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Revit Mep 2011 User Guide en PDF

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100% found this document useful (2 votes)
565 views2,138 pages

Revit Mep 2011 User Guide en PDF

Uploaded by

Osvaldo Ramirez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Revit MEP 2011

User's Guide

April 2010

2010 Autodesk, Inc. All Rights Reserved. Except as otherwise permitted by Autodesk, Inc., this publication, or parts thereof, may not be reproduced in any form, by any method, for any purpose. Certain materials included in this publication are reprinted with the permission of the copyright holder. Disclaimer THIS PUBLICATION AND THE INFORMATION CONTAINED HEREIN IS MADE AVAILABLE BY AUTODESK, INC. "AS IS." AUTODESK, INC. DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE REGARDING THESE MATERIALS. Trademarks The following are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and other countries: 3DEC (design/logo), 3December, 3December.com, 3ds Max, Algor, Alias, Alias (swirl design/logo), AliasStudio, Alias|Wavefront (design/logo), ATC, AUGI, AutoCAD, AutoCAD Learning Assistance, AutoCAD LT, AutoCAD Simulator, AutoCAD SQL Extension, AutoCAD SQL Interface, Autodesk, Autodesk Envision, Autodesk Intent, Autodesk Inventor, Autodesk Map, Autodesk MapGuide, Autodesk Streamline, AutoLISP, AutoSnap, AutoSketch, AutoTrack, Backburner, Backdraft, Built with ObjectARX (logo), Burn, Buzzsaw, CAiCE, Civil 3D, Cleaner, Cleaner Central, ClearScale, Colour Warper, Combustion, Communication Specification, Constructware, Content Explorer, Dancing Baby (image), DesignCenter, Design Doctor, Designer's Toolkit, DesignKids, DesignProf, DesignServer, DesignStudio, Design Web Format, Discreet, DWF, DWG, DWG (logo), DWG Extreme, DWG TrueConvert, DWG TrueView, DXF, Ecotect, Exposure, Extending the Design Team, Face Robot, FBX, Fempro, Fire, Flame, Flare, Flint, FMDesktop, Freewheel, GDX Driver, Green Building Studio, Heads-up Design, Heidi, HumanIK, IDEA Server, i-drop, ImageModeler, iMOUT, Incinerator, Inferno, Inventor, Inventor LT, Kaydara, Kaydara (design/logo), Kynapse, Kynogon, LandXplorer, Lustre, MatchMover, Maya, Mechanical Desktop, Moldflow, Moonbox, MotionBuilder, Movimento, MPA, MPA (design/logo), Moldflow Plastics Advisers, MPI, Moldflow Plastics Insight, MPX, MPX (design/logo), Moldflow Plastics Xpert, Mudbox, Multi-Master Editing, Navisworks, ObjectARX, ObjectDBX, Open Reality, Opticore, Opticore Opus, Pipeplus, PolarSnap, PortfolioWall, Powered with Autodesk Technology, Productstream, ProjectPoint, ProMaterials, RasterDWG, RealDWG, Real-time Roto, Recognize, Render Queue, Retimer,Reveal, Revit, Showcase, ShowMotion, SketchBook, Smoke, Softimage, Softimage|XSI (design/logo), Sparks, SteeringWheels, Stitcher, Stone, StudioTools, ToolClip, Topobase, Toxik, TrustedDWG, ViewCube, Visual, Visual LISP, Volo, Vtour, Wire, Wiretap, WiretapCentral, XSI, and XSI (design/logo).

Contents

Chapter 1

Whats New? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
New in Revit MEP 2011 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1

Introduction to Revit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Chapter 2 Building Information Modeling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
What Is Revit MEP? . . . . . . . . . . . . . . What Is Meant by Parametric? . . . . . . . . . How Does Revit MEP Keep Things Updated? . Understanding Revit Terms . . . . . . . . . . Element Behavior in a Parametric Modeler . . Element Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 11 . 12 . 12 . 14 . 15

Chapter 3

Licensing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Licensing Overview . Standalone Licensing Licensing Extension . License Transferring . License Borrowing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 17 . 18 . 18 . 18

Chapter 4

User Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Ribbon . . . . . . . . . . . . . . Customizing the Ribbon . . Application Menu . . . . . . . . Quick Access Toolbar . . . . . . Tooltips . . . . . . . . . . . . . . Keytips . . . . . . . . . . . . . . Project Browser . . . . . . . . . . Using the Project Browser . Drawing Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 22 . 24 . 25 . 26 . 27 . 28 . 28 . 32

iii

Status Bar . . . . . . . . . . . . . . . . . . . . . . . . Options Bar . . . . . . . . . . . . . . . . . . . . . . Properties Palette . . . . . . . . . . . . . . . . . . . . Modifying Instance Properties . . . . . . . . . . Modifying Type Properties . . . . . . . . . . . . Creating a New Family Type in a Project . . . . Previewing Family Types . . . . . . . . . . . . View Control Bar . . . . . . . . . . . . . . . . . . . . Recent Files . . . . . . . . . . . . . . . . . . . . . . . InfoCenter . . . . . . . . . . . . . . . . . . . . . . . Overview of InfoCenter . . . . . . . . . . . . . Search For Information . . . . . . . . . . . . . Receive Product Updates and Announcements . Save and Access Favorite Topics . . . . . . . . . Specify InfoCenter Settings . . . . . . . . . . . Search Topics in Help . . . . . . . . . . . . . . Autodesk Seek . . . . . . . . . . . . . . . . . . . . Searching for Content with Autodesk Seek . . . Online Help . . . . . . . . . . . . . . . . . . . . . .

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Start a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
Chapter 5 Creating a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Creating a Project Using Default Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Creating a Project Using a Template . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Before You Begin a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56

Chapter 6

Using Information from Other Sources . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57


Import/Link Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Suitability of Imported Geometry . . . . . . . . . . . . . . . . . . . . . . . . Implications of Importing vs. Linking for Xrefs . . . . . . . . . . . . . . . . Importing or Linking CAD Formats . . . . . . . . . . . . . . . . . . . . . . . . . . Importing or Linking CAD Files Using the Import CAD and Link CAD Tools . Importing CAD Files Using i-drop . . . . . . . . . . . . . . . . . . . . . . . . Importing Files from SketchUp . . . . . . . . . . . . . . . . . . . . . . . . . Importing ACIS Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Import and Link Options for CAD Formats and Revit Models . . . . . . . . . Setting Scaling for Imported DWG or DXF Files . . . . . . . . . . . . . . . . Setting Line Weights for Imported DWG or DXF Files . . . . . . . . . . . . . Mapping AutoCAD SHX Fonts to TrueType Fonts . . . . . . . . . . . . . . . Setting Constraint Parameters for Imported Geometry . . . . . . . . . . . . . Moving a View-Specific Import to the Foreground or Background . . . . . . . Importing Images . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Modifying Imported Images . . . . . . . . . . . . . . . . . . . . . . . . . . . Deleting Raster Images . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Importing Building Components . . . . . . . . . . . . . . . . . . . . . . . . . . . Building Component ADSK Files . . . . . . . . . . . . . . . . . . . . . . . . Working with Building Components . . . . . . . . . . . . . . . . . . . . . . Tips for Working with Building Components . . . . . . . . . . . . . . . . . . Building Component Workflow . . . . . . . . . . . . . . . . . . . . . . . . . Opening Industry Foundation Class (IFC) Files . . . . . . . . . . . . . . . . . . . . Selecting a Template for IFC Files . . . . . . . . . . . . . . . . . . . . . . . . Loading an IFC Class Mapping File . . . . . . . . . . . . . . . . . . . . . . . Overriding Categories and Subcategories for IFC Objects . . . . . . . . . . . . Linking AutoCAD Files to a Revit Project . . . . . . . . . . . . . . . . . . . . . . . How Linking to AutoCAD Files Works . . . . . . . . . . . . . . . . . . . . . Linking to an AutoCAD File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . 57 . 58 . 58 . 59 . 59 . 60 . 62 . 63 . 65 . 65 . 65 . 66 . 66 . 66 . 67 . 67 . 68 . 68 . 68 . 69 . 69 . 70 . 71 . 71 . 71 . 71 . 72 . 72

iv | Contents

Location of the Linked File . . . . . . . . . . . . . . . . . . . . . . . . . . . . Linking DWF Markup Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Modifying DWF Markups Created in Design Review . . . . . . . . . . . . . . . Exploding Imported Geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Managing Layers in Linked and Imported Files . . . . . . . . . . . . . . . . . . . . . Querying Objects in Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hiding and Deleting Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing the Graphic Display of Layers . . . . . . . . . . . . . . . . . . . . . Importing a Loads Analysis from a gbXML File . . . . . . . . . . . . . . . . . . . . . Troubleshooting Problems with Linked Files . . . . . . . . . . . . . . . . . . . . . . Changes in the DWG File Are Not Reflected in the Revit Project . . . . . . . . . Changes to the Layer Color and Line Style Do Not Display in the Revit Project . Layers in the DWG File Do Not Display in the Revit Project . . . . . . . . . . . File Operations (Open, Save, Synchronize) Are Blocked or Slow . . . . . . . . .

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Chapter 7

Opening Revit Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83


Opening a Revit Project File . . . . . . . . . . . . . . . . . Opening Families and Training Files . . . . . . . . . . . . Opening Files from the Conceptual Design Environment . Opening Files from the Web Library . . . . . . . . . . . . Opening Revit Files from Windows Explorer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 . 84 . 84 . 84 . 85

Chapter 8

Saving Revit Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87


Saving a File with a Different Name or Location . Save Options . . . . . . . . . . . . . . . . . . . . Setting Save Reminders . . . . . . . . . . . . . . Backup and Journal Files . . . . . . . . . . . . . . Specifying the Number of Backup Files . . . Backup Files for Network Saves . . . . . . . Journal Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 . 88 . 88 . 89 . 89 . 89 . 90

Preliminary Design . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Chapter 9 Levels and Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Adding Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Modifying Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Level Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Adding Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Modifying Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Grid Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105

Chapter 10

Project Location and Orientation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107


Specifying the Project Location . . . . . . . . Troubleshooting Location Dialog Issues . Rotating a View to True North . . . . . . . . . Rotating Project North . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 . 111 . 112 . 113

Chapter 11

Conceptual Design Environment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115


Conceptual Design Environment Overview . Exploring Conceptual Designs . . . . . Early Conceptual Study Models . . . . Integrated Study Models . . . . . . . . Intelligent Sub-Components . . . . . . Conceptual Design Environment Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 . 116 . 116 . 117 . 117 . 117

Contents | v

Conceptual Massing Family Creation . . . . . . . . . . . . . . . . Switching between Conceptual Design and Project Environments . Template Files for the Conceptual Design Environment . . . . . . Drawing in the Conceptual Design Environment . . . . . . . . . . . . . Drawing Overview . . . . . . . . . . . . . . . . . . . . . . . . . . 3D Snapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3D Aligning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Conceptual Design Model Line Instance Properties . . . . . . . . . 3D Work Planes . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3D Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3D Reference Planes . . . . . . . . . . . . . . . . . . . . . . . . . Reference Points . . . . . . . . . . . . . . . . . . . . . . . . . . . X-Ray Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Accessing X-Ray Mode . . . . . . . . . . . . . . . . . . . . . . . . Display of Elements in X-Ray Mode . . . . . . . . . . . . . . . . . Manipulating Forms in X-Ray Mode . . . . . . . . . . . . . . . . . Profiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locked Profiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locking and Unlocking Profiles . . . . . . . . . . . . . . . . . . . Forms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Solid and Void Forms . . . . . . . . . . . . . . . . . . . . . . . . . Creating Solid Forms . . . . . . . . . . . . . . . . . . . . . . . . . Creating Void Forms . . . . . . . . . . . . . . . . . . . . . . . . . Accessing Create Form Tool . . . . . . . . . . . . . . . . . . . . . Unconstrained and Referenced-Based Forms . . . . . . . . . . . . Selecting Forms . . . . . . . . . . . . . . . . . . . . . . . . . . . . Form Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Modifying Forms . . . . . . . . . . . . . . . . . . . . . . . . . . . Rehosting Forms . . . . . . . . . . . . . . . . . . . . . . . . . . . Dimensioning Forms . . . . . . . . . . . . . . . . . . . . . . . . . Referencing Imported Geometry . . . . . . . . . . . . . . . . . . . Conceptual Design Environment Model Instance Properties . . . . Manipulating Forms . . . . . . . . . . . . . . . . . . . . . . . . . Manipulating Joined Forms . . . . . . . . . . . . . . . . . . . . . Rationalizing Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . Dividing a Surface with UV Grids . . . . . . . . . . . . . . . . . . Understanding UV Grids . . . . . . . . . . . . . . . . . . . . . . . Enabling and Disabling UV Grids . . . . . . . . . . . . . . . . . . Modifying the Spacing of UV Grids on Divided Surfaces . . . . . . Adjusting UV Grids with the Face Manager . . . . . . . . . . . . . Dividing a Surface by Intersection . . . . . . . . . . . . . . . . . . Patterning Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . Editing the Patterned Surface . . . . . . . . . . . . . . . . . . . . Pattern Component Families . . . . . . . . . . . . . . . . . . . . . Surface Representation . . . . . . . . . . . . . . . . . . . . . . . . Pattern Element Properties . . . . . . . . . . . . . . . . . . . . . . Conceptual Design Environment Glossary . . . . . . . . . . . . . . . .

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. 118 . 118 . 120 . 121 . 121 . 121 . 122 . 124 . 125 . 128 . 131 . 132 . 143 . 143 . 143 . 144 . 145 . 145 . 146 . 147 . 147 . 148 . 150 . 150 . 151 . 152 . 153 . 160 . 164 . 164 . 166 . 167 . 167 . 168 . 170 . 170 . 170 . 171 . 172 . 172 . 176 . 177 . 180 . 181 . 190 . 191 . 194

Chapter 12

Revit MEP Essentials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197


Connect Into . . . . . . . . . . . . . . . . . . System Browser . . . . . . . . . . . . . . . . . Column Settings . . . . . . . . . . . . . Selecting Column Headings . . . . System Inspector . . . . . . . . . . . . . . . . Using the System Inspector . . . . . . . Spaces . . . . . . . . . . . . . . . . . . . . . . Place Spaces Automatically . . . . . . . . Space Creation During Project Upgrade . Volume Computations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197 . 197 . 198 . 198 . 199 . 199 . 199 . 201 . 201 . 202

vi | Contents

Placing Spaces . . . . . . . . . . . . . . . . . . . . . . . . . Placing Spaces Up to the Level Above . . . . . . . . . . Placing Spaces up to the Ceiling . . . . . . . . . . . . . Placing Spaces for Plenums . . . . . . . . . . . . . . . Placing Spaces Up to the Roof . . . . . . . . . . . . . . Placing Spaces for Complex Vertical Areas . . . . . . . . Placing Spaces for Shafts and Chases . . . . . . . . . . Adding Space Tags . . . . . . . . . . . . . . . . . . . . Accounting for the Volume of Cavities, Shafts, and Chases . . Resolving the Volume of Cavities, Shafts, and Chases . Modifying Spaces . . . . . . . . . . . . . . . . . . . . . . . . Redefining the Vertical Extent of a Space . . . . . . . . Dividing Spaces . . . . . . . . . . . . . . . . . . . . . . Combining Spaces . . . . . . . . . . . . . . . . . . . . Moving Spaces . . . . . . . . . . . . . . . . . . . . . . Removing Spaces . . . . . . . . . . . . . . . . . . . . . Modifying Space Properties . . . . . . . . . . . . . . . Viewing and Selecting Spaces . . . . . . . . . . . . . . . . . Make Spaces Visible . . . . . . . . . . . . . . . . . . . Spaces in Floor Plan and Section Views . . . . . . . . . Spaces in Elevation or 3D Views . . . . . . . . . . . . . Spaces in the System Browser . . . . . . . . . . . . . . Spaces Visibility Troubleshooting . . . . . . . . . . . . Creating a Space Schedule . . . . . . . . . . . . . . . . . . . Viewing Unplaced Spaces in a Space Schedule . . . . . Hiding Unplaced Spaces in a Space Schedule . . . . . . Applying a Color Scheme to Spaces . . . . . . . . . . . . . . Verifying Spaces . . . . . . . . . . . . . . . . . . . . . . . . Using Space Separation Lines . . . . . . . . . . . . . . . . . Drawing Space Separation Lines . . . . . . . . . . . . . Controlling the Visibility of Space Separation Lines . . Removing Space Separator Lines . . . . . . . . . . . . . Working with Spaces in a Linked Model . . . . . . . . . . . . Specifying the Linked Model as Room-Bounding . . . . Working with Phases and Spaces . . . . . . . . . . . . . . . . Space Properties . . . . . . . . . . . . . . . . . . . . . . . . Default Building Type and Space Type Parameters . . . Specifying Schedule Settings . . . . . . . . . . . . . . . Construction Type Parameters . . . . . . . . . . . . . . People Loads Parameters . . . . . . . . . . . . . . . . . Electrical Loads Parameters . . . . . . . . . . . . . . . . Embedded Schedules . . . . . . . . . . . . . . . . . . . . . . . . . Creating an Embedded Schedule . . . . . . . . . . . . . . . .

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. 203 . 204 . 206 . 210 . 213 . 216 . 221 . 223 . 224 . 225 . 227 . 227 . 234 . 234 . 234 . 235 . 236 . 237 . 237 . 237 . 237 . 237 . 238 . 238 . 239 . 239 . 240 . 240 . 240 . 241 . 243 . 243 . 243 . 244 . 244 . 245 . 248 . 249 . 250 . 250 . 251 . 251 . 251

Chapter 13

Duct Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253


Working with Mechanical Components . . . . . . . . . . . . . . Break-into Components . . . . . . . . . . . . . . . . . . . Duct . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duct Options Bar Settings . . . . . . . . . . . . . . . Duct Placement Tools . . . . . . . . . . . . . . . . . Justification Settings . . . . . . . . . . . . . . . . . . Drawing Duct In a Plan View . . . . . . . . . . . . . Drawing Ductwork In an Elevation or Section View . Specifying Default Fittings for a Duct Type . . . . . . Connecting Ducts to an Existing System . . . . . . . Duct Controls . . . . . . . . . . . . . . . . . . . . . Flexible Ducts . . . . . . . . . . . . . . . . . . . . . . . . . Flexible Duct Options Bar Settings . . . . . . . . . . . Flex Duct Placement Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253 . 253 . 254 . 254 . 254 . 255 . 255 . 256 . 265 . 265 . 266 . 267 . 267 . 267

Contents | vii

Drawing Flexible Duct Segments . . . . . . . . . . . . . Connecting Flexible Ducts to an Existing Duct System . Flexible Duct Controls . . . . . . . . . . . . . . . . . . Air Terminals . . . . . . . . . . . . . . . . . . . . . . . . . . Placing Air Terminals . . . . . . . . . . . . . . . . . . . Convert to Flex Duct . . . . . . . . . . . . . . . . . . . . . . Converting Rigid Duct to Flex Duct . . . . . . . . . . . Mechanical Equipment . . . . . . . . . . . . . . . . . . . . . Placing Mechanical Equipment . . . . . . . . . . . . . Duct Fittings . . . . . . . . . . . . . . . . . . . . . . . . . . Placing Duct Fittings . . . . . . . . . . . . . . . . . . . Duct Fitting Controls . . . . . . . . . . . . . . . . . . . Changing the Angle for a Fitting Leg . . . . . . . . . . Duct Accessories . . . . . . . . . . . . . . . . . . . . . . . . Placing Duct Accessories . . . . . . . . . . . . . . . . . Mechanical Settings . . . . . . . . . . . . . . . . . . . . . . Hidden Line . . . . . . . . . . . . . . . . . . . . . . . Duct Settings . . . . . . . . . . . . . . . . . . . . . . . Duct Size Dialog . . . . . . . . . . . . . . . . . . . . . Duct Color Scheme Legend . . . . . . . . . . . . . . . . . . Applying Duct Color Fill . . . . . . . . . . . . . . . . . Check Duct Systems . . . . . . . . . . . . . . . . . . . . . . System Browser . . . . . . . . . . . . . . . . . . . . . . . . . Column Settings . . . . . . . . . . . . . . . . . . . . . Creating Duct Systems . . . . . . . . . . . . . . . . . . . . . . . . Creating Supply, Return, and Exhaust Duct Systems . . . . . Duct Conversion Settings Dialog . . . . . . . . . . . . . . . . Duct Sizing . . . . . . . . . . . . . . . . . . . . . . . . . . . Insulating Ductwork . . . . . . . . . . . . . . . . . . . . . . Modifying Duct Systems . . . . . . . . . . . . . . . . . . . . . . . Using the System Editor . . . . . . . . . . . . . . . . . . . . Adding Components to a System . . . . . . . . . . . . Removing Components From a System . . . . . . . . . Selecting Equipment . . . . . . . . . . . . . . . . . . . Viewing System Properties . . . . . . . . . . . . . . . . Viewing Equipment Properties . . . . . . . . . . . . . . Disconnect Equipment . . . . . . . . . . . . . . . . . . . . . Connecting a Duct System Component into a System . . . . Create Ductwork for Added Components . . . . . . . . . . . Using the Justification Editor . . . . . . . . . . . . . . . . . Changing Routing Solutions . . . . . . . . . . . . . . . . . .

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. 267 . 268 . 269 . 271 . 271 . 272 . 272 . 272 . 272 . 273 . 273 . 273 . 275 . 276 . 276 . 276 . 276 . 277 . 280 . 280 . 280 . 280 . 281 . 282 . 282 . 283 . 284 . 284 . 285 . 286 . 286 . 286 . 287 . 288 . 288 . 289 . 289 . 290 . 290 . 290 . 292

Chapter 14

Piping

Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 293
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Working with Piping Components . . . . . . . . . . . . . . Break-into components . . . . . . . . . . . . . . . . Pipe . . . . . . . . . . . . . . . . . . . . . . . . . . . Place Pipe Placement Tools . . . . . . . . . . . . Pipe Options Bar Settings . . . . . . . . . . . . Drawing Pipe In a Plan View . . . . . . . . . . . Drawing Pipe In an Elevation View . . . . . . . Drawing Pipe In a Section View . . . . . . . . . Pipe Controls . . . . . . . . . . . . . . . . . . . Specifying Default Fittings for a Pipe Type . . . Flex Pipe . . . . . . . . . . . . . . . . . . . . . . . . Flex Pipe Options Bar Settings . . . . . . . . . . Flex Pipe Placement Tools . . . . . . . . . . . . Drawing Flex Pipes . . . . . . . . . . . . . . . . Drawing Flexible Pipe using the Shortcut Menu . Flex Pipe Controls . . . . . . . . . . . . . . . .

viii | Contents

Mechanical Equipment . . . . . . . . . . . . . . . Pipe Flanges . . . . . . . . . . . . . . . . . . . . . Adding Flanges Manually . . . . . . . . . . Adding Flanges Automatically . . . . . . . . Pipe Accessory . . . . . . . . . . . . . . . . . . . Placing Pipe Accessories . . . . . . . . . . . Mechanical Settings . . . . . . . . . . . . . . . . Hidden Line . . . . . . . . . . . . . . . . . Pipe Settings . . . . . . . . . . . . . . . . . Pipe Color Scheme Legend . . . . . . . . . . . . . Applying Pipe Color Scheme Legend . . . . Check Pipe System . . . . . . . . . . . . . . . . . Checking the piping system . . . . . . . . . Modifying Piping Systems . . . . . . . . . . . . . . . . Using the System Editor . . . . . . . . . . . . . . Adding Components to a System . . . . . . Removing Components From a System . . . Selecting Equipment . . . . . . . . . . . . . Viewing System Properties . . . . . . . . . . Viewing Equipment Properties . . . . . . . . Disconnect Equipment . . . . . . . . . . . . . . . Connecting a Component into a Piping System . Creating Piping for Added Components . . . . . . Using the Justification Editor . . . . . . . . . . . Using the Slope Editor . . . . . . . . . . . . . . . Changing Routing Solutions . . . . . . . . . . . .

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Chapter 15

Plumbing Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329


Working with Plumbing Components . . . . . . . . . . Break-into components . . . . . . . . . . . . . . Pipe . . . . . . . . . . . . . . . . . . . . . . . . . Pipe Options Bar Settings . . . . . . . . . . Drawing Pipe In a Plan View . . . . . . . . . Drawing Pipe In an Elevation View . . . . . Drawing Pipe In a Section View . . . . . . . Pipe Controls . . . . . . . . . . . . . . . . . Specifying Default Fittings for a Pipe Type . Pipe Fitting . . . . . . . . . . . . . . . . . . . . . Placing Pipe Fittings . . . . . . . . . . . . . Pipe Fitting Controls . . . . . . . . . . . . . Pipe Accessory . . . . . . . . . . . . . . . . . . . Placing Pipe Accessories . . . . . . . . . . . Plumbing Fixtures . . . . . . . . . . . . . . . . . Placing Plumbing Fixtures . . . . . . . . . . Mechanical Settings . . . . . . . . . . . . . . . . Hidden Line . . . . . . . . . . . . . . . . . Pipe Settings . . . . . . . . . . . . . . . . . Pipe Color Scheme Legend . . . . . . . . . . . . . Applying Pipe Color Scheme Legend . . . . Check Pipe System . . . . . . . . . . . . . . . . . Checking the piping system . . . . . . . . . System Browser . . . . . . . . . . . . . . . . . . . Column Settings . . . . . . . . . . . . . . . Creating Plumbing Systems . . . . . . . . . . . . . . . Creating a Sanitary System . . . . . . . . . . . . . Create the Domestic Cold Water System . . . . . . Create the Domestic Hot Water System . . . . . . Pipe Conversion Settings . . . . . . . . . . . . . . Pipe Sizing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329 . 329 . 330 . 330 . 331 . 334 . 336 . 341 . 342 . 342 . 342 . 343 . 345 . 345 . 345 . 345 . 346 . 346 . 347 . 352 . 352 . 353 . 353 . 353 . 354 . 354 . 356 . 359 . 360 . 360 . 361

Contents | ix

Using the Pipe Sizing dialog . . . . . . . . . . Modifying Plumbing Systems . . . . . . . . . . . . . . . Using the System Editor . . . . . . . . . . . . . . . Adding Components to a System . . . . . . . Removing Components From a System . . . . Selecting Equipment . . . . . . . . . . . . . . Viewing System Properties . . . . . . . . . . . Viewing Equipment Properties . . . . . . . . . Disconnect Equipment . . . . . . . . . . . . . . . . Connecting a Plumbing Component into a System . Creating Piping for Added Components . . . . . . . Using Routing Modify . . . . . . . . . . . . . . . . Using the Justification Editor . . . . . . . . . Using the Slope Editor . . . . . . . . . . . . . Changing Routing Solutions . . . . . . . . . . . . .

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. 361 . 362 . 362 . 362 . 363 . 363 . 364 . 365 . 366 . 366 . 366 . 367 . 367 . 368 . 369

Chapter 16

Fire Protection Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 371


Working with Fire Protection Components . . . . . . . . . . . Break-into components . . . . . . . . . . . . . . . . . . Pipe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pipe Options Bar Settings . . . . . . . . . . . . . . Drawing Pipe In a Plan View . . . . . . . . . . . . . Drawing Pipe In an Elevation View . . . . . . . . . Drawing Pipe In a Section View . . . . . . . . . . . Pipe Controls . . . . . . . . . . . . . . . . . . . . . Specifying Default Fittings for a Pipe Type . . . . . Mechanical Equipment . . . . . . . . . . . . . . . . . . . Pipe Fitting . . . . . . . . . . . . . . . . . . . . . . . . . Placing Pipe Fittings . . . . . . . . . . . . . . . . . Pipe Fitting Controls . . . . . . . . . . . . . . . . . Pipe Accessory . . . . . . . . . . . . . . . . . . . . . . . Placing Pipe Accessories . . . . . . . . . . . . . . . Sprinklers . . . . . . . . . . . . . . . . . . . . . . . . . . Placing Sprinklers . . . . . . . . . . . . . . . . . . Mechanical Settings . . . . . . . . . . . . . . . . . . . . Hidden Line . . . . . . . . . . . . . . . . . . . . . Pipe Settings . . . . . . . . . . . . . . . . . . . . . Pipe Color Scheme Legend . . . . . . . . . . . . . . . . . Applying Pipe Color Scheme Legend . . . . . . . . Check Pipe System . . . . . . . . . . . . . . . . . . . . . Checking the Piping System . . . . . . . . . . . . . System Browser . . . . . . . . . . . . . . . . . . . . . . . Column Settings . . . . . . . . . . . . . . . . . . . Modifying Fire Protection Systems . . . . . . . . . . . . . . . . Using the System Editor . . . . . . . . . . . . . . . . . . Adding Components to a System . . . . . . . . . . Removing Components From a System . . . . . . . Selecting Equipment . . . . . . . . . . . . . . . . . Viewing System Properties . . . . . . . . . . . . . . Viewing Equipment Properties . . . . . . . . . . . . Disconnect Equipment . . . . . . . . . . . . . . . . . . . Creating Piping for Added Components . . . . . . . . . . Connecting a Fire Protection Component into a System . Using the Justification Editor . . . . . . . . . . . . . . . Using the Slope Editor . . . . . . . . . . . . . . . . . . . Changing Routing Solutions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 371 . 371 . 372 . 372 . 372 . 375 . 377 . 379 . 380 . 381 . 381 . 381 . 382 . 384 . 384 . 384 . 384 . 385 . 385 . 386 . 392 . 392 . 392 . 393 . 393 . 394 . 394 . 395 . 395 . 395 . 396 . 396 . 397 . 398 . 398 . 398 . 398 . 399 . 400

Chapter 17

Electrical Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 401

x | Contents

Working with Electrical Components . . . . . . . . . . . . . . . . . . . Placing Electrical Equipment . . . . . . . . . . . . . . . . . . . . . Selecting a Distribution System . . . . . . . . . . . . . . . . Placing Devices . . . . . . . . . . . . . . . . . . . . . . . . . . . . Placing Lighting Fixtures . . . . . . . . . . . . . . . . . . . . . . . Working with Cable Tray and Conduit . . . . . . . . . . . . . . . Drawing Cable Tray . . . . . . . . . . . . . . . . . . . . . . Cable Tray Options Bar Settings . . . . . . . . . . . . . . . . Cable Tray Placement Options . . . . . . . . . . . . . . . . . Justification Settings . . . . . . . . . . . . . . . . . . . . . . Adding Cable Tray Fittings . . . . . . . . . . . . . . . . . . . Managing Cable Tray Sizes . . . . . . . . . . . . . . . . . . . Drawing Conduit . . . . . . . . . . . . . . . . . . . . . . . . Conduit Options Bar Settings . . . . . . . . . . . . . . . . . Conduit Placement Options . . . . . . . . . . . . . . . . . . Justification Settings . . . . . . . . . . . . . . . . . . . . . . Adding Conduit Fittings . . . . . . . . . . . . . . . . . . . . Connecting Conduit to Equipment . . . . . . . . . . . . . . Managing Conduit Standards and Sizes . . . . . . . . . . . . Adding Wire . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electrical Settings Dialog . . . . . . . . . . . . . . . . . . . . . . . Hidden Line . . . . . . . . . . . . . . . . . . . . . . . . . . General . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wiring . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Voltage Definitions . . . . . . . . . . . . . . . . . . . . . . . Distribution Systems . . . . . . . . . . . . . . . . . . . . . . Cable Tray Settings . . . . . . . . . . . . . . . . . . . . . . . Conduit Settings . . . . . . . . . . . . . . . . . . . . . . . . Load Calculations . . . . . . . . . . . . . . . . . . . . . . . Load Classifications . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Load Classification . . . . . . . . . . . . . . . . . Specifying a Load Classification for an Electrical Connector . Creating Connector Load Classification Parameters . . . . . . Demand Factors . . . . . . . . . . . . . . . . . . . . . . . . . . . Applying a Demand Factor . . . . . . . . . . . . . . . . . . . Panel Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . Panel Schedule Workflow . . . . . . . . . . . . . . . . . . . Creating Panel Schedules . . . . . . . . . . . . . . . . . . . . Panel Schedule Templates . . . . . . . . . . . . . . . . . . . Managing Panel Schedule Templates . . . . . . . . . . . . . Viewing Panel Schedules . . . . . . . . . . . . . . . . . . . . Editing Panel Schedule Templates . . . . . . . . . . . . . . . Best Practices for Panel Schedule Templates . . . . . . . . . . Upgrading Panel Schedules . . . . . . . . . . . . . . . . . . Managing Circuits . . . . . . . . . . . . . . . . . . . . . . . Adding a Panel Schedule to a Sheet . . . . . . . . . . . . . . Modifying a Panel Schedule on a Sheet . . . . . . . . . . . . Check Circuits . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tagging Electrical Components . . . . . . . . . . . . . . . . . . . . . . Creating Circuits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating Power and Lighting Circuits . . . . . . . . . . . . . . . . Select a Panel or Transformer for the Power Circuit . . . . . . Wire Sizing . . . . . . . . . . . . . . . . . . . . . . . . . . . Adjusting Wire Sizes . . . . . . . . . . . . . . . . . . . . . . Creating Data, Telephone, and Fire Alarm Circuits . . . . . . . . . Creating Permanent Wiring . . . . . . . . . . . . . . . . . . . . . Adding Wiring Tags . . . . . . . . . . . . . . . . . . . . . . . . . Adjusting Wire Runs . . . . . . . . . . . . . . . . . . . . . . . . . Disconnecting a Panel From a Circuit . . . . . . . . . . . . . . . . Using the Circuit Editor . . . . . . . . . . . . . . . . . . . . . . . . . .

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. 401 . 401 . 402 . 402 . 402 . 403 . 403 . 407 . 408 . 408 . 408 . 409 . 409 . 413 . 413 . 413 . 414 . 414 . 415 . 416 . 418 . 418 . 418 . 419 . 422 . 423 . 424 . 424 . 425 . 425 . 426 . 426 . 427 . 428 . 430 . 431 . 432 . 432 . 434 . 435 . 438 . 438 . 452 . 452 . 453 . 461 . 461 . 461 . 461 . 462 . 463 . 463 . 464 . 465 . 465 . 466 . 467 . 468 . 470 . 470

Contents | xi

Adding Components to a Circuit . . . . Removing Components from a Circuit . Circuit Properties . . . . . . . . . . . . . Selecting a Panel for a Circuit . . . . . . Panel Properties . . . . . . . . . . . . . Creating a Switch System . . . . . . . . . . . . Editing Switch Systems . . . . . . . . . . . . . Add To System . . . . . . . . . . . . . . Remove From System . . . . . . . . . . . System Properties . . . . . . . . . . . . . Select Switch . . . . . . . . . . . . . . . Switch Properties . . . . . . . . . . . . .

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. 470 . 470 . 471 . 473 . 473 . 476 . 477 . 477 . 477 . 478 . 478 . 478

Architectural

Modeling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 479

Building The Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 481


Chapter 18 Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 483
Walls Overview . . . . . . Placing Walls . . . . . . . Modifying Walls . . . . . Wall Best Practices . . . . Wall Type Properties . . . Wall Instance Properties . Troubleshooting Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 484 . 486 . 488 . 509 . 511 . 512 . 514

Chapter 19

Doors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 515
Placing Doors . . . . . . . . . . . . Adding Doors to Curtain Walls . . . Door Tags . . . . . . . . . . . . . . Changing the Door Type . . . . . . Changing the Door Orientation . . Moving a Door to a Different Wall . Door Instance Properties . . . . . . Door Type Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 516 . 517 . 517 . 518 . 518 . 518 . 519 . 520

Chapter 20

Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 523
Placing Windows . . . . . . . . . . . . Window Tags . . . . . . . . . . . . . . Changing the Window Type . . . . . . Changing the Window Orientation . . Moving a Window to a Different Wall . Window Instance Properties . . . . . . Window Type Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 523 . 524 . 524 . 525 . 525 . 525 . 526

Chapter 21

Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 529
Placing Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 530 Moving Components to Different Hosts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 531

Chapter 22

Architectural

Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 533
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 533 . 534 . 540 . 540 . 540

Adding a Column . . . . . . . . . . Attaching Columns . . . . . . . . . Detaching Columns . . . . . . . . Coarse-Scale Cut Patterns . . . . . Modifying Architectural Columns .

xii | Contents

Architectural Column Type Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 540 Architectural Column Instance Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 542

Chapter 23

Roofs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 543
Roofs Overview . . . . . . . Creating a Roof . . . . . . . Modifying Roofs . . . . . . Roof Slope . . . . . . . . . Adding Elements to Roofs . Roof Properties . . . . . . . Troubleshooting Roofs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 543 . 545 . 548 . 552 . 557 . 570 . 577

Chapter 24

Ceilings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 579
Creating a Ceiling . . . . . Sloped Ceilings . . . . . . . Modifying Ceilings . . . . . Ceiling Type Properties . . . Ceiling Instance Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 579 . 580 . 581 . 582 . 583

Chapter 25

Floors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585
Adding Floors . . . . . . . Changing the Floor Type . Editing a Floor Sketch . . Sloped Floors . . . . . . . Multi-layer Floors . . . . . Floor Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585 . 586 . 586 . 586 . 587 . 587

Chapter 26

Openings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 591
Cutting Rectangular Openings in Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 592 Cutting Openings in Floors, Roofs, and Ceilings . . . . . . . . . . . . . . . . . . . . . . . . . . . . 593 Cutting Shaft Openings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 594

Chapter 27

Model

Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 595
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Adding Model Text . . . . . . . Editing Model Text . . . . . . . Moving Model Text . . . . . . . Model Text Instance Properties . Model Text Type Properties . . .

Chapter 28

Model Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 599


Placing Model Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 599 Converting Line Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 600 Model Line Instance Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 601

Chapter 29

Compound Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 603


Materials in Compound Geometry . . . . . . . . . . . . . . Layer Join Cleanup . . . . . . . . . . . . . . . . . . . . . . Applying a Function to a Layer of a Compound Structure . Inserting Layers into a Compound Structure . . . . . . . . Layer Wrapping . . . . . . . . . . . . . . . . . . . . . . . . Setting Layer Wrapping . . . . . . . . . . . . . . . . . . . . Previewing the Compound Geometry . . . . . . . . . . . . Layers as References . . . . . . . . . . . . . . . . . . . . . Compound Walls Joined to Columns . . . . . . . . . . . . Editing Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 603 . 603 . 604 . 605 . 606 . 606 . 607 . 607 . 607 . 607

Contents | xiii

Flipping Orientation of Compound Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 608

Chapter 30

Sloped Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 609


Sloped Surfaces Overview . . . . . . . . . . . . . . . Creating a Sloped Surface Using a Slope Arrow . . . . Creating a Sloped Surface Using Parallel Sketch Lines . Creating a Sloped Surface Using a Single Sketch Line . Slope Arrow Properties . . . . . . . . . . . . . . . . . Boundary Line Properties for Sloped Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 609 . 612 . 613 . 614 . 614 . 615

Chapter 31

Uniformat Assembly Codes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 617

Circulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 619
Chapter 32 Stairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 621
Creating Stairs by Sketching Runs . . . . . Creating Stairs by Sketching Boundary and Creating Spiral Staircases . . . . . . . . . . Creating Arced Landings . . . . . . . . . . Specifying the Railing Type for New Stairs . Stair Calculator . . . . . . . . . . . . . . . Modifying Stairs . . . . . . . . . . . . . . Stair Properties . . . . . . . . . . . . . . . . . . Riser . . . . . . . . . . . . . . . . . . . . . . Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 622 . 625 . 626 . 627 . 627 . 628 . 629 . 631

Chapter 33

Ramps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 637
Adding a Ramp . . . . . . . . . . . . . . . . Specifying the Railing Type for New Ramps . Changing the Ramp Type . . . . . . . . . . Editing a Ramp . . . . . . . . . . . . . . . . Ramp Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 637 . 638 . 638 . 638 . 638

Chapter 34

Railings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 643
Adding a Railing . . . . . . . . . . . . Changing the Railing Type . . . . . . . Modifying the Railing Structure . . . . Modifying Railing Joins . . . . . . . . Modifying Railing Height and Slope . . Controlling Placement of Balusters and Railing Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 643 . 644 . 644 . 645 . 645 . 646 . 651

Chapter 35

Curtain Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 655


Curtain Wall Workflow . . . . . . . . . . . Curtain Elements Overview . . . . . . . . Curtain Walls . . . . . . . . . . . . . Creating Linear Curtain Walls . . . . Merging Tips . . . . . . . . . . . . . Creating Non-Linear Curtain Walls . Changing the Orientation of Curtain Adding Curtain Grids . . . . . . . . Modifying Curtain Walls . . . . . . . . . . Merging Curtain Wall Panels . . . . . Embedding Curtain Walls . . . . . . Cleaning Curtain Wall Joins . . . . . . . . Wall Panels in Curtain Walls . . . . . . . . Changing Curtain Wall Panel Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 655 . 655 . 657 . 657 . 658 . 659 . 659 . 659 . 660 . 660 . 661 . 662 . 662 . 664

xiv | Contents

Reshaping Curtain Wall Panels . . . . . . . . . . . . . Joining Curtain Wall Panels . . . . . . . . . . . . . . Unjoining Curtain Wall Panels . . . . . . . . . . . . . Curtain Grid Placement . . . . . . . . . . . . . . . . Excluding Grids from Curtain Panels . . . . . . Creating Varied Surface Grid Layouts . . . . . . . . . Modifying Surface Grid Layout . . . . . . . . . . . . . Locking the Position of Mullions and Curtain Grids . Mullions . . . . . . . . . . . . . . . . . . . . . . . . Placing Mullions . . . . . . . . . . . . . . . . . Angle and Position of a Mullion . . . . . . . . . Controlling Mullion Joins . . . . . . . . . . . . Cleaning Mullion Joins . . . . . . . . . . . . . . Corner Mullions . . . . . . . . . . . . . . . . . Mitered Mullions on Curtain Walls . . . . . . . Changing Mullion Material . . . . . . . . . . . Mullion Profiles . . . . . . . . . . . . . . . . . Applying a Mullion Profile . . . . . . . . . . . . Creating a Mullion Profile . . . . . . . . . . . . Curtain Element Properties . . . . . . . . . . . . . . . Curtain Wall Properties . . . . . . . . . . . . . . Common Mullion Type Properties . . . . . . . . Circular Mullion Type Properties . . . . . . . . . Rectangular Mullion Type Properties . . . . . . Corner Mullion Type Properties . . . . . . . . . Mullion Instance Properties . . . . . . . . . . . Type-Driven Curtain Element Layout . . . . . . Troubleshooting Curtain Elements . . . . . . . . . . . Switching Wall Type to Family Curtain Wall . . Invalid Curtain Panel . . . . . . . . . . . . . . . No Curtain Panel Families Loaded . . . . . . . . Non-System Panel Families . . . . . . . . . . . . Cannot Divide Curtain Grid by Grid Line . . . . Supported for Non-Rectangular Curtain Walls . .

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. 664 . 664 . 665 . 665 . 665 . 666 . 666 . 667 . 667 . 668 . 668 . 668 . 669 . 670 . 672 . 672 . 672 . 673 . 673 . 673 . 673 . 676 . 677 . 677 . 678 . 679 . 679 . 681 . 682 . 682 . 682 . 682 . 682 . 683

Chapter 36

Rooms and Areas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 685


Rooms and Areas Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rooms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Room . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Selecting a Room . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Controlling the Visibility of Rooms . . . . . . . . . . . . . . . . . . . . . . . Room Boundaries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rooms Spanning Floors or Levels . . . . . . . . . . . . . . . . . . . . . . . . Room Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Room Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Room Volume . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sharing Room/Space Information Between Revit Architecture and Revit MEP . Phase-Specific Rooms and Boundaries . . . . . . . . . . . . . . . . . . . . . . Removing Rooms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rooms and Areas as Polylines . . . . . . . . . . . . . . . . . . . . . . . . . . Room Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Troubleshooting Rooms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Area Analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Area Schemes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Area Plans . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Area Boundaries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Areas and Area Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Removing Areas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Showing Areas and Area Boundaries in Linked Models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 685 . 687 . 687 . 688 . 689 . 689 . 695 . 695 . 699 . 702 . 707 . 708 . 710 . 713 . 714 . 715 . 719 . 719 . 720 . 721 . 722 . 725 . 727

Contents | xv

Area Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Area Type Rules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Color Schemes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Color Scheme Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Opening the Edit Color Scheme Dialog . . . . . . . . . . . . . . . . . . . . . . . Creating a Color Scheme . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Applying a Color Scheme . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using a Color Scheme in a Section View . . . . . . . . . . . . . . . . . . . . . . . Modifying a Color Scheme . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Applying the Host Model Color Scheme to Rooms and Areas in Linked Models . . Applying the Linked Model Color Scheme to Rooms and Areas in Linked Models . Removing the Color Scheme Display . . . . . . . . . . . . . . . . . . . . . . . . Color Fill Legend . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

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Chapter 37

Revit Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 741


Families Overview . . . . . . . . . . . . . . . . . . . . . . . . . Different Kinds of Families . . . . . . . . . . . . . . . . . . Family Editor . . . . . . . . . . . . . . . . . . . . . . . . . Opening the Family Editor . . . . . . . . . . . . . . . . . . The Families Guide . . . . . . . . . . . . . . . . . . . . . . Working with Families . . . . . . . . . . . . . . . . . . . . . . . Viewing Families in a Project or Template . . . . . . . . . . Viewing Elements with a Specific Family Type in a Project . Creating an Element from a Family Type . . . . . . . . . . Changing the Family Type of an Element . . . . . . . . . . Modifying a Family Type . . . . . . . . . . . . . . . . . . . Editing Labeled Dimensions . . . . . . . . . . . . . . . . . Locking Dimensions . . . . . . . . . . . . . . . . . . . . . Adding a Type to a Family . . . . . . . . . . . . . . . . . . Deleting Unused Families and Family Types . . . . . . . . . System Families . . . . . . . . . . . . . . . . . . . . . . . . . . . Revit System Families and Settings . . . . . . . . . . . . . . Workflow: Using System Families in Your Projects . . . . . Loading System Family Types . . . . . . . . . . . . . . . . Loadable Families . . . . . . . . . . . . . . . . . . . . . . . . . . Revit MEP Standard Loadable Families . . . . . . . . . . . . Workflow: Using Loadable Families in Your Projects . . . . Working with Modern Medium Families . . . . . . . . . . Loading and Saving Families . . . . . . . . . . . . . . . . . Creating Loadable Families . . . . . . . . . . . . . . . . . . Modifying Families in a Project (or Nested Family) . . . . . Creating Parameters . . . . . . . . . . . . . . . . . . . . . Creating Family Parameter Links . . . . . . . . . . . . . . . Family Category and Parameters . . . . . . . . . . . . . . . Working with Shared Components in a Project . . . . . . . In-Place Elements . . . . . . . . . . . . . . . . . . . . . . . . . . Workflow: Working with In-place Elements . . . . . . . . . Creating an In-Place Element . . . . . . . . . . . . . . . . Connectors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Working with Connectors . . . . . . . . . . . . . . . . . . Connector Properties . . . . . . . . . . . . . . . . . . . . . System Types . . . . . . . . . . . . . . . . . . . . . . . . . Labels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing Multi-parameter Labels . . . . . . . . . . . . . . . Edit Label Unit Formats . . . . . . . . . . . . . . . . . . . Label Type Properties . . . . . . . . . . . . . . . . . . . . . Label Instance Properties . . . . . . . . . . . . . . . . . . . Applying the Label to a Tag in a Project . . . . . . . . . . . Applying the Label to a Titleblock in a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 741 . 742 . 742 . 743 . 744 . 744 . 744 . 745 . 745 . 746 . 746 . 746 . 746 . 746 . 747 . 748 . 748 . 750 . 750 . 751 . 751 . 752 . 752 . 753 . 756 . 757 . 757 . 759 . 760 . 760 . 761 . 762 . 762 . 762 . 763 . 767 . 770 . 771 . 771 . 773 . 774 . 774 . 775 . 775

xvi | Contents

Revit MEP Components . Lookup Tables . . . Category . . . . . . Light Source . . . . Part Types . . . . . .

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. 775 . 775 . 776 . 777 . 778

Chapter 38

Design Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 781


Design Option Overview . . . . . . . . . . . . . . . . . . . . . . . . . . Design Option Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . Design Options Terminology . . . . . . . . . . . . . . . . . . . . . . . . Best Practices for Design Options . . . . . . . . . . . . . . . . . . . . . Creating Design Option Sets . . . . . . . . . . . . . . . . . . . . . . . . Adding Design Options . . . . . . . . . . . . . . . . . . . . . . . . . . . Working with Design Options . . . . . . . . . . . . . . . . . . . . . . . Editing a Design Option . . . . . . . . . . . . . . . . . . . . . . . Determining the Active Option . . . . . . . . . . . . . . . . . . . Promoting a Secondary Option to the Primary Option . . . . . . . Moving Elements from the Main Model to a Design Option Set . . Moving Elements from One Design Option to Another . . . . . . . Selecting Elements in Design Options and the Main Model . . . . Duplicating a Design Option . . . . . . . . . . . . . . . . . . . . . Annotating and Detailing Design Options . . . . . . . . . . . . . . Deleting Design Options and Option Sets . . . . . . . . . . . . . . Incorporating a Design Option into the Main Model . . . . . . . . Viewing Design Options . . . . . . . . . . . . . . . . . . . . . . . . . . Dedicating Views to Design Options . . . . . . . . . . . . . . . . . Viewing the Main Model Without Design Options . . . . . . . . . Viewing Multiple Design Options . . . . . . . . . . . . . . . . . . Checking the Design Option Settings for a View . . . . . . . . . . View Tags in Dedicated Views for Design Options . . . . . . . . . . Considerations When Using Design Options . . . . . . . . . . . . . . . Unsupported Elements for Design Options . . . . . . . . . . . . . Referencing Elements in Design Options . . . . . . . . . . . . . . Interdependent Elements in Design Options . . . . . . . . . . . . Design Options and Rooms . . . . . . . . . . . . . . . . . . . . . Design Options and Worksets . . . . . . . . . . . . . . . . . . . . Design Options and Area Analysis . . . . . . . . . . . . . . . . . . Design Options and Wall Joins . . . . . . . . . . . . . . . . . . . . Troubleshooting Issues with Design Options . . . . . . . . . . . . . . . Elements in Main Model Will Be Deleted . . . . . . . . . . . . . . Highlighted Elements Overlap . . . . . . . . . . . . . . . . . . . . Incorrect Wall Joins . . . . . . . . . . . . . . . . . . . . . . . . . Inserts in Design Options . . . . . . . . . . . . . . . . . . . . . . None of the Created Elements Are Visible in This View . . . . . . . None of the Selected Elements Can Be Added to This Option Set . Option Conflict Between Rooms . . . . . . . . . . . . . . . . . . . Room Option Conflict . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 781 . 782 . 783 . 784 . 785 . 786 . 787 . 787 . 788 . 789 . 789 . 790 . 791 . 792 . 792 . 793 . 794 . 795 . 795 . 796 . 796 . 797 . 797 . 798 . 798 . 798 . 799 . 799 . 801 . 801 . 801 . 803 . 803 . 803 . 803 . 803 . 804 . 804 . 804 . 805

Chapter 39

Structural Modeling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 807


Structural Walls . . . . . . . . . . . . . . . . . . . . . . . Creating a Structural Wall . . . . . . . . . . . . . . Modifying Structural Walls . . . . . . . . . . . . . . Modifying Structural Walls . . . . . . . . . . . Defining Structural Wall Shapes or Openings . Arc Walls . . . . . . . . . . . . . . . . . . . . Structural Wall Properties . . . . . . . . . . . . . . Structural Wall Type Properties . . . . . . . . Structural Wall Instance Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 807 . 808 . 809 . 809 . 810 . 812 . 813 . 814 . 815

Contents | xvii

Structural Floors . . . . . . . . . . . . . . . . . . Adding a Structural Floor or Deck . . . . . . Span Direction . . . . . . . . . . . . . . . . Adding a Span Direction . . . . . . . . Modifying Span Direction . . . . . . . Sloped Structural Floors . . . . . . . . . . . Openings in Structural Floors . . . . . . . . Drop Panels . . . . . . . . . . . . . . . . . . Modifying Structural Floors . . . . . . . . . Structural Floor Properties . . . . . . . . . . Modifying Structural Floor Properties . Structural Floor Type Properties . . . . Structural Floor Instance Properties . .

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Document the Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 829


Chapter 40 2D Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 831
Plan Views . . . . . . . . . . . . . . . . . . . . . . . Creating a Plan View . . . . . . . . . . . . . . . Creating a Reflected Ceiling Plan View . . . . . Cutting a Plan View by the Back Clip Plane . . . Plan View Properties . . . . . . . . . . . . . . . Displaying a Plan View . . . . . . . . . . . . . . Plan Region . . . . . . . . . . . . . . . . . . . . Elevation Views . . . . . . . . . . . . . . . . . . . . . Creating an Elevation View . . . . . . . . . . . Displaying an Elevation View . . . . . . . . . . Changing the Elevation Symbol . . . . . . . . . Changing the Clip Plane in an Elevation View . Reference Elevation . . . . . . . . . . . . . . . . Framing Elevation Views . . . . . . . . . . . . . Creating Custom Elevation Tags . . . . . . . . . Elevation View Properties . . . . . . . . . . . . Section Views . . . . . . . . . . . . . . . . . . . . . . Creating a Section View . . . . . . . . . . . . . Section Tag Visibility . . . . . . . . . . . . . . . Breaking Section Lines . . . . . . . . . . . . . . Controlling Section View Width and Depth . . . Segmented Section View . . . . . . . . . . . . . Reference Sections . . . . . . . . . . . . . . . . Hiding the Section Annotation Symbol . . . . . Displaying a Section View . . . . . . . . . . . . Section Heads . . . . . . . . . . . . . . . . . . . Section View Properties . . . . . . . . . . . . . Callout Views . . . . . . . . . . . . . . . . . . . . . . Callouts Overview . . . . . . . . . . . . . . . . Creating a Callout View . . . . . . . . . . . . . Opening a Callout View . . . . . . . . . . . . . Modifying a Callout . . . . . . . . . . . . . . . Callout Tags . . . . . . . . . . . . . . . . . . . . Visibility of Callouts . . . . . . . . . . . . . . . Reference Callouts . . . . . . . . . . . . . . . . Modifying Callout Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 831 . 832 . 832 . 833 . 835 . 835 . 835 . 837 . 837 . 838 . 839 . 839 . 839 . 840 . 841 . 844 . 844 . 845 . 846 . 846 . 847 . 848 . 850 . 851 . 851 . 851 . 854 . 854 . 854 . 857 . 858 . 858 . 859 . 862 . 862 . 864

Chapter 41

3D Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 865
Creating an Orthographic 3D View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 866 Creating a Perspective 3D View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 867

xviii | Contents

Adjusting the Camera Position . . . . . . . . . . . . . Specifying Camera Position in a 3D View . . . . Modifying the Camera Position in a Perspective Turning Off the Camera in a 3D View . . . . . . Displaying a 3D View . . . . . . . . . . . . . . . . . . Rotating a 3D View . . . . . . . . . . . . . . . . . . . Specifying the Background for a 3D View . . . . . . . Change the Extents of a 3D View . . . . . . . . . . . 3D View Properties . . . . . . . . . . . . . . . . . . .

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. . . . . . . . View . . . . . . . . . . . . . . . . . . . . . . . . .

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. 868 . 868 . 869 . 870 . 870 . 870 . 871 . 872 . 873

Chapter 42

Legend Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 877


Creating a Legend . . . . . . . . . . . . . Dimensioning Legend Components . . . . Placing Components from a Legend into a Modifying Legend Component Properties . . . . . . . . . . . . . . . . . Project View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 878 . 879 . 879 . 880

Chapter 43

Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 881
Schedule Overview . . . . . . . . . . . . . . . . . . . Creating a Schedule or Quantity . . . . . . . . . . . . Key Schedules . . . . . . . . . . . . . . . . . . . . . . Creating a Key Schedule . . . . . . . . . . . . . Applying a Key to an Element . . . . . . . . . . Applying the Key to a Component Schedule . . Material Takeoff Schedules . . . . . . . . . . . . . . . Creating a Material Takeoff Schedule . . . . . . Annotation Schedules (Note Blocks) . . . . . . . . . . Creating an Annotation Schedule (Note Block) . Specifying Schedule Properties . . . . . . . . . . . . . Selecting Fields for a Schedule . . . . . . . . . . Limiting Data Presented in a Schedule . . . . . . Sorting Fields in a Schedule . . . . . . . . . . . Adding Grand Totals to a Schedule . . . . . . . Adding Column Totals to a Schedule . . . . . . Formatting a Schedule . . . . . . . . . . . . . . Applying a Phase to a Schedule . . . . . . . . . . . . Modifying Schedules . . . . . . . . . . . . . . . . . . Editing Cells in a Schedule . . . . . . . . . . . . Grouping Column Headings in a Schedule . . . Hiding Schedule Columns . . . . . . . . . . . . Deleting Schedule Rows . . . . . . . . . . . . . Reusing Schedule Views . . . . . . . . . . . . . . . . Saving Schedule Views to an External Project . . Inserting Schedule Views from Another Project . Foundation Footings Schedule Example . . . . . . . . Exporting a Schedule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 881 . 882 . 883 . 883 . 884 . 884 . 884 . 885 . 885 . 885 . 885 . 886 . 888 . 889 . 891 . 891 . 892 . 899 . 899 . 899 . 900 . 900 . 900 . 900 . 901 . 901 . 901 . 902

Chapter 44

Visibility and Graphic Display in Project Views . . . . . . . . . . . . . . . . . . . . . . . . 905


Overview of Visibility and Graphic Display . . . . . . . . . . . . . . . Overriding Visibility and Graphic Display of Individual Elements . . . Overriding Graphic Display of Element Categories . . . . . . . . . . . Removing Graphic Display Overrides for Element Categories . . . . . . Specifying Element Category Visibility . . . . . . . . . . . . . . . . . Applying Transparency to Faces of Model Element Categories . . . . . Controlling Visibility and Graphic Display of Elements Using Filters . Creating a Filter . . . . . . . . . . . . . . . . . . . . . . . . . . Applying a Filter . . . . . . . . . . . . . . . . . . . . . . . . . . Modifying Filter Criteria . . . . . . . . . . . . . . . . . . . . . . Modifying Filter Visibility and Graphics Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 905 . 906 . 907 . 908 . 909 . 910 . 911 . 911 . 914 . 915 . 915

Contents | xix

Hiding Elements in a View . . . . . . . . . . . . . . . . . . . . . . . . Hiding Elements . . . . . . . . . . . . . . . . . . . . . . . . . . Revealing and Unhiding Hidden Elements . . . . . . . . . . . . Temporarily Hiding or Isolating Elements or Element Categories . Overriding Individual Lines in an Element . . . . . . . . . . . . . . . Overriding Host Layers . . . . . . . . . . . . . . . . . . . . . . . . . . Override Cut Line Styles . . . . . . . . . . . . . . . . . . . . . . Troubleshooting View and Visibility Issues . . . . . . . . . . . . . . .

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. 915 . 915 . 916 . 917 . 917 . 917 . 918 . 918

Chapter 45

Use and Manage Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 921


Renaming Views . . . . . . . . . . . . . . . . . . . . . . . . . . . Navigating Primary and Dependent Views . . . . . . . . . . . . . Navigating Views . . . . . . . . . . . . . . . . . . . . . . . . . . . ViewCube . . . . . . . . . . . . . . . . . . . . . . . . . . . . Navigation Bar . . . . . . . . . . . . . . . . . . . . . . . . . SteeringWheels . . . . . . . . . . . . . . . . . . . . . . . . . Saving a 3D View Orientation as a Project View . . . . . . . . Duplicate Dependent Views . . . . . . . . . . . . . . . . . . . . . Adding Matchlines for Dependent Views . . . . . . . . . . . Propagating Dependent View Configuration . . . . . . . . . Making a Dependent View Independent . . . . . . . . . . . . Deleting Dependent Views . . . . . . . . . . . . . . . . . . . Creating Dependent Views . . . . . . . . . . . . . . . . . . . . . . Rotating Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rotating a Section View or Scope Box . . . . . . . . . . . . . Rotating a Viewport on a Sheet View . . . . . . . . . . . . . Rotating a View by the Crop Region . . . . . . . . . . . . . . Crop Regions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cropping a View . . . . . . . . . . . . . . . . . . . . . . . . Showing or Hiding Crop Regions . . . . . . . . . . . . . . . Resizing Crop Regions Graphically . . . . . . . . . . . . . . Resizing Crop Regions Explicitly . . . . . . . . . . . . . . . . Cut a View by the Far Clip Plane . . . . . . . . . . . . . . . . . . . Finding Referring Views . . . . . . . . . . . . . . . . . . . . . . . Finding a View Symbol . . . . . . . . . . . . . . . . . . . . . Customizing Project View Organization in the Project Browser . . . Sorting Views or Sheets in the Project Browser . . . . . . . . Creating a Project Browser Sort Group . . . . . . . . . . . . . Editing a Project Browser Sort Group . . . . . . . . . . . . . Adding a Filter to a Project Browser Sort Group . . . . . . . . Editing a Project Browser Filter . . . . . . . . . . . . . . . . . Creating a View List . . . . . . . . . . . . . . . . . . . . . . . . . Using View Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding a View List to a Sheet . . . . . . . . . . . . . . . . . Reusing Views and Sheets in Other Projects . . . . . . . . . . . . . View Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zooming Project Views . . . . . . . . . . . . . . . . . . . . . View Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . Detail Levels and Display of Structural Components . . . . . Display of Hidden Lines of Structural Concrete Components . Section, Elevation, and Callout View Tag Setup . . . . . . . . View Range . . . . . . . . . . . . . . . . . . . . . . . . . . . Visual Styles . . . . . . . . . . . . . . . . . . . . . . . . . . Graphic Display Options . . . . . . . . . . . . . . . . . . . . View Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 921 . 921 . 922 . 923 . 928 . 930 . 947 . 947 . 949 . 951 . 951 . 951 . 951 . 952 . 952 . 952 . 952 . 953 . 954 . 954 . 954 . 957 . 958 . 959 . 959 . 959 . 960 . 960 . 961 . 961 . 961 . 961 . 962 . 962 . 963 . 963 . 963 . 964 . 965 . 965 . 966 . 968 . 971 . 976 . 977

Chapter 46

Project Phasing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 981


Phase Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 981

xx | Contents

Creating Phases . . . . . . . . . . . . . . . . . . . . . . Combining Phases . . . . . . . . . . . . . . . . . . . . Phase Filters . . . . . . . . . . . . . . . . . . . . . . . . Creating Phase Filters . . . . . . . . . . . . . . . . Applying Phase Filters . . . . . . . . . . . . . . . Defining the Graphic Display for Phase Filters . . Defining the Graphic Display for Phase Statuses . Infill Elements for Phasing . . . . . . . . . . . . . . . . Viewing Infill Elements . . . . . . . . . . . . . . Changing the Structure of Infill Elements . . . . . Demolishing Elements . . . . . . . . . . . . . . . . . . Using the Demolish Tool . . . . . . . . . . . . . .

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. 982 . 983 . 983 . 984 . 984 . 984 . 985 . 985 . 986 . 987 . 988 . 989

Chapter 47

Annotating . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 991
Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 991 Temporary Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 991 Permanent Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 992 Spot Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1006 Listening Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1013 Dimension Witness Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1014 Modifying Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1016 Dimension Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1020 Text Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1030 Adding Text Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1030 Modifying Text Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1033 Text Note Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1040 Keynotes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1042 Differences Between Keynoting and Tagging a Material . . . . . . . . . . . . . . . . . . . . . 1042 Keynoting Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1043 Keynote Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1043 Types of Keynotes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1044 Assigning Keynote Values . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1045 Keynote Legend . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1045 Adding Additional Categories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1046 Resolving Keynote File Errors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1048 Keynote Tag Ends . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1048 Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1048 Tag Labels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1049 Multiple Tags for Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1049 Applying a Tag By Category . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1049 Applying a Tag On Placement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1050 Changing a Tag Instance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1051 Aligning Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1051 Tag Type Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1051 Tag Instance Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1052 Tag All Not Tagged . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1052 Material Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1053 Modifying Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1054 Symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1056 Welding Symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1056 Modifying Symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1057 Annotation Symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1058

Chapter 48

Detailing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1061
Detailing Overview . . . . . . . . . . . . . . . . . . . Types of Views for Detailing . . . . . . . . . . . Creating Details . . . . . . . . . . . . . . . . . . Sorting the Draw Order of Detail Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1061 . 1061 . 1061 . 1063

Contents | xxi

Saving Views . . . . . . . . . . . . . . . . . . . . . . Detail Views . . . . . . . . . . . . . . . . . . . . . . . . . . Sample Detail View . . . . . . . . . . . . . . . . . . . Creating a Detail View . . . . . . . . . . . . . . . . . Detail View Properties . . . . . . . . . . . . . . . . . . Reusing Details From Callouts . . . . . . . . . . . . . Drafting Views . . . . . . . . . . . . . . . . . . . . . . . . . Sample Drafting View . . . . . . . . . . . . . . . . . . Creating a Drafting View . . . . . . . . . . . . . . . . Sketching a Detail in a Drafting View . . . . . . . . . Importing a View From Another CAD Program . . . . Drafting View Display and Filled Regions . . . . . . . Drafting View Properties . . . . . . . . . . . . . . . . Reusing Drafting Views . . . . . . . . . . . . . . . . . Inserting a Detail Component . . . . . . . . . . . . . . . . Creating a Detail Component Family . . . . . . . . . Creating a 2D Line-Based Detail Component Family . Detail Lines . . . . . . . . . . . . . . . . . . . . . . . . . . Repeating Detail . . . . . . . . . . . . . . . . . . . . . . . . Insulation . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding Insulation . . . . . . . . . . . . . . . . . . . . Increasing the Insulation Size . . . . . . . . . . . . . . Resizing the Insulation Length . . . . . . . . . . . . . Resizing the Bulge Between Insulation Lines . . . . . . Filled Region . . . . . . . . . . . . . . . . . . . . . . . . . . Changing Filled Region Properties . . . . . . . . . . . Resizing the Filled Region . . . . . . . . . . . . . . . Viewing the Area of a Filled Region . . . . . . . . . . . Masking Regions . . . . . . . . . . . . . . . . . . . . . . . Adding a Masking Region in a Project . . . . . . . . . Adding a Masking Region to a Detail Family . . . . . . Masking Regions in Model Families . . . . . . . . . . Masking Region Properties . . . . . . . . . . . . . . .

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. 1063 . 1064 . 1064 . 1065 . 1067 . 1067 . 1069 . 1070 . 1070 . 1070 . 1071 . 1071 . 1072 . 1072 . 1073 . 1073 . 1074 . 1075 . 1075 . 1076 . 1077 . 1077 . 1077 . 1077 . 1078 . 1078 . 1078 . 1078 . 1079 . 1079 . 1079 . 1080 . 1084

Chapter 49

Preparing Construction Documents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1087


Construction Documents Overview . . . . . . . . . Sheets . . . . . . . . . . . . . . . . . . . . . . . . . Sheets Overview . . . . . . . . . . . . . . . . . Adding a Sheet . . . . . . . . . . . . . . . . . Adding Views to a Sheet . . . . . . . . . . . . Aligning Views on a Sheet . . . . . . . . . . . Aligning View Titles on a Sheet . . . . . . . . . Locking the Position of a View on a Sheet . . . Renaming a Sheet . . . . . . . . . . . . . . . . Specifying Title Block Information for Sheets . Modifying a View on a Sheet . . . . . . . . . . Dividing a View Across Multiple Sheets . . . . Rotating a View on a Sheet . . . . . . . . . . . Creating a Title Sheet . . . . . . . . . . . . . . Adding a Legend to a Sheet . . . . . . . . . . . Adding a Note Block to a Sheet . . . . . . . . . Using External Information on a Sheet . . . . . Sheet Properties . . . . . . . . . . . . . . . . . Title Blocks . . . . . . . . . . . . . . . . . . . . . . Title Blocks Overview . . . . . . . . . . . . . . Creating a Title Block . . . . . . . . . . . . . . Modifying a Title Block . . . . . . . . . . . . . Logos and Images in a Title Block . . . . . . . Loading a Title Block into a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1087 . 1087 . 1088 . 1090 . 1090 . 1092 . 1094 . 1095 . 1095 . 1096 . 1097 . 1098 . 1099 . 1099 . 1100 . 1101 . 1102 . 1103 . 1105 . 1105 . 1106 . 1106 . 1107 . 1108

xxii | Contents

Changing the Title Block Used on a Sheet . . . . . . . . Revision Schedules on Title Blocks . . . . . . . . . . . . Adding Custom Fields to a Title Block . . . . . . . . . . Importing a Title Block from Another CAD Program . . Viewports . . . . . . . . . . . . . . . . . . . . . . . . . . . . Viewport Types . . . . . . . . . . . . . . . . . . . . . . Creating a Viewport Type . . . . . . . . . . . . . . . . . Applying a Viewport Type . . . . . . . . . . . . . . . . Modifying Viewport Type Properties . . . . . . . . . . . Viewport Type Properties . . . . . . . . . . . . . . . . . View Titles on Sheets . . . . . . . . . . . . . . . . . . . . . . Modifying a View Title on a Sheet . . . . . . . . . . . . Removing a View Title from a Sheet . . . . . . . . . . . View Title Types . . . . . . . . . . . . . . . . . . . . . . Schedules on Sheets . . . . . . . . . . . . . . . . . . . . . . . Adding a Schedule to a Sheet . . . . . . . . . . . . . . . Formatting a Schedule on a Sheet . . . . . . . . . . . . Splitting a Schedule on a Sheet . . . . . . . . . . . . . . Adjusting Schedule Columns on a Sheet . . . . . . . . . Displaying Vertical Headings in a Schedule on a Sheet . Sheet Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Sheet List . . . . . . . . . . . . . . . . . . . Adding Placeholder Sheets to a Sheet List . . . . . . . . Filtering Placeholder Sheets on a Sheet List . . . . . . . Omitting Sheets from a Sheet List . . . . . . . . . . . . Adding a Sheet List to a Sheet . . . . . . . . . . . . . . Organizing a Sheet List . . . . . . . . . . . . . . . . . . Revisions . . . . . . . . . . . . . . . . . . . . . . . . . . . . Revision Workflow . . . . . . . . . . . . . . . . . . . . Entering Revision Information . . . . . . . . . . . . . . Merging Revisions . . . . . . . . . . . . . . . . . . . . . Changing the Order of Revisions . . . . . . . . . . . . . Revision Cloud Numbering by Project or by Sheet . . . . Numbering for Revisions . . . . . . . . . . . . . . . . . Revision Clouds . . . . . . . . . . . . . . . . . . . . . . Revision Schedules on Sheets . . . . . . . . . . . . . . . Issuing a Revision . . . . . . . . . . . . . . . . . . . . .

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. 1108 . 1109 . 1113 . 1114 . 1116 . 1116 . 1117 . 1117 . 1117 . 1118 . 1118 . 1119 . 1119 . 1120 . 1122 . 1122 . 1122 . 1123 . 1124 . 1125 . 1126 . 1126 . 1126 . 1127 . 1127 . 1128 . 1128 . 1129 . 1129 . 1130 . 1131 . 1131 . 1132 . 1133 . 1135 . 1139 . 1140

Chapter 50

Rendering . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1141
Rendering Workflow . . . . . . . . . . . . . . . . . . . . Real-time Rendering Overview . . . . . . . . . . . . . . . Lights . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lights Overview . . . . . . . . . . . . . . . . . . . . Lighting Best Practices . . . . . . . . . . . . . . . . Creating and Modifying Lighting Fixtures . . . . . . Using Lighting Fixtures in a Building Model . . . . . Light Groups . . . . . . . . . . . . . . . . . . . . . Plants and Entourage . . . . . . . . . . . . . . . . . . . . Plants and Entourage Overview . . . . . . . . . . . . Creating an RPC Family . . . . . . . . . . . . . . . . Specifying a Render Appearance for an RPC Family . Creating an Entourage Family . . . . . . . . . . . . Using the ArchVision Content Manager . . . . . . . Using Additional RPC Content from ArchVision . . . Placing Plants and Entourage in a Project View . . . Changing the Size of Plants . . . . . . . . . . . . . . Decals . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Decal Type . . . . . . . . . . . . . . . . . Placing a Decal in a View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1141 . 1142 . 1143 . 1143 . 1146 . 1148 . 1168 . 1176 . 1181 . 1182 . 1185 . 1186 . 1189 . 1191 . 1192 . 1192 . 1193 . 1194 . 1194 . 1195

Contents | xxiii

Modifying a Placed Decal . . . . . . . . . . . . . . . . . Renaming a Decal Type . . . . . . . . . . . . . . . . . . Duplicating a Decal Type . . . . . . . . . . . . . . . . . Deleting a Decal Type . . . . . . . . . . . . . . . . . . . Sharing Decals Between Projects . . . . . . . . . . . . . Decal Properties . . . . . . . . . . . . . . . . . . . . . . Rendering an Image . . . . . . . . . . . . . . . . . . . . . . . Defining Render Settings . . . . . . . . . . . . . . . . . Creating the Rendered Image . . . . . . . . . . . . . . . Changing Render Settings for a View . . . . . . . . . . . View Templates for Render Settings . . . . . . . . . . . View Properties for Renderings . . . . . . . . . . . . . . Rendering Best Practices . . . . . . . . . . . . . . . . . . . . The Rendering Process . . . . . . . . . . . . . . . . . . Render Performance and the Building Model . . . . . . Render Performance and Lighting . . . . . . . . . . . . Render Performance and Materials . . . . . . . . . . . . Render Performance and Image Size/Quality . . . . . . . Troubleshooting Issues with Rendering . . . . . . . . . . . . . Press Render to Update the Image . . . . . . . . . . . . Missing Images . . . . . . . . . . . . . . . . . . . . . . Not Enough Memory to Create the Rendered Image . . . Disk Space Insufficient for Rendering . . . . . . . . . . Rendering Process Is Taking Too Long . . . . . . . . . . Rendered Image Is Black . . . . . . . . . . . . . . . . . Rendered Image Is Washed Out or Faded . . . . . . . . . Elements Are Gray in Rendered Image . . . . . . . . . . Entourage Did Not Render Correctly . . . . . . . . . . . Plants and Trees Are Missing from Rendered Image . . . Glass is Too Light or Too Dark . . . . . . . . . . . . . . Rendered Image Is Poor Quality . . . . . . . . . . . . . Rendered Image is Wrong Color . . . . . . . . . . . . . Light Source Shapes Do Not Display in Rendered Image .

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. 1196 . 1196 . 1196 . 1197 . 1197 . 1197 . 1199 . 1200 . 1209 . 1211 . 1212 . 1213 . 1213 . 1213 . 1214 . 1214 . 1215 . 1216 . 1216 . 1217 . 1217 . 1217 . 1217 . 1218 . 1218 . 1218 . 1219 . 1219 . 1219 . 1219 . 1219 . 1220 . 1220

Chapter 51

Walkthroughs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1221
Walkthrough Overview . . . . . . . Creating a Walkthrough Path . . . . Editing a Walkthrough Path . . . . Editing Walkthrough Frames . . . . Controlling Walkthrough Playback . Exporting a Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1221 . 1222 . 1222 . 1223 . 1224 . 1224

Chapter 52

Share the Design . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1227


Export . . . . . . . . . . . . . . . . . . . . . . . . . . Exporting to CAD Formats . . . . . . . . . . . . Exporting to DWF Format . . . . . . . . . . . . Exporting Layers . . . . . . . . . . . . . . . . . Exporting to ODBC . . . . . . . . . . . . . . . . Exporting a View to an Image File . . . . . . . . Exporting Project Views to HTML . . . . . . . . Creating Room/Area Reports . . . . . . . . . . . Exporting to Industry Foundation Classes (IFC) . Exporting Your Design to gbXML . . . . . . . . . Exporting to 3ds Max . . . . . . . . . . . . . . . Publish . . . . . . . . . . . . . . . . . . . . . . . . . . Publishing to Autodesk Seek . . . . . . . . . . Publishing to Buzzsaw . . . . . . . . . . . . . . Print . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1227 . 1227 . 1242 . 1247 . 1248 . 1251 . 1252 . 1253 . 1254 . 1259 . 1261 . 1263 . 1263 . 1266 . 1268

xxiv | Contents

Printing Tips . . . . . . . . . . . . . . . . . . Print Setup . . . . . . . . . . . . . . . . . . Print Preview . . . . . . . . . . . . . . . . . Printing Views and Sheets . . . . . . . . . . Selecting Views to Print . . . . . . . . . . . . Printing to PDF . . . . . . . . . . . . . . . . Changing Your Systems PDF Print Settings . Printing FAQs . . . . . . . . . . . . . . . . . Batch Printing . . . . . . . . . . . . . . . . . Print Troubleshooting . . . . . . . . . . . . .

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Collaborate with Others . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1277


Chapter 53 Linked Models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1279
Overview of Linked Models . . . . . . . . . . . . . . . . . . . . . . . When to Link Models . . . . . . . . . . . . . . . . . . . . . . . Dimensions and Constraints in Linked Models . . . . . . . . . Repeating a Linked Model in the Host Model . . . . . . . . . . Nesting Linked Models . . . . . . . . . . . . . . . . . . . . . . Phases and Linked Models . . . . . . . . . . . . . . . . . . . . Transferring Project Standards Between Linked Models . . . . . Linking and Worksharing . . . . . . . . . . . . . . . . . . . . . Directory Paths for Linked Models . . . . . . . . . . . . . . . . Workflow for Linking Models . . . . . . . . . . . . . . . . . . . . . . Linking Revit Models . . . . . . . . . . . . . . . . . . . . . . . . . . Linking One Model to Another . . . . . . . . . . . . . . . . . . Showing or Hiding Nested Models . . . . . . . . . . . . . . . . Mapping Phases Between Linked Models . . . . . . . . . . . . . Copying a Linked Model in the Host Model . . . . . . . . . . . Copying Elements from a Linked Model . . . . . . . . . . . . . Selecting Elements in a Linked Model . . . . . . . . . . . . . . Visibility of Linked Models . . . . . . . . . . . . . . . . . . . . . . . Overview of Visibility of Linked Models . . . . . . . . . . . . . View Filters for Linked Models . . . . . . . . . . . . . . . . . . Displaying a Linked Model by Host View . . . . . . . . . . . . Displaying a Linked Model by Linked View . . . . . . . . . . . Using Custom Settings to Display Linked Models . . . . . . . . Hiding a Linked Model in a View . . . . . . . . . . . . . . . . . Displaying a Linked Model in Halftone . . . . . . . . . . . . . Linked Models in Schedules . . . . . . . . . . . . . . . . . . . Visibility of Worksets for Linked Models . . . . . . . . . . . . . Troubleshooting Issues with Visibility of Linked Models . . . . Tagging Elements in Linked Models . . . . . . . . . . . . . . . . . . Overview of Tagging Elements in Linked Models . . . . . . . . What Elements Can I Tag in Linked Models? . . . . . . . . . . What Happens to Tags When a Linked Model is Unavailable? . What Happens to Tags When Linked Elements Are Changed or Linked Model Instance Properties . . . . . . . . . . . . . . . . . . . Linked Model Type Properties . . . . . . . . . . . . . . . . . . . . . Managing Links . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unloading and Reloading Linked Models . . . . . . . . . . . . Reviewing Orphaned Elements from Linked Models . . . . . . . Rehosting Orphaned Elements . . . . . . . . . . . . . . . . . . Unresolved References . . . . . . . . . . . . . . . . . . . . . . Manage Links Dialog . . . . . . . . . . . . . . . . . . . . . . . Link Management Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Deleted? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1279 . 1280 . 1280 . 1281 . 1281 . 1282 . 1283 . 1283 . 1283 . 1284 . 1285 . 1286 . 1286 . 1287 . 1287 . 1288 . 1288 . 1289 . 1289 . 1290 . 1294 . 1295 . 1296 . 1297 . 1297 . 1297 . 1300 . 1301 . 1302 . 1303 . 1303 . 1304 . 1304 . 1304 . 1305 . 1305 . 1305 . 1305 . 1307 . 1307 . 1308 . 1308

Contents | xxv

Chapter 54

Working in a Team . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1311


Worksharing Workflow . . . . . . . . . . . . . . . . . . . . . Enabling Worksharing . . . . . . . . . . . . . . . . . . . . . Setting Up Worksets . . . . . . . . . . . . . . . . . . . . Using Workshared Files . . . . . . . . . . . . . . . . . . . . . Creating a Local Copy of the Central Model . . . . . . . Worksets on the Status Bar . . . . . . . . . . . . . . . . Editing Workshared Projects . . . . . . . . . . . . . . . Saving Workshared Files . . . . . . . . . . . . . . . . . Loading Updates from the Central Model . . . . . . . . Visibility of Worksets . . . . . . . . . . . . . . . . . . . Working Offsite and Offline . . . . . . . . . . . . . . . Upgrading Workshared Projects . . . . . . . . . . . . . . . . Workshared Project Rollback . . . . . . . . . . . . . . . . . . Rolling Back Workshared Projects . . . . . . . . . . . . Saving a Specific Backup Version as a New File . . . . . . Viewing Workshared File History . . . . . . . . . . . . . . . . Creating a Central Model from an Existing Workshared File . Moving the Central Model . . . . . . . . . . . . . . . . . . . Worksharing Monitor . . . . . . . . . . . . . . . . . . . . . . Troubleshooting Worksharing Issues . . . . . . . . . . . . . . Central File Has Been Restored . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1311 . 1312 . 1314 . 1319 . 1320 . 1320 . 1321 . 1328 . 1332 . 1332 . 1334 . 1334 . 1335 . 1336 . 1336 . 1336 . 1337 . 1338 . 1339 . 1339 . 1339

Chapter 55

Multi-Discipline Coordination . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1341


Copy/Monitor Overview . . . . . . . . . . . . . . . . When Should I Use Copy/Monitor? . . . . . . . What Elements Can I Copy or Monitor? . . . . . Copy/Monitor Methods . . . . . . . . . . . . . . Copy/Monitor and Workshared Projects . . . . . Copy/Monitor Workflow for Linked Models . . . . . . Copying Levels for Monitoring . . . . . . . . . . . . . Copying Elements for Monitoring . . . . . . . . . . . Copying MEP Fixtures . . . . . . . . . . . . . . . . . . Fixtures Overview . . . . . . . . . . . . . . . . . Coordination Settings Overview . . . . . . . . . Fixtures Workflow . . . . . . . . . . . . . . . . . Coordination Settings . . . . . . . . . . . . . . . Copying Fixtures for Monitoring . . . . . . . . . Ignoring Fixtures . . . . . . . . . . . . . . . . . Locating New or Uncopied Fixtures . . . . . . . Monitoring Elements in a Linked Model . . . . . . . . Monitoring Elements in the Current Project . . . . . . Specifying Options for Copy/Monitor . . . . . . . . . Copy/Monitor Parameters for Levels . . . . . . . Copy/Monitor Parameters for Grids . . . . . . . Copy/Monitor Parameters for Columns . . . . . Copy/Monitor Parameters for Walls . . . . . . . Copy/Monitor Parameters for Floors . . . . . . . Stopping Element Monitoring . . . . . . . . . . . . . Coordination Review . . . . . . . . . . . . . . . . . . Reviewing Warnings for Monitored Elements . . Creating a Coordination Review Report . . . . . Actions for Coordination Review . . . . . . . . . Copy/Monitor Best Practices . . . . . . . . . . . . . . Troubleshooting Copy/Monitor Issues . . . . . . . . . Cannot See Monitored Elements in View . . . . Coordination Monitor Alert . . . . . . . . . . . Instance of Linked RVT File Needs Coordination . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Review . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1341 . 1341 . 1342 . 1343 . 1344 . 1345 . 1346 . 1348 . 1350 . 1350 . 1351 . 1354 . 1354 . 1356 . 1358 . 1359 . 1360 . 1361 . 1362 . 1363 . 1364 . 1365 . 1365 . 1365 . 1366 . 1366 . 1367 . 1367 . 1368 . 1369 . 1369 . 1369 . 1370 . 1370

xxvi | Contents

Site Plan Was Deleted . . . . . . . . Walls Copied to Revit Structure Are Loaded Type Has Been Renamed . . Fixtures Found . . . . . . . . . . . Levels Not Set . . . . . . . . . . . .

. . . . . . . Inaccurate . . . . . . . . . . . . . . . . . . . . . .

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Chapter 56 Chapter 57

Interference Checking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1373 Shared Positioning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1377


Defining Named Positions . . . . . . . . . . . . . . . . . . . . . . . Seeing and Creating Named Positions . . . . . . . . . . . . . . Repositioning Named Positions . . . . . . . . . . . . . . . . . . Modifying Linked Model Position Through Instance Properties . Acquiring and Publishing Coordinates . . . . . . . . . . . . . . . . . Acquire Coordinates . . . . . . . . . . . . . . . . . . . . . . . Publish Coordinates . . . . . . . . . . . . . . . . . . . . . . . . Acquiring or Publishing Through Linked Instance Properties . . Relocating and Mirroring a Project . . . . . . . . . . . . . . . . . . . Relocating a Project . . . . . . . . . . . . . . . . . . . . . . . . Relocating a Project by Entering Points . . . . . . . . . . . . . Mirroring a Project . . . . . . . . . . . . . . . . . . . . . . . . Reporting Shared Coordinates . . . . . . . . . . . . . . . . . . . . . Project Base Points and Survey Points . . . . . . . . . . . . . . . . . Making Project Base Points and Survey Points Visible . . . . . . Moving Project Base Points and Survey Points . . . . . . . . . . Pinning Project Base Points and Survey Points . . . . . . . . . . Tips for Working with Project Base Points and Survey Points . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1377 . 1378 . 1378 . 1379 . 1379 . 1379 . 1380 . 1380 . 1381 . 1381 . 1381 . 1382 . 1382 . 1383 . 1383 . 1383 . 1384 . 1384

Analyze the Design . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1387


Chapter 58 Determining Heating and Cooling Loads . . . . . . . . . . . . . . . . . . . . . . . . . . 1389
Zone Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Working with Zones . . . . . . . . . . . . . . . . . . . . . . . Viewing and Selecting Zones . . . . . . . . . . . . . . . . . . . Verify Zones in the System Browser . . . . . . . . . . . . . . . Creating a Zone Schedule . . . . . . . . . . . . . . . . . . . . . Activate Zones and Spaces Visibility . . . . . . . . . . . . . . . Applying a Color Scheme and Color Scheme Legend to Zones . Working with Phases and Zones . . . . . . . . . . . . . . . . . Working with Zones and a Linked Model . . . . . . . . . . . . Verifying Zones . . . . . . . . . . . . . . . . . . . . . . . . . . Edit Zone Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . Heating and Cooling Loads Analysis . . . . . . . . . . . . . . . . . . Preparing for Heating and Cooling Loads Analysis . . . . . . . . Performing a Heating and Cooling Loads Analysis . . . . . . . . Schedule Fields Used with Heating and Cooling Loads Analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1389 . 1390 . 1397 . 1398 . 1398 . 1398 . 1399 . 1399 . 1399 . 1399 . 1400 . 1400 . 1401 . 1403 . 1419

Chapter 59

Massing Studies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1421


Massing Studies Overview . . . . . . . . . . . . . . Typical Uses of Massing Studies . . . . . . . Massing Studies Terminology . . . . . . . . . Massing Studies and Building Maker . . . . . Creating a Mass Family . . . . . . . . . . . . . . . Creating an In-Place Mass . . . . . . . . . . . Creating a Mass Family Outside of a Project . Mass Instance Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1421 . 1422 . 1422 . 1423 . 1423 . 1424 . 1424 . 1425

Contents | xxvii

Placing a Mass Instance from a Mass Family . . . . . . . . . . . . . . . . . . Using Multiple Mass Instances in a Project . . . . . . . . . . . . . . . . . . Analyzing a Conceptual Design . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Floors Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Floors at the Top of a Mass . . . . . . . . . . . . . . . . . . . . . . . . Mass Floors at the Bottom of a Mass . . . . . . . . . . . . . . . . . . . . . . Creating Mass Floors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Selecting Mass Floors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Mass Floor Schedule . . . . . . . . . . . . . . . . . . . . . . . . . Tagging Mass Floors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assigning a Usage to a Mass Floor . . . . . . . . . . . . . . . . . . . . . . . Examples of Conceptual Design Analysis . . . . . . . . . . . . . . . . . . . . Mass Floor Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Troubleshooting Mass Floors and Conceptual Design Analysis . . . . . . . . Creating Building Elements from Mass Instances . . . . . . . . . . . . . . . . . . Modeling by Face . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating Floors from Mass Floors . . . . . . . . . . . . . . . . . . . . . . . . Creating Curtain Systems from Mass Instances . . . . . . . . . . . . . . . . Creating Roofs from Mass Instances . . . . . . . . . . . . . . . . . . . . . . Updating Face Selections for Roofs and Curtain Systems . . . . . . . . . . . Updating Face-Based Host Shapes . . . . . . . . . . . . . . . . . . . . . . . Selecting Face-Based Hosts from a Mass Instance . . . . . . . . . . . . . . . Controlling Visibility of Mass Instances . . . . . . . . . . . . . . . . . . . . . . . Importing Massing Studies from Other Applications . . . . . . . . . . . . . . . . . Considerations for Imported Geometry in Mass or Generic Model Families . Best Practices When Importing Masses . . . . . . . . . . . . . . . . . . . . . Importing a Design to a Mass Family Outside a Revit Project . . . . . . . . . Importing a Design as an In-Place Mass . . . . . . . . . . . . . . . . . . . . Example of Importing a Massing Study . . . . . . . . . . . . . . . . . . . . Printing Mass Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

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. 1425 . 1425 . 1427 . 1427 . 1428 . 1429 . 1429 . 1430 . 1431 . 1432 . 1434 . 1434 . 1445 . 1446 . 1448 . 1448 . 1454 . 1454 . 1455 . 1457 . 1457 . 1457 . 1457 . 1458 . 1458 . 1459 . 1459 . 1461 . 1462 . 1463

Chapter 60

Solar Studies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1465


Solar Studies Overview . . . . . . . . . . Solar Studies Workflow . . . . . . . . . . Setting up and Creating Solar Studies . . Creating Views for Solar Studies . . Displaying Sun and Shadows . . . . Creating Solar Studies . . . . . . . . Previewing Solar Study Animations . . . . Saving Solar Study Images to Projects . . Exporting Solar Studies . . . . . . . . . . Troubleshooting Solar Study Issues . . . . Working with Sun Settings . . . . . . . . Specifying a Sun Setting . . . . . . . Using Sun Setting Presets . . . . . . Sun Settings in Upgraded Projects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1465 . 1466 . 1466 . 1466 . 1467 . 1468 . 1479 . 1479 . 1480 . 1481 . 1482 . 1482 . 1484 . 1486

Chapter 61

Display Styles for Analysis Add-In Applications . . . . . . . . . . . . . . . . . . . . . . . 1487


Analysis Visualization Overview . . . . . . . . . . . . Analysis Display Styles . . . . . . . . . . . . . . . . . Analysis Display Styles Workflow . . . . . . . . . Styles Tools . . . . . . . . . . . . . . . . . . . . Analysis Results . . . . . . . . . . . . . . . . . . . . . Saving the Analysis Results View . . . . . . . . . Analysis Result and Legend Element Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1488 . 1488 . 1489 . 1489 . 1493 . 1494 . 1494

Tools and Techniques . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1495

xxviii | Contents

Chapter 62

Sketching . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1497
Sketching Terminology . . . . . . . . . . . . . . Sketching Elements . . . . . . . . . . . . . . . . Sketching a Line . . . . . . . . . . . . . . . Sketching a Rectangle . . . . . . . . . . . . Sketching a Circle . . . . . . . . . . . . . . Sketching an Inscribed Polygon . . . . . . Sketching a Circumscribed Polygon . . . . Sketching Arcs . . . . . . . . . . . . . . . . Sketching Ellipses . . . . . . . . . . . . . . Sketching a Spline . . . . . . . . . . . . . . Modifying a Spline . . . . . . . . . . . . . Closing an Open Loop . . . . . . . . . . . Modifying Sketched Elements . . . . . . . . . . Creating Solid and Void Geometry . . . . . . . . Creating an Extrusion . . . . . . . . . . . . Creating a Blend . . . . . . . . . . . . . . Creating a Revolve . . . . . . . . . . . . . Creating a Sweep . . . . . . . . . . . . . . Creating a Swept Blend . . . . . . . . . . . Cut Geometry . . . . . . . . . . . . . . . . Creating 2D Geometry . . . . . . . . . . . . . . Adding a Reference Line . . . . . . . . . . . . . Troubleshooting Sketching Issues . . . . . . . . . Element Is Slightly Off Axis . . . . . . . . . Ceiling Sketch Is Invalid . . . . . . . . . . Floor Sketch Is Invalid . . . . . . . . . . . Dimension Cannot Be Made Constraining . Element Is Too Small on Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1497 . 1498 . 1499 . 1500 . 1500 . 1501 . 1501 . 1502 . 1506 . 1509 . 1510 . 1510 . 1511 . 1512 . 1512 . 1514 . 1517 . 1519 . 1523 . 1526 . 1528 . 1529 . 1530 . 1530 . 1531 . 1531 . 1531 . 1531

Chapter 63

Editing Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1533


Selecting Elements . . . . . . . . . . . . . . . . . . Basics for Selecting Elements . . . . . . . . . . Selecting Multiple Elements . . . . . . . . . . Selecting Elements Using a Filter . . . . . . . . Selecting Chains of Walls and Lines . . . . . . Selecting Multiple Curtain Elements . . . . . . Restoring a Selection . . . . . . . . . . . . . . Removing Elements from a Selection . . . . . . Controls and Shape Handles . . . . . . . . . . Undoing, Redoing, or Canceling an Action . . . . . Undoing an Action . . . . . . . . . . . . . . . Redoing an Action . . . . . . . . . . . . . . . Canceling an Action . . . . . . . . . . . . . . Repeating Last Command . . . . . . . . . . . . . . . Editing Elements in Groups . . . . . . . . . . . . . . Creating Groups . . . . . . . . . . . . . . . . . Loading Groups . . . . . . . . . . . . . . . . . Placing Groups . . . . . . . . . . . . . . . . . Modifying Groups . . . . . . . . . . . . . . . . Converting Groups and Linked Revit Models . Saving Groups . . . . . . . . . . . . . . . . . . Deleting Groups . . . . . . . . . . . . . . . . . Group Properties . . . . . . . . . . . . . . . . Using Arrays of Elements . . . . . . . . . . . . . . . Creating an Array . . . . . . . . . . . . . . . . Copying an Array . . . . . . . . . . . . . . . . Deleting Members from an Array . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1533 . 1534 . 1534 . 1536 . 1536 . 1542 . 1543 . 1543 . 1543 . 1547 . 1547 . 1548 . 1548 . 1549 . 1549 . 1550 . 1553 . 1553 . 1555 . 1558 . 1559 . 1560 . 1560 . 1560 . 1561 . 1566 . 1566

Contents | xxix

Changing an Array . . . . . . . . . . . . . . . . . . . Moving Elements . . . . . . . . . . . . . . . . . . . . . . . Moving Elements by Dragging . . . . . . . . . . . . . Moving Elements with Arrow Keys . . . . . . . . . . . Moving Elements with the Move Tool . . . . . . . . . Moving Elements with the Offset Tool . . . . . . . . . Moving Elements with Cut-and-Paste . . . . . . . . . Moving End-joined Elements . . . . . . . . . . . . . . Moving Lines and Components with Walls . . . . . . Aligning Elements . . . . . . . . . . . . . . . . . . . . Rotating Elements . . . . . . . . . . . . . . . . . . . . Flipping Elements . . . . . . . . . . . . . . . . . . . . Mirroring Elements . . . . . . . . . . . . . . . . . . . Preventing Elements from Moving . . . . . . . . . . . Resizing Elements . . . . . . . . . . . . . . . . . . . . . . . Resizing Elements with Shape Handles . . . . . . . . . Scaling Graphically . . . . . . . . . . . . . . . . . . . Scaling Numerically . . . . . . . . . . . . . . . . . . . Trimming and Extending Elements . . . . . . . . . . . . . . Copying Elements . . . . . . . . . . . . . . . . . . . . . . . Copying Elements with the Copy Tool . . . . . . . . . Copying Elements to the Clipboard . . . . . . . . . . Pasting Elements . . . . . . . . . . . . . . . . . . . . Copying Elements with the Create Similar Tool . . . . Modifying Elements . . . . . . . . . . . . . . . . . . . . . . Changing Element Types Using the Match Type Tool . Changing the Line Style of Elements . . . . . . . . . . Changing the Cut Profile of Elements . . . . . . . . . Measuring Elements . . . . . . . . . . . . . . . . . . . Joining Geometry . . . . . . . . . . . . . . . . . . . . Unjoining Geometry . . . . . . . . . . . . . . . . . . Cut Structural Member with Plane . . . . . . . . . . . Splitting Elements . . . . . . . . . . . . . . . . . . . . Splitting Faces . . . . . . . . . . . . . . . . . . . . . . Applying a Material to the Face of an Element . . . . . Deleting Elements . . . . . . . . . . . . . . . . . . . . . . . Troubleshooting Editing Issues . . . . . . . . . . . . . . . . Cant Cut Instances Out of Wall . . . . . . . . . . . . Elements Were Deleted . . . . . . . . . . . . . . . . . Cannot Paste Selection . . . . . . . . . . . . . . . . .

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. 1566 . 1568 . 1568 . 1569 . 1569 . 1570 . 1571 . 1571 . 1572 . 1573 . 1575 . 1576 . 1577 . 1578 . 1579 . 1579 . 1580 . 1582 . 1582 . 1585 . 1585 . 1586 . 1587 . 1590 . 1591 . 1591 . 1592 . 1596 . 1598 . 1599 . 1601 . 1601 . 1601 . 1603 . 1605 . 1607 . 1607 . 1608 . 1608 . 1608

Chapter 64

Work Planes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1609


Setting the Work Plane . . . . . . . . . . . . . . . Making the Work Plane Visible . . . . . . . . . . . Modifying Work Plane Grid Spacing . . . . . . . . Rotating a Work Plane Grid . . . . . . . . . . . . . Elements Associated with Work Planes . . . . . . Changing the Work Plane of an Element . . . Dissociating an Element from a Work Plane . Creating a Work Plane-based Family . . . . . . . . Flip Control for Work Plane-based Families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1609 . 1610 . 1610 . 1610 . 1611 . 1611 . 1611 . 1612 . 1612

Chapter 65

Reference Planes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1613


Adding Reference Planes . . . . . . Naming Reference Planes . . . . . . Hiding the Annotation in the View . Reference Plane Properties . . . . . Reference Plane Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1613 . 1614 . 1614 . 1614 . 1614

xxx | Contents

Chapter 66

Datum Extents and Visibility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1617


Example of Datum Visibility in Project Views . . . . Visibility of Non-Perpendicular Datums in Views . . Visibility of Arc Grids in Views . . . . . . . . . . . . Resizing Datum Extent Controls . . . . . . . . . . . Maximizing 3D Model Extents . . . . . . . . . . . . Propagating 2D Datum Extents . . . . . . . . . . . . Controlling Visibility of Datums Using Scope Boxes . Creating a Scope Box . . . . . . . . . . . . . . Applying a Scope Box to Datums . . . . . . . . Controlling Visibility of Scope Boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1617 . 1618 . 1619 . 1620 . 1620 . 1621 . 1621 . 1622 . 1623 . 1625

Chapter 67

Constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1627
Applying Constraints with Dimensions . . . . . . . . Equality Constraints . . . . . . . . . . . . . . . . . . Applying an Equality Constraint . . . . . . . . . Changing the EQ Label to the Dimension Value . Controlling Visibility of Constraints . . . . . . . . . . Removing Constraints . . . . . . . . . . . . . . . . . Constraints and Worksets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1627 . 1627 . 1628 . 1628 . 1628 . 1629 . 1629

Chapter 68

Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1631
Shared Parameters . . . . . . . . . . . . . . . . . . . . . . . . Categories Allowing Shared Parameters . . . . . . . . . Setting Up Shared Parameter Files . . . . . . . . . . . . Adding Shared Parameters to Families . . . . . . . . . . Shared and Family Parameters . . . . . . . . . . . . . . Exporting Shared Parameters to a Shared Parameter File . Tagging with Shared Parameters . . . . . . . . . . . . . Schedules with Shared Parameters . . . . . . . . . . . . Project Parameters . . . . . . . . . . . . . . . . . . . . . . . . Creating Project Parameters . . . . . . . . . . . . . . . . Creating Shared Project Parameters . . . . . . . . . . . . Reporting Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1631 . 1632 . 1633 . 1635 . 1635 . 1636 . 1636 . 1638 . 1639 . 1639 . 1640 . 1640

Chapter 69

Formulas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1643
Resizing Elements with Formulas . . . . . . Using Formulas for Numerical Parameters . Valid Formula Syntax and Abbreviations . . Conditional Statements in Formulas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1643 . 1644 . 1644 . 1645

Customize
Chapter 70

Revit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1647

Keyboard Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1649


Adding Keyboard Shortcuts . . . Removing Keyboard Shortcuts . Importing Keyboard Shortcuts . Exporting Keyboard Shortcuts . Resetting Keyboard Shortcuts . . Using Keyboard Shortcuts . . . . Rules for Keyboard Shortcuts . . Reserved Keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1649 . 1650 . 1651 . 1651 . 1652 . 1652 . 1653 . 1653

Chapter 71

Project Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1655


Project Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1655

Contents | xxxi

Specifying Energy Analysis (gbXML) Settings . . . . . . . . . . . . . . . . . . . . . . . . . . 1656 Fill Patterns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1657 Creating a Simple Fill Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1658 Fill Pattern Host Orientation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1659 Creating a Custom Fill Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1660 Applying a Fill Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1661 Deleting a Fill Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1661 Editing a Fill Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1661 Working with Model Patterns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1661 Custom Pattern Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1664 Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1667 Materials Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1667 Material Appearance Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1668 How Materials Are Stored . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1669 Searching for a Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1669 Applying Materials to Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1669 Create and Modify Material Appearances . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1671 Changing the Display Properties of a Material . . . . . . . . . . . . . . . . . . . . . . . . . . 1672 Texture Alignment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1674 Changing the Render Appearance of a Material . . . . . . . . . . . . . . . . . . . . . . . . . 1676 Changing Material Identity Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1689 Changing Material Physical Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1691 Creating a Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1692 Renaming a Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1692 Deleting a Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1693 Importing ADSK Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1693 Render Appearance Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1693 Searching for a Render Appearance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1694 Entering Search Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1694 Object Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1695 Creating Object Style Subcategories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1695 Modifying Object Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1695 Deleting an Object Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1695 Renaming an Object Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1696 Line Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1696 Creating a Line Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1696 Deleting a Line Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1696 Modifying Line Styles in the Family Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1697 Line Weights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1697 Specifying Line Weights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1697 Adding Scales to Model Line Weights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1697 Deleting Scales . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1697 Line Patterns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1698 Creating a Line Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1698 Editing a Line Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1698 Deleting a Line Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1698 Halftone/Underlay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1699 Annotation Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1699 Specifying Arrowhead Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1699 Specifying Text Note Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1699 Specifying Dimension Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1700 Loading Tag Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1700 Specifying the Default Tag for an Element Category . . . . . . . . . . . . . . . . . . . . . . . 1701 Project Units . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1701 Setting Project Units . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1701 Changing Decimal Display and Digit Grouping . . . . . . . . . . . . . . . . . . . . . . . . . 1702 Snaps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1702 Setting Snap Increments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1702 Enabling and Disabling Snaps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1703 Temporarily Overriding Snap Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1703

xxxii | Contents

Snap Points . . . . . . . . . . . . . . . . . . . . . . Object Snaps and Snap Shortcut Key Combinations . Temporary Dimension Settings . . . . . . . . . . . . . . . Detail Level . . . . . . . . . . . . . . . . . . . . . . . . . Setting Detail Level Scale Values . . . . . . . . . . . Specifying the Detail Level for a View . . . . . . . . Managing Family Visibility and Detail Level . . . . . Colors . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using the Windows Color Dialog . . . . . . . . . . . Using the PANTONE Color Picker . . . . . . . . . .

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. 1704 . 1705 . 1706 . 1706 . 1707 . 1708 . 1708 . 1711 . 1711 . 1711

Chapter 72

Revit Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1713


Setting Options . . . . . . . . . . . . . . . . General Options . . . . . . . . . . . . . . . . User Interface Options . . . . . . . . . . . . Graphics Options . . . . . . . . . . . . . . . File Location Options . . . . . . . . . . . . . Places . . . . . . . . . . . . . . . . . . Rendering Options . . . . . . . . . . . . . . Additional Render Appearance Paths . . ArchVision Content Manager Location . Spelling Options . . . . . . . . . . . . . . . . SteeringWheels Options . . . . . . . . . . . . ViewCube Options . . . . . . . . . . . . . . Macros Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1713 . 1713 . 1714 . 1715 . 1716 . 1716 . 1717 . 1717 . 1717 . 1718 . 1718 . 1720 . 1721

Chapter 73

Project Templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1723


Creating a Template . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1723 Project Template Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1724

Chapter 74 Chapter 75

Transferring Project Standards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1725 View Templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1727


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View Template Overview . . . . . . . . . . . . . . Creating a View Template . . . . . . . . . . . . . . Specifying and Applying a Default View Template Applying a View Template . . . . . . . . . . . . . Applying a View Template to All Views on a Sheet . Deleting a View Template . . . . . . . . . . . . . . View Template Properties . . . . . . . . . . . . . .

Chapter 76

Creating Macros with Revit VSTA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1733


Getting Started with Macros . . . . . . . . . . . . . . . . Upgrading Revit VSTA . . . . . . . . . . . . . . . . . Revit VSTA Tools . . . . . . . . . . . . . . . . . . . Using Macro Manager and the Revit VSTA IDE . . . . . . . Basic Workflow for Revit VSTA Macro Development . Creating Modules . . . . . . . . . . . . . . . . . . . Creating Macros . . . . . . . . . . . . . . . . . . . . Building Macros in the Revit VSTA IDE . . . . . . . . Modifying and Removing Modules and Macros . . . Running Macros in the Macro Manager . . . . . . . Using the StepInto Option . . . . . . . . . . . . . . Macro Security . . . . . . . . . . . . . . . . . . . . . . . Revit SDK, API Reference Documentation, VSTA Samples . Using the Revit VSTA Samples from SDK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1733 . 1734 . 1735 . 1735 . 1737 . 1738 . 1739 . 1744 . 1745 . 1745 . 1745 . 1746 . 1747 . 1748

Contents | xxxiii

Revit API Differences . . . . . . . . . . . . . . . Integrating Macros into Revit VSTA . . . . . . . Restoring RevitAPI.dll and RevitAPIUI.dll . Migrating SDK Samples to Revit VSTA . . . . . . Revit Macros FAQ . . . . . . . . . . . . . . . . . Related Information about Revit Macros . . . . .

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. 1749 . 1750 . 1754 . 1754 . 1756 . 1759

Chapter 77

Memory Usage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1761


3 GB Feature Considerations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1761 Enabling the 3 GB Feature on 32-Bit Machines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1762 Verifying Virtual Memory Allocation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1763

Chapter 78 Chapter 79

Best

Practices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1765

Troubleshoot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1767
Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Diagnostic Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Selecting Elements by ID Number . . . . . . . . . . . . . . . . . . Finding an Element's ID Number . . . . . . . . . . . . . . . . . . . Error Handling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Viewing Elements Involved in Errors . . . . . . . . . . . . . . . . . Viewing all Errors and Warnings Associated with an Error Message . Messages and Warnings You Can Ignore . . . . . . . . . . . . . . . Reviewing Warning Messages . . . . . . . . . . . . . . . . . . Warnings for Selected Elements . . . . . . . . . . . . . . . . . . . Exporting Warnings to a File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1767 . 1768 . 1768 . 1768 . 1768 . 1769 . 1769 . 1770 . 1770 . 1770 . 1771

Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1773
Chapter 80 Electrical Sizing and Calculation Methods . . . . . . . . . . . . . . . . . . . . . . . . . 1775
Wire Sizing . . . . . . . . . Wire Length Calculation . . Lighting Calculations . . . . Load Calculations . . . . . . Demand Load Calculation . Panel Schedule Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1775 . 1785 . 1786 . 1791 . 1794 . 1795

Chapter 81

Duct Sizing and Calculation Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1799


Duct Sizing . . . . . . . . . . . . Duct Sizing Methods . . . . Pressure Drop Calculation . Duct Sizing Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1799 . 1799 . 1801 . 1803

Chapter 82

Pipe Sizing and Calculation Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1807


Pipe Sizing . . . . . . . . . . . . . . . . . . . . Fixture Units to Flow (GPM) Conversion . Piping Instance Properties . . . . . . . . Pipe Sizing Methods . . . . . . . . . . . . Pressure Drop Calculation . . . . . . . . Pipe Sizing Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1807 . 1807 . 1808 . 1810 . 1812 . 1813

Chapter 83

Hydronic Pipe Sizing and Calculation Methods . . . . . . . . . . . . . . . . . . . . . . 1825


Hydronic Piping System Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1825 Hydronic Piping Instance Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1826

xxxiv | Contents

Hydronic Pipe Sizing Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1827 Pressure Drop Calculation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1829 Hydronic Pipe Sizing Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1829

Chapter 84

Energy Analysis Building & Space Type Imperial Data . . . . . . . . . . . . . . . . . . . 1835


Definitions . . . . . People Heat Gain . . Schedules . . . . . . Building Type Data . Space Type Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1835 . 1836 . 1836 . 1839 . 1866

Chapter 85

Heating and Cooling Calculation Methods . . . . . . . . . . . . . . . . . . . . . . . . . 1923


Heating and Cooling . . . . . Data Assembly . . . . . . Calculation . . . . . . . References and Images . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1923 . 1923 . 1931 . 1939

Chapter 86

gbXML Schema Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1941


gbXML Element . . . . . . . Campus Element . . . . . . LightingSystem Element . . Construction Element . . . . Layer Element . . . . . . . . Material Element . . . . . . Window Type Element . . . Schedule Element . . . . . . WeekSchedule Element . . . DaySchedule Element . . . . Zone Element . . . . . . . . DocumentHistory Element . Location Element . . . . . . Building Element . . . . . . Space Element . . . . . . . . Lighting Element . . . . . . ShellGeometry Element . . . SpaceBoundary Element . . Surface Element . . . . . . . Opening Element . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1941 . 1943 . 1943 . 1944 . 1945 . 1945 . 1946 . 1947 . 1948 . 1949 . 1949 . 1950 . 1951 . 1952 . 1953 . 1955 . 1956 . 1957 . 1957 . 1959

Glossary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1961
Glossary Terms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1961

Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2065

Contents | xxxv

xxxvi

Whats New?

This topic lists the new and enhanced features for Revit MEP.

New in Revit MEP 2011


The following features are new or enhanced for Revit MEP. For additional detail and a more interactive listing of New Features for Revit MEP, go to the following: http://www.autodesk.com/revitmep-features.

User Interface Enhancements


Modeless Properties Palette Repeat last command / Repeat Commands recently used Quick Access Toolbar (QAT):

Single QAT per application Increased number of default commands in the QAT Customization options via dialog box: move command up/down, add separator, remove command

Improved access to Worksets and Design Options on status bar Ribbon Enhancements:

Redesigned Modify tab:

Consistent modify tools - panels and buttons are always in the same order on the left side of the Modify tab. Buttons enable/ disable as necessary. Modify tab name updates to reflect the active contextual tab appended. Contextual tab content is appended to the right side of the Modify tab when active. Modify and contextual contents are separated by a gray visual bar.

Persistent access to core modify tools (Object-Action commands):

Move

Copy Rotate Mirror - Pick Axis Mirror - Draw Axis Delete

Type Selector Enhancements Type Selector is combined with the Properties Palette. Open at all times; can be opened/closed using the Properties Palette button available in the Properties ribbon panel. Group Edit Mode access Panel is removed from the ribbon and will float in drawing area when invoked. Default is upper left corner of drawing area and can be moved. Model In-Place Project ribbon replaced with the family ribbon when an in-place model is started or edited. When you finish editing in-place, the ribbon will revert to the project ribbon.

Improved icons based on user feedback

Large Team Workflow: Linked Models

Enhancements to the Visibility Control of Worksets in Workshared Files:


Visibility by Default for Worksets Ability to open/close Worksets for linked models Ability to control visibility of linked models according to host model Ability to apply View Filters to linked models from host model

Ability to tag elements in linked files, with the exception of rooms, spaces, and areas MEP Element Interaction:

Facilitates the copying of plumbing fixtures, lights, mechanical equipment, and air terminals between linked models Reconcile Fixtures Browser to reconcile if a fixture has been moved, changed, or deleted

Ability to automatically generate a ceiling grid from walls in a linked model Ability to apply View Filters to linked files

Graphics

Realistic materials available in editable views Hardware acceleration (DX9) on by default Levels of Details (adaptive to zoom) Ambient occlusion Display performance improvements (over 30%)

2 | Chapter 1 Whats New?

Significant performance improvement in display of mechanical and electrical drawings (up to 200%)

Materials

Protein 2.0 appearances, in single project library Increased interoperability with 3ds Max through:

Export of FBX files to Max with Protein 2 appearances Import of DWG files and ADSK files with Protein 2 appearances

NOTE 3ds Max/Design 2011 is required for materials to transfer.


Support for new realistic display style through Protein 2 materials New material classes available in Protein 2, including procedural appearances

Inventor Interoperability

Support for oval duct, cable tray, and conduit connectors Support of new electrical properties (such as Motor) Improved performance when importing ADSK files Improved AEC Exchange functionality Support of Protein materials

Performance Improvements

Graphics MultiCore Operations Sync with Central Model Open User interface reaction time Linked Models Electrical circuiting

DWG Export

Increased visual fidelity when exporting Revit files to DWG Export option for True Color Export option for Text treatment

Family Editor Enhancements


Interactive exploration of parameter values in Revit families Ability to lock labeled dimensions Reporting Parameters

New in Revit MEP 2011 | 3

Parameter Enhancements

Default parameter type (length vs. text) Parameters groups automatically set

Temporary Dimension Enhancements


Remembering witness lines Family Editor: right-click permanent dimensions to select labels Ability to control temporary dimension font size and background (transparent or opaque)

3D Alignment Enhancements

Align tool now works on an element's node, vertex, edge, surface, form, or level

Expanded Region of High Geometric Accuracy

Previous versions of Revit were unable to maintain the expected level of geometric accuracy at locations farther than 1 mile from the project origin. Revit will now maintain a high level of geometric accuracy for elements placed within 20 miles of the project origin.

Selection Enhancements

Select All Instances in the current view or in the entire project

Text Notes Enhancements

Additional leader attachment points: Top Left (TL), Middle Left (ML), Bottom Left (BL), Top Right (TR), Middle Right (MR), and Bottom Right (BR). Ability to adjust leader end distance Ability to show box around text Ability to create bullets and numbering

Sheet Enhancements

Create new sheet list rows to create placeholder sheets Convert placeholder sheets to project sheets Grid guide for sheets, enabling consistent sheet creation

Floor Enhancements

Ability to set span direction for metal deck floors

Analysis

Sun Path Interactive tool for visualizing the impact of natural light and shadows on buildings and sites

Conduit and Cable Tray

Model conduit and cable tray with new element types

4 | Chapter 1 Whats New?

Better, more complete coordination with other disciplines Model with or without fittings Adjustable bend radius for bends Schedule total length of run when not using fittings Surface connectors on equipment:

Enable an entire surface to be connectable for conduit placement Added to the appropriate electrical equipment families

Connect conduit to cable tray

Panel Schedules Templates


Customizable templates to control content and appearance of panel schedules Consistent size and appearance on sheets Templates for branch panels, switchgear, and data panels Copy styles using Transfer Project Standards Support for international circuit naming conventions

Panel Schedule Instances


Format based on template Lock circuits Group circuits Assign spares and spaces Rebalance loads Move circuits

Demand Factors

Support for industry standard demand factor types User-definable load classifications Demand loads can be shown on panel schedules Copy styles using Transfer Project Standards

Oval Duct

Flat oval duct Can be sized with duct sizing tool

New in Revit MEP 2011 | 5

Subscription Advantage Pack


NOTE The following items were previously released exclusively to Subscription customers.

DWG Export enhancements (Index color and True Color support) Text Formatting Shortcuts (Ctrl+B, Ctrl+I, and Ctrl+U) Split Walls with Gap Keyboard Shortcut UI Find and Replace Text in Notes Convert between Line Types: Model, Detail, Symbolic Export to DWG with correct RGB colors Linked File Performance Enhancements Temporary dimensions in layout mode for duct and pipe MEP Performance Enhancements Content for China, Russia, UK, International New Electrical content for the US including:

Communications Fire Safety Security Data Nurse Call Power

Revit Extensions

Shared Parameters Converter Model Review Autodesk Revit DB Link

User Assistance (Documentation)


Transition to Web Help, which includes improved search capabilities Streamlined Help reference content Short Tutorials in video format Additional Enhanced Tooltips New animated ToolClips Improved First Experience Help appendixes for analysis calculations

6 | Chapter 1 Whats New?

Other Enhancements

Place MEP objects at desired elevation Place fittings/valves in section, elevation, and 3D views Tag MEP objects during placement Piping companion flanges can be automatically added when using flanged pipe New electrical content Google Maps mapping service interface (Location dialog) lets you visualize project locations

New in Revit MEP 2011 | 7

Introduction to Revit

10

Building Information Modeling

Read these topics to learn how building information modeling works and how it differs from traditional 2D design methods.

What Is Revit MEP?


The Revit platform for building information modeling is a design and documentation system that supports the design, drawings, and schedules required for a building project. Building information modeling (BIM) delivers information about project design, scope, quantities, and phases when you need it. In the Revit model, every drawing sheet, 2D and 3D view, and schedule is a presentation of information from the same underlying building model database. As you work in drawing and schedule views, Revit MEP collects information about the building project and coordinates this information across all other representations of the project. The Revit parametric change engine automatically coordinates changes made anywherein model views, drawing sheets, schedules, sections, and plans.

What Is Meant by Parametric?


The term parametric refers to the relationships among all elements of the model that enable the coordination and change management that Revit MEP provides. These relationships are created either automatically by the software or by you as you work. In mathematics and mechanical CAD, the numbers or characteristics that define these kinds of relationships are called parameters; hence, the operation of the software is parametric. This capability delivers the fundamental coordination and productivity benefits of Revit MEP: change anything at any time anywhere in the project, and Revit MEP coordinates that change through the entire project. The following are examples of these element relationships:

The outside of a door frame is a fixed dimension on the hinge side from a perpendicular partition. If you move the partition, the door retains this relationship to the partition. Windows or pilasters are spaced equally across a given elevation. If the length of the elevation is changed, the relationship of equal spacing is maintained. In this case, the parameter is not a number but a proportional characteristic.

11

The edge of a floor or roof is related to the exterior wall such that when the exterior wall is moved, the floor or roof remains connected. In this case, the parameter is one of association or connection.

How Does Revit MEP Keep Things Updated?


A fundamental characteristic of a building information modeling application is the ability to coordinate changes and maintain consistency at all times. You do not have to intervene to update drawings or links. When you change something, Revit MEP immediately determines what is affected by the change and reflects that change to any affected elements. Revit MEP uses 2 key concepts that make it especially powerful and easy to use. The first is the capturing of relationships while the designer works. The second is its approach to propagating building changes. The result of these concepts is software that works like you do, without requiring entry of data that is unimportant to your design.

Understanding Revit Terms


Most of the terms used to identify objects in Revit MEP are common, industry-standard terms familiar to most engineers. However, some terms are unique to Revit MEP. Understanding the following terms is crucial to understanding the software.

Project
In Revit MEP, the project is the single database of information for your designthe building information model. The project file contains all information for the building design, from geometry to construction data. This information includes components used to design the model, views of the project, and drawings of the design. By using a single project file, Revit MEP makes it easy for you to alter the design and have changes reflected in all associated areas (plan views, elevation views, section views, schedules, and so forth). Having only one file to track also makes it easier to manage the project.

Level
Levels are infinite horizontal planes that act as a reference for level-hosted elements, such as roofs, floors, and ceilings. Most often, you use levels to define a vertical height or story within a building. You create a level for each known story or other needed reference of the building; for example, first floor, top of wall, or bottom of foundation. To place levels, you must be in a section or elevation view.
North - Elevation View

12 | Chapter 2 Building Information Modeling

Element
When creating a project, you add Revit parametric building elements to the design. Revit MEP classifies elements by categories, families, and types.

Category
A category is a group of elements that you use to model or document a building design. For example, categories of model elements include mechanical equipment and air terminals. Categories of annotation elements include tags and text notes.

Family
Families are classes of elements in a category. A family groups elements with a common set of parameters (properties), identical use, and similar graphical representation. Different elements in a family may have different values for some or all properties, but the set of propertiestheir names and meaningis the same. For example, a lighting fixture could be considered one family, although the pendant lights that compose the family come in different sizes and materials. There are 3 kinds of families:

Loadable families can be loaded into a project and created from family templates. You can determine the set of properties and the graphical representation of the family. System families include ducts, pipes, and wires. They are not available for loading or creating as separate files.

Revit MEP predefines the set of properties and the graphical representation of system families. You can use the predefined types to generate new types that belong to this family within the project. For example, the behavior of a wall is predefined in the system. However, you can create different types of walls with different compositions. System families can be transferred between projects.

In-place families define custom elements that you create in the context of a project. Create an in-place element when your project needs unique geometry that you do not expect to reuse or geometry that must maintain one of more relationships to other project geometry.

Because in-place elements are intended for limited use in a project, each in-place family contains only a single type. You can create multiple in-place families in your projects, and you can place copies of the same in-place element in your projects. Unlike system and standard component families, you cannot duplicate in-place family types to create multiple types.

Understanding Revit Terms | 13

Type
Each family can have several types. A type can be a specific size of a family, such as a 30 X 42 or A0 title block. A type can also be a style, such as default aligned or default angular style for dimensions.

Instance
Instances are the actual items (individual elements) that are placed in the project and have specific locations in the building (model instances) or on a drawing sheet (annotation instances).

Element Behavior in a Parametric Modeler


In projects, Revit MEP uses 3 types of elements:

Model elements represent the actual 3D geometry of the building. They display in relevant views of the model. For example, sinks, boilers, ducts, sprinklers, and electrical panels. Datum elements help to define project context. For example, grids, levels, and reference planes are datum elements. View-specific elements display only in the views in which they are placed. They help to describe or document the model. For example, dimensions, tags, and 2D detail components are view-specific elements.

There are 2 types of model elements:

Hosts (or host elements) are generally built in place at the construction site. For example, walls and ceilings are hosts. Model components are all the other types of elements in the building model. For example, sinks, boilers, ducts, sprinklers, and electrical panels.

There are 2 types of view-specific elements:

Annotation elements are 2D components that document the model and maintain scale on paper. For example, dimensions, tags, and keynotes are annotation elements. Details are 2D items that provide details about the building model in a particular view. Examples include detail lines, filled regions, and 2D detail components.

14 | Chapter 2 Building Information Modeling

This implementation provides flexibility for designers. Revit MEP elements are designed to be created and modified by you directly; programming is not required. If you can draw, you can define new parametric elements in Revit MEP. In Revit MEP, the elements determine their behavior largely from their context in the building. The context is determined by how you draw the component and the constraint relationships that are established with other components. Often, you do nothing to establish these relationships; they are implied by what you do and how you draw. In other cases, you can explicitly control them, by locking a dimension or aligning 2 walls, for example.

Element Properties
In Revit MEP, each element you place in a drawing is an instance of a family type. Elements have 2 sets of properties that control their appearance and behavior: type properties and instance properties.

Type Properties
The same set of type properties is common to all elements in a family, and each property has the same value for all instances of a particular family type. For example, all elements that belong to the Desk family have a Width property, but its value varies according to family type. Thus every instance of the 60 x 30 family type within the Desk family has a Width value of 5, while every instance of the 72 x 36 family type has a Width value of 6. Changing the value of a type property affects all current and future instances of that family type.

Instance Properties
A common set of instance properties also applies to all elements that belong to a particular family type, but the values of these properties may vary according to the location of an element in a building or project. For example, the dimensions of a window are type properties, while its elevation from the level is an instance property. Similarly, cross-sectional dimensions of a beam are type properties, while beam length is an instance property. Changing the value of an instance property affects only the elements in your selection set, or the element that you are about to place. For example, if you select a beam, and change one of its instance property values on the Properties palette, only that beam is affected. If you select a tool for placing beams, and change one of its instance property values, the new value applies to all beams you place with that tool.

Element Properties | 15

16

Licensing

Licensing Overview
There are 3 options for licensing with Revit MEP:

Standalone. A standalone license is associated with one machine. In addition, you can transfer a license from one computer to another with a standalone license. For more information, see License Transferring. Network. A network license is not associated with one computer. It can be installed on a network server and multiple computers on that network to run Revit MEP. In addition, you can borrow a license from the license server and use it outside the network environment for a specified time. For more information, see License Borrowing. Demo. A demo license allows you to use Revit MEP as a viewer.

Standalone Licensing
Follow this procedure to obtain a standalone license for Revit MEP. If you have not already run Revit MEP in trial mode, the Product License Activation dialog displays when you first start Revit MEP. Proceed to the Product License Activation dialog, and select Activate the Product.

If you have already run Revit MEP, click To enter a standalone license

Licensing

(Product and License Information).

1 In the Product and License Information dialog, verify Standalone-Locked is selected. Proceed to step 4. 2 If Standalone-Locked is not selected, select Standalone-Locked and click Apply to restart Revit MEP. 3 Open the Product and License Information dialog. 4 Click Register. 5 In the Product License Activation dialog, select Activate the product. 6 In the Product Information Required dialog, enter your serial number and product key. 7 Click Next.

17

8 Select Connect now and activate, or, I have an activation code from Autodesk. If you select Connect now, the activation process completes by connecting to Autodesk over the internet. You are prompted to log into Register Once to complete the activation. The first time you do this, you will need to create an account for the activation. 9 If you did not select Connect now, use copy (Ctrl+C) and paste (Ctrl+V) to paste the entire activation code into the text field labeled 1. 10 Click Next. 11 Click Finish. Revit MEP displays a license confirmation dialog.

Licensing Extension
If you have network licensing, and a license outage occurs, you can extend your licensing long enough to save your work.

Outage Examples

You were using Revit MEP, left your computer for over 2 hours but forgot to save, and all the floating licenses, including yours, are now assigned to other users. The machine that hosts the license server went down.

Saving Your Work in an Outage


If a network outage occurs, Revit continues to run for a 2-hour grace period. If the network license is not recovered during this time, messages display to inform you of how much time remains. At the end of 2 hours, a dialog prompts you to save, or exit Revit without saving.

License Transferring
If you are running Revit MEP with a standalone license, you can transfer that license using the License Transfer Utility. This transfers a product license from one computer to another and ensures that the product works only on the computer that has the license. To access License Transfer Utility, do one of the following:

On Windows XP, click Start menu Programs Autodesk Autodesk Revit MEP 2011 License Transfer Utility. On Windows Vista or Windows 7, click Start menu All Programs Autodesk Autodesk Revit MEP 2011 License Transfer Utility.

For more information about the License Transfer Utility, see its online help.

License Borrowing
If you are running a network-licensed version of Revit MEP, you can borrow a license from a license server so that you can use the software for a specified time when your computer is not connected to the network. The license is returned to the license server automatically at the end of the day on the return date that you specified when you borrowed the license. You can also return a license early. NOTE If you have a standalone version of the software, you cannot borrow a license. To view your product license

type, click

Licensing

(Product and License Information).

18 | Chapter 3 Licensing

To borrow a license

1 Click

Licensing

(Borrow License).

2 Click a return date on the calendar in the dialog. Be sure the date is within the valid range as shown in the dialog. 3 Click Borrow License. NOTE There is a limit to the number of licenses available for borrowing. If you try to borrow a license and are notified that no licenses are available, all network licenses might already be borrowed by other users. If you are unable to borrow a license, contact your network administrator.

License Returning
When the license-borrowing period expires, the borrowed license is returned to the license server automatically. When you reconnect your computer to the network, you may start Revit MEP normally. Successful startup of the software indicates that you have acquired the usual (online) network license. At that point, you can borrow a license again. NOTE To view the expiration date for the borrowed license, click Help menu About. In the About dialog, click Product Information. In the Product Information dialog, under License expiration date, view the license return date. To return a license early

Click

Licensing

(Return License Early).

License Borrowing | 19

20

User Interface

The Revit interface is designed to simplify your workflow. With a few clicks, you can change the interface to better support the way that you work. For example, you can set the ribbon to one of 4 display settings. You can also display several project views at one time, or layer the views to see only the one on top.

Ribbon
The ribbon displays when you create or open a file. It provides all the tools necessary to create a project or family.

As you resize the Revit window, you may notice that tools in the ribbon automatically adjust their size to fit the available space. This feature allows all buttons to be visible for most screen sizes.

21

Expanded panels
An arrow next to a panel title indicates that you can expand the panel to display related tools and controls.

By default, an expanded panel closes automatically when you click outside the panel. To keep a panel expanded while its ribbon tab is displayed, click the push pin icon in the bottom-left corner of the expanded panel.

Dialog launcher
Some panels allow you to open a dialog to define related settings. A dialog-launcher arrow of a panel opens a dialog. on the bottom

Contextual ribbon tabs


When you use certain tools or select elements, a contextual ribbon tab displays tools that relate to the context of that tool or element. In many cases, the contextual tab merges with the Modify tab. A contextual ribbon tab closes when you exit the tool or clear the selection.

You can specify whether a contextual tab automatically comes into focus or the current tab stays in focus. You can also specify which ribbon tab displays when you exit a tool or clear a selection. See User Interface Options on page 1714.

Customizing the Ribbon


You can customize the ribbon by changing its display and rearranging its tabs and panels.

22 | Chapter 4 User Interface

To move ribbon panels


If you want to...
move a panel on the ribbon

Then...
drag the panel label to the desired location on the ribbon. drag the panel label to the drawing area or the desktop. drag one panel over the other. move the cursor over the panel to display a grip on the left side. Drag the grip to the desired location.

move a panel off the ribbon dock floating panels together move docked panels as a group

return a floating panel to the ribbon

move the cursor over the panel to display a control in the upper-right corner, and click Return Panels to Ribbon.

To change the ribbon display


If you want to...
specify the preferred method for minimizing the ribbon

Then...
to the right of the ribbon tabs, click the right arrow and select the desired behavior: Minimize to Tabs, Minimize to Panel Titles, Minimize to Panel Buttons, or Cycle through All.

show the full ribbon, or minimize the ribbon to show only tabs, panel titles, or panel buttons

to the right of the ribbon tabs, click the left arrow to change the ribbon display. It switches between displaying the full ribbon and the preferred method for minimizing the ribbon, or cycles through all display options.

hide panel titles

Right-click in an empty (gray) area of the ribbon, and select Show Panel Titles.

To change tab behavior


You can control which tab displays after you exit a tool or clear a selection: the Modify tab, or the tab that displayed previously. You can also specify that a contextual tab does not display when you select elements.

Customizing the Ribbon | 23

1 Click

Options.

2 On the User Interface tab of the Options dialog, under Tab Display Behavior, define the settings as desired.

To reset the ribbon and Quick Access toolbar


If you need to reset the ribbon to restore default settings, you can delete the UIState.dat file. UIState.dat is located in the following folder:

Windows XP: %USERPROFILE%\Local Settings\Application Data\Autodesk\Revit\<product name and release> Windows Vista or Windows 7: %LOCALAPPDATA%\Autodesk\Revit\<product name and release>

WARNING Deleting UIState.dat also removes customizations to the Quick Access toolbar.

Application Menu
The application menu provides access to common file actions, such as New, Open, and Save. It also allows you to manage files using more advanced tools, such as Export and Publish. Click to open the application menu.

To see choices for each menu item, click the arrow to its right. Then click the desired item in the list. As a shortcut, you can click the main buttons in the application menu (on the left) to perform the default operation. Click the left side of...
(New) Open dialog (Open) Print dialog

to open the...
New Project dialog

(Print)

24 | Chapter 4 User Interface

Click the left side of...


(Publish)

to open the...
DWF Publish Settings dialog

(Licensing)

Product and License Information dialog

Recent Documents
On the application menu, click the Recent Documents button to see a list of recently opened files. Use the drop-down list to change the sort order of recent documents. Use the push pins to keep documents on the list, regardless of how recently you opened them.

Open Documents
On the application menu, click the Open Documents button to see a list of all open views in open files. Select a view from the list to display it in the drawing area.

Quick Access Toolbar


The Quick Access toolbar contains a set of default tools. You can customize this toolbar to display the tools that you use most often.

To move the Quick Access toolbar


The Quick Access toolbar can display above or below the ribbon. To change the setting, on the Quick Access toolbar, click Customize Quick Access Toolbar drop-down Show Below the Ribbon.

To add tools to the Quick Access toolbar


Navigate the ribbon to display the tool that you want to add. Right-click the tool, and click Add to Quick Access Toolbar.

NOTE Some tools on contextual tabs cannot be added to the Quick Access toolbar.

Quick Access Toolbar | 25

If you removed default tools from the Quick Access toolbar, you can add them again by clicking the Customize Quick Access Toolbar drop-down, and selecting the tool to add.

To customize the Quick Access toolbar


To make a quick change to the Quick Access toolbar, right-click a tool on the Quick Access toolbar and select one of the following options:

Remove from Quick Access Toolbar removes the tool. Add Separator adds a separator line to the right of the tool.

To make more extensive changes, on the Quick Access toolbar drop-down, click Customize Quick Access Toolbar. In the dialog, do the following: If you want to...
move tools up (left) or down (right) on the toolbar

Then...

in the list, select the tool. Then click (Move Up) or (Move Down) to move the tool to the desired location.

add a separator line

select the tool that will display above (to the left of) the separator line. Then click (Add Separator).

remove a tool or separator line from the toolbar

select the tool or line and click move).

(Re-

Tooltips
Tooltips provide information about a tool in the user interface or an item in the drawing area, or instructions on what to do next when using a tool.

Ribbon tooltips
When you hold the cursor over a tool on the ribbon, by default Revit MEP displays a tooltip. The tooltip provides a brief description of the tool. If you leave the cursor over the ribbon tool for another moment, additional information displays, if available. While the tooltip is visible, you can press F1 for context-sensitive help that provides more information about that tool.

NOTE If you press F1 before the tooltip displays, the default help topic opens instead of the appropriate context-sensitive help topic. Wait for the tooltip to display before pressing F1.

26 | Chapter 4 User Interface

These tooltips are useful when you are first learning how to use the software. You can adjust the amount of information displayed in tooltips or how quickly the information displays. You can also turn off the tooltips when you no longer need them. Some tooltips include embedded videos, called ToolClips. These videos use motion to show how to use the tool. They play automatically when you display the tooltip. To see an example, display the tooltip for

Modify tab Modify panel

(Trim/Extend to Corner).

NOTE ToolClips are not supported on 64-bit computers.

In-canvas tooltips
When you are working in the drawing area, Revit MEP displays a tooltip near the cursor. This same information is repeated in the status bar.

When you move the cursor over an element, the tooltip identifies the element, showing its category, family, and type. When you are using a tool, the tooltip provides hints on what to do next.

To turn off these tooltips, define the Tooltip assistance option as None, as described below. To adjust or turn off tooltips 1 Click

Options.

2 On the User Interface tab, for Tooltip assistance, select one of the following values: Minimal: For ribbon tooltips, displays only the brief descriptions, suppressing the display of additional information. In-canvas tooltips display as usual. Normal: (Default) For ribbon tooltips, displays a brief description when you move the cursor over a tool, followed by more information if you leave the cursor in place for another moment. In-canvas tooltips display as usual. High: For ribbon tooltips, displays the brief description and more information about the tool (if available) at the same time, without a delay. In-canvas tooltips display as usual. None: Turns off ribbon tooltips and in-canvas tooltips so they no longer display. NOTE When you turn off tooltips, context-sensitive help (F1) is also turned off. If you want context-sensitive help to be available, set Tooltip assistance to Minimal.

Keytips
Keytips provide a way to access the application menu, the Quick Access toolbar, and the ribbon using the keyboard. To display keytips, press Alt. You can use keytips to navigate through the ribbon. Type the keytip for a ribbon tab to bring that tab into focus and to display the keytips for its buttons and controls. If a ribbon tab has an expanded panel containing additional tools, type its keytip to display the panel and see keytips for those tools. Related topic

Keyboard Shortcuts on page 1649

Keytips | 27

Project Browser
The Project Browser shows a logical hierarchy for all views, schedules, sheets, families, groups, linked Revit models, and other parts of the current project. As you expand and collapse each branch, lower-level items display.

To change the size and location of the Project Browser and System Browser

To show the Project Browser and System Browser , click View tab User Interface panel, and select the Project Browser and System Browser check boxes. To hide the Project Browser and System Browser, click View tab User Interface panel, and clear Project Browser and System Browser , or click the Close button (the red X) at the top of the browser. To resize the Project Browser or System Browser, drag one of its borders. To move the Project Browser or System Browser, drag the browsers title bar within the Revit window. As you move the cursor, an outline indicates where the browser will move to, and what its shape will be. Release the mouse button to place the browser in the desired location. You can also drag the Project Browser or System Browser outside the Revit window to the desktop. To float the Project Browser or System Browser in the drawing area, double-click its title bar. You can then move the browser to the desired location, and drag its borders to resize it.

You can customize the organization of project views in the Project Browser. See Customizing Project View Organization in the Project Browser on page 959. Changes to the size and location of the Project Browser are saved and restored when the application is restarted.

Using the Project Browser


The Project Browser is a powerful way to navigate and manage complex projects.

28 | Chapter 4 User Interface

Views, Schedules, Sheets


If you want to...
open a view

then...
double-click the name of the view, or right-click the name and click Open from the shortcut menu. The active view name displays in bold. drag the view name onto the sheet name or onto the sheet in the drawing area. You can also right-click the sheet name, and click Add View on the shortcut menu. In the Views dialog, select the view to add, and click Add View to Sheet. After you perform one of these actions, the sheet is active in the drawing area, and the added view displays as a viewport. As you move the cursor, the viewport moves with it. When the viewport is in the desired location on the sheet, click to place it. See Adding Views to a Sheet on page 1090. under the sheet name, right-click the view name, and click Remove From Sheet. right-click the Sheets branch, and click New Sheet. See Adding a Sheet on page 1090. right-click the view name, and click Duplicate View Duplicate. right-click the view name, and click Duplicate View Duplicate with Detailing. View-specific elements (such as detail components and dimensions) are copied into the view. This tool is available for plan views, callout views, drafting views, and section views. You cannot copy callouts from plan views. right-click the view name, and click Rename. In the Rename View dialog, enter a new name, and click OK. right-click the sheet name, and click Rename. In the Sheet Title dialog, enter a name and number for the sheet, and click OK. right-click the view name, and click Close. right-click the view name and click Delete. click the view name, and change properties in the Properties palette. click + to expand, or click to collapse. Use the arrow keys to navigate between branches. right-click the view name, and click Find Referring Views. See Finding Referring Views on page 959.

add a view to a sheet

remove a view from a sheet create a new sheet

copy a view copy a view with view-specific elements

rename views, schedules, or panel schedules rename a sheet

close a view delete a view change properties expand or collapse branches in the Project Browser find referring views

Families
If you want to...
create a new family type

then...
right-click the family type name, and click Duplicate. A new type name displays in the type list. Double-click the new type to open the Type Properties dialog. See Revit Families on page 741.

Using the Project Browser | 29

If you want to...


rename a family

then...
right-click the family name, and click Rename. Enter a new name. (You cannot rename a system family.) right-click the family type name, and click Create Instance. This tool activates the appropriate tool and selects the appropriate type to create the selected family in the drawing area. right-click a loaded family, and click Reload. In the Open dialog, navigate to the family location, select it, and click Open. See Loading and Saving Families on page 753. right-click a loaded family, and click Edit. You can edit and reload the family directly into the project. See Modifying Families in a Project (or Nested Family) on page 757. right-click the family name and click Delete. If the project includes instances of that family, a dialog displays asking if you want to unload the family and delete all instances of it in the project. Click Yes to delete the family, or click No to cancel. NOTE This tool is not enabled for wall types.

create a new family instance in a view

reload a family

edit a family

delete a family

modify type properties

double-click the type name under a family. For example, under the Walls family, double-click Exterior - Brick on CMU. The Type Properties dialog opens, and you can edit values. Right-click the family type name, and click Delete. This function deletes family types that you may have created and families loaded into the project. select the family type, and drag it into the appropriate view. You can drag families created from loadable families and system families.

delete a family type

drag and drop family types into a project

Groups
If you want to...
place a group instance in a view

then...
under Groups, navigate to the desired group, then drag the group into the

30 | Chapter 4 User Interface

If you want to...

then...
drawing area. See Placing Groups on page 1553.

modify group types

right-click the group type, and select one of the following tools: Delete: Deletes the group type. Rename: Renames the group type. Select All Instances: Selects all instances of a group type in the project. Properties: Changes type properties.

duplicate a group type

under Groups, navigate to the desired group, right-click the group name, and click Duplicate. The new group type displays in the Project Browser. See Duplicating Group Types on page 1552. under Groups, navigate to the desired group, right-click the group name, and click Reload. See Loading Groups on page 1553.

reload a group

Revit Links
If you want to...
create a new link to a Revit model

then...
right-click the Revit Links branch, and click New Link. See Linking Revit Models on page 1285. right-click the Revit Links branch, click Manage Links, and click the Revit tab. See Managing Links on page 1305. under Revit Links, navigate to the linked model to copy, right-click the link name, and click Create Instance. Click in the drawing area to place the new instance of the linked model. See Copying a Linked Model in the Host Model on page 1287. under Revit Links, navigate to the linked model, right-click the link name, and click the desired tool to unload or reload the model. See Managing Links on page 1305.

manage links to Revit models

copy a linked Revit model to another project file

unload or reload a linked Revit model

Using the Project Browser | 31

Renderings
If you want to...
render an image

then...
display a 3D view and click View tab Graphics panel (Render). Then select Render in the Rendering dialog.

place rendered images onto sheets

drag the rendered image name onto the sheet in the drawing area.

Drawing Area
The drawing area of the Revit window displays views (and sheets and schedules) of the current project. Each time you open a view in a project, by default the view displays in the drawing area on top of other open views. The other views are still open, but they are underneath the current view. Use tools of the View tab Windows panel to arrange project views to suit your work style. The default color of the drawing area background is white; you can invert the color to black. (See instructions below.)

To manage views in the drawing area

To display a project view that has not yet been opened, navigate to the view in the Project Browser, and double-click the view name. To see a list of open views, click View tab Windows panel Switch Windows drop-down. The bottom of the menu lists the open views. A check mark indicates the view that currently has focus in the drawing area. To display another open (but hidden) view in the drawing area, click View tab Windows panel Switch Windows drop-down, and click the view to display. To open a second window for the current view, click View tab Windows panel (Replicate). This tool is useful if you want to pan and zoom on certain areas of the design, while also viewing the entire design in another window. (Use the Tile tool to see both views at the same time.) Any changes that you make to the project in the new window also display in other windows of the project.

32 | Chapter 4 User Interface

To arrange all open windows in a series in the drawing area, click View tab Windows panel (Cascade). To see all open views at the same time, click View tab Windows panel (Tile).

To close all hidden views, click View tab Windows panel (Close Hidden Windows). If more than one project is open, one window per project remains open. To increase the size of the drawing area, click View tab Windows panel User Interface drop-down, and clear check boxes to hide interface components, such as the Project Browser and the status bar.

To invert the background color of the drawing area 1 Click Options.

2 In the Options dialog, click the Graphics tab. 3 Select or clear the Invert background color option. To refresh the screen

Press F5.

Status Bar
The status bar is located along the bottom of the Revit window. When you are using a tool, the left side of the status bar provides tips or hints on what to do. When you are highlighting an element or component, the status bar displays the name of the family and type.

To hide the status bar Click View tab Windows panel User Interface drop-down, and clear the Status Bar check box. To hide only the Worksets or Design Options controls on the status bar, clear their corresponding check boxes. The progress bar appears on the left side of the status bar when a large file is opening and indicates how much of the file has downloaded.

Several other controls appear on the right side of the status bar:

Worksets: Provides quick access to the Worksets dialog for a workshared project. The display field shows the active workset. Use the drop-down list to display another open workset. See Using Worksets on page 1324. Design Options: Provides quick access to the Design Options dialog. The display field shows the active design option. Use the drop-down list to display another design option. See Working with Design Options on page 787. Use the Add to Set tool to add selected elements to the active design option. Active Only: Filters selections to select only active design option components. See Selecting Elements in Design Options and the Main Model on page 791. Exclude Options: Filters selections to exclude components that are part of a design option. See Selecting Elements in Design Options and the Main Model on page 791.

Status Bar | 33

Press & Drag: Allows you to drag an element without selecting it first. Editable Only: Filters selections to select only editable, workshared components. See Filtering Non-Editable Workset Elements from Selection on page 1327. Filter: Refines the element categories selected in a view. See Selecting Elements Using a Filter on page 1536.

Options Bar
The Options Bar is located below the ribbon. Its contents change depending on the current tool or selected element.

To move the Options Bar to the bottom of the Revit window (above the status bar), right-click the Options Bar, and click Dock at bottom.

Properties Palette
The Properties palette is a modeless dialog where you can view and modify the parameters that define the properties of elements in Revit.

Opening the Properties Palette


When you start Revit for the first time, the Properties palette is open and docked above the Project Browser on page 28 on the left side of the drawing area. If you subsequently close the Properties palette, you can reopen it using any of the following methods:

Click Modify tab Properties panel

(Properties).

Click View tab Windows panel User Interface drop-down Properties. Right-click in the drawing area, and click Properties.

You can dock the palette to either side of the Revit window and resize it horizontally. You can resize it both horizontally and vertically when it is undocked. The display and location of the palette will persist from one Revit session to the next for the same user. Typically you keep the Properties palette open during a Revit session so that you can

Select the type of element you will place in the drawing area, or change the type of elements already placed (See Type Selector on page 35) View and modify the properties of the element you are placing or of elements selected in the drawing area (See Modifying Instance Properties on page 36) View and modify the properties of the active view (See View Properties on page 977) Access the type properties that apply to all instances of an element type (See Modifying Type Properties on page 37)

34 | Chapter 4 User Interface

If no tool for placing elements is active, and no elements are selected, the palette displays the instance properties for the active view. (You can also access the instance properties of a view by selecting it in the Project Browser on page 28.) If a selected element belongs to a system, and you click the systems tab on the ribbon, the palette displays the system properties of the element rather than its instance properties. Unless elements of different types are selected, the Edit Type button accesses a dialog where you can view and modify the type properties of the selected element (or those of the view, depending on how the properties filter is set; see Filtering the Display of Instance Properties on page 36). For more information on the distinction between instance properties and type properties, see Element Properties on page 15. NOTE You can also access the type properties for the active tool or currently selected elements by clicking Modify | <Element> tab Properties panel (Type Properties). When available, this button always accesses type properties for the selected element(s), or for a family type selected in the Project Browser on page 28. The Edit Type button on the palette, however, accesses type properties for the entity whose instance properties are currently displayed, which could be either the active view, the active tool, or a currently selected element type. In most cases (see exceptions in note below), the Properties palette displays both user-editable and read-only (shaded) instance properties. A property may be read-only because its value is calculated or assigned automatically by the software, or because it depends on the setting of another property. For example, a walls Unconnected Height property is only editable if the value of its Top Constraint property is Unconnected. For specific dependencies, see the instance property descriptions for individual element types, such as Wall Instance Properties on page 512. NOTE When you select the top node in the Project Browser (Views), or an individual family type, the Properties palette displays the associated read-only type properties. To modify the type properties, click Modify tab Properties panel (Type Properties). When you open the Family Editor, the palette displays family parameters by default.

Type Selector
When a tool for placing elements is active, or elements of the same type are selected in the drawing area, the Type Selector displays at the top of the Properties palette. It identifies the currently selected family type and provides a drop-down from which you can select a different type.

Properties Palette | 35

To make the Type Selector available when the Properties palette is closed, right-click within the Type Selector, and click Add to Quick Access Toolbar.

Filtering the Display of Instance Properties


Immediately below the Type Selector is a filter that identifies the category of the elements a tool will place, or the category and number of elements selected in the drawing area. If multiple categories or types are selected, only the instance properties common to all display on the palette. When multiple categories are selected, use the filters drop-down to view only the properties for a specific category or for the view itself. Selecting a specific category does not affect the overall selection set.

Modifying Instance Properties


Use the Properties palette to modify the instance properties of

the element you are about to place using a tool elements selected in the drawing area the active view

The content of the Properties palette varies according to the situation. If a tool is active, or one or more elements of the same type are selected, the Type Selector on page 35 at the top of the palette identifies the currently selected family type. In the following example, a single duct fitting is selected.

36 | Chapter 4 User Interface

Immediately below the Type Selector is a filter that identifies the category of the elements a tool will place, or the category and number of elements selected in the drawing area. If multiple categories or types are selected, only the instance properties common to all display on the palette. When multiple categories are selected, use the filters drop-down to view the properties for a specific category. If no tool for placing elements is active, and no elements are selected in the drawing area, the palette displays the instance properties of the active view. The Properties palette displays both user-editable and read-only properties. To modify a user-editable property value, click it and either enter a new value, select one from a drop-down list, or select/clear a check box. For some properties, the value box contains a button that opens a dialog or browser window in which you define the desired value. To commit a change you make to a property value, do any of the following:

Move the cursor off the palette. Press Enter (twice if a new value is selected from a drop-down). Click Apply.

If making multiple changes, you can press Tab to move from one property to the next, or just click the next one you want to change. You can then use any of the methods listed above to commit all your changes at once. To cancel changes before committing them, press Esc twice. Closing the palette also cancels your changes. For specific information about the instance properties of a particular element, see the Help topic for that element type, for example, Wall Instance Properties on page 512.

Modifying Type Properties


Use the Type Properties dialog to modify the type properties of

the element you are about to place using a tool one or more elements of the same type selected in the drawing area the active view (when no tool is active and no elements are selected)

Modifying Type Properties | 37

Note that any changes you make to type properties will apply to all instances of that type within the project. To open the Type Properties dialog, do either of the following:

Click Modify tab Properties panel On the Properties palette, click

(Type Properties).

(Edit Type).

Related topics

Creating a New Family Type in a Project on page 38 Previewing Family Types on page 38

Creating a New Family Type in a Project


You can add a new type to the family and change the parameters for that type. This feature allows you to define an entire family of different-sized components within the project. NOTE A new family type created in the project exists only in that project. To create a new family type in a project 1 In the drawing area, select an element belonging to the desired type. 2 On the Properties palette, click (Edit Type).

3 In the Type Properties dialog, click Duplicate. 4 In the Name dialog, enter a name for the new type and click OK. 5 Specify properties for the type, as desired. 6 To preview the new element type, click Preview. See Previewing Family Types on page 38. 7 In the Type Properties dialog, click OK. The new type displays in the Type Selector on page 35, indicating that the new type is assigned to the selected element. Related topics

Revit Families on page 741 Working with Families on page 744 Loading and Saving Families on page 753

Previewing Family Types


The Type Properties dialog features a preview window that shows an image of the family type. As you set parameters and change values for the type, the image in the window updates accordingly. To preview a family type 1 In the drawing area, select an element belonging to the desired type. 2 On the Properties palette, click (Edit Type).

The Type Properties dialog displays.

38 | Chapter 4 User Interface

3 To see (or hide) a preview of the family type, click the Preview button at the bottom of the dialog. As you change type parameters, the preview image updates to reflect the changes. Manipulating the preview image of a family type 4 To control the appearance of the preview image, do any of the following:

For View, select a view name to see how this type of element will appear in a different view. Use the scroll bars to move the image up, down, left, or right in the preview window. Use the SteeringWheels navigation tool. If you are previewing a 3D view of the element, you can also use the ViewCube. See Navigating Views on page 922.

The following is an example of a Type Properties dialog for a wall type, with the Preview pane displayed.

View Control Bar


The View Control Bar is located at the bottom of the view window above the status bar.

It provides quick access to functions that affect the current view, including the following:

Scale (See View Scale on page 964.) Detail Level (See Detail Level on page 1706.) Visual Style (See Visual Styles on page 971.) Sun Path On/Off (See Displaying Sun and Shadows on page 1467.) Shadows On/Off (See Displaying Sun and Shadows on page 1467.) Show/Hide Rendering Dialog (Available only when the drawing area displays a 3D view. See Defining Render Settings on page 1200.)

View Control Bar | 39

Crop View (See Crop Regions on page 953.) Show/Hide Crop Region (See Showing or Hiding Crop Regions on page 954.) Temporary Hide/Isolate (See Temporarily Hiding or Isolating Elements or Element Categories on page 917.) Reveal Hidden Elements (See Revealing and Unhiding Hidden Elements on page 916.)

Recent Files
When you start Revit MEP, by default the Recent Files window displays, listing the projects and families that you opened most recently. Click a recent project or family to open it, or use one of the buttons to perform another action. If you are already working in a Revit session, return to the Recent Files window by clicking View tab Windows panel User Interface drop-down Recent Files.

InfoCenter
You can use InfoCenter to search a variety of information sources with one query. You can also easily access product updates and announcements.

Overview of InfoCenter
You can use InfoCenter to search for information, display the Subscription Center panel for subscription services, display the Communication Center panel for product updates, and display favorites panel to access saved topics. You can use InfoCenter to:

Search for information through keywords (or by entering a phrase) Access subscription services through Subscription Center panel Access to product-related updates and announcements through Communication Center panel Access saved topics through Favorites panel Access topics in Help

To display the InfoCenter box in a collapsed state, click the arrow to its left.

To browse search results On the panel for Search Results, Subscription Center, Communication Center, or Favorites, on the right side of the category header, do one of the following:

Click the Next button.

40 | Chapter 4 User Interface

Click the Previous button.

To rearrange the topics displayed on a panel 1 Display a panel by doing one of the following:

In the InfoCenter box, enter a keyword or phrase. Then press ENTER or click the Search button. In the InfoCenter box, click the Communication Center button. In the InfoCenter box, click the Favorites button.

2 Click and drag a category or group header to the desired position. NOTE You can rearrange categories within a group, but you cannot move them into other groups.

Search For Information


You can enter keywords or a phrase in the InfoCenter box to search for information.

When you enter keywords or a phrase in the InfoCenter box, you search the contents of multiple Help resources as well as any additional documents that have been specified in the InfoCenter Settings dialog box or through the CAD Manager Control Utility. NOTE You must have Internet access to display search results from the Autodesk Online category. Keyword searches produce better results. In case of a misspelled word, spelling suggestions are displayed on the panel. The results are displayed as links on the InfoCenter Search Results panel. Click a link to display the topic, article, or document. To keep Search Results, Subscription Center, Communication Center, and the Favorites panel expanded, click the push pin icon in the bottom-right corner of the panel. When you use InfoCenter to search for information, you can use the following special symbols in your query to refine or expand it. These symbols can be used alone or can be combined. Symbol
*

Description
Replaces one or more characters when used at the beginning, middle, or end of a word. For example, *lish, p*lish, and pub* will find publish. Also, anno* will find annotative, annotation, annoupdate, annoreset, and so on. Replaces a single character. For example, cop? will find copy, but not copybase. Adds grammatical form variations to a keyword when added at the beginning or end of a word. For example, plotting~ will find plots, plotted, and so on. Also, ~plot will find preplot, replot, and so on.

Search For Information | 41

When performing the exact phrase search, use double quotation marks (" ") to enclose words that must appear next to each other in the specified text string. For example, enter "specify units of measurement" to find only topics with all those words in that order. You can also use the previously mentioned symbols in a text string that is enclosed in double quotation marks. To search multiple sources for information 1 In the InfoCenter box, enter a keyword or phrase. 2 Click the Search button. The search results display in the Search Results panel. To search a single location for information 1 In the InfoCenter box, enter a keyword or phrase. 2 Click the down arrow next to the Search button. 3 Select a location from the list to search. The search results from that location display in the Search Results panel. To add a location to search 1 In the InfoCenter box, click the down arrow next to the Search button. 2 Click Add Search Location. 3 In the Add Search Location dialog box, specify a document or a file location to search. 4 Click Add.

Receive Product Updates and Announcements


You can click the Communication Center button to display links to information about product updates and announcements, and may include links to RSS feeds.

Overview of Communication Center


To open Communication Center, click the Communication Center button in the InfoCenter box.

Communication Center provides the following types of announcements:

Autodesk Channels: Receive support information, product updates, and other announcements (including articles and tips). CAD Manager Channel. Receive information (RSS feeds) published by your CAD manager. RSS Feeds. Receive information from RSS feeds to which you subscribe. RSS feeds generally notify you when new content is posted. You are automatically subscribed to several default RSS feeds when you install the program.

You can customize the items that display in the Communication Center panel.

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Communication Center Online Policy


Communication Center is an interactive feature that must be connected to the Internet in order to deliver content and information. Each time Communication Center is connected, it sends your information to Autodesk so that you receive the correct information. All information is sent anonymously to Autodesk to maintain your privacy. Communication Center sends the following information to Autodesk:

Product name (in which you are using Communication Center) Product release number Product language Country/region (specified in the Communication Center settings) Your unique Customer Involvement Program (CIP) ID if you are participating in the CIP program

Autodesk compiles statistics using the information sent from Communication Center to monitor how it is being used and how it can be improved. Autodesk maintains information provided by or collected from you in accordance with the company's published privacy policy, which is available at http://www.autodesk.com/privacy.

Receive New Information Notifications


Whenever new information is available, Communication Center notifies you by displaying a balloon message below the Communication Center button on the InfoCenter box. Click the link in the balloon message to open the article or announcement. If you dont want to receive Communication Center notifications, in the InfoCenter Settings dialog box, turn off Balloon Notification.

Save and Access Favorite Topics


You can click the Favorites button to display saved links to topics or web locations.

Any link that displays on the Search Results panel, Subscription Center or Communication Center panel can be marked as a favorite. A link marked as a favorite displays a star icon on the Search Results panel, Subscription Center panel or the Communication Center panel. To display the InfoCenter Favorites panel

In the InfoCenter box, click the Favorites button.

NOTE The links displayed on the Favorites panel are organized into the same groups or categories from which they were added. To save a link in InfoCenter as a favorite 1 Display a panel by doing one of the following:

In the InfoCenter box, enter a keyword or phrase. Then press ENTER or click the Search button.

Save and Access Favorite Topics | 43

In the InfoCenter box, click the Subscription Center button. In the InfoCenter box, click the Communication Center button.

2 Click the star icon that is displayed next to the link that you want to save as a favorite. To remove a favorite link from the InfoCenter Favorites panel 1 In the InfoCenter box, click the Favorites button to display the Favorites panel. 2 Click the star icon that is displayed next to the link that you want to remove from the Favorites panel.

Specify InfoCenter Settings


You can specify InfoCenter Search and Communication Center settings in the InfoCenter Settings dialog box. In the InfoCenter Settings dialog box, you can specify the following settings:

General. Your current location, frequency for checking new online content and option to turn on or off animated transition effects for the InfoCenter panels. Search Locations. Locations (documents, web locations, and files) to search for information, as well as the name that displays for each location and the number of results to display for each. Also, you can add or remove search locations. The Web Locations check box provides access to important information on the Autodesk website, including the Knowledge Base and discussion groups. When you add document locations, you can specify files on your local drive. NOTE User-specified CHM (compiled help) files must be located on your local drive. InfoCenter cannot search CHM files located on network drives.

Communication Center. Maximum age of the articles displayed on the Communication Center panel and the location and name of the CAD Manager Channel. Autodesk Channels. Channels to display in the Communication Center panel as well as the number of articles to display for each channel. Balloon Notification. Notifications for new product information, software updates, and product support announcements. Also, you can customize the transparency and the display time of the balloon. RSS Feeds. RSS feed subscriptions. You can add or remove RSS feeds. RSS feeds generally notify you when new content is posted.

You can use the CAD Manager Control Utility to specify InfoCenter Search and Communication Center settings. Click Help in the CAD Manager Control Utility window for details about the CAD Manager Channel settings you can control. To specify locations to search for information 1 In the InfoCenter box, click the down arrow next to the Search button. 2 Click Search Settings. 3 In the InfoCenter Settings dialog box, Search Locations panel, in the right pane, select or clear the search locations you want to include or exclude when you search for information. 4 Click OK.

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NOTE With the Search All Available Languages option, you can specify whether to search the default language or all available languages, including English, Japanese, and French. Select the check box if you want to search all available languages. To add a new location to search for information 1 In the InfoCenter box, click the down arrow next to the Search button. 2 Click Search Settings. 3 In the InfoCenter Settings dialog box, do one of the following:

On the Search Locations panel, in the right pane, click Add. On the Search Locations panel, in the right pane, right-click anywhere in the pane. Click Add.

4 In the Add Search Location dialog box, specify a file location to search. 5 Click Add. NOTE A warning message is displayed when you add a search location with a file size larger than 5 MB. You cannot continue to work in the application until indexing is complete. 6 Click OK. To remove a search location 1 In the InfoCenter box, click the down arrow next to the Search button. 2 Click Search Settings. 3 In the InfoCenter Settings dialog box, do one of the following:

Select a location to remove, and then click Remove. Right-click a search location. Click Remove.

4 In the InfoCenter - Remove Search Location dialog box, click Yes. 5 Click OK. To specify the CAD Manager Channel location and name 1 Click Start menu (Windows) All Programs (or Programs) Autodesk CAD Manager Tools CAD Manager Control Utility. 2 Select the product you want to modify. Click OK. 3 In the CAD Manager Control Utility window, InfoCenter tab, select the option to enable CAD Manager Channel. 4 Under Feed Location, enter an appropriate feed. 5 Enter the display name for the CAD Manager and then click Apply. Click OK. 6 Restart your Autodesk product. 7 In the InfoCenter box, click the down arrow next to the Search button. 8 Click Search Settings. 9 In the InfoCenter Settings dialog box, in the left pane, click Communication Center. The CAD Manager Channel location and name are displayed.

Specify InfoCenter Settings | 45

NOTE A green check mark is displayed if the channel can be located and a yellow warning sign is displayed if it cannot be located. To specify the channels to display in the Communication Center panel 1 In the InfoCenter box, click the down arrow next to the Search button. 2 Click Search Settings. 3 In the InfoCenter Settings dialog box, in the left pane, click Autodesk Channels. 4 In the right pane, select or clear the channels you want to display in the Communication Center panel. 5 Click OK. To specify InfoCenter balloon notification settings 1 In the InfoCenter box, click the down arrow next to the Search button. 2 Click Search Settings. 3 In the InfoCenter Settings dialog box, in the left pane, click Balloon Notification. 4 In the right pane, select or clear the options to turn balloon notification on or off. 5 Enter the number of seconds to set the length of time for balloon notifications to display. 6 Enter the transparency value of the balloon or set the value using the slider. 7 Click OK. To add an RSS feed to Communication Center 1 In the InfoCenter box, click the down arrow next to the Search button. 2 Click Search Settings. 3 In the InfoCenter Settings dialog box, in the left pane, click RSS Feeds. 4 In the right pane, do one of the following:

Click Add. Right-click anywhere in the right pane. Click Add.

5 In the Add RSS Feed dialog box, enter the location of the RSS feed you want to add. Click Add. 6 In the InfoCenter - RSS Feed Confirmation dialog box, click Close. 7 Click OK. To remove an RSS feed from Communication Center 1 In the InfoCenter box, click the down arrow next to the Search button. 2 Click Search Settings. 3 In the InfoCenter Settings dialog box, in the left pane, click RSS Feeds. 4 In the right pane, do one of the following:

Click Remove. Right-click an RSS feed. Click Remove.

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5 In the InfoCenter - Remove RSS Feed dialog box, click Yes. 6 Click OK.

Search Topics in Help


You can click the Help button to display topics in Help.

You can get much more benefit from the Help system when you learn how to use it efficiently. You can quickly find general descriptions, procedures, details about dialog boxes and palettes, or definitions of terms. To display topics in Help

In the InfoCenter box, click the Help button.

Autodesk Seek
Use Autodesk Seek to search for and share product design content from AutoCAD and Revit products. For information about sharing product design content with Autodesk Seek, see Publishing to Autodesk Seek on page 1263. NOTE Autodesk Seek is currently available only in the English edition of the software. You can access Autodesk Seek in the following ways:

Go to the Autodesk Seek home page http://seek.autodesk.com. Click Insert tab Autodesk Seek panel to search for content. Click Publish (Share with Autodesk Seek to share online content.

Click View tab Windows panel User Interface drop-down Recent Files. In the Recent Files window, click Web Library.

With Autodesk Seek you can find and share product design information with the online design community to enhance designs and to meet specific customer needs. It allows designers to search for, download, and integrate generic or manufacturer-specific building products or components and associated design information. When you are working in a design program, you may want to include products that, for example, meet design standards for Leadership in Energy and Environmental Design (LEED) or the Americans with Disabilities Act (ADA). Autodesk Seek can help you locate such information and products, and get them into your design.

For more information about LEED green building certification, visit the U.S. Green Building Council website: http://www.usgbc.org. For more information about ADA standards for accessible design, visit U.S. Department of Justice website: http://www.usdoj.gov/crt/ada/.

The design and product information available on Autodesk Seek depends on what content providers, both corporate partners and individual contributors, publish to Autodesk Seek. Such content could include 3D models, 2D drawings, specifications, brochures, or descriptions of products or components.

Search Topics in Help | 47

Autodesk has partnered with content aggregators such as BIMWorld and the McGraw-Hill Construction Sweets Network, who maintain relationships with manufacturers, to provide and maintain product and design information within Autodesk Seek. Autodesk Seek also contains all files from the content libraries provided with the 2008 and later releases of the following products:

AutoCAD AutoCAD Architecture AutoCAD MEP Revit Structure Revit Architecture Revit MEP

Currently, Autodesk Seek is intended primarily for the AEC/building industry. In the future, Autodesk Seek will expand to include product information that is more typically used in other industries.

File Types Supported by Autodesk Seek


The following list includes file types currently supported by Autodesk Seek. File Type
3DS DGN DOC DWF

Description
3D Studio scene file MicroStation drawing file Microsoft Word document Autodesks open, secure format for sharing design information Industry standard file format for 2D and 3D design data Autodesk Drawing Exchange Format enables data interoperability between AutoCAD and other design programs Photometric data file ArchiCAD Graphic Description Language file ArchiCAD library container file Mathcad document file Revit material library file Adobe portable document format Revit family file Revit template file Rich Text Format file

DWG DXF

IES GSM LCF MCD MLIB PDF RFA RTE RTF

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File Type
RVG RVT SKP TXT XLS ZIP

Description
Revit External Group file Revit project file Sketchup Document file Text file Microsoft Excel spreadsheet Compressed archive file

Searching for Content with Autodesk Seek


You can enhance your designs by acquiring product or design information published by Autodesk, partner content providers, or other designers on Autodesk Seek. NOTE Autodesk Seek is currently available only in the English edition of the software. Autodesk Seek supports parametric searches, meaning that the search results returned are more or less specific depending on what you enter in the search text box. More search terms return fewer results.

Filtering Search Results


After you have searched for product information, you can reduce the number of displayed results by applying filters. On the Autodesk Seek web page, apply filters to narrow the results of a search. Available filters depend on information supplied by content providers when the design files are added to the Autodesk Seek website. Filters

Product Attributes. Filter results by attributes common to the returned results. The attribute filters available vary depending upon the type of product searched. Manufacturer. Filter results by manufacturer. Manufacturer names are displayed in descending order by the number of results associated with each manufacturer. The Generic filter displays results for which no manufacturer information has been supplied. File Type. Filter results by file type. The file type filter excludes results that do not contain product or design information of the type selected. External Catalogs. Filter results by supplier catalog, such as BIMWorld. Product Libraries. Filter results by Autodesk product library, such as Revit Structure.

Downloading Content from Autodesk Seek


After you have located product or design information that you want to add to your design, you need to get it from the Autodesk Seek website and into your drawing. NOTE The first time you download a file, you must agree to and accept the Autodesk Seek terms and conditions. Accepting the terms installs a cookie on your computer. If you clear your web browser's cookies, you will need to accept the Autodesk Seek terms and conditions the next time you download a file.

Searching for Content with Autodesk Seek | 49

To perform a search 1 Click Insert tab Autodesk Seek panel Find product design files online, and enter the desired search term. NOTE Autodesk Seek searches all available product information by default.

2 Press Enter or click

(Search Seek Online) to search.

The Autodesk website displays the results. NOTE To return fewer results, enter more terms in the text box. For example, a search for window returns more results than a search for fixed window 3D.

To accept the Autodesk Seek Terms and Conditions and download a file 1 To review the terms and conditions of use, click Terms and Conditions. The Autodesk Seek Terms of Use are displayed in a browser window. When ready to proceed, close the browser window to return to the Terms and Conditions page. 2 Click the I Have Read and Agree to the Terms and Conditions check box. 3 Click Accept. The File Download dialog box displays. 4 Do one of the following:

To display the file in its associated program, click Open. To save the file, click Save. If necessary, specify a new file location and file name.

You can use Autodesk i-drop to drag and drop content from a website into your drawing session. However, you cannot use i-drop to download ZIP files. NOTE To enable i-drop you must first download and install it. For more information visit http://www.autodesk.com/idrop. To i-drop a file into your drawing 1 On the Autodesk Seek website, move your cursor over an available download displaying the i-drop icon. 2 Click and drag the file. 3 Drop the file at the desired location in your drawing and, if necessary, reposition it. Where to extract the contents from a ZIP file 1 If a Readme TXT file exists, open it to determine where you should extract each file in the ZIP file. 2 Extract the files to the locations specified in the Readme. If the family does not have a Readme, extract the files to the locations specified in the following table.

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NOTE These locations are the default Windows XP, Windows Vista, and Windows 7 paths that are set during installation. Because these paths can be changed during installation, your paths might be different. File Type
Family (RFA)

Location
The Revit library, which is installed by default in Windows XP: C:\Documents and Settings\All Users\Application Data\Autodesk\<Revit release name>\<Imperial or Metric> Library Windows Vista or Windows 7: C:\ProgramData\Autodesk\<Revit release name>\<Imperial or Metric> Library

Type catalogs (TXT) that manage parameters for families with many type variations

The same folder as the RFA file

NOTE The type catalog must have exactly the same name as its family RFA file. The names are case-sensitive.
Lookup tables (CSV) that Revit MEP components use to define instance parameters Windows XP: C:\Documents and Settings\All Users\Application Data\Autodesk\<Revit MEP release name>\LookupTables Windows Vista or Windows 7: C:\ProgramData\Autodesk\<Revit MEP release name>\LookupTables Windows XP: C:\Program Files\Autodesk\<Revit release name>\Data\Rendering\assetlibrary_base.fbm Windows Vista or Windows 7: C:\Program Files\Autodesk\<Revit release name>\Data\Rendering\assetlibrary_base.fbm Windows XP: C:\Documents and Settings\All Users\Application Data\Autodesk\<Revit release name>\IES Windows Vista or Windows 7: C:\ProgramData\Autodesk\<Revit release name>\IES

Image files (BMP, JPG, JPEG, or PNG) used to create a custom color, design, texture, or bump map for a render appearance

Photometric data files (IES) for use with lighting families

Searching for Content with Autodesk Seek | 51

Online Help
To access online help, do one of the following:

In the title bar of the Revit window, click For context-sensitive help:

(Help).

In a dialog, click

or Help.

Move the cursor over a tool on the ribbon. When its tooltip displays, press F1. NOTE If you turn off tooltips, context-sensitive help (F1) for ribbon tools is also turned off. If you want context-sensitive help to be available, set Tooltip assistance to Minimal. See Tooltips on page 26.

To access online help and other resources, in the title bar of the Revit window, click the arrow to the right of (Help), and select an option.

Videos in help topics


Some help topics provide a link to a short video. Click the link to watch the video. It opens in a separate window. These help videos do not run on 64-bit computers. When you try to play a video, it prompts you to install Adobe Flash, and then the video will not run. Currently, Adobe Flash Player does not support playback in a 64-bit browser. You can run it on 32-bit browsers installed on 64-bit computers, but by default Revit MEP uses the 64-bit browser for online help. To view a help video on a 64-bit computer 1 Open the help topic that contains a video link. 2 Click the video link. 3 Right-click in the video window, and select Jump to URL. 4 Copy the text from the Current URL dialog. 5 Launch 32-bit Internet Explorer, and paste the contents into the address bar.

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Start a Project

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54

Creating a Project

When creating a project in Revit MEP, you can

Use default settings, which are defined in a project template. Revit MEP includes a default template called default.rte, which contains several settings to help you begin the design process immediately. For information about changing the default template, see File Location Options on page 1716. Use a custom template.

Creating a Project Using Default Settings


Use this procedure when you want to use the default template. It skips the step of specifying the template to use when creating the project. Do one of the following:

Press Ctrl+N. On the Recent Files on page 40 window, under Projects, click New.

Revit MEP creates a project file, using settings in the default template. The default project name displays in the title bar of the Revit window. To assign a different file name, click (Save As).

Creating a Project Using a Template


Use this procedure when you want to be able to specify the template to use when creating the project.

1 Click

New

(Project).

2 In the New Project dialog, for Template file, click Browse. 3 Navigate to the location of the desired project template, select the template file (with the file type RTE), and click Open.

55

Revit MEP provides several project templates, which reside in the Metric Templates or Imperial Templates folder in the following location:

Windows XP: C:\Documents and Settings\All Users\Application Data\Autodesk\<product name and release>\ Windows Vista or Windows 7: C:\ProgramData\Autodesk\<product name and release>\

You can use one of these templates or create your own templates as needed to maintain corporate standards or to simplify the setup process for different types of projects. 4 For Create new, click Project. 5 Click OK. Revit MEP creates a project file using the settings defined by the specified template. The default project name appears in the title bar of the Revit window. To assign a different file name, click (Save As).

Related topics

Creating a Template on page 1723 Project Template Settings on page 1724

Before You Begin a Project


Before you start adding content to a Revit project, consider the following approaches to the design process:

Using levels and grids. Begin the design process by defining levels and grids for the model. See Levels on page 93 and Grids on page 98. Importing data. If you started the design process using another CAD program (such as AutoCAD), you can import existing data. Revit MEP imports various CAD formats, including DWG, DXF, DGN, and ACIS SAT files, as well as SketchUp (SKP) files and Industry Foundation Classes (IFC). See Import/Link Overview on page 57. Massing. You can start a project by designing a conceptual model. After you create basic shapes with the massing tools, you can convert mass faces to building elements. See Massing Studies on page 1421 and Conceptual Design Environment on page 115.

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Using Information from Other Sources

Read these topics to learn how to incorporate information from other sources into Revit projects.

Import/Link Overview
The Import and Link tools allows you to import or link to various file formats. Different file formats may be imported with different qualities of geometry. For information about variations in imported geometry, see Suitability of Imported Geometry on page 57. When you import files, you may need to zoom in the drawing area to see the imported data. See Zooming Project Views on page 963. For information about linking Revit models, see Linked Models on page 1279.

Suitability of Imported Geometry


When you import a file into Revit MEP, the format of the imported file may support varying qualities of geometry. These variations are caused by the file type, the export settings, and the import settings. Some tools and capabilities in Revit MEP require specific types of geometry. For example:

The Join Geometry tool requires volumetric geometry. Rendering an image requires that faces are associated with material properties. The Roof by Face tool requires geometry with suitably sized faces for flat roof panels or a NURB representation of a complex, shaped roof panel. Masses require volumetric geometry to calculate volume, surface area, and floor area faces. See Considerations for Imported Geometry in Mass or Generic Model Families on page 1458 and Importing Massing Studies from Other Applications on page 1458.

You can import many different types of file formats into Revit MEP. When you export a file from the originating application for use with Revit MEP, you can set a variety of export options. With these many variations of file formats and export options, it is important to ensure that the exported file provides the

57

geometric data needed for the Revit capability that you plan to use. To optimize results with various file formats, consult the documentation provided with the exporting applications.

Implications of Importing vs. Linking for Xrefs


Suppose you use AutoCAD to generate a DWG file that contains external references (xrefs). When you import or link the DWG file, Revit MEP displays the geometry from the nested xrefs. The decision to import or link a file to a Revit project affects what you can do with the xref information:

If you import the file, you can explode the nested xrefs to Revit elements. However, if the xref file is updated after the import, Revit MEP will not automatically reflect changes to the xref file. If you link the file, Revit MEP automatically updates the geometry to reflect changes to the xref files. However, you cannot explode the nested xrefs to Revit elements.

For more information, see Exploding Imported Geometry on page 75.

Importing or Linking CAD Formats


Open a Revit project, and use the Import CAD or Link CAD tools to import or link vector data from other CAD programs such as AutoCAD (DWG and DXF), MicroStation (DGN), SketchUp (SKP and DWG), and ACIS (SAT). Revit MEP supports importing most DGN surfaces and solids with the exceptions of cones, B-Spline surfaces, and SmartSolids. In addition to using the Import CAD and Link CAD tools, you can import CAD files using drag-and-drop from Windows Explorer onto a model, drafting, or sheet view of Revit MEP. See Importing CAD Files Using i-drop on page 59. You can mirror imported and linked CAD files. See Mirroring Elements on page 1577. NOTE Revit MEP imports ACIS solids from SAT files. SAT file formats later than version 7.0 do not import into Revit MEP. You should determine which version your solid modeling program is creating. Some solid modeling products (such as form-Z) create SAT file formats later than version 7.0 by default.

Snapping to Imported Geometry


Suppose that you import an AutoCAD drawing into Revit MEP and then want to trace over walls in that drawing. As you place the cursor near the lines representing the walls, it can snap to the lines or the midpoint between the lines.

Proxy Graphics from AutoCAD Files


Revit MEP supports reading in proxy graphics from AutoCAD files. Proxy graphics are AutoCAD's representations of AutoCAD Architecture objects. Unlike AutoCAD Architecture objects, proxy graphics have no intelligence. Proxy graphics can exist for many types of data in AutoCAD, including Mechanical Desktop (MDT) parts and AutoCAD Runtime eXtension (ARX) objects. If you set the Proxygraphics command to 1 in AutoCAD, Revit MEP can then import ARX objects and AutoCAD Architecture objects (such as walls and floors) in the DWG or DXF file.

Subdivision Surfaces and Solids Created in AutoCAD


Revit MEP can import DWG files containing subdivision surfaces and solids created in AutoCAD. Some complex subdivision meshes may fail to convert to a traditional solid or surface altogether, or generate a problematic solid or surface. Other highly complex SubD meshes may not import completely or at all.

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Cutting Imported Geometry


When you import a 3D DWG file into a Revit MEP project, the imported DWG geometry will not be cut. For example, if you create a level at the elevation of a typical wall and then go to that plan view, the imported geometry will not cut at that level. However, if you import the geometry into a cuttable in-place family (such as Generic Model), the geometry will cut in accordance with Revit MEPs cut planes.

Importing or Linking CAD Files Using the Import CAD and Link CAD Tools
1 Click Insert tab Import panel (Import CAD), or click Insert tab Link panel

(Link CAD). If you link the file instead of importing it, see Implications of Importing vs. Linking for Xrefs on page 58. 2 In the Import CAD Formats or Link CAD Formats dialog, navigate to the folder that contains the file to import or link. TIP Make sure you import the geometric data needed for the Revit capability that you plan to use. For more information, see Suitability of Imported Geometry on page 57. 3 Select the file. 4 Specify the import or link options. See Import and Link Options for CAD Formats and Revit Models on page 63. 5 Click Open. NOTE If you open a DGN file, the Select View dialog displays. Select a view to open. The view corresponds exactly to the MicroStation view and imports into Revit MEP exactly as it appeared in MicroStation. 6 If you chose to manually place the imported data, it displays in the drawing area and moves with the cursor. Click to place the imported data. You may need to zoom in to see the imported data. See Zooming Project Views on page 963. Related topics

Importing or Linking CAD Formats on page 58 Moving a View-Specific Import to the Foreground or Background on page 66

Importing CAD Files Using i-drop


Revit MEP supports the Autodesk i-drop drag-and-drop feature. When i-drop objects are pulled from an i-dropenabled web page, Revit MEP downloads the file and imports it as if it were pulled from a local file. When you drag-and-drop a file, the file is imported with the default settings. If you want to use different settings (for example, Manual - Origin rather than Auto - Center to Center), import the file using the Import CAD tool. (See Importing or Linking CAD Files Using the Import CAD and Link CAD Tools on page 59.) TIP Make sure you import the geometric data needed for the Revit capability that you plan to use. For more information, see Suitability of Imported Geometry on page 57.

Importing or Linking CAD Files Using the Import CAD and Link CAD Tools | 59

To import CAD files using i-drop 1 From an i-dropenabled web page, click the thumbnail image of the object. 2 Drag the file from the web page into Revit MEP. 3 Release the object directly into the active view.

Importing Files from SketchUp


Google SketchUp is a general purpose modeling and visualization tool. Revit MEP uses building information modeling (BIM), in which building elements understand their relationship to each other. When working on a design project, you can use both products to leverage the unique strengths of each. For example:

If you want to model an initial design pass or quickly model a single element, start with SketchUp. Later, use Revit MEP to refine the design. If you want to design entire building masses and then associate real building elements to them, use SketchUp for the design phase. Later use Revit MEP for the detailed planning phase.

To use a SketchUp design in Revit MEP, import a SKP file from SketchUp directly into Revit MEP. As an alternative, you can use SketchUp to export a DWG file, and then import that DWG file into Revit MEP. To incorporate a SketchUp design into a Revit project, use the following general process: 1 Use Revit MEP to create a family outside the project or an in-place family within the project. 2 Import the SketchUp file into the family. 3 If you created the family outside the project, load the family into the project. NOTE Revit MEP does not support linking of SketchUp files. As a result, if you import a SketchUp file into a Revit project and later make changes to the SketchUp file, you cannot easily update the Revit project to reflect the changes. Therefore, complete as much of the design in SketchUp as possible before importing it into Revit MEP. Related topic

Importing Massing Studies from Other Applications on page 1458

Importing SKP Files


Before importing a SKP file from SketchUp into Revit MEP, do the following:

Make sure you import the geometric data needed for the Revit capability that you plan to use. See Suitability of Imported Geometry on page 57. Review Limitations of SketchUp Data Imported to Revit MEP. Review Best Practices When Importing Masses on page 1459.

To import SketchUp files 1 Create an in-place family in a Revit project, or create a family in the Family Editor. See Revit Families on page 741.

2 Click Insert tab Import panel

(Import CAD).

3 In the Import CAD Formats dialog, navigate to the folder that contains the SketchUp file.

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4 For Files of Type, select the SKP file type 5 Select the file to import. 6 Specify the desired import settings. The following settings are recommended:

Colors: Preserve Layers: All Import Units: Auto-Detect Positioning: Auto - Origin to Origin Place at: Level 1 or Ref. Level Orient to View

7 Click Open. You may need to do the following to see the SketchUp-based form:

Switch to a 3D view. To improve visibility, on the View Control Bar, for Visual Style, select (Shaded with Edges).

Click Home tab Work Plane panel

(Set). In the Work Plane dialog, select a plane.

Type ZF (Zoom to Fit) to adjust the drawing area to show the entire mass.

If you are creating a mass family, click Architect tab Conceptual Mass panel

(Show Mass

Limitations of SketchUp Data Imported to Revit MEP


Revit MEP treats the data imported from SketchUp as a large block of geometry that resists being manipulated (in the ways that you can usually manipulate geometry that is native to Revit MEP). However, you can change the layer settings from SketchUp. (For example, to assign colors or materials on a by-layer basis, click Manage tab Settings panel Object Styles, and change settings on the Imported Objects tab.) When you import a SketchUp design into a Revit mass family and then load the mass family into a Revit project, you can convert mass faces (from the SketchUp design) into walls, floors, and roofs. (See Importing Massing Studies from Other Applications on page 1458.) When creating content in SketchUp for use in Revit MEP, consider the following restrictions:

Exploding 3D data: In Revit MEP, you will not be able to explode 3D data. If you try this, 3D faces will disappear, and you will receive a warning message. Parameters: In Revit MEP, you cannot add parameters to control geometric flexing. However, you can add some controls that manipulate imported data, such as the location of an imported element and its material assignments. Visibility/graphics: In Revit MEP, you cannot manipulate the geometry or isolate parts of whole elements with visibility/graphics settings. Two-sided surfaces: If a material or color is assigned to only one side of a surface in SketchUp, Revit MEP applies the material or color to both sides of the surface by default. If there is material on both sides of the surface, Revit MEP applies the Face 1 material to both sides. If faces are flipped and painted differently in SketchUp, they may not display the correct material in Revit MEP.

Importing Files from SketchUp | 61

SketchUp properties: The following SketchUp properties are currently not supported in Revit MEP import: Texture Image Maps, Transparency, Smooth Curved Surfaces, Text and Dimensions, Raster Images, and saved Pages. Cut planes: Imports cannot be cut by a cut plane unless imported into a cuttable family category. See Cuttable Families on page 1709. SketchUp and massing: Not all SketchUp imports are appropriate to massing. See Suitability of Imported Geometry on page 57. Also see Importing Massing Studies from Other Applications on page 1458. Scaling: Groups or components that have been scaled in their entirety with the SketchUp Scaling tool may be incorrectly scaled when imported to Revit MEP. Exploded SketchUp models should import at the correct scale.

Importing ACIS Objects


Revit MEP supports the import of ACIS objects contained in DWG, DXF, and SAT files. (ACIS objects describe solids or trimmed surfaces.) For example, you can create ACIS objects using the AutoCAD commands Draw Solids and Draw Region. You can also import SmartSolids from MicroStation into Revit MEP. To import ACIS objects, use the procedure Importing or Linking CAD Files Using the Import CAD and Link CAD Tools on page 59. Revit MEP supports the following types of surfaces when importing ACIS objects:

Plane Sphere Torus Cylinder Cone Elliptical cylinder Elliptical cone Extruded surface Revolved surface NURB surfaces

You can import NURB (non-uniform rational B-splines) surfaces on ACIS objects in DWG or SAT files into Revit mass or generic model families while you are creating the family. You can then use the Roof by Face and Curtain System by Face tools to create roofs and curtain systems on these imported surfaces. For more information, see Modeling by Face on page 1448. To use ACIS imports for face-based host tools, import geometry into an in-place family of category Mass or Generic Model. Face-based tools work best on ACIS solids. For example, if you create walls by face on a cube, the walls join and miter correctly. If you create a curtain system by face on a solid, you can add corner mullions onto the joins between faces of the curtain system. For more information on face-based tools, see Creating Building Elements from Mass Instances on page 1448. TIP Make sure you import the geometric data needed for the Revit capability that you plan to use. For more information, see Suitability of Imported Geometry on page 57.

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Import and Link Options for CAD Formats and Revit Models
The following options apply to linked or imported CAD format files (on the Import CAD Formats and Link CAD Formats dialogs that display when you click Insert tab Import panel Import CAD, or Insert tab Link panel Link CAD). Positioning options also apply to linked Revit models (when you click Insert tab Link panel Link Revit). Option
Current View Only

Definition
Imports a CAD drawing into the active Revit view only. For example, you might want an AutoCAD object to appear only in a Revit floor plan view and not in a 3D view. If you set this option, any text in the imported file is visible and can be cropped by the crop region of the view. If you are using worksharing, the import will belong to a view workset. If the option is not selected, only lines and geometry are imported, and the import behaves like model geometry: it can be cropped by the crop region of the view. This option is not available in 3D views. If you are using worksharing, the import will belong to a model workset. NOTE If you are importing data from a CAD file for use in creating a toposurface, do not select this option.

Colors Invert Inverts the colors of all line and text objects from the imported file to Revit-specific colors. Dark colors become lighter, and light colors become darker. This can improve readability when the file is in Revit MEP. This option is set by default. Preserves the colors defined in the imported document. Imports the document in black and white.

Preserve Black and White Layers All

Imports or links all layers. Layers that are not visible in the link are turned off in the current view in Revit MEP. Imports or links only visible layers. Allows you to select the layers and levels to import or link (on the dialog that displays). Layers not selected are deleted. If you select Visible or Specify and you are linking the file, when you later reload the linked file, still only the selected or visible layers originally linked are loaded. Any layers not selected or visible are not linked. If you later want omitted layers to be linked, you must delete the link and relink the file. TIP If you want to be able to see and hide layers as needed, you can link to all layers, and then click View tab Graphics panel Visibility/Graphics to control the visibility of different categories in a view. (See Visibility and Graphic Display in Project Views on page 905.) Or you can link to all layers, and then query the import and hide a selected layer in the active view. (See Querying Objects in Layers on page 75.)

Visible Specify

Import Units

Explicitly sets the unit of measure for imported geometry. The values are Auto-Detect, feet, inch, meter, decimeter, centimeter, millimeter, and Custom factor. If you specify Auto-Detect for an AutoCAD file created in Imperial (English), then the file imports with feet and inches as the units. If the AutoCAD file was created in metric, then the file imports into Revit MEP with millimeters as the units.

Import and Link Options for CAD Formats and Revit Models | 63

Option

Definition
For MicroStation files, Revit MEP reads the units from the file and uses them. Feet, inches, meters, centimeters, decimeters, millimeters are all supported. If the DGN file has custom units, then the unit in Revit MEP defaults to feet. NOTE If you import a file into a project with opposing units (for example, a metric file into an Imperial project), the units in the host project prevail. If the imported file has a custom unit, select Custom factor for Import Units. This enables the text box adjacent to the selection list so that you can enter a scale value. For example, the file has a unit called widget where one widget equals 10 meters. When importing the file, select Custom factor for Import Units and specify a value of 10 in the adjacent text box. Each unit from the source file is now equal to 10 meters in the Revit file. The value you enter here displays in the Scale Factor type property of the import symbol. If the units are known, you can select Custom factor and enter a scale factor. This can increase or decrease the size of the imported elements in Revit MEP.

Positioning Auto - Center to Center Revit MEP places the center of the import at the center of the Revit model. The center of a Revit model is calculated by finding the center of a bounding box around the model. If most of the Revit MEP model is not visible, this center point may not be visible in the current view. To make the point visible in the current view, set the zoom to Zoom View to Fit. This centers the view on the Revit MEP model. Revit MEP places the imports world origin at the Revit projects internal origin. If the import object has been drawn at a large distance from its origin, it may display at a large distance from the model. To test this, set the zoom to Zoom View to Fit. Revit MEP places the imported geometry according to its position with respect to the shared coordinates between the 2 files. If there is no current shared coordinate system between the files, Revit MEP notifies you, and uses Auto - Center to Center positioning. See Shared Positioning on page 1377. NOTE This option is for Revit files only. Manual - Origin Manual - Base Point The imported document's origin is centered on the cursor. The imported document's base point is centered on the cursor. Use this option only for AutoCAD files that have a defined base point. Sets the cursor at the center of the imported geometry. You can drag the imported geometry to its position. Select the level to place the origin/base point. Revit MEP places the import at the same orientation as the current view. This option is available only for nonview-specific imports.

Auto - Origin to Origin

Auto - By Shared Coordinates

Manual - Center

Place at Orient to View

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Setting Scaling for Imported DWG or DXF Files


1 Select an import symbol and click Modify | <File Name> tab Properties panel Properties). 2 In the Type Properties dialog, modify Import Units or Scale Factor. If you change the import units, the scale factor automatically updates. See Import and Link Options for CAD Formats and Revit Models on page 63. NOTE If no values display for these parameters, you must reload the link or reimport the file. 3 Click OK. (Type

Setting Line Weights for Imported DWG or DXF Files


When you import a DWG or DXF file, each layer in the file is assigned a line weight based on the pen number-line weight settings. Revit MEP can import pen numbers from a DWG or DXF file and map them to a Revit line weight. You can then save these mappings in a text file, and they become the set mappings for the project. Revit MEP includes the following files with pen and line weight mappings:

importlineweights-dwg-AIA.txt importlineweights-dwg-BS1192.txt importlineweights-dwg-ISO13657.txt importlineweights-dwg-CP83.txt

These files reside in the Data folder of the Revit MEP installation directory. To set line weights 1 Click Insert tab Import panel .

The Import Line Weights dialog displays the mappings in the importlineweights-dwg-default.txt file. 2 If this is not the file that you want to edit, click Load, navigate to the correct mappings file, and open it. 3 In the dialog, match the appropriate pen to the appropriate line weight (for example: Pen Number 1 to Line Weight Number 1, Pen Number 2 to Line Weight Number 2, and so on). Set as many pen-line weight mappings as desired. 4 Click OK, or to save the mappings in a new file, click Save As.

Mapping AutoCAD SHX Fonts to TrueType Fonts


When you import AutoCAD drawings that contain text, you can map the AutoCAD SHX fonts to TrueType fonts so they appear correctly in Revit MEP. You can map to any of your existing fonts. NOTE For SHX fonts that are not mapped, Revit MEP will use a similar font, but the results are unpredictable.

Setting Scaling for Imported DWG or DXF Files | 65

To map TrueType fonts 1 Open the shxfontmap.txt file in a text editor. This file resides in the Data folder of the Revit MEP installation directory. 2 On a new line, enter the SHX file name. 3 Press Tab. 4 Enter the name of the font to map it to. 5 Save and close the file. You do not need to restart Revit MEP for the font mapping to take effect. If you have already imported the file, you will need to import it again.

Setting Constraint Parameters for Imported Geometry


If you have imported geometry into all views, you can set the base level for it and specify a height offset from that level. To set constraint parameters 1 Select the imported geometry. 2 On the Properties palette, set the Base Level and Base Offset instance parameters. Alternatively, you can select the geometry in an elevation view and move it to adjust the base offset value.

Moving a View-Specific Import to the Foreground or Background


You can move a view-specific import symbol between the foreground and the background of a view, with respect to model elements in the view. If the import symbol is in the foregound of the view, it is in front of model elements, such as walls. It is still behind detail components and annotations. NOTE View-specific import symbols are those files that are imported with the Current View Only option selected. 1 Select the import symbol. 2 On the Properties palette, for Draw Layer, specify Background or Foreground. Alternatively, select Background or Foreground from the Options Bar. You can also use the sort order for detail components to move an import symbol in front of or behind detail components. For more information on sort order tools, see Sorting the Draw Order of Detail Components on page 1063.

Importing Images
You can import raster images to a Revit project to use as background images or as visual aids needed during the creation of a model. By default, images are imported behind the model and annotation symbols; however, you can change the display order. You can import images into 2D views only. You can import images using the Image tool or by dragging and dropping them from Windows Explorer. To import an image

1 Click Insert tab Import panel

(Image).

2 In the Import Image dialog, navigate to the folder containing the image file to import.

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3 Select the file, and click Open. The imported image displays in the drawing area and moves with the cursor. The image displays symbolically, with 2 crossing lines indicating the extents of the image. 4 Click to place the image. Related topic

Adding an Image to a Sheet on page 1103

Modifying Imported Images


You can modify imported images using tools (such as Rotate and Copy) on the Modify Raster Images tab. This tab displays when you select an imported image in the drawing area. NOTE These tools also affect captured, rendered 3D images. To modify an imported image 1 Select the image so that handles display on the image, and modify the image as follows:

To scale the image, drag the corner handles. To move the image, drag it to the desired location. To keep width and height settings proportional while scaling, on the Properties palette, select Lock Proportions.

2 On the Properties palette, specify values for the height and width of the image.

3 If you want to rotate the image, click Modify | Raster Images tab Modify panel (Rotate). See Rotating Elements on page 1575. 4 If you want to change the draw order, select the image and use the tools on the Arrange panel of the Modify | Raster Images tab. The draw order of raster images can be controlled in the same manner as detail elements. See Sorting the Draw Order of Detail Components on page 1063. Related topics

Importing Images on page 66 Deleting Raster Images on page 67

Deleting Raster Images


The Manage Images tool lists all raster images in the project, including any rendered images that you have captured. The tool offers the only way for you to delete an image from the project. You cannot remove an image from the project by deleting it from a view or a sheet. To delete a raster image

1 Click Insert tab Import panel

(Manage Images).

