aiSim™ – 5.6.0 release notes
Welcome back to another edition of aiSim's Release Notes! We're thrilled to continue sharing the latest breakthroughs and enhancements from our cutting-edge simulation platform, keeping you in the loop with the forefront of automotive simulation technology.
What's inside aiSim's Release Notes?
The v5.6.0 release of aiSim is here! In the new version, we introduced a new raytracer for the radar sensor and LiDAR support for Gaussian splatting, added Controller support for OpenSCENARIOs, and automated parameter distribution to aiFab. We also made numerous enhancements in the aiSim GUI and OpenSCENARIO, as well as rendering and sensor improvements.
Moreover, we improved aiSim's internal simulation scheduling to support fractured sensor update intervals and slowed down real-time simulation. On the content side, we added support for RoadRunner traffic light import and FBX import via the Atlas map importer. We also added a diverse set of 62 pedestrian actors and made several map updates.
Featured Content
New Features
New raytrace-based radar sensor: Implemented an experimental raytracing model for the existing radar sensor, which provides a more accurate radar simulation than the current model.
Parameter variation in aiFab: Added automated parameter distribution file generation for aiFab, enabling seamless OpenSCENARIO integration. The tool assigns default parameter ranges and runs automatically in the backend, ensuring compatibility with aiFab WS while reducing manual effort.
Controller support in OpenSCENARIO: Controllers introduce different driver behaviors with four control domains (lateral, longitudinal, light, and animation). AIM provides the DefaultController (actions are executed without any modification) and DriverOffController (discards actions when active) implementations.
Fractured sensor update intervals: aiSim's internal simulation scheduling has changed significantly to support fractured sensor update intervals. This means that you can have sensors that are operating at, for example, 30 FPS (that is 33⅓ ms update intervals).
Slowed-down real-time simulation: An optional time_multiplier configuration parameter is added for real-time simulations. This value slows down the simulation by factoring all update intervals. This setting enables running aiSim with a stack that can be slowed down with similar time-adjustment options.
Improvements
OpenSCENARIO improvements:
Rendering and sensor improvements:
aiSim GUI improvements:
OSI ground truth (GT) information can now be acquired from the simulation via client-side functions. By default, OSI GT is exported and saved into a Protocol Buffer (protobuf) file automatically.
There is a new parameter in the segmentation settings config file, named sky_segmentation_semantic_label. You can specify the expected semantic label for the sky, allowing you to use a custom semantic label for the sky.
Added example configuration files for aiFab. An additional scenario was also added that highlights the metric-dependent outcome of adaptive iterations.
Content Pipeline Updates
New Features
FBX import via Atlas: aiSim's Atlas map importer now supports importing an FBX file. The imported FBX file can be combined with any external map logic as long as it supports scenario creation.
RoadRunner traffic light import: Added a RoadRunner (RR) export preset that allows more data to be exported into the RR export files–which now include RoadRunner's own Traffic Light descriptions. If you export a scene using this export configuration, the importer can place the traffic lights on an aiSim map.
New 3D assets in Asset Library
New buildings, props, vehicles and more.
Map updates
Extended the Highway_HU_M0_11_Roundabout map to each direction by about 100 meters.
Junction layer has now been added to the following maps to the base asset package
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