C# OpenCvSharp 部署3D人脸重建3DDFA-V3

目录

说明

效果

模型信息

landmark.onnx

net_recon.onnx

net_recon_mbnet.onnx

retinaface_resnet50.onnx

项目

代码

下载

参考


C# OpenCvSharp 部署3D人脸重建3DDFA-V3

说明

地址:https://github.com/wang-zidu/3DDFA-V3

3DDFA_V3 uses the geometric guidance of facial part segmentation for face reconstruction, improving the alignment of reconstructed facial features with the original image and excelling at capturing extreme expressions. The key idea is to transform the target and prediction into semantic point sets, optimizing the distribution of point sets to ensure that the reconstructed regions and the target share the same geometry.

效果

模型信息

landmark.onnx

Model Properties
-------------------------
---------------------------------------------------------------

Inputs
-------------------------
name:input
tensor:Float[1, 3, 224, 224]
---------------------------------------------------------------

Outputs
-------------------------
name:output
tensor:Float[1, 212]
---------------------------------------------------------------

net_recon.onnx

Model Properties
-------------------------
---------------------------------------------------------------

Inputs
-------------------------
name:input
tensor:Float[1, 3, 224, 224]
---------------------------------------------------------------

Outputs
-------------------------
name:output
tensor:Float[1, 257]
---------------------------------------------------------------

net_recon_mbnet.onnx

Model Properties
-------------------------
---------------------------------------------------------------

Inputs
-------------------------
name:input
tensor:Float[1, 3, 224, 224]
---------------------------------------------------------------

Outputs
-------------------------
name:output
tensor:Float[1, 257]
---------------------------------------------------------------

retinaface_resnet50.onnx

Model Properties
-------------------------
---------------------------------------------------------------

Inputs
-------------------------
name:input
tensor:Float[1, 3, 512, 512]
---------------------------------------------------------------

Outputs
-------------------------
name:loc
tensor:Float[1, 10752, 4]
name:conf
tensor:Float[1, 10752, 2]
name:land
tensor:Float[1, 10752, 10]
---------------------------------------------------------------

项目

代码

using OpenCvSharp;
using System;
using System.Diagnostics;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;


namespace C__OpenCvSharp_部署3D人脸重建3DDFA_V3
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }

        Stopwatch stopwatch = new Stopwatch();
        Mat image;
        string image_path;
        string startupPath;
        string model_path;
        string fileFilter = "*.*|*.bmp;*.jpg;*.jpeg;*.tiff;*.tiff;*.png";
        const string DllName = "3DDFA_V3Sharp.dll";
        IntPtr engine;
        /*
         //初始化
        extern "C" _declspec(dllexport) int __cdecl  init(void** engine, char* model_path, char* msg);

        //forward
        extern "C" _declspec(dllexport) int __cdecl  forward(void* engine, Mat* srcimg, char* msg, Mat* render_shape, Mat* render_face, Mat* seg_face, Mat* landmarks);

        //释放
        extern "C" _declspec(dllexport) void __cdecl destroy(void* engine);
         */

        [DllImport(DllName, EntryPoint = "init", CallingConvention = CallingConvention.Cdecl)]
        internal extern static int init(ref IntPtr engine, string model_path, StringBuilder msg);

        [DllImport(DllName, EntryPoint = "forward", CallingConvention = CallingConvention.Cdecl)]
        internal extern static int forward(IntPtr engine, IntPtr image, StringBuilder msg, IntPtr render_shape, IntPtr render_face, IntPtr seg_face, IntPtr landmarks);

        [DllImport(DllName, EntryPoint = "destroy", CallingConvention = CallingConvention.Cdecl)]
        internal extern static int destroy(IntPtr engine);

        private void button1_Click(object sender, EventArgs e)
        {
            OpenFileDialog ofd = new OpenFileDialog();
            ofd.Filter = fileFilter;
            if (ofd.ShowDialog() != DialogResult.OK) return;

            pictureBox1.Image = null;
            pictureBox2.Image = null;
            textBox1.Text = "";

            image_path = ofd.FileName;
            pictureBox1.Image = new Bitmap(image_path);
            image = new Mat(image_path);
        }


        Mat render_shape;
        Mat render_face;
        Mat seg_face;
        Mat landmarks;

        private void button2_Click(object sender, EventArgs e)
        {

            if (image_path == "")
            {
                return;
            }

            button2.Enabled = false;

            Application.DoEvents();

            Cv2.DestroyAllWindows();
            if (image != null) image.Dispose();
            if (render_shape != null) render_shape.Dispose();
            if (render_face != null) render_face.Dispose();
            if (seg_face != null) seg_face.Dispose();
            if (landmarks != null) landmarks.Dispose();
            if (pictureBox1.Image != null) pictureBox1.Image.Dispose();

            StringBuilder msg = new StringBuilder(512);
            int out_imgs_size = 0;
            image = new Mat(image_path);
            render_shape = new Mat();
            render_face = new Mat();
            seg_face = new Mat();
            landmarks = new Mat();

            stopwatch.Restart();

            int res = forward(engine, image.CvPtr, msg, render_shape.CvPtr, render_face.CvPtr, seg_face.CvPtr, landmarks.CvPtr);
            if (res == 0)
            {
                stopwatch.Stop();
                double costTime = stopwatch.Elapsed.TotalMilliseconds;

                pictureBox2.Image = new Bitmap(landmarks.ToMemoryStream());