The Manage Images dialog lists all raster images in the project.

Modifying Imported Images | 67

2 Select the image name, and click Delete. 3 Click OK when prompted to confirm the deletion.

Importing Building Components


Manufactured building components that are formatted as Autodesk Exchange (ADSK) files provide design and connection data that you can use to accurately place the component in a Revit project. These building components can be designed in mechanical applications, such as Autodesk Inventor and used in Revit Architecture, Revit MEP, and Revit Structure. To open a building component ADSK file, do one of the following:

Click

Open

(Building Component).

Click Home tab Model panel Component drop-down Place a Component. Then click Modify | Place Component tab Mode panel Load Family, select the ADSK file, and place it in the project.

Building Component ADSK Files


A building component ADSK file provides the following information to aid in the design process:

Physical appearance of the component in views, such as 3D, which lets you determine clearance for accurate placement Connectors and their placement NOTE Although conduit and cable tray connectors are displayed in the Autodesk Inventor Translation report, they are not imported into Revit MEP.

Data about the component, such as its identity data

Opening or loading an ADSK file automatically creates a family from the category that is based on the OmniClass assignment made on export. You can also save the ADSK file as an RFA file ( Save As Family), which lets you create a family that can be used in multiple projects. See Revit Families on page 741 for more information about using families in Revit MEP.

Working with Building Components


Using a building component ADSK file, you can:

View the component's bounding box at a coarse detail level. Connectors will still display in their correct locations in the coarse scale view. View the components detailed appearance at fine and medium detail levels. Change the component's graphic display by changing the detail level in the project. You can also modify the components visibility settings in the Family Editor to coarse, medium, or fine. View the component in a 3D, plan, elevation, or section view. Place connectors on the component using the Family Editor. See Connectors on page 762.

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Create new family types from the original component by adding new parameters or changing existing ones using the Family Editor. View or change the component's identity data. Use the component's reference planes or some of its geometry for dimensioning. Tag and schedule the component's parameters. Render the component. Connect the component to existing duct, electrical, and plumbing systems, depending on the type of connector on the component. The connector behaves like a native Revit MEP component, and its properties are supported if they are available in Revit MEP.

Restrictions to using a building component ADSK file include the following:

The geometry of the component cannot be changed in Revit MEP. Changes to geometry can only be made in the application in which the building component was originally designed. Although the materials assigned in the mechanical application are not imported into Revit MEP, you can assign a material in Revit MEP that applies to the whole component. Currently, the workflow is only one-way from Inventor to Revit MEP. Inventor cannot open ADSK files.

Tips for Working with Building Components


Consider the following when working with building components:

To optimize model performance in Revit MEP, whenever possible, work with the building component as a bounding box at coarse scale. Because building components can have large quantities of detailed geometry, they might take a few minutes to open. If opening the component takes too long, or if zooming and panning performance is slow, ask its creator to further simplify the model prior to exporting. If the component opens in Revit MEP with a different orientation than expected, either rotate the component in the Family Editor or ask its creator to create a custom Universal Coordinate System (UCS) and re-export the ADSK file using the new UCS. Use the Autodesk Inventor Translation report to review the export results. The report lists the contents of the ADSK file. Verify that the model elements were exported as you expected. Double-click the ADSK file to open the report in your Web browser.

Building Component Workflow


The following steps describe a typical workflow for using a building component in a Revit project. For example, suppose a manufacturer published the contents of a rooftop HVAC unit to its website as an ADSK file to be used by engineers and architects. You want to incorporate this building component in your model. Using the component's geometry and data, you can properly place the component in the project and also create connectors on it, so the component can be used in Revit MEP. Your workflow looks like the following: 1 Download the building component ADSK file from the manufacturer's website.

Tips for Working with Building Components | 69

2 To open the ADSK file in Revit MEP, click

Open

(Building Component).

NOTE You cannot open ADSK files that are associated with a later version of Revit. 3 Load the ADSK file into the project from the Family Editor. NOTE You can load the ADSK file directly into the project. Click Home tab Model panel Component drop-down Place a Component. Then click Modify | Place Component tab Mode panel Load Family, select the ADSK file, and place it in the project. 4 Place the component in the project. 5 Display the component as a bounding box at a coarse level of detail. 6 Display the full geometry at medium and fine levels of detail. 7 View the component in any view. 8 Run an interference check to ensure proper clearance. 9 Tag and schedule the component using its parameters. 10 Dimension the component to its reference planes and to some of its geometry. 11 Create any extra connectors on the component in the Family Editor. When they are connected to building services in Revit MEP, the connectors can be used in flow analysis.

Opening Industry Foundation Class (IFC) Files


Revit MEP opens Industry Foundation Classes (IFC) based on the latest International Alliance for Interoperability (IAI) IFC 2x3 data exchange standard. (If you open a file that uses an earlier standard [IFC 2x or 2x2], Revit MEP supports the format and opens it properly.) For information about the IFC file format, see Exporting to Industry Foundation Classes (IFC) on page 1254. When you open an IFC file, Revit MEP creates a new file based on the default template. For information about selecting the default template, see Selecting a Template for IFC Files on page 71. You can load your own IFC class mapping files and override the categories and subcategories for IFC objects. TIP Make sure you import the geometric data needed for the Revit capability that you plan to use. For more information, see Suitability of Imported Geometry on page 57. To open an IFC file

1 Click

Open

(IFC).

2 In the Open IFC File dialog, navigate to the IFC file to import. 3 Select the IFC file, and click Open. Revit MEP creates a new file based on the default template.

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Selecting a Template for IFC Files


1 Click Open (IFC Options).

2 In the Import IFC Options dialog, click Browse. 3 In the Browse for Template File dialog, navigate to the desired IFC template file, select it, and click Open. 4 In the Import IFC Options dialog, click OK.

Loading an IFC Class Mapping File


1 Click Open (IFC Options).

2 In the Import IFC Options dialog, click Load. 3 In the Load IFC Class Mapping File dialog, navigate to an IFC class mapping file, select it, and click Open. 4 In the Import IFC Options dialog, click OK.

Overriding Categories and Subcategories for IFC Objects


1 Click Open (IFC Options).

2 In the Import IFC Options dialog, double-click in a category or subcategory, and enter a new value to override the current value. As an alternative, you can click Standard to reset all values to the standard (default) settings. 3 Click OK, or to save the mappings in a new file, click Save As.

Linking AutoCAD Files to a Revit Project


You can link AutoCAD files to a Revit project. For example, you may want to use linked files as follows:

Some team members use AutoCAD to create details or elevations, but the rest of the project is created using Revit MEP. You want to link the AutoCAD drawings to the Revit project and place them on sheets. These drawings can then be included in the set of construction documents that Revit MEP generates. Team members from other disciplines (such as architects or structural engineers) are using AutoCAD to plan their part of the project. You want to link their AutoCAD drawings to a Revit project to use them as underlays for your project views.

For example, the following floor plan shows a linked file that will be used as an underlay to trace and create structural walls in Revit MEP.

Selecting a Template for IFC Files | 71

Related topics

Managing Links on page 1305 Managing Layers in Linked and Imported Files on page 75

How Linking to AutoCAD Files Works


When you link an AutoCAD file to a project, Revit MEP maintains a link to that file. Whenever you open the Revit project, Revit MEP retrieves the current, saved version of the linked file and displays it in the project. Any changes to the linked file are displayed in the Revit project. If the linked file changes while the Revit project is open, reload the file to retrieve the latest changes. (See Managing Links on page 1305.) This ability to retrieve the latest changes to an AutoCAD file is the difference between linking and importing. When you import an AutoCAD file, Revit MEP uses the version of the file that you imported. It does not retrieve or display changes to the imported file. When you link (or import) an AutoCAD file to a Revit project, you can do the following:

Query objects in the file on page 75 Hide or delete selected layers in the file on page 76. Change the graphic display of layers in the file on page 78.

When you link a file to a Revit project, you can control whether the linked file is visible only in the current view, or in all views. As a 2D drawing, the linked file is displayed only in relevant 2D Revit drawings, such as floor plans. In a 3D view, the linked file is displayed as flat, 2D shapes.

Linking to an AutoCAD File


1 Open the Revit project. 2 If you want the linked file to display only in a particular view, open that view.

3 Click Insert tab Link panel

(Link CAD).

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4 Specify the file to link, as follows:


For Look in, navigate to the location of the file. For File name, specify the name of the file. For Files of type, specify DWG.

5 Specify the following options for the linked file: a If you want the linked file to display in the current view only, select Current view only. If you do not select this option, the linked file is displayed in all relevant 2D views, such as floor plans. b For Layers, select one of the following values:

All: Displays all linked file layers in the Revit project, including hidden layers. Visible: Displays visible layers of the linked file in the Revit project. Layers that are currently hidden in AutoCAD do not display in Revit MEP. Specify: Allows you to select the layers to display in the Revit project from a list. After you click Open, Revit MEP displays the list of layers from which to choose.

6 Specify the desired import options. For details about these options, see Import and Link Options for CAD Formats and Revit Models on page 63. 7 Click Open. 8 If, for Layers, you chose Specify, the Select Layers/Levels to Import/Link dialog lists the layers in the file. Select the desired layers, and click OK. Unselected layers are not available in the Revit project. (However, the layers still exist in the AutoCAD file.) Revit MEP retrieves the current version of the linked file and displays it in the current Revit view. Related topics

Querying Objects in Layers on page 75 Hiding and Deleting Layers on page 76 Changing the Graphic Display of Layers on page 78 Managing Links on page 1305

Location of the Linked File


Whenever you open a Revit project that is linked to a file, Revit MEP retrieves the current saved version of the linked file. The path to the linked file displays in the Saved Path column of the Manage Links dialog. See Unresolved References on page 1307. If Revit MEP cannot locate the linked file, it displays the path to the version of the linked file that it retrieved most recently. Revit MEP is not able to update the link. To reload the linked file from a different location, use the Reload From function of the Manage Links dialog. See Managing Links on page 1305.

Location of the Linked File | 73

Use the Path Type column to indicate whether the path is absolute or relative. In general, use a relative path instead of an absolute path.

If you use a relative path and later move the project and the linked file together to a new directory, the link is maintained. The new working directory becomes the relative path for the linked file. If you use an absolute path and later move the project and the linked file to a new directory, the link is broken.

Use an absolute path when you link to a workshared file, such as a central file that other users need to access. This file is likely not to move from its location on the disk.

Linking DWF Markup Files


1 Click Insert tab Link panel (DWF Markup).

2 In the Import/Link DWF File dialog, navigate to the DWF markup file, select it, and click Open. The Link Markup Page to Revit Sheets dialog opens. Under the DWF View column, the dialog displays the sheet view names that are marked up in the DWF file. The Revit View column displays the corresponding Revit sheet view. If the sheet name from the DWF file is the same as the sheet name from the Revit file, then the Revit sheet name is automatically filled in the Revit View column. If the Revit sheet view name changed after it was exported to DWF, the Revit View column displays <Not linked> next to the DWF sheet view. 3 If the Revit View value is <Not linked>, select a Revit sheet view by clicking the box below the Revit View column, and selecting a name from the list. You might also do this if you have several other sheet views in the Revit file, and you want to apply the markups to one of the other sheet views. This would make sense only if the other sheet title blocks were the same size as the original. 4 Click OK. The DWF markups are placed on the sheet view as an import symbol. The markups are pinned, which means that you cannot modify their position or copy, rotate, mirror, delete, or group them unless they were created in Autodesk Design Review. See Modifying DWF Markups Created in Design Review on page 74.

Modifying DWF Markups Created in Design Review


If markups were created in Autodesk Design Review using its markup tools, you can modify the Status and Notes properties in Revit MEP. This feature allows you to add information to the markup or maintain information about its status. To modify markups created in Design Review 1 Select a markup object that was created in Design Review.

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A markup object might look as follows.

2 On the Properties palette, modify the Status and Notes properties as desired. The changes are saved to the linked DWF file. The changes can be viewed in the DWF file by selecting the corresponding markup object.

Exploding Imported Geometry


When you import a drawing into Revit MEP, you are importing all the elements, such as blocks and external references (xrefs) from the drawing. (See Implications of Importing vs. Linking for Xrefs on page 58.) They are all contained inside a Revit element called an import symbol. You can explode (disassemble) the import symbol into its next highest level elements: nested import symbols. This is a partial explode. A partial explode of an import symbol yields more import symbols, which, in turn, can be exploded into either elements or other import symbols. This is analogous to exploding in AutoCAD with nested xrefs and blocks. For example, you explode an xref into other xrefs and blocks. Those xrefs and blocks can, in turn, be exploded into more blocks and xrefs. You can also explode the import symbol immediately into Revit text, curves, lines, and filled regions. This is a full explode. NOTE You cannot explode linked files or an import symbol that would yield more than 10,000 elements. To explode imported geometry 1 Select the import symbol. 2 Click Modify | <File Name> tab Import Instance panel Explode drop-down Partial Explode or Full Explode. Resulting partial explode import symbols can be exploded again by selecting them and clicking Partial Explode. You can continue to do this until all import symbols are converted to Revit elements.

Managing Layers in Linked and Imported Files


When you import or link a CAD file to a Revit project, you can query, hide, delete, or change the graphic display of layers in the file.

Querying Objects in Layers


When you import or link a file to a Revit project, you can query the file for information about its objects. This allows you to determine the identity of an object and the layer on which it resides. You can also hide the objects layer or delete it.

Exploding Imported Geometry | 75

To query objects in layers 1 Open a project view in Revit MEP. 2 Highlight the import symbol for the file, and click to select it. When you highlight the import symbol, the status bar displays the following: <imported file name> : Import Symbol : location <Shared> or <Not Shared>.

3 Click Modify | <File Name> tab Import Instance panel 4 Select the object to query, as follows:

(Query).

Move the cursor over the import symbol in the view. Revit MEP highlights lower-level objects (such as lines) first. Press Tab to switch to highlighting of higher-level objects, such as blocks. Watch the status bar. When it describes the target object, click to select it.

The Import Instance Query dialog opens and displays the following information:

Type: object type Block Name: the block that contains the object, if applicable Layer: the name of the layer containing the object Style By: indicates whether the object style comes from the layer or by color

5 To hide the objects layer in the current view, click Hide in view. The selected layer may still be visible in other views. TIP To see the hidden layer temporarily, click Reveal Hidden Elements on the View Control Bar. To redisplay the layer, click View tab Graphics panel Visibility/Graphics. On the Imported Categories tab, select the layer, and click OK. 6 To delete the objects layer from the Revit project, click Delete. The selected layer is no longer visible in any project views. 7 To close the Import Instance Query dialog, click OK. The query editor remains active so that you can select other entities. 8 Press Esc to exit the query editor.

Hiding and Deleting Layers


When you import or link a file to a Revit project, you may not want all of the files layers to be visible in Revit MEP. To control the visibility of layers, you can do either of the following:

Hide layers: When you hide layers, they are still available to the Revit project, but they do not display in views. You can make them visible again as needed. Delete layers: When you delete layers, they are not available to the Revit project. (However, they still exist in the original CAD file.) If you want to restore the layers, you must delete the file and either import or link it to the project again.

Related topic

Changing the Graphic Display of Layers on page 78

76 | Chapter 6 Using Information from Other Sources

Hiding Layers
When you import or link a file, you can specify how to hide its layers in each Revit view. For example, you can display all layers in one view, but hide some layers in another view. You can redisplay the layers later, if needed. If you are not sure on which layer an object resides, see Querying Objects in Layers on page 75. To hide layers 1 Open a project view in Revit MEP.

2 Click View tab Graphics panel 3 Click the Imported Categories tab.

(Visibility/Graphics).

4 In the Visibility column, click to expand the DWG file name of the linked or imported file. Revit MEP lists the layers in the file. 5 Clear the check boxes for any layers that you want to hide in the current view. 6 Click OK. The layers are hidden in the current view only. To redisplay hidden layers, repeat this process and select the desired layers.

Deleting Layers
When you delete layers in either an imported file or a linked file, the layers are no longer available to the Revit project. (However, they still exist in the original CAD file.) If you want to restore the layers, you must delete the file from the Revit project and link to or import it again. To delete layers in a linked or imported file, use one of the following methods:

When you link or import the file to the Revit project, in the Import or Link dialog, for Layers, select Visible to display only the layers that are currently visible in AutoCAD, or select to specify the layers to display in Revit MEP. Any omitted layers are effectively deleted. They are not available to the Revit project. If you want to delete an object in a CAD file, and you are not sure on which layer it resides, see Querying Objects in Layers on page 75. Delete specified layers, as described in the following procedure.

To delete known layers 1 Open a project view in Revit MEP. 2 Highlight the import symbol for the file, and click to select it. The status bar displays the following: <imported file name> : Import Symbol : location <Shared> or <Not Shared>.

3 Click Modify | <File Name> tab Import Instance panel

(Delete Layers).

4 In the Select Layers/Levels to Delete dialog, select the layers to delete, and click OK. The deleted layers do not display in any views in the Revit project.

Hiding and Deleting Layers | 77

Changing the Graphic Display of Layers


When you import or link a file to a Revit project, you can control the graphic display of each layer in the file. For example, you can change the line color, weight, and style of the objects. For example, when using a file as an underlay, you can display the entire file in halftone to distinguish it from the Revit model. Related topic

Hiding and Deleting Layers on page 76

Preserving or Discarding Graphic Overrides for Linked Files


When you change the graphic display of layers in a linked file, you can specify whether Revit MEP preserves or discards the graphic overrides. NOTE This feature is available for linked CAD files only. It is not available for imported CAD files. When you preserve graphic overrides, Revit MEP retains any changes made to the graphic display of its layers when it reloads the linked file. Otherwise, Revit MEP discards graphic overrides when reloading the linked file. This option applies to all CAD files that are linked to the project. To preserve or discard graphic overrides for linked files 1 Open the Revit project.

2 Click Manage tab Manage Project panel


(Manage Links).

3 In the Manage Links dialog, do either of the following: To retain the overrides, select Preserve graphic overrides. To discard the overrides, clear Preserve graphic overrides.

4 Click OK.

Making Global Changes to the Graphic Display of Layers


When you import or link a file to a Revit project, you can control the graphic display of file layers in all views. To make global changes to the graphic display of layers 1 Open the Revit project.

2 Click Manage tab Settings panel

(Object Styles).

3 In the Object Styles dialog, click the Imported Objects tab. 4 Click to expand the DWG file name of the file. Revit MEP lists the layers in the file. 5 For each layer, change the values for Line Weight, Line Color, or Line Pattern, as desired. See Object Styles on page 1695. 6 Click OK.

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Related topics

Preserving or Discarding Graphic Overrides for Linked Files on page 78 Hiding and Deleting Layers on page 76

Making View-Specific Changes to the Graphic Display of Layers


When you import or link a file to a Revit project, you can control the graphic display of its layers in individual views. To make view-specific changes to the graphic display of layers 1 Open a project view that shows the file.

2 Click View tab Graphics panel 3 Click the Imported Categories tab.

(Visibility/Graphics).

4 If you want the entire file to appear in halftone, select Halftone. See Halftone/Underlay on page 1699. 5 In the Visibility column, click to expand the DWG file name. Revit MEP lists the layers in the file. 6 To change the graphic display of a visible layer in the file: a Click the Lines column for the layer, and click Override. b In the Line Graphics dialog, specify the line weight, color, and pattern, and click OK. 7 In the Visibility/Graphic Overrides dialog, click OK. Related topics

Preserving or Discarding Graphic Overrides for Linked Files on page 78 Hiding and Deleting Layers on page 76

Importing a Loads Analysis from a gbXML File


When the output from a third-party analysis application is a gbXML file, you can import the file into Revit MEP and use it to design the HVAC system. 1 Click Insert tab Import panel (Import gbXML).

2 In the Open dialog, navigate to the folder containing the gbXML file, select the file, and click Open. 3 In the Select data to import from the gbXML file dialog, select the categories that you want to import into your project. NOTE When the results of the load analysis are imported into Revit MEP, the calculated parameters from the gbXML file are automatically added to the Revit MEP spaces (as space properties) in the project.

Importing a Loads Analysis from a gbXML File | 79

Troubleshooting Problems with Linked Files


The following topics describe issues that you may encounter when linking files to Revit projects.

Changes in the DWG File Are Not Reflected in the Revit Project
Symptom: After linking a DWG file to a Revit project, you made changes to the DWG file in AutoCAD. However, the Revit project does not display these changes. Issues and Solutions: This issue can have several causes:

The linked file was changed after it was loaded into the Revit project, and the Revit project is still open. To correct this situation, reload the linked file. In Revit MEP, click Manage tab Manage Projects panel Manage Links. In the Manage Links dialog, on the CAD Formats tab, select the linked file in the list, and click Reload. Click OK. Revit MEP retrieves the most recently saved version of the linked file and displays it in the Revit project. See How Linking to AutoCAD Files Works on page 72.

The file was imported, not linked. When a file is imported, Revit MEP does not retrieve or display changes to the imported file. To confirm that the file was linked and not imported, click Manage tab Manage Projects panel Manage Links. In the Manage Links dialog, the CAD Formats tab lists all linked files. It does not list files that are imported. Therefore, if the file is not listed here, then it was imported. To correct this situation, go to the view in which the imported file displays, select it, and press Delete. Then link to the file. See Linking to an AutoCAD File on page 72.

Revit MEP cannot locate the linked file in its saved path. If the linked file was moved, Revit MEP cannot locate it, and so it cannot retrieve the latest saved version of the file. To reload the file from a different location, use the Reload From function of the Manage Links dialog. (See Managing Links on page 1305.)

Changes to the Layer Color and Line Style Do Not Display in the Revit Project
Symptom: You made changes to the graphic display of layers in the linked file. After the linked file was reloaded into the Revit project, these changes disappeared. Issue: To save changes to the graphic display of layers in linked files, select the Preserve Graphic Overrides option on the Manage Links dialog. If this option is not selected, Revit MEP discards graphic overrides when the linked file is reloaded. Solution: See Preserving or Discarding Graphic Overrides for Linked Files on page 78.

Layers in the DWG File Do Not Display in the Revit Project


Symptom: Some layers in the linked file do not display in the Revit project. Issue: The layers may be hidden or deleted. Solution: To determine whether the layers are hidden or deleted, click View tab Graphics panel Visibility/Graphics. On the Imported Categories tab, click to expand the DWG file. Revit MEP lists the layers in the file. Layers that are not listed here have been deleted; they are not available to the Revit project. If you want to restore the layers, you must first delete the linked file and then link it to the project again. When linking, be sure that for Layers, you select All or Select. See Linking to an AutoCAD File on page 72.

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If the Visibility option for a layer is cleared, the layer is hidden in the current view. To display the layer, select the Visibility option, and click OK. Revit MEP displays the layer in the current view.

File Operations (Open, Save, Synchronize) Are Blocked or Slow


Symptom: In some cases, Revit cannot open, save, or synchronize with files. Issue: Some antivirus software solutions lock files, preventing other applications from accessing them. Solution: You or your network administrator can define the following file extensions as exceptions in your antivirus filter.

Revit Projects (RVT) Revit Families (RFA) Revit Templates (RTE) Autodesk Design Package (ADSK) Industry Foundation Classes (IFC) AutoCAD drawings (DWG) CAD Data Transfer (DXF) MicroStation drawings (DGN) ACIS models (SAT) SketchUp drawings (SKP) Images (BMP, JPG, and PNG) Data (RWS and DAT)

NOTE It may be necessary to contact your network administrator to add these exceptions.

File Operations (Open, Save, Synchronize) Are Blocked or Slow | 81

82

Opening Revit Files

To open a Revit file, use any of the following methods:


On the Recent Files on page 40 window, under Projects or Families, click the desired option. Press CTRL+O.

Click

(Open).

Click

(Open), and select a Revit file type.

Click Click

and select a file from the Recent Documents list. (Open) on the Quick Access toolbar.

NOTE If you are editing a non-workshared file, other users will have read-only access to the file.

Opening a Revit Project File


1 Click Open (Project). 2 In the Open dialog, navigate to the folder where the project file resides. To see only files of a certain type, select that type from the Files of type drop-down list. 3 Select the desired options:

Audit: Scans, detects, and fixes corrupt elements in the project. This option can greatly increase the time required to open files. Use this option only for periodic maintenance of large workshared files or when you are preparing to upgrade. Detach from Central: Opens a workshared local model separate from the central model. See Opening Workshared Files Independent of the Central Model on page 1331. Create new local: Opens a local copy of the central model. See Creating a Local Copy of the Central Model on page 1320.

4 Select the project file, and click Open.

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NOTE If you are editing a non-workshared file, other users will have read-only access to the file.

Opening Families and Training Files


1 Click Open (Family). 2 On the left side of the Open dialog, select a family library or folder. 3 Navigate to the appropriate directory, select the file, and click Open. To make other directories available from the Open dialog, see Setting Options on page 1713. NOTE If you are editing a non-workshared file, other users will have read-only access to the file.

Opening Files from the Conceptual Design Environment


The conceptual design environment contains family files and templates that you can download and use in a massing study. See Template Files for the Conceptual Design Environment on page 120. To open files from the conceptual design environment 1 Click View tab Windows panel User Interface drop-down Recent Files. 2 Under Families, click New Conceptual Mass. The New Concept Mass Model - Select Template File window opens. 3 In the browser window, navigate to the desired file, and click Open. See Conceptual Design Environment on page 115.

Opening Files from the Web Library


To download family files or templates from the web library for use in a project, do the following: 1 Click View tab Windows panel User Interface drop-down Recent Files. 2 Under Families, click Web Library. The web library opens in a browser window. 3 In the browser window, navigate to the desired collection, and click the family or template to download. 4 In the File Download dialog, click Open to open the item in Revit MEP, or click Save to save it in a specified folder, from which it can be loaded into a project. 5 If you opened a family and want to immediately use it in a project, do the following: a Click Home tab Family Editor panel (Load into Project).

b In the Load into Projects dialog, select the open projects to receive the family, and click OK. You can see the new family in the Project Browser under Families.

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Opening Revit Files from Windows Explorer


The following alternative methods open Revit files from Windows Explorer.

Double-click a project or family file. Drag a project file from Windows Explorer into Revit MEP. Drag a family file from Windows Explorer into the Project Browser or drawing area of Revit MEP to load it into the project. Drag a family file from Windows Explorer into anywhere other than the Project Browser or the drawing area (such as the ribbon, Quick Access toolbar, or the title bar) to open the family in the Family Editor. Drag multiple files from Windows Explorer into an active session of Revit MEP. A dialog opens, asking whether you want to open dropped files in separate windows or load dropped families into the current project.

NOTE If you are editing a non-workshared file and another user attempts to open the same file, the user will be given access to the file in a read-only state.

Opening Revit Files from Windows Explorer | 85

86

Saving Revit Files

8
(Save). (Save As). (Synchronize Now). See

The Save tool saves the active file to its current name and folder. To save a file, do any of the following:

Click Press Ctrl+S.

(Save).

On the Quick Access toolbar, click

If you want to save the current file to a different file name or location, click

If you are working in a project that has worksharing enabled and you want to save your changes to the central model, click Collaborate tab Synchronize panel Synchronize with Central drop-down Synchronizing with the Central Model on page 1328.

Saving a File with a Different Name or Location


1 Click (Save As). 2 Select a Project, Family, Template, or Library file type to save. 3 In the Save As dialog, navigate to the desired folder. 4 If desired, change the file name. 5 To specify save options, click Options, set the options as desired, and click OK. See Save Options on page 88. 6 Click Save.

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Save Options
When using Save As from the application menu, click Options in the Save As dialog, and specify the following in the File Save Options dialog:

Maximum backups. Specifies the maximum number of backup files. By default, non-workshared projects have 3 backups, and workshared projects have up to 20 backups. See Backup and Journal Files on page 89. Make this a Central File after save: Sets the current workset-enabled file to be the central model. See Creating a Central Model from an Existing Workshared File on page 1337. Compact File. Reduces file sizes when saving workset-enabled files. During a normal save, Revit MEP only writes new and changed elements to the existing files. This can cause files to become large, but it increases the speed of the save operation. The compacting process rewrites the entire file and removes obsolete parts to save space. Because it takes more time than a normal save, use the compact option when the workflow can be interrupted. See Using Workshared Files on page 1319. Open workset default. Sets the workset default for the central model when opened locally. From this list, you save a worksharing file to always default to one of the following options: All, Editable, Last Viewed, or Specify. See Creating a Central Model from an Existing Workshared File on page 1337. The only way a user can change this option is to resave a new central model by selecting "Make this a Central File after save" on the File Save Options dialog. The local model can use the Reload Latest tool to update the changed option. To change this setting in an existing central model, resave the file using Save As and adjust the Save Options. When opened locally, you can override this default setting each time the project is opened. The override only affects that work session, and will revert to defaults the next time the file is opened.

Preview. Specifies the preview image that displays when you open or save a project. The default value for this option is Active View/Sheet. Revit MEP can create a preview image only from open views. If you select Regenerate if View/Sheet is not up-to-date, Revit MEP updates the preview image whenever you open or save the project. This option can consume considerable resources on a complex model. Use it only if you want the preview image to update frequently.

Setting Save Reminders


You can specify how often Revit MEP reminds you to save an open project, or you can turn off the reminder. To set save reminders

1 Click

Options.

2 In the Options dialog, click the General tab. 3 To change how often Revit MEP reminds you to save an open project, select a time interval for Save reminder Interval. 4 To turn off the save reminder, for Save reminder Interval, select No reminders. 5 Click OK. Related topics

General Options on page 1713 Revit Options on page 1713

88 | Chapter 8 Saving Revit Files

Backup and Journal Files


All backup operations (such as copying, purging, and so on) occur when you save changes to a project. If necessary, you can use backup files to roll back the latest changes to a project, restoring the project to a previously saved state. NOTE This topic describes backup files for non-workshared projects. For information about backup files for workshared projects, see Workshared Project Rollback on page 1335. When you save a non-workshared project, Revit MEP makes a backup copy of the previous version of the project (that is, the project file before the current save). This backup copy has the name <project_name>.<nnnn>.rvt, where <nnnn> is a 4-digit number indicating how many times the file has been saved. The backup file resides in the same folder as the project file. You can specify the maximum number of backup files that Revit MEP saves. (See Specifying the Number of Backup Files on page 89.) If the number of backup files exceeds the maximum, then Revit MEP purges the oldest files. For example, if the maximum is 3 backup files, and the project folder contains 5 backup files, then Revit MEP deletes the oldest 2 backup files.

Specifying the Number of Backup Files


By default, Revit MEP saves up to 3 backup files for each project. You can change the number of backup files that Revit MEP saves for a project. To specify the number of backup files

1 Click

(Save As).

2 In the Save As dialog, click Options. 3 In the File Save Options dialog, for Maximum backups, specify the number of backup files to save.

Backup Files for Network Saves


Suppose you work on a project whose file is stored in a network location, and the project is not workshared. When you save changes to the project, Revit MEP does the following:

Saves the current changes to the project file in the network location. Makes a backup copy of the saved file, and places it in the Journal folder on the local computer. (See Journal Files on page 90.)

The local backup file provides protection in case the network save fails. Revit MEP saves up to 3 local backup files. It purges older backup files. The local backup file uses the same name as the project file, with a GMT (Greenwich Mean Time) date and time stamp appended to it. For example, when you save project.rvt, Revit MEP saves a local copy to the Journal folder, using the file name format project_YYYYMMDD-hhmmss-mmm.rvt.

Backup and Journal Files | 89

Journal Files
Journal files capture the actions taken by the software during a session of Revit MEP, from the time the software starts to the time it stops. These text files can be used to troubleshoot technical problems with the software. Revit MEP creates a new journal file each time you use the software. The journal file with the highest number is the most recent file. By default, journal files reside in the following location: C:\Program Files\<Revit product name and version>\Journals If you encounter problems during a Revit session, your support provider may ask you to send the journal file and any backup files to help with the troubleshooting process. If you do not encounter problems during a Revit session, the journal file is of little use and can be deleted. To automate the deletion of old journal files, see General Options on page 1713.

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Preliminary Design

Start designing the model by defining levels, grids, and the project location, creating a site plan, and performing a massing study.

91

92

Levels and Grids

To establish context and guidelines for the project, create levels and grids.

Levels
Use the Level tool to define a vertical height or story within a building. You create a level for each known story or other needed reference of the building (for example, first floor, top of wall, or bottom of foundation). To add levels, you must be in a section or elevation view. When you add levels, you can create an associated plan view.

93

Levels are finite horizontal planes that act as a reference for level-hosted elements, such as roofs, floors, and ceilings. You can resize their extents so that they do not display in certain views. For more information, see Datum Extents and Visibility on page 1617. When you start a new project using the default template in Revit MEP, 2 levels display: level 1 and level 2. You can hide level annotations after you add them. For more information, see Hiding Elements in a View on page 915.

Adding Levels
1 Open the section or elevation view to add levels to. 2 Click Architect tab Datum panel (Level).

3 Place the cursor in the drawing area and click. NOTE As you place the cursor to create a level, if the cursor aligns to an existing level line, a temporary vertical dimension displays between the cursor and that level line. 4 Draw level lines by moving the cursor horizontally. On the Options Bar, Make Plan View is selected by default. As a result, each level you create is a story level and has an associated floor plan view and a reflected ceiling plan view. If you click Plan View Types on the Options Bar, you can choose to create only the view types that you specify in the Plan View Types dialog. If you clear Make Plan View, the level is considered to be a non-story level or a reference level; no associated plan view is created. Walls and other level-based elements can use reference levels as their top or base constraint. As you draw level lines, the heads and tails of the lines can align to one another. When you select a level line that is aligned with others, a lock appears to show the alignment. If you move the level line horizontally, all aligned level lines move with it. 5 Click when the level line is the correct length. You can change the name of the level by clicking the number to select it. You can also change the height of the level by clicking the dimension. Revit MEP assigns the label (for example, Level 1) and the level symbol to the new level. Use the Project Browser to rename the level, if desired. See Project Browser on page 28. If you rename the level, the associated name for the floor plan and the reflected ceiling plan update as well.

94 | Chapter 9 Levels and Grids

Related topics

Levels on page 93 Modifying Levels on page 95 Level Properties on page 96

Modifying Levels
You can modify the appearance of levels in many ways.

Changing the Level Type


To change the level type on placement 1 Click Architect tab Datum panel Level.

2 In the Type Selector on page 35, select a different level type. To change the level type in a section or elevation view 1 Select the level line in the drawing area. 2 In the Type Selector on page 35, select a different level type.

Editing Level Lines in an Elevation View


You can change level lines in the following ways:

Resize level lines. Select the level line, click on the blue sizing handles, and drag the cursor left or right. Raise or lower levels. Select the level line, and click the dimension value associated with it. Enter a new value for the dimension. Relabel the level. Select the level and click the label box. Enter a new label for the level.

Moving Levels
You can move level lines in the following ways:

Select a level line. A temporary dimension displays between that level line and any level lines immediately above and below.
Selected level line shown with temporary dimensions above and below it

To move the selected level up or down, click the temporary dimension, type a new value, and press ENTER.

Modifying Levels | 95

Drag the selected level line up or down. To move multiple level lines, select the desired number of level lines and move them up or down.

Offsetting a Level Line from Its Bubble


There may be times when you sketch a level line and want to offset its bubble from the rest of the level line. 1 Sketch a level line, or select an existing level line. The end of the line near the bubble has drag controls.
Selected level with drag controls

2 Select and move the end drag control near the bubble to resize the level line. 3 Click the Add Elbow drag control ( the bubble away from the level line.
Bubble dragged from level line

), then drag the control to the desired location to move

When you move the bubble end out of line, the effect appears only in that view, no other views are affected. The segments created from dragging the bubble have a solid line style. You cannot change this style. As you drag a control, the cursor snaps at points similar to the neighboring level lines. The cursor also snaps as the segments form straight lines.

Level Properties
Most parameter names, values, and descriptions for levels can be modified.

Modifying Level Properties


1 In a project view, select a level line. 2 On the Properties palette, edit instance properties. 3 To edit type properties, on the Properties palette, click (Edit Type).

96 | Chapter 9 Levels and Grids

Changes made to type properties affect all level lines of that type in the project. You can click Duplicate to create a new level line type. 4 Click OK.

Level Type Properties


Name
Constraints Elevation Base If the elevation base value is set to Project, the elevation reported on a level is with respect to the project origin. If the base value is set to Shared, then the elevation reported is with respect to the shared origin. To change the shared origin, you can relocate the project. See Relocating and Mirroring a Project on page 1381.

Description

Graphics Line Weight Sets the line weight for the level type. You can change the definition of the line weight number using the Line Weights tool. See Line Weights on page 1697. Sets the color of the level line. You can choose from a list of colors defined in Revit MEP, or define your own color. Sets the line pattern of level lines. The line pattern can be solid or a combination of dashes and dots. You can choose from a list of values defined in Revit MEP, or define your own line pattern. Determines whether the head of a level line displays a level number in a bubble (Level HeadCircle), a level number but no bubble (Level HeadNo Bubble), or no level number (<none>). Places a bubble by default at the left end of the level line. When you select a level line, a check box appears next to the level bubble. Clear the check box to hide the bubble. Select it again to display the bubble. Places a bubble by default at the right end of the level line.

Color

Line Pattern

Symbol

Symbol at End 1 Default

Symbol at End 2 Default Dimensions Automatic Room Computation Height

Computation height for the perimeter of a room is measured at a defined distance above the base level of the room. To use the default computation height (4 or 1200 mm above the base level of the room), select this option. Also see Computation Height on page 700. To enable this parameter, clear Automatic Room Computation Height. Enter the distance above the base level to use when computing the room area and perimeter.If the room includes a sloped wall, consider using a computation height of 0 (zero). See Computation Height on page 700.

Computation Height

Level Properties | 97

Level Instance Properties


Name
Constraints Elevation Identity Data Name Design Option Extents Scope Box The scope box applied to the level. See Controlling Visibility of Datums Using Scope Boxes on page 1621. A label for the level. You can assign any label or name you wish to this property. A read-only field that indicates the design option in which the level lines display. The vertical height of the level.

Description

Grids
Use the Grid tool to place column grid lines in the building design. You can then add columns along the column grid lines. Grid lines are finite planes. You can drag their extents in elevation views so that they do not intersect level lines. This allows you to determine whether grid lines appear in each new plan view that you create for a project. See Datum Extents and Visibility on page 1617 and Visibility of Arc Grids in Views on page 1619. Grids can be straight lines or arcs.

You can hide grid lines after you add them. For more information, see Hiding Elements in a View on page 915. Related topic

Visibility of Arc Grids in Views on page 1619

98 | Chapter 9 Levels and Grids

Adding Grids
1 Click Architect tab Datum panel (Grid). 2 Click Modify | Place Grid tab Draw panel, and select a sketch option. Use (Pick Lines) to snap the grid to an existing line, such as a wall.

For more information about sketch options, see Sketching on page 1497. 3 Click when the grid is the correct length. Revit MEP automatically numbers each grid. To change the grid number, click the number, enter the new value, and press ENTER. You can use letters for grid line values. If you change the first grid number to a letter, all subsequent grid lines update appropriately. As you draw grid lines, the heads and tails of the lines can align to one another. If grid lines are aligned and you select a line, a lock appears to indicate the alignment. If you move the grid extents, all aligned grid lines move with it. Related topics

Grids on page 98 Modifying Grids on page 99 Grid Properties on page 105

Modifying Grids
You can modify the appearance of grids in many ways.

Changing the Grid Type


To change the grid type on placement 1 Click Architect tab Datum panel (Grid).

2 In the Type Selector on page 35, select a different grid type. To change the grid type in a project view 1 Select the grid line in the drawing area. 2 In the Type Selector on page 35, select a different grid type.

Changing Grid Value


1 Click the grid header, then click the value in the grid header. 2 Enter a new value. You can enter a number or a letter. You can also change the value by selecting the grid line, and on the Properties palette, entering a different value for the Name property.

Adding Grids | 99

Offsetting a Grid Line from Its Bubble


There may be times when you sketch a grid line and want to offset its bubble from the rest of the grid line. 1 Sketch a grid line, or select an existing grid line. The end of the line near the bubble has drag controls.
Selected grid with drag controls

2 To resize the grid line, select and move the end drag control near the bubble. 3 Click the Add Elbow drag control ( the bubble away from the grid line.
Bubble dragged from grid line

), then drag the control to the desired location to move

When you move the bubble end out of line, the effect appears only in that view. The segments created from dragging the bubble have a solid line style. You cannot change this style. As you drag a control, the cursor snaps at points similar to the neighboring grids. The cursor also snaps as the segments form straight lines.

Showing and Hiding Grid Bubbles


You can control whether grid bubbles display at either end of a grid line. You can do this graphically for an individual grid line in a view, or for all grid lines of a particular type by changing type properties.

To show or hide individual grid bubbles 1 Open a view that displays grid lines. 2 Select a grid line. Revit MEP displays a check box near the grid bubble. You may need to zoom in to see it clearly.

100 | Chapter 9 Levels and Grids

3 Clear the check box to hide the bubble, or select it to show the bubble. You can repeat this process to show or hide the bubble at the opposite end of the grid line. To show or hide grid bubbles using type properties 1 Open a view that displays grid lines. 2 Select a grid line, and click Modify | Grids tab Properties panel 3 In the Type Properties dialog, do any of the following:

(Type Properties).

To display grid bubbles at the start point of grid lines in a plan view, select Plan View Symbols End 1 (Default). To display grid bubbles at the endpoint of grid lines in a plan view, select Plan View Symbols End 2 (Default). In views other than plan views (such as elevations and sections), indicate where to display grid bubbles. For Non-Plan View Symbols (Default), select Top, Bottom, Both (top and bottom), or None.

4 Click OK. Revit MEP updates all grid lines of this type in all views.

Adjusting the Center Segment of a Grid Line


You can adjust the length of the gap or center segment in an individual grid line. For example, you may want to adjust the gap so the grid line does not display through the middle of a model element. This feature is available when the grid line uses a grid type for which the Center Segment parameter is Custom or Gap. (See Customizing Grid Lines on page 103.)

Modifying Grids | 101

A grid line that has been adjusted to end at the wall

To adjust the center segment of a grid line 1 Select the grid line in the view. Revit MEP displays a blue dot on the grid line. You may need to zoom in to see it clearly.

NOTE If you do not see a blue dot indicating the segment boundary, move the 3D extent for the grid line outward until the dot is visible. In addition, check the setting of the Center Segment parameter. To do this, select the grid line, click Modify | Grids tab Properties panel (Type Properties). In the Type Properties dialog, change the value for Center Segment to None or Custom. The default length of the end segments of a grid line is defined by the End Segments Length parameter of the grid type. 2 Drag the blue dot along the grid line to the desired position. The end segment adjusts its length accordingly.

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Customizing Grid Lines


You can customize grid types in the following ways:

Change the line color, weight, and pattern of the entire grid line. (Modify the Bubble grid type, or create your own. See Changing a Continuous Grid Line on page 103.)

Hide the center segment of the grid lines to create a gap, displaying only the end segments in views. (Modify the Bubble Gap grid type, or create your own. See Creating a Grid Line with a Center Gap on page 104.)

Display the center segment of the grid line using a different line color, weight, and pattern than the end segments. (Modify the Bubble Custom Gap grid type, or create your own. See Creating a Grid Line with a Center Segment on page 104.)

To make these customizations, you modify a grid type. In views, all grid lines of that type reflect the changes.

Changing a Continuous Grid Line


1 Open a view that displays grid lines. 2 Select a grid line, and click Modify | Grids tab Properties panel (Type Properties).

Modifying Grids | 103

3 In the Type Properties dialog, do the following:


For Center Segment, select Continuous. For End Segment Weight, End Segment Color, and End Segment Pattern, specify the line weight, color, and pattern of the grid line. Use the other parameters to indicate which grid bubble to use and where it should display. See Grid Type Properties on page 105.

4 Click OK. Revit MEP updates all grid lines of this type in all views.

Creating a Grid Line with a Center Gap


1 Open a view that displays grid lines. 2 Select a grid line, and click Modify | Grids tab Properties panel 3 In the Type Properties dialog, do the following:

(Type Properties).

For Center Segment, select None. For End Segment Weight, End Segment Color, and End Segment Pattern, specify the line weight, color, and pattern of the segments to display on each end of the grid line. For End Segments Length, enter the length of the segments (in paper space) to display on each end of the grid line. Use the other parameters to indicate which grid bubble to use and where it should display. See Grid Type Properties on page 105.

4 Click OK. Revit MEP updates all grid lines of this type in all views.

Creating a Grid Line with a Center Segment


1 Open a view that displays grid lines. 2 Select a grid line, and click Modify | Grids tab Properties panel 3 In the Type Properties dialog, do the following:

(Type Properties).

For Center Segment, select Custom. For Center Segment Weight, Center Segment Color, and Center Segment Pattern, specify the line weight, color, and pattern of the center segment of the grid line. For End Segment Weight, End Segment Color, and End Segment Pattern, specify the line weight, color, and pattern of the end segments of the grid line. For End Segments Length, enter the length of the segments (in paper space) to display on each end of the grid line. Use the other parameters to indicate which grid bubble to use and where it should display. See Grid Type Properties on page 105.

4 Click OK. Revit MEP updates all grid lines of this type in all views.

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Grid Properties
You can change properties for individual grid lines or for grid types.

Modifying Grid Properties


1 In a project view, select a grid line. 2 On the Properties palette, edit instance properties. See Grid Instance Properties on page 106. 3 To edit type properties, on the Properties palette, click (Edit Type).

See Grid Type Properties on page 105. Changes made to type properties affect all grid lines of that type in the project. You can click Duplicate to create a new grid line type. 4 Click OK.

Grid Type Properties


Name
Graphics Symbol The symbol to use for the ends of a grid line. The symbol can display a grid number in a bubble (Grid HeadCircle), a grid number but no bubble (Grid HeadNo Bubble), or no grid bubble or number (none). The type of center segment to display in the grid line. Select None, Continuous, or Custom. See Customizing Grid Lines on page 103. If the Center Segment parameter is Custom, the line weight is used for the center segment. If the Center Segment parameter is Custom, the line color is used for the center segment. Select a color defined in Revit MEP, or define your own color. See Colors on page 1711. If the Center Segment parameter is Custom, the pattern is used for the center segment. The line pattern can be solid or a combination of dashes and dots. The line weight to use for a continuous grid line, or if Center Segment is None or Custom, the line weight for the end segments. The line color to use for a continuous grid line, or if Center Segment is None or Custom, the line color for the end segments. The line style to use for a continuous grid line, or if Center Segment is None or Custom, the line style for the end segments. If the Center Segment parameter is None or Custom, the length of the end segments (in paper space). In a plan view, the default setting to display a bubble at the start point of a grid line. (That is, when you draw a grid line, the bubble displays at its start point.) If

Description

Center Segment

Center Segment Weight

Center Segment Color

Center Segment Pattern

End Segment Weight

End Segment Color

End Segment Pattern

End Segments Length

Plan View Symbols End 1 (Default)

Grid Properties | 105

Name

Description
desired, you can show or hide bubbles for individual grid lines in views. See Showing and Hiding Grid Bubbles on page 100.

Plan View Symbols End 2 (Default)

In a plan view, the default setting to display a bubble at the endpoint of a grid line. (That is, when you draw a grid line, the bubble displays at its endpoint.) If desired, you can show or hide bubbles for individual grid lines in views. See Showing and Hiding Grid Bubbles on page 100. In project views other than plan views (such as elevations and sections), the default location where bubbles display on the grid line: Top, Bottom, Both (top and bottom), or None. If desired, you can show or hide bubbles for individual grid lines in views. See Showing and Hiding Grid Bubbles on page 100.

Non-Plan View Symbols (Default)

Grid Instance Properties


Name
Graphics Center Mark Visible Identity Data Name A value for the grid line. This can be a numeric or alphanumeric value. The first instance defaults to 1. The design option in which the grid lines display. Read-only. For an arc grid line, displays its center mark.

Description

Design Option Extent Scope Box

The scope box applied to the grid. See Controlling Visibility of Datums Using Scope Boxes on page 1621.

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Project Location and Orientation

10

When you create a project, specify the geographic location using the street address, nearest major city, or the latitude and longitude. This project-wide setting is useful for generating location-specific shadows for views that use them, such as solar studies, walkthroughs, and rendered images. The location provides a basis for weather information, which directly affects heating and cooling requirements for a project. You can also rotate a view to reflect True North (instead of Project North, which is the top of the view). Rotating a view to True North ensures that natural light falls on the correct sides of the building model and that the suns path through the sky is accurately simulated. Related topics

Shared Positioning on page 1377 Relocating and Mirroring a Project on page 1381 Mirroring a Project on page 1382

Specifying the Project Location


1 Click Manage tab Project Location panel Location.

The Location Weather and Site dialog opens. You can also access this dialog from the Sun Settings dialog on page 1482, or from the General tab in the Heating and Cooling Loads dialog on page 1404. 2 Click the Location tab. 3 For Define Location by, select one of the following:

Internet Mapping Service. When your computer is connected to the Internet, this option displays an interactive map through the Google Maps mapping service. Until you specify a different project location, the location is defined as <Default> and is set to the longitude and latitude of the major city specified by Revit MEP for your locale.

107

NOTE As its name implies, the Internet Mapping Service requires a working Internet connection in order to be fully functional. If Internet service is unavailable, you can still use this method to specify a project location; however, the corresponding longitude and latitude for the location cannot be set until your Internet connection is restored, as described in this topic.

Default City List. Displays a list of major cities from which to select a location. Until you specify a different project location, the location is defined as <Default> and is set to the longitude and latitude of the major city specified by Revit MEP for your locale. The Default City List option is recommended for HVAC sizing. No Internet connection is required. When you select a city from the Default City List, the Weather tab is populated with data from the closest weather station listed in the 2007 ASHRAE Handbook.

4 Specify the project location using one of these methods: Internet Mapping Service a For Project Address, enter the street address, city and state, or latitude and longitude of the project, and click Search. Enter latitude and longitude coordinates as <latitude>,<longitude>. The value you enter for Project Address in this dialog does not affect the project address that displays in the title blocks of sheets for the project. Your search results display. b If necessary, respond to any of the following alerts as described. For additional information, see Troubleshooting Location Dialog Issues on page 111.

Address not found. Either refine the project address and click Search or, for a newly established address, enter a nearby address, click Search, and then drag the project location map pin to the appropriate location.

Multiple results found. Click one of the hyperlinked locations displayed in the project location tooltip, and click Search. No Internet connection. Check your Internet connection. If no connection is available, click OK to close the Location dialog and save your project address. When a dialog notifies you of a mismatch between the project address you entered and the selected map location, click Continue. If you do not have access to the Internet at all, no further steps are needed; the project address is stored as text. If the Internet is only temporarily unavailable, when Internet service is restored, re-open the Location dialog, click Search, and continue with the steps in this procedure.

c Use the following tools to adjust the map as needed:

Pan. When you place the cursor over the map, the cursor changes to a hand, and you can drag the map to pan the view. You can also use these controls: (Pan down), (Pan left), and (Pan right). (Pan up),

Zoom. Click the zoom level.

(Zoom in) or

(Zoom out), or drag the zoom slider to adjust

Return to last result. Click last search result.

if you have adjusted the map and want to restore the

108 | Chapter 10 Project Location and Orientation

Map views. Click a map view to select it:


Map. Shows street map. Satellite. Shows satellite imagery. Hybrid. Shows street map superimposed on satellite imagery. Terrain. Default view. Shows street map superimposed on topographical map.

d Drag the project location map pin

to move the project location as needed.

When you move the project location pin, the Project Address field displays a searchable latitude/longitude value. Click Search to resolve the address and display it in the Project Address field. If multiple results are found, click one of the hyperlinked locations displayed in the project location tooltip, and then click Search. NOTE Unlike the Google Maps mapping service, the Location dialog does not support adding placemarks. e If the project is located in an area that observes daylight savings time and you want shadows to be adjusted accordingly, then select Use Daylight Savings time. f Click the Weather tab, and verify the Cooling and Heating Design Temperatures, and the Clearness Number for the project location. i Adjust the Dry Bulb, Wet Bulb, and Mean Daily Range as needed to better describe the weather conditions for your project. The dry bulb temperature, commonly referred to as air temperature, is the temperature measured by a thermometer exposed to air, but protected from direct solar radiation and moisture. The wet bulb temperature is the temperature to which air may be cooled by evaporating water into it at constant pressure until it is saturated. The smaller the difference between the wet bulb and dry bulb temperatures, the greater the relative humidity. The mean daily range is the mean of the difference between daily maximum and minimum temperatures. ii Specify the Heating Design Temperature for the project. The heating design temperature is the outdoor dry bulb temperature that is exceeded during at least 99% of the hours in a typical weather year. Depending on the required comfort level in the space under consideration, the percentage (99%) can be varied. iii Specify the Clearness Number for the project. The clearness number ranges from 0 to 2, with 1 indicating an average clearness. 0 and 2 are extremes, with 0 indicating very high haziness and 2 indicating crystal clear conditions. These extreme conditions would rarely if ever occur in the U.S., where a range of 0.6 to 1.4 is more realistic. According to the 2007 ASHRAE Handbook - HVAC Applications, Section 33.4, clearness is specified as:

Clear and Dry - greater than 1.2 Average - 1.0 Hazy, humid - less than 0.8

Specifying the Project Location | 109

Default City List a Specify the project location using one of the following methods:

Nearest major city. For City, select a city from the list. The corresponding Latitude, Longitude, and Time Zone values are displayed. Exact location. Enter values for Latitude and Longitude.

b If the project is located in an area that observes daylight savings time and you want shadows to be adjusted accordingly, then select Use Daylight Savings time. c Click the Weather tab, and verify the Cooling and Heating Design Temperatures, and the Clearness Number for the project location. By default, the weather is determined by the closest weather station listed in the 2007 ASHRAE Handbook. However, in some remote locations the nearest ASHRAE weather station could be hundreds of miles away. The default weather settings may not be appropriate for these remote locations or in areas with unique local conditions. For these situations, clear Use closest weather station, and then override the default Cooling Design Temperatures as needed. i Adjust the Dry Bulb, Wet Bulb, and Mean Daily Range as needed to better describe the weather conditions for your project. The dry bulb temperature, commonly referred to as air temperature, is the temperature measured by a thermometer exposed to air, but protected from direct solar radiation and moisture. The wet bulb temperature is the temperature to which air may be cooled by evaporating water into it at constant pressure until it is saturated. The smaller the difference between the wet bulb and dry bulb temperatures, the greater the relative humidity. The mean daily range is the mean of the difference between daily maximum and minimum temperatures. ii Specify the Heating Design Temperature for the project. The heating design temperature is the outdoor dry bulb temperature that is exceeded during at least 99% of the hours in a typical weather year. Depending on the required comfort level in the space under consideration, the percentage (99%) can be varied. iii Specify the Clearness Number for the project. The clearness number ranges from 0 to 2, with 1 indicating an average clearness. 0 and 2 are extremes, with 0 indicating very high haziness and 2 indicating crystal clear conditions. These extreme conditions would rarely if ever occur in the U.S., where a range of 0.6 to 1.4 is more realistic. According to the 2007 ASHRAE Handbook - HVAC Applications, Section 33.4, clearness is specified as:

Clear and Dry - greater than 1.2 Average - 1.0 Hazy, humid - less than 0.8

5 Click OK. Related topics


Defining Named Positions on page 1377 Creating Solar Studies on page 1468

110 | Chapter 10 Project Location and Orientation

Rendering an Image on page 1199

Troubleshooting Location Dialog Issues


The following sections provide tips to help you identify and resolve commonly encountered Location dialog alerts and issues:

Internet service has been disrupted


Issue: Either your computer is not configured for Internet access, or your Internet connection is temporarily down. Solution: Check your Internet connection. If you are able to restore the connection, enter a project address, and then click Search to resolve the address. If no connection is available, enter a project address, and then click OK. When the Project Address Not Resolved dialog displays, click Close. If you do not have access to the Internet at all, no further steps are needed; the project address is stored as text. If Internet service is only temporarily unavailable, when service is restored, re-open the Location dialog, and click Search.

Could not establish connection to Internet Mapping Service


Issue: Your access to the Internet Mapping Service may be blocked by your network settings. Solution: Check your access settings to autodesk.com. If this site is blocked by your company's firewall or some other network security system, contact your network administrator.

Address not found


Issue: The project address you entered could not be found by the Google Maps mapping service. Solution: Either refine the project address and click Search or, for a newly established address, enter a nearby address, click Search, and then drag the project location map pin to the appropriate location.

Project address not resolved


Issue: The project address you entered cannot be resolved because no Internet service is detected. Solution: Click Close to clear the alert. Keep the Location dialog open, and check your Internet connection. If you are able to restore the connection, click Search to resolve the project address. If no connection is available, then click OK. If you do not have access to the Internet at all, no further steps are needed; the project address is stored as text. If Internet service is only temporarily unavailable, when service is restored, re-open the Location dialog, and click Search.

Setting project address


Issue: After you enter a project address, if you click OK before you click Search, the Google Maps mapping service cannot resolve the address and update the map. Therefore, the project address does not match selected map location. Solution: Select one of the options in the Setting Project Address dialog: 1) Go back to the Location dialog, and click Search to resolve the address you entered, or 2) Continue using the project address you entered, and store it as text.

Multiple results are displayed in the project location tooltip


Issue: More than one address matches your entry.

Troubleshooting Location Dialog Issues | 111

Solution: Click one of the hyperlinked locations displayed in the project location tooltip, and click Search.

Numbers display for project address


Issue: When you drag the project location map pin to a new location, the corresponding longitude and latitude display in the Project Address field. Solution: Click Search to resolve the project address.

Rotating a View to True North


1 Open a plan view. NOTE If you need to rotate a 3D view to True North, use the ViewCube. 2 Change the view orientation to True North, as follows: a Access view properties. b On the Properties palette, for Orientation, select True North, and click Apply. This change allows you to see accurate shadows in the plan view. See Displaying Sun and Shadows on page 1467. 3 Rotate the project to True North, as follows:

a Click Manage tab Project Location panel Position drop-down North. b Rotate the building model, using one of the following methods:

Rotate True

On the Options Bar, for Angle from Project to True North, enter a value to set the angle of rotation. For example, if the difference between Project North (the top of the view) and True North is 45 degrees, enter 45. The model rotates in the view to the specified angle. Click in the view to rotate the model to True North graphically (similar to using the Rotate tool).

Rotating a building model in a plan view that is oriented to True North

112 | Chapter 10 Project Location and Orientation

Plan view with the building model rotated to True North

Related topics

Project Location and Orientation on page 107 Shared Positioning on page 1377

Rotating Project North


Drafting conventions dictate that Project North is the top of the view. If you need to change Project North, use the Rotate Project North tool. This tool changes Project North for all views in the project.

1 Click Manage tab Project Location panel Position drop-down North. 2 In the Rotate Project dialog, select the desired option. 3 Click OK.

Rotate Project

A message displays to indicate that the project was rotated. It also shows errors, if any. You can export errors to review and correct them. See Exporting Warnings to a File on page 1771.

Rotating Project North | 113

114

Conceptual Design Environment

11

The Revit conceptual design environment provides flexibility early in the design process for architects, structural engineers, and interior designers to express ideas and create parametric massing families that can be integrated into building information modeling (BIM). Use this environment to directly manipulate a designs points, edges, and surfaces into buildable forms. The designs created in the conceptual design environment are massing families that can be used in the Revit project environment as the basis from which you create more detailed architecture by applying walls, roofs, floors, and curtain systems. You can also use the project environment to schedule floor areas, and to conduct preliminary spatial analysis. Related topics

Revit Families on page 741 Massing Studies on page 1421

115

Conceptual Design Environment Overview


The conceptual design environment is a type of family editor in which you create conceptual designs using in-place and loadable mass family elements. When a conceptual design is ready, it can be loaded into the Revit project environment (RVT file). Creating designs in this environment can accelerate the design process. See Massing Studies on page 1421. NOTE The standard Family Editor is used when working with families outside the conceptual design environment. When a family is loaded from the conceptual design environment into a project, the standard massing tools are available. To enter the conceptual design environment, use one of the following methods:

Conceptual Design Environment Use the Revit user interface and create new massing families that reside outside the project environment. If desired, you can load these massing families into a project. Revit Project Environment Use the In-Place Mass tool in a Revit project to create or manipulate massing families. When accessed through the In-Place Mass tool, the conceptual design environment does not have 3D reference planes and 3D levels.

NOTE The Revit conceptual design environment creates new masses. Masses created using a previous release of Revit MEP use the same massing tools originally used to create them, and remain dedicated to these tools throughout the duration of the project.

Exploring Conceptual Designs


The Revit conceptual design environment is used for the following:

Early conceptual study models. See Early Conceptual Study Models on page 116. Integrated study models. See Integrated Study Models on page 117. Intelligent sub-components. See Intelligent Sub-Components on page 117.

Early Conceptual Study Models


Create and explore models before committing to a particular design. If a decision is made to use one, integrate it into the main Revit project. As conceptual designs are developed, they may go through several possible formations before meeting the desired project requirements. The conceptual design environment provides direct form creation and manipulation, making it easy to rapidly create different design possibilities.
1. Create a form. 2. Manipulate the form shape.

116 | Chapter 11 Conceptual Design Environment

3. Rotate the top surface.

4. Divide and pattern the top surface.

Integrated Study Models


You can reference the conceptual design into a Revit project file, and continue to modify it. For example, a design can be used to provide important reference information for the building model. Conceptual designs that have been saved as Revit project files can continue to be developed in the conceptual design environment. See Switching between Conceptual Design and Project Environments on page 118.

Intelligent Sub-Components
Use conceptual designs as intelligent sub-components that are nested in other models. For example, when the conceptual design is referenced into a larger building model, it can be used in multiple locations and regenerated. In the conceptual design environment, you can create parametric components that have the intelligence to adapt to a divided surface. See Rationalizing Surfaces on page 170. The following table shows a parametric component that is added to a divided surface. Parametric compon- Divided surface with parametent ric component

Conceptual Design Environment Interface


The tools for developing conceptual designs are all accessed from the ribbon, which changes depending on what is required to accomplish an action. For example, if you draw a rectangle and select it, Create Form

becomes available. The Create Form tool allows you to instantly extrude the drawing and make it a solid or void form. See Ribbon on page 21. If you then select a surface on the form, Divide Surface becomes available. This tool allows you to divide surface areas into buildable components. See Rationalizing Surfaces on page 170. As you work on a conceptual design, you manipulate it directly in the drawing area, using several available controls. See Manipulating Forms on page 167.

Integrated Study Models | 117

Conceptual Massing Family Creation


As you create massing families in the conceptual design environment, many of the important tools are accessed from the Home tab and the Options Bar. See Creating Solid Forms on page 148. This panel...
Selection Draw

Contains tools that let you...


complete an action in the drawing area. draw the shapes used to create forms and surfaces. create 3D levels, and reference geometry. load families into the conceptual design environment. dimension lines and set their type properties. set and show a work plane. create a solid or void form from selected lines. load a massing family file into a Revit project file. set the family category, parameter, and family type rules.

Datum Model

Dimension

Work Plane Form

Family Editor

Family Properties

In the conceptual design environment, when forms or lines are selected, the Options Bar displays useful options. The Options Bar displays options for:

Selecting the work plane. See 3D Work Planes on page 125. Making a surface from the lines. See Surface Forms on page 153. Enabling 3D snapping. See 3D Snapping on page 121. creating a chain of lines setting the offset value setting the radius

Switching between Conceptual Design and Project Environments


When a concept is ready, you can switch to the Revit project environment. For example, you may want to perform area analyses, evaluate floors, or add curtain walls. Then, if the evaluation indicates that you need more floor area on a level, you can move the design back into the conceptual design environment to make the adjustment. The following procedures define:

how to move a massing family between the conceptual design and project environments, and how to edit it in the conceptual design environment.

118 | Chapter 11 Conceptual Design Environment

how to move an in-place massing family between the conceptual design and project environments, and how to edit it in the conceptual design environment.

TIP An easy way to switch views is to click Related topics


Recent Documents, and select one of the views you have used.

Loadable Families on page 751 In-Place Elements on page 761 Revit Families on page 741

Moving Loadable Massing Families


Use the following procedure to move a loadable massing family from the conceptual design into a project. See Loading the Current Family into a Project on page 755. 1 In the contextual design environment, click Home tab Family Editor panel The family loads into the Revit project. Load into Project.

NOTE If the family has not been placed into the project before, drag the preview image to the desired location, and click to place it. If the family has been placed, you are prompted to specify whether you want to overwrite the existing version and its parameter values. 2 Analyze the mass. See Analyzing a Conceptual Design on page 1427. If necessary, return to the conceptual design environment and make adjustments to the mass, as explained in the following procedure. See Conceptual Design Environment Overview on page 116.

Editing Loadable Massing Families


Use the following procedure to edit a massing family that has been loaded into the conceptual design environment from a project. 1 In the project, select the mass that needs to be adjusted. 2 Click Modify | Mass tab Mode panel conceptual design environment opens. Edit Family, and select Yes from the Revit dialog. The

3 Adjust the mass. For example, use the drag controls to make the mass larger. 4 Click Home tab Family Editor panel you can continue to develop the design. Load into Project. The project environment opens, and

See Conceptual Design Environment Overview on page 116.

Switching between Conceptual Design and Project Environments | 119

Moving In-Place Massing Families


Use the following procedure to move an in-place massing family from the project environment to the conceptual design environment. 1 Open a Revit project. 2 Click Architect tab Conceptual Mass panel In-Place Mass.

3 Name the in-place mass in the Name dialog. The conceptual design environment opens. 4 (Optional) Create a form or manipulate the mass in some way using the available tools. See Forms on page 147. 5 Click Modify | Form Element tab In-Place Editor panel the project environment. See Conceptual Design Environment Overview on page 116. Finish Mass. The mass moves back to

Editing In-Place Massing Families


Depending on how you access it, the editing tools for in-place mass manipulation are different. For example, the shape handles used while editing an in-place mass in the project environment are 2D. However, when you edit the in-place mass in the conceptual design environment, 3D controls allow you to further modify the mass by moving vertices, surfaces, edges, and points. Use the following procedure to edit an in-place massing family that has been moved to the conceptual design environment from a project. See Conceptual Design Environment Overview on page 116. 1 Open a project file. 2 Click Architect tab Conceptual Mass panel 3 Select the mass. NOTE 2D shape handles are available to modify the mass. 4 Click Modify | Mass tab Model panel opens. Edit In-Place. The conceptual design environment Show Mass.

NOTE 3D controls are available to modify the mass. 5 Modify the mass. 6 Click Model In-Place Mass tab In-Place Editor panel Finish Mass.

Template Files for the Conceptual Design Environment


The conceptual design environment provides 3 standard family template files.

Mass.rft This template is used to create new conceptual massing families. To create a new massing family, click New Conceptual Mass. In the dialog, select Mass.rft.

120 | Chapter 11 Conceptual Design Environment

Curtain Panel Pattern Based.rft This template is used to create a Pattern Component Families on page 181. To create a new component family, click Select Template dialog. New Family, and select the template from New Family

Adaptive Component This template is used to create new adaptive component on page 187 families.

Drawing in the Conceptual Design Environment


When you access the conceptual design environment, you can immediately start to draw a concept in 3D. Select a drawing tool, such as a line, and click anywhere in the drawing area to start creating a form. See Forms on page 147. NOTE To draw in a 2D view, open it from the Project Browser.

Drawing Overview
You draw when you are placing lines and points to create a form. You can draw on the following elements:

3D levels 3D reference planes reference points

3D levels and 3D reference planes are automatically detected. They highlight in the drawing area as the cursor moves over them. Click to select one of these to set it as the active work plane. To draw in the conceptual design environment 1 Click Home tab Draw panel Line.

NOTE If you want to draw a reference-based form, click Home tab Draw panel Reference before selecting a drawing tool. See Unconstrained and Referenced-Based Forms on page 151. Several options become available on the Options Bar. You can set the placement plane, create a surface by drawing closed profiles, draw a chain of lines, and set an offset or radius value. See Conceptual Design Environment Interface on page 117. 2 Click Modify | Lines Draw panel Lines Draw panel Draw on Face to draw on a surface, or click Modify |

Draw on Work Plane to draw on a work plane.

3 Click in the drawing area, and draw a line. 4 Click Home tab Select panel Modify.

3D Snapping
Use 3D snapping to ensure an exact location for placing points on a model vertex. For example, you can use 3D snapping to help place a surface on a mass that you can later use in the project as a floor or a roof. To enable 3D snapping, select 3D Snapping on the Options Bar.

Drawing in the Conceptual Design Environment | 121

To create a surface using 3D snapping 1 Create 2 forms. See Forms on page 147.

2 Click Home tab Draw panel

Line.

3 On the Options Bar, select 3D snapping. 4 (Optional) On the Options Bar, select Chain and a named reference from the Placement Plane list. 5 Draw a line from one vertex to the another vertex. NOTE The lines snap to the vertex.

6 Select the line and click Modify | Lines tab Home tab

Create Form.

3D Aligning
Use the align tool in 3D view to align one or more elements with a selected element. See Aligning Elements on page 1573. Select the align tool, click on the element to use as a target (vertex, edge, face, surface, point, line, arc, reference plane, or level) and click again to pick the element to align with the target.

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Side view of unaligned elements

Aerial view of unaligned elements

Click to select element face to align

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Click to select element face to align to

Elements are aligned

Conceptual Design Model Line Instance Properties


You can modify many line properties for a conceptual design massing family. Lines have instance properties because they are not yet part of a family. Select a line and modify properties on the Properties palette. Name
Constraints Work Plane Graphics Visible Turns visibility on or off, and accesses the Associate Family Parameter dialog for viewing existing parameters and adding new ones. Sets the 3D views for the View Specific Display and sets the Detail Levels to Coarse, Medium, or Fine. The work plane to which the line is related.

Description

Visibility/Graphics Overrides

Dimensions Length The actual line length.

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Name
Identity Data Subcategory

Description

Sets the line subcategory to Form [projection] or Void. Changes the unconstrained reference line to a reference line. Displays the Associate Family Parameter dialog that lists existing parameters and adds new parameters.

Is Reference Line

Other Reference Sets the reference type to Not a Reference, Weak Reference, or Strong Reference. The actual type of line.

Model or Symbolic

Related topics

Creating Solid Forms on page 148 Creating Void Forms on page 150

3D Work Planes
When you select a drawing tool in the conceptual design environment, the available 3D work planes are automatically detected as the cursor passes over them in the drawing area. You can click to select one of these work planes, or explicitly set one from the named references listed in the Placement Plane list on the Options Bar. If you have several tiled 3D views, and you change the active work plane in one of the views, it changes for every 3D view. NOTE Only named reference planes are available in the Placement Planes list. NOTE You can directly align elements in 3D views without selecting the work plane. See Aligning Elements on page 1573. When a drawing tool is selected, 2 tools become available:

Draw on Face: allows a planar surface to be the work plane. Draw on Work Plane: allows a level or reference plane to be explicitly set as the work plane. Workplane Viewer: allows editing a temporary 2D view of the current active workplane.

Setting and Showing Work Planes


Use the Set and Show tools to set an active work plane and to display or hide the work plane. See Setting the Work Plane on page 1609. When the work plane is not automatically detected, use the Options Bar to explicitly set a work plane.

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To set and show a work plane 1 Click Home tab Work Plane panel Set.

2 Move the cursor over the drawing area to highlight available work planes. 3 Click to select the work plane when it highlights. 4 Click Home tab Work Plane panel To explicitly set a work plane 1 Click Home tab Work Plane panel Set. Show. The active work plane becomes visible.

2 On the Options Bar, select the work plane from the Placement Plane drop-down list. Alternatively, you can click a work plane in the drawing area. TIP The Placement Plane list is also available when you select a new tool from the Draw panel. See 3D Work Planes on page 125.

Editing with the Workplane Viewer


Use the Workplane Viewer to modify work plane dependent elements of your conceptual model. It is a temporary view that is not maintained in the Project Browser. This is useful for editing profiles in forms, sweeps, and swept blends.

1 Select a work plane or element profile.

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2 Select Modify | <Element> tab Work Plane panel The Workplane Viewer opens to the appropriate 2D view.

Workplane Viewer.

3 Edit the conceptual model as needed.

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Modifications in either the project views or Workplane Viewer update other views in real time.

3D Levels
In the default view for the conceptual design environment, levels display in 3D as lines around the back side of a box.

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When a level is selected, the following information displays in the drawing area:

the level elevation the level name the distances between the selected level and its surrounding levels the drag handles used to change the level area

Creating 3D Levels
1 Click Home tab Datum panel Level. 2 Move the cursor in the drawing area until the desired elevation displays, and click to place the level. Continue to place levels, as needed. 3 Click Place Level tab Select panel Modify to stop placing levels.

Changing the Height Between 3D Levels


To change the height between levels, drag it a level the desired height, or explicitly set the height by typing in a new height value. When you move a middle level, the top and bottom levels remain in place, and the heights of the other levels adjust between them. 1 Click a 3D level. The level highlights and displays the dimension length value. 2 Click the value. 3 Enter a new dimension in the text box. The 3D levels adjust so that their dimensions equal the parameter value.

Changing 3D Level Elevations


1 Click a 3D level. 2 Click an elevation value in the drawing area.

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3 Enter a new elevation value in the text box. 4 Press Enter. The new 3D level elevations are set.

Changing 3D Level Names


1 Click a 3D level. The level name displays. 2 Click the level name. It displays in a text box. 3 Enter a new name. 4 Press Enter, or click outside the text box. 5 (Optional) If you clicked away from the text box, click Yes in the Revit dialog if you would like to rename corresponding views. The new level name displays on the level.

Explicitly Changing the 3D Level Area


1 Click a 3D level. The level bounding box highlights and displays circle-shaped drag handles. 2 Drag the bounding box to the desired size. The new 3D level area is set.

Switching between a 3D Level and its Corresponding View


1 Double-click the circle at the end of a 3D level. The floor plan view displays. 2 Click (3D View) on the Quick Access toolbar. The 3D view displays.

3D Level Graphics
You can set the 3D levels to display a level head symbol by setting parameters through the Type Properties dialog. See Level Properties on page 96. To display a level head symbol 1 Select a level. 2 Click Modify | Levels Properties panel 3 Select Symbol at End 1 Default. 4 Select Symbol at End 2 Default. Type Properties.

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3D Level Type Properties


You can modify many properties for 3D levels. Select a level, and click Modify | Levels tab Properties panel Name
Graphics Line Weight Controls the thickness of the level line by selecting from a list. Controls the color of the level line by setting the RGB value. Controls the level line pattern by selecting a value from a drop-down list Sets the level head to none or Level Head - Target. Sets the control at the beginning of the level line by selecting a check box. Sets the control at the end of the level line by selecting a check box.

Type Properties. Description

Color

Line Pattern

Symbol

Symbol at End 1 Default

Symbol at End 2 Default

3D Level Instance Properties


You can set 3D level instance properties on the Properties palette. Name
Constraints Elevation Identity Data Name Sets the level name. Sets the elevation for the level.

Description

3D Reference Planes
Reference planes are displayed in the conceptual design environment in the 3D view. These reference planes can be edited as 3D elements. For example, you can pin the 3D reference plane so that it cannot be moved,

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and you can unpin it and drag it to change its size. When selected, the name of the reference plane displays in the 3D view. 3D reference plane, pinned, and showing circular drag handles

Reference Points
A reference point is an element that specifies a location in the XYZ work space of the conceptual design environment. You place reference points to design and plot lines, splines, and forms. In the following example, 5 reference points have been placed to define the path of a spline.

There are 3 types of reference points:


Free Hosted on lines and surfaces Geometry-driving

Free Points
Unlike driving points and hosted points, free points are reference points that are placed on a work plane. Free points display 3D controls when selected, are moveable anywhere within the 3D work space, and maintain their reference to the plane on which it was placed. To place points on a work plane 1 Open a 3D view to work in if you are drawing in the Z axis; otherwise, open a floor plan view.

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2 If you are working in a 3D view, select a work plane in the drawing area of the conceptual design environment.

3 Click Home tab Draw panel

Point Element. Draw on Work Plane.

4 Click Modify | Lines Draw panel

5 If it was not selected in step 2, select a work plane from the Placement Plane list on the Options Bar. In 3D views, you can clear Relative to force the reference point along the bottom of vertical work planes. 6 Place points along the work plane.

7 When you are finished placing points, click Modify | Lines Select panel The free points can be repositioned if needed.

Modify.

Hosted Points
Hosted points are reference points placed on an existing spline, line, edge, or surface. They are smaller than driving points, and each one provides its own work plane for adding further geometry perpendicular to its host. The hosted point will move with and can move along the host element.

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Hosted points are placed along any of the following elements:


Model lines and reference lines, such as lines, arcs, ellipses, and splines (Bezier and Hermite) Form element edges and surfaces, including planar, ruled, resolved, cylindrical, and Hermite. Joined form edges (geometry combination edges and surfaces) Family instances (edges and surfaces)

As explained in the following topics, the procedure for placing hosted points varies depending what type of host element. NOTE If a host is deleted, hosted points will be deleted as well.

Placing Hosted Points along a Spline


Hosted points create work planes to add additional geometry that move with the host element. 1 Open a 3D view to work in if you are drawing in the Z axis; otherwise, open a floor plan view. 2 Click Home tab Draw panel 3 Click Modify | Lines Draw panel Point Element. Draw on Work Plane.

4 Select a work plane from the Placement Plane list on the Options Bar. In 3D views, you can clear Relative to force the reference point along the bottom of vertical work planes. 5 Place hosted points along a spline. 6 Click Modify | Lines Select panel Modify when complete.

A hosted point can be repositioned along the spline if needed.

Placing Hosted Points along an Edge or Surface


Surfaces and edges of forms can be used as an alternative work plane for placing hosted points. 1 Open a 3D view to work in if you are drawing in the Z axis; otherwise, open a floor plan view. 2 Click Home tab Draw panel 3 Click Modify | Lines Draw panel Point Element. Draw on Face.

4 In the drawing area, place the cursor over an edge or a surface, and click to place hosted points. 5 Click Modify | Lines Select panel Modify when complete.

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Driving Points
Driving points are reference points that control the geometry of a dependent spline. Driving points are typically created automatically when free points are used to generate a line, curve, or spline.

When selected, driving points display 3D controls. You create driving points from placed hosted points. See Placing Hosted Points along a Spline on page 134. To place a driving point along a spline 1 Open a 3D view to work in if you are drawing in the Z-axis; otherwise, open a floor plan view. 2 Click Home tab Draw panel Point Element.

3 Place the hosted point along a spline. 4 Click Modify | Lines Select panel 5 Select the new hosted point. 6 On the Options Bar, click Make Point Driving. The point is now a driving point and can be used to modify the geometry of the spline as needed. Modify.

Adaptive Placement Points


Adaptive points are modified reference points that are used when designing an adaptive component. Adaptive points can be used for component placement (Placement Point) or as shape handles (Shape Handle Point). If the adaptive points are used for placement, they will be numbered in order in which they will be placed when the component is loaded.

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You create adaptive points by modifying reference points. When a reference point is made adaptive, it is a placement point by default. To create adaptive points 1 Place free, hosted, or driving reference points where the adaptive point is needed. 2 Select the reference point. 3 Modify | Reference Points tab Adaptive Component panel Make Adaptive. Make Adaptive

The point is now adaptive. To revert the point back to a reference point, select it and click again.

Notice that adaptive points are numbered in the order of their placement. Click the point number in the drawing area to change it. It will convert to an editable text box. If you enter a number that is currently being used as an adaptive point, the points will swap their numbers. You can also change adaptive point numbers on the Properties palette. Geometry drawn using these adaptive points results in an adaptive component.

Adaptive Point Orientation


You can specify the vertical orientation of an adaptive point on the Properties palette. Under the Adaptive Component section, specify the Orientation property to one of the following. The examples shown are created with the following component family.

The yellow line represents top to bottom orientation; the red line represents front to back orientation; and the blue line represents left to right orientation. Note this orientation is in the adaptive component family. Notice how it changes when the orientation is set for the mass or component project environment. By Host Reference. Vertically orients from the host surface of the point.

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Vertical on Placement. Vertically projects from the location of placement.

Auto-calculate. Generates optimal vertical projection for closed loop geometry. Orthogonal on Placement. Vertically projects to the component or mass project environment. Orientation is from Top to Bottom, Front to Back, and Right to Left.

Vertical in Family. Vertically projects as placed in the component family.

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Adaptive Shape Handle Points


You can use an adaptive point as a shape handle, meaning the point will not be used during placement but will be available to be moved after the component is placed. Select an adaptive point and on the Properties palette, select the Shape Handle Point (Adaptive) for the Adaptive Component Point. Once the shape handle has been specified, you can constrain its movement. On the Properties palette, specify the Constrained property to None, Center (Left/Right), Center (Front/Back), or Ref. Level.

Related Topic

Stitching Borders of Divided Surfaces on page 187

Plotting Lines from Reference Points


There are several methods to create splines that use driving reference points. The first, most common way is to use the supplied drawing tools, which allow you to freehand splines into the design. If a more coordinate driven model is required, plotting splines from points may be preferable, because it provides the parametric relationships required to build forms.

Creating a Line from Reference Points


1 Select Home tab Select panel 2 Select 2 points. These points can be free, hosted, or driving. 3 Click Modify | Reference Points tab Draw panel 4 Click Modify | Reference Points tab Select panel Line. Modify. Modify.

A line is created between the 2 points. The points maintain their reference type (hosted or driving) and will modify the line when moved. Free points become driving points for the line.

Creating a Spline from Reference Points


A spline can be created from existing points. These points can be free, hosted, or driving, and be part of an existing spline, edge, or surface.

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1 Select Home tab Select panel

Modify.

2 Select the points that will comprise the spline.

3 Click Modify | Reference Points tab Draw panel

Spline Through Points.

4 Click Modify | Reference Points tab Select panel

Modify.

A spline will be created from the selected points. Free points become driving points for the line. NOTE The Spline Through Points tool on the Draw panel creates reference points as you freehand a spline.

Rehosting Reference Points


You can rehost placed reference points from and to splines, reference planes, edges, and surfaces. 1 Select the point to be rehosted. 2 Click Modify | Reference Points tab Rehost Point panel Pick New Host.

3 Select Modify | Reference Points tab Placement panel Draw on Face or Draw on Work Plane. If you are rehosting to a work plane, select a work plane from the Placement Plane list. 4 Click to specify the location on a new host in the drawing area.

Rehosting Hosted Points


When you rehost a hosted point, any geometry that is applied to its work plane will move with the point.

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Rehosting a hosted point that is part of a spline

Rehosting a hosted point with splines applied to its work plane

Rehosting Driving Points


When you rehost a driving point, any geometry that is dependent on it will adjust accordingly. If the new host is a spline, the driving point will become a hosted point along that spline. The spline that originally hosted the point will remain modifiable and adjust to the new host position.

When rehosting to a different plane, the point remains driving, and it only changes position and work plane orientation.

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Modifying Reference Point Properties


Reference points do not have type properties, but you can modify many instance properties for reference points, such as constraints, graphics, and dimension data. The specific parameters available depend on whether the selected points are free, driving, or hosted. 1 Select the point. 2 On the Properties palette, edit reference point instance parameters. 3 Click OK. The following table lists the reference point instance properties. Name
Constraints Work Plane For driving points only, the plane hosting the point.

Description

Graphics Show Reference Planes Specifies when the point's reference planes are visible: Always, When Selected, or Never. Click Edit to display the Visibility/Graphics Overrides dialog for the reference point. See Visibility and Graphic Display in Project Views on page 905. For hosted and driving reference points, specifies whether only the reference plane perpendicular to the geometry of the host will be visible. When selected, the reference point will be visible when the mass is loaded into a project. It is also important to note that reference points must not be hidden by either Category or Visibility/Graphics

Visibility/Graphics Overrides

Show Normal Reference Plane Only

Visible

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Name

Description
Override settings if they are to be viewed in the project.

Dimensions Driving Curve(s) When selected, the reference point is a driving point that affects geometry. When cleared, this parameter is read-only, and the reference point becomes free or hosted. When selected, the reference point is a hosted point that moves along its hosted geometry. When cleared, this parameter is read-only and the reference point is free. A ratio value (0 to 1) of the location of the reference point along a line, curve, or surface edge. This applies only to hosted reference points. Note that for circles and ellipses, the supported values are 0-2 pi and for non-periodic curves, 0-1. The location of the reference point along the U grid. The parameter is a distance in project units from the center of the surface. This applies only to reference points hosted on a surface. The location of the reference point along the V grid. The parameter is a distance in project units of the surface. This applies only to reference points hosted on a surface. The offset distance from the reference plane of the reference point. This applies only to driving and free reference points.

Driven by Host

Hosted Parameter

Hosted U Parameter

Hosted V Parameter

Offset

Adaptive Component Point Either Reference Point, Placement Point (Adaptive), or Shape Handle Point (Adaptive). Specifies the reference point type. Placement Point (Adaptive) moves freely in a 3D environment. Specifies the number which determines the sequence of point placement of a curtain panel by pattern or an adaptive component.

Number

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Name
Show Placement Number

Description
Either Never, When Selected, or Always. Specifies if and when the adaptive point number is displayed as annotation. Either By Host Reference, Auto-calculate, Vertical on Placement, Orthogonal on Placement, or Vertical in Family. Specifies the reference plane for the vertical orientationof the adaptive point. Either None, Center (Left/Right), Center (Front/Back), or Ref. Level. Specifies the range in which an adaptive shape handle point is constrained.

Orientation

Constrained

Other Name User-defined name for the point. The name will appear in a tooltip when the point is highlighted by the cursor.

X-Ray Mode
X-Ray mode displays the underlying geometric skeleton of a selected form. In this mode, surfaces become transparent, allowing you to more directly interact with the individual elements that comprise the form. This mode is useful when you need to understand how a form is constructed, or when you need to select a specific part of the form element for manipulation. X-Ray mode is available for only one form at a time in all model views. For example, if several, tiled views are displayed and you use X-Ray mode for a form in one view, the other views display X-Ray mode as well. Likewise, switching X-Ray mode off in one view switches it off in all others. NOTE X-Ray mode does not persist between sessions.

Accessing X-Ray Mode


1 Select a form. X-Ray becomes available on the ribbon. See Selecting Forms on page 152. 2 Click Modify | Form Element tab Form Element panel The form displays its geometry and nodes. X-Ray.

Display of Elements in X-Ray Mode


When X-Ray mode is enabled, it displays profiles, explicit and implicit paths, form axes, and the control nodes that were used to create a form. X-Ray mode displays the following:

Profiles The closed loops you drew to define the shape of extrusions, lofts, revolves, and sweeps.

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Explicit paths The line you drew to define a sweep.

Implicit paths The line that the system creates to construct extrusions and lofts.

Axis The line you created to define the rotation of a revolve.

Control node The points that the system creates on the path that hosts individual profiles.

Manipulating Forms in X-Ray Mode


1 Select a form. 2 Click Modify | Form Element tab Form Element panel X-Ray mode. X-Ray. The form displays in

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3 Select elements of the form and the 3D control displays.

4 Drag the 3D control arrow.

NOTE You can also select and delete profiles, edges, and vertices in X-Ray mode.

Profiles
A profile is a single line, chain of connected lines, or closed loop that can be used to generate a form. Profiles can be manipulated to change the geometry of a form. Profiles can be added to the following forms types:

extrusions lofts sweeps

See Adding a Profile to a Form on page 162. Related topics


Locked Profiles on page 145 Locking and Unlocking Profiles on page 146

Locked Profiles
Profiles can be locked or unlocked. When profiles are locked, the form maintains a relationship between the top and bottom profiles, and is limited in the way it can be manipulated. When profiles are unlocked, the form can be manipulated in any way. NOTE If the work plane is vertical, the constrained profile relationship would be between the left and right.

Profiles | 145

With locked profiles, when you manipulate one profile, it affects the other, and therefore, the entire shape. For example, if the top profile is selected, and you lock it, all the profiles take on the shape of the top profile. The following graphics display an unconstrained form that locks to the selected, bottom (square) profile. Unconstrained form Resulting locked form

Click Modify | Form Element tab Form Element panel Lock Profiles to make the form-type unconstrained. See Unconstrained and Referenced-Based Forms on page 151. With unconstrained profiles, the profile edge or vertex can be manipulated. Initial unconstrained form Lower-right vertex modified Resulting unconstrained form

Related topic

Locking and Unlocking Profiles on page 146

Locking and Unlocking Profiles


To unlock a profile 1 Select a locked form. See Selecting Forms on page 152. 2 Click Modify | Form Element tab Modify Form panel To lock a profile 1 Select a form. See Selecting Forms on page 152. 2 Click Modify | Form Element tab Modify Form Element profile controls the locked shape. Lock Profiles. The selected Unlock Profiles.

All the form profiles are locked, including any additional profiles that may have been added after a previous unlocking of the profile. NOTE Use X-Ray mode to view a forms profiles. See X-Ray Mode on page 143.

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Forms
Start to explore a building concept by creating various geometric shapes, extrusions, sweeps, and lofts. Forms are always created by drawing lines, selecting them, and clicking Create Form. Use this tool to develop any surface, 3D solid, or void form, and then directly manipulate it using the 3D form manipulation controls.

Line types that can be used to make a form include the following:

Lines Reference lines Line by points Imported lines Edges of other form Lines or edges from loaded families

Solid and Void Forms


The

Create Form tool provides 2 tools:

Solid Form The Solid Form tool is used to create solid geometry.

Void Form The Void Form tool is used to create negative shapes (voids) that cut into solid geometry.

A void cut into a solid form

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3D controls on a selected void.

A void dragged to the middle of the solid form (shown in X-Ray mode).

A void dragged from the middle of the solid form to a surface, and cutting the surface geometry.

Related topics

Profiles on page 145 X-Ray Mode on page 143

Creating Solid Forms


1 Click Home tab Draw panel, and select one of the drawing tools. See Drawing Overview on page 121. 2 Click in the drawing area, and draw a closed loop. 3 Click Home tab Select panel 4 Select the lines. 5 Click Modify | Form Element tab Form panel created. Create Form. A solid form extrusion is Void Form to convert this Modify.

6 (Optional) Click Modify | Form Element tab Form panel form to a void.

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Cutting Geometry with Solids


You can use solid forms to cut other solids as you do with voids. However, when you use a solid, you remove the overlapping area and the abutting solids remain. Cutting solid geometry with solids is available with the following:

Form elements Forms with divided surfaces Forms with geometric combinations Family instances inside of the massing editor.

To cut a solid with a solid form 1 Create two adjacent solids.

In this procedure, the solid form being cut has a divided surface to show how the cut is represented. 2 Click Modify tab Geometry panel 3 Select the solid form to be cut. Cut.

4 Select the cutting solid form.

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The solids cut accordingly and can be edited with form editing tools while maintaining the cut relationship.

NOTE When a solid cut geometry mass is imported into a project, you cannot interact with the individual solids. Similarly, if the solid cut geometry had levels applied to it, they will not be recognized in the project environment.

Creating Void Forms


1 Click Home tab Draw panel, and select one of the drawing tools. See Drawing Overview on page 121. 2 Click in the drawing area, and draw a closed loop. 3 Click Home tab Select panel 4 Select the lines. 5 Click Modify | Form Element tab Form panel A void form extrusion is created. Create Form drop-down Void Form. Modify.

6 (Optional) Click Modify | Form Element tab Form panel form to a solid.

Solid Form to convert this

Related Topic

Cut Geometry on page 1526

Accessing Create Form Tool


The Create Form tool is available in the mass family template (Mass.rft), the curtain panel pattern based family template (Curtain Panel Pattern Based.rft), and through the In-Place Mass tool in a project. See

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Creating an In-Place Mass on page 1424. The access to the Create Form tool varies depending on whether the conceptual design environment is accessed through the family mass template (RFT) or a project file (RVT). To access Create Form from a mass family template (RFT) 1 Click Home tab Draw panel, and click one of the drawing tools to sketch any type of line. NOTE You can also create a line by points. See Reference Points on page 132. 2 Draw the line and select it. The Create Form tool becomes available on Modify | Form Element tab Form panel. See Creating Solid Forms on page 148. To access Create Form from a project file (RVT) 1 Click Architect tab Conceptual Mass panel In-Place Mass.

2 Name the in-place mass in the Name dialog. The conceptual design environment tools become available. 3 Create a form. See Creating Solid Forms on page 148. 4 Click Modify | Form Element tab In-Place Editor panel Finish Mass.

Unconstrained and Referenced-Based Forms


Depending on the tools used to create them, 2 types of form are created in the conceptual design environment.

unconstrained form reference-based form

The behavior of these 2 forms may differ when they are modified. Unconstrained form
Displays a solid line when highlighted.

Reference-based form
Displays a dashed line when highlighted.

Created when there is no need to rely on another form or type of reference.

Created when there is a need for a parametric relationship between the form and other geometry or references. Created using reference lines, reference points, or any part of another form. Click Home tab Draw panel Reference.

Created using any line in the Draw panel. Click Home tab Draw panel Line.

Unconstrained and Referenced-Based Forms | 151

Unconstrained form
Not dependent on other objects.

Reference-based form
Dependent on its references. When its dependent reference changes, the referencebased form changes. Profiles are locked by default for extrusions and sweeps. Edited by directly editing the reference element. For example, select a reference line and drag it using the 3D controls.

Profiles are unlocked by default.

The edges, surfaces, and vertices can be edited directly.

Related topic

Form Types on page 153

Converting Reference-based Forms to Unconstrained Forms


1 Select the reference lines on a reference-based form. 2 On the Properties palette, clear Is Reference Line. The form is unconstrained. Related topics

Creating Solid Forms on page 148 Creating Void Forms on page 150

Selecting Forms
You can select an entire form, or any of its edges, surface or vertices. Move the cursor over any form element to highlight it, and either click to select it, or press Tab to highlight all the form's elements, and then click to select the entire form. Pressing Tab repeatedly cycles through the selectable elements, and you can click to select the desired one when it highlights. The following graphics display what can be selected on a form. Form Element
Edge

Selected Form Element

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Form Element
Surface

Selected Form Element

Vertex

Entire form

Related topics

Manipulating Forms on page 167 Manipulating Forms in X-Ray Mode on page 144

Form Types
The conceptual design environment lets you create many types of forms that are useful for developing a design concept. Every form type is created by accessing the Tool on page 150. Create Form tool. See Accessing Create Form

Surface Forms
In the conceptual design environment, surfaces are created from open lines or edges, rather than from closed profiles. NOTE If the 2 lines are parallel, the result is a 2D surface that can be used to stitch together other models. See 3D Snapping on page 121. To create a surface using a line 1 Select a work plane for the surface. See Setting and Showing Work Planes on page 125. 2 Click Home tab Draw panel 3 Draw a line on the work plane. 4 Select another work plane. Line.

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5 Draw a line on this work plane. 6 Select the lines. 7 Click Create Form.

To create a surface using the Options Bar 1 Click Home tab Draw panel Line.

2 On the Options Bar, select Make surface from closed loops. 3 (Optional) On the Options Bar, select Chain to create a chain of lines. 4 Draw a closed profile. The surface is automatically created. Related topics

Unconstrained and Referenced-Based Forms on page 151 Creating Solid Forms on page 148 Creating Void Forms on page 150

Extrusions
In the conceptual design environment, an extrusion is created from closed profiles, or the surfaces derived from closed profiles. 1 Draw a closed profile, for example, using Home tab Draw panel (Rectangle).

2 Select the profile. 3 Click Modify | Form Element tab Create Form.

You can change the dimension of an extrusion by using the 3D drag controls or editing the temporary dimension in the drawing area. See Dimensioning Forms on page 164.

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Related topics

Creating Solid Forms on page 148 Creating Void Forms on page 150

Revolves
In the conceptual design environment, a revolve is created from a line and a 2D shape that are drawn on the same work plane. The line defines the axis around which the shape is revolved to create a 3D form. NOTE In Step 2, you can create a surface revolve using lines that do not form a closed loop. 1 Draw a line on a work plane. 2 Draw a closed profile on the same work plane next to the line.

3 Select the line and the closed profile.

4 Select

Create Form. See Accessing Create Form Tool on page 150.

To open a revolve 1 TIP Using X-Ray mode helps identify the edge. Select the outside edge of the revolve profile.

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2 Drag the orange control arrow to a new position.

Related topic

Creating Solid Forms on page 148

Sweeps
In the conceptual design environment, a sweep is created from a 2D profile that is swept along a path. The profile consists of linework drawn perpendicular to the line or series of lines that define the path. You create a sweep by selecting the profile and the path, and then clicking Create Form.

Multi-segmented paths can be used to create a sweep if the profile is formed from closed loops. If the profile is not closed, it does not sweep along a multi-segment path. If the path is a single-line segment, use an open profile to create the sweep. To create a multi-segmented sweep 1 Click Home tab Draw panel Line, and draw a series of connected lines to form a path.

2 Click Home tab Draw panel

Point Element and click along the path to place a reference point.

3 Select the reference point. The work plane displays.

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4 Draw a closed profile on the work plane.

5 Select the line and profiles. 6 Click Modify | Lines tab Form panel Create Form. See Accessing Create Form Tool on page 150.

Related topics

Creating Solid Forms on page 148 Creating Void Forms on page 150

Swept Blends
In the conceptual design environment, a swept blend is created from two or more 2D profiles that are swept along a path. The profile consists of linework drawn perpendicular to the line or series of lines that define the path. To create a swept blend. 1 Using the tools on the Home tab Draw panel, draw a series of connected lines to form a path.

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2 Click Home tab Draw panel profiles along the path.

Point Element and place reference points for the swept blend

3 Select a reference point and draw a closed profile on its work plane.

4 Similarly, draw profiles for the remaining reference points.

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5 Select the path and profiles. 6 Click Modify | Lines tab Form panel Create Form. See Accessing Create Form Tool on page 150.

Related topics

Creating Solid Forms on page 148 Creating Void Forms on page 150

Lofts
A loft is a form that blends 2 profiles located on separate work planes. NOTE Profiles can be open or closed when making lofted geometry. To create a solid loft 1 Draw a closed profile on a work plane. 2 Click a reference plane or a level to select a different work plane. 3 Draw a new closed profile. 4 Click a reference plan or a level, to select a different work plane. 5 Draw a closed profile on the third reference plane. 6 Select all 3 profiles.

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7 Click

Create Form. See Accessing Create Form Tool on page 150.

Related topics

Creating Solid Forms on page 148 Creating Void Forms on page 150

Modifying Forms
Forms can be modified directly by using the 3D control arrows, and by adding, deleting, and modifying edges and profiles. When a form is selected in the conceptual design environment, the following modification tools are available. Panel
Selection

Tool
Modify

Description
Complete an action in the drawing area. Create unconstrained and reference-based forms. See Unconstrained and Referenced-Based Forms on page 151. Defines instance and type properties. Modifies the sketch on which the form is based. See Modifying Form Profiles on page 163. Creates solid forms. See Accessing Create Form Tool on page 150.

Draw

Line tools

Element

Element Properties

Mode

Edit Profile

Form

Create Form

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Panel

Tool
Solid Form

Description
Creates a solid form or changes a void form to a solid. See Creating Solid Forms on page 148. Creates a void form or changes a solid form to a void. Creating Void Forms on page 150. Divides a surface. See Rationalizing Surfaces on page 170. Shows/hides the underlying geometric skeleton of a form, making it easier to select form elements. See X-Ray Mode on page 143. Adds edges to a form. See Adding an Edge to a Form on page 162. Adds profiles to a form. See Adding a Profile to a Form on page 162. Removes the surfaces of a form. See Dissolving Form Elements on page 163. Keeps the form locked to the top and bottom profiles. See Profiles on page 145. Unlocks the form. See Profiles on page 145. Moves the form to a new host. See Rehosting Forms on page 164.

Void Form

Divide

Divide Surface

Form Element

X-Ray

Add Edge

Add Profile

Dissolve

Lock Profiles

Unlock Profiles

Pick New Host

Related topics

Manipulating Forms on page 167 Selecting Forms on page 152

Adding Elements to a Form


Forms can be further modified by adding edges and profiles. The Add Edge tool is used to add edges to form elements.

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The Add Profile tool is used to add profiles to form elements. Profiles can be manipulated to change the form geometry. See Profiles on page 145.

Adding an Edge to a Form


1 Select a form. 2 Click Modify | Form Element tab Modify Form panel The edge displays on the form. Add Edge

3 Move the cursor over the form to display a preview image of the edge, and click to add the edge.

4 Select the edge. The 3D controls become available.

5 Click a 3D control arrow to manipulate the edge. The form geometry changes.

Adding a Profile to a Form


1 Select a form. TIP Using X-Ray mode helps view the form geometry. See X-Ray Mode on page 143. 2 Click Modify | Form Element tab Form Element panel 4 Click to place the profile. Add Profile.

3 Move the cursor over the form to preview the position the profile.

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Modifying Form Profiles


You can edit profiles or paths from which forms have been created. 1 Select a profile, path, or surface to edit. You can select and edit. In some cases, such as in sweeps or swept blend, this may be easier in X-Ray Mode on page 143. 2 Click Modify | Form Element Mode panel Edit Profile.

The drawing area will enter a sketching mode. However, forms made from reference geometry will not have a sketch mode and will require direct modification to the reference geometry. 3 Use the drawing tools on the Modify | Form Element > Edit Profile tab to edit the profile. Particularly useful is the Workplane Viewer. NOTE When editing locked profiles, only the main profile will be editable. Typically this is the profile hosted by a reference level or plane. 4 Click Finish Edit Mode.

Dissolving Form Elements


You can dissolve a form to its underlying editable curves. Once the curves you can recreate the form. To dissolve a form 1 Select the form.

2 Click Modify | Form Element tab Form Element panel

Dissolve.

The form drops all surfaces and leaves behind profile curves and paths. 3 Edit curves and paths as needed.

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Deleting Form Elements


Surfaces, edges, and vertices can be deleted from a form. You can use Ctrl to select elements separately, or draw a pick box to select all the form elements. NOTE Be careful not to select work planes when using a pick box, or they will be deleted. 1 Select a form. NOTE Using X-Ray helps identify the form elements. See X-Ray Mode on page 143. 2 Move the cursor over the form, and press Tab to highlight the form elements. 3 Click to select the element. 4 Click Modify | Form Element tab Modify panel Delete.

Rehosting Forms
Forms are hosted by the work plane, level, or surface on which they were drawn. You can view the hosted work plane by clicking Home tab Work Plane panel To rehost a form 1 Select a form. 2 Click Modify | Form Element tab Form Element panel Pick New Host. Show.

3 Select a host from the Placement Plane list on the Options Bar. The host highlights in the drawing area, and the cursor is a purple circle shape. 4 Click to rehost the form to the work plane you selected. Related topic

3D Work Planes on page 125

Dimensioning Forms
The dimensions for a form can be set in a number of ways:

Use 3D direct manipulation controls. Drag the 3D control arrows on a form until the dimension meets the required value. You can select an edge, point, or vertex to enable the 3D controls. Drag a 3D control arrow. As you drag the arrow, element dimension feedback is provided in the drawing area. See Manipulating Forms on page 167. Set temporary dimensions directly in the drawing area. Temporary dimensions display on the surface of a selected form. You can make this dimension permanent by double-clicking the dimension and pressing Enter. Select Show Dimensions on the Options Bar. Set constraints on the Model Lines Properties palette. See Conceptual Design Model Line Instance Properties on page 124.

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Labeled Dimensions
In the conceptual design environment, you can label dimensions by assigning parameters to them, and then use direct manipulation to explore design variations. As a labeled dimension is manipulated, all its related geometry adjusts, and the dimension labels change to reflect their new values. The dimension labels change dynamically as they are manipulated in the drawing area. As the labeled dimension values change, the family type parameter values also update in the Family Types dialog, where you can enter formulas that define relationships between dimensions as shown.

For example, drag a labeled dimension to a new position. All the lines that are associated by formulas move with respect to their parameter settings. For example if parameter B = A/2, the value of B is always half of the value of parameter A. If the value of B changes to 8, the value of A changes to 16. You can see the parameter values change in the drawing area when you directly manipulate these lines. The formulas assigned to a parameter display in the Label drop-down list on the Options Bar. These can be selected and applied to the labeled dimensions. When applied to a dimension, the formula displays as the new label in the drawing area. NOTE To display all the associated dimensions, on the Options Bar, click Related Dimensions, or select a parameter in the Family Type dialog.

Labeling Dimensions
1 Select a line in the drawing area. The lines temporary dimensions display. 2 Click (Make this temporary dimension permanent) to create a permanent dimension.

3 Click the dimension. 4 On the Options Bar, select <Add parameter> from the Label drop-down list. 5 In the Parameter Properties dialog, for Name, enter a name. 6 For Group parameter under, select Dimensions. 7 Click OK.

Associating Parameters
1 Click a dimension in the drawing area. 2 Click Modify | Dimensions tab Properties panel Family Types.

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3 Under Dimensions, enter a formula for one of the parameters in the Formula column. 4 Click OK.

Displaying Parameter Values


1 Click a dimension in the drawing area. 2 On the Options Bar, select a desired parameter value from the Label drop-down list.

Removing Parameter Values


1 Click a dimension in the drawing area. 2 On the Options Bar, select <None> from the Label drop-down list.

Locking Labeled Dimensions


You can maintain the parametric relationships between labeled dimensions by locking them. To lock a dimension directly in the drawing area, click next to the dimension.

When a labeled dimension is locked, all of the associated parameters also lock. This means that as the dimensions are moved in the drawing area, the associated parameters are constrained and the dimension value is preserved. NOTE Locked dimensions and their associated parameters cannot be changed in the drawing area. Use the Lock column in the Family Types dialog to change them. When a labeled dimension is unlocked, all of the referenced geometry unlocks and is unconstrained. To lock a labeled dimension from the Family Types dialog 1 Click a dimension in the drawing area. 2 Click Modify | Dimensions tab Properties panel 3 Select Lock to constrain a parameter. Family Types.

Referencing Imported Geometry


Imported ACIS solid and surface geometry can be referenced in the conceptual design environment to create a form, divide a surface, or host point elements. The following table describes the available conceptual design environment tools that can reference imported ACIS geometry. ACIS Geometry Type
Edge Curve Surface

Create Form Tool


x x x

Divide Surface Tool

Hosted Reference Point


x x

NOTE Unsupported references, such as a polymesh, cannot be used.

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Related topics:

Importing ACIS Objects on page 62 Importing or Linking CAD Formats on page 58 Importing Massing Studies from Other Applications on page 1458 Forms on page 147 Rationalizing Surfaces on page 170 Reference Points on page 132

Conceptual Design Environment Model Instance Properties


To view and modify the following instance properties of a selected form, use the Properties palette. See Model Line Instance Properties on page 601. In the conceptual design environment, forms can be specified as solid or void. Name
Graphics Solid/Void Specifies whether the form is a solid or a void.

Description

Manipulating Forms
Every reference point, surface, edge, vertex, or point in an unconstrained form has a 3D control that displays when it is selected. Use this control to directly manipulate a form by dragging it along the axes or planes defined by the local or global coordinate systems.

3D controls let you:


switch between local and global coordinates. directly manipulate a form.

You can drag the 3D control arrows to adjust a form to a suitable size or location. The arrows are oriented relative to the selected form, but you can also switch this orientation between a global XYZ, and local, coordinate system by pressing the Spacebar. Related topics

Modifying Forms on page 160 Dimensioning Forms on page 164 Solid and Void Forms on page 147

Conceptual Design Environment Model Instance Properties | 167

Coordinate Systems
A forms global coordinate system is based on the North, East, South, and West coordinates of the ViewCube. When a form is reoriented and has a different relationship with the global coordinate system, it is on the local coordinate system. Use the...
Blue arrow Red arrow Green arrow Red planar control Green planar control Orange arrow Orange planar control

To drag the object...


along the global Z axis along the global Y axis along the global X axis in the Y plane in the X plane along a local axis in a local plane

The following graphic displays a sweep that was manipulated by dragging the control arrows to change its shape. Original Sweep First Manipulated Sweep Second Manipulated Sweep

When forms are defined by the local coordinate system, the 3D form controls display in orange color. Only the coordinates that change to the local coordinate system display in orange color. For example, if you rotate a cube by 15 degrees, the X and Y arrows display in orange, but the Z arrow remains blue because it still has the same global Z coordinate value. Related topics

Manipulating Forms on page 167 Sweeps on page 156 Creating Solid Forms on page 148 Creating Void Forms on page 150

Manipulating Joined Forms


In the conceptual design environment, the surfaces, edges, or vertices of joined forms can be modified using the 3D controls.

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To join forms 1 Click Modify | Form Element tab Geometry panel 2 Click the first form. Join.

3 Click the second form.

The form is joined. See Joining Geometry on page 1599.

To manipulate joined forms 1 Click a joined surface, edge or vertex. The 3D control arrows display.

2 Drag a 3D control arrow in any direction.

The joined form remains as one unit. Related topics


Manipulating Forms on page 167 Selecting Forms on page 152

Manipulating Joined Forms | 169

Creating Solid Forms on page 148 Creating Void Forms on page 150 Display of Elements in X-Ray Mode on page 143 Joining Geometry on page 1599

Rationalizing Surfaces
You can divide a range of surfaces (planar, ruled surfaces, revolved surfaces, and double-curved surfaces) to rationalize the surface into parametric buildable components.

Use the following work flow to rationalize a surface. 1 Divide the surface. See Dividing a Surface with UV Grids on page 170. 2 Pattern the surface. See Patterning Surfaces on page 177. 3 The surface is divided with UV grids by default. Apply a pattern component family. See Pattern Component Families on page 181.

Dividing a Surface with UV Grids


1 Select the surface. 2 Click Modify | Form Element tab Divide panel Divide Surface.

3 Adjust the spacing of the divided surface on the Options Bar. See Modifying the Spacing of UV Grids on Divided Surfaces on page 172. NOTE When dividing the surface, remember that applied patterns have footprint requirements that may affect how many divisions a surface needs in the conceptual design. See Patterning Surfaces on page 177. 4 Adjustments can be made with the Face Manager. You can adjust UV grid spacing, rotation, and grid positioning. See Adjusting UV Grids with the Face Manager on page 172.

Understanding UV Grids
A surface can be divided by UV grids (the natural grid division of the surface). Patterns may be later applied to the divided surface. See Patterning Surfaces on page 177.

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The UV grid acts as a guide in patterning the surface. Manipulating the divided surface also manipulates the parametrically dependant patterns and components. Certain parameters of the divided surface can be edited in the drawing area of the conceptual design environment. Locations in 3D space are based on the XYZ coordinate system. This system can be applied globally to the modeling space or to a work plane. Since surfaces are not necessarily planar, the UVW coordinate system is used to plot location. This maps a grid adjusting for the contours of a non-planar surface or form. UV grids, as used in the conceptual design environment, are comparable to XY grids.

The default division of the surface is by number: 12x12 for imperial units and 10x10 for metric units.

Enabling and Disabling UV Grids


The UV grids are independent of one another and can be turned on and off as needed. By default, both U and V grids are on when a surface is initially divided. U grids Click Modify | Divided Surface tab UV Grids and Intersects panel U Grid. Click again to enable.

Enabling and Disabling UV Grids | 171

V grids Click Modify | Divided Surface tab UV Grids and Intersects panel V Grid. Click again to enable.

Modifying the Spacing of UV Grids on Divided Surfaces


Surfaces can be divided by a number of divisions or by distances between divisions.

When the divided surface is selected, the Options Bar displays settings for both the U and V grids. These can be set independently of one another. Spacing grids by a specific number of divisions Select Number and enter the number of divisions that will distribute evenly along the surface. NOTE The number of divisions can also be set on the Properties palette or the Face Manager. See Pattern Element Instance Properties on page 193 and Adjusting UV Grids with the Face Manager on page 172. Spacing grids by a defined distance Select Distance and enter the distance between grids along the divided surface. The Distance drop-down list also allows for a minimum or maximum distance, rather than an absolute distance. NOTE Spacing can also be set on the Properties palette or the Face Manager. See Pattern Element Instance Properties on page 193 and Adjusting UV Grids with the Face Manager on page 172.

Adjusting UV Grids with the Face Manager


The UV grids of the divided surface can be adjusted on the Properties palette (see Pattern Element Instance Properties on page 193) or the Face Manager. The Face Manager is an editing mode accessed by clicking the Face Manager icon at the center of the 3D Control Widget. To see this icon, select the divided surface.

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Once selected, UV grid editing controls display on the surface.

Editing Spacing between Divisions


Spacing for the distance and number of divisions of both U and V grids are located at the ends of their respective belts. These parameters are the same as the spacing grids parameters previously seen on the Options Bar. See Modifying the Spacing of UV Grids on Divided Surfaces on page 172. To change these, click on them and type new parameters.

Rotating UV Grids
You can rotate the direction of each or both UV grids. Rotation angle controls are located at the ends of their respective belts. Changing the values of these parameters will rotate the grids. To change the rotation of a grid, click on the value field and type a new rotation angle.

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To rotate the direction of both grids, click on the angle value field located at the intersection of the UV grids and type a new rotation angle.

Adjusting UV Grid Belts


Each belt represents the line along the surface from which the distance between grids is measured. The distance is measured by chords, not curve lengths. You can move the belts along their respective grids to adjust where the distance is measured. Click and drag the belt handles to reposition them. NOTE Clicking a belt handle will slightly nudge the belt position in the respective direction of the handle. The following image shows repositioning of one belt along the U grid.

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Justifying UV Grids to the Surface Borders


The Grid Justification tool defines the origin of the grids on the surface. Both U and V grids are centered in a surface by default, but each can be repositioned to the left and right, as well as top and bottom, resulting in the following 9 possible locations for grid justification.
Top Left Left Center Bottom Left Top Center Center Bottom Center Top Right Right Center Bottom Right

The Grid Justification tool will snap to any of these locations on a surface. In the following illustration, notice how the positioning of the Grid Justification tool adjusts the location of the UV grids.

Adjusting UV Grids with the Face Manager | 175

Dividing a Surface by Intersection


You can also divide a surface by using intersecting 3D levels, reference planes, and curves drawn on reference planes. 1 Add the necessary 3D Levels on page 128 and 3D Reference Planes on page 131. If necessary, draw curves on work planes parallel to the form. 2 Select the surface to be intersected. 3 Click Modify | Form Divide panel 4 Disable theUV Grids. 5 Click Modify | Form UV Grids and Intersects panel Intersects. Divide Surface.

6 Select all levels, reference planes, and curves sketched on reference planes that will divide the surface. (Optional) Rather than manually selecting levels and planes, you can select them from a list of named references. Click Modify | Form UV Grids and Intersects panel Intersects List.

In the Intersecting Named References dialog, select the levels and reference planes that will intersect and divide your surface. NOTE Curves drawn for reference will do not display in this list because they are unnamed elements.

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7 Click Modify | Form UV Grids and Intersects panel

Finish.

Removing levels or planes will remove the corresponding divisions on the surface. You can then pattern and apply pattern components to the resulting surface division.

Patterning Surfaces
After a surface is divided, it can be patterned. Still part of the conceptual design phase of the project, this phase enables quick preview and editing of patterned surfaces. Unlike the UV Grids, the pattern lines are

Patterning Surfaces | 177

straight segments. A collection of patterns is available in the Type Selector on page 35 and can be applied onto a selected divided surface. Divided Surface Applied Octagon Pattern

Patterns are family-based and can be graphically previewed in the Type Selector on page 35 before being applied. To pattern a surface 1 Select a divided surface. 2 In the Type Selector on page 35, select the desired pattern. Note that the divided surface is hidden when a pattern is applied. To display it again, click Modify | Divided Surface tab Surface Representation panel UV Grids and Intersects. Surface and select the checkboxes for Surface, Nodes and

Patterns become part of the surface and, depending on their shape, will require a specific number of surface cells when applied. This is an important consideration when planning divisions and patterns for component design. See Pattern Component Families on page 181. The patterns available are as follows. Pattern name Required number of surface cells
0

Pattern layout
Pattern is removed from the divided surface.

No Pattern 2 (1 x 2)

1/2 Step 3 (1 x 3)

1/3 Step

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Pattern name

Required number of surface cells


12 (3 x 4)

Pattern layout

Arrows

6 (2 x 3)

Hexagon

9 (3 x 3)

Octagon

9 (3 x 3)

Octagon Rotate

1 (1 x 1)

Rectangle

1 (1 x 1)

Rectangle Checkerboard 4 (2 x 2)

Rhomboid

Patterning Surfaces | 179

Pattern name

Required number of surface cells


4 (2 x 2)

Pattern layout

Rhomboid Checkerboard

2 (1 x 2)

Triangle (bent) 2 (1 x 2)

Triangle (flat) 2 (1 x 2)

Triangle Checkerboard (bent) 2 (1 x 2)

Triangle Checkerboard (flat) 2 (1 x 2)

Triangle Step (bent) 2 (1 x 2)

Zig Zag

Editing the Patterned Surface


Modify the patterned surface by changing patterns, adjusting properties with the Face Manager, and changing its border tiling.

Changing Patterns
Select the divided surface, and then select a new pattern from the Type Selector on page 35 drop-down. If another component or a pattern component has been previously applied to the surface, it will be replaced by the new pattern.

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Modifying the Pattern with the Face Manager


Pattern spacing is controlled by the spacing of the divided surface. See Modifying the Spacing of UV Grids on Divided Surfaces on page 172. Pattern orientation is controlled by the orientation of the direction of grids of the divided surface. See Adjusting UV Grids with the Face Manager on page 172.

Modifying Pattern Border Tiling


Patterned surfaces may have border tiles that intersect the edge of the surface and are not complete tiles. These border tile conditions can be set to be Partial, Overhanging, or Empty in the Border Tile instance property of the patterned surface. See Pattern Element Instance Properties on page 193. Partial border tiling is the default setting. Empty Partial Overhanging

1 Select the patterned surface. 2 On the Properties palette, under Constraints, select Empty, Partial, or Overhanging. 3 Click OK. When components are later applied to a surface, the border components inherit the condition of the border tile set when the surface was patterned.

Pattern Component Families


You can use the Curtain Panel by Pattern family template (Curtain Panel Pattern Based.rft) to create pattern panel components. These parametric components can be loaded into a conceptual mass family and applied to divided and patterned surfaces to populate buildable architectural components across a large variety of geometric surfaces. They can also be scheduled as curtain panels. When building a parametric component based on the Curtain Panel by Pattern template, you can apply the form-making tools to create variety of shapes. See Forms on page 147. Pattern components are nested families, which are part of the larger conceptual mass family. When loaded in the conceptual design mass, they are available to be applied to a divided or a patterned surface. They may be modified individually after being applied to the divided surface. To create and apply pattern components 1 Create a new pattern component family using the provided template family. See Creating New Pattern Component Families on page 182. 2 Determine the tile pattern for the component. See Patterning Surfaces on page 177. 3 Using the same modeling tools as used in the conceptual design mass, sketch and extrude geometry onto the pattern grid. See Modeling Pattern Component Families on page 183. 4 Load the pattern component family into the conceptual design mass. See Loading a Pattern Component Family on page 184. 5 Apply the pattern component family to the divided or patterned surface. See Applying a Pattern Component Family on page 184.

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6 Modify the pattern component family to meet the needs of the conceptual design mass. See Modifying the Pattern Component Family on page 185.

Creating New Pattern Component Families


You create pattern component families from a provided family template file. The family can then be saved and edited as needed. 1 Click New Family.

2 In the New Family dialog, navigate to the family templates directory. 3 Select Curtain Panel Pattern Based.rft, and click Open. 4 Click Save As.

5 In the Save As dialog, navigate to the directory where you want to save your pattern component family, and click Save. You can now design the pattern component family for the conceptual design mass.

The Pattern Component Family Template


The component template consists of a grid, reference points, and reference lines.

The default reference points are locked to allow only vertical movement as seen in the following image. This maintains the basic shape of the component so it will apply to the pattern proportionately.

Selecting the Tile Pattern Grid


Before designing the pattern component, you may need to select a tile pattern grid that matches your patterned surface. These are grids on which you sketch and create 3D forms for your pattern component. The grid layouts for pattern components are shown in the chart in Patterning Surfaces on page 177. 1 Open your pattern component family file. A square tile pattern grid displays by default. 2 Select the tile pattern grid in the drawing area.

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3 In the Type Selector on page 35, select the desired pattern grid. The new tile pattern grid is applied.

NOTE Many of the predefined tile pattern grids appear identical to others, such as the Rectangle and Rectangle Checkerboard, or Rhomboid and Rhomboid Checkerboard patterns. While they appear similar, they are configured differently when applied to the conceptual design mass.

4 Click

Save.

You can now design the pattern component family. See Modeling Pattern Component Families on page 183.

Modeling Pattern Component Families


Designing the pattern component is very similar to sketching the conceptual design mass. You use the same modeling tools that are used to design forms, though with the following limitations:

There is only one floor plan (level) view, which is defined by the pattern tile grid. There are no elevation views. There are no default vertical reference planes, though reference planes can be defined by geometry.

Lines, Curves, and Splines


Draw reference points, lines, and closed loop geometry to design and modify a pattern component. While the template reference points will not move horizontally, the template reference lines can have driving points added to them to alter their geometry.

Related topics

Drawing in the Conceptual Design Environment on page 121 Reference Points on page 132 Forms on page 147

Pattern Component Families | 183

Extrusions and Forms


Using sketched lines and geometry, create extrusions, forms and voids to give the component dimension. Related topic

Forms on page 147

Best Practices

Divide and pattern a surface before applying components. Work with border tile conditions set to Empty or Overhanging when possible. When set to Partial, the size of the file and resulting memory requirements increase. Loading pattern components and modifying conceptual masses with applied pattern components in this state may take longer than anticipated. When working with closed forms, select patterns that will seamlessly interlock. Work with multiple windows to facilitate your pattern component family design workflow. To design a pattern component 1 Open the pattern component family. 2 Open the conceptual design mass (3D view, floor plan view, or both). 3 Click View tab Windows panel Tile.

Designing in this manner allows you to work in the pattern component family and see how it displays in your conceptual design mass.

Loading a Pattern Component Family


1 Open the conceptual design mass. 2 Open the pattern component family. 3 Click Home tab Family Editor panel Load into Project.

4 If multiple projects are open, the Load into Projects dialog will open. Select which projects will receive the pattern component family, and click OK. The new pattern component is now available to be applied to a patterned surface. See Applying a Pattern Component Family on page 184.

Applying a Pattern Component Family


1 Open the conceptual design mass.

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2 Select the divided or patterned surface. 3 In the Type Selector on page 35, select the pattern component family.

The component is applied to the patterned surface.

NOTE The pattern component may take a few moments to load.

Modifying the Pattern Component Family


Pattern component families can be edited using the following tools.

Change pattern component layout by adjusting the patterned surface. See Editing the Patterned Surface on page 180. Change pattern component family geometry by directly editing its family file. See Modeling Pattern Component Families on page 183.

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Change component family properties on the Properties palette. See Pattern Element Instance Properties on page 193.

Modifying Individual Pattern Components


Individual instances of pattern components can be replaced with other pattern components. 1 Select a single pattern component. Use the tab key if you want to select any of the adjacent pattern components.

2 Select a new pattern component in the Type Selector on page 35. Note that you will need to select a pattern component created with a similar underlying pattern grid.

The pattern component is replaced. To select All, Interior, or Border Pattern Components 1 Click on the surface on which you have applied pattern components. 2 Right click to select All, All Interior or All Border Components. You can use the selection to swap pattern components on the border or the interior of the surface.

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Stitching Borders of Divided Surfaces


You can manually stitch surface borders with pattern components. Revit pattern components don't require to be hosted on nodes of divided surface and can also address the problems of creating and placing pattern component panels (triangular, pentagonal, hexagonal, etc.) on non-rectangular and non-evenly spaced grids. To stitch surface borders with pattern component 1 You can clean up the border conditions of applied pattern component families by using individually placed pattern components. Notice the open edges in the following example.

This example requires a 3-point pattern component to fill the edges that were not filled by the selected pattern component. Create a new pattern component family. 2 Select the Triangle (flat) (a 3-point pattern component) tile pattern grid. 3 Create a component family from the tile pattern grid. 4 Load the component family into your adaptive component. 5 From the Project Browser in your adaptive component, drag the component family into the drawing area. It is listed under Curtain Panel.

Notice the shape of the component family is represented on the cursor.

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6 Place the three points on the component surface that will create the new panel.

NOTE The order of point placement is important. If the component family is an extrusion, the direction of the extrusion will flip when the points are placed counterclockwise. 7 You can continue placing panels as needed.

Adaptive Components
The Adaptive Component functionality is an adaptation of the pattern-based curtain panel. This functionality is designed to handle cases where components need to flexibly adapt to many unique contextual conditions. For example, adaptive components could be used in repeating systems generated by arraying multiple components that conform to user-defined constraints. Adaptive points are created by modifying reference points. The geometry drawn by snapping to these flexible points results in a flexible component. You can assign a category to adaptive components. NOTE The use of adaptive components is restricted to pattern panel families and adaptive component templates. Adaptive points cannot be used in massing families, but families with adaptive points can be placed into massing. It is not possible to load the Adaptive Component template into the project environment, but it can be placed in an in-place family.

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To place an adaptive component 1 You can place the adaptive model within another adaptive component, in a conceptual mass, in curtain panels, and in-place masses. Open a new adaptive component and design a general model using adaptive points as references. 2 Load the adaptive component into design component or mass. The following illustrations use the following general model which contains 4 adaptive points.

3 From the Project Browser in your design, drag the component family into the drawing area. It is listed under General Model.

Notice the shape of the model is represented on the cursor. 4 Place the adaptive points of the model in the conceptual design. TIP Press Esc at any time to place the model with the current adaptive points. For example, if your model has 5 adaptive points, pressing escape after placing 2 points will place the model based on those points.

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NOTE The order of point placement is important. If the component is an extrusion, the direction of the extrusion will flip when the points are placed counterclockwise. 5 You can continue placing multiple iterations of the model as needed. To manually array the model, select one and Ctrl-move to place additional instances.

6 You can go back to the adaptive component model, add additional geometry, and reload it.

Surface Representation
While editing a surface in the conceptual design environment, you can choose which surface elements to view with the Surface Representation tools. Select a divided surface and notice the Modify | Divided Surface tab Surface Representation panel. The corresponding Surface, Pattern, and Component tools show or hide their surface elements in the conceptual design environment. NOTE Changes made from the Surface Representation panel will not carry into a project. To globally show or hide surface elements, click View tab Graphics panel Visibility and Appearance. See Visibility and Graphic Display in Project Views on page 905. Each surface element has a subset of display properties for Surface Representation. To access these properties, click Modify | Divided Surface tab Surface Representation panel . The Surface Representation dialog opens with tabs for Surface, Pattern, and Component. Each tab has check boxes for surface element specific items. Clicking a check box shows the change in the drawing area. Click OK to confirm any changes.

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Surface Properties Tab


These settings are used when the Surface tool on the Surface Representation panel is clicked.

Original Surface. Displays the original surface that was divided. Click material. See Materials on page 1667.

Browse to change the surface

Nodes. Displays nodes located at the intersection of UV grids. By default, nodes are not enabled.

Notice that the surface immediately updates when a dialog check box is selected.

UV Grids and Intersect Lines Displays the UV grids and Intersects on a divided surface.

Pattern Properties Tab


These settings are used when the Pattern tool on the Surface Representation panel is clicked.

Pattern Line. Displays the outlines of the pattern shapes. Pattern Fill. Displays the surface fill of the pattern. Click Materials on page 1667. Browse to change the surface material. See

Component Properties Tab


These settings are used when the Component tool on the Surface Representation panel is clicked.

Pattern Component. Displays the applied pattern component of the surface.

Pattern Element Properties


Use the following procedure to modify many properties such as constraints, grids, and application. 1 Select the patterned surface. 2 On the Properties palette, edit patterned surface instance parameters. 3 If you want to edit type properties, click Edit Type. Type properties affect all instances (individual elements) of that family in the project and any future instances that you place in the project. Edit type parameters and click OK. 4 Click OK.

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Pattern Element Type Properties


Name
Construction Construction Type The type of construction for the component.

Description

Material and Finishes Finish Texture of the finished surface of the component.

Identity Data Assembly Code Uniformat assembly code for the component. The component keynote. Add or edit the value. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. The manufacturer internal number. The component manufacturer. A field for entering general comments about the component type. This information can be included in a schedule. A link to a web page that may contain type-specific information. Description of the component. Read-only description of the assembly based on the assembly code selection. A value that designates the particular component; possibly the shop mark. This value must be unique for each element in a project. You are warned if the number is already used, but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770. The pricing of the component. The number from Table 23 of the OmniClass Construction Classification System that best categorizes the family type.

Keynote

Model Manufacturer Type Comments

URL

Description Assembly Description

Type Mark

Cost OmniClass Number

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Name
OmniClass Title

Description
The name from Table 23 of the OmniClass Construction Classification System that best categorizes the family type.

Pattern Element Instance Properties


Name
Constraints Border Tile Determines how a pattern intersects a surface border: empty, partial, or overhanging. See Editing the Patterned Surface on page 180. The rotation of both U and V grids. See Adjusting UV Grids with the Face Manager on page 172.

Description

All Grid Rotation

U Grid Layout The spacing units of the U grid: Fixed Number or Fixed Distance. See Adjusting UV Grids with the Face Manager on page 172. The fixed number of divisions of the U grid. See Adjusting UV Grids with the Face Manager on page 172. The fixed distance of divisions of the U grid. See Adjusting UV Grids with the Face Manager on page 172. The position from which the U grid is measured: Beginning, Center, or End. See Adjusting UV Grids with the Face Manager on page 172. The rotation of the U grid. See Adjusting UV Grids with the Face Manager on page 172.

Number

Distance

Justification

Grid Rotation

V Grid Layout The spacing units of the V grid: Fixed Number or Fixed Distance. See Adjusting UV Grids with the Face Manager on page 172. The fixed number of divisions of the V grid. See Adjusting UV Grids with the Face Manager on page 172.

Number

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Name
Distance

Description
The fixed distance of divisions of the V grid. See Adjusting UV Grids with the Face Manager on page 172. The position from which the V grid is measured: Beginning, Center, or End. See Adjusting UV Grids with the Face Manager on page 172. The rotation of the V grid. See Adjusting UV Grids with the Face Manager on page 172.

Justification

Grid Rotation

Pattern Application Indent 1 The number of U grid divisions by which the pattern is shifted when applied. The number of V grid divisions by which the pattern is shifted when applied. The rotation of a pattern component family in its pattern cell: 0, 90, 180, or 270. Mirrors the component horizontally along the U grid. Flips the component along the W grid.

Indent 2

Component Rotation

Component Mirror

Component Flip Identity Data Comments Mark

Comments on the pattern element. A mark applied to a pattern element. This can be a label that appears in a multi-category tag with the pattern element. For complete information about multi-category tagging and setting up shared parameters, see Shared Parameters on page 1631.

Area Divided Surface Area The total area of the selected divided surface.

Conceptual Design Environment Glossary

3D control A manipulation control that appears when surfaces, edges, or vertices are selected. This control also displays on a selected point. See Modifying Forms on page 160.

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3D level A finite horizontal plane that acts as a reference for level-hosted forms and points. 3D levels display in the conceptual design environment as the cursor moves over them in the drawing area. These can be set as work planes.

3D reference plane A 3D plane used to draw lines that create a form. 3D reference planes display in the conceptual design environment. These can be set as work planes. 3D work plane A planar surface on which to draw lines for creating a form. 3D levels and 3D reference planes can be set as work planes. These automatically display in the conceptual design environment as the cursor moves over them in the drawing area. Form The 3D or 2D surface or solid created using the Create Form tool. See Forms on page 147.

Loft The form derived from multiple lines (single segment, chain, or loop) drawn on parallel or non-parallel work planes. Profile A single curve, or collection of end-connected curves which are used singly or in combination to construct form element geometry, using the supported geometry construction techniques: extrude, loft, sweep, revolve, and surface.

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12

This chapter describes the essential features in Revit MEP that are common to the electrical, mechanical, piping, plumbing, and fire protection disciplines.

Connect Into
This feature lets you add a component to an existing system. Click one of the following links for information for a particular system type.

Connect Into for Duct Systems Connect Into for Piping Systems Connect Into for Plumbing Systems Connect Into on page 398 for Fire Protection Systems

System Browser
This tool opens a separate window that displays a hierarchical list of all the components in each discipline in a project, either by systems or by zones. The System Browser is an effective tool for finding components that are not assigned to a system. You can dock the window above or below the drawing area or drag the window into the drawing area. NOTE The system browser can also be accessed by using the keyboard shortcut F9.

Shortcut Menus
The shortcut menus for the System Browser vary according to where you right-click: Right-clicking a column heading or a blank area in the System Browser displays the following options:

View: lets you sort the display using any of the following options:

Systems: displays components by major and minor systems created for each discipline. Zones: displays zones and spaces. Expand each zone to display the spaces assigned to the zone. All Disciplines: displays components in separate folders for each discipline (mechanical, piping, and electrical). Piping includes plumbing and fire protection.

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Mechanical: displays only components for the Mechanical discipline. Piping: displays only components for the Piping disciplines (Piping, Plumbing, and Fire Protection). Electrical: displays only components for the Electrical discipline.

AutoFit: adjusts the width of the current column to fit the text in the heading. NOTE You can also double-click a column heading to automatically adjust the width of a column.

AutoFit All Columns: adjusts the width of all columns to fit the text in the headings. Column Settings: opens the Column Settings dialog where you specify the columnar information displayed for each discipline.

Depending on its current state, right-clicking in a table row lets you select from the following options:

Expand/Expand All: Expand exposes the content of the selected folder. Expand All exposes the content of all the folders below the selected folder in the hierarchy. Collapse/Collapse All: closes a selected folder/all folders. Although not visible, Collapse leaves any expanded sub-folders expanded. Collapse All closes the selected folder and all expanded sub-folders. You can also double-click a branch or click the minus (-) symbol next to a folder to collapse a folder. Select: selects a component in the System Browser and in the current view drawing. Show: opens a view containing the selected component. When the selected component is present in several currently open views, the Show Element In View dialog opens, instructing you to click Show multiple times to cycle through the views containing the selected component. Each time you click OK, a different view is displayed in the drawing area with the component that you selected in the System Browser highlighted. When no currently open view contains the selected component, you are prompted to open an appropriate view or Cancel the operation and close the message. Delete: removes the selected components from the project. Any components that are orphaned as a result are moved to an Unassigned folder in the System Browser. Properties: opens the Properties palette for a selected component.

Column Settings
You can specify which column headings (component properties) are displayed for each discipline in the System Browser.

Selecting Column Headings


1 Right-click a heading in the System Browser, and click Column Settings. 2 In the Column Settings dialog, expand individual categories (General, Mechanical, Piping, Electrical) as desired, and select the properties that you want to appear as column headings. You can also select columns, and click Hide or Show to select column headings that display in the table. 3 Click OK.

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System Inspector
The System Inspector provides tools that allow you to modify, inspect, and view the properties for a selected system.

Using the System Inspector


Opening the System Inspector 1 In the Project Browser, expand Views (all) Floor Plans, and double-click a view where you have created a mechanical system. NOTE The System Inspector is not available for Fire Protection Systems. 2 Select a section of your mechanical system, and click Modify | Duct/Pipe tab Analysis panel System Inspector to activate tools on the System Inspector tab. Modifying a system component 3 Click Modify on the System Inspector tab. 4 Select a component in the system, then select a type from the Type Selector to change the component. Inspecting sections in a system 5 Click System Inspector tab System Inspector panel Inspect.

Arrows appear along the length of the system to show the direction of flow. 6 Highlight a section in the system. The flow information appears as a tag for the highlighted section. The arrows and flag are color-coded. Red indicates segments with greater static pressure. 7 Click to retain the flow information in the view. The information remains until you click another section or until you dismiss the System Inspector. Viewing system properties 8 Click (Properties) in the System Inspector panel. The Properties palette displays parameters for the system. Finishing or canceling the System Inspection 9 Click Finish to apply your changes or applying your changes to the system. Cancel to dismiss the System Inspector without

Spaces
Revit MEP uses the space component to maintain information about the area where it is placed. Spaces store values for a variety of parameters that affect the heating and cooling load analysis for a project. Spaces should be placed in all areas in the building model to achieve an accurate heating and cooling loads analysis. This includes plenums and shafts, chases, and sliver spaces that would not be typically assigned a room component by an architect in the architectural model.

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Rooms and Spaces


Rooms and spaces are independent components used for different purposes. Rooms are architectural components used to maintain information about occupied areas. Spaces are exclusively used for the MEP disciplines to analyze volume. They contain parameters that maintain information about the areas in which they have been placed. This information is used for performing a heating and cooling loads analysis. Under certain conditions, spaces are created when a project that was created with a version prior to Revit MEP 2009 is upgraded in Revit MEP2011. Spaces created by automatic space creation are based on the rooms that exist in the project being upgraded. The phase of the space must match the phase of the room. In a linked model, the phase of the space must match or correspond (if it has a different phase name) to the phase of the linked room. Spaces can be placed (added) and unplaced, and deleted. Unplacing spaces is not the same as deleting spaces. Spaces are immediately assigned to the Default zone when they are initially added to a project. Spaces can be viewed in a section view. Spaces cannot be viewed or placed in elevation or 3D views. Spaces should be placed throughout the model, including unoccupied areas such as plenums areas. Spaces that are created (manually or automatically) in an area that contains a room are created as occupied (Occupiable parameter selected).

Room-bounding Components
When placed in an enclosed area, the volume for a space is calculated to the surfaces of room-bounding components, such as walls, floors, ceilings, roofs, and space separation lines. The volume for the space expands horizontally and vertically to the extent of the face of the room-bounding components. Surfaces fall into one of two categories:

Exterior. Except when the components type parameter, Function, is specified as Interior or Core/Shaft, surfaces for room-bounding components (such as walls) have spaces tangent on one side only, or they have no spaces tangent and are treated as exterior surfaces. Heating and cooling loads analysis treats these surfaces as exterior, even if they are interior.

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Interior. These surfaces for room-bounding components that have spaces tangent on both sides are treated as interior surfaces or components whose type parameter, Function is specified as Interior or Core/Shaft.

When spaces are not placed throughout the model, internal walls can be incorrectly identified as exterior walls, which results in an inaccurate heating and cooling loads analysis. The only exception is when the type parameter, Function, is specified as Interior or Core/Shaft for the room-bounding component. For example, assume that the walls in the following illustration do not have their Function type parameter specified as either Interior or Core/Shaft. The illustration shows several areas where a space has not been placed. In each case, the surface for the office wall that is tangent to the area is considered exterior even though it is an interior wall.

Place Spaces Automatically


You can use the Create Automatically tool to automatically create spaces in an architectural model that is opened in Revit MEP. Spaces are automatically created for enclosed areas greater than 0.25 sq. ft. If the area where the space is created contained a room component, then the space is set to Occupiable. Spaces are created on the current level according to the parameters on the Options Bar. The Space components added to the model are named numerically. 1 Click Analyze tab Spaces & Zones panel Space.

Click Highlight Boundaries to show the outline of the bounding components that will enclose the spaces created. 2 On the Options Bar, specify the Upper Limit and Offset that will be applied to all of the spaces created. 3 Click Modify | Place Space tab Spaces panel 4 Repeat these steps for each level in the model. Place Spaces Automatically.

Space Creation During Project Upgrade


Under certain conditions, spaces are automatically created during project upgrade when a project that was created in a previous version of Revit MEP is opened. Space creation during project upgrade preserves MEP data previously maintained in room components. It creates spaces based on the existing rooms, converts room tags to space tags, and converts room schedules to space schedules. This is the only time when spaces can be automatically created.

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Automatic space creation also occurs if any of the following conditions is satisfied during Project Upgrade:

Project contains rooms that have been copy/monitored. Project contains rooms with MEP parameters that have been modified. Project containing linked models is opened and upgraded by Revit MEP2011. Project contains schedules or tags that display MEP parameters.

Spaces
Spaces that are automatically created (based on rooms) during project upgrade are created as occupied. (Occupiable property parameter selected).

Rooms
All rooms, except for copy/monitored rooms, are retained in the project and coexist with the new spaces (copy/monitored rooms are removed). Rooms in the project retain the room properties.

Tags
Room tags that display MEP properties are recreated as MEP space tags. Space tags include room information only if they need to match the data displayed in previous Revit versions.

Schedules
Room schedules that contain MEP properties are recreated as MEP space schedules. Space schedules include room information if they need to match the data displayed in previous Revit versions.

Color Schemes
Room color schemes that are mapped to MEP parameters are recreated as color schemes mapped to equivalent space parameters.

Volume Computations
Spaces are required to allow calculating the volumes of the areas that demand heating and cooling. The volume computation for a space is based on its room-bounding components and is calculated as the area of its base multiplied by the height of the space. In Revit MEP, both area and volume are calculated to wall faces (volumes based on planes other than finish faces will be different when the project is upgraded). The base computation height is specified by the (reference) Level and Base Offset. The default computation height of the base is 0' 0" (0.00 mm) above the reference level of the space. The vertical extent for a space is specified as the Upper Limit and Limit Offset. Spaces have a default vertical extent of 8' 0" (2600 mm) above the base (reference) level.

Volumes and Linked Files


You should verify the upper limits and boundaries of spaces that are automatically created from existing rooms (in a local file or a linked model), and redefine these upper limits where necessary. When working with a linked model, all spaces (and zones) must be in the host file. Volume calculations and heating and cooling loads analyses are not supported if the analyses are based on spaces (and zones) that reside in a linked model.

Areas and Volumes Option


When the Areas and Volumes option is selected in the Areas and Volumes Computations dialog (Architect tab Room & Area panel drop-down Area and Volume Computations), additional room-bounding components may determine the vertical extent for spaces, and affect the volume computations. With Areas

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and Volumes selected, space boundaries snap to roofs and ceilings. Snapping occurs if Areas and Volumes is selected and the vertical extent of the space intersects one of these room-bounding components. The base and vertical extent properties for a space are not changed by the Areas and Volumes setting.
Section View of a Space with Areas and Volumes off.

Section View of a Space with Areas and Volumes on.

Revit MEP uses shading to display spaces in plan views and section views. With the exception of spaces that span multiple levels (shafts and chases), you should specify the upper limit of a space to be up to the next level above the base level of the space. You should select Areas and Volumes (default setting) to allow more accurate volume computations and heating and cooling analysis. If Areas and Volumes is not selected, the space boundary snaps to its vertical extent (and the Volume property for the space displays as Not Computed). Areas and Volumes is selected by default in Revit MEP.

Placing Spaces
An accurate heating and cooling loads analysis can only be accomplished if spaces are placed (created) in all areas to account for the entire volume of your building model. You place spaces in either bounded, semi-bounded, or unbounded areas.

Bounded areas are areas that are bounded by room-bounding components such as walls, curtain walls, curtain systems, columns, roofs, floors, and room and space separation lines. Semi-bounded areas are not fully bounded by room-bounding components. Unbounded areas are open areas without any room-bounding components.

The latter 2 spaces need room-bounding components, such as space separation lines, to fully bound the area. The computation height of a space is 0' 0" (0.00 mm) above its reference level (default setting). 1 Open a view where you want to place a space. 2 Click Analyze tab Spaces and Zones panel Space.

3 On the Options Bar, specify parameters for the space. 4 Move the cursor into the drawing area and click to place the space. 5 Continue placing spaces or click Modify.

6 To see room-bounding elements, click Modify | Place Space tab Space panel Boundaries.

Highlight

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Revit MEP highlights all room-bounding elements in gold, and displays a warning. To see a list of all room-bounding elements in the model, including those that do not display in the current view, click Expand in the warning dialog. To exit the warning and remove the highlighting, click Close. TIP Tile a floor plan and a section view so that you can verify both the vertical extents and horizontal boundaries of the space when you place it. After you place a space, it is added to the Default zone. You should assign each space to a zone. This removes the space from the Default zone. After you finish placing spaces, all occupied and unoccupied areas in the building model should contain spaces as indicated by being shaded. If areas are unshaded, you must resolve them. Unshaded areas are typically caused by shafts, chases, and sliver spaces. You can examine a shaded 3D analytical model in the heating and cooling loads dialog to detect gaps.

Placing Spaces Up to the Level Above


This method places a space where its volume is constrained from a base level up to the next level above. Use this method when placing spaces in areas that do not contain ceilings or plenums. 1 In the Project Browser, open a floor plan that contains the area where you want to place a space. Create a section view 2 You can use an existing section view but make certain that the section line intersects the area in which you are placing the space. In the following examples, only one section view is needed because each level consists of a single space. You may need additional section views depending on the complexity of your design. NOTE Spaces do not display in elevation views. Place the section in the floor plan so that the section line intersects the area in which you are placing the space as shown.

3 Double-click the section to open the section view. 4 If necessary, add basic levels as shown.

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Activate spaces visibility and tile views 5 Close all views, except the section view and the floor plan where you want to place the space, and enter WT on the keyboard to tile the 2 views. You can also click View tab Windows panel (Tile).

6 Click in the section view to make it active, and enter VG on the keyboard. 7 On the Model Categories tab of the Visibility Graphics dialog, scroll down to Spaces. 8 Expand Spaces, select Interior and Reference (if you want to display reference crosshairs), and click OK. 9 Use the same method to make spaces visible in the floor plan view. Place a space 10 Click Analyze tab Spaces and Zones tab 11 On the Options Bar, specify Space options:

Space.

Tag on placement adds a space tag to the space when placed. You may need to load space tags in the project, if they are not already loaded. Tag on placement is selected by default. If Tag on placement is selected, you can select the tag type from the Type Selector. Upper Limit and Offset specify the vertical extent for the space. The upper limit selects a level above the current level that defines the upper boundary for the space. Offset specifies a distance above or below the upper limit for the boundary. (Default: Upper Limit = current level, Offset = 0' 0" (0.00 mm) Tag location list specifies either Horizontal, Vertical, or Model as the space tag location. Applicable only if Tag on placement is selected. Leader creates a leader line for the space tag. Applicable only if Tag on placement is selected. Space lets you select New when placing a new space, or a previously unplaced space from the list. Show Bounding Elements highlights the room-bounding elements in the building model for immediate recognition.

12 In the floor plan view, move the cursor over an area in the building model, and click to place a space.

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NOTE Spaces can only be placed in floor plan views. 13 On the Select panel, click Modify. 14 Select the space, and click

15 On the Properties palette, under Energy Analysis, do one of the following: Select Occupiable, if the space will be occupied. Clear Occupiable, if the space will be unoccupied.

16 Click OK. 17 In the section view, verify that the shaded area representing the volume of the space is constrained from the base level to the next level above, and that unshaded areas (caused by such things as cavities or shafts) do not exist.

18 If the space is constrained by a ceiling or other room bounding component instead of the level above, verify that the upper limit of the space is specified to the next level above, and redefine the space vertically, if necessary. You must also resolve unshaded areas such as cavities, shafts, and chases.

Placing Spaces up to the Ceiling


This method places a space where its volume is constrained from the base level to a ceiling or plenum level. Use this method when the space above a ceiling will serve as a plenum or otherwise have different parameters from the occupied spaces. 1 In the Project Browser, open a floor plan that contains the area where you want to place a space. Next, you create a section view to verify the space as you place it. Create a section view 2 You can use an existing section view but make certain that the section line intersects the area in which you are placing the space. In the following examples, only one section view is needed because each level consists of a single space. You may need additional section views depending on the complexity of your design. NOTE Spaces do not display in elevation views. Place the section in the floor plan so that the section line intersects the area in which you are placing the space as shown.

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3 Double-click the section to open it. Create plenum levels You use plenum levels when placing spaces in areas that contain ceilings. Plenum levels are special levels that allow you to place spaces in the plenum areas above the ceiling by using a floor plan view based on the plenum level. You must place spaces in all plenum areas in order to perform an accurate heating and cooling loads analysis. 4 If the project contains levels that are located at the ceiling height, select these levels, and in the Type Selector, select Level : Plenum. This changes these standard levels to the plenum levels. NOTE If you change the level type, you need to create new floor plan views based on the plenum levels. See Creating a Plan View on page 832. You can delete the old floor plan views in the Project Browser. 5 If the project contains plenum levels, you can skip this section. However, you need to confirm in the Project Browser that floor plan views based on the plenum levels exist. See the note above, if you need to create the floor plan views based on plenum levels. 6 If the project does not contain levels at the ceiling height, click Architect tab Datum panel Level. 7 In the Type Selector, select Level : Plenum. 8 On the Options Bar, do the following:

Verify that Make Plan view is selected. Click Plan View Types, and in the Plan View Types dialog, select only Floor Plan, and click OK. This creates a new floor plan view based on the plenum level that you create. You need this floor plan view to place spaces in the plenum areas. For Offset, verify that 0' 0" (0.00 mm) is specified.

9 Add plenum levels at the height of the ceiling.

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10 Click Modify. 11 In the Project Browser, under the working discipline, double-click ??? Floor Plans, right-click a new plenum floor plan view, and click Properties. 12 On the Properties palette, specify the Sub-Discipline for the view. This lists the new plenum floor plan view under its sub-discipline in the Project Browser. Activate spaces visibility 13 Close all views, except the section view and the floor plan view where you want to place the space, and enter WT on the keyboard to tile the 2 views. You can also click View tab Windows panel Tile.

14 With the section view active, enter VG on the keyboard. 15 On the Model Categories tab of the Visibility Graphics dialog, scroll down to Spaces. 16 Expand Spaces, select Interior and Reference (if you want to display reference crosshairs), and click OK. 17 Repeat to make spaces visible in the floor plan view. Place a space 18 With the floor plan view active, click Analyze tab Spaces and Zones panel NOTE You may need to load space tags in the project, if they are not already loaded. 19 On the Options Bar, do the following:

Space.

For Upper Limit, specify the level above the level of the space. For Offset, enter 0' 0" (0.00 mm). These 2 options specify the vertical extent or height of the space. NOTE If the upper limit and offset are specified beyond the ceiling level, the vertical boundary of the space will snap to the ceiling, even though the upper limit is higher than the ceiling. This is because with the Areas and Volumes option selected (default setting), the vertical boundary of the space will snap to room-bounding components, such as ceilings. The volume of the space will be calculated up to the room-bounding component. The Areas and Volumes option is located on the Architect tab Room & Area panel drop-down Area and Volume Computations.

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In the Space box, either verify that New is selected if placing a new space, or select an unplaced space from the list to place it.

Select the following options as needed

Tag on placement: Places a space tag upon placement of the space. Tag on placement is selected by default. If Tag on placement is selected, you can select the tag type from the Type Selector. Tag location box: specifies either Horizontal, Vertical, or Model as the space tag location. Applicable only if Tag on placement is selected. Leader: Creates a leader line for the space tag. Applicable only if Tag on placement is selected. Show Bounding Elements: Highlights the room-bounding elements in the building model for immediate recognition.

20 In the floor plan view, move the cursor over an area in the building model, and click to place a space. NOTE Spaces can only be placed in floor plan views. 21 Click Modify. 22 Select the space, and click

23 On the Properties palette, under Energy Analysis, do one of the following: Select Occupiable, if the space will be occupied. Clear Occupiable, if the space will be unoccupied.

24 Click OK. NOTE If you place a space in an area that contains a room, the Occupiable parameter is automatically selected. This defines the space as occupied. If the area does not contain a room, the Occupiable parameter is automatically cleared. This defines the space as unoccupied. You can always redefine the space by selecting or clearing this parameter. The Occupiable parameter affects the heating and cooling loads analysis. 25 In the section view, verify that the shaded area representing the volume of the space is constrained from the base level to the ceiling level above, and that unshaded areas (caused by such things as cavities or shafts) do not exist. This provides for a more accurate volume calculation.

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Notice that unshaded areas exist for the gaps (left) and the chase (lower right). These need to be resolved. 26 If the space is not constrained as specified, in the section view, verify that the upper limit of the space is specified to the level above, and redefine the space vertically, if necessary. You must also resolve all unshaded areas.

Placing Spaces for Plenums


This method places a space where its volume is constrained from a plenum level up to the next level above. You use this topic when placing spaces for plenums. 1 Open a floor plan. You only use this floor plan to create a section. Next, you create a section view to create plenum levels and to verify the space vertically. TIP You can use an elevation view to create levels, but spaces do not display in elevation views. Create plenum levels You use plenum levels when placing spaces in areas that contain ceilings. Plenum levels are special levels that allow you to place spaces in the plenum areas above the ceiling by using a floor plan view based on the plenum level. You must place spaces in all plenum areas in order to perform an accurate heating and cooling loads analysis. 2 If the project contains levels that are located at the ceiling height, select these levels, and in the Type selector, select Level : Plenum. This changes these standard levels to the plenum levels. NOTE If you change the level type, you need to create new floor plan views based on the plenum levels. See Creating a Plan View on page 832. You can delete the old floor plan views in the Project Browser. 3 If the project contains plenum levels, you can skip this section. However, you need to confirm in the Project Browser that floor plan views based on the plenum levels exist. See the note above, if you need to create the floor plan views based on plenum levels. 4 If the project does not contain levels at the ceiling height, click Home tab Datum panel Level. 5 In the Type Selector, select Level : Plenum. 6 On the Options Bar, do the following:

Verify that Make Plan view is selected. Click Plan View Types, and in the Plan View Types dialog, select only Floor Plan, and click OK. This creates a new floor plan view based on the plenum level that you create. You need this floor plan view to place spaces in the plenum areas. For Offset, verify that 0' 0" (0.00 mm) is specified.

7 Add plenum levels at the height of the ceiling.

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8 Click Modify. 9 In the Project Browser, under the working discipline, double-click ??? Floor Plans, right-click a new plenum floor plan view, and click Properties. 10 On the Properties palette, specify the Sub-Discipline for the view. This lists the new plenum floor plan view under its sub-discipline in the Project Browser. Specify view properties and activate spaces visibility 11 In the Project Browser, double-click the floor plan view that is associated with the plenum level. This view contains the plenum areas in which you need to place spaces. 12 Close all views, except the section view and the plenum level floor plan view, and enter WT on the keyboard to tile the 2 views. You can also click View tab Windows panel Tile.

13 Right-click in the floor plan view, and click Properties. 14 On the Properties palette, under Extents, click Edit for View Range. 15 In the View Range dialog, do the following:

For Top, select the Level Above, and enter 0' 0" (0.00 mm) for Offset. For Cut plane, verify that the Associated Level is selected, and enter 0' 6" (150 mm) for Offset. For Bottom, verify that the Associated level is selected, and that a 0' 0" (0.00 mm) Offset is specified. For View Depth Level, verify that the Associated level is selected, and that a 0' 0" (0.00 mm) Offset is specified. Click OK.

This defines the view range so that the plenum spaces display in the floor plan view. Next, you specify the visibility for the section view. 16 Click in the section view to make it active. 17 Enter VG on the keyboard. 18 On the Model Categories tab of the Visibility Graphics dialog, scroll down to Spaces. 19 Expand Spaces, select Interior and Reference (if you want to display reference crosshairs), and click OK.

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20 Repeat to make spaces visible in the floor plan view. Place a space 21 With the floor plan view active, click Analyze tab Spaces and Zones panel NOTE You may need to load space tags in the project, if they are not already loaded. 22 On the Options Bar, do the following:

Space.

For Upper Limit, specify the level above the level of the space. For Offset, enter 0' 0" (0.00 mm). These 2 options specify the vertical extent or height of the space. NOTE If the upper limit and offset are specified to the level above, the vertical boundary of the space will snap to the floor above, even though the upper limit is higher than the floor. This is because with the Areas and Volumes option selected (default setting), the vertical boundary of the space will snap to room-bounding components, such as floors. The volume of the space will be calculated up to the room-bounding component. The Areas and Volumes option is located on the Architect tab Room & Area panel drop-down Area and Volume Computations.

In the Space box, either verify that New is selected if placing a new space, or select an unplaced space from the list to place it.

Select the following options as needed

Tag on placement: Places a space tag upon placement of the space. Tag on placement is selected by default. If Tag on placement is selected, you can select the tag type from the Type Selector. Tag location box: specifies either Horizontal, Vertical, or Model as the space tag location. Applicable only if Tag on placement is selected. Leader: Creates a leader line for the space tag. Applicable only if Tag on placement is selected. Show Bounding Elements: Highlights the room-bounding elements in the building model for immediate recognition.

23 In the floor plan view, move the cursor over a plenum area and click to place a space. NOTE Spaces can only be placed in floor plan views. 24 Click Modify. 25 Select the space, and click .

26 On the Properties palette, under Energy Analysis, clear Occupiable. This defines the space as unoccupied. NOTE If you place a space in an area that contains a room, the Occupiable parameter is automatically selected. This defines the space as occupied. If the area does not contain a room, the Occupiable parameter is automatically cleared. This defines the space as unoccupied. You can always redefine the space by selecting or clearing this parameter. The Occupiable parameter affects the heating and cooling loads analysis.

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27 In the section view, verify that the shaded area representing the volume of the space is constrained from the plenum level to the floor above, and that unshaded areas (caused by such things as cavities or shafts) do not exist. This provides for a more accurate volume calculation.

28 If the space is not constrained as specified, in the section view, verify that the upper limit of the space is specified to the level above, and redefine the space vertically, if necessary. You must also resolve all unshaded areas.

Placing Spaces Up to the Roof


This method places a space where its volume is constrained from a base level to the level above the roof. You use this topic when placing spaces for attics. 1 In the Project Browser, open the floor plan view that contains an attic area. Next, you create a section view to verify the space as you place it. Create a section view 2 You can use an existing section view but make certain that the section line intersects the area in which you are placing the space. In the following examples, only one section view is needed because each level consists of a single space. You may need additional section views depending on the complexity of your design. NOTE Spaces do not display in elevation views. Place the section in the floor plan so that the section line intersects the area in which you are placing the space as shown.

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3 Double-click the section to open it. Create the level above the roof If you are using an existing level located above the roof, you can skip this section. 4 With the section view active, click Home tab Datum panel 5 Add the level above the roof. NOTE Make certain that the level is above the highest point of the roof. NOTE Do not use the Plenum level type. This is a special level used for ceilings or plenums. Level.

6 Click Modify. Activate spaces visibility 7 Close all views, except the section view and the floor plan where you want to place the space, and enter WT on the keyboard to tile the 2 views. You can also click View tab Windows panel 8 Click in the section view to make it active. 9 Enter VG on the keyboard. 10 On the Model Categories tab of the Visibility Graphics dialog, scroll down to Spaces. 11 Expand Spaces, select Interior and Reference (if you want to display reference crosshairs), and click OK. 12 Repeat to make spaces visible in the floor plan view. Place a space 13 With the floor plan view active, click Analyze tab Spaces and Zones panel NOTE You may need to load space tags in the project, if they are not already loaded. 14 On the Options Bar, do the following:

Tile.

Space.

For Upper Limit, specify the level above the level roof. For Offset, enter 0' 0" (0.00 mm). These 2 options specify the vertical extent or height of the space.

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NOTE If the upper limit and offset are specified beyond the level above the roof, the vertical boundary of the space will snap to the roof, even though the upper limit is higher than the roof. This is because with the Areas and Volumes option selected (default setting), the vertical boundary of the space will snap to room-bounding components, such as roofs. The volume of the space will be calculated up to the room-bounding component. The Areas and Volumes option is located on the Architect tab Room & Area panel drop-down Area and Volume Computations.

In the Space box, either verify that New is selected if placing a new space, or select an unplaced space from the list to place it.

Select the following options as needed

Tag on placement: Places a space tag upon placement of the space. Tag on placement is selected by default. If Tag on placement is selected, you can select the tag type from the Type Selector. Tag location box: specifies either Horizontal, Vertical, or Model as the space tag location. Applicable only if Tag on placement is selected. Leader: Creates a leader line for the space tag. Applicable only if Tag on placement is selected. Show Bounding Elements: Highlights the room-bounding elements in the building model for immediate recognition.

15 In the floor plan view, move the cursor over an area in the building model, and click to place a space. NOTE Spaces can only be placed in floor plan views. 16 Click Modify. 17 Select the space, and click

18 On the Properties palette, under Energy Analysis, do one of the following: Select Occupiable, if the space will be occupied. Clear Occupiable, if the space will be unoccupied.

19 Click OK. NOTE If you place a space in an area that contains a room, the Occupiable parameter is automatically selected. This defines the space as occupied. If the area does not contain a room, the Occupiable parameter is automatically cleared. This defines the space as unoccupied. You can always redefine the space by selecting or clearing this parameter. The Occupiable parameter affects the heating and cooling loads analysis. 20 In the section view, verify that the shaded area representing the volume of the space is constrained from the base level to the roof, and that unshaded areas (caused by such things as cavities or shafts) do not exist. This provides for a more accurate volume calculation.

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21 If the space is not constrained as specified, in the section view, verify that the upper limit of the space is specified to the level above the roof, and redefine the space vertically, if necessary. You must also resolve all unshaded areas.

Placing Spaces for Complex Vertical Areas


This method places a space in complex areas where the volume of the complex area is constrained from a base level to a level above. You can use this topic when placing spaces for areas such as those that span multiple levels, those having a cantilevered upper level, or areas having a loft as the upper limit for a portion of the area. For these situations, space separation lines or additional levels can be used to divide these areas. 1 In the Project Browser, double-click the floor plan containing the base level for the area that spans multiple levels. Next, you create a section view to verify the spaces vertically as you place them. TIP Spaces do not display in elevation views. Create section views You can use an existing section view but make certain that the section line intersects the area where the spaces will be placed. 2 Click View tab Create panel Section.

3 In the floor plan view, draw 2 perpendicular sections across the floor plan as shown. Make certain that the section line intersects the area that you are placing the space. If not, the space will not display in the section view.

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4 In the Project Browser, double-click the new section view to open it. Create levels This topic assumes that standard levels exist in the design and that they do not need to be created. If levels do not exist, then you need to create them. 5 Click Modify. Divide the area using space separation lines 6 Click in the floor plan to make it the active view. 7 Click Analyze tab Spaces and Zones panel Space Separator, and draw a space separator to divide the area according to the different upper limits. NOTE Space separation lines are room-bounding components.

8 In the Project Browser, open both new section views. 9 Close all views, except the 2 section views and the floor plan where you want to place the space, and enter WT on the keyboard to tile the 3 views. You can also click View tab Windows panel Tile.

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Activate spaces visibility 10 Click in a section view to make it active. 11 Enter VG on the keyboard. 12 On the Model Categories tab of the Visibility Graphics dialog, scroll down to Spaces. 13 Expand Spaces, select Interior and Reference (if you want to display reference crosshairs), and click OK. 14 Repeat to make spaces visible in the other section view and the floor plan view. Place a space 15 With the floor plan view active, click Analyze tab Spaces and Zones panel NOTE You may need to load space tags in the project, if they are not already loaded. 16 On the Options Bar, do the following:

Space.

For Upper Limit, specify the level above. When specifying the upper limit for a space beneath a roof, specify the upper limit to the level that is located above the top of the roof so that the space will snap to the roof. If such a level does not exist, create it. See Placing Spaces Up to the Roof on page 213 for more information. For Offset, enter 0' 0" (0.00 mm). These 2 options specify the vertical extent or height of the space.

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NOTE If the upper limit and offset are specified beyond the level above, the vertical boundary of the space will snap to a room-bounding component, such as a ceiling or a floor, even though the upper limit is higher than the room bounding component. This is because with the Areas and Volumes option selected (default setting), the vertical boundary of the space will snap to room-bounding components, such as ceilings, floors, or roofs. The volume of the space will be calculated up to the room-bounding component. The Areas and Volumes option is located on the Architect tab Room & Area panel drop-down Area and Volume Computations.

In the Space box, either verify that New is selected if placing a new space, or select an unplaced space from the list to place it.

Select the following options as needed

Tag on placement: Places a space tag upon placement of the space. Tag on placement is selected by default. If Tag on placement is selected, you can select the tag type from the Type Selector. Tag location box: specifies either Horizontal, Vertical, or Model as the space tag location. Applicable only if Tag on placement is selected. Leader: Creates a leader line for the space tag. Applicable only if Tag on placement is selected. Show Bounding Elements: Highlights the room-bounding elements in the building model for immediate recognition.

17 In the floor plan view, move the cursor over an area in the building model, and click to place a space. NOTE Spaces can only be placed in floor plan views. 18 Click Modify. 19 Select the space, and click

20 On the Properties palette, under Energy Analysis, do one of the following: Select Occupiable, if the space will be occupied. Clear Occupiable, if the space will be unoccupied.

21 Click OK. NOTE If you place a space in an area that contains a room, the Occupiable parameter is automatically selected. This defines the space as occupied. If the area does not contain a room, the Occupiable parameter is automatically cleared. This defines the space as unoccupied. You can always redefine the space by selecting or clearing this parameter. The Occupiable parameter affects the heating and cooling loads analysis. Verify the spaces 22 In the section and floor plan views, verify that the shaded areas representing the volume of the spaces are constrained from the base level to the level above, and that unshaded areas (caused by such things as cavities or shafts) do not exist. This provides for a more accurate volume calculation.

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23 If the space is not constrained as specified, in the section view, verify that the upper limit of the space is specified to the level above, and redefine the space vertically, if necessary. You must also resolve all unshaded areas. Other complex spaces can be divided using space separation lines or levels as shown.

Left example: A level divides the area horizontally. The lower area has its base as Level 1 and its upper limit as Level 2. A second space is specified with its base as Level 2 and its upper limit as the Roof Top level. Right example: A space separation line divides the area vertically. The lower area has its base as Level 1 and its upper limit as at the Roof Top level. Space 2 uses Level 2 as its base and the Roof Top level as its upper limit.

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Placing Spaces for Shafts and Chases


This method places a space where its volume is constrained from a base level to a level above in which the space spans multiple levels. You use this topic when placing spaces in shafts and chases, or in other areas that span multiple levels. For placing spaces that do not span multiple levels, see Placing Spaces on page 203. 1 In the Project Browser, open a floor plan that contains the area where you want to place a space. Next, you create a section view to verify the space vertically. TIP Spaces do not display in elevation views. Create a section view 2 You can use an existing section view but make certain that the section line intersects the area in which you are placing the space. NOTE In the following examples, only one section view was needed because each level consists of a single space. You may need additional section views depending on the complexity of your design.

Click View tab Create panel 3 In the floor plan, draw a section.

Section.

Make certain that the section line intersects the area in which you are placing the space. If not, the space will not display in the section view.

4 In the Project Browser, double-click the new section view to open it. Create levels If your project contains levels including a level at the top of the shaft, you can skip this section. 5 Click Home tab Datum panel Level.

6 In the Type Selector, select the level type. 7 In the drawing area, place levels in the building model, including a level at the top of the shaft.

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8 Click Modify. Activate spaces visibility 9 Close all views, except the section view and the floor plan where you want to place the space, and enter WT on the keyboard to tile the 2 views. You can also click View tab Windows panel Tile.

10 Click in the section view to make it active, and enter VG on the keyboard. 11 On the Model Categories tab of the Visibility Graphics dialog, scroll down to Spaces. 12 Expand Spaces, select Interior and Reference (if you want to display reference crosshairs), and click OK. 13 Repeat to make spaces visible in the floor plan view. Place a space 14 With the floor plan view active, click Analyze tab Spaces and Zones panel NOTE You may need to load space tags in the project, if they are not already loaded. 15 On the Options Bar, do the following:

Space.

For Upper Limit, specify the level at the top of the shaft. For Offset, enter 0' 0" (0.00 mm). These 2 options specify the vertical extent or height of the space. In the Space box, either verify that New is selected if placing a new space, or select an unplaced space from the list to place it.

Select the following options as needed

Tag on placement: Places a space tag upon placement of the space. Tag on placement is selected by default. If Tag on placement is selected, you can select the tag type from the Type Selector. Tag location box: specifies either Horizontal, Vertical, or Model as the space tag location. Applicable only if Tag on placement is selected. Leader: Creates a leader line for the space tag. Applicable only if Tag on placement is selected.

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Show Bounding Elements: Highlights the room-bounding elements in the building model for immediate recognition.

16 In the floor plan view, move the cursor over the shaft area in the building model, and click to place a space. NOTE Spaces can only be placed in floor plan views. 17 Click Modify. 18 Select the space, and click .

19 On the Properties palette, under Energy Analysis, clear Occupiable. This defines the spaces as unoccupied. 20 Click OK. NOTE If you place a space in an area that contains a room, the Occupiable parameter is automatically selected. This defines the space as occupied. If the area does not contain a room, the Occupiable parameter is automatically cleared. This defines the space as unoccupied. You can always redefine the space by selecting or clearing this parameter. The Occupiable parameter affects the heating and cooling loads analysis. 21 In the section view, verify that the shaded area representing the volume of the space is constrained from the base level to the level at the top of the shaft, and that unshaded areas (caused by such things as cavities) do not exist. This provides for a more accurate volume calculation.

22 If the space is not constrained as specified, in the section view, verify that the upper limit of the space is specified to the level at the top of the shaft, and redefine the space vertically, if necessary. You must also resolve all unshaded areas.

Adding Space Tags


You can add tags to identify spaces in a project. 1 Click Analyze tab Spaces & Zones panel Space Tag.

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2 Click space components in the view.

Accounting for the Volume of Cavities, Shafts, and Chases


It is critical to the heating and cooling loads analysis to account for the entire building volume. This includes areas that exist as cavities, shafts, and chases. These small spaces fall into one of three categories:

Asymmetrical Areas are not bounded by parallel room-bounding components. They are often triangular areas or areas bounded by curved walls.

Sliver Spaces are narrow areas bounded by parallel interior room-bounding components. Under the following circumstances, Revit MEP automatically includes the volume of sliver spaces in the volume of a tangent space:

Identical parallel room bounding components enclose the sliver space, and The width of a sliver space is equal to or less than the Sliver Tolerance parameter specified in the Energy Analysis dialog, and A space component has been placed in the tangent spaces on both sides of the sliver space.

Although there are several undefined spaces (cavities, shafts, and chases) in the following illustration, only the slivers circled in the model can be automatically included in volume calculations for a heating and cooling loads analysis.

Revit MEP automatically includes the volume for a sliver space in the volume for a main, tangent space. Sliver spaces must have space components placed in tangent spaces on both sides of the sliver. In the previous illustration, the narrow space at the far left does not qualify as a sliver. As shown in the analytical model on the right, the volume for the slivers is merged with the volume of a tangent space. The space in the center of the model is divided such that only the volume between the

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identical parallel walls are recognized as a sliver. Only the volume for that part of the space that meets the Sliver Space Tolerance is added to the volume of the larger (tangent) room. The analytical model on the right shows how the space is divided. It is often easier to clear the room bounding property for a wall than to rely on sliver spaces being automatically recognized and included in volume calculations. NOTE The volume for sliver spaces is computed when performing a heating and cooling loads analysis either by using the integrated tool or exporting the project to a gbXML file. A slivers interior room-bounding components are considered interior. Sliver spaces do not have a space component, and therefore the shading for spaces does not display in a plan view or section view. However, sliver spaces display as part of the tangent space in the analytical model in the Heating and Cooling Loads dialog, and the volume for slivers is computed during heating and cooling loads analysis. TIP The Sliver Space Tolerance parameter is an Energy Data property (Manage tab Settings panel Project Information) and click Edit for Energy Settings).

Symmetrical Areas are fully bounded by parallel room-bounding components, but their centerline separation exceeds the Sliver Space Tolerance parameter.

Resolving the Volume of Cavities, Shafts, and Chases


Interior and exterior room-bounding components must be correctly identified to create an accurate heating and cooling loads analysis. Whenever possible, you should place a space component in cavities, shafts, and chases. However, some areas are too small to allow placing a space. When this occurs, you can account for the volume of these small spaces using one of two methods:

Clear the Room Bounding parameter for a wall that is tangent to another space. This includes the volume of the smaller area in the volume for the larger adjacent area. Modify the Sliver Space Tolerance to treat the area as a sliver space. This automatically includes the volume for all areas in the model that fall within the sliver tolerance in the volume for an adjacent area.

The size and shape of these small areas determines how to account for the volume. Clear Room-Bounding parameters 1 Right-click the wall between a space and the small area, and click Properties from the shortcut menu. 2 On the Properties palette, under Constraints, clear Room Bounding. 3 Click OK.

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The shading for the tangent space fills both areas and the volume for the cavity, shaft or chase is automatically included in the tangent space. 4 Repeat to clear the room-bounding parameter for similar areas in the model. NOTE When working with a linked model, you must clear the room-bounding parameter in the linked model.

Treat the area as a sliver space 1 Review the description of sliver spaces before adjusting the Sliver Space Tolerance. Its often safer to clear the room-bounding parameter for a particular space than to apply the Sliver Space Tolerance throughout the model. 2 Click Annotate tab Dimension panel Linear, and determine the distance between the centerlines of the room-bounding walls enclosing the sliver.

3 Click Manage tab Settings panel

4 On the Properties palette, under Energy Analysis, click Edit. 5 In Energy Settings dialog, specify a Sliver Space Tolerance that is equal to or greater than the distance between the wall centerlines.

The illustration above shows a model that is ready for loads analysis. It shows the floor plan to the left and the analytical model created in the Heating and Cooling Loads dialog to the right. Spaces have been placed for all of the symmetrical and asymmetrical areas, including the in-place component placed in the opening at the bottom of the model. The space (far left) is not a sliver, because no space exists to the left of the outer

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wall. The room-bounding parameter was cleared for the wall separating this area from the tangent spaces. The room-bounding parameter was also cleared for the walls separating the curved area and small rectangular area at the lower center of the project. When the room-bounding parameter is cleared, the shading displays for these areas as part of the tangent spaces. Sliver spaces display unshaded in the floor plan view. However, the sliver spaces do display in the analytical model (in the Heating and Cooling Loads dialog), and they are computed during heating and cooling loads analysis.

Modifying Spaces
At some point while working with spaces in your MEP project, you will need to modify them. This may occur due to a change in the specifications or to adjust the heating and cooling loads analysis.

Redefining the Vertical Extent of a Space


The vertical extent of a space represents the space vertically from the base to the upper limit. Sometimes, you need to redefine the vertical extent of a space. This can occur for the following reasons:

The upper limit of the space is specified incorrectly. The limit offset of the space is specified incorrectly. The space is referencing the wrong base level. The base offset of the space is specified incorrectly. The volume of the space is needs to be redefined. A change occurred in the specification.

Using Drag Controls to Redefine the Vertical Extent of a Space


NOTE This topic assumes that the Areas and Volumes computation option (Architect tab Room & Area panel drop-down Area and Volume Computations) is selected (default setting). See Volume Computations on page 202 for more information. 1 Create or open a section view that displays the space that you want to modify. If you are creating a section, make certain that the section line intersects the space in the floor plan so that you can see the space in the section view. 2 Make spaces visible in the section view. 3 Place the cursor over the space, and after it highlights, select it. The shaded area that represents the volume of the space highlights in red. Notice that 2 drag controls (top and bottom) and corresponding listening dimensions appear. The drag controls and dimensions indicate the vertical extent of the selected space. The upper drag control and dimensions indicate the limit offset. The lower drag control and dimensions indicate the base offset.

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4 Use the drag controls to redefine the vertical extent of the space.

The vertical extent of the space changes. Notice that the drag control relocates and the shading modifies to indicate the new vertical extent.

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If the vertical extent is beyond a room-bounding element, such as a floor or ceiling, the space will snap to the room-bounding element. However, the drag controls and the listening dimensions will indicate the specified vertical extent as shown below.

5 Use the other drag control, if necessary. 6 Click Modify. The vertical extent of the space is redefined and the volume of the space complies with your specifications.

Using Dimensions to Redefine the Vertical Extent of a Space


NOTE This topic assumes that the Areas and Volumes computation option (Architect tab Room & Area panel drop-down Area and Volume Computations) is selected (default setting). See Volume Computations on page 202 for more information. 1 Create or open a section view that displays the space that you want to modify.

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If you are creating a section, make certain that the section line intersects the space in the floor plan so that you can see the space in the section view. 2 Make spaces visible in the section view. 3 Place the cursor over the space, and after it highlights, select it. The shaded area that represents the volume of the space highlights in red. Notice that 2 drag controls (top and bottom) and corresponding listening dimensions appear. The drag controls and dimensions indicate the vertical extent of the selected space. The upper drag control and dimensions indicate the limit offset. The lower drag control and dimensions indicate the base offset.

4 Click a listening dimension. 5 In the value box, enter a new dimension value, and press Enter.

The vertical extent of the space changes. Notice that the drag control relocates and the shading modifies to indicate the new vertical extent.

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If the vertical extent is beyond a room-bounding element such as a floor or ceiling, the space will snap to the room-bounding element. However, the drag controls and the listening dimensions will indicate the specified vertical extent as shown below.

6 Redefine the other dimension, if necessary. 7 Click Modify. The vertical extent of the space is redefined and the volume of the space complies with your specifications.

Modifying Space Properties to Redefine the Vertical Extent of a Space


NOTE This topic assumes that the Areas and Volumes computation option (Architect tab Room & Area panel drop-down Area and Volume Computations) is selected (default setting). See Volume Computations on page 202 for more information. 1 Create or open a section view that displays the space that you want to modify.

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If you are creating a section, make certain that the section line intersects the space in the floor plan so that you can see the space in the section view. 2 Make spaces visible in the section view. 3 Place the cursor over the space, and after it highlights, select it. The shaded area that represents the volume of the space highlights in red.

Notice that 2 drag controls (top and bottom) and corresponding listening dimensions appear. The drag controls, dimensions, and shaded space indicate the vertical extent of the selected space. The upper drag control and dimensions indicate the limit offset. The lower drag control and dimensions indicate the base offset. 4 Click

5 On the Properties palette, under Constraints, you can modify the following properties: Upper Limit: Specifies the reference level for the upper limit of the space. Limit Offset: Specifies the offset to the upper limit. You can enter positive or negative values. Base Offset: Specifies the offset to the reference or base level. You can enter positive or negative values. NOTE Notice that Level cannot be modified as this is the reference or base level for the space.

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Click OK.

The vertical extent of the space changes. Notice that the drag control relocates and the shading modifies to indicate the new vertical extent.

If the vertical extent is beyond a room-bounding element such as a floor or ceiling, the space will snap to the room-bounding element. However, the drag controls and the listening dimensions will indicate the specified vertical extent as shown below.

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The vertical extent of the space is redefined and the volume of the space complies with your specifications. 6 Click Modify.

Dividing Spaces
You can use space separation lines to divide spaces. This allows you to independently control the environment of smaller areas within the larger area. See Drawing Space Separation Lines on page 241.

Combining Spaces
You can restore a divided space by removing space separation lines. 1 Open a plan view that contains the spaces being combined. 2 Activate zones and spaces visibility. You activate zones visibility only if the space that you are combining was added to a zone. 3 If the space that you are combining was added to a zone, remove the zone. 4 Determine which of the spaces correctly specifies the heating and cooling requirements for the combined space, and remove any of the other spaces in the area being combined. NOTE You must remove a space when combining areas that contain spaces. If not, a warning will inform you that multiple spaces are in the same enclosed region. 5 Remove the space separation lines. The areas combine into one larger area, and the space boundaries adjust to include the entire combined area.

Moving Spaces
When you move a space, you are moving it from one location and placing it in another location on the same building level. The space displays in floor plan and section views, and all information about the space is retained in the space component.

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NOTE A space that has been moved and relocated to a new location (even if the area is an unbounded area) is considered a placed space. It is not an unplaced space. Because it is considered a placed space, the moved space will not be listed in the Space list on the Options Bar. The Space list contains all unplaced spaces in the project. (The Space list displays when the Space tool is activated.) 1 In the Project Browser, open a floor plan view. 2 Make spaces visible, if needed. 3 Place the cursor over the space, and after the reference crosshairs display, drag the space to a new location. NOTE If you cut (CTRL+X) a space, you are unplacing the space, not moving it. See Removing Spaces on page 235 for more information about unplacing spaces. NOTE If the moved space is assigned to a zone, the zone connection line follows the moved space to indicate that the space is controlled by the zone.

Removing Spaces
You can remove spaces from a building model in the following ways:

Unplace a space: The space is removed from its location in the floor plan or building model, but the project still contains information about the space. This allows you to place the space in another location later during a project redesign without having to add all of the space information again. See Unplacing Spaces on page 235. Delete a space: The space including all information about the space is completely removed from the project. See Deleting Spaces on page 236.

Unplacing Spaces
You unplace a space when you want to remove it from its current location in the building model. The space becomes unplaced and all space information is retained allowing you to place the unplaced space in another location later in the design process. The space information includes that which you defined in the space properties, such as space type, people, and design heating and cooling loads. TIP You can also see space information in a space schedule. To unplace a space 1 Open a floor plan view that displays the space. 2 Select the space. Check the status bar to be sure that you have selected the space and not the space tag. 3 Delete the space from the plan view using any of the following methods:

Press DELETE or CTRL+X. Right-click the space, and click Delete. Click Modify Spaces tab Modify panel Delete.

The space is removed from its location in the building model. It no longer displays in the view. However, the project still contains the information about the space. If desired, you can place the space in another location.

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NOTE In a space schedule, the unplaced space is listed as Not Placed.

Placing an Unplaced Space


You place an unplaced space using the same method as placing a new space. The only difference being that you select the unplaced space from the Space list on the Options Bar. See Placing Spaces on page 203 for the type of space to place.

Viewing a List of Unplaced Spaces


You can create a list of unplaced spaces in a space schedule.

Deleting Spaces
You can delete selected spaces from a project when you no longer want to retain any information about the spaces. To delete one or more spaces 1 If the project does not include a space schedule, create one. 2 In the Project Browser, under Schedule/Quantities, double-click the space schedule to open it. 3 Do one of the following:

To delete one space, select the row that contains the space that you want to delete. To delete multiple spaces, drag the cursor across the rows that contain the spaces that you want to delete. The selected rows highlight.

4 On the Options Bar, click Delete. You can also right-click and click Delete. 5 At the warning message, click OK. The selected spaces are deleted from the project. The project no longer stores any information about the rooms. TIP You can quickly delete multiple unplaced spaces by selecting them in a space schedule that contains only unplaced spaces.

Modifying Space Properties


Spaces use information to perform volume calculations on the building model. This space information also affects the heating and cooling loads analysis of your model. You may need to define or redefine this information so that the spaces in your model comply with the specifications. 1 In the Project Browser, open a floor plan or section view that contains the space that you want to modify. NOTE Spaces do not display in elevation or 3D views. 2 Make spaces visible, if needed. 3 Select a space either in the floor plan, in the section view, or in the System Browser.

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4 Do one of the following:


Click

Right-click the space in the floor plan, and click Properties. In the System Browser, right-click the space, and click Properties.

5 On the Properties palette, modify the space properties. 6 Click OK.

Viewing and Selecting Spaces


You use a floor plan, section view, or the System Browser to work with spaces in the building model. Remember that you will need to specify the visibility for spaces the first time you use each of these views. In addition to using floor plan and section views, you can view the zone/space hierarchical relationships in the System Browser and in the Heating and Cooling Loads dialog.

Make Spaces Visible


By default, floor plan and section views do not display spaces. You need to make spaces visible. 1 Click in the floor plan or section view to make it active, and enter VG on the keyboard. You can also click View tab Graphics panel Visibility/Graphics.

2 On the Model Categories tab of the Visibility Graphics dialog, scroll down to Spaces. 3 Expand Spaces, select Interior and Reference (if you want to display reference crosshairs), and click OK. 4 Repeat to make spaces visible for all other floor plan and section views in which you want to view spaces.

Spaces in Floor Plan and Section Views


You view and work with spaces in floor plan and section views. After the spaces visibility has been activated, spaces display. If they dont display, you may need to troubleshoot. You select spaces the same way you select components in Revit MEP.

Spaces in Elevation or 3D Views


You cannot view, place, or select spaces in elevation or 3D views.

Spaces in the System Browser


You can view spaces (and zones) in the System Browser. However, instead of viewing the actual spaces, you view spaces in a zone/space hierarchy. Spaces are organized according to the zones that they are in. There are 2 types of zones: Zones that you or someone else has created, and the Default zone. After spaces have been placed in a model, Revit MEP immediately assigns those spaces to the Default zone. Each space must be in a zone. After space are added to a zone, the spaces are moved from the Default zone to the target zone. This workflow is similar to assigning system components to systems.

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To display spaces in the System Browser, open the System Browser. You can press F9 with a view active, or click View tab User Interface drop-down System Browser to open the System Browser. Then, right-click an empty area in the System Browser and click Analyze tab Spaces and Zones panel organized under the Default zone, and under zones that you created. . Spaces are

To select a space in the System Browser, while pressing Ctrl, select the space. The selected space highlights in red in the floor plan or section view. You can also right-click the space, and select, show, or delete the space, or view space properties. NOTE You can also work with zones in the System Browser and view the same zone/space hierarchical relationship in the Heating and Cooling Loads dialog.

Spaces Visibility Troubleshooting


If you cannot view spaces in either the floor plan or section views, or both, try the following. Problems viewing spaces in floor plans

Verify that spaces exist in the project. Make spaces visible in the view. Verify that you opened the floor plan for the correct building level. Verify that the spaces are within the view range. Verify that the phase of the spaces matches the phase of the view property.

Problems viewing spaces in section views


Verify that spaces exist in the project. Make spaces visible in the view. In the floor plan, verify that the section view line intersects the spaces that you want to view. In the floor plan, verify that the spaces are within the section crop region. The spaces may be hidden behind other spaces. Create a new section or move the existing section. Then, review the last 2 points above. Verify that the phase of the spaces matches the phase of the view property.

Problems viewing spaces in the System Browser


Verify that spaces exist in the project. Right-click an empty area in the System Browser, and click View Zones to display the zones/spaces hierarchy. Then, expand the default and created zones. (If zones were not added to spaces, then only the Default zone displays.

Creating a Space Schedule


Creating a space schedule is the same as creating any type of schedule in Revit MEP. Note that you must select Spaces for Category in the New Schedule dialog. See Creating a Schedule or Quantity on page 882 for information on creating schedules.

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A floor plan (with spaces) and the corresponding space schedule

Viewing Unplaced Spaces in a Space Schedule


1 If a space schedule has not been created for the project, create one. 2 In the Project Browser, under Schedule/Quantities, open the space schedule. The space schedule lists all spaces defined in the building model. For any spaces that are currently unplaced, the schedule displays Not Placed for any read-only fields, including Area, Perimeter, Level, Upper Limit, and Volume. 3 On the Options Bar, for Not placed/enclosed, select Isolate. This filters the schedule so that it lists only the spaces that are unplaced or not fully bounded (enclosed). You may want to save this schedule so that you can quickly determine which spaces need to be placed or fully bounded (enclosed). NOTE Semi-bounded and unbounded spaces isolate but when listed, their read-only fields display as Redundant Space or Not Enclosed respectively. To redisplay all spaces in the schedule, for Not placed/enclosed, select Show.

Hiding Unplaced Spaces in a Space Schedule


1 If a space schedule has not been created for the project, create one. 2 In the Project Browser, under Schedule/Quantities, open the space schedule.

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The space schedule lists all spaces defined in the building model. For any spaces that are currently unplaced, the schedule displays Not Placed for any read-only fields, including Area, Perimeter, Level, Upper Limit, and Volume. 3 On the Options Bar, for Not placed/enclosed, select Hide. This filters the schedule so that it lists only the spaces that are currently placed and fully bounded (enclosed). NOTE Semi-bounded and unbounded spaces hide but when listed, their read-only fields display as Redundant Space or Not Enclosed, respectively. To redisplay all spaces in the schedule, for Not placed/enclosed, select Show.

Applying a Color Scheme to Spaces


You can apply a color scheme to spaces as you do with rooms. The color scheme will display in both floor plan and section view. See Color Schemes on page 730 for more information.

Verifying Spaces
After placing spaces or if spaces were automatically created from existing rooms during Project Upgrade, you should always verify them. 1 In the Project Browser, open the floor plan and a section view for the a level that contain the spaces that you want to verify. 2 Close all other views, except the section view and the floor plan where you want to verify the space, and enter WT on the keyboard to tile the 2 views. You can also click View tab Windows panel Tile.

3 In both the floor plan view and section view, examine each space to determine if they are as designed in the specifications. 4 If they are not as designed, you can do the following:

Place spaces in unshaded office, plenum, and attic areas. Redefine the vertical extents of spaces. Resolve all unshaded areas and sliver spaces such as cavities, shafts, and chases. Modify Spaces. Modify space properties.

When finished, spaces should be placed in all areas of the building model. This results in the model becoming completely shaded. The shaded areas represent the volume of the spaces. A completely shaded model provides for a more accurate volume calculation and heating and cooling loads analysis.

Using Space Separation Lines


Space separation lines are special model lines that are room-bounding. You use space separation lines to separate one area into many areas where a wall between areas is not desired or not possible. The new areas become full-bounded even though they are unbounded or semi-bounded by architectural components. After these areas are created, you can place spaces in them and assign the spaces to zones. In this way, you can separately control the spacial environment of multiple areas within a larger area. Because space separation

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lines are room-bounding, space boundaries are determined by the space separation lines along with other room-bounding components. Space separation lines are visible in plan and 3D views. NOTE The vertical extent of a space is determined by the space itself, room-bounding components such as floors and ceilings, and the Areas and Volumes option. It is not determined by space separation lines.

The illustration above shows 4 open areas that were made fully-bounded by space separation lines (lower left). The lobby and heated entry were semi-bounded areas (bounded only by the radius wall). The 2 heated patios were unbounded areas. After the areas were fully-bounded, spaces were placed in them. Related topics

Placing Spaces for Complex Vertical Areas on page 216 Dividing Spaces on page 234 Combining Spaces on page 234

Drawing Space Separation Lines


You use space separation lines to create multiple areas from one larger area. You can also divide a space using space separation lines if the area that you want to separate contains a space. 1 Open a floor plan view. 2 Click Analyze tab Spaces and Zones panel Space Separator.

3 In the drawing area, draw the space separation lines. See Model Lines on page 599 for more information.

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NOTE When drawing space separation lines, make certain that the area is made fully-bounded (completely separated, no openings) by the lines. This can occur from a combination of room-bounding components and space separation lines, or only by space separation lines. IMPORTANT If the area that you are separating is defined by sloping surfaces, space separation lines should always be drawn in a plan view where the computation height and the cut plane are the same, or where the computation height is automatic. 4 Click Modify. After the new area is fully-bounded by the space separation lines, one of the following occurs according to the following conditions:

Original area did not contain a space before separation: 2 distinct areas are created in the original area, each without a space. Spaces must be placed in them. Original area contained a space before separation: The space remains in the original area and the space boundaries are adjusted. The new area does not contain a space. A space must be placed in it.

5 Either place a new space or place an unplaced space in the separated areas. 6 If you want to add the spaces to zones, do one of the following:

Add one or more newly placed spaces to the zone that was already assigned to the original space. See Add Spaces to an Existing Zone on page 1395. NOTE If a zone was associated with a separated space, this association is maintained.

Add one or more newly placed spaces to new zones. See Working with Zones on page 1390.

In the illustration above, the Open 1 area contained a space. This space was divided by space separation lines to create a new area. A space was added to the new area, and tagged as the lobby.

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The heated patios are examples of unbounded areas created by space separation lines. The heated entry and lobby are examples of semi-bounded areas created by space separation lines. Arrows indicate the space separation lines. Space reference lines are displayed to indicate the space boundaries. Zones were not used.

Controlling the Visibility of Space Separation Lines


1 Open a plan or 3D view. 2 With the view active, enter VG on the keyboard. You can also click View tab Graphics panel Visibility/Graphics. 3 On the Model Categories tab of the Visibility Graphics dialog, scroll down to Lines. 4 Expand Lines, select or clear Space Separation. 5 Click OK.

Removing Space Separator Lines


NOTE If you are removing a space separator line that separates areas that contain spaces, do not use this topic. See Combining Spaces on page 234. 1 Open a plan or 3D view. 2 Place the cursor over the space separation line to remove, and after it highlights, select it. You may need to press TAB and watch the Status Bar to cycle through components until you locate the space separation line. 3 Press DELETE on the keyboard to delete the line. The areas separated by the space separation line are combined into one. If one of the areas contained a space, the space boundaries automatically adjust to the new area boundary.

Working with Spaces in a Linked Model


You can place spaces in a project that is located on your computer or in a linked model. If you have not worked with a linked model, you should review the linked model information. Working with spaces in a linked model is a common practice for MEP engineers, however, you should review the important facts below.

Important facts about spaces in a linked model

If a linked model containing rooms was created in a previous version of Revit and opened in Revit MEP2011, spaces may be automatically created during Project Upgrade. These spaces are based on the existing rooms. Rooms will remain in the project but you can deactivate their visibility in the Visibility Graphics dialog. Certain conditions must be satisfied for automatic space creation to occur. See Space Creation During Project Upgrade on page 201 for more information. NOTE Spaces are independent of rooms and can be defined according to your specification.

If spaces are automatically created from existing rooms, always verify the vertical extents and boundaries of the spaces, and modify them if necessary.

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You must specify the linked model as room-bounding to be able to place spaces. This property is off by default. Always use the recommended space placement methods to place spaces in linked model. You cannot specify a room-bounding component as non room-bounding when working with a linked model. All spaces (and zones) in the MEP project must be in the host file. NOTE Volume computations and heating and cooling loads analyses are not supported if the analyses are based on spaces (and zones) that reside in a linked model.

The phase of the space must match or correspond (if it has a different phase name) to the phase of the room in the linked model.

Specifying the Linked Model as Room-Bounding


You must activate the Room Bounding type property on the linked model itself to be able to place spaces in a linked model (this setting is deactivated by default). 1 Open your project. 2 Click Manage tab Manage Project panel .

3 In the Import/Link RVT dialog, navigate to the project to which you want to link, and click Open. The Revit Linked Model opens in the current project. Next, you specify the linked model as room-bounding. 4 Place the cursor over the linked model, and after it highlights, right-click, and click Properties. 5 On the Properties palette, click Edit Type. 6 In the Type Properties dialog, select the Room Bounding check box, and click OK.

Working with Phases and Spaces


You can use phases with spaces (and zones) as you do with other components in a Revit project. You need to understand project phasing, and review the following important facts about using phases with spaces.

Important facts about phases and spaces


Phase of the space must match the phase of the room. In a linked model, the phase of the space must match or correspond (if it has a different phase name) to the phase of the linked room. Phase of the space must match the phase of the view property. Space phases are associated with the phase of the view property. If the phase of the view property is changed, the space will not display in the view. Space phases must match in order to include the spaces in a heating and cooling loads analysis or to be included when exporting the model for loads analysis.

If you are also working with zones, you should also review working with phases and zones.

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Space Properties
You can access space properties in various ways. After accessing the space properties, you can define them on the Properties palette. The following table lists space properties: Parameter
Constraints Level Upper Limit Limit Offset The base level on which the space resides. This is a read-only value. The level from which to measure the upper boundary of the space. The distance at which the upper boundary of the space occurs, measuring from the Upper Limit level. Enter a positive number to go above the Upper Limit level, or enter a negative number to go below it. Enter 0 (zero) to use the level specified for the Upper Limit. The default is 10 (4000 mm). The distance at which the lower boundary of the space occurs, measuring from the base level (defined by the Level parameter). Enter a positive number to go above the base level, or enter a negative number to go below it. Enter 0 (zero) to use the base level. The default is 0.

Description

Base Offset

Electrical Lighting Average Estimated Illumination Room Cavity Ratio Illumination for the space. This parameter is automatically calculated based on room dimensions to determine illumination calculations. See Lighting Calcuations. The level used as the base for calculating Illumination. The reflective property based on color and surface of the ceiling. The reflective property based on color and surface of the walls. The reflective property based on color and surface of the floor.

