🚀 The AR/VR/MR Revolution Is Here! Android developers — the next big wave of innovation isn’t just about apps, it’s about immersion. 🌐 Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) are reshaping how users interact with digital experiences — and Android is leading the charge. 👓 From ARCore to immersive APIs, developers now have the power to blend digital and real worlds seamlessly. Don’t miss the immersive wave of 2025 — it’s time to start building the future. 💡 Read my latest blog: “The AR/VR/MR Revolution: Why Android Developers Should Not Miss the Immersive Wave” 👉 https://lnkd.in/dDZyznjT #AndroidDevelopment #ARCore #VR #MixedReality #ImmersiveTech #AndroidDevelopers #FutureOfTech #MobileInnovation #AppNucleus
How Android Developers Can Ride the AR/VR/MR Wave
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Beyond the Game: How 'Memoreum' Exemplifies Core Principles of Effective VR Design The VR landscape is maturing, and with it, the expectations of its most dedicated users. "Memoreum," the new title from developer Beloud (comprised of talent from the "Return to Rapture" modding community), serves as an excellent case study in designing for the "Enthusiast" tier of the VR market—a demographic hungry for depth, interactivity, and long-form content. Intuitive by Design: The Power of Tactile Interaction A core success of Memoreum lies in its commitment to tactile immersion. My hands-on experience revealed a world where nearly every object is interactive. The design philosophy is clear: if it looks like you can touch it, you should be able to. This approach, where "everything can be operated intuitively," moves beyond simple gimmicks and fosters a deep sense of presence and agency, which is paramount for user retention in virtual environments. A Multi-Genre Approach to Engagement The game masterfully blends elements of survival horror, action, and puzzle-solving. This isn't just a design choice for variety's sake; it creates a compelling gameplay loop that caters to different facets of player psychology. The cognitive load of solving a complex puzzle is rewarded with the visceral thrill of combat, preventing user fatigue and maintaining a high level of engagement throughout its 10+ hour campaign. This demonstrates a sophisticated understanding of player experience (PX) design. From Modding Scene to Commercial Success The developer's origin in the Half-Life Alyx modding community is a significant industry trend. It highlights how passionate, user-driven content creation can become a pipeline for professional talent and commercially viable products. They understood the nuances of the Source 2 engine and, more importantly, what the core VR community craves: experiences that respect the player's intelligence and fully leverage the medium's unique capabilities. Memoreum is more than just another horror game; it's a testament to the fact that the market for deep, substantial VR content is not only present but thriving. For developers and investors in the XR space, it underscores a crucial lesson: building for the enthusiast community first can establish a brand's credibility and pave the way for broader market appeal. My full video: https://lnkd.in/ePe4F_Yf #Memoreum #VRHorror #VRGaming #SurvivalHorror #SciFiHorror #Quest3 #PCVR #SteamVR #VirtualReality #ReturnToRapture #explorewithquest #QuestCreatorPartner
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🎃 It’s (almost) alive! This Halloween, Omni is announcing a new product we've conjured for developers paving the future of the internet: the Reality Development Kit (RDK), a framework for web-based extended reality. Born from the recognition that the web-based XR ecosystem is currently fragmented, RDK orchestrates XR use cases under one React-first API. RDK's goal is to become the one-stop shop for any augmented reality or virtual reality use case on the web, now and in the future as the spatial internet continues to advance. As part of this initial release, RDK currently supports fiducial tracking: summon 3D objects from trained pattern markers, such as trained barcodes. More powers will awaken soon: face tracking AR, geolocation-based AR, full WebXR support, and more. 🕸️ Open Source (MIT) 🧠 Join our Discord: https://lnkd.in/gKmpwCd7 👻 https://lnkd.in/g7bVCn3g 🪞 https://lnkd.in/gMTTKEFD
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I recently designed a VR app aimed at improving reading skills, and I didn’t expect the UX process to feel so different. Here (https://lnkd.in/dz3PzCZK) are a few insights I gathered on how designing beyond the screen differs from designing for traditional 2D interfaces.
