Hello Phasers,
I'm new to Phaser and I'm starting to have fun with it.
But I have an issue with collision using Arcade physics.
The problem is that when a collision happens between two bodies, the collision make them overlap a little bit and at some point the bodies pass through each other as you can see in this example.
Adding the property bounce = 0 to the line body solve part of the problem.
But their is style a slight overlap.
Can somebody explain me what's happening and give me a solution to the problem ?
Thanks.