Lighting Calculation Workplane Ceiling Reflectance Wall Reflectance Floor Reflectance Electrical Loads Design HVAC Load per area

Total HVAC load for the space. This value can be specified, calculated by the heating and cooling loads analysis tool, or read from a gbXML file. Total heating load for the space calculated by the integrated heating and cooling loads analysis tool. Total Other load for the space. This value can be specified, calculated by the heating and cooling loads analysis tool, or read from a gbXML file. Total Other load for the space calculated by the integrated heating and cooling loads analysis tool.

Actual HVAC Load

Design Other Load per area

Actual Other Load

Mechanical - Airflow

Space Properties | 245

Parameter
Specified Supply Airflow

Description
Supply airflow introduced in the space. This value can be specified, calculated by the integrated heating and cooling loads analysis tool, or read from a gbXML file. Total airflow required to head and cool the space. This value can be calculated by the integrated heating and cooling loads analysis tool or read from a gbXML file. Total supply airflow in the space. This value is the sum of the airflow for all supply air terminals in the space. Determines how the return airflow is calculated for the space. You can select one of the following values: Specified: Activates the Specified Return Airflow parameter to specify the return airflow. Specified Supply Airflow: Return airflow matches the value for this parameter. Calculated Supply Airflow: Return airflow matches the value for this parameter. Actual Supply Airflow: Return airflow matches the value for this parameter.

Calculated Supply Airflow

Actual Supply Airflow

Return Airflow

Specified Return Airflow

Total return airflow removed for the space. You can specify this value only if Specified is selected for the Return Airflow parameter. If not, this parameter is unavailable and the value is determined by the value selected for Return Airflow (see above). Total return airflow in the space. This value is the sum of the airflow for all return air terminals in the space. Total exhaust airflow for the space. You specify this value. Total exhaust airflow for the space. This value is the sum of the airflow for all the exhaust air terminals in the space.

Actual Return Airflow

Specified Exhaust Airflow Actual Exhaust Airflow

Dimensions Area The net area computed from the room-bounding elements. A read-only value. The perimeter of the room. This is a read-only value. The largest potential height of the room, based on the room height parameters: Level, Upper Limit, Limit Offset, and Base Offset. This is a read-only value. (The rooms actual height may be changed by room-bounding elements, such as intervening floors and roofs. The volume of the room when volume computation is enabled. This is a read-only value.

Perimeter Unbounded Height

Volume

Identity Data

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Parameter
Number

Description
An assigned space number. This value must be unique for each space in a project. Revit MEP warns you if the number is already used but allows you to continue using it. The space name, such as Restroom or Kitchen. An assigned room number. This value must be unique for each room in a project. Revit MEP warns you if the number is already used but allows you to continue using it. The room name, such as Conference Room or Kitchen. User-specified information about the space. Name of the person, group, or organization that will use the space.

Name Room Number

Room Name Comments Occupant Phasing Phase

The project phase to which the space belongs. A read-only value based on view properties.

Energy Analysis Occupiable Indicates if the space is occupiable or not. If checked, the space is defined as occupied. Clear the check box for shafts, chases, restrooms, and other spaces that typically would be defined as unoccupied. This parameter is used during loads analysis. Indicates if the space is a plenum space. If checked, the space is defined as a plenum. This parameter is used during loads analysis. The name of the zone assigned to the space. Determines how heating and cooling loads are calculated. When set to Unconditioned, no loads are be calculated. When set to Heated, only heating loads are calculated; when set to Cooled, only cooling loads are calculated. All other settings contribute to the loads calculation. You can select one of the following types: Heated Cooled Heated and cooled Unconditioned Vented Naturally vented only

Plenum

Zone Condition Type

The value for this parameter is exported as the conditionType attribute. NOTE Conditioned and Unconditioned spaces must not be mixed within a particular zone. See Handling Unconditioned Spaces on page 1395.

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Parameter
Space Type

Description
You can select the type of space from the Space Type Settings dialog. You can also modify parameter settings for the selected space type. The value for this parameter is exported as the spaceType attribute. Specifies the type of construction (Roofs, Walls, Floors, etc.) for the space. You can open the Building Construction Dialog on page 1419 to select a Construction Type or define custom constructions for the space. Opens the People Loads dialog where you specify how people loads are calculated for the space. Opens the Electrical Loads dialog where you specify how electrical loads are calculated for the space. Total heating load for the space. This value can be calculated by the integrated heating and cooling loads analysis tool or read from a gbXML file. Not Computed displays prior to the project receiving loads analysis results. Total heating load for the space. This value can be specified, calculated by the integrated heating and cooling loads analysis tool, or read from a gbXML file. Total cooling load for the space. This value can be calculated by the integrated heating and cooling loads analysis tool or read from a gbXML file. Not Computed displays prior to the project receiving loads analysis results. Total cooling load for the space. This value can be specified, calculated by the integrated heating and cooling loads analysis tool, or read from a gbXML file.

Construction Type

People

Electrical Loads

Calculated Heating Load

Design Heating Load

Calculated Cooling Load

Design Cooling Load

Default Building Type and Space Type Parameters


Revit MEP provides default schedules and settings for the building and space parameters used to calculate heating and cooling loads. You can adjust these settings to change the default values used for heating and cooling loads analysis. This allows you to establish parameters for the overall building model, then modify individual spaces to create an accurate analysis for heating and cooling loads.

Specifying Default Space Type Settings


1 Click Manage tab Settings tab MEP Settings Building/Space Type Settings. The Building/Space Type Settings dialog opens. 2 NOTE You can also access the Space Type Settings dialog from the Instance Properties for a selected space. Click Space Type, and select a type from the list. You can use the filter to locate a specific space type in the list. 3 In the right panel, adjust individual parameters as needed. 4 Click the value field for a schedule (Occupancy, Lighting, or Power Schedule), and click open the Schedule Settings dialog and select or adjust a schedule. to

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Specifying Default Building Type Settings


1 Click Manage tab Settings tab MEP Settings drop-down Building/Space Type Settings. The Building/Space Type Settings dialog opens. 2 Click Building Type, and select a building type from the list. You can use the filter to locate a specific building type in the list. 3 In the right panel, adjust individual parameters as needed. 4 Click the value field for each schedule (Occupancy, Lighting, and Power Schedule), and click to open the Schedule Settings dialog and select or adjust a schedule. 5 Click the value field for Opening/Closing time, and click and specify operational hours. Specify the operational hours for a building type 6 In the time settings dialog, use the up/down arrows to adjust the time for the opening or closing time for the building. 7 Click OK twice. to open the Time Setting dialog

Specifying Schedule Settings


You can select occupancy, lighting, and power schedules for a building type and individual spaces within the model. By default, lighting schedules are used to specify power schedules. You can create separate power schedules, as needed, when power scheduling does not coincide with lighting schedules. The Schedule Settings dialog is accessed from the Building/Space Type Settings dialog. Revit MEP provides default schedules for building and space types. You can modify a default schedule, or create new schedules based on existing default schedules. Selecting a schedule 1 In the Building/Space Type Settings dialog, click the value field for a schedule (Occupancy, Lighting, and Power Schedule), and click .

2 In the left panel of the Schedule Settings dialog, select a default schedule. The shaded areas of the graph in the right panel shows active periods. The table below the graph shows the percentage applied to each of 24 hours in the schedule. Adding a schedule 3 In the left panel of the Schedule Settings dialog, select a default schedule. 4 Click , and in the Name dialog, enter a name for the new schedule.

5 Enter a values for Factors (0.00% - 100.00%) associated with each hour in the schedule. The graph shows active periods. Copying a schedule 6 In the left panel of the Schedule Settings dialog, select a default schedule. The new schedule is assigned the name of the schedule that was copied with a number appended, and added to the list. 7 Click , and adjust the values for Factors (0.00% - 100.00%) associated with each hour in the schedule.

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The graph shows active periods. Renaming a schedule 8 In the left panel of the Schedule Settings dialog, select a default schedule. 9 Click , and in the Name dialog, enter a name for the new schedule.

Adjusting an existing schedule 10 In the left panel of the Schedule Settings dialog, select a default schedule. 11 Adjust the values for Factors (0.00% - 100.00%) associated with active/inactive hours. The graph changes to show the change. Deleting a schedule 12 In the left panel of the Schedule Settings dialog, select a default schedule. 13 Click , and in the confirmation dialog, click Yes.

The schedule is removed from the list.

Construction Type Parameters


The Construction Type dialog contains the construction type and its corresponding constructions for the selected space. This space information affects the heating and cooling loads analysis. You can access the Building Construction dialog either from the Properties palette for a space, or from the Details Tab in the Heating and Cooling Loads dialog for the selected space.

People Loads Parameters


You can use the People Loads dialog to specify the loads imposed by people occupying a space. These loads affect the heating and cooling loads analysis. You can access this dialog by clicking Edit for People Loads on the Properties palette, or from the Details Tab in the Heating and Cooling Loads dialog for the selected space. The People Loads dialog contains the following options:

Use Default Values: Uses the template values. Specify Values: Activates parameters that define the people load for the space. You can click Number of people to specify a value based on the number of people assumed to occupy the space for load calculations. You can click Area per person to specify a value based on the area allotted per person. Sensible Heat Gain per Person: The convection and radiation heat gain from body surfaces to the surrounding surfaces and air. This value is exported as the PeopleHeatGain attribute, heatGainType Sensible, when exporting a gbXML file. Latent Heat Gain per Person: The evaporation of moisture heat gain from body surfaces to the surrounding air. This value is exported as the PeopleHeatGain attribute, heatGainType Latent, when exporting a gbXML file.

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Electrical Loads Parameters


You can use the Electrical Loads dialog to specify the loads imposed by lighting and power for a space. These loads affect the heating and cooling loads analysis according to the lighting and power schedules for the specified building/space types. You can access this dialog by clicking Edit for Electrical Loads on a spaces Properties palette, or from the Details Tab in the Heating and Cooling Loads dialog for the selected space. Under Lighting Loads, the following options display:

Default Values: Uses the default values. Calculated Values: The value returned from a loads analysis. This value can be expressed as Watt or Watt per area. This value is imported as the LightingPowerPerArea component when importing a gbXML file. Specified Values: Lets you specify a value for lighting loads. This value can be expressed as Watts or Watts per area.

Under Power Loads, the following options display:


Default Values: Uses the template values. Calculated Values: The value returned from a load analysis. This value can be expressed as Watt or Watt per area. This value is imported as the EquipPowerPerArea component when importing a gbXML file. Specified Values: Lets you specify a value for power loads. This value can be expressed as Watt or Watt per area.

Embedded Schedules
Revit MEP lets you add information to schedules for rooms and mechanical and electrical systems. Whenever you create a schedule for rooms, electrical, air, piping, plumbing, or fire protection systems, you can create an embedded schedule to show information about components that are members of these systems.

Creating an Embedded Schedule


1 Create a space schedule or electrical, air, piping, plumbing, or fire protection system schedule. See Creating a Schedule or Quantity on page 882. 2 Open the schedule, right-click anywhere in the schedule, and click Properties. 3 On the Properties palette, click Edit in the Value column for Fields. 4 In the Schedule Properties dialog, click the Embedded Schedule tab, click Embedded Schedule, select a category, and click the Embedded Schedule Properties button. 5 In the Schedule Properties dialog (for the embedded schedule), select fields from the Available Fields list, and click Add to move them to the Scheduled Fields list. You can use the Select available fields drop-down list to select fields from the category selected for the parent schedule and for the embedded schedule. Use the Move Up and Move Down buttons to arrange the order of fields in the Scheduled Fields list, and click OK 3 times. The fields selected for the embedded schedule appear below each line in the parent schedule.

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Duct Systems

13

Revit MEP provides tools that let you design duct systems to meet the heating and cooling demands of your project. You create duct systems using tools to place air terminals and mechanical equipment in a project. You use automatic system creation tools to create duct routing layouts to connect the supply and return system components. Creating Duct Systems on page 282

Working with Mechanical Components


Revit MEP provides the following tools for creating supply, return, and exhaust duct systems in a project.

Break-into Components
Some fixtures, accessories, and mechanical equipment can be inserted in line with existing duct segments, automatically making connections where they are placed. These break-into components have identical opposing connectors that are perfectly aligned with the direction of their connectors. Transitions are automatically inserted when it is necessary to match the size of the duct segment. When the size of a break-into component matches the duct size where it is placed (no transitions), the break-into behavior restores (heals) the duct segment if the component is removed. The following example adds a damper to existing ductwork. Adding a damper to existing ductwork 1 In the Project Browser, open a plan view where you want to place a break-in component. 2 Click Home tab HVAC panel Damper : Standard. Duct Fitting, and in the Type Selector on page 35, select

3 Position the preview of the damper over the duct segment where you want to place the damper, and when the center snap displays, click to place the damper.

253

4 The union breaks into the duct and connects the ducts to the open connectors of the damper.

Duct
Use the Duct tool to draw ductwork in a project to connect air terminals and mechanical equipment. Ducts can be drawn horizontally and vertically. The first time you draw ducts in a project, specify the default fittings for the type of duct being placed. See Specifying Default Fittings for a Duct Type on page 265.

Duct Options Bar Settings


Level: (3D, elevation, and section views only) specifies the reference level for the duct. Width: specifies the width for a rectangular or oval duct. Height: specifies the height for a rectangular or oval duct. Diameter: specifies the diameter for a round duct section. Offset: Specifies the vertical elevation of the duct relative to the current level. You can enter an offset value or select from a list of remembered offset values. / : Locks/unlocks the elevation for the segment. When locked, the elevation of the segment is maintained and connections cannot be made to segments at a different elevation.

Duct Placement Tools


When the Duct tool is selected, the Place Duct tab provides the following options for placing piping:

Automatically Connect: lets you automatically connect to the snaps on a component when starting or ending a duct segment. This option is useful for connecting segments at different elevations. However, when drawing duct along the same path as another duct at a different offset, clear Automatically Connect to avoid making an unintentional connection. Justification: opens the Justification Settings on page 255 dialog where you can specify Horizontal Justification, Horizontal Offset, and Vertical Justification for the duct. Tag on Placement: applies the default annotation tag to a duct segment when it is placed in the view.

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Justification Settings
This dialog is accessed by clicking the Justification Settings while the Duct tool is selected. You can specify the following justification layout options.

Horizontal Justification: aligns the edges of duct sections horizontally, using the Center, Left, or Right side of the duct as a reference. Horizontal Offset: specifies an offset between where you click in the drawing area and where the duct is drawn. This option is helpful when placing ductwork at a fixed distance from another component in a view. Vertical Justification: aligns the edges of duct sections vertically, using the Middle, Bottom, or Top of the duct as a reference. Specify justification for the duct and click OK.

Drawing Duct In a Plan View


You can draw horizontal and vertical ducts in a plan view. You draw a vertical segment of duct in a plan view by changing the Offset value on the Options Bar while drawing a duct segment. However, it is often easier to draw vertical duct segments in an elevation view or a section view. 1 Open a view containing the duct system where you want to place ducts. 2 Click Home tab HVAC panel Duct.

NOTE You can also use the Draw Duct option from the shortcut menu when right-clicking the connector on a duct, duct fitting, or mechanical equipment. 3 In the Type Selector on page 35, select a duct type. 4 On the Options Bar, specify layout options on page 254. Optionally, to draw a vertical duct, on the Options Bar specify an Offset that is above or below the start point, and click Apply. A vertical segment is automatically created, extending from the original offset to the newly applied offset. You can draw horizontal segments to continue the run at the new offset, or click Modify to place only the vertical segment. 5 On the ribbon, verify that Tag on Placement is selected to tag the duct automatically. Then specify the following tagging options on the Options Bar: If you want to...
change the orientation of the tag load additional tags include a leader line between the tag and the duct change the default length of the leader

then...
select Horizontal or Vertical. click Tags on page 1048. select Leader.

enter a value in the text box to the right of the Leader check box.

6 On the ribbon, select placement options on page 254.

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7 Specify the start point for the duct, move your cursor to the desired duct end location, and click again to specify the endpoint of the duct.

The duct snaps to a (connector) on a piece of mechanical equipment, duct, duct fitting, or air terminal, or to the centerline of the existing ductwork to establish a starting or ending point for the duct. Transitions, tees, and elbows are automatically added to the segment. Some components have multiple connectors that display stacked one above another. When drawing duct from a stacked connector, a Select Connector dialog displays to let you specify which connector to use. Drawing Vertical Duct from a horizontal duct run 1 On the Options Bar, specify the Offset for the duct and draw a horizontal duct segment, click to specify an end point for the horizontal segment, then on the Options Bar, specify a different Offset, and click Apply. A vertical segment is added from the connector on the horizontal segment to the specified Offset. 2 Click Modify or continue the run.

Drawing Ductwork In an Elevation or Section View


You use the same tools and methods to draw ductwork in elevation and section views as in plan views. However, because you are viewing the layout from a different perspective, the results are not always as expected. Ductwork drawn in an elevation/section view is drawn relative to the elevation/section view plane.

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When drawing in an elevation/section view, keep a 3D view or plan view visible to view the results of your actions. Here are some things to keep in mind:

Revit MEP attempts to maintain the orientation for rectangular ducts relative to a plan view. In most cases, when drawing duct in an elevation/section view, the width (W) is measured from left to right, as it appears in the view, and height (H) is measured from top to bottom. If you draw an 8" W x 12" H duct in an elevation/section view, the same duct displays as 12" W x 8" H in a plan view. This is because the perspective in a plan view sees the top of a duct and in an elevation/section view sees the side of the duct. NOTE When you press the Spacebar while adding a duct to existing ductwork, the new duct assumes the size of the existing ductwork. The Options Bar displays the width and height of the existing duct, and the duct being added is drawn with those dimensions. However, when you add a horizontal duct to an existing duct that displays as an end view (perpendicular to the view plane), the width and height are reversed. This means that the value for width is measured in the view from top to bottom, and the value for height is measured in the left to right dimension. The following examples show the orientation of ductwork added in elevation/section views. In these examples, all of the existing segments are 12" W x 8" H. In the first example, a 12" W x 8" H horizontal duct is displayed in a plan view.

In the elevation view, a horizontal duct is added to the duct. The preview of the duct shows that the orientation of the new duct has the 12" face (W) displayed as the top to bottom dimension.

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The resulting ductwork is shown below in the elevation view (1), plan view (2), and 3D view (3). The ductwork contains a transition between the elbow and the new duct segment.

Drawing the new duct up (or down) from the duct from the previous example does not require a transition to display. The width and height display relative to the elevation view.

When connecting to an existing duct in an elevation view, it may be necessary to specify the width and height on the Options Bar to achieve the result you want.

To establish a starting point for duct drawn in an elevation view, select an existing connector. Because you cannot specify depth for the start point, you start from a connector to specify depth. If you do not connect to an existing duct, fitting, or fixture, the depth is assumed to be zero, and the duct is placed at

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the view plane and drawn relative to the elevation view (centered on the elevation view tag when viewed in a plan view). When you connect duct to the end view of existing ductwork (perpendicular to an elevation view plane), for example a duct running north to south in a north elevation view, the new duct is placed according to the following conditions: The new duct will connect to the available connector nearest the view plane (in the foreground) for the elevation view. An available connector is one that is not already connected to another connector, and is within the bounds of the elevation view. (The only boundary for an elevation view is the view plane in the foreground.) In the following example, both connectors on the existing duct (1) are available. The horizontal segment added in the elevation view (2) is connected to the connector nearest the view plane, as shown in the plan view (3).
Two connectors within the view range

Both connectors within the view range

If there is only one available connector within the view range, that connection will be used. In the following example, the connector nearest the view plane is already used (1). When the new duct is added in the elevation view (2), it is added at the far end of the existing ductwork (3), using the only available connector.

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Only one available connector within the view range

Only one connector within the view range

If there are no available connectors within the view range, the duct is connected with a tee at the intersection of the view plane and the segment. The centerline of the duct is placed exactly over the view plane. If there are no available connectors within the view range, as in the plan view (1), the new duct (added in the elevation view (2)) is connected with a tee at the intersection of the elevation view plane and the existing ductwork (3). The centerline of the duct is placed exactly over the view plane.
The only connector within the view range already in use

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Two connectors within the view range, but one connector already in use

All available connectors outside the view range

When you connect duct to existing ductwork that is perpendicular to a section view plane (for example a duct running north to south in a north-facing section view), the new duct is placed according to the following conditions: The new duct connects to the available connector nearest the view plane (in the foreground) for the section view. An available connector is one that is not already connected to another connector, and is within the bounds of the section view. In the following example, both connectors on an existing duct (1) are available. The horizontal segment added in the section view (2) is connected to the connector nearest the view plane, as shown in the plan view (3). If only one connector is available within the view range, that connector is used. Although both ends of the existing duct fall within the view range in the following example, only one is available. The other connector is already in use. The available connector is used, even though it is furthest from the view plane. If all the available connectors are outside the view range, the duct is connected with a tee at the intersection of the view plane and the existing ductwork. The centerline of the duct is placed exactly over the view plane.

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The only connector within the view range, but that connector is already in use

When you draw duct from a connector on certain family components (such as a VAV) in a section view, leave sufficient distance (A) between the view plane and the connector on the component to allow for the necessary segment and elbow. When there is insufficient space, the view plane is moved to allow the connection.

In this case, when the duct is drawn in the section view (1), Revit MEP adds a short duct segment between the VAV connector and the elbow, as shown in the plan view (2) and 3D view (3).

If you are connecting vertical duct to an existing connector on a duct that is perpendicular to the elevation view plane, the new duct is connected to the open connector nearest the view plane (in the foreground). If there is no open connector, the new duct is connected with a tee at the intersection of the view plane and the existing ductwork.

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In the following example, 2 vertical duct segments are added to a ductwork in an elevation view. The original ductwork is shown in a plan view (1), in the associated 3D view (2), and in the south elevation view (3).

The resulting vertical segments are shown (from left to right) how they display in the plan view (1), in the associated 3D view (2), and in the south elevation view (3).

When you draw duct from a connector on certain family components (such as a VAV) in an elevation view, you should leave sufficient distance (A) between the view plane and the connector on the component to allow for the necessary segment and elbow. When there is insufficient space, the view plane is moved to allow the connection.

In this case, when the duct is drawn in the south elevation view (1), Revit MEP adds a short duct segment between the VAV connector and the elbow, as shown in the plan view (2), and 3D view (3).

Duct drawn in a section view is drawn relative to the view plane. This means that if you create a section that is not parallel to the X or Y axis in a floor plan, the duct that is drawn in that section view is placed at the same angle as the section.

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In the following sample project, you want to add ductwork to connect the segments on level 1 to the ductwork on level 2.

In the section view, the level 2 ductwork appears to be aligned above the level 1 ductwork. Using the duct tool, you can draw a vertical riser from the ductwork on the VAV on level 1 to the existing ductwork on level 2. Ductwork is added from the connector on the ductwork on the level 1 VAV to the horizontal ductwork on level 2.

The associated 3D view shows how the ductwork is actually created. The resulting ductwork is drawn with a vertical segment and a horizontal segment to connect to the ductwork on level 2. The horizontal segment is added perpendicular to the section view plane.

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Specifying Default Fittings for a Duct Type


1 In the Project Browser, expand Families Ducts, and expand Oval Duct, Rectangular Duct, or Round Duct. 2 Right-click a duct type, and click Properties. 3 In the Type Properties dialog, under Type Parameters, under Mechanical, specify the following default fitting types:

Preferred Junction Type: Tee or Tap. Elbow Tee Tap Cross Transition Multi Shape Transition Rect to Round Multi Shape Transition Rect to Oval Multi Shape Transition Oval to Round Union

4 Click OK.

Connecting Ducts to an Existing System


1 In the drawing area, select a piece of mechanical equipment, duct, flex duct, or duct fitting to connect the duct to. 2 Right-click the connector where you want to connect the duct, and click Draw Duct. Some components have multiple connectors that display stacked one above another. When drawing duct from a stacked connector, a Select Connector dialog displays to let you specify which connector to use. 3 Drag the other end of the duct to the desired destination. 4 Click to specify the end point for the duct. Transitions, tees, and elbows are automatically added to the segment. Connecting vertical duct from an existing component 1 Right-click a connector on an existing duct, flex duct, duct fitting, air terminal, or mechanical equipment, and click Draw Duct. 2 Click Modify | Place Duct tab Placement Tools Automatically Connect.

3 Press the Spacebar to assume the size and elevation of the existing component. 4 On the Options Bar, specify an Offset that is above or below the start point, click Apply, and click Modify. A vertical segment is automatically created, extending from the original offset to the newly applied offset. You can draw horizontal segments to continue the run at the new offset, or click Modify to place only the vertical segment. When drawing duct from a component with multiple stacked connectors, a Select Connector dialog displays to let you specify which connector to use.

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Duct Controls
When a segment of duct is selected in a view, several controls let you adjust the size, length, elevation, and slope for duct segments. NOTE The slope for ductwork serves only as a means for routing for ductwork. You cannot use the Slope Editor to apply slopes throughout a duct system.

The length is displayed at the mid-point of a duct segment as a temporary dimension. The elevation for each end of a segment of duct is displayed near the connector at each end of the duct. lets you drag a duct segment and provides access to the right-click shortcut menu. lets you make temporary dimensions permanent. See Temporary Dimensions on page 991. indicates the direction of the slope for sloped duct. The value for the slope at the center of the duct indicates the rise/run, angle, percentage or ratio for the slope, depending on the Slope parameter for the HVAC discipline in the Project Units on page 1701 dialog.

Using dimension controls 1 Select a duct in the drawing area to display the duct controls, and offset values. 2 Click the temporary length control above a duct segment, enter the desired length for the duct, and press Enter. Using elevation controls 3 Select a duct in the drawing area to display the duct controls, and offset values. 4 Click the elevation control at each end of a duct segment, enter a value for the elevation, and press Enter. If you enter a different value for each end of a segment, slope is applied to the segment. Using slope controls 5 Select a duct in the drawing area to display the duct controls, and offset values. 6 Click the elevation control at one end of the duct, enter a value for the offset that specifies an elevation that is either higher or lower than the offset at the other end of the duct and press Enter.

Toggling the reference end The slope control at midpoint indicates the direction of the slope and points toward the reference end of the duct. (When the slope value is changed, the reference end remains at its current elevation.) The value for the slope control at the center of the duct indicates the rise/run, angle, percentage or ratio for the slope, depending on the Slope parameter for the HVAC discipline in the Project Units on page 1701 dialog. 7 Click the angle at the midpoint of the duct. The angle flips to point to the opposite end of the duct.

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Setting an absolute slope 8 Click the value for the slope at the midpoint of the duct, enter a value for the slope, and press Enter. The value that you enter is the rise of the slope for the run or the absolute angle for the slope, depending on the Slope Display parameter in the Project Units on page 1701 dialog.

Flexible Ducts
You draw flexible ducts using the Flex Duct tool or using the Draw Flex Duct option on the shortcut menu for a connector on mechanical equipment, a duct fitting, or at the end of a duct. Adding flexible duct segments is similar to adding rigid ducts. This tool is only available in plan and 3D views.

Flexible Duct Options Bar Settings


Level: (3D, elevation, and section views only) specifies the reference level for the duct. Diameter: specifies the diameter for a round duct section. Transitions are automatically added to establish connections in the system. If connections cannot be maintained, a warning message appears. Offset: Specifies the vertical elevation of the duct relative to the current level. You can enter an offset value or select from a list of remembered offset values.

Flex Duct Placement Tools


When the Flex Duct tool is selected, the Place Flex Duct tab provides the following options for placing piping:

Tag on Placement: applies the default annotation tag to a duct segment when it is placed in the view. Automatically Connect: lets you automatically connect to the snaps on a component when starting or ending a flex duct segment. This is useful for connecting segments at different elevations. However, when drawing flex duct along the same path as another duct at a different offset, clear Automatically Connect to avoid making an unintentional connection.

Drawing Flexible Duct Segments


1 Open a view containing the duct system where you want to add flexible ducts. 2 Click Home tab HVAC panel Flex Duct.

NOTE You can also use the Draw Flex Duct option from the shortcut menu when right-clicking a duct end connector. See Connecting Flexible Ducts to an Existing Duct System on page 268 Some components have multiple connectors that display stacked one above another. When drawing flexible duct from a stacked connector, a Select Connector dialog displays to let you specify which connector to use. 3 In the Type Selector on page 35, select a duct type that matches the ductwork where you want to connect the new duct. 4 On the ribbon, select placement options on page 267.

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5 On the Options Bar, specify layout options on page 267, and click Apply. 6 On the ribbon, verify that Tag on Placement is selected to tag the duct automatically. Then specify the following tagging options on the Options Bar: If you want to...
change the orientation of the tag load additional tags include a leader line between the tag and the duct change the default length of the leader

then...
select Horizontal or Vertical. click Tags. select Leader.

enter a value in the text box to the right of the Leader check box.

7 In the drawing area, click a starting point for the flex duct. When connecting to an existing duct, you can click the connector on a piece of mechanical equipment or an air terminal, or click the centerline of the existing ductwork to establish a starting or ending point for the duct. Some components have multiple connectors that display stacked one above another. When drawing flexible duct from a stacked connector, a Select Connector dialog displays to let you specify which connector to use. 8 Drag the end of the duct preview along the path that you want the flexible duct to follow. 9 Click at each point where the duct will bend. Clicking at the bends in the flexible duct places vertices that you can use to reshape the flexible duct. You can also insert and delete vertices, using options from the flex duct shortcut menu. 10 Click the connector on an air terminal, duct segment, or piece of mechanical equipment to specify the end the flex duct.

Transitions and tees are automatically added to the duct system to facilitate the connections for the flexible duct.

Connecting Flexible Ducts to an Existing Duct System


1 In the drawing area, select a piece of mechanical equipment, a section of duct or a duct fitting to connect the flexible duct to. 2 Right-click a connector, and click Draw Flex Duct.

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Some components have multiple connectors that display stacked one above another. When drawing flexible duct from a stacked connector, a Select Connector dialog displays to let you specify which connector to use. 3 On the Options Bar, specify layout options, and click Apply. 4 Drag the preview of the flexible duct, and click at each point where the duct will bend. Clicking at the bends in the flexible duct places vertices that you can use to reshape the flexible duct. You can also insert and delete vertices, using options from the flex duct shortcut menu. 5 Click the connector on an air terminal, duct segment, or piece of mechanical equipment to specify the end the flexible duct.

Transitions and tees are automatically added to the duct system to facilitate the connections for the flexible duct.

Flexible Duct Controls


You can use connector, vertex, and change tangent controls to adjust the routing of flexible ducts.

Vertex ( bends.

) appears along the length of the flexible duct and allows changing the point where the duct

Change Tangent ( ) appears at the start and end of the flexible duct and allows adjusting the tangent of the first and last bend.

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Connector ( ) appears at each end of the flexible duct to allow repositioning the end of the duct. It allows you to connect the flexible duct to another mechanical component, or disconnect the flexible duct from the system. Right-clicking a connector displays a shortcut menu containing options that let you add or remove a vertex, and when disconnected from another component, lets you draw (connect) rigid ducts and flexible ducts.

Using the flexible duct controls


1 Select a segment of flexible duct in a plan view. Adding a vertex to a flex duct 2 Right-click the flexible duct segment and click Insert Vertex to add vertices as needed. 3 Drag the vertex on the flexible duct, and click to fix its position on the flexible duct. New vertex controls are added on the flexible duct.

Change the flexible duct routing 4 Drag the vertices and tangent controls to change the routing of the duct.

Removing a vertex from a flex duct 5 Select a segment of flexible duct. 6 Right-click the flexible duct, click Delete Vertex, and then click the vertex on the flexible duct that you want to remove.

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Air Terminals
This tool lets you place air terminals in a project. When devices such as air terminals are placed in a view, information associated with them is used in calculating loads for the spaces (rooms) in a duct system. The rooms keep a running total of the amount of supply, return, and exhaust air supplied or removed from a room, which allows you to select the correct air terminal sizes.

Placing Air Terminals


1 Open a view containing the duct system where you want to add an air terminal. 2 Click Home tab HVAC panel an air terminal type. 3 On the ribbon, specify mode options:

Air Terminal, and in the Type Selector on page 35, select

Load Family. Loads component family. Model in-place. Lets you create a new family of a specified component that will be available only in this project.

4 On the ribbon, verify that Tag on Placement is selected to automatically add a tag. Then specify the following tagging options on the Options Bar: If you want to...
change the orientation of the tag load additional tags include a leader line between the tag and the terminal change the default length of the leader

then...
select Horizontal or Vertical. click Tags. select Leader.

enter a value in the text box to the right of the Leader check box.

5 On the Options Bar, for non-hosted air terminal options, specify

Rotate after placement which rotates a component after placing it in the view. TIP You can also press the Spacebar when placing a component to rotate it in 90 degree steps.

Some air terminals are hosted components that must be placed on a work plane.

6 If you selected a hosted air terminal, click

Place on Work Plane to specify a host component.

TIP When placing an air terminal on a work plane, it may be necessary to Pick a Plane in the Workplace dialog, or select a Placement Plane on the Options Bar when placing the component. 7 Move the cursor to where you want to place the air terminal and click. 8 Click Modify. Specify component elevation 9 If you are placing an unhosted component, select the air terminal, and in the Properties palette, enter an Offset value to specify the elevation.

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Convert to Flex Duct


You can convert sections of rigid duct to a flexible duct.

Converting Rigid Duct to Flex Duct


1 In the Project Browser, expand Views (all) Floor Plans, and double-click the mechanical view where you want to convert a rigid duct to a flexible duct. 2 Click Home tab HVAC panel (Convert to Flex Duct), and on the Options Bar, enter the length of the flex duct segment for Length. A warning alert displays if you enter a length greater than the value for Maximum Flex Duct Length specified in the Mechanical Settings. 3 Select the air terminal to which the duct that you want to convert is connected. The section of duct is converted to a flexible duct section.

Mechanical Equipment
This tool lets you place mechanical equipment for a duct system in a project. Mechanical equipment, such as a VAV (variable air volume) box, supplies air to the air terminals in a project.

Placing Mechanical Equipment


1 In the Project Browser, open a view where you want to place the mechanical equipment. 2 Click Home tab Mechanical panel Mechanical Equipment, and in the Type Selector on page 35, select a particular equipment type. 3 On the ribbon, verify that Tag on Placement is selected to tag the equipment automatically. To include a tag leader, select Leader and specify the length. Then specify the following tagging options on the Options Bar: If you want to...
change the orientation of the tag load additional tags include a leader line between the tag and the equipment change the default length of the leader

then...
select Horizontal or Vertical. click Tags. select Leader.

enter a value in the text box to the right of the Leader check box.

4 Click to place the equipment. TIP You can press the Spacebar to rotate the equipment prior to placing it in the view. The equipment is rotated by 90 degrees each time you press the Spacebar.

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Duct Fittings
You can place duct fittings (elbows, tees, end caps, and so on) in duct systems. Duct fittings are seldom added in a view as free-standing components. Rather, they are typically added to existing ductwork. This tool is available in plan, section, elevation and 3D views.

Placing Duct Fittings


1 Open a view containing the duct system where you want to add a duct fitting. 2 Click Home tab HVAC panel a particular fitting type. Duct Fitting, and in the Type Selector on page 35 select

3 On the Options Bar, click Rotate after placement to rotate a component after placing it in the view. 4 When you place a fitting, such as an elbow, on existing duct, the elbow will orient itself relative to the duct. Move the cursor to where you want to place the fitting, and click the duct to snap it to the connector at end of the duct. Tees can be inserted anywhere along the length of a section of duct. The elevation and size for the fitting are automatically adjusted to match the duct. 5 Use the duct fittings rotate controls to adjust the rotation of the fitting as needed.

Duct Fitting Controls


Duct fittings provide a set of controls that let you change fittings in a view.

The duct fitting size displays near the connector for each leg. You can click the size and enter a value to specify a size. Transitions are automatically created when necessary. When a fitting can be flipped without disconnecting it from the system, you can click the symbol to flip the fitting horizontally or vertically in the system to orient the fitting relative to air flow. When a fitting can be rotated without disconnecting it from the system, you can click the to change its orientation in the system. symbol

A plus symbol next to the fitting indicates that you can upgrade a fitting. For example, an elbow can be upgraded to a tee; a tee can be upgraded to a cross. A minus symbol next to an unused leg lets you downgrade the fitting. For example, a cross with an unused leg can be downgraded to a tee; a tee with an unused leg can be downgraded to an elbow.

Changing duct fitting sizes 1 Select a fitting in the duct system. 2 Click the size control, and enter a value for the required size. For rectangular and oval ducts, the width and height size controls must be entered separately. In the following illustration, the rectangular elbow fitting is being resized from 12" x 12" to 8" x 12".

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Transitions are automatically inserted to maintain connections in the system, if possible. Upgrading or downgrading fittings 1 Select a fitting (tee, elbow, or cross) in the duct system. The duct fitting controls appear in blue near the fitting. When all of the available connectors are in use, other potential legs are marked with a plus sign. Unused legs have a minus, which allows removing the leg to downgrade the fitting.

2 Click a plus sign to add a leg. In the example above, the elbow is upgraded to a tee. If you connect a duct to the open leg of the tee, a plus sign is added to the remaining potential leg, as shown in the tee connector to the right.

Rotating a fitting 1 Select a fitting (tee, elbow, or cross) in duct system. 2 Click 3 Click to change the orientation of a fitting. again and the elbow rotates another 90 degrees.

Each click rotates the fitting 90 degrees. In the following illustration, the first click rotates the elbow 90 degrees; the second click rotates the fitting another 90 degrees.

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Flipping a fitting 1 Select a fitting (tee or cross) in the duct system. 2 Click to change the horizontal or vertical orientation of a fitting.

Each click flips the fitting 180 degrees.

Changing the Angle for a Fitting Leg


You can modify the angle of the legs for tee and elbow fittings by connecting a duct to the leg being modified, then dragging the open end of the duct to establish the desired angle. You must draw the duct in a floor plan view, but once the duct is connected to the leg, the angle can be adjusted in any view (plan, elevation, section, or 3D views). 1 Select an elbow or tee fitting in a plan view, right-click the connector on the leg where you want to adjust the angle, and click Draw Duct. 2 Drag the preview to add a section of duct to the fitting, and click Modify. 3 Select the connector at the open end of the new section, and drag the connector to the desired angle.

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Duct Accessories
This tool lets you add duct accessories, such as dampers, in duct systems. You can add duct accessories to plan, section, elevation and 3D views.

Placing Duct Accessories


1 Open a view containing the duct system where you want to add a duct accessory. 2 Click Home tab HVAC panel an accessory type. Duct Accessory, and in the Type Selector on page 35 select

3 On the Options Bar, click Rotate after placement to rotate a component after placing it in the view. 4 Click to place the accessory. Specify component elevation 5 In the Properties palette, enter an Offset value to specify the elevation for the duct accessory.

Mechanical Settings
For information about mechanical settings for piping, see Mechanical Settings on page 312, then click Pipe Settings.

Hidden Line
When Hidden Line is selected, you can specify how ducts and pipes that cross each other (in separate planes) are presented in your project. In two-line drawings, crossing duct and pipe segments are shown such that the lines representing the segment in the furthest plane are shown in a different style to indicate that they are hidden by, and not connected to the segment in the foreground as shown. Hidden Line parameters are only applied when the Hidden Line is selected as the visual style.

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1 Click Home tab Mechanical Panel

Mechanical Settings.

2 In the left panel of the Mechanical settings dialog, click Hidden Line. 3 In the right panel, specify the following parameters for the line style and the width of that gap:

Draw MEP Hidden Lines: when selected, piping is drawn with the line style and gaps specified for hidden lines. Line Style: Click the Value column, and select a line style from the drop list that determines how the lines of a hidden segment display at the point where the segments cross. Inside Gap: specifies the gap for the lines that appear within a crossing segment. If Thin Lines is selected, the gap is not displayed. Outside Gap: specifies the gap for the lines that appear external to the crossing segments. If Thin Lines is selected, the gap is not displayed. Single Line: specifies the gap for the single hidden lines where segments cross.

Duct Settings
When Duct Settings is selected, the right pane displays a set of parameters that are common to all the duct systems in a project. The branches below Duct Settings (Conversion and Rise Drop) let you define default parameters that are applied separately to supply, return, and exhaust duct systems in your project. Duct settings, duct sizes, and duct types can be copied to another project using the Transfer Project Standards feature. The following parameters specify the default duct types, sizes, and settings:

Use Annot. Scale for Single Line Fittings: Specifies whether duct fittings are drawn at the size specified by the Duct Fitting Annotation Size parameter. Changing this setting does not change the plotted size of components already placed in a project. Duct Fitting Annotation Size:

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Specifies the plotted size of fittings and accessories drawn in single-line views. This size is maintained regardless of the drawing scale.

Air Density: This parameter is used in determining duct sizing. Air Viscosity: This parameter is used in determining duct sizing. Rectangular Duct Size Separator: Specifies the symbol to be used in showing rectangular duct sizes. For example, when an x is used, a duct that is 12 inches high and 12 inches deep would be shown as 12 x 12. Rectangular Duct Size Suffix: Specifies the symbol appended to the duct size for rectangular ducts. Round Duct Size Suffix: Specifies the symbol appended to the duct size for round ducts. Duct Connector Separator: Specifies the symbol used to separate information between 2 different connectors. Oval Duct Size Separator Specifies the symbol to be used in showing oval duct sizes. For example, when an x is used, a duct that is 12 inches high and 12 inches deep would be shown as 12 x 12. Oval Duct Size Suffix Specifies the symbol appended to the duct size for oval ducts.

Conversion
When Conversion is selected, you can specify the elbow angle increment and parameters used by routing solutions for both Main and Branch systems. NOTE The Conversion Settings are also available from the Settings button on the Options Bar when creating a routing solution for your systems ductwork.

Elbow Angle Increment: The Elbow Angle Increment setting at this level is applied to both Main and Branch for all systems. The Elbow Angle Increment determines how the value of the angles for elbows will be used by routing solutions.

Main
When Main is selected, you can specify the following default parameters for the main ducts in the each system type (Exhaust, Supply, Return):

Duct Type: This is the default duct type for main ductwork. Offset: This is the height of duct components above the current level.

Branch
When Branch is selected, you can specify the following default parameters for the branch ducts in the each system type (Exhaust, Supply, Return):

Duct Type: This the default duct type for branch ductwork.

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Offset: This is the height of duct components above the current level. Flex Duct Type: This is the default type for flexible duct for branch ductwork (Flex Duct Round : Flex - Round, or None). Maximum Flex Duct Length: This is the longest length of a flexible duct segment that can be used in routing solutions for branch ductwork.

Duct/Rise Drop
When Duct Rise/Drop is selected, you can specify the symbol that will appear in project plans to indicate a rise or drop used by Exhaust, Supply, and Return systems. NOTE You can expand duct categories in the Visibility/Graphic Overrides dialog to control the visibility of rise/drop symbols. See Visibility and Graphic Display in Project Views on page 905.

Specify a rise/drop symbol


1 Select a system type from the list. 2 Click the value column, and click symbol. to open the Select Symbol dialog where you can select a rise/drop

Rectangular
When Rectangular is selected, the right panel lists rectangular duct sizes available for a project and shows which sizes can be specified from the Options Bar. Although only one value is used to specify duct size here, it can be applied to height, width, or both. The Delete Size button removes a selected size from the table. The New Size button opens the Duct Size dialog, where you can specify new duct size to be added to the project.

Oval
When Oval is selected, the right panel lists oval duct sizes available for a project and shows which sizes can be specified from the Options Bar. Although only one value is used to specify duct size here, it can be applied to height, width, or both. The Delete Size button removes a selected size from the table. The New Size button opens the Duct Size dialog, where you can specify new duct size to be added to the project.

Round
When Round is selected, the right panel lists round duct sizes available for a project and shows which sizes can be specified from the Options Bar. The Delete Size button removes a selected size from the table. The New Size button opens the Duct Size dialog, where you can specify new duct size to be added to the project. You can select how size values will be used:

Use in Size Lists: When selected for a specific duct size, the size appears in lists throughout Revit MEP, including duct layout editor, duct modify editor, flex duct and flex duct modify editor. When cleared, the size does not appear in these lists. Use in Sizing: When selected for a specific duct size, Revit MEP determines the duct size, based on calculated system air flow. When cleared, the size is not used by the sizing algorithm.

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Duct Size Dialog


You use this dialog to add a sizes for rectangular, oval, and round duct sizes to a project. 1 Enter a size for the new duct. When entering a size for rectangular or oval ducts, the value can be used for both width and height. 2 Click OK.

Duct Color Scheme Legend


You can apply color fills to provide a key to the different attributes associated with the ducts in a project.

Applying Duct Color Fill


1 Open the mechanical view where you want to apply color fills. 2 Click Analyze tab Color Fill panel Duct Legend.

3 Move the cursor over the drawing area (where it changes to show a preview of the color fill legend). 4 Click to place the legend in the view. In the Choose Color Scheme dialog, for Color Scheme select Duct Color Fill - Flow, and click OK. 5 Select the legend in the view, and click Modify | Duct Color Fill Legends tab Scheme panel Edit Scheme. 6 In the Edit Color Scheme dialog, select an attribute for the color legend from the Color drop list, and select one of the following options. By Value. Applies a separate color to each instance of the attribute that you select. By Range. Divides attribute values into ranges. You can add ranges by selecting a range in the table and clicking Split. With each split, the range is further divided. 7 Click OK. The ducts are color filled according to the selected attribute.

Check Duct Systems


This tool examines the mechanical systems that you create in a project to verify that each system is assigned to a user-defined system, and properly connected.

Checking Duct Systems


1 Click Analyze tab Check Systems panel Check Duct Systems.

Revit MEP verifies the connections for the ductwork in a project. An alert is displayed when errors are found. Click in the alert window to view the details of the warning message as shown below.

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2 Expand the warnings until you can select a problem component. 3 Select the component in the warning dialog, and click Show to highlight the component in a view. You can correct the error, or click Delete to remove the component from the plan. 4 Continue examining and correcting errors until no warnings remain.

System Browser
This tool opens a separate window that displays a hierarchical list of all the components in each discipline in a project, either by systems or by zones. The System Browser is an effective tool for finding components that are not assigned to a system. You can dock the window above or below the drawing area or drag the window into the drawing area. NOTE The System Browser can also be accessed using the keyboard shortcut F9.

Shortcut Menus
The shortcut menus for the System Browser vary according to where you right-click: Right-clicking a column heading or a blank area in the System Browser displays the following options:

View: lets you sort the display using any of the following options:

Systems: displays components by major and minor systems created for each discipline. Zones: displays zones and spaces. Expand each zone to display the spaces assigned to the zone. All Disciplines: displays components in separate folders for each discipline (mechanical, piping, and electrical). Piping includes plumbing and fire protection. Mechanical: displays only components for the Mechanical discipline. Piping: displays only components for the Piping disciplines (Piping, Plumbing, and Fire Protection). Electrical: displays only components for the Electrical discipline.

AutoFit: adjusts the width of the current column to fit the text in the heading.

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NOTE You can also double-click a column heading to automatically adjust the width of a column.

AutoFit All Columns: adjusts the width of all columns to fit the text in the headings. Column Settings: opens the Column Settings dialog where you specify the columnar information displayed for each discipline.

Depending on its current state, right-clicking in a table row lets you select from the following options:

Expand/Expand All: Expand exposes the content of the selected folder. Expand All exposes the content of all the folders below the selected folder in the hierarchy. Collapse/Collapse All: closes a selected folder/all folders. Although not visible, Collapse leaves any expanded sub-folders expanded. Collapse All closes the selected folder and all expanded sub-folders. You can also double-click a branch or click the minus (-) symbol next to a folder to collapse a folder. Select: selects a component in the System Browser and in the current view drawing. Show: opens a view containing the selected component. When the selected component is present in several currently open views, the Show Element In View dialog opens, instructing you to click Show multiple times to cycle through the views containing the selected component. Each time you click OK, a different view is displayed in the drawing area with the component that you selected in the System Browser highlighted. When no currently open view contains the selected component, you are prompted to open an appropriate view or Cancel the operation and close the message. Delete: removes the selected components from the project. Any components that are orphaned as a result are moved to an Unassigned folder in the System Browser. Properties: opens the Properties palette for a selected component.

Column Settings
You can specify which column headings (component properties) are displayed for each discipline in the System Browser.

Selecting Column Headings


1 Right-click a heading in the System Browser, and click Column Settings. 2 In the Column Settings dialog, expand individual categories (General, Mechanical, Piping, Electrical) as desired, and select the properties that you want to appear as column headings. You can also select columns, and click Hide or Show to select column headings that display in the table. 3 Click OK.

Creating Duct Systems


Once you have air terminals and mechanical equipment placed in a project, you can create supply, return, and exhaust systems to connect the components of the duct system and create system groups. You can use the System Browser on page 281 to verify that all of the components are assigned to a duct system.

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IMPORTANT When components are initially placed in a project, they are added to a Default system. You should create specific systems for all the components in a project as some features are not available to a Default system. Also, leaving a large number of components in a Default system can hinder performance and prevent accurate calculations for the systems where they should have been assigned. Discipline-specific views are essential when designing mechanical systems in a project. They make it possible to place and view the components in the system. Because the components are placed at a specific height in the spaces in a project, the views that you create should specify an appropriate view range and discipline. Revit MEP provides several view templates that automatically specify many of the view properties needed to define discipline-specific views.

Creating Supply, Return, and Exhaust Duct Systems


When an air terminal or piece of mechanical equipment is selected in a view, the Options Bar displays buttons that you use to create a duct system. 1 Select one or more of the supply, return, or exhaust air terminals in a mechanical plan view. 2 Click the Modify tab Create Systems panel and click one of the following buttons to create a duct system:
Create air supply system

Create air return system

Create air exhaust system

The type of components selected in the view determines which system can be created. The previously unassigned system is moved to the Mechanical folder in the System Browser, and when more than one component was selected in the plan view, the path of the duct system interconnection is displayed as a dashed line. 3 Click Select Equipment, and select the mechanical equipment for the system.

NOTE If more than one connection is available for the selected mechanical equipment, in the Select Connector dialog, select a connector, and click OK.

4 Click

Generate Layout.

The Generate Layout tab is activated. 5 On the Options Bar, click Settings to open the Duct Conversion Settings Dialog on page 284 dialog where you can specify the offsets and duct/flex duct types for the Main and Branch segments, and the maximum flex duct lengths for Branch segments of the ductwork. 6 Verify that Solutions is selected on the Generate Layout tab. 7 On the Options Bar, select a Solution Type from the drop-down list: Network, Perimeter, or Intersection. 8 If you selected Perimeter for Solution Type, you can specify a value for Inset.

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The Inset value determines the offset from the bounding box surrounding the components selected for the system. You can specify a positive or negative value to place the perimeter within or outside of the bounding box, respectively. See Generate Layout for information about potential routing solutions. 9 Click or fits the plan. 11 Click Finish Layout. The ductwork is created for the system. Repeat this procedure, as necessary, to create exhaust, supply, and return duct systems, using the System Browser to verify that all components are assigned to a system. to cycle through the proposed routing solutions, and select one that best

10 If necessary, click Modify, and reposition duct segments.

Duct Conversion Settings Dialog


You can use this dialog to specify parameters that control the elevations, duct size, and other characteristics for the ductwork created for the Main and Branch segments when using the Generate Layout tool.

Main:

Duct Type: specifies the type of duct to use for the selected System Type. Offset: specifies the height of duct components for main sections of the systems. The absolute elevation of the ducts depends on the component that was selected when the system was created and view type you are using to create the layout. See the Note below.

Branch

Duct Type: specifies the type of duct to use for the selected System Type. Offset: specifies the height of duct components for branch sections of the systems. The absolute elevation of the ducts depends on the component that was selected when the system was created and view type you are using to create the layout. See the Note below. Flex Duct Type: specifies the type of flexible duct to use for the selected System Type (Flex Duct Round : Flex - Round, or None) Maximum Flex Duct Length: specifies the longest length of a flexible duct segment that will be used in routing solutions in the selected Branch duct system.

IMPORTANT Because the absolute elevation of ductwork depends on several factors, open a 3D view to verify the absolute elevation for your ductwork when specifying main and branch Offset parameters. For example, a system having a mechanical component such as an AHU assigned, the level associated with that component is the reference level for the offset. However, when you lay out ductwork in a plan view for a system that you created without assigning mechanical equipment, the offset is relative to the views associated level.

Duct Sizing
You can select a dynamic sizing method for the ductwork for the duct systems in a project using the Duct Sizing dialog. You can specify sizing for sections of duct using friction and/or velocity, equal friction, or static regain sizing methods. Sizing can be applied to sections of ductwork or to an entire system.

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NOTE To use the Duct Sizing dialog to specify duct size, the ductwork must be connected to a duct system with a valid air flow. 1 Select a section of ductwork in a view, and click Modify | Ducts tab Analysis panel Duct/PipeSizing. Select a Sizing Method 2 In the Duct Sizing dialog, select a sizing method from the drop list: Velocity, Friction, Equal Friction, or Static Regain. When you select Friction or Velocity, the following are activated:

Only to size ducts according to the parameters for the selected method (Velocity or Friction) exclusively. And to force sizing ducts to meet the parameters that you specify for both Velocity and Friction. Or to allow sizing ducts according to the least restrictive of either the Friction or Velocity parameters.

3 Select a sizing method, and specify the parameter(s) for the selected sizing method(s). Specify Branch Sizing Constraints 4 You can constrain the size of duct segments by selecting an option from the Constraints list, and specifying an absolute limit on the size of ducts using the Restrict Size option. Select one of the following Constraints from the drop list:

Calculated Size Only - The size of the selected duct segment(s) is determined by the selected sizing method and is not otherwise constrained. Match Connector Size - The size of the selected duct segment(s) in the branch is determined by the size of the connector used to between the branch and the main, up until the first junction in the network. Larger of Connector and Calculated - The size of the selected duct segment(s) is determined by the larger of 2 determinants. If the connector size is smaller than the size calculated by sizing the sizing method, then the calculated size will be used. If the connector size is larger than the size calculated by sizing the sizing method, then the connector size will be used.

5 If necessary, click Restrict Height/Restrict Width and enter a value to specify an absolute limit to the size of the selected duct segment(s).

Related Topics

Pressure Drop Calculation on page 1801 Duct Sizing Methods on page 1799

Insulating Ductwork
You use the Properties palette for ducts to insulate the ductwork in a project. IMPORTANT Interference Checking on page 1373 does not detect interference caused by insulation added to ductwork. 1 Select multiple ducts in a duct system, and click Multi-Select tab Filter panel Filter.

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2 In the Filter dialog, click Check None, then select Ducts, and click OK. NOTE Insulation is not applied to duct fittings.

3 Click Multi-Select tab Properties panel 5 Click Apply.

Properties.

4 In the Properties palette, for Insulation Thickness, enter the desired insulation thickness.

TIP To insulate all the ducts in a system, highlight a component in the system, and press Tab until all the components of the system can be selected. Click to select everything in the system, then use the filter tool to select only ducts and apply insulation as described.

Modifying Duct Systems


You can adjust the layout for ductwork in an duct system. When a section of ductwork is selected in a view, the following tools are activated: On the Options Bar:

Offset: specifies the vertical elevation of the duct relative to the current level. You can enter an offset value or select from a list of remembered offset values.

Round Ducts and Flexible Ducts

Diameter: specifies the diameter of the duct. If connections cannot be established, a warning message appears.

Rectangular Ducts

Width: specifies the width of the duct. If connections cannot be established, a warning message appears. Height: specifies the height of the duct. If connections cannot be established, a warning message appears.

Using the System Editor


The System Editor provides tools that you use to modify systems in a project. The System Editor provides tools that let you perform the following functions:

Adding Components to a System


This tool lets you select components in a view to be added to a system. 1 In the drawing area, select one of the components in the system where you want to add a component, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System. When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK.

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All except the components in the selected system are dimmed in the view, and the System Editor toolbar displays. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Edit Duct/Pipe System panel Add to System.

The Add to System tool will only let you select components that are compatible with the selected system. For example, you cannot add an exhaust diffuser to a supply system, or a toilet to a closed-loop heating system. 4 In the drawing area, select one or more compatible components that you want to add to the existing system. NOTE You can use a pick box to select multiple components.

5 Click Finish Editing System to add the selected component(s) or to discard the changes.

Cancel Editing System

NOTE Changes made while editing a system only appear in the System Browser after the you click Finish Editing System. The selected components are added to the system.

Removing Components From a System


This tool lets you select components in a view to be deleted from a system. Prior to removing a component from an existing system, you must first delete any ductwork that connects the component to an existing system. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System. When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Edit Duct/Pipe System panel Remove from System.

4 In the drawing area, select the components that you want to remove from the system. NOTE You can use a pick box to select multiple components.

5 Click Finish Editing System to add the selected component(s) or to discard the changes.

Cancel Editing System

NOTE Changes made while editing a system only appear in the System Browser after the you click Finish Editing System. The selected components are added to the system.

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Selecting Equipment
You can select the equipment for a system using the Select Equipment tool available from the system editor. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System (Piping System or Duct System ). When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Edit Duct/Pipe System panel Select Equipment (Piping System or Duct System ). 4 In the drawing area, select a piece of equipment for the system. 5 Click Finish Editing System to add the selected component(s) or to discard the changes. Cancel Editing System

NOTE Changes made while editing a system only appear in the System Browser after the you click Finish Editing System. The selected components are added to the system.

Viewing System Properties


You can view the system properties for a system using the System Properties tool available from the system editor. 1 In the drawing area, select one of the components in the system, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System (Piping System ). or Duct System

When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Properties panel Properties (Piping System System ). Instance properties for the selected system display in the Properties palette. Make changes and click Apply. 4 Click Finish Editing System to confirm the selection or discard the change. Cancel Editing System to or Duct

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Duct System Properties


Parameter
Number of Elements System Equipment System Type System Name Static Pressure

Description
The number of duct system components in the system Mechanical equipment assigned to the system. The type of system (Supply Air, Return Air, Exhaust Air). String that uniquely identifies the system. Pressure available at supply air terminals (Supply Duct systems only) Air flow in the system

Flow

Viewing Equipment Properties


You can view the properties for the mechanical equipment in a system using the Equipment Properties tool available from the system editor. NOTE You can also right-click equipment in a view and click Properties to open the Properties palette. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System (Piping System or Duct System ). When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Properties panel Properties. The Properties palette displays properties for the mechanical equipment that serves as the base equipment for the selected system. 4 Make changes and click Apply. 5 Click Finish Editing System to confirm the selection or discard the change. Cancel Editing System to

Disconnect Equipment
Use this tool to disconnect equipment assigned to a piping, plumbing, fire protection, or duct system. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Disconnect Equipment. When more than one system is associated with the selected component, the Select a System dialog opens.

Disconnect Equipment | 289

2 Select a system and click OK. 3 Click the equipment being removed in the view.

Connecting a Duct System Component into a System


You use Connect Into to automatically add a component to a system and create ductwork between the new component and the existing system. 1 Open the plan view where you want to add a component, and place the new component. For example, to add an air terminal to an existing system, place an air terminal in a view containing an existing duct system. 2 Select the new component, and click Modify | Air Terminals tab Layout panel Into. Connect

3 If the new component could be connected to more than one system, the Select Connector dialog opens. 4 In the Select Connector dialog, select the system where you want to make the connection, and click OK. The cursor is displayed with a plus sign. 5 Click a duct where you want to connect the new component. The new component is added to the system.

Create Ductwork for Added Components


1 Use the System Editor to add the component to the existing system. 2 Verify that there is an open connector in the system where you are connecting components, and if necessary add a tee to a duct segment to provide the open connector. 3 Highlight one of the components in the existing system, and press Tab until a preview of the path from the added component(s) to the existing system displays.

4 Click Modify | Duct Systems tab Layout panel

Generate Layout.

5 Use Generate Layout Settings to create a layout for the new ductwork. 6 Click Finish Layout when you are satisfied with the routing of the ductwork for the system.

The ductwork is created according to the specifications in the Conversion Settings dialog.

Using the Justification Editor


The justification editor lets you align the tops, bottoms, or sides of ductwork in a section of the system. 1 Highlight a duct in the section or system that you want to justify, press Tab one or more times to highlight the segments that you want to justify, and click to select the ductwork. 2 On the toolbar, click Justify to enable tools for adjusting the alignment of the ducts and transitions in the section.

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3 Click Toggle Aligning End to select the end of the ductwork section that will be used as the reference for justification as indicated by an arrow that appears on the selected end.

Each click alternately selects the starting segment or ending segment as indicated by an arrow at the end of each branch. 4 Select the reference (Top Left, Top Center, Top Right, Middle Left, Middle Center, Middle Right, Bottom Left, Bottom Center, Bottom Right) for alignment from the drop-down list. You can also click Alignment Line, and select a reference line in the drawing area. This feature is most useful in a 3D view with Thin Lines selected and visual style set to Wireframe. It displays dashed reference lines at the edges and along the center of the faces of the reference duct as shown. NOTE You must specify Wireframe for Visual Style before activating the Justify tools. 5 Click one of the alignment lines in the drawing to specify the line to be used for justification.

6 When you are satisfied with the justification settings for the ductwork, click the ductwork, or click changes.

Finish to align

Cancel to dismiss the justification editor without applying the

Using the Justification Editor | 291

The ductwork shown here has been justified to the Top Center of the large segment connected to the tee.

Changing Routing Solutions


1 Select at least two duct segments in the section where you want to adjust the routing or justification. 2 Click Multi-Select tab Layout tab the routing for the ductwork. Routing Solutions to activate tools for adjusting

The following routing tools are activated on the Routing Solutions panel:

Control Points: Add Control Point/ Remove Control Point Use the plus and minus buttons to add or remove vertex control points on duct segments. Click plus to add a point, then click a point on the duct to place the control point. Drag the point to adjust the shape of the duct routing. Transitions and fittings are automatically added to maintain connections. To remove a vertex, click the minus button and select the vertex that you want to remove.

Solution: 1 of n Use the arrow buttons to cycle through the proposed solutions.

3 Select a solution. 4 Adjust the routing, adding, removing, and dragging control points as necessary. 5 When you are satisfied with the routing, click Finish to apply the changes, or click Quit to dismiss the routing solutions editor without applying the changes.

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Piping Systems

14

Piping systems are created as logical entities to facilitate calculations for flow and sizing of equipment. You create a piping system by placing mechanical components in a project and assigning them to a supply or return system. Then, using layout tools, you can determine the best routing for the piping that connects the system components. Piping Systems Workflow

Working with Piping Components


Revit MEP provides the following tools for placing piping components for the supply and return piping systems in a project: Piping Systems Workflow

Pipe on page 294 Flex Pipe on page 306 Mechanical Equipment on page 309 Pipe Fitting Pipe Accessory on page 311 Mechanical Settings Pipe Color Scheme Legend on page 318 Check Pipe System on page 319

Break-into components
Some fixtures, accessories, and mechanical equipment can be inserted in line with existing pipe segments, automatically making connections where they are placed. These break-into components have identical opposing connectors that are perfectly aligned with the direction of their connectors. Transitions are automatically inserted when it is necessary to match the size of the pipe segment.

293

Under certain conditions the continuity of piping is healed when a break-into component is removed. For example, if the break-into component size matches the pipe size where it was placed (so that no transitions are created), the continuity of the segment is restored when the break-into component is removed. Adding a ball valve to a pipe segment 1 In the Project Browser, open a plan, section, or elevation view where you want to place a break-in component. 2 Click Home tab Plumbing & Piping panel select Ball Valve. Pipe Accessory, and in the Type Selector,

3 Position the preview of the ball valve over the pipe segment where you want to place the valve, and when the center snap displays, click to place the valve. 4 The valve breaks into the pipe and connects the pipes to the open connectors of the valve.

Pipe
The first time you draw pipes in a project, you need to specify the default fittings for the type of pipe being placed. If the default fittings for the selected pipe type have not already been specified, go to Specifying Default Fittings for a Pipe Type on page 305 to specify default fittings for this pipe type. You can draw horizontal, vertical and sloped pipes using the Pipe tool on the Home tab Plumbing & Piping panel, or by using the Draw Pipe option from the shortcut menu when right-clicking the connector on pipe ends, pipe fittings, mechanical equipment, and pipe accessories.

Place Pipe Placement Tools


When the Pipe tool is selected, the Place Pipe tab provides the following options for placing piping:

Justification: opens the Justification Setting dialog where you can specify Horizontal Justification, Horizontal Offset, and Vertical Justification for the pipe. Tag on Placement: applies the default annotation tag to a piping segment when it is placed in the view. Automatically Connect: lets you automatically connect to the snaps on a component when starting or ending a pipe segment. This is useful for connecting segments at different elevations. However, when drawing pipe along the same path as another pipe at a different offset, clear Automatically Connect to avoid making an unintentional connection.

Pipe Options Bar Settings

Diameter: Specifies the diameter of the pipe. If connections cannot be maintained, a warning message displays. Offset: Specifies the vertical elevation of the pipe relative to the current level. You can enter an offset value or select from a list of remembered offset values.

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/ : Locks/unlocks the elevation for the segment. When locked, the elevation of the segment is maintained and connections cannot be made to segments at a different elevation. Pipe Slope Settings: Specifies the slope for the segment. The value can be specified as a rise/run, angle, percentage, or ratio depending on the Slope Display parameter for Piping in the Project Units on page 1701 dialog. Rise/12 (Rise/1000): Specifies the elevation Rise/12" or Rise 1'-0" (Rise/1000 mm). Entering a negative value reverses the slope direction. Decimal Degrees: Specifies the angle of slope in degrees. Percentage: Specifies the slope as the rise or drop in elevation over the length of a segment. For example, a slope of 1 foot for a segment 100 feet long is a 1.0% slope. Ratio:12, Ratio:10: Specifies the slope as the ratio of a drop in elevation to 12 or 10. For example, a slope of 1 foot for a segment 100 feet long expressed as a Ratio:10 is 0.10:10 or as a Ratio:12 as 0.120:12. Slope Rise, Slope Run: Specifies absolute values for rise and run for slope. Positive/Negative Slope: When is displayed, positive slope is applied. When is displayed, negative slope is applied. Click to change slope direction. Entering a negative value reverses the currently selected slope direction.

Apply: Applies the current Options Bar settings. When specifying an Offset to draw vertical pipe in a plan view, clicking Apply creates the vertical piping between the original Offset elevation and the setting being applied.

Drawing Pipe In a Plan View


You can draw horizontal, vertical, and sloped pipes in a plan view, although for vertical and sloped pipes, it is often easier to draw them in an elevation view or a section view. See Drawing Pipe In an Elevation View on page 299 and Drawing Pipe In a Section View on page 301.

Drawing Horizontal Pipes


1 Open the view for the system. 2 Click Home tab Plumbing & Piping panel Pipe.

3 In the Type Selector on page 35, select the pipe type. 4 On the Place Pipe tab Placement Tools panel, select placement options on page 294. 5 On the ribbon, verify that Tag on Placement is selected to automatically tag pipes. Then specify the following tagging options on the Options Bar: If you want to ...
change the orientation of the tag load additional tags include a leader line between the tag and the pipe change the default length of the leader

then ...
select Horizontal or Vertical. click Tags on page 1048. select Leader.

enter a value in the text box to the right of the Leader check box.

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6 On the Options Bar, specify layout options on page 294. 7 Specify the start point for the pipe. 8 Specify the endpoint of the pipe. If you are connecting to another pipe segment or fitting, click the connector on the other pipe segment or fitting, or click the center line of the existing pipe. When drawing pipe from a component with multiple stacked connectors, a Select Connector dialog displays to let you specify which connector to use. Transitions, tees and elbows are automatically added to the segment.

Drawing Vertical Pipes


You can draw a vertical pipe segment in a plan view by changing the Offset value on the Options Bar while drawing a pipe segment. Use the Slope Editor to apply slope to an entire system or portions of a system. See Using the Slope Editor on page 325. When applying large slope values, it often easier to draw the piping at the desired angle in a section view or an elevation view. See Drawing Pipe In an Elevation View on page 299 and Drawing Pipe In a Section View on page 301. 1 Click Home tab Plumbing & Piping panel Pipe.

2 In the Type Selector on page 35, select the pipe type. 3 In the drawing area, click to establish a start point for the pipe. 4 On the Place Pipe tab Placement Tools panel, select placement options on page 294. 5 On the Options Bar, specify a different Offset, click Apply, and click Modify. A vertical segment is automatically created, extending from the original offset to the newly applied offset. From an existing pipe segment 6 Right-click a connector on an existing pipe, fixture, fitting, or mechanical equipment, and click Draw Pipe. 7 Press the Spacebar to assume the size and elevation of the existing component. 8 On the Place Pipe tab Placement Tools panel, select placement options on page 294. 9 On the Options Bar, specify a different Offset, and click Apply.

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A vertical segment is automatically created, extending from the original offset to the newly applied offset. You can draw horizontal segments to continue the run at the new offset, or click Modify to add only the vertical segment. When drawing pipe from a component with multiple stacked connectors, a Select Connector dialog displays to let you specify which connector to use.

Drawing Sloped Pipes


There are several ways to apply a slope to piping:

You can apply a small slope value using the slope settings on the Options Bar while drawing piping. You can use the slope controls associated with an existing pipe to apply small slope values or adjust the slope for specific pipe segments. You can use the slope editor to apply slope to an entire system or portions of a system. You can apply large slope values by drawing piping at the desired angle in a section view or an elevation view.

NOTE Use the Slope Editor to apply a slope to an entire system or to specific portions of a system. When applying large slope values, it often easier to draw the piping at the desired angle in a section view or an elevation view. See Using the Slope Editor on page 325 and Pipe Controls on page 305. Applying slope while drawing a pipe Use the slope settings available from the Options Bar to specify the slope as you draw horizontal pipe in a view. This method is typically used to specify small slopes. 1 In the Project Browser, expand Views (all) Floor Plans and double-click a view for the piping system. 2 Click Home tab Plumbing & Piping panel Pipe.

3 In the Type Selector on page 35, select the pipe type. 4 On the Place Pipe tab Placement Tools panel, select placement options on page 294. 5 On the ribbon, verify that Tag on Placement is selected to automatically tag pipes. Then specify the following tagging options on the Options Bar: If you want to ...
change the orientation of the tag load additional tags include a leader line between the tag and the pipe change the default length of the leader

then ...
select Horizontal or Vertical. click Tags on page 1048. select Leader.

enter a value in the text box to the right of the Leader check box.

6 On the Options Bar, specify the Size, Offset, and Slope on page 294. 7 In the drawing area, click to specify a starting point for the pipe.

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The starting point is also the reference end for the slope that is applied. When a positive slope is specified, the reference end is lower than the endpoint. Specifying a negative slope places the endpoint below the reference end (starting point). 8 Drag to extend the pipe, and click again to specify the endpoint for the pipe. The sloped pipe is added in the drawing area. Using pipe controls to add slope to a non-sloped pipe Modify the elevation controls that display when a pipe segment is selected in the view to apply a small slope to non-sloped pipe. 1 Select a pipe segment in the view. 2 Click the elevation control at either end of the pipe, type a value for the offset that is higher or lower than the original value, and press Enter.

Slope value and reference controls are added at the midpoint of the pipe segment. The slope reference control points toward the reference end for the slope, which is the start point that was used when the original pipe was drawn. The reference end remains at its current elevation when the value for the slope is changed.

Using pipe controls to adjust an existing sloped pipe Modify the controls that display when a pipe segment is selected in the view to adjust an existing slope. 1 Select a pipe segment in the view. 2 Click the slope value control at the midpoint for the pipe, type a value for the new slope, and press Enter. Toggle the reference end The slope control points toward the reference end for the slope, which is the start point that was used when the original pipe was drawn. 3 Click the slope reference control to toggle the reference end for the slope. The reference end remains at its current elevation when the value for the slope is changed.

Drawing Pipe Using the Shortcut Menu


Use this method when connecting to existing connectors on mechanical equipment, pipes, or fittings. 1 In the drawing area, select a component to display its connectors. 2 Right-click the connector where you want to connect the pipe, and click Draw Pipe. When drawing pipe from a component with multiple stacked connectors, a Select Connector dialog displays to let you specify which connector to use. 3 Drag the other end of the pipe to the desired destination. Transitions, tees and elbows are automatically added to the segment. If enabled in Type Properties, flanges are automatically added to the segment.

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Drawing Pipe In an Elevation View


You use the same tools and methods to draw piping in elevation views as in plan views. However, because you are viewing the layout from a different perspective, the results are not always what you may expect. Piping drawn in an elevation view is drawn relative to the elevation view plane. When drawing in an elevation view, you should keep a 3D view or plan view visible to see the results of your actions. Here are some things to keep in mind:

To establish a starting point for pipe drawn in an elevation view, select an existing connector. Because you cannot specify depth for the start point, you start from a connector to specify depth. If you do not connect to an existing pipe, fitting, or fixture, the depth is assumed to be zero, and the pipe is placed at the view plane and drawn relative to the elevation view (centered on the elevation view tag when viewed in a plan view). When you connect pipe to existing pipe that is perpendicular to an elevation view plane (for example a pipe running north to south in a north elevation view), the new pipe is placed according to the following conditions: The new pipe will connect to the available connector nearest the view plane (in the foreground) for the elevation view. An available connector is one that is not already connected to another connector, and is within the bounds of the elevation view. (The only boundary for an elevation view is the view plane in the foreground.) In the following example, both connectors on an existing pipe (1) are available. The horizontal segment added in the elevation view (2) is connected to the connector nearest the view plane, as shown in the plan view (3).
Two connectors within the view range

If there is only one available connector within the view range, that connector will be used. In the following example, the connector nearest the view plane is already used (1). When the new pipe is added in the elevation view (2), it is added at the far end of the existing pipe (3), using the only available connector.
Only one available connector within the view range

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If there are no available connectors within the view range, the new pipe is connected with a tee at the intersection of the elevation view plane and the existing pipe. The centerline of the pipe is placed exactly over the view plane.

If you are connecting vertical pipe to a connector on an existing pipe that is perpendicular to the elevation view plane, the new pipe is connected to the open connector nearest the view plane (in the foreground). If there is no open connector, the new pipe is connected with a tee at the intersection of the view plane and the existing pipe. In the following example, 2 vertical pipe segments are added to a pipe section in an elevation view. The original piping is shown in a plan view (1), in the associated 3D view (2), and in the south elevation view (3).

The resulting vertical segments are shown (from left to right) how they display in the plan view (1), in the associated 3D view (2), and in the south elevation view (3).

When you draw pipe from a connector on certain family components (such as a boiler) in an elevation view, you should leave sufficient distance (A) between the view plane and the connector on the component to allow for the necessary segment and elbow. When there is insufficient space, the view plane is moved to allow the connection.

In this case, when the pipe is drawn in the south elevation view (1), Revit MEP adds a short pipe segment between the boiler connector and the elbow, as shown in the plan view (2) and 3D view (3).

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Drawing Pipe In a Section View


You use the same tools and methods to draw piping in section views as in plan views. However, because you are viewing the layout from a different perspective, the results are not always what you expect. Piping drawn in a section view is drawn relative to the section view plane. When drawing in a section view, you should keep a 3D view or plan view visible to see the results of your actions. Here are some things to keep in mind:

To establish a starting point for pipe drawn in a section view, select an existing connector. Because you cannot specify depth for the start point, you start from a connector to specify depth. If you do not connect to an existing pipe, fitting, or fixture, the depth is assumed to be zero, and the pipe is placed at the view plane and drawn relative to the section view (centered on the section view plane when viewed in a plan view). TIP You can place the view plane for a section to specify the exact location for a pipe.

When you connect pipe to existing pipe that is perpendicular to a section view plane (for example a pipe running north to south in a north-facing section view), the new pipe is placed according to the following conditions: The new pipe will connect to the available connector nearest the view plane (in the foreground) for the section view. An available connector is one that is not already connected to another connector, and is within the bounds of the section view. In the following example, both connectors on an existing pipe (1) are available. The horizontal segment added in the section view (2) is connected to the connector nearest the view plane, as shown in the plan view (3).
Both connectors available within the view range

If only one connector is available within the view range, that connector is used.

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Only one connector available within the view range

Although both ends of the existing pipe fall within the view range in the following example, only one is available. The other connector is already in use. The available connector is used, even though it is furthest from the view plane.
Two connectors within the view range, but one connector already in use

If all the available connectors are outside the view range, the pipe is connected with a tee at the intersection of the view plane and the existing pipe. The centerline of the pipe is placed exactly over the view plane.
All available connectors outside the view range

If there are no available connectors within the view range, the pipe is connected with a tee at the intersection of the view plane and the existing pipe. The centerline of the pipe is placed exactly over the view plane.

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The only connector within the view range already in use

When you draw pipe from a connector on certain family components (such as a boiler) in a section view, you should leave sufficient distance (A) between the view plane and the connector on the component to allow for the necessary segment and elbow. When there is insufficient space, the view plane is moved to allow the connection.

In this case, when the pipe is drawn in the section view (1), Revit MEP adds a short pipe segment between the boiler connector and the elbow, as shown in the plan view (2) and 3D view (3).

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Pipe drawn in a section view is drawn relative to the view plane. This means that if you create a section that is not parallel to the X or Y axis in a floor plan, the pipe drawn in that section view will be placed at the same angle as the section. In the following sample project, you want to add piping to connect the supply main on level 2 to the circulating pump above the boiler on level 1.

You open the section view, and use the Pipe tool to add a vertical segment from level 1 down to level 2 (1), and a horizontal segment to a point above the circulating pump (2), and a vertical segment down to the connector on the pump (3).

The connection is made, but the routing may not be what was expected. The plan view and associated 3D view show how the piping was actually created. The resulting piping was drawn with the first horizontal segment drawn parallel to the section view plane. Then, as you connected the vertical pipe to the pump, Revit MEP added an elbow and a horizontal segment (drawn perpendicular to the section view plane) to align the final segment with the pump.

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Pipe Controls

The duct fitting size displays near the connector for each leg. You can click the size and enter a value to specify a size. Transitions are automatically created when necessary. When a fitting can be flipped without disconnecting it from the system, you can click the symbol to flip the fitting horizontally or vertically in the system to orient the fitting relative to air flow. When a fitting can be rotated without disconnecting it from the system, you can click the to change its orientation in the system. symbol

A plus symbol next to the fitting indicates that you can upgrade a fitting. For example, an elbow can be upgraded to a tee; a tee can be upgraded to a cross. A minus symbol next to an unused leg lets you downgrade the fitting. For example, a cross with an unused leg can be downgraded to a tee; a tee with an unused leg can be downgraded to an elbow.

Specifying Default Fittings for a Pipe Type


1 In the Project Browser, expand Views (all) Floor Plans and double-click a view for the piping system. 2 In the Project Browser, expand Families Pipes Pipe Types. 3 Right-click a pipe type, and click Properties. 4 In the Type Properties dialog, under Type Parameters, under Fitting, specify the following default fitting types used with the selected pipe type:

Preferred Junction Type: Tee or Tap Tee Tap Cross Transition Union Flange

5 Click OK.

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Flex Pipe
You draw flexible pipes using the Flex Pipe tool on the Home tab Plumbing & Piping panel or using the Draw Flex Pipe option on the shortcut menu when right-clicking a connector for pipe ends, pipe fittings, mechanical equipment, pipe accessories, and plumbing fixtures. The following steps provide an example of adding flexible pipes to connect components in piping plans. This tool is only available in plan and 3D views. You can modify the position of vertices to change the shape of flex pipe in a section or elevation view.

Flex Pipe Options Bar Settings


Level: (3D, elevation, and section views only) specifies the reference level for the duct. Diameter: specifies the diameter of the flex pipe. If connections cannot be maintained, a warning message appears. Offset specifies the vertical elevation of the flex pipe relative to the current level.

Flex Pipe Placement Tools

Automatically Connect: lets you automatically connect to the snaps on a component when starting or ending a flex pipe segment. This is useful for connecting segments at different elevations. However, when drawing flex pipe along the same path as another pipe at a different offset, clear Automatically Connect to avoid making an unintentional connection. On/Off Tag on Placement: applies the default annotation tag to a piping segment when it is placed in the view.

Drawing Flex Pipes


When you start a piping plan, you need to specify the default fittings for the type of pipe being placed in the plan. If the default fittings for the selected pipe type have not already been specified, go to Specifying Default Fittings for a Pipe Type on page 305 to specify default fittings for this pipe type. 1 In the Project Browser, expand Views (all) Floor Plans and double-click a view for the piping system. 2 Click Home tab Plumbing & Piping panel Flex Pipe.

3 In the Type Selector on page 35, select a flex pipe type. 4 On the Options Bar, specify layout options on page 306. 5 On the Place Pipe tab Placement Tools panel, select placement options on page 306. 6 On the ribbon, verify that Tag on Placement is selected to automatically tag pipes. Then specify the following tagging options on the Options Bar: If you want to ...
change the orientation of the tag load additional tags

then ...
select Horizontal or Vertical. click Tags on page 1048.

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If you want to ...


include a leader line between the tag and the pipe change the default length of the leader

then ...
select Leader.

enter a value in the text box to the right of the Leader check box.

7 In the drawing area, click to specify the start of the flex pipe, drag to extend the flex pipe preview along the path that you want the flex pipe to follow. Click at each point where the flex pipe should bend and finally, click a connector to end the flex pipe at its destination (another pipe segment, mechanical equipment component, or pipe fitting). Some components have multiple connectors that display stacked one above another. When drawing flexible pipe from a stacked connector, a Select Connector dialog displays to let you specify which connector to use.

Transitions and tees are automatically added to the segment.

Drawing Flexible Pipe using the Shortcut Menu


Use this method when connecting flex pipe to an existing piping system. 1 In the drawing area, select a mechanical equipment component, section of flex pipe, pipe, or a pipe fitting. 2 Right-click the connector where you want to connect the flex pipe and click Draw Flex Pipe. 3 In the Type Selector on page 35, select a flex pipe type. 4 On the Options Bar, specify layout options on page 306. 5 On the Place Pipe tab Placement Tools panel, select placement options on page 306. 6 Drag the other end of the pipe to the desired destination. When adding flex pipe to an existing segment of flex pipe, the two segments are automatically combined to form a continuous segment.

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Flex Pipe Controls


You can use connector, vertex, and change tangent controls to adjust the routing of flex pipes.

(Vertex) appears along the length of the flex pipe and allows changing the point where the flex pipe bends. Right-clicking a flex pipe displays a shortcut menu containing options that let you insert or delete a vertex. You use vertices to change the shape of a flex pipe horizontally in a plan view, or vertically in a section or elevation view. (Change Tangent) appears at the start and end of the flex pipe and allows adjusting the tangent of the first and last bend. (Connector) appears at each end of the flex pipe to allow repositioning the end of the flex pipe. It allows you to connect or disconnect the flex pipe to another component.

Adding a Vertex to a Flex Pipe


1 Select a section of flex pipe in a view. 2 Right-click the flex pipe segment and click Insert Vertex to add vertices as needed. 3 Drag the cursor to position the vertex on the flexible pipe, and click fix its position on the flex pipe. New vertex controls are added on the flex pipe.

Changing the Flex Pipe Routing


1 Select a section of flex pipe in a view. 2 You use vertices to change the shape of a flex pipe horizontally in a plan view, or vertically in a section or elevation view. Drag vertex controls to change the routing of the pipe.

Removing a Vertex from a Flex Pipe


1 Select a section of flex pipe in a view. 2 Select a segment of flex pipe. 3 Right-click the flex pipe, click Delete Vertex, then click the vertex on the flex pipe that you want to remove.

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Mechanical Equipment
This tool lets you place mechanical equipment, such as boilers, and fin-tube radiators in a piping system.

Placing Mechanical Equipment


1 In the Project Browser, open a view where you want to place the mechanical equipment. 2 In the drawing area, zoom in on the area where you want to place the mechanical equipment for the piping system. 3 Click Home tab Mechanical panel particular equipment type. Mechanical Equipment, and in the Type Selector, select a

4 On the ribbon, verify that Tag on Placement is selected to automatically tag equipment. Then specify the following tagging options on the Options Bar: If you want to ...
change the orientation of the tag load additional tags include a leader line between the tag and the equipment change the default length of the leader

then ...
select Horizontal or Vertical. click Tags. select Leader.

enter a value in the text box to the right of the Leader check box.

5 On the Options bar, specify whether you want to enable rotate after placement. 6 Move the cursor to where you want to place the mechanical equipment, and click. TIP You can press SPACE to rotate the equipment prior to placing it in the view. The equipment is rotated by 90 degrees each time you press SPACE.

Pipe Flanges
Revit MEP pipe flanges are individual objects that are separate from the pipe segment. For example, a pipe segment with flanged connections actually comprises 5 objects: 2 pipe segments, 1 flanged elbow, and 2 companion flanges. Having flanges represented as objects renders more accurate systems that reflect the physical construction of the pipe system. NOTE The flange that is selected in the Type Selector is drawn in the model regardless of what type of fitting the pipe connects to. The size of the drawn flange depends on the size of the pipe. Ensure that you select the correct fittings and flange type in the Type Properties so that they fit correctly. Make sure that you do not assign a flange type to other pipe types such as PVC or welded. Flanges are only added when a pipe is connected to another object. Flanges are placed when connecting to existing equipment or when other fittings are placed during layout. NOTE You can create schedules for flanges. Flanges are categorized as Pipe Fitting. The graphic shown here displays a flange between a pipe and elbow fitting.

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The software adds flanges as you draw pipe, based on a selection made in the Type Properties dialog. You set Type Parameters to specify the default flange type used with the selected pipe type.

Adding Flanges Manually


You use the Pipe Fitting tool to add flanges to a piping system. Before displaying flanges, you must specify the default flange type in the Type Properties dialog. 1 In the Project Browser, open the view where you want to place the flange. 2 In the Project Browser, expand Families Pipes Pipe Types. 3 Right-click pipe type, and click Properties. 4 In the Type Properties dialog, under Type Parameters, under Mechanical, specify the default flange fitting type used with the selected pipe type. NOTE The default Flange type is None. If set to None, no flanges display for that pipe type. 5 Click OK. 6 Click Home tab Plumbing & Piping panel Pipe Fitting.

7 In the Type Selector on page 35, select a flange type. NOTE The flange that is selected in the Type Selector is drawn in the model regardless of what type of fitting the pipe connects to. The size of the drawn flange depends on the size of the pipe. Ensure that you select the correct fittings and flange type in the Type Properties so that they fit correctly. 8 Select a pipe end/fitting to connect the flange to.

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Adding Flanges Automatically


Before displaying flanges automatically, you must specify the default flange type in the Type Properties dialog.

The illustration on the left displays a pipe connection without flanges displayed. The illustration on the right displays highlighted flanges between the pipe ends and the elbow. 1 In the Project Browser, open the view where you want to place the flange. 2 In the Project Browser, expand Families Pipes Pipe Types. 3 Right-click pipe type, and click Properties. 4 In the Type Properties dialog, under Type Parameters, under Mechanical, specify the default flange fitting type used with the selected pipe type. NOTE The default Flange type is None. If set to None, no flanges display for that pipe type. 5 Click OK. 6 Draw one or more pipes and add fittings. Flanges are automatically added between pipe ends and fittings.

Pipe Accessory
You use the Pipe Accessory tool on the Home tab Plumbing & Piping panel to add pipe accessories to a piping system. You can add pipe accessories to plan, section, elevation, and 3D views.

Placing Pipe Accessories


1 In the Project Browser, open the view where you want to place the pipe accessory. 2 Click Home tab Plumbing & Piping panel Pipe Accessory.

3 In the Type Selector on page 35, select the pipe accessory type. 4 In the drawing area, click the center line of a pipe segment to connect the accessory to the pipe segment.

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Mechanical Settings
Use the Mechanical Settings dialog to configure component sizes, and the behavior and appearance of the mechanical systems.

Hidden Line
When Hidden Line is selected, you can specify how ducts and pipes that cross each other (in separate planes) are presented in your project. In two-line drawings, crossing duct and pipe segments are shown such that the lines representing the segment in the furthest plane are shown in a different style to indicate that they are hidden by, and not connected to the segment in the foreground as shown. Hidden Line parameters are only applied when the Hidden Line is selected as the visual style.

1 Click Home tab Mechanical Panel

Mechanical Settings.

2 In the left panel of the Mechanical settings dialog, click Hidden Line. 3 In the right panel, specify the following parameters for the line style and the width of that gap:

Draw MEP Hidden Lines: when selected, piping is drawn with the line style and gaps specified for hidden lines. Line Style: Click the Value column, and select a line style from the drop list that determines how the lines of a hidden segment display at the point where the segments cross. Inside Gap: specifies the gap for the lines that appear within a crossing segment. If Thin Lines is selected, the gap is not displayed. Outside Gap: specifies the gap for the lines that appear external to the crossing segments. If Thin Lines is selected, the gap is not displayed. Single Line: specifies the gap for the single hidden lines where segments cross.

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Pipe Settings
When Pipe Settings is selected, the right pane displays parameters that are common to all the piping, plumbing, and fire protection systems in a project. The branches below Pipe Settings (Conversion, Rise Drop, Sizes, and Fluids) let you define default parameters that are applied separately to the systems and piping in a project. NOTE Pipe Connection Types, Pipe Material Types, Pipe Schedules, Pipe Settings, Pipe Sizes, and Pipe Types can be copied from one project to another using the Transferring Project Standards on page 1725 feature.

Specifying Pipe Settings


When Pipe Settings is selected in the left panel, you can specify settings that are applied throughout piping, plumbing, and fire protection systems. 1 Click Home tab Mechanical Panel Mechanical Settings.

2 In the left panel of the Mechanical settings dialog, click Pipe Settings. 3 In the right panel, specify the following parameters:

Use Annot. Scale for Single Line Fittings: is selected, to draw pipe fittings and accessories at the size specified by the Pipe Fitting Annotation Size parameter. Changing this setting does not change the plotted size of components already placed in a project. Pipe Fitting Annotation Size: specifies the plotted size of fittings and accessories drawn in single-line views. This size is maintained regardless of the drawing scale. Pipe Size Suffix: specifies the symbol appended to the pipe size that appears for Instance Properties parameters. Pipe Connector Separator: specifies the symbol that is used to separate information when two different size connectors are used. Pipe Connector Tolerance: specifies the number of degrees by which pipe connectors may deviate from their specified mating angle. The default setting is five degrees.

Specifying Conversion Settings


Conversion settings specify the elbow angle increment and parameters used by routing solutions for both Main and Branch systems. NOTE The Pipe Conversion Settings are also available from the Settings button on the Options Bar when using Generate Layout to create a routing solution for your systems piping. 1 In the left panel of the Mechanical settings dialog, expand Pipe Settings, and click Conversion. 2 In the right panel, enter a value for Elbow Angle Increment. The Elbow Angle Increment determines how the value of the angles for elbows will be used by routing solutions. At this level, the angle is applied to both Main and Branch for all systems. The default setting is one degree. Main 3 In the left panel, expand Conversion, and click Main.

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When Main is selected, you can specify default parameters for the main piping in each system type (Hydronic Supply and Return, Sanitary, Domestic Hot and Cold Water, Fire Protection and Other systems). 4 In the right panel, specify the following parameters:

Pipe Type: specifies the type of pipe to use for the selected System Type. Offset: specifies the height of pipe above the current level. You can enter an offset value or select from a list of remembered offset values.

Branch 5 In the left panel, click Branch. When Branch is selected, you can specify the Pipe Type, and Offset default parameters for the branch pipes in each system type (Hydronic Supply and Return, Sanitary, Domestic Hot and Cold Water, Fire Protection and Other systems). 6 In the right panel, specify the following parameters:

Pipe Type: specifies the type of pipe to use for the selected System Type. Offset: specifies the height of pipe above the current level. You can enter an offset value or select from a list of remembered offset values.

Specifying Rise Drop Settings


When Rise Drop is selected in the left pane of the Mechanical Settings dialog, you can specify the size for Pipe Rise/Drop Annotations. 1 In the left panel of the Mechanical Settings dialog, expand Pipe Settings, and click Conversion. 2 In the right panel, enter a value for Pipe Rise/Drop Annotation Size. This parameter specifies the plotted size of rise/drop annotations when drawn in single-line views. This annotation size is maintained regardless of the drawing scale. The default setting is 0' 0" (0 mm). Single Line Symbology 3 In the left panel of the Mechanical Settings dialog, expand Rise Drop, and click Single Line Symbology. When Single Line Symbology is selected, you can define the symbols that appear in single-line drawings. 4 In the right panel, specify the following parameters:

Rise Symbol: Clicking in the Value column opens a Select Symbol dialog where you can choose the symbol used to indicate a rise in a projects single-line drawings. Drop Symbol: Click the Value column then click to open the Select Symbol dialog where you can choose the symbol used to indicate a drop in a projects single-line drawings. Tee Up Symbol: Click the Value column then click to open the Select Symbol dialog where you can choose the symbol used to indicate a tee up in a projects single-line drawings. Tee Down Symbol: Click the Value column then click to open the Select Symbol dialog where you can choose the symbol used to indicate a tee down in a projects single-line drawings.

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Two Line Symbology 5 In the left panel, click Two Line Symbology. When Two Line Symbology is selected, you can define the symbols that appear in two-line drawings. 6 In the right panel, specify the following parameters:

Rise Symbol: Click the Value column then click to open the a Select Symbol dialog where you can choose the symbol that will be used to indicate a rise in a projects two-line drawings. Drop Symbol: Click the Value column then click to open the Select Symbol dialog where you can choose the symbol that will be used to indicate a drop in a projects two-line drawings.

Specifying Sizes
Sizes displays a table of pipe sizes, available in a project. Pipe sizes are hierarchical, grouped and displayed in the table according to material, connection, and schedule/type. Likewise, the connection type, roughness and schedule/type are specific to the selected material. Material
Carbon Steel Stainless Steel Copper Plastic Ductile Iron

Roughness (default)
0.00180' 0.00180' 0.00010' 0.00010' 0.01020'

Connection
Threaded, Welded, Flanged Welded, Flanged Soldered, Brazed Threaded, Socket Type Flanged, Bell & Spigot, Mechanical Joint

Schedule/Type
40, 80 5S, 10S K, L, M 40, 80 22, 30

When a specific material is selected, only connections and schedule/types for that material can be selected. Also, the table lists only the sizes for the selected material, connection, and schedule/type. You can select how specific pipe sizes are used in a project. In the table, for a specific pipe size, select:

Used in Size Lists to display the selected size in lists throughout Revit MEP, including pipe layout editor, pipe modify editor. When cleared, the size does not appear in these lists. Used in Sizing to use Revit MEPs sizing algorithm to determine the pipe size, based on the calculated system flow. When cleared, the size is not used by the sizing algorithm.

Pipe Size information cannot be edited in the table. You can add and remove pipe sizes, but you cannot edit the attributes for an existing pipe size. To change the settings for an existing size, you must replace the existing pipe (add a pipe size with the desired settings then delete the original pipe size).

Adding a Pipe Size


1 Click New Size. 2 In the Add Pipe Size dialog, enter values for Nominal Diameter, Inside Diameter, and Outside Diameter to specify a new pipe size, and click OK.

Deleting a Pipe Size


1 Select a pipe size in the table.

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2 Click the Delete Size button.

Add a material
1 Select a material from the Material list. The new material will be based on the selected material. 2 Click (Add) beside the Material list to open the New Material dialog.

3 In the New Materials dialog, for Name, enter the name for the new material. The material name must be unique within a project. Adding a new material creates table of wire sizes that duplicates the sizes, Roughness, Connection, and Schedule/Type of the material selected as the Material Based on. 4 Select a Material Based on, and click OK. Revit MEP displays a value for roughness based on the selected material. The value can be edited by entering a value in this field.

Remove a material
1 Select a material from the Material list. 2 Click (Delete) beside the Material list to remove the selected material from the project.

A material cannot be deleted if it is in use in a project or if the selected material is the only one specified in a project.

Add a Connection type


1 Click (Add) beside the Connection list.

2 In the New Connection dialog, for Name, enter a name for the new connection type. The connection type name must be unique within a material definition. 3 Select a Based on Connection Type, and click OK. The new connection type will assume the default Schedule/Type of the connection type selected as the Based on Connection Type.

Remove a Connection type


1 Select a connection type from the Connection list. 2 Click (Delete) beside the Connection list to remove the selected connection type.

A connection cannot be deleted if it is in use in a project or if the selected connection is the only one specified in a project.

Add a Schedule/Type
1 Click (Add) beside the Schedule/Type list to open the New Schedule Type dialog.

Schedule/Type names must be unique for a specified material. 2 In the New Schedule/Type dialog, for Name, enter a name for the new schedule/type. The schedule/type name must be unique within a material and connection type definition.

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3 Select a New Schedule Based On, and click OK.

Remove a Schedule/Type
1 Select a schedule/type from the Schedule/Type list. 2 Click (Delete).

A schedule/type cannot be deleted if it is in use in a project or if the selected schedule/type is the only one specified in a project.

Specifying Fluids
When Fluids is selected in the left panel, the right panel displays a table of fluids available in a project. Fluids are grouped and displayed in the table according to the Fluid Name selected. The Delete Temperature button removes a selected size from the table. The New Temperature button opens the New Temperature dialog, where you can specify the temperature, viscosity, and density for a new fluid to be added to the project. With the exception of adding or removing a temperature, fluid information cannot be edited in the table. You can add and remove fluids, but you cannot edit the viscosity or density settings for an existing fluid. To change these settings for an existing fluid, you must replace the existing fluid (add a fluid with the desired attributes then delete the original fluid).

Adding a Fluid
1 Select a fluid in the Fluid Name list. The new material will be based on the selected fluid. 2 Click (Add).

3 In the New Fluid dialog, for Name, enter a name for the new fluid. The fluid name must be unique within a project. 4 If necessary, select a New Fluid Based On, and click OK.

Deleting a Fluid
1 Select a fluid in the Fluid Name list. 2 Click (Delete).

The fluid is removed from the project. A fluid cannot be deleted if it is in use in a project or if the selected fluid is the only one specified in a project.

Adding a New Temperature


1 Select a Fluid Name from the list and select a temperature in the table. The new temperature will be added for the selected fluid. The viscosity and density for the new temperature will be based on the selected temperature. 2 Click New Temperature. 3 In the New Temperature dialog, specify the Temperature, Viscosity, and Density for the new temperature, and click OK. The temperature must be unique for the selected fluid type.

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Deleting a Temperature
1 Select a Fluid Name from the list and select a temperature in the table. The temperature will only be removed from the selected fluid. 2 Click Delete Temperature. The temperature is removed from the selected fluid type.

Pipe Color Scheme Legend


You can create color schemes and apply color fills to provide a key to the different attributes associated with piping in a project. You use the Pipe Legend tool on the Analyze tab Color Fill panel to add color legend to the piping in a piping system. See Color Schemes on page 730.

Applying Pipe Color Scheme Legend


1 Open the view where you want to place a pipe color scheme legend. 2 Click Analyze tab Color Fill panel 3 Move the cursor over the drawing area. The cursor changes to show a preview of the color fill legend. 4 Click to place the legend in the view. If no Color Scheme has been assigned, the Choose Color Scheme dialog opens. Select a color scheme from the list. Select a different color scheme 5 Select the legend in the view, and click Modify Pipe Color Fill Legends tab Scheme panel Edit Scheme. The Edit Color Scheme dialog opens. 6 In the Schemes panel, select a Category and scheme from the list. 7 To change the colors for a particular value in the table, click in the Color column, and in the Color dialog select a color. Create a new color scheme 8 In the Schemes panel, select a Category and scheme from the list. 9 Below the Schemes panel, click new scheme. , and in the New color scheme dialog enter a name for the Pipe Legend.

10 In the Scheme Definition panel, select an attribute for the color legend from the Color list, and click By Value or By Range. When By Value is selected, a separate color is assigned for each instance of the attribute that you select. When By Range is selected, the attribute values are divided into ranges. You can add ranges by selecting a range in the table and clicking split. With each split, the range is further divided. 11 To change the colors for a particular value in the table, click the color chip in the Color column, and in the Color dialog select a color.

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Check Pipe System


You use the Check Pipe System tool to examine the piping that you created in a project to verify that each system is completed and properly connected.

Checking the piping system


1 Click Analyze tab Check Systems Check Pipe Systems. When errors are found, a warning message displays. 2 In the warning message dialog, click to view the details of the warning message.

3 Expand the warnings until you can select an offending component. 4 Select the component in the warning dialog and click Show to highlight the device in a view. You can correct the error or click Delete to remove the component from the plan. 5 Continue examining and correcting errors until no warnings remain.

Modifying Piping Systems


You can adjust the layout and justification of piping in a piping system. When sections of piping are selected in a view, the following tools are activated: On the Options Bar:

Diameter: specifies the diameter of the pipe. If connections cannot be established, a warning message appears. Offset: specifies the vertical elevation of the duct relative to the current level. You can enter an offset value or select from a list of remembered offset values.

Using the System Editor


The System Editor provides tools that you use to modify systems in a project. The System Editor provides tools that let you perform the following functions:

Adding Components to a System


This tool lets you select components in a view to be added to a system. 1 In the drawing area, select one of the components in the system where you want to add a component, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System. When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the System Editor toolbar displays. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system.

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3 Click Edit Duct/Pipe System tab Edit Duct/Pipe System panel

Add to System.

The Add to System tool will only let you select components that are compatible with the selected system. For example, you cannot add an exhaust diffuser to a supply system, or a toilet to a closed-loop heating system. 4 In the drawing area, select one or more compatible components that you want to add to the existing system. NOTE You can use a pick box to select multiple components.

5 Click Finish Editing System to add the selected component(s) or to discard the changes.

Cancel Editing System

NOTE Changes made while editing a system only appear in the System Browser after the you click Finish Editing System. The selected components are added to the system.

Removing Components From a System


This tool lets you select components in a view to be deleted from a system. Prior to removing a component from an existing system, you must first delete any piping that connects the component to an existing system. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System. When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Edit Duct/Pipe System panel Remove from System.

4 In the drawing area, select the components that you want to remove from the system. NOTE You can use a pick box to select multiple components.

5 Click Finish Editing System to add the selected component(s) or to discard the changes.

Cancel Editing System

NOTE Changes made while editing a system only appear in the System Browser after the you click Finish Editing System. The selected components are added to the system.

Selecting Equipment
You can select the equipment for a system using the Select Equipment tool available from the system editor.

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1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System (Piping System or Duct System ). When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Edit Duct/Pipe System panel Select Equipment (Piping System or Duct System ). 4 In the drawing area, select a piece of equipment for the system. 5 Click Finish Editing System to add the selected component(s) or to discard the changes. Cancel Editing System

NOTE Changes made while editing a system only appear in the System Browser after the you click Finish Editing System. The selected components are added to the system.

Viewing System Properties


You can view the system properties for a system using the System Properties tool available from the system editor. 1 In the drawing area, select one of the components in the system, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System (Piping System ). or Duct System

When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Properties panel Properties (Piping System System ). Instance properties for the selected system display in the Properties palette. Make changes and click Apply. 4 Click Finish Editing System to confirm the selection or discard the change. Cancel Editing System to or Duct

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Piping System Properties


Parameter
Number of Elements System Equipment System Type

Description
The number of piping components in the system. Mechanical equipment assigned to the system. The type of system (Hydronic Return, Hydronic Supply, Other). String that uniquely identifies the system. The volume of liquid contained in the system. Pressure with no fluid flowing in the system. Fluid type. Fluid temperature - units are determined by Project Units setting. Fluid resistance to flow - units are determined by Project Units setting. Fluid weight per cubic measure - units are determined by Project Units setting. Cumulative flow for the system, based on the flow for individual components in the system.

System Name Volume Static Pressure Fluid Type Fluid Temperature

Fluid Viscosity

Fluid Density

Flow

Viewing Equipment Properties


You can view the properties for the mechanical equipment in a system using the Equipment Properties tool available from the system editor. NOTE You can also right-click equipment in a view and click Properties to open the Properties palette. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System (Piping System or Duct System ). When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Properties panel Properties. The Properties palette displays properties for the mechanical equipment that serves as the base equipment for the selected system. 4 Make changes and click Apply.

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5 Click Finish Editing System to confirm the selection or discard the change.

Cancel Editing System to

Disconnect Equipment
Use this tool to disconnect equipment assigned to a piping, plumbing, fire protection, or duct system. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Disconnect Equipment. When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. 3 Click the equipment being removed in the view.

Connecting a Component into a Piping System


You use the Connect into tool to automatically add a component and create piping between the new component and the existing system. 1 Open the plan view where you want to add a component, and place the new component. 2 Select the new component, and click Modify | Mechanical Equipment tab Layout panel Connect Into. 3 If the new component could be connected to more than one system, the Select Connector dialog opens. 4 In the Select Connector dialog, select the system where you want to make the connection, and click OK. The cursor displays with a plus sign. 5 Click the pipe where you want to connect the new component. The new component is added to the system.

Creating Piping for Added Components


You can update the routing and automatically connect components added to a plumbing system. 1 Use the System Editor to add the component to the existing system. 2 Verify that there is an open connector in the system where you are connecting components, and if necessary add a tee to a pipe segment. 3 Highlight one of the components in the existing system, and press Tab until a preview of the path from the added component(s) to the existing system displays.

4 Click Modify | Piping Systems tab Layout panel 5 Use Layout tools to create a layout for the new ductwork. 6 Click

Generate Layout.

Finish Layout when you are satisfied with the routing of the piping for the system.

The piping is created according to the specifications in the Pipe Conversion Settings dialog.

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Using the Justification Editor


Although piping is concentric, you can specify the justification for the different sized piping. The Justification tool lets you align the tops, bottoms, or sides of pipes in a section of the system. 1 Highlight a pipe in the section or system that you want to justify, press Tab one or more times to highlight the segments that you want to justify, and click to select the piping. 2 Click Modify | Pipes tab Edit panel of the pipes and transitions in the section. Justify to enable tools for adjusting the alignment

3 On the Options Bar, click (Toggle Aligning Element) to select the end of the piping section that will be used as the reference for justification as indicated by an arrow that appears at the end of branch.

Each click alternately selects the starting segment or ending segment as indicated by an arrow at either end of the branch. 4 Select the reference from the Justification List (Top Left, Top Center, Top Right, Middle Left, Middle Center, Middle Right, Bottom Left, Bottom Center, Bottom Right) for alignment from the drop-down list. You can also click (Alignment Line), and select a reference line in the drawing area. This feature is most useful in a 3D view with Thin Lines selected and Visual Style set to Wireframe. It displays dashed reference lines at the edges and along the center of the faces of the reference pipe as shown. You must specify Wireframe for Visual Style before activating the Justify tools. 5 Click one of the alignment lines in the drawing to specify the line to be used for justification.

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6 When you are satisfied with the justification settings for the piping, click the piping, or click

Finish to align

Cancel to dismiss the justification editor without applying the changes.

The piping shown here has been justified to the Top Center of the large segment connected to the tee.

Using the Slope Editor


You can use the slope editor to specify the amount and direction of the slope for entire pipe systems, portions of a system, or individual pipe segments. With this feature, you can defer applying a slope until you have laid out the entire system. 1 Highlight the piping in the section where you want to adjust the slope, press Tab one or more times to highlight the segments that where you want to apply the slope, and click to select the piping. 2 Click Modify | Pipes tab Edit panel pipes and transitions in the section. Slope to enable tools for adjusting the slope of the

3 On the Options Bar, specify a value for Slope.

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An arrow displays at the reference end. The reference end for the slope is set to the lowest point in the selected piping section.

When there is more than 1 branch at the same elevation, the (Toggle Aligning Element) is enabled. If there is only 1 branch to serve as a reference, Toggle Aligning Element is disabled. 4 Click (Toggle Aligning Element) to specify a reference end for the slope.

Each click alternately selects the slope reference as indicated by an arrow at each branch.

An arrow displays at the selected branch. 5 When you are satisfied with the slope setting for the piping, click to the piping, or click Finish to apply the slope

Cancel to dismiss the slope tool without applying the changes.

Changing Routing Solutions


You can adjust the routing for the piping in an existing plumbing system. 1 Select at least two pipe segments (without including fittings) in the section where you want to adjust the routing or justification. 2 Click Modify | Multi-Select tab Layout tab adjusting the routing for the piping. Routing Solutions to activate tools for

The following routing tools are activated on the Routing Solutions panel:

Control Points: Add Control Point/ Remove Control Point Use the plus and minus buttons to add or remove vertex control points on pipe segments. Click plus to add a point, then click a point on the pipe to place the control point. Drag the

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point to adjust the shape of the pipe routing. Transitions and fittings are automatically added to maintain connections. To remove a vertex, click the minus button and select the vertex that you want to remove.

Solution: 1 of n Use the arrow buttons to cycle through the proposed solutions.

3 Select a solution. 4 Adjust the routing, adding, removing, and dragging control points as necessary. 5 When you are satisfied with the routing, click Finish to apply the changes, or click Cancel to dismiss the routing solutions editor without applying the changes.

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Plumbing Systems

15

Plumbing systems are created as logical entities to facilitate calculations for flow and sizing of equipment. You create a plumbing system by placing plumbing fixtures in your plan and then assigning them to a particular system and using layout tools to determine the best routing scheme to connect the system components.

Working with Plumbing Components


Revit MEP provides the following tools for creating plumbing systems in a project:

Pipe on page 330 Pipe Fitting on page 342 Pipe Accessory on page 345 Plumbing Fixtures on page 345 Mechanical Settings Pipe Color Scheme Legend Check Pipe System

Break-into components
Some fixtures, accessories, and mechanical equipment can be inserted in line with existing pipe segments, automatically making connections where they are placed. These break-into components have identical opposing connectors that are perfectly aligned with the direction of their connectors. Transitions are automatically inserted when it is necessary to match the size of the pipe segment. Under certain conditions the continuity of piping is healed when a break-into component is removed. For example, if the break-into component size matches the pipe size where it was placed (so that no transitions are created), the continuity of the segment is restored when the break-into component is removed. Adding a ball valve to a pipe segment 1 In the Project Browser, open a plan, section, or elevation view where you want to place a break-in component.

329

2 Click Home tab Plumbing & Piping panel select Ball Valve.

Pipe Accessory, and in the Type Selector,

3 Position the preview of the ball valve over the pipe segment where you want to place the valve, and when the center snap displays, click to place the valve. 4 The valve breaks into the pipe and connects the pipes to the open connectors of the valve.

Pipe
The first time you draw pipes in a project, specify the default fittings for the type of pipe being placed. If the default fittings for the selected pipe type have not already been specified, go to Specifying Default Fittings for a Pipe Type on page 342 to specify default fittings for this pipe type. You can draw horizontal, vertical and sloped pipes using the Pipe tool on the Home tab Plumbing & Piping panel, or by using the Draw Pipe option from the shortcut menu when right-clicking the connector on pipe ends, pipe fittings, plumbing fixtures, and pipe accessories.

Pipe Options Bar Settings

Diameter: Specifies the diameter of the pipe. If connections cannot be maintained, a warning message displays. Offset: Specifies the vertical elevation of the pipe relative to the current level. You can enter an offset value or select from a list of remembered offset values. / : Locks/unlocks the elevation for the segment. When locked, the elevation of the segment is maintained and connections cannot be made to segments at a different elevation. Pipe Slope Settings: Specifies the slope for the segment. The value can be specified as a rise/run, angle, percentage, or ratio depending on the Slope Display parameter for Piping in the Project Units on page 1701 dialog. Rise/12 (Rise/1000): Specifies the elevation Rise/12" or Rise 1'-0" (Rise/1000 mm). Entering a negative value reverses the slope direction. Decimal Degrees: Specifies the angle of slope in degrees. Percentage: Specifies the slope as the rise or drop in elevation over the length of a segment. For example, a slope of 1 foot for a segment 100 feet long is a 1.0% slope. Ratio:12, Ratio:10: Specifies the slope as the ratio of a drop in elevation to 12 or 10. For example, a slope of 1 foot for a segment 100 feet long expressed as a Ratio:10 is 0.10:10 or as a Ratio:12 as 0.120:12. Slope Rise, Slope Run: Specifies absolute values for rise and run for slope. Positive/Negative Slope: When is displayed, positive slope is applied. When is displayed, negative slope is applied. Click to change slope direction. Entering a negative value reverses the currently selected slope direction.

Apply: Applies the current Options Bar settings. When specifying an Offset to draw vertical pipe in a plan view, clicking Apply creates the vertical piping between the original Offset elevation and the setting being applied.

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Drawing Pipe In a Plan View


You can draw horizontal, vertical, and sloped pipes in a plan view, although for vertical and sloped pipes, it is often easier to draw them in an elevation view or a section view.

Drawing Horizontal Pipes


1 Open the view for the system. 2 Click Home tab Plumbing & Piping panel Pipe.

3 In the Type Selector on page 35, select the pipe type. 4 On the Place Pipe tab Placement Tools panel, select placement options on page 294. 5 On the ribbon, verify that Tag on Placement is selected to automatically tag pipes. Then specify the following tagging options on the Options Bar: If you want to ...
change the orientation of the tag load additional tags include a leader line between the tag and the pipe change the default length of the leader

then ...
select Horizontal or Vertical. click Tags on page 1048. select Leader.

enter a value in the text box to the right of the Leader check box.

6 On the Options Bar, specify layout options on page 294. 7 Specify the start point for the pipe. 8 Specify the endpoint of the pipe. If you are connecting to another pipe segment or fitting, click the connector on the other pipe segment or fitting, or click the center line of the existing pipe. When drawing pipe from a component with multiple stacked connectors, a Select Connector dialog displays to let you specify which connector to use. Transitions, tees, and elbows are automatically added to the segment.

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Drawing Vertical Pipes


You can draw a vertical pipe segment in a plan view by changing the Offset value on the Options Bar while drawing a pipe segment. 1 Click Home tab Plumbing & Piping panel Pipe.

2 In the Type Selector on page 35, select the pipe type. 3 In the drawing area, click to establish a start point for the pipe. 4 On the Place Pipe tab Placement Tools panel, select placement options on page 294. 5 On the Options Bar, specify a different Offset, click Apply, and click Modify. A vertical segment is automatically created, extending from the original offset to the newly applied offset. From an existing pipe segment 6 Right-click a connector on an existing pipe, fixture, fitting, or mechanical equipment, and click Draw Pipe. 7 Press the Spacebar to assume the size and elevation of the existing component. 8 On the Place Pipe tab Placement Tools panel, select placement options on page 294. 9 On the Options Bar, specify a different Offset, and click Apply. A vertical segment is automatically created, extending from the original offset to the newly applied offset. You can draw horizontal segments to continue the run at the new offset, or click Modify to add only the vertical segment. When drawing pipe from a component with multiple stacked connectors, a Select Connector dialog displays to let you specify which connector to use.

Drawing Sloped Pipes


There are several ways to apply a slope to piping:

You can apply a small slope value using the slope settings on the Options Bar while drawing piping. You can use the slope controls associated with an existing pipe to apply small slope values or adjust the slope for specific pipe segments. You can use the slope editor to apply slope to an entire system or portions of a system. You can apply large slope values by drawing piping at the desired angle in a section view or an elevation view.

NOTE Use the Slope Editor to apply a slope to an entire system or to specific portions of a system. When applying large slope values, it is often easier to draw the piping at the desired angle in a section view or an elevation view. See Pipe Controls on page 341. Applying slope while drawing a pipe Use the slope settings available from the Options Bar to specify the slope as you draw horizontal pipe in a view. This method is typically used to specify small slopes. 1 In the Project Browser, expand Views (all) Floor Plans and double-click a view for the piping system. 2 Click Home tab Plumbing & Piping panel Pipe.

3 In the Type Selector on page 35, select the pipe type.

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4 On the Place Pipe tab Placement Tools panel, select placement options on page 294. 5 On the ribbon, verify that Tag on Placement is selected to automatically tag pipes. Then specify the following tagging options on the Options Bar: If you want to ...
change the orientation of the tag load additional tags include a leader line between the tag and the pipe change the default length of the leader

then ...
select Horizontal or Vertical. click Tags on page 1048. select Leader.

enter a value in the text box to the right of the Leader check box.

6 On the Options Bar, specify the Size, Offset, and Slope on page 294. 7 In the drawing area, click to specify a starting point for the pipe. The starting point is also the reference end for the slope that is applied. When a positive slope is specified, the reference end is lower than the endpoint. Specifying a negative slope places the endpoint below the reference end (starting point). 8 Drag to extend the pipe, and click again to specify the endpoint for the pipe. The sloped pipe is added in the drawing area. Using pipe controls to add slope to a non-sloped pipe Modify the elevation controls that display when a pipe segment is selected in the view to apply a small slope to non-sloped pipe. 1 Select a pipe segment in the view. 2 Click the elevation control at either end of the pipe, type a value for the offset that is higher or lower than the original value, and press Enter.

Slope value and reference controls are added at the midpoint of the pipe segment. The slope reference control points toward the reference end for the slope, which is the start point that was used when the original pipe was drawn. The reference end remains at its current elevation when the value for the slope is changed.

Using pipe controls to adjust an existing sloped pipe Modify the controls that display when a pipe segment is selected in the view to adjust an existing slope. 1 Select a pipe segment in the view. 2 Click the slope value control at the midpoint for the pipe, type a value for the new slope, and press Enter.

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Toggle the reference end The slope control points toward the reference end for the slope, which is the start point that was used when the original pipe was drawn. 3 Click the slope reference control to toggle the reference end for the slope. The reference end remains at its current elevation when the value for the slope is changed.

Drawing Pipe Using the Context Menu


Use this method when connecting to existing connectors on mechanical equipment, pipes, or fittings. 1 In the drawing area, select a component to display its connectors. 2 Right-click the connector where you want to connect the pipe, and click Draw Pipe. When drawing pipe from a component with multiple stacked connectors, a Select Connector dialog displays to let you specify which connector to use. 3 Drag the other end of the pipe to the desired destination. Transitions, tees and elbows are automatically added to the segment. If enabled in Type Properties, flanges are automatically added to the segment.

Drawing Pipe In an Elevation View


You use the same tools and methods to draw piping in elevation views as in plan views. However, because you are viewing the layout from a different perspective, the results are not always what you may expect. Piping drawn in an elevation view is drawn relative to the elevation view plane. When drawing in an elevation view, you should keep a 3D view or plan view visible to see the results of your actions. Here are some things to keep in mind:

To establish a starting point for pipe drawn in an elevation view, select an existing connector. Because you cannot specify depth for the start point, you start from a connector to specify depth. If you do not connect to an existing pipe, fitting, or fixture, the depth is assumed to be zero, and the pipe is placed at the view plane and drawn relative to the elevation view (centered on the elevation view tag when viewed in a plan view). When you connect pipe to existing pipe that is perpendicular to an elevation view plane (for example a pipe running north to south in a north elevation view), the new pipe is placed according to the following conditions: The new pipe will connect to the available connector nearest the view plane (in the foreground) for the elevation view. An available connector is one that is not already connected to another connector, and is within the bounds of the elevation view. (The only boundary for an elevation view is the view plane in the foreground.) In the following example, both connectors on an existing pipe (1) are available. The horizontal segment added in the elevation view (2) is connected to the connector nearest the view plane, as shown in the plan view (3).

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Two connectors within the view range

If there is only one available connector within the view range, that connector will be used. In the following example, the connector nearest the view plane is already used (1). When the new pipe is added in the elevation view (2), it is added at the far end of the existing pipe (3), using the only available connector.
Only one available connector within the view range

If there are no available connectors within the view range, the new pipe is connected with a tee at the intersection of the elevation view plane and the existing pipe. The centerline of the pipe is placed exactly over the view plane.

If you are connecting vertical pipe to a connector on an existing pipe that is perpendicular to the elevation view plane, the new pipe is connected to the open connector nearest the view plane (in the foreground). If there is no open connector, the new pipe is connected with a tee at the intersection of the view plane and the existing pipe. In the following example, 2 vertical pipe segments are added to a pipe section in an elevation view. The original piping is shown in a plan view (1), in the associated 3D view (2), and in the south elevation view (3).

The resulting vertical segments are shown (from left to right) how they display in the plan view (1), in the associated 3D view (2), and in the south elevation view (3).

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When you draw pipe from a connector on certain family components (such as a toilet) in an elevation view, leave sufficient distance (A) between the view plane and the connector on the component to allow for the necessary pipe segment and elbow. When there is insufficient space, the view plane is moved to allow the connection.

In this case, when the pipe is drawn in the south elevation view (1), Revit MEP adds a short pipe segment between the toilet cold water connector and the elbow, as shown in the plan view (2) and 3D view (3).

Drawing Pipe In a Section View


You use the same tools and methods to draw piping in section views as in plan views. However, because you are viewing the layout from a different perspective, the results are not always what you expect. Piping drawn in a section view is drawn relative to the section view plane. When drawing in a section view, you

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should keep a 3D view or plan view visible to see the results of your actions. Here are some things to keep in mind:

To establish a starting point for pipe drawn in a section view, select an existing connector. Because you cannot specify depth for the start point, you start from a connector to specify depth. If you do not connect to an existing pipe, fitting, or fixture, the depth is assumed to be zero, and the pipe is placed at the view plane and drawn relative to the section view (centered on the section view plane when viewed in a plan view). TIP You can place the view plane for a section to specify the exact location for a pipe.

When you connect pipe to existing pipe that is perpendicular to a section view plane (for example a pipe running north to south in a north-facing section view), the new pipe is placed according to the following conditions: The new pipe will connect to the available connector nearest the view plane (in the foreground) for the section view. An available connector is one that is not already connected to another connector, and is within the bounds of the section view. In the following example, both connectors on an existing pipe (1) are available. The horizontal segment added in the section view (2) is connected to the connector nearest the view plane, as shown in the plan view (3).
Both connectors available within the view range

If only one connector is available within the view range, that connector is used.
Only one connector available within the view range

Although both ends of the existing pipe fall within the view range in the following example, only one is available. The other connector is already in use. The available connector is used, even though it is furthest from the view plane.

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Two connectors within the view range, but one connector already in use

If all the available connectors are outside the view range, the pipe is connected with a tee at the intersection of the view plane and the existing pipe. The centerline of the pipe is placed exactly over the view plane.
All available connectors outside the view range

If there are no available connectors within the view range, the pipe is connected with a tee at the intersection of the view plane and the existing pipe. The centerline of the pipe is placed exactly over the view plane.
The only connector within the view range already in use

When you draw pipe from a connector on certain family components (such as a toilet) in a section view, leave sufficient distance (A) between the view plane and the connector on the component to allow for the necessary pipe segment and elbow. When there is insufficient space, the view plane is moved to allow the connection.

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In this case, when the pipe is drawn in the section view (1), Revit MEP adds a short pipe segment between the toilet cold water connector and the elbow, as shown in the plan view (2) and 3D view (3).

Pipe drawn in a section view is drawn relative to the view plane. This means that if you create a section that is not parallel to the X or Y axis in a floor plan, the pipe drawn in that section view is placed at the same angle as the section. In the following sample project, you want to add pipe to connect the sanitary waste connection on a sink to the main sanitary piping.

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You open the section view, and use the pipe tool to add a vertical segment from the sanitary connector on the sink down to the sanitary main.

The connection is made, but the routing may not be what was expected. The plan view and associated 3D view show how the piping was created. When you started the vertical segment at the sanitary connector, the depth for that segment was specified by the sanitary connector on the sink. Then, as you connected the vertical pipe, Revit MEP added an elbow and a horizontal segment (drawn perpendicular to the section view plane) to complete the connection to the sanitary main as shown.

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Pipe Controls
When a segment of pipe is selected in a view, several controls let you adjust the size, length, elevation, and slope for pipe segments.

If the pipe is not sloped, the length is displayed at the mid-point of a pipe segment as a temporary dimension. The elevation for each end of a segment of pipe is displayed near the connector at each end of the pipe. lets you drag a pipe segment and provides access to the right-click shortcut menu. lets you make temporary dimensions permanent. See Temporary Dimensions on page 991. indicates the angle or rise and run for sloped pipe and points to the reference end. The reference end remains at its original elevation when the slope value is changed.

Using dimension controls 1 Select a pipe in the drawing area to display the pipe controls, and offset values. 2 Click the temporary length control above a pipe segment, enter the desired length for the pipe, and press Enter. Using elevation controls 3 Select a pipe in the drawing area to display the pipe controls, and offset values. 4 Click the elevation control at each end of a pipe segment, enter a value for the elevation, and press Enter. If you enter a different value for each end of a segment, slope is applied to the segment. Using slope controls 5 Select a pipe in the drawing area to display the pipe controls, and offset values. 6 Click the elevation control at one end of the pipe, enter a value for the offset that specifies an elevation that is either higher or lower than the offset at the other end of the pipe and press Enter.

The slope control at midpoint indicates the direction of the slope and points toward the reference end of the pipe. (When the slope value is changed, the reference end remains at its current elevation.) The value for the slope control at the center of the pipe indicates the rise/run, angle, percentage or ratio for the slope, depending on the Slope Display on page 1701 parameter for the Piping discipline in the Project Units dialog. Toggling the reference end 7 Click the angle at the midpoint of the pipe. The angle flips to point to the opposite end of the pipe. Setting an absolute slope 8 Click the value for the slope at the midpoint of the pipe, enter a value for the slope, and press Enter. The value that you enter is the rise of the slope for the run or the absolute angle for the slope, depending on the Slope Display parameter in the Project Units on page 1701 dialog.

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Specifying Default Fittings for a Pipe Type


1 In the Project Browser, expand Views (all) Floor Plans and double-click a view for the piping system. 2 In the Project Browser, expand Families Pipes Pipe Types. 3 Right-click a pipe type, and click Properties. 4 In the Type Properties dialog, under Type Parameters, under Fitting, specify the following default fitting types used with the selected pipe type:

Preferred Junction Type: Tee or Tap Tee Tap Cross Transition Union Flange

5 Click OK.

Pipe Fitting
You use the Pipe Fitting tool on the Home tab Plumbing & Piping panel to add pipe fittings (elbows, tees, end caps, and so on) to a plumbing system. The following constraints apply to pipe fitting types:

End Cap Can only be placed at the end of rigid pipe segments. Tee, Tap, or Cross Can be placed at the end and anywhere along rigid pipe segments. Transition Can only be placed at the end of rigid pipe or flex pipe segments. Flange Can be placed at the end of pipe segments or face to face with an adjacent flange.

Placing Pipe Fittings


1 In the Project Browser, open the view where you want to place the pipe fitting. 2 Click Home tab Plumbing & Piping panel Pipe Fitting.

3 In the Type Selector on page 35, select the pipe fitting type. 4 In the drawing area, click the center line of a pipe segment to connect the fitting to the pipe segment.

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Pipe Fitting Controls


When selected in the drawing area, a pipe fitting displays a set of controls that let you change the size of its legs, adjust its orientation, and upgrade or downgrade the fitting.

The pipe fitting size appears near the connector for each leg. When a fitting can be flipped without disconnecting it from the system, you can click the to flip the fitting horizontally or vertically in the system to orient the fitting relative to flow. When a fitting can be rotated without disconnecting it from the system, you can click the to change its orientation in the system. symbol

symbol

A plus symbol next to the fitting indicates that you can upgrade a fitting. For example, an elbow can be upgraded to a tee; a tee can be upgraded to a cross. A minus symbol next to an unused leg lets you downgrade the fitting. For example, a cross with an unused leg can be downgraded to a tee; a tee with an unused leg can be downgraded to an elbow.

Using Pipe fitting controls


Upgrading a fitting 1 Select a tee or elbow in the drawing.

A plus next to the fitting indicates that you can upgrade the fitting to add a leg to the fitting. A minus sign next to an unused leg lets you remove the leg to downgrade the fitting.

The controls appear in blue near the fitting. When all of the available legs of the fitting are occupied, potential legs are marked with a plus sign as shown above. Unoccupied legs have a minus, which allows removing the leg, downgrading the fixture.

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2 Click a plus sign to add a leg. In the example above, the elbow is upgraded to a tee. If you connect a pipe to the open leg of the tee, a plus sign is added to the remaining potential leg, as shown in the tee to the right. NOTE Controls are not displayed if there is more than one open leg on the fitting. Rotating a fitting The symbol associated with a fitting lets you rotate the fitting to change its orientation in the system. 1 Click the rotate symbol to change the orientation of a fitting as shown. The elbow is rotated 90 degrees.

2 Click the rotate symbol again and the elbow rotates 90 degrees again. Flipping a fitting 1 Select a fitting (tee or cross) in the drawing area. 2 Click to change the horizontal or vertical orientation of a fitting.

Each click flips the fitting 180 degrees.

Changing the Angle for a Fitting Leg


When first placed in a view, the legs for these fittings are placed at 90 degrees. You can specify the value for the Angle parameter for legs on some pipe fittings on the Properties palette for the fitting. You can also modify the angle for wye, tee, and elbow fittings by connecting a pipe to a leg, then dragging the open end of the pipe to establish the desired angle. You can only place a fitting in a floor plan view. Once the fitting

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is in place, the pipe can be added to the leg, and the angle can be adjusted in any view (plan, elevation, section, or 3D views). 1 Select a wye, elbow, or tee fitting in a plan view, right-click the connector on the leg where you want to adjust the angle, and click Draw Pipe. 2 Drag the preview to add a section of pipe to the fitting, and click (Modify).

3 Select the new section of pipe, and drag the connector at the open end to the desired angle.

Pipe Accessory
You use the Pipe Accessory tool on the Home tab Plumbing & Piping panel to add pipe accessories to a plumbing system.

Placing Pipe Accessories


1 In the Project Browser, open the view where you want to place the pipe accessory. 2 Click Home tab Plumbing & Piping panel Pipe Accessory.

3 In the Type Selector on page 35, select the pipe accessory type. 4 In the drawing area, click the center line of a pipe segment to connect the accessory to the pipe segment.

Plumbing Fixtures
This tool lets you place plumbing fixtures, such as toilets, and sinks in your plan.

Placing Plumbing Fixtures


Plumbing fixtures are often hosted components, placed on a vertical face, face, or work plane. 1 In the Project Browser, open a view where you want to place a plumbing fixture. 2 In the Project Browser, right-click the view, click Apply View Template, and select Plumbing Plan from the Select View Template dialog. 3 Click Home tab Plumbing & Piping panel Type Selector. , and select a particular fixture type from the

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4 On the ribbon, verify that Tag on Placement is selected to tag the plumbing fixture automatically. 5 On the Options Bar, to include a tag leader, select Leader and specify the length. 6 Click Place Plumbing Fixture tab Placement panel component.

, or

to specify a host

TIP When placing a plumbing fixture on a work plane, it may be necessary to Pick a Plane in the Work plane dialog, or by selecting Placement Plane on the Options Bar when placing the fixture. 7 Move the cursor to where you want to place the plumbing fixture, and click. TIP You can press Space to rotate the plumbing fixture prior to placing it in the view. The fixture is rotated by 90 degrees each time you press Space.

Mechanical Settings
Use the Mechanical Settings dialog to configure component sizes, and the behavior and appearance of the mechanical systems.

Hidden Line
When Hidden Line is selected, you can specify how ducts and pipes that cross each other (in separate planes) are presented in your project. In two-line drawings, crossing duct and pipe segments are shown such that the lines representing the segment in the furthest plane are shown in a different style to indicate that they are hidden by, and not connected to the segment in the foreground as shown. Hidden Line parameters are only applied when the Hidden Line is selected as the visual style.

1 Click Home tab Mechanical Panel

Mechanical Settings.

2 In the left panel of the Mechanical settings dialog, click Hidden Line.

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3 In the right panel, specify the following parameters for the line style and the width of that gap:

Draw MEP Hidden Lines: when selected, piping is drawn with the line style and gaps specified for hidden lines. Line Style: Click the Value column, and select a line style from the drop list that determines how the lines of a hidden segment display at the point where the segments cross. Inside Gap: specifies the gap for the lines that appear within a crossing segment. If Thin Lines is selected, the gap is not displayed. Outside Gap: specifies the gap for the lines that appear external to the crossing segments. If Thin Lines is selected, the gap is not displayed. Single Line: specifies the gap for the single hidden lines where segments cross.

Pipe Settings
When Pipe Settings is selected, the right pane displays parameters that are common to all the piping, plumbing, and fire protection systems in a project. The branches below Pipe Settings (Conversion, Rise Drop, Sizes, and Fluids) let you define default parameters that are applied separately to the systems and piping in a project. NOTE Pipe Connection Types, Pipe Material Types, Pipe Schedules, Pipe Settings, Pipe Sizes, and Pipe Types can be copied from one project to another using the Transferring Project Standards on page 1725 feature.

Specifying Pipe Settings


When Pipe Settings is selected in the left panel, you can specify settings that are applied throughout piping, plumbing, and fire protection systems. 1 Click Home tab Mechanical Panel Mechanical Settings.

2 In the left panel of the Mechanical settings dialog, click Pipe Settings. 3 In the right panel, specify the following parameters:

Use Annot. Scale for Single Line Fittings: is selected, to draw pipe fittings and accessories at the size specified by the Pipe Fitting Annotation Size parameter. Changing this setting does not change the plotted size of components already placed in a project. Pipe Fitting Annotation Size: specifies the plotted size of fittings and accessories drawn in single-line views. This size is maintained regardless of the drawing scale. Pipe Size Suffix: specifies the symbol appended to the pipe size that appears for Instance Properties parameters. Pipe Connector Separator: specifies the symbol that is used to separate information when two different size connectors are used. Pipe Connector Tolerance: specifies the number of degrees by which pipe connectors may deviate from their specified mating angle. The default setting is five degrees.

Specifying Conversion Settings


Conversion settings specify the elbow angle increment and parameters used by routing solutions for both Main and Branch systems.

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NOTE The Pipe Conversion Settings are also available from the Settings button on the Options Bar when using Generate Layoutto create a routing solution for your systems piping. 1 In the left panel of the Mechanical settings dialog, expand Pipe Settings, and click Conversion. 2 In the right panel, enter a value for Elbow Angle Increment. The Elbow Angle Increment determines how the value of the angles for elbows will be used by routing solutions. At this level, the angle is applied to both Main and Branch for all systems. The default setting is one degree. Main 3 In the left panel, expand Conversion, and click Main. When Main is selected, you can specify default parameters for the main piping in each system type (Hydronic Supply and Return, Sanitary, Domestic Hot and Cold Water, Fire Protection and Other systems). 4 In the right panel, specify the following parameters:

Pipe Type: specifies the type of pipe to use for the selected System Type. Offset: specifies the height of pipe above the current level. You can enter an offset value or select from a list of remembered offset values.

Branch 5 In the left panel, click Branch. When Branch is selected, you can specify the Pipe Type, and Offset default parameters for the branch pipes in each system type (Hydronic Supply and Return, Sanitary, Domestic Hot and Cold Water, Fire Protection and Other systems). 6 In the right panel, specify the following parameters:

Pipe Type: specifies the type of pipe to use for the selected System Type. Offset: specifies the height of pipe above the current level. You can enter an offset value or select from a list of remembered offset values.

Specifying Rise Drop Settings


When Rise Drop is selected in the left pane of the Mechanical Settings dialog, you can specify the size for Pipe Rise/Drop Annotations. 1 In the left panel of the Mechanical Settings dialog, expand Pipe Settings, and click Conversion. 2 In the right panel, enter a value for Pipe Rise/Drop Annotation Size. This parameter specifies the plotted size of rise/drop annotations when drawn in single-line views. This annotation size is maintained regardless of the drawing scale. The default setting is 0' 0" (0 mm). Single Line Symbology 3 In the left panel of the Mechanical Settings dialog, expand Rise Drop, and click Single Line Symbology. When Single Line Symbology is selected, you can define the symbols that appear in single-line drawings. 4 In the right panel, specify the following parameters:

Rise Symbol: Clicking in the Value column opens a Select Symbol dialog where you can choose the symbol used to indicate a rise in a projects single-line drawings.

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Drop Symbol: Click the Value column then click to open the Select Symbol dialog where you can choose the symbol used to indicate a drop in a projects single-line drawings. Tee Up Symbol: Click the Value column then click to open the Select Symbol dialog where you can choose the symbol used to indicate a tee up in a projects single-line drawings. Tee Down Symbol: Click the Value column then click to open the Select Symbol dialog where you can choose the symbol used to indicate a tee down in a projects single-line drawings.

Two Line Symbology 5 In the left panel, click Two Line Symbology. When Two Line Symbology is selected, you can define the symbols that appear in two-line drawings. 6 In the right panel, specify the following parameters:

Rise Symbol: Click the Value column then click to open the a Select Symbol dialog where you can choose the symbol that will be used to indicate a rise in a projects two-line drawings. Drop Symbol: Click the Value column then click to open the Select Symbol dialog where you can choose the symbol that will be used to indicate a drop in a projects two-line drawings.

Specifying Sizes
Sizes displays a table of pipe sizes, available in a project. Pipe sizes are hierarchical, grouped and displayed in the table according to material, connection, and schedule/type. Likewise, the connection type, roughness and schedule/type are specific to the selected material. Material
Carbon Steel Stainless Steel Copper Plastic Ductile Iron

Roughness (default)
0.00180' 0.00180' 0.00010' 0.00010' 0.01020'

Connection
Threaded, Welded, Flanged Welded, Flanged Soldered, Brazed Threaded, Socket Type Flanged, Bell & Spigot, Mechanical Joint

Schedule/Type
40, 80 5S, 10S K, L, M 40, 80 22, 30

When a specific material is selected, only connections and schedule/types for that material can be selected. Also, the table lists only the sizes for the selected material, connection, and schedule/type. You can select how specific pipe sizes are used in a project. In the table, for a specific pipe size, select:

Used in Size Lists to display the selected size in lists throughout Revit MEP, including pipe layout editor, pipe modify editor. When cleared, the size does not appear in these lists. Used in Sizing to use Revit MEPs sizing algorithm to determine the pipe size, based on the calculated system flow. When cleared, the size is not used by the sizing algorithm.

Pipe Size information cannot be edited in the table. You can add and remove pipe sizes, but you cannot edit the attributes for an existing pipe size. To change the settings for an existing size, you must replace the existing pipe (add a pipe size with the desired settings then delete the original pipe size).

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Adding a Pipe Size


1 Click New Size. 2 In the Add Pipe Size dialog, enter values for Nominal Diameter, Inside Diameter, and Outside Diameter to specify a new pipe size, and click OK.

Deleting a Pipe Size


1 Select a pipe size in the table. 2 Click the Delete Size button.

Add a material
1 Select a material from the Material list. The new material will be based on the selected material. 2 Click (Add) beside the Material list to open the New Material dialog.

3 In the New Materials dialog, for Name, enter the name for the new material. The material name must be unique within a project. Adding a new material creates table of wire sizes that duplicates the sizes, Roughness, Connection, and Schedule/Type of the material selected as the Material Based on. 4 Select a Material Based on, and click OK. Revit MEP displays a value for roughness based on the selected material. The value can be edited by entering a value in this field.

Remove a material
1 Select a material from the Material list. 2 Click (Delete) beside the Material list to remove the selected material from the project.

A material cannot be deleted if it is in use in a project or if the selected material is the only one specified in a project.

Add a Connection type


1 Click (Add) beside the Connection list.

2 In the New Connection dialog, for Name, enter a name for the new connection type. The connection type name must be unique within a material definition. 3 Select a Based on Connection Type, and click OK. The new connection type will assume the default Schedule/Type of the connection type selected as the Based on Connection Type.

Remove a Connection type


1 Select a connection type from the Connection list. 2 Click (Delete) beside the Connection list to remove the selected connection type.

A connection cannot be deleted if it is in use in a project or if the selected connection is the only one specified in a project.

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Add a Schedule/Type
1 Click (Add) beside the Schedule/Type list to open the New Schedule Type dialog.

Schedule/Type names must be unique for a specified material. 2 In the New Schedule/Type dialog, for Name, enter a name for the new schedule/type. The schedule/type name must be unique within a material and connection type definition. 3 Select a New Schedule Based On, and click OK.

Remove a Schedule/Type
1 Select a schedule/type from the Schedule/Type list. 2 Click (Delete).

A schedule/type cannot be deleted if it is in use in a project or if the selected schedule/type is the only one specified in a project.

Specifying Fluids
When Fluids is selected in the left panel, the right panel displays a table of fluids available in a project. Fluids are grouped and displayed in the table according to the Fluid Name selected. The Delete Temperature button removes a selected size from the table. The New Temperature button opens the New Temperature dialog, where you can specify the temperature, viscosity, and density for a new fluid to be added to the project. With the exception of adding or removing a temperature, fluid information cannot be edited in the table. You can add and remove fluids, but you cannot edit the viscosity or density settings for an existing fluid. To change these settings for an existing fluid, you must replace the existing fluid (add a fluid with the desired attributes then delete the original fluid).

Adding a Fluid
1 Select a fluid in the Fluid Name list. The new material will be based on the selected fluid. 2 Click (Add).

3 In the New Fluid dialog, for Name, enter a name for the new fluid. The fluid name must be unique within a project. 4 If necessary, select a New Fluid Based On, and click OK.

Deleting a Fluid
1 Select a fluid in the Fluid Name list. 2 Click (Delete).

The fluid is removed from the project. A fluid cannot be deleted if it is in use in a project or if the selected fluid is the only one specified in a project.

Adding a New Temperature


1 Select a Fluid Name from the list and select a temperature in the table.

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The new temperature will be added for the selected fluid. The viscosity and density for the new temperature will be based on the selected temperature. 2 Click New Temperature. 3 In the New Temperature dialog, specify the Temperature, Viscosity, and Density for the new temperature, and click OK. The temperature must be unique for the selected fluid type.

Deleting a Temperature
1 Select a Fluid Name from the list and select a temperature in the table. The temperature will only be removed from the selected fluid. 2 Click Delete Temperature. The temperature is removed from the selected fluid type.

Pipe Color Scheme Legend


You can create color schemes and apply color fills to provide a key to the different attributes associated with piping in a project. You use the Pipe Legend tool on the Analyze tab Color Fill panel to add color legend to the piping in a piping system. See Color Schemes on page 730.

Applying Pipe Color Scheme Legend


1 Open the view where you want to place a pipe color scheme legend. 2 Click Analyze tab Color Fill panel 3 Move the cursor over the drawing area. The cursor changes to show a preview of the color fill legend. 4 Click to place the legend in the view. If no Color Scheme has been assigned, the Choose Color Scheme dialog opens. Select a color scheme from the list. Select a different color scheme 5 Select the legend in the view, and click Modify Pipe Color Fill Legends tab Scheme panel Edit Scheme. The Edit Color Scheme dialog opens. 6 In the Schemes panel, select a Category and scheme from the list. 7 To change the colors for a particular value in the table, click in the Color column, and in the Color dialog select a color. Create a new color scheme 8 In the Schemes panel, select a Category and scheme from the list. 9 Below the Schemes panel, click new scheme. , and in the New color scheme dialog enter a name for the Pipe Legend.

10 In the Scheme Definition panel, select an attribute for the color legend from the Color list, and click By Value or By Range.

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When By Value is selected, a separate color is assigned for each instance of the attribute that you select. When By Range is selected, the attribute values are divided into ranges. You can add ranges by selecting a range in the table and clicking split. With each split, the range is further divided. 11 To change the colors for a particular value in the table, click the color chip in the Color column, and in the Color dialog select a color.

Check Pipe System


You use the Check Pipe System tool to examine the piping that you created in a project to verify that each system is completed and properly connected.

Checking the piping system


1 Click Analyze tab Check Systems Check Pipe Systems. When errors are found, a warning message displays. 2 In the warning message dialog, click to view the details of the warning message.

3 Expand the warnings until you can select an offending component. 4 Select the component in the warning dialog and click Show to highlight the device in a view. You can correct the error or click Delete to remove the component from the plan. 5 Continue examining and correcting errors until no warnings remain.

System Browser
This tool opens a separate window that displays a hierarchical list of all the components in each discipline in a project, either by systems or by zones. The System Browser is an effective tool for finding components that are not assigned to a system. You can dock the window above or below the drawing area or drag the window into the drawing area. NOTE The system browser can also be accessed using the keyboard shortcut F9.

Shortcut Menus
The shortcut menus for the System Browser vary according to where you right-click: Right-clicking a column heading or a blank area in the System Browser displays the following options:

View: lets you sort the display using any of the following options:

Systems: displays components by major and minor systems created for each discipline. Zones: displays zones and spaces. Expand each zone to display the spaces assigned to the zone. All Disciplines: displays components in separate folders for each discipline (mechanical, piping, and electrical). Piping includes plumbing and fire protection. Mechanical: displays only components for the Mechanical discipline. Piping: displays only components for the Piping disciplines (Piping, Plumbing, and Fire Protection). Electrical: displays only components for the Electrical discipline.

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AutoFit: adjusts the width of the current column to fit the text in the heading. NOTE You can also double-click a column heading to automatically adjust the width of a column.

AutoFit All Columns: adjusts the width of all columns to fit the text in the headings. Column Settings: opens the Column Settings dialog where you specify the columnar information displayed for each discipline.

Depending on its current state, right-clicking in a table row lets you select from the following options:

Expand/Expand All: Expand exposes the content of the selected folder. Expand All exposes the content of all the folders below the selected folder in the hierarchy. Collapse/Collapse All: closes a selected folder/all folders. Although not visible, Collapse leaves any expanded sub-folders expanded. Collapse All closes the selected folder and all expanded sub-folders. You can also double-click a branch or click the minus (-) symbol next to a folder to collapse a folder. Select: selects a component in the System Browser and in the current view drawing. Show: opens a view containing the selected component. When the selected component is present in several currently open views, the Show Element In View dialog opens, instructing you to click Show multiple times to cycle through the views containing the selected component. Each time you click OK, a different view is displayed in the drawing area with the component that you selected in the System Browser highlighted. When no currently open view contains the selected component, you are prompted to open an appropriate view or Cancel the operation and close the message. Delete: removes the selected components from the project. Any components that are orphaned as a result are moved to an Unassigned folder in the System Browser. Properties: opens the Properties palette for a selected component.

Column Settings
You can specify which column headings (component properties) are displayed for each discipline in the System Browser.

Selecting Column Headings


1 Right-click a heading in the System Browser, and click Column Settings. 2 In the Column Settings dialog, expand individual categories (General, Mechanical, Piping, Electrical) as desired, and select the properties that you want to appear as column headings. You can also select columns, and click Hide or Show to select column headings that display in the table. 3 Click OK.

Creating Plumbing Systems


Plumbing systems are logical entities that facilitate calculations for flow and sizing of equipment. They are independent of the piping that is placed in a project to show the routing and connections between plumbing fixtures.

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Creating a plumbing system begins by placing plumbing fixtures in a view, then assigning the fixtures to a particular system. Once a plumbing system is created, you can use the Generate Layout tool to define the routing for pipes, and automatically create the piping for the system. IMPORTANT When components are initially placed in a project, they are added to a Default system. You should create specific systems for all the components in a project as some features are not available to a Default system. Also, leaving many components in a Default system can hinder performance and prevent accurate calculations for the systems. Discipline-specific views are essential when designing a plumbing system in your project. They make it possible to place and view the components in the systems. Because the components in your systems are placed at specific heights in the spaces in your project, specify that the views you create are an appropriate view range and discipline for your plumbing system components. Revit MEP provides several View Templates that automatically specify many of the view properties used to define discipline specific views. See Applying a View Template on page 1729. Specific plumbing components are assigned to a particular type of system based on the type of component:

Sanitary systems for waste water piping. Domestic Hot Water plan. and Domestic Cold Water systems that supply sinks and toilets in your

The following examples demonstrate the steps used to create a domestic hot water system, domestic cold water system and a sanitary system for a sink and a toilet. The toilet, casework, and sink have already been placed in the plan.

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Creating a Sanitary System


Both plumbing fixtures must be assigned to a Sanitary system, but because the flow in a sanitary system depends on gravity, the piping should be sloped. The Generate Layout tools let you specify the layout and the slope for much of the sanitary system. However, some modifications, such as vents and traps, and connections between different building levels must be made manually. Begin by creating the sanitary system. 1 In the Project Browser, right-click the plan view for your plumbing plan, click Apply View Template, and select Plumbing Plan from the Select View Template dialog. 2 Click Analyze tab System Browser panel System Browser.

The System Browser can also be opened by pressing F9. It is used to verify that the plumbing fixtures are assigned to a system. 3 Dock the System Browser at the bottom of your screen, right-click a column header, and click View Piping. Before creating the system, the plumbing fixtures are listed as the Default Sanitary plumbing system under the Unassigned folder in the System Browser.

4 In the Project Browser, double-click your plumbing plan view, select all the plumbing fixtures for the system. 5 Click Modify Plumbing Fixtures tab Create Systems panel Create Sanitary System.

The plumbing fixtures have now been assigned to a Sanitary system at the Piping level in the System Browser. Layout Piping for the Sanitary system The Generate Layout tools let you define the layout for piping in the sanitary system. 6 Open a 3D view showing the plumbing fixtures, and enter the keyboard shortcut, WT to tile the views.

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7 In the plan view, select one of the plumbing fixtures in the sanitary system. 8 Click Modify Piping Systems tab Layout panel Generate Layout.

9 If more than one system has been created for the fixture, in the Select a System dialog, select the new sanitary system, and click OK. The Generate Layout tab is activated. 10 Select Solutions on the Generate Layout panel, and on the Options Bar, click Settings. 11 In the Pipe Conversion dialog, specify the type of pipe and the offset for the Main and Branch segments of sanitary piping. 12 For this example, the Main and Branch are set for a Pipe Type: PVC, and an Offset of -1' 6" (-450 mm), which places the piping below the level associated with the current level in the plan view. Click OK. 13 On the Options Bar, enter a value for Slope; for this example, 1/8" /12" (32 mm) 14 Accept the default plumbing Solution Type: Network, and click or to cycle through the proposed routing solutions to select the one that best fits the plan. For more information about Solution Types, see Generate Layout. 15 If necessary, click Modify, and reposition pipe segments to avoid obstructions.

16 Click

Finish Layout when you are satisfied with the routing of the piping for the system.

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The piping is created according to the specifications in the Conversion Settings dialog and on the Options Bar. NOTE Local building codes often require 45 degree junctions for waste plumbing. See Changing Routing Solutions on page 369Changing Routing Solutions on page 369 to learn how to modify a 90 degree fitting. Create a vent You can create a vent by upgrading a pipe fitting and drawing a vertical segment to serve as the vent. 17 Select the elbow connecting the vertical pipe to the sanitary main pipe from the back of the toilet, and click the plus sign above the elbow to upgrade the fitting to a tee.

18 Select the floor plan view, select the tee fitting, and highlight the connector on the tee. The lower connector is the first connector highlighted.

NOTE The connector symbol may not be visible. Instead a highlighted square displays. Press Tab once to highlight the upper connector (a slightly larger highlighted square), right-click the connector, and click Draw Pipe.

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19 On the Options Bar, enter 8' 0" (250 cm) for Offset, click Apply, and click Modify.

Create the Domestic Cold Water System


1 Select both plumbing fixtures in the plan view. The and buttons are active on the Modify Plumbing Fixtures tab Create Systems button is inactive because there is no hot water connector for the

panel, however, the wall-hosted toilet.

2 Click Modify Plumbing Fixtures tab Create Systems panel 3 Click Modify Plumbing Fixtures tab Layout panel The Generate Layout tab is activated.

. Generate Layout.

4 On the Options Bar, click Settings to open a Pipe Conversion Settings dialog where you specify the offsets, and pipe types for the Main and Branch segments of your piping. For our example, Standard was selected for the type of pipe and the Offset was set to 1' 6" (450 mm) for both the Main and Branch. See Pipe Conversion Settings on page 360. 5 Select a Solution Type. For the example, Perimeter is selected and 9" (20 mm) is specified for Inset. 6 Click or fits your plan. to cycle through the proposed routing solutions, and select one that best

Create the Domestic Cold Water System | 359

7 If necessary, click Modify, and reposition the pipe segments when a there is no proposed solution that provides the desired layout. 8 Click Finish Layout when you are satisfied with the routing of the piping for your cold water system. The piping is created for the system piping according to your specifications in the Pipe Conversion Settings dialog.

The toilet and sink have now been assigned to a Domestic Cold Water System at the Piping level in the System Browser. 9 Click Modify.

Create the Domestic Hot Water System


Since the toilet does not have a hot water connection, the only fixture assigned to the Domestic Hot Water system is the sink. Select the sink in the view, and click to assign the sink to a domestic hot water system.

The sink is assigned to a Domestic Hot Water System at the Piping level in the System Browser. If there were additional plumbing fixtures with hot water connectors, you would create the system layout and pipe using the same steps as described for the cold water system. See Create the Domestic Cold Water System on page 359.

Pipe Conversion Settings


You can specify a pipe type and elevation for the Main and Branch piping when using Generate Layout for your piping that differs from the default pipe conversion settings. The default pipe conversion settings are specified in the Mechanical Settings dialog. 1 One at a time, select Main and Branch in the left panel, then specify the following settings for each:

Pipe Type: specifies the type of pipe to use for the main or branch sections of the system. Offset: specifies the height of pipe components for main or branch sections of the system. The absolute elevation of the piping depends on the component that was selected when the system was created, the system type, and view type you are using to create the layout.

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2 Click OK. NOTE Because the absolute elevation of piping depends on several factors, you should open a 3D view to verify the absolute elevation for your piping when specifying main and branch Offset parameters. For example, when a system has a mechanical component such as a pump or boiler assigned, the level associated with that component is the reference level for the offset. But, when you lay out piping in a plan view for a system that you created without assigning a mechanical component, the offset is relative to the views associated level.

Pipe Sizing
You use the Pipe Sizing dialog to automatically specify the sizing for sections of pipe using friction and/or velocity sizing methods.

Fixture Units to Flow (GPM) Conversion


Revit MEP provides a general conversion from fixture units to flow, using the values found in the 2006 International Plumbing Code (IPC), Table E103.3 (3). The flow conversion method selected in the Properties palette for the selected system determines the section of the IPC table used for the conversion. See Viewing System Properties on page 364. The resulting flow is used to calculate pipe sizing. The value calculated for flow can be helpful in sizing the branch piping for subsystems. However, when specifying sizes for the main piping, you should consider a variety of other factors, including the type of system, the type of building, peak demand, available supply pressure, the pressure required at the highest fixture, and limitations imposed by local authorities, selected fixtures, and supply source. The 2006 International Plumbing Code, Appendix E provides detailed information that must be considered when planning a plumbing system. NOTE Table 103.3(3) contains an error. The value for Gallons per minute for 4,000 Fixture Units under Supply Systems for Predominantly Flush Tanks should be 525.0, not 535.0 as shown in the table.

Using the Pipe Sizing dialog


NOTE The Pipe Sizing dialog cannot be used to size Sanitary system piping. 1 Select the sections of pipe being sized. 2 Click Multi-Select tab Analysis panel Duct/Pipe Sizing.

3 In the Pipe Sizing dialog, select a sizing method from the drop list: Velocity, or Friction. Specify one of the following options associated with the selected method:

Only to size pipes according to the parameters for the selected method (Velocity or Friction) exclusively. And to force sizing pipes to meet the parameters that you specify for both Velocity and Friction. Or to allow sizing pipes according to the parameters of either Friction, Velocity, or both.

Specify Branch Sizing Constraints You can constrain the size of pipe segment(s) by selecting an option from the Constraints list and using the Restrict Size option to specify an absolute limit on the size of pipes. 4 Select one of the following Constraints from the list:

Calculated Size Only - The size of the selected pipe segment(s) is determined by the selected sizing method and is not otherwise constrained.

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Match Connector Size - The size of the selected pipe segment(s) in the branch is determined by the size of the connector used between the branch and the main, up until the first junction in the network. Larger of Connector and Calculated - The size of the selected pipe segment(s) is determined by larger of two determinants. If the connector size is smaller than the size calculated by the sizing method, then the calculated size will be used. If the connector size is larger than the size calculated by the sizing method, then the connector size will be used. For example, select this option to avoid supplying a plumbing fixture with a pipe segment that is smaller than the size of the connector on the fixture.

5 If necessary, click Restrict Size and enter a value to specify an absolute limit to the size of the selected pipe segment(s).

Modifying Plumbing Systems


You can adjust the layout and justification of piping in a plumbing system. When sections of piping are selected in a view, the following tools are activated: On the Options Bar:

Diameter: specifies the diameter of the pipe. If connections cannot be established, a warning message appears. Offset: specifies the vertical elevation of the duct relative to the current level. You can enter an offset value or select from a list of remembered offset values.

Using the System Editor


The System Editor provides tools that you use to modify systems in a project. The System Editor provides tools that let you perform the following functions:

Adding Components to a System


This tool lets you select components in a view to be added to a system. 1 In the drawing area, select one of the components in the system where you want to add a component, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System. When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the System Editor toolbar displays. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Edit Duct/Pipe System panel Add to System.

The Add to System tool will only let you select components that are compatible with the selected system. For example, you cannot add an exhaust diffuser to a supply system, or a toilet to a closed-loop heating system.

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4 In the drawing area, select one or more compatible components that you want to add to the existing system. NOTE You can use a pick box to select multiple components.

5 Click Finish Editing System to add the selected component(s) or to discard the changes.

Cancel Editing System

NOTE Changes made while editing a system only appear in the System Browser after the you click Finish Editing System. The selected components are added to the system.

Removing Components From a System


This tool lets you select components in a view to be deleted from a system. Prior to removing a component from an existing system, you must first delete any piping that connects the component to an existing system. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System. When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Edit Duct/Pipe System panel Remove from System.

4 In the drawing area, select the components that you want to remove from the system. NOTE You can use a pick box to select multiple components.

5 Click Finish Editing System to add the selected component(s) or to discard the changes.

Cancel Editing System

NOTE Changes made while editing a system only appear in the System Browser after the you click Finish Editing System. The selected components are added to the system.

Selecting Equipment
You can select the equipment for a system using the Select Equipment tool available from the system editor. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System (Piping System or Duct System ).

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When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Edit Duct/Pipe System panel Select Equipment (Piping System or Duct System ). 4 In the drawing area, select a piece of equipment for the system. 5 Click Finish Editing System to add the selected component(s) or to discard the changes. Cancel Editing System

NOTE Changes made while editing a system only appear in the System Browser after the you click Finish Editing System. The selected components are added to the system.

Viewing System Properties


You can view the system properties for a system using the System Properties tool available from the system editor. 1 In the drawing area, select one of the components in the system, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System (Piping System ). or Duct System

When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Properties panel Properties (Piping System System ). Instance properties for the selected system display in the Properties palette. Make changes and click Apply. 4 Click Finish Editing System to confirm the selection or discard the change. Cancel Editing System to or Duct

Plumbing System Properties


Parameter
Number of Elements System Equipment

Description
The number of plumbing components in the system. Mechanical equipment assigned to the system.

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Parameter
System Type

Description
The type of system (Domestic Cold Water, Domestic Hot Water, Sanitary, Other). String that uniquely identifies the system. The volume of liquid contained in the system. Pressure with no fluid flowing in the system. Fluid type. Fluid temperature - units are determined by Project Units setting. Fluid resistance to flow - units are determined by Project Units setting. Fluid weight per cubic measure - units are determined by Project Units setting. Cumulative flow for the system, based on the flow (fixture units) for individual components in the system. Determines the method used to convert fixture units to flow (Predominantly Flush Valves or Predominantly Flush Tanks). See Fixture Units to Flow (GPM) Conversion. The sum of the fixture units in the system.

System Name Volume Static Pressure Fluid Type Fluid Temperature

Fluid Viscosity

Fluid Density

Flow

Flow Conversion Method

Fixture Units

Viewing Equipment Properties


You can view the properties for the mechanical equipment in a system using the Equipment Properties tool available from the system editor. NOTE You can also right-click equipment in a view and click Properties to open the Instance Properties dialog. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System (Piping System or Duct System ). When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Properties panel Properties. The Properties palette displays properties for the mechanical equipment that serves as the base equipment for the selected system. 4 Make changes and click Apply.

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5 Click Finish Editing System to confirm the selection or discard the change.

Cancel Editing System to

Disconnect Equipment
Use this tool to disconnect equipment assigned to a piping, plumbing, fire protection, or duct system. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Disconnect Equipment. When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. 3 Click the equipment being removed in the view.

Connecting a Plumbing Component into a System


You use Connect Into on the Options Bar to automatically add a component and create piping between the new component and the existing system. 1 Open the plan view where you want to add a component, and place the new component. 2 Select the new component, and click Modify | Plumbing Fixtures tab Layout panel Connect Into. 3 If the new component could be connected to more than one system, the Select Connector dialog opens. 4 In the Select Connector dialog, select the system where you want to make the connection, and click OK. The cursor displays with a plus sign. 5 Click the pipe where you want to connect the new component. The new component is added to the system.

Creating Piping for Added Components


You can update the routing and automatically connect components added to a plumbing system. 1 Use the System Editor to add the component to the existing system. 2 Verify that there is an open connector in the system where you are connecting components, and if necessary add a tee to a pipe segment. 3 Highlight one of the components in the existing system, and press Tab until a preview of the path from the added component(s) to the existing system displays.

4 Click Modify | Piping Systems tab Layout panel 5 Use Layout tools to create a layout for the new ductwork. 6 Click

Generate Layout.

Finish Layout when you are satisfied with the routing of the piping for the system.

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The piping is created according to the specifications in the Pipe Conversion Settings dialog.

Using Routing Modify


Using the Justification Editor
Although piping is concentric, you can specify the justification for the different sized piping. The Justification tool lets you align the tops, bottoms, or sides of pipes in a section of the system. 1 Highlight a pipe in the section or system that you want to justify, press Tab one or more times to highlight the segments that you want to justify, and click to select the piping. 2 Click Modify | Pipes tab Edit panel of the pipes and transitions in the section. Justify to enable tools for adjusting the alignment

3 On the Options Bar, click (Toggle Aligning Element) to select the end of the piping section that will be used as the reference for justification as indicated by an arrow that appears at the end of branch.

Each click alternately selects the starting segment or ending segment as indicated by an arrow at either end of the branch. 4 Select the reference from the Justification List (Top Left, Top Center, Top Right, Middle Left, Middle Center, Middle Right, Bottom Left, Bottom Center, Bottom Right) for alignment from the drop-down list. You can also click (Alignment Line), and select a reference line in the drawing area. This feature is most useful in a 3D view with Thin Lines selected and Visual Style set to Wireframe. It displays dashed reference lines at the edges and along the center of the faces of the reference pipe as shown. You must specify Wireframe for Visual Style before activating the Justify tools. 5 Click one of the alignment lines in the drawing to specify the line to be used for justification.

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6 When you are satisfied with the justification settings for the piping, click the piping, or click

Finish to align

Cancel to dismiss the justification editor without applying the changes.

The piping shown here has been justified to the Top Center of the large segment connected to the tee.

Using the Slope Editor


You can use the slope editor to specify the amount and direction of the slope for entire pipe systems, portions of a system, or individual pipe segments. With this feature, you can defer applying a slope until you have laid out the entire system. 1 Highlight the piping in the section where you want to adjust the slope, press Tab one or more times to highlight the segments that where you want to apply the slope, and click to select the piping. 2 Click Modify | Pipes tab Edit panel pipes and transitions in the section. Slope to enable tools for adjusting the slope of the

3 On the Options Bar, specify a value for Slope.

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An arrow displays at the reference end. The reference end for the slope is set to the lowest point in the selected piping section.

When there is more than 1 branch at the same elevation, the (Toggle Aligning Element) is enabled. If there is only 1 branch to serve as a reference, Toggle Aligning Element is disabled. 4 Click (Toggle Aligning Element) to specify a reference end for the slope.

Each click alternately selects the slope reference as indicated by an arrow at each branch.

An arrow displays at the selected branch. 5 When you are satisfied with the slope setting for the piping, click to the piping, or click Finish to apply the slope

Cancel to dismiss the slope tool without applying the changes.

Changing Routing Solutions


You can adjust the routing for the piping in an existing plumbing system. 1 Select at least two pipe segments (without including fittings) in the section where you want to adjust the routing or justification. 2 Click Modify | Multi-Select tab Layout tab adjusting the routing for the piping. Routing Solutions to activate tools for

The following routing tools are activated on the Routing Solutions panel:

Control Points: Add Control Point/ Remove Control Point Use the plus and minus buttons to add or remove vertex control points on pipe segments. Click plus to add a point, then click a point on the pipe to place the control point. Drag the

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point to adjust the shape of the pipe routing. Transitions and fittings are automatically added to maintain connections. To remove a vertex, click the minus button and select the vertex that you want to remove.

Solution: 1 of n Use the arrow buttons to cycle through the proposed solutions.

3 Select a solution. 4 Adjust the routing, adding, removing, and dragging control points as necessary. 5 When you are satisfied with the routing, click Finish to apply the changes, or click Cancel to dismiss the routing solutions editor without applying the changes.

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Fire Protection Systems

16

Fire protection systems are created as logical entities to facilitate specifying parameters for flow and sizing of components. You create a fire protection system by placing sprinklers in a project and assigning them to a fire protection system. Then, using automated layout tools, you can determine the best routing for the piping that connects the system components.

Working with Fire Protection Components


Break-into components
Some fixtures, accessories, and mechanical equipment can be inserted in line with existing pipe segments, automatically making connections where they are placed. These break-into components have identical opposing connectors that are perfectly aligned with the direction of their connectors. Transitions are automatically inserted when it is necessary to match the size of the pipe segment. Under certain conditions the continuity of piping is healed when a break-into component is removed. For example, if the break-into component size matches the pipe size where it was placed (so that no transitions are created), the continuity of the segment is restored when the break-into component is removed. Adding a ball valve to a pipe segment 1 In the Project Browser, open a plan, section, or elevation view where you want to place a break-in component. 2 Click Home tab Plumbing & Piping panel select Ball Valve. Pipe Accessory, and in the Type Selector,

3 Position the preview of the ball valve over the pipe segment where you want to place the valve, and when the center snap displays, click to place the valve. 4 The valve breaks into the pipe and connects the pipes to the open connectors of the valve.

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Pipe
You can draw horizontal, vertical and sloped pipes using the Pipe tool on the Home tab Plumbing & Piping panel, or by using the Draw Pipe option from the shortcut menu when right-clicking the connector on pipe ends, pipe fittings, sprinklers, mechanical equipment, and pipe accessories. The first time you draw pipes in a project, specify the default fittings for the type of pipe being placed. If the default fittings for the selected pipe type have not already been specified, specify default fittings for this pipe type.

Pipe Options Bar Settings

Diameter: Specifies the diameter of the pipe. If connections cannot be maintained, a warning message displays. Offset: Specifies the vertical elevation of the pipe relative to the current level. You can enter an offset value or select from a list of remembered offset values. / : Locks/unlocks the elevation for the segment. When locked, the elevation of the segment is maintained and connections cannot be made to segments at a different elevation. Pipe Slope Settings: Specifies the slope for the segment. The value can be specified as a rise/run, angle, percentage, or ratio depending on the Slope Display parameter for Piping in the Project Units on page 1701 dialog. Rise/12 (Rise/1000): Specifies the elevation Rise/12" or Rise 1'-0" (Rise/1000 mm). Entering a negative value reverses the slope direction. Decimal Degrees: Specifies the angle of slope in degrees. Percentage: Specifies the slope as the rise or drop in elevation over the length of a segment. For example, a slope of 1 foot for a segment 100 feet long is a 1.0% slope. Ratio:12, Ratio:10: Specifies the slope as the ratio of a drop in elevation to 12 or 10. For example, a slope of 1 foot for a segment 100 feet long expressed as a Ratio:10 is 0.10:10 or as a Ratio:12 as 0.120:12. Slope Rise, Slope Run: Specifies absolute values for rise and run for slope. Positive/Negative Slope: When is displayed, positive slope is applied. When is displayed, negative slope is applied. Click to change slope direction. Entering a negative value reverses the currently selected slope direction.

Apply: Applies the current Options Bar settings. When specifying an Offset to draw vertical pipe in a plan view, clicking Apply creates the vertical piping between the original Offset elevation and the setting being applied.

Drawing Pipe In a Plan View


You can draw horizontal, vertical, and sloped pipes in a plan view. However, it is often easier to draw vertical and sloped pipes in an elevation view or a section view. See Drawing Pipe In an Elevation View on page 375 and Drawing Pipe In a Section View on page 377.

Drawing Horizontal Pipes


1 Open the view for the system. 2 Click Home tab Plumbing & Piping panel Pipe.

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3 In the Type Selector on page 35, select the pipe type. 4 On the Place Pipe tab Placement Tools panel, select placement options on page 294. 5 On the ribbon, verify that Tag on Placement is selected to automatically tag pipes. Then specify the following tagging options on the Options Bar: If you want to ...
change the orientation of the tag load additional tags include a leader line between the tag and the pipe change the default length of the leader

then ...
select Horizontal or Vertical. click Tags on page 1048. select Leader.

enter a value in the text box to the right of the Leader check box.

6 On the Options Bar, specify layout options on page 294. 7 Specify the start point for the pipe. 8 Specify the endpoint of the pipe. If you are connecting to another pipe segment or fitting, click the connector on the other pipe segment or fitting, or click the center line of the existing pipe. When drawing pipe from a component with multiple stacked connectors, a Select Connector dialog displays to let you specify which connector to use.

Drawing Vertical Pipes


You can draw a vertical pipe segment in a plan view by changing the Offset value on the Options Bar while drawing a pipe segment. Use the Slope Editor to apply slope to an entire system or portions of a system. When applying large slope values, it often easier to draw the piping at the desired angle in a section view or an elevation view. 1 Click Home tab Plumbing & Piping panel Pipe.

2 In the Type Selector on page 35, select the pipe type. 3 In the drawing area, click to establish a start point for the pipe. 4 On the Place Pipe tab Placement Tools panel, select placement options on page 294. 5 On the Options Bar, specify a different Offset, click Apply, and click Modify. A vertical segment is automatically created, extending from the original offset to the newly applied offset. From an existing pipe segment 6 Right-click a connector on an existing pipe, fixture, fitting, or mechanical equipment, and click Draw Pipe. 7 Press the Spacebar to assume the size and elevation of the existing component. 8 On the Place Pipe tab Placement Tools panel, select placement options on page 294. 9 On the Options Bar, specify a different Offset, and click Apply. A vertical segment is automatically created, extending from the original offset to the newly applied offset. You can draw horizontal segments to continue the run at the new offset, or click Modify to add only the vertical segment.

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When drawing pipe from a component with multiple stacked connectors, a Select Connector dialog displays to let you specify which connector to use.

Drawing Sloped Pipes


There are several ways to apply a slope to piping:

You can apply a small slope value using the slope settings on the Options Bar while drawing piping. You can use the slope controls associated with an existing pipe to apply small slope values or adjust the slope for specific pipe segments. You can use the slope editor to apply slope to an entire system or portions of a system. You can apply large slope values by drawing piping at the desired angle in a section view or an elevation view.

NOTE Use the Slope Editor to apply a slope to an entire system or to specific portions of a system. When applying large slope values, it often easier to draw the piping at the desired angle in a section view or an elevation view. See Pipe Controls on page 379. Applying slope while drawing a pipe Use the slope settings available from the Options Bar to specify the slope as you draw horizontal pipe in a view. This method is typically used to specify small slopes. 1 In the Project Browser, expand Views (all) Floor Plans and double-click a view for the piping system. 2 Click Home tab Plumbing & Piping panel Pipe.

3 In the Type Selector on page 35, select the pipe type. 4 On the Place Pipe tab Placement Tools panel, select placement options on page 294. 5 On the ribbon, verify that Tag on Placement is selected to automatically tag pipes. Then specify the following tagging options on the Options Bar: If you want to ...
change the orientation of the tag load additional tags include a leader line between the tag and the pipe change the default length of the leader

then ...
select Horizontal or Vertical. click Tags on page 1048. select Leader.

enter a value in the text box to the right of the Leader check box.

6 On the Options Bar, specify the Size, Offset, and Slope on page 294. 7 In the drawing area, click to specify a starting point for the pipe. The starting point is also the reference end for the slope that is applied. When a positive slope is specified, the reference end is lower than the endpoint. Specifying a negative slope places the endpoint below the reference end (starting point). 8 Drag to extend the pipe, and click again to specify the endpoint for the pipe. The sloped pipe is added in the drawing area.

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Using pipe controls to add slope to a non-sloped pipe Modify the elevation controls that display when a pipe segment is selected in the view to apply a small slope to non-sloped pipe. 1 Select a pipe segment in the view. 2 Click the elevation control at either end of the pipe, type a value for the offset that is higher or lower than the original value, and press Enter.

Slope value and reference controls are added at the midpoint of the pipe segment. The slope reference control points toward the reference end for the slope, which is the start point that was used when the original pipe was drawn. The reference end remains at its current elevation when the value for the slope is changed.

Using pipe controls to adjust an existing sloped pipe Modify the controls that display when a pipe segment is selected in the view to adjust an existing slope. 1 Select a pipe segment in the view. 2 Click the slope value control at the midpoint for the pipe, type a value for the new slope, and press Enter. Toggle the reference end The slope control points toward the reference end for the slope, which is the start point that was used when the original pipe was drawn. 3 Click the slope reference control to toggle the reference end for the slope. The reference end remains at its current elevation when the value for the slope is changed.

Drawing Pipe Using the Context Menu


Use this method when connecting to existing connectors on mechanical equipment, pipes, or fittings. 1 In the drawing area, select a component to display its connectors. 2 Right-click the connector where you want to connect the pipe, and click Draw Pipe. When drawing pipe from a component with multiple stacked connectors, a Select Connector dialog displays to let you specify which connector to use. 3 Drag the other end of the pipe to the desired destination. Transitions, tees and elbows are automatically added to the segment. If enabled in Type Properties, flanges are automatically added to the segment.

Drawing Pipe In an Elevation View


You use the same tools and methods to draw piping in elevation views as in plan views. However, because you are viewing the layout from a different perspective, the results are not always what you may expect. Piping drawn in an elevation view is drawn relative to the elevation view plane. When drawing in an elevation

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view, you should keep a 3D view or plan view visible to see the results of your actions. Here are some things to keep in mind:

To establish a starting point for pipe drawn in an elevation view, select an existing connector. Because you cannot specify depth for the start point, you start from a connector to specify depth. If you do not connect to an existing pipe, fitting, or fixture, the depth is assumed to be zero, and the pipe is placed at the view plane and drawn relative to the elevation view (centered on the elevation view tag when viewed in a plan view). When you connect pipe to existing pipe that is perpendicular to an elevation view plane (for example a pipe running north to south in a north elevation view), the new pipe is placed according to the following conditions: The new pipe will connect to the available connector nearest the view plane (in the foreground) for the elevation view. An available connector is one that is not already connected to another connector, and is within the bounds of the elevation view. (The only boundary for an elevation view is the view plane in the foreground.) In the following example, both connectors on an existing pipe (1) are available. The horizontal segment added in the elevation view (2) is connected to the connector nearest the view plane, as shown in the plan view (3).
Two connectors within the view range

If there is only one available connector within the view range, that connector will be used. In the following example, the connector nearest the view plane is already used (1). When the new pipe is added in the elevation view (2), it is added at the far end of the existing pipe (3), using the only available connector.
Only one available connector within the view range

If there are no available connectors within the view range, the new pipe is connected with a tee at the intersection of the elevation view plane and the existing pipe. The centerline of the pipe is placed exactly over the view plane.

If you are connecting vertical pipe to a connector on an existing pipe that is perpendicular to the elevation view plane, the new pipe is connected to the open connector nearest the view plane (in the foreground).

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If there is no open connector, the new pipe is connected with a tee at the intersection of the view plane and the existing pipe. In the following example, 2 vertical pipe segments are added to a pipe section in an elevation view. The original piping is shown in a plan view (1), in the associated 3D view (2), and in the south elevation view (3).

The resulting vertical segments are shown (from left to right) how they display in the plan view (1), in the associated 3D view (2), and in the south elevation view (3).

Drawing Pipe In a Section View


You use the same tools and methods to draw piping in section views as in plan views. However, because you are viewing the layout from a different perspective, the results are not always what you expect. Piping drawn in a section view is drawn relative to the section view plane. When drawing in a section view, you should keep a 3D view or plan view visible to see the results of your actions. Here are some things to keep in mind:

To establish a starting point for pipe drawn in a section view, select an existing connector. Because you cannot specify depth for the start point, you start from a connector to specify depth. If you do not connect to an existing pipe, fitting, or fixture, the depth is assumed to be zero, and the pipe is placed at the view plane and drawn relative to the section view (centered on the section view plane when viewed in a plan view). TIP You can place the view plane for a section to specify the exact location for a pipe.

When you connect pipe to existing pipe that is perpendicular to a section view plane (for example a pipe running north to south in a north-facing section view), the new pipe is placed according to the following conditions: The new pipe will connect to the available connector nearest the view plane (in the foreground) for the section view. An available connector is one that is not already connected to another connector, and is within the bounds of the section view.

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In the following example, both connectors on an existing pipe (1) are available. The horizontal segment added in the section view (2) is connected to the connector nearest the view plane, as shown in the plan view (3).
Both connectors available within the view range

If only one connector is available within the view range, that connector is used.
Only one connector available within the view range

Although both ends of the existing pipe fall within the view range in the following example, only one is available. The other connector is already in use. The available connector is used, even though it is furthest from the view plane.
Two connectors within the view range, but one connector already in use

If all the available connectors are outside the view range, the pipe is connected with a tee at the intersection of the view plane and the existing pipe. The centerline of the pipe is placed exactly over the view plane.

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All available connectors outside the view range

If there are no available connectors within the view range, the pipe is connected with a tee at the intersection of the view plane and the existing pipe. The centerline of the pipe is placed exactly over the view plane.
The only connector within the view range already in use

Pipe Controls
When a segment of pipe is selected in a view, several controls let you adjust the size, length, elevation, and slope for pipe segments.

If the pipe is not sloped, the length is displayed at the mid-point of a pipe segment as a temporary dimension. The elevation for each end of a segment of pipe is displayed near the connector at each end of the pipe. lets you drag a pipe segment and provides access to the right-click shortcut menu. lets you make temporary dimensions permanent. See Temporary Dimensions on page 991. indicates the angle or rise and run for sloped pipe and points to the reference end. The reference end remains at its original elevation when the slope value is changed.

Using dimension controls 1 Select a pipe in the drawing area to display the pipe controls, and offset values. 2 Click the temporary length control above a pipe segment, enter the desired length for the pipe, and press Enter.

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Using elevation controls 3 Select a pipe in the drawing area to display the pipe controls, and offset values. 4 Click the elevation control at each end of a pipe segment, enter a value for the elevation, and press Enter. If you enter a different value for each end of a segment, slope is applied to the segment. Using slope controls 5 Select a pipe in the drawing area to display the pipe controls, and offset values. 6 Click the elevation control at one end of the pipe, enter a value for the offset that specifies an elevation that is either higher or lower than the offset at the other end of the pipe and press Enter.

The slope control at midpoint indicates the direction of the slope and points toward the reference end of the pipe. (When the slope value is changed, the reference end remains at its current elevation.) The value for the slope control at the center of the pipe indicates the rise/run, angle, percentage or ratio for the slope, depending on the Slope Display on page 1701 parameter for the Piping discipline in the Project Units dialog. Toggling the reference end 7 Click the angle at the midpoint of the pipe. The angle flips to point to the opposite end of the pipe. Setting an absolute slope 8 Click the value for the slope at the midpoint of the pipe, enter a value for the slope, and press Enter. The value that you enter is the rise of the slope for the run or the absolute angle for the slope, depending on the Slope Display parameter in the Project Units on page 1701 dialog.

Specifying Default Fittings for a Pipe Type


1 In the Project Browser, expand Views (all) Floor Plans and double-click a view for the piping system. 2 In the Project Browser, expand Families Pipes Pipe Types. 3 Right-click a pipe type, and click Properties. 4 In the Type Properties dialog, under Type Parameters, under Fitting, specify the following default fitting types used with the selected pipe type:

Preferred Junction Type: Tee or Tap Tee Tap Cross Transition Union Flange

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5 Click OK.

Mechanical Equipment
This tool lets you place mechanical equipment, such as boilers, and fin-tube radiators in a piping system.

Placing Mechanical Equipment


1 In the Project Browser, open a view. 2 Click Home tab Mechanical panel particular equipment type. Mechanical Equipment, and in the Type Selector, select a

You can use the bottom part of the Properties palette to modify some of the instance properties for the selected equipment type before you start placing instances. Click the Edit Type button to open a dialog where you can edit the type properties. Any changes you make in the Type Properties dialog will apply to all existing instances of the current equipment type as well as the ones you are about to place. 3 Click to place the equipment. TIP You can press the Spacebar to rotate the equipment before placing it in the view. Each time you press the Spacebar, the equipment is rotated by 90 degrees.

Pipe Fitting
You use the Pipe Fitting tool on the Home tab Plumbing & Piping panel to add pipe fittings (elbows, tees, end caps, and so on) to a fire protection system. The following constraints apply to pipe fitting types:

End Cap Can only be placed at the end of rigid pipe segments. Tee, Tap, or Cross Can be placed at the end and anywhere along rigid pipe segments. Transition Can only be placed at the end of rigid pipe or flex pipe segments. Flange Can be placed at the end of pipe segments or face to face with an adjacent flange.

Placing Pipe Fittings


1 In the Project Browser, open the view where you want to place the pipe fitting. 2 Click Home tab Plumbing & Piping panel Pipe Fitting.

3 In the Type Selector on page 35, select the pipe fitting type. 4 In the drawing area, click the center line of a pipe segment to connect the fitting to the pipe segment.

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Pipe Fitting Controls


When selected in the drawing area, a pipe fitting displays a set of controls that let you change the size of its legs, adjust its orientation, and upgrade or downgrade the fitting.

The pipe fitting size appears near the connector for each leg. When a fitting can be flipped without disconnecting it from the system, you can click the to flip the fitting horizontally or vertically in the system to orient the fitting relative to flow. When a fitting can be rotated without disconnecting it from the system, you can click the to change its orientation in the system. symbol

symbol

A plus symbol next to the fitting indicates that you can upgrade a fitting. For example, an elbow can be upgraded to a tee; a tee can be upgraded to a cross. A minus symbol next to an unused leg lets you downgrade the fitting. For example, a cross with an unused leg can be downgraded to a tee; a tee with an unused leg can be downgraded to an elbow.

Using Pipe Fitting Controls


Upgrading a fitting 1 Select a tee or elbow in the drawing.

A plus next to the fitting indicates that you can upgrade the fitting to add a leg to the fitting. A minus sign next to an unused leg lets you remove the leg to downgrade the fitting.

The controls appear in blue near the fitting. When all of the available legs of the fitting are occupied, potential legs are marked with a plus sign as shown above. Unoccupied legs have a minus, which allows removing the leg, downgrading the fixture.

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2 Click a plus sign to add a leg. In the example above, the elbow is upgraded to a tee. If you connect a pipe to the open leg of the tee, a plus sign is added to the remaining potential leg, as shown in the tee to the right. NOTE Controls are not displayed if there is more than one open leg on the fitting. Rotating a fitting The symbol associated with a fitting lets you rotate the fitting to change its orientation in the system. 1 Click the rotate symbol to change the orientation of a fitting as shown. The elbow is rotated 90 degrees.

2 Click the rotate symbol again and the elbow rotates 90 degrees again. Flipping a fitting 1 Select a fitting (tee or cross) in the drawing area. 2 Click to change the horizontal or vertical orientation of a fitting.

Each click flips the fitting 180 degrees.

Changing the Angle for a Fitting Leg


When first placed in a view, the legs for these fittings are placed at 90 degrees. You can specify the value for the Angle parameter for legs on some pipe fittings on the Properties palette for the fitting. You can also modify the angle for wye, tee, and elbow fittings by connecting a pipe to a leg, then dragging the open end of the pipe to establish the desired angle. You can only place a fitting in a floor plan view. Once the fitting

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is in place, the pipe can be added to the leg, and the angle can be adjusted in any view (plan, elevation, section, or 3D views). 1 Select a wye, elbow, or tee fitting in a plan view, right-click the connector on the leg where you want to adjust the angle, and click Draw Pipe. 2 Drag the preview to add a section of pipe to the fitting, and click (Modify).

3 Select the new section of pipe, and drag the connector at the open end to the desired angle.

Pipe Accessory
You use the Pipe Accessory tool on the Home tab Plumbing & Piping panel to add pipe accessories to a fire protection system.

Placing Pipe Accessories


1 In the Project Browser, open the view where you want to place the pipe accessory. 2 Click Home tab Plumbing & Piping panel Pipe Accessory.

3 In the Type Selector on page 35, select the pipe accessory type. 4 In the drawing area, click the center line of a pipe segment to connect the accessory to the pipe segment.

Sprinklers
This tool lets you place sprinklers according to the geometry and zone requirements for the spaces in a project. Revit MEP does not automatically calculate parameters to determine the size and type of sprinklers for your systems. You choose from several types of wet and dry sprinklers based on temperature rating, response, pressure class, orifice size, orifice, and coverage.

Placing Sprinklers
Sprinklers are often hosted components, placed on a vertical face, face, or work plane. For non-hosted sprinklers, it is important to specify the elevation according to the type of sprinkler. Pendent type sprinklers must be placed at an elevation that allows piping to connect from above the sprinkler. The piping for upright sprinklers is connected from below the sprinkler.

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1 Click Home tab Plumbing & Piping panel the Type Selector.

Sprinkler and select a particular type from

If prompted that you do not have a Sprinkler family loaded, you must load the family containing the fixture. 2 On the ribbon, verify that Tag on Placement is selected to tag the sprinkler automatically. To include a tag leader, select Leader and specify the length. 3 If you selected a hosted sprinkler, click Place Sprinkler tab Placement panel on Vertical Face, Place on Face, or

Place

Place on Work Plane to specify a host component.

TIP When placing a sprinkler on a work plane, it may be necessary to specify a Placement Plane on the Options Bar. When you specify Pick you can use the Workplace dialog to specify a new work plane. 4 Move the cursor to where you want to place the sprinkler, and click. TIP You can press the Spacebar to rotate the sprinkler before placing it in the view. Each time you press the Spacebar, the sprinkler is rotated by 90 degrees. If you placed a non-hosted sprinkler or wall hosted sprinkler, select the sprinkler in the view, click .

5 In the Type Properties dialog, under Constraints, specify an elevation that allows you to connect piping to the sprinkler. For a non-hosted sprinkler, specify Level and Offset values. For a wall-hosted sprinkler, specify an Elevation value and click OK.

Mechanical Settings
Use the Mechanical Settings dialog to configure component sizes, and the behavior and appearance of the mechanical systems.

Hidden Line
When Hidden Line is selected, you can specify how ducts and pipes that cross each other (in separate planes) are presented in your project. In two-line drawings, crossing duct and pipe segments are shown such that the lines representing the segment in the furthest plane are shown in a different style to indicate that they are hidden by, and not connected to the segment in the foreground as shown. Hidden Line parameters are only applied when the Hidden Line is selected as the visual style.

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1 Click Home tab Mechanical Panel

Mechanical Settings.

2 In the left panel of the Mechanical settings dialog, click Hidden Line. 3 In the right panel, specify the following parameters for the line style and the width of that gap:

Draw MEP Hidden Lines: when selected, piping is drawn with the line style and gaps specified for hidden lines. Line Style: Click the Value column, and select a line style from the drop list that determines how the lines of a hidden segment display at the point where the segments cross. Inside Gap: specifies the gap for the lines that appear within a crossing segment. If Thin Lines is selected, the gap is not displayed. Outside Gap: specifies the gap for the lines that appear external to the crossing segments. If Thin Lines is selected, the gap is not displayed. Single Line: specifies the gap for the single hidden lines where segments cross.

Pipe Settings
When Pipe Settings is selected, the right pane displays parameters that are common to all the piping, plumbing, and fire protection systems in a project. The branches below Pipe Settings (Conversion, Rise Drop, Sizes, and Fluids) let you define default parameters that are applied separately to the systems and piping in a project. NOTE Pipe Connection Types, Pipe Material Types, Pipe Schedules, Pipe Settings, Pipe Sizes, and Pipe Types can be copied from one project to another using the Transferring Project Standards on page 1725 feature.

Specifying Pipe Settings


When Pipe Settings is selected in the left panel, you can specify settings that are applied throughout piping, plumbing, and fire protection systems.

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1 Click Home tab Mechanical Panel

Mechanical Settings.

2 In the left panel of the Mechanical settings dialog, click Pipe Settings. 3 In the right panel, specify the following parameters:

Use Annot. Scale for Single Line Fittings: is selected, to draw pipe fittings and accessories at the size specified by the Pipe Fitting Annotation Size parameter. Changing this setting does not change the plotted size of components already placed in a project. Pipe Fitting Annotation Size: specifies the plotted size of fittings and accessories drawn in single-line views. This size is maintained regardless of the drawing scale. Pipe Size Suffix: specifies the symbol appended to the pipe size that appears for Instance Properties parameters. Pipe Connector Separator: specifies the symbol that is used to separate information when two different size connectors are used. Pipe Connector Tolerance: specifies the number of degrees by which pipe connectors may deviate from their specified mating angle. The default setting is five degrees.

Specifying Conversion Settings


Conversion settings specify the elbow angle increment and parameters used by routing solutions for both Main and Branch systems. NOTE The Pipe Conversion Settings are also available from the Settings button on the Options Bar when using Generate Layout to create a routing solution for your system. 1 In the left panel of the Mechanical settings dialog, expand Pipe Settings, and click Conversion. 2 In the right panel, enter a value for Elbow Angle Increment. The Elbow Angle Increment determines how the value of the angles for elbows will be used by routing solutions. At this level, the angle is applied to both Main and Branch for all systems. The default setting is one degree. Main 3 In the left panel, expand Conversion, and click Main. When Main is selected, you can specify default parameters for the main piping in each system type (Hydronic Supply and Return, Sanitary, Domestic Hot and Cold Water, Fire Protection and Other systems). 4 In the right panel, specify the following parameters:

Pipe Type: specifies the type of pipe to use for the selected System Type. Offset: specifies the height of pipe above the current level. You can enter an offset value or select from a list of remembered offset values.

Branch 5 In the left panel, click Branch. When Branch is selected, you can specify the Pipe Type, and Offset default parameters for the branch pipes in each system type (Hydronic Supply and Return, Sanitary, Domestic Hot and Cold Water, Fire Protection and Other systems). 6 In the right panel, specify the following parameters:

Pipe Type: specifies the type of pipe to use for the selected System Type.

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Offset: specifies the height of pipe above the current level. You can enter an offset value or select from a list of remembered offset values.

Specifying Rise Drop Settings


When Rise Drop is selected in the left pane of the Mechanical Settings dialog, you can specify the size for Pipe Rise/Drop Annotations. 1 In the left panel of the Mechanical Settings dialog, expand Pipe Settings, and click Conversion. 2 In the right panel, enter a value for Pipe Rise/Drop Annotation Size. This parameter specifies the plotted size of rise/drop annotations when drawn in single-line views. This annotation size is maintained regardless of the drawing scale. The default setting is 0' 0" (0 mm). Single Line Symbology 3 In the left panel of the Mechanical Settings dialog, expand Rise Drop, and click Single Line Symbology. When Single Line Symbology is selected, you can define the symbols that appear in single-line drawings. 4 In the right panel, specify the following parameters:

Rise Symbol: Clicking in the Value column opens a Select Symbol dialog where you can choose the symbol used to indicate a rise in a projects single-line drawings. Drop Symbol: Click the Value column then click to open the Select Symbol dialog where you can choose the symbol used to indicate a drop in a projects single-line drawings. Tee Up Symbol: Click the Value column then click to open the Select Symbol dialog where you can choose the symbol used to indicate a tee up in a projects single-line drawings. Tee Down Symbol: Click the Value column then click to open the Select Symbol dialog where you can choose the symbol used to indicate a tee down in a projects single-line drawings.

Two Line Symbology 5 In the left panel, click Two Line Symbology. When Two Line Symbology is selected, you can define the symbols that appear in two-line drawings. 6 In the right panel, specify the following parameters:

Rise Symbol: Click the Value column then click to open the a Select Symbol dialog where you can choose the symbol that will be used to indicate a rise in a projects two-line drawings. Drop Symbol: Click the Value column then click to open the Select Symbol dialog where you can choose the symbol that will be used to indicate a drop in a projects two-line drawings.

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Specifying Sizes
Sizes displays a table of pipe sizes, available in a project. Pipe sizes are hierarchical, grouped and displayed in the table according to material, connection, and schedule/type. Likewise, the connection type, roughness and schedule/type are specific to the selected material. Material
Carbon Steel Stainless Steel Copper Plastic Ductile Iron

Roughness (default)
0.00180' 0.00180' 0.00010' 0.00010' 0.01020'

Connection
Threaded, Welded, Flanged Welded, Flanged Soldered, Brazed Threaded, Socket Type Flanged, Bell & Spigot, Mechanical Joint

Schedule/Type
40, 80 5S, 10S K, L, M 40, 80 22, 30

When a specific material is selected, only connections and schedule/types for that material can be selected. Also, the table lists only the sizes for the selected material, connection, and schedule/type. You can select how specific pipe sizes are used in a project. In the table, for a specific pipe size, select:

Used in Size Lists to display the selected size in lists throughout Revit MEP, including pipe layout editor, pipe modify editor. When cleared, the size does not appear in these lists. Used in Sizing to use Revit MEPs sizing algorithm to determine the pipe size, based on the calculated system flow. When cleared, the size is not used by the sizing algorithm.

Pipe Size information cannot be edited in the table. You can add and remove pipe sizes, but you cannot edit the attributes for an existing pipe size. To change the settings for an existing size, you must replace the existing pipe (add a pipe size with the desired settings then delete the original pipe size).

Adding a Pipe Size


1 Click New Size. 2 In the Add Pipe Size dialog, enter values for Nominal Diameter, Inside Diameter, and Outside Diameter to specify a new pipe size, and click OK.

Deleting a Pipe Size


1 Select a pipe size in the table. 2 Click the Delete Size button.

Add a material
1 Select a material from the Material list. The new material will be based on the selected material. 2 Click (Add) beside the Material list to open the New Material dialog.

3 In the New Materials dialog, for Name, enter the name for the new material. The material name must be unique within a project. Adding a new material creates table of wire sizes that duplicates the sizes, Roughness, Connection, and Schedule/Type of the material selected as the Material Based on.

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4 Select a Material Based on, and click OK. Revit MEP displays a value for roughness based on the selected material. The value can be edited by entering a value in this field.

Remove a material
1 Select a material from the Material list. 2 Click (Delete) beside the Material list to remove the selected material from the project.

A material cannot be deleted if it is in use in a project or if the selected material is the only one specified in a project.

Add a Connection type


1 Click (Add) beside the Connection list.

2 In the New Connection dialog, for Name, enter a name for the new connection type. The connection type name must be unique within a material definition. 3 Select a Based on Connection Type, and click OK. The new connection type will assume the default Schedule/Type of the connection type selected as the Based on Connection Type.

Remove a Connection type


1 Select a connection type from the Connection list. 2 Click (Delete) beside the Connection list to remove the selected connection type.

A connection cannot be deleted if it is in use in a project or if the selected connection is the only one specified in a project.

Add a Schedule/Type
1 Click (Add) beside the Schedule/Type list to open the New Schedule Type dialog.

Schedule/Type names must be unique for a specified material. 2 In the New Schedule/Type dialog, for Name, enter a name for the new schedule/type. The schedule/type name must be unique within a material and connection type definition. 3 Select a New Schedule Based On, and click OK.

Remove a Schedule/Type
1 Select a schedule/type from the Schedule/Type list. 2 Click (Delete).

A schedule/type cannot be deleted if it is in use in a project or if the selected schedule/type is the only one specified in a project.

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Specifying Fluids
When Fluids is selected in the left panel, the right panel displays a table of fluids available in a project. Fluids are grouped and displayed in the table according to the Fluid Name selected. The Delete Temperature button removes a selected size from the table. The New Temperature button opens the New Temperature dialog, where you can specify the temperature, viscosity, and density for a new fluid to be added to the project. With the exception of adding or removing a temperature, fluid information cannot be edited in the table. You can add and remove fluids, but you cannot edit the viscosity or density settings for an existing fluid. To change these settings for an existing fluid, you must replace the existing fluid (add a fluid with the desired attributes then delete the original fluid).

