I’m having trouble with adding annotations to a loaded OBJ model.
What I want to do is to allow the user to add annotations to the surface a rendered object on click. I managed to achieve this with a boxGeometry by calculating the position vs the click event point. However this approach is not working with the loaded model as the annotation. I tried calculating the obj center but it also didn’t work.
Can anyone help me with this?
Thanks in advance.
Usually you should have annotation declared inside of your Mesh tag to get it centered first. Then you can add an offset based on where you click on the model.
Try starting simple here