public void Select(string path)
{
Object obj = AssetDatabase.LoadMainAssetAtPath(path);
if (obj == null)
return;
EditorGUIUtility.PingObject(obj);
Selection.activeObject = obj;
}
public void Select(string path)
{
Object obj = AssetDatabase.LoadMainAssetAtPath(path);
if (obj == null)
return;
EditorGUIUtility.PingObject(obj);
Selection.activeObject = obj;
}