1、概述
LinkedList底层实现是双向链表,有一个头结点和一个尾结点,所以可以从头结点开始正向遍历,也可以从尾结点逆向遍历,并且可以针对头部和尾部做相应的操作。
public class LinkedList<E>
extends AbstractSequentialList<E>
implements List<E>, Deque<E>, Cloneable, java.io.Serializable
LinkedList继承了AbstractSequentialList,AbstractSequentialList有简单的get,add等基于迭代器的方法,也就是说要遍历链表中最多一半的数据(如果i大于数组大小的一半,则从尾部开始遍历),所以性能相对于实现随机访问接口RandomAccess,肯定是慢的。另外,这个类实现了Deque,双端队列,那么这就意味着LinkedList是双端队列的一种实现方式,所以基于双端队列的操作在LinkedList中都是有效的。
2、基本方法
①、linkFirst(E e)
//插入e作为第一个结点
private void linkFirst(E e) {
final Node<E> f = first;
//新建结点,prev指向null,next指向first头结点
final Node<E> newNode = new Node<>(null, e, f);
//重新赋值头结点即将first向前移动
first = newNode;
if (f == null)//如果元链表为空,把last指向这个唯一节点
last = newNode;
else
f.prev = newNode;//否则把原先头节点的prev指向新节点
size++;
modCount++;
}
②、linkLast(E e)
//尾部插入(尾插法)
void linkLast(E e) {
final Node<E> l = last;//保存原先尾节点
final Node<E> newNode = new Node<>(l, e, null);//新建节点,prev指向原先尾节点
last = newNode;//尾节点后移
if (l == null)//如果原先链表为n空
first = newNode; //first指向newNode
else
l.next = newNode; //否则原先尾节点的next指向newNode
size++;
modCount++;
}
③、linkBefore(E e, Node succ)
//在指定节点的前面插入
void linkBefore(E e, Node<E> succ) {
// assert succ != null;
final Node<E> pred = succ.prev;//succ的前节点
final Node<E> newNode = new Node<>(pred, e, succ);//已建立newNode.prev = pred,newNode.next=succ,下面再建立pred.next=newNode和succ.prev = newNode即可
succ.prev = newNode;
if (pred == null)
first = newNode;
else
pred.next = newNode;
size++;
modCount++;
}
④、unlinkFirst(Node f)
//删除第一个非空节点
private E unlinkFirst(Node<E> f) {
// assert f == first && f != null;
final E element = f.item;
final Node<E> next = f.next;
f.item = null;
f.next = null; // help GC
first = next;//移动first
if (next == null)
last = null;
else
next.prev = null;//prev设置为空
size--;
modCount++;
return element;
}
⑤、unlinkLast(Node l)
//删除倒数第一个非空节点
private E unlinkLast(Node<E> l) {
// assert l == last && l != null;
final E element = l.item;
final Node<E> prev = l.prev;
l.item = null;
l.prev = null; // help GC
last = prev;//last移动
if (prev == null)
first = null;
else
prev.next = null;
size--;
modCount++;
return element;
}
⑥、
//删除指定Node,首先获取指定位置的前驱结点prev和后继节点next,然后next和prev建立连接并释放原来的x节点的prev和next、item为null
E unlink(Node<E> x) {
// assert x != null;
final E element = x.item;
final Node<E> next = x.next;
final Node<E> prev = x.prev;
if (prev == null) {
first = next;
} else {
prev.next = next;
x.prev = null;
}
if (next == null) {
last = prev;
} else {
next.prev = prev;
x.next = null;
}
x.item = null;
size--;
modCount++;
return element;
}
⑦、node(int index)
//获取指定索引处的节点
Node<E> node(int index) {
// assert isElementIndex(index);
if (index < (size >> 1)) {
Node<E> x = first;
for (int i = 0; i < index; i++)
x = x.next;
return x;
} else {
Node<E> x = last;
for (int i = size - 1; i > index; i--)
x = x.prev;
return x;
}
}
⑧、addAll(int index, Collection<? extends E> c)
//首先见擦汗index与size的大小是否相等,然后获取index处的节点和index的前驱节点,采取for循环遍历c插入,最后把index处的节点链到succ后
public boolean addAll(int index, Collection<? extends E> c) {
checkPositionIndex(index);
Object[] a = c.toArray();
int numNew = a.length;
if (numNew == 0)
return false;
Node<E> pred, succ;
if (index == size) {
succ = null;
pred = last;
} else {
succ = node(index);
pred = succ.prev;
}
for (Object o : a) {
@SuppressWarnings("unchecked") E e = (E) o;
Node<E> newNode = new Node<>(pred, e, null);
if (pred == null)
first = newNode;
else
pred.next = newNode;
pred = newNode;
}
if (succ == null) {
last = pred;
} else {
pred.next = succ;
succ.prev = pred;
}
size += numNew;
modCount++;
return true;
}
总结:LinkedList的其他操作都是基于上述方法实现的