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发现无法解析的“System.Threading.Tasks.Extensions”的不同版本之间存在冲突。

时间: 2025-04-04 14:01:38 浏览: 120
### 解决System.Threading.Tasks.Extensions版本冲突问题 当遇到 `System.Threading.Tasks.Extensions` 版本冲突时,通常是因为项目依赖的不同组件或库引用了此扩展的不同版本。以下是详细的解决方案: #### 方法一:统一NuGet包管理器中的版本 通过 NuGet 包管理工具来强制指定一个全局使用的版本号,从而避免多个版本共存的情况。 1. **更新至最新稳定版** 使用 Visual Studio 的 NuGet 包管理控制台运行以下命令以升级到最新的兼容版本: ```powershell Update-Package System.Threading.Tasks.Extensions ``` 2. **绑定重定向配置** 如果某些旧的第三方库仍然需要较低版本,则可以通过应用程序配置文件(App.config 或 Web.config)设置绑定重定向策略。例如,在 `<runtime>` 节点下添加如下内容: ```xml <configuration> <runtime> <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> <dependentAssembly> <assemblyIdentity name="System.Threading.Tasks.Extensions" publicKeyToken="b03f5f7f11d50a3a" culture="neutral"/> <bindingRedirect oldVersion="0.0.0.0-4.2.0.1" newVersion="4.2.0.1"/> </dependentAssembly> </assemblyBinding> </runtime> </configuration> ``` 这样可以确保无论哪个地方请求加载该程序集都会指向同一个具体的新版本[^1]。 #### 方法二:手动替换DLL文件 如果无法修改源码或者调整项目的构建环境,也可以尝试直接覆盖目标框架下的 DLL 文件为期望的一致版本。 1. 下载对应架构(x86/x64)以及正确编号的目标动态链接库; 2. 将获取来的 `System.Threading.Tasks.Extensions.dll` 替换掉现有路径里的同名文件;注意操作前最好备份原始状态以防万一出现问题能够迅速恢复。 3. 对于 .NET Core/.NET 5+ 应用场景来说,建议优先采用官方发布的 nuget packages 来分发所需资源而不是单纯依靠外部单独引入 dlls 方式处理此类情况[^2][^3]。 ```csharp // 示例代码展示如何验证当前环境中是否存在特定版本的任务扩展类库实例化对象。 try { var t = Task.CompletedTask; } catch (TypeLoadException ex) { Console.WriteLine($"Error loading type due to mismatched assemblies:{Environment.NewLine}{ex.Message}"); } ```
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using Autodesk.AutoCAD.ApplicationServices; using Autodesk.AutoCAD.Colors; using Autodesk.AutoCAD.DatabaseServices; using Autodesk.AutoCAD.EditorInput; using Autodesk.AutoCAD.Geometry; using Autodesk.AutoCAD.Runtime; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Threading; using System.Threading.Tasks; namespace ScaffoldAutomation { public class DiagonalBarPlacer { // 配置常量 private const string Diagonal极Layer = "斜拉杆"; private const string DiagonalBarPrefix = "ScaffoldPolexie水平斜拉杆"; private const string BlockDirectoryName = "ScaffoldBlocks"; private const string AxisLayer = "盘扣轴网"; // 标准斜拉杆长度(毫米) private static readonly double[] DiagonalBarLengths = { 600, 900, 1200, 1500, 1800 }; // 缓存已存在的斜拉杆 private readonly Dictionary<string, HashSet<string>> _existingDiagonalCache = new Dictionary<string, HashSet<string>>(); // 插件目录路径 private readonly string _pluginDirectory; // 网格数据结构 private GridStructure _grid; // 容差值(毫米) private const double Tolerance = 1.0; // 斜拉杆偏移距离(毫米) private const double OffsetDistance = 1.0; public DiagonalBarPlacer() { _pluginDirectory = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); } [CommandMethod("BuildDiagonal", "BD", CommandFlags.Modal)] public void BuildDiagonal() { Document doc = Application.DocumentManager.MdiActiveDocument; Database db = doc.Database; Editor ed = doc.Editor; try { // 创建斜杆图层 CreateLayerIfNotExists(db, DiagonalBarLayer, 4); // 青色 CheckLayerState(db, DiagonalBarLayer); // 步骤1:选择布置模式 int mode = GetDiagonalMode(ed); if (mode == 0) return; // 步骤2:选择轴网线段 PromptSelectionOptions selOpts = new PromptSelectionOptions(); selOpts.MessageForAdding = "\n选择盘扣轴网线段: "; PromptSelectionResult selResult = ed.GetSelection(sel极s); if (selResult.Status != PromptStatus.OK) return; // 加载斜拉杆块定义 LoadDiagonalBlockDefinitions(db, ed); // 构建现有斜拉杆缓存 BuildExistingDiagonalCache(db); using (Transaction tr = db.TransactionManager.StartTransaction()) { // 处理轴网并生成网格结构 if (!ProcessAxisLines(db, selResult, tr, ed)) { ed.WriteMessage("\n无法生成有效的网格结构"); return; } // 布置斜拉杆 int diagonalCount = PlaceDiagonalBars(db, tr, mode, ed); tr.Commit(); ed.WriteMessage($"\n成功布置 {diagonalCount} 根斜拉杆"); if (diagonalCount > 0) { Application.ShowAlertDialog($"已布置 {diagonalCount} 根斜拉杆!"); } } } catch (System.Exception ex) { ed.WriteMessage($"\n错误: {ex.Message}\n{ex.StackTrace}"); } } #region 新增自动检查功能 // 删除田字型框内及周边的斜拉杆 private int DeleteBarsInPatternTwoArea(Database db, Transaction tr, int row, int col, Editor ed) { int deletedCount = 0; BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite); // 定义田字型区域 (3x3单元) int startRow = Math.Max(0, row - 1); int endRow = Math.Min(_grid.RowCount - 1, row + 1); int startCol = Math.Max(0, col - 1); int endCol = Math.Min(_grid.ColumnCount - 1, col + 1); // 收集要删除的边 var edgesToDelete = new List<GridEdge>(); // 收集水平边 for (int r = startRow; r <= endRow; r++) { for (int c = startCol; c <= endCol; c++) { // 上边 var topEdge = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == r && e.ColIndex == c); if (topEdge != null) edgesToDelete.Add(topEdge); // 下边 var bottomEdge = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == r + 1 && e.ColIndex == c); if (bottomEdge != null) edgesToDelete.Add(bottomEdge); // 左边 var leftEdge = _grid.VerticalEdges .FirstOrDefault(e => e.ColIndex == c && e.RowIndex == r); if (leftEdge != null) edgesToDelete.Add(leftEdge); // 右边 var rightEdge = _grid.VerticalEdges .FirstOrDefault(e => e.ColIndex == c + 极 && e.RowIndex == r); if (rightEdge != null) edgesToDelete.Add(rightEdge); } } // 删除中间跨的水平杆 for (int r = startRow; r <= endRow; r++) { // 中间列 int midCol = col + 1; if (midCol < _grid.ColumnCount) { var midEdge = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == r && e.ColIndex == midCol); if (midEdge != null) edgesToDelete.Add(midEdge); } } // 删除这些边上的斜拉杆 foreach (var edge in edgesToDelete) { Point3d midPoint = new Point3d( (edge.StartPoint.X + edge.EndPoint.X) / 2, (edge.StartPoint.Y + edge.EndPoint.Y) / 2, 0); // 查找并删除该位置的斜拉杆 foreach (ObjectId id in btr) { BlockReference br = tr.GetObject(id, OpenMode.ForRead) as BlockReference; if (br != null && br.Layer == DiagonalBarLayer && br.Position.DistanceTo(midPoint) < Tolerance) { br.UpgradeOpen(); br.Erase(); deletedCount++; ed.WriteMessage($"\n删除斜拉杆: ({midPoint.X:F0},{midPoint.Y:F0})"); break; } } } return deletedCount; } // 删除井字型框内及周边的斜拉杆 private int DeleteBarsInPatternThreeArea(Database db, Transaction tr, int row, int col, Editor ed) { int deletedCount = 0; BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite); // 定义井字型区域 (4x4单元) int startRow = Math.Max(0, row - 1); int endRow = Math.Min(_grid.RowCount - 1, row + 2); int startCol = Math.Max(0, col - 1); int endCol = Math.Min(_grid.ColumnCount - 1, col + 2); // 收集要删除的边 var edgesToDelete = new List<GridEdge>(); // 收集水平边 for (int r = startRow; r <= endRow; r++) { for (int c = startCol; c <= endCol; c++) { // 上边 var topEdge = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == r && e.ColIndex == c); if (topEdge != null) edgesToDelete.Add(topEdge); // 下边 var bottomEdge = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == r + 1 && e.ColIndex == c); if (bottomEdge != null) edgesToDelete.Add(bottomEdge); // 左边 var leftEdge = _grid.VerticalEdges .FirstOrDefault(e => e.ColIndex == c && e.RowIndex == r); if (leftEdge != null) edgesToDelete.Add(leftEdge); // 右边 var rightEdge = _grid.VerticalEdges .FirstOrDefault(e => e.ColIndex == c + 1 && e.RowIndex == r); if (rightEdge != null) edgesToDelete.Add(rightEdge); } } // 删除中间跨的水平杆 for (int r = startRow; r <= endRow; r++) { // 中间列1 int midCol1 = col + 1; if (midCol1 < _grid.ColumnCount) { var midEdge1 = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == r && e.ColIndex == midCol1); if (midEdge1 != null) edgesToDelete.Add(midEdge1); } // 中间列2 int midCol2 = col + 2; if (midCol2 < _grid.ColumnCount) { var midEdge2 = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == r && e.ColIndex == midCol2); if (midEdge2 != null) edgesToDelete.Add(midEdge2); } } // 删除这些边上的斜拉杆 foreach (var edge in edgesToDelete) { Point3d midPoint = new Point3d( (edge.StartPoint.X + edge.EndPoint.X) / 2, (edge.StartPoint.Y + edge.EndPoint.Y) / 2, 0); // 查找并删除该位置的斜极杆 foreach (ObjectId id in btr) { BlockReference br = tr.GetObject(id, OpenMode.ForRead) as BlockReference; if (br != null && br.Layer == DiagonalBarLayer && br.Position.DistanceTo(midPoint) < Tolerance) { br.UpgradeOpen(); br.Erase(); deletedCount++; ed.WriteMessage($"\n删除斜拉杆: ({midPoint.X:F0},{midPoint.Y:F0})"); break; } } } return deletedCount; } #endregion #region 网格数据结构 // 网格结构 private class GridStructure { public List<double> XCoordinates { get; set; } = new List<double>(); public List<double> YCoordinates { get; set; } = new List<double>(); public List<GridEdge> HorizontalEdges { get; } = new List<GridEdge>(); public List<GridEdge> VerticalEdges { get; } = new List<GridEdge>(); public int RowCount => YCoordinates.Count - 1; public int ColumnCount => XCoordinates.Count - 1; } // 网格边 private class GridEdge { public Point3d