Adding a Fluid
1 Select a fluid in the Fluid Name list. The new material will be based on the selected fluid. 2 Click (Add).

3 In the New Fluid dialog, for Name, enter a name for the new fluid. The fluid name must be unique within a project. 4 If necessary, select a New Fluid Based On, and click OK.

Deleting a Fluid
1 Select a fluid in the Fluid Name list. 2 Click (Delete).

The fluid is removed from the project. A fluid cannot be deleted if it is in use in a project or if the selected fluid is the only one specified in a project.

Adding a New Temperature


1 Select a Fluid Name from the list and select a temperature in the table. The new temperature will be added for the selected fluid. The viscosity and density for the new temperature will be based on the selected temperature. 2 Click New Temperature. 3 In the New Temperature dialog, specify the Temperature, Viscosity, and Density for the new temperature, and click OK. The temperature must be unique for the selected fluid type.

Deleting a Temperature
1 Select a Fluid Name from the list and select a temperature in the table. The temperature will only be removed from the selected fluid. 2 Click Delete Temperature. The temperature is removed from the selected fluid type.

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Pipe Color Scheme Legend


You can create color schemes and apply color fills to provide a key to the different attributes associated with piping in a project. You use the Pipe Legend tool on the Analyze tab Color Scheme panel to add color legend to the piping in a piping system.

Applying Pipe Color Scheme Legend


1 Open the view where you want to place a pipe color scheme legend. 2 Click Analyze tab Color Fill panel 3 Move the cursor over the drawing area. The cursor changes to show a preview of the color fill legend. 4 Click to place the legend in the view. If no Color Scheme has been assigned, the Choose Color Scheme dialog opens. Select a color scheme from the list. Select a different color scheme 5 Select the legend in the view, and click Modify Pipe Color Fill Legends tab Scheme panel Edit Scheme. The Edit Color Scheme dialog opens. 6 In the Schemes panel, select a Category and scheme from the list. 7 To change the colors for a particular value in the table, click in the Color column, and in the Color dialog select a color. Create a new color scheme 8 In the Schemes panel, select a Category and scheme from the list. 9 Below the Schemes panel, click new scheme. , and in the New color scheme dialog enter a name for the Pipe Legend.

10 In the Scheme Definition panel, select an attribute for the color legend from the Color list, and click By Value or By Range. When By Value is selected, a separate color is assigned for each instance of the attribute that you select. When By Range is selected, the attribute values are divided into ranges. You can add ranges by selecting a range in the table and clicking split. With each split, the range is further divided. 11 To change the colors for a particular value in the table, click the color chip in the Color column, and in the Color dialog select a color.

Check Pipe System


You use the Check Pipe System tool to examine the piping that you created in a project to verify that each system is completed and properly connected.

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Checking the Piping System


1 Click Analyze tab Check Systems Check Pipe Systems. When errors are found, a warning message displays. 2 In the warning message dialog, click to view the details of the warning message.

3 Expand the warnings until you can select an offending component. 4 Select the component in the warning dialog and click Show to highlight the device in a view. You can correct the error or click Delete to remove the component from the plan. 5 Continue examining and correcting errors until no warnings remain.

System Browser
This tool opens a separate window that displays a hierarchical list of all the components in each discipline in a project, either by systems or by zones. The System Browser is an effective tool for finding components that are not assigned to a system. You can dock the window above or below the drawing area or drag the window into the drawing area. NOTE The system browser is accessed from the Analyze tab System Browser panel. It can also be accessed from the View tab Windows panel User Interface drop-down System Browser, or by using the keyboard shortcut F9.

Shortcut Menus
The shortcut menus for the System Browser vary according to where you right-click: Right-clicking a column heading or a blank area in the System Browser displays the following options:

View: lets you sort the display using any of the following options:

Systems: displays components by major and minor systems created for each discipline. Zones: displays zones and spaces. Expand each zone to display the spaces assigned to the zone. All Disciplines: displays components in separate folders for each discipline (mechanical, piping, and electrical). Piping includes plumbing and fire protection. Mechanical: displays only components for the Mechanical discipline. Piping: displays only components for the Piping disciplines (Piping, Plumbing, and Fire Protection). Electrical: displays only components for the Electrical discipline.

AutoFit: adjusts the width of the current column to fit the text in the heading. NOTE You can also double-click a column heading to automatically adjust the width of a column.

AutoFit All Columns: adjusts the width of all columns to fit the text in the headings. Column Settings: opens the Column Settings dialog where you specify the columnar information displayed for each discipline.

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Depending on its current state, right-clicking in a table row lets you select from the following options:

Expand/Expand All: Expand exposes the content of the selected folder. Expand All exposes the content of all the folders below the selected folder in the hierarchy. Collapse/Collapse All: closes a selected folder/all folders. Although not visible, Collapse leaves any expanded sub-folders expanded. Collapse All closes the selected folder and all expanded sub-folders. You can also double-click a branch or click the minus (-) symbol next to a folder to collapse a folder. Select: selects a component in the System Browser and in the current view drawing. Show: opens a view containing the selected component. When the selected component is present in several currently open views, the Show Element In View dialog opens, instructing you to click Show multiple times to cycle through the views containing the selected component. Each time you click OK, a different view is displayed in the drawing area with the component that you selected in the System Browser highlighted. When no currently open view contains the selected component, you are prompted to open an appropriate view or Cancel the operation and close the message. Delete: removes the selected components from the project. Any components that are orphaned as a result are moved to an Unassigned folder in the System Browser. Properties: opens the Properties palette for a selected component.

Column Settings
You can specify which column headings (component properties) are displayed for each discipline in the System Browser.

Selecting Column Headings


1 Right-click a heading in the System Browser, and click Column Settings. 2 In the Column Settings dialog, expand individual categories (General, Mechanical, Piping, Electrical) as desired, and select the properties that you want to appear as column headings. You can also select columns, and click Hide or Show to select column headings that display in the table. 3 Click OK.

Modifying Fire Protection Systems


You can adjust the layout and justification of piping in a fire protection system. When sections of piping are selected in a view, the following tools are activated: On the Options Bar:

Diameter: specifies the diameter of the pipe. If connections cannot be established, a warning message appears. Offset: specifies the vertical elevation of the duct relative to the current level. You can enter an offset value or select from a list of remembered offset values.

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Using the System Editor


The System Editor provides tools that you use to modify systems in a project. The System Editor provides tools that let you perform the following functions:

Adding Components to a System


This tool lets you select components in a view to be added to a system. 1 In the drawing area, select one of the components in the system where you want to add a component, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System. When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the System Editor toolbar displays. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Edit Duct/Pipe System panel Add to System.

The Add to System tool will only let you select components that are compatible with the selected system. For example, you cannot add an exhaust diffuser to a supply system, or a toilet to a closed-loop heating system. 4 In the drawing area, select one or more compatible components that you want to add to the existing system. NOTE You can use a pick box to select multiple components.

5 Click Finish Editing System to add the selected component(s) or to discard the changes.

Cancel Editing System

NOTE Changes made while editing a system only appear in the System Browser after the you click Finish Editing System. The selected components are added to the system.

Removing Components From a System


This tool lets you select components in a view to be deleted from a system. Prior to removing a component from an existing system, you must first delete any piping that connects the component to an existing system. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System. When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK.

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All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Edit Duct/Pipe System panel Remove from System.

4 In the drawing area, select the components that you want to remove from the system. NOTE You can use a pick box to select multiple components.

5 Click Finish Editing System to add the selected component(s) or to discard the changes.

Cancel Editing System

NOTE Changes made while editing a system only appear in the System Browser after the you click Finish Editing System. The selected components are added to the system.

Selecting Equipment
You can select the equipment for a system using the Select Equipment tool available from the system editor. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System (Piping System or Duct System ). When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Edit Duct/Pipe System panel Select Equipment (Piping System or Duct System ). 4 In the drawing area, select a piece of equipment for the system. 5 Click Finish Editing System to add the selected component(s) or to discard the changes. Cancel Editing System

NOTE Changes made while editing a system only appear in the System Browser after the you click Finish Editing System. The selected components are added to the system.

Viewing System Properties


You can view the system properties for a system using the System Properties tool available from the system editor.

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1 In the drawing area, select one of the components in the system, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System (Piping System ). or Duct System

When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Properties panel Properties (Piping System System ). Instance properties for the selected system display in the Properties palette. Make changes and click Apply. 4 Click Finish Editing System to confirm the selection or discard the change. Cancel Editing System to or Duct

Piping System Properties


Parameter
Number of Elements System Equipment System Type

Description
The number of fire protection components in the system. Mechanical equipment assigned to the system. The type of system (Fire Protection Wet, Fire Protection Dry, Fire Protection Pre-Action, Other). String that uniquely identifies the system. The volume of liquid contained in the system.

System Name Volume

Viewing Equipment Properties


You can view the properties for the mechanical equipment in a system using the Equipment Properties tool available from the system editor. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Edit System (Piping System or Duct System ). When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. All except the components in the selected system are dimmed in the view, and the system editing tools display. The Options Bar displays the System Name, System Equipment and the Number of Elements in the system. 3 Click Edit Duct/Pipe System tab Properties panel Properties.

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The Properties palette displays properties for the mechanical equipment that serves as the base equipment for the selected system. 4 Make changes and click Apply. 5 Click Finish Editing System to confirm the selection or discard the change. Cancel Editing System to

Disconnect Equipment
Use this tool to disconnect equipment assigned to a piping, plumbing, fire protection, or duct system. 1 In the drawing area, select one of the components in the system where you want to remove components, and click the appropriate (Duct, or Pipe) Systems tab System Tools panel Disconnect Equipment. When more than one system is associated with the selected component, the Select a System dialog opens. 2 Select a system and click OK. 3 Click the equipment being removed in the view.

Creating Piping for Added Components


You can update the routing and automatically connect components added to a fire protection system. 1 Use the System Editor to add the component to the existing system. 2 Verify that there is an open connector in the system where you are connecting components, and if necessary add a tee to a pipe segment. 3 Highlight one of the components in the existing system, and press Tab until a preview of the path from the added component(s) to the existing system displays.

4 Click Modify | Piping Systems tab Layout panel 5 Use Layout tools to create a layout for the new ductwork. 6 Click

Generate Layout.

Finish Layout when you are satisfied with the routing of the piping for the system.

The piping is created according to the specifications in the Pipe Conversion Settings dialog.

Connecting a Fire Protection Component into a System


You use ConnectInto to automatically add a component and create piping between the new component and the existing system.

Using the Justification Editor


Although piping is concentric, you can specify the justification for the different sized piping. The Justification tool lets you align the tops, bottoms, or sides of pipes in a section of the system. 1 Open the plan view where you want to add a component, and place the new component.

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2 Select the new component, and click Modify | Sprinklers tab Layout panel Into.

Connect

3 If the new component could be connected to more than one system, the Select Connector dialog opens. 4 In the Select Connector dialog, select the system where you want to make the connection, and click OK. The cursor displays with a plus sign. 5 Click the pipe where you want to connect the new component. The new component is added to the system.

Using the Slope Editor


You can use the slope editor to specify the amount and direction of the slope for entire pipe systems, portions of a system, or individual pipe segments. With this feature, you can defer applying a slope until you have laid out the entire system. 1 Highlight the piping in the section where you want to adjust the slope, press Tab one or more times to highlight the segments that where you want to apply the slope, and click to select the piping. 2 Click Modify | Pipes tab Edit panel pipes and transitions in the section. Slope to enable tools for adjusting the slope of the

3 On the Options Bar, specify a value for Slope. An arrow displays at the reference end. The reference end for the slope is set to the lowest point in the selected piping section.

When there is more than 1 branch at the same elevation, the (Toggle Aligning Element) is enabled. If there is only 1 branch to serve as a reference, Toggle Aligning Element is disabled. 4 Click (Toggle Aligning Element) to specify a reference end for the slope.

Each click alternately selects the slope reference as indicated by an arrow at each branch.

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An arrow displays at the selected branch. 5 When you are satisfied with the slope setting for the piping, click to the piping, or click Finish to apply the slope

Cancel to dismiss the slope tool without applying the changes.

Changing Routing Solutions


You can adjust the routing for the piping in an existing fire protection system. 1 Select at least two pipe segments (without including fittings) in the section where you want to adjust the routing or justification. 2 Click Modify | Multi-Select tab Layout tab adjusting the routing for the piping. Routing Solutions to activate tools for

The following routing tools are activated on the Routing Solutions panel:

Control Points: Add Control Point/ Remove Control Point Use the plus and minus buttons to add or remove vertex control points on pipe segments. Click plus to add a point, then click a point on the pipe to place the control point. Drag the point to adjust the shape of the pipe routing. Transitions and fittings are automatically added to maintain connections. To remove a vertex, click the minus button and select the vertex that you want to remove.

Solution: 1 of n Use the arrow buttons to cycle through the proposed solutions.

3 Select a solution. 4 Adjust the routing, adding, removing, and dragging control points as necessary. 5 When you are satisfied with the routing, click Finish to apply the changes, or click Cancel to dismiss the routing solutions editor without applying the changes.

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Electrical Systems

17

You create electrical systems (circuits) using the tools on the ribbon to place electrical components (devices, lighting fixtures and electrical equipment) in a project. Electrical systems workflow

Working with Electrical Components


The ribbon provides tools you use to add electrical components and wiring, check the circuits in a project, and create panel schedules.

Placing Electrical Equipment


Electrical equipment consists of panels and transformers. Electrical equipment can be hosted components (an electrical panel that must be placed on a wall), or unhosted (a transformer that can be placed anywhere in a view). 1 In the Project Browser, expand Views (all) Floor Plans, and double-click the view where you want to place the equipment. 2 Click Home tab Electrical panel Electrical Equipment.

3 In the Type Selector on page 35, select a component type. 4 On the ribbon, verify that Tag on Placement is selected to tag the equipment automatically. 5 On the Options Bar, to include a tag leader, select Leader and specify the length. To load additional tags, click Tags. See Loading Tag Styles on page 1700. 6 Move the cursor over the drawing area. The equipment is previewed as you move the cursor over a valid location in the drawing area. 7 Click to place the equipment.

401

Selecting a Distribution System


Electrical panels and transformers that are added in your electrical design must be configured for a distribution system before they can be used with circuits. The distribution system being selected must already be configured. See Electrical Settings Dialog on page 418. 1 In the Project Browser, expand View (all) Floor Plans, and double-click the plan containing the panel or transformer. NOTE You can also select a panel using the System Browser. Expand Power, right-click the panel, and click Select. 2 In the drawing area, select a panel, and on the Options Bar, click the Distribution System drop-down, and select a distribution system. The list contains all of the available distribution systems that match the voltage specification of the panel or transformer, ordered according to distance from the load (closest at the top). NOTE You can also select a distribution system in the Properties palette when a panel or transformer is selected in a view. Under Electrical Loads, click the value field for Distribution System, and select a distribution system from the drop-down. Specify a secondary distribution system 3 In the drawing area, select a transformer, and on the Modify Electrical Equipment tab, click Properties panel Properties.

4 In the Properties palette, under Electrical Loads, click the value field for Secondary Distribution System, and select a secondary distribution system.

Placing Devices
Devices consist of receptacles, switches, junction boxes, telephone, communications, and data terminal devices, nurse call devices, wall speakers, starters, smoke detectors, and fire alarm manual pull stations. Electrical devices are often hosted components (receptacles that must be placed on a wall or work plane). To place an electrical device in a view: 1 In the Project Browser, expand Views (all) Floor Plans, and double-click the view where you want to place the device. 2 Click Home tab Electrical panel Device drop-down, and click a device type. 3 In the Type Selector on page 35, select a specific component. 4 On the ribbon, verify that Tag on Placement is selected to automatically tag the device. 5 Move the cursor over the drawing area. The device is previewed as you move the cursor over a valid host or location in the drawing area. 6 Click to place the device. 7 Click Modify to release the tool.

Placing Lighting Fixtures


Most lighting fixtures are hosted components that must be placed on a host component (a ceiling or wall). To place a lighting fixture in a view:

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1 In the Project Browser, expand Views (all) Floor Plans, and double-click the view where you want to place the lighting fixture. 2 Click Home tab Electrical panel Lighting Fixture.

3 In the Type Selector on page 35, select a fixture type. 4 On the ribbon, verify that Tag on Placement is selected to automatically tag the fixture. 5 Move the cursor over the drawing area. The lighting fixture is previewed as you move the cursor over a valid host or location in the drawing area. 6 Click to place the lighting fixture. 7 Click Modify.

Working with Cable Tray and Conduit


Add cable tray and conduit to your design with or without fittings. Fittings can also be added after drawing a segment or run. Select cable tray, conduit, or fittings when you want to make a modification.

Drawing Cable Tray


1 Open the view where you want to place the cable tray. 2 Click Home Electrical panel Cable Tray.

3 From the Type Selector on page 35 select the cable tray type, with or without fittings. 4 On the Options Bar, specify the width, height, offset, or bend radius. 5 On the ribbon, verify that Tag on Placement is selected to tag the cable tray automatically. Then specify the following tagging options on the Options Bar: If you want to...
change the orientation of the tag load additional tags include a leader line between the tag and the cable tray change the default length of the leader

then...
select Horizontal or Vertical. click Tags on page 1048. select Leader.

enter a value in the text box to the right of the Leader check box.

6 On the ribbon, select placement options. 7 In the drawing area, click to specify the start of the cable tray run, then move the cursor and click to specify points along the run.

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A bend is automatically added to the segment as needed. NOTE When you draw cable tray with fittings, connection lines for the fittings are displayed.

8 To draw vertical cable tray, on the Options Bar, specify the offset value, and continue drawing the run. NOTE When drawing cable tray without fittings, if you draw cable tray across existing cable tray at the same elevation, then either the new cable tray will be broken (if they are the same size), or the smaller of the two cable tray runs will be broken. 9 To finish the cable tray run, click Modify.

Modifying Cable Tray


Select a cable tray segment or run, and do one or more of the following:

On the Modify | Cable Trays tab, specify a command. On the Options Bar, specify cable tray options.

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Drag the control to move or extend the cable tray segment to a new endpoint, or to connect with another cable tray.

Drag the cable tray segment to a new location.

Changing the Bend Radius


Select a cable tray bend, click the dimension for the radius, and enter a new value.

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For cable tray, the default bend radius is set to the width of the cable tray, measured between the inside edges. You can specify a different multiplier for the bend radius in the Type Properties dialog for cable tray.

Splitting Cable Tray


1 Click Modify | Cable Trays tab Modify panel Split Element. 2 If you want to remove the segment of the cable tray between selected points, on the Options Bar, select Delete Inner Segment. 3 Click the cable tray at the point you want to split. If you selected Delete Inner Segment, click at another point to remove a segment.

Upgrading Fittings
When you draw cable tray with fittings, you can upgrade the existing fittings. For example, you can change an elbow to a tee or change a tee to a cross.

Changing an Elbow to a Tee


1 Select the elbow you want to upgrade. 2 Click the plus symbol (+) next to the fitting.

The elbow is changed to a tee. 3 To change the tee back to an elbow, click the minus symbol (-) next to the fitting.

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Changing a Tee to a Cross


To upgrade a tee to a cross, you must first add cable tray to one side of the tee. 1 Select the tee you want to upgrade. 2 Right-click the cable tray control and click Draw Cable Tray. 3 Draw a length of cable tray. 4 Press ESC twice. 5 Select the tee again. 6 Click the plus symbol (+) next to the fitting.

The tee is changed to a cross. 7 To change the cross back to a tee, click the minus symbol (-) next to the fitting.

Cable Tray Options Bar Settings


Width. Specifies the width for a cable tray. Height. Specifies the height for a cable tray. Offset. Specifies the vertical elevation of the cable tray relative to the current level. You can enter an offset value or select from a list of remembered offset values. / . Locks or unlocks the elevation for the segment. When locked, the elevation of the segment is maintained and connections cannot be made to segments at a different elevation. Bend Radius. Specifies the bend radius for a cable tray fitting.

The default bend radius is set to the width of the cable tray, measured between the inside edges. You can specify a different multiplier for the bend radius in the Type Properties dialog.

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Cable Tray Placement Options


When the Cable Tray tool is selected, the Modify | Place Cable Tray tab provides the following options for placing cable tray:

Justification: Opens the Justification Settings dialog where you can specify Horizontal Justification, Horizontal Offset, and Vertical Justification for the cable tray. Automatically Connect: Lets you automatically connect to the snaps on a component when starting or ending a cable tray segment. This option is useful for connecting segments at different elevations. However, when drawing cable tray at a different offset or to disable snapping to an non-MEP element, clear Automatically Connect to avoid making an unintentional connection. Tag on Placement: Applies the default annotation tag to a cable tray segment when it is placed in the view.

Justification Settings
The Justification Settings dialog contains the following layout options:

Horizontal Justification. Aligns the edges of cable tray sections horizontally, using the center, left, or right side of the cable tray as a reference. Horizontal Offset. Specifies an offset between where you click in the drawing area and where the cable tray is drawn. This option is helpful when placing cable tray at a fixed distance from another component in a view. Vertical Justification. Aligns the edges of cable tray sections vertically, using the middle, bottom, or top of the cable tray as a reference.

Adding Cable Tray Fittings


As you draw cable tray, Revit MEP automatically adds fittings. Use the following procedure to manually add cable tray fittings to an existing segment or run. 1 Click Home tab Electrical panel Cable Tray Fitting.

2 From the Type Selector on page 35, select the cable tray fitting type that you want to place. TIP On the Options Bar, you can specify that the fitting rotate as you place it. 3 In the drawing area, click the endpoint of the cable tray segment where you want to place the fitting.

4 To finish, click Modify.

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Managing Cable Tray Sizes


Revit MEP comes with a set of predefined cable tray sizes. You can add or modify the standard sizes in the Electrical Settings dialog.

Adding a Cable Tray Size


1 Click Manage tab Settings panel MEP Settings drop-down 3 In the right pane, click New Size. 4 In the New Cable Tray Size dialog, enter a size, and click OK. Electrical Settings. 2 In the left pane of the Electrical Settings dialog, expand Cable Tray Settings, and click Size.

Modifying a Cable Tray Size


1 Click Manage tab Settings panel MEP Settings drop-down 3 In the right pane, select a cable tray size, and click Modify Size. 4 In the Modify Cable Tray Size dialog, enter a size, and click OK. Electrical Settings. 2 In the left pane of the Electrical Settings dialog, expand Cable Tray Settings, and click Size.

Deleting a Cable Tray Size


1 Click Manage tab Settings panel MEP Settings drop-down 3 In the right pane, select a cable tray size, click Delete Size. 4 In the Electrical Settings - Delete Setting dialog, click Yes. Electrical Settings. 2 In the left pane of the Electrical Settings dialog, expand Cable Tray Settings, and click Size.

Drawing Conduit
After you draw the main conduit run, you can add new segments to it, or modify segments of the run. You can also connect conduit to a cable tray run. Conduit can be above, below, or at the same offset as the cable tray you are connecting to. For example, you can connect a conduit that is 6" below the cable tray.

Drawing a Conduit Run


1 Open the view where you want to place conduit. 2 Click Home tab Electrical panel Conduit.

3 From the Type Selector on page 35, select the conduit type (with fittings or without) that you want to place. 4 On the Options Bar specify the diameter, offset, or bend radius. 5 On the ribbon, verify that Tag on Placement is selected to tag the conduit automatically. Then specify the following tagging options on the Options Bar: If you want to...
change the orientation of the tag load additional tags

then...
select Horizontal or Vertical. click Tags on page 1048.

Working with Cable Tray and Conduit | 409

If you want to...


include a leader line between the tag and the conduit change the default length of the leader

then...
select Leader.

enter a value in the text box to the right of the Leader check box.

6 On the ribbon, select placement options. 7 In the drawing area, click to specify the start of the conduit run, then move the cursor and click to specify points along the run.

A bend is automatically added to the segment where needed. When you draw conduit with fittings, connection lines for the fittings are displayed.

8 To draw vertical conduit, specify the start of the conduit run, then on the Options Bar, specify the offset value, and continue drawing the conduit run. Rise symbols and drop symbols are inserted as needed. 9 To finish the conduit run, click Modify.

Modifying Conduit
Select a conduit segment or run and do one or more of the following:

On the Modify | Conduits tab, specify a command. On the Options Bar, specify conduit options. Drag the control to move or extend the conduit segment to a new endpoint or to connect with another conduit.

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Drag the conduit segment to a new location.

Changing the Bend Radius


Select a conduit bend, click the dimension for the radius, and enter a new value.

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NOTE For conduit, the minimum bend radius is specified in the Electrical Settings dialog. For conduit with fittings, the bend radius cannot be changed.

Splitting Conduit
1 Click Modify | Conduits tab Modify panel Split Element. 2 If you want to remove the segment of the conduit between selected points, on the Options Bar, select Delete Inner Segment. 3 Click the conduit at the point you wish to split. If you selected Delete Inner Segment, click at another point to remove a segment.

Upgrading Fittings
When you draw conduit with fittings, you can upgrade the existing fittings. For example, you can change an elbow to a tee or change a tee to a cross.

Changing an Elbow to a Tee


1 Select the elbow you want to upgrade. 2 Click the plus symbol (+) next to the fitting. The elbow is changed to a tee. 3 To change the tee back to an elbow, click the minus symbol (-) next to the fitting.

Changing a Tee to a Cross


To upgrade a tee to a cross, you must first add conduit to one side of the tee. 1 Select the tee you want to upgrade. 2 Right-click the conduit control and click Draw Conduit. 3 Draw a length of conduit.

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4 Press ESC twice. 5 Select the tee again. 6 Click the plus symbol (+) next to the fitting. The elbow is changed to a cross. 7 To change the cross back to a tee, click the minus symbol (-) next to the fitting.

Conduit Options Bar Settings


Diameter. Specifies the diameter for a conduit segment. Offset. Specifies the vertical elevation of the conduit relative to the current level. You can enter an offset value or select from a list of remembered offset values. / . Locks or unlocks the elevation for the segment. When locked, the elevation of the segment is maintained and connections cannot be made to segments at a different elevation. Bend Radius. Specifies the bend radius for a conduit fitting.

Conduit Placement Options


When the Conduit tool is selected, the Modify | Place Conduit tab provides the following options for placing conduit:

Justification. Opens the Justification Settings dialog where you can specify Horizontal Justification, Horizontal Offset, and Vertical Justification for the conduit. Automatically Connect. Lets you automatically connect to the snaps on a component when starting or ending a conduit segment. This option is useful for connecting segments at different elevations. However, when drawing conduit at a different offset or to disable snapping to an non-MEP element, clear Automatically Connect to avoid making an unintentional connection. Tag on Placement. Applies the default annotation tag to a conduit segment when it is placed in the view.

Justification Settings
The Justification Settings dialog contains the following layout options:

Horizontal Justification. Aligns the edges of conduit sections horizontally, using the Center, Left, or Right side of the cable tray as a reference. Horizontal Offset. Specifies an offset between where you click in the drawing area and where the conduit is drawn. This option is helpful when placing conduit at a fixed distance from another component in a view. Vertical Justification. Aligns the edges of conduit sections vertically, using the Middle, Bottom, or Top of the conduit as a reference.

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Adding Conduit Fittings


As you draw conduit, Revit MEP automatically adds fittings. Use the following procedure to manually add conduit fittings to an existing segment or run. 1 Click Home tab Electrical panel Conduit Fitting.

2 From the Type Selector on page 35, select the conduit fitting type that you want to place. TIP On the Options Bar, you can rotate the fitting as you place it. 3 In the drawing area, click the endpoint of the conduit where you want to place the fitting.

4 To finish, click Modify.

Connecting Conduit to Equipment


You can connect conduit to electrical and mechanical equipment that has a connector available. Conduit connectors can be individual or surface connectors. When you connect to a surface connector, you enter surface connection mode. In this mode, you can define the connection point for the surface connector by dragging it to a new position or by specifying temporary dimensions. To add additional surface connectors, you must edit the family for the desired equipment. See The Families Guide on page 744 for more information. You can connect conduit to equipment in plan view, elevation view, or 3D view. 1 Click Home tab Electrical panel Conduit.

2 From the Type Selector on page 35, select the conduit type (with fittings or without) that you want to place. 3 On the Options Bar, specify the diameter, offset, or bend radius. 4 In the drawing area, draw conduit and move the cursor to the equipment to highlight the surface to connect to. Revit MEP enters surface connection mode. In this mode, you can move the position of the connector on the surface, complete the connection as is, or cancel the connection. 5 To move the connector, drag the connector snap to the desired location, or enter temporary dimensions for the desired location.

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6 To complete the connection and exit surface connection mode, click Surface Connection tab Surface Connection panel Finish Connection.

Managing Conduit Standards and Sizes


Revit MEP comes with a set of conduit standards and associated sizes. You can add or modify the standards, and the sizes associated with each one, in the Electrical Settings dialog.

Adding a Conduit Size


1 Click Manage tab Settings panel MEP Settings drop-down 3 In the right pane, select a standard, and click New Size. 4 In the Add Conduit Size dialog, enter the values for a new size, and click OK. Electrical Settings. 2 In the left pane of the Electrical Settings dialog, expand Conduit Settings, and click Size.

Modifying a Conduit Size


1 Click Manage tab Settings panel MEP Settings drop-down 3 In the right pane, select a standard. 4 Select a trade size in the table, and click Modify Size. 5 In the Modify Conduit Size dialog, edit the values for a size, and click OK. Electrical Settings. 2 In the left pane of the Electrical Settings dialog, expand Conduit Settings, and click Size.

Deleting a Conduit Size


1 Click Manage tab Settings panel MEP Settings drop-down Electrical Settings.

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2 In the left pane of the Electrical Settings dialog, expand Conduit Settings, and click Size. 3 In the right pane, select a standard. 4 Select a trade size in the table, and click Delete Size. 5 In the Electrical Setting - Delete Setting dialog, click Yes.

Adding a Conduit Standard


1 Click Manage tab Settings panel MEP Settings drop-down Electrical Settings. 2 In the left pane of the Electrical Settings dialog, expand Conduit Settings, and click Size. 3 In the right pane, click Add Standard.

4 In the New Standard dialog, enter a name for the conduit standard, select an existing conduit standard to base the new standard on, and click OK. 5 Using the procedure above, modify the conduit sizes for the conduit standard as needed.

Deleting a Conduit Standard


1 Click Manage tab Settings panel MEP Settings drop-down 3 In the right pane, select the standard you want to delete. 4 Click Delete Standard. Electrical Settings. 2 In the left pane of the Electrical Settings dialog, expand Conduit Settings, and click Size.

5 In the Delete Setting dialog, click Yes.

Adding Wire
Use this tool to manually create wiring between electrical components in your plan. Adding wiring runs between devices does not specify the sizes for wiring runs, nor does it create a circuit. See Creating Circuits on page 462 and Wire Sizing on page 464. 1 In the Project Browser, expand Views (all) Floor Plans, and double-click the view where you want to create the wire run. 2 Click Home tab Electrical panel Wire drop-down, and select a wire style. 3 In the Type Selector on page 35, select a wire type. The wire types available from the Type Selector on page 35 are specified in the Electrical Settings dialog. 4 On the ribbon, verify that Tag on Placement is selected to automatically tag the wire. 5 Move the cursor over the first component to be connected. As you move the cursor over electrical components, snaps are displayed. Wiring must be connected to the connector snap.

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6 Click to specify the start of the wire run. 7 Move the cursor to a point midway between the components being connected, and click to specify a midpoint.

8 Move the cursor over the next component, and click the connector snap to specify the end of the wire run as shown below, or click in an open area of the drawing area to specify an end run.

9 Click Modify to release the tool. The style for the tick marks that appear on the wiring run is specified in the Wiring on page 419 dialog.

Adding Wire | 417

Electrical Settings Dialog


Use this dialog to specify wiring parameters, voltages definitions, distribution systems, cable tray and conduit settings, as well as settings for load calculations and circuit numbering. The Electrical Settings dialog is accessed from the Manage tab Settings panel MEP Settings drop-down Electrical Settings.

Hidden Line
The Hidden Line pane contains the following settings:

Draw MEP Hidden Lines - Specifies whether to draw cable tray and conduit with the line style and gaps specified for hidden lines. Line Style - Specifies the line style for the hidden segment at the point where the segments cross. Inside Gap - Specifies the gap for the lines that appear within a crossing segment. Outside Gap - Specifies the gap for the lines that appear external to the crossing segments. Single Line - Specifies the gap for the single hidden lines where segments cross.

General
This pane allows you to specify the following parameters:

Electrical Connector Separator - Specifies the symbol used to separate rating values for the Electrical Data parameter for devices Electrical Data Style - Specifies the style for the Electrical Data parameter on the Properties palette for electrical components:
<Connector Description> <Voltage> / <Number of Poles> - <Load> <Connector Description> <Voltage> / <Phase> - <Load> <Voltage> / <Number of Poles> - <Load> <Voltage> / <Phase> - <Load>

Circuit Description - The value for this parameter specifies the format of the Circuit Description parameter in the instance properties of wire. Circuit Naming by Phase - Phase Label (A, B, C) - These values are only used if you specify circuit naming by phase for the panel using the Properties palette. A, B, and C are the default values. Include Spares in Panel Totals - Specifies whether when you add a load value to spares, those loads are included in the panel totals.

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Wiring
When Wiring is selected in the left pane of the Electrical Settings dialog, the right pane contains the wiring table. The settings in the wiring table determine how Revit MEP calculates wire sizing and how wires are displayed in the electrical system plans in your project.

Ambient Temperature - Specifies the temperature of the environment in which the wiring will exist. Gap of Wiring Crossing - Specifies the width of the gap used to display non-connected wires that cross, as shown.

Wire Tick Marks - You can select the style of tick mark that displays for Hot Conductor, Ground Conductor, and Neutral Conductor. Revit MEP provides four tick mark styles, as shown:
Short Wire Tick Mark

Circle Wire Tick Mark

Hook Wire Tick Mark

Long Wire Tick Mark

To load a tick mark family: 1 Click Home tab Model panel Component drop-down Load from Library. 2 In the Open dialog, navigate to Imperial (Metric) Library Electrical Tick Marks. 3 Click one or more tick mark family files, and click OK. You can assign a different style to each conductor. Click the Value column, click , and select a tick mark style.

You can use the Family Editor to customize an existing tick mark or create additional tick marks.

Slanted Line across Tick Marks - allows you to display the tick mark for the ground conductor as a diagonal line that crosses the tick marks for the other conductors, as shown.

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Click the Value column, click , and select Yes to apply this feature to tick marks. If you select no, the tick mark specified for the ground conductor displays.

Show Tick Marks - Specifies whether to always hide tick marks, always show them, or show them for home runs only.

Wire Sizes
The wire sizes pane provides information for the wire types available with Revit MEP. The right pane lists wire types, based on material, temperature ratings (60 degrees C, 75 degrees C, and 90 degrees C) and insulation type. Correction Factor and Ground Conductor branches list correction factors (based on ambient temperature), and ampacity for ground conductor sizes. The wire size table lists the wires sizes currently available for a given combination of wire material, temperature rating, and insulation type. Each combination of material, temperature rating, and insulation type is associated with a separate table of wire sizes. Whenever a new attribute (material, temperature rating, or insulation type) is created, a new table of sizes is also created for the attribute. Each size shows ampacity, AWG (American Wire Gauge) size, and diameter of wires available in a project. Revit MEP calculates the wire size for circuits (based on the current rating of the circuit) to maintain a voltage drop of less than 3 percent.

Material: (default values are Aluminum and Copper) Click Delete to remove a selected material from the table. A material cannot be deleted if it is in use in a project or if it is the only one specified in a project. Click Add to open the New Material dialog, where you specify values for a new wire material. Material names must be unique with a project.

Temperature: The temperature (Celsius) determines which insulation types are available for a particular material. There is a greater selection of insulation types available for lower temperatures than for high temperatures. For example, type UF insulation is available for Aluminum wire at 60C, but when you select 90C for Aluminum wire, type UF insulation is not available. Click Delete to remove a setting. A temperature cannot be deleted if it is in use in a project or if it is the only one specified in a project. Click Add to open the New Temperature dialog where you specify values for a new temperature. Temperature names must be unique for a specified material.

Insulation: The default insulation values depend on the selected material and temperature. Click Delete to remove a setting. An insulation type cannot be deleted if it is in use in a project or if it is the only one specified in a project. Click Add to open the New Insulation dialog where you specify values for a new wire insulation type. Insulation type names must be unique for a specified material.

Used by Sizing:

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When selected for a specific wire size, that wire size is made available for use in circuits where Revit MEP calculates the wire size. When cleared, the size is not available for use with the sizing feature.

New Ampacity Dialog


Use this dialog to specify a new ampacity (wire size) to add to the currently selected wire sizes table. 1 Specify the ampacity, wire size (AWG), and diameter for the new wire. 2 Click OK. The ampacity is added to the table.

New Material Dialog


Use this dialog to add a new wire material based on an existing material, and create an associated table. The new table contains the same wire sizes as those listed in the table associated with the original material. 1 Enter a name for the new material. The material name must be unique within a project. 2 Select a Material Based on. 3 Click OK.

New Temperature Dialog


Use this dialog to add a new temperature rating based on an existing temperature, and creates an associated table. The new table contains the same wire sizes as those listed in the table associated with the original temperature. 1 Enter a name for the new temperature. The temperature name can be any unique string. 2 Select a Temperature Based on. 3 Click OK.

New Insulation Type Dialog


Use this dialog to add a new insulation type for the currently selected material and temperature, based on an existing insulation type. 1 Enter a name for the new insulation type. The insulation type name can be any unique string. 2 Select an Insulation Based on. 3 Click OK.

Correction Factor
Ambient temperature affects the current carrying capability of wire. This affect is specified as a value for the wire material at specific ambient temperatures. The correction factor is used when calculating wire sizes in the project. You can click New Temperature to add custom correction factors to a project.

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Ground Conductors
Lists the ampacity of wiring used to select the size of ground conductors for Revit MEP.

Wiring Types
Use the Wiring Types table to specify the wire types that can be used in your project. You can add or remove wire types as needed. Multiple wire types can be specified for a project. The first entry specified in the wire types table dialog is the default wire type used for circuits created in the project. This should be the wire type used for the majority of the wiring in a project. You can select a different wire type for a circuit on its Properties palette. The fields in the Wiring Types table are as follows:

Name - This is a user-defined string that identifies a particular wire type. Material - Copper, Aluminum, or a project specific material as defined in the New Material dialog. Temperature Rating - 30C, 60C, or 95C, or a project specific temperature rating as defined in the New Temperature dialog. Insulation - Depending on the material selected, several insulation types can be specified, including a project specific insulation as defined in the New Insulation dialog. Max Size - This is the maximum conductor size to be used when sizing wires of this type from 14 to 2000 MCM (thousand circular mils). This parameter lets you control when wires start being sized in parallel runs rather than by simply increasing the wire size until 2000 MCM is reached. Neutral Multiplier - Using this field, in combination with the next two fields, you can specify how the neutral conductor of a system will be sized. The value specified here is used to increase or decrease the calculated size of the neutral conductor based on a multiplier of the conductors size. Similar to the way that ground conductors are oversized for voltage drop situations, the neutral conductor can be sized to be larger than the calculated size. The neutral multiplier is applied to the neutral conductor based on cross-sectional area rather than ampacity. It is intended to handle the current increase that results from harmonic loads. Harmonic loads are caused by switching the power supplies found in many types of electronic equipment. These switching power supplies create harmonic distortion in the current waveform and cause current to flow at a higher value than would be expected in an electrical system. The Neutral Multiplier is applied after the neutral size is calculated, either by sizing the same as the hot conductors or according to unbalanced current.

Neutral Required - If selected, all wiring runs using this wire type must include a neutral, even in the case of a balanced 3-phase load, where a neutral may not be required by the load itself. Neutral Size - In this field you can specify whether the neutral is sized by Hot Conductor Size (the baseline for the size of the neutral will be the same as the hot conductor) or by Unbalanced Current (the neutral will be sized based on the amount of current flowing in the neutral). Conduit Type - Conduit material affects the impedance of wire and determines what portion of the wire impedance table is used for the voltage drop calculations. Click the value, then select either Steel or Non-Magnetic.

Voltage Definitions
The Voltage Definitions table defines the ranges of voltages that can be assigned to the Distribution Systems available in your project. Each voltage definition is specified as a range of voltages to allow for differing

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voltage ratings on devices from various manufacturers. For example, devices used on a 120V distribution system may carry ratings of anywhere from 110V to 130V. You can create Voltage Definitions and you can delete definitions that are not currently in use with any distribution system.

Name - This identifies a voltage definition. Value - This is the actual voltage for the voltage definition. Minimum - This is the lowest voltage rating for electrical devices and equipment that can be used with the voltage definition. Maximum - This is the highest voltage rating for electrical devices and equipment that can be used with the voltage definition.

NOTE Revit MEP does not prevent you from specifying unfeasible voltage values. For example, you could configure a distribution system with a L-L Voltage value of 120 and an L-G Voltage value of 480, even though this is physically impossible. Click Add and enter parameters to specify a new voltage definition. Click Delete to remove a selected voltage definition.

Distribution Systems
The Distribution Systems table defines distribution systems that are available in your project.

Name - A unique name that identifies a distribution system. Phase - Either Three or Single, selected from the drop-down list Configuration - After you click the value, you can select Wye or Delta, from the drop-down list (three-phase systems only). Wires - This parameter specifies to the number of conductors (3 or 4 for three-phase, 2 or 3 for single-phase). L-L Voltage - After you click the value, you can select a Voltage Definition that represents the voltage measured between any two phases. The specification of this parameter depends on the Phase and Wire selections. For example, L-L Voltage is not applicable for a single-phase, 2-wire system. L-G Voltage - After you click the value, you can select a Voltage Definition that represents the voltage measured between a phase and ground. L-G is always available.

NOTE Although this table allows you to specify a distribution system with a Configuration value of Delta and a Wire value of 4, this type of system (High, Red, or Wild leg) is currently not supported in Revit MEP because there is no way to specify the high leg voltage. Click Add and enter parameters to specify a new distribution system. Click Delete to remove a selected distribution system. You cannot delete a distribution system that is currently assigned to a device in a project.

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Cable Tray Settings


The Cable Tray Settings pane contains the following:

Use Annot. Scale for Single Line Fittings - Specifies whether cable tray fittings are drawn at the size specified by the Cable Tray Fitting Annotation Size parameter. Changing this setting does not change the plotted size of components already placed in a project. Cable Tray Fitting Annotation Size - Specifies the plotted size of fittings drawn in single-line views. This size is maintained regardless of the drawing scale. Cable Tray Size Separator - Specifies the symbol to be used in showing cable tray sizes. For example, when an x is used, a cable tray that is 12 inches high and 4 inches deep would be shown as 12" x 4". Cable Tray Size Suffix - Specifies the symbol appended to the cable tray size. Cable Tray Connector Separator - Specifies the symbol used to separate information between 2 different connectors.

Rise Drop
The Rise Drop pane contains the following settings:

Cable Tray Rise/Drop Annotation Size - Specifies the plotted size of rise/drop symbols drawn in single-line views. This size is maintained regardless of the drawing scale. Single Line Symbology - Specifies the rise symbol and drop symbol used in single-line views. Two Line Symbology - Specifies the rise symbol and drop symbol used in two-line views.

Size
You use the Size table to specify the cable tray sizes that can be used in your project. You can add, modify, or delete sizes as needed. For each cable tray size, the Used in Size Lists parameter specifies that the size is displayed in lists throughout Revit MEP, including the cable tray layout editor and cable tray modify editor.

Conduit Settings
The Conduit Settings pane contains the following:

Use Annot. Scale for Single Line Fittings - Specifies whether conduit fittings are drawn at the size specified by the Conduit Fitting Annotation Size parameter. Changing this setting does not change the plotted size of components already placed in a project. Conduit Fitting Annotation Size - Specifies the plotted size of fittings drawn in single-line views. This size is maintained regardless of the drawing scale. Conduit Size Suffix - Specifies the symbol appended to the conduit size. Conduit Connector Separator - Specifies the symbol used to separate information between 2 different connectors.

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Rise Drop
The Rise Drop pane contains the following settings:

Conduit Rise/Drop Annotation Size - Specifies the plotted size of rise/drop symbols drawn in single-line views. This size is maintained regardless of the drawing scale. Single Line Symbology - Specifies the rise symbol and drop symbol used in single-line views. Two Line Symbology - Specifies the rise symbol and drop symbol used in two-line views.

Size
You use the Size table to specify the conduit standards (types) and associated conduit sizes that can be used in your project. You can add or delete standards, and add, modify, or delete sizes as needed. For each conduit size, the Size table specifies the following parameters:

Trade Size Inside Diameter (ID) Outside Diameter (OD) Minimum Bend Radius Used in Size Lists - Specifies that the size is displayed in lists throughout Revit MEP, including the conduit layout editor and conduit modify editor.

Load Calculations
Use the check box to specify whether to enable load calculations for loads in spaces. Running calculations may slow system response.

Load Classifications - Click this button to open the Load Classifications dialog. See Load Classifications on page 425. Demand Factors - Click this button to open the Demand Factors dialog. See Demand Factors on page 428.

Load Classifications
You can classify each type of electrical load connected to a panel. These classifications are called load classification types. For example, an electrical connector will have a reference to a load classification. You can specify demand factors and assign them to corresponding load classifications that are then assigned to electrical connectors. You can create load classifications types for systems such as HVAC, Lighting, Motor, and Power. Load classification types can be created or edited in the MEP Settings. In addition to the predefined load classifications, you can also create your own load classifications. See also:

Demand Factors on page 428 Panel Schedules on page 431

Load Classifications | 425

Load Calculations on page 1791 Demand Load Calculation on page 1794

Creating a Load Classification


Use the Load Classifications dialog to manage your load classifications and assign demand factors to them. 1 Click Manage tab Settings panel MEP Settings drop-down Load Classifications.

2 In the Load Classifications dialog, specify the load classification type, using one of the following methods:

From the left pane, select an existing type.

Click Click Click

to add a new load classification type. to copy an existing type. to rename a load classification selected from the list. to delete load classifications that are not assigned to connectors in the project.

Click

Pressing Enter closes the Load Classifications dialog. 3 Specify the demand factor to assign to the load classification. Select a type from the drop-down or click to access the Demand Factors dialog. In the Demand Factors on page 428 dialog, create a demand factor type. Then click OK. 4 Specify the load class for use with spaces. The options are Lighting, Power, and None. (New load classifications default to None). These classes are used to display sums on spaces and to export data to gbXML. 5 Click OK. The Load Classification type displays in the list.

Specifying a Load Classification for an Electrical Connector


You can use the Family Editor to assign a load classification to an electrical connector family. 1 Open an electrical device in the Family Editor. 2 In the drawing area, select an electrical connector.

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3 On the Properties palette, click the value for Load Classification, and the displays.

(browse button) that

4 In the Load Classifications dialog, select a load classification type. 5 Save the family.

Creating Connector Load Classification Parameters


You can create a load classification so that it is available in the project environment. To create load classification for connectors 1 Open an electrical device in the Family Editor. 2 In the drawing area, select an electrical connector.

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3 On the Properties palette, click the button to the right of the value for Load Classification.

4 In the Associate Family Parameter dialog, click Add Parameter. 5 On the Parameter Properties palette, create a load classification parameter. See Creating Project Parameters on page 1639.

Demand Factors
You use demand factors to adjust the rating of the main service for a building based on the expectation that at any given time, not all of the electrical equipment will be drawing at the full rated load. You can specify one or more demand factors for lighting, power, HVAC, or other systems in your project based on system load. In addition to the predefined demand factors, you can also create your own. For example, for the load classification Kitchen, with a demand factor of 1.00, if you have 10 lights at 60 VA each, the load is 60 VA x 10 (lights) = 600 VA. Therefore, the lights for the load of this load category would be 600 VA. This value is accurate only if all the lights are turned on at the same time. To account for only half of the lights being turned on at a time, you would specify the demand factor as a constant value set to 0.5 (50%). The estimated load is then 600 VA X 0.5 (demand factor unit) = 300 VA. Building codes determine what values to use for demand loads. For example, if the total receptacle on a panel is 20,000 VA, the demand load could be 15,000 VA depending on the local code. Demand factors are assigned to load classifications, and load classifications are assigned to device connectors. The estimated load for a device is calculated by multiplying the load by the demand factor. See Load Calculations on page 1791 and Demand Load Calculation on page 1794. The estimated demand load is displayed in the panels instance properties (in the Properties Palette on page 34) and in the panel schedule. The panel schedule can also display the load for each load classification. See Panel Schedules on page 431. You can specify a demand factor to calculate the estimated demand load on a circuit. The demand factor can be determined by:

a constant value

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the quantity of connected objects load

Constant
You can specify a constant demand factor to be applied to the load.

By Quantity
You can specify several quantity ranges for connected objects and apply a different demand factor to each range or apply the same demand factor to all objects depending on how many objects are connected. In the example in the table below, you can specify a demand factor based on a percentage of the entire quantity and specify that the demand factors are calculated incrementally for each range.

Greater Than specifies the lower limit of a range of objects. Always starts with 0. Less Than or Equal To specifies the upper limit of a range of objects. Demand Factor (%) specifies the percentage of full rated load that will exist at any given time for the specified connected objects. Less Than or Equal To
1 3 unlimited

Greater Than
0 2 4

Demand Factor
125% 100% 60%

These settings will apply a 125% demand factor to the object with the largest load, a 100% demand factor to the objects with the second and third largest loads, and a 60% demand factor for any additional objects after the third object.

By Load
You can specify several load ranges for an object and apply a different demand factor to each range or apply the same demand factor to the total load connected to the panel. In the example in the table below, you can specify a demand factor based on a percentage of the entire load and specify that the demand factors are calculated incrementally for each range.

Greater Than specifies the lower limit of a range of loads. Less Than or Equal To specifies the upper limit of a range of loads. Demand Factor (%) specifies the percentage of the full rated load that will exist at any given time for the specified range. Less Than or Equal To
3000VA 10,000VA unlimited

Greater Than
0 3000VA 10,000VA

Demand Factor
100% 50% 30%

Demand Factors | 429

These settings will apply a 100% demand factor to loads less than 3000VA, a 50% demand factor to loads between 3000VA and 10,000VA, and a 30% demand factor for loads greater than 10,000VA. See also:

Load Classifications on page 425 Panel Schedules on page 431

Applying a Demand Factor


You can use the Demand Factor dialog to create and apply demand factor types. 1 Click Manage tab Settings panel MEP Settings drop-down 2 Click to create a new demand factor or select an existing one. Demand Factors.

3 Assign a demand factor using one of the following methods: Apply a constant demand factor You can apply a constant demand factor to the loads regardless of their values. A constant demand factor is the default for any newly created demand factor, and the default calculation method if a demand factor is not specified for a load classification. 1 For Calculation method, select Constant. 2 Accept 100% or enter another demand factor percentage. Apply a demand factor based on a total quantity You can assign the demand factor to be based on the number of connected objects. For example, if there are two items, all loads are calculated at 100%. If there are ten items, then all loads are calculated at 65%. 1 For Calculation method, select By quantity. 2 For Calculation options, select Total at one percentage. 3 Click to add row(s) for additional objects.

The table displays the demand factor for each row of objects. Apply a demand factor based on quantity ranges You can assign the demand factor to be based on a percentage that varies as the quantity of objects increases. You can specify that the demand factors are calculated incrementally for different ranges. For example, you can specify a demand factor for the first 60 connected objects, and then specify another demand factor for the next 40 connected objects (61 to 100, etc.). 1 For Calculation method, select By quantity. 2 For Calculation options, select Incrementally for each range. 3 Click to add row(s) for additional objects.

Each range represented by a row will be summed.

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4 The table displays the demand factor for each row of objects. Assign a demand factor based on total load You can assign a demand factor based on the total number of objects attached to a panel. Total load calculates the entire load at that demand factor. For example, if the total load is under 100 VA the loads are calculated at a demand factor of 100%. If the total load is 300 VA, then the loads are calculated at 65%. 1 For Calculation method, select By load. 2 For Calculation options, select Total at one percentage. 3 Click to add row(s) for range of loads.

The table displays the demand factor for each row of loads. Apply a demand factor based on ranges of loads You can assign demand factors that are calculated incrementally for different ranges of loads. For example, you can specify a demand factor of 50% for the range between 0 to 20,000 VA, and a demand factor of 25% for the range between 20,001 and 30,000 VA. 1 For Calculation method, select By load. 2 For Calculation options, select Incrementally for each range. 3 Click to add row(s) for range of loads.

Each range represented by a row is summed. 4 Optionally, select Add an additional load to the calculated result. See also:

Load Classifications on page 425 Panel Schedules on page 431

Panel Schedules
Panel schedules display information about the panel, the circuits connected to the panel, and their corresponding loads. A panel schedule has 4 parts: header (1), circuit table (2), loads summary (3), and footer (4). See Editing Panel Schedule Templates on page 438.

Panel Schedules | 431

Panel Schedule Workflow


Before generating panel schedules, you should set up load classifications, demand factors, and panel schedule templates. These items should be a part of the default electrical project. In Revit MEP, the process of customizing and creating panel schedules is as follows. 1 Set up load classifications. See Load Classifications on page 425. 2 Set up demand factors. See Demand Factors on page 428. 3 Assign demand factors to load classifications. See Load Classifications on page 425. 4 Assign load classification to family connectors. See Specifying a Load Classification for an Electrical Connector on page 426. 5 Format the panel schedule templates. See Editing Panel Schedule Templates on page 438. 6 Create panel schedules. See Creating Panel Schedules on page 432. 7 View panel schedules. See Viewing Panel Schedules on page 438. 8 Manage loads on panels. See Managing Circuits on page 453.

Creating Panel Schedules


You can create a schedule that displays information about the panel, the circuits connected to a panel, and the load summary. To create a single panel schedule 1 In the drawing area, select one or more panels of the same type. NOTE If you select multiple panels of different types, for example branch panel and switchboard devices, this command is not available.

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2 Click Modify | Electrical Equipment tab Electrical panel Create Panel Schedules drop-down and select (Use Default Template)/ (Choose a Template).

If you select the default template, the panel schedule is created and displays. If you select to choose a template, the Change Template dialog displays. To create multiple panel schedules 1 Click Analyze tab Reports & Schedules panel Panel Schedules.

NOTE You can also open the Create Panel Schedules dialog by using the keyboard shortcut, PS. 2 In the Create Panel Schedules dialog, select one or more panels, and click OK. NOTE You can also create a panel schedule by selecting a panel in a view and clicking Modify | Electrical Equipment tab Electrical Panel Create Panel Schedules.

A new Panel Schedule view for the selected panel is displayed in the drawing area. The new panel schedule is added to the Project Browser under the Panel Schedules folder. The schedule may include the following information as shown here. You can also specify, in the panel schedule templates, additional circuit and panel information to display. See Circuit Properties on page 471 and Panel Properties on page 473. Panel Feature
Panel Volts Phases Wires Mains Rating Mounting Enclosure Location Load Name Trip Poles CKT A/B/C Phase A/Phase B/Phase C Total VA

Description
Panel name Distribution system supported by the panel Number of phases available from the panel Number of wires specified for the distribution system assigned to this panel Rating of the mains feeding the panel Type of mounting (Surface or Recessed) Type of case enclosing the panel Room where the panel is installed Name assigned to a load circuit Rated trip current for a circuit breaker Number of poles on the circuit breaker Circuit number Phases Apparent load (VA) for each of the phases Total apparent load for all three phases

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Panel Feature
Mfg./Type Modifications Amps RMS Sym.

Description
Manufacturer Notation of any changes made to the panel Root Means Square amperage

Panel Schedule Templates


Revit MEP provides 3 main types of panel schedule templates: branch panel, data panel, and switchboard.

Branch panel. This type of template can only be used with a panelboard device. Devices that are assigned to the Power system type are associated with a branch panel template. You can specify 3 different panel configurations for branch panels. The branch panel template type includes 3 different default templates to accommodate different panel configurations as shown in the following table. Template Name
Branch Panel Branch Panel 2 Branch Panel 1

Branch Panel Configuration


Two Columns, Circuits Across Two Columns, Circuits Down One Column

Default
Imperial (For use in the U.S.) Imperial Metric

Branch panel schedule with circuits in two columns

Data panel. This type of template can only be used with a data panel device. The primary purpose of a data panel is to identify circuits and data outlets and associate them with telephone numbers. Data panels can be connected to anything except power devices. Typical devices connected to a data panel include telephones, fire alarms, and security devices. Data panels display a single circuit column.

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Data panel schedule with one circuit column

Switchboard. This type of template can be used with a switchboard. Switchboard schedules display information about the switchboard and the connected panelboards or other devices.

Switchboard panel schedule with one circuit column

Managing Panel Schedule Templates


You can use the Manage Panel Schedule Templates dialog to edit, duplicate, delete, and apply panel schedule templates. You can also specify the default template.

Panel Schedules | 435

When managing panel schedule templates, you can


Change the Default Panel Schedule Template Edit templates by specifying formatting options and content Duplicate and modify a template Rename a template Apply a template to panels

Changing the Default Panel Schedule Template


You can change the default template for each type: branch panel, data panel, and switchboard. 1 Click Manage tab Settings Panel Panel Schedule Templates 3 For Template Type, select the template. 4 For Panel configuration, select a format. 5 For Templates, select a template to assign as the default. 6 Click Make Default. 7 Click OK. Manage Templates.

2 In the Manage Panel Schedule Templates dialog, click the Manage Templates tab.

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Duplicating a Panel Schedule Template


You can create a new template by creating a duplicate of an existing template and then modifying it. 1 Click Manage tab Settings Panel Panel Schedule Templates 2 In the Manage Panel Schedule Templates dialog, click Duplicate. Manage Templates.

3 In the Duplicate Panel Schedule Template dialog, enter a name, and click OK.

Renaming a Panel Schedule Template


You can rename an existing template. 1 Click Manage tab Settings Panel Panel Schedule Templates Manage Templates. Rename.

2 In the Manage Panel Schedule Templates dialog, on the Manage Templates tab, click 3 Enter the new name for the template and click OK.

Deleting a Panel Schedule Template


You can delete an existing template as long as it is not associated with any panel. 1 Click Manage tab Settings Panel Panel Schedule Templates Manage Templates.

2 In the Manage Panel Schedule Templates dialog, click the Manage Templates tab. 3 Click 4 Click OK. Delete.

Applying a Template to Panel Schedules


You can apply a template to one or more existing panel schedules. 1 Click Manage tab Settings Panel Panel Schedule Templates 3 Specify a template type to filter the list of existing panel schedules. 4 Specify a panel configuration. 5 Select the panel schedule(s). 6 For Apply Templates, specify the template to apply to the selected panel. The panel schedules are now associated with the template you chose. Manage Templates.

2 In the Manage Panel Schedule Templates dialog, click the Apply Templates tab.

Updating Panel Schedules


You can update panel schedules to the current version of their corresponding template. 1 Click Manage tab Settings Panel Panel Schedule Templates Manage Templates.

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2 Click the Apply Templates tab. 3 Specify a template type to filter the list of existing panel schedules. 4 Specify a panel configuration. The Panel schedules list updates according to the template type and panel configuration. Asterisks denote panel schedules associated with an older version of a template. 5 Select the panel schedule(s) to update. 6 Click Update Schedules. The panel schedules are now associated with the latest version of the template and are modified accordingly.

Viewing Panel Schedules


You can access panel schedules by double-clicking the schedule name under Panel Schedules in the Project Browser.

Editing Panel Schedule Templates


Use this procedure to customize a panel schedule template. 1 Click Manage tab Settings Panel Panel Schedule Templates 2 In the Edit a Template dialog, select the template type. The template type determines the option(s) in the Templates pane. If you select a branch panel template, also select the configuration. 3 For Templates, select the template to edit and click Open. The template displays in Edit Template mode. Use the commands on the Modify Panel Schedule Template tab to edit the template. Edit a Template.

Formatting a Panel Schedule Template


On the Modify Panel Schedule Template tab, you can specify the formatting options, as shown in the table here. To edit a template

Click Manage tab Settings Panel Panel Schedule Templates

Edit a Template.

Modify Panel Schedule Template Tab


If you want to...
define primary settings

then...
click Set Template Options. Examples are schedule width and circuit table format. select a cell, then select a category and click add Parameter. See Adding Panel Schedule Parameters on page 449.

add a parameter

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If you want to...


remove a parameter

then...

select a cell, then click is cleared of parameters. create a parameter to add to the template

Remove Parameter. The column

use the Project Parameters dialog. See Creating Project Parameters on page 1639. select a cell, then click Format Unit. Change the units or unit symbol and click OK. See Setting Project Units on page 1701.

format the unit of measure

add a calculated value to a cell select a cell, then click Calculated Value. See Adding a Formula to Panel Parameter Types on page 451. combine parameters select a cell and click Combine Parameters. See Combining Panel Parameters on page 450. insert a column select cells, then select an placement option from the Insert Column drop-down menu. delete a column select cells, then click resize a column select cells, then select Resize Column and specify a value in the dialog. Select multiple columns to set them all to one size. insert a row select one or more rows, then select a placement option from the delete a row select one or more rows and click resize a row select one or more rows, then click specify a value in the dialog. merge or unmerge cells select multiple cells, then click insert a graphic select one or more cells, then click specify the image file. edit cell borders select one or more cells, then click specify line weight and cell border. Edit Borders and Insert Graphic and Merge/Unmerge. Resize Row and Delete Row. Insert Row drop-down menu. Delete Column.

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If you want to...


edit shading

then...

select cells, then click Edit Shading. See Shading Phase Columns in Single-Phase Panels on page 452. edit a font select cells, then click horizontally align text in the rows under a column heading select cells, then select an alignment option from the Horizontally Align drop-down. vertically align text in the rows under a column heading select cells, then select an alignment option from the Vertically Align drop-down. finish editing the template click cancel the edits made to the template click Cancel Template. Finish Template. Edit Font.

Setting Template Options


You can customize the appearance of panel schedules. You can specify settings for general appearance, as well as circuit information and the loads summary. 1 Click Manage tab Panel Schedule Templates Edit a Template.

2 In the Edit a Template dialog, for Templates, specify a template, and click Open. 3 On the Modify Panel Schedule Template tab, click Set Template Options. 4 Set template options in the following categories as needed: General Settings The General Settings options allow you to customize the overall panel schedule appearance such as the width, parts, and borders. You can modify these settings before or after creating a panel schedule to make it comply to your specifications.

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1 In the left pane, select General Settings. 2 For Total Width, specify the width of the plotted schedule in inches. 3 For Number of slots shown, specify the slots to display on the schedule. NOTE If the number of poles on a device exceeds the number of slots specified for by the template, a warning displays. 4 For Show in panel schedule, specify whether to display the Header, Loads Summary, and Footer parts of the template. 5 For Borders, specify whether to display an outside border and a border between parts of the template. Circuit Table Specifies the layout of the panel schedule circuit information, and circuit related settings.

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1 In the left pane, select Circuit Table. 2 Specify column header text orientation. 3 Specify a format for displaying loads. The formatting options are dependent on the panel schedule template type (and panel configuration) that you are editing. The panel configuration determines the available formatting options.

Branch Panels: Two Columns, Circuits Across


The following formatting options are available for the branch panel template type when the Two Columns, Circuits Across panel configuration is selected. Loads by Phase: This format, available for 2-column branch panel templates only, displays each circuit on its own row. In this option, the circuits are on individual rows, instead of displaying 2 circuits per row. Circuit 1 is in the first row, Circuit 2 is in the second row, and so on. Loads for each phase are displayed in a single column.

Display multiple rows for multi-phase circuits

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Show circuit number on one row for multi-phase circuits

Loads in Split Column by Phase. The default 2-column branch panel template format. There are 2 circuits per row, and the load values are shown in one larger column that is split into two. Circuits 1 and 2 are assigned to phase A, circuits 3 and 4 are assigned to phase B, and so on.

Display multiple rows for multi-phase circuits

Show circuit number on one row for multi-phase circuits

Loads in Shared Column by Phase. This format is only available for 2-column branch panels only. In this option, the only difference from the format of Loads in Split Column by Phase (above) is that the loads for the 2 circuits on one row are separated by a slash instead of displaying in separate columns.

Circuit numbers on multiple rows

Circuit number on one row for multi-phase circuits

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Mirrored Phase Columns: This format, available for two column branch panels only, features 2 sets of phase columns with 2 circuits per row. The loads for circuit 1 and circuit 2 are shown in separate phase columns, and so on.

Display multiple rows for multi-phase circuits

Show circuit number on one row for multi-phase circuits

Branch Panel: Two Columns, Circuits Down


This is an alternate method of circuiting a branch panel. Instead of the circuits being assigned across the panel, they are assigned (top to bottom) down one side and down the other side. The following formatting options are available for the branch panel template type when the Two Columns, Circuits Down panel configuration is selected. Loads by Phase:

Display multiple rows for multi-phase circuits

Show circuit number on one row for multi-phase circuits

Loads in Split Columns by Phase. This format features 2 circuits per row, with the load values displayed in one larger column that is separated into two.

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Display multiple rows for multi-phase circuits

Show circuit number on one row for multi-phase circuits

Loads in Shared Column by Phase. This format, available for 2-column branch panels, features the loads for the two circuits on one row separated by a slash.

Display multiple rows for multi-phase circuits

Show circuit number on one row for multi-phase circuits

Mirrored Phase Columns. This format, available for two column branch panels only, features two sets of phase columns. Two circuits per row, and the load for circuit 1 and circuit 2 are shown in separate phase columns.

Display multiple rows for multi-phase circuits

Show circuit number on one row for multi-phase circuits

One Column Branch Panel


Total Load Only per Circuit. In the 1-column branch format shown here, the first row is the first circuit, and the second row is the second circuit.

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Show circuit number on one row for multi-phase circuits

The format shown here displays a subset of the total load, and the load for that phase.

Display multiple rows for multi-phase circuits

No Load Information. This format does not display load information.

Show circuit number on one row for multi-phase circuits

Display multiple rows for multi-phase circuits

Separate Phase Loads per Circuit. If you are using the Circuit Naming by Phase settings, this format is most suitable.

Show circuit number on one row for multi-phase circuits

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Display multiple rows for multi-phase circuits

Switchboard
For switchboards, every circuit displays a the same number regardless of the number of poles. Separate Phase Loads per Circuit

For single phase panels, you can hide or show column for third phase

Total Load Only per Circuit The first row is the first circuit (3-pole). The second row is the second circuit (3-pole).

Single phase options are not available

No Load Information. This format does not display load information.

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4 Specify a format for displaying rows for multi-phase circuits (branch panel templates only). 5 Show circuit number on one row for multi-phase circuits. Specifies whether to display the circuit label on one row or multiple rows. This option is only available for 2-column branch panel templates. 6 For Display multiple rows for multi-phase circuits, specify whether to display multiple rows for multi-phase circuits. This option is only available for 1-column branch panel templates. 7 For Show but disable column for third phase, specify whether to display the third column for single phase panels even though it contains no data. See Shading Phase Columns in Single-Phase Panels on page 452. Loads Summary Specifies which load classes to display in the panel schedules, and specifies their ordering.

Loads summary options

1 In the left pane, select Loads Summary. 2 For Column header text orientation, specify how the text displays.

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3 For Show in panel schedule, specify whether to display only connected loads or a constant set of loads. When you select a constant set, use the Add and Remove buttons to specify the loads to display.

Creating Panel Schedule Parameters


You can add Electrical Equipment, Electrical Circuits, and Project Information categories to the project. In the Project Parameters dialog, select the parameter to add to the project. See Creating Project Parameters on page 1639.

Adding Panel Schedule Parameters


You can add Electrical Equipment, Electrical Circuits, and Project Information categories to a panel schedule template. Some parts of the template restrict the category of the parameter that you can include. For example, you can add electrical equipment and project information to the header and footer parts, but circuit parameters can only be added to the circuit table part. Only electrical equipment parameters can be added to the loads summary. 1 Click Manage tab Settings Panel Panel Schedule Templates 2 In the Edit a Template dialog, select a template type and click Open. 3 Select a cell in the panel schedule template and on the Parameters panel, in the Choose Category drop-down, select a category. Edit a Template.

4 In the Add Parameter drop-down, select a parameter. The parameters placeholder populates the selected row. The value for this parameter displays in the panel schedules upon creation. NOTE You do not have to delete a column to replace it with a new parameter. Click in the column where you want to replace the parameter, and when you select another parameter, the selected parameter replaces the original. The entire column updates regardless of the selected row. You can add, edit, or remove the labels for parameters in the template. The labels are static text and are not associated with the parameters.

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Removing Panel Parameters


1 Click Manage tab Settings Panel Panel Schedule Templates 2 In the Edit a Template dialog, select a template type, and click Open. 3 Select a cell, and click Remove Parameter. Edit a Template.

The parameter is removed from the column cell, and a blank cell displays.

Combining Panel Parameters


You can combine parameters of the type(s) that display in that part of a schedule. The values for the combined parameters will display in the same cell separated by a slash or other separator. For example, in the Header and Footer sections, you can combine Project Information and Electrical Equipment parameters. In the Circuit Table, you can combine Electrical Circuit parameters. In the Loads Summary, you can combine Electrical Equipment parameters. NOTE Because combined parameters are not assigned to a category, they cannot be reused. If you want to move the calculated value to a different cell, you must re-enter it.

1 Click Manage tab Settings Panel Panel Schedule Templates 2 In the Edit a Template dialog, select a template type and click Open. 3 Select a cell and click Combine Parameters.

Edit a Template.

4 You add and remove parameters by moving them between the panes:

Highlight a parameter in the Panel schedule parameters pane and click to move it into the Combined parameter pane. Highlight a parameter in the Combined parameters pane and click to move it into the Panel schedule parameters pane.

Add Parameter

Remove Parameter

5 Optionally, you can add a prefix, suffix, or sample value to the parameter. The sample value is displayed in the Preview so that you can edit as needed before closing the dialog.

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6 By default, a slash (/) displays as the separator between shared parameters. Click OK. You can specify a new separator symbol in the Separator cells. 7 Click OK. A placeholder set of values for the parameters you combined displays in the cell.

Adding a Formula to Panel Parameter Types


You can add a formula/calculation to one or more cells in a panel schedule template. NOTE Because calculated values are not assigned to a category, they cannot be reused. If you want to move the calculated value to a different cell, you must re-enter it.

1 Click Manage tab Settings Panel Panel Schedule Templates 2 Select a cell and click 4 Click OK. Calculated Value.

Edit a Template.

3 In the Calculated Value dialog, specify the formula or calculation that you want to use.

Adding Note Text to Panel Schedules


You can add text to a panel schedule. You can also insert a Notes parameter in the template so that the Notes information can be entered and saved in the panel schedule. Also, when in Edit mode, you can enter text into blank cells in the panel schedule template. However, if you enter text that is not associated with a parameter in the template, it will be lost if you update or change the template associated with the panel schedule. To store text in a panel schedule template, you must associate it with a system parameter, such as one of the Notes parameters described below, or in a parameter that you define.

Adding a Notes parameter


If you want to save text/information in a panel schedule, in the template you must use a parameter to hold the text. 1 Click Manage tab Settings Panel Panel Schedule Templates Edit a Template.

2 In the Edit a Template dialog, specify the Template type, and click Open. 3 Select a cell and on the Parameters panel, in the Choose Category drop-down, select a category. For a header note, select the Electrical Equipment category. For a circuit table note, select the Electrical Circuits category. You can select the following note parameters when you select a cell/column in their respective part: Schedule Header Notes (for adding a note cell to a header), and Schedule Circuit Notes (for adding a Notes column to the circuit table). 4 Click the Add Parameter drop-down and under Electrical Engineering, select a parameter (Schedule Header Notes or Schedule Circuit Notes). The parameter placeholder displays in the cell(s). 5 In the template shown here Header and Circuit Notes parameters have been added. Note that the Schedule Circuit Notes is added as a column.

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Adding a Note to Panel Properties


1 In the drawing, select a panel. 2 On the Properties palette, under Electrical Engineering, for Schedule Header/Footer Notes click Edit. 3 In the Edit Text dialog, enter the note, and click OK. 4 Create a panel schedule for the panel selected in step 1. Note that the note entered in step 3 displays in the panel schedule.

Best Practices for Panel Schedule Templates


Load Classifications and Demand Factors in Default Electrical Project
Ensure that load classifications and demand factors are either set up or transferred into the default electrical project in which you are going to create your panel schedule templates.

Shading Phase Columns in Single-Phase Panels


If you set up shading in a branch template for a 3-phase panel, which is a template that can be used to generate schedules for both single-phase and 3-phase devices, the phase columns do not get shaded properly for single-phase devices (whether displayed or hidden, as specified in the Circuit Table). To fix this issue, either remove the shading or create a different template for single-phase panels, and shade the phase column(s) accordingly in the template. Then the panel schedules generate as expected when attached to a single-phase device.

Upgrading Panel Schedules


Use this procedure to upgrade existing panel schedules in a new release of Revit MEP. 1 Upgrade your project(s) to the Revit MEP new release. The new default templates are automatically applied (by type) to any panel schedules not yet placed on a sheet. For panel schedules that have been placed on sheets, Revit MEP creates a single custom template based on the first such panel schedule it encounters, naming it Pre2011 Branch Template or Pre2011 Switchboard Template. 2 This custom template is applied to panel schedules already placed on sheets in the upgraded project.

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For panel schedules that are upgraded to a custom template:

The Panel and Mount rows are moved to the Header.

The complete Circuit Table and Phase A row are moved to the Circuit Table.

The Mfg/Type row is moved to the Footer.

The Loads Summary part does not display.

3 Open the associated custom template for each type of panel in the project, and adjust the format as needed to retain your previous format. OR Edit the default template for each type to match the company standard. 4 Apply the edited template to the other panel schedules in the project of that type. See Applying a Template to Panel Schedules on page 437.

Managing Circuits
When a panel schedule is displayed, you can rearrange circuits on the panel by moving them up, down, left, and right, as well as grouping and locking them in place. You can also balance the load across phases, assign spares and spaces, and update circuit names.

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Modify Panel Schedule tab circuit editing commands

Specifying a Branch Panel Configuration


You can use the Family Editor to assign a panel configuration to a branch panel electrical equipment family. The Panel Configuration parameter specifies the breaker arrangement and the circuit numbering system. This control is only available for branch panels. The panel configuration for the family corresponds to the branch panel schedule templates. 1 Open a branch panel in the Family Editor. 2 On the Properties palette, for Panel Configuration, select one of the options. 3 Save the family. See also:

Managing Panel Schedule Templates on page 435 Editing Panel Schedule Templates on page 438

Assigning Circuit Names


Circuit names are displayed in panel schedules using the assigned circuit numbers and a naming convention. The By Phase option works in conjunction with the 3 Electrical Settings for Circuit Naming By Phase on page 418. Any changes to these settings are reflected in the circuit naming when By Phase is selected. For example, the labels A, B, and C can be changed to R, S, and T.

Circuit naming by phase

Circuit Naming By Phase is typically used with 1-column branch panels and switchboards. NOTE Circuit names are displayed in panel schedules, regular schedules, and circuit properties. 1 In the drawing area, select a panel.

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2 Click Modify Electrical Equipment tab

Properties.

3 On the Properties palette, under Electrical - Circuiting, click value for Circuit Naming, and select a naming convention. The following circuit naming conventions are available: Panel Name, Prefixed, Standard, and By Phase. Standard
1 3 5 2 4 6

Panel Name
P1-C1 P1-C3 P1-C5 P1-C2 P1-C4 P1-C6

By Phase
R1 S1 T1 R2 S2 T2

See also:

Electrical Settings Circuit Naming Options

Changing Panel Schedule Template


You can change the template associated with a panel schedule. Only templates that are appropriate to the panel type are available for selection. For example, when you want to change the template for a switchboard device, only switchboard templates are available. 1 Open a panel schedule. 2 Click Modify Panel Schedule tab Template panel 3 In the Change Template dialog, select a new template. Change Template.

Rebalancing a Panel Schedule


Use this procedure to redistribute the loads on a panel schedule so that the loads on each phase are as equal as possible. You can also rebalance only a subset of loads by locking the slots that you want to exclude. 1 Open a panel schedule.

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2 Click Modify Panel Schedule tab Loads panel

Rebalance Loads.

The loads are redistributed on each phase. NOTE To rebalance a subset of circuits, you can lock the circuits that you want to remain in their current positions.

Moving Circuits
You can rearrange circuits/spares/spaces on the panel by moving them up, down, or across to the opposite column. 1 Open a panel schedule. 2 Select a circuit.

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3 Click Modify Panel Schedule tab Circuits panel, and select one of the Move commands: Move Up, Move Down, or Move Across.

The Move Across command moves the circuit to the same row on the opposite side of the panel. This command is only available when the circuit can physically be moved directly across to the opposite-facing slot (phase). This command is also unavailable in single-column branch panel templates, and in switchboard and data panel templates. NOTE The Move commands are unavailable, when the maximum number of poles is reached on a panel. For example, if there are 21 poles assigned to the breaker, and 42 are specified in the template, these commands are unavailable for poles 22-42.

Marking a Slot as a Spare


You can mark a blank (open) slot as a spare. There are 2 settings in Electrical Settings that allow you to specify whether the spare loads are included in the panel's Total Connected Load and Total Estimated Demand parameters (both for VA and Amps). The settings are Include Spares in Panel Totals and Run Calculations for Loads in Spaces. Spares are locked by default, but can be unlocked. Locked spares do not move from their current slot or phase when you rebalance the panel schedule. NOTE You must unlock a spare before you can replace it with a circuit. 1 Open a panel schedule. 2 Select one or more open slots. 3 Click Modify Panel Schedule tab Circuits panel Assign Spare.

The term Spare displays in the Circuit Description column for all selected slots and the default phase values is 0. You can overwrite this value and assign phase load values to the spares.

NOTE When the maximum number of poles is reached on a panel, the Assign Spare command is unavailable. For example, if there are 21 poles assigned to the breaker, and 42 slots display in the template, this command is unavailable for poles 22-42.

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Marking a Slot as a Space


You can mark a blank (open) slot as a space. Spaces are locked by default and can be unlocked. Locked spaces do not move from their current slot or phase when you rebalance the panel schedule. NOTE You must unlock a space before you can replace it with a circuit. 1 Open a panel schedule. 2 Select an open slot. 3 Click Modify Panel Schedule tab Circuits panel Assign Space.

NOTE When the maximum number of poles is reached on a panel, the Assign Space command is unavailable. For example, if there are 21 poles assigned to the breaker, and 42 slots display in the template, this command is unavailable for poles 22-42.

Removing a Spare or a Space


You can remove spares and spaces to create blank (open) slots to add additional circuits. 1 Open a panel schedule. 2 Select single or multiple spares/spaces. 3 Click Modify Panel Schedule tab Circuits panel Assign Space.

Locking Circuits
You can lock a circuit/spare/space in a specific location (and therefore on a specific phase) in a panel. When balancing a panel, you can balance a subset of circuits. You can lock some of these circuits in place and only rebalance the remaining (unlocked) circuits on the panel. When circuits are locked, the Rebalance Loads command balances only the unlocked slots; the locked slots remain in place. 1 Open a panel schedule. 2 Select the slot you want to lock. 3 Click Modify Panel Schedule tab Circuits panel When a slot is locked, the cells are shaded. Lock/Unlock.

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See also:

Rebalancing a Panel Schedule on page 455

Grouping Multiple Slots


You can group single-pole circuits/spares together to act as a multi-pole circuit, and also to support shared-neutral circuiting. Grouped slots can be moved around the panel for rebalancing (unless they are locked). This command is only available if more than one slot is selected. Multiple Grouping Behavior

Circuits, spares, and spaces can be grouped. Blank slots cannot be grouped. If you have one or more blank slots in the selected range, the command is unavailable. At least 2 members are needed to make a group. If only one circuit/spare/spare is selected, the command is unavailable. A single circuit/spare/space cannot belong to more than one group. Groups cannot overlap. If you highlight any member of an existing group, and then select one or more contiguous slots that are not grouped, one large group is created which replaces the smaller group. Only contiguous slots can be grouped. Slots cannot be grouped across the phase columns. If you highlight one or more members of a group, and click Group/Ungroup, the ungroup command is activated. The entire group is ungrouped. If you highlight members of a group and at least one ungrouped member, and click Group/Ungroup, the group command is activated. 1 Open a panel schedule. 2 Select multiple slots. 3 Click Modify Panel Schedule tab Circuits panel Group/Ungroup.

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A dotted blue line displays to indicate the grouped slots.

Updating Circuit Names on a Panel


You can update the names of circuits on panel schedules. 1 Open a panel schedule. 2 Click Modify Panel Schedule tab Circuits panel Update Names.

The names are updated on the panel and in the associated panel schedule in the Panel Schedules folder of the Project Browser. The panel names are updated to reflect the load name that Revit MEP automatically assigns to the circuit, which is based on the load class, space name, and space number.

Formatting Circuit Table Text


You can align circuit table text and specify the font. If you want to . . .
edit a font select rows, and then select horizontally align text in the rows under a column heading Edit Font.

then you . . .

select rows, and then select an alignment option from the drop-down menu. Horizontally Align

vertically align text in the rows under a column heading

select rows, and then select an alignment option from the down menu. Vertically Align drop-

See also:

Formatting a Panel Schedule Template on page 438

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Adding a Panel Schedule to a Sheet


You can add panel schedules to sheets and then modify them. 1 In a project, open the sheet to which you want to add a panel schedule. 2 In the Project Browser, under Panel Schedules, select the panel schedule, and drag it onto the sheet in the drawing area. Release the mouse button when the cursor is over the sheet. Revit MEP displays a preview of the panel schedule at the cursor. 3 Move the panel schedule to the desired location, and click to place it on the sheet. 4 Click Modify Panel Schedule Graphics tab Create panel Create Similar.

In the View dialog, select panel schedules to add to the sheet, and click Add View to Sheet. See also:

Modifying a Panel Schedule on a Sheet on page 461

Modifying a Panel Schedule on a Sheet


You can modify panel schedules after adding them to sheets. 1 In a project, open the sheet that contains the panel schedule you want to modify. 2 In the sheet view, select the panel schedule. 3 Click Modify | Panel Schedule Graphics tab Create panel Edit Panel Schedule.

4 You can now change the template, rebalance the loads, or use the manage circuit commands. See also:

Adding a Panel Schedule to a Sheet on page 461

Check Circuits
Use this feature to find components that are not assigned to a circuit and examine the circuits in your plans to see that each circuit is properly connected to a panel. 1 Click Analyze tab Check Systems panel Check Circuits.

Revit MEP verifies the connections to the circuits in the project. You are alerted when errors are found. 2 In the alert dialog, click to view the details of the warning message.

3 Expand the warnings, and select a device. 4 Click Show to highlight the device in the view. 5 Correct the error, and continue examining and correcting errors until no warnings remain.

Tagging Electrical Components


You can add tags to electrical components, including panels and transformers to identify them in a project. You must have the appropriate annotation family loaded before you can tag a piece of electrical equipment.

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Once you have added a tag, you can use the Family Editor to specify the parameters that are displayed for the tag. See Labels on page 771. Load the electrical equipment tag family 1 Click Home tab Model panel Component drop-down Place a Component, and in the Load Family dialog, navigate to the Annotations\Electrical folder. 2 Select a tag family, and click Open. For example, for electrical equipment, select Electrical Equipment Tag.rfa, Apply the tag 3 Click Annotate tab Tag panel Tag By Category. 4 On the Options Bar, select the options that you want to apply to the tag:

Orientation (

) lets you specify Horizontal or Vertical orientation of the tag.

Tags opens the Tags dialog where you can select or load annotation tags for specific components. Leader activates the parameters that determine the length and attachment of the leader for the tag. Attached End specifies that the leader contacts the component in the view. Free End specifies a gap between the component and the leader.

5 Click on the electrical component being tagged in the view. The tag appears in the view.

Creating Circuits
Circuits connect similar electrical components to form an electrical system. Once created, you can edit circuits to add or remove components, connect a circuit to a panel, add wiring runs, and view circuit and panel properties. Wiring is not necessary, but can be used to show wiring that is exposed or concealed within walls, ceilings, and floors. A component can be connected in a circuit if it is compatible with the other components in the circuit and if it has an available connector. Using Revit MEP, you can create circuits for two system types:

Power systems include lighting and power distribution systems. When circuits are created for a power system, only compatible devices can be connected. All devices in a circuit must specify the same distribution system (voltage and number of poles). The distribution system can be specified by type parameters or instance parameters. When you create a circuit where all the devices have the distribution system specified as instance parameters, Revit MEP displays a Specify Circuit Information dialog where you can specify values for the number of poles and voltage prior to creating the circuit. You can add a device to an existing circuit when its distribution system matches that of the existing circuit. When adding a device with the distribution system specified as instance parameters, the distribution system for the device will assume the values of the circuit where it is being added. Other systems include data, telephone, fire alarm, communications, nurse call systems, security, and control systems. While it is still only possible to connect similar components within a particular system, there are no other checks (voltage or number of poles) for compatibility between the components that make up these systems. It is up to the system designer to maintain consistency of the devices connected in these systems.

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Creating Power and Lighting Circuits


You can create circuits for power systems (power and lighting load classifications) that connect compatible electrical devices and lighting fixtures, and then connect the circuit to an electrical equipment panel. Revit MEP automatically calculates wire sizes for power and lighting circuits to maintain less than a 3% voltage drop. Wire size calculations are based on the circuit rating and the length of the wiring runs. See Wire Sizing on page 1775 and Panel Properties on page 473 for information on wire sizing calculations. 1 Select one or more electrical devices or lighting fixtures. 2 Click Modify | Electrical Fixtures, or Modify | Lighting Fixtures tab Create Systems panel Power. If the devices for the circuit have their distribution system specified as instance parameters, the Specify Circuit Information dialog is displayed. 3 Specify the voltage and number of poles for the circuit and click OK. The logical circuit that is created displays as dashed lines between the selected electrical components. Two controls associated with the circuit allow you to automatically create permanent wiring for the circuit. Adding wiring to your project is optional. Logical circuits maintain the information associated with the electrical system without adding permanent wiring. You can use circuit properties to specify the type of wire used in a circuit.

Select a Panel or Transformer for the Power Circuit


1 Click Modify | Electrical Circuits tab System Tools panel Select Panel. 2 Select a panel or transformer from the panel: drop-down select a panel or transformer in the view. NOTE If panel you selected does not have unassigned slots, you are prompted to replace a spare/space with this circuit. A home run is added to the logical circuit. Although the circuit is still valid, the dashed lines that show the temporary circuit are not displayed. See Creating Permanent Wiring on page 466.

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Wire Sizing
Revit MEP calculates the wire sizes for power circuits, based on the size specified for circuit protection, voltage drop calculation, and correction factor. Wire sizes are automatically sized to maintain a voltage drop of less than 3 percent for branch circuits, and 2 percent for feeder circuits at the outlet furthest from the source. That is, the circuit load determines the overcurrent protection (circuit rating) required, which when specified, then determines the wire sizes required for hot conductors, neutral conductors and ground conductors.

Circuit (Protection) Rating


Revit MEP calculates the load for a circuit as the sum of the loads for the individual devices connected in the circuit and adjusted for ambient temperature (correction factor). Revit MEP does not automatically specify the circuit rating. After the circuit is created, you specify the circuit rating, in accordance with applicable electrical codes, based on the apparent current and the type of load for the circuit. The circuit instance Rating parameter specifies the size of the circuit protection required. The circuit rating is used to determine the wire sizing.

Voltage Drop Calculation


Revit MEP uses the following formula to calculate voltage drop in wiring runs: VD=(L*R*I)/1000 Where:

VD = Voltage Drop L = One-way length of circuit in feet R = Conductor resistance in Ohms per thousand feet, from the wire size impedance tables for the specified wire type. I = Load current in amperes

Wire Types
In the Electrical Setting dialog, you select wire types from the Wiring Types table to specify the wire types that can be used within a project. Multiple wire types can be specified for a project (in the Electrical Settings dialog). When more than one wire type is specified for a project, the type can be selected on the circuits Properties palette. The first entry specified in the wiring types table is the default selection. This should be the wire type used for the majority of the wiring in a project. In addition to the wire types provided with Revit MEP, you can add and remove wire types, and transfer wire types from other projects.

Hot Wire Sizing


The wire size of hot conductors is initially determined by the circuit current rating, the wire type, temperature ratings (60 degrees C, 75 degrees C, and 90 degrees C), correction factor, and then adjusted to maintain a voltage drop within 2% for feeders and 3% for branch circuits. Based on these factors, Revit MEP specifies hot wire sizes according to the basic wire sizes table.

Ground Wire Sizing


The ground wire sizing table lists ground conductors sizes according to the current rating for the circuit. Where conductors are run in parallel in multiple raceways or cables as permitted by applicable electrical codes, each parallel equipment grounding conductor shall be sized on the basis of the ampere rating of the overcurrent device protecting the circuit conductors in the raceway or cable.

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Neutral Wire Sizing


Neutral wiring can be sized according to the size as the hot conductors in a circuit or they can be sized according to the unbalanced current. When sized according to the hot conductors, a neutral multiplier is used to calculate the actual size of the neutral conductor. The calculation uses the neutral wire sizing table of the conductors rather than the ampacity. It is intended to handle the current increase that results from harmonic loads. Harmonic loads are caused by switching the power supplies found in many types of electronic equipment. These switching power supplies create harmonic distortion in the current waveform and cause current to flow at a higher value than would be expected in an electrical system. Wire type must also permit the user to set a maximum size at which point the wire size no longer increases but conductors are paralleled to serve large loads.

Adjusting Wire Sizes


Although wiring for a circuit is automatically sized according to load and voltage drop, you can adjust the size by changing the circuit rating. 1 Highlight one or more electrical devices or lighting fixtures in the circuit, and press TAB. If you have created permanent wiring, press TAB twice to highlight the circuit. 2 Click Electrical Circuits tab Properties panel Properties.

3 On the Properties palette, scroll down to Wire Size, and notice that the wire sizes cannot be edited. Wire Size parameters display, from left to right as hot conductors, neutral conductors, and ground conductors using the format: number of conductors - size. For example 1-#12, describes a single #12 conductor. You adjust the wire sizes by changing the value for the circuit Rating parameter. 4 Scroll up to the Rating parameter, and enter a value for the circuit amperage. The wire sizes are automatically updated.

Related Topics

Wire Settings Wire Sizing Examples on page 1775 Wire Length Calculation on page 1785

Creating Data, Telephone, and Fire Alarm Circuits


You can create electrical systems that connect similar data, telephone, or fire alarm components. Revit MEP does not check voltages or the number of poles for connectors in these types of circuits. 1 Select one or more data, telephone, or fire alarm devices. 2 Click Home tab Electrical panel Device drop-down Data.

The circuit that is created displays as dashed lines between the selected devices. Two controls associated with the circuit allow you to automatically create permanent wiring for the circuit. Adding wiring to your project is optional. Logical circuits maintain the information associated with them without adding permanent wiring. You can use circuit properties to specify the type of wire used in a circuit.

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Select a panel for the data circuit 3 Click Modify | Electrical Circuits tab System Tools panel Circuit. 4 Select a panel from the drop-down or select a panel in the view. A home run is added to the logical circuit. 5 Click Modify. Although the circuit is still valid, the dashed lines that show the temporary circuit are not displayed. The receptacle connectors change color from green to blue to indicate that the logical circuit has been created.

Select a Panel for the

Related Topics

Selecting a Panel for a Circuit on page 473 Creating Permanent Wiring on page 466

Creating Permanent Wiring


Permanent wiring can be created using either of 2 methods:

When a circuit is selected in a view, you add permanent wiring to the circuit by clicking the generate wiring controls in the view or using tools on the Modify Electrical Circuits tab Convert to Wire panel. After creating permanent wiring, the wiring remains visible in the view when the circuit is not selected. You can also create permanent wiring manually, using the Adding Wire on page 416 tool on the Home tab Electrical panel.

Adding wiring to your project is optional. You can create circuits without wiring; Revit MEP maintains the intelligence associated with the circuit. You use circuit properties to specify the type of wire used in a circuit. See Circuit Properties on page 471.

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Converting a temporary circuit to permanent wiring 1 Highlight a component in the circuit, press Tab to highlight the circuit, and click to select the circuit. Select the type of wiring for the circuit 2 Click or to create arc wiring.

Arced wiring is often used to represent wiring that is concealed within walls, ceilings, or floors. 3 Click or to create chamfered wiring.

Chamfered wiring is often used to represent exposed wiring. In the following example, the arc wiring connects the receptacles and chamfered wiring connects the lighting fixtures.

Adding Wiring Tags


You can add tags to the wiring runs in your electrical systems to show the circuit number on the panel where the circuit is connected. 1 Click Annotate tab Tag panel Tag By Category, and on the Options Bar, specify tag options. 2 Select a wiring run. If prompted that you do not have a family loaded, you must first load the Wire Tag.rfa file family into the project. The tag is added to the selected wiring run, showing the circuit number on the panel where the circuit is connected.

Adding Wiring Tags | 467

Adjusting Wire Runs


You can add or remove conductors, alter the shape and routing, and change the location of tick marks for the wire runs in a project. Changing the number of hot conductors 1 Select a wire run in a view. 2 The controls for the wire run display in blue. Use the plus and minus symbols to change the number of conductors in the run.

Click plus to increase the number of conductors. Each click adds a tick mark to the run, representing a conductor. 3 Click minus to decrease the number of conductors. Each click removes a tick mark from the run, representing a conductor. When the minimum number of conductors is reached, the minus control is disabled. You can also change the number of conductors from the Properties palette when a wire run is selected. Use the following method when changing the number of conductors for several wire runs at a time. Increasing/Decreasing conductors from the Properties palette 4 Select one or more wire runs in the view, and click Be sure that only wire runs are selected. On the Properties palette, under Electrical - Loads, enter a value for Hot Conductors, Neutral Conductors, and Ground Conductors. Properties.

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5 Click Apply. The number of conductors is updated and the number of tick marks indicate the total number of conductors in the run. Changing the shape and routing of a wire run 6 The shape of a wire run is determined by the location and number of vertices along its length. A vertex is displayed as an open circle. You can add and remove vertices from a wire run, and you can change the shape by dragging each vertex. Select a wire run in a view. 7 Drag a vertex to change the shape of the wire run. Inserting a vertex 8 Right-click the wire run, and click Insert Vertex. A new vertex control, initially displayed as a solid dot, is placed on the wire run. 9 Drag the new vertex control to the desired position on the run, and click to place it. The new vertex (changes to an open circle) can now be used to change the shape of the wire run. Removing a vertex 10 Right-click the wire run, and click Delete Vertex. 11 Move the cursor over the vertex to be deleted, and click when the vertex displays as a solid dot. The vertex is removed. Moving tick marks 12 You can reposition tick marks on a wire run. Select a wire run in a view. 13 Drag the vertex control in the midst of the tick marks to the desired location on the wire run. Arranging crossing wires 14 When Thin Lines is not selected on the toolbar, Revit MEP displays wires that cross each other with a gap in the wire being crossed. You specify the width of the gap in the Electrical Settings dialog. You can change the display order, moving wires forward or backward to specify how the wires will cross. Click Modify | Wires tab Draw Order panel and, click an appropriate display ordering button:
Bring to Front

Send to Back

Bring Forward

Send Backward

The wires display in the view according to your selection.

Adjusting Wire Runs | 469

Disconnecting a Panel From a Circuit


When a circuited electrical component (device, panel, transformer, or circuit) is selected in a view, you can disconnect the panel from the circuit. 1 Select a circuited electrical component in the view. 2 Click Electrical Circuits System Tools The panel is disconnected from the circuit. Disconnect Panel.

Using the Circuit Editor


You use tools on the Circuit Editor toolbar to add and remove components, view circuit properties, select a panel, and view panel properties for a circuit selected in the drawing area.

Adding Components to a Circuit


You use this tool to add compatible components to an existing circuit. You can also add a component that is currently assigned to a different circuit. The component is removed from the original circuit and re-assigned to the circuit being edited. 1 Select a component in an existing circuit, and click Electrical Circuits tab System Tools panel Edit Circuit. All components except those in the selected circuit are dimmed in the drawing area and the Circuit Editor toolbar displays. 2 Click Edit Circuit tab Edit Circuit panel Add To Circuit.

3 In the drawing area, select the components that you want to include in the existing circuit. NOTE You can use a pick box to select multiple components.

4 Click Finish Editing Circuit to apply your changes or click changes. See Creating Permanent Wiring on page 466.

Cancel to discard your

Removing Components from a Circuit


You use this tool to delete components from an existing circuit. If you remove all of the components from a circuit, the circuit will be deleted. NOTE If permanent wiring has been added to the circuit you are changing, you must delete the wiring first. 1 Select a component in the existing circuit. 2 Click Electrical Circuits tab System Tools panel Edit Circuit.

All components except those in the selected circuit are dimmed in the drawing area and the Circuit Editor toolbar displays.

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3 Click

Remove From Circuit.

4 In the drawing area, select one or more components that you want to remove from the circuit. NOTE You can use a pick box to select multiple components.

5 Click Finish Editing Circuit to apply your changes or click changes.

Cancel to discard your

Circuit Properties
Use this tool to view or edit properties for the selected circuit. Although you can view detailed information about a circuit, such as load current, and circuit length, only the following parameters can be modified:

Load Name - You can enter a name that will appear as the Load Name in the panel schedule for the panel where this circuit is connected. Rating - The current rating for the circuit. A warning displays when the load for a circuit exceeds 80% of the specified value for Rating. Wire Type - You can select a wire type for the circuit from the types specified in the Electrical Settings dialog.

Viewing circuit properties 1 Select a component in an existing circuit. You can also select a circuit in the System Browser on page 197. 2 Click Electrical Circuits Properties panel Properties.

The Properties palette displays the following calculated (read only) instance parameters for the circuit: Parameter
Circuit Number Load Name

Description
Circuit number on the panel where the circuit is assigned Name that will appear as the Load Name in the panel schedule for the panel associated with this circuit. Name of the panel where the circuit is assigned Type of system for this circuit (Lighting, Power) Type of load. Click to access the Load Classification manager.

Panel System Type Load Classification Number of Poles

When specified as a type parameter, devices added to this circuit must match this parameter. Current rating for the circuit. The current rating for the circuit is used to calculate the wire sizing. A warning displays when the load for a circuit exceeds 80% of the specified value for Rating. When specified as a type parameter, devices added to this circuit must match this parameter.

Rating

Voltage

Circuit Properties | 471

Parameter
Apparent Load Apparent Load Phase A

Description
The real and reactive power used by the circuit (Apparent Current x Voltage) The real and reactive power used by the Phase A (Phase A Apparent Current x Voltage) The real and reactive power used by the Phase B (Phase B Apparent Current x Voltage) The real and reactive power used by the Phase C (Phase C Apparent Current x Voltage) Total current for the circuit. For single phase, Apparent Current = (Apparent Load/Voltage). For 3-phase, Apparent Current = Apparent Load/(Voltage x )

Apparent Load Phase B

Apparent Load Phase C

Apparent Current

Apparent Current Phase A

Total Phase A current for the circuit. Apparent Current Phase A = Apparent Load/(Voltage x )

Apparent Current Phase B

Total Phase B current for the circuit. Apparent Current Phase B = Apparent Load/(Voltage x )

Apparent Current Phase C

Total Phase C current for the circuit. Apparent Current Phase C = Apparent Load/(Voltage x )

True Load

Actual power (energy) used by the circuit. True Load = Voltage x True Current x Power Factor Actual power (energy) used by Phase A. True Load Phase A = Voltage x True Current Phase A x Power Factor Actual power (energy) used by Phase B. True Load Phase B = Voltage x True Current Phase B x Power Factor Actual power (energy) used by Phase C. True Load Phase C = Voltage x True Current Phase C x Power Factor Actual current for the circuit. True Current = True Load/Voltage Actual current for Phase A. True Current Phase A = True Load Phase A/Voltage Actual current for Phase B. True Current Phase B = True Load Phase B/Voltage Actual current for Phase C. True Current Phase C = True Load Phase C/Voltage The difference between the voltage applied and the voltage consumed on the circuit.

True Load Phase A

True Load Phase B

True Load Phase C

True Current

True Current Phase A

True Current Phase B

True Current Phase C

Voltage Drop

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Parameter
Power Factor

Description
The difference between Apparent Load and True Load, expressed as a decimal. Power Factor = True power/Apparent power Lagging or Leading, depending on whether the load is inductive or capacitive. Loads are typically inductive, which results in a lagging power factor state. Indicates whether the load is distributed evenly between the phases. Total length of the wire runs in the circuit. Length is calculated as the sum of distances along the X, Y, and Z axes. See Wire Length Calculation on page 1785. Type of wire used for the circuit, selected from the wire types specified in Electrical Settings. The type of wire selected for the circuit affects the wire sizing calculation. See Wiring Types on page 422. Displays left to right as the number and size of hot conductors, neutral conductors, and ground conductors. Calculated based on the wire type, correction factor, and circuit rating to maintain less than a 3% voltage drop. See Voltage Drop Calculation on page 464. The number of parallel conductors required to supply the circuit. Number of hot conductors. 1-pole circuits have 1 hot conductor, 2-pole circuits have 2 hot conductors. Number of neutral conductors Number of ground conductors

Power Factor State

Balanced Load Length

Wire Type

Wire Size

# of Runs # of Hot Conductors

# of Neutral Conductors # of Ground Conductors

3 In the Properties palette, make changes to the circuit properties, as appropriate, and click Apply.

Selecting a Panel for a Circuit


Use this tool to indicate the panel from which a circuit originates. Power circuits can only be connected to a compatible panel. The panel being selected must have a slot available, and must match the distribution system for the circuit being connected. 1 Highlight a component in an existing circuit. 2 Click Electrical Circuits tab System Tools panel Edit Circuit, and select a panel in the drawing or on the Options Bar, select a panel from the Panel drop-down. The list contains only compatible panels, ordered according to their distance from the circuit (closest at the top of the list). You can also select a panel by selecting a panel in the drawing area.

Panel Properties
This tool opens the Properties palette for the panel assigned to a circuit. This tool is not available when you edit a circuit to which no panel has been assigned.

Selecting a Panel for a Circuit | 473

Viewing panel properties 1 Highlight a component in an existing circuit. 2 Click Electrical Circuits tab System Tools panel Edit Circuit.

All components except those in the selected circuit are dimmed in the drawing area and the Circuit Editor toolbar displays. 3 Click Edit Circuit tab Edit Circuit panel Properties.

The Properties palette displays the following instance parameters for the panel: Parameter
Electrical Engineering Schedule Header Notes Schedule Footer Notes Electrical Loads Total Connected Total Estimated Demand Total Demand Factor Total Connected Total Estimated Demand (Amps) The sum of the loads connected to the panel The total estimated load demand. The total demand factor. The sum of the Power loads connected to the panel The portion of the total Other load, adjusted for demand factor, connected to this panel. See the example for HVAC Total Estimated Demand. See Demand Factors on page 428. The real and reactive power used by Phase A. (Phase A Apparent Current x Voltage) The real and reactive power used by Phase B. (Phase B Apparent Current x Voltage) The real and reactive power used by Phase C. (Phase C Apparent Current x Voltage) Specify static text to add to the Panel Schedule header. Specify static text to add to the Panel Schedule footer.

Description

Apparent Load Phase A

Apparent Load Phase B

Apparent Load Phase C

General Panel Name Mounting Enclosure Electrical Circuiting Max #1 Pole Breakers Mains The number of single pole breakers for the panel The rating for the mains feeding the panel Name assigned to the panel Surface or Recessed Type of panel enclosure - Type 1 or Type 2

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Parameter
Circuit Naming

Description
Determines the format for the Circuit Number parameter that appears for circuit properties and identifies the circuit in the System Browser. Prefix types: Panel Name - uses the panel name as the prefix for the Circuit Number. Prefixed - uses the string entered for Circuit Prefix as the prefix for the Circuit Number. Standard - no prefix is used with the circuit number in the Circuit Properties. Only the circuit number is displayed.

Circuit Prefix Separator Circuit Prefix

The character or string that separates the prefix from the circuit number. The text string used as the prefix when Prefixed is selected for Circuit Naming. Can be used to note features or changes that will appear under the Modifications section of the panel schedule. Short circuit rating defined by the manufacturer. The portion of the total HVAC load, adjusted for demand factor, connected to this panel. For example, assume that HVAC demand factors are specified as 100% for 0 VA - 100 VA and 50% for greater than 100 VA. Further, assume a total HVAC load for the project of 600 VA. When the HVAC demand factor is applied, the total estimated demand is (100 VA x 100%) + (500 VA x 50%) = 350 VA. Now consider three panels, P1 with a total HVAC load of 100VA, P2 with a total HVAC load of 200VA, and P3 with a total HVAC load of 300VA. Each panels portion of the total estimated demand (350 VA) is calculated based on their share of the total HVAC load connected. Thus, P1 = 1/6, P2 = 1/3, and P3 = 1/2 or 58.3 VA, 116.7 VA, and 175 VA, respectively. See Demand Factors on page 428. The sum of the HVAC loads connected to the panel The portion of the total Lighting load, adjusted for demand factor, connected to this panel. See the example for HVAC Total Estimated Demand. See Demand Factors on page 428. The sum of the Lighting loads connected to the panel The total load, adjusted for demand factor, connected to this panel. See the example for HVAC Total Estimated Demand. See Demand Factors on page 428. Distribution System specified for this panel Voltage and number of poles feeding the panel. Click Edit to open the Edit Circuits on Panel dialog.

Modifications

Short Circuit Rating HVAC Estimated Demand

HVAC Connected Lighting Total Estimated Demand

Lighting Total Connected Total Estimated Demand

Distribution System Types Electrical Data Circuits

Panel Properties | 475

4 In the Properties palette, make changes to the panel properties, as appropriate, and click Apply. 5 Click Finish Editing Circuit to apply your changes or Cancel to discard your changes.

Creating a Switch System


You can assign lighting fixtures to specific switches in a project. The switch system is independent of lighting circuits and wiring. NOTE You can also create a lighting switch system by right-clicking the connector for a lighting fixture and clicking Create Switch System. 1 Select one or more lighting fixtures in a view, and click Modify | Lighting Fixture tab Create Systems panel Switch. Edit Switch System.

2 Click Switch Systems tab System Tools panel Add lighting fixtures to the switch system

3 Click Edit Switch System tab Edit Switch System panel or more lighting fixtures in the view. 4 Click

Add to System, and select one

Select Switch, and select a switch in the drawing area.

5 Click

Finish Editing System.

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Editing Switch Systems


You can edit switch systems to add or remove lighting fixtures, select or disconnect a switch, and view system and switch properties. When a switch system is selected, the following options are available on the Options Bar:

Switch ID lists all the switches in a project by type. If a Switch ID has been assigned, the switch ID is displayed in parentheses. You can select a switch in the drawing area or from the Switch ID drop-down list. Number of Fixtures displays a count of the lighting fixtures currently in the system. The switch for the system is not counted in this value.

Add To System
Use this tool to add compatible components to an existing system. 1 Select a component in an existing system, and click Switch Systems tab System Tools panel Edit Switch System. All components except those in the selected circuit are dimmed in the drawing area and the Switch System Editor toolbar displays. 2 Click Switch System System Tools panel Add To System.

NOTE You can also add a lighting fixture to a switch system by right-clicking the connector for a lighting fixture and clicking Add to System. 3 In the drawing area, select the components that you want to include in the existing system. NOTE You can use a pick box to select multiple fixtures. When you select a lighting fixture or switch that is currently assigned to an different system, the component is removed from the original system and re-assigned to the system being edited. 4 Click Finish to apply your changes or Cancel to undo your changes.

Remove From System


You use this tool to delete components from an existing system. If you remove all of the components from a system, the system will be deleted. 1 Select a component in an existing system, and click Switch Systems tab System Tools panel Edit Switch System. All components except those in the selected circuit are dimmed in the drawing area and the Switch System Editor toolbar displays. 2 Click Edit Switch System System Tools panel Remove From System.

NOTE You can also a remove a lighting fixture from a switch system by right-clicking the connector for the lighting fixture and clicking Remove from System. 3 In the drawing area, select one or more components that you want to remove from the system.

Editing Switch Systems | 477

NOTE You can use a pick box to select multiple fixtures. 4 Click Finish Editing System to apply your changes or Cancel to undo your changes. You can also click Switch Systems tab System Tools panel a switch from the selected switch system. Disconnect Switch to remove

System Properties
This tool accesses the Properties palette, allowing you to enter a Comment for the selected system. Entering a comment 1 Select a component in an existing system, and click Switch Systems tab System Tools panel Edit Switch System. All components except those in the selected circuit are dimmed in the drawing area and the Switch System Editor toolbar displays. 2 On the Properties palette, under Identity Data, click in the Value column for Comments, and enter a comment.

Select Switch
Use this tool to select the switch that controls the lighting fixtures in the selected system. 1 Select a component in an existing system, and click Switch Systems tab System Tools panel Select Switch. All components except those in the selected circuit are dimmed in the drawing area and the Switch System Editor toolbar displays. 2 Select a switch in the drawing area. 3 Click Finish Editing System to apply your changes or Cancel to discard your changes.

Switch Properties
This tool opens the Properties palette for the switch assigned to a selected system. When no switch has been assigned to the system, this tool is not available. Editing switch properties 1 Select a component in an existing system, and click Switch Systems tab System Tools panel Edit Switch System. All components except those in the selected circuit are dimmed in the drawing area and the Switch System Editor toolbar displays. 2 On the Properties palette, make changes to the switch properties, including the switch ID as appropriate. 3 Click Apply to apply your changes.

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Architectural Modeling

Revit MEP provides various familiar components for building design. No programming language or coding is required to create these components.

479

480

Building The Model

481

482

Walls

18

Like other basic elements in a Revit MEP building model, walls are instances of predefined system family types, which represent standard varieties of wall function, composition, and thickness. You can customize these characteristics by modifying a walls type properties to add or remove layers, divide them into regions, and change their thickness or assigned material. After you place a wall in a drawing, you can add sweeps or reveals, edit the walls profile, and insert hosted components such as doors and windows. This topic covers 2 of the 3 Revit wall families: Basic Wall and Stacked Wall. For information on the Curtain Wall family, see Curtain Elements on page 655.
3D view of walls

483

Walls Overview
You add walls to a Revit MEP building model by clicking the Wall tool, selecting the desired wall type, and placing instances of that type in a plan view or 3D view. To place an instance, you select one of the draw tools on the ribbon, and either sketch the linear extents of the wall in the drawing area, or define them by picking an existing line, edge, or face. The position of the wall relative to the path you sketch or the existing element you select is determined by the value of one of the walls instance properties: Location Line.

Location Line
A walls Location Line property specifies which of its vertical planes is used to position the wall in relation to the path you sketch or otherwise specify in the drawing area. When laying out compound walls that join, you can place them precisely with respect to a particular material layer of interest, such as the concrete masonry units. Regardless of the wall type, you can select any of the following planes, either on the Options Bar (before placing the wall) or on the Properties palette (before or after):

Wall Centerline (default) Core Centerline Finish Face: Exterior Finish Face: Interior Core Face: Exterior Core Face: Interior NOTE In Revit terminology, the core of a wall refers to its main structural layer or layers. In a simple brick wall, the Wall Centerline and Core Centerline planes would coincide, whereas they would likely differ in a compound wall. When you draw a wall from left to right, its exterior face (Finish Face: Exterior) is at the top by default.

In the following example, with the Location Line value specified as Finish Face : Exterior, the cursor is placed on a dashed reference line, and the wall is drawn from left to right.

If you change the Location Line value to Finish Face : Interior, and draw another segment along the reference line in the same direction, the new segment is placed above the reference line.

When you select a single wall segment, the blue dots (Drag Wall End controls) indicate its location line.

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Once a wall is placed, its location line persists, even if you modify the structure of its type or change to a different type. Changing the value of the Location Line property for an existing wall does not change the

walls position. However, when you use the Spacebar or on-screen flip controls to switch the interior/exterior orientation of a wall, the location line is the axis around which the wall flips. So if you change the Location Line value and then change the orientation, it may change the wall position as well. Note that the position of the blue dots does not change until you deselect and reselect the wall.

Wall Function
All wall types within the Basic Wall and Stacked Wall families have a type property called Function, which can have the following values:

Interior Exterior Foundation Retaining Soffit Core-Shaft

You can filter the display of walls in a view to show/hide only those walls that serve a particular function. When creating a wall schedule, you can also use this property to include or exclude walls according to function. Related Topics

Function of Walls, Floors, and Building Pads on page 1260 Schedules on page 881

Compound Walls
Just as roofs, floors, and ceilings in Revit can consist of multiple horizontal layers, walls can consist of more than one vertical layer or region. The position, thickness, and material for each layer and region are defined through the type properties of the wall. You can add, delete, or modify individual layers and regions, or add sweeps and reveals to customize the wall type. For basic information common to multi-layer elements in Revit, see Compound Structure on page 603. For information specific to compound walls, see Working with Compound Walls on page 499.

Stacked Walls
In addition to the Basic Wall and Curtain Wall families, Revit includes a Stacked Wall family for modeling walls that consist of 2 or more distinct subwalls stacked on top of each other.

Structural Walls
All wall types within the Basic Wall family have an instance property called Structural Usage, which specifies whether the wall is non-bearing or one of 3 kinds of structural wall (bearing, shear, or structural combined).

Walls Overview | 485

When you use the Wall tool, Revit assumes you are placing partition walls. Whichever wall type you select, the default Structural Usage value is non-bearing. When you use the Structural Wall tool, and select the same wall type, the default Structural Usage value is bearing. In either case, the value is read-only, but you can change it after the wall is placed. Documentation for structural walls is provided separately under Structural Modeling on page 807.

Embedded Walls
Walls can be embedded into a host wall, so that the embedded wall is associated with the host wall. For example, a curtain wall can be embedded into an exterior wall, or a wall can be embedded into a curtain panel. Like doors or windows in the host wall, the embedded wall does not resize if you resize its host. If you move the host wall, the embedded wall moves with it.
Curtain wall embedded in host wall

For more information, see Embedding Curtain Walls on page 661.

Wall Joins
When walls intersect, Revit creates a butt join by default and cleans up the display in plan view by removing visible edges between the walls and their corresponding component layers. The views Wall Join Display instance property controls whether the cleanup applies to all wall types or only to walls of the same type. You can change how the join displays in a plan view by selecting a different join option (Miter or Square-off) or by specifying which one of the walls butts up or squares off against the other(s). You can also specify whether the join cleans up, does not clean up, or cleans up according to the default setting for the view. For more information, see Changing the Configuration of a Wall Join on page 492.

Placing Walls
Use this procedure to place one or more instances of a specific type of partition wall in your building model.

1 In a floor plan view or 3D view, click Architect tab Build panel Wall drop-down Wall. 2 If you want to place a wall type other than the one displayed in the Type Selector on page 35 at the top of the Properties palette, select a different type from the drop-down. You can use the bottom part of the Properties palette to modify some of the instance properties for the selected wall type before you start placing instances. To open a dialog where you can

edit the type properties, click Edit Type. Any changes you make in the Type Properties dialog will apply to all existing instances of the current wall type as well as the ones you are about to place.

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3 On the Options Bar, specify the following:

Level. (3D views only) Select a level for the walls base constraint. You can choose a non-story level. See Levels on page 93. Height. Select a level for the walls top constraint, or enter a value for the default setting of Unconnected. Location Line. Select which vertical plane of the wall you want to align with the cursor as you draw, or with the line or face you will select in the drawing area. For examples, see Location Line on page 484. Chain. Select this option to draw a series of wall segments connected at endpoints. Offset. Optionally enter a distance to specify how far the walls location line will be offset from the cursor position or from a selected line or face (as described in the next step).

4 On the Draw panel, select a draw tool to place the wall using one of the following methods:

Draw the wall. Use the default Line tool to place a straight wall segment by specifying both a start point and an endpoint in the drawing. Alternatively, you can specify the start point, move the cursor in the desired direction, and then enter a value for the wall length. Other tools on the Draw panel let you sketch rectangular, polygonal, circular, or arced layouts. For detailed descriptions of these tools, see Sketching Elements on page 1498. As you are drawing a wall with any of these tools, you can press the Spacebar to flip the interior/exterior orientation of the wall in relation to its location line.

Place the wall along an existing line. Use the Pick Lines tool to place wall segments along lines you select in the drawing. The lines can be model lines, reference planes, or edges of elements, such as roofs, curtain panels, and other walls. TIP To place walls simultaneously on an entire chain of lines, move the cursor over a line segment, press Tab to highlight them all, and then click.

Place the wall on an existing face. Use the Pick Faces tool to place a wall on a massing face or a generic model face that you select in the drawing. See Modeling by Face on page 1448. TIP To place walls simultaneously on all vertical faces on the mass or generic model, move the cursor over one of faces, press Tab to highlight them all, and then click.

5 To exit the Wall tool, click Modify. You can now add dimensions if desired (see Placing Permanent Dimensions on page 992), or adjust the layout and geometry of walls using the tools described under Editing Elements on page 1533. For information on wall-specific modifications, such as changing the physical structure of walls or editing joins, see Modifying Walls on page 488.

Attaching Walls to Other Elements


After placing a wall, you can override its initial top and base constraints by attaching its top or base to another element in the same vertical plane. The other element can be a floor, a roof, a ceiling, a reference plane, or another wall that is directly above or below. The height of the wall then increases or decreases as necessary to conform to the boundary represented by the attached element. By attaching a wall to another element, you can avoid having to manually edit the walls profile when your design changes. In the following example, the image on the left shows a roof placed on walls that have been

Attaching Walls to Other Elements | 487

drawn with their top constraint specified as Level 2. The middle image shows the effect of attaching the walls to the roof. The image on the right shows how the wall profile changes accordingly when the pitch of the attached roof is changed.
Effect of attaching walls to a roof

The following guidelines apply:


You can attach wall tops to non-vertical reference planes. You can attach walls to in-place roofs or floors. If a wall's top is currently attached to a reference plane, attaching the top to a second reference plane detaches it from the first. You can attach walls that are parallel in the same vertical plane; that is, directly above or below one another.

To attach walls to other elements 1 In the drawing area, select one or more walls you want to attach to other elements.

2 Click Modify | Walls tab Modify Wall panel 4 Select the elements to which the wall will attach. To detach walls from other elements 1 In the drawing area, select the walls to detach.

Attach Top/Base.

3 On the Options Bar, for Attach Wall, select either Top or Base.

2 Click Modify | Walls tab Modify Wall panel

Detach Top/Base.

3 Select the individual elements from which to detach the walls. Alternatively, if you want to detach the selected walls from all other elements at once (or you are not sure which elements are attached), click Detach All on the Options Bar.

Modifying Walls
After placing walls in the drawing area, you can modify their layout and geometry using tools common to most elements, as described under Editing Elements on page 1533. The current topic addresses wall-specific modifications, such as changing the physical structure of walls or editing joins.

Changing the Type of a Wall


When you activate the Wall tool to place walls, you select the desired wall type from the Type Selector on page 35 drop-down. You can also change the wall type after placement, by selecting the wall in the drawing area and then changing the Type Selector setting. Alternatively you can select an existing wall and convert

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other selected walls to the same type, as described under Changing Element Types Using the Match Type Tool on page 1591

Editing the Profile of a Wall


In most cases, when you place a straight wall, it has a rectangular profile when viewed in elevations parallel to its length. If your design calls for a different shape of profile, or for openings in the wall, use the following procedure to edit the walls elevation profile in either a section or elevation view.
Design with non-rectangular walls and cut openings

NOTE You cannot edit the elevation profile of an arc wall. To place rectangular openings in an arc wall, use the Wall Opening tool, which can also be used to place openings in straight walls. To edit the profile of a wall 1 In the drawing area, select the wall.

2 Click Modify | Walls tab Mode panel

Edit Profile.

If the active view is a plan view, the Go To View dialog displays, prompting you to select an appropriate elevation or section view. For example, for a north wall, you could select either the North or South elevation view. When an appropriate view is open, the profile of the wall displays in magenta model lines, as shown.

3 Use the tools on the Modify and Draw panels to edit the profile as needed.

Delete the lines and then sketch a completely different shape. Split the existing lines and add arcs. Draw openings or holes.
Wall modified

Editing the Profile of a Wall | 489

TIP As you move and edit the rectangle, datum planes appear to indicate the original shape and size of the wall when you entered sketch mode. If the sketched lines snap to the datum planes, the endpoints of the lines automatically align to the planes, unless you explicitly unlock them. If you unlock the sketched lines, you can modify them independently of the datum planes. If you exit sketch mode with the sketched lines still aligned, then as you move a datum handle, the sketched lines move with it.
Sketch lines unlocked

4 When you are finished, click

Finish Edit Mode.

NOTE If you want to restore an edited wall to its original shape, select it, and click Modify | Walls tab Mode

panel

Reset Profile.

Creating Mid-End Faces


When you edit the elevation profile of a wall that spans multiple levels and create notches such as those shown below, the new vertical edges represent jambs that are referred to in Revit as mid-end faces. Other walls can form corner joins with mid-end faces. See Joining Walls to Mid-End Faces on page 495
Wall elevation profile edited to create notches

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Edited wall in 3D view

You can also create mid-end faces using the Wall Opening tool. See Cutting Rectangular Openings in Walls on page 592.

Working with Wall Joins


When walls intersect, Revit MEP creates a butt join by default and cleans up the display in plan view, removing visible edges between the joined walls and their corresponding component layers.
Butt join with and without cleanup at coarse level of detail

Butt join with and without cleanup at fine level of detail

You can change how the join displays in a plan view by selecting a join option other than Butt (Miter or Square-off) or by specifying a different order in which the walls butt up or square off against one another. For detailed instructions, see Changing the Configuration of a Wall Join on page 492. You can also specify whether the join cleans up, does not clean up, or cleans up according to the default setting for the view. See Specifying Wall Join Cleanup Options on page 493.

Working with Wall Joins | 491

Related topics

Design Options and Wall Joins on page 801

Changing the Configuration of a Wall Join


Use this procedure to change the configuration of a join involving 4 walls or fewer by changing the type of join or the order in which the walls join. NOTE To edit a wall join with more than 4 walls, a wall join that spans multiple floors, or a wall join that is in more than one workset, see Editing Complex Wall Joins on page 497.

1 Click Modify tab Geometry panel

(Wall Joins).

2 Move the cursor over the wall join, and click within the gray square that displays. 3 On the Options Bar, select one of the available join types:

Butt (the default join type)

Miter

Square off: Squares a wall end to 90 degrees.

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4 If the selected join type is Butt or Square off, you can click the Next and Previous buttons to cycle through previews of the possible join orders. For the squared-off join shown above, the following alternative order would be available.

NOTE You cannot square off or miter the join between a wall and the interior of another wall, nor change the order of the butt join, because only one configuration of butt join is possible. An example of this layout is shown below (with the Dont Clean Join option selected).

5 When the desired configuration is displayed, click Modify to exit the tool.

Specifying Wall Join Cleanup Options


Use the following procedure to specify whether and how a wall join cleans up in an active plan view.

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1 Click Modify tab Geometry panel

(Wall Joins).

2 Move the cursor over the wall join, and click within the gray square that displays. 3 On the Options Bar, for Display, select one of the following options:

Clean Join. Displays a smooth join. While the join is selected for editing, temporary solid lines indicate where the wall layers actually end, as shown below; these lines disappear when you exit the Wall Joins tool and do not print.

Don't Clean Join. Displays the wall ends butting up against one another as shown.

Use View Setting. Cleans wall joins according to the views Wall Join Display instance property (see View Properties on page 977). This property controls whether the cleanup applies to all wall types or only to walls of the same type.

4 Click Modify to exit the tool.

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Joining Parallel Walls


Revit MEP automatically creates joins between intersecting walls. Use the following procedure to join the geometry of closely-spaced parallel walls. 1 In a plan view, place the walls less than 6 inches apart.

2 Click Modify tab Geometry panel Join drop-down 3 Select the walls to join.

Join Geometry.

If either wall has an insert (such as a window), it cuts through the joined wall. Any geometry around the insert, such as a frame, does not display on the joined wall.
Parallel walls before geometry is joined

Parallel walls after geometry is joined

Joining Walls to Mid-End Faces


Use this procedure to place a wall that is joined to a mid-end face in another wall. When you drag either of the joined walls, the join is maintained, and the other wall lengthens or shortens accordingly. 1 Open a plan view in which the mid-end face is visible. TIP If only the ends of the wall with the mid-end face are visible, you may need to adjust the cut plane height. For more information, see View Range on page 968. 2 Click Architect tab Build panel Wall, and select the desired wall type from the Type Selector on page 35. 3 Move the cursor over the mid-end face until an endpoint displays, and then click to specify the new wall start point. 4 Move the cursor in the desired direction.

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Sketching a wall with its start point at a mid-end face

5 Click to specify the new walls endpoint. The join between the walls cleans up as shown.

When you drag either of the joined walls, the wall join moves with it.
Wall join moves with the preview of the wall being moved

NOTE When you edit the elevation profile of a wall with a mid-end face that is joined to another wall, the vertical line representing the mid-end face is aligned to the center line of the joined wall, not the actual face of the wall. When you cancel edit mode, the join cleans up and the vertical line moves to coincide with the face of the joined wall.
Sketch line indicating mid-end face displays in the middle of the joined wall in edit mode

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Joins with Non-Editable Walls


When you are working in a team environment and have enabled worksharing, you can specify whether the elements in a workset are editable (see Setting Up Worksets on page 1314). Non-editable walls can be joined and unjoined according to the following guidelines:

You can join or unjoin an editable wall and the side face of a non-editable wall or a corner where 2 or more non-editable walls are already joined. You can delete an editable wall that is joined to a non-editable wall, except as noted below. You cannot join or unjoin an editable wall to a non-editable wall if that would change the shape of the non-editable wall. You cannot join an editable wall to the end of a non-editable wall. Revit MEP keeps the walls close together but does not join them and issues a warning. (You can make both walls editable later and join them.) A wall can resize, even if it is not editable, as happens if you move the wall to which it is joined.

Editing Complex Wall Joins


The Wall Joins tool is not recommended for editing wall joins that involve more than 4 walls, span multiple floors, or exist in more than one workset. For these more complex joins, use the following basic procedure to edit individual walls as needed. NOTE Complex wall joins can have many possible configurations. You may have to step through hundreds of them to find the desired one. 1 If applicable, set all involved worksets to editable. See Making Worksets Editable on page 1325. 2 Select one of the joined walls, and use its Drag Wall End control to move it out of the join. 3 Drag the wall end back to a different location within the join. TIP Use snap points, snap lines, and the feedback on the status bar to help pinpoint the new location. 4 If the automatically created join does not produce the desired configuration, you can disallow joins for the joined end of the selected wall, move it again, and then re-create the join using the Join Geometry tool. 5 Repeat the previous 3 steps as needed for the selected wall and others in the join,

Allowing/Disallowing Wall Joins


By default, Revit MEP creates a join where 2 walls intersect. But you can disallow joins for a selected wall whenever necessary. For example, if you want to keep small expansion spaces between walls, you can do so by disallowing joins for either of the adjacent wall ends.
2 horizontal walls with 3/8-inch expansion space between them

Disallowing joins is also useful for resolving complex joins. For example, if you add a wall to a complex join and it produces undesired results, you can disallow joins on the added wall and then use the Join Geometry tool to clean the join between this wall and other walls.

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Selected wall with disallowed join

Wall cleaned up after Join Geometry used

The procedure for disallowing joins varies slightly for the ends of a wall as opposed to any of its mid-end faces. To disallow/allow joins for a wall end 1 Select the wall. 2 Right-click the wall end control where you want to disallow the join, and click Disallow Join. The end of the wall now cannot join to another wall. If you want to allow joins again, right-click the wall end control, and click Allow Join, or click To disallow a join on a mid-end face 1 Open a plan view in which the mid-end face is visible, and select the wall. TIP If only the ends of the wall with the mid-end face are visible, you may need to adjust the cut plane height. For more information, see View Range on page 968. 2 Click that (Disallow Join) above the mid-end face, or right-click, and click Disallow Join. Notice changes to . (Allow Join) above the end of the wall.

The mid-end face now cannot join to another wall.

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Selected mid-end face with join disallowed

If you want to allow joins again, click


Selected mid-end face with join allowed

above the mid-end face, or right-click and click Allow Join.

Working with Compound Walls


The structure of vertically compound walls is defined using either layers or regions. The following image shows the Edit Assembly dialog. Just as roofs, floors, and ceilings in Revit can consist of multiple horizontal layers, walls can consist of more than one vertical layer or region. The position, thickness, and material for each layer and region are defined in the Edit Assembly dialog, which is accessed through the type properties of the wall. You can add, delete, or modify individual layers and regions, or add sweeps and reveals to customize the wall type. For basic information common to multi-layer elements in Revit, see Compound Structure on page 603.

NOTE To access the Edit Assembly dialog, select a wall, and on the Properties palette, click the Type Properties dialog, for the Structure parameter, click Edit.
Layer rows: correspond to wall layers or regions

Edit Type. In

A layer is assigned to one row. It has a constant thickness and extends the height of the wall. You can change its thickness in the row assigned to it.

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Wall layer: constant thickness and extends the height of the wall

A region is any shape in the wall that does not meet the criteria of a layer. Regions can have either constant or variable thickness. In a row assigned to a region, if region has a constant thickness, a numeric value appears for it. If the region has a variable thickness, the value is variable. You cannot change a region's thickness in the row that is assigned to it. Note that the thickness value appears shaded, indicating that it is unavailable for modification. You can only change its thickness and height graphically in the preview pane.
Regions: neither region extends the full height of the wall

Because core thickness can vary in vertically compound walls, the core centerline and core face location lines are determined by the core thickness at the bottom of the wall. For example, if the wall core is thicker at the top than at the bottom, and you specify the location line as Core Centerline, the centerline of the core is measured between the core boundaries at the bottom. You can use various tools to modify the structure of vertically compound walls.

Accessing Vertically Compound Wall Tools


1 In the drawing area, select the wall.

2 On the Properties palette, click

Edit Type.

3 In the Type Properties dialog, click Preview to open the preview pane. All changes you make to the wall occur in the preview pane. 4 Below the preview pane, for View, select Section: Modify type attributes. 5 For the Structure parameter, click Edit. Notice the tools that display at the bottom right of the Edit Assembly dialog under Modify Vertical Structure.

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NOTE The vertically compound wall tools are available in the section preview only. Use them to modify the wall type only, not an actual wall instance.

Sample Height
The sample height is the height of the wall in the preview pane only. You can specify any value for the sample height, but it should be high enough to allow you to create the desired wall structure. The sample height does not affect the height of any walls of that type in the project.

Modify Tool
To change a vertically compound wall, in the Edit Assembly dialog, click Modify. (See Accessing Vertically Compound Wall Tools on page 500.) Then highlight and select either outer boundaries of the sample wall or borders between regions in the preview pane. Watch for tools and status bar messages that indicate what you are highlighting. After you select a boundary, you can change thickness, set layer extension, or constrain a region's distance from the top or bottom of the wall.

Changing Thickness
If you select an outer vertical boundary of the sample wall, a temporary dimension displays. If you change the value of the temporary dimension, the thickness of the layer or region immediately adjacent to the boundary changes. If you select a vertical border between regions, 2 temporary dimensions appear which control the thickness of the regions to the left and right of the border.

Allowing Layer Extension


If you select the horizontal outer boundary at the top or bottom of a layer, you can specify whether that layer can be extended. Select a horizontal boundary at the top of the wall, and a padlock displays. A locked padlock indicates that the selected layer cannot be extended. Click the padlock to unlock it, and the layer can be extended.
Unlocked layer indicating extendability

When you unlock layers for extension, 2 instance properties of the wall become enabled: Top Extension Distance (for layers at the top of the wall) or Base Extension Distance (for layers at the bottom of the wall). You can enter values for these properties in the selected walls Element Properties, or you can drag the unlocked wall layers in a view. NOTE Unlocked layers must be adjacent. For example, you cannot have one layer locked and its adjacent layers unlocked. To drag wall layers, modify them in section, 3D, and elevation views.

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To drag wall layers 1 Place the cursor at the top or bottom of the wall and press Tab until you highlight the shape handle for the extendable layers. Watch the status bar to be sure you are highlighting the shape handle. 2 Click to select the shape handle. 3 Drag the shape handle up or down.
Dragging layers with the shape handle

TIP If you join 2 walls and they both have a vertical extension, the extended portions will be horizontally joined. The extension joins must be the same, top-to-top or bottom-to-bottom.

Constraining a Region
To constrain a region a certain distance from the top or bottom of a wall, click the horizontal border between 2 regions. A blue control arrow displays. Clicking the arrow alternates the constraint from the top to the bottom and displays a temporary dimension that you can edit. When a region is constrained to the bottom of a wall, the region is always the same distance from the bottom regardless of how high the wall becomes. Likewise, when a region is constrained from the top, the region is always the same distance from the top. Use constraints to keep a trim border or a brick soldier course at a specific height at the top of a building or a CMU a specific distance from the base of the building. See Split Region Tool on page 503.
Soldier Course Constrained to Top of Wall

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Split Region Tool


When editing vertically compound walls, use the Split Region tool to divide a wall layer (or regions) horizontally or vertically into new regions. When you split a region, the new regions assume the same material as the original.

To split a layer or region horizontally, highlight one of the borders. A preview split line displays when you highlight a border.
Horizontal split preview

After you split a region or layer horizontally, click the border between the regions. A blue control arrow displays with a temporary dimension. If you click the arrow, it switches the constraint and its temporary dimension between the top and bottom of the wall. See Modify Tool on page 501.
Blue control arrow displayed when border is selected

To split a layer or region vertically, highlight and select a horizontal boundary. That boundary can be the outside boundary, or an inside boundary created if you previously split horizontally.
Vertical split preview

TIP Zoom in on the outer horizontal boundary to split it vertically.

Merge Regions Tool


When editing vertically compound walls, use the Merge Regions tool to merge wall regions together horizontally or vertically into new regions. Highlight a border between regions and click to merge them. When you merge regions, the position of the cursor when you highlight a border determines which material prevails after the merge.
The material from the right region prevails when you merge

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The material from the left region prevails when you merge

Assign Layers Tool


When editing vertically compound walls, use the Assign Layers tool to assign a row to a layer or region. (It assigns the number, material, and function of that row.) It is more useful to assign layers to regions vertically, rather than horizontally. For example, you might split finish layer 1 into several regions. Then you could assign another finish row to some of those regions and create an alternating pattern, such as brick over concrete. You should familiarize yourself with the layer functions of compound walls. See Applying a Function to a Layer of a Compound Structure on page 604. Also see Layer Assignment Rules on page 504. To assign wall layers: 1 Click a row number to select it. All regions currently assigned to that row are highlighted in the preview pane. NOTE If the row does not have any regions assigned to it, it displays as a line in the preview pane, and its thickness is 0. 2 Click Assign Layers. 3 Click the boundary of a region to assign the row to that region. 4 Continue clicking other regions to continue assigning, or click Assign Layers to exit.

Layer Assignment Rules


When assigning layers in walls, consider the following guidelines:

Rows of the sample wall in the preview pane must remain in a sequential order from left to right. To test the sample wall, select row numbers sequentially and observe the selection in the preview pane. If the layers do not highlight in an order from left to right, Revit MEP cannot produce this wall. A row cannot be assigned more than one layer. You cannot have the same row assigned to regions on both sides of the core. You cannot apply a thickness to a membrane layer. Non-membrane layers cannot have a thickness smaller than 1/8" or 4 mm. A layer in the core must have a thickness greater than 0. You cannot specify a layer in the core as a membrane layer. The exterior and interior core boundaries and the membrane layer cannot rise up and down.

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Invalid boundary for core boundaries or membrane layers

You can add thickness only to a layer that is straight from the top of the wall to the bottom. You cannot add thickness to a complex layer, such as the one shown in the following image.

You cannot split a wall horizontally and then move the outside boundary of one of the regions independently of the other. For example, if you select the left outer boundary of the lower region, the left outer boundary of the upper region is also selected.

Layer function priorities cannot ascend from the core boundary to the finish face. For example, you cannot have a finish layer in the core boundary and then a structure layer at the exterior side.

Working with Stacked Walls


Revit MEP includes a Stacked Wall system family for modeling walls that comprise 2 or more subwalls stacked on top of each other. The subwalls can have different wall thicknesses at different heights. All the subwalls in a stacked wall are attached and their geometry is joined.

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Only wall types in the Basic Wall system family can function as subwalls. For example, you can have a stacked wall comprising an Exterior Brick on Metal Stud and an Exterior CMU on Metal Stud that are attached and joined. Using stacked wall types, you can define different wall thicknesses at different heights. You define its structure using Type Properties.

Defining the Stacked Wall Structure


You can make various changes to a stacked wall to change its structure:

You can add or delete walls. You can move subwalls up or down the height of the stacked wall. You can define a reference line for the entire stacked wall, and then offset each subwall from that reference line.

IMPORTANT Define the structure of vertically stacked walls before placing any instances in the project. Height conflicts may occur when previously placed instances are lower than the defined height of the type. To define the structure of a stacked wall: 1 Access the walls type properties using one of the following methods: For example, in the Project Browser, under Families Walls Stacked Wall, right-click a stacked wall type, and click Properties. Alternatively, if you have placed a stacked wall in the project,

select it in the drawing area, and on the Properties palette, click

Edit Type.

2 In the Type Properties dialog, click Preview to open the preview pane, which shows a section view of the selected wall type. All changes you make to the wall display in the preview pane.

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3 For the Structure parameter, click Edit to open the Edit Assembly dialog. Each row in the Types table defines a subwall within the stacked wall. 4 For Offset, select the plane that will be used to align the subwalls. (This value is used for the Location Line instance property for each subwall.) 5 For Sample Height, specify the height for the wall in the preview pane. This value changes if you insert subwalls whose unconnected height is greater than the sample height. 6 In the Types table, click a number in the left column to select the row defining a subwall, or click Insert to add a new subwall. 7 In the Name column, click the value, and select the desired subwall type. 8 In the Height column, specify an unconnected height for the subwall. NOTE One subwall must have a variable, non-editable height that changes relative to the heights of the other subwalls. To change the height of the variable subwall, change another subwall to variable by selecting its row and clicking Variable. 9 In the Offset column, specify the distance to offset the location line of the subwall from the reference line (Offset) of the main wall. A positive value moves the subwall toward the exterior side (left side in the preview pane) of the main wall. 10 If the subwall is unlocked at the top or bottom, you can enter a positive value in the Top or Base column to specify a distance to raise the subwall, or a negative value to lower it. These values determine the subwalls Top Extension Distance and Base Extension Distance instance properties respectively. For more information on unlocking layers, see Allowing Layer Extension on page 501. If you specify an extension distance for a subwall, the subwall below it attaches to it. For example, if you specify a Base value of 2 feet for the top subwall, the top of the next subwall down moves up to attach to the modified wall above it. The value in the Top column for the lower subwall changes to Attach. The top wall shown below (highlighted in red) has a positive base extension distance. The lower subwall attaches to it.

11 To flip the subwall about the reference line (Offset) of the main stacked wall, select Flip. 12 To rearrange rows, select a row and click Up or Down. 13 To delete a subwall type, select its row and click Delete.

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If you delete a subwall with an explicit height, the variable subwall extends to the height of the other subwalls. If you delete a variable subwall, the subwall above it becomes variable. If there is only one subwall, you cannot delete it. 14 Click OK.

Breaking Up a Vertically Stacked Wall


To independently control subwalls within a stacked wall, right-click it, and click Break Up. Once a stacked wall is broken up, the subwalls become independent walls. There is no reassemble tool to restack them. The base constraint and base offset of each subwall are the same as for the stacked wall. You can edit instance properties for any of the walls.

Instance Properties for Subwalls


When you define/modify the structure of a stacked wall type, you indirectly change instance properties of the individual subwalls that compose the stacked wall. When you specify the height, offset, top, and base of the stacked walls subwalls in the Edit Assembly dialog, you are also specifying the corresponding instance properties of the subwalls: Unconnected Height, Location Line Offset, Top Extension Distance, and Base Extension Distance, respectively). The only instance properties you can directly specify for subwalls are Room Bounding and Structural Usage. The remaining properties are inherited from the stacked wall type and are read-only. To access the instance properties of a subwall within a stacked wall 1 Select the stacked wall in a section or elevation view. 2 Press Tab as many times as needed to highlight the subwall. 3 When the desired subwall is highlighted, click to display its instance properties on the Properties palette.

Vertically Stacked Wall Notes


When using vertically stacked walls, consider the following guidelines:

All subwalls use the same base constraint and base offset as the stacked wall. This means that a subwall can be on a certain level, but is actually based on the same level as its associated stacked wall. For example, if a stacked wall is based on Level 1 but one of its subwalls is on Level 7, the Base Level of that subwall is Level 1. You can edit the type properties of a basic wall that is a also a subwall. To access the type properties of the basic wall, in the Type Selector, select the basic wall type, and click Element Properties drop-down Type Properties. When you create a wall schedule, the vertically stacked wall does not schedule, but its subwalls do. When you edit the elevation profile of a stacked wall, you edit one main profile. If you break up the stacked wall, each subwall retains its edited profile. When you highlight a vertically stacked wall in the drawing area, the entire wall highlights first. Press Tab as needed to highlight individual subwalls. Using a pick box selects only the stacked wall. You can embed a vertically stacked wall in another wall or a curtain panel. Subwalls cannot host stacked walls.

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Subwalls cannot be in different phases, worksets, or design options from that of the stacked wall. To place inserts in a vertically stacked wall, you may need to use the Pick Primary Host tool to switch between the vertically stacked wall and one of the walls that compose it. For example, the door panel in the following illustration is outside the upper wall because the main host of the door is the bottom subwall.

To place the door properly, select it, and click Modify | Doors tab Host panel Pick Primary Host. Place the cursor on the wall, and select one of the component walls. You may need to press Tab to select the desired wall.

Wall Best Practices


This section includes tips with working with Revit in the most efficient way. Refer to the Autodesk white paper, Model Performance Technical Note, for additional information about Revit best practices.

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Tips for Adding Walls

When creating the exterior walls of a multi-level building to which you want to add windows before adding the roof, specify Unconnected Height as the height of the wall on the next level. This ensures that the wall is high enough to add windows and doors. To flip the orientation of the wall between exterior and interior, select the wall and click the blue flip controls that are displayed near it. The flip controls always are displayed on the side that Revit MEP interprets as the exterior side. Walls do not automatically attach to other modelling components, such as roofs and ceilings. You must explicitly attach them using the Attach and Detach tools. See Attaching Walls to Other Elements on page 487. As you draw a wall, you can offset it from the cursor by specifying a value for Offset on the Options Bar. You can specify to which location line the offset is measured. You can access wall type properties from the Project Browser. In the Project Browser, expand Families, expand Walls, expand a wall family, and right-click wall type. Click Properties to access the Type Properties dialog, where you can modify wall properties. If you rename or create a wall type, indicate the function in the name and specify the Function Type property (interior, exterior, foundation, retaining, soffit, or core-shaft) in the Type Properties dialog. The top constraint for interior partition walls is set, by default, to the level above. You can drag inserts, such as windows and doors, between 2 walls.
Window placed at a join between 2 walls

When an insert is placed between hosts of unequal thickness (as shown above), you can resize the thickness of the insert relative to its hosts. Select the insert and click Pick Primary Host. Select the host you want the insert to resize to match. The insert resizes to the selected host's thickness. If you later delete the host, you delete the insert as well. If you select Radius on the Options Bar, and then join the end of a straight wall to the end of another straight wall, a fillet is created between the walls at the specified radius.

Tips for Defining Wall Shapes or Openings

If you are defining a shape on a wall that is not horizontal or vertical in a plan view, you should draw a section parallel to the wall before going into the elevation sketch mode. When you go into sketch mode, the Go To View dialog appears. Revit MEP suggests the section view as the optimal view for editing the sketch. Click Open View to open that view.

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You cannot edit the elevation profile of an arc wall. While you edit the elevation profile of a wall that is attached to another element, the wall temporarily reverts to its original shape and height. For example, if you edit the profile of a wall attached to a roof, the wall assumes its unconnected height prior to attaching to the roof. As a result, you may find the wall is not at the right height to complete the elevation profile edits. To change the height, while in sketch mode, change the value of the Unconnected Height parameter on the Properties palette. As you edit the elevation profile, keep in mind that after you finish the sketch, the wall top or bottom attaches only where horizontal lines are coincident with the reference planes in the sketch.
Sample edited profile in sketch mode (note top sketch lines that are coincident with reference planes)

Finished wall attached to roof (non-coincidental horizontal lines from sketch did not attach)

Tips for Models and Files

Avoid over-modeling or over-constraining your model (and walls) to keep the size smaller and less complicated. Be judicious in showing wall layer information in views, and minimize the level of detail whenever possible.

Wall Type Properties


To modify a type property of a wall, you change the value of the corresponding parameter as described under Modifying Type Properties on page 37. NOTE Changing a wall type property will affect all walls of that type in the project. Note also that the type name does not update when you change type parameter values. For example, you could use the type parameter Structure to change the width of the Generic - 6 wall type to 6.5, but the type name will remain Generic - 6. If you want to create a new wall type, click Duplicate. For more information, see Creating a New Family Type in a Project on page 38. Common type properties for walls are described below. Name
Construction

Description

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Name
Structure Wrapping at Inserts Wrapping at Ends Width Function

Description
Click Edit to create compound walls. See Compound Structure on page 603. Sets the layer wrapping of walls at inserts. See Layer Wrapping on page 606. Sets the layer wrapping of wall end caps. See Setting Layer Wrapping on page 606. Sets the width of the wall. Categorizes the wall as Exterior, Interior, Retaining, Foundation, Soffit, or Core-shaft. The value should be set to Soffit when the wall is attached to a ceiling. In this case, the attachment is made to the surface of the ceiling, regardless of the shape of the ceiling. Function can also be used in scheduling and to create filters that simplify a model when exporting.

Graphics Coarse Scale Fill Pattern Coarse Scale Fill Color Identity Data Model Manufacturer Type Comments URL Description Assembly Description Assembly Code Type Mark Generally, this is not an applicable property for walls. Generally, this is not an applicable property for walls. A field for placing general comments about the wall type. Link to a web page. Description of the wall. Description of the assembly based on the assembly code selection. Uniformat assembly code selected from hierarchical list. A value to designate the particular wall. Generally, this is not an applicable property for walls. This value must be unique for each wall in a project. Revit MEP warns you if the number is already used but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770. Fire rating of the wall. Cost of the materials for constructing the wall. Sets a fill pattern for a wall in a coarse-scale view. See View Properties on page 977. Applies a color to the fill pattern for a wall in a coarse-scale view.

Fire Rating Cost

Wall Instance Properties


To modify an instance property of a wall, you change the value of the corresponding parameter, as described under Modifying Instance Properties on page 36.

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Common instance properties for walls are described below. Name


Constraints Location Line A location line for the wall at the specified plane. The wall location line remains the same for that wall, even if the type changes. Offsets the wall panel the specified distance and in a direction perpendicular to the face of the curtain wall. The base level of the wall. For example, Level 1. The wall's height from its base constraint. This property is available only when the Base Constraint is set to a level. Indicates whether the base of the wall is attached to another model component, such as a floor (read-only). The distance you have moved the base of the layers in a wall. See Compound Structure on page 603. This parameter is enabled when layers of a wall are extendable. Wall height extends to value specified in Unconnected Height. The height of the wall when it is sketched. The offset of the wall from the top level. This parameter is enabled only when the Top Constraint is set to a level. Indicates whether the wall top is attached to another model component, such as a roof or ceiling (read-only). The distance you have moved the top of the layers in a wall. See Compound Structure on page 603. This parameter is enabled when layers of a wall are extendable. If selected, the wall is part of a room boundary. If cleared, the wall is not part of a room boundary. This property is read-only before creating a wall. After you draw the wall, you can select it and then modify this property. Indicates that the element was created from a mass element. This is a read-only value.

Description

Location Line Offset (for walls used as panels only) Base Constraint Base Offset

Base Is Attached

Base Extension Distance

Top Constraint Unconnected Height Top Offset

Top is Attached

Top Extension Distance

Room Bounding

Related to Mass

Structural Structural Usage The structural usage of the wall. This property is read-only before creating a wall. After you draw the wall, you can select it and then modify this property.

Dimensions Length Area Volume The length of the wall (read-only). The area of the wall (read-only). The volume of the wall (read-only).

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Name
Identity Data Comments Mark

Description

Specific comments added to describe the wall. A label applied to a wall. Usually a numeric value. This value must be unique for each wall in a project. Revit MEP warns you if the number is already used but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770. Indicates whether the wall panel should schedule as a curtain panel or a wall.

Categorize as Phasing Phase Created Phase Demolished

The phase when the wall was created. The phase when the wall was demolished.

Troubleshooting Walls Slow Performance


In Revit 2010, multi-threaded methods for printing and wall join cleanup have been made available. Multi-threaded hidden line removal for printing has been enabled by default.

Due to the operating system overhead of maintaining multiple threads, multiprocessing of wall join cleanups can experience a minor degradation when only 2 CPU cores are present, but up to a 27% performance increase when 4 hyper-threaded CPU cores are present. Because 2 CPU core systems remain the most common configuration of Revit systems as reported by CIP data, multiprocessing of this features is OFF by default. To enable multiprocessing for wall join cleanup, add the following entries to the Revit.ini file:
[PerformanceOptimizations] ParallelWallJoins=ON

To disable multiprocessing for wall join cleanup, you may omit any entries in the [PerformanceOptimizations] section of the Revit.ini file, or explicitly set the state of either one or both multiprocessing optimizations: [PerformanceOptimizations] ParallelWallJoins=OFF
ParallelPrintProcessing=OFF

Avoid File Corruption


After creating walls, audit files so Revit will review data structures and correct problems found within the model.

514 | Chapter 18 Walls

Doors

19

In Revit MEP, doors are hosted components that you can add to any type of wall. Doors can be added in plan, section, elevation, or 3D views. You select the type of door to add, and then specify its location on the wall. Revit MEP automatically cuts the opening and places the door.

Door layout in plan view

515

Placing Doors
1 Open a plan, section, elevation, or 3D view.

2 Click Architect tab Build panel

Door.

3 If you want to place a door type other than the one displayed in the Type Selector on page 35 at the top of the Properties palette, select a different type from the drop-down. NOTE To load additional door types from the Revit library, click Place Door tab Model panel Load Family, navigate to the Doors folder, and open the desired family file. You can also download door families from the Autodesk Seek website (http://seek.autodesk.com). 4 If you want to tag doors automatically as you place them, click Modify | Place Door tab Tag panel Bar: Tag on Placement. Then specify the following tagging options on the Options then
select Horizontal or Vertical. click Tags (see Loading Tag Styles on page 1700). select Leader. enter a value in the text box to the right of the Leader check box.

If you want to
change the orientation of the tag load additional tags include a leader line between the tag and the door change the default length of the leader

5 Move the cursor over a wall to display a preview image of the door. When placing the door in plan view, press the Spacebar to flip the door hand from left to right. To flip the door facing (make it swing in or out), move the cursor closer to the inner or outer wall edge. By default, the temporary dimensions indicate the distances from the door centerline to the centerlines of the nearest perpendicular walls. To change these settings, see Temporary Dimension Settings on page 1706. 6 When the preview image is at the desired location on the wall, click to place the door. Related topics

Adding Doors to Curtain Walls on page 517 Door Tags on page 517 Changing the Door Type on page 518 Changing the Door Orientation on page 518 Moving a Door to a Different Wall on page 518 Door Instance Properties on page 519 Door Type Properties on page 520

516 | Chapter 19 Doors

Adding Doors to Curtain Walls


In Revit MEP, you add a door to a curtain wall by customizing a curtain panel so that it schedules as a door. 1 Open a plan, elevation, or 3D view of the curtain wall. 2 Move the cursor over an edge of the curtain panel to be customized until one of its mullions or the curtain wall highlights. 3 Press Tab until the panel highlights, and then click to select it and display the pin icon. 4 Click the pin icon to unpin the panel. 5 In the Type Selector on page 35 at the top of the Properties palette, select a curtain wall door to replace the panel. Only curtain wall doors can replace a curtain wall panel. If necessary, you can load a curtain wall door by clicking Insert tab Load from Library panel

Load Family. In the Load Family dialog, open the Doors folder, select any door family with curtain wall in its name, and click Open to load the family into the project. 6 Highlight the mullion under the door, and click to display its pin icon. 7 Click the pin icon to unpin the mullion, and then press Delete. To delete a curtain wall door, select it and change it back to a curtain wall panel using the Type Selector.
Curtain wall door

Door Tags
Door tags are annotations that are generally used to enumerate instances of doors within a project by displaying the value of the doors Mark property. This value is equal to 1 for the first door you place, and it increases by 1 for each subsequent door, regardless of type. You can specify that the tags are attached automatically as you place the doors (see Placing Doors on page 516) or you can attach them later, either individually (see Applying a Tag By Category on page 1049) or all at once (see Tag All Not Tagged on page 1052).

Adding Doors to Curtain Walls | 517

A door tag does not display if any part of the tagged door is outside the annotation crop region. For more information, see Crop Regions on page 953. To delete a door tag, select the tag in the drawing area, and press Delete.

Changing the Door Type


1 In the drawing area, select the door. 2 In the Type Selector on page 35 at the top of the Properties palette, select a different type from the drop-down.

Changing the Door Orientation


Use the following procedure to change a doors hinge side (hand) or swing (facing). 1 In a plan view, select the door. 2 Right-click, and click the desired option: If you want to
change the side (right or left) on which the door is hinged change the direction (in or out) in which the door swings

then select
Flip Hand. This option is available only for door families created with horizontal controls. Flip Facing. This option is available only for door families created with vertical controls.

Alternatively, you can click either of the corresponding flip controls (Flip the instance hand or Flip the instance facing) that display in the drawing when a door is selected.
Door flip controls in plan view and door in 3D view

Moving a Door to a Different Wall


Note that the following procedure does not apply to curtain wall doors, which are created by customizing curtain wall panels. For more information, see Adding Doors to Curtain Walls on page 517. 1 Select the door.

2 Click Modify | Doors tab Host panel

Pick New Host.

3 Move the cursor over another wall, and when the preview image is in the desired location, click to place the door.

518 | Chapter 19 Doors

Door Instance Properties


To modify an instance property of a door, you change the value of the corresponding parameter, as described under Modifying Instance Properties on page 36. Common instance properties for doors are described below. Name
Constraints Level Sill Height

Description

Indicates the level on which this instance is placed. Specifies the height of the sill in relation to the level on which this instance is placed.
Changing this value does not change the instance size.

Construction Frame Type

Specifies the type of frame around the door.


You can enter a value or select a previously entered value from the drop-down list.

Materials and Finishes Frame Material

Specifies the material used for the frame.


You can enter a value or select a previously entered value from the drop-down list.

Finish

Specifies the finish applied to the frame and door.


You can enter a value or select a previously entered value from the drop-down list.

Identity Data Comments

Displays a comment that you enter or select from the drop-down list.
Once entered, a comment can be selected for other instances of elements in the same category, regardless of type or family.

Mark

Identifies or enumerates a particular instance as specified by the user.


For doors, this property enumerates instances within a category by increasing the value by 1 for each instance placed. For example, the first door you place in a project will have a Mark value of 1 by default. The next door you place, regardless of type, will have a Mark value of 2. If you change this value to one that is already used by another door, Revit MEP warns you, but allows you to continue using it. The Mark property of the next door you place will then be assigned the next highest unused number.

Phasing Phase Created Phase Demolished Other Head Height

Specifies the phase when this instance was created. Specifies the phase when this instance was demolished.

Specifies the height of the top of the instance in relation to the level on which the instance is placed.
Changing this value does not change the instance size.

Door Instance Properties | 519

Door Type Properties


To modify a type property of a door, you change the value of the corresponding parameter as described under Modifying Type Properties on page 37. NOTE Changing a door type property will affect all doors of that type in the project. Note also that the type name does not update when you change type parameter values. For example, you could use the type parameter Structure to change the width of the Generic - 6 wall type to 6.5, but the type name will remain Generic - 6. If you want to create a new door type, click Duplicate. For more information, see Creating a New Family Type in a Project on page 38. Common type properties for doors are described below. Name
Construction Wall Closure Construction Type Function The layer wrapping around the door. It overrides any settings in the host. The type of construction for the door. Indicates whether a door is interior (default value) or exterior. Function is used in scheduling and to create filters to simplify a model when exporting.

Description

Materials and Finishes Door Material Frame Material Dimensions Thickness Height Trim Projection Ext Trim Projection Int Trim Width Width Rough Width Rough Height Identity Data Keynote Add or edit the door keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. The name of the model type of the door. The name of the door manufacturer. The thickness of the door. The height of the door. The exterior trim projection. The interior trim projection. The width of the door trim. The width of the door. Can be scheduled or exported. Can be scheduled or exported. The material for the door (for example, metal or wood) The material for the door frame.

Model Manufacturer

520 | Chapter 19 Doors

Name
Type Comments URL Description Assembly Description Assembly Code Type Mark

Description
Comments about the door type. Information can appear in a schedule. Sets a link to a manufacturer web page. Provides a description for the door. Description of the assembly based on the assembly code selection. Uniformat assembly code selected from hierarchical list. A value to designate the particular door. This value must be unique for each door in a project. Revit MEP warns you if the number is already used, but allows you to continue using it. (You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770.) Marks are assigned sequentially. See Creating Sequential Door or Window Tags on page 1055. The fire rating of the door. The cost of the door. The number from Table 23 of the OmniClass Construction Classification System that best categorizes the family type. The name from Table 23 of the OmniClass Construction Classification System that best categorizes the family type.

Fire Rating Cost OmniClass Number

OmniClass Title

IFC Parameters Operation The operation of the door, as defined by the current IFC description (for example, single_swing_left or double_door_double_swing). These values are case-insensitive, and underscores are optional. (SINGLE_SWING_LEFT and SingleSwingLeft are the same.)

Door Type Properties | 521

522

Windows

20

In Revit MEP, windows are hosted components that you can add to any type of wall (or to an in-place roof, in the case of a skylight). Windows can be added in plan, section, elevation, or 3D views. You select the type of window to add, and then specify its location on the host element. Revit MEP automatically cuts the opening and places the window.

Placing Windows
Use this procedure to add a window to any kind of wall (or to add a skylight to an in-place roof). To add a window to a curtain wall panel, you must first change the panel to a wall (see Wall Panels in Curtain Walls on page 662). 1 Open a plan, elevation, section, or 3D view.

2 Click Architect tab Build panel

Window.

3 If you want to place a window type other than the one displayed in the Type Selector on page 35 at the top of the Properties palette, select a different type from the drop-down.

523

NOTE To load additional window types from the Revit Library, click Modify | Place Window tab Mode panel Load Family, navigate to the Windows folder, and open the desired family file. You can also download window families from the Autodesk Seek website (http://seek.autodesk.com). 4 If you want to tag windows automatically as you place them, click Modify | Place Window tab Tag panel Options Bar: If you want to
change the orientation of the tag load additional tags include a leader line between the tag and the window change the default length of the leader

Tag on Placement. Then specify the following tagging options on the then
select Horizontal or Vertical. click Tags (see Loading Tag Styles on page 1700). select Leader. enter a value in the text box to the right of the Leader check box.

5 Move the cursor over a wall to display a preview image of the window. By default, the temporary dimensions indicate the distances from the window centerline to the centerlines of nearest perpendicular walls. To change these settings, see Temporary Dimension Settings on page 1706. 6 When the preview image is at the desired location on the wall, click to place the window. Related Topics

Changing the Window Type on page 524 Window Tags on page 524 Changing the Window Orientation on page 525 Moving a Window to a Different Wall on page 525 Window Instance Properties on page 525 Window Type Properties on page 526

Window Tags
Window tags are annotations that generally identify particular types of windows in a drawing by displaying the value of the windows Type Mark property. You can specify that window tags are attached automatically as you place windows (see Placing Windows on page 523) or you can attach them later, either individually (see Applying a Tag By Category on page 1049) or all at once (see Tag All Not Tagged on page 1052). A window tag does not display if any part of the tagged window is outside the annotation crop region. For more information, see Crop Regions on page 953. To delete a window tag, select the tag in the drawing area, and press Delete.

Changing the Window Type


1 In the drawing area, select the window.

524 | Chapter 20 Windows

2 In the Type Selector on page 35 at the top of the Properties palette, select a different type from the drop-down.

Changing the Window Orientation


Use the following procedure to change a windows horizontal orientation (hand) or vertical orientation (facing). 1 In a plan view, select the window. 2 Right-click, and click the desired option: If you want to
flip the window horizontally

then select
Flip Hand. This option is available only for window families created with horizontal controls. Flip Facing. This option is available only for window families created with vertical controls.

flip the window vertically

Alternatively, you can click either of the corresponding flip controls (Flip the instance hand or Flip the instance facing) that display in the drawing when a window is selected.
Window flip controls in plan view and window in 3D view

Moving a Window to a Different Wall


1 Select the window.

2 Click Modify | Windows tab Host panel

Pick New Host.

3 Move the cursor over another wall, and when the preview image is in the desired location, click to place the window.

Window Instance Properties


To modify an instance property of a window, you change the value of the corresponding parameter, as described under Modifying Instance Properties on page 36. Common instance properties for walls are described below. Name
Constraints Level Indicates the level on which this instance is placed.

Description

Changing the Window Orientation | 525

Name
Sill Height

Description
Specifies the height of the sill in relation to the level on which this instance is placed. Changing this value does not change the instance size.

Identity Data Comments Displays a comment that you enter or select from the drop-down list. Once entered, a comment can be selected for other instances of elements in the same category, regardless of type or family. Enumerates instances within a category by increasing this value by 1 for each instance placed. For example, the first window you place in a project will have a Mark value of 1 by default. The next window you place, regardless of type, will have a Mark value of 2. If you change this value to one that is already used by another window, Revit MEP warns you, but allows you to continue using it. The Mark property of the next window you place will then be assigned the next highest unused number.

Mark

Phasing Phase Created Specifies the phase when this instance was created. See Creating Phases on page 982. Specifies the phase when this instance was demolished. See Demolishing Elements on page 988.

Phase Demolished

Other Head Height Specifies the height of the top of the instance in relation to the level on which the instance is placed. Changing this value does not change the instance size.

Window Type Properties


To modify a type property of a window, you change the value of the corresponding parameter as described under Modifying Type Properties on page 37. NOTE Changing a window type property will affect all windows of that type in the project. Note also that the type name does not update when you change type parameter values. For example, you could use the type parameter Structure to change the width of the Generic - 6 wall type to 6.5, but the type name will remain Generic - 6. If you want to create a new window type, click Duplicate. For more information, see Creating a New Family Type in a Project on page 38. Common type properties for windows are described below. Name
Construction Wall Closure This parameter sets the layer wrapping around the window. It overrides any settings in the host. The type of construction for the window.

Description

Construction Type Materials and Finishes

526 | Chapter 20 Windows

Name
Glass Pane Material Sash Material Dimensions Height Default Sill Height Width Window Inset Rough Height Rough Width Identity Data Assembly code Keynote

Description
The material for the glass panes in the window. The material for the window sash.

The height of the opening of the window. The height of the bottom of the window above the level. The width of the window. The inset of the window into the wall. The height of the rough opening for the window. Can be scheduled or exported. The width of the rough opening for the window. Can be scheduled or exported.

Uniformat assembly code selected from hierarchical list. Add or edit the window keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. The model number of the window. The manufacturer of the window. Specific comments about the window type. The link to the manufacturer's web page. A specific description of the window type. Description of the assembly based on the assembly code selection. A specific value to designate the particular window. This value must be unique for each window in a project. Revit MEP warns you if the number is already used, but allows you to continue using it. (You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770.) Values are assigned sequentially. See Creating Sequential Door or Window Tags on page 1055. Cost of the window. The number from Table 23 of the OmniClass Construction Classification System that best categorizes the family type. The name from Table 23 of the OmniClass Construction Classification System that best categorizes the family type.

Model Manufacturer Type Comments URL Description Assembly Description Type Mark

Cost OmniClass Number

OmniClass Title

IFC Parameters

Window Type Properties | 527

Name
Operation

Description
The operation of the window, as defined by the current IFC description (for example, single_panel or triple_panel_horizontal). These values are case-insensitive, and underscores are optional. (SINGLE_PANEL and SinglePanel are the same.)

528 | Chapter 20 Windows

Components

21

In Revit MEP, components are used to model building elements that are usually delivered and installed on site, such as doors, windows, furniture, and so on. Components are instances of loadable families and are hosted by other elements, which are instances of system families. (For more information, see Different Kinds of Families on page 742.) For example, a door is hosted by a wall, while a freestanding component such as a desk is hosted by a floor or a level.

Revit MEP comes with many components already defined. To create additional components, you define them using the Family Editor. See The Families Guide on page 744. This topic describes how to place and move components other than doors and windows, which are placed using different tools (see Doors on page 515 and Windows on page 523). Related Topics

Placing Components on page 530 Moving Components to Different Hosts on page 531 Moving Lines and Components with Walls on page 1572

529

Placing Components
Use this procedure to place freestanding components (such as furniture, plumbing fixtures, or plantings) into a project view. 1 Open a project view appropriate for the type of component you want to place. For example, you can place a desk in a plan or 3D view, but not in a section or elevation.

2 Click Home tab Model panel Component drop-down

Place a Component.

3 In the Type Selector at the top of the Properties palette, select the desired component type. If the desired component family has not yet been loaded into the project, click Modify | Place

Component tab Mode panel Load Family. Then navigate to the appropriate category folder in the Load Families dialog, select the family, and click Open to add the family to the Type Selector. 4 If the selected component family has been defined as face-based or work plane-based (see the Note following this procedure), click one of the following options on the Placement panel, which displays on the Modify | Place Component tab:

Place on Vertical Face. This option is only available for some components and allows placement only on vertical faces.

Place on Face. This option allows placement on faces regardless of orientation.

Place on Work Plane. This option requires an active work plane to be defined in the view (see Setting the Work Plane on page 1609). You can place the component anywhere on the work plane.

530 | Chapter 21 Components

5 In the drawing area, move the cursor until the preview image of the component is in the desired location. 6 If you want to change the orientation of the component, press the Spacebar to rotate the preview image through its available positioning options. 7 When the preview image is in the desired location and orientation, click to place the component. After you place a component, you can specify that it moves when a nearby wall moves. See Moving Lines and Components with Walls on page 1572. NOTE How you can place a component depends on how the component family was originally defined. See The Families Guide on page 744 for information about the different types of family templates.

Moving Components to Different Hosts


You can move a hosted component or element from its current host to another host using the Pick Host tool. The procedure varies slightly according to whether the component is work plane-based or face-based as opposed to level-based. This distinction depends on how the component family was defined. See The Families Guide on page 744 for information about the different types of family templates.

Moving Work Plane-Based or Face-Based Elements and Components to Different Hosts


Use the following procedure to move a work plane-based or face-based component or element to a different work plane or face. Work plane-based elements include lines, beams, and family geometry. 1 In the drawing area, select the work plane-based or face-based element or component.

2 Click Modify | <family category> tab Work Plane panel 3 On the Placement panel, select one of the following options:

Pick New.

Vertical Face (Place on Vertical Face). This option is only available for some components and allows placement only on vertical faces.

Moving Components to Different Hosts | 531

Face (Place on Face). This option allows placement on faces regardless of orientation.

Work Plane (Place on Work Plane). This option requires an active work plane to be defined in the view (see Setting the Work Plane on page 1609). You can place the component anywhere on the work plane.

4 In the drawing area, move the cursor until the desired new host (face or work plane) is highlighted and the preview image of the component is in the desired location, and then click to complete the move.

Moving Level-Based Components to Different Hosts


Use the following procedure to move a level-based component to a different level, floor, or surface. Examples of level-based components include furniture, plantings, and plumbing fixtures. When you place a level-based component on a host, it remains on the host's infinite plane. For example, when you place a desk on a floor, and then drag the desk beyond the confines of the floor, the desk remains on the same plane as the floor. 1 In a section or elevation view, select the level-based component.

2 Click Modify | <family category> Host panel

Pick New Host.

3 In the drawing area, highlight the desired new host (floor, surface, or level), and click to complete the move.

532 | Chapter 21 Components

Architectural Columns

22

This topic describes how to add architectural columns to a project. You can use architectural columns to model column box-outs around structural columns and for decorative applications.

Architectural columns inherit the material of other elements to which they are joined. Compound layers in walls wrap at architectural columns. This does not apply to structural columns.

Adding a Column
You can add columns in plan view. The height of the column is defined in the properties of the component. Using the properties, you can define the Base Level and the Top Level, as well as offsets.

533

1 Click Architect tab Build panel

Column.

2 On the Options Bar, select Room Bounding to designate the column as room-bounding before you place it. NOTE You can also change the room-bounding property of a column after placement. See Architectural Column Instance Properties on page 542. 3 Click in the drawing area to place the column. TIP Typically, you align columns when placing them by selecting a grid line or wall. If you randomly placed them

and you want to align them, click Modify tab Modify panel Align, and select the columns to align. In the middle of the columns are 2 perpendicular reference planes that you can select for alignment.

Attaching Columns
Columns do not automatically attach to roofs, floors, and ceilings. When you select a column (or multiple columns) you can attach it to roofs, floors, ceilings, reference planes, structural framing members, and other reference levels. To attach columns 1 In the drawing area, select one or more columns.

2 Click Modify | Columns tab Modify Column panel 3 On the Options Bar:

Attach Top/Base.

For Attach Column, select Top or Base to specify which part of the column you are attaching. For Attachment Style, select Cut Column, Cut Target, or Do Not Cut. See Cut Column Examples on page 535 and Cut Target Examples on page 537. For Attachment Justification, select Minimum Intersection, Intersect Column Midline, or Maximum Intersection. The target (roofs, floors, ceilings) can be cut by the column, the column can be cut by the target, or neither can be cut. After a column is attached to a target, you can edit its properties and reset the values for the Attachment Justification at Top and Offset from Attachment at Top instance parameters. Specify Offset from Attachment. Offset from Attachment sets a value to be offset from the target.

NOTE If the column and target are both structural concrete, they will be cleaned instead of cut. If the column is structural and the target is non-structural, a warning message appears. 4 In the drawing area, select the target (for example, roof or floor) you want to attach the column to.

534 | Chapter 22 Architectural Columns

Cut Column Examples


Following are examples of the cut column attachment style with different attachment justifications and offsets from attachment.

Attachment Style: Cut Column Attachment Justification: Minimum Intersection

Attachment Style: Cut Column Attachment Justification: Maximum Intersection

Cut Column Examples | 535

Attachment Style: Cut Column Attachment Justification: Minimum Intersection Offset from Attachment: 0 6

Attachment Style: Cut Column Attachment Justification: Intersect Column Midline

536 | Chapter 22 Architectural Columns

Cut Target Examples


Following are examples of the cut target attachment style with different attachment justifications and offsets from attachment.

Attachment Style: Cut Target Attachment Justification: Minimum Intersection

Cut Target Examples | 537

Attachment Style: Cut Target Attachment Justification: Maximum Intersection

Attachment Style: Cut Target Attachment Justification: Minimum Intersection Offset from Attachment: On

538 | Chapter 22 Architectural Columns

Attachment Style: Cut Target Attachment Justification: Intersect Column Midline

Cut Target Examples | 539

Detaching Columns
1 In the drawing area, select the column you want to detach. You can select multiple columns.

2 Click Modify Columns tab Modify Column panel 3 Click the target you want to detach the column from.

Detach Top/Base.

If the column is attached to the target by its top and bottom, click Detach All on the Options Bar to detach the top and bottom of the column from the target.

Coarse-Scale Cut Patterns


If you join a wall and an architectural column, and the wall has a coarse-scale fill pattern defined, the joined column assumes that pattern. See Wall Type Properties on page 511. This behavior is evident in coarse-scale plan and section views. The section view plane must cut through the joined face of the 2 elements.
Wall and column joined (column assumes the fill pattern of the wall)

NOTE Structural columns do not assume the walls fill pattern, even when joined.

Modifying Architectural Columns Changing Column Types


When you activate the Column tool to place columns, you can select different types of columns in theType Selector on page 35.

Moving a Column
You can move the column by selecting the column and dragging it to the new location.

Architectural Column Type Properties


To modify a type property of an architectural column, you change the value of the corresponding parameter as described under Modifying Type Properties on page 37. NOTE Changing an architectural column type property will affect all architectural columns of that type in the project. Note also that the type name does not update when you change type parameter values. For example, you could use the type parameter Structure to change the width of the Generic - 6 wall type to 6.5, but the type name will remain Generic - 6. If you want to create a new architectural column type, click Duplicate. For more information, see Creating a New Family Type in a Project on page 38.

540 | Chapter 22 Architectural Columns

Common type properties for architectural columns are described below. Name
Graphics Coarse Scale Fill Color Coarse Scale Fill Pattern Materials and Finishes Material Dimensions Depth Offset Base Offset Top Width Identity Data Assembly Code Keynote Uniformat assembly code selected from a hierarchical list. Add or edit the column keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. The model type of the column. The manufacturer for the column materials Specific building or design comments about the column. Sets a link to a web page. For example, a manufacturer's web page. Provides a description of the column. Description of the assembly based on the assembly code selection. A value to designate the particular column. This value must be unique for each column in a project. Revit MEP warns you if the number is already used but allows you to continue using it. (You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770.) Cost of the materials for constructing the column. This information can be included in a schedule. The number from Table 23 of the OmniClass Construction Classification System that best categorizes the family type. The name from Table 23 of the OmniClass Construction Classification System that best categorizes the family type. Sets the depth of columns when placed. Sets the offset of the column base. Sets the offset of the column top. Sets the width of columns when placed. The material of the column. Specifies the color of the Coarse Scale Fill Pattern in any coarse plan view. Specifies the cut pattern that displays within the column in any coarse plan view.

Description

Model Manufacturer Type comments URL Description Assembly Description Type Mark

Cost

OmniClass Number

OmniClass Title

Architectural Column Type Properties | 541

Architectural Column Instance Properties


To modify an instance property of an architectural column, you change the value of the corresponding parameter, as described under Modifying Instance Properties on page 36. Common instance properties for architectural columns are described below. Name
Constraints Base Level Base Offset Top Level Top Offset Moves With Grids Room Bounding Specifies the level on which the base of the column rests. The default is Level 1. Specifies distance from the base level. The default is 0. Specifies the level that the top of the column reaches. The default is 1. Specifies distance from the top level. The default is 0. Columns move when grid lines are moved. Determines whether the column is room-bounding. See Room Boundaries on page 689. Read-only parameter specifying that the top of the column is attached to a structural floor or roof. See Attaching Columns on page 534. When the column is attached to a surface, sets the top justification for the condition. Choices are: Minimum Intersection, Intersect Column Midline, Maximum Intersection. When the column is attached to a surface, specifies an offset value for cut target/column conditions. Read-only parameter specifying that the base of the column is attached to a surface. See Attaching Columns on page 534. When the column is attached to a surface, sets the base justification for the condition. Choices are: Minimum Intersection, Intersect Column Midline, Maximum Intersection. When the column is attached to a surface, specifies an offset value for cut target/column conditions.

Description

Top is Attached

Attachment Justification At Top

Offset From Attachment At Top

Base is Attached

Attachment Justification At Base

Offset From Attachment At Base

Identity Data Comments Mark Specific comments for the column instance. Applies a tag to any column for reference purposes. This value must be unique for each column in a project. Revit MEP warns you if the number is already used but allows you to continue using it. (You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770.)

Phasing Phase Created Phase Demolished The phase when the column was created. The phase when the column was demolished.

542 | Chapter 22 Architectural Columns

Roofs

23

In Revit MEP, you can create a roof from a building footprint, as an extrusion, or from a mass instance. A roof cannot cut through windows or doors.

Roofs Overview
Adding a roof by footprint

2D closed-loop sketch of the roof perimeter Created when you select walls or draw lines in plan view Created at level of view in which it was sketched Height is controlled by Base Height Offset property Openings are defined by additional closed loops Slopes are defined when you apply a slope parameter to sketch lines

543

Roof by footprint

Adding a roof by extrusion


Open-loop sketch of the roof profile Created when you use lines and arcs to sketch the profile in an elevation view Height is controlled by the location of the sketch in elevation view Depth is calculated by Revit MEP based on size of sketch, unless you specify start and end points.

It is helpful to use reference planes when sketching the profile of an extruded roof. For example, sketch 3 vertical reference planes parallel to one another, and then sketch a horizontal reference plane that intersects all 3 vertical planes.
Roof by extrusion

The Roof by Extrusion tool lets you create a roof with simple slopes. To create a roof with complex slopes, you can use massing. After you create a roof by extrusion, you can rehost the roof or edit the work plane of the roof.

Adding sloped glazing


You can create sloped glazing using the footprint or extrusion method. Sloped glazing has one or more slope-defining lines and can join to curtain walls and basic wall types.

544 | Chapter 23 Roofs

Creating a Roof
Add a roof using one of the following methods: Sketch a roof by footprint 1 Display a floor plan view or a reflected ceiling plan view.

2 Click Architect tab Build panel Roof drop-down

(Roof by Footprint).

NOTE If you try to add a roof on the lowest level, a dialog prompts you to move it to a higher level. If you choose not to move the roof to a different level, Revit MEP notifies you later if the roof is too low. 3 On the Draw panel, select a sketch or pick tool. To edit roof properties before sketching, use the Properties palette. TIP When using Pick Walls, you can specify the overhang before you sketch the roof. On the Options Bar, select Extend to wall core if you want the overhang to be measured from the core of the wall, and then specify a value for Overhang. 4 Sketch, or pick, a closed loop for the roof. 5 Specify slope defining lines. To change the slope definition of a line, select the line and, on the Properties palette, click Defines Roof Slope. You can then change the slope value. When a roof line is set to slope defining, this symbol appears adjacent to it.

6 Click

(Finish Edit Mode), and then open a 3D view.

Completed gable roof with overhang

Creating a Roof | 545

Sketch a roof by extrusion 1 Display an elevation, 3D, or section view.

2 Click Architect tab Build panel Roof drop-down 3 Specify the work plane.

(Roof by Extrusion).

4 In the Roof Reference Level and Offset dialog, select a value for Level. The highest level in the project is selected by default. 5 To raise or lower the roof from the reference level, specify a value for Offset. Revit MEP places a reference plane at the specified offset. Using the reference plane, you can control the position of the extruded roof in relation to a level. 6 Sketch the profile of the roof as an open loop.
Roof profile sketched using spline tool

7 Click

(Finish Edit Mode), and then open a 3D view.

Completed extruded roof

Attach walls to the roof, if desired. After you create a roof by extrusion, you can rehost the roof or edit the work plane of the roof.

546 | Chapter 23 Roofs

Sketch sloped glazing

1 Click Architect tab Build panel Roof drop-down Extrusion).

(Roof by Footprint) or

(Roof by

NOTE If you try to create a roof on the lowest level, a dialog prompts you to move it to a different level, ensuring that the roof is higher than any walls joining to it. If you choose not to move the roof to a different level, Revit MEP notifies you later if the roof is too low. 2 Sketch the roof. 3 If the roof is based on a footprint, specify roof boundary lines as slope-defining, or use the roof slope arrow to define the slope.

4 Click

(Finish Edit Mode).

5 Select the roof, and in the Type Selector, select Sloped Glazing. You can place curtain grids on the curtain panels of the sloped glazing. Press Tab to switch between horizontal and vertical grids.
Sloped glazing with mullions and grid lines

Add a roof to another roof 1 To cut off a roof in order to sketch another roof on top of it, select the roof in the drawing area. 2 On the Properties palette, specify a Cutoff Level, and then specify a height for Cutoff Offset. This property specifies the distance above or below the level at which the roof is cut off. 3 Sketch the new roof on top of the existing roof. Create a conical roof If a roof includes a slope-defining arc line, you can specify the number of segments for the line. 1 In the drawing area, select the arc line. 2 On the Properties palette, specify a value for Number of Full Segments. By default, 4 segments are created. If you specify zero segments, a conical roof is created.

Start and End Points for Extruded Roofs


The extrusion of a roof can extend in either a positive or a negative direction along the plane perpendicular to the face of a solid component (such as a wall), as shown.

Start and End Points for Extruded Roofs | 547

You can edit the start and end points using the roof properties.

Modifying Roofs
After completing a roof, you can modify its physical structure, change its properties, or join it with another roof.

Edit the roof sketch


1 In the drawing area, select the roof.

2 Depending on how the roof was created, click Modify | Roofs tab Mode panel

(Edit Footprint)

or

(Edit Profile).

3 Make necessary changes. If you want to change the position of the roof, use the Properties palette to edit the Base Level and Offset properties to change the position of the reference plane. If youre warned that the roof geometry cannot move, edit the roof sketch, and check for constraints on the sketch, such as between a level line and a sketch line of the roof.

4 Click

(Finish Edit Mode).

Change the roof type


Use one of the following methods to change the roof type: In sketch mode

1 On the Properties palette, click

(Edit Type).

2 In the Type Properties dialog, select a roof type from the Type list. 3 Click OK. In a project view 1 Select the roof in the project view. 2 In the Type Selector, select a different roof type. Resize the roof using shape handles Use this method to resize roofs that were created by footprint or by face. 1 In an elevation or 3D view, select the roof. 2 Drag the shape handle, as desired.

548 | Chapter 23 Roofs

Change the roof overhang When editing the footprint of a roof, modify properties of its boundary lines to change the roof overhang. 1 In sketch mode, select a boundary line for the roof. 2 On the Properties palette, enter a value for Overhang.

3 Click

(Finish Edit Mode).

Cut openings in an extruded roof

1 Select the extruded roof, and click Modify | Roofs tab Opening panel

(Vertical).

2 If the Go to View dialog displays, select the appropriate plan view in which to edit the profile. A plan view representation of the roof displays. Reference planes define the boundary of the roof. 3 Sketch closed-loop openings.
Closed-loop sketches in sketch mode

4 Click

(Finish Edit Mode).

Closed-loop sketches become vertical cuts in the roof

Modifying Roofs | 549

Align roof ridges You can align roof ridges in 3D and elevation views. To align roof ridges in an elevation view, use the Align tool. 1 In a plan view, add a reference plane:

a Click Home tab Work Plane panel

(Ref Plane).

b In the drawing area, sketch a reference plane that is not perpendicular to the roof ridges.
Reference plane in plan view

c Select the reference plane, and on the Properties palette, enter a name for the plane.

2 Open the 3D view, and click Home tab Work Plane panel

(Set).

3 In the Work Plane dialog, select the reference plane name you just created, and click OK. 4 To align roof ridges, use the Align tool.
Unaligned roof ridges

550 | Chapter 23 Roofs

Aligned roof ridges

Joining and Unjoining Roofs


You can join roofs to other roofs or walls, or unjoin them if they were previously joined. This is useful if you have already sketched roofs and walls and then want to change your design by adding smaller roofs to create dormers or awnings.

Joining Roofs
NOTE This is a general procedure for joining roofs. You may have variations based on design intent. 1 After you sketch walls and a roof for your design, sketch another roof that you want to join to the original roof. Note that you cannot add the second roof by editing the sketch of the first. 2 If desired, set the lines of the second roof to be slope defining, except the roof line that will be coincident with the first roof or the wall. See Roof Slope on page 552.

3 Click View tab Create panel

(Default 3D View).

4 On the View Control Bar, for Visual Style, select Shaded. 5 If necessary, spin the design to facilitate selecting the wall or roof edges.

6 Click Modify tab Geometry panel

(Join/Unjoin Roof).

7 Select an edge of the roof that you want to join, and then select the wall or roof to which you want to join the roof.
Joined roofs

Unjoining Roofs
The Unjoin tool lets you unjoin geometry with a single click in the drawing area.

Joining and Unjoining Roofs | 551

1 Click Modify tab Geometry panel Revit MEP unjoins the roof.

(Join/Unjoin Roof).

2 Select the roof that you want unjoined from everything.

Tips for Joining Roofs


The Join/Unjoin Geometry tool does not attach a wall to a roof. You cannot join a roof to more than one top face of another roof. You can join a roof to the top face of another roof and the wall below that roof if you select the wall as the target. The wall must be attached to the target roof and the target roof must be a footprint roof.
Roof joined to other roof and wall

Roof Slope
You can define the slope of a roof using the following methods:

Defines Slope property Slope arrows

Related topics

Dormers on page 560 Sloped Surfaces Overview on page 609 Spot Slopes on page 1012

Creating a Roof Slope Using the Defines Slope Property


By applying the Defines Slope property to lines of a roof boundary, you can create different types of roof lines. (See Examples on page 553.) 1 In sketch mode, select a roof boundary line that defines slope (indicated by ).

552 | Chapter 23 Roofs

2 On the Properties palette, select or clear Defines Roof Slope. 3 To specify roof pitch, select a slope-defining boundary line, click the numeric slope definition in the drawing area, and enter a value for the slope.

You can specify the format of the Slope property in the Project Units dialog.

Examples
One sloped line forms a flat roof

Two opposite sloped lines form a gable

Three or four sloped lines form a hip roof

Other roof footprints and sloped lines yield different results

Related topics

Creating a Roof Slope Using Slope Arrows on page 554 Aligning Eaves on page 559

Creating a Roof Slope Using the Defines Slope Property | 553

Creating a Roof Slope Using Slope Arrows


You can use slope arrows to create slopes on a roof. See Creating a Sloped Surface Using a Slope Arrow on page 612. The following example shows a roof that you can create in Revit MEP using a slope arrow.

Creating a Roof with Different Eave Heights You can create a roof with slope-defined lines at different elevations by joining 2 separate roofs. TIP This procedure works best with a multi-level building. 1 Create a footprint roof sketch similar to the following:

2 On the Properties palette, specify a cutoff level for the roof. For example, if you are sketching the roof on level 2, you might specify level 4 as the cutoff level.

3 Click

(Finish Edit Mode).

4 Create another footprint roof sketch at a higher level, similar to the following:

5 Click

(Finish Edit Mode).

554 | Chapter 23 Roofs

6 In a 3D view, select both roofs, and click Modify tab Geometry panel

(Join/Unjoin Roof).

7 View the 2 roofs in a plan view:

You now have a single roof with different eave heights.


Finished house in a rendered view

Creating a Four-Sided Gable Roof Use slope arrows to create a 4-sided gable roof.

Creating a Roof Slope Using Slope Arrows | 555

NOTE The results of this procedure will differ from the finished pictures. 1 Create a square footprint sketch and designate all sketch lines as nonslope-defining.

2 Click Modify | Create Roof Footprint tab Draw panel 3 On the Properties palette, select New <Sketch> from the filter list. 4 Under Constraints, for Specify, select Slope. 5 Under Dimensions, for Slope, enter 9" (or the metric equivalent). 6 Sketch slope arrows as shown.

(Slope Arrow).

7 Click

(Finish Edit Mode).

8 Open the roof in 3D.

556 | Chapter 23 Roofs

Completed roof

Completed roof on a model

Related topics

Sloped Surfaces Overview on page 609 Slope Arrow Properties on page 614 Creating a Roof Slope Using the Defines Slope Property on page 552 Roof Boundary Line Properties on page 573 Examples of Roof Slopes

Adding Elements to Roofs


Add elements to a roof in order to complete the roof design.

Eaves
When you sketch a roof, you create eaves by specifying an overhang value. After you complete the sketch of the roof, you can align eaves and change the eave cut. Eaves can be cut as

Adding Elements to Roofs | 557

Plumb cut eave

2-cut plumb eave

558 | Chapter 23 Roofs

2-cut square eave

Creating a Plumb Cut, Two-Cut Plumb, or Two-Cut Square Eave


1 In the drawing area, select the roof. 2 On the Properties palette, for Rafter Cut, select Plumb Cut, Two Cut - Plumb, or Two Cut Square. 3 For Two Cut - Plumb and Two Cut - Square, specify a value for Fascia Depth between zero and the thickness of the roof.

Aligning Eaves
Use the Align Eaves tool to realign eave heights of different boundary lines of a roof.

1 While in sketch mode, click Modify | Roofs > Edit Footprint tab Tools panel Eaves). Dimensions display near the eaves to indicate their height. 2 Select a roof eave line, and then select an option for adjusting eave properties:

(Align

Adjust Height changes the Plate height from roof base or Offset from roof base value. Adjust Overhang changes the eave height by adjusting the Overhang value.

3 Select the eave that is at the desired overhang/height. 4 Select remaining eaves whose overhang/height is to be adjusted to match the first eave. As you select the remaining eaves, you can choose between adjusting the height or the overhang if you created the roof lines using Pick Walls. If you used the sketch tools to draw the lines, only Adjust Height is available.

5 Click

(Finish Edit Mode).

The results of adjusting the overhang are visible after you finish the roof.

Eaves | 559

Changing the Eave Height


After you complete a roof sketch, you can change the height of the eaves so that you create eaves of varying heights. 1 While in sketch mode, select a slope-defining boundary line. 2 On the Properties palette, specify a value for Offset From Roof Base or Plate Offset From Base.

3 Click

(Finish Edit Mode).

Dormers Creating a Dormer Using Slope Arrows


1 Sketch a roof footprint, including slope-defining lines.

2 While in sketch mode, click Modify | Create Roof Footprint tab Modify panel Element).

(Split

3 Split one of the lines in the footprint at 2 points, creating a middle line segment (the dormer segment), and then click Modify. 4 If the dormer segment is slope-defining ( clear Defines Roof Slope. ), select the line, and on the Properties palette,

5 Click Modify | Create Roof Footprint tab Modify panel (Slope Arrow), and sketch a slope arrow from one end of the dormer segment to its midpoint.
Correct placement of cursor for slope arrow

6 Click Slope Arrow again, and sketch a second slope arrow from the other end of the dormer segment to its midpoint.

560 | Chapter 23 Roofs

Properly sketched slope arrows

7 Click

(Finish Edit Mode), and open a 3D view to see the results.

Hip roof with dormer

Creating a Dormer Opening in a Roof


1 Start with a building model in which a dormer has been created.

2 Open a plan view or an elevation view in which you can see the dormer roof and the attached walls. If the roof is extruded, open an elevation view.

Dormers | 561

3 Click Architect tab Build panel Opening drop-down

(Dormer Opening).

4 Highlight the main roof on the building model, and click to select it. Watch the status bar to be sure that you are highlighting the main roof. The Pick Roof/Wall Edges tool is active so that you can pick the boundaries that compose the dormer opening. 5 Place the cursor in the drawing area. Valid boundaries are highlighted. Valid boundaries are a joined roof or its bottom face, a side face of a wall, a bottom face of a floor, an edge of the roof to be cut, or a model line on the face of the roof to be cut. In this example, side faces of walls and joined faces of the roof were selected. Note that you do not need to trim the sketch lines to have a valid boundary.

6 Click

(Finish Edit Mode).

7 Create a section view through the dormer to see how it cuts the main roof.

Revit MEP makes both vertical and horizontal cuts in the roof.

562 | Chapter 23 Roofs

Dormer opening in a 3D view

Fascia
You can add fascia to edges of roofs, soffits, and other fascias. You can also add fascia to model lines.

You can place fascia in 2D views, such as plan or section views, or 3D views.

Resizing or Flipping Roof Fascias


To resize roof fascia 1 In the drawing area, select the fascia. 2 Move the drag controls to the desired location. To flip roof fascia 1 In the drawing area, select the fascia. 2 If you are in a 3D view, click the flip controls that appear to flip the fascia around the vertical or horizontal axis. If you are in a 2D view, right-click the fascia, and click Flip About Horizontal Axis or Flip About Vertical Axis.

Fascia | 563

Adding or Removing Segments of the Fascia


1 In the drawing area, select the fascia.

2 Click Modify | Fascias tab Roof Fascia panel

(Add/Remove Segments).

3 Click a reference edge to add a fascia or remove a fascia. Watch the status bar for information about valid references.

Changing Mitering Options for Roof Fascia


1 In the drawing area, select the fascia.

2 Click Modify | Fascias tab Roof Fascia panel 3 On the Mitering panel, select a mitering option:

(Modify Mitering).

Vertical Horizontal Perpendicular

4 Click on the end face of the fascia to change the miter option.
Vertical miter

Horizontal miter

564 | Chapter 23 Roofs

Perpendicular miter

5 Press Esc to exit the Modify Mitering tool. Roof fascias can miter between the eave and rake edges of a plumb-cut gable roof.

Changing Horizontal and Vertical Offset of Roof Fascia


You can change the horizontal or vertical offset of a fascia either through its properties or by graphically moving the fascia.

Horizontal Move
1 Place the cursor over the fascia and press Tab to highlight the shape handle. The status bar indicates when you are highlighting the shape handle. 2 Click to select the shape handle. 3 Move the cursor left or right to change the horizontal offset.

Vertical Move
Select the fascia and drag it up or down. If the fascia is multi-segmented, then all segments move up or down the same distance.
Fascia moving vertically in section

Roof Soffits
Use the Roof Soffit tool to create roof soffits.

Roof Soffits | 565

Adding Roof Soffits


Design intent for creating roof soffits can vary widely. This procedure creates a soffit from a 2-loop sketch between a wall and a roof. The soffit is associated with the walls and the roof. To create non-associative soffits, use the Lines tool while in sketch mode.

1 Click Architect tab Build panel Roof drop-down 2 Click Modify | Create Roof Soffit Boundary tab Draw panel This tool creates a locked sketch line. 3 Highlight the roof, and click to select it.
Roof selected with Pick Roof Edges tool

(Roof Soffit). (Pick Roof Edges).

4 Click Modify | Create Roof Soffit Boundary tab Draw panel outside faces of the wall beneath the roof, and click to select.

(Pick Walls), highlight the

566 | Chapter 23 Roofs

Wall highlighted for soffit line

Sketch lines for soffit after picking walls

5 Trim the excess sketch lines and close the sketch loop.

6 Click

(Finish Edit Mode).

To see the soffit better, create a section view through the plan view that shows the wall meeting the roof.
Roof, soffit, and wall in section view

Roof Soffits | 567

NOTE The Join Geometry tool was used to join the soffit and the roof in the previous illustration. To complete the image, join the soffit to the wall, and the wall to the roof. You can create a sloping soffit by drawing a slope arrow or changing properties of the boundary line. See Sloped Surfaces on page 609. Related topic

Roof Soffit Examples on page 568

Roof Soffit Examples


Soffit selected in elevation view

Soffits selected on model with gambrel roof

Roof Gutters
You can add gutters to edges of roofs, soffits, and fascia. You can also add gutters to model lines.

568 | Chapter 23 Roofs

You can place gutters in 2D views, such as plan or section views, or 3D views.

Resizing or Flipping Roof Gutters


To resize roof gutters 1 In the drawing area, select the gutter. 2 Move the drag controls to the desired location. To flip roof gutters 1 In the drawing area, select the gutter. 2 If you are in a 3D view, click the flip controls to flip the gutter around the vertical or horizontal axis. If you are in a 2D view, right-click the gutter and select Flip About Horizontal Axis or Flip About Vertical Axis.

Adding or Removing Segments of the Gutter


1 In the drawing area, select the gutter.

2 Click Modify |Gutters tab Profile panel

(Add/Remove Segments).

3 Click a reference edge to add a gutter or remove a gutter. Watch the status bar for information about valid references.

Changing Horizontal and Vertical Offset of Gutters


You can change the horizontal or vertical offset of a gutter through its properties or by graphically moving the gutter.