                Cv2.ImShow("render_shape", render_shape);
                Cv2.ImShow("render_face", render_face);
                Cv2.ImShow("seg_face", seg_face);

                textBox1.Text = $"耗时:{costTime:F2}ms";
            }
            else
            {
                textBox1.Text = "识别失败";
            }
            button2.Enabled = true;
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            startupPath = Application.StartupPath;

            model_path = startupPath + "\\model\\";

            StringBuilder msg = new StringBuilder(512);

            int res = init(ref engine, model_path, msg);
            if (res == -1)
            {
                MessageBox.Show(msg.ToString());
                return;
            }
            else
            {
                Console.WriteLine(msg.ToString());
            }
            image_path = startupPath + "\\test_img\\1.jpg";
            pictureBox1.Image = new Bitmap(image_path);
            image = new Mat(image_path);
        }

        private void Form1_FormClosing(object sender, FormClosingEventArgs e)
        {
            destroy(engine);
        }
    }
}
 

using OpenCvSharp;
using System;
using System.Diagnostics;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;


namespace C__OpenCvSharp_部署3D人脸重建3DDFA_V3
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }

        Stopwatch stopwatch = new Stopwatch();
        Mat image;
        string image_path;
        string startupPath;
        string model_path;
        string fileFilter = "*.*|*.bmp;*.jpg;*.jpeg;*.tiff;*.tiff;*.png";
        const string DllName = "3DDFA_V3Sharp.dll";
        IntPtr engine;
        /*
         //初始化
        extern "C" _declspec(dllexport) int __cdecl  init(void** engine, char* model_path, char* msg);

        //forward
        extern "C" _declspec(dllexport) int __cdecl  forward(void* engine, Mat* srcimg, char* msg, Mat* render_shape, Mat* render_face, Mat* seg_face, Mat* landmarks);

        //释放
        extern "C" _declspec(dllexport) void __cdecl destroy(void* engine);
         */

        [DllImport(DllName, EntryPoint = "init", CallingConvention = CallingConvention.Cdecl)]
        internal extern static int init(ref IntPtr engine, string model_path, StringBuilder msg);

        [DllImport(DllName, EntryPoint = "forward", CallingConvention = CallingConvention.Cdecl)]
        internal extern static int forward(IntPtr engine, IntPtr image, StringBuilder msg, IntPtr render_shape, IntPtr render_face, IntPtr seg_face, IntPtr landmarks);

        [DllImport(DllName, EntryPoint = "destroy", CallingConvention = CallingConvention.Cdecl)]
        internal extern static int destroy(IntPtr engine);

        private void button1_Click(object sender, EventArgs e)
        {
            OpenFileDialog ofd = new OpenFileDialog();
            ofd.Filter = fileFilter;
            if (ofd.ShowDialog() != DialogResult.OK) return;

            pictureBox1.Image = null;
            pictureBox2.Image = null;
            textBox1.Text = "";

            image_path = ofd.FileName;
            pictureBox1.Image = new Bitmap(image_path);
            image = new Mat(image_path);
        }


        Mat render_shape;
        Mat render_face;
        Mat seg_face;
        Mat landmarks;

        private void button2_Click(object sender, EventArgs e)
        {

            if (image_path == "")
            {
                return;
            }

            button2.Enabled = false;

            Application.DoEvents();

            Cv2.DestroyAllWindows();
            if (image != null) image.Dispose();
            if (render_shape != null) render_shape.Dispose();
            if (render_face != null) render_face.Dispose();
            if (seg_face != null) seg_face.Dispose();
            if (landmarks != null) landmarks.Dispose();
            if (pictureBox1.Image != null) pictureBox1.Image.Dispose();

            StringBuilder msg = new StringBuilder(512);
            int out_imgs_size = 0;
            image = new Mat(image_path);
            render_shape = new Mat();
            render_face = new Mat();
            seg_face = new Mat();
            landmarks = new Mat();

            stopwatch.Restart();

            int res = forward(engine, image.CvPtr, msg, render_shape.CvPtr, render_face.CvPtr, seg_face.CvPtr, landmarks.CvPtr);
            if (res == 0)
            {
                stopwatch.Stop();
                double costTime = stopwatch.Elapsed.TotalMilliseconds;

                pictureBox2.Image = new Bitmap(landmarks.ToMemoryStream());

                Cv2.ImShow("render_shape", render_shape);
                Cv2.ImShow("render_face", render_face);
                Cv2.ImShow("seg_face", seg_face);

                textBox1.Text = $"耗时:{costTime:F2}ms";
            }
            else
            {
                textBox1.Text = "识别失败";
            }
            button2.Enabled = true;
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            startupPath = Application.StartupPath;

            model_path = startupPath + "\\model\\";

            StringBuilder msg = new StringBuilder(512);

            int res = init(ref engine, model_path, msg);
            if (res == -1)
            {
                MessageBox.Show(msg.ToString());
                return;
            }
            else
            {
                Console.WriteLine(msg.ToString());
            }
            image_path = startupPath + "\\test_img\\1.jpg";
            pictureBox1.Image = new Bitmap(image_path);
            image = new Mat(image_path);
        }

        private void Form1_FormClosing(object sender, FormClosingEventArgs e)
        {
            destroy(engine);
        }
    }
}

下载

源码下载

参考

https://github.com/hpc203/3DDFA-V3-opencv-dnn

评论 3
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

天天代码码天天

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值