Nicolas Desmedt

Nicolas Desmedt

Brooklyn, New York, United States
1K followers 500+ connections

About

Passionate builder. Thrive in uncertainty. Take the risk and fight for disproportionate…

Articles by Nicolas

Activity

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Experience

  • Whop Graphic

    Whop

    Brooklyn, New York, United States

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    San Francisco, California, United States

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    Lissabon, Portugal

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    Lissabon, Portugal

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    Leuven, Vlaanderen, België

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    New York, New York, Verenigde Staten

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    Leuven, Vlaanderen, België

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    Leuven, Vlaanderen, België

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    Brussel, Brussels Hoofdstedelijk Gewest, België

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    Knokke, Vlaanderen, België

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    Haasrode, Vlaanderen, België

Education

  • KU Leuven Graphic

    KU Leuven

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    Thesis: 'Active preference learning in product design decisions' at Flanders Make

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    Activities and Societies: VTK

    General education for engineers the first year and a half, specialization in computer science and electrical engineering the final year and a half.

    Projects included the simulation of airplanes flying on autopilots and the construction of soft robots.

Publications

  • Active Preference Learning in Product Design Decisions

    Elsevier

    Master thesis turned scientific paper. This paper describes the benefits of using machine learning techniques to select the most promising product design concepts.

    Abstract:
    In the earliest product design stages, it can be challenging to decide which product concepts make the cut and are worth working out in more detail. Especially with the advent of technologies like concept generators that can generate a vast number of candidates, often a lot of assumptions are made when choosing…

    Master thesis turned scientific paper. This paper describes the benefits of using machine learning techniques to select the most promising product design concepts.

    Abstract:
    In the earliest product design stages, it can be challenging to decide which product concepts make the cut and are worth working out in more detail. Especially with the advent of technologies like concept generators that can generate a vast number of candidates, often a lot of assumptions are made when choosing the most promising candidates. While performance attributes can be simulated or otherwise estimated under different loads, it can be difficult to balance many desirable and undesirable performance attribute values. Here, active preference learning offers a solution methodology that leverages easy-to-give designer feedback to rank a large set of product concepts. Experimental evaluation of pertinent active preference learning algorithms demonstrates that accurate concept rankings can be learned given only minimal user effort, even when there is noise in the designer’s feedback. Moreover, this paper proposes and evaluates the use of a graph kernel to learn geometric preferences affecting the ranking, in addition to simulated performance attributes.

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