Roof Gutters | 569

Horizontal Move
To move a single gutter segment, select the gutter and drag it horizontally. To move a multi-segmented gutter, you need to select the shape handle of the gutter. Place the cursor over the gutter and press Tab to highlight the shape handle. Watch the status bar to be sure you are highlighting the shape handle. Click to select the shape handle. Move the cursor left or right to change the horizontal offset. This affects the horizontal offset of all segments of the gutter, so that the segments are symmetrical.
Moving gutter on the left also moves gutter on the right

Vertical Move
Select the gutter and drag it up or down. Note that if the gutter is multi-segmented, then all segments move up or down the same distance.
Gutter moving vertically in section

Roof Properties
You can modify several properties for roofs, including slope and structure. You can also modify parameters for roof boundary lines, roof fascia, and roof gutters.

Modifying Roof Properties


1 If you are in sketch mode, use the Properties palette to edit roof instance properties as desired.

2 To edit roof type properties, on the Properties palette, click type parameters as desired, and click OK.

(Edit Type). Change the roof

NOTE Changes made to type parameters affect all roofs of this type in the project. You can click Duplicate to create a new roof type.

Roof Type Properties


Name
Construction Structure Defines the composition of a compound roof. See Compound Structure on page 603.

Description

570 | Chapter 23 Roofs

Name
Default Thickness

Description
Indicates the thickness of the roof type, which is determined by the cumulative thickness of its layers. This is a read-only property.

Graphics Coarse Scale Fill Pattern Coarse Scale Fill Color Identity Data Keynote Add or edit the roof keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. The model type for the roof. The manufacturer of the roof. Comments about the roof. Link for a manufacturer web page. Description of the roof. Description of the assembly, based on the assembly code selection. Uniformat assembly code selected from hierarchical list. A value to designate the particular roof. This value must be unique for each roof in a project. Revit MEP issues a warning if the number is already used but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770. Cost of the roofing material. The cost can be included in a schedule. The fill pattern for a roof displayed at a coarse detail level. Applies a color to the fill pattern for a roof in a coarse-scale view.

Model Manufacturer Type Comments URL Description Assembly description Assembly code Type Mark

Cost

Roof Instance Properties


Name
Constraints Work Plane Base Level Room Bounding The work plane with which an extruded roof is associated. Sets the level for the footprint or extruded roof. If selected, it means the roof is part of a room boundary. If not selected, it means the roof is not part of a room boundary. This property is read-only before creating a roof. After you draw the roof, you can select it and then modify this property. Indicates the element was created from a mass element. This is a read-only value. Sets the height of the roof above or below the level where it is being sketched. This property is enabled only when creating a roof by footprint.

Description

Related to Mass Base Offset From Level

Roof Instance Properties | 571

Name
Cutoff Level

Description
Specifies a level above which all footprint roof geometry will be not shown. Roofs cut in this manner can be combined with another roof to form Dutch Hip, Mansard, or other roof styles. Height of the cutoff above or below the level specified in Up to Level. Sets the start point of the extrusion. For example, if you pick the outer edge of the wall during creation of the extrusion, the start point starts the extrusion to some point traveling out from the outer edge of the wall. This parameter is only enabled for extruded roofs. Sets the end point of the extrusion. For example, if you pick the outer edge of the wall during creation of the extrusion, the end point ends the extrusion at some point out from the outer edge of the wall. This parameter is only enabled for extruded roofs. The reference level for the roof. The default is the highest level in the project. This parameter is only enabled for extruded roofs. Raises or lowers the roof from the reference level. This parameter is only enabled for extruded roofs.

Cutoff Offset Extrusion Start

Extrusion End

Reference Level

Level Offset

Construction Fascia Depth Rafter Cut The length of the lines defining the fascia. Defines the rafter cut on an eave. See Creating a Plumb Cut, Two-Cut Plumb, or Two-Cut Square Eave on page 559. This property is a switch for the Plate Offset from Base property. If you choose Rafter, the Plate Offset from Base is measured from the inside of the wall. If you choose Truss, the Plate Offset from Base is measured from the outside of the wall. To see the effects of this property more clearly, set a value for Plate Offset from Base other than 0. (See Roof Boundary Line Properties on page 573.) This property only affects roofs created by picking walls. The maximum height of the top of the roof above the base level of the building. You can set a maximum allowable ridge height using the Max Ridge Height tool.This is a read-only value. This property is enabled only when creating a roof by footprint.

Rafter or Truss

Maximum Ridge Height

Dimensions Slope Changes the value of the slope-defining line to the specified value, without the need to edit the sketch. The parameter initially displays a value if there is a slope-defining line. If there is no slope-defining line, the parameter is blank and disabled. Indicates the thickness of the roof. This is typically a read-only value, unless a shape edit has been applied and its type contains a variable layer. When the value is writable, it can be used to set a uniform thickness of the roof. The entry can be blank if the thickness varies. See . The volume of the roof. This is a read-only value. The area of the roof. This is a read-only value.

Thickness

Volume Area

572 | Chapter 23 Roofs

Name
Identity Data Comments Mark

Description

Comments about a particular roof. A label applied to a roof. Usually a numeric value. This value must be unique for each roof in a project. Revit MEP issues a warning if the number is already used but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770.

Phasing Phase Created Phase Demolished The phase when the roof was created. The phase when the roof was demolished.

Roof Boundary Line Properties


You can change the properties of a roof boundary line when editing the roof footprint. Name
Constraints Defines Roof Slope Overhang For footprint roofs, specifies a roof line to be a slope-defining line. Adjusts the horizontal offset of the line from its associated wall. Available only when picking walls. The height above the base level at which the wall and the roof meet. This height is relative to the base level of the roof. The default value is 0. This parameter is enabled when a roof boundary line is created using Pick Walls. If a sloped footprint roof line has an overhang, the height of the roof at the eave will be different from the height at the wall. With this property, you can specify the height at the wall rather than at the eave. Specifies the offset of the slope line from the base of the roof. This parameter is enabled when a line is set as slope-defining and it is not associated with a wall. Specifies the overhang dimension from the roof edge to the exterior core wall. By default, the overhang dimension is measured from the exterior finish face of the wall.

Description

Plate Offset From Base

Offset From Roof Base

Extend into wall (to core)

Dimensions Slope Specifies the pitch of the roof. This property specifies the slope angle for slope-defining lines. The actual length of the roof boundary line. This is a read-only value.

Length

Roof Boundary Line Properties | 573

Roof Fascia and Gutter Type Properties


Name
Construction Profile The profile shape for the fascia or gutter. Choose from a list of predefined profiles, or create your own profile using the profile-hosted.rft template. For information about creating your own profiles, see The Families Guide on page 744.

Description

Materials and Finishes Material Specifies the look of the fascia or gutter in various views, including a raytraced model. For more information on setting a material, see Materials on page 1667.

Identity Data Keynote Add or edit the fascia or gutter keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. The model type for the fascia or gutter. The manufacturer of the fascia or gutter material. Comments about the fascia or gutter type. Link for a manufacturer web page. Description of the fascia or gutter. Description of the assembly, based on the assembly code selection. Uniformat assembly code selected from hierarchical list. A value to designate the particular fascia or gutter. This value must be unique for each fascia or gutter in a project. Revit MEP issues a warning if the number is already used but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770. Cost of the fascia or gutter. Can be included in a schedule.

Model Manufacturer Type Comments URL Description Assembly Description Assembly Code Type Mark

Cost

Roof Fascia and Gutter Instance Properties


Name
Constraints Vertical Profile Offset Moves the fascia or gutter above or below the edge on which you created it. For example, if you chose a horizontal roof edge, a fascia moves above or below that edge. Moves the fascia or gutter forward or backward from the edge on which you created it.

Description

Horizontal Profile Offset

Dimensions

574 | Chapter 23 Roofs

Name
Length Identity Data Comments Mark

Description
The actual length of the fascia or gutter.

Comments about the roof fascia or gutter. A label applied to roof fascia or gutters. Usually a numeric value. This value must be unique for each roof fascia or gutter in a project. Revit MEP issues a warning if the number is already used but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770.

Phasing Phase Created Phase Demolished Profile Angle Rotates the fascia or gutter to the desired angle. The phase when the fascia or gutter was created. The phase when the fascia or gutter was demolished.

Roof Soffit Type Properties


Name
Construction Structure Thickness Defines the composition of a soffit. See Compound Structure on page 603. Indicates the thickness of the soffit, which is determined by the cumulative thickness of its layers. This is a read-only property.

Description

Graphics Coarse Scale Fill Pattern Coarse Scale Fill Color Identity Data Keynote Add or edit the soffit keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. The model type for the soffit. The manufacturer of the soffit material. Comments about the soffit type. Link for a manufacturer web page. Description of the soffit. The fill pattern for a soffit displayed at a coarse detail level. Applies a color to the fill pattern for a soffit in a coarse-scale view.

Model Manufacturer Type Comments URL Description

Roof Soffit Type Properties | 575

Name
Assembly Description Assembly Code Type Mark

Description
Description of the assembly, based on the assembly code selection. Uniformat assembly code selected from hierarchical list. A value to designate the particular soffit. This value must be unique for each soffit in a project. Revit MEP issues a warning if the number is already used but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770. Cost of the soffit. Can be included in a schedule.

Cost

Roof Soffit Instance Properties


Name
Constraints Level Height Offset From Level Room Bounding Specifies the level on which to place the soffit. Sets the height of the soffit above or below the level where it is being sketched. If selected, it means the soffit is part of a room boundary. If not selected, it means the soffit is not part of a room boundary. This property is read-only before creating a soffit. After you draw the soffit, you can select it and then modify this property.

Description

Dimensions Slope Changes the value of the slope-defining line to the specified value, without the need to edit the sketch. The parameter initially displays a value if there is a slope-defining line. If there is no slope-defining line, the parameter is blank and disabled. Indicates the perimeter of the soffit. The volume of the soffit. This is a read-only value. The area of the soffit. This is a read-only value.

Perimeter Volume Area Identity Data Comments Mark

Comments about the roof soffit. A label applied to roof soffits. Usually a numeric value. This value must be unique for each soffit in a project. Revit MEP issues a warning if the number is already used but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770.

Phasing Phase Created Phase Demolished The phase when the soffit was created. The phase when the soffit was demolished.

576 | Chapter 23 Roofs

Troubleshooting Roofs
Read the following topics to learn about issues with roofs and related elements.

Cant Create Curtain Panel


Error: Can't create curtain panel. A panel or a mullion is probably too small. Issue: Typically, this problem occurs in a panel on a sloped glazing. A horizontal and vertical curtain grid on a panel are not meeting exactly at a point, creating a small triangular panel within the main panel. The triangular panel cannot be accurately regenerated, because it is too small. This error can result from placing curtain grids, or moving one in such a way that the small triangular panel displays. Also, the triangle can display, if you created vertical grids and then placed a horizontal grid that did not snap to the vertical grids. Solution: Cancel the placement and/or the movement of the grid. When dividing the panels in a sloped glazing, it is best to start with the placement of horizontal curtain grids and then snap vertical grids to the horizontal grid.

Cannot Create Curtain Panel in Opening


Error: Cannot create curtain panel in opening. The opening is probably too small. Issue: Typically, this problem occurs in a sloped glazing. A horizontal and vertical curtain grid are not meeting exactly at a point, creating a small triangular panel, which cannot support mullions. Solution: Cancel the placement of the mullion. When dividing the panels in a sloped glazing, it is best to start with the placement of horizontal curtain grids and then snap vertical grids to the horizontal grid.

Extruded Roof Must Face Upward


Warning: All parts of an extruded roof must face upward. Make sure that no part of the sketch lies below any other part of the sketch. Issue: You have sketched an extruded roof in such a way that a part of the roof will lay under another part. Or you may have drawn vertical lines as part of your roof. Solution: Sketch the roof edge such that lines join, but do not pass underneath one another. Also, remove any vertical lines in the sketch.

Troubleshooting Roofs | 577

578

Ceilings

24

You can create a ceiling defined by walls, or sketch its boundary. Create ceilings in a ceiling plan view. Ceilings are level-based elements: you create them at a specified distance above the level in which they reside. For example, if you create a ceiling on Level 1, it may be placed 3 meters above Level 1. You specify this offset in the ceiling type properties.

Creating a Ceiling
1 Open a ceiling plan view. 2 Click Architect tab Build panel (Ceiling).

3 In the Type Selector on page 35, select a ceiling type. 4 Place a ceiling using one of the following methods: Use walls as ceiling boundaries By default, the Automatic Ceiling tool is active. When you click inside walls that form a closed loop, the tool places a ceiling within those boundaries. It ignores room separator lines.

579

Sketch ceiling boundaries a Click Modify|Place Ceiling tab Ceiling panel (Sketch Ceiling).

b Use tools in the Draw panel of the ribbon to sketch a closed loop that defines the ceiling boundary.

c (Optional) To create an opening in the ceiling, sketch another closed loop within its boundary.

d On the ribbon, click

(Finish Edit Mode).

Related topics

Modifying Ceilings on page 581 Ceiling Type Properties on page 582 Ceiling Instance Properties on page 583 Creating a Reflected Ceiling Plan View on page 832

Sloped Ceilings
To create a sloped ceiling, use one of the following methods:

Draw a slope arrow while sketching or editing the ceiling boundary.

580 | Chapter 24 Ceilings

Specify a value for the Offset from Base property for parallel ceiling sketch lines. Specify values for the Defines Slope and Slope properties for a single ceiling sketch line.

Cathedral ceilings
In Revit MEP, a ceiling element can slope in one direction only. To create a cathedral ceiling, create multiple ceilings, each with its own slope. Then align and lock the ceilings together to create the cathedral ceiling.

Modifying Ceilings
If you want to...
change the ceiling type

Then...
select the ceiling. Then select a different ceiling type from the Type Selector on page 35. see Modifying Sketched Elements on page 1511. see Sloped Ceilings on page 580. see Applying a Material by Element Parameter on page 1671. see Aligning Model Pattern Lines to Elements on page 1663.

modify ceiling boundaries

slope the ceiling apply a material and surface pattern to a ceiling move the ceiling grid

Related topics

Creating a Ceiling on page 579 Ceiling Type Properties on page 582 Ceiling Instance Properties on page 583

Modifying Ceilings | 581

Ceiling Type Properties


Name
Construction Structure Opens a dialog in which you can add, change, and delete layers comprising a compound structure. See Compound Structure on page 603. Specifies the total thickness of the ceiling. (Read-only)

Description

Thickness Graphics Coarse Scale Fill Pattern

Specifies the fill pattern for this type of element when displayed at a coarse detail level. See View Properties on page 977. Applies a color to the fill pattern for this type of element in a coarse-scale view.

Coarse Scale Fill Color Identity Data Keynote

Adds or edits the keynote for this type of element. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. Specifies the model for the materials comprising the ceiling. The manufacturer for the ceiling materials. General comments about the ceiling type. This information can be included in a schedule. Sets a link to a web page. Provides a description of this family type. Description of the assembly based on the assembly code selection. Uniformat assembly code selected from hierarchical list. A value to designate the particular ceiling, such as 1A, 2B, and so on. This value must be unique for each ceiling in a project. Revit MEP warns you if the number is already used but allows you to continue using it. Cost of the materials for constructing the ceiling.

Model Manufacturer Type Comments

URL Description Assembly description Assembly code Type Mark

Cost

Related topics

Creating a Ceiling on page 579 Modifying Ceilings on page 581 Ceiling Instance Properties on page 583

582 | Chapter 24 Ceilings

Ceiling Instance Properties


Name
Constraints Level Height Offset From Level

Description

Indicates the level on which this instance is placed. Specifies the distance this instance is offset relative to the specified level. Specifies whether this instance is used to define the extents of a room.
See Room Boundaries on page 689.

Room Bounding

Dimensions Slope

Specifies the rise-to-run slope value if the slope has been defined by a boundary sketch line or slope arrow. The computed perimeter of this instance. (Read-only) The computed area of this instance. (Read-only) The computed volume of this instance. (Read-only)

Perimeter Area Volume Identity Data Comments

Displays a comment that you enter or select from the drop-down list. Once entered, a comment can be selected for other instances of elements in the same category, regardless of type or family. Identifies or enumerates a particular instance as specified by the user. Revit MEP warns you if the number is already used but allows you to continue using it.

Mark

Phasing Phase Created Phase Demolished Specifies the phase when this instance was created. Specifies the phase when this instance was demolished.

Related topics

Creating a Ceiling on page 579 Modifying Ceilings on page 581 Ceiling Type Properties on page 582

Ceiling Instance Properties | 583

584

Floors

25

You create floors by sketching them, either by picking walls or by using the Line tool. Typically, you sketch a floor in a plan view, although you can use a 3D view if the work plane of the 3D view is set to the work plane of a plan view. Floors are offset downward from the level on which they are sketched. In a conceptual design, you can use floor area faces to analyze masses, and create floors from a mass. For more information, see Analyzing a Conceptual Design on page 1427 and Creating Floors from Mass Floors on page 1454.

Adding Floors
1 Click Architect tab Build panel Floor drop-down 2 Draw the floor boundaries, using one of the following methods:

Floor.

Pick walls: By default, Pick Walls is active. (If it is not active, click Modify | Create Floor Boundary tab Draw panel floor boundaries. (Pick Walls).) Select walls in the drawing area to use as

585

Sketch boundaries: To sketch the profile of the floor, click Modify | Create Floor Boundary tab Draw panel, and select a sketching tool. See Sketching on page 1497.

The floor boundary must be a closed loop (profile). To create an opening in the floor, you can sketch another closed loop where you want the opening to appear. 3 On the Options Bar, for Offset, specify an offset for the floor edges. NOTE When you are using Pick Walls, select Extend into wall (to core) to measure the offset from the wall's core.

4 Click

Finish Edit Mode.

Changing the Floor Type


To change the floor type in sketch mode

1 On the Properties Palette on page 34, click 3 Click OK. To change the floor type in a project view 1 Select the floor in the project view.

Edit Type.

2 In the Type Properties dialog, for Type, select a different floor type.

Watch the tooltip and the status bar to be sure you select the floor, not another element. If desired, you can use a filter to select the floor. See Selecting Elements Using a Filter on page 1536. 2 In the Type Selector on page 35 select the desired floor type from the drop-down.

Editing a Floor Sketch


1 In a plan view, select the floor. Watch the tooltip and the status bar to be sure you select the floor, not another element. If desired, you can use a filter to select the floor. See Selecting Elements Using a Filter on page 1536.

2 Click Modify | Floors tab Mode panel 3 Make any necessary changes. See Sketching on page 1497.

Edit Boundary.

4 Click

Finish Edit Mode.

Sloped Floors
To create a sloped floor, use one of the following methods:

Draw a slope arrow while sketching or editing the floor boundary.

586 | Chapter 25 Floors

Specify a value for the Offset from Base property for parallel floor sketch lines. Specify a value for the Defines Slope and Slope properties for a single floor sketch line.

A sloped floor in a cinema

Related topics

Sloped Surfaces Overview on page 609 Sloped Structural Floors on page 820

Multi-layer Floors
In a multi-layer floor, the graphic display of the lines (or edges) between the floor layers can be controlled through the floor subcategories and by overriding the host layers of the floor. The Common Edges subcategory specifies the graphic display of the lines between layers in a multi-layer floor. The Interior Edges subcategory is applied to edges between adjacent layers that have the same override style. You can edit the graphic display of floor subcategories from the Visibility/Graphics dialog. See Overriding Graphic Display of Element Categories on page 907. To edit host layers, see Override Cut Line Styles on page 918.

Floor Properties
You can modify several properties for floors, including the slope and the level. Related topics

Slope Arrow Properties on page 614 Boundary Line Properties for Sloped Surfaces on page 615

Modifying Floor Properties


1 Modify the instance properties of a floor by changing corresponding parameter values on the Properties palette.

Multi-layer Floors | 587

See Floor Instance Properties on page 589.

2 To access/modify the floor type properties, on the Properties palette, click See Floor Type Properties on page 588.

Edit Type.

NOTE Changes made to type parameters affect all floors of this type in the project. You can click Duplicate to create a new floor type.

Floor Type Properties


Name
Construction Structure Creates the composition of a compound floor. See Compound Structure on page 603. Indicates the thickness of a floor type, which is determined by the cumulative thickness of its layers. Indicates whether a floor is interior or exterior. Function is used in scheduling and to create filters to simplify a model when exporting. Specifies an additional offset from the top/exterior rebar cover. This allows placing multiple rebar elements together in different area reinforcement layers. Specifies an additional offset from the bottom/interior rebar cover. This allows placing multiple rebar elements together in different area reinforcement layers. Specifies an additional offset from the rebar cover. This allows placing multiple rebar elements together in different path reinforcement layers.

Description

Default Thickness

Function

Additional Top/Exterior Offset

Additional Bottom/Interior Offset

Additional Offset

Graphics Coarse Scale Fill Pattern Specifies a fill pattern for a floor in a coarse-scale view. See View Properties on page 977 Applies a color to the fill pattern for a floor in a coarse-scale view.

Coarse Scale Fill Color Identity Data Keynote

Add or edit the floor keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. The model type of the floor. The manufacturer of the flooring material. Comments about the floor type. This information can be included in a schedule. Link for a manufacturer web page. Provides a description of the floor.

Model Manufacturer Type Comments URL Description

588 | Chapter 25 Floors

Name
Assembly description

Description
Describes the assembly based on the assembly code selection. This is a read-only value. Uniformat assembly code selected from a hierarchical list. A value to designate the specific floor. This value must be unique for each element in a project. Revit MEP warns you when the number value is already used but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770. Cost of the flooring. This can be included in a schedule.

Assembly Code Type Mark

Cost

Floor Instance Properties


Name
Constraints Level Height Offset from Level Room Bounding The level to which the floor is constrained. Specifies the elevation of the top of the floor relative to the Level parameter. Indicates that the floor is a room-bounding element. See Room-Bounding Elements on page 691 Indicates the element was created from a mass element. this is a read-only value.

Description

Related to Mass Structural Structural Rebar Cover - Top Face Rebar Cover - Bottom Face Rebar Cover - Other Faces Estimated Reinforcement Volume

Indicates that the element has an analytical model. The rebar cover distance from the floor top face. The rebar cover distance from the floor bottom face. The rebar cover distance from the floor to adjacent element faces. Specifies the estimated reinforcement volume of the selected element. This is a read-only parameter that only displays when rebar has been placed.

. Dimensions Slope Angle Changes the slope-defining lines to the specified value, without the need to edit the sketch. The parameter initially displays a value if there is a slope-defining line. If there is no slope-defining line, the parameter is blank and disabled. The perimeter of the floor. This is a read-only value. The area of the floor. This is a read-only value.

Perimeter Area

Floor Instance Properties | 589

Name
Volume Thickness

Description
The volume of the floor. This is a read-only value. The thickness of the floor. This is a read-only value, unless a shape edit has been applied and its type contains a variable layer. When the value is writable it can be used to set a uniform thickness of the floor. The entry can be blank if the thickness varies.

Identity Data Comments Specific comments related to the floor that are not already defined in the description or type comments. A user-specified label for the floor. Possible use: shop mark. This value must be unique for each element in a project. Revit MEP warns you when the number value is already used but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770. If design options have been created, this property indicates the design option in which the element exists. For more information see Design Options on page 781.

Mark

Design Option

Phasing Phase Created Phase Demolished Structural Analysis Structural Usage Analytical Model Vertical Projection The plane of the floor used for analysis and design. Specifies the structural usage of the floor. The phase when the floor was created. See Project Phasing on page 981. The phase when the floor was demolished. See Project Phasing on page 981.

590 | Chapter 25 Floors

Openings

26

Use the Opening tool to cut openings in walls, floors, ceilings, roofs, structural beams, braces, and structural columns.

When you cut a floor, ceiling, or roof, you can choose to cut vertically or perpendicular to the surface. You can also sketch complex shapes using the drawing tools. When cutting an opening in a wall, you can sketch a rectangular opening in a straight or arc wall. (For walls, you can create rectangular openings only. You cannot create round or polygon shapes.)

You can also cut openings in structural floors and decks. For more information, see Openings in Structural Floors on page 821. When creating a family, you can sketch an opening in family geometry. See The Families Guide on page 744.
Examples of a roof opening, a dormer cut, and a stairway opening through the floor and ceiling

591

Cutting Rectangular Openings in Walls


Use this procedure to cut rectangular openings in a straight or curved wall. (To cut round or polygon openings, see Editing the Profile of a Wall on page 489.)
View of an opening in an arc wall

To cut a rectangular opening in a wall 1 Open an elevation or section view where you can access the wall that will host the opening.

2 Click Architect tab Build panel Opening drop-down 3 Select the wall that will host the opening. 4 Sketch a rectangular opening.
Wall elevation view with opening being sketched

Wall Opening.

After you specify the final point of the opening, the opening displays. 5 To modify an opening, click Modify, and select the opening.

592 | Chapter 26 Openings

Modifying a selected opening

You can use the drag controls to modify the size and location of the opening. You can also drag it to a new location on the same wall, and add dimension to the opening.

Cutting Openings in Floors, Roofs, and Ceilings


Use this procedure to cut an opening in a roof, floor, or ceiling (for example, to accommodate a chimney). You can cut openings in the faces of these elements, or you can select the entire element to make a vertical cut.

1 Click Home tab Build panel Opening drop-down, and select Vertical Opening.

By Face or

Use the By Face option when you want the opening to be perpendicular to the selected face. Use the Vertical option when you want the opening to be perpendicular to a level. 2 If you chose By Face, select a face in the floor, ceiling, or roof. If you chose Vertical, select the entire element.
Selected face for opening by face

Selected element for vertical cut

Cutting Openings in Floors, Roofs, and Ceilings | 593

Revit MEP enters sketch mode, where you can create an opening of any shape. For more information about sketching, see Sketching on page 1497. 3 Click Finish Opening.

Cutting Shaft Openings


Use this procedure to place an opening that extends through the entire height of a building (or through selected levels) cutting through the faces of roofs, floors, or ceilings simultaneously.

1 Click Home tab Build panel Opening drop-down 2 Sketch a shaft opening by drawing lines or by picking walls.

Shaft Opening.

TIP Typically you will want to sketch the shaft on a host element, such as a floor, in a plan view. 3 If desired, add symbolic lines to the opening. 4 When you are done sketching the shaft, click Finish Opening.
Shaft opening with symbolic lines

5 To adjust the levels that the opening cuts, select it, and make the following adjustments on the Properties palette:

For Base Constraint, specify a level for the start point of the shaft. For Top Constraint, specify a level for the end point of the shaft.

6 Click Apply. The shaft cuts through and is visible on all intermediate levels. If you move the shaft on any level, it moves on all levels. The symbolic lines are visible on all levels too.

594 | Chapter 26 Openings

Model Text

27

Model text is a work plane-based 3D element that you can use for signs or lettering on a building or wall.

You can add model text in a project view and in the Family Editor for families that can be represented in 3D, such as walls, doors, windows, and furniture. Model text is not available for families that can only be represented in 2D, such as annotations, detail components, and profiles. You can specify many properties for model text, including font, size, and material.

Effect of Cut Plane on Model Text


If model text intersects the cut plane of a view, it is shown as cut in a plan view. See View Range Properties on page 971. If a family is shown as cut, the model text saved with a family is cut in plan or reflected ceiling plan views. If the family is not cuttable, it is not shown as cut. For more information on which families can be shown cut, see Managing Family Visibility and Detail Level on page 1708.

595

Adding Model Text


1 Set the work plane where you want the text to display. See Work Planes on page 1609.

2 Click Architect tab Model panel 4 Place the cursor in the drawing area.

Model Text.

3 In the Edit Text dialog, enter the text, and click OK. A preview image of the model text displays as you move the cursor. 5 Move the cursor to the desired location, and click to place the model text. Related topics

Editing Model Text on page 596 Moving Model Text on page 596 Model Text Instance Properties on page 597 Model Text Type Properties on page 598

Editing Model Text


NOTE Model text saved with a family and loaded into a project cannot be edited in the project view. 1 In the drawing area, select the model text.

2 Click Modify | Generic Models tab Text panel 3 In the Edit Text dialog, change the text as desired. 4 Click OK.

Edit Text.

Moving Model Text


Move model text to a new location in the same work plane 1 In the drawing area, select the model text. 2 Drag the model text to a new location. Move model text to a new work plane 1 In the drawing area, select the model text.

2 Click Modify | Generic Models tab Work Plane panel Planes on page 1609. Move model text to a new host 1 In the drawing area, select the model text.

Edit Work Plane. See Work

596 | Chapter 27 Model Text

2 Click Modify | Generic Models tab Work Plane panel See Moving Components to Different Hosts on page 531.

Pick New.

Model Text Instance Properties


To modify an instance property of model text, you change the value of the corresponding parameter, as described underModifying Instance Properties on page 36. Common instance properties for model text are described below. Name
Constraints Work Plane Graphics Text Horizontal Align Opens the Edit Text dialog when you click Edit. Specifies the justification of the text when there are multiple lines. Lines justify to each other. Identifies the work plane on which this instance is placed.

Description

Materials and Finishes Material Opens the Materials dialog when you click the button to the right of the current value. For more information, see Applying Materials to Elements on page 1669.

Dimensions Depth Identity Data Comments Mark Specific comments about the model text. Enumerates instances within a category. If you change this value to one that is already used by another model text instance, Revit MEP warns you, but allows you to continue using it. Displays the default category (Generic Models) or a subcategory you select from the drop-down list if you have defined subcategories for using Manage tab Project Settings panel Settings drop-down Object Styles. When defining object styles for the subcategory, you can define its color, line weight, and other properties. You can then control the display of the model text by turning the visibility of the subcategory on or off using View tab Graphics panel Visibility/Graphics. See Object Styles on page 1695 and Visibility and Graphic Display in Project Views on page 905. Phasing Phase Created Specifies the phase when this instance was created. See Creating Phases on page 982. Specifies the depth of the typeface.

Subcategory

Model Text Instance Properties | 597

Name
Phase Demolished

Description
Specifies the phase when this instance was demolished. See Demolishing Elements on page 988.

Model Text Type Properties


To modify a type property of model text, you change the value of the corresponding parameter as described underModifying Type Properties on page 37. NOTE Changing a model text type property will affect all model text of that type in the project. Note also that the type name does not update when you change type parameter values. For example, you could use the type parameter Structure to change the width of the Generic - 6 wall type to 6.5, but the type name will remain Generic - 6. If you want to create a new model text type, click Duplicate. For more information, see Creating a New Family Type in a Project on page 38. Common type properties for model text are described below. Name
Text Text Font Text Size Bold Italic Identity Data Keynote Add or edit the model text keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. Definition of the model text model. Definition of the model text manufacturer. Model text comments. Sets applicable URL. Model text description. Description of the assembly based on the assembly code selection. Uniformat assembly code selected from a hierarchical list. Sets the model text type mark. The model text cost. Sets the model text font. Sets the text size. Sets the typeface to bold. Sets the typeface to italic.

Description

Model Manufacturer Type Comments URL Description Assembly Description Assembly Code Type Mark Cost

598 | Chapter 27 Model Text

Model Lines

28

Model lines are work plane-based elements that exist in 3D space and are visible in all views. They can be drawn straight or curved, either singly or in chains, or in the shape of a rectangle, circle, ellipse, or other polygon. (For detailed instructions on the available sketching options, see Sketching Elements on page 1498.) Because they exist in 3D space, you can use model lines to represent geometry such as cords or cables supporting a tarp.

In contrast to model lines, detail lines exist only in the view they are drawn in (see Detail Lines on page 1075). You can convert model lines to detail lines, and vice-versa. See Converting Line Types on page 600.

Placing Model Lines


1 Click Architect tab Model panel Model Line.

2 Click Modify | Place Lines tab Draw panel, and select a sketching option or to create lines by selecting lines or walls within the model.

Pick Lines

3 If you want to use a different line style than the one shown on Line Style panel, select one from the Line Style drop-down. For information about creating additional line styles, see Line Styles on page 1696. Note that line styles are not available for model lines created in sketch mode.

599

4 On the Options Bar, specify the following options as appropriate for the type of model line you are drawing: If you want to
draw the model line on a plane other than the current value of Placement Plane

then
select a different level or plane from the drop-down. If the desired plane is not listed, select Pick, and use the Work Plane dialog to specify a plane. See Setting the Work Plane on page 1609. select Chain. enter a value for Offset.

draw multiple connected line segments offset the model line, either from the cursor position or from an edge you select in the drawing area specify a radius for a circle or curved model line or for filleted corners on a rectangle or filleted joins between chained lines

select Radius, and enter a value.

For more information on these options, see Sketching Elements on page 1498. 5 In the drawing area, draw the model line, or click an existing line or edge, depending on the sketching option you are using. TIP After you click to specify the start point of a straight model line, you can quickly set its length by typing a value for the temporary dimension that displays with the line. Likewise, you can enter a radius value for circles or curves, 2 radius values for ellipses, or for polygons the distance from the center to the vertices or sides. Like components, model lines can move with nearby elements, provided they are sketched parallel to that element. For example, if you draw a wall and then draw a line parallel to that wall, the line can move with the wall if you select the Moves With Nearby Elements option on the Options Bar, or choose it from the properties of the line. An arc line can move with an arc wall if the 2 are concentric. See Moving Lines and Components with Walls on page 1572. Related topics

Converting Line Types on page 600 Model Line Instance Properties on page 601 Detail Lines on page 1075

Converting Line Types


When you import a file and explode it in Revit MEP, the import lines are converted to model lines. If this is not the line type you want to work with, you can use the Convert Lines tool to convert model lines to detail lines. Then, using Convert Lines, you can convert the lines back to their original line type. In families, you can convert symbolic lines to model lines, and vice-versa. Convert Lines is also useful if you want to convert lines that were mistakenly drawn as the wrong line type. During conversion, Revit MEP remaps the styles of, and references to, the lines being converted. See Exploding Imported Geometry on page 75 for more information about importing files into Revit MEP.

600 | Chapter 28 Model Lines

NOTE When using Convert Lines, the active view must support the new line type. To convert a line type 1 Make sure the active view supports the line type to which you are converting. 2 In the drawing area, select the lines to be converted (model, detail, or symbolic).

3 Click Modify Lines tab Edit panel

Convert Lines.

NOTE If your current selection has both model and detail or symbolic lines, the Specify Lines to Convert dialog displays, and prompts you to specify which type of line you want to convert.

Model Line Instance Properties


To modify model line instance properties, see Modifying Instance Properties on page 36. Parameter
Constraints Work Plane Moves With Nearby Elements Graphics Line Style Specifies the line style type as defined in the Object Styles dialog. See Object Styles on page 1695. Indicates whether the center mark displays for an arc, circle, tangent or fillet model line. You can dimension to the center mark. Indicates whether the line is a detail line. Identifies the work plane on which this line is placed. Determines whether the line moves when a nearby element is moved.

Description

Center mark visible

Detail Line Dimensions Length Identity Data Design Option

Specifies the actual length of the line.

Indicates the design option in which this element exists, if applicable. For more information, see Design Options on page 781.

Phasing Phase Created Specifies the phase when this instance was created. See Creating Phases on page 982. Specifies the phase when this instance was demolished. See Demolishing Elements on page 988.

Phase Demolished

Model Line Instance Properties | 601

602

Compound Structure

29

Walls, floors, ceilings, and roofs can be composed of parallel layers. A layer can consist of a single continuous plane of material (such as plywood) or multiple materials (such as gypsum board, studs, insulation, air spaces, bricks, and sheathing). In addition, each layer within the component serves a particular purpose. For example, some layers provide structural support, while others act as thermal barriers. Revit MEP considers the function of each layer and matches the layers appropriately. You can represent each layer by setting the layer's material, thickness, and function. You typically see compound geometry in floor plans, reflected ceiling plans, and sections. They display in hidden line and wireframe views. See Hidden Line Visual Style on page 973 and Wireframe Visual Style on page 972.
7-layer wall shown in plan view

Materials in Compound Geometry


Each layer in a compound structure is typically displayed with some type of material. For example, one layer might be the air infiltration barrier, another is plywood, followed by a layer of wood. Revit MEP has several predefined materials, or you can create your own using the Materials tool. See Materials on page 1667.

Layer Pattern Display


The material on layers displays with fill patterns. To see the fill pattern in a coarse-scale view, set the Coarse Scale Fill Pattern and Coarse Scale Fill Color properties of the compound structure. To see the fill pattern in a medium or fine detail level, change the Detail Level parameter of the View Properties to medium or fine. See View Properties on page 977.

Layer Join Cleanup


Compound layer joins clean up only if the layers share the same material. For example, a compound floor layer can join to a compound wall layer if both layers are drywall. If the layers do not clean up, then a solid line appears between them in the join. See Materials on page 1667.

603

Applying a Function to a Layer of a Compound Structure


You assign each layer a specific function so the layer can join to its corresponding functional layer. Layer functions have an order of precedence. Rules for Layer Joins

The structure layer has the highest priority, Priority 1. Finish 2 has the lowest priority, Priority 5. Revit MEP connects high priority layers before connecting layers with the lowest priority. For example, suppose that you join 2 compound walls. A layer in the first wall with Priority 1 joins to a layer with Priority 1 in the second wall. That Priority 1 layer can pass through lower priority layers before joining to the other Priority 1 layer. A layer with a lower priority cannot pass through a layer of equal or higher priority. The following illustration shows higher priority layers joining before lower priority layers. The Priority 1 CMU layer of the horizontal wall passes through all layers, until it reaches the Priority 1 stud layer of the vertical wall. Note that the insulation in the horizontal wall does not pass through the air space in the vertical wall, because they are both Priority 3 and are outside the core layer.

When layers join, the join cleans up if the 2 layers have the same material. If the 2 layers have different materials, a line appears at the join. Each layer must have a function assigned to it for Revit MEP to match layers accurately. Layers inside the core of one wall pass through layers of higher priority that are outside the core of the joined wall. The layers in the core extend to the core of a joined wall, even if the core layers are set to Priority 5.

604 | Chapter 29 Compound Structure

The following illustration shows how a layer of lower priority inside the core passes through layers of higher priority outside the core. The insulation layer of the horizontal wall has moved inside the core. The insulation layer can now pass through any layer outside the core, regardless of its priority.

Layer Functions
Layers can be assigned the following functions:

Structure [1]: Layer that supports the remainder of the wall, floor, or roof. Substrate [2]: Material, such as plywood or gypsum board, which acts as a foundation for another material. Thermal/Air Layer [3]: Provides insulation and prevents air penetration. Membrane Layer: A membrane that commonly prevents water vapor penetration. The membrane layer should have zero thickness. Finish 1 [4]: Finish 1 is typically the exterior layer. Finish 2 [5]: Finish 2 is typically for the interior layer.

Inserting Layers into a Compound Structure


1 Access the type properties of the compound element. 2 For Structure, click Edit. The Edit Assembly dialog appears, allowing you to specify the material for layers and the thickness of those layers. TIP If desired, create a new type in the Type Properties dialog by clicking New and entering a name for the type. 3 Click Insert to insert layers. 4 For Function, select a function for a layer. 5 For Material, select a material for a layer.

Inserting Layers into a Compound Structure | 605

NOTE If you wish to create a new material for the list, see the Materials tool. Among other settings, the Materials tool includes options for specifying cut patterns. For more information about materials, see Materials on page 1667. For more information about creating and setting cut patterns, see Fill Patterns on page 1657. You cannot choose material or thickness for core boundary layers. 6 For Thickness, specify a thickness for a layer. 7 If you want to move the position of the layer, select the layer, and click Up or Down. 8 Set the detail level of the view: Click View tab Graphics panel View Properties. Set the Detail level property value to medium or fine.

Layer Wrapping
Compound wall layers can wrap at inserts, such as doors and windows, and at the end caps of the wall. Wrapping is visible in plan view only.
Compound wall with no end-cap wrapping

Exterior wrapping at a wall's end caps

Interior wrapping at the end caps

Wrapping Around Complex Inserts


Layers can wrap around complex inserts, such as windows with non-rectangular shapes.
Interior wrapping at window insert

Setting Layer Wrapping


You can set layer wrapping using the type properties of the wall or by editing its structure. To set layer wrapping using type properties 1 Select a compound wall, and click Modify Walls tab Element panel Element Properties drop-down Type Properties. 2 If you want wrapping at inserts, for Wrapping at Inserts, select Exterior, Interior, or Both. 3 If you want end cap layer wrapping, for Wrapping at Ends, select Exterior or Interior. 4 To set individual layers to wrap, select the Wraps check box at the end of each layer.

606 | Chapter 29 Compound Structure

NOTE Windows and doors have a type property called Wall Closure. This property overrides the wrapping settings in the Edit Assembly dialog.

To set layer wrapping by editing the structure 1 For Structure, click Edit. 2 If you want wrapping at inserts, for Wrapping at Inserts, select Exterior, Interior, or Both. 3 If you want end cap layer wrapping, for Wrapping at Ends, select Exterior or Interior. 4 Click OK.

Previewing the Compound Geometry


To preview the appearance of the wall as you add layers, click Preview in the Type Properties dialog or in the Edit Assembly dialog. The preview image updates as you edit the layers of the wall.

Layers as References
You can select a layer to be a reference point for dimensioning or alignment. Place the cursor on the layer line to use as a reference. Press Tab to select the layer. By default, each compound component type has 2 layers called Core Boundary. These layers are not modifiable, and they have no thickness. They are references for dimensions.
Preview of compound geometry with Core Boundaries indicated in red

Compound Walls Joined to Columns


The compound structure of a wall extends to columns when you join the wall to the column.
Compound wall joining to column

Resulting join of column to wall

Editing Layers
In the Type Properties dialog, you can click Edit for the Structure property. The Edit Assemby dialog opens inside the Type Properties dialog. You can also preview the effects of edits to the layers by clicking Preview.

Previewing the Compound Geometry | 607

Flipping Orientation of Compound Walls


As you are placing a compound wall in a plan view, you can press the Spacebar to flip its orientation. You can also select an existing wall in a plan view, and control arrows appear: the first and last layers of the wall change position. . If you click on the arrows,

NOTE Any cutouts in the wall, such as windows and doors, do not flip their orientation.
Compound wall as seen in plan view before flipping

Compound wall after flipping (the first and last layers have changed position)

608 | Chapter 29 Compound Structure

Sloped Surfaces

30

You can create sloped surfaces for the following elements:


Roofs Soffits Ceilings Floors Structural floors

To create a sloped surface, draw a slope arrow in the drawing area or change properties of boundary lines. Related topics

Drawing Sloped Pipes on page 297 Spot Slopes on page 1012

Sloped Surfaces Overview


To create a sloped surface, edit the boundary of the element in a plan view or a 3D view. Then use one of the following methods:

Slope arrow: Draw a slope arrow on the element. Use slope arrow properties to further define the slope. Boundary line properties: Define the slope of the surface by changing properties of its boundary lines.

How slope properties are measured


Slope-related properties are measured from the bottom face or top face of the element, depending on the type of element:

For roofs, ceilings, and soffits, slope-related properties are measured from the bottom face. For example, Height Offset From Level specifies the distance between the level and the bottom face of a roof.

609

For floors and structural floors, slope-related properties are measured from the top face.

For example,

Height Offset From Level specifies the distance between the level and the top face of a floor.

Modeling multiple slopes


With the exception of roofs, Revit elements can slope in one direction only. To create a surface with multiple slopes, create multiple elements, each with its own slope. Then align and lock the elements together.
A cathedral ceiling consisting of 2 surfaces, each with its own slope

Slope Arrow
The Slope Arrow tool creates sloped surfaces. You can use a slope arrow for roofs, soffits, ceilings, floors, and structural floors. For example, to create a flat sloping roof, draw a slope arrow from the lower edge to the upper edge of the roof boundary.

When you draw a slope arrow, you can enter property values to specify the height at its head and tail, or a slope value. The tail of the slope arrow must be on one of the sketched lines that defines the boundary. This

610 | Chapter 30 Sloped Surfaces

sketched line cannot be slope-defining (unless the slope arrow is at a vertex), because that would specify conflicting slopes for the same segment. The following example shows a hip on a gable roof. The slope arrow properties are defined as Specify = Slope, Height Offset at Tail = 4 0, and Slope = 9/12.

When to use a slope arrow


Use a slope arrow when

you want to draw the slope in a plan view. you know the height at the top and bottom of the element plane, rather than the slope angle. For example, you can use slope arrows to adjust a flat roof to satisfy a particular height at a drainage point. the slope is diagonal across the surface or not square to an edge. the slope starts and ends at atypical points on the surface. you want to create a dormer.

Related topics

Creating a Sloped Surface Using a Slope Arrow on page 612 Slope Arrow Properties on page 614

Sloping with Boundary Line Properties


You can create a sloped surface by changing properties of its boundary lines. You can use this method for roofs, soffits, ceilings, floors, and structural floors.

If you know the starting height of the slope and the pitch , specify properties for a single sketch line. Revit MEP calculates the position of the opposite edge of the sloped surface. If you know the height of the lower edge and upper edge of the sloped surface, but not its pitch , specify properties for parallel sketch lines. Revit MEP calculates the pitch.

Related topic

Boundary Line Properties for Sloped Surfaces on page 615

Sloping with Boundary Line Properties | 611

Creating a Sloped Surface Using a Slope Arrow


You can use this method to create a sloped surface on a roof, ceiling, soffit, floor, or structural floor. 1 If you are not already in sketch mode, select the element in a plan view, and click Modify | <Elements> tab Mode panel (Edit Boundary/Footprint/Sketch). (Slope Arrow).

2 Click Modify | Create/Edit Boundary Draw tab

3 Draw the slope arrow in the drawing area: click once to specify its start point (tail); click again to specify its endpoint (head). The slope arrow must start on an existing sketch line. For more examples and tips, see Slope Arrow on page 610.

4 (Optional) Refine the sloped surface using one of the following methods: Specify the height of the sloped surface at its top and bottom a With the slope arrow selected, access the Properties palette. b For Specify, select Height at Tail. c Enter values for Level at Tail Offset at Head . , Height Offset at Tail , Level at Head , and Height

Specify the slope (rise/run) a With the slope arrow selected, access the Properties palette. b For Specify, select Slope. c Enter values for Level at Tail , Height Offset at Tail , and Slope .

612 | Chapter 30 Sloped Surfaces

5 On the ribbon, click

(Finish Edit Mode).

To see the resulting sloped surface, open a 3D view. Related topics


Creating a Sloped Surface Using Parallel Sketch Lines on page 613 Creating a Sloped Surface Using a Single Sketch Line on page 614

Creating a Sloped Surface Using Parallel Sketch Lines


You can use this method to create a sloped surface on a ceiling, soffit, floor, or structural floor. NOTE To create a sloped roof, see Roof Slope on page 552. 1 If you are not already in sketch mode, select the element in a plan view, and click Modify | <Elements> tab Mode panel

(Edit Boundary/Footprint/Sketch).

2 Select one boundary line, and, on the Properties palette: Select Defines Constant Height. Enter values for Level and Offset From Base .

3 Select a parallel boundary line, and, using the same method, specify the properties for Level and Offset From Base .

4 On the ribbon, click

(Finish Edit Mode).

Creating a Sloped Surface Using Parallel Sketch Lines | 613

To see the resulting sloped surface, open a 3D view or a section view. Related topics

Creating a Sloped Surface Using a Slope Arrow on page 612 Creating a Sloped Surface Using a Single Sketch Line on page 614

Creating a Sloped Surface Using a Single Sketch Line


You can use this method to create a sloped surface on a ceiling, soffit, floor, or structural floor. NOTE To create a sloped roof, see Roof Slope on page 552. 1 If you are not already in sketch mode, select the element in a plan view, and click Boundary/Footprint/Sketch). 2 Select one boundary line and, on the Properties palette: a Select Defines Constant Height. b Select Defines Slope. c Enter a value for Slope . and Offset From Base . (Edit

d (Optional) Enter values for Level

3 On the ribbon, click Related topics


(Finish Edit Mode).

Creating a Sloped Surface Using a Slope Arrow on page 612 Creating a Sloped Surface Using Parallel Sketch Lines on page 613

Slope Arrow Properties


When you draw a slope arrow to create a sloped surface, you can specify the following properties on the Properties palette. See also How slope properties are measured on page 609. Name
Constraints

Description

614 | Chapter 30 Sloped Surfaces

Name
Specify

Description
Selects the method for defining the slope of the surface. To define its pitch, select Slope. Then enter a value for the Slope property. To define the slope by specifying the height at the tail and head of the slope arrow, select Height at Tail. Then enter values for Level at Tail, Height Offset at Tail, Level at Head, and Height Offset at Head. Specifies the level associated with the tail of the slope arrow. Specifies the starting height of the sloped surface in relation to the Level at Tail. To start below the level, enter a negative number. Specifies the level associated with the head of the slope arrow. This property is enabled when Specify is defined as Height at Tail. Specifies the ending height of the sloped surface in relation to the Level at Head. To end below the level, enter a negative number. This property is enabled when Specify is defined as Height at Tail.

Level at Tail Height Offset at Tail

Level at Head

Height Offset at Head

Dimensions Slope Length Specifies the pitch (rise/run) of the sloped surface. Indicates the actual length of this line. (Read-only)

Boundary Line Properties for Sloped Surfaces


When creating or editing a boundary line for a floor, structural floor, ceiling, or soffit, you can define the slope of the surface by changing properties of the line on the Properties palette. See also How slope properties are measured on page 609. Name
Constraints Level Defines Slope

Description

Indicates the level with which this line is associated. Indicates that the selected boundary line is one edge of a sloped surface.
This property is active only when Defines Constant Height is selected.

Defines Constant Height Offset from Base

Specifies whether the entire line is at the same height in relation to its associated level. Specifies the distance this line is offset from its associated level.
To start below the level, enter a negative number. This property is active only when Defines Constant Height is selected.

Graphics Center Mark Visible If the boundary line is an arc, specifies whether the center mark for the arc displays. You can dimension to the center mark of an arc.

Dimensions

Boundary Line Properties for Sloped Surfaces | 615

Name
Slope

Description
Specifies the pitch (rise/run) of the sloped surface. This property is active only when Defines Slope is selected.

Length

Indicates the actual length of this line. (Read-only)

Related topics

Creating a Sloped Surface Using a Single Sketch Line on page 614 Creating a Sloped Surface Using Parallel Sketch Lines on page 613

616 | Chapter 30 Sloped Surfaces

Uniformat Assembly Codes

31
.

All model elements in Revit MEP have Assembly Code and Assembly Description type properties based on the hierarchical list of Uniformat codes assigned by R.S. Means. You can add or change a Uniformat assembly code for a selected element type. The read-only Assembly Description property updates to match the assigned code. Both the Assembly Code and Assembly Description fields are available for creating a schedule that groups components by Uniformat code. To add or change a Uniformat assembly code for an element type 1 Select an instance of the element type in the drawing area.

2 On the Properties palette, click

Edit Type.

3 For the Assembly Code parameter, click the value box, and then click

4 In the Choose Assembly Code dialog, navigate the Uniformat Classification hierarchy, and select

a code.
TIP If you are looking at the type properties of a wall, you see only the Uniformat codes related to walls. You can select a different category of codes from the drop-down at the top of the dialog. 5 Click OK. The Assembly Description parameter updates to display the description for the new code.

617

618

Circulation

619

620

Stairs

32

You create stairs in a plan view by defining the run of the stairs or by sketching riser lines and boundary lines. You can define straight runs, L-shaped runs with a platform, U-shaped stairs, and spiral stairs. You can also modify the outside boundary of the stairs by modifying the sketch. The risers and runs update accordingly. Revit MEP also generates railings automatically for the stairs. In multi-story buildings, you can design one set of stairs and extend identical sets up to the highest level you define in the stair properties.

The number of treads for a stair run is based on the distance between floors and the maximum riser height defined in the stair properties. A rectangle is displayed in the drawing area, representing the footprint of the run of the stairs. When creating new stairs, you can also specify the railing type to be used. See Specifying the Railing Type for New Stairs on page 627. You can schedule stairs with parameters that include Actual Rise (riser), Actual Number of Risers, Run, and Width. See Creating a Schedule or Quantity on page 882. You can also tag stairs with the stair tag family. The stair tag is available from the Annotations folder of the Revit MEP family library. For more information, see Tags on page 1048.

621

Creating Stairs by Sketching Runs


Sketching a run is the easiest way to create stairs. The boundaries and risers are generated automatically as you sketch the run. When you finish the sketch, a railing is applied automatically. The Run tool limits the design of your stairs to straight runs, straight runs with landings, and spiral staircases. For more control when designing stairs, sketch the run by sketching the boundary and riser lines. To sketch a run 1 Open a plan or 3D view.

2 Click Architect tab Circulation panel

Stairs.

3 Click Modify | Create Stairs Sketch tab Draw panel The Line tool

Run.

is selected by default. Select a different tool on the Draw panel if desired.

4 Click to start the run.


Click start point on left side

5 Click to end the run.


Click endpoint on right end

6 Click

(Finish Edit Mode).

622 | Chapter 32 Stairs

Completed stairs in 3D with default railings and balusters

To create stairs with a landing

1 Click Architect tab Circulation panel

Stairs.

2 Click Modify | Create Stairs Sketch tab Draw panel The Line tool

Run.

is selected by default. Select a different tool on the Draw panel if desired.

3 Click to start the run. 4 Click to position the landing when the desired number of risers have been reached. 5 Drag the cursor along the extension line and click to start drawing the remaining risers. 6 Click to finish the remaining risers.

7 Click

(Finish Edit Mode).

First run of stairs- 9 risers created with 9 remaining

Creating Stairs by Sketching Runs | 623

Additional run of stairs perpendicular to the original

Completed sketch with landing created automatically

You can modify a stair footprint that you have sketched using one of the drawing tools. To modify a run of stairs 1 Select the stairs.

2 Click Modify | Stairs tab Mode panel

Edit Sketch.

3 Click Modify | Stairs > Edit Sketch tab Draw panel, and select the appropriate drawing tool to make your changes. In the next figure, the sketch of the landing was modified using the Start-End-Radius Arc drawing tool
Modifying a run of stairs

Finished sketch with landing modified

Also, you can modify the stairs you sketched by changing their instance properties on the Properties palette.

To access the type properties, click

Edit Type on the Properties palette.

624 | Chapter 32 Stairs

For a description of stair properties and their values, see Stair Properties on page 631.

Creating Stairs by Sketching Boundary and Riser Lines


You can define your stairs by sketching boundaries and risers instead of having Revit MEP calculate the stair run automatically. This method gives you more control when sketching the footprint of the stairs. 1 Open a plan or 3D view.

2 Click Architect tab Circulation panel

Stairs.

3 Click Modify | Create Stairs Sketch tab Draw panel Sketch the boundaries using one of the drawing tools. 4 Click Riser. Sketch the risers using one of the drawing tools.

Boundary.

5 Click

(Finish Edit Mode).

Revit MEP generates the staircase with the railings automatically applied.
Stairs sketched using Boundary and Riser tools

3D view of stairs sketched using Boundary and Riser Tools

Stairs with Landings


When a landing is included in the stairs that you create by sketching boundary and riser lines, split the boundary lines where they meet the landing so the railing accurately follows the landing and the slope of the stairs.

Creating Stairs by Sketching Boundary and Riser Lines | 625

1 After you have sketched the stairs and are still in sketch mode, click Modify | Create Stairs Sketch

tab Modify panel

Split.

2 Split the boundary lines where they meet the landing.

Modifying Stairs Sketched with Boundary and Riser Lines You can modify stairs that you sketch using boundary lines and risers the same way you can modify the stairs that you sketched using the Run tool. You can use the drawing tools to change the footprint and the instance and type parameters to change the stair properties.

Tips

Do not connect left and right boundary lines to each other. You can sketch them as single lines or multi-segmented lines (for example, straight lines and arcs connected). Connect riser lines between the left and right boundaries. The top riser line on a run of stairs represents the actual riser without a tread.

Creating Spiral Staircases


1 Open a plan or 3D view.

2 Click Architect tab Circulation panel

Stairs.

3 Optionally, click Home tab Work Plane panel Set, to select a different work plane for the stairs. See Work Planes on page 1609. 4 Click Modify | Create Stairs Sketch tab Draw panel 6 Click a start point. 7 Click an end point to complete the spiral.
Completed spiral staircase

(Center-ends Arc).

5 In the drawing area, click to select a center point for the spiral.

626 | Chapter 32 Stairs

The spiral is limited to fewer than 360 degrees. If you overlap spiral runs, a warning is displayed; the stringers and railings are not placed accurately.

8 Click

(Finish Edit Mode).

TIP To create a spiral staircase to multiple levels, on the Properties palette, under Constraints, specify the top level for the Multistory Top Level parameter.

Creating Arced Landings


You can create arced landings if you sketch arced runs that share a center and a radius value.
Spiral arcs with the same radius and center

Finished arc landing

Specifying the Railing Type for New Stairs


When sketching new stairs, you can specify the railing type to use. Click Modify | Create Stairs Sketch tab Tools panel Railing Type. This tool is available only when sketching new stairs. When you select

Creating Arced Landings | 627

Railing Type, you are prompted to select the railing type from the list of existing types in the project. You also have the option to select None or Default. To specify a railing type

1 Click Architect tab Circulation panel

Stairs.

2 Click Modify | Create Stairs Sketch tab Tools panel 3 In the Railings Type dialog, select a rail type.

Railing Type.

If the desired type does not display in the list, you can quit the Stairs tool, create the railing type, and then restart the Stairs tool. Also, you can create the stairs with any railing type, and change the type after you have created the desired railings. For more information, see Railings on page 643. 4 Click OK. NOTE The default railing type is the railing type specified in the Type Selector on page 35 when you are in the Railing sketch mode. You can change the default railing by selecting a new railing type in the Type Selector on page 35. For more information, see Railings on page 643.

Stair Calculator
Use the stair calculator to calculate the tread depth of stairs. The calculator applies a common, rule-of-thumb formula, such as a formula specified in the Architectural Graphic Standards. Before using the stair calculator, specify the values for the minimum tread depth and maximum riser height. See Stair Properties on page 631.

Using the Stair Calculator


1 In the drawing area, select the stairs.

2 On the Properties palette, click

Edit Type.

3 In the Type Properties dialog, under Construction, for Calculation Rules, click Edit. 4 In the Stair Calculator dialog, select Use Stair Calculator for slope calculation. 5 Under Calculation Rule for target slope, enter a value to multiply by Rise. 6 Enter a value to multiply by tread Depth. 7 Enter a Maximum Result and a Minimum Result for the stair calculator. NOTE The stair calculator uses the tread depth you specified in the instance properties of the stairs. If the value you specified causes the calculator to produce values that are outside the range of the acceptable results, a warning is displayed. 8 Click OK. The stair calculator computes the tread depth for new stairs only; existing stairs are not affected.

628 | Chapter 32 Stairs

Rule-of-Thumb Formulas
The following is a rule-of-thumb formula for interior stairs, as specified in the Architectural Graphic Standards.

Riser + Tread = 17.5 inches: 7.5 inches for the riser height; 10 inches for the tread depth. Riser * Tread = 75 inches. 2(Riser) + Tread is greater than or equal to 24 inches (minimum threshold) or less than or equal to 25 inches (maximum threshold).

Modifying Stairs
You can modify stairs in several ways including the stair boundaries, risers, and run lines, railings, labels, direction, and tread thickness for monolithic stairs.

Boundaries and Riser and Run Lines


Stair boundaries, as well as riser and run lines, can be modified to shape the stairs in the desired manner. For example, you can select the run line and drag it to add or remove risers.

Modifying Stair Railings


When you add stairs, stair railings are added automatically. You can modify stair railings at any time after their creation. 1 Select a railing. If you are working in a plan view, it may be helpful to use the Tab key to select the railing. TIP Modifying railings in a 3D view allows for easier selection and better view of your changes.

2 Modify instance properties of the railing as needed on the Properties palette, or click Edit Type to access its type properties.

3 To modify the sketch line of the railing, click Modify | Railings tab Mode panel Edit Path. The railing line is selected, as follows.

4 Edit the selected line as desired. You are in sketch mode, so you can modify the shape of the line to suit your design. The railing line can consist of connected straight and arced segments, but it cannot form a closed loop. You

Rule-of-Thumb Formulas | 629

can resize it by dragging the blue controls. See Controls and Shape Handles on page 1543 and Splitting Elements on page 1601. You can move the railing line to a new location, such as the center of the staircase. You cannot draw multiple railings in the same sketch session. For each railing you sketch, you must first finish the sketch, before you can draw another railing.
Modified stairs with center railing

Extending Stair Railings


If you extend stair railings (for example, to extend onto a floor), you need to split the railing line so that the railing changes its slope and meets the floor properly. See Splitting Elements on page 1601.
Split the rail line as shown in the picture.

Finished result of extending railing

630 | Chapter 32 Stairs

Moving Stair Labels


You can drag the Up or Down label that displays in plan views with a run of stairs using any of 3 methods. To move the stair label 1 Place the cursor over the stair text label. A drag control displays next to the label. 2 Drag the control to move the label. Method 2 1 Select the run of stairs. A blue drag control displays. 2 Drag the control to move the label. Method 3 1 Highlight the entire run of stairs, and press Tab to select the shape handle. Watch the status bar as you press Tab until it indicates that the shape handle is highlighted. 2 Drag the label to a new position.

Changing the Stair Direction


You can change the direction of the stairs after you have completed the stair sketch. 1 Select the stairs in a project view. 2 Click the blue flip control arrows.

Zero Tread Thickness for Monolithic Stairs


You can set the tread thickness of monolithic stairs to 0. Monolithic stairs have their stringers, treads, and risers all made from the same material, such as concrete stairs. 1 In the drawing area, select the stairs.

2 On the Properties palette, click

Edit Type.

3 In the Type Properties dialog, under Construction, select Monolithic Stairs. 4 Under Risers, clear the End with Riser parameter. 5 For Riser Thickness, enter 0. 6 For Tread Thickness, enter 0.

Stair Properties
You can modify several properties for stairs, including the top and base levels, calculation rules, and stair labels.

Moving Stair Labels | 631

NOTE If you are upgrading stairs from a previous release of Revit MEP, and you do not see all the parameters listed here, duplicate your stair type from the Type Properties dialog, and then you should see all of the parameters.

Modifying Stair Properties


1 Modify the instance properties of a stair by changing corresponding parameter values on the Properties palette. See Stair Instance Properties on page 635.

2 To access/modify the stair type properties, on the Properties palette, click See Stair Type Properties on page 632.

Edit Type.

NOTE Changes made to type parameters affect all stairs of this type in the project. You can click Duplicate to create a new stair type.

Stair Type Properties


Name
Construction Calculation Rules Extend Below Base Click Edit to set the stair calculation rules. See Stair Calculator on page 628. Extends stringers below the base level of the stair. This is useful for cases where the stringer attaches to the face of a floor opening rather than resting on the surface of a floor. To extend the stringer below the floor, enter a negative number. Specifies that the stairs are to be made of one material. Enabled when stairs are set to monolithic. When a monolithic stair has a winder, the bottom of the stair can be a smooth shape or stepped. If it is stepped, this parameter controls the distance between the riser face and the vertical face of the corresponding step on the underside. Enabled when stairs are set to monolithic. If a monolithic stair has a winder, the bottom of the stair can be a smooth shape or stepped. Indicates whether the stairs are interior (default value) or exterior. Function is used in scheduling and to create filters to simplify a model when exporting.

Description

Monolithic Stairs Landing Overlap

Underside of Winder

Function

Graphics Break Symbol in Plan Text Size Text Font Materials and Finishes Specifies whether the cutline of the stairs in plan view has a break line. Changes the size of the UP-DN symbol in a plan view. Sets the font of the UP-DN symbol.

632 | Chapter 32 Stairs

Name
Tread Material

Description
Click the button to open the Materials dialog. See Materials on page 1667 for more information on creating a material. See Tread Material description. See Tread Material description. See Tread Material description.

Riser Material Stringer Material Monolithic Material Treads Minimum Tread Depth

Sets the initial value for the Actual Tread Depth instance parameter. If the Actual Tread Depth value exceeds this value, Revit MEP issues a warning. Sets the thickness of the tread. Specifies the amount of the tread depth that overhangs the next tread. The profile for a sweep added to the front of the tread. See The Families Guide on page 744. Specifies 1-sided, 2-sided, or 3-sided tread nosing.

Tread Thickness Nosing Length Nosing Profile

Apply Nosing Profile Risers Maximum Riser Height Begin with Riser

Sets the maximum height of each riser on the staircase. If selected, Revit MEP adds a riser to the beginning of the stairs. If you clear the check box, Revit MEP removes the beginning riser. Note that you may receive a warning about the actual number of risers exceeding the desired number of risers if you clear this check box. To resolve this, either select End with Riser, or change the desired number of risers. If selected, Revit MEP adds a riser to the end of the stairs. If you clear the check box, Revit MEP removes the end riser. Creates straight or slanted risers, or no riser. Sets the thickness of the riser. Switches the connection of the riser and tread in relation to each other. The riser can extend behind the tread, or the tread can extend under the riser.

End with Riser

Riser Type Riser Thickness Riser to Tread Connection

Stringers Trim Stringers at Top Trim Stringers at Top affects the top end of stringers on a stair run. If you select Do Not Trim, the stringer is cut with a single vertical cut resulting in a point at the top. If you select Match Level, the stringer is cut horizontally, making the top of the stringer flush with the top level. If you select Match Landing Stringer, a horizontal cut is made at the same height as the stringer top on landings. To see the effects of this parameter clearly, you may want to clear the check box for End with Riser.

Stair Type Properties | 633

Name
Right Stringer

Description
Sets the type of stringer for the right side of the stairs. None means there is no stringer. A closed stringer encases the treads and risers. An open stringer exposes the treads and risers. See description for Right Stringer. Sets the number of stringers that appear underneath the stairs between the left and right of the stairs. Sets the thickness of the stringers. Sets the height of the stringers. Enabled when the stairs have an open stringer. Moves an open stringer from side to side. For example, if you offset an open right stringer, it moves toward the left stringer. Controls the relationship between the side stringers and treads. If you increase the number, the stringer moves down from the treads. Treads do not move. Railings do not change height relative to treads, but the balusters extend down to meet the stringer top. This height is measured from the tread end (lower corner) to the bottom side of the stringer, perpendicular to the stringer. Allows stringers to have a different height relationship to landings than they do to sloped runs. For example, it lowers a horizontal stringer toward a landing on ushaped stairs.

Left Stringer Middle Stringers

Stringer Thickness Stringer Height Open Stringer Offset

Stringer Carriage Height

Landing Carriage Height

Identity Data Type Mark A value to designate the particular stairs. Useful if you need to identify more than one set of staircases. This value must be unique for each stairway in a project. Revit MEP warns you if the number is already used but allows you to continue using it. (You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770.) Adds or edits the stairs keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. The model type for the stairs. May not be applicable. Manufacturer for the stair materials. May not be applicable. Specific comments on the stair type. A link to a web page for the manufacturer or other appropriate link. A description for the stairs, such as circular. Description of the assembly based on the assembly code selection. Uniformat assembly code selected from hierarchical list. Material cost.

Keynote

Model Manufacturer Type Comments URL Description Assembly Description Assembly Code Cost

634 | Chapter 32 Stairs

Stair Instance Properties


Name
Constraints Base Level Base Offset Top Level Top Offset Multistory Top Level Sets the base of the stairs. Sets the stairs' height from its base level. Sets the top of the stairs. Sets the stairs' offset from the top level. Sets the top of the stairs in a multi-story building. The advantage to using this parameter (as opposed to sketching individual runs) is that if you change the railing on one run, that railing is changed on all the runs. Also, if you use this parameter, the Revit MEP project file size does not change as significantly as it would if you sketched individual runs. NOTE The levels in a multi-story building should be a uniform distance apart. For example, each level should be 4 meters apart. Graphics Up Text Down Text Up Label Up Arrow Down Label Down Arrow Show Up arrow in all views Dimensions Width Desired Number of Risers Actual Number of Risers Width of the stairs. The number of risers is calculated based on the height between levels. Normally, the same as Desired Number of Risers. However, it may be different if you do not complete adding the correct number of risers for the given run of the stairs. This is a read-only value. Displays the actual riser height. The value is equal to or less than the value specified in Maximum Riser Height. This is a read-only value. You can set this value to change the tread depth without having to create a new stair type. Also, the Stair Calculator can change this value to satisfy the stair equation. Sets the text for the Up symbol in plan. The default value is UP. Sets the text for the Down symbol in plan. The default value is DN. Displays or hides the Up label in plan. Displays or hides the Up arrow in plan. Displays or hides the Down label in plan. Displays or hides the Down arrow in plan. Displays the Up arrow in all project views.

Description

Actual Riser Height

Actual Tread Depth

Identity Data

Stair Instance Properties | 635

Name
Comments Mark

Description
Specific comments on the staircase. A label created for the stairs. This value must be unique for each stairway in a project. Revit MEP warns you if the number is already used but allows you to continue using it. (You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770.)

Phasing Phase Created Phase Demolished The phase when the stairs were created. The phase when the stairs were demolished.

636 | Chapter 32 Stairs

Ramps

33

You use the same tools and procedures for sketching ramps that you use to sketch stairs. You can create ramps in a plan or 3D view by sketching the run of the ramp or by sketching boundary lines and riser lines. Just like stairs, you can define straight runs, L-shaped runs, U-shaped ramps, and spiral ramps. You can also modify the outside boundary of the ramp by modifying the sketch.
Finished ramp

Adding a Ramp
The easiest way to add a ramp is to sketch a run. However, the Run tool limits the design of your ramp to straight runs, straight runs with landings, and spiral ramps. For more control when designing ramps, sketch the run of the ramp using the Boundary and Riser tools. 1 Open a plan or 3D view.

2 Click Architect tab Circulation panel

Ramp.

Revit MEP enters sketch mode, and the Run tool is active. 3 Optionally, click Home tab Work Plane panel Set, to select a different work plane. See Work Planes on page 1609. 4 Click Modify | Create Ramp Sketch tab Draw panel, and select either (Center-ends Arc). 5 Place the cursor in the drawing area, and drag to sketch the ramp run. (Line) or

6 Click

(Finish Edit Mode).

637

TIP The default settings for the Top Level and Top Offset properties may make the ramp too long. Try setting the Top Level to the current level, and the Top Offset to a lower value.

Specifying the Railing Type for New Ramps


While sketching new ramps, you can specify the railing type to use. This option is available only when sketching new ramps.

1 To begin a new ramp, click Architect tab Circulation panel

Ramp.

2 Click Create Ramp Sketch tab Tools panel

Railing Type.

3 In the Railings Type dialog, select one of the existing railing types in the project, or select Default to add the default railing type, or select None to specify that no railing will be added. If you select Default, Revit MEP uses the railing type that displays when you activate the Railing tool and then select Railing Properties. You can change the default railing by selecting a new type in the Type Properties dialog. For more information, see Railings on page 643. NOTE If the desired railing type is not listed in the Railings Type dialog, you can quit the Ramp tool, create the railing type, and then restart the ramp creation process. You can also create the ramp with any railing type, and then change the railings later, after you have created the desired railings. For more information, see Railings on page 643 and The Families Guide on page 744. 4 Click OK.

Changing the Ramp Type


To change the ramp type in sketch mode

1 On the Properties Palette on page 34, click

Edit Type.

2 In the Type Properties dialog, for Type, select a different ramp type. To change the ramp type in a project view 1 Select the ramp in a plan or 3D view. 2 In the Type Selector on page 35, select the desired ramp type from the drop-down.

Editing a Ramp
1 Select the ramp in a plan or 3D view.

2 Click Modify | Ramps tab Mode panel

Edit Sketch.

Ramp Properties
You can modify several properties for ramps, including thickness, slope, and base level.

638 | Chapter 33 Ramps

Modifying Ramp Properties


1 Modify the instance properties of a ramp by changing corresponding parameter values on the Properties palette. See Ramp Instance Properties on page 640.

2 To access/modify the ramp type properties, on the Properties palette, click See Ramp Type Properties on page 639.

Edit Type.

NOTE Changes made to type properties affect all ramps of this type in the project. You can click Duplicate to create a new ramp type.

Ramp Type Properties


Name
Construction Thickness Sets the thickness of the ramp. This property is enabled only when the Shape property is set to thick. Indicates whether a ramp is interior (default value) or exterior. Function is used in scheduling and to create filters that simplify a model when exporting.

Description

Function

Graphics Text Size Text Font Materials and Finishes Ramp Material Dimensions Maximum Incline Length Specifies the maximum amount of consecutive rise in a ramp before a landing is required. Material applied to the surface of the ramp for rendering. The size of the font for the ramps up text and down text. The font for the ramps up text and down text.

Identity Data Keynote Add or edit the ramp keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. Defines the ramp model. Defines the ramp manufacturer. Ramp comments. Sets applicable URL.

Model Manufacturer Type Comments URL

Modifying Ramp Properties | 639

Name
Description Assembly description Assembly code Type Mark Cost Other Ramp Max Slope (1/x) Shape

Description
Ramp description. Description of the assembly based on the assembly code selection. Uniformat assembly code selected from hierarchical list. Sets the ramp type mark. Ramp cost.

Sets the maximum slope for the ramp. Applies a shape to the ramp for display purposes.

Ramp Instance Properties


Name
Constraints Base Level Base Offset Top Level Top Offset Multistory Top Level Graphics Up text Down text Up label Down label Show Up arrow in all views Dimensions Width Identity Data Comments Mark Specific comments about the ramp. A unique identifier for the ramp. Width of the ramp. Specifies the up text. Specifies the down text. Indicates whether the up text appears. Indicates whether the down text appears. Indicates whether the up arrow appears in all views. Sets the base of the ramp. Sets the ramp's height from its base level. Sets the top of the ramp. Sets the ramp's offset from the top level. Sets the top of the ramp in a multi-story building.

Description

640 | Chapter 33 Ramps

Name
Phasing Phase Created Phase Demolished

Description

The phase when the ramp was created. See Creating Phases on page 982. The phase when the ramp was demolished. See Demolishing Elements on page 988.

Ramp Instance Properties | 641

642

Railings

34

You can add railings as free-standing components to levels, or attach them to hosts (such as floors, ramps, or stairs).

When you sketch a railing, rails and balusters are automatically placed on the railing at evenly spaced intervals. For information on editing baluster and post placement, see Controlling Placement of Balusters and Posts on page 646. The shapes of rails and balusters are determined by the profile families loaded in the project. See Railing Properties on page 651.

Adding a Railing
1 Click Architect tab Circulation Railing.

2 If you are not in a view where you can sketch a railing, you are prompted to pick a view. Select a view from the list, and click Open View.

3 To set the host for the railing, click Modify | Create Railing Path tab Tools panel Pick New Host, and place the cursor near the host (for example, a floor or staircase). As you move the cursor, the appropriate hosts highlight. NOTE To select a level, just click in the drawing area to start drawing the railing.

643

4 Click on the host to select it. 5 Sketch the railing. If you are adding a railing to a run of stairs, the railing must be sketched along the inside line of the stair stinger in order for the railing to host and slope correctly. For more information on sketching, see Sketching on page 1497.

6 Modify instance properties as needed on the Properties palette, or click access and modify type properties. For more information, see Railing Properties on page 651.

Edit Type to

7 Click

Finish Edit Mode.

8 Change to a 3D view to see the railing. Related topics


Modifying the Railing Structure on page 644 Modifying Railing Height and Slope on page 645 Controlling Placement of Balusters and Posts on page 646 Railing Properties on page 651

Changing the Railing Type


To change the railing type in sketch mode

1 On the Properties palette, click

Edit Type.

2 In the Type Properties dialog, for Type, select a different railing type. To change the railing type from a project view 1 Select the railing in the project view. 2 In the Type Selector on page 35, select the desired railing type from the drop-down.

Modifying the Railing Structure


You can change the height, offset, profile, material, and number of rails within a railing type.

1 On the Properties palette, click

Edit Type.

2 In the Type Properties dialog, for Rail Structure, click Edit. NOTE Changes made to type properties affect all railings of this type in the project. You can click Duplicate to create a new railing type. 3 In the Edit Rails dialog, for each rail, specify the following:

The height and offset.

644 | Chapter 34 Railings

A rail profile. To create your own rail profile, see The Families Guide on page 744. A material. To create your own rail material, see Materials on page 1667.

4 To create an additional rail, click Insert. Enter a name for the rail, and the height, offset, profile, and material properties. 5 Click Up or Down to adjust the railing position. 6 When you are finished, click OK.

Modifying Railing Joins


Use the following procedure to override joins for a railing on a join-by-join basis. 1 Open the plan or 3D view where the railing is located.

2 Select the railing, and click Modify | Railings tab Mode panel

Edit Path.

3 Click Modify | Railings > Edit Path tab Tools panel 4 Move the cursor along the path of the railing.

Edit Rail Joins.

A box displays around the join as you move your cursor over it on the path. 5 Click to select the join. When the join is selected, an X displays on the join. 6 On the Options Bar, for Rail Join, select a join method. Join methods are set by the Angled Joins and Tangent Joins parameters for the railing type. For more information about these parameters and join methods, see Railing Type Properties on page 652.

7 Click Related topics


Finish Edit Mode.

Modifying the Railing Structure on page 644 Modifying Railing Height and Slope on page 645 Controlling Placement of Balusters and Posts on page 646 Railings on page 643

Modifying Railing Height and Slope


You can control the height and slope of individual rail sketch lines. For example, on a set of U-shaped stairs, you may want to set the inner railing to a different height than the outer railing. With slope adjustment, you can control how the railing segment follows the slope of the stairs. You may want the segment to be flat at some points or sloped at other points. To modify railing height and slope 1 Open the plan view where the railing is located.

Modifying Railing Joins | 645

2 Select the railing, and click Modify | Railings tab Mode panel 3 Select a railing sketch line.

Edit Path.

On the Options Bar, note that Height Correction is set to By Type, indicating that height adjustment is controlled by the railing type. 4 For Height Correction, select Custom. 5 Enter a value in the adjacent text box. 6 For Slope, select one of the following values:

By Host. The railing segment follows the slope of its host (for example, stairs or ramps).

Flat. The railing segment is horizontal, even if the host is sloped. For railings similar to those in the following illustration, you may need to use height correction or edit the railing join to join the railing where the stairs turn.

Sloped. The railing segment is sloped, such that it makes a non-interrupted connection with adjacent segments.

Controlling Placement of Balusters and Posts


You can control how balusters and posts are arranged along a railing. A simple baluster pattern is provided with the default project template. You can use this pattern, modify it, or create a more complex pattern.

646 | Chapter 34 Railings

NOTE If you start a new project using a template, when you sketch a railing, balusters and posts are added by default. If you start a project without a template, balusters and posts are not placed by default when you sketch a railing.

Creating a Custom Baluster Pattern


1 In a plan view, select a railing.

2 On the Properties palette, click

Edit Type.

3 In the Type Properties dialog, for Baluster Placement, click Edit. NOTE Changes made to the type properties affect all railings of this type in the project. You can click Duplicate to create a new railing type. 4 Enter a name for the first part of the baluster pattern. 5 For Baluster Family, do the following: If you want to
show rails and posts, but no balusters use a baluster family that exists in your drawing use a baluster family that is not in your drawing

Then
select None.

select one of the balusters from the list.

load additional baluster families before making any selection. For more information on loading families, see Loading Families on page 753.

6 For Base, do the following: If you want to specify the base as


the floor edge, stair tread, level, or ramp one of the existing rail structures in the drawing a rail structure that is not defined in your drawing

Then
select Host.

select the named rail from the list.

select Cancel, and click Edit for Rail Structure in the Type Properties dialog.

7 For Base Offset, enter a value. 8 Select the Top. Refer to the previous table. 9 Enter a value for Top offset. 10 Enter a value for Dist. from previous. 11 Enter a value for Offset. 12 For Break Pattern, do the following: If you want the baluster pattern
spread along the length of each railing segment

Then
select Each Segment End.

Creating a Custom Baluster Pattern | 647

If you want the baluster pattern


to break and place a post at the turn angle of the railing

Then
select Angles Greater Than, and enter a value for Angle. If the railing turns at an angle that is equal to or greater than this value, the pattern breaks and a post is added. Typically, this value remains at 0. Turn angles are measured in the plan view. Segment breaks in the railing that do not occur at a turn are ignored. select Never. The balusters are located along the entire length of the railing.

to remain unbroken regardless of any separations or turns in the railing

13 Specify justification. Refer to the description of Justify in Baluster Pattern Properties on page 648. 14 Select Excess Length Fill if you selected Beginning, End, or Center for Justify. Refer to the description of Excess Length Fill in Baluster Pattern Properties on page 648. 15 Click OK.

Overriding the Main Baluster Pattern for Stairs


You can override the main baluster pattern and set a specific pattern for stairs. 1 In a plan view, select a railing.

2 On the Properties palette, click

Edit Type.

3 In the Type Properties dialog, for Baluster Placement, click Edit. 4 In the Edit Baluster Placement dialog, select Use Baluster Per Tread on Stairs. 5 Specify the number of balusters on each tread. 6 Specify the baluster family for the stairs. 7 Click OK.

Baluster Pattern Properties


The following are the main pattern display properties for balusters. Property
Name Baluster Family

Description
The name of a specific baluster within the pattern. The style of the baluster or post family. If you select None, no balusters or posts display in that portion of the pattern. Specifies where the bottom of the baluster is placed: at the top of the rail, bottom of the rail, or top of the host. A host can be a level, floor, stair, or ramp. The negative or positive vertical distance between the bottom of the baluster and the base. Specifies where the top of the baluster is placed (usually a rail). Values are the same as Base.

Base

Base offset Top

648 | Chapter 34 Railings

Property
Top offset Dist. from previous

Description
The negative or positive vertical distance between the top of the baluster and the Top. The distance between the start of the pattern and the first baluster, or for subsequent balusters, the distance between the previous baluster in the pattern. The distance to the inside or the outside of the railing path. The point along a railing segment at which the baluster pattern stops. A value specifying the angle at which a pattern breaks. This property is available when Angles Greater Than is selected for Break Pattern At. The sum of all values listed in the Dist. From Previous column. Balusters in a pattern are justified along the length of a railing segment. Beginning starts the pattern at the beginning of the railing segment. If the pattern length is not an exact multiple of the railing length, then there is excess space between the last pattern instance and the end of the railing segment. End starts the pattern from the end of the railing segment. If the pattern length is not an exact multiple of the railing length, then there is excess space between the last pattern instance and the beginning of the railing segment. Center places the first baluster pattern at the center of the railing segment and any excess space appears evenly at the beginning and end of the railing segment. Spread Pattern to Fit spreads the pattern evenly along the length of the railing segment. No excess space occurs, and the actual placement value of the pattern differs from the value indicated in Pattern Length.

Offset Break Pattern at Angle

Pattern Length Justify

How Revit MEP determines the beginning and end depends on which way you drew the railing, right to left, or left to right. Excess Length Fill If there is extra space along the railing segment, but it cannot be filled with a pattern, you can specify how to fill that space. You can specify that a specific baluster family fill the excess space and set a spacing increment for it. You can specify that the baluster pattern be truncated to fill the excess length, or you can specify none so that the excess space remains open. This property is available if Justify is set to Beginning, End, or Center. The distance between balusters that fill any excess length along the railing segment. This property is available if a baluster or post family is selected for the Excess Length Fill property.

Spacing

Specifying Start, Corner, and End Posts


1 In a plan view, select a railing.

2 On the Properties palette, click

Edit Type.

3 In the Type Properties dialog, for Baluster Placement, click Edit. 4 Specify a family for the start, corner, and end posts. Select None if you do not want a post to appear at the start, corner, or end of the railing. Baluster families are trimmed by default so they do not intersect a rail. The following figure illustrates this: This may not be your intent for posts. To set posts to intersect rails, right-click the family type in the Project Browser, and click Properties. Select the Post property.

Specifying Start, Corner, and End Posts | 649

5 Specify a base for each post. 6 Optionally, enter a value for Base offset for each. 7 Specify a top for each. 8 Optionally, enter a value for Top offset. 9 Optionally, enter a value for Space. 10 Optionally, enter a value for Offset. 11 Select the location of corner posts, as follows: If you
want to place a corner post at the end of each segment of the railing want to place a corner post when a railing segment makes a turn greater than a given value do not want to place a post regardless of any separations or turns in the railing

Then
select Each Segment End.

select Angles Greater Than, and enter a value for Angle. If the railing turns at an angle that is greater than this value, a post is placed at the turn. Typically, this value remains at 0. Turn angles are measured in the plan view. Segment breaks in the railing that do not occur at a turn are ignored. select Never.

12 Click OK.

Post Pattern Properties


The following are the Main Pattern display properties for posts. Property
Name Baluster Family Base

Description
The name of a specific post within the baluster. The post family. Alternately, you can select None or Default. Specifies where the bottom of the post is placed: at the top of the rail, bottom of the rail, or top of the host. A host can be a level, floor, stair, or ramp. The negative or positive vertical distance between the bottom of the post and the base. Specifies where the top of the post is placed (usually a rail). Values are the same as Base. The negative or positive vertical distance between the top of the post and the top.

Base offset Top Top offset

650 | Chapter 34 Railings

Property
Space

Description
The amount of space you need to move the post left or right from a given position. For example, for a beginning post, you may need to move the post 4 inches to the left to make it flush with the railing. In this case, you would set space to 4 inches. The distance to the inside or the outside of the railing path. Specifies where corner posts are located along the railing segment. A value specifying the angle at which a post is added. This is used when Angles Greater Than is selected for Corner Posts At.

Offset Corner Posts At Angle

Deleting Balusters and Posts


1 In a plan view, select a railing.

2 On the Properties palette, click

Edit Type.

3 In the Type Properties dialog, for Baluster Placement, click Edit. NOTE Changes made to type properties affect all railings of this type in the project. You can click Duplicate to create a new railing type. 4 In the Edit Baluster Placement dialog, select the baluster or post to remove in Main Pattern. 5 To delete the baluster or post from the pattern, click Delete. To leave a space in the pattern where a baluster or post currently exists, for Baluster Family, change the value to None. 6 Click OK.

Railing Properties
You can modify several properties for railings, including railing height, railing structure, and baluster placement. NOTE If you are upgrading railing types from a previous release of Revit MEP and you do not see all of the properties listed, you can duplicate the railing type, and then all properties should be available.

Modifying Railing Properties


1 Modify the instance properties of a railing by changing corresponding parameter values on the Properties palette.

2 To access/modify the railing type properties, on the Properties palette, click

Edit Type.

NOTE Changes made to type properties affect all railings of this type in the project. You can click Duplicate to create a new railing type.

Deleting Balusters and Posts | 651

Railing Type Properties


Name
Construction Railing Height Rail Structure The height of the top-most rail in the railing structure. Opens a separate dialog where you set the number of rails, height, offset, material, and profile family (shape) for each rail. See Modifying the Railing Structure on page 644. Opens a separate dialog where you define baluster patterns. See Controlling Placement of Balusters and Posts on page 646. Offsets the balusters from the rail sketch line. By setting a value for this property and rail offsets, you can create different combinations of rails and balusters. This parameter controls the height of railings at landings. If set to No, railings at landings use the same height as they do over stair runs. If set to Yes, the railing height is adjusted up or down by the amount set for Landing Height Adjustment. To get smooth railing connections, set the Tangent Joins parameter to Extend Rails to Meet. Raises or lowers the height of the railing from the value indicated in the Railing Height parameter at intermediate or top landings. If 2 railing segments meet at an angle in plan but do not connect vertically, Revit MEP can add vertical or horizontal segments to create a join or add no connector, leaving a gap. This can be used to create a continuous railing where the start of a stair run leading up from a landing cannot be displaced by one tread width. Join methods can be overridden on an connection-by-connection basis. See Modifying Railing Joins on page 645. If 2 tangent railing segments are collinear or tangent in plan but do not connect vertically, Revit MEP can add vertical or horizontal segments to create a join, extend segments to meet, or add no connector leaving a gap. This can be used to create a smooth junction when the railing height is modified at a landing or the railing turns out at the bottom of a stair. Join methods can be overridden on a connectionby-connection basis. See Modifying Railing Joins on page 645. When connections are made between railing segments, Revit MEP tries to create mitered joins. If it cannot make a mitered join, then segments can be trimmed, which means they are cut with a vertical plane, or they can be welded, which means they are joined in a manner as close to a miter as possible. Welded connections work best for circular rail profiles.

Description

Baluster Placement

Baluster Offset

Use Landing Height Adjustment

Landing Height Adjustment

Angled Joins

Tangent Joins

Rail Connections

Identity Data Keynote Add or edit the railing keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. Defines the railing model. Defines the railing manufacturer.

Model Manufacturer

652 | Chapter 34 Railings

Name
Type Comments URL Description Assembly Description Assembly Code Type Mark Cost

Description
Railing comments. Sets applicable URL. Railing description. Description of the assembly based on the assembly code selection. Uniformat assembly code selected from hierarchical list. Sets the railing type mark. Railing cost.

Railing Instance Properties


Name
Constraints Base Level Base Offset Dimensions Length Identity Data Comments Mark Comments on the railing. A mark applied to a railing. This can be a label that appears in a multi-category tag with the railing. For complete information about multi-category tagging and setting up shared parameters, see Shared Parameters on page 1631. The actual length of the railing. Sets the base level for the railing. You can change this value to any level in the project. Offsets the railing to a specified distance above or below the base level.

Description

Phasing Phase Created Phase Demolished The phase when the railing was created. See Creating Phases on page 982. The phase when the railing was demolished. See Demolishing Elements on page 988.

Railing Instance Properties | 653

654

Curtain Elements

35

Use Revit MEP to create building facades. Model these facades using the supplied curtain wall types, and modify them to suit your needs. Curtain walls and systems can be as simple or complicated as required. This section provides information about curtain walls, curtain grids, mullions, curtain systems, and setting properties to create the desired look.

Curtain Wall Workflow


You can use the default Revit MEP curtain wall types to set up curtain walls. These wall types provide 3 levels of complexity, upon which you can simplify or enhance:

Curtain Wall 1 -- has no grids or mullions. There are no rules associated with this wall type. This wall type provides the most flexibility. Exterior Glazing -- has preset grids. The grid rules can be changed if the setting is not suitable. Storefront -- has preset grids and mullions. The grid and mullion rules can be changed if the settings are not suitable.

Curtain Wall 1, Exterior Glazing, Storefront Wall Types

Curtain Elements Overview


When you place a curtain wall, you can draw grid lines on it to define where the mullions are placed. Mullions are the structural elements that divide adjacent window units. You can modify a curtain wall by

655

selecting the wall and right-clicking to access a shortcut menu. On the shortcut menu are several choices for manipulating the curtain wall, such as selecting panels and mullions.
Curtain wall

Curtain Grid

656 | Chapter 35 Curtain Elements

Curtain Mullions

Curtain Walls
A curtain wall is any exterior wall that is attached to the building structure and which does not carry the floor or roof loads of the building. In common usage, curtain walls are often defined as thin, usually aluminum-framed walls containing in-fills of glass, metal panels, or thin stone. When you draw the curtain wall, a single panel is extended the length of the wall. If you create a curtain wall that has automatic curtain grids, the wall is subdivided into several panels.

Creating Linear Curtain Walls


1 Click Architect tab Build panel Wall. 2 Select a curtain wall type from the Type Selector drop-down. 3 To create a wall with automatic horizontal and vertical curtain grids, specify the Vertical and Horizontal Layout properties for the wall type. For more information, see Type-Driven Curtain Element Layout on page 679.

Curtain Walls | 657

IMPORTANT You cannot move automatic curtain grids after drawing a wall, unless you make them independent. To do this, select a curtain grid and on the Properties Palette on page 34, under Other, select Independent for Type Association. Alternatively, you can select the grid, and click the pin that is displayed. When an automatic grid is independent, its position remains fixed if you resize the wall or change the grid layout using the type properties of the curtain wall. This parameter allows you to adjust the position of certain grids after creating even-grid spacing. If you had placed the grid on the curtain wall, it would not be part of the grid layout calculation. 4 Create the wall, using one of the following methods:

Draw the wall: By default, Line is active. (If it is not active, click Modify | Place Wall tab Draw panel (Line), or select another draw tool.) See Sketching on page 1497. As you draw a wall, you can quickly set its length by entering a value on the keyboard, taking advantage of the listening dimension feature. See Listening Dimensions on page 1013. If you want to flip the orientation of the wall about its location line, press the Spacebar as you draw the wall. This works for all wall drawing tools, such as rectangles, circles, and 3-point arcs.

Pick Lines ( ): Select existing lines. Lines can be model lines or edges of elements, such as roofs, curtain panels, and other walls. Pick Faces ( ): Select either a massing face or a generic model face. The generic model could be created as in-place or family file based. See Modeling by Face on page 1448. TIP To highlight all vertical faces on the mass or generic model, press Tab. Click to place walls simultaneously on each highlighted face.

To exit the Wall tool, press Esc twice. 5 To change a panel type, do the following: a Open an elevation or a view where you can see the curtain wall panels. b Select a panel. Move the cursor over a panel edge, and press Tab until the panel is selected. Watch the status bar for information, and then click to select it. c Select the appropriate panel type from the Type Selector drop-down. 6 If you sketched a curtain wall without automatic grids (Type-Driven Curtain Element Layout on page 679), you can add grids manually. See Adding Curtain Grids on page 659. 7 If needed for the design, add mullions to the grids. See Placing Mullions on page 668.
Completed curtain wall

Merging Tips

You can make linear curtain wall panels with the system panel type only.

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If you join panels of different types, the resulting panel is of the type you first selected. Use hidden line view to clearly see which panels are joined. See Hidden Line Visual Style on page 973.

Creating Non-Linear Curtain Walls


To create non-rectangular curtain walls, sketch a straight curtain wall and then edit its elevation profile, or join a straight curtain wall to any roof. See Defining Structural Wall Shapes or Openings on page 810. 1 Click Architect tab Build panel Wall. 2 Select a Curtain Wall type from the Type Selector drop-down. 3 Create the wall, using one of the following methods:

Draw the wall: By default, Line is active. (If it is not active, click Modify | Place Wall tab Draw panel (Line), or select another draw tool.) See Sketching on page 1497. As you draw a wall, you can quickly set its length by entering a value on the keyboard, taking advantage of the listening dimension feature. See Listening Dimensions on page 1013. If you want to flip the orientation of the wall about its location line, press the Spacebar as you draw the wall. This works for all wall drawing tools, such as rectangles, circles, and 3-point arcs.

Pick Lines ( ): Select existing lines. Lines can be model lines or edges of elements, such as roofs, curtain panels, and other walls. Pick Faces ( ): Select either a massing face or a generic model face. The generic model could be created as in-place or family file based. See Modeling by Face on page 1448. TIP To highlight all vertical faces on the mass or generic model, press Tab. Click to place walls simultaneously on each highlighted face.

4 Select the wall, and edit its elevation profile or join it to a roof. 5 Add curtain grids and mullions, as desired. See Adding Curtain Grids on page 659 and Placing Mullions on page 668.

Changing the Orientation of Curtain Walls


As you place a curtain element or select one in a plan view, control arrows display to flip the interior and exterior surfaces of the wall.
Curtain wall before flipping

. Click the arrows

Curtain wall after flipping (the black surface line is now on top)

Adding Curtain Grids


If you sketched a curtain wall without automatic grids (Type-Driven Curtain Element Layout on page 679), you can add grids manually.

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1 Open a 3D view or an elevation view. 2 Click Architect tab Build panel Curtain Grid. 3 Click Modify | Place Curtain Grid tab Placement panel, and select a placement type. See Curtain Grid Placement on page 665. 4 Place the cursor along wall edges; a temporary grid line displays. 5 Click to place the grid lines. Each section of the grid (design unit) is filled with a separate curtain wall panel of the selected type. 6 Click Esc when you are done. 7 Add additional grid lines, if necessary, or click Modify to exit the tool.

Curtain grid snapping


When you place curtain grids, they snap to evenly spaced intervals on the curtain wall. For example, as you drag the cursor over a panel, it snaps to the midpoint or to the 1/3 mark of the panel. When you place curtain grids on walls, sloped glazing, and curtain systems, the curtain grids snap to visible levels, grids, and reference planes. In addition, curtain grids snap to other curtain grids when you select a common corner edge. For example, if you place the cursor on a joined edge between 2 curtain walls, the new curtain grid snaps to an existing curtain grid. To place mullions on grid lines, see Placing Mullions on page 668. Related topics

Curtain Grid Placement on page 665 Excluding Grids from Curtain Panels on page 665 Creating Varied Surface Grid Layouts on page 666 Locking the Position of Mullions and Curtain Grids on page 667 Modifying Surface Grid Layout on page 666

Modifying Curtain Walls


You can modify the appearance of curtain walls through their properties. Curtain wall properties are modifiable before or after you draw the walls. To specify curtain wall properties, you can access properties on the Properties palette.

Select the wall, and then change properties on the Properties palette.

Merging Curtain Wall Panels


Curtain walls frequently contain non-continuous grid lines and mullions. Your design may require that grid lines be staggered, rather than continuous. You can merge curtain wall panels to accommodate these design requirements. Also, merging panels allows you to include a door or other large insert in a curtain wall.

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Curtain wall with merged panels

Embedding Curtain Walls


Walls can be embedded into a host wall, so that the embedded wall is associated with the host wall. The behavior of an embedded wall is similar to that of a window; the embedded wall does not resize if you resize the host wall. If you rotate the host wall, the embedded wall moves with it. To embed walls, you do not have to edit the profile of the host wall, cut a hole in it, and then insert a wall into that hole; you can use the Cut Geometry tool. Embedded walls are useful when, for example, you need to create storefronts on the exterior walls of the building. When embedding walls, consider the following:

A curtain wall can be embedded into another wall, provided that it is parallel to the host wall and the walls are within 6 inches of each other. Walls can be embedded into other walls using the Cut Geometry tool. Some curtain wall types automatically embed into a wall. To determine whether the curtain wall type automatically embeds into another wall, check the type properties of the wall. Select the Automatically Embed parameter if it is not already selected. You can embed a wall into a curtain panel and then embed a curtain wall into that embedded wall. You can repeat this process as many times as desired. If you edit the elevation profile of the embedded wall, the opening in the host wall is adjusted automatically, and the host wall's material fills in the adjusted opening. You do not have to edit the elevation profile of the host wall to follow the opening of the embedded wall.

Embedding a Wall into Another Wall


1 Sketch a host wall of any type in the drawing area. The host wall can be a straight wall or an arc wall. Keep in mind the following when you are sketching the wall:

If the host wall is an arc wall, the embedded wall must be a concentric arc. Be sure the embedded wall is shorter in length than the host wall. If the embedded wall is within the boundary of the host wall, Revit MEP issues a warning and advises you to use the Cut Geometry tool.

2 Click Modify | Place Wall tab Geometry panel Cut. When using the Cut Geometry tool, do not select the shorter wall first and then the larger host. 3 Select the host wall. 4 Select the wall to embed into the host wall. The wall is now embedded. If necessary, resize the embedded wall by selecting it and using the drag controls.

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Separating an Embedded Wall from Its Host


1 Click Modify tab Geometry panel Cut drop-down Uncut Geometry. 2 Select the host wall. 3 Select the embedded wall. Each wall can now be moved independenttly.

Cleaning Curtain Wall Joins


By default, curtain walls attach to the face of adjoining walls. Use the shape handle to separate a curtain wall join from other curtain walls or exterior and interior walls. This allows more control over curtain wall joins and mullion placement to ensure proper design intent.
Default curtain wall installation to the face of a joined wall

To separate the join, select the curtain wall join shape handle; press Tab and watch the status bar to be sure you have selected the handle. Drag the handle to separate the curtain wall from the adjoining wall. This does not break the join between the 2 walls.
Curtain wall shape handle selected for dragging

TIP You can achieve the same effect by using the Align tool to align the edge of the curtain wall with the center or edge of the joined wall. See Aligning Elements on page 1573.

Wall Panels in Curtain Walls


You can change a curtain wall panel to any type of wall. Select a panel, and then select a wall type in the Type Selector. You cannot explicitly control the size of a panel with drag controls, or by its properties; the panel is resized when the curtain wall is changed. Changing the location line of the wall panel changes how it is placed in the curtain wall.
Curtain wall with masonry wall panel type

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Schedule as Panels or Walls


To control whether the wall schedules as a curtain panel or as a wall, select the panel, change its type on the Type Selector to another wall type, then change the value of Categorize as.

Add Inserts to Wall Panels


You can add inserts, such as windows, into wall panels; the position of inserts is relative to the entire curtain wall. If you resize a wall panel by moving curtain grids, the insert does not move with the panel. Its position remains fixed with respect to the curtain wall.
Inserts in masonry wall panels

Split Wall Panels with Curtain Grids


You can split wall panels by adding curtain grids to the curtain wall. You can also add mullions to the curtain grids on the panel.
Split curtain wall panels

Curtain Wall as Wall Panel


A curtain wall type can be applied to a wall panel, which has the effect of nesting a curtain wall within a curtain wall.

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Curtain wall with curtain wall panel

Changing Curtain Wall Panel Type


You can change the panel type applied to a curtain wall by selecting an individual panel and then selecting a different type from the Type Selector. If there are not enough wall types loaded, load more families using the Load Family tool. For more information, see Loading Families on page 753.

Reshaping Curtain Wall Panels


A curtain wall panel may need an opening in it, such as a vent. You can create an opening by editing the panel as an in-place family. 1 Select a curtain wall panel and click Modify | Curtain Panels tab Model panel Edit In-Place. NOTE If you cannot select Edit In-Place, in the drawing area click element position) for the panel. The selected panel is the only geometry available for editing. 2 Select the panel. 3 To edit the shape of the panel, click Modify | Glass tab Mode panel Edit Extrusion. 4 In sketch mode, reshape the panel as desired. For example, you could add a door-like opening to the panel. 5 Click Finish Edit Mode. (Prevent or allow change of

Joining Curtain Wall Panels


1 Create the curtain wall panels. See Curtain Elements Overview on page 655. 2 Add curtain grids. See Creating Linear Curtain Walls on page 657. 3 Select a curtain grid. 4 Click Modify | Curtain Wall Grids tab Curtain Grid panel Add/Remove Segments. 5 Click on a curtain grid segment to remove it. As you remove segments, adjacent panels join. 6 Click in white space in the drawing area.

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Unjoining Curtain Wall Panels


To separate panels, you add curtain grid segments back. 1 Select a curtain grid. 2 Click Modify | Curtain Wall Grids tab Curtain Grid panel Add/Remove Segments. 3 Click the dashed segment to restore the curtain grid segment. The dashed lines indicate a segment that was removed previously. The joined panels revert back to their unjoined state.

Curtain Grid Placement


As you place curtain grids on curtain panels, a preview image of the grid is displayed on the panels. You can control the location of the preview and thus the location of the curtain grid using one of the options for the grid segments:

All Segments: places grid segments on all panels where the preview appears. One Segment: places one grid segment on one panel where the preview appears. All Except Picked: places a grid segment on all panels except those you select to exclude.

Excluding Grids from Curtain Panels


1 Click Architect tab Build panel Curtain Grid. 2 Click Modify | Place Curtain Grid tab Placement panel All Except Picked. 3 Place the cursor on a curtain wall, so that a preview of the curtain appears. 4 Click to place the curtain grid. The curtain grid line is displayed in red.

5 Click segments of the curtain grid to exclude them from panels. When you click the segments, they are displayed as dashed lines.

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6 When you finish excluding segments, click Finish Current to place a new curtain grid.

Creating Varied Surface Grid Layouts


You can create various grid layouts on the faces of curtain elements. For example, if a sloped glazing with 4 faces requires 4 different grid layouts, you can specify grid layout by face, which is similar to changing an element instance. To change curtain grid layouts on a face, select the curtain grid element and then click (Configure Grid Layout), which displays on each face of the curtain element. You can change the layout either by accessing the Element Properties or by graphically modifying the curtain grid layout interface. The following are instance properties that you can set by face for a curtain element:

Number Justification Offset Angle

For a description of these properties, see Type-Driven Curtain Element Layout on page 679.

Modifying Surface Grid Layout


When you select a curtain grid element face, you click the control that is displayed; a curtain grid layout interface is opened over the curtain grid face. The interface lets you graphically change the instance parameter values of the face.

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Layout interface controls: Control Description


The justification origin. Click the arrows to change the justification scheme of the grids. The horizontal arrow changes Justification (Vertical Grid); the vertical arrow changes Justification (Horizontal Grid). Origin and angle (Vertical Curtain Grid). Click the controls to change their values.

Origin and angle (Horizontal Curtain Grid). Click the controls to change their values.

Locking the Position of Mullions and Curtain Grids


Mullions and curtain grids can be pinned (locked) on a curtain element only if that element has a type-driven curtain grid layout. If the mullion or curtain grid is locked on a curtain element, the type properties of the curtain element define the mullion or curtain grid type.

Mullions
When you add mullions to a grid, the mullions resize to fit the grid. If you add a mullion to an inside grid, the mullion is centered on the grid. If you add a mullion to a perimeter grid, the mullion aligns so its border is flush with the outside of the wall.

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Curtain wall with curtain grids and mullions

Placing Mullions
After creating a curtain grid, you can place mullions on grid lines. 1 Add a curtain grid to a curtain wall or curtain system. See Adding Curtain Grids on page 659. 2 Click Architect tab Build panel Mullion. 3 Select the desired mullion type in the Type Selector. 4 On the Modify | Place Mullion tab Placement tab, select one of the following tools:

Grid Line: When you click a grid line in the drawing area, this tool places a mullion across the entire grid line. Grid Line Segment: When you click a grid line in the drawing area, this tool places a mullion on the individual segment of the grid line that you click. All Grid Lines: When you click any grid line in the drawing area, this tool places mullions on all grid lines.

5 Click in the drawing area to place mullions on grid lines as desired. 6 Click Modify. Mullions resize to the grid line, and automatically split at an intersection with another mullion. You can change the properties of mullions. For a complete list of mullion properties and their values, see Common Mullion Type Properties on page 676.

Angle and Position of a Mullion


Mullions can be perpendicular to the face of the curtain panel or parallel to the ground plane. The latter choice is more appropriate for sloping curtain panels. After changing the position of the mullion, you can change the angle of the mullion; acceptable values are between 90 and 90 degrees. The angle and position are type properties of the mullion. For more information, see Common Mullion Type Properties on page 676.

Controlling Mullion Joins


You can control mullion joins after you place mullions on a curtain grid. 1 In the drawing area, select a mullion. 2 Click Modify | Curtain Wall Mullions tab Mullion panel Make Continuous or Break at Join.

Use Make Continuous to extend the ends of mullions at a join, so that they display as one continuous mullion.

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Use Break at Join to trim the ends of mullions at a join, so that they display as separate mullions.

Cleaning Mullion Joins


You can switch mullion joins between cleaned and uncleaned by selecting a mullion and clicking the toggle control that is displayed. Mullions clean up at the join only if there 4 or fewer mullions meeting at the join, all of them are straight, and all are parallel to the grid lines.
Vertical butt join

Click on the control. The join changes to a horizontal butt join.

Cleaning Mullion Joins | 669

Horizontal butt join

Corner Mullions
Corner mullions are single mullions that you can place between the end points of 2 curtain walls, between the ridges of sloped glazing, or on any internal mullion on a curved curtain element, such as an arc curtain wall.
Arc curtain wall with internal mullions

Corner Mullion Types


Revit MEP includes 4 types of corner mullions:

L Corner Mullion: Panels of curtain walls or sloped glazing meet the ends of the mullion legs. You can specify the length and thickness of the mullion legs in the type properties of the mullion. See Corner Mullion Type Properties on page 678.
L corner mullion between 2 curtain walls

V Corner Mullion: Panels of curtain walls or sloped glazing meet the sides of the mullion legs. You can specify the length and thickness of the mullion legs in the type properties of the mullion.
V corner mullion between 2 curtain walls

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Trapezoid Corner Mullion: Panels of curtain walls or sloped glazing meet at the sides of the mullion. You can specify the center width and length along the sides that meet the panels in the type properties of the mullion.
Trapezoid mullion between 2 curtain walls

Quad Corner Mullion: Panels of curtain walls or sloped glazing meet at the sides of the mullion legs. You can specify the depth of the mullion in 2 segments. If the 2 mullion segments are equal and the join is not 90 degrees, the mullion has a kite shape:

If the join angle is 90 degrees and the segments are unequal, the mullion is a rectangle:

If the 2 segments are equal and the join angle is 90 degrees, the mullion is a square:

NOTE The quad corner mullion differs from a rectangular non-corner mullion because the curtain panels join at adjacent sides of the quad corner mullion. TIP The offset for corner mullions is relative to the panels.

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Mitered Mullions on Curtain Walls


If you join 2 curtain walls with horizontal mullions, the mullions miter at the join.
Mitered mullions on arc curtain wall

Mitered mullions between 2 joined curtain walls

NOTE Mullions also miter on sloped glazings.

Changing Mullion Material


1 In the drawing area, select a mullion. 2 On the Properties palette, click Edit Type. 3 Select a mullion material from Materials and Finishes. You can create a new mullion material if one does not exist. See Materials on page 1667. 4 Click OK. NOTE Changing the material for a mullion family type changes the material for all mullions of that type. If the material changes affect the mullions on only one curtain wall, create and apply a new mullion family type.

Mullion Profiles
You can vary the shape of mullions by loading new mullion profiles into a project. Also, you can create a custom profile. Revit MEP provides some templates for mullion profile families. By default, these templates reside in the following location:

Windows XP: C:\Documents and Settings\All Users\Application Data\Autodesk\<product and release>\<Metric or Imperial> Library\Profiles\Curtain Wall Windows Vista or Windows 7: C:\ProgramData\Autodesk\<Revit release name>\<Imperial or Metric> Library\Profiles\Curtain Wall

For more information, see The Families Guide on page 744.

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Applying a Mullion Profile


1 In the drawing area, select a mullion on the model, or click Architect tab Build panel Mullion. 2 On the Properties palette, click Edit Type. 3 In the Type Properties dialog, under Construction, select a profile, and click OK.

Creating a Mullion Profile


You can create a custom profile for a mullion. For more information about creating a profile family, see The Families Guide on page 744. Mullion profile families can include detail components that are displayed when the mullion intersects the cut plane of the view. You can specify the visibility of the detail components to display at various detail levels. For example, you might specify the detail component to display at fine and medium detail levels. When you load the mullion into the project and place it in a plan view with a coarse detail level, the plan view might show only the profile sketch. You could then create a section detail of the mullion and specify its detail level as fine. The detail components would be displayed in this view, offering greater detail of the construction of the mullion. For more information, see Managing Family Visibility and Detail Level on page 1708. Detail components are shown only when the mullion is cut by the view plane in floor/ceiling plan views and section/elevation views. TIP When you use a profile in a project, the curtain panels are trimmed to where the profile sketch intersects the center (front/back) reference plane in the profile family. To change where the curtain panels stop, you can move this plane to cut the profile at the desired width, and reload the family.

Curtain Element Properties


Curtain Wall Properties
Parameter names, values, and descriptions for curtain walls. Values are modifiable.

Curtain Wall Type Properties


Name
Construction Function Indicates the purpose of a wall: exterior, interior, retaining, foundation, soffit, or core-shaft. Function can be used in scheduling and to create filters that simplify a model when exporting. Indicates whether the curtain wall automatically embeds into the wall. Sets the curtain panel family type for the curtain element. Controls which mullions break at intersections on a curtain element type. For example, this parameter makes all horizontal or vertical mullions on a curtain wall continuous, or it can make mullions on Grid 1 or Grid 2 continuous on a curtain system or sloped glazing.

Description

Automatically Embed Curtain Panel Join Condition

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Name
Vertical/Horizontal Grid Pattern Layout

Description

Sets an automatic vertical/horizontal layout for curtain grid lines along the length of a curtain wall. When set to a value other than None, Revit MEP automatically adds vertical/horizontal grid lines to a curtain wall. Fixed Distance indicates that the curtain grids are placed at the exact value specified for Vertical/Horizontal Spacing. If the spacing is not an even factor of the wall's length, Revit MEP inserts space at one or both ends of the wall, depending on the justification parameter. For example, if the wall is 46 feet and the vertical spacing is 5 feet and the justification is set to beginning, Revit MEP adds 1 foot from the beginning of the wall before placing the first grid. See the Vertical/Horizontal Justification instance property description for more information on justification. Fixed Number indicates that you can set different numbers of curtain grids for different curtain wall instances. See the Vertical/Horizontal Number instance property description for more information. Maximum Spacing indicates that the curtain grids are placed at even intervals along the length of the curtain wall at a distance up to the value specified for Vertical/Horizontal Spacing. Enabled when Layout is set to Fixed Distance or Maximum Spacing. When the layout is set to a fixed distance, Revit MEP uses the exact value for Spacing. When the layout is at a maximum spacing, Revit MEP uses up to the specified value to lay out the grids. Adjusts the position of type-driven gridlines to ensure that curtain panels are of equal size, whenever possible. Sometimes when mullions are placed, particularly on borders of curtain hosts, it can result in panels of unequal size, even if the Layout is set to Fixed Distance.

Spacing

Adjust for Mullion Size

Vertical Mullions Interior Type Border 1 Type Border 2 Type Horizontal Mullions Interior Type Border 1 Type Border 2 Type Identity Data Keynote Add or edit the curtain wall keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. The model type for the curtain wall. May not be applicable. Manufacturer for the stair materials. May not be applicable. Specific comments on the curtain wall type. Specifies the mullion family for interior horizontal mullions. Specifies the mullion family for horizontal mullions on the left border. Specifies the mullion family for horizontal mullions on the right border. Specifies the mullion family for interior vertical mullions. Specifies the mullion family for vertical mullions on the left border. Specifies the mullion family for vertical mullions on the right border.

Model Manufacturer Type Comments

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Name
URL Description Assembly Description Assembly Code Type Mark

Description
A link to a web page for the manufacturer or other appropriate link. A description for the curtain wall. Description of the assembly based on the assembly code selection. Uniformat assembly code selected from hierarchical list. A value to designate the particular curtain wall. Useful if you need to identify more than one curtain wall. This value must be unique for each curtain wall in a project. Revit MEP warns you if the number is already used but allows you to continue using it. (You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770.) The fire rating of the curtain wall. Material cost.

Fire Rating Cost

Curtain Wall Instance Properties


Name
Constraints Base Constraint Base Offset The base level of the curtain wall. For example, Level 1. Sets the curtain wall's height from its base constraint. This property is available only when the Base Constraint is set to a level. Indicates whether the base of the curtain wall is attached to another model component, such as a floor. This is a read-only value. Curtain wall height extends to the value specified in Unconnected Height. The height of the curtain wall when it is sketched. Sets the curtain wall's offset from the top level. Indicates whether the curtain wall top is attached to another model component, such as a roof or ceiling. This is a read-only value. If selected, the curtain wall is part of a room boundary. If not selected, the curtain wall is not part of a room boundary. This property is read-only before creating a curtain wall. After you draw the wall, you can select it and then modify this property. Indicates that the element was created from a mass element. This is a read-only value.

Description

Base is Attached

Top Constraint Unconnected Height Top Offset Top is Attached

Room Bounding

Related to Mass

Vertical/Horizontal Grid Pattern Number If Layout (under Vertical/Horizontal Grid Pattern) is set to Fixed Number, enter a value here for the number of curtain grids on the curtain instance. The maximum value is 200.

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Name
Justification

Description
Determines how Revit MEP adjusts the spacing of grids along the curtain element face, when the grid spacing does not divide evenly into the length of the face. Justification also determines which gridlines are first removed or added when gridlines are added or removed because of parameter changes or changes to the size of the face. Beginning adds space to the end of the face before placing the first grid. Center adds an even amount of space at both the beginning and end of the face. End adds space from the beginning of the face before placing the first grid. Rotates the curtain grids to the specified angle. You can also specify this value for individual faces. If you specify this parameter for a face, then no value displays in this field. Valid values are between 89 and 89. Starts grid placement at the specified distance from the justification point of the grids. For example, if Justification is specified as Beginning and you enter a value of 5 feet here, Revit MEP places the first grid 5 feet from the beginning of the face. Note that you can also set this value for individual faces. If you specify this parameter for a face, then no value displays in this field.

Angle

Offset

Structural Structural Usage Sets the structural usage of the curtain wall. This property is read-only before creating a curtain wall. After you draw the curtain wall, you can select it and then modify this property.

Dimensions Length Area Identity Data Comments Mark Specific comments about the curtain wall. Sets a label for the curtain wall. This value must be unique for each curtain wall in a project. Revit MEP warns you if the number is already used but allows you to continue using it. (You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770.) The length of the curtain wall. This is a read-only value. The area of the curtain wall. This is a read-only value.

Phasing Phase Created Phase Demolished The phase when the curtain wall was created. The phase when the curtain wall was demolished.

Common Mullion Type Properties


Name
Material Constraints

Description
Sets the mullion material type.

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Name
Angle (not available for corner mullions) Offset Construction Profile (not available for corner mullions) Position (not available for corner mullions)

Description
Rotates the mullion profile. Works as an adjustment to the Position parameter. Note that this parameter is not enabled for circular mullions. Sets the offset from the panels in the curtain element.

Sets a profile for the mullion. You can create a custom profile family. See The Families Guide on page 744. Rotates the mullion profile. Normal to Face is the usual condition. Parallel to Ground is appropriate for sloped curtain panels, such as in a sloped glazing or a sloped curtain system.

Circular Mullion Type Properties


Name
Offset Radius

Description
Sets the offset from the panels in the curtain element. Sets the radius for the circular mullions.

Rectangular Mullion Type Properties


Name
Constraints Angle Offset Construction Profile Sets a profile for the mullion. You can create a custom profile family. See The Families Guide on page 744. Rotates the mullion profile. Normal to Face is the usual condition. Parallel to Ground is appropriate for sloped curtain panels, such as in a sloped glazing or a sloped curtain system. Indicates whether the mullion is a corner mullion. See Corner Mullions on page 670. Sets the thickness. If you have a loaded a custom profile, this value is calculated from the mullion profile. Rotates the mullion profile. Works as an adjustment to the Position parameter. Sets the offset from the panels.

Description

Position

Corner Mullion Thickness

Materials and Finishes Material Dimensions The material for the mullion.

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Name
Width on side 2

Description
Sets the width of side 2. If you have a loaded a custom profile, this value is calculated from the mullion profile. Sets the width of side 1. If you have a loaded a custom profile, this value is calculated from the mullion profile.

Width on side 1

Identity Data Keynote Add or edit the mullion keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. Definition of the mullion. Definition of the mullion manufacturer. Mullion comments. Sets applicable URL. Mullion description. Description of the assembly based on the assembly code selection. Uniformat assembly code selected from a hierarchical list. Sets the mullion type mark. The mullion cost. The number from Table 23 of the OmniClass Construction Classification System that best categorizes the family type. The name from Table 23 of the OmniClass Construction Classification System that best categorizes the family type.

Model Manufacturer Type Comments URL Description Assembly Description Assembly Code Type Mark Cost OmniClass Number

OmniClass Title

Corner Mullion Type Properties


This topic contains information on the properties for L and V corner, trapezoid corner, and quad corner mullions.

L and V Corner Mullions


Name
Corner Mullion Leg 2 Leg 1 Offset

Description
Sets the mullion to corner mullion. This is a read-only value. Length of second leg of mullion. Length of first leg of mullion. Sets the offset from the panels.

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Name
Thickness

Description
Sets the thickness.

Trapezoid Corner Mullions


Name
Corner Mullion Center Width Depth Offset Thickness

Description
Sets the mullion to corner mullion. This is a read-only value. Width of mullion at the center. Length of the sides of the mullion that meet the panels. Sets the offset from the panels. Sets the thickness.

Quad Corner Mullions


Name
Corner Mullion Depth 2 Depth 1 Offset Thickness

Description
Sets the mullion to corner mullion. This is a read-only value. Length of second leg of mullion. Length of first leg of mullion. Sets the offset from the panels. Sets the thickness.

Mullion Instance Properties


Name
Comments Length

Description
Specific comments about the mullions. Maximum length of the mullion. For example, on a mitered mullion, the value is the pre-cut length. This is a read-only value. Sets a label for the mullions. This value must be unique for each mullion in a project. Revit MEP warns you if the number is already used but allows you to continue using it. (You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770.)

Mark

Type-Driven Curtain Element Layout


You can specify a curtain element layout for walls, sloped glazing, and curtain systems. By specifying the layout by type, you can place many instances that already have panels, grids, and mullions on them.

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You create a curtain grid layout by specifying a combination of type and instance parameters that affect the faces of the curtain element, as follows:
Type Properties Name Construction Automatically Embed (curtain walls only) Curtain Panel Join Condition Determines whether the curtain wall embeds into other walls. Specifies the curtain panel family type for the curtain element. Controls which mullions break at intersections on a curtain element type. For example, use this parameter to make all horizontal or vertical mullions on a curtain wall continuous, or to make mullions on grid 1 or grid 2 continuous on a curtain system or sloped glazing. Description

Vertical Grid Pattern (for curtain walls) or Grid 1 Pattern (for curtain systems and sloped glazing) NOTE These descriptions apply to the Horizontal Grid Pattern or Grid 2 Pattern. Layout Specifies an automatic layout for curtain grid lines along the length of a face on a curtain element. When you specify a value other than None, Revit MEP automatically adds grid lines to the faces of a curtain element. Fixed Distance indicates that the curtain grids are placed at the exact value specified for the Spacing parameter. If the spacing is not an even factor of the length, a space is inserted at one or both ends of the face, depending on the justification parameter. Fixed Number indicates that you can specify different numbers of curtain grids for different curtain instances. See the Number instance property description under Vertical Pattern for more information. Maximum Spacing indicates that the curtain grids are placed at even intervals along the length of the face. The distance can be up to the value specified for Spacing, but is not necessarily at a specified fixed distance. Enabled when Layout is set to Fixed Distance or Maximum Spacing. When the layout is set to a fixed distance, Revit MEP uses the exact value specified for Spacing. When the layout is at a maximum spacing, Revit MEP uses up to the specified value to lay out the grids. Adjusts the position of type-driven gridlines to ensure that curtain panels are of equal size, whenever possible. Sometimes when mullions are placed (particularly on borders of curtain hosts), it can result in panels of unequal size, even if the Layout is set to Fixed Distance.

Spacing

Adjust for Mullion Size

Vertical Mullions (for curtain walls) or Grid 1 Mullions (for curtain systems and sloped glazing) Interior Type Border 1 Type Border 2 Type Specifies the mullion family for interior vertical mullions. Specifies the mullion family for vertical mullions on the left border. Specifies the mullion family for vertical mullions on the right border.

Horizontal Mullions (for curtain walls) or Grid 2 Mullions (for curtain systems and sloped glazing)

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Interior Type Border 1 Type Border 2 Type

Specifies the mullion family for interior horizontal mullions. Specifies the mullion family for horizontal mullions on the left border. Specifies the mullion family for horizontal mullions on the right border.

Instance Properties Name Vertical Grid Pattern NOTE These parameter descriptions apply to the Horizontal Grid Pattern instance parameters also. Number If Layout (under Vertical Grid Pattern) is set to Fixed Number, enter the number of curtain grids for the curtain instance. The maximum value is 200. Determines the spacing of grids along the curtain element face, when grid spacing does not divide evenly into the face length value. Justification also determines which grid lines are first removed or added when the number of grid lines changes because of parameter changes or changes to the size of the face. Beginning adds space to the end of the face before placing the first grid. Center adds an even amount of space at both the beginning and end of the face. End adds space from the beginning of the face before placing the first grid. Rotates the curtain grids to the specified angle. If you specify this value for individual faces, no value is displayed in this field. Valid values are between 89 and 89. Starts grid placement at the specified distance from the justification point of the grids. For example, if Justification is specified as Beginning and you enter 5 for offset, the first grid is placed 5 from the beginning of the face. If you specify offset for a face, no value is displayed in this field. An imaginary line that defines the point from which to measure grid spacing on faces where grid spacing may not be the same across the length of grid lines. Where grids intersect this line, the distance between the grids is equal to the grid spacing value (for Fixed Distance layouts) or up to the grid spacing value (for Maximum Spacing layouts). Where the grids do not intersect this line, the grids can be placed at values either higher or lower than the value for Spacing. Description

Justification

Angle

Offset

Measurement Line (curtain system only)

Troubleshooting Curtain Elements


Read the following topics to learn about issues with curtain walls, mullions, curtain panels, and other curtain elements.

Troubleshooting Curtain Elements | 681

Switching Wall Type to Family Curtain Wall


Warning: Switching wall type to family curtain wall. All dimension references to the side faces of the wall will be deleted. Issue: You have placed permanent linear dimensions between wall faces and then changed one of the walls to a curtain wall. You lose those dimensions. Solution: You will not lose dimensions between wall centerlines, if you change one wall to a curtain wall. See Placing Permanent Dimensions on page 992.

Invalid Curtain Panel


Warning: There is an invalid curtain panel in the model. This is probably caused by two grid lines almost meeting at a border of the curtain wall or sloped glazing, but not exactly at a point. The curtain panel cannot be displayed. Issue: Typically, this problem occurs in a panel on a sloped glazing. A horizontal and vertical curtain grid on a panel are not meeting exactly at a point, creating a small triangular panel within the main panel; the triangular panel cannot be accurately regenerated because it is too small. This message displays when the program regenerates the curtain panel. Solution: Cancel the placement and/or the movement of the panel. When dividing the panels in a sloped glazing/wall, it is best to start with the placement of horizontal curtain grids and then snap vertical grids to the horizontal grid. This ensures the grids meet at a point and eliminates the creation of a small panel.

No Curtain Panel Families Loaded


Error: No curtain panel families loaded. Cannot make arced curtain wall. Issue: You are sketching a curtain wall and then try to unload it as you are creating it, or you sketch a curtain wall and with the wall tool active, you unload curtain walls. Solution: If you unload curtain walls, you may be unable to draw another wall, until you reload at least one curtain wall panel.

Non-System Panel Families


Warning: Non-system panel families cannot be used for non-rectangular panels. If your panel is simple, create an appropriate panel type derived from the system panel family. If not, try making the panel in the wall or roof rectangular, and then using a panel family of the desired (non-rectangular) shape. The wall will then conform to the non-rectangular shape of the panel. Issue: A non-system panel, such as a glazed or empty panel, cannot have a non-rectangular shape. Solution: This problem might occur if a curtain wall with non-system panels joins to a roof, and the curtain wall does not have a rectangular shape. It would also occur if you create a non-rectangular wall profile and then change that wall to a curtain wall with non-system panels.

Cannot Divide Curtain Grid by Grid Line


Error: Cannot divide curtain grid by grid line. Issue: You placed a curtain grid on a sloped glazing, such that the curtain grid division results in a complex piece of geometry that Revit MEP cannot produce.

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Solution: There is no work-around. You must cancel the action.

Supported for Non-Rectangular Curtain Walls


Warning: Currently, only straight walls with straight or arc edges are supported for non-rectangular curtain walls. Issue: A curtain wall contains an ellipse in one of its sides. This problem could happen if the wall joins to a roof with an ellipse. Solution: Cancel the action. This type of curtain wall is not supported.

Supported for Non-Rectangular Curtain Walls | 683

684

Rooms and Areas

36

Architects, designers, and structural engineers use rooms, areas, and color schemes to plan occupancy and usage of a building, and to perform basic analysis of a design. In Revit MEP, mechanical engineers can use room-bounding information as a starting point for defining spaces and zones for heating and cooling loads analysis.

Rooms and Areas Overview


A room is a subdivision of space within a building model, based on elements such as walls, floors, roofs, and ceilings. These elements are defined as room-bounding. Revit MEP refers to these room-bounding elements when computing the perimeter, area, and volume of a room. In Revit MEP, you can turn on/off the Room Bounding parameter of many elements. You can also use room separation lines to further subdivide space where no room-bounding elements exist. When you add, move, or delete room-bounding elements, the rooms dimensions update automatically.

685

A floor plan divided into rooms, such as bedrooms, a kitchen, a living room, and so on

An area is a subdivision of space within a building model, typically on a larger scale than individual rooms. However, areas are not necessarily bounded by model elements. You can draw area boundaries or pick model elements to use as boundaries. When you add model elements, the area boundaries do not necessarily change automatically. You can specify how area boundaries behave:

Some area boundaries are static. That is, they do not change automatically and must be changed manually. Some area boundaries are dynamic. They stay connected with underlying model elements. If the model elements move, the area boundaries move with them.

A floor plan divided into private areas (yellow) and common areas (green)

Related topics

Rooms on page 687 Area Analysis on page 719

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Rooms
You can create rooms using the Room tool or by placing them from a room schedule. To add rooms to a schedule, open a room schedule view and click Modify Schedule/Quantities tab Rows panel New. This is helpful when creating an early design, before defining walls or other bounding elements in a project. Then you can place the predefined rooms in the project. You can create rooms only in plan views and schedule views.

Related topics

Rooms and Areas Overview on page 685

Creating a Room
1 Open a plan view. 2 Click Architect tab Room & Area panel (Room).

3 To display a room tag with the room, make sure that Tag on Placement is selected: Modify |

Place Room tab Tag panel

(Tag on Placement).

To omit a room tag when you place the room, turn off this option. 4 On the Options Bar, do the following:

For Upper Limit, specify the level from which to measure the upper boundary of the room. See Defining the Upper Boundary of a Room on page 704. For example, if you are adding a room to a Level 1 floor plan, and you want the room to extend from Level 1 to Level 2 or some point above Level 2, specify an Upper Limit of Level 2. For Offset, measuring from the Upper Limit level, enter the distance at which the upper boundary of the room occurs. Enter a positive number to go above the Upper Limit level, or enter a negative number to go below it. The default is 10 (4000 mm). Indicate the desired orientation of the room tag. See Tag Orientation on page 696.

Rooms | 687

To include a leader line with the room tag, select Leader. For Room, select New to create a new room, or select an existing room from the list.

5 To see room-bounding elements, click Modify | Place Room tab Room panel Highlight Boundaries. Revit MEP highlights all room-bounding elements in gold, and displays a warning. To see a list of all room-bounding elements in the model, including those that do not display in the current view, click Expand in the warning dialog. To exit the warning and remove the highlighting, click Close. 6 Click in the drawing area to place the room. NOTE Revit MEP will not place a room in a space that is less than 1 or 306 mm wide. 7 If you placed a tag with the room, name the room as follows: a Click Modify | Place Room tab Select panel Modify. b In the room tag, click the room text to select it, and replace it with the room name. If you place a room inside bounding elements, it expands to the element boundaries. You can also place a room in a free space or one that is not entirely bounded, and then draw room-bounding elements around the room later. When you add bounding elements, the room expands to the boundaries. See Room Boundaries on page 689. Related topics

Controlling the Visibility of Rooms on page 689 Room Tags on page 695 Room Properties on page 714 Color Schemes on page 730

Selecting a Room
You can select rooms in plan views and section views. Select a room to check its boundaries, change its properties, remove it from the model, or move it to another location. To select a room, move the cursor over the room until its reference lines display, and click. You can also place the cursor over the room perimeter, press Tab to cycle through choices until the reference lines display, and then click.
A selected room in a plan view

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A selected room in a section view

Move a selected room by dragging it using the move control. If the room has a tag, move the tag with the room by selecting both and dragging them to the new location. As an alternative, you can delete the tag before moving the room, and then tag the room in its new location. When you select a room in a section view, you can visually check its upper and lower boundaries and use the arrow controls to adjust them, if needed. See Rooms in Section Views on page 690 and Changing the Room Height Graphically on page 705.

Controlling the Visibility of Rooms


By default, rooms do not display in plan views and section views. However, you can change visibility/graphic settings to make rooms and their reference lines visible in these views. These settings become part of the view properties. BEST PRACTICE Create view templates with the desired room visibility settings. Apply these view templates to views in which you want to display and work with rooms. See View Templates on page 1727. To display rooms 1 Open the plan view or the section view.

2 Click View tab Graphics panel

(Visibility/Graphics).

3 On the Model Categories tab of the Visibility/Graphic Overrides dialog, scroll down to Rooms, and click to expand it. 4 To display rooms in the view using an interior fill color, select Interior Fill. 5 To display reference lines for rooms, select Reference. 6 Click OK.

Room Boundaries
Revit MEP uses room boundaries when computing the area, perimeter, and volume of a room. You can check room boundaries in plan views and section views. To check room boundaries, you can select rooms or change visibility/graphic settings for the view. See Selecting a Room on page 688 and Controlling the Visibility of Rooms on page 689. TIP When working with rooms, open a plan view and a section view, and click View tab Windows panel Tile Windows to tile the windows. This strategy allows you to see the perimeter of the room and its upper and lower boundaries at the same time. Related topics

Room Area on page 699

Controlling the Visibility of Rooms | 689

Room Volume on page 702 Design Options and Rooms on page 799

Rooms in Plan Views


Use a plan view to visually check the outer boundaries (perimeter) of a room. By default, Revit MEP computes the room area using the wall finish as the outer boundary. You can specify the wall center, wall core layer, or wall core center as the outer boundary. See Changing the Room Area Boundary Location on page 701. If you need to change the boundaries of a room, change the Room Bounding parameter for model elements, or add room separation lines. See Room-Bounding Elements on page 691 and Room Separation Lines on page 692.

If a room has sloped walls, ceilings, or other surfaces, you can check a section view to determine whether Revit MEP is measuring the room perimeter at the appropriate height. See Computation Height on page 700.

Rooms in Section Views


Use a section view to visually check the upper and lower boundaries of a room. You can also use a section view to check the perimeter of a room that has sloped walls or other atypical features.

In section views, the graphic display of room boundaries varies depending on whether volume computation is turned on or off. (See Enabling Volume Computations on page 703.)

When volume computation is turned off


When volume computation is turned off, Revit MEP shows the room as a rectangle in a section view. If any part of the room (such as the walls, ceiling, or roof) slopes, the room boundary does not follow the slope.

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This representation of the room does not reflect actual boundary settings and volume computations. Instead, it shows a rough estimation of the upper and lower boundaries of the room.
Section view of a room when volume computation is turned off

When volume computation is turned on


When volume computation is turned on, Revit MEP shows the actual boundaries used to compute the volume of the room. These boundaries include sloping elements, such as the walls, ceiling, and roof.
Section view of a room when volume computation is turned on

In a section view, you can also check whether Revit MEP is omitting parts of the room from its volume computations. This may be caused by a combination of sloping walls and the computation height that is defined for the corresponding level, or by other situations. See Computation Height on page 700 and Situations That Can Affect Room Volume Computations on page 702.

Room-Bounding Elements
The following elements are bounding elements for room area and volume computations:

Walls (curtain, standard, in-place, face-based) Roofs (standard, in-place, face-based) Floors (standard, in-place, face-based)

Room Boundaries | 691

Ceilings (standard, in-place, face-based) Columns (architectural, structural with material set to concrete) Curtain systems Room separation lines Building pads

You can indicate whether many elements are room-bounding by changing element properties. For example, you may want to define toilet partitions as non-bounding because they are not usually included in room computations. When you specify that an element is non-bounding, the element is not used when Revit MEP computes the area or volume of the room or any adjacent rooms that share the non-bounding element.

Making an Element Room Bounding


When you turn on the Room Bounding parameter for a model element, Revit MEP uses the element as a boundary for a room. This boundary is used to compute the area and volume of the room. To turn on the Room Bounding parameter 1 Select the element. 2 On the Properties palette, under Constraints, select Room Bounding. Related topics

Room-Bounding Elements on page 691 Room Boundaries in Linked Models on page 694 Room Areas and Perimeters for Design Options on page 799

Room Separation Lines


Use the Room Separation Line tool to add and adjust room boundaries. Room separation lines are room-bounding. They are useful for designating one room within another, such as a dining area within a living room, where a wall between the rooms is not desired. Room separation lines are visible in plan views and 3D views. If you create a room bounded by walls, the room area is computed from the inside face of the walls by default. If you add openings to those walls and still want to maintain separate room area computations, you must sketch room separation lines through the openings to maintain the room area as it was first computed.

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Adding Room Separation Lines


1 Open a floor plan view.

2 Click Architect tab Room & Area panel Room drop-down 3 Sketch the room separation lines.

(Room Separation Line

If the space already contains a room, the room boundaries adjust to the new room separation lines. If the space does not yet contain a room, you can add one. (See Creating a Room on page 687.) You can also do the following:

Tag the room. (See Tagging a Room on page 696.) Apply a color scheme to the plan view or to a section view. (See Color Schemes on page 730.)

Showing or Hiding Room Separation Lines


1 Open a plan view or 3D view.

2 Click View tab Graphics panel 3 Click the Model Categories tab.

(Visibility/Graphics).

4 In the Visibility column, expand the Lines group. 5 Select or clear Room Separation. 6 Click OK.

Room Boundaries | 693

Related topics

Room Separation Lines on page 692 Showing or Hiding Room Separation Lines on page 693 Room Boundaries on page 689 Making an Element Room Bounding on page 692

Room Boundaries in Linked Models


When you link Revit models together, by default Revit MEP does not recognize room-bounding elements in the linked model. If you try to place a room between walls in the host project and walls (or other elements) in a linked model, Revit MEP does not automatically recognize the room-bounding elements of the linked model. However, you can force Revit MEP to recognize the room-bounding elements of a linked model. See Using Room Boundaries in a Linked Model on page 695.
Placing rooms in a host project (building exterior) using walls in a linked model (building interior)

More about rooms and linked models

If you unload a linked model, rooms in the host project are no longer bounded by the room-bounding elements in the linked model. Elements in a nested link are room-bounding when you turn on the Room Bounding parameter of the nested linked model and the Room Bounding parameter of its parent model.

Related topics

Linked Models on page 1279 Room-Bounding Elements on page 691

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Using Room Boundaries in a Linked Model


Use the following procedure to make the host project recognize the Room Bounding parameter of elements in the linked model. To use room boundaries in a linked model 1 In a plan view of the host project, select the linked model symbol. The status bar displays the following: RVT Links: Linked Revit Model: <model name>.

2 Click Modify | RVT Links tab Properties panel 3 In the Type Properties dialog, select Room Bounding. 4 Click OK.

(Type Properties).

Now you can place rooms in the plan view, using the boundaries defined by room-bounding elements in the host project and the room-bounding elements in the linked model. See Creating a Room on page 687.

Rooms Spanning Floors or Levels


Rooms can span multiple floors or levels. For example, a building that has a public space or atrium that spans multiple floors can be represented with a single room. Use the Upper Limit and Limit Offset parameters to define the upper boundary of the room. See Defining the Upper Boundary of a Room on page 704.

Room Tags
Rooms and room tags are separate but related Revit MEP components. Rooms are model elements in Revit MEP, like walls and doors. Room tags are annotation elements that can be added and displayed in plan views and section views. Room tags can display values for related parameters, such as room number, room name, computed area, and volume. Related topics

Creating Sequential Room Number Tags on page 1055 Room Tags for Design Options on page 800

Rooms Spanning Floors or Levels | 695

Tagging a Room
Before you can tag a room, you must add the room to the project. See Creating a Room on page 687. If you do not use the Tag on Placement option when creating rooms, you can use the following procedure to tag rooms later. NOTE As an alternative, use the Tag All Not Tagged tool to tag all untagged rooms in a view. This tool can be useful, for example, when you place and tag rooms in a floor plan view, and you want to see tags for the same rooms in a reflected ceiling plan (RCP) view. See Tag All Not Tagged on page 1052. To tag a room 1 Open a plan or section view.

2 Click Architect tab Room & Area panel Tag Room drop-down 3 On the Options Bar, do the following:

(Room Tag

Indicate the desired orientation of the room tag. See Tag Orientation on page 696. To include a leader line with the room tag, select Leader.

4 Click in a room to place the room tag. NOTE As you place room tags, they align with existing tags. See Aligning Tags on page 1051. After placing a room tag, you can modify its properties. See Room Tag Properties on page 698.

Tag Orientation
When tagging a space, room or area, you can specify the orientation of the tag to the view. The Orientation parameter displays in the tag instance properties. It also displays on the Options Bar when you are adding a space, room, area, or tag to a view.

Select one of the following options:


Horizontal: The tag displays horizontally in the view (the default). Vertical: The tag displays vertically in the view. Model: The tag can align with walls and boundary lines in the building model or rotate to a specified angle. (See Rotating a Tag on page 697.)

Tagging Rooms on Placement


To tag rooms when you create or place rooms in a view, use the Tag on Placement option. For instructions, see Creating a Room on page 687.

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Moving a Tag
Use the following procedure to move a tag for a space, room or area. 1 Select the tag. The status bar displays the category and family type for the tag. 2 Drag the blue arrow control to the desired position.

If you drag a tag outside its space, room or area boundary, Revit MEP displays a warning. For instructions, see Room Tag Is Outside of Its Room on page 717.

Rotating a Tag
Use the following procedure to rotate a tag for a space, room or area. 1 Select the tag. The status bar displays the category and family type for the tag. 2 On the Properties palette, for Orientation, select Model. 3 To change the orientation of the tag, use one of the following methods:

To rotate the tag, click Modify | Room Tags tab Modify panel information, see Rotating Elements on page 1575.

(Rotate). For more

To align the tag with walls or boundary lines in the building model, press the Spacebar one or more times until the tag aligns with the desired element.
A tag aligned with an angled wall

Room Tags | 697

Room and Room Tag Relationship


When you create a room, if it is properly bounded by elements (such as walls) and room separation lines, Revit MEP computes the room area between the boundaries. Revit MEP displays a warning if the room is not in a properly enclosed region. To place a room tag when creating or placing a room in a view, select the Tag on Placement option. If you place a room without a tag, you can tag it later using the Room Tag tool. (See Tagging a Room on page 696.) You can also use the Tag All Not Tagged tool to tag several untagged rooms in one operation. (See Tag All Not Tagged on page 1052.) As an aid to early design and programmatic studies, you can add rooms (for example, from a program list) to a schedule before you define walls or place rooms in a plan view. To add rooms to a room schedule, open a room schedule view and click Modify Schedule/Quantities tab Rows panel New. You can then place those predefined rooms in the project by selecting them in the Room list on the Options Bar while the Room tool is active. If you place a new room within bounding elements or separation lines that contain a room that you placed previously, Revit MEP warns you that the new room is redundant and suggests that you either move it or delete it. You can delete a room by deleting it from a room schedule. The corresponding room tag is deleted as well. If you delete a room tag in a plan view, the room remains in the project and in the schedule. (See Removing Rooms on page 710.)

Room Schedules and Room Tags


The room schedule and rooms are associated; therefore, all fields that appear in the room schedule are part of the properties list for the room. If you modify field values in the schedule, the corresponding property values update for the room, and vice versa. Also, this association extends to room tags. For example, if you change the room name in the schedule, the room and related tags update and display the new name. Room tags are annotation elements that display values from the room properties. The properties of a room tag are the properties of the annotation family. If a room is selected in a schedule, you can click Show on the Modify Schedule/Quantities tab to see the position of the room in any related view. For more information about schedules, see Creating a Schedule or Quantity on page 882.

Room Tag Properties


Use room tag properties to control the appearance and behavior of room tags. Related topic

Room Properties on page 714

Modifying Room Tag Properties


1 In a plan or section view, select a room tag. 2 On the Properties palette, edit room tag instance properties. See Room Tag Instance Properties on page 699. 3 To edit room tag type parameters, click Edit Type. See Room Tag Type Properties on page 699. 4 Click OK.

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Room Tag Type Properties


Name
Graphics Show Volume Displays the rooms computed volume in the tag. If Not Computed displays, turn on volume computation. See Enabling Volume Computations on page 703. Displays the rooms assigned number in the tag. Displays the rooms computed area in the tag. Specifies the shape of the arrowhead on the leader line.

Description

Show Room Number Show Area Leader Arrowhead

Room Tag Instance Properties


Name
Graphics Leader Line Orientation Turns on/off the leader line. Specifies the orientation of the room tag: horizontal, vertical, or model. See Tag Orientation on page 696.

Description

Room Area
To compute the area of a room, Revit MEP does the following:

Finds room boundaries. Many model elements have a Room Bounding parameter. For some elements (such as walls and columns), the Room Bounding parameter is turned on by default. For other elements, you must turn on the Room Bounding parameter. (See Room-Bounding Elements on page 691.) To define room boundaries where no walls exist, use room separation lines. (See Room Separation Lines on page 692.) You can also change the wall layer at which the room boundary is located. (See Changing the Room Area Boundary Location on page 701.) Uses the computation height. The computation height is a defined height above the base level of the room. Revit MEP measures the perimeter of the room at this height. If a building includes sloped walls or other atypical features, you may need to adjust the computation height to achieve more accurate room areas and volumes. See Computation Height on page 700.

By measuring the perimeter of the room at the defined height, Revit MEP determines the area of the room. Related topics

Room Volume on page 702 Creating Room/Area Reports on page 1253 Analyzing a Conceptual Design on page 1427 Room Areas and Perimeters for Design Options on page 799

Room Area | 699

Computation Height
Revit MEP measures the perimeter of a room at a defined distance above the base level of the room. This distance is the computation height. It is used to compute the room perimeter, area, and volume. By default, the computation height is 4 or 1200 mm above the base level of the room (the height of the default cut plane). For buildings with vertical walls, the default computation height usually gives accurate results. However, if a building includes sloped walls or other atypical features, you may need to adjust the computation height to achieve more accurate room areas and volumes. For example, the following drawing shows a section of a room with a sloped wall. The dotted line across the lower part of the room indicates the current computation height. (This line displays when you select the room.) Revit MEP uses the perimeter of the room at the computation height when computing the room area and volume.

Changing the computation height affects the room perimeter, and thus the room area and volume. For example, the following drawing shows the same room, but the computation height has been moved lower (indicated by the dashed line). The room tag shows the changed room area and volume.

The computation height is defined as a parameter of a level family. If needed, you can change this parameter. You can also create multiple level families that use different computation heights. For example, you may want to define one level family for stories and another level family for plenums. NOTE Changing the computation height can affect the performance of Revit MEP.

Changing the Computation Height


1 Open a section view (or any view in which you can see defined levels). (Optional) Make rooms visible in the section view. (See Controlling the Visibility of Rooms on page 689.)

2 Select a level datum in the view, and click Modify | Levels tab Properties panel (Type Properties).

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3 In the Type Properties dialog, under Dimensions, do one of the following:

To use a default computation height, select Automatic Room Computation Height. By default, the computation height is 4 or 1200 mm above the base level of the room (the height of the default cut plane). See Computation Height on page 700. To specify a computation height, clear Automatic Room Computation Height. For Computation Height, enter the distance above the base level to use when computing the room area and perimeter. If the room includes a sloped wall, consider using a computation height of 0 (zero).

4 Click OK. The change in computation height affects all rooms that use this level type family for its base level.

Automatic Computation Height


In most cases, the automatic computation height is 4 (1200 mm) above the base level of the room. In some situations, however, the automatic computation height is different.

Suppose the top of a room-bounding wall is lower than 4 (1200 mm above the base level of the room), and it is joined to a room separation line. In this case, the computation height defaults to 0 (zero) to bound rooms by joined lower walls for that level. Suppose the top of a room-bounding wall is higher than 4 (1200 mm), and its bottom is above the base level of the room. In this case, the automatic computation height is 4 (1200 mm).

Changing the Room Area Boundary Location


By default, Revit MEP computes the room area using the wall finish as the boundary. You can change the boundary, specifying the wall center, wall core layer, or wall core center. NOTE You cannot change boundary locations separately for each room. All rooms in the project use the new boundary location. To change the room area boundary location 1 Click Architect tab Room & Area panel drop-down (Area and Volume Computations).

2 On the Computations tab of the Area and Volume Computations dialog, for Room Area Computation, select one of the following options:

At wall finish: The room boundary is located at the finish face inside the room. At wall center: Locates the room boundary at the centerline of the wall. At wall core layer: Locates the room boundary at the interior or exterior layer of the core closest to the room. At wall core center: Locates the room boundary at the centerline of the wall core.

3 Click OK. For information about defining the structure and core layers of a wall, see Working with Compound Walls on page 499.

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Room Volume
Room volumes display on the Properties palette, in tags, and in schedules for rooms. By default, Revit MEP does not compute room volumes. When volume computation is turned off, room tags and schedules display Not Calculated for the Volume parameter. Because volume computation may affect Revit MEP performance, turn it on only when you want to prepare and print schedules or other views that report volumes. To turn on volume computation, see Enabling Volume Computations on page 703. Revit MEP uses the Room component to maintain information about the area where it is placed. Rooms store values for a variety of parameters that affect the heating and cooling for a project. An effective energy analysis can only be accomplished if all the areas in your model are defined by room components in the building model and the entire volume of the building model is included. When project information is exported as an analytical model to a gbXML file, the volume for areas that are not typically considered as rooms in an architectural model must be included in the overall volume for the project. This includes spaces such as attics, shafts, chases, and the spaces between a ceiling and the floor above. Also, rooms in the building model should be defined to the center line of bounding walls and from floor height to floor height, so there are no gaps between the spaces in a building. You can examine a shaded 3D analytical model in the gbXML Export dialog to detect gaps. When there are gaps in the analytical model, you must adjust the room properties in the building model to correct the volume. Related topics

Analyzing a Conceptual Design on page 1427 Room Volumes for Design Options on page 801 Exporting Your Design to gbXML on page 1259

How Room Volume is Computed


Because volume computation may affect Revit MEP performance, it is turned off by default. Turn it on only when you want to prepare and print schedules or other views that report room volumes. To turn on volume computation, see Enabling Volume Computations on page 703. When it computes room volumes, Revit MEP does the following:

Determines the room area. See Room Area on page 699. NOTE Room volumes are computed to the wall finish, regardless of the Room Area Computation setting.

Determines the room height. See Defining Room Height on page 703 and Considering Ceilings and Floors in Room Volume Computations on page 706. Uses the room area and the room height to compute the room volume.

Situations That Can Affect Room Volume Computations


In a few cases, the room volume that Revit MEP computes may not reflect unique features of a room. For instance, if a room-bounding element does not reach the upper boundary of the room, space above the element may not be included in the room volume. For example, if a partial wall or architectural column that does not reach the ceiling or roof is defined as room-bounding, Revit MEP does not include the space above the element in the room volume. In the

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following section view, the green columns do not reach the roof, and the white space above them indicates space that Revit MEP omits from the room volume computation.

To avoid this situation, turn off the Room Bounding parameter for the elements. (Select the element, and on the Properties palette, clear the Room Bounding parameter.) In this case, the volume of those elements (and the space above them) is included in the room volume computation. Note that Revit MEP may also omit parts of the room from its volume computations due to a combination of sloping walls and the defined computation height. See Computation Height on page 700.

Enabling Volume Computations


NOTE Volume computations may affect Revit MEP performance. You can turn on volume computation to prepare and print schedules or other views that report volumes. Then turn off the feature.

1 Click Architect tab Room & Area panel drop-down

(Area and Volume Computations).

2 On the Computations tab of the Area and Volume Computations dialog, under Volume Computations, select Areas and Volumes. 3 Click OK.

Defining Room Height


Revit MEP uses the height of a room to compute its volume. You can specify the height of a room in the following ways:

Define room height parameters. In a plan or section view, select the room and edit its properties. The Upper Limit, Limit Offset, Level, and Base Offset parameters define the height of the room. Change the room height graphically. After adding a room to a plan view, open a section view that shows the room. In the section view, you can select the room and use controls to adjust the upper and lower boundaries of the room. See Rooms in Section Views on page 690.

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Defining Room Height Parameters


To define the height of a room, use room instance parameters, as described in the following topics. In a plan or section view, select a room and change values on the Properties palette. The Unbounded Height parameter shows the largest potential height of the room, based on the room height parameters. This value is read-only. (The rooms actual height may be changed by room-bounding elements, such as intervening floors and roofs. See Considering Ceilings and Floors in Room Volume Computations on page 706.)

Defining the Upper Boundary of a Room


Together, the Upper Limit and Limit Offset parameters define the upper boundary of the room. NOTE If room-bounding elements intersect the upper limit offset, those elements form the upper boundary instead. (See Considering Ceilings and Floors in Room Volume Computations on page 706.) For example, suppose a room starts at Level 1. To indicate that it should extend upward 4000 mm above Level 2, specify an Upper Limit of Level 2 and a Limit Offset of 4000 mm. By default, the Limit Offset is the distance between levels (10 or 4000 mm). In the following section view:

Room 1 has an Upper Limit of Level 1 and a Limit Offset of 4000. Room 2 has an Upper Limit of Level 1 and a Limit Offset of 3000. Room 3 has an Upper Limit of Level 2 and a Limit Offset of 4000. Room 4 has an Upper Limit of Level 2 and a Limit Offset of 3500.

Defining the Lower Boundary of a Room


Together, the Level and Base Offset parameters define the lower boundary of a room. In the room properties, the Level parameter is read-only. This parameter reflects the level of the plan view in which you place the room. For example, if you place a room on a Level 2 floor plan, the Level parameter for the room is Level 2. Use the Base Offset parameter to indicate the distance between the base level and the lower boundary of the room. To use the base level as the lower boundary, enter 0 (zero). To move the lower boundary above the base level, enter a positive number. To move the lower boundary below the base level, enter a negative number.

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For example, in the following section view:


Room 1 has a Base Offset of 0. The lower boundary of the room starts at Level 1. Room 2 has a Base Offset of 1000. The lower boundary of the room starts 1000 mm above Level 1. Room 3 has a Base Offset of 500. The lower boundary of the room starts 500 mm below Level 1.

Changing the Room Height Graphically


In a section view, you can change the height of a room graphically by adjusting the upper and lower boundaries of the room. When you change the boundaries of a room graphically, Revit MEP automatically updates the corresponding room parameters: Upper Limit, Limit Offset, and Base Offset. (See Defining Room Height Parameters on page 704.) To change the height of a room graphically 1 Open a section view that contains rooms. See Rooms in Section Views on page 690. 2 Select the room whose height you want to change. See Selecting a Room on page 688. Revit MEP displays upper and lower arrow controls.

3 To change the upper or lower boundary of the room, pull the corresponding control up or down. Revit MEP displays listening dimensions to indicate the distance of the upper and lower boundaries from the upper limit and base level of the room. You can enter a value directly, if desired. See Listening Dimensions on page 1013.

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The dashed line across the room indicates the computation height, that is, the height at which Revit MEP computes the area and perimeter of the room. Computation Height is a type parameter for levels. See Computation Height on page 700. The dashed line for the computation height displays only when you select the room in a section view. If the Areas and Volumes option is turned on, the room boundary follows any sloping elements, such as roofs, walls, and ramps. If Areas and Volumes is turned off, the room boundary does not follow sloping elements.

Considering Ceilings and Floors in Room Volume Computations


If the room height does not reach upper or lower room-bounding elements, Revit MEP uses the specified upper and lower boundaries to compute the height and the resulting volume of the room. For example, the following section view shows a room that starts at Level 1 and goes up to Level 2, but its upper boundary is not defined by a ceiling, roof, or other room-bounding element. Regardless, Revit MEP uses the specified room height when computing the room volume.

However, if room-bounding elements occur within the range of the rooms defined limits, Revit MEP uses the space defined by the room-bounding elements when computing the volume. For example, if a ceiling or roof occurs below the specified upper limit of a room, then Revit MEP computes the volume up to the room-bounding element. For rooms under roofs, such as attic spaces, specify an upper boundary that is greater than the height of the roof. This strategy ensures that the volume is computed up to the roof pitch. For example, the following section view shows a room that starts at Level 1 and extends 7000 mm above Level 2 (indicated in blue). When computing the room volume, however, Revit MEP uses the intervening roof as the upper boundary for the room (indicated in red).

When a floor occurs above the computation height, it becomes top-bound, not bottom-bound, which results in an incorrect room volume. This situation typically occurs when the ceiling is modeled as part of the floor

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or when you move a floor to a point above the room's lower boundary. If this occurs, create a new level for the elevated floor, and add the room on this level. Then Revit MEP can compute the room volume correctly.

Sharing Room/Space Information Between Revit Architecture and Revit MEP


In Revit Architecture, architects use rooms and areas to divide a building model by usage, occupancy, or other criteria. In Revit MEP, engineers use spaces and zones for analysis of heating and cooling loads. Architects and mechanical engineers who collaborate on a Revit project need to understand some behavior about Revit rooms and spaces.

Workflow: Linking an MEP Model to an Architectural Model


The following describes a typical workflow for an architect and a mechanical engineer collaborating on a project: 1 The architect uses Revit Architecture to create a project. All building geometry is defined in the Revit Architecture project. The project may include rooms defined by room-bounding elements and room separation lines. 2 The mechanical engineer does the following: a Uses Revit MEP to create a new project. b Creates a link to the Revit Architecture project. See Linking Revit Models on page 1285. c Creates desired views and uses Revit MEP tools to develop the design. d Turns on the Room Bounding parameter for the linked model. This step ensures that the Revit MEP project recognizes room-bounding elements in the Revit Architecture project. See Using Room Boundaries in a Linked Model on page 695. e Places spaces in the Revit MEP model. The spaces use the room boundaries defined by the Revit Architecture project.

As an alternative, teams can create a Revit project and enable worksharing. The architect and the mechanical engineer each use separate worksets. See Working in a Team on page 1311.

How Revit Architecture and Revit MEP Share Information


When you link a Revit Architecture project to a Revit MEP project, consider the following:

Spaces (created in Revit MEP) can be bounded by elements in linked models, in the host model, or in both. Spaces are affected by room separation lines. Rooms are not affected by space separation lines. Spaces are measured from the wall finish face. In Revit MEP, spaces use the computation height that is defined in the architectural model. See Computation Height on page 700. A space understands in which room of a linked model it resides, and it can report the identity of that room. This information is based on relative locations, not on a link to a specific room ID. Multiple spaces can access the identity of a single room in a linked model.

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Rooms can exist in design options. (See Design Options and Rooms on page 799.) Spaces cannot exist in design options. If the architectural model changes, spaces are not deleted in the host MEP model. Spaces can become unenclosed, redundant, or ambiguous, as they would if the same changes were made in the host model. Modification of one model does not propagate to linked models. If the architectural model and the MEP model link to each other, changes to the architectural model may not be matched by changes in the MEP model until the MEP model is opened, resaved, and reloaded.

Phase-Specific Rooms and Boundaries


All rooms are phase-specific in a project. When you add a room to a plan view or create a room by adding a row to a room schedule, the room is automatically assigned to the phase specified for the view. As the project progresses, you can report room areas for different phases. Also, the same room name and number can exist in the same or different locations of the model, as long as they are in different phases. To achieve this, do not switch the phase in the same plan view, but make duplicate plan views with dedicated phases. You can make edits to room-bounding elements in one phase without affecting other phases. For example, you can delete room-bounding walls in one phase and, provided those walls do not exist in other phases, not impact room boundaries in other phases. Revit MEP ignores any room-bounding elements that do not exist in the active phase in which you are working. Rooms become part of the phase as you place them in the view. In the following picture, rooms placed on Level 1 of the model are specific to Phase 0, which represents existing conditions.

In the next picture, rooms placed on Level 1 of the model are specific to Phase 1, which represents new construction. Notice that the same room numbers and names can display in the view, and room tags occupying the same location can have different names and numbers.

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Related topics

Room Boundaries on page 689 Project Phasing on page 981

Scheduling Phase-Specific Rooms


Schedules for modelling and drafting elements have phases. You can create a room schedule specific to a phase and include room area (and other information) in that schedule. When you create a room schedule, select the phase you want it to represent in the New Schedule dialog. You can also specify the phase through the properties of the schedule. When you change the phase, the schedule view updates accordingly. Related topics

Schedule Overview on page 881 Project Phasing on page 981

Copying Rooms Between Phases


Rooms in Revit MEP let you specify properties for a region of the building model, such as a Name, Surface Finishes, and Level Offset. After setting these properties to identify the characteristics of a room in one phase, you may want to use that room specification in another phase. This is useful when changing an existing region with new construction. To do this, copy the room from a view assigned to one phase to a view assigned to a different phase to preserve the properties. For example, to copy room specifications from the Existing phase to the New Construction phase, use the following procedure. To copy room specifications from one phase to another 1 Dedicate a plan view to one phase. a In the view properties, under Phasing, for Phase, specify Existing. b Add the room in the desired location. c On the Properties palette, define room properties as desired.

2 Duplicate the view: click View tab Create panel Duplicate View drop-down (Duplicate View).

Phase-Specific Rooms and Boundaries | 709

3 In the view properties, under Phasing, for Phase, specify New Construction. 4 In the first view, select the room that you want to copy, and click Modify | Rooms tab Clipboard

panel

(Copy to Clipboard).

5 In the second view, click Modify tab Clipboard panel Paste from Clipboard drop-down

(Aligned to Current View). The room is added to the New Construction phase with the same properties that were specified in New phase.

Phase-Specific Rooms and Linked Models


If phase-specific rooms in a linked model do not reflect the correct phases, check phase mapping for the linked model. When you link a model to the host project, Revit MEP performs phase mapping to align phases in the linked model with phases in the host project. If the automatic phase mapping does not give the desired result, you can map phases between projects manually. See Mapping Phases Between Linked Models on page 1287.

Removing Rooms
After creating rooms, you can remove rooms from a building model in the following ways:

Unplace: Removes the room from its location in building model, but the project still contains information about the room. Then you can place the room in another location later during a project redesign. See Unplacing or Moving Rooms on page 711. Delete: Completely removes the room (including all information about the room) from the project. See Deleting Rooms on page 712.

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A floor plan containing rooms, and a room schedule

Unplacing or Moving Rooms


When you add a room to a plan view, the project stores information about the room. This can include information that you add using room properties, such as the room name, surface finishes, occupancy, and so on. (See Room Properties on page 714.) You can see information about rooms in a room schedule. If you want to retain information about a room but remove it from its current location in the building model, unplace the room as follows. To unplace a room 1 Open a plan view or a section view that displays the room. 2 Select the room. Check the status bar to be sure that you are selecting the room and not the room tag. The status bar displays the following: Rooms: Room: <room name> 3 Delete the room from the plan view, using any of the following methods:

Press Delete or Ctrl+X. Right-click the room, and click Delete.

Click Modify | Rooms tab Modify panel

(Delete).

The room is removed from its location in the building model. However, the project still contains the information about the room. In a room schedule, the room is listed as Not Placed. If desired, you can place the room in another location. See Placing an Unplaced Room on page 712.

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Placing an Unplaced Room


1 Open a plan view where you want to place the room.

2 Click Architect tab Room & Area panel

(Room).

3 On the Options Bar, for Room, select the desired room from the list. 4 In the drawing area, click to place the selected room in the desired location. Room schedules update automatically to reflect the new location of the room.

Viewing a List of Unplaced Rooms


1 If the project does not include a room schedule, create one. See Creating a Schedule or Quantity on page 882. 2 Open the room schedule. The room schedule lists all rooms defined in the building model. For any rooms that are currently unplaced, the schedule displays Not Placed for any read-only fields, including: Area, Perimeter, Level, Upper Limit, and Volume.

3 Click Modify Schedule/Quantities tab Filter Not Placed & Unenclosed Items panel (Isolate). This tool filters the schedule so that it lists only the rooms that are not placed or enclosed. You may want to save this schedule so that you can quickly determine which rooms need to be placed or enclosed.

Hiding Unplaced Rooms in a Room Schedule


1 Display the room schedule in the drawing area. The room schedule lists all rooms defined in the building model. For any rooms that are currently unplaced, the schedule displays Not Placed for any read-only fields, including: Area, Perimeter, Level, Upper Limit, and Volume.

2 Click Modify Schedule/Quantities tab Filter Not Placed & Unenclosed Items panel (Hide). This tool filters the schedule so that it lists only the rooms that are currently placed (and enclosed).

To redisplay the rooms that are not placed or enclosed in the schedule, click

(Show).

Deleting Rooms
Delete selected rooms from a project when you no longer want to retain any information about the rooms. To delete one or more rooms 1 If the project does not include a room schedule, create one.

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See Creating a Schedule or Quantity on page 882. 2 Display the room schedule in the drawing area. 3 To delete one room, place the cursor in the schedule row for that room. 4 To delete multiple rooms, do the following: a Click Modify Schedule/Quantities tab Filter Not Placed & Unenclosed Items panel

(Isolate). This tool filters the schedule so that it lists only the rooms that are not placed or enclosed. b Drag the cursor across the schedule rows for the rooms to delete.

5 Click Modify Schedule/Quantities tab Rows panel 6 At the warning message, click OK.

(Delete).

The selected rooms are deleted from the project. The project no longer stores any information about the rooms.

Rooms and Areas as Polylines


When exporting AutoCAD files, you can export rooms and areas as closed polylines. The exported polylines match the boundaries of rooms in Revit MEP. The room boundaries are exported onto a single layer. That layer is turned off by default in the AutoCAD file. The polylines include the following XDATA information for room boundaries: Name, Number, Occupancy, Occupant, Department, and Comments. The polylines include the following information for area boundaries: Name and Comments. Related topics

Creating Room/Area Reports on page 1253 Exporting Your Design to gbXML on page 1259 Exporting to CAD Formats on page 1227

Exporting Rooms and Areas as Polylines


1 Open a plan view or a section view that includes rooms. 2 In a Revit project, click Export CAD Formats (DWG files) or (DXF files).

3 In the Export CAD Formats dialog, click the DWG/DXF Properties tab and select Export rooms and areas as polylines. 4 Specify other options as desired. See Exporting to CAD Format Properties on page 1235. 5 Click Next. 6 In the Export CAD Formats dialog, specify a name and location for the exported file. 7 Click OK.

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Room Properties
As model elements, rooms have instance properties. You can change the values of some parameters. Other parameters are read-only values. Related topic

Room Tag Properties on page 698

Modifying Room Properties


1 In a plan view or section view, select a room. See Selecting a Room on page 688. 2 On the Properties palette, edit room properties. See Room Instance Properties on page 714. If you have created a room schedule that includes parameters that can be modified, you can change the values in the schedule.

Room Instance Properties


Name
Constraints Level The base level on which the room resides. A read-only value. See Defining the Lower Boundary of a Room on page 704. The level from which to measure the upper boundary of the room. See Defining the Upper Boundary of a Room on page 704. The distance at which the upper boundary of the room occurs, measuring from the Upper Limit level. Enter a positive number to go above the Upper Limit level, or enter a negative number to go below it. Enter 0 (zero) to use the level specified for the Upper Limit. The default is 10 (4000 mm). See Defining the Upper Boundary of a Room on page 704. The distance at which the lower boundary of the room occurs, measuring from the base level (defined by the Level parameter). Enter a positive number to go above the base level, or enter a negative number to go below it. Enter 0 (zero) to use the base level. The default is 0. See Defining the Lower Boundary of a Room on page 704.

Description

Upper Limit

Limit Offset

Base Offset

Dimensions Area The net area computed from the room-bounding elements. A read-only value. See Room Area on page 699. The perimeter of the room. This is a read-only value. See Room Area on page 699. The largest potential height of the room, based on the room height parameters: Level, Upper Limit, Limit Offset, and Base Offset. This value is read-only. See Defining Room Height on page 703. (The rooms actual height may be changed by room-

Perimeter Unbounded height

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Name

Description
bounding elements, such as intervening floors and roofs. See Considering Ceilings and Floors in Room Volume Computations on page 706.)

Volume

The volume of the room when volume computation is enabled. See Room Volume on page 702. A read-only value.

Identity Data Number An assigned room number. This value must be unique for each room in a project. Revit MEP warns you if the number is already used but allows you to continue using it. (See Reviewing Warning Messages on page 1770 or Warnings for Selected Elements on page 1770.) Room numbers are assigned sequentially. See Creating Sequential Room Number Tags on page 1055. The room name, such as Conference Room or Kitchen. User-specified information about the room. Type of occupancy for the room, such as Retail. Department for which the room will be used. Finish for the base. Finish for the ceiling, such as stucco. Finish for the wall, such as painted. Finish for the floor, such as carpeting. Name of the person, group, or organization that will use the room.

Name Comments Occupancy Department Base Finish Ceiling Finish Wall Finish Floor Finish Occupant Phasing Phase

The project phase to which the room belongs. A read-only value based on view properties. See Phase-Specific Rooms and Boundaries on page 708.

Troubleshooting Rooms
If problems occur with rooms in a project, Revit MEP provides explanations in dialogs, room tags, or room schedules. When an error occurs, you can select the tag or the schedule row that displays the error, and click Modify | Room Tags tab Warning panel Show Related Warnings or click Modify Schedule/Quantities tab Error panel Explain Error. Revit MEP shows the message that it displayed when the problem first occurred. You can use standard error dialog features (like Show) to find the relevant tags. Related topics

Warnings for Selected Elements on page 1770 Reviewing Warning Messages on page 1770

Troubleshooting Rooms | 715

Can't Create Any Energy Analysis Surfaces


Error: Cant create any energy analysis surfaces. There are no room bounding elements defined in the current phase. Please check the Project Information settings. Issue: This warning displays when you attempt to export to gbXML and the building model does not contain any room-bounding elements in the specified phase. Solution: Do the following:

Make sure that appropriate elements (such as walls and roofs) in the building model are room-bounding. See Making an Element Room Bounding on page 692. Click Manage tab Settings panel (Project Information). In the Instance Properties dialog, for Energy Data, click Edit. In the Energy Settings dialog, for Project Phase, specify the phase for which you want to perform the energy analysis. This phase should be one in which room-bounding elements exist.

Energy Analysis Model Does Not Contain Any Roof Surfaces


Warning: The energy analysis model does not contain any roof surfaces. If there are roofs in your model, please verify that they are room bounding, and make sure that the room offsets are high enough to include the roofs. Issue: This warning displays when you attempt to export to gbXML, and rooms in the building model do not include upper surfaces (roofs). Solution: Do the following:

Make sure that the roofs in the building model are room-bounding. See Making an Element Room Bounding on page 692. Where appropriate, adjust the upper boundaries of rooms to include the roofs. See Defining Room Height on page 703 and Considering Ceilings and Floors in Room Volume Computations on page 706.

Highlighted Room Separation Lines Overlap


Warning: Highlighted room separation lines overlap. One of them may be ignored when Revit finds room boundaries. Delete one of the lines. Issue: The room separation line that you just added or moved overlaps an existing separation line. Solution: Select one of the room separation lines, and delete it, move it, or change its length, so that it no longer overlaps the other line. See Room Separation Lines on page 692.

Multiple Rooms Are in the Same Enclosed Region


Warning: Multiple rooms are in the same enclosed region. The correct area and perimeter will be assigned to one room, and the others will display Redundant Room. You should separate the regions, delete the extra rooms, or move them into different regions. Issue: This message displays when multiple rooms reside in the same region of the building model. In schedules, Revit MEP displays Redundant Room. One of the rooms displays the correct area and perimeter. The others display Redundant Room so that the space is not counted more than once in schedule totals. When a view displays the rooms using the Interior

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Fill visibility setting, the rooms that report Redundant Room display in a darker color because the room areas overlap. Solution: Do either of the following:

Use room-bounding model elements or room separation lines to divide the region into multiple rooms. See Room Boundaries on page 689. Remove the extra rooms. See Removing Rooms on page 710.

Not Computed
Warning: Not Computed Issue: This message displays for the Volume parameter in room tags and room schedules when you have not enabled volume computation. Because volume computation may affect Revit MEP performance, enable it only when you want to prepare and print schedules or other views that report volumes. Solution: To compute room volumes, click Architect tab Room & Area panel drop-down (Area and Volume Computations). On the Area and Volume Computations dialog, under Volume Computations, select Areas and Volumes.

Not Enclosed
Warning: Room is not in a properly enclosed region. Issue: This message displays when a room is not properly enclosed by bounding elements or room separation lines. For a room in a schedule, Revit MEP displays Not enclosed. Solution: Add room separation lines, or turn on the Room Bounding parameter for elements, as appropriate. See Room Boundaries on page 689.

Redundant Room
Warning: Redundant room. Solution: See Multiple Rooms Are in the Same Enclosed Region on page 716.

Room Is Very Short


Warning: Room is very short. If this is not intended, change its Upper Limit and Offset. Issue: This message displays when you adjust the height of a room to be shorter than 4 or 1200 mm. Solution: If you intend to create a short room, ignore this warning. If you did not intend to create a short room, adjust its upper and lower boundaries. See Defining Room Height on page 703.

Room Tag Is Outside of Its Room


Warning: Room Tag is outside of its Room. Enable Leader or move Room Tag within its Room.

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Issue: This message displays when you move a room tag outside its room, or when you move a room to a new location but do not move its tag with it. This message can also display when you move a room to a new location in another view, so the room is no longer located with its tag. Solution: You can ignore this message (click OK) and review it later (click Manage tab Inquiry panel Review Warnings, or see Warnings for Selected Elements on page 1770), or resolve it immediately. To resolve the issue immediately, do one of the following:

To return the room or room tag to its previous location, click Cancel. To move the room tag to its room, click Move to Room. If the room and its tag display in several views, the room tag moves to the room location in all of those views. To draw a leader line from the room tag to its room, click OK. Select the room tag, and on the Options Bar, click Leader.

Room Tag Was Deleted


Warning: A Room Tag was deleted, but the corresponding Room still exists. You can place another tag for the room using the Room Tag tool, or select the room and delete it. Issue: This message displays when you delete a room tag in a room. Solution: You can ignore the warning, or you can remedy the situation by placing another tag for the room or deleting the room from the project. See Tagging a Room on page 696 or Deleting Rooms on page 712.

Room Volumes Overlap


Warning: Room Volumes Overlap, adjust Upper Limit and Upper Offset. Issue: This message displays when a room on a lower level is so tall that its volume intersects with a room on a higher level. Solution: To resolve the overlap, select the lower level room, and adjust its Upper Limit and Upper Offset parameters until the rooms no longer overlap. See Defining Room Height on page 703.

Room's Lower Offset Is Above the Computation Height


Error: Rooms lower offset is above the computation height. Issue: This message displays when you move the lower boundary of a room above the computation height. See Computation Height on page 700. Solution: In the error dialog, click Cancel. To adjust the position of the rooms lower boundary, change the room height parameters, or change it graphically. See the following topics:

Defining the Lower Boundary of a Room on page 704 Changing the Room Height Graphically on page 705 Considering Ceilings and Floors in Room Volume Computations on page 706

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Setting for Areas and Volumes Is Not Checked


Warning: The setting for Areas and Volumes is not checked. The volumes will be approximate. Please check the Volume Computation settings in Area and Volume Computations. Issue: This warning displays when you attempt to export to gbXML and volume computation is turned off. With volume computation turned off, exported information about room volumes is less accurate. Solution: Turn on volume computation. See Enabling Volume Computations on page 703.

Area Analysis
Use area analysis tools to define spatial relationships in the building model. Related topics

Rooms and Areas Overview on page 685 Analyzing a Conceptual Design on page 1427

Area Schemes
Area schemes are definable spatial relationships. For example, you can have an area scheme showing the relationship between core and circulation spaces in a floor plan.
Area plan with area scheme applied

You can create multiple area schemes. By default, Revit MEP creates 2 area schemes:

Gross Building: Total constructed area of a building. Rentable: Area measurements based on the standard method for measuring floor area in office buildings.

You cannot edit or delete the Gross Building area scheme. The Rentable area scheme is modifiable. You can create additional area schemes as needed.

Area Schemes and Schedules


You can create schedules for area schemes. For more information about defining a schedule for an area scheme, see Creating a Schedule or Quantity on page 882. Related topic

Including Project Parameters or Area Schemes from Linked Models in a Schedule on page 1299

Area Analysis | 719

Creating an Area Scheme


1 Click Architect tab Room & Area panel drop-down Area and Volume Computations. 2 In the Area and Volume Computations dialog, click the Area Schemes tab. 3 Click New. 4 For Name, enter a name for the new area scheme. 5 For Description, enter a description of the new area scheme. 6 Click OK.

Deleting an Area Scheme


NOTE If you delete an area scheme, all area plans associated with that scheme are also deleted.

1 Click Architect tab Room & Area panel drop-down 3 Select the area scheme. 4 Click Delete. 5 Click OK.

(Area and Volume Computations).

2 In the Area and Volume Computations dialog, click the Area Schemes tab.

Area Plans
Area plans are views that show spatial relationships based on area schemes and levels in your model. You can have multiple area plans for every area scheme and level. Each area plan can have distinct area boundaries, tags, and color schemes. Area plans are listed in the Area Plans node of the Project Browser. You can rename area plans. In the Project Browser, the area plan name indicates the level associated with the plan. Create area schemes before creating area plans. See Creating an Area Scheme on page 720.
Area plan with area scheme applied

Creating an Area Plan


1 Click Architect tab Room & Area panel Area drop-down 2 In the New Area Plan dialog, for Type, select an area scheme. 3 Select a level for the area plan view. (Area Plan).

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If you select more than one level, Revit MEP creates a separate area plan for each level and groups them by area scheme in the Project Browser. 4 To create unique area plan views, select Do not duplicate existing views. To create copies of existing area plan views, clear Do not duplicate existing views. 5 For Scale, select the area plan scale. 6 Click OK. Revit MEP prompts you to automatically create area boundary lines associated with all external walls. See Area Boundaries on page 721. 7 Select one of the following:

Yes: Revit MEP places the boundary lines along the exterior walls of a closed loop. No: You sketch the area boundary lines.

TIP Revit MEP cannot automatically create area boundary lines in external walls that are not closed in a loop. TIP If the project includes a ruled curtain system within the exterior wall loop, you must sketch the area boundary, because ruled curtain systems are not walls. 8 Add more area boundaries, as needed. See Creating Area Boundaries on page 721. Related topics

Area Plans on page 720 Area Schemes on page 719 Areas and Area Tags on page 722 Color Schemes on page 730

Area Boundaries
Area boundaries define usable space in buildings. You can define these areas by drawing them or by picking walls. If you select the Apply Area Rules option, Revit MEP automatically changes the wall boundary position when you change the area type. (See Area Types on page 727.) For example, office area is measured at the wall centerline, while exterior area is measured to the exterior wall face. By applying area rules, the area boundary position updates in accordance with area type changes.

Creating Area Boundaries


1 Open an area plan view. Area plan views are listed in the Project Browser under Area Plans. See Area Plans on page 720.

2 Click Architect tab Room & Area panel Area drop-down 3 Draw or pick the area boundaries. (Use Pick Lines to apply area rules.) See the following procedures for details.

(Area Boundary Line).

Area Boundaries | 721

To pick area boundaries 1 Click Modify | Place Area Boundary tab Draw panel (Pick Lines).

2 If you do not want Revit MEP to apply area rules, on the Options Bar, clear Apply Area Rules, and specify the offset. NOTE If you apply area rules, the area boundary position is dependent on the area type parameter of the area tag. You must place an area tag in the boundary to change the area type. 3 Select the boundary defining walls. To draw area boundaries 1 Click Modify | Place Area Boundary tab Draw panel, and select a sketch tool. 2 Use the sketch tools to complete the boundary. See Sketching on page 1497.

Areas and Area Tags


Areas and area tags are separate but related Revit MEP components. Areas are model elements in Revit MEP, like walls and doors. Area tags are annotation elements that you can add to area plan views. When creating an early design, before you define walls or other bounding elements in a project, you can create an area schedule. In the schedule, add information about the areas that you plan to use. Later, you can place these predefined areas in an area plan of the project. Related topics

Moving a Tag on page 697 Rotating a Tag on page 697

Creating an Area
You can create areas using 2 methods:

Add rows to an area schedule. This allows you to predefine areas in an early design of the project. See Creating a Schedule or Quantity on page 882. You can later use the Area tool to place the predefined areas in an area plan. Use the Area tool in an area plan view, as follows.

To create an area 1 Open an area plan view. See Area Plans on page 720. 2 Create area boundaries. See Area Boundaries on page 721.

3 Click Architect tab Room & Area panel Area drop-down

(Area).

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4 To display an area tag with the area, do the following:

Make sure that Tag on Placement is selected: Modify | Place Area tab Tag on Placement

panel (Tag on Placement). To omit a tag when you place the area, turn off this option.

On the Options Bar, indicate the desired orientation of the area tag. See Tag Orientation on page 696. To include a leader line with the area tag, select Leader om the Options Bar.

5 On the Options Bar, for Area, select New to create a new area, or select an existing area from the list. 6 Click in the area plan to place the area. If you place an area inside area boundaries, it expands to the extents of the boundaries. You can also place an area in a free space or one that is not entirely bounded, and then draw area boundaries later. The area expands to the boundaries. To make the area visible in the view, click View tab Graphics panel Visibility/Graphics. On the Model Categories tab, expand Area, and select Interior Fill or Reference (or both). See Overriding Graphic Display of Element Categories on page 907.

Adding an Area Tag


Area tags display the total area within an area boundary. When you place an area tag, you can assign a unique name to the area. Before you can add area tags, you must add areas to the area plan. See Creating an Area on page 722. If you do not use the Tag on placement option when creating areas, you can use the following procedure to add area tags later. NOTE As an alternative, use the Tag All Not Tagged tool to tag untagged areas. See Tag All Not Tagged on page 1052. To add an area tag 1 Open an area plan view.

2 Click Architect tab Room & Area panel Tag drop-down Revit MEP highlights defined areas in the area plan. 3 On the Options Bar, do the following:

(Area Tag).

Indicate the desired orientation of the area tag. See Tag Orientation on page 696. To include a leader line with the area tag, select Leader.

4 Click in an area to place the tag.

Deleting Areas and Area Tags


When you delete (unplace) an area in an area plan view, its tag is also deleted. However, the area is still defined in the project. (See Removing Areas on page 725.)

Areas and Area Tags | 723

When you delete an area tag from an area plan view, only the area tag is deleted. The area remains in the area plan view and the schedule view.

Area Properties
Parameter names, values, and descriptions for areas. Some values are modifiable. Name
Constraints Level Dimensions Area Perimeter Identity Data Number The value for this parameter is automatically generated when you add an area to a project. You can modify the value of this parameter using numbers, characters, or a combination of numbers and characters. You will receive a duplicate value message if the same value for the number parameter is used for 2 areas in an area scheme. You can add this parameter to a schedule, and it can display in an area tag. Area name. Specific comments about the area. Total area within area boundaries. This is a read-only value. The perimeter of the area boundaries. This is a read-only value. The level on which the area resides. This is a read-only value.

Description

Name Comments Other Area Type

Type of area. NOTE Changing the area type alters the position of area boundaries created with the Apply Area Rules options. See Area Types on page 727 for type rules.

Area Tag Properties


Parameter names, values, and descriptions for area tags. Values are modifiable.

Area Tag Type Properties


Name
Leader Arrowhead

Description
The shape of the arrowhead on the leader line.

Area Tag Instance Properties


Name
Leader Line Orientation

Description
Adds a leader line to the area tag. The orientation of the area tag. See Tag Orientation on page 696.

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Removing Areas
After creating areas, you can remove areas from a building model in the following ways:

Unplace: Removes the area from its location in the area plan, but the project still contains information about the area. Then you can place the area in another location later during a project redesign. See Unplacing or Moving Areas on page 725. Delete: Completely removes the area (including all information about the area) from the project. See Deleting Areas on page 726.

An area plan and an area schedule

Unplacing or Moving Areas


When you add an area to a floor plan, the project stores information about the area. This can include information that you add using area properties, such as the area name, usage, and so on. (See Area Properties on page 724.) You can see information about areas in an area schedule. If you want to retain information about an area but remove it from its current location in the building model, unplace the area as follows. To unplace an area 1 Open an area plan view that shows the area. 2 Select the area. Check the status bar to be sure that you are selecting the area and not the area tag. 3 Delete the area from the plan view using any of the following methods:

Press Delete or Ctrl+X. Right-click the area, and click Delete. Click Modify Areas tab Modify panel Delete.

Removing Areas | 725

The area is removed from its location in the building model. However, the project still contains the information about the area. In an area schedule, the area is listed as Not Placed. If desired, you can place the area in another location. See Placing an Unplaced Room on page 712.

Placing an Unplaced Area


1 Open the area plan view where you want to place the area.

2 Click Architect tab Room & Area panel Area drop-down 3 On the Options Bar, for Area, select the desired area from the list.

(Area).

4 In the drawing area, click to place the selected area in the desired location. Area schedules update automatically to reflect the new location of the area.

Viewing a List of Unplaced Areas


1 If the project does not include an area schedule, create one. See Creating a Schedule or Quantity on page 882. 2 Display the area schedule in the drawing area. The area schedule lists areas defined in the building model. For any areas that are currently unplaced, the schedule displays Not Placed for any read-only fields, including: Area, Perimeter, Level, Upper Limit, and Volume.

3 Click Modify Schedule/Quantities tab Filter Not Placed & Unenclosed Items panel (Isolate). This tool filters the schedule so that it lists only the areas that are not placed or enclosed. You may want to save this schedule that you can quickly determine which areas need to be placed or enclosed.

Hiding Unplaced Areas in an Area Schedule


1 Display the area schedule in the drawing area. The area schedule lists areas defined in the building model. For any areas that are currently unplaced, the schedule displays Not Placed for any read-only fields, including: Area, Perimeter, Level, Upper Limit, and Volume.

2 Click Modify Schedule/Quantities tab Filter Not Placed & Unenclosed Items panel (Hide). This tool filters the schedule so that it lists only the areas that are currently placed (and enclosed). To redisplay the areas that are not placed or enclosed in the schedule, click Show.

Deleting Areas
Delete selected areas from a project when you no longer want to retain any information about the areas.

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To delete one or more areas 1 If the project does not include an area schedule, create one. See Creating a Schedule or Quantity on page 882. 2 Display the area schedule in the drawing area. 3 To delete one area, place the cursor in the schedule row for that area. 4 To delete multiple areas, do the following: a Click Modify Schedule/Quantities tab Filter Not Placed & Unenclosed Items panel

(Isolate). This tool filters the schedule so that it lists only the areas that are not placed or enclosed. b Drag the cursor across the schedule rows for the areas to delete.

5 Click Schedule panel

(Delete).

6 At the warning message, click OK. The selected areas are deleted from the project. The project no longer stores any information about the areas.

Showing Areas and Area Boundaries in Linked Models


1 Open the plan view that contains the linked model.

2 Click View tab Graphics panel 3 Click the Revit Links tab.

(Visibility/Graphics).

4 Select the row for the linked model to display areas and area boundaries, and click the button in the Display Settings column. 5 On the Basics tab of the RVT Link Display Settings dialog, select By Linked view. 6 For Linked view, select the area plan. 7 Click OK twice.

Area Types
Area types are an instance property of area tags. Area types contain area measurement rules that Revit MEP applies to area boundaries. See Area Type Rules on page 728. Area type values come from the default area schemes: Gross Building and Rentable. The Gross Building area scheme has 2 area type values: Gross Building Area, and Exterior Area. The Rentable Area scheme has 6 type values: building common area, office area, exterior area, floor area, major vertical penetration, and store area. When you create a new area scheme, it uses the type values from the Rentable area scheme. See Area Schemes on page 719. Gross Building Area Types
Gross Building Area

Definition and Examples


The total constructed area of a building. It is any area inside the outer face of the building's exterior walls.

Showing Areas and Area Boundaries in Linked Models | 727

Gross Building Area Types


Exterior Area

Definition and Examples


Any area outside the outer face of a building's external walls, for example, an exterior courtyard enclosed by 4 walls.

Rentable Area Types


Building Common Area

Definition and Examples


Lobbies, atriums, conference rooms, lounges, vending area, security desks, concierge areas, food service facilities, health or fitness centers, day care facilities, locker or shower facilities, and mail rooms. Area where a tenant normally houses personnel, furniture, or both. Any area outside the external walls of a building. Washrooms, janitorial closets, electrical rooms, telephone rooms, mechanical rooms, elevator lobbies, public corridors, and other areas that are available primarily for the use of the tenants on that floor. Stairs, elevator shafts, flues, pipe shafts, vertical ducts, and their enclosing walls. Area of an office building suitable for retail occupancy.

Office Area Exterior Area Floor Area

Major Vertical Penetration Store Area

Area Type Rules


The following table shows area measurement rules. Rules are determined by one type of space bordering another space. To find the appropriate measurement rule, find the selected Area Type and the corresponding Bordering Area Type. Related topic

Area Types on page 727

Gross Building Area Scheme Types


Gross Building Area Scheme Types Area Type Selected
Gross Building Area Gross Building Area None Area Boundary measured to the outside surface of building. Area Boundary measured from outside surface of building.

Bordering Area Type

Measurement Rule

Gross Building Area

Exterior Area

Exterior Area Exterior Area Exterior Area Exterior Area Gross Building Area Area Boundary measured from wall centerline. Area Boundary measured from outside surface of building.

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Rentable Area Scheme Types


NOTE Windows in Rentable Area Scheme Types: If you place windows within the exterior walls, Revit MEP places the area boundary lines according to the following rules based on the height of the windows: If window height is greater than 50% of wall height, area boundary lines go to face of glass. If window height is less than 50% of wall height, area boundary lines go to interior face of the exterior walls. Rentable Area Scheme Types Area Type Selected
Building Common Area Building Common Area Building Common Area Building Common Area, Office, Store Exterior, Major Vertical Penetration Area Boundary measured from wall centerline. Area Boundary measured from wall face bordering Building Common Area.

Bordering Area Type

Measurement Rule

Office Area Office Area Office Area Building Common Area, Office, Store Exterior, Major Vertical Penetration Area Boundary measured from wall centerline. Area Boundary measured from wall face bordering the office area.

Exterior Area Exterior Area Exterior Area Exterior Store Area Boundary measured from wall centerline. Area Boundary measured from wall face bordering Exterior Area. Area Boundary measured from the wall face bordering the other area.

Exterior Area

Any other areas

Floor Area Floor Area Office, Store or Building Common Area Exterior, Major Vertical Penetration Area Boundary measured from wall face bordering other area. Area Boundary measured from the wall face bordering the floor area. Area Boundary measured from the wall centerline.

Floor Area

Floor Area Major Vertical Penetration Major Vertical Penetration Major Vertical Penetration

Floor Area

Major Vertical Penetration Exterior

Area Boundary measured from the wall centerline. Area Boundary measured from the wall face bordering the Major Vertical Penetration area. Area Boundary measured from the wall face bordering the other area.

Major Vertical Penetration

Any other area (except Exterior)

Store Area

Area Type Rules | 729

Rentable Area Scheme Types Area Type Selected


Store Area

Bordering Area Type


Major Vertical Penetration, Floor

Measurement Rule
Area Boundary measured from the wall face bordering the Store area. Area Boundary measured from the wall face bordering the Exterior area. Area Boundary measured from the wall centerline.

Store Area

Exterior

Store Area

Building Common Area, Office, Store

Color Schemes
Use color schemes to color and apply fill patterns to rooms, areas, spaces, zones, pipes, and ducts. You can apply color schemes to floor plan views and section views based on a specific value or range of values. You can apply a different color scheme to each view. NOTE To use color schemes, you must have rooms, areas, spaces, zones, pipes, or ducts defined in the project.

Color Scheme Overview


Colors schemes can be useful for graphically illustrating categories of spaces. For example, you can create a color scheme by room name, area, occupancy, or department. If you want to color rooms in a floor plan by department, set the Department parameter value for each room to the necessary value, and then create a color scheme based on the values of the Department parameter. You can then add a color scheme legend to identify the department that each color represents. You can apply color schemes based on any parameter value for a room, area, space, zone, pipe, or duct. You specify parameter values on the Properties palette. The following image shows a plan view with a color scheme that uses a specific value defined for each room (for example, Office and Storage as values of the rooms Department parameter).

730 | Chapter 36 Rooms and Areas

The next image shows a plan view with a color scheme applied by a range of values (in this example, square footage).

NOTE To use color schemes, you must have rooms, areas, spaces, zones, pipes, or ducts defined in the project.

Opening the Edit Color Scheme Dialog


When working with color schemes, you use the Edit Color Scheme dialog to perform many tasks. Use any of the following methods to access this dialog.

Click Architect tab Room & Area panel drop-down

(Color Schemes).

Open a floor plan view or section view that displays a color fill legend. Select the legend, and click Modify

| Color Fill Legends tab Scheme panel

(Edit Scheme).

For a floor plan view or section view, access view properties. On the Properties palette, click in the cell for the Color Scheme parameter.

Related topics

Creating a Color Scheme on page 732 Adding Values to a Color Scheme Definition on page 733 Applying a Color Scheme on page 733 Modifying a Color Scheme on page 735

Opening the Edit Color Scheme Dialog | 731

Creating a Color Scheme


1 Click Architect tab Room & Area panel drop-down You can open the Edit Color Scheme dialog using another method. 2 In the Edit Color Scheme dialog, select the category for which to create a color scheme: Areas (Gross Building), Areas (Rentable), Ducts, HVAC Zones, Pipes, Spaces, or Rooms. 3 Select an existing scheme. Then right-click and click Duplicate, or click Schemes. The name displays in the color scheme list. 5 In the Scheme Definition field, enter a title for the color fill legend. The title displays above the legend when you apply the color scheme to a view. You can show or hide the color fill legend title. See Modifying a Color Fill Legend on page 737. 6 From the Color list, select the parameter to use as the basis of the color scheme. NOTE Be sure that values are defined for the parameter you select. You can add or change parameter values on the Properties palette. 7 To color by a specific parameter value or by a range of values, select By Value or By Range. NOTE By Range is not available for all parameters. When you select By Range, the units display format appears next to the Edit Format button. If necessary, click Edit Format to change the format. In the Format dialog, clear Use project settings, and select the appropriate format settings from the menus. 8 Modify color scheme definition values as necessary.

(Color Schemes).

(Duplicate) under

4 In the New color scheme dialog, enter a name for the new color scheme, and click OK.

At least: Edit the low end range value. This value only displays when you select By Range. Less than: This is a read-only value. This value only displays when you select By Range.

732 | Chapter 36 Rooms and Areas

Caption: Edit the legend text. This value only displays when you select By Range. Value: This is a read-only value. This value only displays when you select By Value. Visible: Indicates whether the value is colored and visible in the color fill legend. Color: Specify the color option for the value. Click to change the color. Fill Pattern: Specify the fill pattern for the value. Click to change the fill pattern. Preview: Shows a preview of the color and fill pattern. In Use: Indicates whether the value is in use in the project. This is a read-only value for all list items, except any custom values you add. Select a row by clicking the row number. Click or to move the row up or down in the list. These options are available when you select By value.

9 Optionally, click to add a new value to the scheme definition. For more information, see Adding Values to a Color Scheme Definition on page 733. 10 (Optional) To allow coloring of elements (such as rooms and areas) in linked models, select Include elements from linked files. 11 Click OK. To apply a color scheme to a view, see Applying a Color Scheme on page 733.

Adding Values to a Color Scheme Definition


1 Click Architect tab Room & Area panel drop-down You can open the Edit Color Scheme dialog using another method. 2 In the Edit Color Scheme dialog, click (Add Value). (Color Schemes).

3 In the New Color Scheme Entry dialog, enter a name and click OK. For ducts or pipes, enter a value preceded by the equal sign (=). 4 Edit value options as necessary. See Creating a Color Scheme on page 732 for details on options. NOTE Certain parameters only accept properly formatted values. For example, if you need to enter a value for area, you can enter a number or a formula. If the value does not have the correct format, a message displays to indicate this. 5 Click OK.

Applying a Color Scheme


1 In the Project Browser, right-click the floor plan view or section view to apply a color scheme to, and select Properties. 2 On the Properties palette, click Edit for the Color Scheme parameter. 3 In the Edit Color Scheme dialog, under Schemes, select a category and color scheme. For information on creating a new color scheme, see Creating a Color Scheme on page 732. 4 Click OK.

Applying a Color Scheme | 733

5 For Color Scheme Location, select one of the following values:

Background: Applies the color scheme to the background of the view only. For example, in a floor plan view, it applies the color scheme to the floor only. In a section view, it applies the color scheme to the background walls or surfaces only. The color scheme is not applied to foreground elements in the view.

Foreground: Applies the color scheme to all model elements in the view.

Related topic

Color Schemes on page 730 Adding a Color Fill Legend on page 737 Creating a Color Scheme on page 732 Adding Values to a Color Scheme Definition on page 733

Using a Color Scheme in a Section View


In addition to using a color scheme for a floor plan view, you can also use a color scheme to color and apply fill patterns to rooms, areas, pipes, and ducts in a section view. See Applying a Color Scheme on page 733.

