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Meshes created with ShaderMaterial do not play skeletal animation? #6567

@AlexeyGapon

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@AlexeyGapon

Hello i cant create SSAO, Depth of field(Bokeh), NormalMaps etc, shaders with skinned skeletal meshes loaded with JSON loader? I cant create normalmap shader with SkinnedMesh, and there is no effect in post proccesing with SSAO.
The skinned mesh stuks in 1 frame of animation.

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