#include<graphics.h>
#include<conio.h>
#include<iostream.h>
#include"dos.h"
#include"tools.h"
#define m1 261
#define m2 293
#define m3 329
#define m4 349
#define m5 392
#define m6 440
#define m7 493
#define l1 130
#define l2 146
#define l3 164
#define l4 174
#define l5 196
#define l6 220
int k,m,x,y,curx,cury,current,win=1,lastx,lasty;
int element[20][20];
void winner();
void music()
{sound(m3);delay(500);nosound();
sound(m5);delay(500);nosound();
sound(m3);delay(500);nosound();
sound(m2);delay(250);nosound();
sound(m3);delay(250);nosound();
sound(m5);delay(500);nosound();
sound(m3);delay(250);nosound();
sound(m2);delay(250);nosound();
sound(m3);delay(1000);nosound();
sound(m3);delay(500);nosound();
sound(m5);delay(500);nosound();
sound(m3);delay(500);nosound();
sound(m2);delay(250);nosound();
sound(m1);delay(250);nosound();
sound(m2);delay(500);nosound();
sound(m3);delay(250);nosound();
sound(m5);delay(250);nosound();
sound(m2);delay(1000);nosound();
sound(m1);delay(500);nosound();
sound(m1);delay(250);nosound();
sound(l6);delay(250);nosound();
sound(l5);delay(500);nosound();
sound(l5);delay(250);nosound();
sound(l6);delay(250);nosound();
sound(m1);delay(500);nosound();
sound(m2);delay(250);nosound();
sound(m3);delay(250);nosound();
sound(m1);delay(1000);nosound();