734 | Chapter 36 Rooms and Areas

Modifying a Color Scheme


1 Click Architect tab Room & Area panel drop-down (Color Schemes).

You can also open the Edit Color Scheme dialog using another method. 2 In the Edit Color Scheme dialog, select the color scheme to edit, and make the necessary changes. See Creating a Color Scheme on page 732 and Adding Values to a Color Scheme Definition on page 733 for details on options. 3 Click OK.

Applying the Host Model Color Scheme to Rooms and Areas in Linked Models
1 Click Architect tab Room & Area panel drop-down You can open the Edit Color Scheme dialog using another method. 2 In the Edit Color Scheme dialog, select the option Include elements from linked files, and click OK. (Color Schemes).

3 Click View tab Graphics panel 4 Click the Revit Links tab.

(Visibility/Graphics).

5 Select the row for the linked model to apply the host color scheme to, and click the button in the Display Settings column. 6 If the linked model contains rooms, select By Host view or Custom. If the linked model contains areas, select Custom. If you select Custom:

For Linked View, select the view from the linked model to display. For Color Fill, select By Host View.

7 Click OK. For more information about visibility of linked Revit models, see Visibility of Linked Models on page 1289.

Modifying a Color Scheme | 735

Applying the Linked Model Color Scheme to Rooms and Areas in Linked Models
1 Click Architect tab Room & Area panel drop-down You can open the Edit Color Scheme dialog using another method. 2 In the Edit Color Scheme dialog, select the option Include elements from linked files, and click OK. (Color Schemes).

3 Click View tab Graphics panel 4 Click the Revit Links tab.

(Visibility/Graphics).

5 Select the row for the linked model to apply a color scheme to, and click the button in the Display Settings column. 6 Select By Linked View or Custom. 7 If you select Custom, for Color Fill, select By Linked View. 8 For Linked View, select the view to apply the color scheme to. 9 Click OK. For more information about visibility of linked Revit models, see Visibility of Linked Models on page 1289.

Removing the Color Scheme Display


1 In the Project Browser, right-click the view for which you want to remove the color scheme display, and select Properties. 2 On the Properties palette, click Edit for the Color Scheme parameter. 3 In the Color Schemes dialog, click in the Color Scheme column for the category from which you want to remove a color scheme. 4 In the Edit Color Scheme dialog, select (none) from the list, and click OK. You can also remove the color scheme display by selecting the color fill legend in the drawing area, and clicking Modify | Color Fill Legends tab Scheme panel Edit Scheme. In the Edit Color Scheme dialog, select (none), and click OK.

Color Fill Legend


Color schemes color rooms, areas, pipes, and ducts in a floor plan or section view by values that you define. You can add a color fill legend to the colored view to identify what the colors represent.

736 | Chapter 36 Rooms and Areas

Color fill legends can be placed anywhere in the floor plan. Multiple color fill legends can be placed in a view, or you can apply a color scheme to a view and, if you do not want the color fill legend to display, you can select it and delete it. You can resize color fill legends using drag controls. You can also resize the swatches in the color fill legend, show or hide the legend title, modify the order of items in the legend, and modify the graphic appearance of the swatches.

Adding a Color Fill Legend


1 Open a floor plan view or section view.

2 Click Architect tab Room & Area panel

(Legend)

3 Click in the drawing area to place the color fill legend. 4 In the Choose Space Type and Color Scheme dialog, select the space type and color scheme, and click OK. If the color fill legend that displays does not reflect the color scheme that you want to use, do the following: a In the drawing area, select the legend. b Click Modify Color Fill Legends tab Scheme panel Edit Scheme. c In the Edit Color Scheme dialog, select a different color scheme from the list, and click OK. You can also create a new color scheme in this dialog. For more information, see Creating a Color Scheme on page 732.

Modifying a Color Fill Legend


You can resize a color fill legend, resize the swatches (the color boxes that display in the legend), modify the order of items in the legend, change the graphic appearance of legend swatches, and change the legend title. To resize the legend 1 In the drawing area, select the color fill legend. 2 Drag the blue circle control up to move color swatches to new columns, or down to move color swatches to the previous column. You can have as many columns in the legend as you have swatches. 3 Drag the blue triangle control to resize column width. To resize legend swatches 1 In the drawing area, select the color fill legend.

2 Click Modify | Color Fill Legends tab Properties panel

(Type Properties).

3 In the Type Properties dialog, edit the values for Swatch Width and Swatch Height. NOTE Changes made to these type parameters affect all color scheme legends of this type in the project. 4 Click OK.

Color Fill Legend | 737

To modify the order of items 1 In the drawing area, select the color fill legend.

2 Click Modify | Color Fill Legends tab Scheme panel 3 In the Edit Color Scheme dialog, select a row and click or in the list. These options are available when By value is selected.

(Edit Scheme). to move values up or down

NOTE When you modify the order of items, all project views that use the color scheme are affected. 4 Click Apply to view your changes. Click OK to exit the Edit Color Scheme dialog. To modify the graphic appearance of legend swatches 1 In the drawing area, select the color fill legend.

2 Click Modify | Color Fill Legends tab Scheme panel

(Edit Scheme).

3 In the Edit Color Scheme dialog, change the color and fill patterns as necessary for the desired values. NOTE When you modify the graphic appearance of legend swatches, all project views that use the color scheme are affected. 4 Click Apply to view your changes. Click OK to exit the Edit Color Scheme dialog. To change the legend title 1 In the drawing area, select the color fill legend.

2 Click Modify | Color Fill Legends tab Scheme panel 3 Edit the text for Title.

(Edit Scheme).

NOTE When you modify the legend title for a color scheme, all project views that use the color scheme are affected. 4 Click Apply to view your changes. Click OK to exit the Edit Color Scheme dialog. To show or hide the legend title 1 In the drawing area, select the color fill legend.

2 Click Modify | Color Fill Legends tab Properties panel

(Type Properties).

3 In the Type Properties dialog, select or clear the Show Title parameter value. NOTE Changes made to this type parameter affect all color scheme legends of this type in the project. 4 Click OK.

738 | Chapter 36 Rooms and Areas

Color Scheme Legend Properties


Name
Graphics Swatch Width Swatch Height Values Displayed Controls the width of the swatches. Controls the height of the swatches. Filters the display of values in a view. By view shows only the values in the current view. All shows all values present in the color scheme. Sets the background of the legend to opaque or transparent. Sets the color of the legend text. Shows or hides the legend title. The legend title is specified in the color scheme definition.

Description

Background Color Show Title Text Font Size Bold Italic Underline Title Text Font Size Bold Italic Underline

Sets the font of the legend values. Sets the size of the legend values. Applies bold formatting to the legend values. Applies italic formatting to the legend values. Applies underline formatting to the legend values.

Sets the font of the legend title. Sets the size of the legend title. Applies bold formatting to the legend title. Applies italic formatting to the legend title. Applies underline formatting to the legend title.

Color Fill Legend | 739

740

Revit Families

37

All of the elements that you add to your Revit projects from the structural members, walls, roofs, windows, and doors that you use to assemble a building model to the callouts, fixtures, tags, and detail components that you use to document it are created with families. By using predefined families and creating new ones in Revit MEP, you can add both standard and custom elements to your building models. Families also provide a level of control over elements that are similar in use and behavior, allowing you to easily make design changes and manage your projects more efficiently. For complete information about creating, modifying, and working with families, download the Revit MEP Families Guide, which contains detailed conceptual information, tutorials, and information about best practices. For more information, see The Families Guide on page 744.

Families Overview
A family is a group of elements with a common set of properties, called parameters, and a related graphical representation. Different elements belonging to a family may have different values for some or all of their parameters, but the set of parameters (their names and meanings) is the same. These variations within the family are called family types or types. For example, the Sprinkler category includes families and family types that you can use to create different dry and wet sprinkler systems . Although these families serve different purposes and are composed of different materials, they have a related use. Each type in the family has a related graphical representation and an identical set of parameters, called the family type parameters. When you create an element in a project with a specific family and family type, you create an instance of the element. Each element instance has a set of properties, in which you can change some element parameters independent of the family type parameters. These changes apply only to the instance of the element, the single element in the project. If you make any changes to the family type parameters, the changes apply to all element instances that you created with that type. For complete information about creating, modifying, and working with families, download the Revit MEP Families Guide, which contains detailed conceptual information, tutorials, and information about best practices. For more information, see The Families Guide on page 744.

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Different Kinds of Families


There are 3 kinds of families in Revit MEP:

system families loadable families in-place families

Most elements that you create in your projects are system families or loadable families. Loadable families can be combined to create nested and shared families. Non-standard or custom elements are created using in-place families.

System Families
System families create basic elements such as ducts, pipes, and other elements that you would assemble on site. System settings, which affect the project environment and include types for levels, grids, drawing sheets, and viewports, are also system families. System families are predefined in Revit MEP. You do not load them into your projects from external files, nor do you save them in locations external to the project.

Loadable Families
Loadable families are families used to create both system components and some annotation elements. Loadable families create the components that would usually be purchased, delivered, and installed in and around a building, such as boilers, water heaters, air handlers, and plumbing fixtures. They also include some annotation elements that are routinely customized, such as symbols and title blocks. Because of their highly customizable nature, loadable families are the families that you most commonly create and modify in Revit MEP. Unlike system families, loadable families are created in external RFA files and imported, or loaded, in your projects. For loadable families that contain many types, you can create and use type catalogs, which allow you load only the types that you need for a project.

In-Place Families
In-place elements are unique elements that you create when you need to create a unique component that is specific to the current project. You can create in-place geometry so that it references other project geometry, resizing or adjusting accordingly if the referenced geometry changes. When you create an in-place element, Revit MEP creates a family for the in-place element, which contains a single family type. Creating an in-place element involves many of the same Family Editor tools as creating a loadable family. For detailed information about Revit MEP families, see The Families Guide on page 744.

Family Editor
The Family Editor is a graphical editing mode in Revit MEP that allows you to create and modify families to include in your project. When you start creating a family, you open a template to use in the editor. The template can include multiple views, such as plans and elevations. The Family Editor has the same look and feel as the project environment in Revit MEP, but it features different tools. The availability of tools depends on the type of family you are editing.

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Before you use the Family Editor to edit or create a family, you should learn about families. See The Families Guide on page 744. To learn how to start the Family Editor, see Opening the Family Editor on page 743.

Opening the Family Editor


You use the Family Editor to make changes to existing families or to create new families. The method you use for opening the Family Editor depends on what you want to do. You use the Family Editor to create and edit loadable families and in-place elements. The tabs and panels change depending on the type of family that you are editing. You do not use the Family Editor to edit system families. Before you edit or create a family, you should become familiar with families. See The Families Guide on page 744. To edit a family from a project Do one of the following:

Select an instance of the family in the drawing and click Modify | <Element> tab Mode panel (Edit Family). In the Project Browser, right-click the family and click Edit.

To edit a loadable family outside a project 1 Click Open Family.

2 Browse to the file containing the family, and click Open.

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To create a loadable family from a template file 1 Click New Family.

2 Browse to the template file, and click Open. To create an in-place element 1 Click Home tab Model panel Component drop-down 3 Enter a name for the in-place element family, and click OK. To edit an in-place element 1 Select the in-place element in the drawing. 2 Click Modify | <Element> tab Model panel (Edit In-Place). (Model In-Place).

2 In the Family Category and Parameters dialog, select the family category, and click OK.

The Families Guide


The Revit MEP Families Guide provides detailed information about working with families and creating custom content. The Families Guide includes the following information:

how to use families in your projects concepts of parametric design and family creation best practices to use when creating your own families

The Families Guide contains conceptual explanations, procedures, and reference information. To access the Revit MEP Families Guide, click (Help) drop-down Documents on the Web.

Working with Families


This topic covers tasks that are commonly performed when working with families. For detailed information about families, see The Families Guide on page 744.

Viewing Families in a Project or Template


You can view all the families that are available in a project using the Project Browser on page 28. Families are listed by category and type in the Project Browser. For detailed information about families, see The Families Guide on page 744. To view the families in a project or template 1 Open a project or a template. 2 In the Project Browser, expand Families. A list of all families in the project (or template) displays. The list includes system families, loadable families, and in-place families. 3 Expand the family category that contains the family types that you want to view. In most cases, one or more families display under the family category.

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4 Expand the family to view the family types.

Viewing Elements with a Specific Family Type in a Project


You can highlight all the elements in a view or in the entire project that use a specific family type. 1 Open a project view. 2 In the Project Browser, expand Families. 3 Expand the component category and family that contains the type that you want to select. 4 Select the desired type, right-click, and click one of the following:

Select All Instances In Entire Project. Select All Instances Visible in View.

NOTE If the current project does not contain any elements that use that family type, the Select All Instances tool is unavailable. All elements in the view that use the family type are highlighted. In the lower-right corner of the Revit window, the number of selected elements in the project displays. 5 If you selected to view all instances in the entire project, open other project views. Any of the elements that use the family type are highlighted. 6 Press Esc to restore the original display of the elements.

Creating an Element from a Family Type


Use this procedure to create an instance of a system family or loadable family using the Project Browser. For information about creating an element from an instance in a project, see Copying Elements with the Create Similar Tool on page 1590. For detailed information about creating families and family elements, see The Families Guide on page 744. To create an element from a family type 1 Do one of the following:

On the Home tab, click the element that you want to create. Select the family type in the Project Browser, and drag it to the drawing area. Select the family type in the Project Browser, right-click, and click Create Instance.

2 In the Type Selector, select the type of element that you want to create. The list displays the available family types first by family or subfamily and then by type, separated by a colon. 3 On the Options Bar, specify any necessary values or selections. 4 In the drawing area, click to place the element. 5 Create another element, or click (Modify).

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Changing the Family Type of an Element


To change the family type of an element in the drawing area of a project, do one of the following:

Select the element and change the family type using the Type Selector on page 35. Change the family type using the Match Type Properties tool. See Changing Element Types Using the Match Type Tool on page 1591.

For detailed information about families and family types, see The Families Guide on page 744.

Modifying a Family Type


You can access the properties of a family type in the Project Browser or from an element that uses that type in a current project. For detailed information about modifying families, see The Families Guide on page 744. To modify a family type 1 Do one of the following:

In the Project Browser, under Families, right-click the family type, and click Properties. Select an element in the project, and on the Properties palette, click Edit Type.

2 In the Type Properties dialog:

Change parameter values as desired. The parameters that display vary depending on the family type that you are modifying. If desired, in the upper-right corner, click Rename, and enter a new name.

3 Click OK to exit. If you are modifying a family type in a project, any instances of elements with the same family type in the project update to reflect your modifications.

Editing Labeled Dimensions


In the Family Editor, you can label dimensions in the drawing area by assigning parameters to them. Dimensioned labels are dynamic; when geometry is edited directly in the drawing, its dimension label adjusts and updates the related family type parameter. You can also assign parameters to dimensions in the conceptual design environment. See Labeled Dimensions on page 165.

Locking Dimensions
In the Family Editor, you can lock labeled dimensions to maintain the parametric relationships between labeled dimensions. This ability is also available in the conceptual design environment. See Locking Labeled Dimensions on page 166. To lock a dimension in the drawing area, click next to the dimension.

Adding a Type to a Family


After loading a family into a project, you can create different family types from within the project.

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To add a type to a family using the Project Browser 1 In the Project Browser, expand Families. 2 Expand the family category. 3 Expand the family. 4 Do either of the following:

Select the family, right-click, and click New Type. Select a type, right-click, and click Duplicate. BEST PRACTICE To minimize type property editing, duplicate the family type that most resembles the type that you want to create.

5 Enter a new name for the type. 6 Select the type, right-click, and click Properties. 7 In the Type Properties dialog, enter new parameter values, and click OK. To create a family type from an element in a project, see Creating a New Family Type in a Project on page 38.

Deleting Unused Families and Family Types


You can delete unused families or unused family types from your projects and templates using either of 2 methods: you can select and delete the families and types in the Project Browser, or you can run the Purge Unused tool. Select and delete families and types when you have only a few families or types that you need to delete. Use the Purge Unused tool when you need to ''clean up'' your projects. Removing all of the unused families and types usually decreases the project file size. Whichever method you use, you cannot delete the following:

Family types that have dependencies (such as those that host other families) Families with types that are in use in the current project or template

For more information about deleting families, see The Families Guide on page 744. To select and delete families and types in the Project Browser 1 In the Project Browser, expand Families. 2 Expand the category that contains the family or type that you want to delete. 3 If you want to delete a loadable family type, expand the family. 4 Select the family or type to delete. TIP To select more than one family or type, press and hold Ctrl while selecting. 5 Do either of the following:

Right-click, and click Delete. Press Delete.

The family or type is deleted from the project or template. If you are deleting a family or type from a project, and the project contains one or more instances of a family type, a warning displays.

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To delete families and types using the Purge Unused tool 1 Click Manage tab Settings panel (Purge Unused).

The Purge unused dialog lists all the families and family types that you can unload from the project, including system and in-place families. By default, all unused families are selected for purging. IMPORTANT If the project is workset-enabled, all worksets must be open to use this tool. 2 Do either of the following:

To purge all unused family types, click OK. To purge only the types that you select, click Check None, expand the families and subfamilies that contain the types that you want to purge, select the types, and click OK.

System Families
System families contain family types that you use to create basic building elements such as walls, floors, ceilings, and stairs in your building models. System families also include project and system settings, which affect the project environment and include types for elements such as levels, grids, sheets, and viewports. System families are predefined in Revit MEP and saved in templates and projects, not loaded into templates and projects from external files. You cannot create, copy, modify, or delete system families, but you can duplicate (copy) and modify the types within system families to create your own custom system family types. You can delete all but one system family type in a system family, because you need at least one type per family to create new system family types. Although you cannot load system families into templates and projects, you can copy and paste or transfer system family types between projects and templates. You can copy and paste any number of individual types, or use a tool to transfer all types in the system families that you specify. System families can also host other kinds of families, usually loadable families. For example, a wall system family may host a standard door/window assembly. For detailed information about system families, see The Families Guide on page 744.

Revit System Families and Settings


Revit MEP includes the following system families and project and system settings. System Families:

Ceilings Curtain Systems Curtain Wall Mullions Detail Items Ducts Flex Ducts Flex Pipes Floors Fluids (a Revit MEP-specific family)

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Model Text Pipes Railings Ramps Roofs Site (Pad) Structural Foundations Walls

Project/System Settings:

Area and Volume Calculations Arrowheads Color Fill Schemes Detail Level Dimensions Drawing Sheets Elevations Filled Regions/Fill Patterns Filters Grids Keynoting Levels Lines Load Types Match Lines Materials Model Text Object Styles Phases Project Browser Organization Project Units Sections Site Settings Spot Dimensions Snaps

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Sun and Shadow Temporary Dimensions Text Viewports View Tags (Callout, Elevation, and Section Tags) View Templates

Workflow: Using System Families in Your Projects


System families are predefined in Revit MEP and saved in templates and projects, not loaded into templates and projects from external files. You can duplicate (copy) and modify the types within system families to create your own custom system family types. For detailed information about system families, see The Families Guide on page 744. Before you begin a project, use the workflow that follows to determine whether you can use existing system family types, or whether you need to create your own custom system family types. 1 Determine the system family types that your project requires. 2 Search existing system families and determine if you can find the system family types that you need in Revit MEP templates or in your office templates. 3 If you can find a system family type that is similar to the family type that you need, save design time by modifying it to meet your needs. 4 If you cannot find the system family type that you need and you cannot modify a similar family type to fit your needs, create your own system family type.

Loading System Family Types


Because system families are predefined in Revit MEP, you can only load system family types in projects or templates. To load system family types, you can:

copy and paste one or more selected types from one project or template to another transfer all system family types of a selected system family or families from one project to another

Copy and paste system family types when you only have a few system family types that you need to load between projects or templates. Transfer system family types when you are creating a new template or project, or anytime that you need to transfer all the types of a system family or families. NOTE When you transfer system family types, you use the Transfer Project Standards tool. You can also transfer system settings with this tool. For information about the Transfer Project Standards tool, see Transferring Project Standards on page 1725. For detailed information about loading, copying, and transferring system family types, see The Families Guide on page 744.

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Loadable Families
Loadable families are families used to create both MEP components and some annotation elements. Loadable families create the MEP components that would usually be purchased, delivered, and installed in and around a building, such as fixtures, boilers, radiators, lighting, and plumbing. They also include some annotation elements that are routinely customized, such as symbols and title blocks. Because of their highly customizable nature, loadable families are the families that you most commonly create and modify in Revit MEP. Unlike system families, loadable families are created in external RFA files and imported (loaded) in your projects. For families that contain many types, you can create and use type catalogs, which allow you load only the types that you need for a project. When you create a loadable family, you begin with a template that is supplied in the software and contains information about the family that you are creating. You sketch the geometry of the family, use parameters to establish relationships between family components, create the variations or family types that it includes, and determine its visibility and detail level in different views. When you finish the family, you test it in a sample project before using it to create elements in your projects. Revit MEP includes a library of content in which you can access loadable families that are supplied by the software and save the families that you create. You can also access loadable families from various sources on the Web.

Nesting and Sharing Families


You can load instances of families in other families to create new families. By nesting existing families inside other families, you can save modeling time. Depending on how you want instances of these families to act when you add them to your projects (as a single element or as individual elements), you can specify whether the nested families are shared or not shared. For detailed information about loadable families, see The Families Guide on page 744.

Revit MEP Standard Loadable Families


Revit MEP includes the following standard loadable families:

Annotations Balusters Cable Tray Casework Columns Conduit Curtain Panel by Pattern Curtain Wall Panels Detail Components Doors Duct Electrical Components Entourage

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Fire Protection Furniture Furniture System Lighting Fixtures Mass Mechanical Components Pipe Planting Plumbing Components Profiles Site Specialty Equipment Structural Sustainable Design Titleblocks Windows

Workflow: Using Loadable Families in Your Projects


Loadable families are the most extensive and customizable families in Revit MEP. You can create your own custom families, but a number of families are ready for use in the family library and on the Web. Before you begin a project, use the following workflow to determine whether you can use existing families, or whether you need to create your own custom families. 1 Determine the families that your project requires. 2 Search existing loadable families and determine whether you can find the families that you need in the library, on the Web, in Revit templates, or in your office templates. 3 If you find an appropriate family but not the specific type that you need, create a new type. 4 If you can find families that are similar to the families that you need, save design time by modifying existing families to your needs. 5 If you cannot find the families that you need or modify similar families to fit your needs, create your own families. For detailed information about loadable families, see The Families Guide on page 744.

Working with Modern Medium Families


Ketiv's Modern Medium Library has been converted into Revit MEP families and made available on the Web. Modern Medium families cannot be altered structurally within Revit MEP. You can, however, change the appearance of a Modern Medium family type by changing the render appearance of the material linked to its object style.

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NOTE Loading a large number of families from the Modern Medium Library can substantially increase the project file size and impede system performance. For example, you could download and load a Modern Medium piano so the family displays under Families\Specialty Equipment in the Project Browser. To change the color to natural wood, you can create a new material called Piano, and then select the color and texture desired. The appearance of the piano will change after you apply the new material to the object style of the piano. To apply a different render appearance to a Modern Medium family 1 Download Modern Medium families from the Web, and add them to a project. 2 Click Manage tab Settings panel (Object Styles).

3 On the Object Styles dialog, click the Imported Objects tab. 4 Under the Category heading, select the layer name of the Modern Medium family. 5 Click in the Material Field, and click 7 Save the family. .

6 In the Materials dialog, select a material, and click OK twice.

Loading and Saving Families


To use loadable families in your projects or templates, you must load (import) them with the Load Family tool. After you load a family into a project, it is saved with that project. Some families are preloaded in the templates that are included with Revit MEP. Any projects that you create with these templates include the families loaded in the template. You can find, preview, and load other families from the following sources:

the Revit MEP library that is installed with the software other local or networked libraries the Revit Web Content Library (see Opening Files from the Web Library on page 84) Autodesk Seek (see Autodesk Seek on page 47) manufacturers websites other third-party websites

Most of the families that you load from the Revit MEP library, the Revit Web Content Library, and Autodesk Seek are fully editable. When loading large families that contain many types into a project, you can use a type catalog to load only the types that you need. Type catalogs are easy to create. By allowing you to load only selected family types, they help to keep your project sizes from growing needlessly large. For more information about working with loadable families, see The Families Guide on page 744.

Loading Families
When you load families into a project, the Revit MEP imperial or metric family library (located in C:\Documents and Settings\All Users\Application Data\Autodesk\RME 2011\Imperial or Metric Library) is accessed by default.

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If your office is using a different library of content in another location, your system may access that library by default. Contact your CAD Manager for more information. Use the following procedure to load families. For more information about loadable families, see The Families Guide on page 744. To load families 1 Click Insert tab Load from Library panel (Load Family).

Depending on the current drawing units (imperial or metric), the Load Family dialog lists the family categories in either the Imperial or Metric Library. 2 In the Load Family dialog, double-click the category of the family that you want to load. 3 Preview any of the families (RFA) in the category:

To preview a single family, select it from the list. At the top right of the dialog, under Preview, a thumbnail image of the family displays. To display a thumbnail image in the list for all families in the category, at the top right corner of the dialog, click Views Thumbnails.

4 Select the family that you want to load, and click Open. The family type is now available to place in the project. It displays in the appropriate component category under Families in the Project Browser. Related topics

Revit Families on page 741 Loadable Families on page 751 Loading Families with Shared Components into a Project on page 754 Loading a Family with a Type Catalog on page 755

Loading Families with Shared Components into a Project


You load families that contain nested components or nested and shared components into a project using the same methods as any other family. When you load a family comprised of nested components or nested and shared components into a project, the following rules apply:

The host family, along with all nested and shared components, is loaded into the project. Each nested component is available within the Project Browser under its respective family category. A nested family can exist within a project and be shared by more than one host family. When loading shared families, if a version of one of the families already exists within the project, you have the option to use the version from the project or from the family you are loading.

IMPORTANT After a shared family is loaded into a project, you cannot reload an unshared version of the same family and overwrite it. You must delete the family and reload it. To load families with shared components into a project 1 Open the project into which you want to load the family. 2 Click Insert tab Load from Library panel (Load Family).

3 In the Load Family dialog, select the family to load, and click Open.

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4 Add instances of the family to your projects.

Loading a Family with a Type Catalog


When you load a family with many types into a project, using a type catalog allows you to select and load only those types that you need. The type catalog provides a dialog that lists the available family types that you can sort through and select before you load types into a project. For information about creating a type catalog, see The Families Guide on page 744. After you create a type catalog for a family, you can use it to load only the family types that you need into projects and templates. To load a family with a type catalog 1 Create and place the type catalog in the same location (directory) as the family that you want to load. 2 In a Revit project or template, click Insert tab Load From Library panel 3 Navigate to the directory containing the family you want to open. 4 Select the family (RFA file) to load. The Type Catalog displays. 5 In the Type column of the Type Catalog, select the family type or types to load. You can select multiple types by pressing Ctrl during selection. You can also narrow the range of search items by selecting specific parameters from the list at the top of each column. 6 Click Open. (Load Family).

Loading the Current Family into a Project


After working in the Family Editor to create or modify a family, you can load the family into one or more open projects. NOTE The projects into which you want to load the family must be open. 1 In the Family Editor, click Home tab Family Editor panel (Load into Project).

If only one project is currently open, the family is loaded into that project, and the project displays in the drawing area. 2 If multiple projects are open, the Load into Projects dialog displays. Select the open projects to receive the family, and click OK.

Saving Loaded Families


You can save a family that is loaded in the current project or template as an RFA file in a location that you specify. You can save the family to a location on your system or to a network location. All family types are saved with the family. 1 Do either of the following:

Click

Save As Library Family.

Right-click a family in the Project Browser, and click Save.

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2 In the Save Family dialog:

If you are using Save As Library Family, for Family to save, select the family from a list of families loaded in the project. For Save in, navigate to the location in which you want to save the family. Specify the name and file type for the family, and click Save.

Reloading a Family into a Project


1 Click Insert tab Load from Library panel (Load Family). 2 Navigate to the directory containing the family file to reload. 3 Select the family file or files and click Open. The Family Already Exists dialog displays. 4 Do one of the following:

Click Overwrite the existing version. Click Overwrite the existing version and its parameter values. The parameter values of the existing family are overridden by the parameter values of the family you are loading. IMPORTANT If the family is used in the building model and you override the parameter values of existing types, the family will update throughout the project with the new values.

Click Cancel.

Creating Loadable Families


For detailed information about creating loadable families, see The Families Guide on page 744. Depending on the complexity of the family, the creation process can be time-consuming. If you can identify a family that is similar to the one you want to create, you can save time and effort by copying, renaming, and modifying the family to create the new family. For best results when creating a family, use the following workflow. 1 Before beginning family creation, plan your family. Identify requirements regarding family sizes, how the family displays in different views, whether a host is required, the detail level to be modeled, and the origin of the family. 2 Create a new family file with the appropriate family template. 3 Define subcategories for the family to help control the visibility of the family geometry. 4 Create the family skeleton, or framework:

Define the origin (the insertion point) of the family. Lay out reference planes and reference lines to aid in sketching component geometry. Add dimensions to specify parametric relationships. Label dimensions to create type or instance parameters or 2D representation. Test, or flex, the skeleton.

5 Define family type variations by specifying different parameters. 6 Add a single level of geometry in solids and voids, and constrain the geometry to reference planes.

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7 Flex the new model (types and hosts) to verify correct component behavior. 8 Repeat previous steps until the family geometry is complete. 9 Specify 2D and 3D geometry display characteristics with subcategory and entity visibility settings. 10 Save the newly defined family, and then load it into a project for testing. 11 For large families that include many types, create a type catalog.

Modifying Families in a Project (or Nested Family)


For detailed information about modifying loadable families, see The Families Guide on page 744. Within a project or family, you can edit a loaded family and reload it into the same project or any other open projects or families. Before or after reloading the family into the project, you can save the family to a library with the same name or a new name. 1 In the drawing area, select the family to edit. 2 Do either of the following:

Click Modify <Element> tab Mode panel

(Edit Family).

In the drawing area or the Project Browser, right-click the family, and click Edit. The family opens in the Family Editor. The original project is still open in the background.

3 Modify the family. 4 If you want to save a copy of the modified family, click Save. (Load

5 To load the family into any open projects, on any tab, click Family Editor panel into Project).

6 In the Load into Projects dialog, select the projects in which you want to load the family, and click OK. If the family is already loaded into the project, the Family Already Exists dialog displays. Do one of the following:

Click Overwrite the existing version. Click Overwrite the existing version and its parameter values. The parameter values of the existing family are overridden by the parameter values of the family you are loading. IMPORTANT If the family is used in the building model and you override the parameter values of existing types, the family will update throughout the project with the new values.

Click Cancel.

TIP When reloading multiple families, you can select Do this for all loading families. 7 Close the family file.

Creating Parameters
You can create new instance parameters or type parameters for any family type. By adding new parameters, you have more control over the information contained in each family instance or type. You can create dynamic family types for increased flexibility within the model.

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For detailed information about family parameters, see The Families Guide on page 744. To create parameters 1 In the Family Editor, click Home tab Properties panel (Family Types).

2 In the Family Types dialog, click New, and enter a name for the new type. This creates a new family type that will be available in the Type Selector when you load it into a project. 3 Under Parameters, click Add. 4 In the Parameter Properties dialog, under Parameter Type, select Family parameter. 5 Enter a name for the parameter. 6 Select a discipline. 7 For Type of Parameter, select the appropriate parameter type. Name
Text Integer Number

Description
Completely customizable. Can be used to collect unique data. A value that is always expressed as an integer. Used to collect miscellaneous numeric data. Can be defined by a formula. Can also have real numbers. Can be used to establish the length of an element or subcomponent. Can be defined by a formula. This is the default type. Can be used to establish the area of an element or subcomponent. Formulas can be used in this field. Can be used to establish the length of an element or subcomponent. Formulas can be used in this field. Can be used to establish the angle of an element or subcomponent. Formulas can be used in this field. Can be used to create parameters that define slope. Can be used to create currency parameters. Provides web link to user defined URL. Establishes parameters in which a specific material can be assigned. Used most often for instance properties when the parameter is defined with either a Yes or No. Used with nested components and allows you to swap components after the family is loaded into a project.

Length

Area

Volume

Angle

Slope Currency URL Material Yes/No

Family Type

8 For Group parameter under, select a value. After the family is loaded into a project, this value determines which group header the parameter displays under on the Properties palette.

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9 Select either Instance or Type. This defines whether the parameter is an Instance or Type parameter. 10 Optionally, if you selected Instance in step 9, you can select Reporting Parameter. See Reporting Parameters on page 1640. 11 Click OK. NOTE To assign a material to a family element, save the family and load it into a project. Place the family in the project and select it. On the Family Properties panel, click Types and set a value for the material parameter.

Creating Family Parameter Links


By linking family parameters, you can control the parameters of families nested inside host families from within a project view. You can control instance parameters or type parameters. To link parameters, they must be the same type. For example, link a text parameter in the host family to a text parameter in the nested family. You can link a host-family parameter to more than one nested family parameter of the same type. Also, you can link this parameter to multiple nested families. To create family parameter links 1 Create a family with instance parameters or type parameters of the available types. 2 Save the family and load it into a host family. 3 With the new family open, click Home tab Model panel many instances of the loaded family as desired. 4 Click Modify tab Properties panel (Family Types). (Component), and place as

5 In the Family Types dialog, under Parameters, click Add. 6 Follow the steps for creating a new parameter of the same type as the parameter you want to control in the nested family. 7 Click OK to close the Family Types dialog. 8 Select an instance of the loaded family in the host family. 9 To edit an instance property, use the Properties palette on page 34. To edit a type property, click Modify <Element> tab Properties panel (Type Properties).

For instance properties and type properties, the column on the right has an equal sign (=) in the column heading. Gray buttons next to certain parameters indicate that they can be linked to other parameters. 10 Click the button next to a parameter that is of the same type as the one you created in Step 6. For example, if you created a text parameter, you must select a text parameter here. 11 In the dialog that displays, select the parameter you created in Step 6 to associate it with the current parameter, and click OK. NOTE When you associate 2 parameters, an equal sign appears on the button: 12 Click Apply in the Properties palette, or OK to close the Type Properties dialog. 13 Continue creating the host family, and save it. 14 Load the family into a project, and place a few instances of it.

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15 Select an instance of the family. 16 Locate the type or instance property you created. To edit an instance property, use the Properties palette on page 34. To edit a type property, click Modify <Element> tab Properties panel (Type Properties).

17 Specify the desired value, and click Apply in the Properties palette or OK in the Type Properties dialog. The nested family changes according to the value you entered.

Family Category and Parameters


The Family Category and Parameters tool assigns the properties of a predefined family category to the component you are creating. The tool is only available within the Family Editor. For example, if you are creating a lighting fixture family, you can select the Lighting Fixtures category, and then select or clear the Always Vertical parameter. If the Always Vertical parameter is selected, this means the family always appears vertical at 90 degrees, even if it is on a sloping host, such as a floor or ceiling.

1 In the Family Editor, click Home tab (or Modify tab) Properties panel Category and Parameters).

(Family

2 From the dialog, select a family category whose properties you want to import into the current family. 3 Specify the family parameters. NOTE Family parameter options vary depending on family category. 4 Click OK.

Working with Shared Components in a Project


A family that contains nested and shared families works as any other family within a project. However, you can press Tab to toggle to the nested and shared components.

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Selecting sub-instances of a shared family

If you select a nested instance, you can do the following:


On the Properties palette on page 34, modify some parameters, such as Mark and Comments. On the Properties palette, click (Edit Type), and modify type properties. When you do this, all instances of that type also update to reflect the changes.

If you select a nested instance, you cannot do the following:


Select and delete a nested instance. Mirror, copy, move, or array a nested instance. If you do this, the entire host family adapts, not just the nested instance. Modify the position, the size, or shape of a nested instance.

In-Place Elements
In-place elements are custom elements that you create in the context of a project. Create an in-place element when your project needs unique geometry that you do not expect to reuse or geometry that must maintain one or more relationships to other project geometry. You can create multiple in-place elements in your projects, and you can place copies of the same in-place element in your projects. Unlike system families and loadable families, however, you cannot duplicate in-place family types to create multiple types. Although you can transfer or copy in-place elements between projects, you should do so only when necessary, because in-place elements can increase file size and degrade software performance. Creating an in-place element involves many of the same Family Editor tools as creating a loadable family. For detailed information about creating in-place elements, see The Families Guide on page 744.

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Workflow: Working with In-place Elements


In-place elements are custom elements that you create in the context of a project. Create an in-place element when a project requires unique geometry that you do not expect to reuse or geometry that must maintain one or more relationships to other project geometry. For detailed information about in-place elements, see The Families Guide on page 744. 1 Identify any unique or single-use element that your project requires. If your project requires an element that will be used in more than one project, create it as a loadable family. 2 If your project requires an in-place element that exists in another project (or is similar to one that exists in another project) you can copy the in-place element into your project or load it into your project as a group. 3 If you cannot find an in-place element that meets your needs, create a new in-place element in the project.

Creating an In-Place Element


For detailed information about creating in-place elements, see The Families Guide on page 744. 1 In a project, click Home tab Model panel Component drop-down (Model In-Place).

2 In the Family Category and Parameters dialog, select a category for the element, and click OK. The category that you choose will be the category under which the family for the in-place element will display in the Project Browser, in which it will schedule, and in which you can control its visibility. 3 In the Name dialog, type a name, and click OK. The Family Editor opens. 4 Use the Family Editor tools to create the in-place element. 5 When you finish creating the in-place element, click Finish Model.

Connectors
A primary difference between Revit MEP components and components for Revit Architecture or Revit Structure is the concept of connectors. All Revit MEP components require connectors to behave with intelligence. Components created without connectors cannot participate in a system topology. When you add connectors to a family, you can specify one of the following disciplines:

Duct connectors are associated with ductwork, duct fittings, and other elements that are part of the air handling systems. Electrical connectors are used for any type of electrical connections, including power, telephone, alarm systems, and others. Pipe connectors are used for piping, pipe fittings, and other components that are meant for transmitting fluids. Cable tray connectors are used for cable tray, cable tray fittings, and other components that are meant for wiring. Conduit connectors are used for conduit, conduit fittings, and other components that are meant for wiring. A conduit connector can be an individual connector or a surface connector. The individual

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connector is used for connecting only one conduit. The surface connector is used for connecting more than one conduit to a surface. The discipline assigned to a connector determines the types of systems with which it can interact and how it interacts with other system components. See System Types on page 770. Connectors are primarily logical entities that allow calculating loads within a project. Revit MEP maintains information about loads associated with the spaces in a project. As devices and equipment are placed in spaces, Revit MEP keeps track of the loads based on load type: HVAC, Lighting, Power, Other. The loads associated with the spaces can be viewed in the instance properties for each space, and displayed in schedules. NOTE The term fluid does not necessarily limit the use of piping systems to liquids. Steam, medical gases and other non-fluid materials are often transmitted using piping systems. Selecting the correct discipline is critical to the content working correctly. After this selection is made, it cannot be changed without first deleting the connector and adding it again with the correct discipline. Before you begin creating Revit families that include connectors, you should learn how to create families. For more information, see The Families Guide on page 744. For information about working with other applications and Revit MEP families with connectors, see Importing Building Components on page 68.

Working with Connectors


You can place connectors using one of the following methods:

Place on Face This option (Edge loop centered=true) maintains its point at the center of the edge loop. In most cases, this is the preferable method for placing a connector. Typically the Place on Face option is easier to use, and is suitable for most cases. Place on Work Plane This option allows placement of the connector on a selected plane. For many cases, you can imitate the Place on Face option by specifying a plane and using dimensions to constrain the connector to the desired location. However, this method generally requires additional parameters and constraints to be used effectively.

Connector Orientation
Fittings (pipe and duct fittings) expect the instance origin of the family to be the intersection of the connectors. In most cases for fittings, there is a point on the fitting where all of the connectors (if extended into the fitting) will collide. Fittings expect this collision to be placed at the original intersection of the Center (Front / Back), Center (Left / Right), and Reference Level work planes. For this reason, it is good practice to pin these reference planes before beginning to build the family. When you place fitting connectors, the primary connector must be placed on the face that is on the X-axis. Crosshairs display indicating that this is the primary connector. You can verify this by viewing the face in a floor plan view. Unexpected behavior can result if the primary connector is not properly placed relative to the other connectors, and if all connectors are not properly rotated and linked.

Working with Connectors | 763

Connector rotation is a critical part of connector placement. The connector orientation determines the correct orientation of the objects that are automatically inserted on the part. Although this is not as important for round connectors, it is extremely important for rectangular connectors such as those on rectangular duct fittings. For rectangular connectors, the rectangular connector must be oriented so that the width is assigned to the face that is on the X and Y axes. The height is not on these axes. If rectangular connectors are not rotated properly, the rectangular duct fitting will be inserted improperly, creating an unexpected result. You may find it easier to rotate connectors in a 3D view, where the part geometry is clearly visible.

Connector arrows indicate the direction of a duct or pipe (extrusion) when it is being created to complete a connection. It does not indicate flow direction. In most instances, a connector arrow points outward away from the object to which the connector is associated. Otherwise, the duct or pipe when created will pass through the object geometry instead of away from it. You can modify the connector arrow direction by selecting the connector and clicking the flip arrows.

Placing a Connector
Place a Connector on a Face
1 In the Family Editor, in the Project Browser, double-click Views (all) 3D Views 3D, and spin the model to view the face where you want to place a connector. The first connector that you place for a specific type is assigned as the primary connector. You can change the assignment later.

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2 Click Home tab Connectors panel, and click a connector type, such as Duct Connector. 3 Place the cursor over the face that is on the X axis. After the edges highlight, click to place the primary connector. (By default, is already selected.) The primary connector is placed.

4 Select the connector and specify instance properties as needed. The sizes and orientation that you specify determines how connections are made with compatible components. You can enter parameter values or associate them with family parameters for the component.

Place a Connector on a Work Plane


1 In the Family Editor, open a plan view and a 3D view where you want to place a connector. The first connector that you place for a specific type is assigned as the primary connector. You can change the assignment on page 766 later. 2 Click Home tab Connectors panel, and click a connector type (Electrical, Duct, Pipe, Cable Tray, or Conduit). For example, click Electrical Connector, and click Modify | Place Electrical Connector tab Placement panel (Work Plane).

3 In the Work Plane dialog, select the work plane where you want to place the connector, and click OK. In this example, an electrical connector is placed on the top work plane of a junction box.

4 Select the connector, move it, and specify instance properties as needed. You can enter parameter values or associate them with family parameters for the component.

Working with Connectors | 765

Selecting a Primary Connector


The first connector that you place for a specific type is assigned as the primary connector. However, you can change the connector assignment at any time. You select the connector that is placed on the X-axis as the primary connector. 1 In the Family Editor, open a view that allows you to select the connector that will be assigned as primary. 2 Select a connector on the component, and click Modify | Connector Element tab Primary Connector panel (Re-assign Primary).

Crosshairs display on the primary connector.

Orienting a Connector
When connectors are added, you must verify that connector arrows point in the direction from which other components can connect, and that the width and height are properly oriented with respect to the component dimensions. 1 In the Family Editor, in the Project Browser, open a 3D view that allows you to select the connector that will be oriented. 2 To specify the direction for the connector arrow, select the connector, and click the flip control. 3 To rotate the connector, select the connector, and click Modify | Connector Element tab Modify panel (Rotate).

Linking Connectors
1 In the Family Editor, open a view containing the connectors being linked. 2 Select a connector. 3 Click Modify | Connector Element tab Connector Links panel select the connector that will be linked to the first connectors). 4 Select either of the linked connectors. Arrows display between the connectors to indicate the link. (Link Connectors). Then

Unlinking Connectors
1 In the Family Editor, open a view containing the connector being unlinked. 2 Select either of 2 linked connectors.

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3 Click Modify | Connector Element tab Connector Links panel The link is removed.

(Remove Link).

Deleting a Connector
1 In the Family Editor, open a view containing the connector being deleted. 2 Select the connector, and press Delete or click Modify | Connector Element tab Modify panel (Delete).

Connector Properties
The discipline assigned to a connector determines its properties. The following tables show the different connector parameters, by property group, for each discipline and a brief description of their functionality.
Electrical Constraints Edge loop centered Graphics Size on screen Electrical - Loads True Load Phase 3 True Load Phase 2 True Load Phase 1 Power Factor Calculated based on (Apparent Load Phase 3) x (Power Factor). Calculated based on (Apparent Load Phase 2) x (Power Factor). Calculated based on (Apparent Load Phase 1) x (Power Factor). Percentage of power attributed to this connector. Active only when Power is specified as System Type. Calculated based on (Voltage) x (Current - Phase 3). Active only when Balanced Load is False and System Type is Power, and Number of Poles >2. Calculated based on (Voltage) x (Current - Phase 2). Active only when Balanced Load is False and System Type is Power, and Number of Poles >1. Calculated based on (Voltage) x (Current - Phase 1). Active only when Balanced Load is False and System Type is Power. Calculated based on (Voltage) x (Current). Active only when Balanced Load is True and System Type is Power. The voltage specified on the connector. Active only when the System Type is Power. Possible values are: Data, Power - Balanced, Power - Unbalanced, Telephone, Security, Fire Alarm, Nurse Call, Controls, Communication. Size of the connector display inside the Family Editor. Connector placement method (read only).

Apparent Load Phase 3

Apparent Load Phase 2

Apparent Load Phase 1

Apparent Load

Voltage System Type

Connector Properties | 767

Load Classification Power Factor State Number of Poles Identity Data Index Primary Connector

Possible values are: HVAC, Lighting, Power, Other. Possible values are: Lagging, Leading. Possible values are: 1, 2, or 3.

A unique identifier for a connector in a family (read only). Possible values are: True or False (read only). A single connector of each discipline is allowed to be primary in each family. The familys electrical data that displays in a schedule is derived from the primary connector. A description of the connector. Indicates whether the connector is exported on a site utility to an Autodesk Exchange file (ADSK). See Importing Building Components on page 68.

Connector Description Utility

Mechanical (HVAC) Constraints Edge loop centered Angle Connector placement method (read only). Used for adjustable angle families (such as elbows and adjustable tees) to push the angle value into the family from connected components.

Graphics Size on screen Mechanical Flow Factor Percentage of the system flow attributed to this connector. Active only when the Flow Configuration is System. Active only when the Loss Method is Coefficient. Possible values are: Calculated, Preset, System. Possible values are: In, Out, Bidirectional. Possible values are: Supply, Return, Exhaust, Other, Undefined. Possible values are: Not Defined, Coefficient, Specific Loss. Size of the connector display inside the Family Editor.

Loss Coefficient Flow Configuration Flow Direction System Type Loss Method Mechanical - Airflow Pressure Drop Flow Dimensions

Active only when the Loss Method is Specific Loss. The amount of air flowing at this connector.

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Shape Height Width Radius Identity Data Index Primary Connector

Possible values are: Rectangular or Round. The height of the connector when the Shape is defined to be rectangular. The width of the connector when the Shape is defined to be rectangular. The radius of the connector when the Shape is defined to be round.

A unique identifier for a connector in a family (read only). Possible values are: True or False (read only). A single connector of each discipline is allowed to be primary in each family. The familys HVAC data that displays in a schedule is derived from the primary connector. The index of the linked connector, -1 if none. (read only). A description of the connector. Indicates whether the connector is exported on a site utility to an Autodesk Exchange file (ADSK). See Importing Building Components on page 68.

Link Connector Index Connector Description Utility

Mechanical (Piping) Constraints Edge loop centered Angle Connector placement method (read only). Used for adjustable angle families (such as elbows and adjustable tees) to push the angle value into the family from connected components.

Graphics Size on screen Mechanical Fixture Units Active only when the System Type is Sanitary, Domestic Hot Water, or Domestic Cold Water and the Flow Configuration is Fixture Units. K Coefficient (K Factor) is only editable if Loss Method is specified as K Coefficient. Percentage of the system flow attributed to this connector. Active only when the Flow Configuration is System. Volumetric flow rate of fluid through connector. Active only when the Loss Method is Specific Loss Possible values are: Calculated, Preset, System. Possible values are: In, Out, Bidirectional. Bidirectional is active only when the Flow Configuration is Calculated. Size of the connector display inside the Family Editor.

K Coefficient Flow Factor

Flow Pressure Drop Flow Configuration Flow Direction

Connector Properties | 769

Loss Method Allow Slope Adjustments System Type

Possible values are: Not Defined, K Coefficient from Table, K Coefficient, Specific Loss. Possible values are: Checked or unchecked. Possible values are: Undefined, Hydronic Supply, Hydronic Return, Sanitary, Domestic Cold Water, Domestic Hot Water, Fire Protection, Other. Possible values are: Bell Mouth Inlet or Reducer, Inward Projecting Pipe, Outlet, Square Edged Inlet. Active only when the Loss Method is K Coefficient from Table.

K Coefficient Table

Dimensions Radius Identity Data Index Primary Connector A unique identifier for a connector in a family (read only). Possible values are: True or False (read only). A single connector of each discipline is allowed to be primary in each family. The familys piping data that displays in a schedule is derived from the primary connector. The index of the linked connector, -1 if none. (read only). A description of the connector. Indicates whether the connector is exported on a site utility to an Autodesk Exchange file (ADSK). See Importing Building Components on page 68. The nominal size of the connector.

Link Connector Index Connector Description Utility

System Types
When a Revit component that is not a member in a system is selected in a building model, the ribbon displays a Create Systems panel. The specific tools on this panel depend on the component and the types of connectors in the family. If there are multiple connectors of the same type and you want to connect to a specific connector, you can right-click the connector control to create the appropriate type.

Electrical
When a component with an electrical connector is selected, the Create Systems panel displays one or more of the following tools, which allow you to create a specific electrical system: Power, Data, Telephone, Fire Alarm, Nurse Call, Communication, Control, Security.

Duct
When a component with an duct connector is selected, the Create Systems panel displays one or more of the following tools, which allow you to create a specific HVAC system: Supply, Return, Exhaust.

Pipe Connector
Pipe connectors are used with hydronic systems, plumbing systems, and fire protection systems. When a component with a hydronic pipe connector is selected, one or more of the following tools are available which allow you to create a specific hydronic piping system: Supply, Return, Other.

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When a component with a plumbing (pipe) connector is selected, one or more of the following tools are available which allow you to create a specific plumbing system: Sanitary, Domestic Hot Water, Domestic Cold Water, Other. When a component with a fire protection (pipe) connector is selected, one or more of the following tools are available which allow you to create a specific electrical system (from left to right: Fire Protection Wet, Fire Protection Dry, Piping Other).

Labels
A label is a text placeholder added to tags or titleblocks. You create a label as part of a tag or titleblock family while in the Family Editor. When you place the tag or titleblock in the project, you place substitution text for the label, and the text appears as part of the family. 1 Click New Annotation Symbol or Title Block.

2 In the displayed dialog, select the appropriate template for the family you are creating. 3 In the Family Editor, click Home tab Text panel 4 In the Type Selector on page 35, select the label type. 5 On the Format panel, select the vertical and horizontal justification. 6 In the drawing area, click to position the tag. For example, in a generic model tag template, place the cursor at the intersection of the two reference planes. The Edit Label dialog opens. 7 Edit the label parameters. See Editing Multi-parameter Labels on page 771. (Label).

Editing Multi-parameter Labels


You assign single or multiple parameters to labels with the Edit Label dialog.

The Category Parameters window contains the label parameters related to the tag type. The Label Parameters window contains the Category Parameters that display in the label. Typically, this is a single parameter, but you can detail more complex, concatenated labels.

Labels | 771

Building a Label
You add and remove parameters by moving them between the windows:

Highlight a parameter in the Category Parameters window and click the Label Parameters window. Highlight a parameter in the Label Parameters window and click into the Category Parameters window.

(Add Parameter) to move it into

(Remove Parameter) to move it

Labels display their parameters from the first to the last (top to bottom) as listed in the Label Parameters window. You reorder the label by highlighting a parameter and shift its position using Up) and (Move Parameter Down). (Move Parameter

Shared Label Parameters


You can configure the label with shared external parameters of other families. You configure shared parameters before moving them over to the Label Parameters window. The Category Parameters controls aid in this integration:

Add Parameter. Click this button to enter the Parameter Properties dialog. See Adding Shared Parameters to Families on page 1635. For Generic Annotation families, you can use the Add Parameter button to introduce new Family Parameters to the Generic Annotation family. See Creating Parameters on page 757 and Parameters on page 1631. Edit Parameter. Click this button to enter the Parameter Properties dialog to edit a selected parameter. See Viewing, Moving, and Deleting Shared Parameters on page 1634. Delete Parameter. Click this button to delete a selected family parameter. To delete a shared parameter, see Viewing, Moving, and Deleting Shared Parameters on page 1634. NOTE Deleted shared parameters are removed from all sharing labels.

Label Parameter Options


The columns in the Label Parameters window display annotation options for the label. The parameter names are listed in order in the first column. Spaces. You increase or decrease the spacing between parameters in the label by entering a representative number of spaces (zero or greater). This option disables if the Break option is selected. Prefix. You can add a prefix to the parameter value by adding a text string in this option. Sample Value. You can change how the place-holding text appears in the parameter. Suffix. You can add a suffix to the parameter value by adding a text string in this column. Break. You force a line break immediately after the parameter by checking this box. Otherwise, the text wraps within the label boundary.

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Wrap between parameters only. You force text wrapping in the label to break at the end of parameters by checking this box. If not selected, text wraps at the first word reaching the boundary. Unadjusted label text Wrapping label text Breaking label text

Edit Label Unit Formats


If you create a label with a length, area, volume, angle, number, currency, or slope parameter, you can format the appearance of the parameter. 1 In the Edit Label dialog, choose a length or area parameter, such as Room area. 2 Click . The Format dialog displays.

The Use project settings option is selected by default. This means that the value displays according to the Units setting in the project. See Project Units on page 1701. 3 Clear Use project settings. 4 From the Units menu, select an appropriate unit. 5 From the Rounding menu, select a decimal place value. If you choose Custom from the menu, enter a value in the Rounding increment text box. 6 If applicable, select a Unit suffix from the menu. 7 Select Suppress 0 feet to hide leading zeros on dimensions, such as 0' 6". This option is available only for feet and fractional inches. 8 Click OK.

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Label Type Properties


You can modify the Type Properties of labels. Name
Graphics Color Line weight Sets the color of the text and the leader line. Sets the thickness of the line that surrounds the text when you select the text and the thickness of the leader line. You can change the definition of the line weight numbers using the Line Weights tool. See Line Weights on page 1697. Sets the background for the text note. With Opaque, the background of the note itself covers material behind it. Transparent allows you to see material behind the note. This is useful with text notes placed in color-defined rooms. Displays a border around the text. See Displaying the Text Box Border on page 1034. Sets the distance between the leader/border and the text. See Modifying the Leader/Border Offset on page 1034.

Description

Background

Show Border Leader/Border Offset

Text Text Font Text Size Tab Size Sets the Microsoft True Type fonts for the text note. The default font is Arial. Sets the size of the typeface. Sets tab spacing in a text note. When you create a text note, you can press Tab anywhere in the text note, and a tab appears at the specified size. Sets the text typeface to bold. Sets the text typeface to italic. Underlines the text. 1.0 is the default for regular text width. The font width scales proportionately to the Width Factor. Height is not affected.

Bold Italic Underline Width Factor

Label Instance Properties


You can modify the Instance Properties of labels. Name
Graphics Sample Text Label Wrap between parameters only Read-only field that displays the Sample Value from the Edit Label dialog. Launches the Edit Label dialog. Forces text wrapping to break at the end of parameters. If not selected, text wraps at the first word reaching the label boundary.

Description

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Name
Vertical Align Horizontal Align Keep Readable Visible

Description
Orients text at the Top, Middle, or Bottom of the label boundary. Justifies text to the Left, Center, or Right of the label boundary. Text in the label remains readable whenever you rotate it. It never displays upside-down. Sets whether the label is visible in a project.

Applying the Label to a Tag in a Project


1 In a project, click Insert tab Load from Library panel (Load Family). 2 Navigate to the family you want to load, and click Open. If prompted to replace a family of the same type, click Yes. 3 If you created a window, door, or room tag, place one of those components to see the new tag you created. 4 If the element does not already have a tag associated with it, place the element, then click Architect tab Room and Area panel Tag drop-down tab Tag panel 5 Select the element that you placed, for example, a window. 6 On the Properties palette, locate the parameter that you chose when creating the label in either the instance or type properties. For example, if you defined the label to include the Manufacturer parameter, click Edit Type to open the Type Properties dialog. 7 Enter a value for the parameter and click OK (if entering a type property). The label value displays in the tag. (Room Tag), or Annotate

(Tag by Category), to place a tag with the element.

Applying the Label to a Titleblock in a Project


1 In a project, click Insert tab Load from Library panel 2 Create a sheet using the titleblock. See Sheets on page 1087. The new sheet view opens with the label you created in the titleblock family. 3 Select the label. 4 On the Properties palette, locate the parameter you defined for the family and enter a value for it. (Load Family).

Revit MEP Components


This section describes features that distinguish Revit MEP families from standard loadable families. Before creating your own Revit MEP components, you should learn how to create families. For more information, see The Families Guide on page 744.

Lookup Tables
Lookup tables are used when working with Revit MEP components to define parameter values in an external CSV file. This lets you specify multiple part sizes that are based on a table without creating a separate family

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type for each size. Revit MEP provides a text_file_lookup function that can be used to read the necessary values from a comma-separated values (CSV) file. The location of Lookup Table files is defined by the LookupTableLocation parameter in the Revit.ini file. Folders are created for each type of content installed, such as pipe, conduit, and so on. Lookup Tables are used in conjunction with type catalogs. For information about creating type catalogs, see The Families Guide on page 744. The syntax for the text_file_lookup function uses the following format:
result=text_file_lookup(LookupTableName, LookupColumn, DefaultIfNotFound, LookupValue) Where: result LookupTableName LookupColumn Is: the returned value. the name of the CSV file to lookup. the name of the column from which the result value is to be returned. the value that will be returned if LookupValue is not found. the value to find in the first column of the table.

DefaultIfNotFound LookupValue

CSV File Structure


The first row of values in the CSV file is for header information, to describe the contents of subsequent columns. The headers are of the format ParameterName##ParameterType##ParameterUnits Acceptable parameter types are: NUMBER, LENGTH, AREA, VOLUME, ANGLE, and OTHER For example, a column may have the following header: TotalArea##AREA##INCHES to represent the total area in square inches. The first column in the file contains a description. The Lookup Function processes the information in the file starting with column 2.

Category
Revit MEP components fall into general categories (pipe fittings, lighting fixtures, and so on). The family category specified when a family is created determines which family parameters are activated. The settings for these family parameters affect the behavior for the part and identifies the type of component. In the Family Editor, the Family Category and Parameters settings are found in the Settings menu. Depending on the family category and the type of template that the family was derived from (host-based, generic model, detail component, generic tag, and so on), different family parameters apply. The following table lists each family category, and indicates the applicable family parameters. Family Category Family Parameter Work Plane Always Ver- Light Based tical ** Source
Air Terminals Cable Tray Fittings X X X X

Part Type

Maintain Annotation Orientation

Shared

X X

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Family Category

Family Parameter Work Plane Always Ver- Light Based tical ** Source Part Type Maintain Annotation Orientation
X

Shared

Communications Devices Conduit Fittings Data Devices Duct Accessories Duct Fittings Electrical Equipment Electrical Fixtures Fire Alarm Devices Generic Models Lighting Devices Lighting Fixtures Mechanical Equipment Nurse Call Devices Pipe Accessories Pipe Fittings Plumbing Fixtures Security Devices Sprinklers Telephone Devices

X X X X X X X X X X X X X X X X X X X

X X X X X X X X X X X X X X X X X X X X

X X X X X X X X

X X X X

X X

X X X

X X X X X X X X

X X X X X X

X X X

X X X X

Light Source
A light source is the part of a lighting fixture that emits light (such as a light bulb). In general, each lighting fixture family has one light source. To create a lighting fixture that uses multiple light sources (such as a chandelier or a set of track lights), create a nested family. When a light source is selected in the Family Category and Parameters dialog, you can specify the shape of the light element (point, line, rectangle, circle), and the light distribution (spherical, hemispherical, spot, or photometric web). You can also define photometric characteristics, such as Light Loss Factor, Initial Intensity, and Initial Color Control. In a project, you can adjust the position and brightness of each light source to achieve the desired lighting effects.

Light Source | 777

When creating a lighting family, you can also specify an IES file. This file contains engineering data that can be used to calculate the coefficient of utilization of the fixture. The IES file is not used for rendering. Lighting manufacturers often allow you to download IES files from the Web for their fixtures. To access IES files using Windows Explorer, navigate to C:\Documents and Settings\All Users\Application Data\Autodesk\<Revit product and release>\IES. (This is the location from which the IES files are retrieved if Revit MEP is installed in the default path.) NOTE If Revit MEP was not installed in the default path, you must determine the correct path to the IES file as defined by the IESFileLocation parameter in the Revit.ini file (within the <install_path>\<Revit product and release>\Program folder).

Part Types
The Part Type parameter provides additional subclassification of a family category, and determines the behavior for the parts in the family. The part type serves 2 functions:

To only allow replacing a particular part with a similar part in a building project. Generally the Type Selector allows you to replace a family of one category with any other family of the same category. However, there are times when this is not appropriate. For example, for fittings it would not be valid to replace a cross with a transition. So there is a level of filtering built into the Type Selector for Revit MEP. To determine the part type family. The ASHRAE Duct Fitting database is integrated with Revit MEP. This allows calculating fitting losses based on a loss table. To accurately look up the correct fitting in the database, the part type must be defined.

If a family category provides a Part Type parameter, the Part Type values available depend on the family category. The following table shows which part types apply to which family categories: Family Categories
Air Terminals, Duct Accessories, Duct Fittings, Mechanical Equipment, Pipe Accessories, Pipe Fittings, Plumbing Fixture

Part Types
Damper, Duct Mounted Equipment, Elbow, Entry, Exit, Equipment, Fan and System Interaction, Hood, Junction, Obstruction, Transition, Undefined, Valve Normal, Panelboard, Transformer, Switchboard, Data Panel, Switch Junction Box

Communication Devices, Data Devices, Electrical Equipment, Electrical Fixtures, Fire Alarm Devices, Lighting Devices, Lighting Fixtures, Nurse Call Devices, Security Devices, Telephone Devices Cable Tray Fitting

Channel Elbow, Channel Vertical Elbow, Channel Cross, Channel Tee, Channel Transition, Channel Union, Channel, Offset, Channel Multi Port, Ladder Elbow, Ladder Vertical Elbow, Ladder Cross, Ladder Tee, Ladder Transition, Ladder Union, Ladder Offset, Ladder Multi Port Elbow, Cap, Union, Multi Port, Tee, Cross, Junction Box Elbow

Conduit Fittings

Damper: Used to control flow volume. Duct Mounted Equipment: Smoke detectors, steam generators Elbow: A bend or elbow type fitting Entry: Point at which fluid enters the system: louvers, grills, grates Exit: Point at which fluid leaves the system

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Equipment: Generic equipment Fan and System Interaction AHUs, inline fans Hood: Kitchen, lab or other exhaust hoods Junction: Intersection of 3 or more segments (tee, cross, wye) Obstruction: Anything that causes a pressure drop, such as an inline filter Transition: Shape or size change Undefined: No specific functionality Valve: Valves and similar accessories Data Panel: Panels used to connect devices with connectors of System Type Data, Telephone, Security, Fire Alarm, Nurse Call, Controls, and Communication. Normal: Devices such as receptacles, fire alarm components, and light fixtures. Panelboard: Used to connect devices/equipment with connectors with a System Type value of Power and to generate branch circuit type schedules. Switch: Control device such as a switch where wiring is typically not drawn through the devices. As indicated in the image, the automatically generated wiring branches to the switch. Junction Box: Wire management devices through which wiring is generally drawn through the device. As indicated in the image, the automatically generated wiring branches through the junction box.

Switchboard: Used to connect devices/equipment with connectors with a System Type value of Power and to generate branch circuit type schedules. Transformer: Used to interconnect Panelboards and/or Switchboards of differing voltages.

Part Types | 779

780

Design Options

38

After designing the majority of a project, use design options to develop alternative designs in the project. For example, you can use design options to adapt to changes in project scope, review other designs, or show variations to a client.

Design Option Overview


With design options, a team can develop, evaluate, and redesign building components and rooms within a single project file. Some team members can work on specific options, such as variations of a lobby, while the rest of the team continues with the main model. Design options can vary in complexity. For example, a designer may want to explore alternatives for entry designs or structural systems for a roof. Design options tend to become more focused and simplified as a project progresses. They are typically used as follows:

Changing the entry design Exploring different layouts for rooms or furniture Trying different window configurations Developing sustainable design alternatives

You can use design options to explore multiple designs as the project develops. At any time in the design process, you can have multiple sets of design options. Typically, each set of design options addresses a particular issue or area. For example, to explore possibilities for a pergola and sunshade for a roof terrace, you can create an option set called Roofing with multiple roofing designs (Sunscreen or Louvers). In addition, you can create an option set called Roof Structure with multiple structural designs (Brackets or Beams). After the final design is chosen, you can incorporate the chosen options into the main model and remove the alternatives.

781

Design Option Workflow


In general, the process of using design options is as follows: 1 Decide on the areas for which you want to develop design options.

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Example: You want to create one set of design options for the entry of a building and a second set of design options for the roof. 2 Create the building model, including all elements that will be common to all of the design options. (This is the main model.) Example: Create the building first, including the foundation, floor, walls, and other parts of the building. Do not include any elements that will belong to the entry or the roof; those elements will be added using design options. NOTE If you add elements to a building and later decide that those elements should be part of a design option, you can move them to the design option. See Moving Elements from the Main Model to a Design Option Set on page 789. 3 Create a design option set for each area. Example: You create one design option set named Entry and another design option set named Roof. For instructions, see Creating Design Option Sets on page 785. 4 For each design option set, edit the primary option. When you create a design option set, Revit MEP also creates a primary option for the set. The primary option is typically the preferred design or the design that you think will be chosen. It will be displayed in project views by default. Other design options will appear in views only when you specify. Edit the primary option to add elements to the design as desired. (See Editing a Design Option on page 787.) For an alternative approach, see Viewing the Main Model Without Design Options on page 796. 5 Create secondary options for each design option set. You can create one or more secondary options for each set. See Adding Design Options on page 786. Example: For the Entry option set, you create secondary options named Revolving Door and Two Double Doors. In general, any elements that will be modified or referenced in an option should belong to the design option instead of the main model. See Referencing Elements in Design Options on page 798 and Moving Elements from the Main Model to a Design Option Set on page 789. 6 Create views that display each design option. By default, all project views display the main model with primary design options only. To see secondary options, create project views that show them. (These are called dedicated views.) You can then place these views on sheets to present the designs to clients. See Dedicating Views to Design Options on page 795. 7 Incorporate a design option into the main model. After the client has selected the desired option for each option set, you can incorporate the selected designs into the main model. This process deletes the design option set, so the other options in the set are no longer available, and the selected option becomes part of the building model. See Incorporating a Design Option into the Main Model on page 794.

Design Options Terminology


Term
Main model

Description
The parts of the building model that are not defined using design options. The main model is the entire building model, excluding any design options. A collection of alternatives that addresses a particular design problem, such as a lobby or a floor layout. See Creating Design Option Sets on page 785.

Design option set

Design Options Terminology | 783

Term
Design option

Description
One possible solution to the design problem. See Adding Design Options on page 786 and Working with Design Options on page 787. The preferred design option in the design option set. The primary option has a closer relationship to the main model than secondary options. Elements in the main model and in the primary option can reference each other. Only one design option in a set can be the primary option. All other options are secondary. By default, each project view displays both the main model and the primary option for each set. See Promoting a Secondary Option to the Primary Option on page 789. A design option that is an alternative to the primary option in the set. Elements in a secondary option can reference elements in the main model. However, elements in the main model cannot reference elements in a secondary option. See Referencing Elements in Design Options on page 798. The design option that you are currently editing. See Editing a Design Option on page 787 and Determining the Active Option on page 788. A view that is dedicated to a specific design option. When this view is active or added to a sheet, Revit MEP shows the design option along with the main model. See Dedicating Views to Design Options on page 795.

Primary option

Secondary option

Active option

Dedicated view

Best Practices for Design Options


When implementing design options, consider the following strategies:

To prepare the main model for design options


In the main model create as much of the model as possible before adding any design options. Include elements that will be common to all design options. Use design options for only those parts of the model that will vary.

To create a design option


1 Create a design option set. See Creating Design Option Sets on page 785. 2 Add the design option. See Adding Design Options on page 786. 3 Add elements to the design option. See Editing a Design Option on page 787.

To facilitate cleanup
If main model elements need to clean up connections with secondary design option elements, move those elements from the main model to one or more design options in the set. You cannot join the geometry of elements that are part of a secondary option with elements that are part of the main model. For example, if walls in the main model need to attach to a roof in Roof Option 2, move the walls from the main model into Roof Option 2. See Design Options and Wall Joins on page 801, Referencing Elements in Design Options on page 798, and Moving Elements from the Main Model to a Design Option Set on page 789.

784 | Chapter 38 Design Options

To see and compare design options


Do either of the following:

Change the design option settings for a view. See Checking the Design Option Settings for a View on page 797. For each design option that you want to compare, dedicate a view to the option. You can place these views on sheets for side-by-side comparisons or to show the design options to clients. See Dedicating Views to Design Options on page 795 and Viewing Multiple Design Options on page 796.

To detail or annotate a design option


Dedicate a view to the option. Then add details or annotations to the view. Details and annotations are view-specific; they belong to a view, not to a design option. See Annotating and Detailing Design Options on page 792.

To create schedules for design options


Create the desired schedule, duplicate it, and dedicate one schedule to each design option. Each schedule lists elements from the main model and elements from the specified design option. You create schedules that are dedicated to design options in the same way that you create dedicated views. See Dedicating Views to Design Options on page 795.

To incorporate a design option


After a design option is selected for implementation, incorporate it into the main model and delete all other options using the Accept Primary function. See Incorporating a Design Option into the Main Model on page 794.

Creating Design Option Sets


You begin the design option process by creating design option sets. A design option set is a collection of alternatives that address a particular design problem. For example, you can create one design option set to show different designs for the entry of a building. You can create another design option set for alternative roof configurations. Each design option set contains one primary option and one or more secondary options.

To create a design option set

1 Click Manage tab Design Options panel

(Design Options).

2 In the Design Options dialog, under Option Set, click New. By default, Revit MEP names the new set Option Set 1 and creates a primary option in the set.

Creating Design Option Sets | 785

3 To rename the option set, select the option set name, and under Option Set, click Rename. Enter a name, and click OK. 4 To rename the primary option, select its name, and under Option, click Rename. Enter a name, and click OK. 5 Click Close. Now you can edit the primary design option to add elements to it, and create secondary options for the design option set. See Editing a Design Option on page 787 and Adding Design Options on page 786. By default, project views show the main model with the primary option for each set. If you want project views to show the main model only, with no design options, see Viewing the Main Model Without Design Options on page 796. To see a list of design option sets and design options defined for a project, click the Design Options drop-down list on the status bar.

Adding Design Options


A design option is one possible solution for a particular design issue. Each design option set contains one primary option and one or more secondary options. When you create a set, Revit MEP also creates a primary option, which you must edit to add its elements. (See Editing a Design Option on page 787.) Use the following procedure to add secondary design options. To add a design option

1 Click Manage tab Design Options panel

(Design Options).

2 In the Design Options dialog, in the left-hand list, select the design option set to which you want to add an option. 3 Under Option, click New. The default option name displays under the option set. 4 To rename the option, select the option name, and under Option, click Rename. Enter a name, and click OK.

5 If you want this design option to be the primary option for the design set, click Make Primary. The Make Primary button promotes a secondary option to the primary option. The former primary option becomes a secondary option. NOTE Use caution with Make Primary, because references from the main model to the former primary option can be lost. After using Make Primary, check dimension references and tags to be sure they are referencing the correct elements. See Referencing Elements in Design Options on page 798.

786 | Chapter 38 Design Options

6 To open the design option for editing, do the following: a Select the design option in the list, and click Edit Selected. b Click Close. In the current view, elements in the main model display in halftone to distinguish them from the design option that you are editing. For further instructions, see Editing a Design Option on page 787. TIP If the current view does not show the active option, check its design option settings. (See Checking the Design Option Settings for a View on page 797.) For the appropriate design option set, specify Automatic, or select the desired design option. If the design option that you just created is a primary option, by default it displays in all project views that are not dedicated to other design options. If the option is secondary, it does not appear in any project views by default. See Viewing Design Options on page 795.

Working with Design Options


The following topics describe how to modify and work with design options.

Editing a Design Option


1 In the Project Browser, open a view where you can add the desired elements for the design option. 2 Prepare the view to show the active design option: a Click View tab Graphics panel (Visibility/Graphics).

b In the Visibility/Graphics dialog, click the Design Options tab. c For the appropriate design option set, in the Design Option column, select Automatic. d Click OK. 3 Open the design option for editing. To open a design option for editing Do one of the following:

On the status bar, select the design option from the drop-down list. If the status bar does not display the active design option, enable this feature by clicking View tab Windows panel User Interface drop-down Status Bar - Design Options.

Click Manage tab Design Options panel (Design Options). In the Design Options dialog, select the design option from the list, click Edit Selected, and click Close. Click Manage tab Design Options panel, and select the desired design option from the drop-down list.

Working with Design Options | 787

Click Manage tab Design Options panel (Pick to Edit), and select an element contained in the design option. Revit MEP determines the design option to which the selected element belongs, and makes that design option active for editing.

4 Edit the design option as desired. The model elements that you add now belong to the active option. For tips on using design options in various ways, see Considerations When Using Design Options on page 798. NOTE You cannot add view-specific elements (such as keynotes, dimensions, and tags) to a design option. Instead, dedicate a view to the design option, and add the view-specific elements to the dedicated view. See Annotating and Detailing Design Options on page 792. While you are editing the design option, you can move among project views as needed. When you change to a different view, you may need to change the design option settings for the view to see the active option. (See Checking the Design Option Settings for a View on page 797.) 5 When you are finished editing the design option, select Main Model from the Design Options drop-down list on the status bar. Related topics

Viewing Design Options on page 795 Working with Design Options on page 787 Best Practices for Design Options on page 784 Considerations When Using Design Options on page 798

Determining the Active Option


The active option is the design option that is currently being edited. If you are editing an option, the current view displays the main model and the active option. TIP If the current view does not show the active option, check its design option settings. (See Checking the Design Option Settings for a View on page 797.) For the appropriate design option set, specify Automatic, or select the desired design option. To determine whether you are currently editing a design option, use one of the following methods:

Status bar: Check the status bar. It indicates the active design option. If the status bar displays Main Model, you are not currently editing a design option.

If the status bar does not display the active design option, enable this feature by clicking View tab Windows panel User Interface drop-down Status Bar - Design Options.

Ribbon: Click Manage tab Design Options panel. The drop-down list indicates the design option that is currently being edited. Changes that you make will affect the active option.

788 | Chapter 38 Design Options

If the drop-down list displays Main Model, you are not currently editing a design option. Related topics

Editing a Design Option on page 787 Selecting Elements in Design Options and the Main Model on page 791

Promoting a Secondary Option to the Primary Option


The primary option is the preferred design option in the set. Elements in the main model and in the primary option can reference each other. (See Referencing Elements in Design Options on page 798.) Only one design option in a set can be the primary option. All other options are secondary. By default, each project view displays both the main model and the primary option for each set. If you want to promote a secondary option to be the primary option, be aware that Revit MEP attempts to move relationships from the former primary option to the new primary option. For example, suppose you create a dimension from a main model wall to a primary option wall. In a secondary option, the same wall has been moved slightly. When you promote the secondary option to be the primary option, Revit MEP displays the same dimension between the main model wall and the moved wall. The dimension is updated to show the correct distance between the walls. To promote a secondary option to be the primary option

1 Click Manage tab Design Options panel 3 Under Option, click Make Primary.

(Design Options).

2 In the Design Options dialog, select the secondary design option to promote. Revit MEP promotes the selected secondary option to be the primary option. The Design Options dialog lists the design option with (primary) after its name. The former primary option is now a secondary option. NOTE If you encounter the error message Elements in main model will be deleted, see Troubleshooting Issues with Design Options on page 803 for instructions. 4 Click Close. 5 In project views that display the main model with the new primary option, check dimension references and tags to be sure they are referencing the correct elements.

Moving Elements from the Main Model to a Design Option Set


The main model consists of the entire building model, excluding elements in any design options.

Promoting a Secondary Option to the Primary Option | 789

Elements in the main model cannot host or reference elements in secondary options. Therefore, elements in the main model do not change their shape or properties when you are looking at a view for a secondary option. For example:

If you sketch 4 walls in the main model and then sketch a roof in a secondary option, you cannot attach the walls to the roof. To add a door or window to a design option, the host wall must also be part of the design option. To add a skylight to a design option, the host roof must also be part of the design option.

If main model elements need to reference and update with elements in a secondary option, you must move the main model elements into that design option. Then you can edit the design option to modify those elements as desired. (See Referencing Elements in Design Options on page 798.) To move elements from the main model to a design option set 1 Open a project view that shows the elements to be moved. 2 Click Manage tab Design Options panel, and select Main Model from the drop-down list. 3 Select the main model elements to move.

4 Click Manage tab Design Options panel

(Add to Set).

5 In the Add to Design Option Set dialog, for Add selection to, select the desired set. Revit MEP lists the design options for the selected set. 6 Select one or more design options to which you want to add the elements. If you clear a check box, the elements are not added to the corresponding design option. 7 Click OK. Copies of the original elements are now in all selected design options in the set. The original elements are no longer part of the main model. TIP You can also add elements to a single design option by cutting the elements from the main model and pasting them into the same place in the design option. Use the Cut and Paste Aligned tools, as described in Moving Elements from One Design Option to Another on page 790.

Moving Elements from One Design Option to Another


NOTE You can also use this technique to move an element from the main model to a design option, as an alternative to the method described in Moving Elements from the Main Model to a Design Option Set on page 789. 1 Open a project view that will show the elements to move. If the elements belong to a secondary option, they may not be visible yet. 2 Prepare the view to show the active design option: a Click View tab Graphics panel (Visibility/Graphics).

b In the Visibility/Graphics dialog, click the Design Options tab. c For the appropriate design option set, in the Design Option column, select Automatic. d Click OK.

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3 Click Manage tab Design Options panel. From the drop-down list, select the design option in which the elements reside. 4 In the drawing area, select one or more elements, and press Ctrl+X (Cut). See Selecting Elements in Design Options and the Main Model on page 791 and Selecting Elements on page 1533. 5 Click Manage tab Design Options panel. From the drop-down list, select the design option to which you want to add the elements.

6 Click Modify <Element> tab Clipboard panel Paste drop-down Place). Revit MEP moves the selected elements to the active option.

(Aligned to Same

7 To finish editing the active option, click Manage tab Design Options panel, and select Main Model from the drop-down list.

Selecting Elements in Design Options and the Main Model


To avoid unintended results or confusion, when you are editing a design option, Revit MEP prevents you from selecting elements in the main model. Similarly, when you are editing the main model, the software prevents you from selecting elements in a design option. However, you can explicitly allow these functions, if needed (for example, to add dimensions between a main model element and a design option element). To select elements in design options when editing the main model

On the status bar, clear Exclude Options. Now you can select the desired elements from the design option.

This option is available when you are viewing the main model and a design option but not editing the design option. To select elements in the main model when editing a design option

On the status bar, clear Active Only. Now you can select elements in the main model and other option sets.

This option is available when you are editing a design option. To determine the design option to which an element belongs 1 Move the cursor over the element to highlight it. 2 If the element does not highlight when you move the cursor over it, on the status bar, clear Exclude Options or Active Only. Then move the cursor over it again. The status bar and tooltip for the highlighted element indicate the category, family, and type of the element. If the element belongs to a design option, they also indicate the design option set and the design option to which the element belongs, using the following format: (<design option set> : <design option>) : <category> : <family> : <type> If the element belongs to the main model, the status bar and the tooltip do not show design option information.

Selecting Elements in Design Options and the Main Model | 791

Duplicating a Design Option


Suppose you are creating a series of design options, and several elements will be common to many of them. In this case, you can create a design option that contains all of the common elements, then create copies of it, and modify the individual design options to develop each design further. This strategy can streamline the process of developing design options and reduce duplication of effort. To duplicate a design option 1 Create the design option and add the elements that will be common to multiple design options. See Adding Design Options on page 786.

2 Click Manage tab Design Options panel 4 Under Option, click Duplicate.

(Design Options).

3 In the Design Options dialog, select the design option from the list. Revit MEP creates a copy of the selected design option named Copy of <design option>. 5 To rename the duplicate design option, select the option name, and under Option, click Rename. Enter a name, and click OK. 6 If needed, repeat steps 4 and 5 to create more copies of the design option. Now you can edit the duplicate design options to modify them as desired. Changes made to a duplicate design option affect only that design option. See Editing a Design Option on page 787.

Annotating and Detailing Design Options


Annotations and details (such as keynotes, dimensions, and tags) are view-specific elements. They cannot be part of a design option. To document a design option, first dedicate one or more views to the option. (See Dedicating Views to Design Options on page 795.) Then add the desired annotations and details to the dedicated views. (See Annotating on page 991.) If you want similar views for each option to have similar documentation and details, use the following procedure. To create duplicate detailed views for design options 1 In a view that shows the main model and a design option, add the annotations and details that you want to appear in similar views for all design options. 2 With the view active in the drawing area, click View tab Create panel Duplicate View

drop-down

(Duplicate with Detailing).

This tool creates a copy of the view, including annotations and details. Repeat this step to create a copy of the view for each design option. 3 Dedicate each duplicate view to a different design option. (See Dedicating Views to Design Options on page 795.) 4 Rename each duplicate view to indicate the design option that it displays. (See Renaming Views on page 921.) 5 In the view for each design option, modify the annotations and details as appropriate. If you add a new annotation or detail to a dedicated view, it displays in that view only. 6 (Optional) For side-by-side comparisons of the design options, add a sheet, and add the views to the sheet.

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(See Sheets on page 1087.)

Deleting Design Options and Option Sets


When you delete a single design option, Revit MEP removes the following from the project:

All elements that belong to the design option. All views whose Visible in Option property specifies the design option. (See Deleting Views Associated with Design Options on page 794.) (Optional) Views that are dedicated to the design option; that is, views whose design option settings include the design option. (See Checking the Design Option Settings for a View on page 797.) When you delete a design option, Revit MEP displays a list of these dedicated views. You can instruct Revit MEP to delete these views or to preserve them.

When you delete a design option set, Revit MEP removes all of its design options, their elements, and associated views (as for deleting a design option). If you are ready to incorporate a design option into the main model, do not use these Delete procedures for the undesired options. Instead, see Incorporating a Design Option into the Main Model on page 794 for instructions. NOTE You cannot delete a primary option. If you want to delete a primary option, you must first demote it to a secondary option (by promoting a secondary option to be primary). When the undesired option is a secondary option, you can then delete it. See Promoting a Secondary Option to the Primary Option on page 789. If you want to delete a primary option, and it is the only option in the set, delete the design option set. To delete a design option

1 Click Manage tab Design Options panel

(Design Options).

2 If you are currently editing a design option, click Finish Editing. 3 In the Design Options dialog, select the design option to delete. 4 Under Option, click Delete. 5 If the design option has one or more dedicated views (or views for which the Visible in Option property is set), the Delete Dedicated Option Views dialog lists the associated views. Do the following: a Clear the check boxes for any views that you do not want to delete. For these views, the design option settings on the Visibility/Graphics dialog will be changed to Automatic for the related design option set. NOTE If the Visible in Option property for a view specifies the unwanted design option, you cannot clear its check box in the Delete Dedicated Option Views dialog. If you do not want to delete this view when deleting the design option, cancel the delete operation. Change the Visible in Option property for that view to specify another design option or All. (See Deleting Views Associated with Design Options on page 794.) Then repeat this procedure to delete the unwanted design option. b Click Delete to delete the design option and the selected views. Revit MEP deletes the selected design option and the selected views.

Deleting Design Options and Option Sets | 793

To delete a design option set

1 Click Manage tab Design Options panel

(Design Options).

2 If you are currently editing a design option, click Finish Editing. 3 In the Design Options dialog, select the design option set to delete. 4 Under Option Set, click Delete. 5 At the confirmation prompt, click Yes. 6 If the design options in the set have dedicated views (or views for which the Visible in Option property is turned on), the Delete Dedicated Option Views dialog lists the associated views. Do the following: a Clear the check boxes for any views that you do not want to delete. b Click Delete to delete the design options in the set and the selected views. Revit MEP deletes the entire design option set, including all of its design options, their elements, and the selected views.

Deleting Views Associated with Design Options


To indicate that a view should be deleted when a design option is deleted, specify the Visible in Option property for the view. The Visible in Option property provides a way to associate a view with a particular design option, even when the views design option settings specify multiple design options (one for each set). When you delete a design option, Revit MEP displays a list of the views to be deleted. See Deleting Design Options and Option Sets on page 793. To set the Visible in Option property for a view 1 In the Type Selector of the Properties palette, select the view name. 2 Under Graphics, locate the Visible in Option property. 3 For Visible in Option, click in the Value column, and select the desired design option from the list. You can select only one design option for one set.

Incorporating a Design Option into the Main Model


After choosing a design option to implement, you can incorporate it into the main model and delete other options that are no longer necessary. NOTE Accepting the primary option deletes all secondary options and the design option set. You can undo this action, but you should be sure that you do not need any other options. Consider making a backup copy of the project before proceeding. To incorporate a design option into the main model

1 Click Manage tab Design Options panel

(Design Options).

2 If you are currently editing a design option, click Finish Editing. 3 In the Design Options dialog, select the design option set that includes the desired option.

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4 If the desired option is secondary, select the design option in the list, and click Make Primary to promote it to the primary option. 5 Under Option Set, click Accept Primary to incorporate the primary option into the main model. Revit MEP prompts you to confirm this action. 6 Click Yes. Revit MEP incorporates the primary option into the main model and deletes the design option set. 7 Click Close. If you need to undo this action, on the Quick Access toolbar, click (Undo).

Viewing Design Options


When you create a design option set, Revit MEP displays the main model and the primary option in all project views by default. To see secondary options with the main model, you must do one of the following:

Edit the option. Change a views display option settings. Dedicate views to the design option.

Dedicating Views to Design Options


To see secondary options with the main model, create duplicate views that are dedicated to those options. These views are called dedicated views. A dedicated view typically displays a specified design option for each set. You can dedicate all kinds of views (including schedules) to a specified design option. For example, you can create one schedule for the primary option and another schedule for a secondary option. Each schedule lists elements that are in the main model as well as elements that are in the specified design option. To create a dedicated view 1 Open a view that you want to dedicate to a design option. By default, the view displays the primary option with the main model. 2 In the Project Browser, right-click the view name, and do the following. If you want the duplicate view to...
include model elements only, with no annotations or detailing, include model elements as well as annotations and details from the original view,

then...
click Duplicate View Duplicate.

click Duplicate View Duplicate with Detailing.

Revit MEP creates a duplicate view. 3 Rename the duplicate view, using a name that indicates the design options displayed in the view. For example, the following 3D view names indicate the design options that will be displayed in each view. (See Renaming Views on page 921.)

Viewing Design Options | 795

4 Specify design options for the view, as follows: a In the Project Browser, right-click the duplicate view name, and click Properties. b In the Properties palette, for Visibility/Graphics Overrides, click Edit. The Visibility dialog displays the Design Options tab. It lists each design option set, and, for each set, the design option that the view is currently displaying. A value of Automatic indicates the following:

When no design option is being edited, the view displays the primary option. When a design option is being edited, the view displays the active option.

c For each design option set, select the design option to display in this view. If you have created multiple design option sets, the view displays one option for each set. The view displays the main model and a selected design option for each set. 5 Repeat Steps 24 for each combination of design options that you want to show in individual views. For each dedicated view, you can now do the following:

Modify the view, for example, to add annotations and details for design options. See Annotating on page 991. Modify a design option. See Editing a Design Option on page 787. Place the view on a sheet to share the design options with clients. See Sheets on page 1087.

Related topics

View Tags in Dedicated Views for Design Options on page 797 Deleting Views Associated with Design Options on page 794

Viewing the Main Model Without Design Options


If you want to be able to view the main model only, with no design options, create an empty design option and make it the primary option. (See Adding Design Options on page 786.) If you are using multiple design option sets, create an empty option for each set, and make it the primary option for each set. By default, all project views will then display the main model only. To display other design options, see Viewing Design Options on page 795.

Viewing Multiple Design Options


A project view can display only one design option for each set. To view and compare design options side-by-side, dedicate a view to each design option. (See Dedicating Views to Design Options on page 795.) Then place the views on a sheet. (See Adding Views to a Sheet on page 1090.)

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Checking the Design Option Settings for a View


1 Open a project view in which you want to see or edit a design option. 2 Click View tab Graphics panel (Visibility/Graphics).

3 In the Visibility/Graphics dialog, click the Design Options tab. The tab lists each design option set, and, for each set, the option that the view is currently displaying. A value of Automatic indicates the following:

When no design option is being edited, the view displays the primary option. When a design option is being edited, the view displays the active option.

4 If the desired design options are not selected, select the appropriate design option for each set, and click OK. The view is now dedicated to the selected design options.

View Tags in Dedicated Views for Design Options


View tags are the symbols that represent other views or drawings, such as elevations, callouts, and sections. For example, in a floor plan, the following symbol indicates an elevation. (For more information about view tags, see Section, Elevation, and Callout View Tag Setup on page 966.)

You can control whether these tags are visible in views based on design options. For example, if a section view applies only to Option 1, the section tag should not appear in a view that is dedicated to Option 2. The visibility of a view tag is determined by a property called Visible in Option.

If you create a view while editing the main model, Visible in Option (for the view tag) is set to All. The tag is visible in the view for all design options. If you create a view while you are editing a design option, the view tags Visible in Option property is set to the active option. If you change the value of Visible in Option, the view tag is visible in views for the specified option only.

For example, if you create an elevation to display a particular design option, you may want to specify that its elevation tag is visible in a floor plan that is dedicated to the design option.

Changing the Visibility of a View Tag for Design Options


1 Open a project view in which the view tag displays. 2 Check the design option settings for the view. (See Checking the Design Option Settings for a View on page 797.) For the design option set, select the design option that you plan to assign to the view tag. 3 In the project view, select the view tag to display its properties in the Properties palette. NOTE If the Visible in Option property does not display in the Properties palette, you may not have selected the entire view tag. See Selecting View Tags on page 966.

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4 For Visible in Option, do the following: If you want to...


make the view tag visible for all design options make the view tag visible for one option only

then...
select All. select that design option.

Considerations When Using Design Options


The following topics describe important considerations when working with design options.

Unsupported Elements for Design Options


Levels: You cannot add levels to a design option. If you add a level to a building model while you are editing a design option, Revit MEP adds the level to the main model. The level displays in halftone, indicating that it is not part of the design option. (See Halftone/Underlay on page 1699.) Views: You cannot add views to a design option. However, you can dedicate views to design options. Annotations and details: You cannot add view-specific elements (such as annotations and details) to a design option. View-specific elements belong to the views in which they are created. If you add a view-specific element while you are editing a design option, Revit MEP adds the element to the current view, not to the design option. The view-specific element displays in halftone, indicating that it is not part of the design option. To see the view-specific element and the design option, change the design option settings for the view. (See Checking the Design Option Settings for a View on page 797.) To annotate or detail a design option, dedicate a view to the option. Then add annotations and details to the view. (See Annotating and Detailing Design Options on page 792.) View-specific elements can reference elements in a design option. For example, you can dimension elements in a design option.

Referencing Elements in Design Options


In Revit MEP, elements can reference each other in many ways, including the following:

Explicit constraints (such as locked alignments and dimensions) guarantee that the defined relationships will be maintained. Conflicts cause errors and must be resolved. Looser constraints (such as dimensions and alignments that are not locked) are often maintained unless a conflict occurs, in which case these constraints may be removed without notice. Implied constraints (such as a wall attached to a roof, or 2 walls joined at a corner) are also maintained unless a conflict occurs.

These explicit and implied constraints require that each element knows about the other. That is, one element must reference the other element. When you are referencing elements in design options, consider the following guidelines:

Elements in the main model and in the primary option can reference each other. Elements in a secondary option can reference elements in the main model. See Selecting Elements in Design Options and the Main Model on page 791. Elements in the main model cannot reference elements in a secondary option. Therefore, elements in the main model do not change their shape or properties when you are editing a secondary option. For

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example, if you sketch 4 walls in the main model and then sketch a roof in a secondary option, the walls do not regenerate and attach to the roof.

If main model elements need to update with and reference elements in secondary options, move the main model elements into each design option (or selected options) in the design option set. Then edit each design option to modify those elements as desired for each design. See Moving Elements from the Main Model to a Design Option Set on page 789. View-specific elements can reference elements in design options. For example, you can dimension elements in a view that is dedicated to a design option. See Annotating and Detailing Design Options on page 792.

Interdependent Elements in Design Options


Elements that depend on another element must be in the same design option. Interdependent elements include the following:

Inserts that cut their hosts (such as windows in walls or skylights in roofs) Topographical surfaces and building pads Curtain panels, mullions, and grids

If you add the host to a design option, the hosted element is automatically included. If you try to add the hosted element without the host, Revit MEP warns you that the host must also be added. When you create groups or arrays, selected elements must be in the active option. If no design option is active, they must be in the main model. If you add elements to a group, the elements must be in the same design option as the group.

Design Options and Rooms


A room is a model element, so you can add rooms to a design option. As a general rule, the perimeter, area, and volume of the room are defined by the room-bounding elements available to that option. These room-bounding elements include elements in the main model, elements in primary options of other option sets, and elements in the secondary option itself. However, a room in a secondary option cannot reference elements that are defined in other secondary options. Room-bounding elements can include walls, room separation lines, roofs, floors, ceilings, columns, and curtain systems whose Room Bounding property is turned on. (See Rooms on page 687 and Room-Bounding Elements on page 691.) For information about errors regarding rooms in design options, see Option Conflict Between Rooms on page 804 and Room Option Conflict on page 805.

Room Areas and Perimeters for Design Options


When determining the perimeter and area of a room, Revit MEP uses the following rules:

A room placed in the main model is defined by room-bounding elements in the main model and all primary options. The room ignores walls and room separation lines that belong to secondary options. A room placed in a design option is defined by room-bounding elements in that option, in the main model, and in primary options of other option sets. The room ignores walls and room separation lines that belong to secondary options of other option sets.

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If the shape, size, or location of the room is the same in different options, and you want properties assigned to the room to be the same for all options, keep the room in the main model. If you want a room to vary in shape, size, or location in each design option, or to have different room properties (such as occupancy) in each design option, add the room to each design option in the set. To do this, you can use either of the following methods:

Move an existing room from the main model to one or more design options in the set. (See Moving Elements from the Main Model to a Design Option Set on page 789.) Use the Copy and Paste Aligned tools to copy a room between design options (similar to the technique described in Moving Elements from One Design Option to Another on page 790).

If you want the shape, size, or location of a room to vary among different options of multiple option sets, do the following: 1 In the main model, use room separation lines to divide the space into rooms. (Do not, however, add room elements to the main model.) 2 Create one option set for each of these rooms. 3 In the design options for a set, add the rooms. You can then create dedicated views to display different combinations of the design options from each set. (See Dedicating Views to Design Options on page 795.)

Room Schedules for Design Options


When you create a new view, such as a room schedule, by default its design option settings are set to Automatic. (See Checking the Design Option Settings for a View on page 797.) As a result, the room schedule lists all rooms in the main model and all primary options. To create a room schedule for a design option, create a schedule view and dedicate it to the design option. (See Dedicating Views to Design Options on page 795 and Creating a Schedule or Quantity on page 882.) The room schedule will then list all rooms in the main model and in the specified design options for each option set.

Room Tags for Design Options


A room is a model element. You can add a room to a design option. A room tag, however, is a view-specific annotation element. When you tag a room that is part of a design option, the room tag is part of the view, not part of the design option.

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By default Revit MEP displays room tags for rooms that you add to a design option. If you later create a dedicated view for that design option, room tags display if you create the view using View tab Create

panel Duplicate View drop-down

(Duplicate with Detailing).

If room tags do not display in a dedicated view (for example, because you created the view using View tab Create panel Duplicate View drop-down Duplicate), you can add room tags to the view. See Tagging a Room on page 696.

Room Volumes for Design Options


When you use design options, Revit MEP computes room volumes using the following rules:

To define the perimeter of the room, Revit MEP uses the walls and room separation lines that are room-bounding for the design option. (See Design Options and Rooms on page 799.) To define the upper and lower boundaries of the room, Revit MEP uses ceilings and floors defined in the current design option, in primary options of other option sets, and in the main model.

Design Options and Worksets


You can enable worksharing so that team members can work on different parts of a project at the same time. For a workshared project, all design options and design option sets are included in a Project Standards workset called Design Options. (See Setting Up Worksets on page 1314.) To edit an element in a design option, the element and its design option must be editable. See Borrowing Elements on page 1321.

Design Options and Area Analysis


You cannot add area schemes to design options. To perform area analysis with different design options, create multiple area schemes. Create an area plan for each area scheme, and set the area plan view visibility to show the desired options. While editing the main model, create all area calculation boundaries and tags in that area plan view. For more information about area analysis, see Area Schemes on page 719.

Design Options and Wall Joins


The cleanup of joins between walls in the main model and walls in the primary option works the same way as when all walls are in the main model. To avoid incorrect wall joins between the main model and secondary options, move the wall from the main model to the design option set. See Moving Elements from the Main Model to a Design Option Set on page 789.

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Walls in the main model

A wall added in the primary option; join cleans up properly

A wall in a secondary option joined to the main model

To avoid the above problem with wall joins in a secondary option, add the horizontal wall to that option. The wall join then cleans up properly, as shown. See Working with Wall Joins on page 491.

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Troubleshooting Issues with Design Options


The following topics provide information about issues, errors, and warnings that you may encounter when working with design options.

Elements in Main Model Will Be Deleted


Issue: This error may occur when you attempt to promote a secondary option to be the primary option. An element (or dimension or other object) in the main model conflicts with an object in the secondary option that is being promoted. Solution: 1 In the error dialog, click Expand, and then expand the error messages until you can identify the objects that are causing the error. 2 Select the check boxes for the objects. 3 At the bottom of the error dialog, click Delete and Make Primary. Following this procedure usually resolves the conflicts by deleting the objects and replacing them with the same or similar objects defined in the newly promoted design option. If you continue to have problems, contact customer support.

Highlighted Elements Overlap


Issue: This warning may occur when you copy an element from the main model to a design option. In this case, the element exists in the main model and in the design option. As a result, these 2 elements overlap. Solution: To resolve the issue, delete the element from the main model or from the design option. If you tried to move an element from the main model to a design option, cut the element from the model (instead of copying the element), or use the Add to Set tool. See Moving Elements from One Design Option to Another on page 790 or Moving Elements from the Main Model to a Design Option Set on page 789.

Incorrect Wall Joins


Issue: Walls in the main model can join with walls in a primary option. However, main model walls cannot join with walls in a secondary option. Solution: If wall joins are not behaving as expected, consider whether the walls need to be moved from the main model to one or more secondary options. See Design Options and Wall Joins on page 801 and Moving Elements from the Main Model to a Design Option Set on page 789.

Inserts in Design Options


Issue: The following message displays: An insert in a design option cannot be hosted by an element in the main model. This error occurs when you try to add a hosted component to a design option without its host. In order for a hosted component to be part of a design option, its host must also be part of the design option. The host cannot belong to the main model. For example, you cannot add a window to a design option unless the

Troubleshooting Issues with Design Options | 803

host wall is also part of the design option. You cannot add a skylight to a design option unless the host roof is also part of the design option. The error can also appear when you try to move a hosted component from the main model to a design option without its host. (See Interdependent Elements in Design Options on page 799 and Moving Components to Different Hosts on page 531.) Solution: To resolve the issue, move the host element to the design option. Then you will be able to add the hosted component to the design option. See Moving Elements from the Main Model to a Design Option Set on page 789. If you later incorporate the selected design option into the main model, the host element again becomes part of the main model. See Incorporating a Design Option into the Main Model on page 794.

None of the Created Elements Are Visible in This View


Issue: This error occurs when you add an element to a design option, but the element will not be visible in the current view. This may be due to visibility of elements for the view or design option settings for the view. Solution: To resolve the issue, try the following:

Check visibility of elements in the view. Click View tab Graphics panel (Visibility/Graphics). On the Model Categories tab and Annotation Categories tab, check the Visibility settings for the types of elements that you added. If visibility for these elements is turned off, select the Visibility check box to make them visible. See Visibility and Graphic Display in Project Views on page 905.

Check design option settings for the view. Click View tab Graphics panel (Visibility/Graphics). On the Design Options tab, check the settings for each design option set. If they are not set to Automatic or to the active option, change the settings. See Checking the Design Option Settings for a View on page 797.

None of the Selected Elements Can Be Added to This Option Set


Issue: This error appears when you have attempted to move an element from the main model to one or more design options. Solution: Expand the error message to determine a more specific cause and possible solutions.

Option Conflict Between Rooms


Issue: This warning appears when either of the following occurs:

You add a room to the primary option, and the main model already contains a room in the same space. You add a room to the main model, and the primary option already contains a room in the same space.

Solution: To resolve the issue, delete the room from the main model or from the primary option. If the room should be defined in the primary option instead of the main model, see Moving Elements from the Main Model to a Design Option Set on page 789.

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Room Option Conflict


Issue: This message appears in a drawing when conflicts occur between rooms in the main model and rooms in a secondary design option. For example, if the main model contains rooms, and you place rooms into the same space in a design option, the boundaries of the rooms in the main model might overlap the boundaries of the rooms in the design option. For example, suppose the main model contains the following room.

When a room is added to a design option, the room tag reports an option conflict.

NOTE If you have created a room schedule, the Room Area column in the schedule also displays an Option Conflict. To learn the cause of the option conflict, select the room tag in the plan view, or, in a room schedule, select

a cell in a row that shows a conflict. Then click Modify | Room Tags tab Warning panel (Show Related Warnings). A warning dialog displays, which you can expand to read about the conflict and learn possible remedies for it. Solution: In general, to correct room option conflicts, add the conflicting main model room to the design option set. This removes the room from the main model and resolves the conflict. See Moving Elements from the Main Model to a Design Option Set on page 789.

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806

Structural Modeling

39

This section contains information about the various structural tools and elements within Revit MEP.

Structural Walls
All wall types within the Basic Wall family have an instance property called Structural Usage, which can have the following values:
Shear Bearing Non-bearing Structural combined Rigid planar surfaces that inherently resist lateral thrusts of shear. Walls that support a vertical load in addition to their own weight. Walls that define and divide spaces and support no vertical load except their own weight. Walls that serve more than one purpose.

When you use the Wall tool, Revit MEP assumes you are placing partition walls. Whichever wall type you select, the default Structural Usage value is non-bearing. When you use the Structural Wall tool, and select the same wall type, the default Structural Usage value is bearing. In either case, the value is read-only, but you can change it after the wall is placed.

807

Typical structural wall

Creating a Structural Wall


1 Click Architect tab Build panel Wall drop-down Structural Wall. 2 On the Properties palette, select the family type of the wall from the Type Selector drop-down. 3 (Optional) Change the instance properties of the wall to be placed if desired by clicking on the Properties palette. See Modifying Type Properties on page 37. Modify the Type Parameters of the wall to be placed by clicking the Edit Type button on the Properties palette. See Structural Wall Properties on page 813. 4 The Height/Depth area of the Options Bar is shown in the following illustration.

You may pre-select the height (top) or depth (base) of a structural wall from the Options Bar. Select either Height or Depth from the list box, then use the Constraint list to the right of Height/Depth selection to set the constraint of the top or base of the wall either by Level or as Unconnected. If you select Unconnected, specify the height or depth by entering the value to the right of the constraint list. The Unconnected Height/Depth measurement is relative to the current Level. 5 On the Options Bar, select Chain if you intend to create a series of walls.

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Creating a structural wall chain

Sketch the wall 6 Sketch the shape of the wall. If the walls do not appear after you draw them, you may need to lower the view depth or create a foundation level to use as an underlay for the current level. See View Range on page 968 and View Properties on page 977. 7 Optionally, edit structural walls. See Modifying Walls on page 488 and Splitting Elements on page 1601. 8 Optionally, create arc walls. See Arc Walls on page 812. Related topics

Modifying Structural Walls on page 809 Defining Structural Wall Shapes or Openings on page 810 Structural Walls on page 807

Modifying Structural Walls


You can modify the appearance of structural walls through their properties either before or after you place the wall.

Modifying Structural Walls


You modify wall properties, on the Properties palette. To open the dialog, do one of the following:

Select the wall. Right-click the wall and click Properties. The shortcut menu also contains several options for manipulating the wall, such as changing the zoom scale.

Changing Structural Wall Types


Select a wall in the drawing area, and then select a different family type in the Type Selector at the top of the Properties palette.

Modifying Structural Walls | 809

Interior and Exterior Structural Wall Properties


The properties of a wall vary, depending on whether it is an interior or an exterior wall. In addition, when you modify type properties, all walls of that type are modified. When you modify instance properties, the properties of a single instance of a wall are modified. NOTE When you modify parameters, the type names do not update. For example, if you change the width of an exterior wall from 200 mm to 250 mm, its name retains a reference to the original width.

Defining Structural Wall Shapes or Openings


When you sketch a wall by picking 2 points, Revit MEP draws a rectangular wall by default. You can modify the shape of the wall or add openings to it by editing its elevation profile. To edit a wall's elevation profile, the view must be parallel and can be either a section or elevation view. You cannot edit the elevation profile of an arc wall.
Design with non-rectangular walls and cut openings

Modifying Structural Wall Elevation Profiles


1 In the drawing area, select a wall.

2 Click Modify | Walls tab Mode panel

Edit Profile.

If you select a wall in a plan view, the Go To View dialog displays. Select an elevation view, and click Open View.
Wall displayed as model lines

3 Edit the wall as desired:


Delete the lines and then sketch a completely different shape. Split the existing lines and add arcs.

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Draw openings or holes.


Wall modified

TIP As you edit the rectangle, datum planes display to indicate the original shape and size of the wall. If the lines you sketch snap to the datum planes, the endpoints of the lines automatically align to the planes, unless you explicitly unlock them. If you unlock the sketched lines, you can modify them independently of the datum planes. If you exit sketch mode while the sketched lines are still aligned, as you move a datum handle, the sketched lines move with it.
Sketch lines unlocked

4 Click Modify | Walls > Edit Profile tab Mode panel Finish Edit Mode.
Modified wall displayed in 3D

NOTE If you want an edited wall profile to revert to its original shape, select the wall, and click Modify | Walls tab Mode panel Reset Profile.

Modifying Structural Walls | 811

Tips for Defining Structural Wall Shapes or Openings

When you define a wall shape on a wall that is not horizontal or vertical in a plan view, you should draw a section parallel to the wall before sketching in the elevation. The Go To View dialog displays. Revit MEP suggests the section view as the optimal view for editing the sketch. When you edit the elevation profile of a wall attached to another element, the wall temporarily reverts to its original shape and height. For example, the profile of a wall attached to a roof assumes its unconnected height prior to being attached to the roof. As a result, you may find the wall is not at the right height to edit the elevation profile. To change the unconnected height, click on the Properties palette. As you edit the elevation profile, keep in mind that after you finish the sketch, the wall top or bottom attaches only where horizontal lines are coincident with the reference planes in the sketch.
The sample sketched profile. Note the top sketch lines are coincident with reference planes.

The finished wall attached to roof. Non-coincidental horizontal lines from the sketch did not attach.

Arc Walls Resizing Arc Walls


You can resize arc walls using middle and end controls. 1 Select an arc wall.

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2 Drag the end controls to change the arc length. 3 To change the arc radius while keeping it concentric, select Keep Concentric on the Options Bar. Leave this option deselected to retain existing end conditions, such as endpoint location or tangency to a straight wall. 4 Drag the middle control.

Cutting Arc Walls


You can cut square or rectangular openings into an arc wall by editing the elevation of the wall. See Editing the Profile of a Wall on page 489. 1 In either a 3D or elevation view, select an arc wall. 2 Click Modify | Walls tab Modify Wall panel Wall Opening. The Rectangles tool becomes active. 3 Sketch rectangular openings in the arc wall.

4 When finished, click Select panel Modify. As you sketch the openings, permanent dimensions appear. If the wall has a top constraint set to a level, dimensions appear from both the top and base constraints. If the wall has a top constraint that is explicit, dimensions appear from the base constraint only.

Structural Wall Properties


You can modify many properties for structural walls, as shown in the following 2 sections:

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Structural Wall Type Properties


Name
Construction Structure Wrapping at Inserts Wrapping at Ends Specifies a wall layer. Select the Edit button to add, change, or delete a wall layer. Specifies the layer wrapping of walls at inserts. See Layer Wrapping on page 606. Specifies the layer wrapping of wall endcaps. See Setting Layer Wrapping on page 606. Specifies the width of the wall. Specifies the function of the wall which identifies specific properties: either Interior, Exterior, Foundation, Retaining, Soffit, or Core-shaft. Specifies an additional offset from the top/exterior rebar cover. This allows placing multiple rebar elements together in different area reinforcement layers. Specifies an additional offset from the bottom/interior rebar cover. This allows placing multiple rebar elements together in different area reinforcement layers. Specifies an additional offset from the rebar cover. This allows placing multiple rebar elements together in different path reinforcement layers.

Description

Width Wall Function

Additional Top/Exterior Offset

Additional Bottom/Interior Offset

Additional Offset

Graphics Coarse Scale Fill Pattern Specifies a fill pattern for a wall in a coarse-scale view. See View Properties on page 977. Specifies a color for the fill pattern for a wall in a coarse-scale view.

Coarse Scale Fill Color Identity Data Keynote

Specifies or modifies the structural wall keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. The manufacturer internal number. The wall manufacturer. A field for entering general comments about the wall type. This information can be included in a schedule. A link to a web page that may contain type-specific information. A description of the wall. A description of the assembly based on the assembly code selection. This is a readonly value. A Uniformat assembly code selected from a hierarchical list.

Model Manufacturer Type Comments

URL Description Assembly Description

Assembly Code

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Name
Type Mark

Description
A value that designates the particular wall. This value must be unique for each element in a project. Revit MEP warns you when the number is already used, but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770. The fire rating of the wall. The pricing of the wall.

Fire Rating Cost

Structural Wall Instance Properties


Name
Constraints Location Line Specifies the position of the wall with respect to the line sketched in the project elevation. For more information, see Placing Walls on page 486. The wall location line remains the same for that wall, even if the type changes. Specifies the level from which the wall base is referenced. Specifies the offset of the base of the wall from its base constraint. Indicates whether the base of the wall is attached to another component, such as a structural floor. This is a read-only value. Indicates the distance you have moved the base of the layers in a wall. See Compound Structure on page 603. This parameter is enabled when the layers of a wall are set to extendable. The name of the level to which the wall top is set. If top constraint is unconnected, you may set an unconnected height of the wall. This value is read-only if there is a top constraint. Specifies the offset of the top of the wall from its top constraint; enabled only when the top constraint is set to a level. Indicates whether the top of the wall is attached to another component, such as a structural floor. This is a read-only value. Indicates the distance you have moved the top of the layers in a wall. See Compound Structure on page 603. This parameter is enabled when the layers of a wall are set to extendable. Indicates whether the wall is part of a room boundary. This parameter is enabled after you place the wall. This is a read-only value.

Description

Base Constraint Base Offset Base is Attached

Base Extension Distance

Top Constraint Unconnected Height

Top Offset

Top is Attached

Top Extension Distance

Room Bounding

Related to Mass Structural Rebar Cover - Exterior Face

Specifies the rebar cover distance from the wall exterior face.

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Name
Rebar Cover - Interior Face Rebar Cover - Other Face Estimated Reinforcement Volume

Description
Specifies the rebar cover distance from the wall interior face. Specifies the rebar cover distance from the face of adjacent element. Specifies the estimated reinforcement volume of the selected element. This is a read-only parameter that only displays when rebar has been placed. The structural use of the wall.

Structural Usage Dimensions Length Area Volume Identity Data Comments Mark

Indicates the length of the wall. This is a read-only value. Indicates the area of the wall. This is a read-only value. Indicates the volume of the wall. This is a read-only value.

A field for entering comments about the wall. A label created for the wall. This value must be unique for each element in a project. Revit MEP warns you when the number is already used but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770.

Phasing Phase Created Indicates in which phase the wall component was created. See Project Phasing on page 981. Indicates in which phase the wall component was demolished. See Project Phasing on page 981.

Phase Demolished

Analytical Model Enable Analytical Model Horizontal Projection Changes the visibility of the wall analytical model. Either Auto-detect, Center Line, Interior Face, Center of Core, or Exterior Face. Specifies the horizontal limits of the structural wall analytical model.Specifies the horizontal plane of the wall used for analysis and design. The top vertical plane of the wall used for analysis and design. The bottom vertical plane of the wall used for analysis and design.

Top Vertical Projection Bottom Vertical Projection

Structural Floors
You add structural floors to the building model using a similar interface and functionality as those used when creating floors. This functionality includes creating and editing slab edges, thickened slabs, drop panels, or ramps, as well as user selection and user creation of structural floor types.

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Typical structural floors

Related topics

Floors on page 585 Sloped Floors on page 586

Adding a Structural Floor or Deck


You create structural floors and decks by sketching them. You can sketch lines for the slab edges either by picking walls or by using the Line tool. Typically you will sketch a floor in a plan view, although you can sketch it in a 3D view, provided the work plane of the 3D view is set to the work plane in which you want to place the structural floor. The top of the structural floor is offset relative to the level at which it is placed. For information about Height Offset from Level, and other Structural Floor parameters, see Structural Floor Properties on page 825. For information about structural floors and hidden lines, see Display of Hidden Lines of Structural Concrete Components on page 965. To add a structural floor 1 Click Architect tab Build panel Floor drop-down 2 From the Type Selector, specify a structural floor type. 3 On the ribbon, click 4 Click (Boundary Line). (Structural Floor).

(Pick Walls) and select the bounding walls.

NOTE Instead of picking walls you can sketch a structural floor. On the Draw panel of the ribbon, use the sketch tools to form the boundary of the structural floor. The sketch must form a closed loop or boundary condition. 5 Click

(Span Direction).

6 (Optional) On the Options Bar: select Extend into wall (to core).

Adding a Structural Floor or Deck | 817

7 On the ribbon, click

(Finish Edit Mode).

NOTE To add openings to a structural floor, see Openings in Structural Floors on page 821. Related topics

Span Direction on page 818 Modifying Structural Floors on page 824 Structural Floors on page 816

Span Direction
When you place a structural floor, a span direction component is placed in plan view along with the structural floor. The span direction component is used to change the orientation of the steel deck in the plan. Deck span direction is designated by the direction of the filled half-arrows. You can create new span direction types for decks and for one-way structural floors. For information about creating family types, see The Families Guide on page 744.

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Direction of span

Adding a Span Direction


1 Add a structural floor and specify boundary lines. 2 Click Modify | Create Floor Boundary tab Draw panel If you select...
(Line)

(Span Direction).

3 Select from one of the following tools on the Draw panel of the ribbon: then...
sketch a line, or pick a model line, to define metal deck span direction that is independent of the sketched boundary lines. This line has no other function than to define the direction of the flutes in a metal deck and therefore cannot be used to close a loop.

Span Direction | 819

If you select...
(Pick Lines)

then...
select the sketch boundary line to which you want all metal deck flutes to be parallel.

4 On the ribbon, click

(Finish Edit Mode).

To add a span direction to an existing structural floor 1 Click Annotate tab Symbol panel Span Direction. 2 (Optional) To place the tag in the center of the structural floor, select Auto place on the Options Bar and click a structural floor to place the direction span. 3 If you did not select Auto place, select a structural floor. 4 Move the cursor to the desired location on the structural floor and click to place the direction span.

Modifying Span Direction


To rotate a span direction symbol 1 Select the span direction component. 2 Click Modify | Span Direction Symbol tab Modify panel Rotate. 3 Click a start angle for the rotation of the span direction. 4 Click an end angle to complete the angle of rotation. The tag rotates to align with the span direction. To align the span direction to a structural floor, beam, or grid line 1 Select the span direction component. 2 Click Modify | Span Direction Symbol tab Align Symbol panel Align Perpendicular. 3 Select a structural floor, beam, or grid line to which the span direction will be perpendicular. The deck aligns to the selected element.

Sloped Structural Floors


To create a sloped structural floor, use one of the following methods:

Draw a slope arrow while sketching or editing the floor boundary.

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Specify a value for the Offset from Base property for parallel floor sketch lines. Specify values for the Defines Slope and Slope properties for a single floor sketch line.

Structural floor sketch with slope arrow

Related topics

Sloped Surfaces Overview on page 609

Openings in Structural Floors


To allow for needs such as shafts or ramps between levels, you can cut openings in structural floors and roofs.

Openings in Structural Floors | 821

Typical opening in a structural floor

1 Click Architect tab Build panel Opening drop-down Opening By Face. 2 Select a structural floor. 3 Using the sketch tools on the Modify | Create Opening Boundary tab Draw panel, sketch the structural floor opening. 4 When finished, click Modify | Create Opening Boundary tab Mode panel Finish Edit Mode.

Drop Panels
You can add drop panels to reinforce a structural floor at column locations. This is achieved by sketching a second smaller structural floor. 1 Open a plan view with a structural floor over a column.

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2 Click Architect tab Build panel Floor drop-down Structural Floor. 3 Click Modify | Create Floor Boundary tab Draw panel Boundary Line, and use the sketching tools to complete a sketch of the drop panel (see Sketching on page 1497). The sketch must form a closed loop or boundary condition.

4 When finished, click Modify | Create Floor Boundary tab Mode panel Finish Edit Mode. 5 View the drop panel in an elevation or cross section view. 6 Select the new drop panel. 7 Right-click the new drop panel and select Properties. 8 On the Properties palette, adjust the Constraint parameters of the drop panel so that it is at the correct elevation in your model.

Drop Panels | 823

9 Click Apply. 10 Join the geometry of the elements if necessary. See Joining Geometry on page 1599.

Modifying Structural Floors


You can modify structural floors either by editing structural floor properties or by directly changing structural floor geometry in the drawing area. To modify a structural floor before you add it, you must select the structural floor type in the Type Selector. When you activate the Structural Floor tool to place structural floors, you can select different types of structural floors in the Type Selector.

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Other available modifications include:


Edit the element properties. See Structural Floor Properties on page 825. Edit the sketch. See Sketching on page 1497. Adjust span direction. See Span Direction on page 818. Apply drop panels. See Drop Panels on page 822.

Structural Floor Properties


You specify structural floor properties on the Properties palette. You can open this dialog in several ways, such as to right-click the structural floor and click Properties. Structural floor properties include the structural floor thickness and elevation of the structural floor relative to the associated level. The following sections detail parameter names, values, and descriptions for structural floors.

Modifying Structural Floor Properties


1 Select the structural floor. 2 On the Properties palette, edit structural floor instance parameters. (See Structural Floor Instance Properties on page 826.) 3 Click Edit Type to edit structural floor type parameters. (See Structural Floor Type Properties on page 825.) NOTE Changes made to type parameters affect all structural floors of this type in the project. You can click Duplicate to create a new structural floor type.

Structural Floor Type Properties


Name
Construction Structure Creates the composition of a compound floor. See Compound Structure on page 603. Indicates the thickness of a floor type, which is determined by the cumulative thickness of its layers. Indicates whether a floor is interior or exterior. Function is used in scheduling and to create filters to simplify a model when exporting. Specifies an additional offset from the top/exterior rebar cover. This allows placing multiple rebar elements together in different area reinforcement layers. Specifies an additional offset from the bottom/interior rebar cover. This allows placing multiple rebar elements together in different area reinforcement layers. Specifies an additional offset from the rebar cover. This allows placing multiple rebar elements together in different path reinforcement layers.

Description

Default Thickness

Function

Additional Top/Exterior Offset

Additional Bottom/Interior Offset

Additional Offset

Structural Floor Properties | 825

Name
Graphics Coarse Scale Fill Pattern

Description

Specifies a fill pattern for a floor in a coarse-scale view. See View Properties on page 977. Applies a color to the fill pattern for a floor in a coarse-scale view.

Coarse Scale Fill Color Identity Data Keynote

Add or edit the floor keynote. Click in the value box to open the Keynotes dialog. See Keynotes on page 1042. The model type of the floor. The manufacturer of the flooring material. Comments about the floor type. This information can be included in a schedule. Link for a manufacturer web page. Provides a description of the floor. Describes the assembly based on the assembly code selection. This is a read-only value. Uniformat assembly code selected from a hierarchical list. A value to designate the specific floor. This value must be unique for each element in a project. Revit MEP warns you when the number value is already used but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770. Cost of the flooring. This can be included in a schedule.

Model Manufacturer Type Comments URL Description Assembly description

Assembly Code Type Mark

Cost

Structural Floor Instance Properties


Name
Constraints Level Height Offset from Level Room Bounding The level to which the floor is constrained. Specifies the elevation of the top of the floor relative to the Level parameter. Indicates that the floor is a room-bounding element. See Room-Bounding Elements on page 691. Indicates the element was created from a mass element. This is a read-only value.

Description

Related to Mass Structural Structural

Indicates that the element has an analytical model.

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Name
Rebar Cover - Top Face Rebar Cover - Bottom Face Rebar Cover - Other Faces Estimated Reinforcement Volume

Description
The rebar cover distance from the floor top face. The rebar cover distance from the floor bottom face. The rebar cover distance from the floor to adjacent element faces. Specifies the estimated reinforcement volume of the selected element. This is a read-only parameter that only displays when rebar has been placed.

. Dimensions Slope Angle Changes the slope-defining lines to the specified value, without the need to edit the sketch. The parameter initially displays a value if there is a slope-defining line. If there is no slope-defining line, the parameter is blank and disabled. The perimeter of the floor. This is a read-only value. The area of the floor. This is a read-only value. The volume of the floor. This is a read-only value. The thickness of the floor. This is a read-only value, unless a shape edit has been applied and its type contains a variable layer. When the value is writable it can be used to set a uniform thickness of the floor. The entry can be blank if the thickness varies.

Perimeter Area Volume Thickness

Identity Data Comments Specific comments related to the floor that are not already defined in the description or type comments. A user-specified label for the floor. Possible use: shop mark. This value must be unique for each element in a project. Revit MEP warns you when the number value is already used but allows you to continue using it. You can see the warning using the Review Warnings tool. See Reviewing Warning Messages on page 1770. If design options have been created, this property indicates the design option in which the element exists. For more information see Design Options on page 781.

Mark

Design Option

Phasing Phase Created Phase Demolished Structural Analysis Structural Usage Analytical Model Specifies the structural usage of the floor. The phase when the floor was created. See Project Phasing on page 981. The phase when the floor was demolished. See Project Phasing on page 981.

Structural Floor Properties | 827

Name
Vertical Projection

Description
The plane of the floor used for analysis and design.

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Document the Project

829

830

2D Views

40

Plan Views
The floor plan view is the default view in a new project. Most projects include at least one floor plan.

Floor plan views are created automatically as you add new levels to your project.

Reflected Ceiling Plan View


Most projects include at least one reflected ceiling plan (RCP) view.

831

Reflected ceiling plan views are also created automatically, as you add new levels to your project.

Creating a Plan View


1 Click View tab Create panel Plan Views drop-down (Floor Plan). 2 In the New Plan dialog, select one or more levels for which you want to create a plan view. 3 If you want to create a plan view for a level that has an existing plan view, clear Do not duplicate existing views. 4 For Scale, select an appropriate view scale for the new view. 5 Click OK. NOTE If you create duplicate plan views, the duplicate view displays in the Project Browser with the following notation: Level 1(1), where the value in parentheses increases with the number of duplicates.

Creating a Reflected Ceiling Plan View


1 Click View tab Create panel Plan Views drop-down (Reflected Ceiling Plan). 2 In the New RCP dialog, select one or more levels for which you want to create a view. NOTE Hold the Ctrl key as you select to choose multiple levels. 3 If you want to create a plan view for a level that has an existing plan view, clear Do not duplicate existing views. 4 For Scale, select an appropriate view scale for the new view. 5 Click OK.

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NOTE If you create duplicate plan views, the duplicate view appears in the Project Browser with the following notation: Level 1(1), where the value in parentheses increases with the number of duplicate views.

Cutting a Plan View by the Back Clip Plane


You may want to cut a plan view at the back clip plane when you have an element (such as a slanted wall) that spans multiple levels. If you only want the wall visible in the plan view as it appears in the view range of level 3, you can clip the wall from view using the Depth Clipping parameter. The following image illustrates this.

You activate this feature using the Depth Clipping parameter for the plan view. The back clip plane is defined by the View Depth parameter, which is part of the views View Range properties. NOTE Plan views include floor plan views, reflected ceiling plan views, detail plan views, and callout plan views. The following image shows the cut plane and view depth for this model and the resulting plan view representations for the Depth Clipping parameter options (Clip without line, Clip with line, and No clip).

Cutting a Plan View by the Back Clip Plane | 833

Plan regions respect the Depth Clipping parameter setting of their parent view, but follow their own View Range settings. Elements that have symbolic representation in certain views (such as structural beams) and non-cuttable families are not affected when you cut a plan view by the back clip plane. They will display and are not cut. This property does affect printing. To cut by the back clip plane: 1 In the Project Browser, select the plan view you want to cut by the back clip plane. 2 On the Properties palette, under Extents, find the Depth Clipping parameter. The Depth Clipping parameter is available for plan and site views. 3 Click the button in the value column. The Depth Clipping dialog displays.

4 In the Depth Clipping dialog, select an option and click OK. 5 Optionally, click View Range, and modify the View Depth setting if necessary. The level you select for View Depth is where the view will be clipped, when the Depth Clipping property is active.

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Plan View Properties


Each plan view has type properties for callout tags and reference labels. The reference label parameter sets the text displayed in a callout tag when a reference callout is made to the plan view. To define the look of callout tags click Manage tab Settings panel Additional Settings drop-down See View Properties on page 977. (Callout Tags).

Displaying a Plan View


Double-click the view name in the Project Browser. If the view is open but hidden behind another view, click View tab Windows panel Switch Windows drop-down <view name>.

Plan Region
The Plan Region tool lets you define a region within a plan view that has a different view range from the overall view. Plan regions are useful for split level plans or for displaying inserts above or below the cut plane. Plan regions are closed sketches and cannot overlap each other. They can have coincident edges.
The cut plane for a plan region in an elevation

Plan region in a floor plan

Plan regions are view-specific. You can copy and paste them into the same view or different views. When you copy a plan region into a different view, the view range settings are maintained from the previous view. Plan regions export and print when they are visible in a view.

Plan View Properties | 835

Creating a Plan Region


1 Open a plan view. 2 Click View tab Create panel Plan Views drop-down 3 Sketch a closed loop using lines, rectangles, or polygons. For more information, see Sketching on page 1497. 4 On the Properties palette, for View Range, click Edit. 5 In the View Range dialog, specify the primary range and view depth. If the value for Cut Plane is specified as Parent Views Level, then the level used to define all the clip planes (Top, Bottom, Cut, and View Depth) is the same as for the entire plan view. NOTE Values for offsets need to make sense with respect to each other. For example, the top offset cannot be lower than the cut plane offset, and the cut plane offset cannot be lower than the bottom offset. For more details about view range options, see View Range on page 968. 6 Click OK to exit the View Range dialog. 7 On the Mode panel, click (Finish Edit Mode). (Plan Region).

You do not have to enter sketch mode to edit the shape of a plan region. Each boundary line of the plan region is a shape handle, as shown in the following image. Select the shape handle and drag it to modify the size.

Related topics

Plan Region on page 835 Controlling Visibility of Plan Regions on page 836 Cutting a Plan View by the Back Clip Plane on page 833

Controlling Visibility of Plan Regions


1 Click View tab Graphics panel combination VG. 3 Scroll to the Plan Region category. 4 Select or clear the check box to show or hide the plan region. 5 Click in the Projection/Surface Lines column, and click Override to make changes to the line weight, line color, and line pattern of the plan region. 6 Click OK. (Visibility/Graphics), or type the shortcut key

2 In the Visibility/Graphics dialog, click the Annotation Categories tab.

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Elevation Views
Elevation views are part of the default template in Revit MEP. When you create a project with the default template, 4 elevation views are included: north, south, east, and west. It is in elevation views where you sketch level lines. For each level line that you sketch, a corresponding plan view is created.

You can create additional exterior elevation views and interior elevation views. Interior elevation views depict detailed views of interior walls and show how the features of the wall should be built. Examples of rooms that might be shown in an interior elevation are kitchens and bathrooms.

Elevation Tags

You designate elevations with an elevation tag . The tag snaps to walls as you drag it around with the cursor. You can set different properties for the tag. See Modifying Elevation Symbol Properties on page 844. The elevation view arrowhead is visible in a plan view, provided the elevation views crop region intersects the view range of the plan view. If you resize the crop region of the elevation such that it no longer intersects the view range, the arrowhead is not visible in the plan view.

Creating an Elevation View


1 Open a plan view. 2 Click View tab Create panel Elevation drop-down The cursor appears with the elevation symbol. 3 On the Options Bar, select a view scale. 4 Place the cursor near a wall, and click to place the elevation symbol. (Elevation).

Elevation Views | 837

NOTE As you move the cursor, you can press Tab to change the position of the arrowhead. The arrowhead snaps to perpendicular walls. 5 To set different interior elevation views, highlight the square shape of the elevation symbol, and click. The elevation symbol displays with check box options for creating views, as the following image shows.

TIP The rotation control is useful for aligning to angled elements in the plan. 6 Select the check boxes to indicate where you want to create elevation views. 7 Click away from the elevation symbol to hide the check boxes. 8 Highlight an arrowhead on the symbol to select it. 9 Click the arrowhead once to view the clip plane:
Elevation symbol with clip plane

The end points of clip planes snap and join to walls. You can resize the width of the elevation by dragging the blue controls. If the blue controls do not display in the view, select the clip plane and click Modify Views tab Element panel Element Properties. In the Instance Properties dialog, select the Crop View parameter, and click OK. 10 In the Project Browser, select the new elevation view. The elevation view is designated by a letter and number, for example, Elevation: 1 - a. Related topics

Displaying an Elevation View on page 838 Changing the Clip Plane in an Elevation View on page 839 Changing the Elevation Symbol on page 839 Framing Elevation Views on page 840

Displaying an Elevation View


There are several ways to display an elevation view.

Double-click the view name in the Project Browser. Double-click the arrowhead on the elevation symbol. Select the elevation symbol arrowhead, right-click, and select Go to Elevation View.

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Changing the Elevation Symbol


1 Select the elevation tag arrowhead. 2 Click Modify | Views tab Properties panel 4 Click OK. (Type Properties).

3 Modify the appropriate property values by clicking in the Value fields.

Changing the Clip Plane in an Elevation View


Clip planes define the boundaries for an elevation view. The end points of clip planes snap and join to walls. You can resize the viewing area of an elevation by resizing the clip planes. 1 In a plan view, select the elevation tag arrowhead. The clip planes for the elevation display in the drawing area, as shown in the following image.

NOTE If the far clip plane (the dotted green line) is not visible, on the Properties palette, select an option for the Far Clipping parameter. For more information, see Cut a View by the Far Clip Plane on page 958. 2 Drag the blue dots or the arrows to resize the clip plane.

Reference Elevation
Reference elevations are elevations that reference an existing elevation or drafting view. They do not create a new view when you add them to your project. You can place a reference elevation in a plan or callout view.

Changing the Elevation Symbol | 839

Placing a Reference Elevation


1 Open a plan or callout view. 2 Click View tab Create panel Elevation drop-down 3 On the Options Bar, select Reference other view. 4 Select a reference view from the adjacent menu. If there are no existing views to reference, you can select <New Drafting View> from the menu. This creates an empty drafting view that is added to the Project Browser under Drafting Views. The default name is Elevation of <level name>. You can edit this view as necessary and rename it. NOTE If a view from the menu list is on a sheet, the detail number and sheet number display next to the view. For example, if you choose a drafting view, and it is on a sheet, its name displays as Drafting View: Drafting 1 (1/A101), where the values in the parentheses represent the detail number and sheet number. 5 Place the cursor in the drawing area and click to place the reference elevation. The reference elevation displays in the drawing area with the default reference label, as shown in the following image. (Elevation).

To change the label text, select the reference elevation symbol, and on the Properties palette, click (Edit Type). Edit the Reference Label type parameter and click OK.

6 Optionally, select the elevation symbol, and add check marks where you want to create additional reference elevations. When you select a check box, the Select View to Reference dialog opens. Select the view to reference and click OK.

Framing Elevation Views


Framing elevation views are useful for adding vertical bracing to your model, or for any task that requires quick work plane alignment to a grid or to a named reference plane. When you add a framed elevation, Revit MEP automatically sets the work plane and view range at the selected grid or reference plane. The crop region is also confined to the region between adjacent grid lines that are perpendicular to the selected grid line.

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Creating a Framing Elevation View


NOTE You must have a grid in your view, before you can add a framing elevation view. See Grids on page 98 for information on drawing a grid. 1 Click View tab Create panel Elevation drop-down (Framing Elevation).

2 Place the framing elevation symbol perpendicular to the selected grid line and in the direction of view to display, and click to place it.

3 Press Esc to finish. 4 Double-click the elevation arrowhead to open the framing elevation. The view represents a full-height view of the area at the work plane of the grid or of the reference plane. The view is constrained to the surrounding grids or limits of the reference plane. Related topics

Framing Elevation Views on page 840 Elevation Views on page 837 Reference Elevation on page 839

Creating Custom Elevation Tags


You can create elevation tags that have any shape, and any number of arrows pointing in any direction relative to the tag body.

Creating Custom Elevation Tags | 841

Sample elevation tag

Creating a Custom Elevation Tag


You can create a custom elevation tag by nesting a custom pointer family into a custom tag body family. 1 Click New Family.

2 In the New Family - Select Template File, navigate to the Annotations folder, and open Elevation Mark Body.rft. 3 Click Modify tab Properties panel (Family Category and Parameters).

4 For Family Category, select Elevation Marks. 5 Under Family Parameters, for Elevation Mark Use, select Body. 6 Draw the tag body, and place label(s).

7 Save the family as <elevation tag>.rfa. 8 Repeat steps 2-4, open Elevation Mark Pointer.rft, set Pointer for Elevation Mark Use, draw the pointer, and save the family as <pointer>.rfa. Ensure the pointer arrow you create points up as shown here. You can rotate it later in the process, if necessary.

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9 From any tab, on the Family Editor panel, click into the <elevation tag>.rfa.

(Load into Project), and load the <pointer>.rfa

Now the pointer family is nested into the body family. Place instances of the pointer family until all directions that you wish to be available in the project are displayed.

Loading the Custom Elevation Tag into a Project


10 Click Insert tab Family editor panel into a project. (Load into Project) to load the <elevation tag>.rfa

11 In the project, click Manage tab Settings panel Additional Settings drop-down (Elevation Tags). 12 Duplicate a type, and set the Type Parameter Elevation Mark to use the new elevation tag you loaded previously. 13 Click View tab Create panel Elevation drop-down 14 Click Modify | Elevation tab Properties panel 15 Duplicate the active type. 16 Set the Elevation Tag type parameter to the new type, and click OK. 17 Place an elevation view in the project. 18 Double-click the pointer to open the elevation view or select the elevation body to enable other arrows that exist in the family. (Elevation).

(Type Properties).

Creating Custom Elevation Tags | 843

Selected elevation tag in project

Related topics

Framing Elevation Views on page 840 Elevation Views on page 837 Reference Elevation on page 839 Tags on page 1048

Elevation View Properties


Each elevation has type properties for elevation tags, callout tags, and reference labels. To define the look of elevation tags and callout tags, click Manage tab Settings panel Advanced Settings drop-down (Callout Tags) or (Elevation Tags). The Reference Label parameter sets the text displayed next to the elevation tag when the elevation is a reference elevation.

Modifying Elevation Symbol Properties


You can set various parameters to modify the display of the elevation symbols. 1 Click Manage tab Settings panel Advanced Settings drop-down 3 Click OK. (Elevation Tags).

2 In the Type Properties dialog, make the necessary changes to the elevation symbol properties.

Section Views
Sections views cut through the model. You can draw them in plan, section, elevation, and detail views. Section views display as section representations in intersecting views. You can create building, wall, and detail section views. Each type has a unique graphical display, and each is listed in a different location in the Project Browser. Building and wall section views display in the Sections

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(Building Section) branch and Sections (Wall section) branch of the Project Browser. Detail sections appear in the Detail Views branch.

You can cut a section view at the far clip plane. For more information, see Cut a View by the Far Clip Plane on page 958.

Considerations for Section Views in the Family Editor


You can create a section view in the Family Editor. Section views are not available for in-place families. If the section symbol appears without a head, you need to load the section head. See Changing the Section Head on page 853.

Creating a Section View


1 Open a plan, section, elevation, or detail view. 2 Click View tab Create panel (Section).

3 In the Type Selector on page 35, select Detail, Building Section, or Wall Section. 4 On the Options Bar, select the view scale. 5 Place the cursor at the starting point of the section, and drag through the model or family. NOTE You can snap a section line parallel or perpendicular to a non-orthogonal datum or wall. Snapping to a wall is available in plan views. 6 Click when you reach the end point of the section.

Creating a Section View | 845

The section line and the crop region appear and are selected, as the following image shows.

7 If desired, resize the crop region by dragging the blue controls. The depth of the section view changes accordingly. 8 Click Modify or press Esc to exit the Section tool. 9 To open the section view, double-click the section header, or select the section view from the Sections grouping of the Project Browser. The section view changes when the design changes or the section line is moved. Related topics

Displaying a Section View on page 851 Controlling Section View Width and Depth on page 847 Breaking Section Lines on page 846 Changing the Section Head on page 853

Section Tag Visibility


The section tag is visible in plan, elevation, and other section views, provided its crop region intersects the view range. For example, if you resize the crop region of the section view, so that it no longer intersects the plan views view range, the section symbol does not appear in the plan view. TIP The section instance parameter Hide at Scales Coarser Than establishes a scale at which sections are either shown or hidden in other views. For example, a section tag can be hidden at scales coarser than 1/4=10. Section symbols can display in elevation views even if their crop boundary is turned off. The section displays in elevation if the section line intersects the elevation clip plane. To view and modify the position of the elevation clip plane, select the arrowhead of an elevation symbol in a plan view, and the clip plane appears with drag controls on it. If you resize the clip plane such that it no longer intersects the section line, the section is not visible in the elevation view. Related topic

View Tags in Dedicated Views for Design Options on page 797

Breaking Section Lines


Breaking section lines is useful when you want to create a section view, but you do not want the section line to appear across the drawing. Breaking a section line has no effect on what displays in the section view. You can break section lines by clicking the break control ( ) and adjusting the length of the section line segments. The section break is in the middle of the section line. The following images show the same section, whole and broken.

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To rejoin the section line, click the break control again. NOTE A break in a section line is view-specific. It affects the display of the section only in the view where the break was made.

Controlling the Line Style of Broken Section Lines


1 Click Manage tab Settings panel Additional Settings drop-down (Section Tags). 2 Change the value of the Broken Section Display Style property to Continuous or Gapped. Gapped is the default. If you select Continuous, the section line displays according to the Broken Section Line style defined in the Object Styles dialog. For more information on the Object Styles dialog, see Object Styles on page 1695.

Controlling Section View Width and Depth


When you create a section view, Revit MEP sets a default view depth and width. By selecting a section and resizing its crop region, you can control more accurately what displays in the section view. The following image shows a section and its crop region.

Drag the controls on the crop region to resize the width and the depth of the section view, as necessary. The following image shows the same section as above, but with a resized crop region.

Controlling Section View Width and Depth | 847

Segmented Section View


You can split sections into segments that are orthogonal to the view direction. This allows you to vary a section view to show disparate parts of the model without having to create a different section. In the following figure, a typical section is drawn on the model.

The section produces the following view.

Modify the section as shown and the resulting section view changes.

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Segmenting a Section View


1 Sketch a section in a view, or select an existing section. 2 Click Modify | Views tab Section panel (Split Segment).

3 Place the cursor on the section line at the point it is to be segmented, and click.

4 Move the cursor to the side of the split to move, and move the cursor in a direction orthogonal to the view direction.

5 Click to place the section.

The new segmented section has several controls on it. Controls for resizing the crop region display as a dashed green line. All segments share the same far clip plane. There are controls for moving the segments of the section line.

Segmented Section View | 849

There is also a break control that divides the section into smaller segments. The break control displays as a Z on the section line. Click it to break up the section even further. When you do, the section has more controls for resizing segments.

Merging Segmented Section Views


To change the segmented line into a continuous line, move segments toward one another so that they form a continuous line and merge.

Reference Sections
Reference sections are sections that reference an existing view. They do not create a new view when you add them to your project. You can place reference sections in plan, elevation, section, drafting, and callout views. Reference sections can reference section views, callouts of section views, and drafting views. To create a reference section: 1 Click View tab Create panel (Section).

2 On the Options Bar, select Reference other view, and select a section, callout of a section, or drafting view name from the drop-down menu next to it. If there are no existing views to reference, you can select <New Drafting View> to create a new drafting view; the reference section then references this new drafting view. NOTE If a view from the menu list is on a sheet, the detail number and sheet number display next to the view. For example, if you select a drafting view to be referenced and it is on a sheet, its name displays as Drafting View: Drafting 1 (1/A101), where the values in parentheses represent the detail number and sheet number. 3 Sketch the section line. Reference Section Tips

There is no parametric relationship between the reference section and the referenced view. Resizing the clip planes of a reference section has no effect on the crop region of the referenced view. If you double-click the reference section head, the referenced view opens. The reference section head includes a label. To change the label text, edit the Reference Label parameter. It is a type parameter of the section family. Any sections placed in a drafting view must be reference sections. They do not create a new section view. The Reference other view option is always selected and cannot be cleared.

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Hiding the Section Annotation Symbol


You can hide the annotation line and bubble from the current view by selecting the annotation, right-clicking, and selecting Hide in view Elements (to hide only that section annotation) or Category (to hide all section annotations) from the shortcut menu. To display the annotation again, click (Reveal Hidden Elements) from the View Control Bar, right-click the section annotation symbol and click Unhide in view Elements or Category.

Displaying a Section View


There are several ways to display a section view.

Select it from the Project Browser. See Project Browser on page 28. Double-click the section head. Select the section line, right-click on it, and select Go to View from the shortcut menu.

Section Heads
The Section Head Family creates the symbol that displays at the end of the section line. Revit MEP designates a default symbol, but you may want to use your own symbols to define different sections. By specifying a family for section heads, your project can include more than one symbol.

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Before reading this topic, you should be familiar with families. See The Families Guide on page 744.

Starting a Section Head Family


When creating a section head family, you define the section head symbol. The section head symbol you create should indicate the viewing direction. You set a viewing direction by sketching an arrow head. The symbol should also include a set of double arrow mirror controls to reverse the viewing direction, if necessary.

Setting Parameters for the Section Head


There are 2 parameters you can set for the symbol: the Drawing Number and the Sheet Number. You can set them by placing Tag Text. The Drawing Number is the number of the view on a sheet. The Sheet Number

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is the number of the drawing sheet. If you add these parameters to a symbol, they automatically fill in when you add the section view to a project.

The following procedure is a general procedure for creating a section head family. Your steps may differ based on design intent. 1 Click New Annotation Symbol.

2 In the Open dialog, select Section Head.rft from the templates folder and click Open. 3 The section head template includes a predefined head. You can use this head or click Home tab Detail panel (Line) to create a different one. (Text).

4 If desired, add text to the symbol by clicking Text panel

5 If desired, click (Label) to add text to the symbol for the Detail Number or Sheet Number. To include the view name with the section head, choose the View Name parameter. 6 On the Quick Access toolbar, click (Save). Revit MEP saves the file with an RFA extension.

Changing the Section Head


1 In the project, click Insert tab Load From Library panel 3 Click Open to load the families. 4 Click Manage tab Settings panel Additional Settings drop-down 5 In the Type Properties dialog, click Duplicate. 6 Enter a name for the new section head, and click OK. 7 Click in the value box for the Section Head parameter and select the section head family you just loaded. 8 Click OK. 9 Click View tab Create panel (Section). (Type Properties). (Section Tags). (Load Family). 2 Double-click the Annotations folder, and select one or more section head families.

10 Click Modify | Section tab Properties panel 12 Click OK to save your changes.

11 Click in the value box for the Section Tag parameter, and select a tag from the list.

Tip for Creating a Section Head Family


The intersection of the 2 perpendicular reference planes represents the origin of the symbol. The origin is the point at which the symbol attaches to the section line. Sketch the lines accordingly.

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Section View Properties


Each section has type properties for section tags, callout tags, and reference labels. To define the look of section tags and callout tags, click Manage tab Settings panel Additional Settings drop-down

(Callout Tags) or (Section Tags). The Reference Label parameter sets the text displayed next to the section bubble when the section is a reference section.

Modifying Section View Properties


1 Select the section line. 2 On the Properties palette, edit Instance properties as desired. 3 On the Properties palette, click 4 When finished, click OK. NOTE You cannot modify the Detail Number and Sheet Number properties for a section. These values are automatically filled in when the section view is added to a sheet. (Edit Type) to edit Type properties.

Callout Views
A callout shows part of another view at a larger scale. In a construction document set, use callouts to provide an orderly progression of labeled views at increasing levels of detail.

Callouts Overview
You can add a callout to a plan, section, detail, or elevation view. In these views, the callout tag is linked to the callout view. The callout view shows an enlarged version of part of the parent view, and provides more information or details about that part of the building model. The view in which a callout is drawn is the parent of the callout view. If the parent view is deleted, the callout is also deleted.

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Callout views accessed from tags in the parent view

Callout Tag Parts


A callout tag is an annotation element that marks the location of a callout in a parent view.

Callouts Overview | 855

The callout tag consists of the following parts:


Callout bubble. The line drawn around part of the parent view to define the callout area. Callout head. A symbol that identifies the callout. When you place the callout on a sheet, the callout head displays the corresponding detail number and sheet number by default. Leader line. A line that connects the callout head to the callout bubble. Reference label. For reference callouts only. Text displayed in a callout tag to provide information about the callout.

You can change all parts of the callout tag. See Callout Tags on page 859.

Callout Types
In Revit MEP, you can create reference callouts, detail callouts, and view callouts.

Reference callouts
Use multiple callout tags in different views to refer to one callout view. See Reference Callouts on page 862.

Detail callouts
Use a detail callout when you want to provide details about a part of the building model. The detail callout provides more granular information than the parent view. You can add details and annotations to the detail callout. These details do not display in the parent view. When you add a detail callout to a view, Revit MEP creates a detail view. (See Detail Views on page 1064.) The detail view displays in the Project Browser under Views (all) Detail Views. For a detail callout, you can specify whether its callout tag displays in the parent view only or displays in the parent view and intersecting views. For intersecting views, you can automatically hide the callout tag if the scale is coarser than a specified value. Furthermore, you can specify whether the detail view uses the style and offset that you specify in the detail view parameters, or the same clipping as the parent view. (Elevation and section views use the Far Clipping parameter. Plan views use the Depth Clipping parameter.) Related topics

Creating a Callout View on page 857 Detailing Overview on page 1061 Cutting a Plan View by the Back Clip Plane on page 833 Cut a View by the Far Clip Plane on page 958

View callouts
Use a view callout when you want to provide more or different information about a part of the parent view. For example, you can use a view callout to provide a more detailed layout of fixtures in a bathroom. When you add a view callout to a view, Revit MEP creates a view that has the same view type as the parent view. For example, if you add a callout tag to a floor plan view, the callout view is also a floor plan view, and displays in the Project Browser under Views (all) Floor Plans. A view callout offers the same capabilities as its parent view. For example, you can specify another view to use as an underlay, assign a color scheme, and specify a view range. Use properties of the callout view to specify these parameters.

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See Creating a Callout View on page 857.

Callouts and Sheets


Callouts are tools for making coherent document sets. They are designed to send the user (builder, contractor, installer) from one view to another. Plan your use of views and callouts to provide a logical sequence that moves the user from large-scale plans to views with greater levels of detail. You can place callouts on the same sheet as the parent view, or place details on sheets by category (for example, roof eave details, or window sill details). You can use standard details in drafting views as references for multiple callouts that detail the same condition.

Creating a Callout View


You can add a detail callout or a view callout to a plan, section, detail, or elevation view. (See Callout Types on page 856.) When you draw the callout bubble in a view, Revit MEP creates a callout view. You can then add details to the callout view to provide more information about that part of the building model. NOTE To create a reference callout, see Creating a Reference Callout on page 863. 1 In a project, click View tab Create panel (Callout).

2 In the Type Selector on page 35, select the type of callout to create: a detail callout or a view callout (a callout view that has the same view type as the parent view). See Callout Types on page 856. 3 On the Options Bar, for Scale, select a scale for the callout view. 4 To define the callout area, drag the cursor from the upper-left to the lower-right, creating a callout bubble as shown by the dashed line enclosing the upper-left corner of the grid.

5 To see the callout view, double-click the callout head The callout view displays in the drawing area. Related topics

Opening a Callout View on page 858 Creating Details on page 1061 Modifying a Callout on page 858 Visibility of Callouts on page 862

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Opening a Callout View


To open a callout view, use any of the following methods:

In the Project Browser, double-click the name of the callout view. In the parent view, double-click the callout head. In the parent view, right-click the callout head, and click Go to View.

Modifying a Callout
After creating a callout, you can change it in the following ways. If you want to...
change the type of callout tag assigned to a callout enlarge or reduce the area shown in a callout view change the format of the callout head, or the information that it displays For a callout bubble: change the line color, weight, or style see Changing Display Properties for Callout Tags on page 861. see Creating a Callout Tag on page 861.

then
see Changing the Callout Tag for a Callout on page 858. see Changing the Boundaries of a Callout on page 859. see Creating a Callout Head Family on page 860.

change the radius of the corners For the leader line: change the line color, weight, or style

see Changing Display Properties for Callout Tags on page 861. see Adjusting the Callout Leader Line on page 859.

change the location of the leader line

Changing the Callout Tag for a Callout


The callout tag consists of the callout head, callout bubble, and leader line. (See Callout Tag Parts on page 855.) You define the style of the callout head and the radius of the corners of the callout bubble in the callout tag. (See Creating a Callout Tag on page 861.) To assign a callout tag to an existing callout, use the following procedure. NOTE Define the line weight, color, and style for the callout bubble and the leader line in the project. See Changing Display Properties for Callout Tags on page 861. To change the callout tag 1 In the parent view, select the callout bubble. 2 On the Properties palette, click (Edit Type).

3 In the Type Properties dialog, for Callout Tag, select the callout tag to use. If the desired callout tag is not listed, you can create a new callout tag. See Creating a Callout Tag on page 861.

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You can specify the reference label for a reference callout in the Type Properties dialog. (See Reference Callouts on page 862.) If the callout view is a detail view, you can also specify the section tag to use for this callout. 4 Click OK to save your changes.

Changing the Boundaries of a Callout


The boundaries of the callout bubble define the part of the building model that displays in the callout view. To change the callout boundaries, do either of the following:

In the callout view, drag the crop region boundaries. In the parent view of the callout, select the callout bubble. Drag a blue dot to change a boundary of the callout.

If you change a callout boundary in one view, Revit MEP automatically updates the other view with the same changes. NOTE You can change the boundaries of a detail callout or a view callout. Resizing the boundaries of a reference callout does not affect the crop region of the referenced view.

Adjusting the Callout Leader Line


In the parent view of a callout, you can move the leader line to any point on the callout bubble. To adjust the callout leader line 1 In the parent view that displays the callout bubble, select the leader line. A blue elbow control displays in the middle of the line. NOTE You may need to zoom in on the callout bubble to see the blue controls. 2 Drag the elbow control to the desired location, or drag the blue control near the callout head. As you move the control, notice that the leader line attaches to different points on the callout bubble. The leader line segments snap to vertical and horizontal planes.

Callout Tags
The callout tag consists of the callout head, callout bubble, and leader line. (See Callout Tag Parts on page 855.) Use the Family Editor to create a callout head family to define the shape of the callout head and the

Callout Tags | 859

information that it contains. In a project, create a callout tag to specify the callout head family to use and the radius of the corners of the callout bubble. To define the line weight, color, and style for the callout bubble and leader line, click Manage tab Settings panel Additional Settings drop-down, and select the appropriate tool.
Parts of a callout tag

Creating a Callout Head Family


The callout head is the symbol that displays to identify a callout bubble in a parent view. You can create a callout head family to specify a desired format or to include specific information.
Callout tags that use different callout heads

To create a callout head family 1 Click New Annotation Symbol.

2 In the Open dialog, select Callout Head.rft or M_Callout Head.rft. 3 Click Home tab Detail panel See Sketching Elements on page 1498. 4 If desired, click (Text) to add text to the callout head. (Line), and sketch the shape of the callout head.

This text remains constant for each callout that uses this family.

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5 Add labels to the callout head. A label represents a variable field value that displays in the callout head. For example, the default callout head includes a detail number and sheet number. When you place the callout view on a sheet, the callout head in the parent view updates to show the detail number and the sheet number for the callout. To add a label to the callout head, do the following: a Click Home tab Text panel (Label).

b Move the cursor to the drawing area, and click where you want the information to display in the callout head. c In the Edit Label dialog, under Category Parameters, select the field to place in the callout head.

d Click e Click OK.

(Add parameters to label).

6 If desired, add filled regions, masking regions, or other details to the callout head. 7 On the Quick Access toolbar, click callout head family. (Save), and specify a name and location for the new

8 To load the callout head family into open projects, click

(Load into Project).

Creating a Callout Tag


When creating a callout tag, you can specify the following:

The type of callout head to use. See Creating a Callout Head Family on page 860. The radius of the callout bubble.

To specify the line weight, color, and style of the callout bubble or leader line, see Changing Display Properties for Callout Tags on page 861. To create a callout tag 1 In a project, click Manage tab Settings panel Additional Settings drop-down Tags). 3 For Corner Radius, specify the radius of the corners for the callout bubble. If your organization uses round callouts, set the radius to a large value. 4 Click OK. (Callout

2 In the Type Properties dialog, for Callout Head, specify the type of callout head to use.

Changing Display Properties for Callout Tags


You can control the line weight, color, and pattern used for callout bubbles and leader lines. The settings that you specify here apply to all callouts in the project.

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To change the line styles for callout bubbles and leader lines 1 In a project, click Manage tab Settings panel 2 Click the Annotation Objects tab. 3 Under Category, expand Callout Boundary. 4 Use the Line Weight, Line Color, and Line Pattern columns to specify the desired settings for callout boundaries, callout leader lines, and callout heads. 5 Click OK. (Object Styles).

Visibility of Callouts
Revit MEP offers several ways to control the visibility of callout bubbles in a view. If you cannot see callout tags in a view as expected, check the following:

Visibility/Graphics setting. Open the view in which you want to see the callout tag. Click View tab Graphics panel (Visibility/Graphics). On the Annotation Categories tab, under Visibility, make sure that Callouts is selected. (To hide all callout tags in the view, clear this option.)

Crop region. If a callout tag does not display in the parent view, check whether the callout tag is outside the parent views crop region. In the parent view, on the View Control Bar, click (Show Crop Region). Expand the crop region to the limits of the drawing to find the callout tag. If needed, adjust the crop region to include the callout tag.

Hide at scales coarser than. This view parameter can control whether the tag for a detail callout displays in other views. In the View Properties on page 977 for the callout detail view, the Show in parameter controls the Hide at scales coarser than value. When the Show in value is Parent View Only, Hide at scales coarser than is read-only. When the Show in value is Intersecting Views, you can change the value of the Hide at scales coarser than parameter. As a result, Revit MEP displays the callout tag in any views that intersect the parent view perpendicularly, as long as the view scale is more detailed than the scale specified by Hide at scales coarser than.

Reference Callouts
A reference callout is a callout that refers to an existing view. When you add a reference callout, Revit MEP does not create a view in the project. Instead, it creates a pointer to a specified, existing view. Multiple reference callouts can point to the same view.

Reference Callouts Overview


You can place reference callouts in plan, elevation, section, callout, and drafting views. Multiple reference callouts can point to the same view.

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When using reference callouts, consider the following:

Reference callouts in section, plan, elevation, or callout views can reference cropped views of the same type as the view in which the reference callout is placed. Reference callouts in drafting views can reference any plan, section, elevation, or callout view if the crop region displays in these views. Drafting views must use reference callouts; they cannot use detail callouts or view callouts. (See Callout Types on page 856.)

Check the properties of the referenced view to be sure that the Crop View parameter is turned on. See View Properties on page 977. A reference callout does not have a parametric relationship with the referenced view. Therefore, if you change or resize a reference callout, the changes do not affect the original referenced view. For example, resizing the boundaries of a reference callout does not affect the crop region of the referenced view.

Creating a Reference Callout


NOTE To create a detail callout or a view callout, see Creating a Callout View on page 857. 1 Open the view in which you want to add a callout to a drafting view. 2 Click View tab Create panel (Callout).

3 On the Options Bar, select Reference other view, and select a reference view name. If there are no existing views to reference, select <New Drafting View> to create a new drafting view. The reference callout will then point to this new drafting view. NOTE If the Reference Other View list includes a view on a sheet, the detail number and sheet number display next to the view name. 4 To define the callout area, drag the cursor from the upper-left to the lower-right, creating a callout bubble as shown by the dashed line enclosing the upper-left corner of the grid.

5 To see the callout view, double-click the callout head. The callout view displays in the drawing area. If you created a new drafting view for the reference callout, the new view displays in the Project Browser under Views (all) Drafting Views. Create the drafting view as desired. For instructions, see Drafting Views on page 1069.

Reference Callouts | 863

Changing the Reference Label


By default, the callout head for a reference callout includes a label (such as Sim, an abbreviation of Similar). You can change this label to meet project needs or corporate standards. For example, you can use Mirror or Reverse as the reference label.

To change the reference label 1 In the parent view, select the callout bubble. 2 On the Properties palette, click 4 Click OK to save your changes. You can change the way that the reference label displays in the callout tag, or add the referencing detail or sheet numbers to the callout head. To do so, create a callout head family, and add labels that use these parameters. See Creating a Callout Head Family on page 860. (Edit Type).

3 In the Type Properties dialog, for Reference Label, enter the desired text.

Modifying Callout Properties


1 In the Project Browser, select the callout view. 2 On the Properties palette, click in the Value text boxes to see the detail and sheet numbers. You can also change the view name and scale, and manage crop regions. 3 Click Apply. Related topics

Detail View Properties on page 1067 View Properties on page 977

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3D Views

41

You can create perspective and orthographic 3D views in Revit MEP.

Perspective 3D Views
Perspective 3D views show the building model in a 3D view where components that are further away appear smaller, and components that are closer appear larger. You can select elements in a perspective view and modify their type and instance properties. When you create or view a perspective 3D view, the View Control Bar indicates that the view is a perspective view.

Orthographic 3D Views
Orthographic 3D views show the building model in a 3D view where all components are the same size regardless of the cameras distance.

865

Creating an Orthographic 3D View


1 Open a plan, section, or elevation view. 2 Click View tab Create panel 3D View drop-down Camera. 3 On the Options Bar, clear the Perspective option. 4 Click once in the drawing area to place the camera, and click again to place the target point.

Place Camera Above Southeast Corner of Model


Click View tab Create panel 3D View. This places the camera above the southeast corner of the model with the target positioned on the center of the ground floor.

Concepts
An unnamed 3D view of the current project opens and displays in the Project Browser. If an unnamed view already exists in the project, the 3D tool opens the existing view. You can rename the default 3D view by right-clicking the view name in the Project Browser, and clicking Rename. Named 3D views are saved with the project. When you rename the default, unnamed 3D view, the next time you click the 3D tool, Revit MEP opens a new unnamed view. You can use a section box to limit the viewable portion of a 3D view.

Example
Orthographic 3D views show the building model in a 3D view where all components are the same size regardless of the cameras distance.

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Creating a Perspective 3D View


Drag the cursor to the desired target and click. Revit MEP creates a perspective 3D view and assigns a name to the view: 3D View1, 3D View2, and so on. To rename the view, in the Project Browser right-click it, and select Rename. NOTE When used in a workshare enabled file, the 3D view command creates a default 3D view per user. The assigned name to this view is {3D - username}. You can use a section box to limit the viewable portion of a 3D view.

Example

Creating a Perspective 3D View | 867

Creating an Orthographic 3D View


Orthographic 3D views show the building model in a 3D view where all components are the same size regardless of the cameras distance. NOTE If you clear the Perspective option on the Options Bar, the view that is created is an orthographic 3D view and not a perspective view.

Adjusting the Camera Position


Specifying Camera Position in a 3D View
You can set the position of the camera in a 3D view. Changes made to the orientation or position of the 3D camera are considered temporary until they are saved. 1 Open a 3D view. 2 Right-click the ViewCube, and click Orient to View or Orient to a Direction. Orient to View allows you to select another view. The camera moves to the same location as in the view you specify, and a section box is placed around the model that emulates the extents of the selected view. NOTE To turn off the section box, in the Project Browser right-click the view name, and select Properties. On the Properties Palette on page 34, clear the Section Box check box. Orient to a Direction includes options to orient the camera north, south, east, west, northeast, northwest, southeast, southwest, or top (places the camera at the top of the model).

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Modifying the Camera Position in a Perspective 3D View


NOTE Changes made to the orientation or position of the 3D camera are considered temporary until they are saved. For information on saving a 3D view, see Saving a 3D View Orientation as a Project View on page 947. 1 Open the perspective 3D view. 2 In the Project Browser, right-click the perspective 3D view name, and select Show Camera. The camera is selected in all views where the camera is visible, such as plan, elevation, and other 3D views.
Selected camera in plan view

Selected camera in 3D view

Modifying the Camera Position in a Perspective 3D View | 869

Selected camera in elevation view

3 In the Project Browser, double-click the view in which you want to modify the camera position (for example plan or elevation). 4 Drag the camera to move it. The view updates according to the new camera position. 5 Drag the target to move it. The view updates according to the new target point. 6 Select the perspective view. Drag the handles to vary the field of view (FOV).

Turning Off the Camera in a 3D View


Turning off the camera in a 3D view is the same as showing or hiding the crop region. See Showing or Hiding Crop Regions on page 954. To turn off the camera in any other view type, click a blank area in the drawing area.

Displaying a 3D View

Double-click the 3D view name in the Project Browser. If the view is open but hidden behind another view, click View tab Windows panel Switch Windows drop-down <view name>.

Rotating a 3D View
The target point defines the axis of rotation for a 3D view. You can rotate a 3D view about this axis by modifying the camera level and its focal point. You can tile your project views to see the effects of the rotation in different views. 1 Open the 3D view and any other views where you want to see the effects of rotation. 2 Click View tab Windows panel
Camera for perspective 3D view

(Tile).

3 In the Project Browser, right-click the 3D view name, and select Show Camera.

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Camera for orthographic 3D view

The hollow blue dot is the focal point and the pink dot is the target point. 4 Drag the camera to modify the camera level. Drag the hollow blue dot to modify the focal point around the axis of rotation (the target point).

Specifying the Background for a 3D View


After creating a 3D view, you can specify a gradient background for it, with different colors for the sky, horizon, and ground. In an orthographic view, the gradient is a blend between the horizon color and the sky or ground color. In an orthographic view that is oriented to an elevation view or in a perspective view in which the horizon is visible, the sky meets the ground at the ground plane and blends with the horizon color. The horizon is set to the ground plane for the view (Level 1, by default). NOTE When you render a 3D view, you can specify clouds and haze for the background of the rendered image, or you can insert a custom image. See Specifying the Background for a Rendered Image on page 1208. When you export the view to an image or to a 2D DWF file, the gradient background is included. When you export the view to a 3D DWF file, the gradient background is not included. When you print a 3D view with a gradient background, you can print only using raster processing. To print the view using vector processing, you must first turn off the gradient background. If you create a view template for a 3D view, the gradient background settings are stored as part of the template under Graphic Display Options. To specify the background for a 3D view 1 Open the 3D view. 2 Click View tab Graphics panel (Graphic Display Options).

3 Under Background, select Gradient background. 4 Select the desired colors for the sky, horizon, and ground. 5 (Optional) If the horizon will be visible in the view, specify the ground level: a In the Graphic Display Options dialog, for Sun Position, click (Browse).

b In the Sun and Shadow Settings dialog, select Ground Plane at Level, and specify the level to use for the ground plane. c Click OK. 6 In the Graphic Display Options dialog, click OK. The view displays the gradient background, and the horizon and ground, if visible.

Specifying the Background for a 3D View | 871

Change the Extents of a 3D View


You can use a section box to clip the viewable portion of a 3D view. When you enable a section box in a 3D view, the only change to the view is the addition of the section box. The following image shows a 3D view with a section box enabled.

After you enable the section box, you can modify its extents using drag controls in the 3D view, or you can modify extents from other views, for example a plan or elevation view. Section box extents are not cropped by the views crop region. To enable a section box: 1 Open a 3D view. 2 On the Properties Palette on page 34, under Extents, select the Section Box option. 3 Click OK. 4 Select the section box and use the drag controls to modify the extents, as necessary. The following image shows the section box selected with the blue arrow drag controls visible. The section box extents have been modified to cut into the stair tower.

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To modify section box extents outside of the 3D view: 1 Enable the section box in a 3D view. 2 Open an associated view, for example a plan or elevation view. 3 In the Project Browser, right-click the 3D view name, and click Show Section Box. 4 Drag the blue arrow controls to resize the section box. To control visibility of section box extents: 1 Click View tab Graphics panel (Visibility/Graphics).

2 In the Visibility/Graphics dialog, click the Annotation Categories tab. 3 Clear the check box for Section Boxes, and click OK to hide the section box extents in the view. Select the check box to show the extents.

3D View Properties
Parameter names, values, and descriptions for 3D views. Name
Graphics View Scale Scale Value The scale of the 3D view. A ratio derived from the view scale. For example, if the view scale is 1:100, the scale value is the ratio of 100/1 or 100. If you select a value of Custom for the view scale, you can enter a ratio in the value field for this property.

Description

3D View Properties | 873

Name
Detail level Visibility/Graphics Overrides

Description
Applies the detail level setting to the view: coarse, medium, or fine. Opens the Visibility/Graphics dialog, where you can set visibility options for the view. Changes the display to Hidden Line, Wireframe, Shaded, or Shaded with Edges. Click Edit to access the Graphic Display Options dialog, which controls shadows and silhouette lines. Select the discipline for the view from the list. Select Structural to hide non-loadbearing walls from the view.

Visual Style Graphic Display Options

Discipline

Identity Data View Name Title on Sheet A name you define for the 3D view. The name of the view as it appears on the sheet; it supersedes any value in the View Name property. Identifies the default view template for the view. See View Templates on page 1727.

Default View Template Extents Crop View

Applies top, bottom, right, and left clip planes to the model. As you move the clip plane, part of the model is either hidden or shown. Turns on or off the visibility of the crop region. Shows or hides the annotation crop. Shows or hides the far clip plane. Turns on or off the visibility of the section box around a 3D view. The box is different from the crop region in that if you rotate the box, the model moves with it. The viewing area does not change. You can use the section box to clip the viewable portion of a 3D model; to see the clipping, when the section box is visible, you can resize it and rotate it with the handles.

Crop Region Visible Annotation Crop Far Clip Active Section Box

Camera Render Settings Settings used to create a rendered image of the 3D view. See Changing Render Settings for a View on page 1211. Indicates whether the 3D view is a Perspective view. See Creating a Perspective 3D View on page 867. This is a read-only value. Height of the camera. Height of the target point.

Perspective

Eye Elevation Target Elevation Phasing Phase Filter

Phase Filter name applied to the view. See Phase Filters on page 983.

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Name
Phase Type Properties Coarse poche material

Description
The Phase name applied for the view. See Project Phasing on page 981.

Defines the material applied to capped faces in coarse-scale views. In coarse scale views, the default material is Poche. In medium and fine views, the capped faces of hosts display the layered structure of the host.

3D View Properties | 875

876

Legend Views

42

Legends provide a way to display a list of the various building components and annotations used in a project.

Some typical legends include

Annotation Legend. Displays sheet annotations such as section heads, level markers, spot elevation marks, elevation symbols, keynote symbol, revision tag, element tags, and other symbols that do not represent model objects. Each symbol has an associated piece of descriptive text. All symbols are shown at printed size. Model Symbol Legend. Displays symbolic representations of model objects with some descriptive text. Typical elements are electrical fixtures, plumbing fixtures, mechanical equipment, and site objects. Line Styles Legend. Displays a line in a selected line style and text identifying what that line style represents on drawings. Among the uses are fire rating lines, property lines, setback lines, electric wiring, plumbing, utilities, and center lines. Materials Legend. Displays a sample of a cut or surface pattern and text identifying the material associated with that pattern. Phasing. Shows a section of wall drawn with a selected graphic override and identifying text.

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Legends can be added to multiple sheets. Any elements that can be placed in drafting views, such as detail lines, text, dimensions, and filled regions, can be placed in a legend. Legend views are unique to each project, and therefore cannot be transferred from one project to another.

NOTE A component that is placed in a legend does not count as an additional instance of the component in the building model, and thus is not added to the number of instances of that component listed on a schedule or note block. Visibility of Elements in Legends
You can modify legend views by turning off the visibility of subcategories in the view. For example, you can place several door legend components and then turn off all the door subcategories (except for Frame/Mullion) to produce a Door Frame Legend. For more information on category visibility, see Visibility and Graphic Display in Project Views on page 905.

Creating a Legend
1 Click View tab Create panel Legends drop-down 3 Click OK. The legend view opens and is added to the Project Browser list. 4 Add the desired element symbols to the view using any of the following methods:

(Legend).

2 In the New Legend View dialog, enter a name for the legend view and select the view scale.

Drag model and annotation family types from the Project Browser into the legend view. They display as view-specific symbols in the view. Alternate method for adding model family symbols: a Click Annotate tab Detail panel Component drop-down Component). b On the Options Bar, for Family, select a model family symbol type. c Specify the view direction for the symbol. Some symbols have more options than others. For example, wall types can be displayed in floor plan or section representations. Wall-hosted elements like doors can be represented in plan, and front and back elevations. If you are placing a hosted symbol, such as a door or window, the symbol displays with the host in floor plan representation. You can specify a value for the Host Length. d Place the symbol in the view. (Legend

Alternate method for adding annotation symbols: a Click Annotate tab Symbol panel (Symbol).

b From the Type Selector, select an annotation type and place the symbol in the view.

5 Click Annotate tab Text panel

(Text).

NOTE If the text size you want to use is not listed, click Modify | Place Text tab Properties panel Type Properties. In the Type Properties dialog click Duplicate to create a new text type. 6 From the Type Selector, select an annotation type and place the symbol in the view

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7 Place the necessary text in the legend. For more information about placing text, see Text Notes on page 1030.

Dimensioning Legend Components


You can add dimensions to individual legend components using the Dimension tool. See Dimensions on page 991 for more information. You can dimension to most lines within a legend component. However, you cannot dimension to host components, such as walls, ceilings, and floors. Likewise, you cannot dimension system family components within a legend.
Window legend with first window dimensioned

Placing Components from a Legend into a Project View


You can use legend views as graphical palettes. This means that you can select a component in a legend view and use the Create Similar or Match tools to place the component in another view. For more information on these tools, see Copying Elements with the Create Similar Tool on page 1590 and Changing Element Types Using the Match Type Tool on page 1591.

Dimensioning Legend Components | 879

Modifying Legend Component Properties


1 Open a legend view. 2 Select a legend component, and on the Properties Palette on page 34, specify the view direction, host length (if applicable), detail level, and component type. By default, the legend component acquires its detail level from the project view. If the model family type was created to show different geometry at varying detail levels, you can change the look of the model symbol by specifying different detail levels for the view or the symbol itself.

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Schedules

43

In Revit MEP, a schedule is just another way to represent or look at a project.

Schedule Overview
A schedule is a tabular display of information, extracted from the properties of the elements in a project. A schedule can list every instance of the type of element you are scheduling, or it can collapse multiple instances onto a single row, based on the schedule's grouping criteria.

You can create a schedule at any point in the design process. As you make changes to the project that affect the schedule, it automatically updates to reflect those changes. You can add a schedule to a drawing sheet. See Adding a Schedule to a Sheet on page 1122.

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You can export a schedule to another software program, such as a spreadsheet program.

Types of Schedules
You can create several types of schedules:

Schedules (or Quantities) Key Schedules Material Takeoffs Annotation Schedules (or Note Blocks) Revision Schedules (see Revision Schedules on Sheets on page 1139) View Lists (see Using View Lists on page 962) Drawing Lists (see Sheet Lists on page 1126)

Formatting Schedules
You have several choices available for formatting the look of the schedule. You can

Specify the order and type of properties to display Create totals Create your own custom properties, which you can then include in the schedule Apply phases to a schedule Set conditions to apply background color to cells in the schedule in order to verify design parameters are met.

Schedule Tips

Mouse-wheel scrolling is available in schedule views. Move the mouse wheel to scroll vertically. Hold Shift and move the wheel to scroll horizontally. You can select an element in a non-schedule view from a schedule view. This works best if you are tiling

windows. (To tile windows, click View tab Windows panel Tile.) To view an element in a non-schedule view, click in the elements cell in the schedule, and then click Modify Schedule/Quantities

tab Schedule panel Highlight in Model. The Show Elements in View dialog displays. You can continue to click Show in this dialog to open other views that show the element.

Creating a Schedule or Quantity


1 Click View tab Create panel Schedules drop-down Schedule/Quantities.

2 In the New Schedule dialog, select a component from the category list. A default name appears in the Name text box, which you can change as necessary. 3 Select Schedule building components.

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NOTE Do not select Schedule keys. If you want to create a key schedule, see Key Schedules on page 883. 4 Specify the phase. 5 Click OK. 6 In the Schedule Properties dialog, specify the schedule properties. See Specifying Schedule Properties on page 885. 7 Click OK. Related topics

Modifying Schedules on page 899 Linked Models in Schedules on page 1297

Key Schedules
Schedules, particularly for windows, doors, or rooms, can comprise multiple items that have the same characteristics. For example, a room schedule might have 100 rooms with the same floor, ceiling, and base finishes. Rather than enter all this information manually for all 100 rooms in the schedule, you can define keys that automatically fill in information. If a room has a defined key, then as that room is added to a schedule, fields in the schedule automatically update, reducing the time required to produce the schedule. You define keys using key schedules. Key schedules look very similar to component schedules, except that you define them to your specifications. When you create a key, it is listed as an instance property for the element. When you apply a value for the key, then the key's attributes are applied to the element.

Creating a Key Schedule


1 Click View tab Create panel Schedules drop-down 2 In the New Schedule dialog, select the schedule key category. 3 Select Schedule keys. Revit MEP automatically fills in the Key name. This is the name that appears among the element's instance properties. If desired, enter a new name. 4 Click OK. 5 In the Schedule Properties dialog, add the predefined fields for the style. For example, add ceiling finish, floor finish, and wall finish. 6 Click OK. The key schedule opens. Schedule/Quantities.

7 Click Modify Schedule/Quantities tab Rows panel

New to add rows to the table.

Each row creates a new value for the key. For example, if you are creating a room key schedule, you can create key values for executive conference room, small conference room, large conference room, executive office, standard office, and so on. 8 Fill in the appropriate information for each of the key values.

Key Schedules | 883

Applying a Key to an Element


1 Select an element that has a predefined key. For example, you might select a room in a plan view. 2 On the Properties palette, find the key name (for example, Room Style), and click in the value column. 3 Select a value for the property from the list. When you apply the new style, the properties defined in the key schedule display as read-only instance properties.

Applying the Key to a Component Schedule


1 Create a schedule for the appropriate element (such as a room schedule). 2 Include in the scheduled fields the key name you created. For example, if you created a key name called Room Style, add this key to the schedule. 3 In the schedule, select values for the newly added key. For example, if the key is called Room Style, you add values for it by selecting them from the menus that appear under the key heading. Scheduled fields update automatically with the information you define in the key schedule. If you edit and modify any values in the key schedule, they update automatically in the component schedule. When you apply a key value to a schedule row, you cannot modify any fields defined in the key schedule.

Material Takeoff Schedules


Material takeoff schedules list the sub-components or materials of any Revit MEP family. Material takeoff schedules have all the functionality and characteristics of other schedule views, but they allow you to show more detail about the assembly of a component. Any material that is placed in a component within Revit MEP can be scheduled.

NOTE When Revit MEP computes the volume of materials for individual layers within a wall, some approximations are made to maintain performance. Minor discrepancies might appear between the volumes visible in the model and those shown in the material takeoff schedule. These discrepancies tend to occur when you add a sweep or a reveal to a wall, or under certain join conditions.

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Creating a Material Takeoff Schedule


1 Click View tab Create panel Schedules drop-down Material Takeoff.

2 In the New Material Takeoff dialog, click a category for the material takeoff schedule, and click OK. 3 In the Material Takeoff Properties dialog, for Available Fields, select the material attributes. 4 Optionally, sort and group, or format the schedule. See Specifying Schedule Properties on page 885. 5 Click OK to create the material takeoff schedule. The material takeoff schedule displays, and the view is listed in the Project Browser under Schedules/Quantities.

Annotation Schedules (Note Blocks)


Annotation schedules, or note blocks, list all instances of annotations that you can add using the Symbol tool. See Creating an Annotation Symbol Family on page 1058. Note blocks are useful for listing notes that are applied to elements in your project. For example, you might want to attach a note to several walls, and that note might have a building description for each of the walls.

Creating an Annotation Schedule (Note Block)


1 Load the generic annotation family or families into your project and place them where desired. Be sure to enter meaningful information in the parameter values for the annotation. For example, enter some comments for the Description parameter.

2 Click View tab Create panel Schedules drop-down

Note Block.

3 In the New Note Block dialog, for Family, select a generic annotation. 4 For Note Block Name, enter a name for the new note block, if desired. 5 Click OK. 6 In the Note Block Properties dialog, for Available Fields, select the parameters to set, and then click Add to add them to Scheduled Fields list. 7 Complete any information in the additional Note Block properties tabs. For more information about the tabs, see Specifying Schedule Properties on page 885. 8 Click OK when finished.

Specifying Schedule Properties


After you have specified the desired type of schedule, you need to specify the information to include on the schedule and how the information should display. You set schedule properties in the Schedule Properties dialog, which displays automatically during schedule creation. To access this dialog subsequently, click the schedule name in the Project Browser. Then, on the Properties palette, click Edit for any of the parameters in the Other category.

Creating a Material Takeoff Schedule | 885

Selecting Fields for a Schedule


On the Fields tab of the Schedule Properties dialog, you can select the fields that appear in the schedule. The following table lists the tasks you can complete from this tab. If you want to...
add a field to the Scheduled Fields list

then...
click a field name in the Available Fields box, and click Add. The order of the fields in the Scheduled Fields box shows the order in which they appear in the schedule. select it from the Scheduled Fields list, and click Remove. select the field, and click Move Up or Move Down. click Add Parameter, and select whether to add a project parameter or shared parameter. For more information, see Parameters on page 1631. select the field, and click Edit. In the Parameter Properties dialog, enter a new name for the field. Click Delete to delete a custom field. click Calculated Value. Enter a name for the field, set its type, and enter the formula for it using existing fields in the schedule. For example, if you want to calculate an occupancy load based on the area of a room, you could add a custom field called Occupancy Load that is calculated from the Area field. Formulas support the same mathematical functions as in the Family Editor. For more information on creating formulas, see Using Formulas for Numerical Parameters on page 1644. click Calculated Value. Enter a name for the field, set its type to percentage, and enter the name of the field to take a percentage of. By default, percentages are calculated based on the total for the entire schedule. If you set grouping fields in the Sorting/Grouping tab, you can choose one of those fields here. For example, if you group a room schedule by level, you can display what percentage of the total area of the level the room occupies. for Select Available Fields From, click Room. This changes the list of fields in the Available Fields box to a list of room parameters. You can then add those room parameters to the list of scheduled fields. select Include elements in linked files. For more information, see Linked Models in Schedules on page 1297

remove a name from the Scheduled Fields list move a field up or down in the list add a custom field

modify a custom field

create a field whose value is calculated from a formula

create a field that is a percentage of another field

add room parameters to a non-room schedule

include elements from linked models

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Including Room Information in a Door Schedule


You can include information in a door schedule about the room a door leads to and the room a door leads from. Typically, the door swing indicates the room the door is leading to or from. For example, in the following image door 56 leads from the hall to the bedroom.

If you change the door swing after you place the door, this will not automatically be reflected in the schedule. The schedule retains the data of the initial door placement. Therefore the particular door opening for door 56, always (by default) leads from the hall to the bedroom regardless of the door swing. If you want door 56 to lead from the bedroom to the hall, you can change the door swing in plan view, and then edit the appropriate field in the door schedule. To include room information in a door schedule: 1 For an existing door schedule, do the following: a In the Project Browser, select the schedule. b On the Properties palette, click Edit for the Fields parameter. If you are creating a new door schedule, do the following:

a Click View tab Create panel Schedules drop-down

Schedules/Quantities.

b In the New Schedule dialog, select Doors as the category, and click OK. 2 On the Fields tab, in the Select available fields from drop-down, select either From Room or To Room.

Selecting Fields for a Schedule | 887

The Available fields list updates to show all the available parameters for a room, prefixed by either To Room or From Room. 3 Select the appropriate fields, and click OK. The door schedule opens. Because To Room and From Room fields do not automatically reflect changes you make to the door swing, after you place the door, you can edit these fields by selecting a value from the list.

Limiting Data Presented in a Schedule


On the Filter tab of the Schedule Properties dialog, you can create filters that limit the display of data in a schedule. You can create up to 4 filters, and all filters must be satisfied for the data to display. See Schedule Overview on page 881. Many types of scheduled fields can be used to create filters. Types include text, number, integer, length, area, volume, yes/no, level, and key schedule parameters. Filtering is not supported for the following scheduled fields:

Family Type Family and Type Area Type (in area schedules) From Room, To Room (in door schedules) Material parameters

You create a filter based on fields in the project. To create a filter based on a field that does not display in the schedule, you add the field to the Scheduled Fields list, then hide it on the Formatting tab. An example of how you might use a filter is in a door schedule that you want to filter by level. In the Filter tab, you can choose Level as your filtering parameter and set its value to Level 3. Only the doors that are on level 3 display in the schedule.

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Sorting Fields in a Schedule


On the Sorting/Grouping tab of the Schedule Properties dialog, you can specify sorting options for rows in a schedule, and add headers, footers, and blank lines to sorted rows. You can also choose to show every instance of an element type, or collapse multiple instances onto a single row. Also see Sorting and Grouping Schedule Samples on page 889. You can sort by any field in a schedule, except Count. If you want to...
specify a sort field

then select...
a field for Sort By, and select Ascending or Descending. Select additional sort fields for Then By, if necessary. Header. For example, you have sorted a window schedule by Family and Type. A header might read M_Fixed: (Family) 0406 X 0610 (Type). Footer. When you select Footer, you can select the information to display. Title, count, and totals: Title shows the header information. Count shows the number of elements in the group. Both title and count appear left-justified below the group. Total shows the subtotal below a column that can have a total. Examples of columns having subtotals are Cost and Count. You can have totals calculated for these columns on the Formatting tab. Title and totals: Displays title and subtotal information. Count and totals: Displays both count values and subtotals. Totals only: Displays subtotals only for columns that can have them.

add the sorting parameter value as a header for the sort group

add footer information below the sort group

insert a blank line between sort groups itemize every instance of an element in the schedule

Blank Line. Itemize every instance. This option displays all instances of an element in individual rows. If you clear this option, multiple instances collapse to the same row based on the sorting parameter. If you do not specify a sorting parameter, all instances collapse to one row.

Sorting and Grouping Schedule Samples


The following images illustrate sorting and grouping examples for schedules, including itemizing instances, sorting, and totals.

Itemizing Element Type Instances


The following images show the same schedule, the first with the Itemize every instance option selected, and the second with this option cleared.

Sorting Fields in a Schedule | 889

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Sorted Schedule with Totals

Adding Grand Totals to a Schedule


1 In the Project Browser, select the schedule name. 2 On the Properties palette, for Sorting/Grouping, click Edit. 3 On the Sorting/Grouping tab, select Grand Totals to display the sum of the elements from all the groups. Grand totals also display the sum of any columns with subtotals. 4 Select a display option from the drop-down menu:

Title, count, and totals. Title shows the header information. Count shows the number of elements in the group. Both title and count appear left-justified below the group. Total shows the subtotal below a column that can have a total. Examples of columns having subtotals are Cost and Count. You add these columns using the Formatting tab. Title and totals. Displays title and subtotal information. Count and totals. Displays count values and subtotals. Totals only. Displays subtotals only for those columns that can have them.

5 Click OK.

Adding Column Totals to a Schedule


1 In the Project Browser, select the schedule name. 2 On the Properties palette, for Formatting, click Edit. 3 Select the field to add a column total for, and select Calculate Totals. NOTE Column totals will not appear if the Grand Totals option on the Sorting/Grouping tab is not selected. For information on grand total display options, see Adding Grand Totals to a Schedule on page 891. 4 Click OK.

Adding Grand Totals to a Schedule | 891

Formatting a Schedule
On the Formatting and Appearance tabs of the Schedule Properties dialog, you can specify various formatting options, such as column orientation and alignment, grid lines, borders, and font style. Options you select on the Appearance tab display when you add a schedule to a sheet view. Also see Schedule Formatting Samples on page 895.

Formatting Tab Options


If you want to...
edit the title that appears above a column in a schedule

then...
select a field to display it in the Heading text box. You can edit each column name. select a field. Then for Heading Orientation, select an orientation option. select a field, then select an alignment option from the Alignment drop-down menu. see Formatting Units and Number Fields in a Schedule on page 893. see Formatting Currency Fields in a Schedule on page 894. select the field, then select Calculate Totals. This setting is available only for fields that can be totaled, such as room area, cost, count, or room perimeter. If you clear the Grand Totals option on the Sorting/Grouping tab, no totals display. For more information, see Adding Column Totals to a Schedule on page 891. select the field, then select Hidden field. This option is useful when you want to sort the schedule by a field, but you do not want that field to display in the schedule. see Formatting Cells Based on Set of Conditions in a Schedule on page 894.

specify the orientation of a column heading on a sheet only

align text in the rows under a column heading

format the appearance of numeric fields

format the appearance of currency fields display subtotals for a numeric column in a group

hide a field in a schedule

highlight a cell in a schedule based on a set of conditions

TIP You can show or hide any columns while in the schedule view. To hide a column, select a cell in the column, and then right-click. From the shortcut menu, select Hide Column(s). To display all hidden columns, right-click in the schedule view, and select Unhide All Columns.

Appearance Tab Options


If you want to...
display grid lines around schedule rows extend vertical grid lines into headers, footers, and spaces display a border around the schedule

then select...
Grid lines, and then select the grid line style from the list. Grid in headers/footers/spacers. Outline, and then select a line style from the list. The border displays when you add a schedule to a sheet view. If you clear this option, but the Grid lines option is still selected, the grid line style is used as the border style.

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If you want to...


specify the font for the heading text

then select...
a font from the list, enter a font size, and select bold or italic attributes. Title. To create a different underscore line style, select Underline, and then select the line style from the list. Column headers. To create a different underscore line style, select Underline, and then select the line style from the list. Blank row before data. This option affects both the schedule segment on the sheet and the schedule view. a font from the list, enter a font size, and select bold or italic attributes.

display the title of the schedule

display the scheduled fields as column titles

insert a blank row before the data rows

specify the font for the body text

Formatting Units and Number Fields in a Schedule


1 In the Project Browser, select the schedule name. 2 On the Properties palette, for Formatting, click Edit. 3 In the Schedule Properties dialog, select a length (includes height fields), area, volume, angle, or Number field from the Fields list. NOTE A Number field is a project parameter or calculated value that was created as a Number type. When you create a calculated value on the Fields tab of the Schedule Properties dialog, you see the Calculated Value dialog, where you can select the type. The following image shows this dialog with the Number type selected.

4 Click Field Format. The Format dialog opens with the Use project settings option selected by default, meaning that values display according to the units setting in the project. 5 Clear the Use project settings option. 6 If you selected a length, area, volume, or angle field: a For Units, select an appropriate unit. b For Rounding, select an appropriate value. If you select Custom, enter a value in the Rounding increment text box. c If applicable, select a Unit symbol.

Formatting a Schedule | 893

7 If you selected a Number field, select one of the following formatting options:

General. Displays values with up to 6 decimal places, and removes trailing zeros. Fixed. Allows you to specify rounding, and preserves trailing zeros. Percentage. Multiplies the value by 100, and inserts a percent sign (%) adjacent to the value.

8 Click OK.

Formatting Currency Fields in a Schedule


1 In the Project Browser, select the schedule name. 2 On the Properties palette, for Formatting, click Edit. 3 Select the Cost field or a Currency field from the Fields list. NOTE A Currency field is a parameter or calculated value that was created as a Currency type.

4 Click Field Format. 5 Clear the Use project settings option. 6 For Rounding, select an appropriate value. If you select Custom, enter a value in the Rounding increment text box. 7 For Unit symbol, select the appropriate currency symbol. 8 Optionally, select Suppress trailing 0s if you do not want trailing zeros to display (for example, 123.400 displays as 123.4). 9 Optionally, select Use digit grouping. When selected, the Decimal symbol/digit grouping option specified in the Project Units dialog is applied to the unit value. 10 Click OK.

Formatting Cells Based on Set of Conditions in a Schedule


You can use conditional formatting in schedules to visually identify parameters that meet or do not meet design standards. For example, you can set a condition to indicate whether the correct amount of airflow is being supplied to each of the rooms in the model.

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1 In the Project Browser, select the schedule name. 2 On the Properties palette, for Formatting, click Edit. 3 For Field, select a field to format. NOTE Ensure that you select the field to format in this dialog. If you select a new field in the Conditional Formatting dialog, you are not specifying a new condition but are adding an additional condition to the field selected in step 3. 4 Click Conditional Format. The Conditional Formatting dialog opens.

5 For Field, the field that you selected in step 3 displays. The Field drop-down contains the list of fields that are in the schedule. 6 For Test, click the drop-down to select the formatting rule. 7 Specify the conditional value(s). The value fields become a single field for any condition other than Between or Not Between. 8 For Background Color, click the color swatch. The Color Selection dialog appears. 9 Specify the background color for the cell and click OK. 10 Optionally, to apply additional conditions to the field specified in step 3, select the Field drop-down. Then for Test, select the rule. This new condition applies to the field (row). The Conditions to Use box displays the specified conditions. Press Clear All to delete the specified conditions if you want to start over and add new conditions. 11 Click OK twice. In the Schedule, the affected cells display background color when conditions are met.

Schedule Formatting Samples


The following images illustrate some examples of how you can format a schedule, including field formatting, showing or hiding grid lines, calculating totals, outlines, and underlines and highlighting a field based on a set of conditions.

Formatting a Schedule | 895

NOTE The grid lines, outlines, and underlines used in these samples are custom line styles. To create your own line styles, see Creating a Line Style on page 1696.

Schedule Field Formatting

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Calculating Totals

Schedule with Grid Lines

Formatting a Schedule | 897

Schedule with Grid Lines and an Outline

Schedule with an Outline and Underlines

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Schedule with Conditional Formatting

Applying a Phase to a Schedule


1 In the Project Browser, select the schedule name. 2 On the Properties palette, under Phasing, select values for the Phase Filter and Phase parameters. 3 Click Apply. For more information on phases, see Project Phasing on page 981.

Modifying Schedules
There are various ways to modify schedules to improve the readability and to keep them up to date with changes in your project.

Schedule Updates
All schedules update automatically when you modify the project. For example, if you move a wall, the square footage updates in a room schedule accordingly. When you change the properties of building components in the project, the associated schedule updates automatically. For example, you could select a door in the project and change its manufacturer property. The door schedule would reflect the change to the manufacturer property.

Editing Cells in a Schedule


You can edit the cells in a schedule by clicking in them. You can either select a value from a list (if available) or enter text. As you add new values, they become available in that field's list. To enter carriage returns in a text cell, press Ctrl+Enter. Carriage returns display when you place the schedule on a sheet.

Applying a Phase to a Schedule | 899

For schedules grouped by type, changes to a type are propagated to all instances of that type within the project.

Grouping Column Headings in a Schedule


After you create a schedule, you may want to change its organization and structure by grouping columns. You can create several layers of headings and subheadings to provide more detail in your schedule. 1 Open a schedule view. 2 In the group header rows, drag the cursor across the headings to group. Be sure the cursor appears as an arrowhead as you select the headings, as shown in the following image.

3 Click Modify Schedule/Quantities tab Headers panel Group, or right-click the selected headings, and click Group Headers. A new heading row displays above the grouped column headings, as shown in the following image.

4 Enter text in the new row as necessary. Text in the new heading row is centered. To modify the text in a column group heading, click the heading field and edit the text. To delete the column heading row, select the heading and, click Modify Schedule/Quantities tab Headers panel Ungroup, or right-click in the heading cell, and click Ungroup Headers.

Hiding Schedule Columns


1 Open a schedule view. 2 Right-click a column, and click Hide Column.

Deleting Schedule Rows


1 Open a schedule view. 2 Select a row in the schedule. 3 Click Modify Schedule/Quantities tab Rows panel Delete.

Reusing Schedule Views


Schedule formatting can be saved as a view template and applied to or reused in another project. Templates can be applied to selected schedules or to all schedules on selected sheets. By default, new schedules can be based on a template through a setting on the Apply View Template dialog. For more information on view templates, see View Templates on page 1727.

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Saving Schedule Views to an External Project


Use the following procedure to save the format of a schedule view to an external Revit MEP file for use in another Revit MEP project. 1 In the Project Browser, right-click the schedule view name, and click Save to New File. 2 In the Save As dialog, enter a name for the file, and click Save. This procedure saves the formatting of the schedule, but not the actual scheduled components. Related topics

Inserting Schedule Views from Another Project on page 901 Exporting a Schedule on page 902

Inserting Schedule Views from Another Project


1 Click Insert tab Import panel Insert from File drop-down Insert Views from File.

2 Select a Revit MEP project that contains the views to insert, and click Open. All the views that are saved with the project, display in the Insert Views dialog. 3 Select the views to display from the list. 4 Check the views you would like to insert, and click OK. A new schedule view is created in the Project Browser with all the saved formatting of the original schedule, and all the parameter fields that may have been customized for that schedule. Related topics

Saving Schedule Views to an External Project on page 901 Inserting a Drafting View from Another Project on page 1072 Inserting Detail Components from a Saved Detail View on page 1068

Foundation Footings Schedule Example


In this example, a footing schedule is created. The following illustration is used for the example.

Saving Schedule Views to an External Project | 901

Sample structural foundation plan used for creating schedule

1 Click View tab Create panel Schedules drop-down 3 For Name, enter Foundation Schedule. 4 Click OK.

Schedule/Quantities.

2 In the New Schedule dialog, select Structural Foundation for Category.

5 In the Schedule Properties dialog, add the following available fields (in this order) to the Scheduled Fields list: Type, Length, Width, Volume, Count, and Comments. 6 Click the Sorting/Grouping tab. 7 Set the first Sort By list to Type. 8 Clear the Itemize every instance option. 9 Click OK. 10 You may add this schedule to a sheet. See Adding a Schedule to a Sheet on page 1122.