StartPoint { get; set; } public Point3d EndPoint { get; set; } public double Length { get; set; } public int RowIndex { get; set; } // 行索引(水平边) public int ColIndex { get; set; } // 列索引(垂直边) public bool IsHorizontal { get; set; } public bool IsOuterEdge { get; set; } // 是否是最外侧边 public bool IsTopEdge { get; set; } // 是否是顶部边 public bool IsBottomEdge { get; set; } // 是否是底部边 public bool IsLeftEdge { get; set; } // 是否是左侧边 public bool IsRightEdge { get; set; } // 是否是右侧边 } // 点比较器(用于去重) private class Point3dComparer : IEqualityComparer { private readonly double _tolerance; public Point3dComparer(double tolerance) => _tolerance = tolerance; public bool Equals(Point3d p1, Point3d p2) => p1.DistanceTo(p2) <= _tolerance; public int GetHashCode(Point3d p) => (Math.Round(p.X / _tolerance), Math.Round(p.Y / _tolerance), Math.Round(p.Z / _tolerance)).GetHashCode(); } #endregion #region 轴网处理 // 处理轴网线段 private bool ProcessAxisLines(Database db, PromptSelectionResult selResult, Transaction tr, Editor ed) { List axisLines = new List(); // 收集轴网线段 foreach (ObjectId objId in selResult.Value.GetObjectIds()) { Entity ent = tr.GetObject(objId, OpenMode.ForRead) as Entity; if (ent != null && ent.Layer == AxisLayer && ent is Line line) { axisLines.Add(line); } } if (axisLines.Count == 0) { ed.WriteMessage("\n未选择任何轴网线段"); return false; } ed.WriteMessage($"\n找到 {axisLines.Count} 条轴网线段"); // 计算所有网格交点 List intersections = CalculateIntersections(axisLines, ed); if (intersections.Count == 0) { ed.WriteMessage("\n未找到网格交点"); return false; } // 构建网格结构 _grid = BuildGridStructure(intersections, axisLines, ed); if (_grid == null || _grid.XCoordinates.Count < 2 || _grid.YCoordinates.Count < 2) { ed.WriteMessage("\n无法构建有效的网格结构"); return false; } ed.WriteMessage($"\n网格结构: {_grid.ColumnCount}列 x {_grid.RowCount}行"); ed.WriteMessage($"\n水平边数量: {_grid.HorizontalEdges.Count}, 垂直边数量: {_grid.VerticalEdges.Count}"); return true; } // 计算所有网格交点(优化性能) private List CalculateIntersections(List axisLines, Editor ed) { var intersections = new ConcurrentDictionary(new Point3dComparer(Tolerance)); long totalIntersections = 0; // 使用空间分区提高性能 var lineBuckets = new Dictionary<(int, int), List>(); const double gridSize = 5000.0; // 网格大小5米 // 并行处理线段分配 Parallel.ForEach(axisLines, line => { Point3d min = new Point3d( Math.Min(line.StartPoint.X, line.EndPoint.X), Math.Min(line.StartPoint.Y, line.EndPoint.Y), 0); Point3d max = new Point3d( Math.Max(line.StartPoint.X, line.EndPoint.X), Math.Max(line.StartPoint.Y, line.EndPoint.Y), 0); int minX = (int)(min.X / gridSize); int minY = (int)(min.Y / gridSize); int maxX = (int)(max.X / gridSize); int maxY = (int)(max.Y / gridSize); for (int x = minX; x <= maxX; x++) { for (int y = minY; y <= maxY; y++) { var key = (x, y); lock (lineBuckets) { if (!lineBuckets.ContainsKey(key)) lineBuckets[key] = new List(); lineBuckets[key].Add(line); } } } }); // 并行处理交点计算 var keys = lineBuckets.Keys.ToArray(); Parallel.For(0, keys.Length, i => { var bucket = lineBuckets[keys[i]]; for (int dx = -1; dx <= 1; dx++) { for (int dy = -1; dy <= 1; dy++) { var neighborKey = (keys[i].Item1 + dx, keys[i].Item2 + dy); if (!lineBuckets.ContainsKey(neighborKey)) continue; var neighborBucket = lineBuckets[neighborKey]; for (int a = 0; a < bucket.Count; a++) { for (int b = a + 1; b < neighborBucket.Count; b++) { Point3dCollection pts = new Point3dCollection(); bucket[a].IntersectWith( neighborBucket[b], Intersect.ExtendBoth, pts, IntPtr.Zero, IntPtr.Zero); foreach (Point3d pt in pts) { intersections[RoundPoint(pt, Tolerance)] = true; Interlocked.Increment(ref totalIntersections); } } } } } }); ed.WriteMessage($"\n找到 {intersections.Count} 个有效网格交点(总交点: {totalIntersections})"); return intersections.Keys.ToList(); } // 构建网格结构 private GridStructure BuildGridStructure(List<极3d> intersections, List axisLines, Editor ed) { var grid = new GridStructure(); // 分离X和Y坐标(带容差) var xCoords = intersections .Select(p => Math.Round(p.X / Tolerance) * Tolerance) .Distinct() .OrderBy(x => x) .ToList(); var yCoords = intersections .Select(p => Math.Round(p.Y / Tolerance) * Tolerance) .Distinct() .OrderByDescending(y => y) // Y坐标从大到小排序(顶部为0) .ToList(); grid.XCoordinates = xCoords; grid.YCoordinates = yCoords; // 创建水平边 for (int row = 0; row < yCoords.Count; row++) { for (int col = 0; col < xCoords.Count - 1; col++) { Point3d start = new Point3d(xCoords[col], yCoords[row], 0); Point3d end = new Point3d(xCoords[col + 1], yCoords[row], 0); // 检查是否为有效线段 if (IsValidSegment(axisLines, start, end, Tolerance)) { grid.HorizontalEdges.Add(new GridEdge { StartPoint = start, EndPoint = end, Length = start.DistanceTo(end), RowIndex = row, ColIndex = col, IsHorizontal = true, IsOuterEdge = (row == 0 || row == yCoords.Count - 1), IsTopEdge = (row == 极), IsBottomEdge = (row == yCoords.Count - 1) }); } } } // 创建垂直边(处理分段线段) for (int col = 0; col < xCoords.Count; col++) { double x = xCoords[col]; // 收集该列上的所有交点 var colPoints = intersections .Where(p => Math.Abs(p.X - x) < Tolerance) .OrderByDescending(p => p.Y) .ToList(); // 处理相邻交点间的线段 for (int i = 0; i < colPoints.Count - 1; i++) { Point3d start = colPoints[i]; Point3d end = colPoints[i + 1]; double segmentLength = start.DistanceTo(end); // 查找实际存在的线段 Line actualSegment = FindActualSegment(axisLines, start, end, Tolerance); if (actualSegment != null) { grid.VerticalEdges.Add(new GridEdge { StartPoint = start, EndPoint = end, Length = actualSegment.Length, // 使用实际线段长度 RowIndex = i, ColIndex = col, IsHorizontal = false, IsOuterEdge = (col == 0 || col == xCoords.Count - 1), IsLeftEdge = (col == 0), IsRightEdge = (col == xCoords.Count - 1) }); } } } return grid; } // 查找实际存在的线段 private Line FindActualSegment(List axisLines, Point3d start, Point3d end, double tolerance) { foreach (Line line in axisLines) { if (IsPointOnLine(line, start, tolerance) && IsPointOnLine(line, end, tolerance) && Math.Abs(line.Length - start.DistanceTo(end)) < tolerance) { return line; } } return null; } // 检查点是否在直线上(带容差) private bool IsPointOnLine(Line line, Point3d point, double tolerance) { // 检查点是否接近起点或终点 if (point.DistanceTo(line.StartPoint) <= tolerance || point.DistanceTo(line.EndPoint) <= tolerance) return true; // 计算点到直线的距离 Vector3d lineVec = line.EndPoint - line.StartPoint; Vector3d pointVec = point - line.StartPoint; // 检查点是否在线段范围内 double dotProduct = lineVec.DotProduct(pointVec); if (dotProduct < 0 || dotProduct > lineVec.LengthSqrd) return false; // 计算垂直距离 double distance = Math.Abs(lineVec.CrossProduct(pointVec).Length / lineVec.Length); return distance <= tolerance; } // 检查是否为有效线段(带容差) private bool IsValidSegment(List axisLines, Point3d start, Point3d end, double tolerance) { foreach (Line line in axisLines) { if (IsPointOnLine(line, start, tolerance) && IsPointOnLine(line, end, tolerance)) { return true; } } return false; } #endregion #region 斜拉杆布置核心逻辑(按模式实现) // 布置斜拉杆(根据不同的布置模式) private int PlaceDiagonalBars(Database db, Transaction tr, int mode, Editor ed) { BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite); BlockTable bt = (BlockTable)tr.GetObject(db.BlockTableId, OpenMode.ForRead); if (_grid == null || (_grid.HorizontalEdges.Count == 0 && _grid.VerticalEdges.Count == 0)) { ed.WriteMessage("\n没有可用的网格边"); return 0; } int diagonalCount = 0; var placedEdges = new HashSet<string>(); // 避免重复布置 // 添加整体进度报告 int totalEdges = _grid.HorizontalEdges.Count + _grid.VerticalEdges.Count; int processed = 0; int lastReported = 0; switch (mode) { case 1: // 隔一布一 diagonalCount += PlacePatternOne(db, tr, btr, bt, placedEdges, ed, ref processed, totalEdges, ref lastReported); break; case 2: // 隔二布一 diagonalCount += PlacePatternTwo(db, tr, btr, bt, placedEdges, ed, ref processed, totalEdges, ref lastReported); break; case 3: // 隔三布一 diagonalCount += PlacePatternThree(db, tr, btr, bt, placedEdges, ed, ref processed, totalEdges, ref lastReported); break; case 4: // 满布 diagonalCount += PlaceFullPattern(db, tr, btr, bt, placedEdges, ed, ref processed, totalEdges, ref lastReported); 极 break; } return diagonalCount; } // 模式1: 隔一布一 private int PlacePatternOne(Database db, Transaction tr, BlockTableRecord btr, BlockTable bt, HashSet<string> placedEdges, Editor ed, ref int processed, int totalEdges, ref int lastReported) { int count = 0; for (int row = 0; row < _grid.RowCount; row++) { // 每10行报告一次进度 if (row % 10 == 0) { ed.WriteMessage($"\n处理中: 行 {row}/{_grid.RowCount} ({(double)row / _grid.RowCount:P0})"); if (CheckForUserCancel(ed)) { ed.WriteMessage("\n操作已取消"); return count; } } for (int col = 0; col < _grid.ColumnCount; col++) { // 隔一布一:行和列索引都是偶数的单元 if (row % 2 == 0 && col % 2 == 0) { count += PlaceCellEdges(row, col, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } } ed.WriteMessage($"\n隔一布一模式: 布置了 {count} 根斜拉杆"); return count; } // 模式2: 隔二布一(添加自动检查功能) private int PlacePatternTwo(Database db, Transaction tr, BlockTableRecord btr, BlockTable bt, HashSet<string> placedEdges, Editor ed, ref int processed, int totalEdges, ref int lastReported) { int count = 0; int deletedCount = 0; // 单元布置:只布置左上角单元(每3行3列) for (int row = 0; row < _grid.RowCount; row += 3) { for (int col = 0; col < _grid.ColumnCount; col += 3) { // 删除田字型区域内的斜拉杆 deletedCount += DeleteBarsInPatternTwoArea(db, tr, row, col, ed); // 布置单元四边 count += PlaceCellEdges(row, col, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } // 布置中间垂直边(第1列) for (int col = 1; col < _grid.ColumnCount; col += 3) { for (int row = 0; row < _grid.Row极Count; row++) { // 跳过中间行(行索引为1 mod 3) if (row % 3 == 1) continue; var edges = _grid.VerticalEdges .Where(e => e.ColIndex == col && e.RowIndex == row) .ToList(); foreach (var edge in edges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } } // 布置中间水平边(第1行) for (int row = 1; row < _grid.RowCount; row += 3) { for (int col = 0; col < _grid.ColumnCount; col++) { // 跳过中间列(列索引为1 mod 3) if (col % 3 == 1) continue; var edges = _grid.HorizontalEdges .Where(e => e.RowIndex == row && e.ColIndex == col) .ToList(); foreach (var edge in edges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } } ed.WriteMessage($"\n隔二布一模式: 删除了 {deletedCount} 根斜拉杆,布置了 {count极} 根斜拉杆"); return count; } // 模式3: 隔三布一(添加自动检查功能) private int PlacePatternThree(Database db, Transaction tr, BlockTableRecord btr, BlockTable bt, HashSet<string> placedEdges, Editor ed, ref int processed, int totalEdges, ref int lastReported) { int count = 0; int deletedCount = 0; // 单元布置:只布置左上角单元(每4行4列) for (int row = 0; row < _grid.RowCount; row += 4) { for (int col = 0; col < _grid.ColumnCount; col += 4) { // 删除井字型区域内的斜拉杆 deletedCount += DeleteBarsInPatternThreeArea(db, tr, row, col, ed); // 布置单元四边 count += PlaceCellEdges(row, col, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } // 布置中间垂直边(第1列和第2列) for (int col = 1; col < _grid.ColumnCount; col += 4) // 每4列的第1列 { for (int row = 0; row < _grid.RowCount; row++) { // 跳过中间行(行索引为1或2 mod 4) if (row % 4 == 1 || row % 4 == 2) continue; var edges = _grid.VerticalEdges .Where(e => e.ColIndex == col && e.RowIndex == row) .ToList(); foreach (var edge in edges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } } for (int col = 2; col < _grid.ColumnCount; col += 4) // 每4列的第2列 { for (int row = 0; row < _grid.RowCount; row++) { // 跳过中间行(行索引为1或2 mod 4) if (row % 4 == 1 || row % 4 == 2) continue; var edges = _grid.VerticalEdges .Where(e => e.ColIndex == col && e.RowIndex == row) .ToList(); foreach (var edge in edges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } } // 布置中间水平边(第1行和第2行) for (int row = 1; row < _grid.RowCount; row += 4) // 每4行的第1行 { for (int col = 0; col < _grid.ColumnCount; col++) { // 跳过中间列(列索引为1或2 mod 4) if (col % 4 == 1 || col % 4 == 2) continue; var edges = _grid.HorizontalEdges .Where(e => e.RowIndex == row && e.ColIndex == col) .ToList(); foreach (var edge in edges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } } for (int row = 2; row < _grid.RowCount; row += 4) // 每4行的第2行 { for (int col = 0; col < _grid.ColumnCount; col++) { // 跳过中间列(列索引为1或2 mod 4) if (col % 4 == 1 || col % 4 == 2) continue; var edges = _grid.HorizontalEdges .Where(e => e.RowIndex == row && e.ColIndex == col) .ToList(); foreach (var edge in edges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } } ed.WriteMessage($"\n隔三布一模式: 删除了 {deletedCount} 根斜拉杆,布置了 {count} 根斜拉杆"); return count; } // 模式4: 满布 private int PlaceFullPattern(Database db, Transaction tr, BlockTableRecord btr, BlockTable bt, HashSet<string> placedEdges, Editor ed, ref int processed, int totalEdges, ref int lastReported) { int count = 0; // 布置所有水平边 foreach (GridEdge edge in _grid.HorizontalEdges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } // 布置所有垂直边 foreach (GridEdge edge in _grid.VerticalEdges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } ed.WriteMessage($"\n满布模式: 布置了 {count} 根斜拉杆"); return count; } // 布置单个网格单元的四条边 private int PlaceCellEdges(int row, int col, BlockTableRecord btr, BlockTable bt, HashSet<string> placedEdges, Database db, Transaction tr, Editor ed, ref int processed, int totalEdges, ref int lastReported) { int count = 0; // 上边 var topEdge = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == row && e.ColIndex == col); if (topEdge != null) { count += PlaceSingleBar(topEdge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } // 下边 var bottomEdge = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == row + 1 && e.ColIndex == col); if (bottomEdge != null) { count += PlaceSingleBar(bottomEdge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } // 左边 var leftEdge = _grid.VerticalEdges .FirstOrDefault(e => e.ColIndex == col && e.RowIndex == row); if (leftEdge != null) { count += PlaceSingleBar(leftEdge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } // 右边 var rightEdge = _grid.VerticalEdges .FirstOrDefault(e => e.ColIndex == col + 1 && e.RowIndex == row); if (rightEdge != null) { count += PlaceSingleBar(rightEdge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } return count; } // 布置单根斜拉杆(优化旋转角度计算) private int PlaceSingleBar(GridEdge edge, BlockTableRecord btr, BlockTable bt, HashSet<string> placedEdges, Database db, Transaction tr, Editor ed, ref int processed, int totalEdges, ref int lastReported) { // 进度报告 if (processed - lastReported > 1000) { ed.WriteMessage($"\n布置进度: {processed}/{totalEdges} ({processed * 100.0 / totalEdges:F1}%)"); lastReported = processed; if (CheckForUserCancel(ed)) { ed.WriteMessage("\n操作已取消"); return 0; } } processed++; // 生成边唯一标识 string edgeKey = $"{edge.StartPoint.X:F3},{edge.StartPoint.Y:F3}-{edge.EndPoint.X:F3},{edge.EndPoint.Y:F3}"; // 检查是否已布置 if (placedEdges.Contains(edgeKey)) return 0; placedEdges.Add(edgeKey); // 获取最接近的标准长度 double closestLength = GetClosestDiagonalLength(edge.Length); // 检查长度匹配精度 if (Math.Abs(closestLength - edge.Length) > Tolerance) { ed.WriteMessage($"\n警告: 线段长度 {edge.Length:F0}mm 与标准长度 {closestLength}mm 不匹配 (差值: {Math.Abs(closestLength - edge.Length):极1}mm)"); ed.WriteMessage($"\n线段坐标: ({edge.StartPoint.X:F0},{edge.StartPoint.Y:F0}) -> ({edge.EndPoint.X:F0},{edge.EndPoint.Y:F0})"); return 0; } string blockName = $"{DiagonalBarPrefix}{closestLength:0}mm"; // 计算中点位置 Point3d midPoint = new Point3d( (edge.StartPoint.X + edge.EndPoint.X) / 2, (edge.StartPoint.Y + edge.EndPoint.Y) / 2, 0); // 精确旋转角度设置(核心优化) double rotation = CalculateRotationAngle(edge); // 对外侧边进行偏移处理 if (edge.IsOuterEdge) { Vector3d offsetDirection = Vector3d.ZAxis; if (edge.IsHorizontal) { // 上边向上偏移,下边向下偏移 offsetDirection = edge.IsTopEdge ? new Vector3d(0, OffsetDistance, 0) : new Vector3d(0, -OffsetDistance, 0); } else { // 左边向左偏移,右边向右偏移 offsetDirection = edge.IsLeftEdge ? new Vector3d(-OffsetDistance, 0, 0) : new Vector3d(OffsetDistance, 0, 0); } midPoint += offsetDirection; } // 检查是否已存在相同斜拉杆 if (IsDiagonalAlreadyExists(blockName, midPoint, rotation)) { ed.WriteMessage($"\n跳过已存在斜拉杆: {blockName} 在 ({midPoint.X:F0},{midPoint.Y:F0})"); return 0; } // 动态加载块(如果未加载) if (!bt.Has(blockName)) { if (!LoadDiagonalBlock(db, closestLength, ed)) { return 0; } bt = (BlockTable)tr.GetObject(db.BlockTableId, OpenMode.ForRead); } ObjectId blockId = bt[blockName]; // 创建斜杆图块引用 BlockReference br = new BlockReference(midPoint, blockId) { Layer = DiagonalBarLayer, Rotation = rotation }; // 添加到图形 btr.AppendEntity(br); tr.AddNewlyCreatedDBObject(br, true); // 添加到缓存 AddToDiagonalCache(blockName, midPoint, rotation); // 添加详细日志 string positionDesc = GetPositionDescription(edge); ed.WriteMessage($"\n布置: {blockName} ({edge.Length:F0}mm) 在 ({midPoint.X:F0},{midPoint.Y:F0}), " + $"位置={positionDesc}, " + $"角度={rotation * 180 / Math.PI:F0}度"); return 1; } // 计算旋转角度(优化逻辑) private double CalculateRotationAngle(GridEdge edge) { // 计算方向向量 Vector3d direction = edge.EndPoint - edge.StartPoint; // 水平边 if (edge.IsHorizontal) { // 水平边:顶部0度,底部180度 return edge.IsTopEdge ? 