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Augmented & Virtual Reality: Shaping the Future of Experience 🌍 Welcome to the Immersive Era The line between the real and virtual world is blurring. ✨ Augmented Reality (AR) enhances our surroundings. 🌐 Virtual Reality (VR) builds entirely new ones. Together, they’re transforming how we live, learn, and interact. 🎮 AR & VR in Action From gaming to healthcare — AR and VR are revolutionizing industries: 🎮 Gaming: Immersive adventures like never before 🏥 Healthcare: Virtual surgeries & medical training 🏫 Education: Interactive 3D learning 🏢 Real Estate: Virtual tours of dream homes 💡 The possibilities? Limitless. 💡 Innovation Behind the Lens AR/VR runs on a blend of hardware, sensors, AI, and algorithms — each a patentable invention. 🔍 Optical tracking systems 🧠 Real-time motion sensors 🕶️ Head-mounted display technologies 🚀 Every innovation pushes immersive tech forward. 🛡️ Why Protect AR & VR Innovations? In a rapidly evolving market, protecting intellectual property is crucial. ✅ Secure your algorithms and designs ✅ Prevent imitation and idea theft ✅ Strengthen your innovation’s market value 💼 Protect your virtual world before someone else claims it. ⚙️ How Einfolge Helps Innovators At Einfolge, we support AR & VR pioneers with: ✔️ Patent Searches & Filings (Global & Local) ✔️ Technology Market Research ✔️ Competitive Intelligence ✔️ IP Portfolio Management 🌐 Turn your imagination into intellectual property. #AugmentedReality #VirtualReality #ARVR #Innovation #Einfolge #TechPatents #FutureTech #ImmersiveTechnology #DigitalTransformation #IPStrategy #InnovationProtection #GlobalIP #XR #Metaverse Neetu SinghBinod SinghRuhan Rajput Hariprasath selvaraj Neena K A Murali KrishnanRamona D'souza Kanchana Vagdevi
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Explore Dundalk Institute of Technology's well-established Masters in Games & XR at their PRISM immersive tech booth. Meet lecturers and students showcasing live VR demos. Learn how this two-year online course, taught by industry experts, equips you to design and develop immersive experiences using VR, AR, and MR technologies. Whether you are looking to upskill your team, get into immersive tech or collaborate on cutting edge research, come along – DkIT would love to connect. VR Demos: “Fashionable & Sustainable: How can virtual reality experience impact purchasing habits?” by Paulina Miskiewicz This VR game begins with a short quiz to profile the player’s shopping habits before transporting them to a virtual shopping district. The player can explore stores, purchase dresses, and watch the environment shift in response to their choices. The experience concludes with a sustainability score and insights into the impact of the fabrics chosen, encouraging reflection on fashion’s environmental footprint. "Endless Walk: An Immersive Nature Experience" by Senan Hughes Endless Walk is an environment experienced passively within Virtual Reality (VR), investigating whether it can have an impact on the Mental Wellbeing of those who lack easy/ regular access to outdoor spaces. A procedurally generated environment that takes the user along a riverside path. Each iteration of the experience provides a new path and environmental features. Register for PRISM today: https://lnkd.in/enx7cuAE
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Spatial design isn’t just for the metaverse, it’s the future of how we experience the web. 🌐✨ With the rise of AR, VR, and spatial computing, digital spaces are becoming less flat and more immersive. Instead of scrolling through content, users will step into it. 🕶️🖱️ From 3D product demos to virtual showrooms and interactive brand environments, we’re moving toward experiences that feel more like walking through a space than navigating a screen. 🚶♀️📲 For brands, that means rethinking how you design for: 🧭 Depth 🌀 Motion 🤝 Interaction Start exploring: → How will your brand show up in a 3D environment? → Can your UX translate to gesture or eye movement? → Is your content ready to live beyond the browser? 📢 The spatial web is coming. Brands who adapt first? They’ll lead. #SpatialDesign #WebDesignTrends #ARVR #UXInnovation #ImmersiveExperience #DigitalFuture #DesignInDC
