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Tag Archives: blender

OS X: not a Serious 3D / Graphics Development Platform ?

2015/05/08 JeGX



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General Tech, Programming
apple, blender, macosx, opengl, osx, support

GeForce GTX Titan vs a Render Farm with Six GTX 750

2014/05/02 JeGX

GeForce GTX Titan vs Six GTX 750 Renderfarm


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Graphics Cards
blender, geforce, gtx 750, gtx titan, render farm, rendering

Real-Time Fluids with OpenCL in Blender Game Engine

2011/01/03 JeGX




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Gamedev, General Tech, GPU Computing
bge, blender, fluid, game engine, opencl, particle, sph

Night Vision Post Processing Shader in Blender Game Engine

2010/01/19 JeGX

Night Vision Shader in Blender Game Engine


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GeeXLab, General Tech, Programming
blender, game engine, geexlab, glsl, night vision, shader

(Tutorial) Discovering Blender Part 4: Baking

2009/11/04 Satyr

Discovering Blender


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Softwares
ambient occlusion, baking, blender, shadow, texturing, uv mapping

[GeeXLab] A Simple Way to Show Your Blender Models in Real Time 3D

2009/10/12 JeGX

GeeXLab - Blender model


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GeeXLab
3d, blender, bump mapping, geexlab, model, normal map, obj, object viewer

(Tutorial) Discovering Blender Part 2: Creating your First Textured Mesh

2009/08/03 Satyr

Discovering Blender


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Softwares
blender, export, mesh, Modeling, texturing, tutorial

Hey Fellow Geek, Why You Should Adopt Blender

2009/06/23 Satyr


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Softwares
3d, blender, Modeling

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