Fix some memory leaks with WrappedText and LoadArrayByNameAsVec3s #4144
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WrappedText for UIWidgets was using strdup with having the return string freed up later. Rather than using strdup, we can just return std::string and have the caller execute
.c_str()
on the result and avoid malloc/free issues all together. (see #4043)Also address a memory leak from LoadArrayByNameAsVec3s which mallocs a new array every call to it on the static pause link drawing. The Vec3s resource copies by value to the skelanime joint table, but the original Vec3s resource was not being freed after.
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