Exporting a Schedule
You can export a schedule as a delimited text file, which can be opened in many spreadsheet programs. If you add a schedule to a sheet, you can export it as a CAD format. To export a schedule: 1 Open a schedule view. 2 Click Export Reports Schedule.

3 In the Export Schedule dialog, specify a name and directory for the schedule, and click Save. The Export Schedule dialog appears.

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4 Under Schedule appearance, select export options:

Export column headers: specifies whether Revit MEP column headers export.

One row: only the bottom column header exports. Multiple rows, as formatted: all column headers export, including grouped column header cells.

Export group headers, footers, and blank lines: specifies whether sort group header rows, footers, and blank lines export.

5 Under Output options, specify how you want to display the data in the output file:

Field delimiter: specifies whether fields in the output file are separated by tabs, spaces, commas, or semi-colons. Text qualifier: specifies whether the text in each field of the output file should be enclosed by a single or double quote, or no annotation.

6 Click OK. Revit MEP saves the file as delimited text, a format that can be opened in spreadsheet programs, such as Microsoft Excel or Lotus 123.

Exporting a Schedule | 903

904

Visibility and Graphic Display in Project Views

44

You can override the visibility and graphic display of model elements, annotation elements, imported elements, linked Revit model elements, and workset elements for each view in a project. The settings that you are overriding are those specified at the project level. Project level settings are specified in the Object Styles dialog. See Object Styles on page 1695. You can override the cut, projection, and surface display for model categories and filters. For annotation categories and imported categories, you can edit the projection and surface display. In addition, for model categories and filters, you can apply transparency to faces. You can also specify visibility, half-tone display, and detail level of an element category, filter, or individual element. Related topics

Changing the Line Style of Elements on page 1592 Defining the Graphic Display for Phase Statuses on page 985

Overview of Visibility and Graphic Display


Most overrides for visibility and graphic display are made in the Visibility/Graphics dialog. The exception is for individual element overrides; these are made in the View-Specific Element Graphics dialog. From the Visibility/Graphics dialog, you can view overrides that have already been applied to a category. If the graphic display of a category has been overridden, the cell displays a preview of the graphic. If no overrides have been made to a category, the cell is blank, and the element displays as specified in the Object Styles dialog. In the following image, the doors category has overrides for projection/surface lines and for cut pattern.

905

For information on visibility settings for elements in linked Revit models and elements in worksets, see Visibility of Linked Models on page 1289 and Changing the Visibility of a Workset in a View on page 1333.

Creating Views for Specific Purposes


Because you can control element visibility and graphic display by view, you can create views for specific purposes. Some possibilities include:

Furniture LayoutShow furniture half-toned on lighting RCP plan. Sprinkler LayoutShow sprinklers prominently on a half-toned ceiling plan. Furniture PlanShow furniture and associated symbols, with room names and numbers, on a half-toned floor plan. Equipment PlanAs in an industrial kitchen layout: floor-mounted equipment shown prominently, wall-mounted equipment shown with an alternate line weight, and ceiling equipment (hoods) shown with a third line weight, on a half-toned power plan. Fire-Safety PlanShow 1-hour, 2-hour, and other fire-rated enclosures on a half-toned floor plan in a manner so that you can distinguish the ratings. Overhead exit signs and sprinklers can appear in one color, and wall-mounted alarm devices and fire-extinguishers can appear in another color. Restoration WorkShow periods of existing materials in a building being reviewed for historic alterations. For example, 17th-century features shown in line weight 1, 18th-century features shown in line weight 2, and proposed alterations shown in line weight 3.

Overriding Visibility and Graphic Display of Individual Elements


NOTE If you need to override the visibility and graphic display for element categories, see Overriding Graphic Display of Element Categories on page 907 and Specifying Element Category Visibility on page 909. You can also override the graphic display of individual elements using the Linework tool. See Changing the Line Style of Elements on page 1592. 1 Open the view in which you want to override the visibility or graphic display of individual elements.

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2 In the drawing area, right-click the element you want to override, and click Override Graphics in View By Element. The View-Specific Element Graphics dialog opens and displays the current visibility and graphic display settings for the element. You may need to expand the categories to view setting details.

3 In the View-Specific Element Graphics dialog, make your edits. NOTE For annotation, import, and detail elements, only relevant override options display.

Visible: show or hide the element in the view. Halftone: blend the line color of an element with the background color of the view. All line graphics (including fill patterns) and solid fills are drawn halftone when this option is selected. Halftone has no effect on material color in shaded views. See Halftone/Underlay on page 1699. Transparent: display only lines for the element and not surfaces. When elements are transparent, only edges and fill patterns (including solid fills) are drawn on element faces. The faces between pattern lines are not drawn. In Hidden Line view and Shaded with Edges view, parts of edges are hidden. An edge can be hidden by the face of any non-transparent element and by a face of its own element (even when it is marked transparent). Edges are not hidden by other transparent elements. Projection Lines: edit the line weight, color, and pattern. Surface Patterns: edit visibility, color, and pattern. Cut Lines: edit the line weight, color, and pattern. Cut Patterns: edit visibility, color, and pattern.

After you edit any of the above, you can click Apply to keep the View-Specific Element Graphics dialog open and instantly see how the change affects the model. 4 When finished, click OK. NOTE Individual element overrides are not stored in view templates.

Overriding Graphic Display of Element Categories


NOTE If you need to override the visibility or graphic display for an individual element, see Overriding Visibility and Graphic Display of Individual Elements on page 906. 1 Open the view in which you want to override the graphic display of element categories.

Overriding Graphic Display of Element Categories | 907

2 Right-click an element in the drawing area, and click Override Graphics in View By Category. When you use this method, the elements category is already highlighted when the Visibility/Graphics dialog opens. Alternatively, you can click View tab Graphics panel (Visibility/Graphics).

NOTE If you open the Visibility/Graphics dialog from a drafting view, only those categories that can appear in a drafting view display. 3 If necessary, click the appropriate tab in the Visibility/Graphics dialog (Model Categories, Annotation Categories, or Imported Categories). If you are overriding element categories in a linked Revit model a Click the Revit Links tab. b Click the button in the Display Settings column. c In the RVT Link Display Settings dialog, click Custom. d Click the appropriate tab (Model Categories, Annotation Categories, or Imported Categories). e Select Custom from the drop-down menu. 4 Highlight a category row. 5 Click the Override button for the line or pattern to edit. NOTE For annotation and imported categories, you can only override projection and surface display. 6 For lines, edit the line weight, line color, and line pattern. For patterns, edit the fill color and fill pattern. 7 (Optional) Select the Halftone check box next to a category to blend the line color of an element with the background color of the view. This produces a lighter shade for the line color. (See Halftone/Underlay on page 1699.) 8 For model categories, you can also select a detail level at which to display the element category. The detail level of the category overrides the detail level of the view. For example, you can set a wall to display at medium or fine detail level to see its structure, even if the view detail level is set to coarse. You cannot set the detail level for subcategories. They inherit it from their parent category. 9 Click Apply to view your changes, and click OK to exit the Visibility/Graphics dialog. Related topics

Controlling Visibility and Graphic Display of Elements Using Filters on page 911 Removing Graphic Display Overrides for Element Categories on page 908 Applying Transparency to Faces of Model Element Categories on page 910

Removing Graphic Display Overrides for Element Categories


1 Open the view in which you want to remove graphic overrides. 2 Right-click an element in the drawing area, and click Override Graphics in View By Category. When you use this method, the elements category is already highlighted when the Visibility/Graphics dialog opens.

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Alternatively, you can click View tab Graphics panel

(Visibility/Graphics).

NOTE If you open the Visibility/Graphics dialog from a drafting view, only those categories that can be shown in a drafting view display. 3 If necessary, click the appropriate tab in the Visibility/Graphics dialog (Model Categories, Annotation Categories, or Imported Categories). If you are editing element categories in a linked Revit model: a Click the Revit Links tab. b Click the button in the Display Settings column. c In the RVT Link Display Settings dialog, click Custom. d Click the appropriate tab (Model Categories, Annotation Categories, or Imported Categories). e Select Custom from the drop-down menu. 4 Highlight a category row or rows. 5 Click the Override button for the line or pattern to edit. 6 Click Clear Overrides. 7 Click Apply to view your changes, and click OK to exit the Visibility/Graphics dialog. When you remove a graphic display override, the element category displays in the view according to the settings specified in the Object Styles dialog. For more information, see Object Styles on page 1695.

Specifying Element Category Visibility


NOTE For information about visibility settings for element categories in linked Revit models and worksets, see Visibility of Linked Models on page 1289 and Changing the Visibility of a Workset in a View on page 1333. 1 Right-click an element in the drawing area, and click Override Graphics in View By Category. When you use this method, the elements category is already highlighted when the Visibility/Graphics dialog opens. Alternatively, you can click View tab Graphics panel (Visibility/Graphics).

NOTE If you open the Visibility/Graphics dialog from a drafting view, only those categories that can be shown in a drafting view display. 2 Click the Model Categories, Annotation Categories, or Imported Categories tab. 3 To set category visibility, select or clear the check box next to the category or subcategory. If you clear the check box for a category, all subcategories for that category will not be visible in the view. 4 To hide all categories, clear the check box at the top of the tab. For example, to hide all model categories, clear the Show model categories in this view check box. By default, the Visibility/Graphics dialog lists only those element categories that are appropriate to the particular discipline of Revit you are working with (for example, Revit MEP). To list categories from all disciplines, select the Show categories from all disciplines check box. 5 Click Apply to view your changes, and click OK to exit the Visibility/Graphics dialog.

Specifying Element Category Visibility | 909

Controlling Category Selection

Click All to select all rows in the table. If the visibility of all categories is selected, you can clear it for all categories by clearing one category. Click None to clear the selection of any selected rows. Click Invert to change the selection of rows between the ones that are selected and the ones that are not. For example, if 6 rows are selected and you click Invert Selection, those 6 rows are no longer selected and all others are. Click Expand All to expand the entire category tree and make all subcategories visible. This makes it easier to select all categories and subcategories, using the All tool. Select a cell with a check box and press Spacebar to select or clear the check box. Select a category row with focus in the Visibility cell. Press Right Arrow to expand the category tree. Press Left Arrow to collapse the tree.

Applying Transparency to Faces of Model Element Categories


NOTE If you need to apply transparency to an individual model element face, see Overriding Visibility and Graphic Display of Individual Elements on page 906. 1 Open the view in which you want to apply transparency to model category faces. 2 Click View tab Graphics panel (Visibility/Graphics), or right-click an element in the drawing area, and click Override Graphics in View By Category. 3 In the Visibility/Graphics dialog, click the Model Categories tab. If you are editing model categories for elements in a linked Revit model: a Click the Revit Links tab. b Click the button in the Display Settings column. c In the RVT Link Display Settings dialog, click Custom. d Click the Model Categories tab. e Select <Custom> from the drop-down menu. 4 Highlight a category row or rows. 5 In the Transparent column, select the check box. 6 Click Apply to view your changes, and click OK to exit the Visibility/Graphics dialog. When elements are transparent, only edges and fill patterns (including solid fills) are drawn on element faces. The faces between pattern lines are not drawn. In Hidden Line view and Shaded with Edges view, parts of edges are hidden. An edge can be hidden by the face of any non-transparent element, and by a face of its own element (even when it is marked transparent). Edges are not hidden by other transparent elements. The following images show the same model in 3D view. The second image shows how part of the roof looks when transparency is applied.

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Controlling Visibility and Graphic Display of Elements Using Filters


Filters provide a way to override the graphic display and control the visibility of elements that share common properties in a view. For example, if you need to change the line style and color for 2-hour fire-rated walls, you can create a filter that selects all walls in the view that have the 2-hour value for the Fire Rating parameter. You can then select the filter, define the visibility and graphic display settings (such as line style and color), and apply the filter to the view. When you do this, all walls that meet the criteria defined in the filter update with the appropriate visibility and graphics settings.

Creating a Filter
1 Click View tab Graphics panel 2 In the Filters dialog, click (Filters). (Duplicate).

(New), or select an existing filter and click

Controlling Visibility and Graphic Display of Elements Using Filters | 911

NOTE If you open a Revit project that was created in Revit Structure, you may see in the list of available filters Selection Filters and Rule-based filters. You can modify and apply rule-based filters in Revit MEP. You can also apply selection filters in Revit MEP, but selection filters can only be modified in Revit Structure. 3 If you are creating a new filter, in the Filter Name dialog, enter a name for the filter. If you are duplicating an existing filter, the new filter displays in the Filters list. For example, if you are duplicating a filter called 2-hour Fire-Rated Doors, the name 2-hour Fire-Rated Doors 1 displays in the Filters list. To rename the filter, click the name, and click name, and click Rename). 4 Click OK. 5 Under Categories, click one or more categories to include in the filter. The categories that you select determine the parameters that are available in the Filter By lists. The parameters that display are those that are common to all selected categories. For example, you can create a filter to show only 2-hour fire-rated doors. In this case, you would select only the doors category. If you wanted to create a filter to show 2-hour fire-rated doors and walls, you would select the doors and walls categories. 6 From the Filter By list, select the parameter to filter by (for example, fire rating). If the parameter you want to filter by is not in the list, click More Parameters to view additional parameters or to create a custom parameter. To create a custom parameter (for example, NIC [not in contract]): a In the Project Parameters dialog, click Add. b In the Parameter Properties dialog, enter the parameter data. In this example, the parameter name is NIC, the discipline is Common, the Type of Parameter is Yes/No, the parameter is grouped on the Properties palette under Other, the parameter is an instance parameter, and the parameter only applies to elements in the Casework and Furniture categories. (or right-click the

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c Click OK. d If elements are selected in the drawing area, the Parameter Value dialog opens. Specify a parameter value for the selected elements, and click OK. e In the Project Parameters dialog, click OK. f In the Filters dialog, select the parameter from the Filter By list. For more information on creating custom parameters, see Parameters on page 1631. 7 Select the filter operator from the following options:

Equals. The characters must match exactly. Does not equal. Excludes everything that does not match the value you enter. Is greater than. Looks for values greater than the value you enter. If you enter 23, values greater than but not equal to 23 are returned. Is greater than or equal to. Looks for values greater than or equal to the value you enter. If you enter 23, values of 23 and greater are returned. Is less than. Looks for values less than the value you enter. If you enter 23, values less than but not equal to 23 are returned. Is less than or equal to. Looks for values less than or equal to the value you enter. If you enter 23, values of 23 and lower are returned. Contains. Selects a character anywhere in a string. If you enter the character H, all attributes that contain the character H are returned. Does not contain. Excludes a character anywhere in a string. If you enter the character H, all attributes that contain the letter H are excluded. Begins with. Selects a character at the beginning of a string. If you enter the character H, all attributes that begin with H are returned. Does not begin with. Excludes a character at the beginning of a string. If you enter the character H, all attributes that begin with H are excluded.

Creating a Filter | 913

Ends with. Selects a character at the end of a string. If you enter the character H, all attributes that end with H are returned. Does not end with. Excludes a character at the end of a string. If you enter the character H, all attributes that end with H are excluded.

8 Enter a value for the filter, or select a value from the list (available for some parameter types). NOTE If you select the equals operator, the value that you enter must match the search value. The search is case-sensitive. 9 Enter additional filter criteria as necessary. You can add up to 3 additional criteria. When you enter more than one filter criterion, elements must meet all criteria to be selected. 10 Click OK when you are done creating filter criteria.

Applying a Filter
How do I get here?

Click View tab Graphics panel

(Visibility/Graphics), and click the Filters tab.

Select an element in the drawing area, and click Modify | <Element> tab View panel Override Graphics in View drop-down (Override By Filter). Select an element in the drawing area, and click Modify | <Element> tab View panel Hide in View drop-down (Hide By Filter). 1 On the Filters tab of the Visibility/Graphic Overrides dialog, click Add. The Filters dialog opens, which contains a list of filters created in the project. If no filters exist in the project, click Edit/New to create a filter. For details on creating a filter, see Creating a Filter on page 911. 2 Select a filter, and click OK. 3 Select or clear the Visibility check box to turn visibility of the filtered object on or off. 4 Override the projection, surface, and cut line styles and projection patterns as necessary. 5 Check the Halftone option to make filtered objects appear at halftone. See Halftone/Underlay on page 1699. 6 Check the Transparent option to make filtered objects transparent. 7 Click OK or Apply to activate the filter for that view. Filters are view-specific. OK activates the filter and closes the dialog. Apply activates the filter and keeps the dialog open. NOTE If multiple selection filters are applied to the same view, the order in which they are listed denotes priority. The selection filter nearest the top of the list takes precedence.

Related topics

Controlling Visibility and Graphic Display of Elements Using Filters on page 911 Overriding Visibility and Graphic Display of Individual Elements on page 906 Overriding Graphic Display of Element Categories on page 907

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Modifying Filter Criteria


1 Click View tab Graphics panel (Filters). (Visibility/Graphics), click the Filters tab,

Alternatively, click View tab Graphics panel and then click Edit/New.

2 In the Filters dialog, select the filter you want to modify from the filters list. NOTE If you open a Revit project that was created in Revit Structure, you may see in the list of available filters Selection Filters and Rule-based filters. You can modify and apply rule-based filters in Revit MEP. You can also apply selection filters in Revit MEP, but selection filters can only be modified in Revit Structure.

3 To rename the filter, click 4 To delete the filter, click 6 Click OK.

. Enter a new name for the filter, and click OK. . Click Yes to confirm the deletion.

5 Modify the categories and filter rules, as necessary.

Modifying Filter Visibility and Graphics Settings


1 Click View tab Graphics panel (Visibility/Graphics), or type VV or VG to open the Visibility/Graphics dialog, and click the Filters tab. Alternatively, right-click an element in the drawing area, and click Override Graphics in View By Filter. 2 For Name, select the filter to modify. 3 Modify visibility, projection, surface, and cut line patterns and styles, halftone, and transparency, as necessary. 4 Click OK.

Hiding Elements in a View


You can hide individual elements or categories of elements in a view permanently or temporarily. When you hide an element that is used as a reference for a tag or a dimension, the tag or dimension is also hidden. Hiding a revision cloud does not affect the revision table.

Hiding Elements
1 In the drawing area, select the element to hide. 2 Click Modify | <Element> tab View panel (Hide in View) drop-down (Hide Category), or (Hide by Filter). (Hide Elements),

Alternatively, right-click the element, and click Hide in View Elements, Category, or By Filter. If you select Element, the element is hidden in the view. If you select By Category, all elements of that category are hidden in the view. If you select By Filter, the Filters tab on the Visibility/Graphic Overrides dialog displays for modifying, adding, or removing filters.

Modifying Filter Criteria | 915

Related topics

Revealing and Unhiding Hidden Elements on page 916 Temporarily Hiding or Isolating Elements or Element Categories on page 917 Applying Transparency to Faces of Model Element Categories on page 910 Controlling Visibility and Graphic Display of Elements Using Filters on page 911

Revealing and Unhiding Hidden Elements


1 On the View Control Bar, click (Reveal Hidden Elements). The Reveal Hidden Elements icon displays with a color border to indicate that you are in Reveal Hidden Element mode. All hidden elements display in color, and visible elements display in half-tone.

To unhide hidden elements: 2 Select the element. 3 Do one of the following:

Click Modify | <Element> tab Reveal Hidden Elements panel (Unhide Category).

(Unhide Element) or

Right-click the element, and click Unhide in View Elements or Category.

NOTE The Unhide Element and Unhide Category options become active when you select an element that was hidden by element or, a category that was hidden by category. 4 On the View Control Bar, click to exit Reveal Hidden Elements mode.

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Temporarily Hiding or Isolating Elements or Element Categories


Temporarily hiding or isolating elements or element categories may be useful when you want to see or edit only a few elements of a certain category in a view. The Hide tool hides the selected elements in the view, and the Isolate tool shows the selected elements and hides all other elements in the view. The tool affects only the active view in the drawing area. Element visibility reverts back to its original state when you close the project, unless you make the changes permanent. Temporary Hide/Isolate also does not affect printing. To temporarily hide or isolate elements or element categories: 1 In the drawing area, select one or more elements. 2 On the View Control Bar, click

(Temporary Hide/Isolate) and then select one of the following:

Isolate Category. In other words, if you select some walls and doors, only walls and doors will remain visible in the view. Hide Category. Hides all selected categories in the view. If you select some walls and doors, all walls and doors will be hidden in the view. Isolate Element. Isolates only the selected elements. Hide Element. Hides only the selected elements.

When you temporarily hide an element or element category, the Temporary Hide/Isolate icon displays with a border ( ).

To exit temporary hide/isolate mode without saving changes: 3 On the View Control Bar, click , and then click Reset Temporary Hide/Isolate.

All temporarily hidden elements are restored to the view. To exit temporary hide/isolate mode and make changes permanent: 4 On the View Control Bar, click , and then click Apply Hide/Isolate to View.

If you make temporarily hidden elements permanent, you can reveal them at a later time, and unhide them if necessary. For information, see Revealing and Unhiding Hidden Elements on page 916.

Overriding Individual Lines in an Element


You can use the Linework tool to override the line style of individual element lines. For more information, see Changing the Line Style of Elements on page 1592.

Overriding Host Layers


Using overrides, you can control the visibility of cut edges in host layers in plan and section views. The hosts to which you can apply an override are walls, roofs, floors, and ceilings. You can assign line weight, line color, and line pattern to each of the layer functions: Structure, Substrate, Thermal/Air, Finish 1, and Finish 2. You can also control the line styles for common edges, which occur when a line is common to 2 layers of differing functions. If both layers are drawn in line styles with the same pen weight, the properties assigned to common edges are used. You can also select from the following core layer clean-up options:

Default. This is the current behavior.

Temporarily Hiding or Isolating Elements or Element Categories | 917

Use Function. Ignores the material settings (the line is never invisible) and sets the style of the separating line based on the layers' functional priorities. The style of a separating line is determined by the layer with the higher functional priority. Use Common Edge Style. Ignores the functional priorities and material settings, and always uses the common edge style. No Edge. Sets the separating line to invisible whenever the layers have the same fill pattern.

The line styles that you assign to the host structure are view-specific; they are visible only in the view in which you create them. The overrides are applied to the cut edges of all hosts in the view.

Override Cut Line Styles


Use the override feature to assign different line weights to the cut lines and structural core lines of a wall in plan view. 1 Open a plan view. 2 Click View tab Graphics panel (Visibility/Graphics).

3 Under Override Host Layers, select Cut Line Styles, and click Edit. 4 In the Host Layer Line Styles dialog, assign line weights, line colors, and line patterns to host layers, as desired. 5 For Core layer clean-up, select an option. See Overriding Host Layers on page 917. 6 Click OK. 7 In the Visibility/Graphics dialog, click OK.

Troubleshooting View and Visibility Issues


Typically, when an object cannot be seen or does not display as expected in a view, the issue is an incorrect visibility setting. It is best to try to recreate the error in a new empty project. This process helps isolate the many crossover visibility issues that arise in phasing and family creation. The following sections provide tips to help you identify and resolve commonly encountered view and visibility issues.

An Object Seems To Be Misdrawn


To update and refresh the current display, cut the object from the view, and then paste it aligned to the same place. This action forces a refresh on single-instance geometry drawing issues. See Pasting Aligned Elements on page 1590.

Elevation and Section Marks Do Not Display Correctly


Try the following actions to resolve elevation and section mark display issues.

Reduce the view scale of your drawing. See View Scale on page 964. In the instance parameter of the elevation or section, change the parameter value for Hide at scales coarser than. See Section Tag Visibility on page 846 and Hiding Elevation Tags on page 967.

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Gridlines or Reference Planes Are Not Visible


Try the following actions to resolve gridline and reference plane display issues.

Gridlines and reference planes must be perpendicular to the view in which they are displayed. Switch to an appropriate elevation or plan view to see them. See Using the Project Browser on page 28. Gridlines and reference planes must be below the cut plane of a view in which they are to display. Verify that the cut plane is not set at too low a depth in the view range. See Modifying the View Range on page 971.

Objects Are Not Visible


Try the following actions to resolve object display issues.

On the View Control Bar, reveal hidden elements in the view. See Revealing and Unhiding Hidden Elements on page 916. On the View Control Bar, change the detail level of the view. Some geometry does not display at certain detail levels. See Specifying the Detail Level for a View on page 1708. Verify that the View Range settings are accurate. See Modifying the View Range on page 971. If you are unsure, apply a default view template to resolve potential view range issues. See Specifying and Applying a Default View Template on page 1729. In the Visibility/Graphic Overrides dialog, verify that the visibility of the objects is enabled. See Overview of Visibility and Graphic Display on page 905. In the Visibility/Graphic Overrides dialog, click the Filter tab and turn off any applied filters. See Controlling Visibility and Graphic Display of Elements Using Filters on page 911. If the project is workshared, in the Visibility/Graphic Overrides dialog, click the Worksets tab and turn off any applied filters. See Changing the Visibility of a Workset in a View on page 1333. If you see an entire category of halftoned objects that are not set to display as halftoned (see Overview of Visibility and Graphic Display on page 905), try changing the view discipline. The Discipline setting determines how different object categories display in discipline-specific views. Also, select Coordination to show all object lines as solid without half tones. See View Properties on page 977. If your project uses phases, select None for the Phase Filter parameter. Phases and Phase Filters both impact the displays of objects within views. See Applying Phase Filters on page 984. NOTE Verify that instances of demolished elements are Phase states and not individual Phases. See Demolishing Elements on page 988.

Troubleshooting View and Visibility Issues | 919

920

Use and Manage Views

45

Renaming Views
Revit MEP uses default names for project views. You can change view names at any time to better reflect their content or to simplify project management. To rename a view from the Project Browser 1 In the Project Browser, right-click the view name, and click Rename. 2 In the Rename View dialog, enter a new name for the view, and click OK. To rename a view using view properties 1 Access view properties, using either of the following methods:

In the Project Browser, right-click the view name, and click Properties. In the drawing area of the view, right-click, and click View Properties.

2 On the Properties Palette on page 34 for the view, under Identity Data, for View Name, enter a new name for the view. 3 Click OK.

Navigating Primary and Dependent Views


Use any of the following methods to navigate between primary and dependent views.

To go to the primary view from a dependent view, right-click a dependent view crop boundary, and click Go to Primary View. To go to a dependent view from the primary view, right-click the crop boundary of the view you want to go to, and click Go to View. If there is a view reference, double-click it to open the view that it references. The following image shows view references (1/A102 and 1/A101) on the matchline.

921

A view reference is a symbol. You can create a view reference family in the Family Editor. View reference families can contain lines, filled regions, text and labels for the view number and sheet number parameter values. To add a view reference: 1 Open the view to which you want to add a reference. NOTE If the view is on a sheet, right-click the view, and click Activate View. 2 Click Annotate tab Tag panel View Reference. 3 On the Options Bar, select the target view. Alternatively, click the crop region of the view you want to reference. If crop regions are not visible click (Show Crop Region) on the View Control Bar.

4 Click in the drawing area to place the reference. View references display in the primary view and all related dependent views (except for the view that it is referencing). For example, if you have a view split into 2 dependent views (left and right), and you add a view reference to the right view to reference the left, the view reference appears in the primary view and in the right view, but not in the left view. To hide view references 1 Click View tab Graphics panel 2 Click the Annotation Categories tab. 3 Clear the check box for View Reference. Related topics

(Visibility/Graphics).

Duplicate Dependent Views on page 947 Adding Views to a Sheet on page 1090

Navigating Views
Use the ViewCube to navigate 3D views. Use SteeringWheels to navigate 2D and 3D views.

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ViewCube
Autodesk ViewCube navigation tool provides visual feedback of the current orientation of a model. You can use the ViewCube tool to adjust the viewpoint of the model.

Overview of the ViewCube


The ViewCube tool is a persistent, clickable and draggable interface that you use to switch between standard and isometric views of your model. When you display the ViewCube tool, it is shown in one of the corners of the window over the model in an inactive state. The ViewCube tool provides visual feedback about the current viewpoint of the model as view changes occur. When the cursor is positioned over the ViewCube tool, it becomes active. You can drag or click the ViewCube, switch to one of the available preset views, roll the current view, or change to the Home view of the model.

Control the Appearance of ViewCube


The ViewCube tool is displayed in one of two states: inactive and active. When the ViewCube tool is inactive, it appears partially transparent by default so that it does not obscure the view of the model. When active, it is opaque and may obscure the view of the objects in the current view of the model. In addition to controlling the inactive opacity level of the ViewCube tool, you can also control the following properties for the ViewCube tool:

Size Position Default orientation Compass display

Using the Compass


The compass is displayed below the ViewCube tool and indicates which direction North is defined for the model. You can click a cardinal direction letter on the compass to rotate the model, or you can click and drag one of the cardinal direction letters or the compass ring to interactively rotate the model around the pivot point.

To control the size of the ViewCube tool 1 Right-click the ViewCube tool, and click Options. 2 In the Options dialog box, under ViewCube Appearance, select a size from the ViewCube size drop-down list.

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3 Click OK. To control the inactive opacity of the ViewCube tool 1 Right-click the ViewCube tool, and click Options. 2 In the Options dialog box, under ViewCube Appearance, select an option from the Inactive opacity drop-down list. 3 Click OK. To display the compass below the ViewCube tool 1 Right-click the ViewCube tool, and click Options. 2 In the Options dialog box, under Compass, select Show the compass with the ViewCube (current project only). The compass is displayed below the ViewCube tool and indicates the direction of North for the model. 3 Click OK. Autodesk ViewCube navigation tool provides visual feedback of the current orientation of a model. You can use the ViewCube tool to adjust the viewpoint of the model.

Displaying the ViewCube Compass


To display the compass below ViewCube Right-click the ViewCube, and click Show Compass. The compass reflects the current orientation of the view. For more information, see Relocating and Mirroring a Project on page 1381. 1 Right-click ViewCube and click Options. 2 In the Options dialog, under Compass, select Show the Compass with the ViewCube (current project only). The compass is displayed below the ViewCube and indicates the direction of North for the model. 3 Click OK.

ViewCube Menu
Use the ViewCube menu to restore and define the Home view of a model, switch between view projection modes, and change the interactive behavior and appearance of the ViewCube. The ViewCube menu has the following options:

Go Home. Restores the Home view saved with the model. Lock to Selection. Uses the selected objects to define the center of the view when a view orientation change occurs with the ViewCube. NOTE If you click Home on the ViewCube, the view returns to the Home view even if Lock to Current Selection is selected.

Set Current View as Home. Defines the Home view of the model based on the current view. Reset Front. Resets the Front view of the model to its default orientation.

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Options. Displays the dialog which allows you to adjust the appearance and behavior of the ViewCube. Help. Launches the online Help system and displays the topic for the ViewCube.

Show or Hide the ViewCube


In a 3D view, click View tab Windows panel User Interface drop-down ViewCube. Alternatively, click Options. Click the ViewCube tab, deselect Show the ViewCube, and click OK.

Reorient the View of a Model with the ViewCube


ViewCube is used to reorient the current view of a model. You can reorient the view of a model with the ViewCube by clicking pre-defined areas to set a preset view current, click and drag to freely change the view angle of the model, and define and restore the Home view.

Reorient the Current View


The ViewCube provides twenty-six defined areas you can click to change the current view of a model. The twenty-six defined areas are categorized into three groups: corner, edge, and face. Of the twenty-six defined areas, six of the areas represent standard orthogonal views of a model: top, bottom, front, back, left, and right. Orthogonal views are set by clicking one of the faces on the ViewCube. NOTE When the cursor is over one of the clickable areas of the ViewCube, the cursor changes to an arrow with a small cube to indicate the cursor is over the ViewCube. In addition to the cursor changing, a tooltip is also displayed. The tooltip describes the action that can be performed based on the location of the cursor over the ViewCube. You use the other twenty defined areas to access angled views of a model. Clicking one of the corners on the ViewCube reorients the current view of the model to a three-quarter view, based on a viewpoint defined by three sides of the model. Clicking one of the edges reorients the view of the model to a half view based on two sides of the model.

You can also click and drag the ViewCube to reorient the view of a model to a custom viewpoint other than one of the twenty-six predefined viewpoints that are available. As you drag, the mouse pointer changes to indicate that you are reorienting the current view of the model. If you drag the ViewCube close to one of the preset orientations and it is set to snap to the closest view, the ViewCube rotates to the closest preset orientation. The outline of the ViewCube helps you identify the view orientation. When a view is oriented to one of the twenty-six pre-defined ViewCube orientations, the ViewCube is outlined in a solid continuous line. When a view is not constrained to one of the twenty-six pre-defined orientations, its outline is displayed as dashed.

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Pre-defined orientation left, free-form orientation right.

Roll a Face View


When you view a model from one of the face views, two roll arrow buttons are displayed near the ViewCube. Use the roll arrows to rotate the current view 90 degrees clockwise or counterclockwise around the center of the view.

Switch to an Adjacent Face


When the ViewCube is active while viewing a model from one of the face views, four orthogonal triangles are displayed near the ViewCube. You use these triangles to switch to one of the adjacent face views.

Front View
You can define the Front view of a model to specify the direction of the face views on the ViewCube. Along with the Front view, the Up direction of a model is also used to specify the direction of the face views on the ViewCube. To reorient the current view to a preset orientation

Click one of the faces, edges or corners on the ViewCube.

To view an adjacent face NOTE Make sure a face view is current.

Click one of the triangles displayed near the edges of the ViewCube.

To interactively reorient the view

Click the ViewCube, hold down the left mouse button on your pointing device and drag to orbit the model. Drag in the direction that you want to orbit the model.

To use animated transitions when reorienting a view to a preset orientation 1 Right-click the ViewCube, and click Options. 2 In the Options dialog, under When Clicking on the ViewCube, click Use Animated Transition when Switching Views. When checked, transitions from one view to another appear animated when clicking a pre-defined area on the ViewCube.

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3 Click OK. To automatically fit the model after a view orientation 1 Right-click the ViewCube, and click Options. 2 In the Options dialog, under When Clicking on the ViewCube, click Fit-to-View On View Change. When checked, clicking on a pre-defined area of the ViewCube reorients the model and fits the model to the window. 3 Click OK. To roll a face view NOTE Make sure a face view is displayed.

Click one of the roll arrows displayed above and to the right of the ViewCube. The left roll arrow rotates the view 90 degrees counterclockwise, while the right roll arrow rotates the view 90 degrees clockwise.

To define the Front view

Right-click on the ViewCube and click Set Front to, and select (Current View).

NOTE The Front view can only be set to the current view or to an existing elevation view in the project. To restore the Front view

Right-click on the ViewCube and click Reset Front.

Home View
The Home view is a special view stored with a model that makes it easy to return to a known or familiar view. You can define any view of the model as the Home view. The saved Home view can be applied to the current view by clicking the Home button near the ViewCube or from the ViewCube menu. To define the Home view

Right-click the ViewCube and click Set Current View as Home.

To reorient the model to the Home view Use one of the following methods:

Click the Home button (

) located near the ViewCube.

Right-click the ViewCube and click Go Home.

Examine Individual Objects with the ViewCube


You can lock the ViewCube to one or more selected objects by clicking the Lock to Selection option from the ViewCube shortcut menu. Locking a selection of objects to the ViewCube specifies the center of the current view and the distance from center for the view based on the selected objects. Lock to Selection is

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enabled until it is unchecked from the ViewCube shortcut menu or by clicking the Lock to Selection icon (next to the Home view icon). Selecting and deselecting objects after Lock to Selection is enabled has no effect on the center or distance from the center of the view when a view orientation change occurs with the ViewCube tool. Zooming to the extents of a model will not occur when Lock to Selection is enabled, even if the ViewCube tool is set to zoom to extents after each view orientation change. To lock to the current selection

Right-click the ViewCube and click Lock to Selection. If Lock to Selection is checked when a view orientation change occurs, the ViewCube uses the selected objects to calculate the center of the view and zooms to the extents of the selected objects. When the option is unchecked, the ViewCube uses the selected objects to calculate the center of the view and zooms to the extents of the model.

To examine an individual object with the ViewCube 1 In the model, select one or more objects to define the center point of the view. 2 Click one of the preset locations on the ViewCube, or click and drag the ViewCube to reorient the view of the model. The ViewCube reorients the view of the model based on the center point of the selected objects.

Navigation Bar
The navigation bar provides access to navigation tools, including Autodesk ViewCube and SteeringWheels. The navigation bar displays in the drawing area, along one of the sides of the current models window. The navigation bar is activated by default. The navigation tools are organized into separate areas of the navigation bar and provide access to tools based on the currently active view (2D or 3D). You launch navigation tools by clicking one of the buttons on the navigation bar or selecting a tool from the drop-down at the bottom of the navigation bar. To activate or deactivate the navigation bar, click View tab Windows panel User Interface drop-down, and select or clear Navigation Bar.

The following navigation tools are available from the navigation bar:

ViewCube. Indicates the current orientation of a model and is used to reorient the current view of a model. SteeringWheels. Collection of wheels that offer rapid switching between specialized navigation tools. Pan. Moves the view parallel to the screen. Zoom tools. Set of navigation tools for increasing or decreasing the magnification of the current view of a model.

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Navigation Bar Customize Menu


Options on the navigation bar customize menu allow you to select tools and reposition the navigation bar in the view.
Customize Menu Drop-Down

Control the Display of Navigation Tools on the Navigation Bar


You can control which navigation tools are displayed on the navigation bar with the Customize menu. The Customize menu is displayed by clicking the Customize button. From the Customize menu, you click the navigation tools that you want displayed on the navigation bar. The position of the navigation tools on the navigation bar is predefined and cannot be changed. To display a navigation tool on the navigation bar 1 On the navigation bar, click Customize. 2 On the Customize menu, click the navigation tool you want to display on the navigation bar. A check mark next to a navigation tools name indicates that it displays on the navigation bar. To remove a tool from the navigation bar do one of the following:

Right-click the tool you want to remove, and click Remove from Navigation Bar. On the navigation bar, click Customize. On the Customize menu, click the tool you want to remove.

Reposition and Reorient the Navigation Bar


The position and orientation of the navigation bar can be adjusted by linking it to the ViewCube tool, docking it when the ViewCube tool is not displayed, or freely positioning it along one of the edges of the current window. When the navigation bar is linked to the ViewCube tool, it is positioned above or below the ViewCube tool and in a vertical orientation. When not linked or docked, the navigation bar can be freely aligned along one of the edges of the current models window. You specify how the navigation bar can be repositioned from the Customize menu. When the navigation bar is not linked to the ViewCube tool or docked, a grip handle is displayed. Drag the grip handle to reposition the navigation bar along one of the sides of the current models window. If the side of the window is not long enough to show the entire navigation bar, it is truncated to fit. When truncated, a More Controls button is displayed and replaces the Customize button. When you click the More Controls button, a menu is displayed that contains the navigation tools that are not currently being displayed. To reposition the navigation bar and ViewCube 1 On the navigation bar, click Customize. 2 Click Customize menu Docking Positions Link to ViewCube.

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When Link to ViewCube is checked, both the navigation bar and ViewCube are repositioned together around the current window. When ViewCube is not displayed, the navigation bar is docked in the same location in which ViewCube would be instead. 3 Click Customize. 4 Click Customize menu Docking Positions an available docking position. The navigation bar and ViewCube are repositioned. To link the position of the navigation bar to ViewCube 1 On the navigation bar, click Customize. 2 Click Customize menu Docking Positions Link to ViewCube. When Link to ViewCube is checked, both the navigation bar and ViewCube are repositioned together around the current window.

Link the Navigation Bar and ViewCube


When the navigation bar is linked to the ViewCube, you can freely reposition the navigation bar along the edge of the current window. 1 On the navigation bar, click Customize. 2 Click Customize menu Docking Positions Link to ViewCube. The grip handle for the navigation bar is displayed along the top of the navigation bar. 3 Click the grip handle and drag the navigation bar along the edge of the window where you want it displayed. Release the button on the pointing device to orient the navigation bar along the edge of the window. Dragging the navigation bar to the top or bottom of the window orients it horizontally, dragging it to the left or right side of the window orients it vertically. 4 Drag the navigation bar along the windows edge to adjust its position along the windows edge.

SteeringWheels
SteeringWheels are tracking menus (that follow your cursor) from which you can access different 2D and 3D navigation tools from a single tool.

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Overview of Steering Wheels


SteeringWheels, also known as wheels, can save you time by combining many of the common navigation tools into a single interface. Wheels are task specific from which you can navigate and orient a model in different views. 2D Steering Wheel

Full Navigation Wheel

View Object Wheel (Basic Tour Building Wheel (BaWheel) sic Wheel)

Mini View Object Wheel Mini Tour Building Wheel Mini Full Navigation Wheel

First Contact Balloon


When you display, SteeringWheels the first time and a 3D view is current, the First Contact balloon for the wheels is displayed. The First Contact balloon serves as an introduction to the purpose of the wheels and shows how to use them.

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Display and Use Wheels


Pressing and dragging on a wedge of a wheel is the primary mode of interaction. After a wheel is displayed, click one of the wedges and hold down the button on the pointing device to activate the navigation tool. Drag to reorient the current view. Releasing the button returns you to the wheel.

Appearance of the Wheels


You can control the appearance of the wheels by switching between the different styles of wheels that are available, or by adjusting the size and opacity. Wheels (except the 2D Navigation wheel) are available in two different styles: big and mini. The size of a wheel controls how large or small the wedges and labels appear on the wheel; the opacity level controls the visibility of the objects in the model behind the wheel.

Wheel Tooltips, Tool Messages, and Tool Cursor Text


Tooltips are displayed for each button on a wheel as the cursor is moved over them. The tooltips appear below the wheel and identify what action will be performed if the wedge or button is clicked. Similar to tooltips, tool messages and cursor text are displayed when you use one of the navigation tools from a wheel. Tool messages are displayed when a navigation tool is active; they provide basic instructions about using the tool. Tool cursor text displays the name of the active navigation tool near the cursor. Disabling tool messages and cursor text only affects the messages that are displayed when using the mini wheels or the big Full Navigation wheel. Use one of the following methods to display a wheel: To display the currently selected SteeringWheel style: On the navigation bar, click or .

To display a selected SteeringWheel style: On the navigation bar, click the arrow below the SteeringWheel, and select a SteeringWheel style from the shortcut menu. To close a wheel Use one of the following methods to close a wheel:

Press the Esc. Click the small x in the upper right-hand corner of the wheel.

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Right-click on the wheel and click Close Wheel. Press F8.

NOTE For the following procedures, you can also click To change the size of the wheels 1 Display a wheel. 2 Right-click on the wheel, and click Options.

Options to access the Options dialog.

3 In the Options dialog, click the SteeringWheels tab, and under Big Wheel Appearance/Mini Wheel Appearance, for Size, select Small, Normal, or Large. 4 Click OK. To change the opacity of the wheels 1 Display a wheel. 2 Right-click on the wheel, and click Options. 3 In the Options dialog, click the SteeringWheels tab, and under Big Wheel Appearance/Mini Wheel Appearance, select the level of transparency. Select 90% to display SteeringWheels at the greatest opacity. The default setting is 50%. 4 Click OK. To enable tooltips for wheels 1 Display a wheel. 2 Right-click on the wheel, and click Options. 3 In the Options dialog, on the SteeringWheels tab, click Show tooltips. Tooltips are displayed for each wedge and button on a wheel when the cursor moves over the wheel. 4 Click OK. To enable cursor text for wheels 1 Display a wheel. 2 Right-click on the wheel, and click Options. 3 In the Options dialog, on the SteeringWheels tab, click Show tool cursor text. Text labels are displayed while selected tools are being used. 4 Click OK. To enable messages for wheels 1 Display a wheel. 2 Right-click on the wheel, and click Options. 3 In the Options dialog, on the SteeringWheels tab, click Show tool messages. Messages are displayed when you use the navigation tools.

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4 Click OK.

Wheel Menu
Use the Wheel menu to switch between the big and mini wheels that are available, go to the Home view, change the preferences of the current wheel, and control the behavior of the orbit, look, and walk 3D navigation tools. The menu items available on the Wheel menu are dependent on the current wheel and program. The Wheel menu has the following options:

Mini View Object Wheel. Displays the mini View Object wheel. Mini Tour Building Wheel. Displays the mini Tour Building wheel. Mini Full Navigation Wheel. Displays the mini Full Navigation wheel. Full Navigation Wheel. Displays the big Full Navigation wheel. Basic Wheels. Displays the big View Object or Tour Building wheel. Go Home. Goes to the Home view saved with the model. Fit to Window. Resizes and centers the current view to display all objects. Restore Original Center. Restores the center point of the view to the extents of the model. Orient to View. Orients the camera to match the view angle of the selected view (a plan, elevation, section, or 3D view). Orient to a Plane. Adapts the view according to a specific plane. Save View. Saves the current view orientation with a unique name. NOTE Save View only allows you to save a 3D view with a unique name when you are viewing the default 3D view. If you are viewing a previously saved orthographic 3D view or a perspective (camera) 3D view, the view is simply saved with the new orientation and you are not prompted to supply a unique name.

Increase/Decrease Focal Length. Acts as a zoom lens on the model, because it changes the focal length of the camera in a perspective view. Move Crop Boundary. Moves the position of the crop boundary around in a perspective view. Re-center Crop Boundary. Repositions the crop boundary to the center of the perspective view. Help. Launches the online Help system and displays the topic about the wheels. Properties. Displays the dialog box where you can adjust the preferences for the wheels. Close Wheel. Closes the wheel.

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Navigation Wheels
Wheels are available in two configurations: big and mini. The big wheel is larger than the cursor, with a label on each wedge. The mini wheel is about the same size as the cursor, with no labels displayed on the wheel wedges. The 2D Navigation wheel is only available in a big version.

2D Navigation Wheel
With this wheel you can access basic 2D navigation tools; it is particularly useful when you do not have a pointing device with a scroll wheel. The wheel includes the Pan and Zoom tools.

The 2D Navigation wheel wedges have the following options:


Pan. Repositions the current view by panning. Zoom. Adjusts the magnification of the current view. Rewind. Restores the most recent view orientation. You can move backward or forward by clicking and dragging left or right.

View Object Wheels


With the View Object wheels (big and mini), you can view individual objects or features in a model. The big View Object wheel is optimized for new 3D users while the mini View Object wheel is optimized for experienced 3D users.

To switch to the big View Objects wheel

Right-click on the wheel and click Basic Wheels View Object Wheel.

To switch to the mini View Objects wheel

Right-click on the wheel and click Mini View Object Wheel.

Tour Building Wheels


With the Tour Building wheels (big and mini), you can move through a model, such as a building, an assembly line, ship, or oil rig. You can also walk through and navigate around a model. The big Tour Building wheel is optimized for new 3D users while the mini Tour Building wheel is optimized for experienced 3D users.

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Big Tour Building Wheel


The big Tour Building wheel wedges have the following options:

Forward. Adjusts the distance between the current point of view and the defined pivot point of the model. Clicking once moves forward half the distance as far as the object you clicked. Look. Swivels the current view. Rewind. Restores the most recent view. You can move backward or forward by clicking and dragging left or right. Up/DownTool. Slides the current view of a model along the Z axis of the model.

Mini Tour Building Wheel


The mini Tour Building wheel wedges have the following options:

Walk (Top wedge). Simulates walking through a model. Rewind (Right wedge). Restores the most recent view. You can move backward or forward by clicking and dragging left or right. Up/Down (Bottom wedge). Slides the current view of a model along the Z axis of the model. Look (Left wedge). Swivels the current view.

NOTE When the mini wheel is displayed, you can press and hold the middle mouse button to pan, scroll the wheel button to zoom in and out, and hold the SHIFT key while pressing and holding the middle mouse button to orbit the model. To switch to the big Tour Building wheel

Right-click the wheel, and click Basic Wheels Tour Building Wheel.

To switch to the mini Tour Building wheel

Right-click the wheel, and click Mini Tour Building Wheel.

Full Navigation Wheels


The Full Navigation wheels (big and mini) contain common 3D navigation tools used for both viewing an object and touring a building. The big and mini Full Navigation wheels are optimized for experienced 3D users.

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NOTE When one of the Full Navigation wheels is displayed, you can press and hold the middle mouse button to pan, scroll the wheel button to zoom in and out, and hold the SHIFT key while pressing and holding the middle mouse button to orbit the model. To switch to the big Full Navigation wheel

Right-click on the wheel and click Full Navigation Wheel.

To switch to the mini Full Navigation wheel

Right-click on the wheel and click Mini Full Navigation Wheel.

Navigation Tools
Each wheel is divided into different wedges. Each wedge contains a navigation tool used to reorient the current view of a model. The availability of the navigation tools depends on which wheel is active.

Center Tool
With the Center tool, you can define the center of the current view of a model. To define the center, drag the cursor over your model. A sphere (pivot point) is displayed in addition to the cursor. The sphere indicates that the point below the cursor in the model will be the center of the current view when you release the mouse button. The model is centered on the sphere.

Forward Tool
You use the Forward tool to change the magnification of the model by increasing or decreasing the distance between the current point of view and the pivot point. The distance that you can move forward or backward is limited by the position of the pivot point. NOTE In orthographic views, the Forward tool is limited to the distance between the current position and the pivot point. In perspective views, it is not limited, so you can move the cursor through the pivot point.

To adjust the distance between the current point of view and the pivot point you use the Drag Distance indicator. The Drag Distance indicator has two marks on it that show the start and destination distances

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from the current point of view. The current traveled distance is shown by the orange position indicator. Slide the indicator forward or backwards to decrease or increase the distance towards the pivot point. To reorient a view by moving towards or away from the model 1 Display the big Tour Building wheel. 2 Click and hold down the Forward wedge. The Drag Distance indicator is displayed. NOTE If you click the Forward wedge once, the model moves forward 50% of the distance between the current location and the pivot point. 3 Drag the cursor up or down to change the distance from which you view the model. 4 Release the button on your pointing device to return to the wheel.

Look Tool
With the Look tool, you can rotate the current view vertically and horizontally. When rotating the view, your line of sight rotates about the current eye position, like turning your head. The Look tool can be compared to you standing in a fixed location, and looking up or down while turning your head left or right. When using the Look tool, you adjust the view of the model by dragging the cursor. As you drag, the cursor changes to the Look cursor and the model rotates around the location of the current view.

In addition to using the Look tool to look around a model, you can also use the tool to pan the current view to a specific face on the model. Press and hold the SHIFT key before selecting the Look tool on one of the Full Navigation wheels.

Walking through a Model


When using the Look tool from the big Full Navigation wheel, you can walk through a model by using the arrow keys on the keyboard. Use the Options dialog for the SteeringWheels to adjust the walk speed.

Invert Vertical Axis


When you drag the cursor upward, the target point of the view raises; dragging the cursor downward lowers the target point of the view. Use the Options dialog for the SteeringWheels to invert the vertical axis for the Look tool. To look around a view with the Look tool 1 Display one of the Full Navigation wheels or the mini Tour Building wheel. 2 Click and hold down the Look wedge. The cursor changes to the Look cursor. 3 Drag the pointing device to change the direction in which you are looking.

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4 Release the button on your pointing device to return to the wheel. To look at a face in the model with the Look tool 1 Display one of the Full Navigation wheels. 2 Press and hold down the SHIFT key. 3 Click and hold down the Look wedge. The cursor changes to the Look At cursor. 4 Drag over the objects in the model until the face highlights that you want to look at. 5 Release the button on your pointing device to return to the wheel. To look around and walk through a model with the Look tool 1 Display the big Full Navigation wheel. 2 Click and hold down the Look wedge. The cursor changes to the Look cursor. 3 Drag to change the direction in which you are looking. 4 While holding down the button on your pointing device, press the arrow keys to walk in the model. 5 Release the button on your pointing device to return to the wheel. 6 Click Close to exit the wheel. To invert the vertical axis for the Look tool 1 Display a wheel. 2 Right-click the wheel, and click Options. 3 In the Options dialog, for Look Tool Behavior select Invert Vertical Axis. Dragging downward and upward lowers and raises the target point of the current view. 4 Click OK.

Orbit Tool
You use the Orbit tool to change the orientation of a model. The cursor changes to the Orbit cursor. As you drag the cursor, the model rotates around a pivot point while the view remains fixed.

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Specify the Pivot Point


The pivot point is the base point used when rotating the model with the Orbit tool. You can specify the pivot point in the following ways:

Default pivot point. When you first open a model, the target point of the current view is used as the pivot point for orbiting the model. Select objects. You can select objects before the Orbit tool is used to calculate the pivot point. The pivot point is calculated based on the center of the extents of the selected objects. Center tool. You can specify a point on the model to use as the pivot point for orbiting with the Center tool. CTRL+Click and drag. Press and hold down the Ctrl key before clicking the Orbit wedge or while the Orbit tool is active; then drag to the point on the model you want to use as the pivot point. This option is only available when using the big and mini Full Navigation wheels or the mini View Object wheel. NOTE While the Orbit tool is active, you can be press and hold the Ctrl key at anytime to move the pivot point used by the Orbit tool.

Maintain Up Direction
You can control how the model orbits around the pivot point by choosing to maintain the up direction of the model. When the up direction is maintained, orbiting is constrained along the XY axis and in the Z direction. If you drag horizontally, the camera moves parallel to the XY plane. If you drag vertically, the camera moves along the Z axis. If the up direction is not maintained, you can roll the model using the roll ring which is centered around the pivot point. Use the Options dialog for the SteeringWheels to control whether the up direction is maintained or not for the Orbit tool. To orbit a model with the Orbit tool 1 Display one of the View Object or Full Navigation wheels. 2 Click and hold down the Orbit wedge. The cursor changes to the Orbit cursor. 3 Drag to rotate the model. NOTE Use the Center tool to re-center the model in the current view, if you are using one of the Full Navigation or View Object wheels. 4 Release the button on your pointing device to return to the wheel. To orbit around an object with the Orbit tool 1 Press Esc to make sure no tools are active and to clear any previously selected objects. 2 Select the objects in the model for which you want to define the pivot point. 3 Display one of the View Object or Full Navigation wheels. 4 Click and hold down the Orbit wedge. The cursor changes to the Orbit cursor. 5 Drag to rotate the model. 6 Release the button on your pointing device to return to the wheel.

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To maintain the up direction for the Orbit tool 1 Display the mini View Object wheel or one of the Full Navigation wheels. 2 Right-click the wheel, and click Options. 3 In the Options dialog, select Keep Scene Upright for Orbit Tool. 4 Click OK. Orbiting the model is constrained along the XY plane and Z directions. To roll the model around the pivot point with the Orbit tool 1 Display the mini View Object Wheel or one of the Full Navigation wheels. 2 Right-click the wheel, and click Options. 3 In the Options dialog, clear the check mark from Keep Scene Upright for Orbit Tool. 4 Click OK. 5 Click and hold the Orbit wedge. The cursor changes to the Orbit cursor. 6 Press and hold the Shift key to display the roll ring. Drag to roll the model. 7 Release the button on your pointing device to return to the wheel. To start the Orbit tool with the middle mouse button 1 Display one of the wheels other than the big View Object or Tour Building wheels. 2 Press and hold down the Shift key. 3 Press and hold down the scroll wheel or middle button on your pointing device and drag to orbit the model. 4 Release the button on your pointing device to return to the wheel.

Pan Tool
When the pan tool is active, the Pan cursor (a four-sided arrow) is displayed. Dragging the pointing device moves the model in the same direction. For example, dragging upward moves the model up while dragging downward moves the model down. In a 3D context, primarily when using 3D SteeringWheels, pan dollies the camera left and right. In a 2D context, pan scrolls the view. If you are using pan with an active view on a sheet, pan scrolls the sheet view, not the active view on the sheet.

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TIP If the cursor reaches the edge of the screen, you can continue panning by dragging further to force it to wrap around the screen. To pan the view with the Pan tool 1 Display the 2D Navigation wheel, one of the Full Navigation wheels, or the mini View Object wheel. 2 Click and hold the Pan wedge. The cursor changes to the Pan cursor. 3 Drag to reposition the model. 4 Release the button on your pointing device to return to the wheel. To start the Pan tool with the middle button 1 Display the 2D Navigation wheel, the Full Navigation wheel, or one of the mini wheels. 2 Press and hold down the scroll wheel or middle button. The cursor changes to the Pan cursor. 3 Drag to reposition the model. 4 Release the wheel or button on your pointing device to return to the wheel.

Rewind Tool
As you use the navigation tools to reorient the view of a model, the previous view is saved to the navigation history. The navigation history holds a representation of the previous views of the model along with a thumbnail. A separate navigation history is maintained for each window; it is not maintained after the window is closed. Rewind navigation history is view-specific. With the Rewind tool, you can retrieve previous views from the navigation history. From the navigation history, you can restore a previous view or scroll through all of the saved views. When you hold down the button on the pointing device over the Rewind tool on the wheel, the Rewind History panel is displayed. You can scroll through the navigation history. To restore one of the previous views in the navigation history, drag the bracket to the left in the Rewind History panel. NOTE Rewind history is not saved between sessions.

To restore the previous view 1 Display a wheel. 2 Click the Rewind wedge.

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To restore a previous view with the Rewind History panel 1 Display a wheel. 2 Click and hold the Rewind wedge. The Rewind History panel is displayed. 3 While holding down the button on your pointing device, drag to the left or to the right to restore a previous view. Dragging to the left restores an older previous view. Dragging to the right restores a view that is newer than the one you are currently viewing. You must have previously used the Rewind tool to see views available on the right. The current position in the navigation history is indicated by the orange box that is dragged along the Rewind History panel.

Up/Down Tool
Unlike the Pan tool, you use the Up/Down tool to adjust the height of the current viewpoint along the model's Z axis. To adjust the vertical elevation of the current view, you drag up or down. As you drag, the current elevation and the allowed range of motion is displayed on a graphical element called the Vertical Distance indicator. The Vertical Distance indicator has two marks that show the highest (Top) and lowest (Bottom) elevation the view can have. When you are changing the elevation with the Vertical Distance indicator, the current elevation is shown by the bright orange indicator, while the previous elevation is shown by the dim orange indicator.

To change the elevation of a view 1 Display one of the Full Navigation wheels or the Tour Building wheels. 2 Click and hold down the Up/Down wedge. The Vertical Distance indicator is displayed. 3 Drag up or down to change the elevation of the view. 4 Release the button on your pointing device to return to the wheel.

Walk Tool
With the Walk tool, you can navigate through a model as if you were walking through it. Once you start the Walk tool, the Center Circle icon is displayed near the center of the view and the cursor changes to display a series of arrows. To walk through the model, you drag in the direction in which you want to move.

Constrain the Walk Angle


When walking through a model, you can constrain the movement angle to the ground plane. If the Move parallel to ground plane option is enabled, you can freely walk around while maintaining a constant camera

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viewpoint elevation; if the walk angle is not constrained, you will fly in the direction you are looking. Use the Options dialog for the SteeringWheels to constrain the movement angle to the ground plane for the Walk tool.

Movement Speed
As you walk or fly through a model, you can control the movement speed. Movement speed is controlled by the distance in which the cursor is moved from the Center Circle icon and the current movement speed setting. You can adjust the movement speed setting permanently and temporarily as you use the Walk tool. To permanently adjust the movement speed, use the Options dialog for the SteeringWheels or the < and > keys when the Walk tool is active. To temporarily increase movement speed, press and hold the + (plus) key while using the Walk tool.

Change the Elevation


As you use the Walk tool, you can adjust the camera elevation by holding down the SHIFT key. This temporarily activates the Up/Down tool. With the Up/Down tool active, drag up or down to adjust the elevation of the camera. You can also use the UP ARROW and DOWN ARROW keys as you walk to adjust the height of the view. To use the Walk tool to move through the model 1 Display one of the Full Navigation wheels or the mini Tour Building wheel. 2 Click and hold down the Walk wedge. The cursor changes to the Walk cursor and the Center Circle icon is displayed. 3 Drag in the direction you want to walk. NOTE While walking, press and hold down the + (plus) key to temporarily increase your movement speed. 4 Release the button on your pointing device to return to the wheel. To change the movement speed for the Walk tool 1 Display a wheel. 2 Right-click the wheel, and click Options. 3 In the Options dialog, under Walk Tool, drag the Speed Factor slider to the left to decrease the walking speed or to the right to increase the walking speed. 4 Click OK. To constrain the Walk tool to the ground plane 1 Display a wheel. 2 Right-click the wheel, and click Options. 3 In the Options dialog, under Walk Tool, select Move parallel to Ground Plane. 4 Click OK. Movement when walking is done parallel to the ground plane of the model. To adjust the height of the current view from the Walk tool 1 Display one of the Full Navigation wheels or the mini Tour Building wheel. 2 Click and hold down the Walk wedge. The cursor changes to the Walk cursor and the Center Circle icon is displayed.

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3 Do one of the following:


Press and hold down the SHIFT key to enable the Up/Down tool; drag up or down. Press and hold down the UP ARROW or DOWN ARROW key.

4 Release the button on your pointing device to return to the wheel.

Zoom Tool
You use the Zoom tool to change the zoom magnification of a model. The following mouse click and key combinations are available to control how the Zoom tool behaves:

Click. If you click the Zoom tool on a wheel, the current view is zoomed in by a factor of 25 percent. If you are using the Full Navigation wheel, incremental zoom must be enabled in the Options dialog for the SteeringWheels. SHIFT+click. If you hold down the SHIFT key before you click the Zoom tool on a wheel, the current view is zoomed out by a factor of 25 percent. Zooming is performed from the current location of the cursor, and not the current pivot point. NOTE When you start the Zoom tool from the Full Navigation wheel, incremental zooming must be enabled in the Options dialog for the SteeringWheels in order to use CTRL+click and SHIFT+click.

CTRL+click. If you hold down the CTRL key before you click the Zoom tool on a wheel, the current view is zoomed in by a factor of 25 percent. Zooming is performed from the current pivot point, and not the location of the cursor. Click and drag. If you click the Zoom tool and hold down the button on your pointing device, you can adjust the magnification of the model by dragging up and down. CTRL+click and drag. When using the Full Navigation wheels or the mini View Object wheel, you can control the target point used by the Zoom tool. When you hold down the Ctrl key, the Zoom tool uses the location of the previous pivot point defined by the Zoom, Orbit, or Center tool. SHIFT+click and drag. When using the Full Navigation wheels or the mini View Object wheel, you can zoom in to an area of the model by dragging a rectangular window around the area you want to fit in the window. Hold down the Shift key and then click and drag a window around the area in which you want to zoom. NOTE If you hold down the Ctrl key along with the Shift key, you can zoom in to an area of a model using a center-based window instead of one defined by opposite corners.

Mouse wheel. When a wheel is displayed, scroll the mouse wheel up or down to zoom the view of the model in or out.

NOTE When you use the Zoom tool from the Full Navigation wheel or the View Object wheel, the point in the view where you click to zoom becomes the Center point for future Orbit operations until you either use the Zoom tool again or use the Center tool. If you press Ctrl before you click the Zoom wedge, the Center point does not change.

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Zoom Constraints
When changing the magnification of a model with the Zoom tool, you cannot zoom in any further than the focus point or out past the extents of the model. The direction you can zoom in and out is controlled by the center point set by the Center tool. NOTE Unlike the Zoom tool on the big View Object wheel, the Zoom tool on the mini View Object wheel and the Full Navigation wheels is not constrained. To zoom the view with a single click You must have enabled incremental zoom when using the Full Navigation wheels. The setting can be changed from the Options dialog for the SteeringWheels. 1 Do the following to make sure this option is selected:

Display the Full Navigation wheel. Right-click on the wheel and click Options. In the Options dialog, under Zoom Tool, select Zoom in one increment with each mouse click. Click OK.

2 Display the 2D Navigation wheel, one of the Full Navigation wheels, or the mini View Object wheel. 3 Click the Zoom wedge. The magnification of the model is increased and you are zoomed in closer to the model. If you hold down the SHIFT key while clicking the Zoom wedge, the model is zoomed out; you can hold down the CTRL key to zoom in. To zoom a view in and out by dragging 1 Display the 2D Navigation wheel, one of the Full Navigation wheels, or the mini View Object wheel. 2 Click and hold down the Zoom wedge. The cursor changes to the Zoom cursor. 3 Drag vertically to zoom in or out. 4 Release the button on your pointing device to return to the wheel. To zoom in to an area of the model by specifying window 1 Display one of the Full Navigation wheels or the mini View Object wheel. 2 Press and hold down the SHIFT key. 3 Click and hold down the Zoom wedge. The cursor changes to the Zoom cursor.

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4 Drag the pointing device to define the opposite corner of the window that defines the area in which you want to zoom. NOTE Holding down the CTRL key while defining the second point of the window determines if the first point of the window is used as the corner or center of the window being dragged. When the CTRL key is held down, the first point defines the center of the window. 5 Release the button on your pointing device to return to the wheel. To zoom in and out by scrolling the mouse wheel when a SteeringWheel is displayed 1 Display one of the wheels other than the big Tour Building wheel. 2 Scroll the wheel forward or backward to zoom in or out. 3 Release the button on your pointing device to return to the wheel.

Saving a 3D View Orientation as a Project View


1 If SteeringWheels are not displayed in the drawing area, click the navigation bar. 2 Right-click the SteeringWheels, and click Save View. 3 Enter a name for the new 3D view, and click OK. NOTE You are only prompted to enter a name for the view if you are saving the default 3D view (named in the Project Browser {3D}). If you are saving a 3D view other than the default 3D view, the view is saved using the current name. The new view displays in the Project Browser under 3D Views. (Full Navigation Wheel) on

Duplicate Dependent Views


You can create multiple copies of a view that are dependent on the primary view. All copies, known as dependent views, remain synchronous with the primary view and all other dependent views, so that when view-specific changes (such as view scale and annotations) are made in one view, they are reflected in all views. Creating dependent views may be useful in the following scenarios:

You are working on a large project with an extensive floor plate, and you want to crop the view into smaller segments so you can place them on sheets. When you make changes to dependent segments of the view, you can quickly see how they affect the view as a whole by looking at the primary view. You need to place a view on more than one sheet.

Dependent views display in the Project Browser under the primary view. You can insert matchlines to indicate where the view is split, and view references to link views. The following image shows a project view, Level 1, that has been split into 2 dependent views: Left and Right. Level 1 is the primary view and is shown in the drawing area with its crop region and the crop regions for the dependent views visible, a matchline indicating where the view is split (dashed blue line), and view references (1/A102 and 1/A101).

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NOTE In the following image, the graphic display of the matchline has been overridden. The default graphic display of a matchline is a dashed black line.

Supported View Types for Dependent Views


You can create dependent views for plan views, elevation views, section views, and callout views. When you create dependent section, elevation, or callout views, a new section, elevation, or callout symbol is generated on top of the original symbol. You can move the new symbol independently.

Visibility and Graphic Settings for Dependent Views


When you add view-specific information to a primary view or a dependent view, it is visible in all related views. You can specify visibility and graphic overrides to individual elements on a per-view basis. This allows you to clean up areas where there is overlap between related views. For more information, see Hiding Elements in a View on page 915.

Dependent Views and View Properties


A dependent view inherits view properties and view-specific elements from the primary view. Synchrony is kept between the primary view and dependent views for the following view properties:

View Scale Display model Detail Level Visibility settings Visual Style Graphic Display Options Hide at scales coarser than Underlay Underlay orientation Wall Join Display

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Discipline Color Scheme Location Color Scheme Phase Filter Phase Associated Level Default View Template View Range Depth Clipping Far Clipping Far Clip Offset

The following properties can vary between the primary view and dependent views:

Orientation Identity Data properties (with the exception of the Default View Template property) Extent properties (with the exceptions of View Range and Associated Level) Scope Box Project parameters Shared parameters

Adding Matchlines for Dependent Views


Matchlines are sketch lines that you can add to a view to indicate where a view is split, as shown in the following image.

You can customize the look of matchlines by editing the line weight, color, and pattern in the Object Styles dialog. See Object Styles on page 1695. You can add view references near a matchline to link views. See Navigating Primary and Dependent Views on page 921.

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Adding a Matchline
1 Open the primary view from which your dependent views were created. 2 If crop regions are not visible, click (Show Crop Region) on the View Control Bar.

The crop region for the primary view and the crop regions for dependent views are visible. 3 Click View tab Sheet Composition panel 4 Sketch the matchline.
Matchline image

(Matchline).

5 When finished, click Finish Matchline.

Modifying a Matchline
To edit the matchline sketch: 1 Open any view in which the matchline is visible, and select the matchline. 2 Click Modify | Matchline tab Mode panel 3 Edit the sketch line as necessary. 4 When finished, click Finish Edit Mode. To override matchline graphic format in a view: 1 Click View tab Graphics panel 2 Click the Annotation Categories tab. 3 Select Matchline from the list. 4 Click Override in the Lines column. 5 In the Line Graphics dialog, select values for Line Weight, Line Color, and Line Pattern, and click OK. 6 Click Apply to see your changes, and click OK to exit the Visibility/Graphics dialog. (Visibility/Graphics). (Edit Sketch).

Matchline Properties
The following matchline properties are available for matchlines drawn in plan and callout views.

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NOTE Matchline properties are not available in elevation or sections views, because specifying top and bottom level constraints do not apply in these view types. Name
Constraints Top Constraint Top Offset Bottom Constraint Bottom Offset Specify the top level on which the matchline is visible. Specify a distance above the top level on which you want the matchline to be visible. Specify the bottom level on which the matchline is visible. Specify a distance below the bottom level on which you want the matchline to be visible.

Description

Propagating Dependent View Configuration


After you have set up dependent view configuration for one view, you can propagate the view and crop region configuration to parallel views of the same scale. New dependent views display in the Project Browser under the primary view, but are not placed on sheets. To propagate dependent view configuration: 1 In the Project Browser, select the primary view to propagate. 2 Right-click the view name, and click Apply Dependent Views. The Select Views dialog opens and displays parallel views of the same scale that do not already have dependent views. 3 Click to select the appropriate views. 4 Click OK. The new dependent views display in the Project Browser under their primary view. Right-click the view, and click Rename to change the name, as necessary. Associativity is not maintained between the original set of views and the new set of views after the configuration is propagated.

Making a Dependent View Independent


In the Project Browser, right-click a dependent view, and click Convert to independent view.

Deleting Dependent Views


When you delete a view that has dependent views, all dependent views are also deleted. When you delete a dependent view, the view and all view references for that view are deleted. 1 In the Project Browser, select the view. 2 Right-click, and select Delete.

Creating Dependent Views


1 In the Project Browser, select the view for which you want to create dependent views. NOTE You cannot create a dependent view from another dependent view.

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2 Click View tab Create panel Duplicate View drop-down Duplicate as Dependent, or right-click the view name, and click Duplicate View Duplicate as a Dependent. The dependent view opens. In the default Project Browser organization, the dependent view displays under the primary view. If you customize the Project Browser display, dependent views can be grouped and filtered like other view types. 3 Optionally, in the Project Browser, right-click the dependent view name, and click Rename. Enter a new name for the view, and click OK. 4 Select the crop boundaries and resize as necessary to show only the necessary portion of the view. If crop regions are not visible click (Show Crop Region) on the View Control Bar. You can display model and annotation crop regions. For more information, see Crop Regions on page 953.

Rotating Views
You can rotate section views, scope boxes, and viewports using the Rotate tool. You can also rotate a crop region, which in effect rotates a view. For information on rotating a project to True North, see Rotating a View to True North on page 112.

Rotating a Section View or Scope Box


1 Open the project view that contains the section (callout) or scope box to rotate. 2 Select the section (callout) or scope box. 3 Click Modify <view type> tab Modify panel 4 Rotate the view. For more information about the Rotate tool, see Rotating Elements on page 1575. (Rotate).

Rotating a Viewport on a Sheet View


1 Open the sheet view that contains the viewport to rotate. 2 Select the viewport. 3 On the Options Bar, select a value for Rotation on Sheet. The view rotates, and the value is propagated to the viewports View Rotation on Sheet instance parameter. When you rotate a viewport, the view title also rotates.

Rotating a View by the Crop Region


When you rotate a view by rotating the crop region, the model rotates in the opposite direction of the crop region.

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To rotate a view by its crop region: 1 Open the project view to rotate. 2 On the View Control Bar, click (Show Crop Region).

The crop region displays in the view. You may need to zoom out to see it. 3 Select the crop region. 4 Click Modify <view type> tab Modify panel 5 Rotate the view. For more information about the Rotate tool, see Rotating Elements on page 1575. (Rotate).

Crop Regions
The crop region defines the boundaries for a project view. You can display a model crop region and an annotation crop region in all graphical project views. Perspective 3D views do not support the annotation crop region. The following image shows a plan view with the model and annotation crop regions visible. The annotation crop is the exterior crop region, and the model crop is the interior crop region. You can show or hide model and annotation crop regions. See Showing or Hiding Crop Regions on page 954. You can also resize a crop region by dragging the blue controls or by explicitly setting the size. See Resizing Crop Regions Graphically on page 954 and Resizing Crop Regions Explicitly on page 957.

Model Crop Region


The model crop region crops model elements, detail elements (such as insulation and detail lines), section boxes, and scope boxes at the model crop boundary. Visible crop boundaries of other related views are also cropped at the model crop boundary.

Annotation Crop Region


An annotation crop region fully crops annotation elements when it touches any portion of the annotation element, so that no partial annotations are drawn. Annotations (such as symbols, tags, keynotes, and dimensions) that reference hidden or cropped model elements do not display in the view, even if they are inside the annotation crop region. For example, if a door has been cropped from the view by the model crop, the door tag will not be visible even if it is positioned inside the annotation crop.

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Datum elements (grids and levels) that cross the model crop region display their heads and tails so that they are visible inside the annotation crop boundary. Datum elements are not resized when you turn off the crop region, (the Do Not Crop View option) datum display at the original size they were drawn. The annotation crop does not display by default when you show crop regions in a primary view. The annotation crop does display by default when you show crop regions in dependent views. For more information on primary and dependent views, see Duplicate Dependent Views on page 947.

Cropping a View
1 If the crop region is not visible, click (Show Crop Region) on the View Control Bar. 2 Resize the crop region as necessary by using the drag control or setting the size explicitly. For more information, see Resizing Crop Regions Graphically on page 954 and Resizing Crop Regions Explicitly on page 957. 3 On the View Control Bar, click (Crop View).

Showing or Hiding Crop Regions


On the View Control Bar, click (Show Crop Region or Hide Crop Region).

To show or hide the annotation crop: 1 After you show crop regions, if the annotation crop region is hidden, right-click in the drawing area, and click View Properties. 2 On the Properties palette, select (or clear) the check box for Annotation Crop. In the drawing area, select the crop region, and both annotation and model crops display. The interior crop is the model crop, and the exterior crop is the annotation crop.

Resizing Crop Regions Graphically


You can use drag controls and break line controls to resize a crop region. Break line controls remove portions of the view. If you need to show the crop region, see Showing or Hiding Crop Regions on page 954. To resize a crop region using drag controls: 1 Select the crop region. 2 Drag the blue arrow controls to the desired size. To resize a crop region using break line controls: 1 Select the crop region.

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Selected elevation view crop region with break line controls

2 Move the cursor near a break line control (

).

As you place the cursor near a break line control, the portion of the view that will be removed is indicated by the X.

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Highlighted view portion to be removed

3 Click the control to break the view into separate regions.

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Two new crop regions created

You can resize the split crop regions using the drag controls and the break line controls. You can consolidate the split crop regions by dragging the boundary of one crop region on top of the other. A message indicates that the regions will be consolidated. NOTE If you turn off the crop region in the view, all split crop region information is lost. If you later turn on the crop region, you need to recreate the split crop regions. Turning off the crop region is not the same as hiding the crop region. When you turn off the crop region, a message notifies you that split crop region information will be lost. If you can hide a crop region and then show it again, the split crop region information is retained.

Resizing Crop Regions Explicitly


You can explicitly set the height and width of a crop region in paper space. This means the size of the region in the view is the same size as the region on a sheet. You can also specify the offset of the annotation crop region from the model crop region. 1 In the drawing area, select the crop region. 2 Click Modify <view type> tab Crop panel The Crop Region Size dialog opens. 3 If you are modifying a crop region in a perspective 3D view, select either Field of view or Scale (locked proportions). Examples of these modes are provided at the end of this procedure. 4 Modify the values for width and height. NOTE If you selected Scale for a perspective 3D view, you can modify only height or width, because the values are locked. (Size Crop).

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5 Modify the offset values for the annotation crop. Annotation crop options are not available for perspective 3D views. 6 Click Apply to make the changes, or click OK to make the changes and close the dialog. There are 2 modes for resizing the crop region: Field of View mode and Scale mode.

In Field of View mode, you are stretching the crop region to the specified size. For example, if you change a crop region from 100 mm wide by 75 mm high to 50 mm wide by 25 mm high, the crop region updates accordingly. Field of View mode is for perspective and non-perspective views. In Scale mode, you change either the height or the width, and Revit MEP maintains the aspect ratio. When you change the value, the view scales, but the field of view remains the same. Scale mode is for perspective views only.

Cut a View by the Far Clip Plane


You can cut an elevation, section, or callout view at the far clip plane. You activate this feature using the Far Clipping parameter for the view. The far clip plane is defined with the Far Clip Offset parameter. The following image shows the clip plane for the model and the resulting elevation view representations for the Far Clipping parameter options (Clip without line, Clip with line, and No clip).

Elements that have symbolic representation in certain views (such as structural beams) and non-cuttable families are not affected when you cut an elevation, section, or callout view by the far clip plane. They will display and are not cut. This property does affect printing. To cut by the far clip plane: 1 In the Project Browser, right-click the view you want to cut by the far clip plane, and click Properties. Alternatively, if the view is active in the drawing area, right-click and click View Properties. 2 On the Properties palette, locate the Far Clipping parameter. The Far Clipping parameter is available for elevation, section, and callout views. To use this parameter in a callout view, for the Far Clip Settings parameter, specify Independent. 3 Click the button in the value column.

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The Far Clipping dialog displays.

4 In the Far Clipping dialog, select an option, and click OK. 5 Enter a value for Far Clip Offset to specify where the view will be clipped when the Clipping property is active.

Finding Referring Views


The Find Referring Views tool locates all views where the view annotation symbol is visible. For example, if you activate this tool for an elevation view, the Go to View dialog opens and lists all views where the elevation symbol is currently visible. You can activate this tool from the Project Browser or in the drawing area.

Finding a View Symbol


1 In the Project Browser, right-click the view for which you want to locate view annotation symbols. You can also open the view, and right-click in the drawing area. 2 Select Find Referring Views. 3 In the Go To View dialog, select a view. 4 Click Open View. The view opens with the view symbol selected.

Customizing Project View Organization in the Project Browser


You can sort views and sheets in the Project Browser using any of the property values for the view or sheet. For example, the following image shows views in the Project Browser organized by discipline, then by phase, and then by view type. The top level of the Views branch also shows the name of the sort group currently applied (in this case, Discipline).

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In addition to sorting views, you can also limit the views that display in the Project Browser by applying a filter. This is useful when you have a project with a large number of views or sheets, and you only want to view a specific set in the Project Browser. The properties that you can choose from when creating a sort group or applying a filter to the Project Browser include project parameters and shared parameters. For more information about project and shared parameters, see Project Parameters on page 1639. By default, the Project Browser displays all views (by view type) and all sheets (by sheet number and sheet name).

Sorting Views or Sheets in the Project Browser


1 Click View tab Windows panel User Interface drop-down Browser Organization. 2 In the Browser Organization dialog, click the Views tab to apply a sort to project views, or click the Sheets tab to apply a sort to sheets. 3 Select a sort group. To view the properties of an existing sort group, select it, and click Edit. For information on creating a sort group or editing an existing sort group, see Creating a Project Browser Sort Group on page 960 and Editing a Project Browser Sort Group on page 961. 4 Click Apply, then click OK.

Creating a Project Browser Sort Group


1 Click View tab Windows panel User Interface drop-down Browser Organization. 2 In the Browser Organization dialog, click the Views tab to create a sort group for project views, or click the Sheets tab to create a sort group for sheets. 3 Click New. 4 Enter a name for the sort group, and click OK. 5 In the Browser Organization Properties dialog, click the Folders tab. 6 For the first Group By list, select the view or sheet property to group by. NOTE Values for the selected property must be defined for each view or sheet for the sort to work correctly. To edit view or sheet properties, in the Project Browser, right-click the view or sheet name, and select Properties. 7 If you want only the first few characters of the property value to be considered, select Leading characters, and specify a value.

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8 Optionally, select 2 additional groupings. 9 In the Sort By list, select the order for views or sheets to display in the lowest level grouping, and select ascending or descending order. 10 Click OK.

Editing a Project Browser Sort Group


1 Click View tab Windows panel User Interface drop-down Browser Organization. 2 In the Browser Organization dialog, click the Views tab to edit a sort group for project views, or click the Sheets tab to edit a sort group for sheets. 3 Select a sort group. 4 To rename the sort group, click Rename. 5 To edit the sort group properties, click Edit. In the Browser Organization Properties dialog, make the necessary changes. 6 Click OK.

Adding a Filter to a Project Browser Sort Group


1 Click View tab Windows panel User Interface drop-down Browser Organization. 2 In the Browser Organization dialog, click the Views tab to apply a filter to project views, or click the Sheets tab to apply a filter to sheets. 3 Select a sort group, and click Edit. 4 In the Browser Organization Properties dialog, click the Filters tab. 5 Select the following: a The view or sheet property as the filter. b The filter operator. c The filter operator value. For example, to show only those project views associated with Level 1, you can create a filter by Associated Level, Equal to, Level 1. 6 Optionally, add 2 additional filters. 7 Click OK.

Editing a Project Browser Filter


1 Click View tab Windows panel User Interface drop-down Browser Organization. 2 In the Browser Organization dialog, click the Views tab to edit a filter that is in a project views sort group, or click the Sheets tab to edit a filter that is in a sheets sort group. 3 Select a sort group, and click Edit. 4 In the Browser Organization Properties dialog, click the Filters tab. 5 Make the necessary changes, and click OK.

Creating a View List


1 In a project, click View tab Create panel Schedules drop-down (View List).

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2 On the Fields tab of the View List Properties dialog, select the fields to include in the view list. See Selecting Fields for a Schedule on page 886. 3 (Optional) To create user-defined fields, click Add Parameter. For further instructions, see Shared Parameters on page 1631. 4 Specify the remaining schedule properties using the Filter, Sorting/Grouping, Formatting, and Appearance tabs. See Specifying Schedule Properties on page 885. By default, all project views are included in the view list. Use the Filter tab to omit views from the list based on their properties. 5 Click OK. The resulting view list displays in the drawing area. In the Project Browser, it displays under Schedules/Quantities.

Using View Lists


A view list is a schedule of the views in a project. In a view list, you can sort and group views by type, level, sheet, or other parameters. If desired, you can include view lists on sheets. (See Schedules on Sheets on page 1122.) View lists can help you to do the following:

Manage views in a project Track the status of views Ensure that important views display on sheets in the construction document set Ensure that views are using consistent and appropriate settings

You can use a view list to see and modify parameters for multiple views at once. For example, suppose you include the Detail Level and Scale parameters in a view list. From the view list, you can change the detail levels of selected views to coarse, medium, or fine, or change view scales to use consistent settings. You can also change the view name or view title that displays on sheets. By using a view list in this way, you can identify and correct inconsistent view settings from one location.

Related topic

Sheet Lists on page 1126

Adding a View List to a Sheet


To add a view list to a sheet, use the procedure for adding a schedule to a sheet. See Adding a Schedule to a Sheet on page 1122.

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When you add a view list to a sheet, you can perform the same functions as for schedules on sheets, including the following:

Formatting the view list Splitting the view list Adjusting the width of columns Displaying column headings vertically instead of horizontally

For instructions, see Schedules on Sheets on page 1122.

Reusing Views and Sheets in Other Projects


If another project contains a view or sheet that you want to reuse in the current project, use the Insert Views from File tool. This tool can copy the following types of views into the current project:

Schedules Drafting views Rendered images Sheets that contain only drafting views

To reuse views and sheets 1 Open the project where you want to reuse existing views or sheets. 2 Click Insert Import panel Insert from File drop-down (Insert Views from File).

3 In the Open dialog, navigate to the project that contains the desired views or sheets, select it, and click Open. 4 In the Insert Views dialog, select the views or sheets to include in the current project, and click OK. Revit MEP copies the selected views or sheets to the current project, and lists them in the Project Browser. Related topics

Adding Views to a Sheet on page 1090 Reusing Drafting Views on page 1072 Reference Callouts on page 862

View Settings
Related topic

Detail Level on page 1706

Zooming Project Views


The Zoom tool changes the viewable area in the window.

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The following Zoom options are available on the navigation bar:


Zoom in Region Zoom Out (2X) Zoom to Fit Zoom All to Fit Zoom Sheet Size Previous Pan/Zoom Next Pan/Zoom

If the navigation bar is hidden in your view, click View tab Windows panel User Interface drop-down Navigation Bar. You can also zoom project views using the SteeringWheels. See Navigating Views on page 922.

Maintaining Line Thickness when Zooming


The Thin Lines tool maintains the true thickness of lines relative to the zoom of the view. Typically, when you zoom in on a model in a small scale view, element lines appear much thicker than they actually are. When you activate the Thin Lines tool, it affects all views but does not affect printing or print preview. To activate the tool, click View tab Graphics panel Thin Lines.

View Scale
The view scale is the proportional system used to represent objects in a drawing. You can assign a different scale to each view in a project. You can also create custom view scales. To assign a view scale Use one of the following methods:

In the Project Browser, right-click the view, and click Properties. On the Properties palette, for View Scale, select a value. Select a scale from the View Control Bar.

To create a custom view scale 1 On the View Control Bar, click the view scale, and select Custom.

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2 In the Custom Scale dialog, enter a value for Ratio. 3 (Optional) Select Display Name, and enter a custom name for the scale. 4 Click OK. NOTE Custom view scales cannot be applied to other views in the project. Related topics

Setting Detail Level Scale Values on page 1707 View Properties on page 977

Detail Levels and Display of Structural Components


The display of structural components differs based on the detail level of the view. For example, structural framing appears as sticks in coarse detail level, but has much more detail at medium or fine detail level. Detail Level is a view instance parameter; therefore every view can have a different setting for this parameter. Detail Level is also view scale dependent. For information on setting scales with detail level and the Detail Level tool, see Detail Level on page 1706.

Display of Hidden Lines of Structural Concrete Components


Revit MEP provides the ability to control the display of structural concrete components that are in a hidden state in a view. The display of invisible lines of walls, floors, framing, columns, and foundation elements is controlled by the following view parameters:

Discipline Discipline must be set to Structural for invisible lines to be represented as hidden. Visual Style By setting Model Graphics to either Hidden or to Shaded with Edges, invisible lines are represented as hidden.

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Plan of structural floor and beams framed into concrete walls

Section, Elevation, and Callout View Tag Setup


You can define the look of view tags used for sections, elevations, and callouts by editing their properties.

Editing Type Properties for View Tags


1 Click Manage tab Project Settings panel Settings drop-down Callout Tags, Elevation Tags, or Section Tags. 2 In the Type Properties dialog, edit type properties as necessary.

Selecting View Tags


Each view tag has several components. If you want to modify a view tags element properties or make other changes, you must be sure to select the entire view tag. If you select only a portion of it, you may not be setting properties for or changing the correct object.

To select a section tag, click the section line.

To select an elevation tag, click the square part of the tag.

To select a callout tag, click the dotted line (bubble) that defines the callout area.

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To see the properties of the view, right-click the selected view tag, and click Properties.

Hiding Elevation Tags


You can set the view scale at which elevation tags are hidden in project views. Each elevation tag instance can have a different view scale at which it is hidden. To hide elevation tags 1 In the drawing area, select the triangle on the elevation tag. 2 On the Properties palette, select a value for the Hide at Scales Coarser Than parameter. 3 Click OK.

Callout Tag Properties


You can set the following parameters for callout tags. See also Callout Tags on page 859. Name
Callout Head Corner Radius

Description
The head used for the callout. Sets the angle of the corners of the callout.

Elevation Tag Properties


You can set the following parameters for elevation tags. Name
Shape Text Position Arrow Angle Filled Show View Name View Name Position Reference Label Position Line Weight

Description
Specifies the shape of the elevation symbol. Specifies the text position for the elevation view. Sets the thickness of the arrowhead. Specifies whether the arrowhead is filled in. Shows the elevation name with the arrowhead. Aligns the view name with the elevation view arrowhead. Aligns the reference label with the elevation view arrowhead. Sets the line weight of the elevation symbol. You can change the definition of the line weight value using the Line Weights on page 1697 tool. Sets the color of the symbol.

Color

Section, Elevation, and Callout View Tag Setup | 967

Name
Line Pattern

Description
Sets a line pattern for the elevation symbol. You can use a preset line pattern or define your own. See Line Patterns on page 1698 for more information. Specifies the typeface for the elevation symbol. Specifies the size of the text with respect to the scale of the drawing. Specifies the width of the interior elevation symbol.

Text Font Text Size Width

Section Tag Properties


You can set the following parameters for section tags. Name
Section Head Section Tail Broken Section Display Style

Description
Specifies the shape of the section head. Specifies the shape of the section tail. Specifies the line pattern of a segmented section. For more information, see Segmented Section View on page 848.

View Range
Every plan and RCP view has a view property called View Range, also known as a visible range. The view range is a set of horizontal planes that control object visibility and display in the view. The horizontal planes are Top, Cut Plane, and Bottom. The top and bottom clip planes represent the topmost and bottommost portion of the view range. The cut plane is a plane that determines at what height certain elements in the view are shown cut. These 3 planes define the primary range of the view range. View depth is an additional plane outside of the primary range. You can set the level of view depth to show elements below the bottom clip plane. By default, it is coincident with the bottom. The following image shows the view range of a plan view from an elevation view standpoint: Top Cut plane , Bottom , Offset , Primary Range , and View Depth . ,

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The following image shows the actual plan view for this view range.

Elements outside of the view range do not display in the view. The exception to this is if you set the view underlay to a level outside the view range. For more information on the Underlay view property, see View Properties on page 977.

How are elements drawn with respect to the view range?

Elements within the boundaries of the primary range that are not cut are drawn in the elements projection line style. Elements that are cut are drawn in the elements cut line style. NOTE Not all elements can display as cut. To determine which elements can display as cut, see Managing Family Visibility and Detail Level on page 1708.

Elements that are within the view depth are drawn in the beyond line style.

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You can change the display of cut and projection line styles through the Object Styles tool. You can change the display of the beyond line style through the Line Styles tool.

Additional View Range Rules

Model elements located outside of the view range generally are not shown in the view. The exceptions are floors, stairs, ramps, and components that stay or are mounted on the floor (like furniture). These are shown even when slightly below the view range. In addition, fascia, gutters, and slab edges are shown when their bottoms are within a tolerance of the primary view range bottom. Floors located outside the view range use an adjusted range that is 4 feet (approximately 1.22 meters) below the bottom of the primary range. Floors are drawn with the Beyond line style if the floor exists within this adjusted range. Elements that are strictly below the cut plane, but are at least partially within the view range, are shown as viewed from above. Components display according to Family Element Visibility Settings for Plan/RCP. See Managing Family Visibility and Detail Level on page 1708 Walls shorter than 6 feet (approximately 1.83 meters) are not cut, even if they intersect the cut plane. The 6 feet are measured from the top of the bounding box to the bottom of the primary view range. For example, if you create a wall with a sloped top face, when the top of the wall is 6 feet away from the bottom of the primary view range, the wall is cut at the cut plane. When the top of the wall is less than 6 feet, the entire wall shows as projection even where it intersects the cut plane. This behavior always occurs when the Top Constraint property for the wall is specified as Unconnected. There are a few categories for which an element located above the cut plane but partially below the top clip is shown in plan. These categories include windows, casework, and generic models. These objects are shown as viewed from above. Visibility in RCP views is similar to plan views with the exception that objects are presented as viewed from below and mirrored.

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Modifying the View Range


1 Open a plan or RCP view. 2 On the Properties palette, locate the View Range parameter, and click Edit. 3 In the View Range dialog, modify view range properties as necessary. See View Range Properties on page 971. In the View Range dialog, levels used to define the visible range are absolute to the current level of the view. For example, if you are in the Level 2 floor plan of a multi-story building and you select Level 4 as the top, Revit MEP keeps Level 4 as the top, even if you add levels between Level 2 and Level 4. If you were to delete Level 4, then the clip plane would revert back to the default level with which the view is associated. In this example, it would revert to Associated Level (Level 2). Values, such as Level Above and Level Below, always have a specific level name associated with them. For example, if you are setting the view range for Level 1, the Level Above value would read Level Above (Level 2). 4 Click Apply to view changes.

View Range Properties


Parameter names, values, and descriptions for view ranges. Values are modifiable. Name
Top

Description
Sets the upper boundary of the primary range. The upper boundary is defined as a level and an offset from that level. Elements display as defined by their object styles. Elements above the offset value do not display. Sets a height at which elements in a plan view are cut, such that building components below the cut plane display in projection, and others that intersect it display as cut. Building components that display as cut include walls, roofs, ceilings, floors, and stairs. A cut plane does not cut components, such as desks, tables, and beds. Sets the level of the Primary Range's lower boundary. If you access View Range while viewing the lowest level of your project and set this property to level below, you must specify a value for Offset, and you must set View Depth to a level below it. Sets a vertical range for the visibility of elements between specified levels. In a floor plan, it should be below the cut plane. In a reflected ceiling plan (RCP), it should be above. For example, if you are designing a multi-story building, you might have a floor plan for the 10th floor that had a depth to the first level. Specifying view depth lets you display visible objects below the current level; such objects include stairs, balconies, and objects visible through holes in a floor.

Cut plane

Bottom

View Depth

Visual Styles
You can specify many different graphic styles for a project view. Visual styles are grouped into models graphics and graphic display options. Model graphics options are

Wireframe Hidden line

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Shaded Shaded with Edges Consistent Colors Realistic

Graphic display options are


Sun Setting Sun Intensity Indirect Light Cast Shadows Ambient Occlusion Silhouette Style Gradient Background

Specifying a Visual Style


On the View Control Bar at the bottom of the drawing area, click the Visual Style icon, and select an option.

To save a view with an applied visual style


In a 3D view, click on the navigation bar. SteeringWheels display in the drawing area. Right-click SteeringWheels, and click Save View. Enter a name for the new 3D view, and click OK. NOTE If the navigation bar is hidden in your view, click View tab Windows panel User Interface drop-down Navigation Bar. The new view appears in the Project Browser under 3D Views.

Wireframe Visual Style


The Wireframe style displays the image of the model with all edges and lines drawn, but with no surfaces drawn. This tool affects the current view only. NOTE When a view displays the wireframe visual style, you can apply materials to selected element types, but those materials do not display in the wireframe view. Also, you cannot place material keynotes in a wireframe view.

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Hidden Line Visual Style


Hidden Line style displays the image with all edges and lines drawn except those obstructed by surfaces. This style affects the current view only.

Displaying Intersecting Geometry with Hidden Lines


If the model includes intersected geometry (for example, an extrusion passing through a wall surface), Revit MEP does not create new edges along the lines of the intersection. This may result in incorrect hidden line removal during export. If you attempt to export a view of the design with hidden lines turned on, you may see unexpected results when you open the view in another CAD application. See Hidden Line Visual Style on page 973. To see all visible lines, Revit MEP recommends that you first create an opening in one surface before passing another surface through it. See Editing the Profile of a Wall on page 489.

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Intersecting geometry in hidden line mode (no edges are created at the intersecting surfaces)

Shaded Visual Style


The Shaded style displays the image in shaded mode, and has the option of displaying ambient occlusion. Select Ambient Occlusion from the Graphics Display Option dialog to simulate the blocking of ambient (diffused) light. A default light source provides illumination for the shaded elements. The number of colors that can display for shading depend on the number of colors you have configured to display in Windows. This setting affects the current view only.

Shaded with Edges Visual Style


The Shaded with Edges style displays the image in shaded mode, and has the option of displaying ambient occlusion. Select Ambient Occlusion from the Graphics Display Option dialog to simulate the blocking of ambient (diffused) light. A default light source provides illumination for the shaded elements. This setting affects the current view only.

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Consistent Colors Visual Style


The Consistent Colors style displays the image with all surfaces shaded according to their material color settings. This style maintains a consistent shading color so that a material is always displayed in the same color no matter how it is oriented to the light source.

Realistic Visual Style


With Hardware Acceleration enabled from the Options dialog, the Realistic style displays material appearances in editable views. As you rotate the model, the surfaces display as they may appear in various lighting conditions. Select Ambient Occlusion from the Graphics Display Option dialog to simulate the blocking of ambient (diffused) light. See Changing the Render Appearance of a Material on page 1676. NOTE Artificial lighting does not display in Realistic views.

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Graphic Display Options


The settings on the Graphics Display Options dialog are used to enhance the visual result of your model view. For example, when creating a model in real-time, using the Realistic visual style, you can enable Ambient Occlusion to give your model more realistic shading and depth. The Graphic Display Options dialog is accessed from the Shadows On/Off tool on the View Control Bar. Graphic Display Option
Lighting Sun Setting Select from predefined sun settings for dates and times of interest, such as Summer Solstice, or Fall Equinox. Move the slider or enter a value between 0 and 100 to change the brightness of the direct light. Move the slider or enter a value between 0 and 100 to change the brightness of the ambient light. Move the Shadow slider or enter a value between 0 and 100 to change the darkness of the shadows. Select this option to simulate the blocking of diffiused (ambient) light. Available with shaded visual styles, elevations, sheets, and sections. Not available in the Family Editor, or in detail views. NOTE Ambient Occlusion is available when Hardware Acceleration is enabled from the Graphcs tab on the Options dialog. Edges

Description

Sun Intensity

Indirect Light

Cast Shadows

Ambient Occlusion

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Graphic Display Option


Silhouette Style

Description
Select from a number of line styles that create a silhouette. (available in 3D views) Select this option to enable the sky, horizon, and ground color options.

Background Gradient Background

Related topics

Real-time Rendering Overview on page 1142 Creating Solar Studies on page 1468

Applying or Removing a Line Style for a Silhouette Edge


Revit MEP can automatically apply a line style to silhouette edges. Silhouette edges are view-specific. After you have applied silhouette edges to the model, there may be edges you do not want to display in silhouette. You can remove these lines as necessary. To apply a line style to a silhouette edge: 1 On the View Control Bar, click (Visual Style) Hidden Line, Shaded with Edges, or Realistic.

Silhouette edges are not available for Wireframe or Shaded model graphic styles. 2 On the View Control Bar, click (Shadows Off/On) Graphic Display Options.

3 In the Graphic Display Options dialog, in the Edges panel, select a Silhouette style (for example, Wide Lines). 4 Click OK. To remove a line style from a silhouette edge: 1 Click Modify tab View panel (Linework).

2 In the Type Selector, select <Not Silhouette>. 3 Select the edges in silhouette, and the silhouette is removed. For more information about the Linework tool, see Changing the Line Style of Elements on page 1592.

View Properties
To see or change view properties On the Properties Palette on page 34, do one of the following:

Use the properties filter (below the Type Selector) to select the current view. With the view open in the drawing area, click in an empty part of the view. In the Project Browser, click the view name.

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The following properties are common to most view types. Name


View Scale

Description
Changes the scale of the view as it appears on the drawing sheet. Select a scale value from the list. Defines a custom scale value. This property is enabled when Custom is selected for View Scale. Hides the model in detail view. The Normal setting displays all elements normally. It is intended for all non-detail views. The Do Not Display setting shows only detail-viewspecific elements. These elements include lines, regions, dimensions, text, and symbols. Elements in the model do not display. The Halftone setting displays all detail-viewspecific elements normally, while model elements are displayed in halftone. You can use the halftone model elements as references for tracing lines, dimensioning, and aligning. Applies a detail level setting to the view scale: coarse, medium, or fine. This setting overrides the automatic detail level setting for the view. When you apply a detail level to a view, you enable the visibility of certain types of geometry: The compound structure of walls, floors, and roofs displays at medium and fine detail levels. Family geometry changes depending on the detail levels. Structural framing changes depending on detail level. At coarse levels, it appears as lines. At medium and fine levels, it displays with more geometry.

Scale Value

Display Model

Detail Level

Visibility/Graphics Overrides Visual Style

Click Edit to access the Visibility/Graphics dialog. Changes the display to Hidden Line, Wireframe, Shaded, or Shaded with Edges. See Visual Styles on page 971. Click Edit to access the Graphic Display Options dialog, which controls shadows and silhouette lines. See Visual Styles on page 971. Displays another slice of the model under the current plan view. That slice of the model can be from above or below the current level. The underlay appears dimmed and is visible even in hidden line. The underlay is useful to understand the relation of components on different floors. Normally, you would turn off the underlay before exporting or printing the view. You set an underlay by specifying a level. The slice of the model between that level and the next level up displays. Three of the underlay options (Current Level, Level Above, and Level Below) are relative to the current level. All other choices are absolute. See Halftone/Underlay on page 1699. TIP A level that is actually higher than the current level can be the underlay view. For example, the basement level could have Level 2 as its underlay.

Graphic Display Options

Underlay

Underlay Orientation

Controls the display of the underlay in Hidden Line mode. If the value is specified as Plan, then the underlay displays as if you are viewing it from above, like a plan view. If the value is specified as Reflected Ceiling Plan, then the underlay displays as if you are viewing it from below, like a reflected ceiling plan.

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Name
Orientation

Description
Switches the orientation of the project in the view between Project North and True North. See Project Location and Orientation on page 107. Sets the default behavior for cleaning wall joins. If you set this property to Clean All Wall Joins, then Revit MEP automatically cleans all wall joins. If you set this property to Clean Same Type Wall Joins, Revit MEP only cleans wall joins of the same wall type. If you join different wall types, Revit MEP does not clean them. You can override this setting using the Edit Wall Joins tool. Specify the discipline for the project view, Architectural, Structural, Mechanical, Electrical, or Coordination. The discipline specified determines the organization of views in the Project Browser. Coordination combines Architectural and Structural. Select Structural to hide non-load-bearing walls from the view. In a floor plan view or section view, select Background to apply the color scheme to the background of the view (the floors of a floor plan, or the background walls of a section). Select Foreground to apply the color scheme to all model elements in the view. See Applying a Color Scheme to Spaces on page 240. In a floor plan view or section view, the color scheme to use for room, areas, spaces, zones, pipes, and ducts. See Color Schemes on page 730. The name of the active view. The view name displays in the Project Browser and in the title bar of the view. It also displays as the name of the viewport on a sheet, unless you define a value for the Title on Sheet parameter. The name of the view as it appears on the sheet; it supersedes any value in the View Name property. This parameter is not available for sheet views. See the description for Referencing Detail that follows. From the example, the referencing sheet is A101. This value comes from the referencing view that is placed on a sheet. For example, you create a section in a plan view. You place that plan view as the first detail on a sheet numbered A101. The referencing detail number for the section view is 1. Identifies the default view template for the view. See View Templates on page 1727. Select the Crop View check box to enable a crop boundary around the model. Select the boundary and resize it using the drag controls. As you resize the boundary, the visibility of the model changes. To turn off the boundary and maintain the cropping, clear the Crop Region Visible check box. See Crop Regions on page 953. Shows or hides the crop region. View cropping is not available in sheet and schedule views. Shows or hides the annotation crop when crop regions are visible in the project view.

Wall Join Display

Discipline

Color Scheme Location

Color Scheme

View Name

Title on Sheet

Referencing Sheet

Referencing Detail

Default View Template

Crop View

Crop Region Visible

Annotation Crop

View Properties | 979

Name
View Range

Description
Within the view properties of any plan view, you can set the View Range. With View Range, you can control the specific geometric planes that define the boundaries of each view. These boundaries are set by defining the exact cut plane as well as the top and bottom clip planes. The level associated with the plan view. This is a read-only property. If you draw a scope box in a view, you can associate the view's crop region with that scope box, so the crop region is visible and matches the scope box extents. This property is available for plan, elevation, and section views. When you select a scope box value for this property, the Crop Region and Crop Region Visible properties become read-only. The specific phase filter applied to the view. The specific phase of the view. Along with the Phase Filter, it determines which model components (phase-wise) are visible in the view and how they appear graphically. When you create new model components in a view, these components assume the view phase as their creation phase.

Associated Level Scope Box

Phase Filter Phase

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Project Phasing

46

Many projects, such as renovations, proceed in phases, each representing a distinct time period in the life of the project. Revit MEP tracks the phase in which views or elements are created or demolished. It lets you create phases and phase filters that you can apply to views, which define how the project appears during various stages of work. You can also use phase filters to control the flow of building model information into views and schedules. This allows you to create phase-specific project documentation, complete with schedules. You can apply phases to schedules. For example, in a large renovation project, a door schedule would usually list all doors created in the project. In a building with hundreds of doors, the schedule could become difficult to work with, because the demolished doors would be listed with the post-renovation doors. Instead of working with a schedule in which half of the doors are eventually demolished, you could create one pre-demolition schedule and one post-renovation schedule, applying the appropriate phase to each. See Applying a Phase to a Schedule on page 899. Related topic

Phase-Specific Rooms and Boundaries on page 708

Phase Properties
You can create as many phases as necessary and assign building model elements to specific phases. You can also make multiple copies of a view and apply different phases and phase filters to the different copies.

Phase Properties for Views


Each view in Revit MEP has a Phase property and a Phase Filter property.

The Phase property is the name of the view phase. When a view is opened or created, it automatically has a Phase value. You can copy a view and then select a different phase value for that view. For example, the original view has Phase 1; the copy has Phase 2. You create an element in Phase 1 and demolish it in Phase 2. The element displays as new in the original and as demolished in the copy. See Creating Phases on page 982. The Phase Filter property lets you control the display of elements in a view. For example, demolished walls may display in blue dashed lines, while existing elements display in solid black lines. You can apply a phase filter to a view to see elements from one or more specified phases. See Phase Filters on page 983.

981

Phase Properties for Elements


Each element that you add to a project has a Phase Created property and a Phase Demolished property.

The Phase Created property identifies the phase in which the element was added to the building model. The default value for this property is the same as the Phase value for the current view. You can specify a different value as needed. The Phase Demolished property identifies the phase in which the element was demolished. The default value is None. When you demolish an element, this property updates to the current phase of the view in which you demolished the element. You can also demolish an element by setting the Phase Demolished property to a different value. See Demolishing Elements on page 988.

Creating Phases
1 Click Manage tab Phasing panel (Phases).

The Phasing dialog opens, displaying the Project Phases tab. By default, each project has phases called Existing and New Construction. 2 Click the number box adjacent to a phase. Revit MEP selects the entire phase row. The following image shows the New Construction phase selected.

3 Insert a phase. IMPORTANT You cannot rearrange the order of phases after you add them, so be aware of placement. To insert a phase before or after the selected phase, under Insert, click Before or After. Revit MEP names the phases sequentially as you add them. For example: Phase 1, Phase 2, Phase 3, and so on. 4 If desired, click the Name text box of a phase to rename it. Similarly, click the Description text box to edit the description. 5 Click OK.

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Related topics

Combining Phases on page 983 Phase Filters on page 983 Phase Properties on page 981

Combining Phases
When you combine phases, the selected phase is deleted. All elements with that phase value for their Phase Created and Phase Demolished properties update to show the new combined phase value. To combine phases

1 Click Manage tab Phasing panel 3 Under Combine with, click Next or Previous. 4 Click OK.

(Phases).

2 Click the number box adjacent to the phase to combine with another phase.

Phase Filters
A phase filter is a rule that you apply to a view to control the display of elements based on their phase status: new, existing, demolished, or temporary.

Default Phase Filters


Each Revit project contains the following default phase filters:

Show All. Shows new elements (using the graphics settings defined for that category of elements) and existing, demolished, and temporary elements (using the Graphic Overrides settings for each phase defined using Manage tab Phasing panel Phases Graphic Overrides tab). Show Demo + New. Shows demolished elements and all new elements added to the building model. Show New. Shows all new elements added to the building model. Show Previous + Demo. Shows existing elements and demolished elements. Show Previous + New. Shows all original elements that were not demolished (Show Previous) and all new elements added to the building model (+ New). Show Previous Phase. Shows all elements from the previous phase. In the first phase of a project, existing elements are new to that phase, so applying the Show Previous Phase filter causes no elements to be displayed.

NOTE To show all elements from all phases, do not apply a phase filter to the view.

Phase Status
Each view can show one or more phases of the construction. You can specify different graphic overrides for each phase status.

New. Element was created in the phase of the current view.

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Existing. Element was created in an earlier phase and continues to exist in the current phase. Demolished. Element was created in an earlier phase and demolished in the current phase. Temporary. Element was created and demolished during the current phase.

Creating Phase Filters


1 Click Manage tab Phasing panel (Phases).

2 In the Phasing dialog, click the Phase Filters tab. 3 Click New to insert a new phase filter. The filter is assigned a default name. 4 (Optional) Click in the Filter Name box to edit the name. 5 For each phase status column (New, Existing, Demolished, and Temporary), specify how you want to display the elements:

By Category. Displays elements as defined in the Object Styles dialog. See Object Styles on page 1695. Overridden. Displays elements as specified in the Graphic Overrides tab of the Phasing dialog. See Defining the Graphic Display for Phase Statuses on page 985. Not Displayed. Does not display the elements.

6 Click OK.

Applying Phase Filters


1 Access view properties for the view. 2 On the Properties palette, for Phase Filter, select one of the following:

A default phase filter. See Default Phase Filters on page 983. A phase filter that you created. See Creating Phase Filters on page 984. None to apply no phase filter to the view. (All elements are shown in the view without any graphic overrides.)

Defining the Graphic Display for Phase Filters


You define graphic overrides to change the display of elements in views that use phase filters. To define the graphic display for phases

1 Click Manage tab Phasing panel

(Phases).

2 In the Phasing dialog, click the Graphic Overrides tab. 3 Click the appropriate boxes to define the display for new, temporary, demolished, and existing elements. See Defining the Graphic Display for Phase Statuses on page 985. 4 Click the Phase Filters tab. 5 For each filter, specify how you want to display the elements for each phase status (New, Existing, Demolished, and Temporary). For phases that use the graphic override settings, select Overridden. See Creating Phase Filters on page 984.

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6 Click OK.

Defining the Graphic Display for Phase Statuses


You can apply a different graphic display or override to the elements in a phase status. To specify a graphic override to the elements in a phase status

1 Click Manage tab Phasing panel

(Phases).

2 In the Phasing dialog, click the Graphic Overrides tab. 3 Click Lines to specify the weight, color, and line pattern for projection lines and cut lines. 4 Click Patterns to specify color, and fill pattern for surface and cut patterns, and to turn the visibility of the pattern on or off.

To display no fill pattern for the Phase Status, clear the Visibility selection. To display the fill pattern according to the Object Styles defined under Settings, select No Override.

5 Click Halftone to blend the line color with the background color of the view. See Halftone/Underlay on page 1699.

When you select this option, all line graphics (including fill patterns) and solid fills are drawn with halftone. Halftone has no effect on material color in shaded views.

6 Click Material to specify the shading for shaded views and for the render appearance on the Graphics tab. NOTE Shading and Render Appearance are the only valid options you can select from the Graphics tab of the Material dialog. The surface pattern and cut pattern are settings you specified on the Graphics Overrides tab of the Phasing dialog. 7 Click OK.

Infill Elements for Phasing


If an insert (such as a window) and its host (such as a wall) do not have the same values for the Phase Created and Phase Demolished properties, Revit MEP automatically places an infill element in the host to patch the hole created by the demolished insert. The infill element lets you place inserts in one phase, demolish them, and then place new inserts in the same location. The infill element assumes the same structure as its host. In certain cases, you can modify the structure of the infill element by changing its type. Infill elements for roofs and floors project down from the top face, and infill elements for ceilings project up from the bottom face. You cannot drag, move, mirror, rotate, copy, or paste an infill element.

Infill Elements for Earlier Phases


If you place an insert into a host in a phase later than the host's creation phase, Revit MEP creates an infill element for earlier phases.

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For example, you create a roof in Phase 1. You add a skylight to the roof in Phase 2. You look at the roof and skylight in a 3D view. If you set the 3D view's phase to Phase 1, an infill element replaces the skylight. You can view this infill element in a section view.

Infill Elements for Demolished Host Elements


When you demolish an insert in a host element, the insert becomes an infill element.
Demolished window becomes infill element

Next, you place a new insert near the demolished insert.


New window placed near demolished window

Then, if you apply a phase filter to the view that does not show demolished elements (such as Show Previous + New), you see only the new insert.
New window only

Viewing Infill Elements


To see an infill element, create a section view whose cut plane runs through the demolished insert and the host.

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Sample section passing through wall and demolished window

Changing the Structure of Infill Elements


If you demolish an insert in a phase later than the host's creation phase, you can change the structure of the infill element. You can use this technique to represent different materials and thicknesses in the host. NOTE You cannot change the structure of an infill element created for phases earlier than the insert's phase. To change the structure of an infill element 1 Open a section view that passes through the demolished insert. 2 Access view properties. 3 On the Properties palette, for Phase Filter, select Show Previous + New. This filter shows all original elements that were not demolished and all new elements added to the building model. 4 Select the infill element in the view. You may need to move the cursor along a face of the element until it highlights. (Watch the status bar for information about highlighted elements.) The following image shows a selected infill element.

5 Select the desired host element type from the Type Selector on page 35. The infill element updates accordingly, as shown in the following section view.

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Demolishing Elements
Use the Demolish tool to mark elements as demolished in the current phase. If you demolish an element in one view, it is marked as demolished in all views that have the same phase. When you demolish an element, its display changes based on the phase filter setting for the view. For example, if you apply the Show Demo + New phase filter to the view, any demolished elements display as black, dashed lines. If you turn off the display of the demolished elements in that phase filter, then demolished elements are hidden in the view when you click them. NOTE If you build and demolish an element in the same phase, it is considered to be a temporary element. It displays in the view according to the phase filter's setting for temporary elements. The following images show a view whose phase filter determines that existing elements display as blue solid lines and demolished elements display as red dashed lines.
View before demolition; existing elements display as solid blue lines

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View after demolition; demolished elements display as dashed red lines

Using the Demolish Tool


1 Open the view in which you want to demolish elements.

2 Click Manage tab Phasing panel The cursor changes to a hammer. 3 Click the elements to demolish.

(Demolish).

Elements that can be demolished highlight as you move the cursor over them. The graphical display of demolished elements updates based on the phase filter setting. See Phase Filters on page 983.

4 To exit the Demolish tool, click Manage tab Selection panel Related topics

(Modify).

Demolishing Elements on page 988 Phase Filters on page 983 Project Phasing on page 981

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47

Dimensions
Dimensions are view-specific elements that show sizes and distances in a project. There are 2 types of dimensions: temporary and permanent. Revit MEP places temporary dimensions as you place components. You create permanent dimensions to define a particular size or distance. Each dimension type can be modified, and the component that is dimensioned updates accordingly. Temporary and permanent dimensions, by default, use the unit settings specified for the project. For permanent dimensions, you can create custom dimension types that override the default unit settings.

Temporary Dimensions
As you create or select geometry, Revit MEP displays temporary dimensions around the component. This is useful for placing the component in the proper place. Temporary dimensions are created to the nearest perpendicular component and increment by the set value. For example, if you set the snap to 6 cm, the dimension increments in values of 6 cm as you move the component to place it. For information on changing the dimension snap value, see Setting Snap Increments on page 1702. After you place a component, Revit MEP displays the temporary dimensions. When you place another component, the temporary dimensions for the previous component no longer display. To view the temporary dimensions of a component, click Modify and select the component. Remember, the temporary dimensions are to the nearest component, so the dimensions you see may be different from the original temporary dimensions. If there are dimensions you want displayed at all times, create permanent dimensions. You can modify temporary dimensions to reference the components you want by moving the witness lines. You can also specify the display and placement of temporary dimensions.

Showing Temporary Dimensions When Multiple Elements are Selected


When you select multiple elements in Revit MEP, temporary dimensions and constraints do not display. 1 Select multiple elements in the drawing area.

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2 On the Options Bar, click Activate Dimensions. NOTE System performance can significantly increase when the temporary dimensions and constraints are not displayed.

Changing Temporary Dimensions to Permanent Dimensions


1 Select a component in the drawing area. 2 Click the dimension symbol that appears near the temporary dimension. You can then modify the properties of the new dimension and change its type.

Specifying Temporary Dimensions Appearance


1 Click Options.

2 In the Revit Options on page 1713 dialog, click the Graphics tab. 3 For Temporary Dimension Text Appearance, specify the font size and background.

Permanent Dimensions
A permanent dimension is a dimension that you specifically place. Permanent dimensions can display in 2 different states: modifiable and non-modifiable. You can modify a permanent dimension when the geometry that it references is selected. If the geometry that a permanent dimension references is not selected for modification, the dimension displays at its true size and is not available for modification. Thisis done to eliminate crowding of dimensions when they are not needed for modification.
Permanent dimension in a non-modifiable state

When dimensioning components such as doors and windows, you can select either the edge of the opening to dimension or you can select the center of the component to dimension. NOTE Dimensions are like other annotation elements; they are view-specific. They do not appear in all other views automatically.

Placing Permanent Dimensions


The Dimension tool lets you place permanent dimensions on components in your project or family. You can select from aligned, linear (horizontal or vertical projection of a component), angular, radial, or arc length permanent dimensions.

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To view a dimension value after placing it, select one of the components that it references. Before placing dimensions in Revit MEP, you may want to edit the properties for dimensions and predefine aligned, linear, angular, radial, and arc length dimensions.

Aligned Dimensions
You can place aligned dimensions between 2 or more parallel references or 2 or more points, such as wall ends.

1 Click Annotate tab Dimension panel

(Aligned).

Options are Wall centerlines, Wall faces, Center of core, and Faces of core. For example, if you select wall centerlines, the cursor first snaps to the centerline of a wall when you place it over the wall. 2 On the Options Bar, for Pick, select Individual References. 3 Place the cursor at a reference point on an element, such as a wall. The reference point highlights if you can place the dimension there. TIP You can cycle through the different reference points for walls by pressing Tab. Intersections of internal wall layer boundaries provide references for aligned dimensioning. A gray square reference displays at any intersection of internal wall layers. 4 Click to specify the reference. 5 Place the cursor on the desired location of the next reference point, and click. As you move the cursor, a dimension line displays. You can continue to select multiple references, if desired. 6 When you have reached the last reference point, move the cursor away from the last component and click. The permanent aligned dimension displays.

Automatic Aligned Dimensions with Walls


With automatic aligned dimensions, you can place a dimension on a wall with one click, eliminating the need to pick all references. You can dimension an entire wall, a wall with intersecting walls, or a wall with openings.

1 Click Annotate tab Dimension panel 2 On the Options Bar, for Pick, select Entire Walls. 3 Click Options.

(Aligned).

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4 In the Auto Dimension Options dialog, select:

Openings to dimension a wall and its openings. Select Centers or Widths to set the references for the openings. If you select Centers, the dimension string uses the openings center as a reference. If you select Widths, the dimension string measures the width of the opening. Intersecting Walls to dimension a wall and its intersecting walls. When you select a wall to place a dimension, a multi-segmented dimension string displays automatically. Intersecting Grids to dimension a wall and its intersecting grids. When you select a wall to place a dimension, the multi-segmented dimension string displays automatically and references the perpendicular grids that intersect the wall centerline. NOTE If a grid line is coincident with another wall reference point (for example, the wall end point), then a witness line is not created for the grid. This avoids the creation of zero-length dimension segments.

5 Click OK. 6 Place the cursor on a wall so that the wall highlights, and click. If desired, continue to highlight other walls to add them to the dimension string. 7 Move the cursor away from the walls so that a dimension line displays, and then click to place the dimension.

Aligned Dimensions with Arc Wall Centers


You can place aligned dimensions from the center of arc walls to other walls or lines.

1 Click Annotate tab Dimension panel

(Aligned).

2 Move the cursor over the arc wall until the center mark (+ symbol) displays. You may need to zoom in to see the + symbol. NOTE By default, the arc center mark is invisible. You can dimension to it without displaying it by moving the cursor over the arc until the center mark highlights. Arc center marks are only visible in a plan view. 3 Click to start the dimension. 4 Place the dimension between the arc wall center and any other component you wish to dimension.

Linear Dimensions
Linear dimensions are placed between selected points. The dimensions are aligned to the horizontal or vertical axis of the view. The selected points are endpoints of elements or the intersection of references (for example, the join of 2 walls). You can use arc end points as references when placing linear dimensions. Horizontal and vertical dimensions are available in the project environment only. You cannot create them in the Family Editor. The following illustration shows horizontal and vertical linear dimensions on an irregular-shaped building.

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Placing Linear Dimensions


1 Click Annotate tab Dimension panel (Linear).

2 Place the cursor at a reference point on an element, such as a wall or a line, or at the intersection of references, such as a join between 2 walls. The reference point highlights if you can place the dimension there. You can switch through the different reference points of intersections by pressing Tab. 3 Click to specify the reference. 4 Place the cursor on the desired location of the next reference point, and click. As you move the cursor, a dimension line appears. You can continue to select multiple references, if desired. 5 After selecting a second reference point, press Spacebar to align the dimension to the vertical or horizontal axis. 6 When you have reached the last reference point, move the cursor away from the last element, and click. The dimension displays. Related topics

Angular Dimensions on page 995 Radial Dimensions on page 996 Arc Length Dimensions on page 997 Baseline and Ordinate Dimensions on page 997

Angular Dimensions
Angular dimensions can be placed on multiple reference points sharing a common intersection. You cannot drag the dimension arc to display a full circle.

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1 Click Annotate tab Dimension panel

(Angular).

2 Place the cursor on a component and click to create a start point for the dimension. TIP You can switch the reference point for the dimension between a wall face and a wall centerline by pressing Tab. 3 Place the cursor on a component not parallel to the first, and click. TIP You can select multiple reference points for the dimension. Each element you are dimensioning must pass through a common point. For example, to create a multiple-reference angular dimension among 4 walls, each of the 4 walls must pass through a common point. 4 Drag the cursor to size the angular dimension. Select the sector where you want the dimension to display:
Wall join with 4 distinct sectors

5 When the dimension is sized properly, click to place it.

Radial Dimensions
1 Click Annotate tab Dimension panel 2 Place the cursor on the arc and click. A temporary dimension displays. TIP You can switch the reference point for the dimension between a wall face and a wall centerline by pressing Tab. 3 Click again to place the permanent dimension. (Radial).

Changing Radial Dimension References on Arcs


You can change the reference of an existing radial dimension from one arc to another, provided the new arc is concentric with the original arc. 1 Select a radial dimension. A blue square drag control displays at the end of the dimension. 2 Drag the control to another arc. A valid concentric arc highlights when you place the cursor over it.

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Arc Length Dimensions


You can dimension arc walls to obtain the overall length of the wall.

1 Click Annotate tab Dimension panel 2 On the Options Bar, select a snap option.

(Arc Length).

For example, select Wall faces to have the cursor snap to the inside or outside wall face. This aids in selecting the radial point. 3 Place the cursor on the arc, and click to select the radial point. 4 Select the end points of the arc, and move the cursor up and away from the arc wall. 5 Click to place the arc length dimension.

Baseline and Ordinate Dimensions


Baseline dimensions are multiple dimensions measured from the same baseline.

Ordinate dimensions measure the perpendicular distance from an origin point called the datum to an element. These dimensions prevent escalating errors by maintaining accurate offsets of the features from the datum.

You can create baseline and ordinate dimensions for linear dimension styles. Linear dimension styles include aligned, horizontal, and vertical dimensions. To create a baseline or ordinate dimension for these linear dimension styles, you need to edit the Dimension String type parameter. Since this is a type parameter, you may want to create a new baseline or ordinate linear dimension style so that any continuous dimensions in the project are not affected when you edit the parameter. Baseline and ordinate dimensions export to CAD formats. IMPORTANT Arc length dimensions are linear dimensions and have parameters (Dimension String Type and Ordinate Dimension Settings) for creating baseline and ordinate dimensions, but these parameters have no effect on arc length dimensions.

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Creating a Baseline Linear Dimension Style


1 Click Annotate tab Dimension panel These are both linear dimension styles. (Aligned) or (Linear).

2 Click Modify | Place Dimensions tab Properties panel 3 In the Type Properties dialog, click Duplicate.

(Type Properties).

4 In the Name dialog, enter a name for the dimension, such as Baseline Linear-3/32 Arial, and then click OK. 5 In the Type Properties dialog, for Dimension String Type, select Baseline, and then click OK. The new dimension style displays in the Type Selector.

Creating an Ordinate Linear Dimension Style


1 Click Annotate tab Dimension panel These are both linear dimension styles. (Aligned) or (Linear).

2 Click Modify | Place Dimensions tab Properties panel 3 In the Type Properties dialog, click Duplicate.

(Type Properties).

4 In the Name dialog, enter a name for the dimension, such as Ordinate Linear-3/32 Arial, and then click OK. 5 In the Type Properties dialog, for Dimension String Type, select Ordinate. 6 For Ordinate Dimension Settings, click Edit. 7 In the Ordinate Dimension Settings dialog, specify settings for the ordinate dimension. Setting
Text Orientation

Description
Specify where to align the dimension text, with the witness line or the dimension line. This setting is disabled when the Read Convention parameter is Horizontal. Specify the text position, at the end of the witness line or next to the witness line. Specify visibility of the origin witness line for the ordinate dimension (this is the first witness line in the string). Options are: None. Does not show the origin witness line, tick mark, or text (0'-0"). Witness Line with Text. Shows the origin witness line, tick mark and text (0'-0"). Witness Line only. Shows the origin witness line and tick mark.

Text Position

Origin Visibility

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Setting
Origin Tick Mark

Description
Specify the tick mark for the dimension origin. This setting is disabled when Origin Visibility is set to None. Specify the dimension line style. Options are: Continuous. Displays the dimension line as continuous. Segmented. Segments the dimension line. Specify the length of the segments with the Length of Segment settings. None. Shows no dimension line. When you select the dimension line in the drawing area, a hidden line displays.

Dimension Line Style

Length of Segments

Specify the dimension line segment length. This setting is enabled when Dimension Line Style is Segmented.

8 Click OK twice. The new dimension style displays in the Type Selector.

Placing Baseline Dimensions


1 Click Annotate tab Dimension panel (Aligned) or (Linear).

2 In the Type Selector, select a baseline dimension style. For more information, see Creating a Baseline Linear Dimension Style on page 998. 3 In the drawing area, select the first point (origin) for the dimension. 4 Continue to select the necessary reference points. 5 When you have reached the last reference point, move the cursor away from the last element, and click. The baseline dimension displays. 6 To customize display of the baseline dimension: a In the drawing area, select the dimension.

b Click the flip controls (

) to flip the dimension direction.

c Press Spacebar to change the baseline dimension stacking. You can use the spacebar to change the baseline dimension stacking before or after placement.

Placing Ordinate Dimensions


1 Click Annotate tab Dimension panel (Aligned) or (Linear).

2 In the Type Selector, select an ordinate dimension style.

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For more information, see Creating an Ordinate Linear Dimension Style on page 998. 3 In the drawing area, select the first point (origin) for the dimension. 4 Continue to select the necessary reference points. 5 When you have reached the last reference point, move the cursor away from the last element, and click. The ordinate dimension displays.

Locking Permanent Dimensions


When you place permanent linear or angular dimensions, a lock control appears with the dimension. Locks appear when you select

A permanent dimension. An element constrained by a dimension. An element is constrained if it is referenced by a locked segment or is a reference in an equality dimension.

If the lock is unlocked, the dimension value is modifiable and the element that it references is free to move in any direction. You can click the dimension value and change it. If the lock is locked, the dimension value is fixed, preventing any change to the distance between its referenced components. You cannot click the dimension value to change it.
Selected dimension with locked and unlocked controls

Clicking on the lock switches it between the locked and unlocked states. Once a dimension is locked, you must unlock it to change its value. TIP You can also switch the locked/unlocked state of the lock by right-clicking on it and choosing Toggle. Also see Applying Constraints with Dimensions on page 1627.

Anchoring Elements Referenced in Multi-Segmented Dimensions


In a multi-segmented, equality constrained dimension, you can use the anchor symbol to designate the anchored element. The element that is anchored remains stationary while you move other elements in a dimension. 1 Create a multi-segmented dimension. 2 In the drawing area select the dimension, and click the Dimension Equality symbol ( make the dimension equally constrained. 3 Select any element the dimension references, except the one you want to anchor. ) to

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An anchor symbol appears near the dimension.


Equality dimension with selected element shown in red

4 Click and hold the anchor symbol. A witness line appears for the anchor. 5 Drag the anchor symbol to the element you want to anchor. 6 Move any of the unanchored elements referenced in the dimension. The element accompanied by the anchor does not move. NOTE If you select the element the anchor is currently attached to, this also moves the position of the anchor.

Distinguishing a Dimension Locks Related Element


In large-scale projects with many dimensions and alignments, it can be difficult to distinguish which dimension locks refer to which elements. 1 In the drawing area, right-click a dimension lock. 2 Select Show Related from the shortcut menu. The appropriate element highlights and a dialog identifies the element. 3 Click the arrow buttons to switch between the elements constrained by the lock.

Overriding Dimension Text


You can add supplemental text above, below, to the left of, or to the right of a permanent dimension value.

1 In the drawing area, select the dimension you want to edit. 2 Click the dimension value. 3 In the Dimension Text dialog, for Dimension Value, select Use Actual Value. Enter the text you want to display in the Above, Below, Prefix, and/or Suffix text fields.

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NOTE You do not need to enter text in all fields, only those you require. 4 Click OK. Related topics

Replacing Permanent Dimension Values with Text on page 1002 Modifying Dimensions on page 1016 Dimension Properties on page 1020

Replacing Permanent Dimension Values with Text


You can replace a permanent dimension value with text, as shown in the following image.

You can also replace a dimension value with variations within a class of element, as shown below.

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You cannot replace a permanent dimension value with a numeric value. 1 In the drawing area, select the dimension you want to edit. 2 Click the dimension value. 3 In the Dimension Text dialog, for Dimension Value, select Replace With Text. 4 In the text box, enter the text you want to display in place of the dimension value. 5 Optionally, enter text in the Above and/or Below text fields. 6 Click OK. Related topics

Overriding Dimension Text on page 1001 Modifying Dimensions on page 1016 Dimension Properties on page 1020

Creating Custom Dimension Units


When you create a project, by default Revit MEP assigns specific units and accuracy to dimension styles based on the project units settings. You can create custom dimension types that override these default settings. For each custom dimension type you create, you can define the unit and accuracy settings. For example, in a project that uses Imperial units, you can create a dimension type that displays a metric unit. You can also create dimension types that have different rounding options so, for example, you can show dimensions that round to 1/8 in a plan view and 1/32 in a detail view. To create a custom dimension type: 1 Click Annotate tab Dimension panel.

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2 On the Dimensions panel drop-down, click the appropriate dimension tool. For example, if you want to apply custom accuracy to a linear dimension, click Linear Dimension Types. 3 In the Type Properties dialog, click Duplicate. Enter a name for the new dimension style, and click OK. 4 Under Text, for Units Format, click the value button. 5 In the Format dialog, clear Use project settings. 6 For Units, select an appropriate unit. 7 For Rounding, select an appropriate value. If you select Custom, enter a value for Rounding increment. 8 If applicable, select a Unit symbol. 9 Click OK twice.

Dimensioning to Core in Compound Structures


When constructing a compound wall with inserts, builders often want to know the dimensions of unfinished structural openings for the inserts. You can dimension a structural opening by choosing references on the outer boundary of the core layer in the wall. The structural layer is typically within the core boundary of a wall. Inserts can be perpendicular or non-perpendicular to the core boundary. NOTE If you want to dimension to the structural layer of a wall at an insert, be sure that the cut plane offset of the view is set at or lower than the cut plane offset of the insert family.

Dimensioning to Core
1 Draw a compound wall and place an insert into the wall. 2 On the View Control Bar, click wall. (Detail Level) Fine so that you can view the layers of the

3 Select the wall and on the Properties palette, click 4 For Wrapping at Inserts, select Both. 5 Click OK.

(Edit Type).

6 Click Annotate tab Dimension panel 7 On the Options Bar, select Faces of core.

(Aligned).

8 Select the outer core boundary as the reference for the dimension.

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Dimension references for perpendicular insert

Dimension references for non-perpendicular insert

Applying a Label to Dimensions


In the Family Editor or Conceptual Design Environment, you can edit a permanent dimension in the drawing or on the Options Bar. In the drawing, select the permanent dimension and do one of the following:

Right-click and click Label, and then select an existing parameter or Add Parameter. See Creating Parameters on page 757.

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Right-click and click Edit Length, and then enter a new value. On the Options Bar on page 34, click the Label drop-down and select an existing parameter or Add

Parameter.

Spot Dimensions
Spot dimensions can be placed as spot elevations, spot coordinates, or spot slopes. Spot elevations can display the elevation of a selected point or the top and bottom elevation of an element. Spot coordinates display the North/South, East/West coordinates of a selected point, and can also display the elevation of the selected point. Spot slopes can display the slope at a specific point on a face or an edge of an element.

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Spot Elevations
Spot elevations display the actual elevation of a selected point. Spot elevations can also display the top and/or bottom elevation of elements with a thickness. Top and bottom elevations are available for elements in plan views.

You can place spot elevations on non-horizontal surfaces and non-planar edges. You can place them in plan, elevation, and 3D views. Spot elevations are typically used to obtain a point of elevation for ramps, roads, toposurfaces, and stair landings.

Placing a Spot Elevation Dimension


1 Click Annotate tab Dimension panel 3 On the Options Bar: a Select or clear Leader.
Spot elevation without leader and with leader

(Spot Elevation).

2 In the Type Selector, select the type of spot elevation to place.

b If Leader is selected, optionally select Shoulder to add a bend to the spot elevation leader.
Spot elevation with leader shoulder and without leader shoulder

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c If you are placing a relative spot elevation, select a level for Relative Base. d Select an option for Display Elevations (enabled when you place a spot elevation in a plan view):

Actual (Selected) Elevation displays the elevation of the selected point on the element. Top Elevation displays the top elevation of the element. Bottom Elevation displays the bottom elevation of the element. Top & Bottom Elevations displays the top and bottom elevations of the element.

4 Select an edge of an element, or select a point on a toposurface. When you move the cursor over an element on which you can place the spot elevation, the value of the spot elevation displays in the drawing area. 5 If you are placing a spot elevation:

without a leader, click to place it. with a leader, move the cursor away from the element, and click to place the spot elevation. with a leader and a shoulder, move the cursor away from the element. Click once to place the leader shoulder. Move the cursor again and then click to place the spot elevation.

6 To finish, press Esc twice. If you select a spot elevation after placing it, you can move it using the drag controls. If you delete an element that is referenced or turn off its visibility, the spot elevation is removed. Related topics

Adding Supplementary Text to Spot Elevation Dimensions on page 1008 Changing Elevation Reporting on page 1009 Changing Spot Elevation Arrowhead Style on page 1009 Dimension Properties on page 1020

Adding Supplementary Text to Spot Elevation Dimensions


You can add supplementary text to spot dimensions. By editing the type parameters for the spot elevation, you can add text for the elevation indicator, top indicator, and bottom indicator. This text can appear as a suffix or a prefix to the spot elevation value.

In addition, you can edit the instance parameters for a spot elevation to add supplementary prefix and/or suffix text to the single (or upper) value and the lower value. Order of appearance for text relative to the spot elevation value:

Single/Upper Value Prefix or Lower Value Prefix (instance parameters)

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Top Indicator or Bottom Indicator when set as Prefix (type parameters) Elevation Indicator when set as Prefix (type parameter) Spot elevation value Elevation Indicator when set as Suffix (type parameter) Top Indicator or Bottom Indicator when set as Suffix (type parameters) Single/Upper Value Suffix or Lower Value Suffix (instance parameters)

For more information, see Spot Elevation Type Properties on page 1023 and Spot Elevation Instance Properties on page 1025.

Changing Elevation Reporting


A spot elevation can report elevations relative to project origin, shared origin, or a specified level. 1 Place a spot elevation, and then select it.

2 On the Properties palette, click

(Edit Type).

3 Under Text, specify a value for Elevation Origin. For more information about the values, see Spot Elevation Type Properties on page 1023. 4 If you selected Relative, click OK and, on the Properties palette, select the value for Relative Base.

Changing Spot Elevation Arrowhead Style


1 Click Manage tab Settings panel Additional Settings drop-down 2 In the Type Properties dialog, for Type, select Filled Elevation Target 3/16". 3 Under Graphics, for Arrow Style, select Elevation Target. 4 If desired, select Fill Tick. If you select this option, the arrowhead looks like the filled elevation (Arrowheads).

symbol: 5 Click OK.

. If you do not select this option, the arrowhead is a crosshairs symbol:

6 Place a spot elevation.

7 Select the spot elevation, and on the Properties palette, click 8 For Type, select Target Leader (Project).

(Edit Type).

9 Under Graphics, for Leader Arrowhead, select Filled Elevation Target 3/16". NOTE The Filled Elevation Target type is available for other annotations, such as text note leaders. 10 Click OK.

Spot Coordinates
Spot coordinates report the North/South and East/West coordinates of points in a project.

Spot Dimensions | 1009

You can also display the elevation of the selected point and indicator text in addition to the coordinates.

Coordinates are reported with respect to the shared coordinate system. Spot coordinates can be placed on floors, walls, toposurfaces, and boundary lines. You can also place spot coordinates on non-horizontal surfaces and non-planar edges. When you display the elevation of the selected point in addition to the spot coordinates, you can place the spot coordinate in the same locations you can place a spot elevation. To place spot coordinates:

1 Click Annotate tab Dimension panel

(Spot Coordinate).

2 In the Type Selector, select the type of spot coordinate to place. 3 On the Options Bar, select or clear Leader. If Leader is selected, optionally select Shoulder in order to add a bend to the spot elevation leader. 4 If you want the elevation to display in addition to the spot coordinates:

a On the Properties palette, click b Under Text, select Include Elevation.

(Edit Type).

5 Select an edge of an element or a point on a toposurface. When you move the cursor over an element on which you can place the spot coordinate, the spot coordinate value displays in the drawing area. 6 If you are placing a spot coordinate:

without a leader, click to place it. with a leader, move the cursor away from the element, and click to place the spot coordinate. with a leader and a shoulder, move the cursor away from the element. Click once to place the leader shoulder. Move the cursor again and then click to place the spot coordinate.

7 To finish, press Esc twice.

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If you select a spot coordinate after placing it, you can move it using the drag controls. If you delete an element that is referenced or turn off its visibility, the spot coordinate is removed. To modify the appearance of the spot elevation, select it and modify its properties.

Adding Supplementary Text to Spot Coordinate Dimensions


You can add supplementary text to spot dimensions. By editing the type parameters for the spot coordinate, you can add text for the North/South indicator, East/West indicator, and elevation indicator. This text can appear as a suffix or a prefix to the spot coordinate values.

In addition, you can edit the instance parameters for a spot coordinate to add supplementary prefix and/or suffix text to the top, bottom, and elevation values. Order of appearance for text relative to the top spot coordinate value:

Top Value Prefix (instance parameter) Indicator when set as Prefix (type parameter) Top spot coordinate value Indicator when set as Suffix (type parameter) Top Value Suffix (instance parameter)

Order of appearance for text relative to the bottom spot coordinate value:

Bottom Value Prefix (instance parameter) Indicator when set as Prefix (type parameter) Bottom spot coordinate value Indicator when set as Suffix (type parameter) Bottom Value Suffix (instance parameter)

Order of appearance for text relative to the elevation spot coordinate value:

Elevation Value Prefix (instance parameter) Elevation Indicator when set as Prefix (type parameter) Elevation spot coordinate value Elevation Indicator when set as Suffix (type parameter) Elevation Value Suffix (instance parameter)

Spot Dimensions | 1011

For more information, see Spot Coordinate Type Properties on page 1026 and Spot Coordinate Instance Properties on page 1028.

Spot Slopes
A spot slope displays the slope at a specific point on a face or an edge of a model element. You can place spot slopes in plan views, elevation views, and section views. The following illustration show the 2 spot slope types.

Objects using spot slopes most commonly include roofs, beams, and piping.

Placing a Spot Slope Dimension


1 Click Annotate tab Dimension panel (Spot Slope).

2 In the Type Selector, select the type of spot slope to place. 3 (Optional) Change the following on the Options Bar: a For Slope Representation (enabled in an elevation or section view), select Arrow or Triangle. b Enter a value for Offset from Reference. This value moves the spot slope closer to or further from the reference. 4 Click the edge or slope where you will place the spot slope. 5 Click to place the spot slope, which can be either above or below the slope. When you move the cursor over an element on which you can place the spot slope, the value of the spot slope displays in the drawing area.

Spot slope selected in drawing area

6 When you are placing a spot slope, you can also do the following:

Click the flip controls (

) to flip the spot slope dimension direction.

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The slope representation has two representations: arrow or triangle. The same information exists in both representations although it displays differently. The triangle is not available for use in plan views.
Spot slope with triangle representation

7 To finish, press Esc twice. Related topics


Spot Dimensions on page 1006 Dimension Properties on page 1020

Listening Dimensions
When you are sketching, you can explicitly enter a value for the sketch line by typing a number, called a listening dimension, after you begin the sketch line. Typically, listening dimensions specify linear dimensions such as length of a line, length of a chord (when drawing the second point of a 3-point arc), length of a radius (when drawing an arc, circle, or polygon). If there is no linear dimension, you can enter an angular dimension, if applicable. Listening dimensions are not available for some elements, such as splines and rectangles. Use listening dimensions to specify line length 1 Begin sketching a line.

NOTE Listening dimensions initially display in blue or black bold text. 2 Type the length value (for 8 feet 6 inches, type 8 6). When you type a number, a text box appears, as shown.

3 Press Enter. The sketch line is drawn the specified length.

Listening Dimensions | 1013

Dimension Witness Lines


You can move witness lines to new references for temporary and permanent dimensions. You can also control the gap between the witness line and the element for permanent dimensions. Properties for witness lines are included with the type properties for permanent dimensions.

Moving the Witness Line for Temporary Dimensions


1 Select an element. 2 Do one of the following:

Drag the control (blue square) to a different reference. Right-click the witness line control, and click Move Witness Line. You can then move the witness line to a new reference.

NOTE Modifications to temporary dimension witness lines are saved on a per-session basis. For example, if a default temporary dimension measures the distance between the centers of two walls and the witness line is moved to measure to the faces of the walls, subsequent selection of the wall preserves the location of the edited witness line for that session.

Moving the Witness Line for Permanent Dimensions


1 Select a permanent dimension. 2 Right-click the blue square control in the middle of the witness line, and click Move Witness Line.

3 Drag the witness line to the element to be referenced. Related topics


Moving the Witness Line for Temporary Dimensions on page 1014 Controlling Witness Line Gaps for Permanent Dimensions on page 1015

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Adding Witness Lines to a Permanent Dimension on page 1015 Deleting Witness Lines on page 1016

Controlling Witness Line Gaps for Permanent Dimensions


By selecting a linear dimension, you can control its distance from the element it is referencing and the reference point for the dimension. 1 Create a linear dimension between 2 or more elements (for example, between 2 walls). 2 Select a dimension line. Blue controls display on the witness lines.

3 Place the cursor on one of the blue square controls at the end of the witness line, and drag to resize the gap between the witness line and the element. If desired, select other controls to resize the dimension gap. Parallel dimension lines snap to the same gaps. TIP As you move the element referenced by the dimension line, the distance of the gap remains constant.

Related topics

Moving the Witness Line for Permanent Dimensions on page 1014 Adding Witness Lines to a Permanent Dimension on page 1015 Deleting Witness Lines on page 1016

Adding Witness Lines to a Permanent Dimension


1 Select the dimension.

2 Click Modify | Dimensions tab Witness Lines panel

(Edit Witness Lines).

3 Click the element for which you want to add a new witness line, and then click in the drawing area. 4 When you are finished, press Esc.

Dimension Witness Lines | 1015

Deleting Witness Lines


1 Select a permanent dimension. 2 Right-click the blue square control in the middle of a witness line, and click Delete Witness Line.

Modifying Dimensions
Revit MEP gives you the capability to customize the look of dimensions.

Changing a Dimension Value


1 Select an element that the dimension references. 2 Click the dimension value. If the dimension is locked, the lock control appears next to it. Click the lock control to unlock the dimension so that you can change it. 3 In the edit box, type a new value for the dimension, and press Enter. The element moves to satisfy the new dimension requirement.

Moving Dimension Line Text


When dimensions display close together, making them difficult to read, you can drag text away from the dimension line to improve clarity. Dimension text controls are available only for permanent dimensions. 1 Select a dimension.

2 Place the cursor on the blue handle below the dimension text, and drag the text to a new location. If the dimension text crosses the path of one of the witness lines of the dimension, and it does not cross the center of the dimension segment it is on, an arc leader line displays. You can turn off the leader by clearing Leader on the Options Bar.

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3 To return the dimension text to its original position, drag the handle back toward the dimension line, and it snaps to its original position.

Changing the Dimension Line Tick Mark


You can change the tick mark that displays at the ends of the dimension line. 1 In the drawing area, select a dimension.

2 On the Properties palette, click

(Edit Type).

3 In the Type Properties dialog, under Graphics, select a value for Tick Mark, and then click OK. If you select an arrow tick mark, see Controlling the Display Behavior of Dimension Arrows on page 1017 for information on the behavior of arrow type tick marks.

Controlling the Display Behavior of Dimension Arrows


When a dimension segment is too small to accommodate arrow tick marks for dimension lines on the interior of the dimension line, the arrows automatically flip to the exterior of the dimension line. This occurs for linear, angular, and radial dimensions. For radial dimensions, arrows flip when the dimension line (the radius) is shorter than the length of the arrow. The following image shows 2 dimensions with arrow tick marks. The larger dimension shows arrows displayed on the interior of the dimension line when the line is large enough to accommodate them. The smaller dimension shows dimension arrows on the exterior of the dimension line when the line is too small to accommodate them.

Modifying Dimensions | 1017

In addition, multi-segment dimension lines recognize when adjacent segments are too small for arrows to fit. When this occurs, the ends of the short-segment string flip, and the inner witness lines display the interior tick mark type designated in the dimension properties. In the following image, the dimension arrows flip to the exterior of the dimension line and the witness lines display the designated tick mark (diagonal).

For information on changing the tick mark for a dimension line, see Changing the Dimension Line Tick Mark on page 1017. To control the display behavior of dimension arrow tick marks: 1 In the drawing area, select a dimension.

2 On the Properties palette, click

(Edit Type).

3 In the Type Properties dialog, under Graphics, edit the following: Flipped Dimension Line Extension: when dimension arrows flip, this controls the length of the dimension line beyond the flipped arrows. Length is measured from the end of the arrow head. Interior Tick Mark: designates the tick mark display for inner witness lines when adjacent segments of a dimension line are too small for arrows to fit. When this occurs, the ends of the short-segment string flip, and the inner witness lines display the designated interior tick mark.

NOTE These parameters are only enabled when the tick mark type is an arrow. 4 Click OK.

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Rotating Spot Coordinates and Spot Elevations with Components


When spot elevations or spot coordinates are applied to line-based host components, you can specify that they orient to the component and not the horizontal default. Line-based host components are those elements placed by defining a start point and an end point, such as structural walls, walls, beams, braces, and trusses. The Rotate with Component parameter must be selected to enable this tool. To set spot coordinates and spot elevations to Rotate with Component: 1 In the drawing area, select the spot dimension (coordinate or elevation).

2 On the Properties palette, click 4 Click OK.

(Edit Type).

3 In the Type Properties dialog, under Constraints, select Rotate with Component.

The spot coordinate will not rotate with a component as shown in the images below.
Spot coordinate on a beam

Rotation at default dimension settings

Modifying Dimensions | 1019

Rotation with spot coordinate set to Rotate with Component

Dimension Properties
You can change many properties of permanent and spot dimensions. NOTE Permanent dimension type properties include properties for witness lines.

Modifying Permanent or Spot Dimension Properties


1 In a project view, select a permanent or spot dimension. 2 On the Properties palette, edit the instance properties.

3 To edit type properties, click

(Edit Type).

NOTE Changes made to type properties affect all permanent dimensions or spot dimensions of that type in the project. You can click Duplicate to create a new permanent or spot dimension type. 4 When you are finished, click OK. Related topics

Modifying Dimensions on page 1016 Dimension Properties on page 1020

Permanent Dimension Type Properties


Name
Graphics Dimension String Type Specify the formatting method for a string of dimensions. This parameter is available for linear dimension styles. NOTE Arc length dimensions are linear dimensions and have parameters (Dimension String Type and Ordinate Dimension Settings) for creating baseline and ordinate dimensions, but these parameters have no effect on arc length dimensions. Options include: Continuous. Places multiple dimensions end to end.

Description

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Name

Description
Baseline. Places stacked dimensions measured from the same baseline. Ordinate. Places a dimension string with values measured from the dimension origin.

Tick Mark Line Weight

The name of the tick mark style. Sets the line weight number that designates thickness of the dimension line. You can select from a list of values defined in Revit MEP or define your own. You can change the definition of the line weights by clicking Manage tab Settings pan-

el Additional Settings drop-down on page 1697. Tick Mark Line Weight

(Line Weights). See Line Weights

Sets the line weight that designates thickness of the tick mark. You can select from a list of values defined in Revit MEP or define your own. Extends the dimension line beyond the intersection of the witness lines to the specified value. When you set this value, this is the size at which the dimension line plots, if you are printing at 100 percent. Controls the extent of the dimension line beyond the flipped arrow if the arrow flips on the ends of the dimension string. This parameter is only enabled when the tick mark type parameter is set to an arrow type. See Changing the Dimension Line Tick Mark on page 1017. Switches between the fixed gap functionality and the fixed dimension line functionality. If Witness Line Control is set to Fixed to Dimension Line, this parameter becomes available. Specifies the length of all witness lines in the dimensions. When you set this value, this is the size at which the witness line plots, if you are printing at 100 percent. If Witness Line Control is set to Gap to Element, this parameter sets the distance between the witness line and element being dimensioned. Sets the extension of a witness line beyond the tick mark. When you set this value, this is the size at which the witness line plots, if you are printing at 100 percent. You can select any of the annotations symbols loaded in the project. The centerline symbol appears above the witness lines that reference the centerlines of family instances and walls. If the witness line does not reference a center plane, you cannot place a centerline symbol above it. Changes the line pattern of the witness lines of the dimension, if the dimension references are the centerlines of family instances and walls. If the references are not at the centerline, this parameter does not affect the witness line pattern. Changes the tick mark at the ends of the centerline of a dimension. Designates the tick mark display for inner witness lines when adjacent segments of a dimension line are too small for arrows to fit. When this occurs, the ends of the

Dimension Line Extension

Flipped Dimension Line Extension

Witness Line Control

Witness Line Length

Witness Line Gap to Element

Witness Line Extension

Centerline Symbol

Centerline Pattern

Centerline Tick Mark Interior Tick Mark

Dimension Properties | 1021

Name

Description
short-segment string flip, and the inner witness lines display the designated interior tick mark. This parameter is only enabled when the tick mark type parameter is set to an arrow type. See Changing the Dimension Line Tick Mark on page 1017.

Ordinate Dimension Settings

Specify settings for ordinate dimensions. This parameter is available when the Dimension String Type parameter is set to Ordinate. For more information, see Creating an Ordinate Linear Dimension Style on page 998. Sets the color of dimension lines. You can select from a list of colors defined in Revit MEP or define your own. The default value is black. To use this parameter, set the Witness Line Control parameter to Fixed to Dimension Line. With these parameters set, additional snapping is available that aids in stacking linear dimensions at even intervals. This value should be greater than the distance between the text and the dimension line, plus the height of the text.

Color

Dimension Line Snap Distance

Text Width Factor Specify a ratio to define the elongation of the text string. A value of 1.0 has no elongation. Underlines the permanent dimension value and text. Applies italic formatting to the permanent dimension value and text. Applies bold formatting to the permanent dimension value and text. Specify the size of the typeface for the dimension. Specify the offset of the text from the dimension line. Specify the read convention for the dimension text. Sets the Microsoft True Type fonts for the dimensions. If you set the value to opaque, the dimension text is surrounded by a box that overlaps any geometry or text behind it in the view. If you set the value to transparent, the box disappears and everything not overlapped by the dimension text is visible. Click the button to open the Format dialog. You can then set the format of the units with the dimension. See Setting Project Units on page 1701. Place a dimension whose witness lines reference the same insert (window, door, or opening) in a plan view. If you select this parameter, the dimension includes a label that shows the height of the opening for the instance. The value appears below the dimension value you initially placed.

Underline Italic Bold Text Size Text Offset Read Convention Text Font Text Background

Units Format

Show Opening Height

Other Center Marks Center Mark Size Shows or hides the radial dimension center mark. Sets the size of the radial dimension center mark. This property is enabled when Center Marks is selected.

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Name
Radius Prefix

Description
Shows or hides prefix (R) for radial dimensions.

Permanent Dimension Instance Properties


Name
Baseline Offset

Description
Specify an offset value for successive baseline dimensions. This parameter is available when the Dimension String Type type parameter is set to Baseline. All linear and angular continuous dimensions have an Equality Display property. It is set to EQ by default if there is an equality constraint and to Value by default otherwise. For more information about this property see Changing the EQ Label to the Dimension Value on page 1628. NOTE This property is not available when the Dimension String Type type parameter is Baseline or Ordinate.

Equality Display (when a dimension has an equality constraint) or Value

Spot Elevation Type Properties


Name
Constraints Rotate with Component Graphics Leader Arrowhead Sets the appearance of the leader arrowhead. The value None removes the arrowhead. See Specifying Arrowhead Styles on page 1699. Sets the weight of the leader line. The higher the value, the thicker the line. Sets the arrowhead line weight. The higher the value, the thicker the arrowhead line. Click the button to open the color picker. Sets the color of the spot elevation. Changes the look of the symbol head with the spot elevation. When selected, the spot elevation rotates with the component.

Description

Leader Line Weight Leader Arrowhead Line Weight

Color Symbol Text Width Factor

Specify a ratio to define the elongation of the text string. A value of 1.0 has no elongation. Underlines the spot elevation value and text. Applies italic formatting to the spot elevation value and text. Applies bold formatting to the spot elevation value and text. Sets the size of the elevation text.

Underline Italic Bold Text Size

Dimension Properties | 1023

Name
Text Offset from Leader

Description
Offsets the text from the leader line.

Text Font Text Background

Sets the font for the elevation text. If you set the value to opaque, the dimension text is surrounded by a box that overlaps any geometry or text behind it in the view. If you set the value to transparent, the box disappears and everything not overlapped by the dimension text is visible. Click the button to open the Format dialog. Clear the Use Project Settings option and set the appropriate values. See Setting Project Units on page 1701. Offsets the text from the symbol. Positive values move text toward the leader and negative values move text away from the leader.

Units Format

Text Offset from Symbol

Text Orientation

Changes the position of the text. Specify horizontal

or vertical.

When Rotate with Component is enabled, text orientation is relative to the host element. Text Location Specify the position of the spot elevation with respect to the leader. Options include Above Leader, Below Leader, or In-line with Leader. When you specify In-line with Leader, the elevation symbol does not display for the spot elevation. In addition, the Text Offset from Leader, Text Offset from Symbol, and Symbol properties are disabled. A text string you enter with the spot elevation. Can be displayed as a prefix or suffix. If the origin value is set to Project, then the elevation reported is with respect to the project origin. If set to Shared, then the elevation reported is with respect to the shared origin. If the base value is set to Relative, then the elevation reported is with respect to the level in the Relative Base instance parameter. You can change the

Elevation Indicator Elevation Origin

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Name

Description
shared origin by relocating the project. See Relocating and Mirroring a Project on page 1381.

Elevation Indicator as Prefix/Suffix Top Indicator

Specify the placement of the elevation indicator as a prefix or a suffix. When you set the Display Elevations instance parameter to Top & Bottom Elevations or Top Elevation, you can enter text to indicate that this value represents the top elevation of the element. This text can be displayed as either a prefix or a suffix to the elevation value. When you specify the Display Elevations instance parameter to Top & Bottom Elevations or Bottom Elevation, you can enter text to indicate that this value represents the bottom elevation of the element. This text can be displayed as either a prefix or a suffix to the elevation value. Specify placement of the top indicator as a prefix or a suffix. Specify placement of the bottom indicator as a prefix or a suffix.

Bottom Indicator

Top Indicator as Prefix/Suffix Bottom Indicator as Prefix/Suffix

Spot Elevation Instance Properties


Name
Constraints Relative Base The level from which the elevation is reported. This property can be edited for relative spot elevations, and is a read-only value for project spot elevations.

Description

Graphics Leader If selected, the spot elevation includes a leader line. When not selected, no leader line displays. When Leader is selected, you can add a shoulder (a bend) to the leader line.

Leader Shoulder Text Display Elevations

Specify the elevation you want to display: Actual (Selected) Elevation. Displays the elevation of the selected point on the element. Top Elevation. Displays the top elevation of the element. Bottom Elevation. Displays the bottom elevation of the element. Top & Bottom Elevation. Displays the top and bottom elevations of the element.

This parameter is enabled when you place a spot elevation in a plan view. Single/Upper Value The actual elevation of the selected point or the upper elevation value. This is a readonly value. Add prefix text to the single or upper dimension value.

Single/Upper Value Prefix

Dimension Properties | 1025

Name
Single/Upper Value Suffix Lower Value Lower Value Prefix Lower Value Suffix

Description
Add suffix text to the single or upper dimension value. The actual lower elevation value reported. This is a read-only value. Add prefix text to the lower dimension value. Add suffix text to the lower dimension value.

Spot Coordinate Type Properties


You can specify various parameters to change the appearance of the spot coordinate. Name
Constraints Rotate with Component Graphics Leader Arrowhead Sets the appearance of the leader arrowhead. The value None removes the arrowhead. To define an arrowhead, see Specifying Arrowhead Styles on page 1699. Sets the weight of the leader line. The higher the value, the thicker the line. Sets the arrowhead line weight. The higher the value, the thicker the arrowhead line. Sets the color of the spot coordinate. Click the button to open the color picker. Changes the look of the symbol head with the spot coordinate. When selected, the spot coordinate rotates with the component.

Description

Leader Line Weight Leader Arrowhead Line Weight

Color Symbol Text Width Factor

Specify a ratio to define the elongation of the text string. A value of 1.0 has no elongation. Underlines the spot coordinate value and text. Applies italic formatting to the spot coordinate value and text. Applies bold formatting to the spot coordinate value and text. Sets the size of the elevation text. Offsets the text from the leader line.

Underline Italic Bold Text Size Text Offset from Leader

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Name
Text Font Text Background

Description
Sets the font for the elevation text. Sets the background for the text. With opaque, the background of the text itself covers objects behind it. Transparent allows you to see objects behind the text. Click the button to open the Format dialog. Clear the Use Project Settings option, and set the appropriate values. See Setting Project Units on page 1701. Offsets the text away from the symbol.

Units Format

Text Offset from Symbol

Positive values move text toward the leader and negative values move text away from the leader. Text Orientation Changes the position of the text to read horizontally

or vertically.

When Rotate with Component is enabled, text orientation is relative to the host element. Text Location Specify the position of the spot coordinate with respect to the leader. Options include Above Leader, Below Leader, or In-line with Leader. When you specify In-line with Leader, the elevation symbol does not display for the spot coordinate. In addition, the Text Offset from Leader, Text Offset from Symbol, and Symbol properties are disabled. A text string you enter with the spot elevation. Can be displayed as a prefix or suffix with the Indicator as Prefix/Suffix parameter. Indicates that the coordinates are shared. This is a read-only value. Determines which coordinate value is placed on top. Determines which coordinate value is placed on the bottom.

Elevation Indicator

Coordinate Origin Top Value Bottom Value

Dimension Properties | 1027

Name
North/South Indicator

Description
Lets you specify how to label the north/south direction. For instance, you might enter X. Lets you specify how to label the east/west direction. For instance, you might enter Y. Displays the spot elevation in addition to the spot coordinates. Specifies placement of the North/South, East/West, and Elevation indicators.

East/West Indicator

Include Elevation Indicator as Prefix / Suffix

Spot Coordinate Instance Properties


Name
Graphics Leader If selected, the spot coordinate includes a leader line. When not selected, no leader line displays. When Leader is selected, you can add a shoulder (a bend) to the leader line.

Description

Leader Shoulder Text Top Value Prefix Top Value Suffix Bottom Value Prefix Bottom Value Suffix Elevation Value Prefix

Specify prefix text for the top spot coordinate. Specify suffix text for the top spot coordinate. Specify prefix text for the bottom spot coordinate. Specify suffix text for the bottom spot coordinate. Specify prefix text for the spot elevation. This parameter is enabled when the Include Elevation type parameter is selected. Specify suffix text for the spot elevation. This parameter is enabled when the Include Elevation type parameter is selected.

Elevation Value Suffix

Spot Slope Type Properties


You can specify various parameters to change the appearance of the spot slope. Name
Constraints Rotate with Component Graphics Leader Arrowhead Sets the appearance of the leader arrowhead. The value None removes the arrowhead. To define an arrowhead, see Specifying Arrowhead Styles on page 1699. When selected, the spot slope rotates with the component.

Description

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Name
Leader Line Weight Leader Arrowhead Line Weight

Description
Sets the weight of the leader line. The higher the value, the thicker the line. Sets the arrowhead line weight. The higher the value, the thicker the arrowhead line. Sets the color of the spot slope. Click the button to open the color picker. Sets the direction of the spot slope. Default setting is Down. Sets the leader line length.

Color Slope Direction Leader Line Length Text Width Factor

Specify a ratio to define the elongation of the text string. A value of 1.0 has no elongation. Underlines the spot slope value and text. Applies italic formatting to the spot slope value and text. Applies bold formatting to the spot slope value and text. Sets the size of the elevation text. Offsets the text from the leader line.

Underline Italic Bold Text Size Text Offset from Leader

Text Font Text Background

Sets the font for the elevation text. Sets the background for the text. With opaque, the background of the text itself covers objects behind it. Transparent allows you to see objects behind the text. Click the button to open the Format dialog. Clear the Use Project Settings option, and set the appropriate values. See Setting Project Units on page 1701.

Units Format

Spot Slope Instance Properties


Name
Graphics Slope Representation Offset from Reference Text Lets you set how the spot slope displays when in elevation and section views. Lets you set the offset of the slope representation from its reference.

Description

Dimension Properties | 1029

Name
Prefix Suffix

Description
Specify prefix text for the spot slope. Specify prefix text for the spot slope.

Text Notes
You can insert wrapping or non-wrapping text notes, which are measured in paper space and automatically scale with the view. For example, a 1/4" text note indicates that the text note will display as 1/4" high on a sheet. If you reduce the size of the view scale, the text automatically resizes.

Adding Text Notes


1 Click Annotate tab Text panel (Text).

The cursor changes to the text tool

2 On the Format panel, select a Leader line option:


No Leader (default) One Segment Two Segments

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Curved - to change the curve shape, drag the elbow control.

TIP When you place a text note with a leader, the last leader point snaps to all possible leader attachment points from nearby text notes. When you place a text note without a leader, it snaps to the text origins from nearby text notes or labels. Origin is a point that depends on the text alignment (left, right, or center). 3 Select a left attachment point and a right attachment point. NOTE The default attachment points are top left and bottom right, but you can change the defaults. 4 Select a horizontal alignment (Left, Center, or Right). 5 Do one of the following:

For non-wrapping text. Click once to place the note. Revit MEP inserts a text box in which to type. For wrapping text. Click and drag to form a text box. For a text note with a one-segment or a curved leader. Click once to place the leader end, draw the leader, and then click the cursor (for non-wrapping text) or drag it (for wrapping text). For a text note with a two-segment leader. Click once to place the leader end, click where you want to place the leader elbow, and then finish the leader by clicking the cursor (for non-wrapping text) or dragging it (for wrapping text).

6 (Optional) On the Format panel, select attributes for the text: Bold, Italic, and Underline (or press Ctrl+B, Ctrl+I, or Ctrl+U).

7 (Optional) To create a list in the note, click

(Paragraph Format), and select a list style.

8 Enter text, and then click anywhere in the view to finish it. The text note controls remain active so that you can change the notes position and width. 9 Press Esc twice to end the command.

Related topics

Text Notes on page 1030 Modifying Text Notes on page 1033 Specifying Text Note Styles on page 1699 Text Note Properties on page 1040

Adding Text Notes | 1031

Creating a List in a Text Note


When you create a bulleted or numbered list in a text note, Revit MEP indents the list text based on the Tab Size type property. Pressing Tab will indent the text, but not the bullet or number. Only single-level lists can be created. NOTE If the printed length of the bullet or alphanumeric character is greater than the Tab Size value, the first line in a multi-line list item will be indented 1 space rather than 1 tab length. All other lines in the list will be indented 1 tab length.

To create a list in a new text note

1 Begin a text note, but before typing text, click

(Paragraph Format), and select a list style.

You can create a list without indicators, or one with bullets, numbers, lowercase letters, or uppercase letters.

2 Enter text, and then click anywhere in the view to finish it. TIP When you copy text into a note, the paragraph format of the note is applied to the text. For example, if you copy text into a bulleted list, the copied text is also bulleted.

To create a list from existing text 1 Select the text you want to format.

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2 On the ribbon, click

(Paragraph Format), and select a list style.

3 Press Esc twice to end the command.

Changing the Default Leader Attachment Points


When you start a new text note, select new leader attachment points before you click in the drawing area. After you complete the text note, the attachment points that you specified become the default locations for leaders in subsequent notes for the current session of Revit.

Modifying Text Notes


You can modify text notes by changing the font type and style, moving the text note, and changing the type of text note.

Changing the Text Note Type


To change the text note type on placement With the Text tool active, select the desired type from the Type Selector on the Properties palette. To change an existing text note type 1 Select the text note in the drawing area. 2 On the Properties palette, select the desired type from the Type Selector.

Editing the Text Note


To edit a text note, select the text note in the drawing area, and then:

Add a leader. Click Modify | Text Notes tab Format panel, and select a leader style. Specify an attachment point, drag the leader points as necessary, and then click anywhere in the view to finish editing. NOTE For text notes created in Revit MEP prior to version 2011, the default leader attachment points are top left and top right.

Move a leader. Click Modify | Text Notes tab Format panel, and select a new leader attachment point. Change the paragraph format. Select the note text, and on the Modify | Text Notes tab Format panel,

select a style from the

(Paragraph Format) drop-down.

Move the note. To move the text box without moving the arrowhead on the leader line, drag the cross-shaped control. To move a leader line, drag one of the blue circular controls in the desired direction. If you want to create an elbow on the leader line, drag the center control on the line. Resize the note. Drag one of the circular controls on the text box to change its width. If you resize the text box on a non-wrapping text note, the text note becomes wrapping. Rotate it. Use the rotate control to rotate the note.

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Change text alignment. Click Modify | Text Notes tab Format panel, and select an alignment option (Align Left, Align Center, or Align Right). Alternatively, you can edit the Horizontal Align property on the Properties palette. Change the typeface. Select the note text, and on the Format panel, select Bold, Italic, and/or Underline (or press Ctrl+B, Ctrl+I, or Ctrl+U). Edit the text. Select text in the note, and then edit as desired. Change the background of the note. On the Properties palette, click Edit Type. In the Type Properties dialog, specify the Background value as either Opaque or Transparent.

Displaying the Text Box Border


Using the type properties of a text note, you can specify whether to show the graphic representation of the text box border. 1 In the drawing area, select a text note for which you want to display a border.

2 On the Properties palette, click

(Edit Type).

3 In the Type Properties dialog, under Graphics, select Show Border, and then click OK. Because you modified a type property, borders display for all notes of that type.

NOTE The color of the text box border is specified by the Color parameter under Graphics in the Type Properties dialog. The color you specify is applied to all text annotation components (text, leaders, and borders).

Modifying the Leader/Border Offset


Using the type properties of a text note, you can specify the distance between the text box border and the edge of the annotation text. 1 In the drawing area, select the text note for which you want to modify the margin.

2 On the Properties palette, click

(Edit Type).

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3 In the Type Properties dialog, under Graphics, enter a value for Leader/Border Offset, and then click OK. Because you modified a type property, the specified offset is applied to all notes of that type.
Default leader/border offset (5/64")

Modified leader/border offset (1/4")

NOTE The offset value is the size the margin will be when the sheet is printed. Leader behavior Depending on the leader attachment points, the offset value, and the display of the text box border, leaders will behave as follows:

If attachment points are top or bottom on either side, leaders will extend in to the note text.

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If attachment points are middle on either side, leaders will not extend past the text box border location, even if the border display is turned off.

If text box border is turned on, leaders will not extend past the border.

Finding and Replacing Text Notes


The text in notes and detail groups can be searched for in an open project, and replaced with new text using the Find/Replace tool. You can also pass control between worksets users. See Finding and Replacing Text in a Detail Group on page 1037. NOTE The Find/Replace function is not available for keynotes.

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The Find/Replace function is available for searching:


current selection - searches for text in the text notes currently selected current view - searches for text in the view that is open entire project - searches for text in the entire project

Detail group text can only be replaced from Modify | Detail Groups tab Group panel (Edit Group). See Finding and Replacing Text in a Detail Group on page 1037. When text is replaced using Edit Group, it is replaced in all group instances. When you search, the Find/Replace dialog displays the results in a table. Each row displays a single search result under columns labeled:

Match - displays text search result Found in - displays the view or group name, such as Level 1, North, Detail Group 1 View Type - displays the view in which the search result is located, such as floor plan or elevation

When a row is highlighted, the Context field displays text that identifies the particular text string's exact location. For example, you may have created text in a project's planning stage that you plan to replace with more meaningful text as the project progresses. If you used "SEALANT - TBD" in 20 places in the project, and want to replace that text with "GAF 1051 SEALANT", 20 rows display in the search results table. When one of the rows is highlighted, the Context field displays what text is adjacent to the search result. This lets you determine if it is, for example, "Wall: SEALANT - TBD" or a "Tub: SEALANT - TBD". To find and replace text in a text note

1 Select Annotate tab Text panel 3 For Replace with, enter the new text. 4 Under Scope, select the appropriate fields. 5 Click Find Next, or Find All.

(Find/Replace).

2 In the Find/Replace dialog, for Find, enter the text you want to replace.

NOTE If your search term is found in a detail group in your project, a warning informs you that changes cannot be made to detail group text until you open the detail group for editing. See Finding and Replacing Text in a Detail Group on page 1037 6 If the Term Found in Detail Group(s) warning displays, note which detail groups contain your search term, and then click Close. 7 Click Find Next to highlight the individual results. When a result is highlighted, its context displays in the Context field. 8 Click Replace to replace the highlighted result text, or Replace All to replace all instances.

Finding and Replacing Text in a Detail Group


1 Select a detail group in the drawing area.

Modifying Text Notes | 1037

2 Click Modify | Detail Groups tab Group panel

(Edit Group).

3 Click Annotate tab Text panel 5 For Replace with, enter the new text. 6 Under Scope, select the appropriate fields. 7 Click Find All. A list of all terms found displays.

(Find/Replace).

4 In the Find/Replace dialog, for Find, enter the text you want to replace.

8 Click Find Next to highlight each row in the results list. 9 Click Replace to replace the highlighted result text, or Replace All to replace all instances.

10 Click Close, and then click

(Finish).

Finding and Replacing Text in Worksets


1 Select a workset text note. See Setting Up Worksets on page 1314.

2 Click Modify | Text Notes tab Tools panel 4 For Replace with, enter the new text. 5 Under Scope, select the appropriate fields. 6 Click Find All. A list of all terms found displays. 7 Click Replace or Replace All.

(Find/Replace).

3 In the Find/Replace dialog, for Find, enter the text you want to replace.

8 If the workset is reserved under another user's control, the text cannot be replaced, and an error displays. Click Show to highlight which workset is reserved. 9 Click Place Request to notify the user that you need them to relinquish control, and click Check Now in the Check Editability Grants dialog to check on the status. 10 Click Continue. 11 Click Close.

Checking Text Note Spelling


The Spelling tool checks the spelling of text notes in a selection or in the current view or sheet. This tool does not check the spelling of other types of text, such as text in element properties. To check the spelling of text notes with worksets, be sure that all the view and sheet worksets are editable. If you make a view editable by right-clicking it in the Project Browser and clicking Make Workset Editable, be sure that you have the view activated, not the Project Browser. TIP If you have text notes in views on a sheet, and you want to check their spelling but the sheet workset is not editable, use the Make Workset Editable with All Views option on the shortcut menu.

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Text notes in groups are ignored by the Spelling tool unless you are editing the group. The Spelling tool notifies you if any groups were skipped when it finishes. If you are editing a group of text notes, the Spelling tool tests only the notes in that group. To check the spelling of text notes, do one of the following

Click Annotate tab Text panel Press F7.

(Spelling).

To view or modify spelling settings 1 Click Options.

2 In the Options dialog, click the Spelling tab. 3 Specify Settings, the language for the main dictionary, and any additional dictionaries to use during spell check operations. 4 Click OK.

Adding a Special Character from the Windows Character Map


1 On the Windows Start menu, click Start Run. 2 In the Run dialog, enter charmap, and click OK. 3 In the Character Map dialog, select a character, and click Select. NOTE If the font for characters doesnt match the font of the text note, the selected characters may not display as expected in the note. 4 Click Copy. 5 In Revit MEP, select a text note, and click in the text box.

6 Click Modify | Text Notes tab Clipboard panel The special character displays in the text box.

(Paste), or press Ctrl+V.

Adding or Removing Leader Lines from a Text Note


1 Select the text note. 2 To add leaders, click Modify | Text Notes tab Format panel, and click the desired tool:

(Add Left Side Straight Leader)

(Add Right Side Straight Leader)

(Add Left Side Arc Leader)

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(Add Right Side Arc Leader)

3 Click as many times as desired to place leaders. TIP To convert a text note's leader to an arc leader, select the text note, and on the Properties palette, select Arc Leaders. 4 To remove the leader line that you added most recently, click Modify | Text Notes tab Format

panel (Remove Last Leader). Click as many times as desired. As you click, leader lines are removed in the order they were added. Related topics

Specifying Arrowhead Styles on page 1699 Text Note Properties on page 1040

Text Note Properties


You can modify many parameter values for text notes.

Modifying Text Note Properties


1 In a project view, select a text note. 2 On the Properties palette, edit text note instance properties.

3 To change text note type propertiesclick

(Edit Type).

NOTE Changes made to type properties affect all text notes of that type in the project. To create a new text note type, click Duplicate. 4 Click OK. Related topics

Specifying Text Note Styles on page 1699 Leader Arrowhead Properties on page 1042

Text Note Type Properties


Name
Graphics Color Sets the color of the text and the leader line.

Description

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Name
Line Weight

Description
Sets the thickness of the border and of the leader line. You can change the definition of the line weight numbers using the Line Weights tool. See Line Weights on page 1697. Sets the background for the text note. With Opaque, the background of the note itself covers material behind it. Transparent allows you to see material behind the note. This is useful with text notes placed in color-defined rooms. Displays a border around the text. Sets the distance between the leader/border and the text. Sets the arrowhead style for the leader as defined by the Arrowheads tool. See Specifying Arrowhead Styles on page 1699.

Background

Show Border Leader/Border Offset Leader Arrowhead

Text Text Font Text Size Tab Size Sets the Microsoft True Type fonts for the text note. The default font is Arial. Sets the size of the typeface. Sets tab spacing in a text note. When you create a text note, you can press Tab anywhere in the text note, and a tab appears at the specified size. Also determines the indent for text lists. Sets the text typeface to bold. Sets the text typeface to italic. Underlines the text. The default for regular text width is 1.0. The font width is scaled proportionately to the Width Factor. Height is not affected.

Bold Italic Underline Width Factor

Text Note Instance Properties


Name
Graphics Arc Leaders Left Attachment Converts a text note's leader to an arc leader. Specifies placement of a leader (Top, Middle, or Bottom) attached to the left side of a text note. Specifies placement of a leader (Top, Middle, or Bottom) attached to the right side of a text note. Sets the justification of the text (Left Center, or Right). Text in the note remains readable (never displays upside-down) whenever you rotate it.

Description

Right Attachment

Horizontal Align Keep Readable

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Leader Arrowhead Properties


Parameter names, values, and descriptions for text note leader arrowheads. Many values are modifiable. Settings are global for the project. To access properties for leader arrowhead types, click Manage tab Settings panel Additional Settings

drop-down

(Arrowheads).

Arrowhead Properties
Name
Arrow Style Fill Tick Arrow Width Angle Tick Size Heavy End Pen Weight

Description
Sets the arrowhead shape on the leader line. Fills the arrowhead. Sets the width of the arrowhead. The larger the angle value, the wider the arrowhead. Sets the overall size of the arrowhead. If Arrow Style is set to Heavy End Tick Mark, this setting specifies the size of the mark or dot on the opposite end of the text note.

Keynotes
A keynote parameter is available for all model elements (including detail components) and materials. You can tag each of these elements using a keynote tag family. The keynote value is derived from a separate text file that contains a list of keynotes. If an element already contains a value for a keynote, it displays in a tag automatically. If not, you can select the keynote value directly. Revit MEP provides 2 sample text files for keynoting. See Keynote Workflow on page 1043. Keynotes assigned in a project are linked to their source keynote table. When the keynote table is changed, keynotes in the project will reflect the changes when the project is closed and reopened.

Differences Between Keynoting and Tagging a Material


The difference between keynoting and tagging a material is the information that is displayed in the tag and which tag family Revit MEP uses. Revit MEP has separate categories for keynotes and material tags. Using keynotes

If you click Annotate tab Tag panel Keynote drop-down (Material Keynote), Revit MEP looks for a tag family assigned to the keynote category. If the tag is not loaded in the project, you are prompted to load one. The keynote family displays one or both of the values available from the keynote table. See Keynoting Settings on page 1043.

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Using tags

If you click Annotate tab Tag panel the material category.

(Material Tag), Revit MEP uses a tag family assigned to

The default tag displays the value stored for the Description parameter, if it is assigned.

Keynoting Settings
To access the Keynoting Settings dialog, click Annotate tab Tag panel drop-down Settings). (Keynoting

Keynote Table
Full Path Displays the entire path of the keynote file. Saved Path Displays the file name of the keynote file that is loaded. View Opens the Keynotes dialog. This dialog does not permit editing the keynote table.

Path Type
Absolute Identifies a specific folder located on your local PC or a network server. The path could be stored in the Uniform Naming Convention (UNC) format such as \\servername\share\folder\keynote.txt. Relative Finds the keynote file where the project file or central model is located. If the file is moved to a new location, Revit MEP expects to find the keynote file in this new folder location as well. At Library Locations Finds the keynote file where the stand-alone installation or network deployment specified.

Numbering Method
By keynote Determines the keynote value by the value stored in the keynote parameter or selected from the keynote table. This value displays in the keynote as well as filling in the keynote parameter. By sheet Numbers keynotes according to their order of creation. A value for the keynote parameter is still stored if one has been chosen. A Keynote Legend displays the Keynote Number according to the order it was created instead. No number appears in the tag until the view bearing Keynote Tags is placed on a sheet view.

Keynote Workflow
The default keynoting data provided in Revit MEP is based on the 1995 Construction Specification Institute (CSI) Master format system, which uses 16 divisions to organize construction process and materials. This is a widely used system in the United States. See Keynote File Versions on page 1047. A more recent version of this system has not yet seen wide-spread adoption. This newer version is based upon 50 divisions and was introduced in 2004. Support for this new format can be accomplished by adding the additional divisions to the default keynote data files as needed. See Adding Additional Categories on page 1046. This system is most effective when objects that are used throughout a project are already assigned their respective keynote values. When these values are not supplied, you can assign a value as you place a keynote tag. Materials, system and component families, and detail components can have keynote parameters entered in advance.

Keynoting Settings | 1043

Placing a Keynote
1 Click Annotate tab Tag panel Keynote drop-down, and select a keynote type (Element, Material, or User). 2 On the Properties palette:

In the Type Selector, select a keynote style (Number, Number - Boxed [Large or Small], or Text). Select the Leader check box to show or hide the keynote tag leader. Specify the keynote tag orientation (horizontal or vertical).

3 In the drawing area, click the relevant element or material to identify which element to tag. An arrowhead appears at this location. 4 Click the second point of the first segment for leader. 5 Click the final point for the end of the second segment of leader and location of keynote tag. If the element or material already has a value entered for the parameter keynote, it appears in the tag automatically. If it does not, the Keynotes dialog opens, where you can select the keynote value. To add or create your own keynote data, see Adding Additional Categories on page 1046.

Keynote Placement Tips

For Revit MEP to keynote a material, the element must be visible in the view, and the material must be displayed by setting the detail level to medium or fine. For example, if a door panel is not visible in plan view, you will not be able to keynote the material of the panel. The same door family can have a keynote or tag attached to the door panel's material in an elevation view, because the solid geometry is visible in the view. If you are not able to keynote or tag an element in a particular view, check the settings of the family. Nested family components need to be shared in order to place or display a keynote value. For more information about nested families, see The Families Guide on page 744.

Expected Keynote Behavior


If a family is created using a keynote table that is different from the one the project is using and

The same value exists in each keynote table, the projects keynote file values are used. There are different values in each keynote table, or there is no corresponding value for the keynote in the project, the keynote number will display, but the text for the keynote will not display.

To resolve these issues, you can select a new keynote value that is part of the project's keynote table, or add the keynote value to the keynote table. See Adding Additional Categories on page 1046.

Types of Keynotes

Element. A keynote can be applied to an entire element, such as a wall, detail component, or door. Material. A keynote can be assigned to a material that has been painted on a surface, and to materials assigned to the component layers of an element. Material keynotes are not supported for the insulation drafting tool, the detail components line and filled region, or wireframe views.

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User. This option provides a way to use commonly used notes or phrases to address documentation issues. These additional user notes must be added to the provided keynote text files or included in one that you create. See Adding Additional Categories on page 1046.

Assigning Keynote Values Assigning Keynote Values to Materials


Keynote selection can be applied to materials. Keynotes are assigned to materials on the Identity Tab of the

Materials dialog. To access the Materials dialog, click Manage tab Settings panel

(Materials).

When materials are assigned a keynote value, the objects that use these materials inherit the keynote value accordingly. A great deal of time can be saved if the materials of a project have their keynote values applied before you apply keynote tags to materials. See Changing Material Identity Data on page 1689.

Assigning Keynote Values to Elements


All elements have a Keynote Type parameter. These can be supplied in advance using the Type Properties dialog (see Element Properties on page 15), or selected when the tag is placed.

Assigning Keynote Values Using Tags


After you apply a keynote tag to an element, you can select the keynote tag and click over the keynote value or empty value to open the Keynotes dialog. Select the desired keynote for the element. NOTE If you click OK, Revit MEP uses the keynote value that is currently selected. If you click Cancel, the keynote value remains empty.

Keynote Legend
You can access the Keynote Legend tool by clicking View tab Create panel Legends drop-down

(Keynote Legend). There are 2 parameters predefined in the Scheduled fields list: Key Value and Keynote Text. The remaining tabs (Filter, Sorting/Grouping, Formatting, and Appearance) are all available as they are for other schedules. See Specifying Schedule Properties on page 885.

Assigning Keynote Values | 1045

With careful use of keynote headings and filtering, it is possible to create keynote legends that group common types of keynotes together. Keynote legends can be placed on multiple sheet views.

Filtering Keynotes by Sheet


The Filter by Sheet option causes the schedule to only display those keynotes that are visible in views on the sheet where the schedule is placed. Use the following procedure to select this option. 1 Open the keynote legend from the Legends category in the Project Browser. 2 On the Properties palette, for Filter, click Edit. 3 In the Keynote Legend Properties dialog, click Filter by Sheet, and click OK.

Filtering Keynotes by CSI Heading


To filter keynotes scheduled to one main category of keynotes 1 Open the keynote legend from the Legends category in the Project Browser. 2 On the Properties palette, for Filter, click Edit. 3 In the Keynote Legend Properties dialog, for Filter By, click an option from the list. For example, to filter by CSI Division 15, click Key Value. 4 Next to Filter By, a list of operators displays. The data must match or abide by the operator and value you enter for it to appear in the schedule. For example, the value of the CSI Division 15's main heading is 15000. To display all keynote values that begin with 15, select the Begins With operator, and enter 15 in the text box.

Adding Additional Categories


Keynotes are defined in a tab-delimited text file. The first portion of the text file is reserved for major headings/categories (the parent values). The remainder of the file is for sub-headings/categories (the child values). A tab-delimited file requires the use of the Tab key to create spaces between data entries. Changes made to the keynote table are not available in the current project session of Revit MEP. Changes are available when the project is closed and reopened.

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You can use Microsoft Excel or a similar spreadsheet application to manage the data, then export it to a tab-delimited file format.

Sample Keynote Text File


CSI Main Category/Heading (parent value) 11000 [tab] Division 11 - Equipment CSI Master format sSb-Category/Heading [tab] Sub-Category/Heading Description [tab] CSI Masterformat Main Category/Heading Value (parent value) 11060 [tab] Theater and Stage Equipment [tab] 11000 11061 [tab] Acoustical Shells [tab] 11000 For sub-categories of sub-categories 11060.A1 [tab] Counter-Weight Rigging [tab] 11060

Sample User Keynote Text File


For User Keynotes you can place them in front of the CSI structure by using the following format: Main/Heading/Parent Category 00000 [tab] Division 00 - User Notes Sub-Category/Heading/Child 00001 [tab] User Note 1 [tab] 00000 00002 [tab] User Note 2 [tab] 00000 For sub-categories of sub-categories 00001.A1 [tab] User Note 1a [tab] 00001

Keynote File Locations


Keynote files for a standalone installation reside in the Revit library, which is located by default in

Windows XP: C:\Documents and Settings\All Users\Application Data\Autodesk\<Revit release name>\<Imperial or Metric> Library Windows Vista or Windows 7: C:\ProgramData\Autodesk\<Revit release name>\<Imperial or Metric> Library

The file can be located on a network server so that it is available to all users. See Keynoting Settings on page 1043 for information on assigning file locations.

Keynote File Versions


The following files are provided and installed during deployment:

RevitKeynotes_Imperial.txt RevitKeynotes_Metric.txt

Adding Additional Categories | 1047

Resolving Keynote File Errors


When the keynote file cannot be located, Revit MEP displays the following message when any action that attempts to display the keynote selection dialog occurs: Unable to Load Keynote data. Check keynote table locations in Keynoting Settings. Use the following procedure to resolve the issue. To specify the location of the keynote text file

1 Click Annotate tab Tag panel drop-down

(Keynoting Settings).

2 In the Keynoting Settings dialog, click Browse, and navigate to the appropriate keynote text file.

Keynote Tag Ends


For keynote tags that are associated with elements, the end of the leader is free to be relocated to another location and not connected to just the boundary of an element. Therefore, when placing a keynote, you can select the leader option Free End or Attached End. Material tags are assigned Free End and cannot be assigned Attached End. A material keynote tag's leader end identifies the material as you move it over different materials. The keynote value automatically displays the appropriate keynote value, if one is assigned. The leader end for tags associated with

An element is attached to the boundary edge of the element. A material is attached to the center of the selected material.

Tags
Use the Tag tool to attach a tag to a selected element. A tag is an annotation for identifying elements on a drawing. Properties associated with a tag can display in schedules. The following image shows door tags, window tags, and room tags.

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Every category in the family library has a tag. Some tags automatically load with the default Revit MEP template, while others you need to load. If desired, you can make your own tag in the Family Editor. See Creating an Annotation Symbol Family on page 1058. Related topics

Room Tags on page 695 Areas and Area Tags on page 722 Tagging Elements in Linked Models on page 1302

Tag Labels
When a tag is created, labels are added to display the text value of desired element parameters. See Labels on page 771. These labels display the values for the objects corresponding parameters after the tag is loaded and placed in the project. For example, if the label is set to display "element type name", the tag displays the type name of each tagged element. Some parameters (such as type name) are automatically updated by Revit MEP, while other parameters (such as comments) are user-defined.

Editing the Label of a Placed Tag


Tags are edited in the Family Editor. Select the tag and click Modify | <element> Tags tab Mode panel

(Edit Family) to open the Family Editor, where you can edit the labels in this tags family.

Editing Parameter Values Using the Tag Label


Edit the value of an element parameter on the Properties palette, or, if a parameter in the tag's label is editable, the tag becomes a control when selected. Click the selected tag to edit the parameter value.
Sample in-place editing of a furniture tag

If the tag contains a multi-parameter label, click the selected tag to open the Change Parameter Values dialog and modify the associated parameters. See Label Parameter Options on page 772.

Multiple Tags for Families


Families can have multiple tags. To load multiple tags for a family, see Loading Tag Styles on page 1700.

Applying a Tag By Category


Before attempting this procedure, load the necessary tags for elements that need a tag. For example, if you need to tag an item of furniture, load a furniture tag. See Loading Tag Styles on page 1700.

1 Click Annotate tab Tag panel

(Tag by Category).

Tag Labels | 1049

2 On the Options Bar:

To set the orientation of the tag, select Vertical or Horizontal. After you place the tag, you can change its orientation by selecting the tag and pressing Spacebar. If you want the tag to have a leader line, select Leader. Specify whether the leader should have an Attached End or a Free End. If desired, enter a value for the length of the leader in the text box next to the Leader check box.

3 Highlight the element to tag, and click to place the tag. After the tag is placed, it is in edit mode and can be repositioned. You can move the leader, text, and tag head arrow. Related topics

Tag All Not Tagged on page 1052 Modifying Tags on page 1054 Material Tags on page 1053 Tag Instance Properties on page 1052

Applying a Tag On Placement


When you tag an element as you place it and there is no tag loaded for the element, you are prompted to load an appropriate tag. For example, if you select a furniture element and specify Tag on Placement, you are prompted to load a furniture tag. For example, if you select a duct element and specify Tag on Placement, you are prompted to load a duct tag. See Loading Tag Styles on page 1700. 1 On the ribbon, select an element to place.

2 On the Modify | Place <Element> tab Tag panel, verify that highlighted, indicating that its active.

(Tag on Placement) is

If no appropriate tag is loaded, you are prompted to load a tag for the category. Click Yes and load the tag. 3 On the Options Bar:

To set the orientation of the tag, select Vertical or Horizontal. After you place the tag, you can change its orientation by selecting the tag and pressing Spacebar. If you want the tag to have a leader line, select Leader. Specify whether the leader should have an Attached End or a Free End. If desired, enter a value for the length of the leader in the text box next to the Leader check box.

4 Click to place the element. The tag displays as specified.

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Related topics

Tag All Not Tagged on page 1052 Modifying Tags on page 1054 Material Tags on page 1053 Tag Instance Properties on page 1052

Changing a Tag Instance


1 Select the tag in the drawing area. 2 In the Type Selector, select another tag style. NOTE Additional tags must already be loaded.

Aligning Tags
You can align tags with other similar tags by dragging them. For example, a room tag can align with another room tag, and a generic annotation can align with another generic annotation. As you drag a tag, dashed blue lines display to show when the tag is aligned with another tag:

Tag Type Properties


To access type properties for a tag, select the tag, and in the Properties palette, click Name
Leader Arrowhead

(Edit Type).

Description
Sets the arrowhead shape on the leader line. The value is the name of the arrowhead style defined by the Arrowheads tool.

Changing a Tag Instance | 1051

Tag Instance Properties


To modify instance properties for a tag, select the tag, and use the Properties palette to change the appropriate parameters. Name
Leader Line

Description
Specifies whether the tag has a leader line. The default is for the leader to have an attached end, but you can specify a free end on the Options Bar. Specifies whether the tag displays horizontally or vertically. Alternatively, select the tag and press the Spacebar to change the orientation.

Orientation

Tag All Not Tagged


If some or all elements in a view do not have tags, you can apply tags to untagged elements in one operation. This function can be useful, for example, when you place and tag rooms in a floor plan view, and you want to see tags for the same rooms in a reflected ceiling plan (RCP) view. NOTE The desired tag families must be loaded into the project before using the Tag All Not Tagged tool. See Loading Tag Styles on page 1700. To tag untagged elements 1 Open the view in which you want to tag elements. 2 (Optional) Select one or more elements to tag. If you do not select elements, the Tag All Not Tagged tool will tag all elements in the view that are not already tagged.

3 Click Annotate tab Tag panel The Tag All Not Tagged dialog displays. 4 Specify the elements to tag.

(Tag All).

To tag all visible elements in the current view that do not have tags, select All objects in current view. To tag only those elements you have selected in the view, select Only selected objects in current view. To tag elements in linked files, select Include elements from linked files.

5 Select one or more tag categories. By selecting multiple tag categories, you can tag different types of elements (such as detail items and generic models) in one operation. To select multiple categories, while pressing Shift or Ctrl, select the desired categories. 6 To attach a leader to each tag, do the following:

Under Leader, select Create. For Length, enter a default leader length.

7 For Orientation, select Horizontal or Vertical. 8 Click OK.

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NOTE If the visibility of the tag category or its object type is turned off, a message displays. Click OK to allow Revit MEP to turn on visibility before that category is tagged. Revit MEP tags elements of the selected family categories. Related topics

Modifying Tags on page 1054 Material Tags on page 1053 Tag Instance Properties on page 1052

Material Tags
Use a material tag to identify the type of material used for an element or a layer of an element. Revit MEP stores this information in the Description field of the Identity tab of the Materials dialog. (See Changing Material Identity Data on page 1689.) Before using this procedure, load the necessary material tags for those elements that need a tag. You can also keynote materials, see Differences Between Keynoting and Tagging a Material on page 1042.

1 Click Annotate tab Tag panel 2 On the Options Bar:

(Material Tag).

To set the orientation of the tag, select Vertical or Horizontal. After you place the tag, you can change its orientation by selecting the tag and pressing Spacebar. If you want the tag to have a leader line, select Leader.

3 Highlight the material to tag within the element, and click to place the tag. You can move the end of the leader to a new material, and the new material will display in the material tag. NOTE You can highlight the material before you select it by moving the cursor over the material. The material must be displayed by setting the detail level to medium or fine. If the material is not visible, the tag will not display properly.

If the material tag displays a question mark (?), the Description field of the Identity tab for the elements material is blank. You can double-click the question mark and enter a description of the material. Revit MEP automatically completes the Description field with this value.

Material Tags | 1053

Related topics

Modifying Tags on page 1054 Tags on page 1048

Modifying Tags
You can modify the appearance of tags through their instance properties and their type properties. You can change tag properties before or after placing a tag.

Changing the Tag Leader


If you want to...
change the length of the leader add an arrowhead to the leader line select the tag, and on the Properties palette, click (Edit Type). In the Type Properties dialog, select a value for Leader Arrowhead. change the color, weight, and pattern of the leader click Manage tab Settings panel (Object Styles). In the Object Styles dialog, click the Annotation Objects tab, scroll to the appropriate tag, and specify values for Line Weight, Line Color, and Line Pattern.

Then...
select the tag, then use the cross-shaped drag control to move the tag.

Rehosting a Tag
If needed, you can change the element to which a tag applies. The new element must belong to the same category as the original element for the tag. 1 In the project view, select the tag to rehost.

2 Click Modify | <Element> Tags tab Host panel 3 Select the element to host the tag. 4 Drag the tag to move it near the new host element. Adjust the tag leader and elbow, if needed.

(Pick New Host).

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Information displayed in the tag may change to reflect the newly assigned host element.

Sequential Tag Numbering


As you place rooms, doors, and windows in a project, you can use tags that sequentially number the elements. The tags automatically number based on parameters that you specify for each element. Values can be alphabetical, numerical, or alphanumeric sequences.

Creating Sequential Room Number Tags


To number rooms, you enter a unique value for the Room Number parameter.

