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How to occlude a glow layer object with a sprite?


Valkan
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Hello everyone,

When I display a sprite in front of a mesh that has emissiveTexture or emissiveColor,  the mesh can be seen through the sprite.

for example : https://www.babylonjs-playground.com/#4H81K3

Is there a way to occlude the emissive object with a sprite (prevent the emissive mesh to be seen through the sprite)?

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