Hello Visitor!

Creativeapplications.Net (CAN) is a community of creative practitioners working at the intersection of art, media and technology.
Login
Status
Register | Forgot Password
Online for 6,152 days (16 years, 10 months, 4 days), published 3,980 articles about 2,678 people, featuring 166 tools, supported by 1,632 members, and providing access to 516 educators and their students.
Categories
CAN (105), Education (31), Event (249), Member (246), News (835), NFT (251), Project (2494), Review (44), Theory (53), Tutorial (39),
Log
Links

ThreeJs

Three.js is a cross-browser JavaScript library and Application Programming Interface used to create and display animated 3D computer graphics in a web browser. Three.js uses WebGL. https://threejs.org
Title Excerpt Metadata Color
The Restroom Archive
The Restroom Archive is an ongoing case study that aims to document and celebrate the public restroom. The scans are meant to capture the humorous, chaotic, and often scary nature of these uniquely private publicly accessible spaces.
  • D10/07/2025
  • A@Filip
  • C
  • P
  • T, , ,
  • reversediffusion.xyz – A reversed perspective on generative AI
    Reversediffusion.xyz visualizes how AI-generated images emerge from a complex mathematical space built on millions of human-created training images. By zooming in on this space as a context for everything the model produces, it provides a reversed...
    Embedded/Embodied – Sound as a means of obtaining knowledge
    Embedded/Embodied unites ‘acoustics’ and ‘epistemology’, acoustemology to investigate sound as a means of obtaining knowledge, delving into what can be known through listening.
    Non-Fungible Plants – NFP.garden
    'Grown’ by Cyrus Clarke, Non-Fungible Plants (NFPs) are living plants with data encoded within their DNA. Sitting at the junction of art, technology and nature, Non-Fungible Plants utilise cutting edge synthetic biology techniques to encode digita...
    Is This the Middle East? – The archive of faux relics and counterfactual places
    Created by Rayane Jemaa, the project investigates representation and counterfactual histories of the Middle East and North Africa (MENA) in a selection of video games.
    Found In Translation – Experiencing the process of machine translation
    Found in Translation is an interactive, immersive installation where using their own spoken sentences, visitors viscerally experience the process of machine translation. Visualizations show how the machine learning model clusters words from differ...
    Hertzian Landscapes – The interactive space of a radio spectrum
    Created by Richard Vijgen, 'Hertzian Landscapes' is a live visualization of the radio spectrum. It includes a digital receiver to scan large swaths of radio spectrum in near real-time and using Three.js visualises thousands of signals into a panor...
    Neuhaus.world – Participatory, interactive music video for Lake of Pavement
    Created by Moniker, Neuhaus.world is a participatory, interactive music video for Lake of Pavement, a new track by the emerging Rotterdam based artist Jo Goes Hunting.
    HALO – Sculpting the sunlight into (im)material form
    Created by Kimchi and Chips and currently on view at the Somerset House in London, HALO is a new installation in the series of works by the Seoul based Mimi Son and Elliot Woods where light is sculpted to create form that exists between material a...
    Roger Water – Parametrically generated, animated and populated A/V experience
    Created for and in collaboration with an electronic music band Niagra, Roger Water is a web based interactive 360 VR and live A/V experience by Stefano Maccarelli. The project is an a endless immersive exploration of a generative, infinite open wo...
    Norman – WebVR tool to create frame-by-frame animations in 3D
    Created by James Paterson, Norman is an open-source WebVR tool to create frame-by-frame animations in 3D. Drawing inspiration and building on the work from Rhonda (2004/05), James turned to WebVR to build the tool in Javascript that runs in a web ...
    SUN – Sun’s cycle as an interactive (playful) experience
    Created by artist Philip Schütte in collaboration with Random Studio, SUN is an interactive installation that turns one of nature’s most mediated phenomenas – the rising and setting of the sun – into a playful sensory experience.
    Holobiont Urbanism – City as a complex, adaptive, biological superstructure
    Created by Regina Flores, Holobiont Urbanism is a research project that sets out to study, map, and visualize the microbiome of New York City, inviting participants to reimagine the city they live in as more than a vast metropolis, but rather as a...
    Unique Flow – Synaesthetic motion / FIELD for the Toyota C-HR
    Create by FIELD, Unique Flow is a project celebrating the release of new car by Toyota C-HR. It’s imagined as a visual abstraction of the car, highlighting its design and intention, a combination of style, movement and flow. CAN goes behind the sc...
    The Architecture of Radio – Visualizing the invisible architecture of networks
