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authorLaszlo Agocs <[email protected]>2023-06-21 17:50:07 +0200
committerLaszlo Agocs <[email protected]>2023-06-27 13:58:55 +0200
commit7fee97cb2e900d68514c09223d20e0c257b81826 (patch)
treeeea6022f69d5f253c9ab6dae5b32f8f89881398c
parent3ec24e329c9ef6802786a37f30ddd8982e903480 (diff)
Update windeployqt with dxc
Basically an adjusted version of findD3dCompiler() that looks for two, not one, DLLs. The logic is the same, with added support for ARM64, though this has not been verified in practice. Fixes: QTBUG-114789 Change-Id: I1fec51fc98a5146e2770e13cf2f3b160ac4282d6 Reviewed-by: Jonas Karlsson <[email protected]>
-rw-r--r--src/tools/windeployqt/main.cpp13
-rw-r--r--src/tools/windeployqt/utils.cpp52
-rw-r--r--src/tools/windeployqt/utils.h1
3 files changed, 66 insertions, 0 deletions
diff --git a/src/tools/windeployqt/main.cpp b/src/tools/windeployqt/main.cpp
index adea9658106..2db166d54e8 100644
--- a/src/tools/windeployqt/main.cpp
+++ b/src/tools/windeployqt/main.cpp
@@ -162,6 +162,7 @@ struct Options {
bool quickImports = true;
bool translations = true;
bool systemD3dCompiler = true;
+ bool systemDxc = true;
bool compilerRunTime = false;
QStringList disabledPluginTypes;
bool softwareRasterizer = true;
@@ -416,6 +417,10 @@ static inline int parseArguments(const QStringList &arguments, QCommandLineParse
QStringLiteral("Skip deployment of the system D3D compiler."));
parser->addOption(noSystemD3DCompilerOption);
+ QCommandLineOption noSystemDxcOption(QStringLiteral("no-system-dxc-compiler"),
+ QStringLiteral("Skip deployment of the system DXC (dxcompiler.dll, dxil.dll)."));
+ parser->addOption(noSystemDxcOption);
+
QCommandLineOption compilerRunTimeOption(QStringLiteral("compiler-runtime"),
QStringLiteral("Deploy compiler runtime (Desktop only)."));
@@ -489,6 +494,7 @@ static inline int parseArguments(const QStringList &arguments, QCommandLineParse
if (parser->isSet(translationOption))
options->languages = parser->value(translationOption).split(u',');
options->systemD3dCompiler = !parser->isSet(noSystemD3DCompilerOption);
+ options->systemDxc = !parser->isSet(noSystemDxcOption);
options->quickImports = !parser->isSet(noQuickImportOption);
// default to deployment of compiler runtime for windows desktop configurations
@@ -1448,6 +1454,13 @@ static DeployResult deploy(const Options &options, const QMap<QString, QString>
deployedQtLibraries.push_back(d3dCompiler);
}
}
+ if (options.systemDxc) {
+ const QStringList dxcLibs = findDxc(options.platform, qtBinDir, wordSize);
+ if (!dxcLibs.isEmpty())
+ deployedQtLibraries.append(dxcLibs);
+ else
+ std::wcerr << "Warning: Cannot find any version of the dxcompiler.dll and dxil.dll.\n";
+ }
} // Windows
// Update libraries
diff --git a/src/tools/windeployqt/utils.cpp b/src/tools/windeployqt/utils.cpp
index cf3356b0078..09e820abef7 100644
--- a/src/tools/windeployqt/utils.cpp
+++ b/src/tools/windeployqt/utils.cpp
@@ -896,6 +896,53 @@ QString findD3dCompiler(Platform platform, const QString &qtBinDir, unsigned wor
return QString();
}
+QStringList findDxc(Platform platform, const QString &qtBinDir, unsigned wordSize)
+{
+ QStringList results;
+ const QString kitDir = QString::fromLocal8Bit(qgetenv("WindowsSdkDir"));
+ const QString suffix = QLatin1StringView(windowsSharedLibrarySuffix);
+ for (QString prefix : { QStringLiteral("dxcompiler"), QStringLiteral("dxil") }) {
+ QString name = prefix + suffix;
+ if (!kitDir.isEmpty()) {
+ QString redistDirPath = QDir::cleanPath(kitDir) + QStringLiteral("/Redist/D3D/");
+ if (platform.testFlag(ArmBased)) {
+ redistDirPath += wordSize == 32 ? QStringLiteral("arm") : QStringLiteral("arm64");
+ } else {
+ redistDirPath += wordSize == 32 ? QStringLiteral("x86") : QStringLiteral("x64");
+ }
+ QDir redistDir(redistDirPath);
+ if (redistDir.exists()) {
+ const QFileInfoList files = redistDir.entryInfoList(QStringList(prefix + u'*' + suffix), QDir::Files);
+ if (!files.isEmpty()) {
+ results.append(files.front().absoluteFilePath());
+ continue;
+ }
+ }
+ }
+ // Check the bin directory of the Qt SDK (in case it is shadowed by the
+ // Windows system directory in PATH).
+ const QFileInfo fi(qtBinDir + u'/' + name);
+ if (fi.isFile()) {
+ results.append(fi.absoluteFilePath());
+ continue;
+ }
+ // Try to find it in the PATH (e.g. the Vulkan SDK ships these, even if Windows itself doesn't).
+ if (platform.testFlag(IntelBased)) {
+ QString errorMessage;
+ unsigned detectedWordSize;
+ const QString dll = findInPath(name);
+ if (!dll.isEmpty()
+ && readPeExecutable(dll, &errorMessage, 0, &detectedWordSize, 0)
+ && detectedWordSize == wordSize)
+ {
+ results.append(dll);
+ continue;
+ }
+ }
+ }
+ return results;
+}
+
#else // Q_OS_WIN
bool readPeExecutable(const QString &, QString *errorMessage,
@@ -910,6 +957,11 @@ QString findD3dCompiler(Platform, const QString &, unsigned)
return QString();
}
+QStringList findDxc(Platform, const QString &, unsigned)
+{
+ return QStringList();
+}
+
#endif // !Q_OS_WIN
// Search for "qt_prfxpath=xxxx" in \a path, and replace it with "qt_prfxpath=."
diff --git a/src/tools/windeployqt/utils.h b/src/tools/windeployqt/utils.h
index 5bf2cde1111..71f964d0343 100644
--- a/src/tools/windeployqt/utils.h
+++ b/src/tools/windeployqt/utils.h
@@ -201,6 +201,7 @@ inline QStringList findDependentLibraries(const QString &executableFileName, Pla
}
QString findD3dCompiler(Platform platform, const QString &qtBinDir, unsigned wordSize);
+QStringList findDxc(Platform platform, const QString &qtBinDir, unsigned wordSize);
bool patchQtCore(const QString &path, QString *errorMessage);