
校园体育比赛项目管理系统

I
摘要
当下社会,信息技术充斥社会各个领域,已融入人们生活的点滴,日常中人们
管理信息、办理业务、购买商品等都可以网络线上进行,快速而又便利,特别是
随着移动互联网时代的到来,更是让人们随时享受着网络给带来的前所未有的方
便体验。
随着中国经济发展,人民的生活质量逐渐提高,对网络的依赖性越来越高,
通过网络处理的事务越来越多,但是伴随着校园体育比赛项目管理信息数据的增
多,也就出现了新的问题,信息数据管理工作的负担日益加重,所以为了解决这
一问题,提高校园体育比赛项目管理效率、减轻管理负担,决定在当下网络普及
的情况下,开发该基于springboot的校园体育比赛项目管理系统。在开发该系统时,并
选用了个人已学习掌握的 Java语言,搭配开源的 MySQL 数据库开发,在开发之
前,先对程序开发的可行性、功能需求以及性能需求等进行了详细的分析,在设
计出程序结构图之后,便开始进行数据库方面的设计、编码写程序,最后对做出
的程序进行细致的测试,并对测试结果进行分析给出结论。
在设计本基于 springboot的校园体育比赛项目管理系统时本着易操作、性能高、
功能全的原则开发,力求开发出的程序可以更加完美,能够得到广大学生的认可。
关键词:校园体育比赛项目管理系统;Java 语言;MySQL 数据库;

II
ABSTRACT
In the current society, information technology is pervasive in all fields of society, and
has been integrated into people's lives. In daily life, people can manage information, handle
business, and purchase goods online, which is fast and convenient. Especially with the
arrival of the mobile Internet era, people can enjoy the unprecedented convenient
experience brought by the network at any time.
With the development of the Chinese economy, people's quality of life is gradually
improving, and their dependence on the internet is increasing. There are more and more
transactions processed through the internet. However, with the increase of information data
in campus sports competition project management, new problems have emerged, and the
burden of information data management is increasing. Therefore, in order to solve this
problem, improve the efficiency of campus sports competition project management, and
reduce management burden, Decided to develop a campus sports competition project
management system based on Springboot in the current context of widespread internet
access. When developing the system, I chose the Java language that I had already learned
and mastered, combined with the open-source MySQL database development. Before
development, I conducted a detailed analysis of the feasibility, functional requirements, and
performance requirements of the program development. After designing the program
structure diagram, I began to design and code the database, and finally conducted detailed
testing on the resulting program, And analyze the test results to provide conclusions.
When designing a campus sports competition project management system based on
Springboot, we adhered to the principles of easy operation, high performance, and full
functionality, striving to develop a more perfect program that can be recognized by a large
number of students.
Keywords: Campus sports competition project management system; Java language;
MySQL database;

目录
第 1 章 绪论...................................................................................................1
1.1 研究背景 ..............................................................................................................1
1.2国内外发展现状 ...................................................................................................1
1.3 研究意义 ..............................................................................................................2
1.4 论文设计框架 ......................................................................................................2
第 2 章 系统开发技术..................................................................................3
2.1 Spring Boot框架...................................................................................................3
2.2 Java语言介绍 .......................................................................................................4
2.3 VUE框架简介......................................................................................................4
第 3 章 系统分析..........................................................................................5
3.1 可行性分析 .........................................................................................................6
3.1.1 技术可行性 ................................................................................................6
3.1.2 经济可行性 ................................................................................................7
3.1.3 操作可行性 ................................................................................................7
3.1.4 法律可行性 ................................................................................................8
3.2 系统功能需求 ......................................................................................................8
3.2.1 管理员功能需求 ........................................................................................9
3.2.2 学生功能需求 ............................................................................................9
3.3 系统性能分析 ......................................................................................................10
第 4 章 系统概要设计................................................................................10
4.1 系统结构设计 ......................................................................................................11
4.2 系统顺序图设计 ..................................................................................................12
4.3 系统流程设计 ......................................................................................................13
4.3.1 注册流程 ..................................................................................................14
4.3.2 登录流程 ..................................................................................................15
4.4 数据库设计 ........................................................................................................16

4.4.1 实体 E-R 图..............................................................................................17
4.4.2 数据库表设计 ..........................................................................................18
第 5 章 系统详细设计................................................................................20
5.1 前台学生实现模块 ............................................................................................22