Add temporary patch for invisible boulder fragments #5352
Merged
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For reasons not understood, the change made in LUS by Kenix3/libultraship#721 was causing boulder fragments to display invisible.
As a temporary solution, this adds a gfx patch to replace the render mode and color combiner with the values used by the effect spawner/manager in
EffectSsKakera_Draw
. This works enough to get the fragments to display like they did before from what I can tell.Ideally it would be great to investigate the LUS change itself and see if what it was trying to solve for is correctly accounted for.
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