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authorKristoffer Skau <[email protected]>2023-02-27 13:33:32 +0100
committerKristoffer Skau <[email protected]>2023-02-28 17:53:10 +0100
commit55568b8c626576726c6c9138c8044ea52bc3a355 (patch)
tree96c0690646a235d917d307043946caa83aa90969
parentb6bc4199ec866a326f94ae86f3a35b73bc3eb30e (diff)
Increase cache size for QOpenGLTextureCache
Currently images that does not fit in the cache will be destroyed, which is unfortunate. 256 MB cache is too small for todays standards, so increasing it to 1 GB. Also adding an environment variable so that it is changeable if required. Fixes: QTBUG-111498 Pick-to: 6.5 Change-Id: I70c65cad6219a59102b16abc50f098aa0b017314 Reviewed-by: Eirik Aavitsland <[email protected]>
-rw-r--r--src/opengl/qopengltexturecache.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/opengl/qopengltexturecache.cpp b/src/opengl/qopengltexturecache.cpp
index 107380ff08c..88bd280f7a3 100644
--- a/src/opengl/qopengltexturecache.cpp
+++ b/src/opengl/qopengltexturecache.cpp
@@ -61,9 +61,19 @@ void QOpenGLTextureCacheWrapper::cleanupTexturesForPixmapData(QPlatformPixmap *p
cleanupTexturesForCacheKey(pmd->cacheKey());
}
+static quint64 cacheSize()
+{
+ bool ok = false;
+ const int envCacheSize = qEnvironmentVariableIntValue("QT_OPENGL_TEXTURE_CACHE_SIZE", &ok);
+ if (ok)
+ return envCacheSize;
+
+ return 1024 * 1024; // 1024 MB cache default
+}
+
QOpenGLTextureCache::QOpenGLTextureCache(QOpenGLContext *ctx)
: QOpenGLSharedResource(ctx->shareGroup())
- , m_cache(256 * 1024) // 256 MB cache
+ , m_cache(cacheSize())
{
}