0.0 : Math.PI; } // 垂直边 else { // 垂直边:左侧90度,右侧270度 return edge.IsLeftEdge ? Math.PI / 2 : 3 * Math.PI / 2; } } // 获取位置描述 private string GetPositionDescription(GridEdge edge) { if (edge.IsLeftEdge) return "左侧"; if (edge.IsRightEdge) return "右侧"; if (edge.IsTopEdge) return "上方"; if (edge.IsBottomEdge) return "下方"; return "内部"; } // 获取最接近的标准长度(支持组合匹配) private double GetClosestDiagonalLength(double segmentLength) { // 精确匹配优先 foreach (double len in DiagonalBarLengths) { if (Math.Abs(len - segmentLength) < Tolerance) return len; } // 尝试组合匹配(如900=600+300) if (segmentLength > DiagonalBarLengths.Min()) { foreach (double len1 in DiagonalBarLengths) { double remaining = segmentLength - len1; if (remaining <= 0) continue; foreach (double len2 in DiagonalBarLengths) { if (Math.Abs(remaining - len2) < Tolerance) { // 返回较大的标准长度(主杆) return Math.Max(len1, len2); } } } } // 找不到精确匹配则返回最接近的 return DiagonalBarLengths .OrderBy(len => Math.Abs(len - segmentLength)) .First(); } #endregion #region 斜拉杆翻转功能 [CommandMethod("FlipDiagonals", "FD", CommandFlags.Modal)] public void FlipDiagonals() { Document doc = Application.DocumentManager.MdiActiveDocument; Database db = doc.Database; Editor ed = doc.Editor; try { // 提示用户选择斜拉杆 PromptSelectionOptions pso = new PromptSelectionOptions(); pso.MessageForAdding = "\n选择要翻转的斜拉杆 (框选): "; pso.AllowSubSelections = true; pso.SingleOnly = false; pso.RejectObjectsFromNonCurrentSpace = true; // 设置图层过滤器 TypedValue[] filterList = { new TypedValue((int)DxfCode.LayerName, DiagonalBarLayer) }; SelectionFilter filter = new SelectionFilter(filterList); PromptSelectionResult selResult = ed.GetSelection(pso, filter); if (selResult.Status != PromptStatus.OK) return; int flipCount = 0; using (Transaction tr = db.TransactionManager.StartTransaction()) { BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite); foreach (SelectedObject selObj in selResult.Value) { BlockReference br = tr.GetObject(selObj.ObjectId, OpenMode.ForWrite) as BlockReference; if (br != null && br.Layer == DiagonalBarLayer) { // 获取原始方向 string originalDirection = GetDiagonalDirection(br.Rotation); // 计算翻转角度(180度) double newRotation = br.Rotation + Math.PI; // 角度归一化到0-2π范围 if (newRotation > 2 * Math.PI) newRotation -= 2 * Math.PI; // 获取新方向 string newDirection = GetDiagonalDirection(newRotation); // 应用新角度 br.Rotation = newRotation; flipCount++; // 更新日志 ed.WriteMessage($"\n翻转: {originalDirection}→{newDirection} " + $"({br.Rotation * 180 / Math.PI:F0}°→{newRotation * 180 / Math.PI:F0}°)"); } } tr.Commit(); } ed.WriteMessage($"\n成功翻转 {flipCount} 根斜拉杆"); } catch (System.Exception ex) { ed.WriteMessage($"\n翻转错误: {ex.Message}"); } } // 获取斜拉杆方向描述 private string GetDiagonalDirection(double rotation) { double degrees = rotation * 180 / Math.PI; // 简化到0-360范围 degrees %= 360; if (degrees < 0) degrees += 360; // 方向分类 if (degrees >= 315 || degrees < 45) return "上"; if (degrees >= 45 && degrees < 135) return "右"; if (degrees >= 135 && degrees < 225) return "下"; return "左"; } #endregion #region 斜拉杆缓存管理 // 构建现有斜拉杆缓存 private void BuildExistingDiagonalCache(Database db) { _existingDiagonalCache.Clear(); using (Transaction tr = db.TransactionManager.StartTransaction()) { BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForRead); foreach (ObjectId objId in btr) { BlockReference br = tr.GetObject(objId, OpenMode.ForRead) as BlockReference; if (br != null && br.Layer == DiagonalBarLayer) { string blockName = br.BlockName; Point3d roundedPos = RoundPoint(br.Position); double roundedAngle = Math.Round(br.Rotation, 4); AddToDiagonalCache(blockName, roundedPos, roundedAngle); } } tr.Commit(); } } // 添加斜拉杆到缓存 private void AddToDiagonalCache(string blockName, Point3d position, double angle) { string key = $"{position.X:F3},{position.Y:F3},{angle:F4}"; if (!_existingDiagonalCache.ContainsKey(blockName)) { _existingDiagonalCache[blockName] = new HashSet<string>(); } _existingDiagonalCache[blockName].Add(key); } // 检查斜拉杆是否已存在 private bool IsDiagonalAlreadyExists(string blockName, Point3d position, double angle) { Point3d roundedPos = RoundPoint(position); double roundedAngle = Math.Round(angle, 4); string key = $"{roundedPos.X:F3},{roundedPos.Y:F3},{roundedAngle:F4}"; return _existingDiagonalCache.Contains极(blockName) && _existingDiagonalCache[blockName].Contains(key); } // 四舍五入点坐标 private Point3d RoundPoint(Point3d point, double tolerance = Tolerance) { double roundFactor = 1.0 / tolerance; return new Point3d( Math.Round(point.X * roundFactor) / roundFactor, Math.Round(point.Y * roundFactor) / roundFactor, Math.Round(point.Z * roundFactor) / roundFactor); } #endregion #region 辅助方法 // 创建图层(如果不存在) private void CreateLayerIfNotExists(Database db, string layerName, int colorIndex) { using (Transaction tr = db.TransactionManager.StartTransaction()) { LayerTable lt = (LayerTable)tr.GetObject(db.LayerTableId, OpenMode.ForRead); if (!lt.Has(layerName)) { lt.UpgradeOpen(); LayerTableRecord ltr = new LayerTableRecord { Name = layerName, Color = Color.FromColorIndex(ColorMethod.ByAci, (short)colorIndex) }; lt.Add(ltr); tr.AddNewlyCreatedDBObject(ltr, true); } tr.Commit(); } } // 确保图层可见 private void CheckLayerState(Database db, string layerName) { using (Transaction tr = db.TransactionManager.StartTransaction()) { LayerTable lt = (LayerTable)tr.GetObject(db.LayerTableId, OpenMode.ForRead); if (lt.Has(layerName)) { ObjectId layerId = lt[layerName]; LayerTableRecord ltr = (LayerTableRecord)tr.GetObject(layerId, OpenMode.ForRead); if (ltr.IsFrozen || ltr.IsOff) { ltr.UpgradeOpen(); ltr.IsFrozen = false; ltr.IsOff = false; } } tr.Commit(); } } // 获取布置模式 private int GetDiagonalMode(Editor ed) { PromptKeywordOptions pko = new PromptKeywordOptions("\n选择斜拉杆布置模式: "); pko.Keywords.Add("1", "1", "1. 隔一布一"); pko.Keywords.Add("2", "2", "2. 隔二布一"); pko.Keywords.Add("3", "3", "3. 隔三布一"); pko.Keywords.Add("4", "4", "4. 满布"); pko.AllowNone = false; pko.AppendKeywordsToMessage = true; PromptResult pr = ed.GetKeywords(pko); return pr.Status == PromptStatus.OK ? int.Parse(pr.StringResult) : 0; } // 加载斜拉杆块定义 private void LoadDiagonalBlockDefinitions(Database db, Editor ed) { using (Transaction tr = db.TransactionManager.StartTransaction()) { BlockTable bt = (BlockTable)tr.GetObject(db.BlockTableId, OpenMode.ForRead); string blockDir = GetBlockDirectory(); foreach (double len in DiagonalBarLengths) { string blockName = $"{DiagonalBarPrefix}{len:0}mm"; if (bt.Has(blockName)) continue; LoadDiagonalBlock(db, len, ed); } tr.Commit(); } } // 加载单个斜拉杆块 private bool LoadDiagonalBlock(Database db, double length, Editor ed) { string blockName = $"{DiagonalBarPrefix}{length:0}mm"; string blockPath = GetBlockFilePath(length); if (string.IsNullOrEmpty(blockPath)) { ed.WriteMessage($"\n斜拉杆块文件未找到: {blockName}"); return false; } try { using (Database sourceDb = new Database(false, true)) { sourceDb.ReadDwgFile(blockPath, FileOpenMode.OpenForReadAndAllShare, false, null); sourceDb.CloseInput(true); using (Transaction tr = db.TransactionManager.StartTransaction()) { BlockTable bt = (BlockTable)tr.GetObject(db.BlockTableId, OpenMode.ForWrite); if (!bt.Has(blockName)) { db.Insert(blockName, sourceDb, true); ed.WriteMessage($"\n已加载斜拉杆块: {blockName}"); } tr.Commit(); } } return true; } catch (System.Exception ex) { ed.WriteMessage($"\n加载块 {blockName} 时出错: {ex.Message}"); return false; } } // 获取块文件目录 private string GetBlockDirectory() { string scaffoldBlocksDir = Path.Combine(_pluginDirectory, BlockDirectoryName); if (!Directory.Exists(scaffoldBlocksDir)) { try { Directory.CreateDirectory(scaffoldBlocksDir); } catch { return _pluginDirectory; } } return scaffoldBlocksDir; } // 获取块文件路径 private string GetBlockFilePath(double length) { string blockName = $"{DiagonalBarPrefix}{length:0}mm"; string blockDir = GetBlockDirectory(); string[] extensions = { ".dwg", ".DWG", ".dx极", ".DXF" }; foreach (string ext in extensions) { string path = Path.Combine(blockDir, $"{blockName}{ext}"); if (File.Exists(path)) return path; } return null; } // 用户取消检查 private bool CheckForUserCancel(Editor ed) { try { PromptResult result = ed.GetString("\n按ESC取消操作 [按回车继续]"); return result.Status == PromptStatus.Cancel; } catch { return false; } } #endregion } } CS0103当前上下文中不存在名称DiagonalBarLayer CS0103当前上下文中不存在名称DiagonalBarLayer CS0103当前上下文中不存在名称“sel极s” CS0103当前上下文中不存在名称“极” CS0103当前上下文中不存在名称“DiagonalBarLayer” CS0103当前上下文中不存在名称“DiagonalBarLayer CS1503参数1:无法从“System.Collections.Generic.List<Autodesk.AutoCAD.Geometry.Point3d>"转换为“System.Collections.Generic.List<极3d>" CS0246未能找到类型或命名空间名“极3d”(是否缺少using 指令或程序集引用?) CS0103当前上下文中不存在名称极 CS0103当前上下文中不存在名称极 CS1002应输入; CS1061“DiagonalBarPlacer.GnidStructure"未包含”Row极Count"的定义,并且找不到可接受第一个"DiagonalBarPlacer.GridStructure"“类型参数的可访问扩展方法"Row极Count"(是否缺少using指令或程序集引用?) CS0103当前上下文中不存在名称count极 CS0103当前上下文中不存在名称DiagonalBarLayer" CS0103当前上下文中不存在名称“DiagonalBarLayer” CS0103当前上下文中不存在名称“DiagonalBarLayer CS0103当前上下文中不存在名称DiagonalBarLayer CS1061“Dictionary<string, HashSet<string>>"未包含”Contains极”的定义,并且找不到可接受第一个"Dictonary<string, HashSet<string>>“类型参数的可访问扩展方法"Contains极”(是否缺少using指令或程序集引用?)

