Join us for our next Level Up With NVIDIA webinar on 10/28 at 10AM PT. We’ll break down the Bonsai Diorama demo and dive deep on how it uses RTX Mega Geometry—plus walk through project settings and optimization tips you can use in your own Unreal Engine projects. Register here: https://nvda.ws/4nkxpDp
NVIDIA Game Developer
Computer Games
Santa Clara, CA 14,752 followers
NVIDIA-related news and announcements of interest to game developers
About us
NVIDIA’s invention of the GPU sparked the PC gaming market and went on to reshape trillion-dollar industries and fuel the growth of many others. Today, gaming is the world’s largest entertainment industry. With more than 200 million gamers, NVIDIA GeForce® is its largest platform. GeForce RTX GPUs, GeForce Experience™ application, and the popular GeForce NOW online gaming service transform everyday PCs into powerful gaming machines. Our invention of RTX graphics technology has reinvented graphics and is a powerful tool for game developers to shatter the status quo.
- Website
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https://developer.nvidia.com/industries/game-development
External link for NVIDIA Game Developer
- Industry
- Computer Games
- Company size
- 10,001+ employees
- Headquarters
- Santa Clara, CA
- Founded
- 1993
Updates
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Check out our Bonsai Diorama demo highlighting RTX Mega Geometry and DLSS 4 via the NVIDIA RTX Branch of Unreal Engine 5 👇
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News drop 📣 👤 NVIDIA ACE now supports Qwen3-8B for on-device deployment of real-time, dynamic NPCs. Available now as an SDK plugin. 💬 Magpie Flow text-to-speech received multilingual support for testing within end-to-end character pipelines. 🖼️ We just released a new tech demo for the RTX Branch of Unreal Engine 5 showing off RTX Mega Geometry, ReSTIR PT, and DLSS 4. Details: https://nvda.ws/42OHvox
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We interviewed Billy Khan, Director of Engine Technology at id Software, about integrating cutting-edge RTX neural rendering techniques in DOOM: The Dark Ages. Learn about: 🤝 Embracing new rendering solutions 🛠️ The process behind integrating path tracing 📚 Tips for other developers Read the interview➡️ https://lnkd.in/gE7Nncz3
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NVIDIA Audio2Face is now open source 👏 Delivering human-like expressions for 3D avatars, our state-of-the-art facial animation and lip-sync technology is available for developers to build high fidelity characters. Get the details on the release + more 👇 https://nvda.ws/46nOMhe
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Reminder 📣 Join us today at 10 a.m to hear what's new in the NVIDIA RTX Branch of Unreal Engine
Hear Richard Cowgill and other NVIDIA Developers discuss RTX Mega Geometry in the next episode of our Level Up With NVIDIA webinar series 🎮 We’re talking all about the latest release of the NVIDIA RTX Branch of Unreal Engine (NvRTX) 5.6 and will also be showing a Bonsai sample scene. 🗓️ September 23 | 10 a.m PT Register ➡️ https://nvda.ws/41BVLQR
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Hear Richard Cowgill and other NVIDIA Developers discuss RTX Mega Geometry in the next episode of our Level Up With NVIDIA webinar series 🎮 We’re talking all about the latest release of the NVIDIA RTX Branch of Unreal Engine (NvRTX) 5.6 and will also be showing a Bonsai sample scene. 🗓️ September 23 | 10 a.m PT Register ➡️ https://nvda.ws/41BVLQR
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NVIDIA Game Developer reposted this
We’re excited to announce that NVIDIA is joining us as a partner at gamescom 2025. Together, we’re unlocking the full power of NVIDIA AI on Gcore Cloud, giving game developers and AI builders everything they need to create, scale, and ship faster: ✅ Large memory buffers for complex workloads ✅ Native support for NVIDIA NIM ✅ Global scaling for AI and graphics pipelines From real-time rendering to generative AI, Gcore delivers the speed, scale, and GPU muscle to power what’s next. 📍Meet us at Booth B033, Hall 2.2 📆 August 20–22, 2025 | Cologne Let’s build the future of gaming together. #Gcore #NVIDIA #Gamescom2025 #AIinGaming #CloudGaming #NIM #GenerativeAI #GameDev #HPC
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At #Gamescom2025, we’re unveiling major updates to our suite of AI and RTX neural rendering technologies for game developers. Here’s what you need to know 👇 ⚡️DLSS 4 integration support now includes Unreal Engine 5.2-5.6 and for developers using custom engines. 🖼️ NVIDIA RTX Kit has received updates across shading, illumination, filtering, and more. 💬 The NVIDIA Riva Automatic Speech Recognition (ASR) model is now available for on-device inference, providing high word accuracy with real-time performance. 📸 NVIDIA Nsight Graphics version 2025.4 has promoted Graphics Capture activity to production-ready. 🤝 Finally, we’ve teamed up with Discord to bring seamless, GeForce NOW powered game discovery right inside of Discord. Read the deep dive ➡️ https://nvda.ws/3JjMx5A
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NVIDIA Game Developer reposted this
Markerless Motion from Video → Real-Time 3D on Unreal Engine At #SIGGRAPH2025, we took a look at how #NVIDIAInception startup Meshcapade generates motion and captures performance from regular video—completely markerless, single camera, static or moving.