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🚀 Excited to introduce S3D_CK_Text: a next-gen 3D Text solution developed for seamless integration with Smart3D environment. This custom application empowers Smart3D users to natively insert fully interactive 3D text annotations in their plant and facility models: 📌 Easy equipment and area identification: Labels remain visible from any angle, improving navigation and reducing onboarding time for new team members. 🕶️ VR & Live Design Review Ready: Models enhanced with S3D_CK_Text annotations are easily exported to VR platforms, enabling live design reviews and immersive walk-throughs with VR goggles. Clients and teams can intuitively grasp spatial context and project intent, even from remote locations. 🎯 Impactful Client & Project Presentations: Wow clients by showcasing annotated models in real time—transforming traditional reviews into engaging, easy-to-understand sessions where critical areas, processes, or changes are visually highlighted in true 3D. 🤝 Faster, clearer communication: Live markup with 3D text accelerates collaboration in design reviews and eliminates ambiguity in handover or documentation phases. Why it matters:This enables fast, innovative design communication
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Transform online shopping with immersive AR and VR product experiences. Let customers virtually try, view, and interact with products in 3D—right from their devices. From lifelike furniture placement to realistic fashion try-ons, AR/VR technology brings products to life, builds buyer confidence, and boosts conversions by turning browsing into an interactive, engaging experience.
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Announcing the Immersive Web SDK (IWSDK)! VR and the modern web share the same foundation: bringing people, ideas, and experiences together. Today, the browser is evolving from a 2D window of information to an immersive platform for spatial experiences. But to unlock the full potential of immersive web experiences, developers need tools that make building them accessible and streamlined, just as engines like Unity and Unreal have set the standard for VR app development. That’s why today, we’re diving into the all-new Immersive Web SDK (IWSDK), a WebXR development toolkit that’s available now in early access. Now developers can leverage the capabilities of the Meta Quest, all from a browser-based experience. 👐 Hand Tracking & Controller Support 😎 Support for mixed reality passthrough 🔊 Spatial Audio 🧑💻 Built on top of Three.js A ton more: https://lnkd.in/dAwRUMwG
Announcing the Meta Immersive Web SDK (IWSDK)
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. Morton Heilig — The Visionary Father of Virtual Reality . Morton Leonard Heilig (1926–1997) was an American pioneer, inventor, and filmmaker whose groundbreaking work laid the foundations for modern virtual reality (VR). Often regarded as one of the earliest visionaries in immersive technology, Heilig sought to create experiences that would fully engage human perception and emotion. . In the 1960s, Heilig developed the Sensorama, a multi-sensory machine designed to immerse users in cinematic experiences. The Sensorama combined 3D visuals, stereo sound, vibrations, wind, and even scents to simulate real-world environments. This invention was decades ahead of its time and inspired future generations of VR researchers and engineers. . Heilig also filed patents for head-mounted displays (HMDs) and interactive multimedia systems, demonstrating his vision for a future where humans could be fully enveloped in digital environments. His work emphasized the emotional and sensory dimensions of experience, making him a key figure in the evolution of immersive media. . Beyond his inventions, Heilig was a filmmaker and storyteller who believed that technology could expand human creativity and perception. He inspired countless VR pioneers, and many of his ideas—once considered science fiction—are now standard concepts in virtual and augmented reality applications. . Sharing this profile to celebrate Morton Heilig, a visionary whose curiosity, creativity, and dedication established the earliest principles of immersive technology and whose legacy continues to influence VR, AR, and interactive experiences worldwide. . #MortonHeilig #VirtualReality #Innovation #ImmersiveTechnology #orod #topnotchdigitaltechnologies
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