Fix boss key kaleido text for NTSC #5389
Merged
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The texture name for the boss key item name text in kaleido is named
gBigKeyItemNameENGTex
in the NTSC versions, but namedgUnusedBigKeyItemNameENGTex
in the PAL versions. The code is usinggUnusedBigKeyItemNameENGTex
to for rendering, causing NTSC to crash when hovering over the boss key.I think
gBigKeyItemNameENGTex
would be the better name overall, but for a develop-blair bugfix, I'd rather have the NTSC OTRs require regen instead of the PAL ones. We can always rename and change the code later for a 9.1.0 release in the future.Build Artifacts