1. 存储为HBITMAP类型的.bmp位图文件
参考:C++保存HBITMAP为位图文件的实现方法(IT技术) (qb5200.com)
ImageHelper.h
#pragma once
#include <windows.h>
#include <string>
using namespace std;
class ImageHelper
{
public:
static bool SaveBitmapToFile(HBITMAP bitmap, const string& filename); //保存位图到文件
private:
static WORD GetBitmapBitCount(); //计算位图文件每个像素所占字节数
static void ProcessPalette(HBITMAP hBitmap, const BITMAP& bitmap,
DWORD paletteSize, LPBITMAPINFOHEADER lpBmpInfoHeader); //处理调色板
};
ImageHelper.cpp
#include "ImageHelper.h"
#include <shlwapi.h>
bool ImageHelper::SaveBitmapToFile(HBITMAP hBitmap, const string& filename)
{
//1. 创建位图文件
const auto file = CreateFileA(filename.c_str(), GENERIC_WRITE,
0, nullptr, CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN,
nullptr);
if (file == INVALID_HANDLE_VALUE)
{
return false;
}
//2. 计算位图文件每个像素所占字节数
const auto bitCount = GetBitmapBitCount();
//3. 获取位图结构
BITMAP bitmap;
::GetObject(hBitmap, sizeof(bitmap), reinterpret_cast<LPSTR>(&bitmap));
//位图中像素字节大小(32字节对齐)
const DWORD bmBitsSize = ((bitmap.bmWidth * bitCount + 31) / 32) * 4 * bitmap.bmHeight;
//调色板大小
const DWORD paletteSize = 0;
//4. 构造位图信息头
BITMAPINFOHEADER bmpInfoHeader; //位图信息头结构
bmpInfoHeader.biSize = sizeof(BITMAPINFOHEADER);
bmpInfoHeader.biWidth = bitmap.bmWidth;
bmpInfoHeader.biHeight = bitmap.bmHeight;
bmpInfoHeader.biPlanes = 1;
bmpInfoHeader.biBitCount = bitCount;
bmpInfoHeader.biCompression = BI_RGB;
bmpInfoHeader.biSizeImage = 0;
bmpInfoHeader.biXPelsPerMeter = 0;
bmpInfoHeader.biYPelsPerMeter = 0;
bmpInfoHeader.biClrImportant = 0;
bmpInfoHeader.biClrUsed = 0;
//5. 构造位图文件头
BITMAPFILEHEADER bmpFileHeader;
bmpFileHeader.bfType = 0x4D42; //"BM"
//位图文件大小
const DWORD dibSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + paletteSize + bmBitsSize;
bmpFileHeader.bfSize = dibSize;
bmpFileHeader.bfReserved1 = 0;
bmpFileHeader.bfReserved2 = 0;
bmpFileHeader.bfOffBits = static_cast<DWORD>(sizeof(BITMAPFILEHEADER))
+ static_cast<DWORD>(sizeof(BITMAPINFOHEADER)) + paletteSize;
//6. 为位图内容分配内存
const auto dib = GlobalAlloc(GHND, bmBitsSize + paletteSize + sizeof(BITMAPINFOHEADER)); //内存句柄
const auto lpBmpInfoHeader = static_cast<LPBITMAPINFOHEADER>(GlobalLock(dib)); //指向位图信息头结构
*lpBmpInfoHeader = bmpInfoHeader;
//7. 处理调色板
ProcessPalette(hBitmap, bitmap, paletteSize, lpBmpInfoHeader);
//8. 写入文件
DWORD written = 0; //写入文件字节数
WriteFile(file, reinterpret_cast<LPSTR>(&bmpFileHeader), sizeof(BITMAPFILEHEADER),
&written, nullptr); //写入位图文件头
WriteFile(file, reinterpret_cast<LPSTR>(lpBmpInfoHeader), dibSize,
&written, nullptr); //写入位图文件其余内容
//9. 清理资源
GlobalUnlock(dib);
GlobalFree(dib);
CloseHandle(file);
return true;
}
//计算位图文件每个像素所占字节数
WORD ImageHelper::GetBitmapBitCount()
{
const auto dc = ::CreateDCA("DISPLAY", nullptr, nullptr, nullptr);
//当前分辨率下每像素所占字节数
const auto bits = ::GetDeviceCaps(dc, BITSPIXEL) * GetDeviceCaps(dc, PLANES);
::DeleteDC(dc);
//位图中每像素所占字节数
WORD bitCount;
if (bits <= 1)
bitCount = 1;
else if (bits <= 4)
bitCount = 4;
else if (bits <= 8)
bitCount = 8;
else
bitCount = 24;
return bitCount;
}
//处理调色板
void ImageHelper::ProcessPalette(HBITMAP hBitmap, const BITMAP& bitmap,
DWORD paletteSize, LPBITMAPINFOHEADER lpBmpInfoHeader)
{
HANDLE oldPalette = nullptr;
HDC dc = nullptr;
const auto palette = GetStockObject(DEFAULT_PALETTE);
if (palette != nullptr)
{
dc = ::GetDC(nullptr);
oldPalette = ::SelectPalette(dc, static_cast<HPALETTE>(palette), FALSE);
::RealizePalette(dc); //实现设备调色板
}
//获取该调色板下新的像素值
GetDIBits(dc, hBitmap, 0, static_cast<UINT>(bitmap.bmHeight),
reinterpret_cast<LPSTR>(lpBmpInfoHeader) + sizeof(BITMAPINFOHEADER) + paletteSize,
reinterpret_cast<BITMAPINFO*>(lpBmpInfoHeader), DIB_RGB_COLORS);
//恢复调色板
if (oldPalette != nullptr)
{
::SelectPalette(dc, static_cast<HPALETTE>(oldPalette), TRUE);
::RealizePalette(dc);
::ReleaseDC(nullptr, dc);
}
}
2. HBITMAP类型转存为JPEG类型
//大致示意HBITMAP bmp最终变成.jpg的图
void main(){
Mat a ;
HBitmap2Mat(bmp, a);
imshow("result", a);
imwrite("result.jpg", a);
}
//HBitmap 转Mat
bool HBitmap2Mat(HBITMAP &hBmp, Mat &mat)
{
BITMAP Bmp;
GetObject(hBmp, sizeof(Bmp), &Bmp);
int nChannels = Bmp.bmBitsPixel == 1 ? 1 : Bmp.bmBitsPixel / 8;
int depth = Bmp.bmBitsPixel == 1 ? IPL_DEPTH_1U : IPL_DEPTH_8U;
Mat des_mat;
des_mat.create(cvSize(Bmp.bmWidth, Bmp.bmHeight), CV_MAKETYPE(CV_8U, nChannels));
GetBitmapBits(hBmp, Bmp.bmHeight*Bmp.bmWidth*nChannels, des_mat.data);
mat = des_mat;
return true;
}