Megamod’s cover photo
Megamod

Megamod

Computer Games

Raleigh, North Carolina 292 followers

Megamod platform empowers creators to whip up their own games in a flash, without needing coding or drawing skills.

About us

Building the Next-Gen Platform for Creating and Playing UGC Games

Industry
Computer Games
Company size
11-50 employees
Headquarters
Raleigh, North Carolina
Type
Public Company
Founded
2021

Locations

Employees at Megamod

Updates

  • From views to value. Fans play, collect, and create the buzz!

    View profile for Alexey Kostarev

    Co-Founder @ Megamod | revolutionary UGC GameDev engine | built a $20M+ revenue business

    🎯 Game On, Cards Out! A month has flown by, and the Megamod team is back with great news. We’d like to share our major launch – in testing since July. Meet MegaTrade, a platform where fan engagement becomes real digital value. MegaTrade is based on collectible cards. Integrated into the Megamod ecosystem, it gives streamers and fans a new way to interact: instead of abstract likes or one-off giveaways, fans receive digital cards they can collect, exchange with each other, and use as part of a fan-driven economy. 🎴 Now the cards come in two main types: - popular game currency cards, - unique, branded streamer cards. 🎇 How it works: - A streamer creates a collection of cards – with memes, visuals, artwork, their logo, and even a real signature. - Cards are released in packs (loot boxes), each containing random cards with varying rarity levels (common, rare, super-rare). - Fans open packs during streams or receive cards through giveaways and links. - A fan economy begins: users hunt for rare cards, swap duplicates, exchange currency cards (like Robux or V-Bucks), and create buzz around the streamer’s name! 🚀 What drives it: - A card acts as a digital autograph – fans feel they “own a piece” of the streamer. - The system is built on rarity, collecting, and emotions (like Pokémon, Magic, NBA cards). - Even when the stream is offline, cards keep circulating within the community — being collected, showcased, and talked about — leaving a lasting social footprint for the streamer. - For fans, it’s a game within the game: hunting for rarity, swapping cards, and flexing rare finds. 💯 Key difference: - Unlike traditional rewards (discounts, donations, gifts), the cards are the value themselves. Not just a digital image – but an artifact worth owning. - Fans get unique digital assets, streamers gain engagement and a living economy around their name, and brands create cultural tokens that last longer than individual content. 💹Here are some early traction MegaTrade metrics: MAU: avg. 5,194 (July: 4,577 | Aug: 5,963 | Sept to 11th: 5,041) User Growth Rate: avg. 94.1% (July: 99% | Aug: 93.6% | Sept: 90.04%) ⏭️ What’s next? Scaling barter-style digital economies around creators and brands, where engagement turns into assets, and fans co-create value with their idols. 🔗 Discover more about MegaTrade on our official site: https://lnkd.in/dXYkZXrT

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  • Keep gaming!

    View profile for Alexey Kostarev

    Co-Founder @ Megamod | revolutionary UGC GameDev engine | built a $20M+ revenue business

    New season, new play! And here’s how the past month moved Megamod forward — and what’s on the horizon. Our Growing Universe Creators on board: 5619 Games in catalog: 89745 Every month, more voices join the Megamod community — each bringing their own style, story, and energy, shaping the worlds we’re building together. Top 5 Games of August Last month, these five player-made games stood out — capturing attention, sparking creativity, and showing what’s possible on Megamod: Colored Tomb by Vatryshka 👉 https://lnkd.in/dWwqKewb Frost by SANBIML_CREATOR 👉 https://lnkd.in/dGnSm9wZ Gravity Falls by hr1ak 👉 https://lnkd.in/deF83KAb Computer by LUNA 👉 https://lnkd.in/dNDk7H9i Astranaut by Rapturev 👉 https://lnkd.in/dkqjmpZ2 Playing Together with Somnia In August, we teamed up with the Somnia blockchain gaming community for a special live event — exploring Megamod games together and showcasing what’s possible when creative communities collide. It was a blast, and a perfect example of how quickly first-time players can dive in and get hooked on Megamod games. https://lnkd.in/diJEcuSM Coming Next: Series of Game Jams This fall, we’re launching a series of game jams in collaboration with educational centers and schools across India, Philippines, and Malaysia. Students will get hands-on with Megamod tools, build multiplayer games from scratch, and compete to see whose worlds go viral. It’s the start of a new generation of creators — and we can’t wait to see what they make. Our R&D team is also testing new products — and we can’t wait to share them with you soon. We keep this world playing — and the next big game might be just one idea away.

