<?xml version="1.0"?>
<doc>
<assembly>
<name>OpenCvSharp</name>
</assembly>
<members>
<member name="T:OpenCvSharp.Cv2">
<summary>
OpenCV Functions of C++ I/F (cv::xxx)
</summary>
</member>
<member name="F:OpenCvSharp.Cv2.PI">
<summary>
The ratio of a circle's circumference to its diameter
</summary>
</member>
<member name="F:OpenCvSharp.Cv2.LOG2">
<summary>
</summary>
</member>
<member name="F:OpenCvSharp.Cv2.FILLED">
<summary>
</summary>
</member>
<member name="M:OpenCvSharp.Cv2.Initialize">
<summary>
set up P/Invoke settings only for .NET 2.0/3.0/3.5
</summary>
<returns></returns>
</member>
<member name="M:OpenCvSharp.Cv2.ToPtr(OpenCvSharp.ICvPtrHolder)">
<summary>
引数がnullの時はIntPtr.Zeroに変換する
</summary>
<param name="obj"></param>
<returns></returns>
</member>
<member name="M:OpenCvSharp.Cv2.Rodrigues(OpenCvSharp.InputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray)">
<summary>
converts rotation vector to rotation matrix or vice versa using Rodrigues transformation
</summary>
<param name="src">Input rotation vector (3x1 or 1x3) or rotation matrix (3x3).</param>
<param name="dst">Output rotation matrix (3x3) or rotation vector (3x1 or 1x3), respectively.</param>
<param name="jacobian">Optional output Jacobian matrix, 3x9 or 9x3, which is a matrix of partial derivatives of the output array components with respect to the input array components.</param>
</member>
<member name="M:OpenCvSharp.Cv2.Rodrigues(System.Double[],System.Double[0:,0:]@,System.Double[0:,0:]@)">
<summary>
converts rotation vector to rotation matrix using Rodrigues transformation
</summary>
<param name="vector">Input rotation vector (3x1).</param>
<param name="matrix">Output rotation matrix (3x3).</param>
<param name="jacobian">Optional output Jacobian matrix, 3x9, which is a matrix of partial derivatives of the output array components with respect to the input array components.</param>
</member>
<member name="M:OpenCvSharp.Cv2.Rodrigues(System.Double[0:,0:],System.Double[]@,System.Double[0:,0:]@)">
<summary>
converts rotation matrix to rotation vector using Rodrigues transformation
</summary>
<param name="matrix">Input rotation matrix (3x3).</param>
<param name="vector">Output rotation vector (3x1).</param>
<param name="jacobian">Optional output Jacobian matrix, 3x9, which is a matrix of partial derivatives of the output array components with respect to the input array components.</param>
</member>
<member name="M:OpenCvSharp.Cv2.FindHomography(OpenCvSharp.InputArray,OpenCvSharp.InputArray,OpenCvSharp.HomographyMethods,System.Double,OpenCvSharp.OutputArray)">
<summary>
computes the best-fit perspective transformation mapping srcPoints to dstPoints.
</summary>
<param name="srcPoints">Coordinates of the points in the original plane, a matrix of the type CV_32FC2</param>
<param name="dstPoints">Coordinates of the points in the target plane, a matrix of the type CV_32FC2</param>
<param name="method">Method used to computed a homography matrix.</param>
<param name="ransacReprojThreshold">Maximum allowed reprojection error to treat a point pair as an inlier (used in the RANSAC method only)</param>
<param name="mask"> Optional output mask set by a robust method ( CV_RANSAC or CV_LMEDS ). Note that the input mask values are ignored.</param>
<returns></returns>
</member>
<member name="M:OpenCvSharp.Cv2.FindHomography(System.Collections.Generic.IEnumerable{OpenCvSharp.Point2d},System.Collections.Generic.IEnumerable{OpenCvSharp.Point2d},OpenCvSharp.HomographyMethods,System.Double,OpenCvSharp.OutputArray)">
<summary>
computes the best-fit perspective transformation mapping srcPoints to dstPoints.
</summary>
<param name="srcPoints">Coordinates of the points in the original plane</param>
<param name="dstPoints">Coordinates of the points in the target plane</param>
<param name="method">Method used to computed a homography matrix.</param>
<param name="ransacReprojThreshold">Maximum allowed reprojection error to treat a point pair as an inlier (used in the RANSAC method only)</param>
<param name="mask"> Optional output mask set by a robust method ( CV_RANSAC or CV_LMEDS ). Note that the input mask values are ignored.</param>
<returns></returns>
</member>
<member name="M:OpenCvSharp.Cv2.RQDecomp3x3(OpenCvSharp.InputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray)">
<summary>
Computes RQ decomposition of 3x3 matrix
</summary>
<param name="src">3x3 input matrix.</param>
<param name="mtxR">Output 3x3 upper-triangular matrix.</param>
<param name="mtxQ"> Output 3x3 orthogonal matrix.</param>
<param name="qx">Optional output 3x3 rotation matrix around x-axis.</param>
<param name="qy">Optional output 3x3 rotation matrix around y-axis.</param>
<param name="qz">Optional output 3x3 rotation matrix around z-axis.</param>
<returns></returns>
</member>
<member name="M:OpenCvSharp.Cv2.RQDecomp3x3(System.Double[0:,0:],System.Double[0:,0:]@,System.Double[0:,0:]@)">
<summary>
Computes RQ decomposition of 3x3 matrix
</summary>
<param name="src">3x3 input matrix.</param>
<param name="mtxR">Output 3x3 upper-triangular matrix.</param>
<param name="mtxQ"> Output 3x3 orthogonal matrix.</param>
<returns></returns>
</member>
<member name="M:OpenCvSharp.Cv2.RQDecomp3x3(System.Double[0:,0:],System.Double[0:,0:]@,System.Double[0:,0:]@,System.Double[0:,0:]@,System.Double[0:,0:]@,System.Double[0:,0:]@)">
<summary>
Computes RQ decomposition of 3x3 matrix
</summary>
<param name="src">3x3 input matrix.</param>
<param name="mtxR">Output 3x3 upper-triangular matrix.</param>
<param name="mtxQ"> Output 3x3 orthogonal matrix.</param>
<param name="qx">Optional output 3x3 rotation matrix around x-axis.</param>
<param name="qy">Optional output 3x3 rotation matrix around y-axis.</param>
<param name="qz">Optional output 3x3 rotation matrix around z-axis.</param>
<returns></returns>
</member>
<member name="M:OpenCvSharp.Cv2.DecomposeProjectionMatrix(OpenCvSharp.InputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray,OpenCvSharp.OutputArray)">
<summary>
Decomposes the projection matrix into camera matrix and the rotation martix and the translation vector
</summary>
<param name="projMatrix">3x4 input projection matrix P.</param>
<param name="cameraMatrix">Output 3x3 camera matrix K.</param>
<param name="rotMatrix">Output 3x3 external rotation matrix R.</param>
<param name="transVect">Output 4x1 transl

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