    Created by Richard Vijgen, The Architecture of Radio is a site-specific iPad application that visualizes this network of networks by reversing the ambient nature of the infosphere; hiding the visible while revealing the invisible technological lan...
    Carolina – Experimental musical landscape for Kimbra
    Carolina is an experimental musical landscape for mobile composed of vocals, guitars, bass and mellotrons made in collaboration with music artist Kimbra for her album release, The Golden Echo
    Elements – Interactive Installation by Britzpetermann for BDF
    Britzpetermann was commissioned to create an installation for the entrance hall that draws attention to the topic energy. The team decided to break down the topic energy and chose the 4 elements, the basis of all energy extractions which are used ...
    “Image-of-Edessa” by Evan Roth and Geoffrey Lillemon
    Project explores the notion of worship, the Internet and identity by combining animated GIFs + WebGL and delivering an unusual but very intriguing web experience.
    Fluidic – Sculpture in Motion by WHITEvoid
    Laser scanned and projected onto, 12.000 suspended spheres occupy over 1000m2 of space in this installation created by WHITEvoid for Hyundai’s Advanced Design Center.
    Drop Experiment by Manny Tan
    Driven by the idea of a droplet of water following a line, Manny Tan created this Three.Js experiment that explores a droplet shape and it’s associated views in 3d space. The web application allows you to click and drag to rotate the shape. Altern...
    The Carp and the Seagull – Interactive short film by Evan Boehm
    The Carp and the Seagull is an interactive short film about one man’s encounter with the spirit world and his fall from grace. It is a user driven narrative that tells a single story through the prism of two connected spaces. One space is the natu...
    Generative Machines by Michael Chang
    A few months ago Michael Chang at Google Creative Labs was asked to make some visuals for Google IO, building on from the procedural circuit-board diagrams he did in the past. After spending few weeks experimenting in both Three.js and Processing,...
    Little Sun by Olafur Eliasson and Frederik Ottesen
    From 28 July – 23 September 2012 Tate Modern in London is the home to "Little Sun" a project by Olafur Eliasson, part of the London 2012 Festival. Purpose of the project is to raise awareness about the need to improve access to energy for the 1.6 ...
    The Restroom Archive
    The Restroom Archive is an ongoing case study that aims to document and celebrate the public restroom. The scans are meant to capture the humorous, chaotic, and often scary nature of these uniquely private publicly accessible spaces.
  • D10/07/2025
  • A@
  • C
  • P
  • T, , ,
  • reversediffusion.xyz – A reversed perspective on generative AI
    Reversediffusion.xyz visualizes how AI-generated images emerge from a complex mathematical space built on millions of human-created training images. By zooming in on this space as a context for everything the model produces, it provides a reversed perspective on generative AI.
    Embedded/Embodied – Sound as a means of obtaining knowledge
    Embedded/Embodied unites ‘acoustics’ and ‘epistemology’, acoustemology to investigate sound as a means of obtaining knowledge, delving into what can be known through listening.
    Non-Fungible Plants – NFP.garden
    'Grown’ by Cyrus Clarke, Non-Fungible Plants (NFPs) are living plants with data encoded within their DNA. Sitting at the junction of art, technology and nature, Non-Fungible Plants utilise cutting edge synthetic biology techniques to encode digital data, in this case NFTs, in plants.
    Is This the Middle East? – The archive of faux relics and counterfactual places
    Created by Rayane Jemaa, the project investigates representation and counterfactual histories of the Middle East and North Africa (MENA) in a selection of video games.
    Found In Translation – Experiencing the process of machine translation
    Found in Translation is an interactive, immersive installation where using their own spoken sentences, visitors viscerally experience the process of machine translation. Visualizations show how the machine learning model clusters words from different languages by semantic similarity, and translations are presented typographically and auditorily ...
    Hertzian Landscapes – The interactive space of a radio spectrum
    Created by Richard Vijgen, 'Hertzian Landscapes' is a live visualization of the radio spectrum. It includes a digital receiver to scan large swaths of radio spectrum in near real-time and using Three.js visualises thousands of signals into a panoramic electromagnetic landscape.
    Neuhaus.world – Participatory, interactive music video for Lake of Pavement
    Created by Moniker, Neuhaus.world is a participatory, interactive music video for Lake of Pavement, a new track by the emerging Rotterdam based artist Jo Goes Hunting.
    HALO – Sculpting the sunlight into (im)material form