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  • Before we race further forward, we took a moment to look back — the first half of 2025 brought bold experiments, breakthrough moments and a sharper vision for where Megamod is headed next. The journey has been as fast as it’s been exciting — and now we’re ready to turn those insights into even bigger moves.

    View profile for Alexey Kostarev

    Co-Founder @ Megamod | revolutionary UGC GameDev engine | built a $20M+ revenue business

    Halfway through the year, we took a moment to reflect — and realized just how much ground we’ve covered. We kicked off 2025 with a bold idea: What if in-game drops could connect players to real-world perks, brand ecosystems, and the streamers they love? That’s where our Xsolla integration began — and since then, Megamod has grown into a playground where creativity, collaboration, and discovery meet. We ran our first big live event — the Megamod Music Festival — where thousands of players and viewers jumped into custom-built, music-infused worlds hosted by streamers. We launched megamod.gg as a home for the best community games. We partnered with a pro studio and released our first-ever shooter. And we rebuilt megamod.io to better reflect our vision of Digital Universes. After months of experiments, we’ve seen where Megamod really shines — giving emerging, stream-native and gaming-friendly talents new ways to connect with their audiences and co-create with their communities. Behind the scenes, we’ve also been talking to dozens of teams from relative industries — talent and marketing agencies, education platforms, music labels, event producers, and professional studios. These conversations are shaping what comes next. There’s much more ahead: deeper streamer integrations, new branded events, powerful tools for creators, megamod.gg evolving into a true hub for play and hang out, and more! Starting now, we’re switching to monthly newsletters, as we dive into longer, more strategic experiments. Until then — here’s the full mid-year report if you’d like to dive deeper: https://lnkd.in/gQW24qUM Alex Kostarev and The Megamod Team

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  • Workforce Megamod is here! This new tool allows us to accelerate content production by distributing micro-tasks to casual creators, keeping the game world fresh with a constant stream of user-generated assets. Learn more down below or try the Workforce: https://lnkd.in/d-KcVx5Q

    View profile for Alexey Kostarev

    Co-Founder @ Megamod | revolutionary UGC GameDev engine | built a $20M+ revenue business

    New week, new tools — and this one’s all about scaling creativity! We’ve just launched Workforce Megamod, a platform that enables anyone in our creator community to pick up quick creative tasks — from building in-game structures to designing custom objects. While the tool may look simple on the surface, it’s a key step in scaling Megamod as a truly open, decentralized content engine. Why does this matter? Workforce lets us: - Accelerate content production by distributing micro-tasks to a broad base of casual creators. - Keep the game world fresh and dynamic by fueling a constant stream of user-generated assets. - Incentivize participation with real earnings: Creators are rewarded in credits that can be converted into real-world money (100 credits = $0.10). - Lower the entry barrier — most tasks take just 5–10 minutes, so even occasional players can contribute. This model draws inspiration from gig platforms, but applies it to game development and creative work — one more step toward our long-term vision of a playable creator economy. The platform is already live and being tested by our core creator base: https://lnkd.in/drZ7iQrH Onward, Alex Kostarev and The Team Megamod

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  • Time has come! ZingRush is here! Welcome to the first-ever shooter made with the Megamod editor with the participation of  AurumDust — creators of the legendary Ash of Gods! Try it on https://lnkd.in/du7zjRq5 Or learn more about at https://zingrush.com

