivate players using multiple guns making shooting experience , also avoiding ppayer of using one weapon upgrade like homing bolts for both weapons making it loose ammo . My ammo works differently, all kinds of ammo regenerate differently but makes games less understandable
- Enemies- they slow and dumb and predictable, not gonna increase their stats , I will make them act unpredictable, synergize with other foes in a way you should always choose who to eliminate first, remove bullet spam , instead allow enemy to swarm you down
- DEATH - dying endlessly is too good even with horrible curses , players don't like to give up , even if this is main feature, deaths will slowly drain sanity of Jawbreaker, at some point it will lead to the end
- Name - name is bad , it has no meanings, but I didn't come up with new one yet
- Blackishhh - egg