    Created by Kimchi and Chips and currently on view at the Somerset House in London, HALO is a new installation in the series of works by the Seoul based Mimi Son and Elliot Woods where light is sculpted to create form that exists between material and immaterial.
    Roger Water – Parametrically generated, animated and populated A/V experience
    Created for and in collaboration with an electronic music band Niagra, Roger Water is a web based interactive 360 VR and live A/V experience by Stefano Maccarelli. The project is an a endless immersive exploration of a generative, infinite open world, set in a surreal Earth-like world, of a parallel universe connected to ours, populated by objec...
    Norman – WebVR tool to create frame-by-frame animations in 3D
    Created by James Paterson, Norman is an open-source WebVR tool to create frame-by-frame animations in 3D. Drawing inspiration and building on the work from Rhonda (2004/05), James turned to WebVR to build the tool in Javascript that runs in a web browser and lets him animate naturally in 3D using VR controllers.
    SUN – Sun’s cycle as an interactive (playful) experience
    Created by artist Philip Schütte in collaboration with Random Studio, SUN is an interactive installation that turns one of nature’s most mediated phenomenas – the rising and setting of the sun – into a playful sensory experience.
    Holobiont Urbanism – City as a complex, adaptive, biological superstructure
    Created by Regina Flores, Holobiont Urbanism is a research project that sets out to study, map, and visualize the microbiome of New York City, inviting participants to reimagine the city they live in as more than a vast metropolis, but rather as a complex and adaptive biological superstructure.
    Unique Flow – Synaesthetic motion / FIELD for the Toyota C-HR
    Create by FIELD, Unique Flow is a project celebrating the release of new car by Toyota C-HR. It’s imagined as a visual abstraction of the car, highlighting its design and intention, a combination of style, movement and flow. CAN goes behind the scenes!
    The Architecture of Radio – Visualizing the invisible architecture of networks
    Created by Richard Vijgen, The Architecture of Radio is a site-specific iPad application that visualizes this network of networks by reversing the ambient nature of the infosphere; hiding the visible while revealing the invisible technological landscape we interact with through our devices.
    Carolina – Experimental musical landscape for Kimbra
    Carolina is an experimental musical landscape for mobile composed of vocals, guitars, bass and mellotrons made in collaboration with music artist Kimbra for her album release, The Golden Echo
    Elements – Interactive Installation by Britzpetermann for BDF
    Britzpetermann was commissioned to create an installation for the entrance hall that draws attention to the topic energy. The team decided to break down the topic energy and chose the 4 elements, the basis of all energy extractions which are used in the park and present in an elegant and interactive way.
    “Image-of-Edessa” by Evan Roth and Geoffrey Lillemon
    Project explores the notion of worship, the Internet and identity by combining animated GIFs + WebGL and delivering an unusual but very intriguing web experience.
    Fluidic – Sculpture in Motion by WHITEvoid
    Laser scanned and projected onto, 12.000 suspended spheres occupy over 1000m2 of space in this installation created by WHITEvoid for Hyundai’s Advanced Design Center.
    Drop Experiment by Manny Tan
    Driven by the idea of a droplet of water following a line, Manny Tan created this Three.Js experiment that explores a droplet shape and it’s associated views in 3d space. The web application allows you to click and drag to rotate the shape. Alternatively, you can use the scroll wheel or right click and drag to move […]
    The Carp and the Seagull – Interactive short film by Evan Boehm
    The Carp and the Seagull is an interactive short film about one man’s encounter with the spirit world and his fall from grace. It is a user driven narrative that tells a single story through the prism of two connected spaces. One space is the natural world and the other is the spirit or nether world.
    Generative Machines by Michael Chang
    A few months ago Michael Chang at Google Creative Labs was asked to make some visuals for Google IO, building on from the procedural circuit-board diagrams he did in the past. After spending few weeks experimenting in both Three.js and Processing, he gravitated towards one concept – the idea of a procedural exploding view diagram of “...
    Little Sun by Olafur Eliasson and Frederik Ottesen
    From 28 July – 23 September 2012 Tate Modern in London is the home to "Little Sun" a project by Olafur Eliasson, part of the London 2012 Festival. Purpose of the project is to raise awareness about the need to improve access to energy for the 1.6 billion people who do not have access to the electrical grid.

    1-23 of 23

    Categories Event, Member, News, Project,
    Chart
    Search Not enough results? Try: Search Term
    Go to articles
    Activity Log
    Join our Community to See/Add Comments.
    ©2025 CreativeApplications.Net / CC