Kotlin Coroutines - Double sided Sword? Coroutines are powerful — but used wrong, they can ruin performance and user experience. Here are some common mistakes (and fixes) every Android dev should know: ------------------------------------------------------------------------------- 🔴 GlobalScope.launch → Use viewModelScope / lifecycleScope 🔴 Doing tasks one by one → Use async for parallel work 🔴 Hardcoding Dispatchers.IO → Inject dispatcher for easy testing 🔴 Blocking Main Thread → Always wrap heavy work in withContext(Dispatchers.IO) 🔴 Ignoring errors → Add try-catch around coroutines 🔴 Wrong dispatcher choice → Main (UI), IO (network/db), Default (CPU) 🔴 Fetch-once mindset → Use Flow for changing data 🔴 No timeouts → Add withTimeout to network calls ✅ Fix these, and you’ll get: ---------------------------- ⚡ Faster apps 🛡️ Fewer crashes 📈 Happier users & better reviews 👉 What’s the most common coroutine mistake you’ve seen in projects? #Android #Kotlin #Coroutines #iOS #Flutter #JetpackCompose #KMP #KotlinMultiplatform #ComposeMultiplatform #Compose #Swift #SwiftUI #MobileInnovationNetwork #ChainTech
Mobile Innovation Network Good topic to explore. Thanks for sharing 🙏
Surely will keep this in mind to increase app performance.
Mobile Innovation Network All important points. Thanks for sharing 👍
Running coroutines within compose functions does the scoping for you mostly. So using compose with coroutines is a delight!
Informative
Great post actually. Those things really matter in app performance
Informative
iOS developer | Swift | SwiftUI | Combine
1moGood topic👌