Dustwalker by Senior Character Artist Patrick van Rooijen is a detailed character rendered in Unreal Engine. The project was created using Marvelous Designer, ZBrush, Maya, Topogun, Substance Painter, XGen, and Unreal Engine 5 with added help of 2DNAX HelixEdit. "I created the final piece using a robust pipeline that included Unreal Engine 5 as the main part of it. I also used assets from the Wasteland Environment by Leartes Studios, which is available on Fab." - Patrick van Rooijen
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