using Autodesk.AutoCAD.ApplicationServices; using Autodesk.AutoCAD.Colors; using Autodesk.AutoCAD.DatabaseServices; using Autodesk.AutoCAD.EditorInput; using Autodesk.AutoCAD.Geometry; using Autodesk.AutoCAD.Runtime; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Threading; using System.Threading.Tasks; namespace ScaffoldAutomation { public class DiagonalBarPlacer { // 配置常量 private const string DiagonalBarLayer = “斜拉杆”; private const string DiagonalBarPrefix = “ScaffoldPolexie水平斜拉杆”; private极 const string BlockDirectoryName = “ScaffoldBlocks”; private const string AxisLayer = “盘扣轴网”; // 标准斜拉杆长度(毫米) private static readonly double[] DiagonalBarLengths = { 600, 900, 1200, 1500, 1800 }; // 缓存已存在的斜拉杆 private readonly Dictionary<string, HashSet<string>> _existingDiagonalCache = new Dictionary<string, HashSet<string>>(); // 插件目录路径 private readonly string _pluginDirectory; // 网格数据结构 private GridStructure _grid; // 容差值(毫米) private const double Tolerance = 1.0; // 斜拉杆偏移距离(毫米) private const double OffsetDistance = 1.0; public DiagonalBarPlacer() { _pluginDirectory = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); } [CommandMethod("BuildDiagonal", "BD", CommandFlags.Modal)] public void BuildDiagonal() { Document doc = Application.DocumentManager.MdiActiveDocument; Database db = doc.Database; Editor ed = doc.Editor; try { // 创建斜杆图层 CreateLayerIfNotExists(db, DiagonalBarLayer, 4); // 青色 CheckLayerState(db, DiagonalBarLayer); // 步骤1:选择布置模式 int mode = GetDiagonalMode(ed); if (mode == 0) return; // 步骤2:选择轴网线段 PromptSelectionOptions selOpts = new PromptSelectionOptions(); selOpts.MessageForAdding = "\n选择盘扣轴网线段: "; PromptSelectionResult selResult = ed.GetSelection(selOpts); if (selResult.Status != PromptStatus.OK) return; // 加载斜拉杆块定义 LoadDiagonalBlockDefinitions(db, ed); // 构建现有斜拉杆缓存 BuildExistingDiagonalCache(db); using (Transaction tr = db.TransactionManager.StartTransaction()) { // 处理轴网并生成网格结构 if (!ProcessAxisLines(db, selResult, tr, ed)) { ed.WriteMessage("\极无法生成有效的网格结构"); return; } // 布置斜拉杆 int diagonalCount = PlaceDiagonalBars(db, tr, mode, ed); tr.Commit(); ed.WriteMessage($"\n成功布置 {diagonalCount} 根斜拉杆"); if (diagonalCount > 0) { Application.ShowAlertDialog($"已布置 {diagonalCount} 根斜拉杆!"); } } } catch (System.Exception ex) { ed.WriteMessage($"\n错误: {ex.Message}\n{ex.StackTrace}"); } } #region 新增自动检查功能 // 删除田字型框内及周边的斜拉杆 private int DeleteBarsInPatternTwoArea(Database db, Transaction tr, int row, int col, Editor ed) { int deletedCount = 0; BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite); // 定义田字型区域 (3x3单元) int startRow = Math.Max(0, row - 1); int endRow = Math.Min(_grid.RowCount - 1, row + 1); int startCol = Math.Max(0, col - 1); int endCol = Math.Min(_grid.ColumnCount - 1, col + 1); // 收集要删除的边 var edgesToDelete = new List<GridEdge>(); // 收集水平边 for (int r = startRow; r <= endRow; r++) { for (int c = startCol; c <= endCol; c++) { // 上边 var topEdge = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == r && e.ColIndex == c); if (topEdge != null) edgesToDelete.Add(topEdge); // 下边 var bottomEdge = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == r + 1 && e.ColIndex == c); if (bottomEdge != null) edgesToDelete.Add(bottomEdge); // 左边 var leftEdge = _grid.VerticalEdges .FirstOrDefault(e => e.ColIndex == c && e.RowIndex == r); if (leftEdge != null) edgesToDelete.Add(leftEdge); // 右边 var rightEdge = _grid.VerticalEdges .FirstOrDefault(e => e.ColIndex == c + 1 && e.RowIndex == r); if (rightEdge != null) edgesToDelete.Add(rightEdge); } } // 删除中间跨的水平杆 for (int r = startRow; r <= endRow; r++) { // 中间列 int midCol = col + 1; if (midCol < _grid.ColumnCount) { var midEdge = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == r && e.ColIndex == midCol); if (midEdge != null) edgesToDelete.Add(midEdge); } } // 删除这些边上的斜拉杆 foreach (var edge in edgesToDelete) { Point3d midPoint = new Point3d( (edge.StartPoint.X + edge.EndPoint.X) / 2, (edge.StartPoint.Y + edge.EndPoint.Y) / 2, 0); // 查找并删除该位置的斜拉杆 foreach (ObjectId id in btr) { BlockReference br = tr.GetObject(id, OpenMode.ForRead) as BlockReference; if (br != null && br.Layer == DiagonalBarLayer && br.Position.DistanceTo(midPoint) < Tolerance) { br.UpgradeOpen(); br.Erase(); deletedCount++; ed.WriteMessage($"\n删除斜拉杆: ({midPoint.X:F0},{midPoint.Y:F0})"); break; } } } return deletedCount; } // 删除井字型框内及周边的斜拉杆 private int DeleteBarsInPatternThreeArea(Database db, Transaction tr, int row, int col, Editor ed) { int deletedCount = 0; BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpace极, OpenMode.ForWrite); // 定义井字型区域 (4x4单元) int startRow = Math.Max(0, row - 1); int endRow = Math.Min(_grid.RowCount - 1, row + 2); int startCol = Math.Max(0, col - 1); int endCol = Math.Min(_grid.ColumnCount - 1, col + 2); // 收集要删除的边 var edgesToDelete = new List<GridEdge>(); // 收集水平边 for (int r = startRow; r <= endRow; r++) { for (int c = startCol; c <= endCol; c++) { // 上边 var topEdge = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == r && e.ColIndex == c); if (topEdge != null) edgesToDelete.Add(topEdge); // 下边 var bottomEdge = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == r + 1 && e.ColIndex == c); if (bottomEdge != null) edgesToDelete.Add(bottomEdge); // 左边 var leftEdge = _grid.VerticalEdges .FirstOrDefault(e => e.ColIndex == c && e.RowIndex == r); if (leftEdge != null) edgesToDelete.Add(leftEdge); // 右边 var rightEdge = _grid.VerticalEdges .FirstOrDefault(e => e.ColIndex == c + 1 && e.RowIndex == r); if (rightEdge != null) edgesToDelete.Add(rightEdge); } } // 删除中间跨的水平杆 for (int r = startRow; r <= endRow; r++) { // 中间列1 int midCol1 = col + 1; if (midCol1 < _grid.ColumnCount) { var midEdge1 = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == r && e.ColIndex == mid极1); if (midEdge1 != null) edgesToDelete.Add(midEdge1); } // 中间列2 int midCol2 = col + 2; if (midCol2 < _grid.ColumnCount) { var midEdge2 = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == r && e.ColIndex == midCol2); if (midEdge2 != null) edgesToDelete.Add(midEdge2); } } // 删除这些边上的斜拉杆 foreach (var edge in edgesToDelete) { Point3d midPoint = new Point3d( (edge.StartPoint.X + edge.EndPoint.X) / 2, (edge.StartPoint.Y + edge.EndPoint.Y) / 2, 0); // 查找并删除该位置的斜拉杆 foreach (ObjectId id in btr) { BlockReference br = tr.GetObject(id, OpenMode.ForRead) as BlockReference; if (br != null && br.Layer == DiagonalBarLayer && br.Position.DistanceTo(midPoint) < Tolerance) { br.UpgradeOpen(); br.Erase(); deletedCount++; ed.WriteMessage($"\n删除斜拉杆: ({midPoint.X:F0},{midPoint.Y:F0})"); break; } } } return deletedCount; } #endregion #region 网格数据结构 // 网格结构 private class GridStructure { public List<double> XCoordinates { get; set; } = new List<double>(); public List<double> YCoordinates { get; set; } = new List<double>(); public List<GridEdge> HorizontalEdges { get; } = new List<GridEdge>(); public List<GridEdge> VerticalEdges { get; } = new List<GridEdge>(); public int RowCount => YCoordinates.Count - 1; public int ColumnCount => XCoordinates.Count - 1; } // 网格边 private class GridEdge { public Point3d StartPoint { get; set; } public Point3d EndPoint { get; set; } public double Length { get; set; } public int RowIndex { get; set; } // 行索引(水平边) public int ColIndex { get; set; } // 列索引(垂直边) public bool IsHorizontal { get; set; } public bool IsOuterEdge { get; set; } // 是否是最外侧极 public bool IsTopEdge { get; set; } // 是否是顶部边 public bool IsBottomEdge { get; set; } // 是否是底部边 public bool IsLeftEdge { get; set; } // 是否是左侧边 public bool IsRightEdge { get; set; } // 是否是右侧边 } // 点比较器(用于去重) private class Point3dComparer : IEqualityComparer { private readonly double _tolerance; public Point3dComparer(double tolerance) => _tolerance = tolerance; public bool Equals(Point3d p1, Point3d p2) => p1.DistanceTo(p2) <= _tolerance; public int GetHashCode(Point3d p) => (Math.Round(p.X / _tolerance), Math.Round(p.Y / _tolerance), Math.Round(p.Z / _tolerance)).GetHashCode(); } #endregion #region 轴网处理 // 处理轴网线段 private bool ProcessAxisLines(Database db, PromptSelectionResult selResult, Transaction tr, Editor ed) { List axisLines = new List(); // 收集轴网线段 foreach (ObjectId objId in selResult.Value.GetObjectIds()) { Entity ent = tr.GetObject(objId, OpenMode.ForRead) as Entity; if (ent != null && ent.Layer == AxisLayer && ent is Line line) { axisLines.Add(line); } } if (axisLines.Count == 0) { ed.WriteMessage("\n未选择任何轴网线段"); return false; } ed.WriteMessage($"\n找到 {axisLines.Count} 条轴网线段"); // 计算所有网格交点 List intersections = CalculateIntersections(axisLines, ed); if (intersections.Count == 0) { ed.WriteMessage("\n未找到网格交点"); return false; } // 构建网格结构 _grid = BuildGridStructure(intersections, axisLines, ed); if (_grid == null || _grid.XCoordinates.Count < 2 || _grid.YCoordinates.Count < 2) { ed.WriteMessage("\n无法构建有效的网格结构"); return false; } ed.WriteMessage($"\n网格结构: {_grid.ColumnCount}列 x {_grid.RowCount}行"); ed.WriteMessage($"\n水平边数量: {_grid.HorizontalEdges.Count}, 垂直边数量: {_grid.VerticalEdges.Count}"); return true; } // 计算所有网格交点(优化性能) private List CalculateIntersections(List axisLines, Editor ed) { var intersections = new ConcurrentDictionary(new Point3dComparer(Tolerance)); long totalIntersections = 0; // 使用空间分区提高性能 var lineBuckets = new Dictionary<(int, int), List>(); const double gridSize = 5000.0; // 网格大小5米 // 并行处理线段分配 Parallel.ForEach(axisLines, line => { Point3d min = new Point3d( Math.Min(line.StartPoint.X, line.EndPoint.X), Math.Min(line.StartPoint.Y, line.EndPoint.Y), 0); Point3d max = new Point3d( Math.Max(line.StartPoint.X, line.EndPoint.X), Math.Max(line.StartPoint.Y, line.EndPoint.Y), 0); int minX = (int)(min.X / gridSize); int minY = (int)(min.Y / gridSize); int maxX = (int)(max.X / gridSize); int maxY = (int)(max.Y / gridSize); for (int x = minX; x <= maxX; x++) { for (int y = minY; y <= maxY; y++) { var key = (x, y); lock (lineBuckets) { if (!lineBuckets.ContainsKey(key)) lineBuckets[key] = new List(); lineBuckets[key].Add(line); } } } }); // 并行处理交点计算 var keys = lineBuckets.Keys.ToArray(); Parallel.For(0, keys.Length, i => { var bucket = lineBuckets[keys[i]]; for (int dx = -1; dx <= 1; dx++) { for (int dy = -1; dy <= 1; dy++) { var neighborKey = (keys[i].Item1 + dx, keys[i].Item2 + dy); if (!lineBuckets.ContainsKey(neighborKey)) continue; var neighborBucket = lineBuckets[neighborKey]; for (int a = 0; a < bucket.Count; a++) { for (int b = a + 1; b < neighborBucket.Count; b++) { Point3dCollection pts = new Point3dCollection(); bucket[a].IntersectWith( neighborBucket[b], Intersect.ExtendBoth, pts, IntPtr.Zero, IntPtr.Zero); foreach (Point3d pt in pts) { intersections[RoundPoint(pt, Tolerance)] = true; Interlocked.Increment(ref totalIntersections); } } } } } }); ed.WriteMessage($"\n找到 {intersections.Count} 个有效网格交点(总交点: {totalIntersections})"); return intersections.Keys.ToList(); } // 构建网格结构 private GridStructure BuildGridStructure(List intersections, List axisLines, Editor ed) { var grid = new GridStructure(); // 分离X和Y坐标(带容差) var xCoords = intersections .Select(p => Math.Round(p.X / Tolerance) * Tolerance) .Distinct() .OrderBy(x => x) .ToList(); var yCoords = intersections .Select(p => Math.Round(p.Y / Tolerance) * Tolerance) .Distinct() .OrderByDescending(y => y) // Y坐标从大到小排序(顶部为0) .ToList(); grid.XCoordinates = x极Coords; grid.YCoordinates = yCoords; // 创建水平边 for (int row = 0; row < yCoords.Count; row++) { for (int col = 0; col < xCoords.Count - 1; col++) { Point3d start = new Point3d(xCoords[col], yCoords[row], 0); Point3d end = new Point3d(xCoords[col + 1], yCoords[row], 0); // 检查是否为有效线段 if (IsValidSegment(axisLines, start, end, Tolerance)) { grid.HorizontalEdges.Add(new GridEdge { StartPoint = start, EndPoint = end, Length = start.DistanceTo(end), RowIndex = row, ColIndex = col, IsHorizontal = true, IsOuterEdge = (row == 0 || row == yCoords.Count - 1), IsTopEdge = (row == 0), IsBottomEdge = (row == yCoords.Count - 1) }); } } } // 创建垂直边(处理分段线段) for (int col = 0; col < xCoords.Count; col++) { double x = xCoords[col]; // 收集该列上的所有交点 var colPoints = intersections .Where(p => Math.Abs(p.X - x) < Tolerance) .OrderByDescending(p => p.Y) .ToList(); // 处理相邻交点间的线段 for (int i = 0; i < colPoints.Count - 1; i++) { Point3d start = colPoints[i]; Point3d end = colPoints[i + 1]; double segmentLength = start.DistanceTo(end); // 查找实际存在的线段 Line actualSegment = FindActualSegment(axisLines, start, end, Tolerance); if (actualSegment != null) { grid.VerticalEdges.Add(new GridEdge { StartPoint = start, EndPoint = end, Length = actualSegment.Length, // 使用实际线段长度 RowIndex = i, ColIndex = col, IsHorizontal = false, IsOuterEdge = (col == 0 || col == xCoords.Count - 1), IsLeftEdge = (col == 0), IsRightEdge = (col == xCoords.Count - 1) }); } } } return grid; } // 查找实际存在的线段 private Line FindActualSegment(List axisLines, Point3d start, Point3d end, double tolerance) { foreach (Line line in axisLines) { if (IsPointOnLine(line, start, tolerance) && IsPointOnLine(line, end, tolerance) && Math.Abs(line.Length - start.DistanceTo(end)) < tolerance) { return line; } } return null; } // 检查点是否在直线上(带容差) private bool IsPointOnLine(Line line, Point3d point, double tolerance) { // 检查点是否接近起点或终点 if (point.DistanceTo(line.StartPoint) <= tolerance || point.DistanceTo(line.EndPoint) <= tolerance) return true; // 计算点到直线的距离 Vector3d lineVec = line.EndPoint - line.StartPoint; Vector3d pointVec = point - line.StartPoint; // 检查点是否在线段范围内 double dotProduct = lineVec.DotProduct(pointVec); if (dotProduct < 0 || dotProduct > lineVec.LengthSqrd) return false; // 计算垂直距离 double distance = Math.Abs(lineVec.CrossProduct(pointVec).Length / lineVec.Length); return distance <= tolerance; } // 检查是否为有效线段(带容差) private bool IsValidSegment(List axisLines, Point3极 start, Point3d end, double tolerance) { foreach (Line line in axisLines) { if (IsPointOnLine(line, start, tolerance) && IsPointOnLine(line, end, tolerance)) { return true; } } return false; } #endregion #region 斜拉杆布置核心逻辑(按模式实现) // 布置斜拉杆(根据不同的布置模式) private int PlaceDiagonalBars(Database db, Transaction tr, int mode, Editor ed) { BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite); BlockTable bt = (BlockTable)tr.GetObject(db.BlockTableId, OpenMode.ForRead); if (_grid == null || (_grid.HorizontalEdges.Count == 0 && _grid.VerticalEdges.Count == 0)) { ed.WriteMessage("\n没有可用的网格边"); return 0; } int diagonalCount = 0; var placedEdges = new HashSet<string>(); // 避免重复布置 // 添加整体进度报告 int totalEdges = _grid.HorizontalEdges.Count + _grid.VerticalEdges.Count; int processed = 0; int lastReported = 0; switch (mode) { case 1: // 隔一布一 diagonalCount += PlacePatternOne(db, tr, btr, bt, placedEdges, ed, ref processed, totalEdges, ref lastReported); break; case 2: // 隔二布一 diagonalCount += PlacePatternTwo(db, tr, btr, bt, placedEdges, ed, ref processed, totalEdges, ref lastReported); break; case 3: // 隔三布一 diagonalCount += PlacePatternThree(db, tr, btr, bt, placedEdges, ed, ref processed, totalEdges, ref lastReported); break; case 4: // 满布 diagonalCount += PlaceFullPattern(db, tr, btr, bt, placedEdges, ed, ref processed, totalEdges, ref lastReported); break; } return diagonalCount; } // 模式1: 隔一布一 private int PlacePatternOne(Database db, Transaction tr, BlockTableRecord btr, BlockTable bt, HashSet<string> placedEdges, Editor ed, ref int processed, int totalEdges, ref int lastReported) { int count = 0; for (int row = 0; row < _grid.RowCount; row++) { // 每10行报告一次进度 if (row % 10 == 0) { ed.WriteMessage($"\n处理中: 行 {row}/{_grid.RowCount} ({(double)row / _grid.RowCount:P0})"); if (CheckForUserCancel(ed)) { ed.WriteMessage("\n操作已取消"); return count; } } for (int col = 0; col < _grid.ColumnCount; col++) { // 隔一布一:行和列索引都是偶数的单元 if (row % 2 == 0 && col % 2 == 0) { count += PlaceCellEdges(row, col, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } } ed.WriteMessage($"\n隔一布一模式: 布置了 {count} 根斜拉杆"); return count; } // 模式2: 隔二布一(添加自动检查功能) private int PlacePatternTwo(Database db, Transaction tr, BlockTableRecord btr, BlockTable bt, HashSet<string> placedEdges, Editor ed, ref int processed, int totalEdges, ref int lastReported) { int count = 0; int deletedCount = 0; // 单元布置:只布置左上角单元(每3行3列) for (int row = 0; row < _grid.RowCount; row += 3) { for (int col = 0; col < _grid.ColumnCount; col += 3) { // 删除田字型区域内的斜拉杆 deletedCount += DeleteBarsInPatternTwoArea(db, tr, row, col, ed); // 布置单元四边 count += PlaceCellEdges(row, col, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } // 布置中间垂直边(第1列) for (int col = 1; col < _grid.ColumnCount; col += 3) { for (int row = 0; row < _grid.RowCount; row++) { // 跳过中间行(行索引为1 mod 3) if (row % 3 == 1) continue; var edges = _grid.VerticalEdges .Where(e => e.ColIndex == col && e.RowIndex == row) .ToList(); foreach (var edge in edges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } } // 布置中间水平边(第1行) for (int row = 1; row < _grid.RowCount; row += 3) { for (int col = 0; col < _grid.ColumnCount; col++) { // 跳过中间列(列索引为1 mod 3) if (col % 3 == 1) continue; var edges = _grid.HorizontalEdges .Where(e => e.RowIndex == row && e.ColIndex == col) .ToList(); foreach (var edge in edges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } } ed.WriteMessage($"\n隔二布一模式: 删除了 {deletedCount} 根斜拉杆,布置了 {count} 根斜拉杆"); return count; } // 模式3: 隔三布一(添加自动检查功能) private int PlacePatternThree(Database db, Transaction tr, BlockTableRecord btr, BlockTable bt, HashSet<string> placedEdges, Editor ed, ref int processed, int totalEd极, ref int lastReported) { int count = 0; int deletedCount = 0; // 单元布置:只布置左上角单元(每4行4列) for (int row = 0; row < _grid.RowCount; row += 4) { for (int col = 0; col < _grid.ColumnCount; col += 4) { // 删除井字型区域内的斜拉杆 deletedCount += DeleteBarsInPatternThreeArea(db, tr, row, col, ed); // 布置单元四边 count += PlaceCellEdges(row, col, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } // 布置中间垂直边(第1列和第2列) for (int col = 1; col < _grid.ColumnCount; col += 4) // 每4列的第1列 { for (int row = 0; row < _grid.RowCount; row++) { // 跳过中间行(行索引为1或2 mod 4) if (row % 4 == 1 || row % 4 == 2) continue; var edges = _grid.VerticalEdges .Where(e => e.ColIndex == col && e.RowIndex == row) .ToList(); foreach (var edge in edges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } } for (int col = 2; col < _grid.ColumnCount; col += 4) // 每4列的第2列 { for (int row = 0; row < _grid.RowCount; row++) { // 跳过中间行(行索引为1或2 mod 4) if (row % 4 == 1 || row % 4 == 2) continue; var edges = _grid.VerticalEdges .Where(e => e.ColIndex == col && e.RowIndex == row) .ToList(); foreach (var edge in edges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } } // 布置中间水平边(第1行和第2行) for (int row = 1; row < _grid.RowCount; row极 += 4) // 每4行的第1行 { for (int col = 0; col < _grid.ColumnCount; col++) { // 跳过中间列(列索引为1或2 mod 4) if (col % 4 == 1 || col % 4 == 2) continue; var edges = _极.HorizontalEdges .Where(e => e.RowIndex == row && e.ColIndex == col) .ToList(); foreach (var edge in edges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } } for (int row = 2; row < _grid.RowCount; row += 4) // 每4行的第2行 { for (int col = 0; col < _grid.ColumnCount; col++) { // 跳过中间列(列索引为1或2 mod 4) if (col % 4 == 1 || col % 4 == 2) continue; var edges = _grid.HorizontalEdges .Where(e => e.RowIndex == row && e.ColIndex == col) .ToList(); foreach (var edge in edges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } } } ed.WriteMessage($"\n隔三布一模式: 删除了 {deletedCount} 根斜拉杆,布置了 {count} 根斜拉杆"); return count; } // 模式4: 满布 private int PlaceFullPattern(Database db, Transaction tr, BlockTableRecord btr, BlockTable bt, HashSet<string> placedEdges, Editor ed, ref int processed, int totalEdges, ref int lastReported) { int count = 0; // 布置所有水平边 foreach (GridEdge edge in _grid.HorizontalEdges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } // 布置所有垂直边 foreach (GridEdge edge in _grid.VerticalEdges) { count += PlaceSingleBar(edge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } ed.WriteMessage($"\n满布模式: 布置了 {count} 根斜拉杆"); return count; } // 布置单个网格单元的四条边 private int PlaceCellEdges(int row, int col, BlockTableRecord btr, BlockTable bt, HashSet<string> placedEdges, Database db, Transaction tr, Editor ed, ref int processed, int totalEdges, ref int lastReported) { int count = 0; // 上边 var topEdge = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == row && e.ColIndex == col); if (topEdge != null) { count += PlaceSingleBar(topEdge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } // 下边 var bottomEdge = _grid.HorizontalEdges .FirstOrDefault(e => e.RowIndex == row + 1 && e.ColIndex == col); if (bottomEdge != null) { count += PlaceSingleBar(bottomEdge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } // 左边 var leftEdge = _grid.VerticalEdges .FirstOrDefault(e => e.ColIndex == col && e.RowIndex == row); if (leftEdge != null) { count += PlaceSingleBar(leftEdge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } // 右边 var rightEdge = _grid.VerticalEdges .FirstOrDefault(e => e.ColIndex == col + 1 && e.RowIndex == row); if (rightEdge != null) { count += PlaceSingleBar(rightEdge, btr, bt, placedEdges, db, tr, ed, ref processed, totalEdges, ref lastReported); } return count; } // 布置单根斜拉杆(优化旋转角度计算) private int PlaceSingleBar(GridEdge edge, BlockTableRecord btr, BlockTable bt, HashSet<string> placedEdges, Database db, Transaction tr, Editor ed, ref int processed, int totalEdges, ref int lastReported) { // 进度报告 if (processed - lastReported > 1000) { ed.WriteMessage($"\n布置进度: {processed}/{totalEdges} ({processed * 100.0 / totalEdges:F1}%)"); lastReported = processed; if (CheckForUserCancel(ed)) { ed.WriteMessage("\n操作已取消"); return 0; } } processed++; // 生成边唯一标识 string edgeKey = $"{edge.StartPoint.X:F3},{edge.StartPoint.Y:F3}-{edge.EndPoint.X:F3},{edge.EndPoint.Y:F3}"; // 检查是否已布置 if (placedEdges.Contains(edgeKey)) return 0; placedEdges.Add(edgeKey); // 获取最接近的标准长度 double closestLength = GetClosestDiagonalLength(edge.Length); // 检查长度匹配精度 if (Math.Abs(closestLength - edge.Length) > Tolerance) { ed.WriteMessage($"\n警告: 线段长度 {edge.Length:F0}mm 与标准长度 {closestLength}mm 不匹配 (差值: {Math.Abs(closestLength - edge.Length):F1}mm)"); ed.WriteMessage($"\n线段坐标: ({edge.StartPoint.X:F0},{edge.StartPoint.Y:F0}) -> ({edge.EndPoint.X:F0},{edge.EndPoint.Y:F0})"); return 0; } string blockName = $"{DiagonalBarPrefix}{closestLength:0}mm"; // 计算中点位置 Point3d midPoint = new Point3d( (edge.StartPoint.X + edge.EndPoint.X) / 2, (edge.StartPoint.Y + edge.EndPoint.Y) / 2, 0); // 精确旋转角度设置(核心优化) double rotation = CalculateRotationAngle(edge); // 对外侧边进行偏移处理 if (edge.IsOuterEdge) { Vector3d offsetDirection = Vector3d.ZAxis; if (edge.IsHorizontal) { // 上边向上偏移,下边向下偏移 offsetDirection = edge.IsTopEdge ? new Vector3d(0, OffsetDistance, 0) : new Vector3d(0, -OffsetDistance, 0); } else { // 左边向左偏移,右边向右偏移 offsetDirection = edge.IsLeftEdge ? new Vector3d(-OffsetDistance, 0, 0) : new Vector3d(OffsetDistance, 0, 0); } midPoint += offsetDirection; } // 检查是否已存在相同斜拉杆 if (IsDiagonalAlreadyExists(blockName, midPoint, rotation)) { ed.WriteMessage($"\n跳过已存在斜拉杆: {blockName} 在 ({midPoint.X:F0},{midPoint.Y:F0})"); return 0; } // 动态加载块(如果未加载) if (!bt.Has(blockName)) { if (!LoadDiagonalBlock(db, closestLength, ed)) { return 0; } bt = (BlockTable)tr.GetObject(db.BlockTableId, OpenMode.ForRead); } ObjectId blockId = bt[blockName]; // 创建斜杆图块引用 BlockReference br = new BlockReference(midPoint, blockId) { Layer = DiagonalBarLayer, Rotation = rotation }; // 添加到图形 btr.AppendEntity(br); tr.AddNewlyCreatedDBObject(br, true); // 添加到缓存 AddToDiagonalCache(blockName, midPoint, rotation); // 添加详细日志 string positionDesc = GetPositionDescription(edge); ed.WriteMessage($"\n布置: {blockName} ({edge.Length:F0}mm) 在 ({midPoint.X:F0},{midPoint.Y:F0}), " + $"位置={positionDesc}, " + $"角度={rotation * 180 / Math.PI:F0}度"); return 1; } // 计算旋转角度(优化逻辑) private double CalculateRotationAngle(GridEdge edge) { // 计算方向向量 Vector3d direction = edge.EndPoint - edge.StartPoint; // 水平边 if (edge.IsHorizontal) { // 水平边:顶部0度,底部180度 return edge.IsTopEdge ? 0.0 : Math.PI; } // 垂直边 else { // 垂直边:左侧90度,右侧270度 return edge.IsLeftEdge ? Math.PI / 2 : 3 * Math.PI / 2; } } // 获取位置描述 private string GetPositionDescription(GridEdge edge) { if (edge.IsLeftEdge) return "左侧"; if (edge.IsRightEdge) return "右侧"; if (edge.IsTopEdge) return "上方"; if (edge.IsBottomEdge) return "下方"; return "内部"; } // 获取最接近的标准长度(支持组合匹配) private double GetClosestDiagonalLength(double segmentLength) { // 精确匹配优先 foreach (double len in DiagonalBarLengths) { if (Math.Abs(len - segmentLength) < Tolerance) return len; } // 尝试组合匹配(如900=600+300) if (segmentLength > DiagonalBarLengths.Min()) { foreach (double len1 in DiagonalBarLengths) { double remaining = segmentLength - len1; if (remaining <= 0) continue; foreach (double len2 in DiagonalBarLengths) { if (Math.Abs(remaining - len2) < Tolerance) { // 返回较大的标准长度(主杆) return Math.Max(len1, len2); } } } } // 找不到精确匹配则返回最接近的 return DiagonalBarLengths .OrderBy(len => Math.Abs(len - segmentLength)) .First(); } #endregion #region 斜拉杆翻转功能 [CommandMethod("FlipDiagonals", "FD", CommandFlags.Modal)] public void FlipDiagonals() { Document doc = Application.DocumentManager.MdiActiveDocument; Database db = doc.Database; Editor ed = doc.Editor; try { // 提示用户选择斜拉杆 PromptSelectionOptions pso = new PromptSelectionOptions(); pso.MessageForAdding = "\n选择要翻转的斜拉杆 (框选): "; pso.AllowSubSelections = true; pso.SingleOnly = false; pso.RejectObjectsFromNonCurrentSpace = true; // 设置图层过滤器 TypedValue[] filterList = { new TypedValue((int)DxfCode.LayerName, DiagonalBarLayer) }; SelectionFilter filter = new SelectionFilter(filterList); PromptSelectionResult selResult = ed.GetSelection(pso, filter); if (selResult.Status != PromptStatus.OK) return; int flipCount = 0; using (Transaction tr = db.TransactionManager.StartTransaction()) { BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite); foreach (SelectedObject selObj in selResult.Value) { BlockReference br = tr.GetObject(selObj.ObjectId, OpenMode.ForWrite) as BlockReference; if (br != null && br.Layer == DiagonalBarLayer) { // 获取原始方向 string originalDirection = GetDiagonalDirection(br.Rotation); // 计算翻转角度(180度) double newRotation = br.Rotation + Math.PI; // 角度归一化到0-2π范围 if (newRotation > 2 * Math.PI) newRotation -= 2 * Math.PI; // 获取新方向 string newDirection = GetDiagonalDirection(newRotation); // 应用新角度 br.Rotation = newRotation; flipCount++; // 更新日志 ed.WriteMessage($"\n翻转: {originalDirection}→{newDirection} " + $"({br.Rotation * 180 / Math.PI:F0}°→{newRotation * 180 / Math.PI:F0}°)"); } } tr.Commit(); } ed.WriteMessage($"\n成功翻转 {flipCount} 根斜拉杆"); } catch (System.Exception ex) { ed.WriteMessage($"\n翻转错误: {ex.Message}"); } } // 获取斜拉杆方向描述 private string GetDiagonalDirection(double rotation) { double degrees = rotation * 180 / Math.PI; // 简化到0-360范围 degrees %= 360; if (degrees < 0) degrees += 360; // 方向分类 if (degrees >= 315 || degrees < 45) return "上"; if (degrees >= 45 && degrees < 135) return "右"; if (degrees >= 135 && degrees < 225) return "下"; return "左"; } #endregion #region 斜拉杆缓存管理 // 构建现有斜拉杆缓存 private void BuildExistingDiagonalCache(Database db) { _existingDiagonalCache.Clear(); using (Transaction tr = db.TransactionManager.StartTransaction()) { BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForRead); foreach (ObjectId objId in btr) { BlockReference br = tr.GetObject(objId, OpenMode.ForRead) as BlockReference; if (br != null && br.Layer == DiagonalBarLayer) { string blockName = br.BlockName; Point3d roundedPos = RoundPoint(br.Position); double roundedAngle = Math.Round(br.Rotation, 4); AddToDiagonalCache(blockName, roundedPos, roundedAngle); } } tr.Commit(); } } // 添加斜拉杆到缓存 private void AddToDiagonalCache(string blockName, Point3d position, double angle) { string key = $"{position.X:F3},{position.Y:F3},{angle:F4}"; if (!_existingDiagonalCache.ContainsKey(blockName)) { _existingDiagonalCache[blockName] = new HashSet<string>(); } _existingDiagonalCache[blockName].Add(key); } // 检查斜拉杆是否已存在 private bool IsDiagonalAlreadyExists(string blockName, Point3d position, double angle) { Point3d roundedPos = RoundPoint(position); double roundedAngle = Math.Round(angle, 4); string key = $"{roundedPos.X:F3},{rounded极.Y:F3},{roundedAngle:F4}"; return _existingDiagonalCache.ContainsKey(blockName) && _existingDiagonalCache[blockName].Contains(key); } // 四舍五入点坐标 private Point3d RoundPoint(Point3d point, double tolerance = Tolerance) { double roundFactor = 1.0 / tolerance; return new Point3d( Math.Round(point.X * roundFactor) / roundFactor, Math.Round(point.Y * roundFactor) / roundFactor, Math.Round(point.Z * roundFactor) / roundFactor); } #endregion #region 辅助方法 // 创建图层(如果不存在) private void CreateLayerIfNotExists(Database db, string layerName, int colorIndex) { using (Transaction tr = db.TransactionManager.StartTransaction()) { LayerTable lt = (LayerTable)tr.GetObject(db.LayerTableId, OpenMode.ForRead); if (!lt.Has(layerName)) { lt.UpgradeOpen(); LayerTableRecord ltr = new LayerTableRecord { Name = layerName, Color = Color.FromColorIndex(ColorMethod.ByAci, (short)colorIndex) }; lt.Add(ltr); tr.AddNewlyCreatedDBObject(ltr, true); } tr.Commit(); } } // 确保图层可见 private void CheckLayerState(Database db, string layerName) { using (Transaction tr = db.TransactionManager.StartTransaction()) { LayerTable lt = (LayerTable)tr.GetObject(db.LayerTableId, OpenMode.ForRead); if (lt.Has(layerName)) { ObjectId layerId = lt[layerName]; LayerTableRecord ltr = (LayerTableRecord)tr.GetObject(layerId, OpenMode.ForRead); if (ltr.IsFrozen || ltr.IsOff) { ltr.UpgradeOpen(); ltr.IsFrozen = false; ltr.IsOff = false; } } tr.Commit(); } } // 获取布置模式 private int GetDiagonalMode(Editor ed) { PromptKeywordOptions pko = new PromptKeywordOptions("\n选择斜拉杆布置模式: "); pko.Keywords.Add("1", "1", "1. 隔一布一"); pko.Keywords.Add("2", "2", "2. 隔二布一"); pko.Keywords.Add("3", "3", "3. 隔三布一"); pko.Keywords.Add("4", "4", "4. 满布"); pko.AllowNone = false; pko.AppendKeywordsToMessage = true; PromptResult pr = ed.GetKeywords(pko); return pr.Status == PromptStatus.OK ? int.Parse(pr.StringResult) : 0; } // 加载斜拉杆块定义 private void LoadDiagonalBlockDefinitions(Database db, Editor ed) { using (Transaction tr = db.TransactionManager.StartTransaction()) { BlockTable bt = (BlockTable)tr.GetObject(db.BlockTableId, OpenMode.ForRead); string blockDir = GetBlockDirectory(); foreach (double len in DiagonalBarLengths) { string blockName = $"{DiagonalBarPrefix}{len:0}mm"; if (bt.Has(blockName)) continue; LoadDiagonalBlock(db, len, ed); } tr.Commit(); } } // 加载单个斜拉杆块 private bool LoadDiagonalBlock(Database db, double length, Editor ed) { string blockName = $"{DiagonalBarPrefix}{length:0}mm"; string blockPath = GetBlockFilePath(length); if (string.IsNullOrEmpty(blockPath)) { ed.WriteMessage($"\n斜拉杆块文件未找到: {blockName}"); return false; } try { using (Database sourceDb = new Database(false, true)) { sourceDb.ReadDwgFile(blockPath, FileOpenMode.OpenForReadAndAllShare, false, null); sourceDb.CloseInput(true); using (Transaction tr = db.TransactionManager.StartTransaction()) { BlockTable bt = (BlockTable)tr.GetObject(db.BlockTableId, OpenMode.ForWrite); if (!bt.Has(blockName)) { db.Insert(blockName, sourceDb, true); ed.WriteMessage($"\n已加载斜拉杆块: {blockName}"); } tr.Commit(); } } return true; } catch (System.Exception ex) { ed.WriteMessage($"\n加载块 {blockName} 时出错: {ex.Message}"); return false; } } // 获取块文件目录 private string GetBlockDirectory() { string scaffoldBlocksDir = Path.Combine(_pluginDirectory, BlockDirectoryName); if (!Directory.Exists(scaffoldBlocksDir)) { try { Directory.CreateDirectory(scaffoldBlocksDir); } catch { return _pluginDirectory; } } return scaffoldBlocksDir; } // 获取块文件路径 private string GetBlockFilePath(double length) { string blockName = $"{DiagonalBarPrefix}{length:0}mm"; string blockDir = GetBlockDirectory(); string[] extensions = { ".dwg", ".DWG", ".dxf", ".DXF" }; foreach (string ext in extensions) { string path = Path.Combine(blockDir, $"{blockName}{ext}"); if (File.Exists(path)) return path; } return null; } // 用户取消检查 private bool CheckForUserCancel(Editor ed) { try { PromptResult result = ed.GetString("\n按ESC取消操作 [按回车继续]"); return result.Status == PromptStatus.Cancel; } catch { return false; } } #endregion } } IDE1007当前上下文中不存在名称“private极”。 CS1519 Invalid token ‘const’ in a member declaration CS1009无法识别的转义序列 CS1061“Database”未包含”CurrentSpace极”的定义,并且找不到可接受第一个“Database"类型参数的可访问扩展方法“CurrentSpace极”(是否缺少using 指令或程序集引用?) CS0103当前上下文中不存在名称mid极1” CS0103当前上下文中不存在名称“x极Coords” CS1503参数2:无法从“Autodesk.AutoCAD.Geometry.Point3d”转换为“Point3极” CS0246未能找到类型或命名空间名“Point3极”(是否缺少using 指令或程序集引用?) CS0103当前上下文中不存在名称totalEdges CS0103当前上下文中不存在名称totalEdges” CS0103当前上下文中不存在名称totalEdges” CS0103当前上下文中不存在名称“row极 CS0103当前上下文中不存在名称极” CS0103当前上下文中不存在名称totalEdges” CS0103当前上下文中不存在名称totalEdges CS0103当前上下文中不存在名称rounded极

CS0246未能找到类型或命名空间名“public极”(是否缺少using 指令或程序集引用?) CS0122“DiagonalBarPlacer.GridStructure.ColumnCount”不可访问,因为它具有一定的保护级别 CS1061“Line”未包含”Start极”的定义,并且找不到可接受第一个“Line”类型参数的可访问扩展方法“Start极”(是否缺少using 指令或程序集引用?) CS0122“DiagonalBarPlacer.GridStructure.ColumnCount”不可访问,因为它具有一定的保护级别 CS0122“DiagonalBarPlacer.GridStructure.ColumnCount”不可访问,因为它具有一定的保护级别 CS0103当前上下文中不存在名称total极Edges” CS0122“DiagonalBarPlacer.GridStructure.ColumnCount”不可访问,因为它具有一定的保护级别 CS0122“DiagonalBarPlacer.GridStructure.ColumnCount”不可访问,因为它具有一定的保护级别 CS0122“DiagonalBarPlacer.GridStructure.ColumnCount”不可访问,因为它具有一定的保护级别 CS0103当前上下文中不存在名称极4” CS0122“DiagonalBarPlacer.GridStructure.ColumnCount”不可访问,因为它具有一定的保护级别 CS0122“DiagonalBarPlacer.GridStructure.ColumnCount”不可访问,因为它具有一定的保护级别 CS0122“DiagonalBarPlacer.GridStructure.ColumnCount”不可访问,因为它具有一定的保护级别 CS0122“DiagonalBarPlacer.GridStructure.ColumnCount”不可访问,因为它具有一定的保护级别 CS0103当前上下文中不存在名称fl极Count”

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