Be aware of potential memory leaks caused by circular references within objects. The PHP manual states "[t]he destructor method will be called as soon as all references to a particular object are removed" and this is precisely true: if two objects reference each other (or even if one object has a field that points to itself as in $this->foo = $this) then this reference will prevent the destructor being called even when there are no other references to the object at all. The programmer can no longer access the objects, but they still stay in memory.
Consider the following example:
<?php
header("Content-type: text/plain");
class Foo {
private $name;
private $link;
public function __construct($name) {
$this->name = $name;
}
public function setLink(Foo $link){
$this->link = $link;
}
public function __destruct() {
echo 'Destroying: ', $this->name, PHP_EOL;
}
}
$foo = new Foo('Foo 1');
$bar = new Foo('Foo 2');
$foo->setLink($bar);
$bar->setLink($foo);
$foo = null;
$bar = null;
$foo = new Foo('Foo 3');
$bar = new Foo('Foo 4');
$foo = null;
$bar = null;
echo 'End of script', PHP_EOL;
?>
This will output:
Destroying: Foo 3
Destroying: Foo 4
End of script
Destroying: Foo 1
Destroying: Foo 2
But if we uncomment the gc_collect_cycles(); function call in the middle of the script, we get:
Destroying: Foo 2
Destroying: Foo 1
Destroying: Foo 3
Destroying: Foo 4
End of script
As may be desired.
NOTE: calling gc_collect_cycles() does have a speed overhead, so only use it if you feel you need to.