    View profile for Alexey Kostarev

    Co-Founder @ Megamod | revolutionary UGC GameDev engine | built a $20M+ revenue business

    New Game Drop: ZingRush is Live! This week we’ve got something special to share. ZingRush is out in alpha — and it’s not just any new release. It’s the first-ever shooter made with the Megamod editor. And for the first time, a pro studio took the lead. The concept and direction came from AurumDust — the team behind the Ash of Gods hit game series. Our creators teamed up with them to bring ZingRush to life: designing levels, crafting art, and building gameplay with Megamod tools. ZingRush started as a 4-player survival game. Now, you can go solo or team up with a buddy. Each match lasts 4 minutes — a short but wild ride. Think action-movie pace: defend your base from non-stop enemies, experiment with builds, upgrade your towers, grab one-off power-ups, and push for the high score. It’s fast. It’s pure action.And it’s already playable on CrazyGames. https://lnkd.in/de3B_JCK Heads up: this is still an alpha. The game is evolving quickly — expect big changes with every update. Learn more, check out the trailer, and follow the dev process here: https://zingrush.com Alex Kostarev & Teams Megamod + AurumDust

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  • Check out our June's games top!

    View profile for Alexey Kostarev

    Co-Founder @ Megamod | revolutionary UGC GameDev engine | built a $20M+ revenue business

    Megamod June’s Gems are Here 💎 The sun’s out, the vibes are up — and so is the creativity across Megamod. Every week, our art leads pick one outstanding game that nails the idea, the execution, and the fun. At the end of the month, we gather the best of the best — and June did not disappoint. Here’s our fresh batch of highlights — all 5-star worthy and built by creators who just get it. Power Up by Jenny Corcega 👉 Play Now https://lnkd.in/dMn59gXJ Lilac Cross by Neths 👉 Play Now https://lnkd.in/d9_6xmyU Lux Encrypt also by Neths 👉 Play Now https://lnkd.in/da6PExPF Grave by Sanbiml_Creator 👉 Play Now https://lnkd.in/dHPDM7Sn These games stand out for a reason: they’re smooth, smart, and just feel right. From pathing and layout to overall vibe, they show what happens when creators take their vision to the next level. These games didn’t just look good — they performed. Jump in and see why. Stay playful — more soon. Alex Kostarev and Team Megamod.

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  • Hey MegaGamers, awesome news! 🎮 Our catalog’s hit nearly 90,000 games! 🔥 We’ve launched a dedicated site where it’s all sleek, user-friendly, and gamer-vibes-only. Dive in, find your faves, and share your picks and thoughts! 🚀

    View profile for Alexey Kostarev

    Co-Founder @ Megamod | revolutionary UGC GameDev engine | built a $20M+ revenue business

    Megamod Weekly is here! We’re kicking off this week with a big round number: 88,000 games. We joke we’re heading toward double infinity — just 90 degrees to go. That’s how many unique game experiences now live in our catalog — and the number keeps growing every day. From casual quests to parkour challenges, it’s a universe built by users, for users. To make exploring this space easier (and more fun), we’ve launched megamod.gg — our new home for the best games from across the platform. It’s a curated, always-evolving portal where we showcase hits, test new ideas, and make it easier for players to jump straight into the action. http://megamod.gg We’d love for you to check it out, play a few of our favorites, and let us know what you think. More soon, Alex Kostarev & The Megamod Team

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  • Hello Megamoders! Since May 2023, over 5,600 creators have joined Megamod — more than half of them in just the past year. We welcome creators aged 14 and up, and for many of them, this is their first hands-on experience in a professional environment. Spread the word about Megamod to your teens and young friends — we’re always excited to meet new creators ready to explore, learn, and build with us. https://lnkd.in/drKAX7JG

    View profile for Alexey Kostarev

    Co-Founder @ Megamod | revolutionary UGC GameDev engine | built a $20M+ revenue business

