Mouse In Manse
Mouse In Manse is a kinky tongue-in-cheek adventure game featuring the titular mouse on a quest to find his missing friend. Explore alternate endings, both good and bad. Scour through the depths of an overgrown hedge maze, navigate the dynamics of a paranormal house party, and ascend to the heights of the manse to find your destiny!
This game features NSFW themes, kink topics, cartoon violence, and drug use.
Big thanks to Karu for helping me with the narrative design and art assets! I couldn't have made this game in just 5 weeks without his help.
This game was made using the Unity game engine. If you find any reproducible bugs, spelling errors, or mistakes, feel free to leave a comment!
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IF YOU ARE INTERESTED IN SUPPORTING MY PROJECTS
I'm grateful to Itchio for hosting my games for distribution, but they have made it clear that they may try to repossess any money made on NSFW projects. Until they ameliorate this issue, I would prefer to receive support on Patreon:
https://www.patreon.com/c/Zyyph
For 5 dollars a month you get access to all of my art early, special channels in my discord server, and for 10 dollars you can play my games early and access exclusive projects that I haven't released publicly.
If you can't support financially then I appreciate comments, bug reports, and feedback!
Download
Click download now to get access to the following files:
Development log
- More Platforms, Less BugsNov 06, 2025
- Mouse In Manse Patch [v1.08]Nov 06, 2025
- Mouse In Manse ReleaseOct 31, 2025


Comments
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Finally got around to playing this gem ~
Love the game, nice lengthy in play time, amazing characters and overall idea of story-zones to explore. iv always enjoyed the games ya cook up Zyyph keep up the great work ^_^
Thank you <3
Long story short: I played it to the end, and I will be replaying it. Love your creativity as always. You grew a lot as an artist, both considering your drawing and your game design, and Karu has my thanks too.
That's very kind of you! Thanks for playing!
Zyyph’s games generally seem to be quite good, like Feeding Dergie or Struggle the Belly, for example. However, the card system seems unfinished and has many bugs. I would have liked to see more monster encounters in this game, and the opportunity to befriend some of them to unlock other tasks and encounters. I also would have appreciated the appearance of some familiar characters, like Luther the Wolf, Autumn, or Eryne the Hyena. Well, the game is still in its early stages, so we’ll see what updates are released or if there are other areas to explore in the mansion. This isn’t meant as criticism, but rather as inspiration for ideas, etc. Best regards.
i noticed for mac its missing installed permissions. I asked chatgpt for help and it gave me a terminal command chmod -R +x ~/Downloads/MouseInManse1.09MAC.app to fix it. After opening then going into system settings to tell the system settings to open made it work for me
edit: every down vote gives me the urge to draw vore more cope harder.
Thank you for this post! The code worked for me!
Fun little game! Wasn't too difficult (Most of the options are pretty obvious), but it still made me think every now and then. It was pretty good all around, my only complaint is having to restart after every death, but it's not too annoying.
Glad you had a good time!
I'm loving it so far I just wish I didn't have to start over on areas every time I fail, especially when I fail on purpose. Is there any way to get back to where I was more quickly?
Scene select can help!I didn't realize people would replay it so much!
I rlly love ur vore scenes so I wanna see all of them :) But yeah scene select helps it just sucks when ur at the end of one of the scenes and you have a choice that obviously leads to one of the vore scenes or belly and then to do both I'd need to restart the section.
So far its been really good! One question, is there anywhere to view all the artworks without the text boxes in the way?
there's a little arrow in the corner that makes the box clear
I enjoyed it! Made it through the end and enjoyed bad ends, including the gargoyle bit...
One issue is when you get attacked by a werewolf (Flynn), your dialogue gets stuck with no way to progress.
EDITED: Just noticed your patch update!
Yeah we fixed one bug and another popped up. Hopefully there's no issues now!
use alt+enter to go into full screen mode
Noticing a few bugs from the start:
- Clicking ESC opens up the "Invoke Dark Powers" menu, but there's no way to close it.
- After restarting the game (because I couldn't close the dark powers menu) whenever I picked up the sword, it'd be stuck on the "managed to tuck it in his pocket dialogue" and you'd have no way to progress.
- UI/room selection bug mentioned in this comment's replies.
A full screen option would be nice to have (if there's one already I'm not finding it) as the room names are entirely illegible when viewing the map.
Aesthetics and music are really nice though. Going to redownload it and clear my appdata cache (if there is any) so I can try and progress. Happy Halloween!
EDIT: Finished the playthrough. Overall a very cute one-off. Loved Bronze and Flynn. I'd say I loved Mav too, but he's cringe so I must detest him on principle /joke. Please keep making these goofy games. Something you could consider for the future, if you keep making these short-form games, is seeing if you can combine them into a single file like a library of games sort-of-thing. Just a thought.
There seems to be a consistent issue with how the menus/text are handled. If you spam too hard when text is on the screen it botches how the next text gets handled. In the case of the sword it doenst load the text to move on, and the other case I found, if you click on moving to a location too soon it won't let you select it anymore, you have to select something else.
Aye, seems to be the case. If you're even just hovering over a room name as the list of possible rooms are loading in, then you're unable to click on it. (You have to click on stay here and try clicking the room name again).
who is nav? i beat the maain ending and dont recall nav
Mav? He's the last character you encounter.
-The clunks of the choice menu still make sound when the SFX is turned to 0
-If clicking an option in the menu, while other options are still sliding into the menu, the option will light up as if selected but will not actually select. Softlock potential.
-the graphic for the dressing room ghosts sex scene, and dating the minotaur do not appear in their respective scenes
Wow! Look great but I can't seem to open it after downloading the file (I'm on mobile)
Are you going to make it work for phones as well or is this a glitch?
Sorry it doesn't run on mobile! When I drop the browser release I'll see if I can add some compatibility.
Thanks! Sadly, I don't have anything else to play on so I hope one day it can be played on mobile