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GPU Fixed-function Pipeline
Long time ago, there's no GPU for computer system. Game will use CPU to draw all graphics. Later, GPU come out, it has all functions with hardware chips, all need to be configured to make it work as e原创 2017-02-17 11:40:12 · 1009 阅读 · 0 评论 -
UE4 Mobile Physical-Based Rendering and Material Template Design
1. Theory Physically-based rendering is a theory to shade based on physical lighting theory instead of artist painting. That means it's more accurate. Artist need to suit for new pipeline and discr原创 2017-06-18 16:55:51 · 1877 阅读 · 0 评论