The Hacking Games’ Post

"At dawn on July 10, a clutch of Britain's most wanted cybercriminals were arrested in their pyjamas at their parents' house." - Oliver Pickup (via The New Statesman) This shocking image is discussed in our most recent article feature in The New Statesman, and is even more impactful when you consider its striking resemblance to the arrest scene in this year’s critically acclaimed Adolescence. In recent years, there has been an escalating trend in retail cyber attacks conducted by young adults and teenagers. These kids are not inherently bad people, but rather, as ethical hacker Marcus Hutchins states, "kids who found something they're brilliant at, but nobody showed them how to use it for good." They are bored, curious boundary pushers who simply don't fit in with traditional recruitment methods. Fergus Hay said it best - "The same skills they use for cheating, modding, and game excellence are exactly what we need to make society safer." Why is this happening? The problem is potential, not evil. We need to harness this potential before cyber damage becomes irreversible. Read more in the article here: https://lnkd.in/eKtwZitm

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