PerspectiveProjection类是关键...
变换某个显示对象(或容器)的 z 值
var p:PerspectiveProjection = new PerspectiveProjection();
p.fieldOfView = 55;
p.projectionCenter = new Point(itemLayer.width/2,itemLayer.height*.6 );
itemLayer.transform.perspectiveProjection = p;
itemLayer.z = 1000;//改变z值,这个对象在屏幕上会缩小或放大
...还有更多3D变换属性