    Good day from the Megamod Team! Since May 2023, over 5,600 creators have joined Megamod — more than half of them in just the past year. We welcome creators aged 14 and up, and for many of them, this is their first hands-on experience in a professional environment. While traditional game development often takes years of study and thousands of dollars in training, Megamod opens the door to game creation here and now. Our editor is so intuitive that even kids can dive in on day one — no prior experience needed. In fact, we recently launched a pilot program with a nationwide coding school, where Gen Alpha are quickly mastering the Megamod editor, building props, creating worlds, and collaborating in teams. Summer break is the ideal time for young people to try their hand at a future profession. We're inviting teens (14+) to explore what it’s like to be part of a real game development team — from idea to launch. Whether you're experimenting solo or joining others to co-create, this is a space to learn, grow, and take your first steps into the world of game design. https://lnkd.in/dsexdmt6 Our art leads mentor newcomers and help shape an entire creative ecosystem. Every week, we run game reviews, creative challenges, and spotlight standout games — building a sense of purpose and connection across the community. Spread the word about Megamod to your teens and young friends — we’re always excited to meet new creators ready to explore, learn, and build with us. Cheers! Alex Kostarev and the Team Megamod

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  • The Megamod universe grew even bigger in April, welcoming over 1,000 new games. From this surge of fresh content, our art leads picked five exceptional worlds that stood out for their originality, design, and sheer fun. Here are the top creator-made games of the month—dive in, race, and enjoy the ride!

    View profile for Alexey Kostarev

    Co-Founder @ Megamod | revolutionary UGC GameDev engine | built a $20M+ revenue business

    Good day – good game! The Megamod universe kept expanding in April, with over 1,000 new games joining. From that wave of fresh content, our art leads have selected five standout worlds that captured our attention for their originality, design, and pure playability. Here are the top creator-made games of the month—ready for you to explore, race, and have a blast: Blopstacle Created by Zbmru 👉 Play Now https://lnkd.in/dmj9yPhf Outer Space Created by Herus 👉 Play Now https://lnkd.in/daXtJWgQ Spring Mountain Created by Jenjam28 👉 Play Now https://lnkd.in/d7VjYHe4 Ninjago Created by diatonika24 👉 Play Now https://lnkd.in/dZAJ3wZA Neon Created by Herus 👉 Play Now https://lnkd.in/dUA8efYP From neon dreamscapes to twisted obstacle runs, these creations reflect the bold energy of Megamod’s next-gen sandbox. Whether you're chasing high scores or hunting for aesthetic inspiration, these picks are a must-play. Alex Kostarev and the Megamod Team.

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  • Hey Players! Check out our big update at CrazyGames https://lnkd.in/gGd-eXm3 You can find: - 120 fresh and battle-ready mini-games - A redesigned game lobby - Dynamic player flows powered by ghost runs and result-driven progression - A new gameplay structure that’s all about competition and retention Have a good game with Megamod

    View profile for Alexey Kostarev

    Co-Founder @ Megamod | revolutionary UGC GameDev engine | built a $20M+ revenue business

    Game on (and a little crazy)! We’re wrapping up the week with something big: a major update just went live on CrazyGames — and it’s not just another content drop. https://lnkd.in/dFhqTEUm We’ve launched a new version of our Megamod experience: - 120 fresh and battle-ready mini-games - A redesigned game lobby - Dynamic player flows powered by ghost runs and result-driven progression - A new gameplay structure that’s all about competition and retention Here’s how it works now: players compete in one mini-game at a time, but only winners move forward. Lose — and you’re out, starting a new run from the beginning. It’s a lightweight, fast-paced tournament loop that makes the entire journey more game-like — and much more engaging. This setup gives us better levers for monetization and player behavior design, and we’re optimistic about how it will perform compared to previous iterations. This is an important experiment for us — and we’ll be glad to share what we learn along the way. Alex Kostarev and the Megamod Team

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Funding

Megamod 5 total rounds

Last Round

Seed

US$ 1.9M

See more info on crunchbase