1 Click Architect tab Room & Area panel model.

(Room), and place a room in the building

2 Click Modify, and then select the room (not the room tag). To select the room, move the cursor near the center of the room until a large X appears. This X indicates the room boundaries. When you click the X, the room is highlighted in transparent blue, indicating that it is selected. 3 On the Properties palette, enter a value for Number. NOTE If you want to number rooms sequentially by floor, enter the number to begin with (such as 101, 201, 301, and so on) that corresponds to the current floor plan view. As you place subsequent rooms on that level, the room numbers follow in sequence (202, 203, 204, and so on). 4 Create additional rooms and room tags. All subsequent rooms are numbered sequentially.

Creating Sequential Door or Window Tags


To number window and door tags, you enter a unique value for the Mark parameter. 1 Place a door or window. 2 Click Modify, and then select the element. 3 On the Properties palette, enter a value for Mark. 4 Place more instances of the element as desired. All subsequent instances are numbered sequentially. NOTE All doors and windows number sequentially regardless of type. For example, you place a French door and then a single-flush door into a plan view. The French door is number 1; the single-flush door is number 2.

Modifying Tags | 1055

Symbols
A symbol is a graphic representation of an annotation element or other object. Symbols are sometimes referred to as tags. For example, the following symbol legend identifies the annotation symbols that are used in a set of construction documents. Revit MEP also uses symbols for moment frames, cantilever connections, and other elements.

Use the Symbol tool to place 2D annotation drawing symbols into the project.

Welding Symbols
The Symbol tool places welding symbols into the project. To place welding symbols 1 If necessary, create the welding symbol family in the Family Editor, and load it into the project. To create the welding symbol family, use the Generic Annotation template. See Opening the Family Editor on page 743 and Loading and Saving Families on page 753. As you create a welding symbol family, you notice that you can only see it in one view. Like other annotations, it is view-specific. You can place the following types of welding symbols:

Fillet Flare Bevel

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Bevel V Back Flare V J Slot Square U

You can specify the following welding symbol properties:


Top symbol type, size, and length Bottom symbol type, size, and length Contour symbol type Leader configuration Tail and tail note display Weld all-around and field weld symbol display Left or right symbol orientation

2 Click Annotate tab Symbol panel

(Symbol).

3 In the Type Selector, select the appropriate welding symbol. 4 Click in the drawing area where you want the symbol to appear. 5 Click Modify, and then select the welding symbol. 6 On the Properties palette, specify the desired properties for the welding symbol. You can also edit various welding symbol parameters by selecting the welding symbol, then clicking the appropriate blue text value. Type the desired value in the edit box, and press Enter.

Modifying Symbols
You can modify the appearance of symbols through their properties. You can change properties before or after you place the symbol. See Symbols on page 1056. To edit symbol properties, do one of the following:

Select the symbol, and use the Properties palette to modify instance properties.

Modifying Symbols | 1057

Select the symbol, and on the Properties palette, click

(Edit Type), to modify type properties.

Read about element properties before modifying symbols. See Element Properties on page 15.

Annotation Symbols
An annotation symbol is a tag or symbol applied to a family to uniquely identify that family in a project. The tag can also include properties that appear on schedules. See Creating a Schedule or Quantity on page 882. You create annotation symbols by selecting the family category with which you want to associate the symbol, sketching the symbol, and applying values to its properties. Some annotation families are for tag purposes. Others are generic annotations used for varying purposes. Before reading this topic, you should familiarize yourself with families. See The Families Guide on page 744.

Creating an Annotation Symbol Family


This is a general procedure for creating an annotation symbol. Your steps may differ based on design intent.

1 Click

New

(Annotation Symbol).

2 In the New Annotation Symbol dialog, select the Annotation Symbol template for the project, and click Open. The templates are all very similar. Some may already have predefined properties and values. Revit MEP opens the Family Editor.

3 Click Home tab Properties panel

(Family Category and Parameters).

See Family Category and Parameters on page 760. 4 In the Family Category and Parameters dialog, select a category, such as Generic Annotations. 5 Specify the Family Parameters, and click OK. NOTE Parameter options vary depending on family category.

6 Click Home tab Text panel

(Label).

7 In the Type Selector, select the label type. 8 Select the vertical and horizontal justification. 9 In the drawing area, click to position the label. For example, in a generic model tag template, place the cursor at the intersection of the 2 reference planes. 10 In the Edit Label dialog, under Category Parameters, select the parameter you want in the label, and click (Add parameter(s) to label). If necessary, you can add a new parameter.

If you select a numerical or dimension value, you can specify the formatting of the value.

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11 Click OK. 12 To modify the placement of the label, click Modify, select the label, and then drag it to the new location. Specify sample text

13 Select the label, and click Modify | Label tab Label panel

(Edit Label).

14 In the Edit Label dialog, edit the Sample Value for the Description parameter, and click OK.

15 Sketch the shape of the tag symbol, such as a circle. Click Home tab Detail panel (Line), and then select a sketching tool. 16 Save the annotation. NOTE Generic annotations have multiple leader options when loaded into a project.

Annotation Symbols | 1059

1060

Detailing

48

Detailing Overview
Types of Views for Detailing
There are 2 main types of views you can create for detailing: detail views and drafting views. A detail view contains elements from the building information model. A drafting view is a sheet of paper that is not directly associated with the building information model.

Creating Details
After you have created a view for detailing, you can use additional resources provided with Revit MEP to create details and complete the view for inclusion in construction documents. For information on creating views for detailing, see Types of Views for Detailing on page 1061.

Detailing Library
You can add additional detail components by loading them from the family library, or you can create or edit existing ones in the Family Editor. Click on the Detail Components folder, and then select the appropriate CSI (Construction Specifications Institute) section to see specific components under that section. Revit MEP contains over 500 Detail Component Families. They are organized by the 16 CSI divisions.

Detailing Tools

Callouts. Create a callout first to get a close-up view of a plan or elevation view. All detail annotations are added to the callout view. See Callout Views on page 854. Detail Lines. Use detail lines to add information or sketch over existing elements. See Detail Lines on page 1075. Dimensions. Apply specific dimensions to the detail. See Placing Permanent Dimensions on page 992. Text Notes. Use text notes to specify construction methods. See Text Notes on page 1030.

1061

Detail Components. Create and load custom detail components to place in the detail. Detail components might be actual construction components, such as structural steel, jambs, or metal studs. See Creating a Detail Component Family on page 1073. Symbols. Place a symbol, such as a direction arrow or a break mark symbol to indicate omitted information. See Symbols on page 1056. Masking Region. Create masking regions to obscure elements in a view. See Masking Regions on page 1079. Filled Region. Create detail filled regions and give them a fill pattern to represent various surfaces, including concrete or compacted earth. You draw regions on the default work plane. It is not necessary to select a work plane for them. You can apply a fill pattern to the region. To do this, select the region and click Modify | Create Filled Region tab Properties panel (Type Properties). Set a value for the Fill Pattern property. The different fill patterns are defined by the Fill Patterns tool. See Filled Region on page 1078 and Fill Patterns on page 1657.

Insulation. Place insulation in a wall detail that shows all the material for the wall. For example, an exterior wall might include a layer of gypsum, insulation, metal studs, sheathing, air space, and brick. See Insulation on page 1076.

Foundation detail sketched with Revit MEP detailing tools

Fill Pattern Category


A filled region created for a detail view is part of the Detail Items category. Revit MEP lists the region in the Project Browser under Families Detail Items Filled Region. If you create a filled region as part of an annotation family, Revit MEP identifies it as a Filled Region, but does not store it in the Project Browser.

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Detail Editing Detail Component Positioning


Every detail component, detail line, and filled region has a graphic draw order within the overall detail. Think of it as a stack of papers on your desk that overlap each other. You can send the detail component to the back of the detail. This is like taking the top paper and placing it at the bottom of the pile. You can also send the detail component back one step at a time. Think of this as taking the top piece paper and placing it behind the next piece of paper in the stack. Of course, you can do the reverse as well. You can bring the detail to the top of the stack or bring it forward one step at a time. NOTE Detail components always appear on top of model geometry. You cannot send a detail component behind model geometry. The current positioning only works with detail components, insulation, detail lines, detail groups, repeating details, and filled regions. For more information on graphic draw order, see Sorting the Draw Order of Detail Components on page 1063.

Sorting the Draw Order of Detail Components


You can sort the draw order of detail components in a view. Draw order options are available when you select detail components in the view. This functionality is also available in the Family Editor (for detail components in the Detail and Profile families), and for raster images. To specify element draw order 1 In the drawing area, select a detail component. The following tools become available on the Modify <element> tab Arrange panel.

(Bring to Front). Immediately places the detail component in front of all detail components in the view. (Send to Back). Immediately places the detail component behind all detail components in the view. (Bring Forward). Moves the detail component one step closer to the front of all other detail components. (Send Backward). Moves the detail component one step closer to the back of all other detail components.

2 Click the desired option to move the component.

Saving Views
You can save 2D views to create a detail library for later use in other projects. This allows for reuse and saves duplication of work. You can save views that contain only view-specific elements, such as drafting views.

Sorting the Draw Order of Detail Components | 1063

To save 2D views, do either of the following:

To save a single view, in the Project Browser, right-click the view and click Save to New File. Navigate to the desired location, enter a file name, and click Save. To save several views from the project, select Save As Library View. In the Save Views dialog, select the views to save, and click OK. Navigate to the desired location, enter a file name, and click Save.

For more information, see Reusing Details From Callouts on page 1067 and Reusing Drafting Views on page 1072.

Detail Views
A detail view is a view of the model that appears as a callout or section in other views. This type of view typically represents the model at finer scales of detail than in the parent view. It is used to add more information to specific parts of the model. Visibility of a detail view tag depends on the scale of the parent view and whether the crop boundary of the detail view intersects or is entirely within that of the parent view. The detail view parameter Hide at Scales Coarser Than establishes a scale at which details are either shown or hidden in other views. For example, if a detail tag is set to hide at scales coarser than 1/4=10, then a view with a scale set to 1/8" = 1'-0" would not show the detail tag. A detail view can be created as a section or a callout. It can have both section and callout annotations assigned to it. That is, a detail view made as a callout can also show up as a section in views that intersect the callout view extents. For example, you may call out a detail view of a wall intersection. This same callout can appear as a section view with annotations within the overall building section view. For annotations to display in the overall building section view, you must select the Intersecting Views option for the Show In instance parameter. You set this parameter in the Properties Palette on page 34. All detail views, regardless of whether you draw them as a callout or section, show up in the Project Browser as a detail view.

Sample Detail View


The following image shows a sample of a Wall Section Detail with model geometry as the underlay and additional 2D detail components added.

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Creating a Detail View


You can create a callout from a plan, section, or elevation view and then add detail components while using the model geometry as a base. When you create a callout or section detail, you can reference another detail or drafting view in the project. The following is a general procedure for creating a callout or section detail from a Revit MEP view. Your design intentions may differ. You can also use this procedure for imported drawings. See Import/Link Overview on page 57. 1 Do one of the following to activate the view creation tool:

Click View tab Create panel Click View tab Create panel

(Callout). (Section).

2 From the Type Selector, select Detail View: Detail. 3 On the Options Bar, select an appropriate detail scale. 4 To reference another detail or drafting view, on the Options Bar, click Reference other view, and select a view from the list. 5 Choose 2 points on the plan view to define where the section is cutting. NOTE If this is a callout view, select the area to include in the callout view. 6 On the Properties Palette on page 34, for Display Model, select Halftone, and click OK. Model elements in the callout view display in halftone, allowing you to visually see the difference between the model geometry and added detail components. (See Halftone/Underlay on page 1699.)
Sample callout with halftone roof, ceiling, and wall for background

Creating a Detail View | 1065

Sample callout with halftone structural components for background

7 Click Annotate tab Detail panel

(Detail Line).

8 Sketch along lines of the halftone elements or use them as part of your detail. As you sketch lines, the cursor snaps to the model geometry in that view. 9 Sketch lines that provide applicable construction details. 10 If desired, create filled regions. You might create a region to show concrete, grass, or sealant. As you sketch the lines for the region, you can change the line style on the Properties Palette on page 34 by selecting a different value for the Subcategory property. For example, you might want the region boundary to have invisible lines. 11 Add detail components to the detail. See Creating a Detail Component Family on page 1073. 12 If desired, add text notes, dimensions, and symbols.
Sample details created with Revit MEP detailing tools

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Sample details created with Revit MEP detailing tools

Detail View Properties Detail View Type Properties


Each detail view has type properties for section tags, callout tags, and reference labels. You can define the appearance of section tags and callout tags. The Reference Label parameter defines the text displayed next to the detail tag when the detail is a reference detail.

Detail View Properties


In addition to many of the properties described under View Properties on page 977, detail views have the following properties, which control the display of the detail view tag. Property
Show in

Description Indicates whether the detail view tag also displays in views that intersect the parent view.
A detail view created as a callout displays as a section in intersecting views.

Hide at scales coarser than

Specifies the scale defining the level of coarseness beyond which the detail view tag is hidden in intersecting views.

Reusing Details From Callouts Duplicating a Detail View


To copy the model geometry from an existing view into a new view, right-click the existing view in the Project Browser, and click Duplicate View Duplicate.

Detail View Properties | 1067

If you right-click, and click Duplicate View Duplicate with Detailing, both the model geometry and the detail geometry are copied into the new view. Detail geometry includes detail components, detail lines, repeating details, detail groups, and filled regions. NOTE Hidden view-specific elements will not be created in the new view. Hidden model elements and datum will be created in the new view and will remain hidden. For more information on element visibility, see Visibility and Graphic Display in Project Views on page 905. See also:

Duplicate Dependent Views on page 947

Referencing a Callout View


When you create a detail callout from a section, plan, or elevation view, on the Options Bar, click Reference Other View to reference any detail or drafting view from the Project Browser. In this way, you can link the view to a particular area of the building information model. NOTE The Reference Other View option appears when you activate the section or callout view creation tool. Before defining the callout or section, select this option and select the view to reference. See Creating a Detail View on page 1065. The View Name property on the Properties Palette on page 34 shows the name of the view, or if the detail is referencing another view, the name of the referenced view.

Saving Views to an External Project


Use the following procedure to save a view to an external Revit MEP project. This operation will save the view and all elements (model elements and view-specific elements) visible in that view to a new project file. 1 Select a view in the Project Browser. 2 Right-click the view name, and click Save to New File. 3 Enter a new name for the Revit MEP file.

Inserting Detail Components from a Saved Detail View


1 Click Insert tab Import panel Insert from File drop-down File). (Insert 2D Elements from

2 In the Open dialog, select a project that was saved as a detail view and click Open. 3 In the Insert 2D Elements dialog, select a view that contains the 2D elements you wish to insert.

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This copies the 2D Detail Components (repeating details, detail lines, insulation, and filled regions) to the new detail view. Although model geometry is not copied, Revit MEP tries to map the detail components to the new host geometry in the current project. You will probably need to change and edit some of the 2D geometry, but this will give you a head start on your current detail. The following view-specific elements will not be inserted:

Edit cut profile elements Elements that cannot be grouped (for example, callout elements that create callout views) Elements that reference stair railing elements Elements that reference toposurface elements Elements that reference in-place families Elements that reference any elements in this list (for example, dimensions)

Drafting Views
During the course of a project, you may want to create details in a view that are not directly associated with the model. Rather than create a callout and then add details to it, you may want to create detail conditions where the model is not needed (for example, a carpet-transition detail which shows where carpet switches to tile, or roof-drain details not based on a callout on the roof). You create this unassociated, view-specific detail in a drafting view. The drafting view is not associated with the model. In a drafting view, you create details at differing view scales (coarse, medium, or fine) and use 2D detailing tools: detail lines, detail regions, detail components, insulation, reference planes, dimensions, symbols, and text. These are the exact same tools used in creating a detail view. However, drafting views do not display any model elements. When you create a drafting view in a project, it is saved with the project. When using drafting views, consider the following:

Similar to other views, drafting views are listed in the Project Browser under Drafting Views. See Project Browser on page 28. All of the detailing tools used in detail views are available to you in drafting views. See Detailing Tools on page 1061. Any callouts placed in a drafting view must be reference callouts. See Reference Callouts on page 862. Although not associated with the model, you can still drag the drafting views from the browser onto a drawing sheet. See Adding Views to a Sheet on page 1090.

Drafting Views | 1069

Sample Drafting View


The following is a sample drafting view created using the 2D detailing tools in Revit MEP. This is not a 3D view.

Creating a Drafting View


1 Click View tab Create panel (Drafting View). 2 In the New Drafting View dialog, enter a value for Name, and select a value for Scale. If you select Custom, enter a value for Scale value 1. 3 Click OK. The drafting view opens in the drawing area. 4 In the Project Browser, expand Drafting Views to see the newly created drafting view listed. 5 To create the drafting view, use the detailing tools on the Annotate tab. The detailing tools include Detail Lines, Insulation, Masking Region, Filled Region, Text, Symbol, and Dimension. See Detailing Tools on page 1061.

Sketching a Detail in a Drafting View


You can sketch a detail in a drafting view with the tools provided with Revit MEP. 1 Click View tab Create panel (Drafting View). 2 Enter a name and appropriate scale for the new drafting view. 3 Use Detail Lines, Repeating Details, Detail Components, Masking Regions, and Filled Regions to construct the geometry in this view. See Detailing Tools on page 1061. Also see Drafting Views on page 1069 and Sketching on page 1497.

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Importing a View From Another CAD Program


You can import a view from another CAD program and create a detail from that view. 1 Click View tab Create panel (Drafting View). 2 Enter a name and appropriate scale for the new drafting view. 3 Click Insert tab Import panel 4 Select the detail and CAD format. 5 Select the Current View Only option if you are in a detail view. NOTE This is automatically selected if you are in a drafting view. 6 Click Open to place the CAD detail. 7 Drag and drop this view on a sheet, if desired. 8 Reference to this view when placing a callout or section, if desired. (Import CAD).

Sample of an Imported Drafting View


The following image shows a sample of imported CAD detail to a drafting view.

Drafting View Display and Filled Regions


The behavior of filled regions changes in drafting views, depending on the display setting. By default, drafting views display in hidden line. See Hidden Line Visual Style on page 973. You can change the display to wireframe if desired. See Wireframe Visual Style on page 972. When the drafting view is in hidden line, filled regions with fill patterns hide all elements behind them. For example, if the filled region has a diagonal crosshatch pattern, and the view is in hidden line, you cannot see an element between the openings of the pattern. If you change the display to wireframe, elements are visible behind openings in the pattern.

Importing a View From Another CAD Program | 1071

Drafting View Properties


Each drafting view has type properties for section tags, callout tags, and reference labels. You can define the look of section tags and callout tags. When the drafting view is a reference view, the Reference Label parameter sets the text displayed next to the view tag.

Reusing Drafting Views Referencing a Drafting View


When you create a detail callout from a section, plan, or elevation view, you can click Reference Other View on the Options Bar to reference any detail or drafting view from the Project Browser. In this way, you can link the view to a particular area of the building information model. NOTE The Reference Other View option appears when you activate the section or callout view creation tool. Before defining the callout or section, select this option and select the view to reference. See Creating a Detail View on page 1065. You can link or import standard details from your CAD library into a drafting view. Then you can create a callout in a section, plan, or elevation view that references or points to this drafting view. View tags and annotations will display correctly.

Saving Drafting Views to an External Project


Use the following procedure to save drafting views to an external Revit MEP project for use in another Revit MEP project. You can also use this procedure to save sheet views and schedule views to an external project. For information on sheet views and schedule views, see Sheets on page 1087 and Schedule Overview on page 881. 1 Select a drafting view in the Project Browser. 2 Right-click the view name, and click Save to New File. 3 Enter a new name for the project. This creates a new Revit MEP project file that contains the selected view and the contents of that view.

Inserting a Drafting View from Another Project


1 Click Insert tab Import panel Insert from File drop-down 2 In the Open dialog, select a project file, and click Open. The Insert Views dialog opens, which displays views that are saved in the project. 3 From the list, select an option for views to display. 4 Select the views to insert, and click OK. Revit MEP creates a new drafting view with all the 2D components and text. If you have duplicate type names, the type name and properties from the current project are used, and a warning message displays. Insert Views from File.

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Related topics

Inserting Schedule Views from Another Project on page 901 Inserting Detail Components from a Saved Detail View on page 1068 Saving Views to an External Project on page 1068

Inserting a Detail Component


The Detail Component tool places a detail component into a detail or drafting view. A detail component is visible in that view only. You can keynote detail components. See Keynotes on page 1042. To insert a detail component 1 Click Annotate tab Detail panel Component drop-down (Detail Component).

2 From the Type Selector, select the appropriate detail component to place. 3 Press SPACEBAR to rotate the detail component through its different snap points to other elements. 4 Place the detail component in the detail view. You can add additional detail components by loading them from the family library, or you can create or edit existing ones in the Family Editor. Revit MEP contains over 500 Detail Component Families. They are organized by the 16 CSI (Construction Specifications Institute) divisions. Detail components can be tagged using detail item tags. To load tags into the project, click Insert tab Load from Library panel (Load Family).

Creating a Detail Component Family


A detail component family consists of components added to detail or drafting views, and they are visible only in those views. They scale with the model, rather than the sheet. Detail components could include a 2X4, a metal stud, or a shim. Before reading this topic, familiarize yourself with families. See The Families Guide on page 744. The following procedure is a general procedure for creating a detail component family. Your steps may differ depending on your design intent. 1 In the Family Editor, sketch reference planes for placing the detail component. 2 Use tools on the Create tab to create the shape of the detail component. A detail component is displayed in a symbolic form and is not shown in 3D. Click the Line tool to sketch the symbol. TIP You can change the sorting order of objects in the family by using the detail component draw order tools. For more information, see Sorting the Draw Order of Detail Components on page 1063.

3 For lines, select the line and click Modify | Lines tab Mode panel and select the views in which the object will be visible.

(Visibility Settings),

For filled regions, select the filled region and click Modify | Detail Items tab Mode panel (Visibility Settings), and select the views in which the object will be visible. 4 Save the detail component.

Inserting a Detail Component | 1073

Creating a 2D Line-Based Detail Component Family


Detail components are pre-drawn line-based 2D elements that you can add to detail or drafting views. They are visible only in those views. They scale with the model, rather than the sheet. For example, in the following drafting view, the studs, insulation, and siding are detail components.

Revit MEP allows you to create a 2D detail component based on a line. By selecting the start and end of the line, you can place the detail. Suppose you want to place a plywood fill pattern in a section. By selecting the start and end points of the detail component, you can place the detail with the thickness and fill pattern that was created in the 2D detail component. For example, if the plywood is drawn at 1/2 in the 2D detail component, this procedure would place a piece of plywood along the length of the drawn line at 1/2. If you wanted to adjust the thickness of the plywood, you would first have to edit the 2D detail component. Before reading this topic, familiarize yourself with families. See The Families Guide on page 744. The following is the general procedure for creating a 2D line-based detail component family. Your steps may differ depending on your design intent. 1 Create a new family using the Detail Component line-based template. 2 Use tools on the Create tab to create the shape of the detail component. A detail component is displayed in a symbolic form and is not shown in 3D. Click the Line tool to sketch the symbol. Create the component between the 2 reference planes to have elements contract or expand based on the length. TIP You can change the sorting order of objects in the family by using the detail component draw order tools. For more information, see Sorting the Draw Order of Detail Components on page 1063.

3 For lines, select the line and click Modify | Lines tab Mode panel and select the views in which the object will be visible.

(Visibility Settings),

For filled regions, select the filled region and click Modify | Detail Items tab Mode panel (Visibility Settings), and select the views in which the object will be visible. 4 Save the detail component.

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Detail Lines
The Detail Line tool creates detail lines for detailing drawings. Detail lines are visible only in the view in which they are drawn. Often they are drawn over the model view. You can convert detail lines to model lines. See Converting Line Types on page 600. NOTE If you want to sketch lines that exist in 3D space and display in all views, see Model Lines on page 599. The Detail Line tool has the same line styles as the Line tool, but detail lines are view-specific, like detail components and other annotations. Detail lines are drawn in the views sketch plane. They can be used to convey detailed information and show features that do not exist for components used in a project. For example, you could sketch detail lines to show turning vanes in an elbow, when turning vanes are not supported by the elbow component. Or detail lines can be used in a drafting view to draft lines with no reference to the model. Some examples of detail lines in a drafting view are signage or typical details that have no reference to the model. You can also use detail lines for tracing over underlay elements. See View Properties on page 977 for more information on setting elements as underlays. Detail Lines are sketched as full-toned lines in Revit MEP. Before using this tool, you should read Creating Details on page 1061. 1 Click Annotate tab Detail panel 2 Sketch lines as appropriate. (Detail Line).

Repeating Detail
With the Repeating Detail tool, you sketch a path defined by 2 points. The path is then filled in with a pattern of detail components. The pattern is a family type called a repeating detail. You can control the appearance of the family through its type properties. The type properties include the detail component family that is applied to the repeating detail, and the spacing of the individual detail components that compose the repeating detail. A repeating detail is essentially an array of a detail component. Like other detailing tools, a repeating detail is visible only in the view in which it is drawn. Repeating details are primarily useful in plan and section views. To create a repeating detail 1 Click Annotate tab Detail panel Component drop-down 2 Sketch the repeating detail, and then click Modify. 3 Click Modify | Detail Items tab Properties panel 5 Select a detail component for the Detail parameter. If desired, load more detail components from the standard Revit MEP library, or create your own. See Loading Families on page 753 for more information about loading a detail component family. See Creating a Detail Component Family on page 1073 for more information about creating a detail component family. 6 Set the Layout for the repeating detail:

(Repeating Detail).

(Type Properties).

4 In the Type Properties dialog, click Duplicate, and enter a name for the repeating detail type.

Fill Available Space indicates that the detail component is repeated along the length of the path, such that the spacing is equal to the width of the component.

Detail Lines | 1075

Fixed Distance indicates that the detail component is spaced at the exact value specified for the Spacing parameter, starting from the beginning of the path. See the description for Spacing below. Fixed Number indicates that a defined number of detail components are placed along the path, while the spacing is adjusted to maintain this number. After setting this type parameter, you need to define the Number parameter in the familys instance properties. Maximum Spacing indicates that the detail component is spaced at an even interval along the length of the path and at a distance up to the value specified for Spacing. The actual spacing used may be less to ensure a complete component at either end of the path.

7 Select the Inside parameter to confine the spacing of the detail components to within the length of the path. If you do not select this parameter, the first and last detail components are placed according to the defined origin of the detail component family. This means that the first and last detail components can extend beyond the length of the path. 8 If you set Layout to Fixed Distance or Maximum Spacing, the Spacing parameter becomes enabled. Enter a value for this parameter. 9 If desired, indicate how you want the detail component to be rotated in the pattern. 10 Click OK to close the Type Properties dialog. 11 If you set the Layout parameter to Fixed Number, on the Properties Palette on page 34 and enter a value for Number parameter. 12 From the Type Selector, select the repeating detail that you created. 13 Sketch the repeating detail component in the family by clicking once for a start point, dragging the mouse, and clicking again for an end point. The following image shows the addition of a welded wire fabric family to a concrete slab in section view.

The following image shows a repeating pattern placed between 2 walls. The pattern has a fixed number of 10 and a length of 6 feet.

Insulation
The Insulation tool places a batt insulation graphic for detail views.

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Adding Insulation
1 Click Annotate tab Detail panel 2 Sketch the insulation in a detail view. Insulation is sketched similar to lines. You can set an offset from the cursor, and you can pick a line on which to sketch the insulation. See Model Lines on page 599. (Insulation).

Increasing the Insulation Size


1 Select the insulation. 2 On the Properties Palette on page 34, specify a value for Insulation Width.

Resizing the Insulation Length


1 Select the insulation. 2 Click and drag one of the blue dot controls that appear on the ends of the insulation. See Controls and Shape Handles on page 1543.

Resizing the Bulge Between Insulation Lines


1 Select the insulation. 2 On the Properties Palette on page 34, specify a value for the Insulation Bulge to Width Ratio (1/x). A smaller value increases the bulge, while a larger value decreases it.

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Filled Region
The Filled Region tool creates a 2-dimensional, view-specific graphic with a boundary line style and fill pattern within the closed boundary. The filled region is parallel to the views sketch plane. The tool is useful for defining a filled area in a detail view or for adding a filled region to an annotation family. Filled regions contain a fill pattern. Fill patterns are of 2 types: Drafting or Model. Drafting fill patterns are based on the scale of the view. Model fill patterns are based on the actual dimensions in the building model. The following procedure is a general method for creating a filled region. Steps may vary depending on your design intent. 1 Click Annotate tab Detail panel Region drop-down (Filled Region).

2 Click Modify | Create Filled Region Boundary tab Line Style panel, and select a boundary line style from the Line Styles drop-down. 3 Sketch the region using the sketch tools on the Draw panel. For example, you might sketch a square region. For more information about the sketching tools, see Sketching on page 1497. 4 To give the region a fill pattern, on the Properties Palette on page 34, click Edit Type and then select a fill for the Fill Pattern property. 5 To set different line styles for the region lines, select the lines, and on the Properties Palette on page 34, change the value for the Subcategory property. 6 Click Finish Edit Mode to complete your sketch.

Changing Filled Region Properties


1 Select the completed detail filled region. 2 Click Modify | Detail Items tab Properties panel (Type Properties).

TIP You can also open properties through the Project Browser. In the browser under Families, expand Detail Items. Expand Filled Region. Right-click the region type name (for example, Filled Region 1) and click Properties. 3 You can set Fill pattern, Background, Line Weight Number, and Color for the region. With Background, you can set it to opaque or transparent.

Resizing the Filled Region


1 In the drawing area, select the filled region. This displays shape handles on the region. 2 Click to select the shape handle. 3 Drag the handles to resize the region.

Viewing the Area of a Filled Region


1 Select the filled region in the drawing area. 2 On the Properties Palette on page 34, view the Area instance parameter.

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The area value is the area of the regions closed perimeter loop, less the area of any closed loops within the perimeter. The area property is reported in the project units (for example, square meters or square feet). The area property is read-only and cannot be scheduled or tagged.

Masking Regions
Masking regions provide a way to obscure elements in a view. Masking regions may be useful in scenarios like the following:

You need to obscure elements in a project. You are creating a detail family or a model family and need the background of the element to mask the model and other detail components when it is loaded into a project. You need to create a model family (from imported 2D DWG files) that obscures other elements when placed in a view.

You can create 2D and 3D masking regions. 2D masking regions can be created in a project and in the Family Editor when you are creating a 2D family (annotation, detail, or title block). 3D masking regions can be created in the Family Editor when you are creating a model family. Masking regions do not participate in shading; they are always drawn the background color of the drawing area. Masking regions cannot be applied to element subcategories.

Exporting Masking Regions to DWG


When you export a project or family that contains a masking region, any lines that intersect the masking region terminate at the masking region so that graphical intent is maintained in the DWG file.

Adding a Masking Region in a Project


1 Click Annotate tab Detail panel Region drop-down (Masking Region). 2 Click Modify | Create Filled Region Boundary tab Line Style panel, and select the boundary line style from the Line Styles drop-down list. 3 Sketch the masking region (or regions). Masking region sketches must be closed loops. For more information on sketching, see Sketching on page 1497. 4 When finished, click Finish Edit Mode. After you add a masking region, you can sort the draw order. For more information, see Sorting the Draw Order of Detail Components on page 1063.

Adding a Masking Region to a Detail Family


1 In the Family Editor, click Create tab Detail panel (Masking Region). 2 Click Modify | Create Filled Region Boundary tab Line Style panel, and select the boundary line style from the Line Styles drop-down. 3 On the Properties Palette on page 34, specify properties for the masking region:

Visible. Specify if the masking region is visible when the family is loaded into a project and placed in the drawing area. Visibility/Graphics Overrides. Specify the detail levels at which the masking region is visible (coarse, medium, or fine).

Masking Regions | 1079

4 Sketch the masking region (or regions). Masking region sketches must be closed loops. For more information on sketching, see Sketching on page 1497. 5 When finished, click Finish Edit Mode. The following is a sample detail family with a masking region applied. You can view this detail family by opening the Nominal Cut Lumber-Section family in the following directory: Imperial (or Metric) Library\Detail Components\Div 06 - Wood and Plastic\06100 - Rough Carpentry\06110 - Wood Framing After you add a masking region, you can sort the draw order. For more information, see Sorting the Draw Order of Detail Components on page 1063.

Masking Regions in Model Families


When you add a masking region to a model family, several parameters allow you to control the visibility of the masking region and where the masking region is drawn. You can specify the following properties for masking regions in model families:

If the masking region is visible when the family is loaded into a project and placed in the drawing area. The detail levels at which the masking region is visible (coarse, medium, or fine). Where the masking region is drawn. This is controlled by the Draw in Foreground parameter. When this parameter is selected, the masking region is drawn at the detail plane of the view (the plane that is closest to you as you look at the view). When this option is not selected, the masking region is drawn on the work plane on which it was sketched.

Controlling Where Masking Regions are Drawn in Model Families


Where a masking region is drawn depends on where it is sketched in the family and the status of the Draw in Foreground parameter. It is also important to consider other families with which the family may interact as you determine where you want the masking region drawn. The following scenarios illustrate sample families and the placement of their masking regions. NOTE The Draw in Foreground parameter is available only in the Family Editor when you are creating or modifying a 3D family. Scenario 1 The following images show a chair family and a table family, both with their masking region (red, dashed line) sketched on the reference level . In the first image, the Draw in Foreground parameter is selected for both the table and the chair. The chair masks the table, because the chair back is higher than the table .

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In the second image, the Draw in Foreground parameter is cleared for the chair so that the masking region is drawn where it was sketched. The Draw in Foreground parameter is still selected for the table. Therefore, the table masks the chair. In this image, drawn, and indicates the work plane on which the masking regions are

indicates the work plan on which the masking regions are sketched.

Scenario 2 The following images show the same chair and table families, but the masking regions are sketched on different work planes . In the first image, the Draw in Foreground parameter is selected for both the .

table and the chair. Again, the chair masks the table, because the chair back is higher than the table

In the second image, the Draw in Foreground parameter is cleared for the chair and selected for the table. Therefore, the table masks the chair.

Masking Regions in Model Families | 1081

Scenario 3 The following image shows a cabinet family and a counter top family. The goal is for both the counter top and the cabinet to display in plan view when the counter top is placed on top of the cabinet. Both families have masking regions (as shown by the red, dashed lines ). In order to accomplish the goal, clear the Draw in Foreground parameter for the counter top family, and select the Drawn in Foreground parameter for the cabinet family.

NOTE You can change the work plane of a masking region after you sketch it. See Changing the Work Plane of an Element on page 1611.

Adding a Masking Region to a 2D Element in a Model Family


If you create a model family that only contains 2D elements (for example, a 2D toilet fixture) and you want to apply a masking region to the 2D element, you must include an invisible line to represent the Z dimension, which is where the masking region is drawn. The invisible line must be drawn above the level and must be a minimal length (such as 1/8) so that the masking region does not obscure any other elements in the view.

Adding a Masking Region to a Model Family


1 In the Family Editor, click Create tab Detail panel (Masking Region). 2 Click Modify | Create Filled Region Boundary tab Line Style panel, and select the boundary line style from the Line Styles drop-down list. 3 On the Properties Palette on page 34, specify properties for the masking region:

Draw in Foreground. Specify where you want the masking region drawn. When this parameter is selected, the masking region is drawn at the detail plane of the view (the plane that is closest to you as you look at the view). When this option is not selected, the masking region

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is drawn on the work plane on which it was sketched. For more information on using the Draw in Foreground parameter, see Masking Regions in Model Families on page 1080.

Visible. Specify whether the masking region is visible when the family is loaded into a project and placed in the drawing area. Visibility/Graphics Overrides. Specify the detail levels at which the masking region is visible (coarse, medium, or fine).

4 Sketch the masking region (or regions). Masking region sketches must be closed loops. For more information on sketching, see Sketching on page 1497. IMPORTANT If your model family only contains 2D elements (for example, a 2D toilet fixture) and you want to apply a masking region to the 2D element, you must include an invisible line to represent the Z dimension, which is where the masking region is drawn. The invisible line must be drawn above the level and must be a minimal length (such as 1/8) so that the masking region does not obscure any other elements in the view. 5 When finished, click Finish Edit Mode.

Creating a Model Family with Masking Regions from 2D DWG Files


1 Click New Family.

2 In the New Family dialog, select a default family template (for example, Plumbing Fixture wall based.rft), and click Open. 3 Open the view to import the DWG file into. For example, if you have a DWG file for a plan representation, open the plan view. 4 Click Insert tab Import panel (Import CAD).

5 In the Import CAD Formats dialog, navigate to the DWG file. If you only want the representation to be visible in plan view, select the Current View Only option. Also, if you are unsure of the original coordinates of the DWG file, for Positioning, select Manual - Center. 6 Click Open. 7 Click in the drawing area to place the import symbol. 8 Modify the position of the import symbol as necessary, and lock the symbol to the necessary reference planes. 9 Click Annotate tab Detail panel Region drop-down 10 Sketch the masking region. IMPORTANT When a model family only contains 2D elements and you are adding a masking region to a 2D element, you must include an invisible line to represent the Z dimension, which is where the masking region is drawn. The invisible line must be drawn above the level and must be a minimal length (such as 1/8) so that the masking region does not obscure any other elements in the view. 11 Add any other 2D view representations (for example, front elevation and side elevation) and masking regions, as necessary. 12 When finished, click on the Quick Access toolbar to save the family. (Masking Region).

Masking Regions in Model Families | 1083

13 If you need to load the family into a project, click Create tab Family Editor panel (Load into Project). If you have only one project open, the family loads into that project. If you have multiple projects open, the Load into Projects dialog opens where you can select the projects to load the family into. When you load the family into a project and place it in the drawing area, it obscures surface patterns in orthogonal views.

Masking Region Properties


Properties for Masking Regions in Projects
Name
Dimensions Area Identity Data Comments Comments for the masking region. The area of the masking region. This is a read-only value.

Description

Properties for Masking Regions in 2D and 3D Families


Name
Constraints Draw in Foreground Draws the masking region on the closest work plane in the view. This property is only available in the Family Editor when you are creating or modifying a 3D family. For more information, see Masking Regions in Model Families on page 1080. The work plane of the masking region. This is a read-only value and is only available in the Family Editor.

Description

Work Plane

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Name
Graphics Visible

Description

Determines whether the masking region is visible when the family is loaded into a project, and then placed in the drawing area. This property is only available when you are creating or modifying a masking region in the Family Editor. Select the detail level at which you want the masking region to display in a project: Coarse, Medium, or Fine. Detail levels are dependent on the view scale. This property is only available in the Family Editor.

Visibility/Graphics Overrides Dimensions Area Identity Data Comments

The area of the masking region. This is a read-only value.

Comments for the masking region.

Masking Region Properties | 1085

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Preparing Construction Documents

49

To create a construction document set in Revit MEP, you create sheets, and add drawings and schedules to the sheets. Then you can print the sheets or publish them in another format, such as DWF, for electronic sharing and review. You can send the construction documents to the field, where clients or reviewers can mark up the designs for revisions. Revit MEP provides tools for tracking the revisions. Related topics

Document the Project on page 829 Dimensions on page 991 Annotating on page 991

Construction Documents Overview


Construction documents are the records that you share with clients, engineers, and construction professionals to communicate a design. For example, clients need to see floor plans, elevations, and 3D drawings of the design for approval. Engineers from other disciplines will want to see those drawings, as well as more detailed drawings, to help them understand the building model and how it affects their work. Construction professionals need all of these drawings, as well as schedules and material takeoffs, to build the design. A construction document set (also called a drawing set or a sheet set) consists of several sheets. Each sheet contains one or more drawings and schedules for the building design.

Sheets
In Revit MEP, you create a sheet view for each sheet in a construction document set. You can then place multiple drawings or schedules on each sheet.

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Sheets Overview
A sheet (also called a drawing sheet) is an individual page of a construction document set. In Revit MEP, you create a sheet view for each sheet in the construction document set. You can then place multiple drawings or schedules on each sheet view.
Parts of a sheet

When you add sheets to a Revit project, they are listed in the Project Browser under Sheets (all).

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As you move a drawing or schedule onto a sheet, a viewport displays. A viewport is a representation of the drawing or schedule when it is placed on a sheet.

Digital Cartoon Sets


Some architects use a cartoon set to plan the document requirements for a project. A cartoon set is a rough plan for the sheets that you want to include in the construction document set, and the drawings, schedules, or other information to show on each sheet. By creating a cartoon set, you can ensure that the final construction document set includes all desired information. You can also use this method to ensure that the construction document set meets standards established by your organization. With Revit MEP, you can create a digital cartoon set. First add the required views (drawings and schedules) to the project, and sketch the basic design of the building model. Add the desired sheets to the project, and give them appropriate names and numbers. Then add the views to the appropriate sheets. If desired, you can set the view scales, titles, and other attributes now, so the resulting sheets use the desired settings. Even though these views and sheets do not yet show the completed design, they provide an overall structure for the project. As you develop the building model in the project views, the schedules update accordingly, and the sheets display the desired information. This technique streamlines the project documentation process. When you create a digital cartoon set that reflects corporate standards or a typical project setup, you can use the project to create a project template. See Sheets in Project Templates on page 1089.
Planning sheets with a digital cartoon set

Sheets in Project Templates


When creating a project template, you can include sheets in the template. Start with a blank project file, and create the standard views and levels that each project should include. Leave the views empty, but assign standard names to them. To create a standard set of construction documents, create sheets using the desired title blocks. Add views to the sheets, using the desired viewport templates and view title types. Then save the empty project as a project template. (See Project Templates on page 1723.) When you create a project using this project template, all of the views and sheets are already created and listed in the Project Browser. As you start to draw the building model in the project views, the views on the

Sheets Overview | 1089

sheets update automatically. This technique streamlines the project documentation process and maintains organizational standards.

Adding a Sheet
1 Open the Revit project.

2 Click View tab Sheet Composition panel 3 Select a title block, as follows:

(Sheet).

a In the New Sheet dialog, select a title block from the list. If the list does not show the desired title block, click Load. In the Library folder, open the Titleblocks folder, or navigate to the folder where the title block resides. Select the title block to load, and click Open. Select None to create a Sheet without a title block. b Click OK. For information about title blocks, see Title Blocks on page 1105. 4 Enter information in the title block of the sheet. See Specifying Title Block Information for Sheets on page 1096. 5 Add views to the sheet. See Adding Views to a Sheet on page 1090. 6 Change the default number and name that Revit MEP assigned to the sheet. See Renaming a Sheet on page 1095. The sheet number and name display in the Project Browser under Sheets (all). NOTE To track printing times, Revit MEP displays a date and time stamp on sheets. To format the display of this stamp, modify the regional and language settings on your computer. Related topics

Sheets Overview on page 1088 Creating a Title Sheet on page 1099 Sheet Properties on page 1103

Adding Views to a Sheet


You can add one or more views of a building to a sheet, including floor plans, site plans, ceiling plans, elevations, 3D views, sections, detail views, drafting views, and rendered views. Each view can be placed on one sheet only. To add a particular view to multiple sheets in a project, create duplicate views, and place each one on a different sheet. NOTE You can also place legends and schedules (including view lists and sheet lists) on sheets. Legends and schedules can be placed on multiple sheets. See Adding a Schedule to a Sheet on page 1122. To add views to a sheet 1 Open the sheet.

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2 To add a view to the sheet, use one of the following methods:

In the Project Browser, expand the list of views, locate the view, and drag it onto the sheet.

Click View tab Sheet Composition panel a view, and click Add View to Sheet.

(Place View). In the Views dialog, select

3 As you move the cursor over the sheet in the drawing area, a viewport for the selected view moves with it. Click to place the viewport in the desired location. Use the Guide Grid for precise placement on sheets. 4 Repeat Steps 2 and 3 to add more views to the sheet, if desired. 5 If needed, you can modify the individual views on the sheet as follows:

To change the view title that displays on the sheet, double-click the title, and edit it. See View Titles on Sheets on page 1118. To move the view to a new location on the sheet, select its viewport, and drag it. You can align views to grid lines for precise placement. See Aligning Views on a Sheet on page 1092.

You can now do any of the following, as explained in Modifying a View on a Sheet on page 1097:

Change the scale of the view. Add dimensions to the view. Add text notes to the view. Pan the view.

Related topics

Aligning View Titles on a Sheet on page 1094 Locking the Position of a View on a Sheet on page 1095 Dividing a View Across Multiple Sheets on page 1098 Rotating a View on a Sheet on page 1099

Adding Views to a Sheet | 1091

Hiding Parts of a View on a Sheet


When placing a particular view on a sheet, you can use the following techniques to hide parts of the view to focus on one area:

Crop region: Use the crop region to focus the view on a particular area of the building model. See Crop Regions on page 953. Masking regions: Use masking regions to hide areas of the view (within the rectangular crop region) that are not relevant. For example, in the following floor plan, masking regions obscure the upper-right and upper-left corners of the apartment unit to hide irrelevant model geometry. See Masking Regions on page 1079.

TIP If you want to retain the original version of the view, first create a duplicate view. (In the Project Browser, right-click the view name, and click Duplicate View Duplicate.) Open the duplicate view, and apply crop regions and masking regions as needed. Then place the duplicate view on the sheet.

Applying Standard Settings to a View on a Sheet


You can apply standard settings to a view on a sheet by using a viewport type. For example, you can create a viewport type that does not display a view title on a sheet, or that uses a different color and weight for the line that separates the drawing from its title. See Viewport Types on page 1116.

Aligning Views on a Sheet


You can add guide grids to sheets to align views so that they appear in the same location from sheet to sheet. You can display the same guide grid in different sheet views. Guide grids can be shared between sheets. When new guide grids are created, they become available in the instance properties of sheets and can be applied to sheets. It is recommended to create only a few guide grids and then apply them to sheets. When

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you change the guide grid's properties/extents in one sheet, all the sheets which use that grid are updated accordingly. To align views to grid lines on the current sheet 1 Open a sheet view. 2 Click View tab Sheet Composition panel (Guide Grid).

3 In the Guide Grid Name dialog, enter a name, and click OK.

4 Click and drag the extent controls to specify the extents of the guide grid.

The default guide grid extents match the sheet extents plus an offset. If the sheet is empty, the extents will be 36 by 24 900 mm by 600 mm. 5 (Optional) Drag additional views onto the sheet. 6 Select a placed viewport, and on the ribbon click (Move).

7 Snap to the crop regions or datums in the viewports and move them into alignment with the guide grid lines to specify a precise location on the sheet. No constraints will be created between the guide grid and other elements on the sheet. To apply a guide grid to a sheet 1 Open a sheet view. 2 On the Properties palette, for Guide Grid, select a guide grid to add to the sheet. To change the line styles for guide grids 1 In a project, click Manage tab Settings panel 2 Click Annotation Objects tab. 3 Under Category, select Guide Grid. 4 Use the Line Weight, Line Color, and Line Pattern columns to specify the desired settings. (Object Styles).

Aligning Views on a Sheet | 1093

5 Click OK. To modify guide grids 1 Select a guide grid. 2 Click Modify Guide Grid tab Properties panel 4 Under Identity Date, specify the guide grid Name. 5 Click Apply. (Properties).

3 On the Properties palette, under Dimensions, specify Guide Spacing.

Aligning View Titles on a Sheet


When positioning views on a sheet, you can align the view titles. The view titles stay aligned even if the size of a viewport changes. NOTE This method of aligning views on a sheet does not apply to schedules. To align views on a sheet 1 In a project, add 2 or more views to a sheet. See Adding Views to a Sheet on page 1090. 2 Drag a view to the desired location on the sheet. 3 If desired, change the length of the horizontal line that displays in the view title. See Modifying a View Title on a Sheet on page 1119. 4 Drag the second sheet to the desired location. When the view title of the second sheet aligns (vertically or horizontally) with the view title of the first sheet, Revit MEP displays a dashed line.

5 (Optional) Lock the views in place on the sheet. See Locking the Position of a View on a Sheet on page 1095.

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Locking the Position of a View on a Sheet


After placing a view (or schedule) on a sheet and positioning it as desired, you can lock it in place so that it cannot be moved inadvertently. To lock a view on a sheet 1 Open the sheet. 2 Select the view to lock in place on the sheet.

3 Click Modify | Viewports tab Modify panel

(Pin).

4 The pin icon displays on the view, indicating that it is locked in place.

To unlock a view on a sheet 1 On the sheet, select the locked view. The pin icon displays on the view, indicating that it is locked in place. 2 Click the pin icon. The pin icon changes, indicating that the view is no longer locked in place. To move the view on the sheet, drag it to a new location.

Renaming a Sheet
1 In the Project Browser, under Sheets (all), right-click the sheet name, and click Rename. 2 In the Sheet Name dialog, enter a new number and name for the sheet, and click OK. Changes to the sheet number and name are propagated throughout the project, so that all references to the sheet are accurate. As an alternative, you can change the sheet number and name as follows: on the Properties palette for the sheet, change the values of the Sheet Number and Sheet Name properties.

Locking the Position of a View on a Sheet | 1095

Specifying Title Block Information for Sheets


A title block typically displays information about the project, as well as information about individual sheets. Use the following procedures to specify the information that you want to display in the title blocks of sheets in a project. NOTE To add custom fields to a title block, see Adding Custom Fields to a Title Block on page 1113.

Entering Project-Specific Information


Project-specific information is data that remains the same on all sheets of a project. Examples include the project issue date and status, the client name, and the projects address, name, and number. To update the title block of a sheet with project-specific information, open the project, and use either of the following methods:

Enter the information directly on a sheet. Open a sheet. Click on the placeholder text for project-specific information in the title block. Update the text as desired.

Change project information settings. Click Manage tab Settings panel Under Other, enter values for the project information parameters. Click OK.

(Project Information).

Revit MEP updates all sheets in the project with the new information.

Entering Sheet-Specific Information


Sheet-specific information is data relating to an individual sheet in a project, such as the sheet name and number, designer, and reviewer.

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To update the title block of a sheet with sheet-specific information, open the project, and use either of the following methods:

Enter the information directly on a sheet. Open a sheet. Click on the placeholder text for sheet-specific information in the title block. Update the text as desired. Change sheet properties. Open a sheet. On the Properties palette for the sheet, change the values of the sheet-specific parameters that display in the title block.

Modifying a View on a Sheet


1 Open the sheet. 2 In the drawing area, select a view on the sheet. TIP If views on the sheet overlap, press Tab until the correct view highlights. Watch the status bar for the description of the viewport.

3 Click Modify | Viewports tab Viewport panel

(Activate View).

Revit MEP displays the sheet title block and its contents in halftone. Only the contents of the active view display normally. You can now edit the view as desired. You can zoom in to the drawing area to see the elements more clearly. 4 Modify the view as desired. For example, you can do the following:

Add dimensions. See Placing Permanent Dimensions on page 992. Add text notes. See Adding Text Notes on page 1030. Pan the view within its viewport, so that only a portion of the view is visible on the sheet. The crop region for the view does not move. Right-click the activated view, and click Pan Active View. Drag the cursor to pan the view. Change the scale of the view. On the View Control Bar, for Scale, select the desired scale.
Metric view scale

5 To deactivate the view on the sheet, click View tab Sheet Composition panel Viewports

drop-down

(Deactivate View).

Modifying a View on a Sheet | 1097

Dividing a View Across Multiple Sheets


Sometimes a large view does not fit on a single sheet. In this case, you must create multiple sheets for the view, divide the view into parts, and show one part on each sheet. Or perhaps a view is too tall or wide for a sheet, and you want to show parts of the view next to each other on the same sheet. To address these issues, use dependent views as follows. To divide a view across multiple sheets 1 In a project, create and prepare the view that you want to divide into parts. Add all annotations, details, dimensions, and other information required. See Document the Project on page 829. 2 Create dependent views. See Creating Dependent Views on page 951.

In each dependent view, use crop regions to show the part of the model to display in that view, and the annotations to include. If any unwanted annotations or model elements display in a dependent view, right-click the element, and click Hide in view Elements. In the primary view, add matchlines to indicate where the view is split. See Adding Matchlines for Dependent Views on page 949.

3 Create the sheets on which to place the dependent views. See Adding a Sheet on page 1090. 4 Add the dependent views to their respective sheets. See Adding Views to a Sheet on page 1090. 5 (Optional) Add view references to the primary view. View references indicate the sheet on which each dependent view displays. For instructions, see Navigating Primary and Dependent Views on page 921.

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Rotating a View on a Sheet


You can rotate a view (or a schedule) on a sheet 90 degrees in either direction (clockwise or counterclockwise). To rotate a view on a sheet 1 In a Revit project, open the sheet. 2 On the sheet, select the view to rotate. NOTE You cannot rotate an active view. If the title block displays in halftone and you can select elements in the view, the view is active. Right-click the view, and click Deactivate View. 3 On the Options Bar, for Rotation on Sheet, select the desired rotation option. The view rotates on the sheet.

Creating a Title Sheet


A construction documentation set usually includes a title sheet (also called a cover sheet). The title sheet typically includes a rendering, 3D drawing, or other view of the building model. It may also include the following types of information:

Table of contents (also called a sheet list, drawing index, or sheet index) Project name and address Client information Vicinity plan Zoning information Code compliance information List of project team members Legal description of the property and its boundaries General notes

Rotating a View on a Sheet | 1099

Because it includes different types of information than other sheets in the set, the title sheet typically uses a different format. You may need to create a title block specifically designed for the title sheet. See Title Blocks on page 1105. To create a title sheet 1 Add a sheet to the project, using the appropriate title block. See Adding a Sheet on page 1090. 2 Rename the sheet to indicate that it is the title sheet. See Renaming a Sheet on page 1095. 3 Add the desired view to the sheet. See Adding Views to a Sheet on page 1090. 4 Create a sheet list, omit the title sheet from the list, and add the sheet list to the sheet. See Sheet Lists on page 1126. 5 Add the required information to the title sheet. The title block for the title sheet typically includes fields where you enter information about the project. Click the text areas to enter text. See Specifying Title Block Information for Sheets on page 1096.

Adding a Legend to a Sheet


Like a map legend, a legend on a sheet helps the building professional to interpret the drawings correctly.

Types of legends
In a construction document set, you can include the following types of legends:

Component legend: A list of components used in the building model, with details about their structure, representation in drawings, or visual appearance. For a sample component legend, see Legend Views on page 877. Keynote legend: A list of keynotes used to document the building model. See Keynote Legend on page 1045.

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Symbol legend: A list of the symbols that are used in drawings, similar to the following.

To add a legend to a sheet 1 Create the legend view in the project. For component legends and symbol legends, see Legend Views on page 877. For keynote legends, see Keynote Legend on page 1045. 2 Open the sheet on which you want to place the legend view. 3 In the Project Browser, expand Legends, click the name of the legend view, drag it into the drawing area, and click to place it on the sheet. You can place a legend view on multiple sheets. 4 (Optional) For a component legend or symbol legend, hide the view title. See Removing a View Title from a Sheet on page 1119. 5 (Optional) For a keynote legend, do the following:

Filter the legend based on the views included on the sheet. See Filtering Keynotes by Sheet on page 1046. Modify the way the keynote legend displays on the sheet. See Schedules on Sheets on page 1122.

Adding a Note Block to a Sheet


A note block (also called an annotation schedule) is a list of construction notes for a drawing. You can create a note block and place it on a sheet to document the building model. You can also document a building model using keynote legends. See Adding a Legend to a Sheet on page 1100. To add a note block to a sheet 1 In the project, create the project view to annotate. See Document the Project on page 829. 2 Add notes to the view, and create the note block. See Creating an Annotation Schedule (Note Block) on page 885. 3 Add a sheet. See Adding a Sheet on page 1090.

Adding a Note Block to a Sheet | 1101

4 Place the note block on the sheet, as follows: a In the Project Browser, expand Schedules/Quantities. b Select the name of the note block, drag it onto the sheet, and click to place it.

Using External Information on a Sheet


You can include information that is external to a Revit project on the sheets that Revit MEP generates. You can use external text, spreadsheets, and images on Revit sheets.

Adding Text from a File to a Sheet


1 In the Revit project, open the sheet.

2 Click Annotate tab Text panel

(Text).

3 Click Modify | Place Text tab Format panel

(No Leader).

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4 Click in the drawing area to place the text insertion point. 5 On the Windows desktop, open the text document, and copy its contents to the clipboard. 6 In Revit MEP, press Ctrl+V, or click Modify | Place Text tab Clipboard panel Paste

drop-down

(Paste from Clipboard).

The text box expands to contain the copied text. You can move the text box on the sheet, and edit its contents directly. (Editing its contents does not change the original document from which it was copied.) See Modifying Text Notes on page 1033.

Adding a Spreadsheet to a Sheet


1 In the spreadsheet application, open the spreadsheet. Display the data as you want it to display on the Revit sheet. 2 Use a screen capture utility to take a screenshot of the spreadsheet. For example, you can use a screen capture utility such as SnagIt by TechSmith Corporation or !Quick Screen Capture by Etrusoft, Inc. Save the image using one of the following file types: BMP (bitmap), JPEG, JPG, PNG (portable network graphics), and TIFF. 3 Add the spreadsheet image to the Revit sheet. See Adding an Image to a Sheet on page 1103.

Adding an Image to a Sheet


1 Prepare the image file. Revit MEP supports the following image file types: BMP (bitmap), JPEG, JPG, PNG (portable network graphics), and TIFF. 2 In the Revit project, open the sheet.

3 Click Insert tab Import panel

(Image).

NOTE If the legacy details are stored using a CAD format, such as DWG, click Insert tab Import

panel

(Import CAD).

4 In the Import Image dialog, navigate to the location of the image file. 5 Select the image file, and click Open. 6 Click in the drawing area to place the image on the sheet. To reposition the image, drag it to the desired location on the sheet. To resize the image, select it and drag a blue corner dot, or enter the desired height and width on the Properties palette.

Sheet Properties
Use sheet properties to control the appearance and behavior of a sheet. For example, you can specify the sheet name and number, and whether the sheet is included in the sheet list. You can also use sheet properties to define information that displays on the sheet, such as the issue date, designer, and reviewer.

Sheet Properties | 1103

NOTE To track printing times, Revit MEP displays a date and time stamp on sheets. To format the display of this stamp, modify the regional and language settings on your computer.

Modifying Sheet Properties


To modify sheet properties, do either of the following:

In the Project Browser, right-click the sheet name, and click Properties. Open the sheet and click in the drawing area. The Properties palette displays sheet properties.

You can modify the properties of multiple sheets in one operation. For example, you can change the Sheet Issue Date for several sheets in one step. In the Project Browser, while pressing Ctrl, click to select non-adjacent sheet names, or while pressing Shift, click to select adjacent sheet names. Then right-click, and click Properties. When you use this method, changes that you make to the sheet properties affect all selected sheets.

Sheet Instance Properties


Name
Visibility/Graphics Overrides Scale

Description
Click Edit to display the Visibility/Graphics Overrides dialog for the sheet. See Visibility and Graphic Display in Project Views on page 905. The scale of the views on the sheet. If the sheet contains multiple views displayed at different scales, this parameter shows the value As indicated. Indicates whether views on the sheet are dependent on other views. See Duplicate Dependent Views on page 947. See the description for Referencing Detail, which follows. From the example, the referencing sheet is A101. This value comes from the referencing view that is placed on a sheet. For example, you create a section in a plan view and place the plan view as the first detail on a sheet numbered A101. The referencing detail number for the section view is 1. See Referencing a Drafting View on page 1072 and Referencing a Callout View on page 1068. If the project has revisions, the description of the most recent revision displayed on the sheet. See Revisions on page 1129. If the project has revisions, the sequence number of the most recent revision displayed on the sheet. See Revisions on page 1129. The person who approved the plans. The person who designed the plans. The person who checked the drawing. A unique identifier for the sheet in the construction document set. Brief description of the sheet. This name displays in the Project Browser, sheet lists, and other areas of Revit MEP.

Dependency

Referencing Sheet

Referencing Detail

Current Revision Description Current Revision

Approved By Designed By Checked By Sheet Number Sheet Name

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Name
Sheet Issue Date

Description
An issue date for the sheet. This value is separate from the Project Issue Date label contained in the title block. Default value is selected. If you clear the check box, the sheet is excluded from sheet lists. Click Edit to select the revisions to list in the revision schedule on this sheet. See Specifying the Revisions to Include in a Revision Schedule on page 1139. Location of the project file. The person who drew the plans. Selects the guide grid for the sheet instance. To hide a guide grid after aligning views on the sheet, select None.

Appears in Sheet list Revisions on Sheet

File Path Drawn By Guide Grid

Title Blocks
A title block is a template for a sheet. It generally includes a border for the page and information about the design firm, such as its name, address, and logo. The title block can also display information about the project, client, and individual sheets, including issue dates and revision information.

Title Blocks Overview


Title blocks define the size and appearance of a drawing sheet. Think of them as templates for the drawing sheet. You create a title block family using the Family Editor. For each title block, you specify the sheet size and add borders, a company logo, and other information. You save the title block family as a separate file with an RFA extension. Typically, you create custom title blocks and save them in the Library\Titleblocks folder of the Revit MEP program group. You then add these title blocks to a default project template, so they automatically load when you create a project. If the custom title blocks are not included in the project template, you can load title blocks into a project. See Loading a Title Block into a Project on page 1108.

Title Blocks | 1105

Creating a Title Block


1 Click New (Title Block).

2 In the New Title Block dialog, select one of the predefined title block sizes, or select New Size.rft to create a title block with a new size. Click Open. The Family Editor opens. 3 Add lines and text to the title block. For detailed instructions on how to use the Family Editor, see The Families Guide on page 744. You can also add the following to a title block:

Images or corporate logos. See Logos and Images in a Title Block on page 1107. Custom fields. See Adding Custom Fields to a Title Block on page 1113. A revision schedule. See Adding a Revision Schedule to a Custom Title Block on page 1109.

4 To save the title block, click Save. 5 Load the title block into a project.

(Save). Specify a location and file name, and click

See Loading a Title Block into a Project on page 1108.

Modifying a Title Block


Modify a title block to change the border and standard information that displays on a sheet.

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To modify a title block 1 Open a title block for editing, using one of the following methods:

Open a project that contains sheets that use the title block (or a project into which you have loaded the title block). In the Project Browser, expand Families Annotation Symbols. Right-click the name of the title block to modify, and click Edit. In the Revit window, click Open Family. Navigate to the location of the title block family (RFA) file. Select the file, and click Open.

The Family Editor opens, displaying the title block in the drawing area. 2 Modify the title block as desired.

To rotate text or a label in a title block, select the text or label, and drag the rotation controls. To change text in the title block, double-click the text, and edit it. To create custom fields that display information on a title block, see Adding Custom Fields to a Title Block on page 1113.

NOTE To update project-specific information or sheet-specific information that displays within the title block of sheets in a project, see Specifying Title Block Information for Sheets on page 1096.

3 To save the title block, on the Quick Access toolbar, click 4 Load the new or changed title block into a project. See Loading a Title Block into a Project on page 1108.

(Save).

Logos and Images in a Title Block


To include a corporate logo or image in a title block, you can import an image file into a title block family. Revit MEP supports the following image file types: BMP (bitmap), JPEG, JPG, PNG (portable network graphics), and TIFF.
A corporate logo in a title block

Logos and Images in a Title Block | 1107

To import an image into a title block 1 Prepare the image or logo, and save it in a supported file format. TIP Import the file using the image size at which you want it to display in the title block. If you load and resize a large image file in the title block, Revit MEP retains the large file size, which can degrade performance. To improve performance, use the smallest acceptable image file. 2 Open the title block in the Family Editor. See Modifying a Title Block on page 1106.

3 Click Insert tab Import panel 5 Select the image file, and click Open.

(Image).

4 In the Import Image dialog, navigate to the location of the image file. 6 Click in the drawing area to place the image. To reposition the image, drag it to the desired location on the sheet. To resize the image, select it and drag a blue corner dot, or enter the desired height and width on the Properties palette.

Loading a Title Block into a Project


You can load a title block into a project as follows:

When creating or modifying a title block. After saving changes to the title block family, in the Family

Editor, click (Load into Project). If multiple projects are currently open, select the open projects into which you want to load the title block, and click OK. If only one project is open, Revit MEP loads the title block into that project without further input.

When adding a sheet to a project. See Adding a Sheet on page 1090. Using the ribbon in a project. Use the following procedure.

To load a title block using the ribbon 1 Open a project.

2 Click Insert tab Load from Library panel 4 Select the title block family file, and click Open.

(Load Family).

3 In the Load Family dialog, navigate to the location of the title block family file.

Revit MEP loads the title block family into the project. In the Project Browser, title blocks display under Families Annotation Symbols.

Changing the Title Block Used on a Sheet


To change the title block that displays on a sheet, use one of the following methods:

Select and change


1 Open the sheet.

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2 In the drawing area, select the title block. 3 On the Properties palette, select the desired title block from the Type Selector. (If the desired title block is not included in the list, load it.)

Delete and drag


1 Open the sheet. 2 In the drawing area, select the title block, and press DELETE. (If the sheet contains views and schedules, they remain in place in the drawing area.) 3 In the Project Browser, under Families Annotation Symbols, expand the desired title block. 4 Drag the title block from the Project Browser to the sheet, and click to place it.

Place title block


This method is useful when you have deleted the title block from a sheet and then performed other tasks without immediately placing a new title block on the sheet. To place a title block on an existing sheet that does not have one, do the following: 1 Open the sheet.

2 Click View tab Sheet Composition panel

(Title Block).

3 On the Properties palette, select the desired title block from the Type Selector. 4 Click in the drawing area to place the title block on the sheet.

Revision Schedules on Title Blocks


When designing a title block, you can include a revision schedule. You can specify the information to include in the revision schedule. You can also specify its layout, height, and placement on the title block. When you add a sheet to a project, the revision schedule displays information about revisions in that project.

Adding a Revision Schedule to a Custom Title Block


1 Open a title block for editing. See Modifying a Title Block on page 1106. 2 (Optional) In the title block, sketch a border for the revision schedule area.

3 Click View tab Create panel

(Revision Schedule).

Revision Schedules on Title Blocks | 1109

4 On the Fields tab of the Revision Properties dialog, add the fields to include in the schedule. These fields correspond to columns of the Sheet Issues/Revisions dialog for a project. (See Entering Revision Information on page 1130.) The Revision Sequence field corresponds to the Sequence column of the dialog. This field indicates the overall sequence of revisions in a project, regardless of their assigned revision numbers. See Selecting Fields for a Schedule on page 886. 5 Specify sorting for the revision schedule, as follows: a Click the Sorting/Grouping tab of the Revision Properties dialog. b For Sort by, select Revision Sequence, and specify Ascending or Descending. c Ensure that Itemize every instance is selected. 6 Specify formatting for column headings in the revision schedule, as follows: a Click the Formatting tab of the Revision Properties dialog. b In the Fields list, select a field. c Specify the heading, orientation, and alignment for the field. d If you want to omit the selected field from the revision schedule, select Hidden field. Use the Hidden field option, for example, if you want to use the field for sorting or grouping but do not want it to display in the revision schedule. Repeat these steps for each field in the revision schedule. 7 Specify display attributes for lines, text fonts, and schedule order and height, as follows: a Click the Appearance tab of the Revision Properties dialog. b For Build schedule, specify whether the revision schedule builds from the bottom up or the top down. See Building a Revision Schedule from the Top Down or Bottom Up on page 1112. c For Height, specify whether the height of the revision schedule is user defined (fixed) or variable. See Defining the Height of the Revision Schedule on page 1111. d Use the remaining options of the Appearance tab to define attributes for grid lines, header text, and body text. See Formatting a Schedule on page 892. 8 Click OK. Revit MEP creates the revision schedule and displays it in the drawing area. 9 In the Project Browser, double-click the empty node under Sheets (all). The title block displays in the drawing area. 10 In the Project Browser, under Views (all) Schedules, select the revision schedule, and drag it to the drawing area. 11 Place the revision schedule in the desired location on the title block. To change the width of columns, select the revision schedule, and drag the blue triangles between column headers.

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12 (Optional) To rotate the revision schedule on the title block, see Rotating a Revision Schedule on page 1111. 13 To save the title block, on the Quick Access toolbar, click 14 Load the title block into one or more open projects. See Loading a Title Block into a Project on page 1108. (Save).

Rotating a Revision Schedule


You can rotate a revision schedule 90 degrees clockwise or counterclockwise on a title block. To rotate a revision schedule, modify the title block family. You cannot rotate a revision schedule on a particular sheet in a project.
A horizontal revision schedule (left), and a rotated revision schedule (right)

To rotate a revision schedule 1 Open the title block for editing. See Modifying a Title Block on page 1106. 2 In the drawing area, select the revision schedule of the title block. The status bar displays Schedule Graphics : Schedule Graphics : Revision Schedule. 3 On the Options Bar, for Rotation on Sheet, select the desired rotation option. 4 Reposition the rotated revision schedule on the title block, if needed. 5 (Optional) Define a fixed height for the revision schedule. Defining a fixed height ensures that the revision schedule does not expand beyond the boundaries of a sheet. See Defining the Height of the Revision Schedule on page 1111. 6 To save the title block, on the Quick Access toolbar, click 7 Load the title block into a project. See Loading a Title Block into a Project on page 1108. (Save).

Defining the Height of the Revision Schedule


By default, revision schedules use a variable height, so that the schedules can expand to accommodate all of the revisions for a sheet.

Revision Schedules on Title Blocks | 1111

If needed, you can specify that a revision schedule has a fixed (user defined) height. On a sheet in a project, the schedule displays only the revisions that can fit in the allotted space. If the sheet refers to more revisions than can fit in the schedule, Revit MEP shows the most recent revisions and omits the rest. To specify a fixed height, modify the revision schedule in the title block family, and use the Height option of the Revision Properties dialog, as follows. To define a fixed height for a revision schedule 1 Open the title block for editing. See Modifying a Title Block on page 1106. 2 Modify the revision schedule properties, as follows: a In the Project Browser, under Views (all) Schedules, click Revision Schedule. b On the Properties palette, for Appearance, click Edit. c On the Appearance tab of the Revision Properties dialog, for Height, select User defined. d Click OK. 3 In the drawing area, select the revision schedule of the title block. The status bar displays Schedule Graphics : Schedule Graphics : Revision Schedule. The bottom of the revision schedule displays a blue dot. Grid lines display to indicate the amount of space required for each row of revision information (assuming one line per revision row; in a sheet, long values wrap to the next line). In this mode, these grid lines display regardless of whether the revision schedule is set to display grid lines. 4 Drag the blue dot up or down until the revision schedule is the desired height. The blue dot indicates the bottom boundary of the revision schedule. If a sheet in a project has more revisions than can fit in this space, Revit MEP omits the oldest revisions from the schedule.

5 To save the title block, on the Quick Access toolbar, click 6 Load the title block into a project. See Loading a Title Block into a Project on page 1108.

(Save).

Building a Revision Schedule from the Top Down or Bottom Up


Revision schedules can display information in various ways. Some design firms use a top-down approach, with column headings and revision rows starting at the top of the schedule. Other design firms use a bottom-up approach, with column headings and revision rows starting at the bottom of the schedule. In either case, the revision schedule sorts the rows using the settings specified on the Sorting/Grouping tab of the Revision Properties dialog. (See Adding a Revision Schedule to a Custom Title Block on page 1109.)

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To change the way that revision schedules display information 1 Open the title block for editing. See Modifying a Title Block on page 1106. 2 In the Project Browser, under Views (all) Schedules, click Revision Schedule. 3 On the Properties palette, for Appearance, click Edit. 4 On the Appearance tab of the Revision Properties dialog, for Build schedule, select one of the following values:

Top-down: Column headings display at the top of the revision schedule. Revision rows start at the top of the schedule and go down. Bottom-up: Column headings display at the bottom of the revision schedule. Revision rows start at the bottom of the schedule and go up.

5 Click the Sorting/Grouping tab of the Revision Properties dialog. Make sure that the revision schedule is sorted as desired. 6 Click OK. 7 If needed, adjust the position of the revision schedule on the title block. a In the drawing area, select the revision schedule of the title block. The status bar displays Schedule Graphics : Schedule Graphics : Revision Schedule. b Drag the revision schedule to the desired location.

8 To save the title block, on the Quick Access toolbar, click 9 Load the title block into a project. See Loading a Title Block into a Project on page 1108.

(Save).

Adding Custom Fields to a Title Block


In general, a title block contains placeholders for 2 types of information:

Project-specific information. This information applies to all sheets in the project. Examples: project name, client information, project address. Sheet-specific information. This information differs for each sheet within a project. Examples: sheet name, sheet number, reviewer, sheet issue date.

When you add a sheet to a project, the project-specific information in the title block displays the appropriate information. You can enter the sheet-specific information directly on the sheet. Revit MEP provides default title block families. These title blocks include some project-specific information fields and some sheet-specific information fields. If you want to add more information (custom fields) to a title block, use shared parameters.

Adding Custom Fields to a Title Block | 1113

NOTE Use shared parameters (not project parameters) so that they are available to the title block families and the projects that use them. To add custom fields to a title block 1 Create (or edit) a shared parameter file, and add shared parameters to the file.

Click Manage tab Settings panel (Shared Parameters). Add one shared parameter for each new project-specific or sheet-specific field. See Shared Parameters on page 1631. 2 Add the shared parameters to the project. See Creating Shared Project Parameters on page 1640. When adding each parameter using the Parameter Properties dialog, under Categories, select one of the following:

Drawing Sheets for a sheet-specific field Project Information for a project-specific field

Now these fields are available to the project. 3 Add the shared parameters to a title block using labels. See Labels on page 771. NOTE You can add static text to describe a parameter in the title block. See Text Notes on page 1030.

4 To save the title block, on the Quick Access toolbar, click

(Save).

After loading the title block into a project and adding sheets, you can see the custom fields on the sheets.

Project-specific fields: Click Manage tab Settings panel (Project Information) to display the shared parameters that belong to the Project Information category. You can change these values in that dialog or on a sheet. Whenever you change project-specific information, Revit MEP updates all sheets in the project with the changes. See Entering Project-Specific Information on page 1096. Sheet-specific fields: The shared parameters that belong to the Drawing Sheets category display on the Properties palette for the sheet. You can change these values on the Properties palette or on a sheet. These changes apply only to the individual sheet. See Entering Sheet-Specific Information on page 1096.

Related topics

Loading a Title Block into a Project on page 1108 Adding a Sheet on page 1090

Importing a Title Block from Another CAD Program


If you created a title block using another CAD application, you can import it into Revit MEP. Some text in the imported title block may reflect information that is specific to the project or sheet. Replace this text with Revit parameters so that the information can update automatically.

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To import a title block 1 In the CAD application, do the following: a Prepare the title block. For example, remove unwanted text, or text that you plan to replace with Revit parameters. b Export the title block to a DXF or DWG file. 2 In Revit MEP, create the title block, as follows:

a Click

New

(Title Block).

b In the New Title Block dialog, select the appropriate sheet size for the title block, and click Open. If the imported title block uses a non-standard size, select New Size.rft, and click Open. 3 Import the title block, as follows:

a Click Insert tab Import panel

(Import CAD).

b In the Import CAD Formats dialog, navigate to the location of the title block file to import. c For Files of type, select the type of file to import. d For File name, specify the file to import. e Specify the desired import options. See Import and Link Options for CAD Formats and Revit Models on page 63. f Click Open. If you cannot see the imported title block in the drawing area, type ZF (Zoom to Fit). 4 If needed, adjust the defined print area. When you selected a title block size in the New dialog, Revit MEP placed lines in the drawing area. These lines define the size of the printed page (the print area) for the sheet. If the imported title block is larger or smaller than the selected title block size, drag the lines to the edges of the title block. 5 If needed, explode the imported file. If the imported title block includes text, perform a full explode to separate the imported object into its component objects. (See Exploding Imported Geometry on page 75.) Then you can delete the text in the title block and replace it with Revit labels. (When you add a sheet to a project, these labels update to display project-specific or sheet-specific information.) To explode the imported file: a In the drawing area, select the imported title block. The status bar displays the following: Imports in Families : Import Symbol : location <Not Shared>. b Click Modify | Imports in Families tab Import Instance panel Explode drop-down Full Explode. You can now select individual lines or pieces of text to move or delete them.

Importing a Title Block from Another CAD Program | 1115

6 Replace project-specific or sheet-specific text from the imported title block with Revit labels. For example, if the imported title block includes the text Client Name as a placeholder, select this text and delete it. Then replace it with the Project Name parameter that Revit MEP provides, or another parameter that you have defined. See Adding Custom Fields to a Title Block on page 1113. 7 Make any other changes required. 8 To save the title block, on the Quick Access toolbar, click See Loading a Title Block into a Project on page 1108. (Save).

9 Load the title block into a project template or a project where you want to use it.

Viewports
When you add a view to a sheet, a viewport displays on the sheet to represent the view. The viewport is like a window through which you can see the actual view. If desired, you can activate the view and modify the building model from the sheet. (See Modifying a View on a Sheet on page 1097.) NOTE Viewports apply only to project drawings, such as floor plans, elevations, sections, and 3D views. They do not apply to schedules.
A viewport on a sheet

Viewport Types
Viewport types (also known as title marks) define settings for viewports. These settings control display attributes of the view title (for example, whether the view title and its horizontal line display on a sheet). You can apply viewport types to views on a sheet. NOTE To change the information included in a view title or its display attributes, create or edit a view title type. See View Title Types on page 1120.

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Creating a Viewport Type


The following procedure assumes that you have created sheets in a project, and placed views on the sheets. To create a viewport type 1 Open a sheet. 2 Select a viewport for a view on the sheet. 3 On the Properties palette, click Edit Type. 4 In the Type Properties dialog, click Duplicate. 5 In the Name dialog, enter a name for the new viewport type, and click OK. 6 Complete the parameters for the viewport type. See Viewport Type Properties on page 1118. 7 Click OK. Revit MEP applies the new viewport type to the selected viewport.

Applying a Viewport Type


After creating a viewport type, you can apply it to viewports on sheets in a project. The following procedure assumes that you have created sheets in a project, placed views on the sheets, and created one or more viewport types. To apply a viewport type to a view on a sheet 1 Open a sheet. 2 Select a viewport. 3 In the Type Selector on the Properties palette, select the viewport type to apply to the viewport.

Modifying Viewport Type Properties


1 On a sheet, select a viewport. 2 On the Properties palette, click Edit Type. 3 Edit viewport type properties. See Viewport Type Properties on page 1118.

Creating a Viewport Type | 1117

Viewport Type Properties


Name
Title

Description
Specifies the type of view title to use. The view title type specifies the information that is displayed in a view title and its text attributes. Select a view title type from the list, or, to omit a view title, select none. See View Title Types on page 1120. Controls the display of the view title. Use one of the following values: Yes: Display view titles. No: Do not display view titles. When multiple viewports: Display view titles only when a sheet contains multiple views. If a sheet contains a single view, do not display the view title.

Show Title

Show Extension Line

Shows or hides an extension line for the view title. The extension line displays only if the view title displays. See View Titles on Sheets on page 1118. To change the length of the line for an individual view title, see Modifying a View Title on a Sheet on page 1119. Specifies the weight of the horizontal line for the view title. Specifies the color of the horizontal line for the view title. Specifies the pattern of the horizontal line for the view title.

Line Weight Color Line Pattern

View Titles on Sheets


When you place a view on a sheet, by default Revit MEP displays a view title. You can specify text attributes for view titles, define the information to include in a view title, or omit view titles from sheets. You can define these attributes for individual view titles on sheets. You can also define view title types and use them to apply standard settings to view titles. To change the weight, color, or pattern of the horizontal line in a view title, or omit the line from the view title, create or modify a viewport type. See Viewport Types on page 1116. To change the length of the horizontal line for an individual view title, see Modifying a View Title on a Sheet on page 1119. NOTE View titles display only for views, such as floor plans, elevations, sections, and 3D views. View titles do not display for schedules.

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Modifying a View Title on a Sheet


The following procedure assumes that you have created sheets in a project, and added views to the sheets. To modify an individual view title 1 Open a sheet. 2 Select the viewport for the view whose title you want to change. 3 To change the view title on the sheet, do either of the following:

Rename the view. This method changes the name of the view in the Project Browser and on the sheet. See Renaming Views on page 921. Change the view title. This method retains the current view name in the Project Browser, but specifies a different view title to display on the sheet. a Select the viewport. b On the Properties palette, under Identity Data, for Title on Sheet, enter the view title to display on the sheet.

If you want to change the display attributes for the view title, create or modify a view title type. See View Title Types on page 1120. 4 To change the length of the horizontal line that displays with the view title, do the following: a Zoom in on the view title until you can clearly see the blue drag controls.

NOTE Be sure that you have selected the viewport for the view on the sheet. If you try to select the view title without selecting the viewport, the blue drag controls for the horizontal line do not display. b Drag the controls to shorten or lengthen the horizontal line. If you want to change or omit the horizontal line in a view title, create or modify a viewport type. See Viewport Types on page 1116.

Removing a View Title from a Sheet


If you do not want to display a view title on a sheet, create a viewport type that omits view titles. Then apply the viewport type to that view on the sheet. The following procedure assumes that you have created sheets in a project, and added views to the sheets. To remove a view title from a sheet 1 Open the sheet. 2 Select the viewport for a view whose title you want to remove. On the Properties palette, the Type Selector displays the viewport type that applies to the selected viewport. 3 On the Properties palette, click Edit Type. 4 If you want to create a viewport type, click Duplicate, and enter a name (for example, Viewport No Title).

Modifying a View Title on a Sheet | 1119

Otherwise, you are editing the viewport type. Changes will apply to all views that use this viewport type on sheets in the project. 5 For Show Title, select No. 6 Click OK. The view title is removed from the selected view on the sheet. If needed, you can apply the same viewport type to other views. See Applying a Viewport Type on page 1117.

View Title Types


View title types provide standard settings for view titles on sheets. Use view title types to do the following:

Define the type of information that displays in view titles on sheets (such as the view name, number, and scale). Define the font, text size and color, and other attributes for parts of the view title.

NOTE To control whether the view title and its horizontal line displays on a sheet, use viewport types. See Viewport Types on page 1116. You create and edit view title types using the Family Editor. Revit MEP provides several view title types. Some default view title types include sheet numbers and referencing sheet numbers to provide cross-referencing information between views and sheets. The default view title types contain View Title in their file names. They reside in the following default location:

Windows XP: C:\Documents and Settings\All Users\Application Data\Autodesk\<product and release>\<Imperial or Metric Library>\Annotations Windows Vista or Windows 7: C:\ProgramData\Autodesk\<product and release>\<Imperial or Metric Library>\Annotations

Modifying a View Title Type


1 Open the view title type for editing, using one of the following methods:

Open a project that contains sheets that use the view title type (or a project into which you have loaded the view title type). In the Project Browser, expand Families Annotation Symbols. Right-click the name of the view title type to modify, and click Edit.

Click Open (Family). Navigate to the location of the view title type (RFA) file. Select the file, and click Open.

The Family Editor opens, displaying the view title type in the drawing area. 2 Modify the view title type as desired.

To rotate text or a label in a view title, select the text or label, and drag the rotation controls. To change text in the view title, double-click the text, and edit it. To change the type of text used to display a label, select the label in the drawing area. On the Properties palette, select another label type from the Type Selector. Or, to edit text parameters for the current label type, click Edit Type.

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3 To save the view title type, on the Quick Access toolbar, click 4 Load the view title type into a project. See Loading a View Title Type into a Project on page 1121.

(Save).

Loading a View Title Type into a Project


You can load a view title type into a project as follows:

When creating or modifying a view title type. After saving changes to the view title type in the Family

Editor, click Family Editor panel (Load into Project). Select the open projects into which you want to load the view title type, and click OK.

Using the ribbon in a project. The view title type is then available when you edit viewport types within the project. Use the following procedure.

To load a view title type using the ribbon 1 Open a Revit project.

2 Click Insert tab Load from Library panel

(Load Family).

3 In the Load Family dialog, navigate to the location of the view title type file. The default view title types contain View Title in their file names. They reside in the following default location:

Windows XP: C:\Documents and Settings\All Users\Application Data\Autodesk\<product and release>\<Imperial or Metric Library>\Annotations Windows Vista or Windows 7: C:\ProgramData\Autodesk\<product and release>\<Imperial or Metric Library>\Annotations

4 Select the view title type file, and click Open. Revit MEP loads the view title type into the project. In the Project Browser, the view title type displays under Families Annotation Symbols.

Applying a View Title Type to a Viewport Type


After creating or modifying a view title type to display the desired information and text attributes, apply it to a viewport type. All views (on sheets) that use this viewport type then display titles using that view title type. To apply a view title type to a viewport type 1 On a sheet, select the viewport to which you want to apply a different view title type. On the Properties palette, the Type Selector displays the viewport type that currently applies to the selected viewport. 2 On the Properties palette, click Edit Type. 3 In the Type Properties dialog, for Title, select the desired view title type from the list.

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NOTE If the list does not include the desired view title type, click Cancel. Load the desired view title type. (See Loading a View Title Type into a Project on page 1121.) Then repeat this procedure to apply the view title type to the viewport type. 4 Click OK.

Schedules on Sheets
You can place schedules on sheets in a construction document set. The same schedule can reside on multiple sheets.

Adding a Schedule to a Sheet


1 In a project, open the sheet to which you want to add a schedule. 2 In the Project Browser, under Schedules/Quantities, select the schedule, and drag it onto the sheet in the drawing area. Release the mouse button when the cursor is over the sheet. Revit MEP displays a preview of the schedule at the cursor. 3 Move the schedule to the desired location, and click to place it on the sheet. You can modify the schedule after placing it on the sheet. In the sheet view, right-click the schedule, and click Edit Schedule. The schedule view displays. You can now edit the cells of the schedule. See Editing Cells in a Schedule on page 899. You can also rotate the schedule on the sheet. See Rotating a View on a Sheet on page 1099.

Formatting a Schedule on a Sheet


You can change the attributes that control the display of a schedule on the sheet, including grid lines and text attributes. The following procedure assumes that you have added a sheet to a project and placed a schedule on the sheet. See Adding a Sheet on page 1090 and Adding a Schedule to a Sheet on page 1122.

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To format a schedule on a sheet 1 In the Project Browser, under Schedules/Quantities, click the schedule name. 2 On the Properties palette, for Appearance, click Edit. 3 On the Appearance tab of the Schedule Properties dialog, define the settings as desired. The Appearance options affect the display of the schedule on sheets only. They do not affect the display in the schedule view. For information and examples of how to set the Appearance options, see Formatting a Schedule on page 892 and Schedule Formatting Samples on page 895. 4 Click OK. 5 Open the sheet to see the results.

Splitting a Schedule on a Sheet


When you place a schedule on a sheet, you can split the schedule into 2 or more sections to fit the space on the sheet. NOTE You cannot split a schedule across multiple sheets. The following procedure assumes that you have added a sheet to a project and placed a schedule on the sheet. See Adding a Sheet on page 1090 and Adding a Schedule to a Sheet on page 1122. To split a schedule on a sheet 1 Open the sheet. 2 Select the schedule on the sheet. Blue controls allow you to move and manipulate the schedule. The Z break control in the middle of the right border splits the schedule.

3 Click the Z break control. The schedule divides into 2 sections, splitting at the approximate location of the Z break control.

4 To split a section of the schedule further, click the Z break control again. NOTE You cannot delete schedule sections from a sheet. You cannot drag schedule sections from one sheet to another. 5 To adjust the number of rows in a section of the schedule, drag the blue dot at the bottom of the first section. If you shrink the schedule section, rows that do not fit automatically move to the next section. The last section contains the remaining rows, so you cannot resize it.

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Moving Schedule Sections


The following procedure assumes that you have added a sheet to a project, created a schedule and placed it on the sheet, and split the schedule. To move a schedule section 1 Select the schedule section on the sheet. 2 Click the blue arrow control in the center of the schedule section, and drag it to a new location on the sheet.

Joining Split Schedules


You can rejoin the sections of a split schedule on a sheet. Schedule sections are sequential: you can join a section with its previous or subsequent section. For example, if you split a schedule into 4 sections, you can rejoin section 2 with section 1 or 3. To rejoin schedule sections 1 On a sheet that displays a split schedule, drag the blue arrow control in the center one schedule section over the other section. 2 Release the mouse button. The split schedule sections rejoin into one section.

Adjusting Schedule Columns on a Sheet


When you place a schedule on a sheet, text that does not fit within a column wraps to a new line. To adjust the column width, select the schedule. A blue triangle displays to the upper right of each column. Drag a blue triangle to the left or right.

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NOTE If the schedule is split into multiple sections, adjusting the width in one section changes the width in all sections.
Split schedules after column width adjustment

Related topic

Modifying Schedules on page 899

Displaying Vertical Headings in a Schedule on a Sheet


When you place a schedule on a sheet, you can specify that one or more column headings display vertically instead of horizontally, as shown here.

The following procedure assumes that you have added a sheet to a project, created a schedule, and placed it on the sheet. To display vertical column headings for a schedule on a sheet 1 In the Project Browser, under Schedules/Quantities, click the schedule name. 2 On the Properties palette, for Formatting, click Edit. 3 For each field whose column heading is to display vertically in the sheet, do the following: a On the Formatting tab of the Schedule Properties dialog, under Fields, select the field. b For Heading orientation, select Vertical. This setting affects the column heading on a sheet only. It does not affect its display in the schedule view. 4 Click OK. 5 Open the sheet to see the results. In the schedule, the column headings for the selected fields display vertically instead of horizontally. See Adjusting Schedule Columns on a Sheet on page 1124.

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Sheet Lists
A sheet list is a schedule of the sheets in a project. A sheet list can also be referred to as a drawing index or a sheet index. You can use a sheet list as a table of contents for a construction document set. The sheet list is typically placed on the title sheet.

Creating a Sheet List


1 In a project, click View tab Create panel Schedules drop-down See Selecting Fields for a Schedule on page 886. 3 (Optional) To create user-defined fields, click Add Parameter. For further instructions, see Parameters on page 1631. 4 In the Sheet List Properties, in the Fields tab, select Include elements in linked files to associate any number of placeholder sheets with the Project Browser. Click OK. 5 Specify the remaining schedule properties using the Filter, Sorting/Grouping, Formatting, and Appearance tabs. See Specifying Schedule Properties on page 885. 6 Click OK. The resulting sheet list displays in the drawing area. In the Project Browser, it displays under Schedules/Quantities. (Sheet List).

2 On the Fields tab of the Sheet List Properties dialog, select the fields to include in the sheet list.

Adding Placeholder Sheets to a Sheet List


You can add new rows in a Sheet List to create placeholder sheets. You can leave these placeholder sheets as-is to represent consultant sheets, or you can convert them into project sheets using the New Sheet dialog. To add placeholder sheets to a sheet list 1 Open a sheet list schedule.

On the Modify Sheet List tab, you can add or delete sheets, or filter unused placeholder sheets.

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2 Click Modify Sheet List tab Rows panel (New). This adds a new row representing a placeholder sheet to the Sheet List, but note that the placeholder is not associated with the Project Browser. 3 To add placeholder sheets to the Project Browser, you can create a new sheet from a placeholder sheet and associate it to the Project Browser. On the ribbon, click (Sheet).

4 In the New Sheet dialog, under Select placeholder sheets, select the placeholder sheets that you want to convert to actual sheets. NOTE If desired, under Select titleblocks you can select None to create a sheet that does not include a title block. 5 Click OK. The new external sheets are created and display in the Project Browser.

Filtering Placeholder Sheets on a Sheet List


You can filter the display of placeholder sheets from the sheet list. For example, you may want to display only the placeholder sheets in the sheet list. 1 Open a Sheet List schedule. 2 On the Filter Placeholder Sheets panel, do one of the following:

click Show to display all sheets in the list click Hide to hide the placeholder sheets click Isolate to display only the placeholder sheets.

Omitting Sheets from a Sheet List


You can omit sheets from the sheet list. For example, you may not want the cover sheet to display in the sheet list. To omit a sheet from a sheet list 1 In the Project Browser, click the name of the sheet to omit. 2 On the Properties palette, clear Appears In Sheet List. This option is selected for all sheets by default. Revit MEP updates the sheet list to exclude the sheet.

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Adding a Sheet List to a Sheet


To add a sheet list to a sheet, use the procedure for adding a schedule to a sheet. See Adding a Schedule to a Sheet on page 1122. When you add a sheet list to a sheet, you can perform the same functions as for schedules on sheets, including the following:

Formatting the sheet list Splitting the sheet list Adjusting the width of columns Displaying column headings vertically instead of horizontally

For instructions, see Schedules on Sheets on page 1122.

Organizing a Sheet List


If you want the sheets in a sheet list to display in a particular order, you can create a custom Sheet Order parameter and add it to the sheet list properties. The following procedure assumes that you have created a sheet list and added multiple sheets to the project. See Creating a Sheet List on page 1126 and Adding a Sheet on page 1090. To organize a sheet list 1 Open the sheet list. 2 In the Project Browser, under Schedules/Quantities, click the sheet list name. 3 On the Properties palette, for Fields, click Edit. 4 Add a custom field named Sheet Order, as follows: a On the Fields tab of the Sheet List Properties dialog, click Add Parameter. b In the Parameter Properties dialog, under Parameter Type, select Project parameter. c Under Parameter Data, for Name, enter Sheet Order. d Click OK. On the Sheet List Properties dialog, the Sheet Order field displays in the list of scheduled fields. 5 Use the Sheet Order field to sort the sheet list, as follows: a Click the Sorting/Grouping tab. b For Sort by, select Sheet Order. Make sure that Ascending is selected. c Click OK. The sheet list displays a column titled Sheet Order. In a later step, you will hide this column so it does not display in the sheet list. First, however, you must assign a sheet order to each sheet in the list. 6 For each sheet in the list, click in the Sheet Order column, and enter a number to indicate its order in the sheet sequence. As you enter sheet order numbers, Revit MEP re-sorts the list to place the rows in order.

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7 To hide the Sheet Order field, right-click the column in the sheet list, and click Hide Column(s). Revit MEP hides the Sheet Order column in the sheet list.

NOTE To redisplay the Sheet Order column, right-click in the sheet list, and click Unhide All Columns. You can place the sheet list on a sheet and format it as desired. See Adding a Schedule to a Sheet on page 1122 and Formatting a Schedule on a Sheet on page 1122.

Revisions
When working on building projects, you must often make changes to meet client or regulatory requirements. These revisions need to be tracked for future reference. For example, you may want to check the revision history to identify when, why, and by whom a change was made. Revit MEP provides tools that enable you to track revisions and include revision information on sheets in a construction document set.
Revisions on a sheet

Revision Workflow
Revision tracking is the process of recording changes made to a building model after sheets have been issued. In Revit MEP, you display and track revisions using revision clouds, tags, and schedules.

Revisions | 1129

Typically you manage the revision process as follows: 1 Enter information about the revision in the Sheet Issues/Revisions dialog. See Entering Revision Information on page 1130. 2 Update the Revit project to implement the change. 3 In one or more project views, draw revision clouds to indicate the areas that changed. See Adding a Revision Cloud on page 1135. 4 Assign a revision to each cloud. See Assigning a Revision to a Revision Cloud on page 1136. 5 Tag the revision clouds to identify the assigned revisions. See Tagging a Revision Cloud on page 1137. 6 Check sheets to make sure that the revision schedules show the desired information. See Specifying the Revisions to Include in a Revision Schedule on page 1139. 7 Issue the revisions. See Issuing a Revision on page 1140.

Entering Revision Information


When you revise the building model, enter information about the revision in the project. When you later add revision clouds to a drawing, you can assign the revision to one or more clouds. NOTE Before entering revision information in a project, decide how revision clouds will be numbered on sheets. See Revision Cloud Numbering by Project or by Sheet on page 1132. To enter revision information

1 In the project, click View tab Sheet Composition panel The Sheet Issues/Revisions dialog displays.

(Sheet Issues/Revisions).

2 To add a new revision, click Add. NOTE For your first revision, edit the values for the existing (default) revision row. 3 In the revision row, for Numbering, select Numeric, Alphabetic, or None.

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See Numbering for Revisions on page 1133. 4 For Date, enter the date on which the revisions are made or will be sent for review. 5 For Description, enter the description of the revision to display in revision schedules on sheets. 6 If the revision has been issued, enter values for Issued to and Issued by, and then select Issued. See Issuing a Revision on page 1140. 7 For Show, select one of the following values. (These values apply after you assign the revision to one or more clouds.)

None: Does not display the revision cloud and the revision tag in the drawing. Tag: Displays the revision tag and draws the revision cloud, but does not display the cloud in the drawing. (To move or edit the cloud in the drawing, move the cursor over the cloud area to highlight and select the cloud.) Cloud and Tag: Displays the revision cloud and the revision tag in the drawing. This option is the default.

8 Click OK.

Merging Revisions
You can merge (combine) revisions into a single entry. For some projects, you may want to merge all revisions from a particular stage of the project. All new revisions for the next project stage are then listed individually. When you merge revisions, the target revision (the revision being merged to) remains. Information about the revision being merged is lost. NOTE You cannot delete revisions in the Sheet Issues/Revisions dialog, but you can merge them. To merge revisions

1 In the project, click View tab Sheet Composition panel

(Sheet Issues/Revisions).

2 In the Sheet Issues/Revisions dialog, click the sequence number for the revision to merge with another. NOTE The information for the selected revision row (including the Date, Description, Issued to, and Issued by values) will be lost when you merge it with another revision. 3 To merge the selected revision with the one above or below it in the list, under Row, click Merge Up or Merge Down. 4 Click OK.

Changing the Order of Revisions


When you change the sequence of revisions on the Sheet Issues/Revisions dialog, the number assigned to each revision changes accordingly. If you use a mix of alphabetic and numeric numbering for revisions, the revision numbers change to reflect their new positions in the overall sequence. To change the order of revisions

1 In the project, click View tab Sheet Composition panel

(Sheet Issues/Revisions).

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2 In the Sheet Issues/Revisions dialog, click the sequence number for the revision to move. 3 Under Row, click Move Up or Move Down. If needed, click Move Up or Move Down multiple times to move the selected revision to the desired location in the revision sequence. 4 Click OK. In views and sheets, the revision numbers in tags and revision schedules update to reflect the new sequence.

Revision Cloud Numbering by Project or by Sheet


Before entering information about revisions, carefully consider how you want to number revision clouds on sheets: by project or by sheet. Use the Numbering setting in the Sheet Issues/Revisions dialog to control the display of revision numbers for clouds in tags and schedules. If you change this setting after creating revisions, revision numbers of all revision clouds may change.

Numbering Per Project: (default) Revit MEP numbers revisions according to the sequence of revisions in the Sheet Issues/Revisions dialog. For example, suppose you create clouds for revisions 2, 3, and 4. When you add those clouds to a sheet, the numbering in the tags and the revision schedule display 2, 3, and 4. You cannot modify the sequence number. Numbering Per Sheet: Revit MEP numbers clouds relative to the sequence of other clouds on the sheet. For example, suppose you create revisions 5, 6, and 7, and tag revision clouds for them. When you add views (containing the revision clouds) to a sheet, the cloud created for revision 5 is numbered 1, the cloud created for revision 6 is numbered 2, and the cloud created for revision 7 is numbered 3.

The following diagram illustrates cloud numbering by project. The number in the cloud is the project-based revision number. The number in the tag is the revision number assigned to the cloud on the sheet.

The following diagram illustrates cloud numbering by sheet. The number in the cloud is the project-based revision number. The number in the tag is the revision number assigned to the cloud on the sheet.

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Related topic

Numbering for Revisions on page 1133

Specifying Revision Cloud Numbering by Project or by Sheet


NOTE If you change the Numbering setting after creating revisions, revision numbers of all revision clouds may change. Specify the desired setting before entering revision information for the project.

1 In the project, click View tab Sheet Composition panel

(Sheet Issues/Revisions).

2 In the Sheet Issues/Revisions dialog, for Numbering, select the revision numbering method for clouds on a sheet: Per Project or Per Sheet. See Revision Cloud Numbering by Project or by Sheet on page 1132. 3 Click OK.

Numbering for Revisions


Revit MEP provides flexibility in how it displays the sequence of revisions in a project. You can track revisions using the following numbering schemes:

Numbers Letters or a user-defined sequence of letters or other characters No number or letter

Use the Sheet Issues/Revisions dialog to specify the numbering scheme to use for each revision. You can also specify the letters or other characters to use for a user-defined sequence. You can start the project using one numbering scheme (such as numeric). Later in the project, you can use a different numbering scheme to indicate a different stage of the project. The Sequence number listed in the Sheet Issues/Revisions dialog maintains an overall, project-based sequence for all revisions, regardless of their individual numbering schemes.

Numbering for Revisions | 1133

Related topic

Revision Cloud Numbering by Project or by Sheet on page 1132

Assigning a Numbering Scheme to a Revision


You can assign a numbering scheme to a revision when you first add it to the project. (See Entering Revision Information on page 1130.) You can also change the numbering scheme later. To assign a numbering scheme to a revision

1 In the project, click View tab Sheet Composition panel

(Sheet Issues/Revisions).

2 In the Sheet Issues/Revisions dialog, for the revision whose numbering scheme you want to change, click in the Numbering column. 3 From the list, select Numeric, Alphabetic, or None. For more information, see Defining an Alphabetic Sequence for Revisions on page 1134 and Revisions with No Numbering Scheme on page 1135. 4 Click OK.

Defining an Alphabetic Sequence for Revisions


If you use an alphabetic sequence for revision numbers, you can specify the characters and the order in which they occur. You can specify one alphabetic sequence per project. To define an alphabetic sequence

1 In the project, click View tab Sheet Composition panel

(Sheet Issues/Revisions).

2 In the Sheet Issues/Revisions dialog, under Alphabetic Sequence, click Options. 3 In the Sequence Options dialog, enter the characters to use for the sequence. The sequence can include letters and other characters (such as *, &, and %). It cannot include spaces, numbers, or repeated characters. If the project contains more revisions than the number of characters in the sequence, Revit MEP uses double characters. For example, if you define the sequence abcdefghij, and a project has more than 10 revisions, Revit MEP numbers the later revisions using aa, bb, cc, and so on. 4 Click OK.

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Revisions with No Numbering Scheme


In some cases, you may want a revision to use no numbering scheme. For example, an unnumbered revision can indicate a project milestone or a document issuance. When assigning a numbering scheme to the revision, select None. (See Assigning a Numbering Scheme to a Revision on page 1134.)

Revision Clouds
Use revision clouds to indicate design areas that have changed in a project. You can sketch revision clouds in all views except 3D views. The cloud is visible in the view where it resides and on sheets that include the view. After entering revision information, you can assign a revision to one or more clouds. Use tags to identify the revisions assigned to clouds. On sheets, revision clouds and tags can display in their views, if desired. For each sheet, the revision schedule includes information for the revisions represented by the clouds that are displayed in the views on the sheet.

Related topics

Revision Workflow on page 1129 Entering Revision Information on page 1130

Adding a Revision Cloud


1 In the project, open a view in which you want to indicate changes. You can sketch revision clouds in all views except 3D views.

2 Click Annotate tab Detail panel Revit MEP enters sketch mode. 3 Sketch a cloud, as follows:

(Revision Cloud).

a In the drawing area, place the cursor near the part of the view that has changed. b Click and move the cursor in a clockwise direction to create a segment of the cloud. c Click to stop that segment and start a new segment. d Continue creating cloud segments until the cloud encompasses the changed area.

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4 Sketch additional clouds, if needed.

5 Click Modify | Create Revision Cloud Sketch tab Mode panel

(Finish Edit Mode).

By default, Revit MEP assigns to the clouds the latest revision assigned to any view on that views sheet. (In the sheet properties, the Current Revision parameter identifies this revision.) To assign a different revision, see Assigning a Revision to a Revision Cloud on page 1136. Related topics

Revisions on page 1129 Revision Clouds on page 1135 Revision Workflow on page 1129

Assigning a Revision to a Revision Cloud


When you add a revision cloud to a view, by default Revit MEP assigns the most recent revision to the cloud. If needed, you can assign a different revision to the cloud. You can assign one revision to each cloud, or assign the same revision to multiple clouds. To assign a revision to a cloud 1 In a project view, select the revision cloud. 2 On the Properties palette, for Revision, select the desired revision from the list. If you have not yet entered information for the revision that you want to assign to the cloud, see Entering Revision Information on page 1130.

Modifying a Revision Cloud


You can change the boundaries of a revision cloud. You can also change the line weight, color, and style of one cloud or all clouds in the project. To change the boundaries and appearance of a revision cloud 1 In a project view, select the revision cloud. 2 To change its boundaries, do the following:

a Click Modify | Revision Clouds tab Mode panel Revit MEP enters sketch mode.

(Edit Sketch).

b Select segments of the revision cloud, and drag the endpoints to adjust its boundaries.

c Click Modify Revision Clouds > Edit Sketch tab Mode panel 3 To change the appearance of the cloud, do the following:

(Finish Edit Mode).

a Right-click the cloud, and click Override Graphics in View By Element. b Change the values for the Weight, Color, and Pattern of the cloud lines.

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c Click OK.

To change the appearance of all revision clouds

1 In the project, click Manage tab Settings panel 2 Click the Annotation Objects tab.

(Object Styles).

3 For Revision Clouds, change the values for Line Weight, Line Color, and Line Pattern. 4 Click OK. These changes apply to all revision clouds in the project.

Tagging a Revision Cloud


A revision tag identifies the revision assigned to each cloud in a view. (You enter revision information on the Sheet Issues/Revisions dialog. See Entering Revision Information on page 1130.) To tag revision clouds 1 If the revision tag family is not yet loaded into the project, load it. A project created using the default project template includes the Revision Tag or M_Revision Tag family. To check whether another revision tag family is loaded, in the Project Browser, under Families Annotation Symbols, look for the revision tag family name. To load a revision tag family, see Loading Families on page 753 for instructions. 2 Open the view that contains revision clouds.

3 Click Annotate tab Tag panel

(Tag By Category).

4 In the drawing area, select the revision clouds to tag. As you select each cloud, Revit MEP displays a revision tag next to it. Numbers in the tags reflect the revisions assigned to the clouds. (See Assigning a Revision to a Revision Cloud on page 1136.) On sheets, these tag numbers can differ. (See Revision Cloud Numbering by Project or by Sheet on page 1132.) 5 If desired, adjust the positions of the tags and their leader lines, as follows: a Press Esc to exit the Tab by Category tool. b Select a revision tag. You may need to zoom in to see the controls for the revision tag. c To reposition the tag, drag the blue arrows. d To adjust the elbow in its leader line, drag the blue dot. e To remove the leader line, on the Options Bar, clear Leader. f To assign the tag to a different revision cloud, click Modify | Revision Cloud Tags tab Host panel Pick New Host. In the drawing area, select the desired revision cloud for the tab. For more information about applying a tag to an element, see Tags on page 1048.

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Hiding a Revision Cloud


You can hide revision clouds in a view. The method you use to hide revision clouds can determine whether the revision information (for the hidden clouds) displays in the revision schedule of a sheet. To hide revision clouds but include their revisions in a revision schedule, use either of the following methods:

Sheet Issues/Revisions dialog. (See Entering Revision Information on page 1130.) Use the Show column to indicate whether revision clouds and tags display for each revision. This setting affects all views in the project. Hide in View > Category. In a view, select one or more revision clouds, right-click, and click Hide in View Category. This tool hides all clouds in the view.

To hide revision clouds and omit their revisions from a revision schedule, use either of the following methods. By default the revision schedule of the views sheet does not include the revision information for these clouds. However, you can force the sheet to list the revisions, if desired. See Specifying the Revisions to Include in a Revision Schedule on page 1139.

Crop region. If all or part of a revision cloud is outside the model crop region of a view, the cloud does not display in the view. See Crop Regions on page 953. Hide in View > Elements. In a view, select one or more revision clouds, right-click, and click Hide in View Elements.

Revision Cloud Properties


The following table describes properties for revision clouds. To see or change these properties, select a revision cloud in a view, and see the Properties palette. Name
Revision

Description
The revision assigned to the cloud. To change the assigned revision, select a revision from the list. (See Entering Revision Information on page 1130 and Assigning a Revision to a Revision Cloud on page 1136.) A number assigned to the cloud, which displays in a revision tag and a revision schedule on a sheet. Its value depends on the assigned revision and the cloud numbering method. (See Revision Cloud Numbering by Project or by Sheet on page 1132.) This value is read-only. The date of the assigned revision, based on the Date column of the Sheet Issues/Revisions dialog. This value is read-only. For the assigned revision, the value of the Issued to column of the Sheet Issues/Revisions dialog. This value is read-only. For the assigned revision, the value of the Issued by column of the Sheet Issues/Revisions dialog. This value is read-only. A unique identifier for the revision cloud. A text field that you can use to store information about the revision cloud.

Revision Number

Revision Date

Issued to

Issued by

Mark Comments

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Revision Schedules on Sheets


Most title blocks for sheets include a revision schedule. When you place a view on a sheet and the view includes revision clouds, the revision schedule automatically displays information about those revisions. If desired, you can specify that other revisions (not represented by revision clouds in the view) are to display in the revision schedule. To display a revision schedule on a sheet, use a title block that includes a revision schedule. When designing the revision schedule, you can specify its format, orientation on the page, information that it displays, and sort order. You control these attributes of the revision schedule by modifying the title block family. See Revision Schedules on Title Blocks on page 1109.

Specifying the Revisions to Include in a Revision Schedule


By default, the revision schedule on a sheet lists the revisions relating to revision clouds in the views of the sheet. Use the following procedure to list more revisions on the revision schedule. This procedure assumes that you have created a project with views and sheets that include revision schedules, entered revision information, added revision clouds to views, and tagged the clouds. To specify the revisions to include in a revision schedule 1 Open a sheet. 2 Zoom in on the revision schedule in the title block for the sheet. 3 Click in the drawing area to display sheet properties on the Properties palette. 4 On the Propeties palette, for Revisions on Sheet, click Edit. The Revisions on Sheet dialog lists all revisions entered in the Sheet Issues/Revisions dialog. Revisions assigned to clouds in views on the sheet are already selected, and they are read-only.

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5 Select Shown in Revision Schedule for each revision that you want to include in the revision schedule on this sheet. 6 Click OK. The revision schedule on the sheet updates to include the selected revisions.

Issuing a Revision
After you have completed revisions to a project and added the revised views to a sheet, you can issue the revision. In Revit MEP, marking a revision as Issued means the following:

On the Sheet Issues/Revisions dialog, you can no longer change information for that revision. In project views, you can no longer assign the issued revision to additional (new) revision clouds. You cannot edit revision clouds to which the issued revision is assigned.

To issue a revision

1 In the project, click View tab Sheet Composition panel 2 In the Sheet Issues/Revisions dialog, do the following:

(Sheet Issues/Revisions).

a For Issued to, indicate the person or organization to whom the revisions will be issued. b For Issued by, indicate the person or organization who will issue the revision. c Check the other values for the revision row (such as Date and Description). Update them if needed. d Select Issued. Most of the revision row displays as read-only. After selecting Issued, you cannot make further changes to the revision information. NOTE If you must change any revision information after issuing the revision, clear Issued, make the changes, and then select Issued again. e Click OK. 3 Print or publish the revised sheets. See Print on page 1268 or Publish on page 1263.

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Rendering

50

You can use Revit MEP to generate a real-time rendered view of a building model using the Realistic visual style, or you can create a photorealistic image of the model using the Rendering tool. Revit MEP renders 3D views with various effects and content, such as lighting, plants, decals, and people. The real-time rendering view displays realistic materials and textures. Either of these rendering styles can be used to present the design to clients or share with team members. See Real-time Rendering Overview on page 1142. As an alternative, you can export a 3D view, and use another software application to render the image. See Exporting to 3ds Max on page 1261.

Rendering Workflow
In Revit MEP, the process of rendering a 3D view is as follows. (The first 4 steps can be performed in any order.) 1 Create a 3D view of the building model.

1141

See 3D Views on page 865. 2 Specify render appearances for materials, and apply materials to model elements. See Materials on page 1667. 3 Define lighting for the building model.

If the rendered image will use artificial lights, add them to the building model. See Lights on page 1143. If the rendered image will use natural light, define sun and shadow settings.

4 (Optional) Add the following to the building model:


Plants People, cars, and other entourage Decals

5 Define render settings. 6 Render the image. 7 Save the rendered image. See Saving the Rendered Image as a Project View on page 1211 or Exporting the Rendered Image to a File on page 1211.

Real-time Rendering Overview


You can create a real-time rendering to display a Revit MEP model using the Realistic visual style, or you can create a photorealistic image of the model using the Rendering tool. The following images illustrate these rendering types. Realistic (uses Realistic visual style) Photorealistic (uses Rendering tool)

The Realistic visual style instantly displays realistic material appearances in the model view. With the shadow and depth settings applied, you can rotate the model to display its surfaces as they would appear in different lighting situations. See Realistic Visual Style on page 975. The process to create a real-time rendering view is as follows:

Create a model element, or open an existing model. Specify realistic material appearances for the element. See Materials on page 1667. Specify display options. See Graphic Display Options on page 976.

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Open view that you can edit. NOTE Real-time rendered views are not available in Drafting views, Schedules, or Legends.

Specify the Realistic visual style on the View Control Bar.

In order to display materials using the Realistic visual style, the Use Hardware Acceleration (Direct3D) option is turned on by default. When you start Revit, if your computer's video card and driver have not been tested with Revit, or if they do not meet minimum requirements, a warning displays that describes the issue. The warning has a hyperlink to an Autodesk website that lists the tested video cards and drivers. Because materials can only render with hardware acceleration, if Hardware Acceleration is turned off, the Realistic visual style will look the same as the Shaded visual style. Click Options Graphics tab Use Hardware Acceleration (Direct3D) to access the hardware acceleration setting. Related topic

Visual Styles on page 971

Lights
When designing a building, you can place artificial lights on its exterior and interior to address lighting needs and plan the visual impact of lights. You can define lighting fixtures and their light sources, placing them in the building model for best effect. When you render a 3D view, you can specify whether the artificial lights, natural light, or both, will display in the rendered image. Related topic

Specifying a Sun Setting on page 1482

Lights Overview
Lighting is an important factor in conveying the design intent. When rendering a 3D view of a building model, you can use natural light, artificial light, or both to illuminate the building. For natural light, you specify the direction of the sunlight, or the location, date, and time of day to achieve a realistic representation of sunlight on the building. For artificial light, you add lighting fixtures to the building model, organizing them into light groups if desired. Before rendering, you can turn on or off individual lighting fixtures or light groups to achieve the desired effect. The resulting rendered image shows the effects of lighting on the design.

Lights | 1143

Lighting Fixtures
In Revit MEP, a lighting fixture is a model element that emits light from one or more light sources. A lighting fixture is defined by a Revit lighting fixture family. (See Revit Families on page 741.) Revit MEP provides several lighting fixture families for wall lights, ceiling lights, table lamps, floor lamps, exterior lighting, and other types of lighting fixtures. You can use the Family Editor to design your own lighting fixtures. You can also download additional lighting fixture families from the Revit Web Content Library and other sources.

Related topics

Creating and Modifying Lighting Fixtures on page 1148 Using Lighting Fixtures in a Building Model on page 1168

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Light Sources
A light source is the part of a lighting fixture that emits light (such as a light bulb). In general, each lighting fixture family has one light source. To create a lighting fixture that uses multiple light sources (such as a chandelier or a set of track lights), create a nested family. For each light source, you can specify the shape of the light element (point, line, rectangle, or circle), and the light distribution (spherical, hemispherical, spot, or photometric web). You can also define photometric characteristics, such as Light Loss Factor, Initial Intensity, and Initial Color Control. In a project, you can adjust the position and brightness of each light source to achieve the desired lighting effects.
A table lamp and its light source

Related topics

Creating Lighting Fixtures with Multiple Light Sources on page 1149 Defining a Light Source on page 1158 Controlling the Brightness of a Light Source on page 1174 Adjust Light Sources Before Rendering on page 1146 Displaying Light Sources in a View on page 1171

Photometrics and IES Files


In Revit MEP, photometrics are parameters for creating realistic lighting fixture families. Photometrics help to define the visible light that displays in a rendered image of a building model. The photometrics that are available for a particular lighting fixture depend on its light source definition. They include parameters such as Light Loss Factor, Initial Intensity, and Initial Color Control. When you specify that the light distribution of a light source is Photometric Web, you can specify an IES file. An IES file is a text file provided by a lighting manufacturer. It describes the intensity of a light source at points on a spherical grid. It also describes the geometry of how the light comes out of the lighting fixture (the photometric web).

Lights Overview | 1145

A photometric web for a light source

Revit MEP uses the IES file to make a photometric web to represent the light source. In general, IES files result in more accurate lighting results in rendered images. For information about the IES file format, go to http://www.iesna.org. See Specifying an IES File for a Light Source on page 1156.

Lighting Best Practices


To get the most accurate results in shaded views and rendered images, use the following best practices. Related topic:

Render Performance and Lighting on page 1214

Use IES Files


When specifying photometric properties for a lighting fixture, set the light distribution to Photometric Web, and use the manufacturers IES file, if one is available. Because an IES file provides a more accurate representation of the light source, you get better results in a rendered image. To obtain an IES file, go to the website of the lighting manufacturer, and search for ies. Locate the IES file for the desired lighting product, and save it to your computer. See Specifying an IES File for a Light Source on page 1156.

Adjust Light Sources Before Rendering


A common goal of rendering an image is to check the effect of lighting on the building model. For example, suppose you want to evenly illuminate the facade of a building. After placing lighting fixtures, you want to make sure that the lights provide the desired result.

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However, the rendering process can be resource-intensive. Before rendering, therefore, do as much as possible to plan the placement of lighting fixtures for maximum effect. In Revit MEP, you can use 2D and 3D views to plan the appropriate spacing, angle, and setback of lighting fixtures in the building model. For the views visual style, use Shaded or Shaded with Edges to see how the light hits a wall or other surface.

Related topics

Displaying Light Sources in a View on page 1171

Lighting Best Practices | 1147

Aiming a Spotlight on page 1172 Controlling the Brightness of a Light Source on page 1174

Creating and Modifying Lighting Fixtures


In Revit MEP, lighting fixtures are model elements that are defined by Revit families. Revit MEP provides several lighting fixture families, which you can use in projects or as the basis for custom lighting fixtures. To create or modify a lighting fixture family, use the Family Editor. Related topics

Lighting Fixtures on page 1144 Using Lighting Fixtures in a Building Model on page 1168 Revit Families on page 741

Creating a Lighting Fixture with One Light Source


1 Click New Family.

2 In the New Family - Select Template File dialog, select a light fixture template. The names of all lighting fixture templates include the words Lighting Fixture. Be sure to select the appropriate template for the type of lighting fixture that you want to create. For example, to create a ceiling-based fixture for metric projects, use Metric Lighting Fixture ceiling based.rft. Revit MEP opens the Family Editor. The template defines reference planes and a light source. For ceiling-based and wall-based fixtures, the template includes a ceiling or wall to host the fixture. See Family Editor on page 742. 3 Define the geometry of the light source for the lighting fixture. See Defining the Geometry of a Light Source on page 1159. 4 Sketch solid geometry for the lighting fixture. See Creating Solid and Void Geometry on page 1512. TIP If you want the surface of the light bulb to display in a rendered image, create geometry for it. Then apply a material to it, and, for its render appearance, select Light Bulb - On from the Render Appearance Library. This render appearance models the surface of a light bulb that is turned on. It is white, shiny, and emits the appropriate amount of light. 5 Click Home tab Properties panel Family Types. 6 In the Family Types dialog, specify values for the parameters. See Parameters for Lighting Fixtures and Light Sources on page 1161. 7 Click OK. 8 Click Load into Project to load the light fixture into the current project, or save the fixture and exit the Family Editor.

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Creating Lighting Fixtures with Multiple Light Sources


To create a lighting fixture that uses multiple light sources (such as a chandelier or a set of track lights), create a nested family. The host family represents the hardware that supports the light sources (for example, the hardware for a chandelier, or the track for a set of track lights). Then you create another lighting fixture family that defines the light source (for example, the candles in a chandelier, or the can lights for a set of track lights). This family is nested into the host family. For more information about nested families, see The Families Guide on page 744
A nested chandelier family

A nested track light family

The nested family (that defines the light sources) can be shared or not shared, depending on whether you want to be able to schedule the light sources and control their photometric parameters individually. See Sharing a Lighting Fixture Family on page 1149.

Sharing a Lighting Fixture Family


The nested family that defines the light sources in a chandelier or set of track lights can be shared or not shared. Sharing the nested family affects how the lighting fixture is scheduled, and how parameters for the family can be changed, as follows. (For information about creating a nested family of shared components, see The Families Guide on page 744.) Nested family is...
Shared

Impact on scheduling
Individual light sources can be listed separately in a lighting fixture schedule. For example, for a set of track lights, can lights can be listed individually, grouped, or totalled. In a lighting fixture schedule, the entire fixture (and its light sources) are listed as one item. For example, for a chandelier, the individual candles cannot be listed individually, grouped, or totalled.

Impact on changing family parameters


If needed, each light source in the fixture can have different settings. For example, you can change the initial intensity of each can light in a set of track lights. You can change settings for the entire lighting fixture as a whole, but you cannot change settings for individual light sources. For example, you can change the initial intensity for the entire chandelier, but not for its individual candles.

Not shared

To share a lighting fixture family 1 Open the lighting fixture family in the Family Editor. 2 Click Home tab Properties panel Family Category and Parameters. 3 Under Family Parameters, select Shared.

Creating and Modifying Lighting Fixtures | 1149

4 Click OK. To make a lighting fixture family not shared 1 Open the lighting fixture family in the Family Editor. 2 Click Home tab Properties panel Family Category and Parameters. 3 Under Family Parameters, clear Shared. 4 Click OK.

Creating Track Lights


The following procedure describes a general method for creating a set of track lights. You can also use this procedure to create a lighting fixture family that has multiple light sources that you want to schedule individually or to control lighting parameters individually. The specific steps required will vary, depending on your needs and design intent.

To create a set of track lights 1 Create a lighting fixture family to represent the light source. For example, create a family that describes a can light in a set of track lights. Create the geometry for the can fixture, and define its light source. See Creating a Lighting Fixture with One Light Source on page 1148. In the following steps, this family is referred to as the light source family.

2 For the light source family, turn on the Light Source and Shared parameters, as follows: a Click Home tab Properties panel Family Category and Parameters. b In the Family Category and Parameters dialog, under Family Parameters, select Light Source. Turning on the light source allows you to specify photometric parameters for it. c Select Shared.

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Sharing the light source family ensures that a lighting fixture schedule can display information for individual lights, and that you can adjust lighting parameters for individual lights. (See Sharing a Lighting Fixture Family on page 1149.) d Click OK. e Save the light source family. 3 Create the host lighting fixture family, as follows: a Create the geometry for the lighting fixture. For example, for a set of track lights, create the track on which the can lights will be mounted. See Creating a Lighting Fixture with One Light Source on page 1148.

b Create reference planes that can be used to position the light sources and lock them to the lighting fixture (the track). See Reference Planes on page 1613.

4 For the host lighting fixture family, turn off the Light Source and Shared parameters, as follows: a Click Home tab Properties panel Family Category and Parameters. b In the Family Category and Parameters dialog, under Family Parameters, clear Light Source. When you turn off the light source for the host lighting fixture family, photometric parameters are not available for it. Instead, you define the photometric parameters in the light source family (for example, for the can lights). c Clear Shared. d Click OK. e Save the lighting fixture family. 5 Load the light source family (the can lights) into the host lighting fixture family (the track). See Modifying Families in a Project (or Nested Family) on page 757.

Creating and Modifying Lighting Fixtures | 1151

6 Place one or more instances of the light source family into the host lighting fixture family, as follows: a If needed, open the host lighting fixture family in the Family Editor.

b Click Home tab Model panel

(Component).

c Select the light source family from the Type Selector on page 35. d Click in the drawing area to place instances of the light source (the can light) in the lighting fixture (the track). Use the reference planes to position the light sources correctly. e Lock the light sources to the reference planes. See Using Pins to Lock Elements in Place on page 1578.

7 Save changes to the host lighting fixture family. Now you can place instances of the lighting fixture (the track light set containing multiple can lights) in the building model. See Using Lighting Fixtures in a Building Model on page 1168.

Creating a Chandelier
The following procedure describes a general method for creating a chandelier. You can also use this procedure to create a lighting fixture family that has multiple light sources, and for which you do not want to schedule the light sources or control their lighting parameters individually. The specific steps required will vary, depending on your needs and design intent.

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To create a chandelier 1 Create the host chandelier family, as follows: a Create the geometry (hardware) for the chandelier. See Creating a Lighting Fixture with One Light Source on page 1148.

b Create reference planes that can be used to position the candles in place and lock them to the chandelier. See Reference Planes on page 1613.

2 For the host chandelier family, define parameters as follows: a Click Home tab Properties panel Family Category and Parameters. b In the Family Category and Parameters dialog, under Family Parameters, select Light Source. c Clear Shared. d Click OK. 3 In the host chandelier family, create one candle (light source) as follows: a Create geometry for the candle. b Put the candle in the desired position on the chandelier, and lock it in place. c Define the geometry of the light source. See Defining the Geometry of a Light Source on page 1159. d Define its parameters. See Defining Parameters for Lighting Fixtures and Light Sources on page 1160.

Creating and Modifying Lighting Fixtures | 1153

e In the drawing area, move the light source symbol to align it with the candle as appropriate, and lock it in place. 4 Create a lighting fixture family to represent a candle of the chandelier, as follows: NOTE You will nest this family into the host chandelier family, and place multiple instances of this family (that is, multiple candles) in the chandelier. So this family should represent a single light source or candle. a In this family, create the geometry of the candle. If desired, you can copy and paste the candle geometry that you created in the host chandelier family. NOTE In the sample chandelier shown previously, the candle does not have any geometry. Instead, it defines the light source only. b Define family parameters: Click Home tab Properties panel Family Category and Parameters. Under Family Parameters, select Light Source, clear Shared, and click OK. c Define the geometry of the light source. See Defining the Geometry of a Light Source on page 1159.
Geometry of the light source for the chandelier candle

d Define parameters for the light source. See Defining Parameters for Lighting Fixtures and Light Sources on page 1160. e Save the light source family. In the following steps, this family is referred to as the candle family. 5 Load the candle family into the host chandelier family. See Modifying Families in a Project (or Nested Family) on page 757. 6 Place one or more instances of the candle family into the host chandelier family, as follows: a Open the host chandelier family in the Family Editor.

b Click Home tab Model panel

(Component).

c Select the light source family from the Type Selector on page 35. d Click in the drawing area to place instances of the light source (candles) in the chandelier. Use the reference planes to position the candles correctly. e Lock the candles to the reference planes. See Using Pins to Lock Elements in Place on page 1578.

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7 Link the Initial Intensity parameter of the candle family to the Initial Intensity parameter of the host chandelier family. When you link these parameters and add a chandelier to a building model, in the project you can adjust the Initial Intensity parameter (or other linked parameters) for the chandelier as a whole. You cannot change the Initial Intensity of individual candles in a chandelier. a In the host chandelier family, select one of the candles from the candle family.

b Click Modify | <Elements> tab Properties panel

(Type Properties).

The Type Properties dialog displays a column with an equal sign in the column heading . A gray button displays in this column for each type parameter that you can link to other parameters. c Click the gray button in the column for the Initial Intensity parameter (or any other parameter that you want to be able to change for the chandelier in a project).

Creating and Modifying Lighting Fixtures | 1155

d In the Associate Family Parameter dialog, select Initial Intensity (or the parameter that corresponds to the type parameter that you selected), and click OK. 8 Save changes to the host chandelier family. Now you can place instances of the chandelier family in the building model. See Using Lighting Fixtures in a Building Model on page 1168.

Specifying an IES File for a Light Source


An IES file is a text file that describes the intensity of a light source at points on a spherical grid. It provides more photorealistic lighting effects in rendered images than other types of light distribution. See Photometrics and IES Files on page 1145. Specifying an IES file for a light source is a 2-step process. First, in the light source definition, you must specify Photometric Web for its light distribution. (To perform this step, you edit the lighting fixture family.) Second, you must specify the particular IES file to use. (You can perform this step when editing the lighting fixture family, or when modifying type parameters for particular lighting fixture in a project.) To specify an IES file for a light source 1 Obtain the desired IES file. You can obtain an IES file directly from the manufacturer, or use an IES file provided by Revit MEP. The Revit IES files reside in the following location, by default: Windows XP: C:\Documents and Settings\All Users\Application Data\Autodesk\<Revit release name>\IES Windows Vista or Windows 7: C:\ProgramData\Autodesk\<Revit release name>\IES

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2 Specify Photometric Web light distribution, as follows: a Open the lighting fixture family in the Family Editor. See Modifying a Lighting Fixture Family on page 1158. b In the drawing area, select the light source.

c Click Modify | Light Source tab Lighting panel

(Light Source Definition).

d In the Light Source Definition dialog, for Emit from Shape, select the desired shape.

e For Light distribution, select f Click OK.

(Photometric Web).

g Save changes to the lighting fixture family. 3 Specify the IES file to use, as follows: a If you want the IES file to define light distribution for the entire lighting fixture family,

keep the lighting fixture family open in the Family Editor. Click Properties panel (Family Types). For Name, select the family type to modify. b If you want the IES file to define light distribution for selected instances of the lighting fixture family, open a project that uses it, and select a lighting fixture in the project. Click

Modify | Lighting Fixtures tab Properties panel (Type Properties). Click Duplicate, specify a name for the new family type, and click OK. c In the list of parameters, scroll down to Photometrics. d For Photometric Web File, click in the Value column. e Click (Browse).

NOTE The Browse button displays after you click in the field. f Navigate to the desired IES file, select it, and click Open. g Click OK. h Save changes to the project or the lighting fixture family. In the drawing area, the shape of the light source reflects the specified IES file. (To see the light source in a project view, you must make light sources visible. See Displaying Light Sources in a View on page 1171.)

Creating and Modifying Lighting Fixtures | 1157

Modifying a Lighting Fixture Family


Use the Family Editor to modify a lighting fixture family to change the design of the fixture or to define its light source. To modify a lighting fixture family 1 Open a lighting fixture family for editing, using one of the following methods:

Open a project that contains instances of the lighting fixture. In the Project Browser, expand Families Lighting Fixtures. Right-click the name of the lighting fixture family to modify, and click Edit. In the Revit window, click Open Family. Navigate to the location of the lighting fixture family (RFA) file. Select the file, and click Open.

The Family Editor opens, displaying the lighting fixture family in the drawing area. 2 Modify the lighting fixture family as desired.

To change the hardware of the lighting fixture, edit its geometry. See Family Editor on page 742. To change the light source definition, select the light source in the drawing area. Click Modify

| Light Source tab Lighting panel (Light Source Definition). Select the desired Emit from Shape and Light distribution values, and click OK. See Defining the Geometry of a Light Source on page 1159.

To change parameters for the lighting fixture (including photometrics), click Properties

panel (Family Types). For Name, select the family type to modify. Change the parameters, and click OK. See Parameters for Lighting Fixtures and Light Sources on page 1161.

3 To save changes to the lighting fixture, click 4 Load the lighting fixture into a project. See Loading Families on page 753.

Save.

Defining a Light Source


The light source is the part of a lighting fixture that emits light. (See Light Sources on page 1145.) To ensure that a lighting fixture emits light and to define the type of light, use the following procedure. The following procedure assumes that the lighting fixture family is open for editing in the Family Editor. To define a light source 1 For the lighting fixture family, turn on the Light Source parameter, as follows. (This parameter is usually turned on by default.)

a Click Home tab Properties panel

(Family Category and Parameters).

b In the Family Category and Parameters dialog, under Family Parameters, select Light Source.

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c Click OK. 2 Define the geometry of the light source (that is, the shape of the light that emits from the fixture). See Defining the Geometry of a Light Source on page 1159. 3 Define parameters for the light source. See Parameters for Lighting Fixtures and Light Sources on page 1161.

Defining the Geometry of a Light Source


The geometry of a light source determines the shape of the light that emits from the lighting fixture. For example, the following image shows 2 different geometries for light sources.

NOTE The Family Editor is the only place where you can define the geometry of a light source in a lighting fixture family. You cannot change the geometry of a light source for a lighting fixture in the context of a project. To define the geometry of a light source 1 Create a lighting fixture family, or open a lighting fixture family for editing. See Creating a Lighting Fixture with One Light Source on page 1148 or Modifying a Lighting Fixture Family on page 1158. 2 In the drawing area, select the light source. In the Family Editor, the light source is generally represented by a yellow outline or shape.

NOTE If the light source does not display in the Family Editor, the light source is not turned on. To turn it on, click Home tab Properties panel Family Category and Parameters, select Light Source, and click OK.

3 Click Modify | Light Source tab Lighting panel

(Light Source Definition).

Creating and Modifying Lighting Fixtures | 1159

As an alternative, on the Properties palette, for Light Source Definition, click Edit. The Light Source Definition dialog displays.

4 For Emit from Shape, select the shape of the light to emit from the light source: Point, Line, Rectangle, or Circle. 5 For Light distribution, select the pattern of light distribution for the light source: Spherical, HemiSpherical, Spot, or Photometric Web. TIP If you plan to specify an IES file to define the photometric shape of the light source, select Photometric Web. See Specifying an IES File for a Light Source on page 1156. The middle image changes to illustrate the combined settings. These settings determine the parameters that are available for the light source. See Defining Parameters for Lighting Fixtures and Light Sources on page 1160. 6 Click OK. The outline shape for the light source may change in the drawing area, depending on the selected light source definition settings. 7 Save changes to the lighting fixture family.

Defining Parameters for Lighting Fixtures and Light Sources


The parameters that you can define for a lighting fixture and its light source vary, depending on the light source definition settings that you specify. (See Defining the Geometry of a Light Source on page 1159.) NOTE In addition to defining these parameters for a lighting fixture family in the Family Editor, you can also change many of them for an instance or type of lighting fixture in a project. See Changing a Lighting Fixture in a Building Model on page 1170. To define parameters for a lighting fixture and its light source 1 Create a lighting fixture family, or open a lighting fixture family for editing. See Creating a Lighting Fixture with One Light Source on page 1148 or Modifying a Lighting Fixture Family on page 1158.

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2 Click Home tab Properties panel

(Family Types).

3 In the Family Types dialog, for Name, select the family type to modify. You can define different parameter values for different family types. For more information, see The Families Guide on page 744. 4 Define parameters as desired. See Parameters for Lighting Fixtures and Light Sources on page 1161. 5 Click Apply. 6 (Optional) Repeat this process for other family types defined for the lighting fixture family: For Name, select another family type. Define its parameters. Click Apply. 7 Click OK. 8 Save changes to the lighting fixture family.

Parameters for Lighting Fixtures and Light Sources


You can change parameters for lighting fixtures and their light sources when defining a lighting fixture in the Family Editor, or when modifying a lighting fixture in a building model. (See Modifying a Lighting Fixture Family on page 1158 or Changing a Lighting Fixture in a Building Model on page 1170.) Parameter
Electrical - Lighting Calculate Coefficient of Utilization (default) A value used by Revit MEP to indicate that the Coefficient of Utilization will be calculated for the lighting fixture by default. In a project, you can change this default behavior by changing instance properties. A value used by Revit MEP to define the efficiency of a lighting fixture in transferring luminous energy to the work plane in a particular area. This value shows the percentage of lumens that reach the work plane after light is lost due to the fixtures efficiency at transmitting light, the room proportions, and the ability of room surfaces to reflect light. If you select Calculate Coefficient of Utilization (default), this parameter is read-only. If you clear Calculate Coefficient of Utilization (default), you can enter a value between 0 and 1, or enter a formula. In a family, this parameter defines the default value for the lighting fixture. In a project, you can change the default in instance properties.

Description

Coefficient of Utilization (default)

Electrical - Loads Apparent Load A value used by Revit MEP to define the real and reactive power used by a fixture. To determine Apparent Load, multiply the apparent current by the voltage. This parameter is measured in volt amps (VA).

Dimensions: These parameters do not affect rendered images. Light Source Symbol Size The size of the symbol that represents the light source in 2D and 3D views, extending from the boundary of the Emit from Shape outwards. For example, suppose you define a light source with an Emit from Shape of circle and an Emit from Circle Diameter of 500 mm. If you specify a Light Source Symbol Size of 200 mm, in a 2D view, Revit MEP shows a light source symbol that is 900 mm in diameter

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Parameter

Description
(200+500+200). This parameter is available when the Emit from Shape setting is Circle or Rectangle. (See Defining the Geometry of a Light Source on page 1159.) This parameter does not affect the light in a rendered image.

Light Source Symbol Length

The length of the symbol that represents a spotlight in 2D and 3D views, extending from the spotlight outwards. This parameter is available when the light distribution setting is Spot. (See Defining the Geometry of a Light Source on page 1159.) This parameter does not affect the light in a rendered image. Spotlights with different light source symbol lengths (plan view)

Identity Data Keynote Keynote for the lighting fixture. Enter text or click standard keynote. See Keynotes on page 1042. to select a

Model

Model number or code assigned to the lighting fixture by the manufacturer or vendor. Name of the manufacturer of the lighting fixture. User-defined comments or other information about this family type for the lighting fixture family. URL of the Web site for the manufacturer or vendor. Description of the lighting fixture. Uniformat assembly code for the lighting fixture. See Uniformat Assembly Codes on page 617. Cost of the lighting fixture.

Manufacturer Type Comments

URL Description Assembly Code

Cost

Electrical: These parameters do not affect rendered images. Ballast Voltage Voltage required to operate the ballast. A ballast is an electrical device that provides the starting voltage and limits the current to sustain lamp operation. (This information is used by Revit MEP.)

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Parameter
Ballast Number of Poles

Description
The number of leads in the circuit. Enter 1, 2, or 3. (This information is used by Revit MEP.) Number and type of light bulbs used in the lighting fixture. (This information can be useful in schedules.) User-defined information about wattage requirements for the lighting fixture.

Lamp

Wattage Comments

Photometrics: The following parameters affect rendered images. You may be able to obtain parameter values from the manufacturer of the light source. Check the manufacturers website. Photometric Web File The IES file that defines the light emitted from the light source. This parameter is available when the Light distribution setting is Photometric Web. (See Specifying an IES File for a Light Source on page 1156.) To specify a file, click in the Value column, and click the IES file, and click Open. . Navigate to

NOTE Revit MEP does not maintain a link to the IES file. If you change or update the IES file on disk, you must also update this parameter by navigating to the new version of the file. Spot Tilt Angle The angle to tilt the light source to direct its light. (See Angles for Spotlights on page 1174.) Enter a value between 0 and 160. This parameter is available when the Light distribution setting is Spot or Photometric Web. (See Defining the Geometry of a Light Source on page 1159.) The angle at which the light intensity reaches 10% of the peak intensity. Enter a value between 0 and 160. This parameter is available when the Light distribution setting is Spot. (See Angles for Spotlights on page 1174.) The angle at which the light intensity reaches 50% of the peak intensity. This parameter is available when the Light distribution setting is Spot. (See Angles for Spotlights on page 1174.) A value used to calculate the amount of light lost (or gained) due to environmental factors, such as dust and ambient temperature. Click in the Value field to display the Light Loss Factor dialog. See Light Loss Factor Parameters on page 1165. Brightness of the light before environmental factors reduce or change the quality of the light. Click in the Value field to display the Initial Intensity dialog. See Initial Intensity Parameters on page 1167. The color of the light source before it is affected by color filters and environmental factors. Click in the Value field to display the Initial Color dialog. See Initial Color Parameters on page 1168. The diameter of the light source that emits light in a rendered image. This parameter is available when the Emit from Shape setting is Circle. (See Defining the Geometry of a Light Source on page 1159.)

Spot Field Angle

Spot Beam Angle

Light Loss Factor

Initial Intensity

Initial Color

Emit from Circle Diameter

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Parameter
Emit from Rectangle Width

Description
The width of the rectangle that represents the light source in a rendered image. This parameter is available when the Emit from Shape setting is Rectangle. (See Defining the Geometry of a Light Source on page 1159.) The length of the rectangle that represents the light source in a rendered image. This parameter is available when the Emit from Shape setting is Rectangle. The length of the line that represents the light source in a rendered image. This parameter is available when the Emit from Shape setting is Line. (See Defining the Geometry of a Light Source on page 1159.) Select this option to make the shape of the light visible as a self-luminous surface (glow) when the camera (of the 3D view) is aimed directly at the light source. This parameter is available when the Emit from Shape setting is Rectangle or Circle. (See Defining the Geometry of a Light Source on page 1159.) In addition to setting this parameter, when defining render settings, you must select the Soft Shadows option on the Render Quality Settings dialog. See Defining a Custom Render Quality on page 1204 and Render Quality Settings on page 1204. TIP If the Emit from Shape setting is Point or Line, the light source does not display a self-luminous surface in rendered images. To see the light source in rendered images, use a thin rectangle shape or a small circle shape instead.

Emit from Rectangle Length

Emit from Line Length

Emit Shape Visible in Rendering

Dimming Lamp Color Temperature Shift

Specify whether the color and intensity of a dimmed light source change based on predefined curves. For example, incandescent lights typically become more yellow when dimmed. Select Incandescent Lamp Curve or none. To see the effect of this parameter, you must dim lights in the building model. See Dimming Lights on page 1175. Color used to change the light emitted from the light source. Click in the Value column. In the Color dialog, select the desired color, and click OK. See Colors on page 1711.

Color Filter

Defining the Light Loss Factor


The light loss factor is a value used to calculate the amount of light lost due to environmental factors, such as dust and ambient temperature. You can define the light loss factor for a lighting fixture family file (as follows). In a project, you can change the light loss factor of an individual lighting fixture. (See Changing the Light Loss Factor for a Light Source on page 1175.) To define the light loss factor 1 Open the lighting fixture family.

2 Click Home tab Properties panel

(Family Types).

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3 For Name, select the family type to modify. 4 Scroll down the list to locate the Light Loss Factor parameter, and click in its Value column. The Light Loss Factor dialog displays. 5 Specify the calculation method for Light Loss Factor: Simple calculation

Specify as follows: a For Method, select Simple. b For Total Light Loss Factor, move the slider to adjust the value between Dimmer and Brighter. c Click OK.

Advanced calculation

Specify as follows: a For Method, select Advanced. b Under Value, adjust the sliders for each parameter, or enter a value in the text box. See Light Loss Factor Parameters on page 1165. c Click OK.

The Family Types dialog displays the new Light Loss Factor value. 6 Click OK. 7 Save changes to the lighting fixture family.

Light Loss Factor Parameters


When you turn on a lighting fixture, light travels through the light source (lamp or ballast) and the lighting fixture (such as a lamp shade or lensed troffer), until it reaches the work plane where it is needed. Along the way, the amount of transmitted light is reduced, obscured by the light source, the lighting fixture, and other environmental factors. The Light Loss Factor measures the reduction of light as it travels from the light source. When defining the Light Loss Factor for a light, define the parameters as follows. Check with the lamp manufacturer for the appropriate Light Loss Factor values for a particular type of lamp. Parameter
Temperature Loss/Gain Factor

Description
For fluorescent light sources, a measure of the amount of light lost or gained due to deviations above or below the ideal operating temperature. Valid values are between 0 and 2. A value of 1.0 indicates that no light is lost or gained due to temperature changes. Values greater than 1.0 indicate an increase in light. Values less than 1.0 indicate a loss of light. A measure of the amount of light lost or gained due to fluctuations in voltage delivered to the light source. Valid values are between 0 and 2. A value of 1.0 indicates that no light is lost or gained due to voltage changes. Values greater than 1.0 indicate an increase in light. Values less than 1.0 indicate a loss of light.

Voltage Loss/Gain Factor

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Parameter
Ballast Loss Factor

Description
Lamps and ballasts experience losses when operating together as a system. The Ballast Loss Factor is the percentage of a lamps initial rated lumens that is produced by a given ballast. Valid values are between 0 and 1. For example, a value of 0.95 indicates that the ballast produces 95% of its initial lumens and loses 5%. For metal halide lamps, a measure of the amount of light lost due to the position of the lamp. A decrease in light occurs when the angle of the lamp shifts the cold spot of the bulb. Values less than 1.0 indicate a loss of light. A measure of the amount of light lost due to deterioration of the surfaces of the lighting fixture as it ages. For example, blemishes and discolored shielding materials change the amount of light emitted. Values less than 1.0 indicate a loss of light. As a lamp ages, it produces decreasing amounts of light on a predictable curve. A typical strategy is to use an average Lamp Lumen Depreciation (LLD) value at 40% of its life. Valid values are between 0 and 1. For example, a compact fluorescent has an LLD factor of 0.85, indicating an average output at 85% of its initial lumens, losing an average of 15% over its life as the lamp ages. A measure of the amount of light lost due to environmental dirt and dust that is trapped by the lighting fixture. Valid values are between 0 and 1. For example, a value of 0.9 indicates that the fixture produces 90% of its initial lumens and loses 10% due to trapped dust and dirt. A measure of the amount of light produced by a lamp, taking into account various environmental factors that obscure or reduce the emitted light. When the Method is Simple, use the slider or text box to specify a value. When the Method is Advanced, this parameter displays a read-only value, which is calculated by multiplying the values of the other parameters. Valid values are between 0 (total light loss) and 4 (light gain up to 400%). A value of 1 indicates no light loss (100% of initial light intensity).

Lamp Tilt Loss Factor

Surface Depreciation Factor

Lamp Lumen Depreciation

Luminaire Dirt Depreciation

Total Light Loss Factor

Defining the Initial Intensity


When defining a lighting fixture, you can specify the initial intensity of its light source. The initial intensity is a measure of how much light is produced by the light source in ideal conditions. (The actual light emitted by a light source may be reduced by light loss factors. See Light Loss Factor Parameters on page 1165.) You can define the initial intensity of a light source in a lighting fixture family file (as follows). In a project, you can change the initial intensity of an individual lighting fixture. (See Changing the Initial Intensity of a Light Source on page 1175.) To define the initial intensity of a lighting fixture family 1 Open the lighting fixture family.

2 Click Home tab Properties panel 3 For Name, select the family type to modify.

(Family Types).

4 Scroll down the list to locate the Initial Intensity parameter, and click in its Value column.

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5 In the Initial Intensity dialog, specify values for the parameters. See Initial Intensity Parameters on page 1167. 6 Click OK. The Family Types dialog displays the new Initial Intensity value. 7 Click OK. 8 Save changes to the lighting fixture family.

Initial Intensity Parameters


When defining the Initial Intensity of a light source, define the parameters as follows. Parameter
Wattage

Description
A measurement of the electrical power consumed by a light source. TIP When adjusting Wattage, it is also important to consider Efficacy. If you change Wattage alone, you may make the light source unintentionally bright. Luminosity is defined as Wattage (W) times Efficacy (W/lm). Luminous Efficacy for a 100 W tungsten incandescent (110 V) is 175, while a 32 W fluorescent tube (T8) is 60.

Efficacy

The amount of light (luminous flux, measured in lumens) produced by a light source as a ratio of the amount of energy consumed to produce it (measured in watts). The quantity of light energy per unit of time arriving, leaving, or going through a surface. The lumen (lm) is the unit of luminous flux in both the International System (SI) of units and in the American System (AS) of units. If you think of light as particles (photons) moving through space, then the luminous flux of a light beam arriving at a surface is proportional to the number of particles hitting the surface during a time interval of 1 second. TIP In general, Luminous Flux provides more accurate lighting in rendered images than Wattage and Efficacy.

Luminous Flux

Luminous Intensity

The light energy per unit of time emitted by a point source in a particular direction. Luminous intensity is used to describe the directional distribution of a light source, that is, to specify how the luminous intensity of a light source varies as a function of the outgoing direction. The Candela (cd) is the unit of luminous intensity. The luminous flux incident on a surface of unit area. Illuminance measures how much energy has fallen on a surface. This quantity is useful for describing the level of illumination incident on a surface without making the measurement dependent on the size of the surface itself. The lux (lx) is the International System (SI) unit of illuminance. The American System (AS) unit for illuminance is the footcandle (fc), equivalent to 1 lumen per square foot. Illuminance is a function of the distance from the light source. Specify the distance at which the illuminance is measured.

Illuminance

At a distance of

Defining the Initial Color


When defining a lighting fixture, you can specify the initial color of its light source. The initial color is the color appearance of the emitted light, before it is affected by color filters or environmental factors.

Creating and Modifying Lighting Fixtures | 1167

To define the initial color of a light source 1 Open the lighting fixture family.

2 Click Home tab Properties panel 3 For Name, select the family type to modify.

(Family Types).

4 Scroll down the list to locate the Initial Color parameter, and click in its Value column. 5 In the Initial Color dialog, specify values for the parameters. See Initial Color Parameters on page 1168. 6 Click OK. The Family Types dialog displays the new Initial Color value. 7 Click OK. 8 Save changes to the lighting fixture family.

Initial Color Parameters


When defining the Initial Color for the light source of a lighting fixture, define the parameters as follows. Parameter
Color Preset Color Temperature

Description
Select a value from the list, or select Custom to specify a Color Temperature. The color appearance of the light produced by the light source, expressed on the Kelvin scale (K).

Using Lighting Fixtures in a Building Model


After using the Family Editor to define lighting fixtures, you can add lighting fixtures to the building model. When you render an image, you can specify whether Revit MEP is to include artificial lights in the image, and which lights are turned on and off or dimmed.

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Related topics

Turning Lights On and Off on page 1180

Adding a Lighting Fixture to a Building Model


1 Load into the project the lighting fixture families that you want to use in the building model. See Loading Families on page 753. 2 In the project, open a view that displays the surface on which you can place the lighting fixture. For example, to place a ceiling-based lighting fixture, open a reflected ceiling plan. To place a wall-based lighting fixture, open a section or an elevation. To place a table lamp or a floor lamp, open a floor plan or a section.

3 Click Home tab Model panel Component drop-down 4 Select the lighting fixture from the Type Selector on page 35.

(Place a Component)

5 In the drawing area, click to place instances of the lighting fixture in the desired locations. 6 To exit the Component tool, press ESC twice. When placing the lighting fixture, consider the following:

To see the light source symbol in a view, in addition to the lighting fixture geometry, make the light source visible. See Displaying Light Sources in a View on page 1171. If you want to place a table lamp on an elevated surface such as a desk or table, do so in a section view (or use the Offset parameter on the Properties paletteto specify its height above the floor). If you place the lamp on a desk in a floor plan view, the lamp may be placed under the desk. In a floor plan view, wall-based lighting fixtures (such as sconces) may not display if the cut plane of the floor plan view occurs below the height at which the fixture is mounted to the wall. To correct this issue, see Displaying a Wall-Based Lighting Fixture in a Floor Plan on page 1169.

Displaying a Wall-Based Lighting Fixture in a Floor Plan


In a floor plan view, wall-based lighting fixtures (such as sconces) may not display if the cut plane of the floor plan view occurs below the height at which the fixture is mounted to the wall. For example, if the cut plane for a floor plan view is 1200 mm and the lighting fixture is mounted to the wall at 2000 mm, the floor plan view does not display the fixture. To force Revit MEP to display these lighting fixtures in floor plans, add an invisible model line to the lighting fixture family. To display a wall-based lighting fixture in a floor plan 1 In the project, open the section view or elevation view in which the wall-based lighting fixture displays. 2 Select the lighting fixture.

3 Click Modify | Lighting Fixtures tab Mode panel

(Edit Family).

Revit MEP opens the lighting fixture family in the Family Editor.

Using Lighting Fixtures in a Building Model | 1169

4 Name a reference plane that is parallel to the wall, as follows: a In the Project Browser, under Views (all) Floor Plans, double-click Ref. Level (or a floor plan view that shows reference planes for the lighting fixture). b In the drawing area, select a reference plane that is near the wall and parallel to it. If the lighting fixture family does not include a reference plane that is parallel to the wall, add one. See Adding Reference Planes on page 1613. c On the Properties palette, for Name, enter a name for the reference plane (wall plane, for example). 5 Add an invisible model line to the lighting fixture, using the named reference plane, as follows: a In the Project Browser, under Views (all) Elevations, double-click Front or Placement Side (or an elevation view that shows the front of the lighting fixture).

b Click Home tab Model panel

(Model Line).

c In the Work Plane dialog, for Specify a new Work Plane, select Name. d In the pull-down list for Name, select the wall plane. e Click OK. f Click Modify | Place Lines tab Subcategory panel, and select Invisible lines from the drop-down. g In the drawing area, sketch a vertical line that extends from the center of the lighting fixture to the floor (or reference level). h Press ESC twice. 6 Save changes to the lighting fixture family. 7 Load the updated family into the project, replacing the existing family with the same name. 8 Open a floor plan view for the level on which the wall-based lighting fixture resides. The wall-based lighting fixture now displays in the floor plan, because the cut plane intersects the invisible model line.

Changing a Lighting Fixture in a Building Model


Many parameters for lighting fixtures and their light sources are defined by the lighting fixture family. Some of these parameters can be changed for individual instances in the building model. Other parameters must be changed in the family type or family. To change a lighting fixture in a building model 1 In a project view, select the lighting fixture. 2 On the Properties palette, change the values of the parameters, as needed. The instance parameters that are available vary depending on the lighting fixture family and how its family parameters are defined. 3 To change type parameters, do the following: a On the Properties palette, click Edit Type. b In the Type Properties dialog, change parameter values as desired.

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The type parameters that are available vary depending on the lighting fixture family and how its family parameters are defined. See Parameters for Lighting Fixtures and Light Sources on page 1161. To specify an IES file for the light source, see Specifying an IES File for a Light Source on page 1156.

Displaying Light Sources in a View


When adding lighting fixtures to a building model, you can display the light sources. By making light sources visible, you can more easily plan their placement for maximum effect.
Spotlights in an elevation view with light sources displayed and Shaded with Edges turned on

NOTE For spotlights, the length of a light source symbol in a view does not indicate the extent of the intensity of the light. However, the spot beam angle and spot field angle render as shown in views. See Angles for Spotlights on page 1174. To display light sources in a view 1 Add lighting fixtures to the building model. See Adding a Lighting Fixture to a Building Model on page 1169. 2 Open a view in which you can plan the placement of the lighting fixtures. For example, to position spotlights that illuminate a wall, open a section view, elevation view, or 3D view. 3 Turn on the visibility of light sources, as follows:

a Click View tab Graphics panel

(Visibility/Graphics).

b On the Model Categories tab of the Visibility/Graphics dialog, expand Lighting Fixtures. c Select Light Source. NOTE To hide light sources in views, clear Light Source. d Click OK. 4 (Optional) On the View Control Bar, for Visual Style, click Shaded or Shaded with Edges. Shading allows you to see the difference between the beam angle and the field angle for spotlights. (See Angles for Spotlights on page 1174.)

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Aiming a Spotlight
In a building model, you can control the position of a spotlight to achieve the desired lighting effects. To position a spotlight, use its angle parameters and the Rotate tool. To aim a spotlight 1 Add spotlights to the building model, placing them in their approximate locations. See Adding a Lighting Fixture to a Building Model on page 1169. 2 Set up views, as follows: a Leave open (or re-open) the view in which you added the lighting fixtures. (For this procedure, this view is referred to as the placement view.) Zoom in on the fixtures, so you can easily select them for rotating or repositioning. Turn on the display of light sources. (See Displaying Light Sources in a View on page 1171.)

b Click View tab Windows panel

(Close Hidden) to close all other project views.

c Open a second view in which you will be able to see the light cast on surfaces (such as an elevation view, section view, or 3D view). (For this procedure, this view is referred to as the lighting view.) On the View Control Bar, for Visual Style, select Shaded or Shaded with Edges. Turn on the display of light sources. (See Displaying Light Sources in a View on page 1171.)
Spotlights in an elevation view with light sources displayed and Shaded with Edges turned on

d To tile the windows, so you can see both views at the same time, click View tab Windows

panel

(Tile).

3 In the placement view, rotate the spotlights to aim their light in the desired direction. Use the Rotate tool. See Rotating Elements on page 1575.

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Spotlights rotated 30 degrees toward center

4 To tilt a spotlight and control the size of its beam, do the following: a In either view, select a spotlight, and click Modify | Lighting Fixtures tab Properties

panel

(Type Properties).

b Click Duplicate to create a new type. c Enter a name for the type, and click OK. d In the Type Properties dialog, scroll down to locate the Tilt Angle, Spot Field Angle, and Spot Beam Angle parameters. e Enter the desired values for each parameter. See Angles for Spotlights on page 1174. f Click OK. g Check the results in the lighting view. For example, in the following image, the left spotlight has a smaller beam angle and field angle. For the right spotlight, the tilt angle was changed from 60 degrees to 45 degrees.

Repeat this step for each spotlight that needs to be tilted. 5 If necessary, make adjustments to achieve the desired result. For example, you may need to add or remove spotlights, adjust their positions, and change their rotation angles and tilt, field, and beam angles to obtain the desired lighting effects. TIP To evenly illuminate a surface, position the lighting fixtures so the beam angles overlap each other slightly.

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3 spotlights with beam angles overlapping slightly for even illumination of the wall

Angles for Spotlights


When defining a spotlight, you can specify the following angles:

Beam angle: The angle at which light intensity reaches 50% of the peak intensity. Enter a value between 0 and 160 degrees. To make a spot that is small and bright, enter a smaller value. Field angle: The angle at which light intensity reaches 10% of the peak intensity. Enter a value between 0 and 160 degrees. To limit the spread of the spotlight, enter a smaller value. Tilt angle: The angle that the spotlight is tilted from its origin. You can adjust the tilt angle of a spotlight to aim its light in the desired direction.

Controlling the Brightness of a Light Source


In a project, you can change the brightness of a light source using the following methods:

Change the Initial Intensity. For example, if you want to change the bulb in a table lamp from a 60 watt bulb to a 100 watt bulb, change its Initial Intensity value in the type properties. Change the Light Loss Factor. To enhance or reduce light output to reflect environmental factors in the project, change this value in the type properties for the lighting fixture.

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Dim the light. Use this method, for example, if you want to represent a ceiling light that is dimmed to create mood lighting in a rendered image.

Changing the Initial Intensity of a Light Source


When you change the initial intensity of a light source, the change affects all relevant project views. 1 In a project view, select a lighting fixture, and click Modify | Lighting Fixtures tab Properties

panel

(Type Properties).

2 Click Duplicate to create a new type. 3 Enter a name for the type, and click OK. 4 In the Type Properties dialog, for Initial Intensity, click in the Value column. 5 In the Initial Intensity dialog, specify the desired value. See Initial Intensity Parameters on page 1167.

Changing the Light Loss Factor for a Light Source


When you change the Light Loss Factor for a light source, the change affects all relevant project views. 1 In a project view, select a lighting fixture, and click Modify | Lighting Fixtures tab Properties

panel

(Type Properties).

2 Click Duplicate to create a new type. 3 Enter a name for the type, and click OK. 4 In the Type Properties dialog, for Light Loss Factor, click in the Value column. 5 In the Light Loss Factor dialog, specify the desired value. See Light Loss Factor Parameters on page 1165.

Dimming Lights
When you dim lights in a 3D view for rendering, the settings are saved as part of the view properties, and the lights are dimmed for that view only. The dimmed light settings do not affect rendered images for any other 3D views. NOTE To specify the color temperature shift for dimmed lights, change type properties for the lighting fixtures. Modify the value of Dimming Lamp Color Temperature Shift. See Changing a Lighting Fixture in a Building Model on page 1170. To dim lights 1 Open the 3D view to render. 2 Define render settings. See Defining Render Settings on page 1200. 3 In the Rendering dialog, under Lighting, for Scheme, select a setting that includes artificial lights. 4 Click Artificial Lights.

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5 In the Artificial Lights dialog, in the Dimming column, enter dimming values for light groups or individual lighting fixtures. Enter a value between 0 and 1 to indicate the relative amount of dimming. A value of 1 means that the light is completely on (not dimmed). A value of 0 means that the light is completely dimmed (off). NOTE If a lighting fixture is a nested family that contains multiple light sources but is not shared, you cannot dim individual light sources in the fixture. See Sharing a Lighting Fixture Family on page 1149. 6 Click OK. 7 To see the effects of dimming the lights, render the image. See Creating the Rendered Image on page 1209.

Light Groups
You can create groups of artificial lights in a building model. For example, you may want to create groups for functional areas of a building, such as exterior lights, kitchen lights, hallway lights, and so on. Light groups can include one or more lighting fixtures of multiple types. When you render an image, you can use light groups to turn on or off entire sets of lights, rather than controlling lighting fixtures individually. You can also use light groups to control dimming of lights in a rendered image.
Task lights are turned on; central light is turned off.

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Central light is turned on; task lights are turned off.

Light groups are available in all relevant areas of Revit MEP. However, settings to dim or turn on or off light groups (or individual lighting fixtures) apply to individual 3D views only. NOTE The number of lights in a 3D view to be rendered can significantly increase render time. Use light groups to turn off unnecessary lights in the view. See Render Performance and Lighting on page 1214.

Opening the Artificial Lights Dialog


The Artificial Lights dialog lists all lighting fixtures in the building model, including ungrouped lights and grouped lights. Use this dialog to create and modify light groups, and to add or remove individual lighting fixtures in groups. When you open this dialog from a 3D view, you can also use it to dim or turn on or off light groups or individual lighting fixtures for rendering. See Dimming Lights on page 1175 and Turning Lights On and Off on page 1180. You can open the Artificial Lights dialog from the Rendering dialog or from any view that contains lighting fixtures. To open the Artificial Lights dialog from a view 1 In a Revit MEP project, open a view that contains one or more lighting fixtures. 2 Select a lighting fixture. 3 On the Options Bar, for Light Group, select Edit/New. To open the Artificial Lights dialog from the Rendering dialog 1 In a Revit MEP project, open a 3D view. 2 Open the Rendering dialog. See Opening the Rendering Dialog on page 1201. 3 Under Lighting, for Scheme, select a setting that includes artificial lights. 4 Click Artificial Lights.

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Creating a Light Group


1 Open the Artificial Lights dialog. 2 Under Group Options, click New. 3 In the New Light Group dialog, enter a name for the light group, and click OK. In the Artificial Lights dialog, the new light group name displays in the list under Grouped Lights. 4 Add lights to the group. See Adding and Removing Lights in a Light Group Using the Artificial Lights Dialog on page 1178. 5 (Optional) Turn the light group on or off for rendering. See Turning Lights On and Off on page 1180.

Adding and Removing Lights in a Light Group


You can add and remove lights in a light group in several ways, depending on your current point in the software.

Adding and Removing Lights in a Light Group from a View


1 Open a project view that displays lighting fixtures. 2 Select a lighting fixture. 3 To add the lighting fixture to a light group, do the following: a On the Options Bar, for Light Group, select the desired group. If the light group does not yet exist, select Edit/New, and create a group. See Creating a Light Group on page 1178. b At the prompt, click OK. 4 To remove the lighting fixture from a light group, do the following: a On the Options Bar, for Light Group, select None. b At the prompt, click OK.

Adding and Removing Lights in a Light Group Using the Artificial Lights Dialog
1 Open the Artificial Lights dialog. See Opening the Artificial Lights Dialog on page 1177. 2 To add an individual lighting fixture to a light group, do the following: a In the Artificial Lights dialog, under Ungrouped Lights, select the lighting fixture. b Under Fixture Options, click Move to Group. c In the Light Groups dialog, select the desired light group, and click OK. In the Artificial Lights dialog, the selected lighting fixture displays under the selected light group name.

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3 To remove an individual lighting fixture from a light group, do the following: a In the Artificial Lights dialog, under Grouped Lights, expand the light group name. b Select the lighting fixture to remove from the group. c Under Fixture Options, click Remove from Group. In the Artificial Lights dialog, the selected lighting fixture displays under Ungrouped Lights. 4 When you are finished in the Artificial Lights dialog, click OK.

Adding and Removing Lights in a Light Group Using the Light Group Editor
1 Open the Light Group Editor, using either of the following methods:

In a project view, select a lighting fixture. On the Options Bar, for Light Group, click Edit. NOTE If Light Group displays None, select the light group to which you want to add the selected lighting fixture. Then click Edit.

Open the Artificial Lights dialog. In the Artificial Lights dialog, select the group name. Under Group Options, click Edit.

Revit MEP enters light group edit mode. The Light Group panel displays in the drawing area. (You can drag it to the desired location or place it on the ribbon. See To move ribbon panels on page 23.) Model elements and lighting fixtures that belong to another light group display in halftone. Lighting fixtures that belong to the selected light group display in green. Lighting fixtures that are not currently assigned to a light group display normally.

A reflected ceiling plan in light group edit mode

2 If necessary, use the Project Browser to open any view in which you can see the lighting fixtures to add or remove in the group. 3 To add lighting fixtures to the group, do the following:

a Click Light Group panel

(Add).

Light Groups | 1179

Revit MEP highlights lighting fixtures that are not currently assigned to a light group. All other model elements continue to display as halftone, indicating that you cannot select them. b Select each lighting fixture that you want to add to the group. When you select a lighting fixture, Revit MEP displays it as green to indicate that it is being added to the group. c If necessary, you can open another project view, click Light Group panel Add, and select more lighting fixtures to add to the group. 4 To remove lighting fixtures from the group, do the following:

a Click Light Group panel

(Remove).

The lighting fixtures that are currently assigned to a light group display as green. b Select each lighting fixture that you want to remove from the group. After you select a lighting fixture, it displays normally, indicating that it is no longer part of the group.

c If necessary, you can open another project view, click Light Group panel and select more lighting fixtures to remove from the group.

(Remove),

5 When you are finished adding and removing lights for the current light group, click Light Group

panel

(Finish).

Turning Lights On and Off


Individual lighting fixtures or entire light groups can be turned on or off to achieve the desired lighting effects in a rendered image. When you turn on or off lights in a 3D view, the settings are saved as part of the view properties, and they affect that view only. They do not affect rendered images for any other 3D views. If a lighting fixture is a nested family that is not shared, you cannot control individual light sources in the fixture. Instead, you turn the entire lighting fixture on or off. See Sharing a Lighting Fixture Family on page 1149. NOTE Render time is directly proportional to the number of lights in the scene. See Render Performance and Lighting on page 1214. To turn lights on or off 1 In a Revit MEP project, open a 3D view. 2 On the View Control Bar, click (Show Rendering Dialog).

3 In the Rendering dialog, under Lighting, for Scheme, select a setting that includes artificial lights. 4 Click Artificial Lights.

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5 In the Artificial Lights dialog, under On/Off, select individual lighting fixtures or light groups to include them in the rendered image. Clear the check boxes to omit the lights in the rendered image. You can also enter values in the Dimming column to dim individual lighting fixtures or entire light groups. See Dimming Lights on page 1175. 6 Click OK. 7 To see the results, render the image. See Rendering an Image on page 1199.

Renaming a Light Group


1 Open the Artificial Lights dialog. See Opening the Artificial Lights Dialog on page 1177. 2 In the Artificial Lights dialog, select the group name. 3 Under Group Options, click Rename. 4 In the Rename dialog, enter a new group name. 5 Click OK.

Deleting a Light Group


1 Open the Artificial Lights dialog. See Opening the Artificial Lights Dialog on page 1177. 2 In the Artificial Lights dialog, select the group name. 3 Under Group Options, click Delete. Revit MEP deletes the light group. All of the lighting fixtures that belonged to that group are listed under Ungrouped Lights.

Plants and Entourage


You can include plants, cars, people, and other entourage in project views. When you render a view, the entourage is also rendered, adding realistic details to the image.

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Plants and Entourage Overview


Entourage includes the landscaping and other environmental features shown in a rendering of a building. For example, entourage can include plants, trees, people, cars, signs, and office clutter (such as picture frames and computers). Similar to model elements in Revit MEP, entourage objects are defined in Revit families. Revit MEP provides a library of entourage families. If you have additional entourage objects that you want to use in projects, you can add them to existing families, or create families for them. In 2D and 3D views, entourage is represented using simple line drawings as placeholders. When you render a 3D view, a photorealistic representation of the entourage displays in the rendered image.
3D view with placeholder geometry for entourage

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Rendered image with photorealistic entourage

People
Revit MEP includes ArchVision realpeople for more realistic renderings. ArchVision realpeople are pictures of actual people and objects from multiple angles that display using a technique called image-based rendering. They are part of ArchVision's RPC (Rich Photorealistic Content) product family.

In a Revit entourage family for people, you can use an RPC file to specify a rendering appearance. You can place people in floor plans and 3D views, where each person is represented by a placeholder. (You cannot place people in elevation views or section views.) When you render a 3D view, the people are displayed in detail. Revit MEP provides 2 RPC families for people: RPC Male and RPC Female (for metric systems, M_RPC Male and M_RPC Female). In each family, types provide render appearances for different men and women. When you load these RPC families into a project, the Type Selector displays the available people. Select the desired RPC person, and then place it in a project. If you purchase additional RPC people from ArchVision, you can add types to existing families for the new render appearances, or create families for them. See Creating an RPC Family on page 1185.

Plants
When you render a building and its surrounding site, you may want to include plants and other forms of vegetation to show landscaping options.

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In a Revit plant family, you can use an RPC file to specify a render appearance. Revit MEP provides several RPC families for trees and plants (for example, RPC Tree - Conifer, RPC Tree - Deciduous, and RPC Shrub). In each family, types provide render appearances for different species of trees and plants. For example, when you load M_RPC Trees - Conifer.rfa into a project, the Type Selector displays a list of conifers to choose from. Select the desired RPC tree, and then place it in a project. In line and shaded views, a placeholder represents the plant. Revit MEP offers autumn versions of many deciduous trees. To control the size of a plant, you can modify its type parameters in the family or in a project.

Cars and Vehicles


When you render a building and its surrounding site, you may want to include cars and other types of vehicles. Revit MEP provides one RPC car. You can purchase more vehicles from ArchVision. When you place a car in a view, you can modify its properties. For example, you can tint the windows and specify a custom license plate. See Automobile Properties on page 1186.

Office Clutter
When you render an interior view, you may want to add furnishings and fixtures to lend realism to the scene. ArchVision refers to this type of entourage as office clutter. Revit MEP provides office chairs, picture frames, and a notebook computer. You can purchase more office clutter from ArchVision. When you place office clutter in a view, you can modify its properties. For office chairs, you can specify their materials and colors, whether they are tilted and turned, and other characteristics. For a picture frame, you can specify its orientation (landscape or portrait), whether it stands on a desk or hangs on a wall, and

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an image to display in the frame. For a notebook computer, you can specify whether it is opened or closed, powered on or off, or displays an image on the screen. See Office Clutter Properties on page 1188.

Creating an RPC Family


Use the Family Editor to create a Revit family for entourage, including people, cars, plants, and office clutter. In an RPC family, you can specify an ArchVision RPC file to use for the render appearance. NOTE To create a Revit family for entourage that will use a source other than an RPC file for the render appearance, see Creating an Entourage Family on page 1189. To create an RPC family 1 Click New Family.

2 In the New Family Select Template File dialog, select RPC Family.rft or Metric RPC Family.rft, and click Open. By default, a placeholder for a person displays in the drawing area. (You can see it more clearly in an elevation view.) However, you can change this entourage family to be any type of object, such as a tree, chair, or car. When you select a render appearance for the entourage, the drawing area displays an appropriate placeholder for it. 3 Create family types, and specify their parameters. See The Families Guide on page 744. 4 For each family type, specify the render appearance. See Specifying a Render Appearance for an RPC Family on page 1186. When you specify the render appearance, the drawing area displays a placeholder for the object in 2D and 3D views. The detailed render appearance displays only in rendered images. 5 Specify visibility settings for the entourage placeholder, as follows: a In the drawing area, select the placeholder.

b Click Modify | <Element> tab Visibility panel

(Visibility Settings).

c In the Family Element Visibility Settings dialog, select the desired settings. See Setting Family Geometry Visibility on page 1708. d Click OK.

Creating an RPC Family | 1185

6 Save the family. 7 Load the family into a project.

Specifying a Render Appearance for an RPC Family


An RPC family is a Revit entourage family created using the RPC Family.rft or Metric RPC Family.rft template files. (See Creating an RPC Family on page 1185.) For these entourage objects, use the following procedure to specify RPC files for their render appearances. To specify an RPC render appearance 1 Open the Revit RPC family in the Family Editor.

2 Click Home tab Properties panel 3 For Name, select the family type to modify.

(Family Types).

4 In the Family Types dialog, for Render Appearance, click in the Value column. The Render Appearance Library displays. 5 Locate the desired render appearance, select it, and click OK. See Searching for a Render Appearance on page 1694. 6 In the Family Types dialog, for Render Appearance Properties, click Edit. 7 Specify parameters for the render appearance, and click OK. See Render Appearance Properties for RPC Objects on page 1186. 8 In the Family Types dialog, click Apply. 9 (Optional) Repeat this process for other family types defined for the RPC family. 10 Click OK. 11 Save changes to the RPC family.

Render Appearance Properties for RPC Objects


The properties for render appearances vary depending on the type of RPC object. The following topics describe the render appearance properties for each RPC type. NOTE If you purchase additional RPC content, those render appearances may display properties that are not listed in the following sections. For information about those properties, see the ArchVision documentation.

Automobile Properties
Property
General Cast Reflections Whether the rendered image shows a reversed, mirror reflection of the vehicle on other surfaces, such as glass. When this option is cleared, the rendered image shows a repeat image in the reflecting surface instead of a reversed, mirror image. See Cast Reflections on page 1189.

Description

Glass

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Property
Transparency

Description
How much light passes through the windows of the vehicle. Use the slider to specify less transparency (left) or more transparency (right). How much black is mixed in with the vehicle windows to tint them, thus reducing the visibility of interior details. Use the slider to indicate less tinting (left) or more tinting (right). Whether the vehicle windows are tinted.

Tinting

Use Tinting Customize License Plate Custom Plate License Plate File Name

Whether the vehicle displays a license plate. Whether the license plate uses a custom image. The path and file name of the image to use for the custom license plate. Click (Browse) to navigate to the file. See Best Practice for Storing Image Files on page 1717.

Properties for Plants, Trees, and Shrubs


Property
Parameters Cast Reflections Whether the rendered image shows a reversed, mirror reflection of the plant on other surfaces, such as glass. When this option is cleared, the rendered image shows a repeat image in the reflecting surface instead of a reversed, mirror image. See Cast Reflections on page 1189.

Description

View Lock View Whether to use a single image for the plant, regardless of the direction from which it is viewed in a walkthrough. To lock the view, select this option, and then specify the view to use. When this option is turned off, as the camera moves around the plant in a walkthrough, the plant image changes based on the position of the camera. If you use RPC Stills content in a walkthrough, the plant seems to jump as the camera moves and the image is updated. This property applies to RPC content in rendered walkthroughs only. See Walkthrough Overview on page 1221.

Furniture Properties
Property Description
Swivel Chair: The following properties display for swivel chairs. Swivel Elevation Rotation of the chair from its origin, based on the slider setting. Height setting for the seat of the chair. Select Low, Medium, or High.

Specifying a Render Appearance for an RPC Family | 1187

Property
Arm Height Tilt Color Preview

Description
Height setting for the arms of the chair. Select Low, Medium, or High. Angle to tilt the back of the chair, based on the slider setting. Image to use to preview the color for the object. Click file. Color of the object. Select a value from the list. (Browse) to navigate to the

Color

Office Clutter Properties


Property
Cast Reflections

Description
Whether the rendered image shows a reversed, mirror reflection of the object on other surfaces, such as glass. When this option is cleared, the rendered image shows a repeat image in the reflecting surface instead of a reversed, mirror image. See Cast Reflections on page 1189.

Notebook Computer: The following properties display for notebook computers. Open How much to open the computer. Use the slider to close it or control its angle when open. Whether the notebook computer is turned on and can display an image. Whether the computer screen displays a specified image when the computer is open and turned on. Custom image to display on the computer screen. Click (Browse) to navigate to the file. This image displays only when Power and Custom Screen are selected. See Best Practice for Storing Image Files on page 1717.

Power Custom Screen

Screen File Name

Picture Frame: The following properties display for picture frames. Portrait Whether the frame is oriented in portrait mode (vertically). Clear this option to orient the frame in landscape mode (horizontally). Whether the frame leans on a stand. Clear this option if the frame hangs on a wall. Material for the frame. Select a value from the list. Whether an image displays in the picture frame when it is rendered. Custom image to display in the picture frame when it is rendered. Click (Browse) to navigate to the file. See Best Practice for Storing Image Files on page 1717.

Stand Frame Material Use Custom Picture Picture File Name

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People Properties
Property
Cast Reflections

Description
Whether the rendered image shows a reversed, mirror reflection of the person on other surfaces, such as glass. When this option is cleared, the rendered image shows a repeat image in the reflecting surface instead of a reversed, mirror image. See Cast Reflections on page 1189. Whether to control the transition between frames in a walkthrough. Use this option when the camera is relatively close to the RPC content or is moving slowly around it, or both. This option results in a smoother appearance during a walkthrough. However, it may cause the RPC content to be blurry in still images. When this option is turned off, you may notice small image jumps or ticks in a walkthrough. This property applies to RPC content in rendered walkthroughs only. See Walkthrough Overview on page 1221. Whether to lock the RPC content to a fixed image. As the camera revolves around the RPC content in a walkthrough, the image is not updated but continues to face the active camera. This option can greatly reduce RAM and render time required during the rendering process. This property applies to RPC content in rendered walkthroughs only. See Walkthrough Overview on page 1221.

Jitter

Billboard

Motion: For animated RPC content, you can specify the frame to use in a rendered image. Use Specified Frame Frame Whether to use the specified frame in a rendered image. The frame to use in a rendered image.

Cast Reflections
The Cast Reflections property for RPC objects works differently than a similar setting in Autodesk 3ds Max. RPC content provides a specialized texture that is applied to a flat plane. When the texture is applied to the opposite side of the plane, unusual reflections can result. The Cast Reflections property for RPC content produces a more realistic result. When you turn on Cast Reflections, the object includes a second plane that faces away from the camera. This plane shows the image of the opposite side of the RPC object. The reflection is accurate only when the RPC object is directly between the camera and the reflective surface. As the reflective surface moves to a more acute angle, the reflection thins. The Cast Reflections property can significantly increase memory requirements and render time. Use this property only when the RPC content should cast a reflection on a vertical surface directly behind it. RPC trees (and other plants) may not require this property turned on, even when a reflection is expected, because the front of a tree closely resembles the back.

Creating an Entourage Family


You can create an entourage family that does not use RPC content for render appearances. For example, if you have already used AutoCAD or other design software to create a render appearance for the object, use the following procedure.

Creating an Entourage Family | 1189

NOTE To create a Revit family for entourage that uses RPC content for render appearances, see Creating an RPC Family on page 1185. To create an entourage family 1 Click New Family.

2 In the New Family Select Template File dialog, select Entourage.rft or Metric Entourage.rft, and click Open. 3 In the drawing area, sketch the geometry to represent the entourage in 2D and 3D views, or import a CAD file that contains the geometry. See Family Editor on page 742 or Importing or Linking CAD Formats on page 58. 4 Specify visibility settings for the entourage placeholder. To specify visibility settings a In the drawing area, select the placeholder.

b Click Modify | <Element> tab Mode panel

(Visibility Settings).

c In the Family Element Visibility Settings dialog, select the desired settings. See Setting Family Geometry Visibility on page 1708. d Click OK. 5 Create family types, and specify their parameters. See The Families Guide on page 744. 6 Specify a render appearance. By default, for an entourage family, Revit MEP uses the family geometry (that you imported or sketched in the drawing area) to represent the object in a rendered image. If desired, you can specify an RPC file to define its geometry, instead. To specify an RPC file

a Click Home tab Properties panel

(Family Category and Parameters).

b Under Family Parameters, for Render Appearance Source, select Third Party. NOTE If you want to use the geometry that you create or import for a render appearance, for Rendering Appearance Source, select Family Geometry. c Click OK. d Specify the render appearance. See Specifying a Render Appearance for an RPC Family on page 1186. 7 Save the family. 8 Load the family into a project.

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Using the ArchVision Content Manager


Revit MEP provides many RPC objects that you are licensed to use in rendered images for Revit projects. If you purchase additional RPC content, you must use the ArchVision Content Manager (ACM) to manage it. NOTE Use the ACM only to manage additional RPC content that you purchase from ArchVision. You do not need to use the ACM for the RPC content that is provided with Revit MEP. If the additional RPC content resides on the local computer, you must configure Revit MEP to access it. See Configuring Revit MEP for Local RPC Content. If your organization stores additional RPC content in a network location, you need to specify network paths for the RPC files and for the ACM. See Configuring Revit MEP for Networked RPC Content.

Configuring Revit MEP for Local RPC Content


1 Install and configure the ACM. This utility is available free from http://acm.archvision.com. For instructions, see the ArchVision Content Manager Help (http://acm.archvision.com/help). Now you must specify the location of the ACM so that Revit MEP can access the additional RPC content. 2 In Revit MEP, click Options.

3 In the Options dialog, click the Rendering tab. 4 Under ArchVision Content Manager Location, select Local. 5 For Executable Location, specify the location of the ACM executable file (rpcACMapp.exe). By default, Revit MEP attempts to connect to the ACM using the IP address 127.0.0.1 (the local host) and port 14931. If it cannot connect to the ACM there, it attempts to start the ACM executable that you specify here. 6 Click OK.

Configuring Revit MEP for Networked RPC Content


1 In Revit MEP, click Options. 2 In the Options dialog, click the Rendering tab. 3 Under Additional Render Appearance Paths, add a path to indicate the location of the additional RPC files that you have downloaded from ArchVision. If needed, you can add multiple paths for RPC files. 4 Under ArchVision Content Manager Location, select Network. 5 For Address, specify the network address where the ACM resides. You can enter a machine name or an IP address. 6 Specify the port used by the ACM. The default is 14931. 7 Click OK.

Using the ArchVision Content Manager | 1191

Using Additional RPC Content from ArchVision


Revit MEP provides many RPC objects that you are licensed to use in rendered images for Revit projects. If desired, you can download additional RPC content to use in projects. (Go to http://www.archvision.com or http://commerce.vismasters.com.) NOTE If you do not own a license to use the additional RPC content, it renders with watermarks. To use additional RPC content with Revit MEP 1 Configure Revit MEP to access the additional RPC content. See Using the ArchVision Content Manager on page 1191. 2 If the additional RPC content has not yet been downloaded to the local computer or to a network location, download it. For instructions, see the ArchVision Content Manager Help (http://acm.archvision.com/help). 3 Create or edit an RPC family, and specify the RPC content as the render appearance for a family type. See Specifying a Render Appearance for an RPC Family on page 1186. When you open the Render Appearance Library, it lists the RPC content that Revit MEP provides and the additional RPC content purchased by your organization. 4 Load the RPC family into a Revit project, and place the entourage objects in a project view for rendering.

Placing Plants and Entourage in a Project View


1 Open a floor plan view or a 3D orthographic view in a Revit project. You cannot place plants or entourage in perspective views, elevation views, or section views. 2 Load a family of plants or entourage, as follows:

a Click Insert tab Load from Library panel

(Load Family).

b To load plants, open the Planting folder. To load people and other entourage, open the Entourage folder. c Select the desired RPC or entourage family files (for example, RPC female.rfa or RPC Shrub.rfa), and click Open. 3 Place a plant or entourage object in the drawing area, as follows:

a Click Home tab Model panel Component drop-down b Select the desired family from the Type Selector on page 35.

(Place a Component)

c Click in the drawing area to place a plant or entourage object in the view. d Move and rotate the object, as needed. To move the object, drag it to the desired location. To rotate the object, select it and press Spacebar to rotate 90 degrees, or use the Rotate tool to rotate to a specific position. NOTE You cannot tag or schedule RPC objects.

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e To exit the Component tool, press Esc twice. 4 Open a 3D view for rendering. The 3D view displays placeholders for entourage. When you render the image, the entourage objects are rendered in detail. See Rendering an Image on page 1199.

Changing the Size of Plants


You can change the size of plants using type properties in a project. The updated plant size displays in 2D views, 3D views, and rendered images. NOTE You can also specify the size of a plant in its family. See Creating an RPC Family on page 1185.
Maple trees of different heights

To change the size of a plant in a project

1 In a view, select a plant to modify, and click Modify | Planting tab Properties panel (Type Properties). 2 If you want to change the height of all plants of this type in the current project, do the following: a In the Type Properties dialog, for Height, enter a value to indicate the new height of the plant. b Click OK. 3 If you want to change the height of the selected plant only, do the following: a Click Duplicate. b Specify a name for the new plant type, and click OK. c In the Type Properties dialog, for Height, enter a value to indicate the new height of the plant. d Click OK.

Changing the Size of Plants | 1193

Decals
Use the Place Decal tool to place images on surfaces of a building model for rendering. For example, you can use decals for signs, paintings, and billboards. For each decal, you can specify an image and its reflectivity, luminance, and texture (bump-mapping). You can place decals on flat surfaces and cylindrical surfaces.
Sample rendering with decals

Creating a Decal Type


1 Click Insert tab Link panel Decals drop-down 2 In the Decals Types dialog, click (Create new decal). (Decal Types).

3 In the New Decal dialog, enter a name for the decal, and click OK. The Decal Types dialog displays the new decal name and its attributes. 4 For Image File, specify the file to use.

Click (Browse) to navigate to the file. Revit MEP supports image files of the following types: BMP, JPG, JPEG, and PNG. See Best Practice for Storing Image Files on page 1717. 5 Specify the remaining attributes of the decal. See Decal Attributes on page 1199. 6 Click OK. Now you can place instances of the decal type in the building model. See Placing a Decal in a View on page 1195. Related topics

Renaming a Decal Type on page 1196 Duplicating a Decal Type on page 1196

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Sharing Decals Between Projects on page 1197 Decal Properties on page 1197

Placing a Decal in a View


1 In a Revit project, open a 2D view or a 3D orthographic view. The view must contain a flat or cylindrical surface on which you can place decals. You cannot place decals in 3D perspective views.

2 Click Insert tab Link panel Decals drop-down

(Place Decal).

If no decals exist in the current project, the Decal Types dialog displays, and you need to create a decal type. See Creating a Decal Type on page 1194. 3 From the Type Selector on page 35, select the type of decal to place in the view. 4 If you want to change the physical size of the decal, on the Options Bar, enter values for Width and Height. To maintain the aspect ratio between these dimensions, select Lock Proportions. 5 In the drawing area, click a flat surface (such as a wall face or roof face) or a cylindrical surface on which to place the decal. The decal displays as a placeholder (a clear box with 2 lines through it) in all non-rendered views, as shown. The detailed decal image is visible only in rendered images.

6 After placing a decal, you can continue placing more decals of the same type. To place a different decal, select the desired decal in the Type Selector, and then click the desired location on the building model. 7 To exit the Decal tool, press Esc twice.
3D view showing placeholders for decals

Placing a Decal in a View | 1195

Related topics

Modifying a Placed Decal on page 1196 Decals on page 1194 Sharing Decals Between Projects on page 1197 Decal Properties on page 1197

Modifying a Placed Decal


1 In a project view, select the decal. 2 To move the decal, drag it to a new location. 3 To resize the decal, drag its blue grips, or on the Options Bar, enter new values for Width and Height. To maintain the aspect ratio between these dimensions, select Lock Proportions. 4 To return the decal to its original size, on the Options Bar, click Reset. 5 To rotate the decal, use the Rotate tool. See Rotating Elements on page 1575. 6 To change the decals properties, use the Properties palette. See Decal Properties on page 1197. NOTE You can also change the decal image and its attributes by clicking Insert tab Link panel Decals drop-down Decal Types.

Renaming a Decal Type


1 Click Insert tab Link panel Decals drop-down 2 In the decals list, select the decal type to rename. 3 Click (Rename). (Decal Types).

4 In the Rename dialog, enter a new name, and click OK.

Duplicating a Decal Type


1 Click Insert tab Link panel Decals drop-down 2 In the decals list, select the decal type to copy. 3 Click (Duplicate). (Decal Types).

4 In the Duplicate Decal dialog, enter a name for the new decal type, and click OK. 5 Under Settings, specify an image file and attributes for the new decal type. See Decal Attributes on page 1199. 6 Click OK.

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Deleting a Decal Type


1 Click Insert tab Link panel Decals drop-down 2 In the decals list, select the decal type to delete. 3 Click (Delete). (Decal Types).

4 To confirm that you want to delete the selected decal type, click Yes at the prompt.

Sharing Decals Between Projects


If you create several decals in one project, you can use them in another project. To do this, click Manage

tab Settings panel (Transfer Project Standards). In the Select Items to Copy dialog, select Decal Types. See Transferring Project Standards on page 1725. Make sure that the image files for the decals are available to the target project. When Revit MEP needs to access the image file, first it looks in the location specified for the file, using the absolute path. If it cannot find the file in that location, Revit MEP then searches the paths specified on the Rendering tab of the Options dialog. See Setting Options on page 1713. If you send the project file to another team member, you must also send the image files for the decals. See Best Practice for Storing Image Files on page 1717.

Decal Properties
You can modify properties for each decal instance and decal type. You can also change attributes of the decal image.

Modifying Decal Properties


1 In a project view, select the decal. 2 On the Properties palette, edit the instance parameters. See Decal Instance Properties on page 1197. 3 To edit decal type parameters, on the Properties palette, click Edit Type. See Decal Type Properties on page 1198. 4 To change the decal image and its attributes, in the Type Properties dialog, for Decal Attributes, click Edit. See Decal Attributes on page 1199. NOTE You can also change the decal image and its attributes by clicking Insert tab Link panel Decals drop-down Decal Types.

Decal Instance Properties


Parameter
Dimensions

Description

Deleting a Decal Type | 1197

Parameter
Width Height Lock Proportions

Description
Physical width of the decal. Physical height of the decal. Whether the ratio between the height and width is maintained. Clear this option to change the Width or Height without also affecting the other dimension.

Identity Data Comments Mark Subcategory Text that describes the decal. User-specified identifier for this particular decal. Subcategory for the geometry of the decal. The subcategory controls the line weight, color, and pattern in 2D and 3D views. Select a Generic Model subcategory from the list, or create one. See Creating Object Style Subcategories on page 1695.

Phasing Phase Created Phase Demolished Phase during which the decal is created. See Project Phasing on page 981. Phase during which the decal is demolished. See Project Phasing on page 981.

Decal Type Properties


Parameter
Decal Attributes

Description
Image for and attributes of the decal. Click Edit to change them. See Decal Attributes on page 1199. Keynote for the decal. See Keynotes on page 1042. Manufacturers model number or code for the decal. Manufacturer of the decal. Comments or information about this type of decal. URL of the website for the manufacturer or vendor. Description of the decal. Description of the selected assembly code. (read-only) Uniformat assembly code for the decal. See Uniformat Assembly Codes on page 617. User-specified identifier for this type of decal. Cost of the decal.

Keynote Model Manufacturer Type Comments URL Description Assembly Description Assembly Code Type Mark Cost

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Decal Attributes
The following properties display in the Decal Types dialog when you create or modify a decal type. See Creating a Decal Type on page 1194. Property
Image File

Description
Image file to display for the decal. Click (Browse) to navigate to the file. Revit MEP supports image files of the following types: BMP, JPG, JPEG, and PNG. See Best Practice for Storing Image Files on page 1717. Perception of the luminance of the decal. Brightness is a multiplier, so a value of 1.0 makes no change. If you specify 0.5, its brightness is reduced by half. Measurement of how much light the decal reflects from its surface. Enter a value between 0 (no reflections) and 1 (maximum reflections). See Transparency and Translucency on page 1687. Measurement of how much light passes through the decal. Enter a value between 0 (completely opaque) and 1 (completely transparent). Texture of the decal surface. Light emitted by the surface, measured in candelas per square meter. Select a predefined value, or select Custom to enter a value. Bump pattern (additional texture) to use on the decal surface. See Specifying an Image File for a Render Appearance on page 1687. This texture is layered on top of any texture already applied to the surface on which the decal is placed. For example, if you place a decal on a brick wall, the texture of the brick wall affects the decal, in addition to the decal texture specified here. Relative amplitude of the bumps. Enter 0 to make the surface flat. Enter higher decimal values (up to 1.0) to increase the depth of the surface irregularities. Shapes cut into the surface of the decal. Select a shape, or select Custom to define cut-outs using an image. See Specifying an Image File for a Render Appearance on page 1687.

Brightness

Reflectivity

Transparency

Finish Luminance (cd/m^2)

Bump Pattern

Bump Amount

Cut-outs

Rendering an Image
You can use Revit MEP to render 3D views. You can then place rendered images on sheets to present designs to clients. The rendering interface uses intelligent defaults so that you can easily generate a quality rendered image without in-depth understanding of rendering technology. The interface also offers advanced settings for users with more rendering experience. As an alternative, you can export a 3D view, and use another software application to render the image. See Exporting to 3ds Max on page 1261.

Rendering an Image | 1199

Related topics

Rendering Workflow on page 1141 Rendering Best Practices on page 1213

Defining Render Settings


1 Open the Rendering dialog. 2 Define the view area to render. 3 In the Rendering dialog, under Quality, specify the render quality. 4 Under Output, specify the following:

Resolution: To generate a rendered image for screen display, select Screen. To generate a rendered image for printing, select Printer. DPI: When Resolution is Printer, specify the DPI (dots per inch) to use when printing the image. (If the project uses metric units, Revit MEP converts the metric values to inches before displaying the DPI or pixel size.) Select a predefined value, or enter a custom value.

The Width, Height, and Uncompressed image size fields update to reflect the settings. See Render Performance and Image Size/Quality on page 1216. 5 Under Lighting, specify lighting settings for the rendered image.

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6 Under Background, specify a background for the rendered image. 7 (Optional) Adjust exposure settings for the rendered image. If you know the exposure settings that you want to use, you can set them now. Otherwise, wait to see the results of the current render settings, and, if needed, adjust the exposure settings after rendering the image. See Adjusting the Exposure of a Rendered Image on page 1210. These render settings are view-specific. They are saved as part of the view properties. To apply these settings to other 3D views, use a view template. When you finish defining render settings, create the rendered image.

Opening the Rendering Dialog


1 Open the 3D view to render. You can render 3D views only. TIP To render a 2D view, create a 3D view that is oriented to a 2D view (such as a section view or elevation view). Right-click the ViewCube, and click Orient To View or Orient to a Direction. For details, see Specifying Camera Position in a 3D View on page 868. If the Rendering dialog was open when the 3D view was last open in the current session, the dialog redisplays. 2 If the Rendering dialog does not open automatically,

On the View Control Bar, click

(Show Rendering Dialog).

Click View tab Graphics panel

(Render).

Defining Render Settings | 1201

Defining the View Area to Render


You can render part of a 3D view. You might use this strategy for the following reasons:

To focus on a particular part of the 3D view. To test render appearances for materials applied to model elements. See Applying Materials to Elements on page 1669. To reduce the amount of time required to render the image. See Rendering Best Practices on page 1213. To reduce the size of the resulting image file. See Controlling the Size of the Rendered Image on page 1207.

When you click Render, Revit MEP renders only the specified part of the building model. To define the view area to render, use one or more of the following methods:

Crop region: Open the 3D view, and apply a crop region to define the area to render. See Cropping a View on page 954. To check or change the size of the cropped view, select the crop region, and click

Modify | Cameras tab Crop panel

(Size Crop).

Render region: Open the Rendering dialog, and click Region. In the 3D view, Revit MEP displays the render region boundary. Select the render region, and use the blue grips to adjust its size. For orthographic views, you can also drag the render region to move its location in the view. If the view uses a crop region, the render region must reside within the crop region boundaries.

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Camera clipping plane: The camera clipping plane defines the depth of the 3D view to render. When you reduce this clipping plane, Revit MEP has fewer model elements to process when producing the rendered image. As a result, the rendering process requires fewer resources, takes less time, and produces a smaller image file. See Modifying the Camera Position in a Perspective 3D View on page 869. Section box: A crop region and a render region define a 2D portion of a 3D view to render. A section box, however, allows you to define a 3D portion of the view to render. By using a section box, you can omit many model elements from the rendering process, thus reducing the number of calculations and the processing time required. See Change the Extents of a 3D View on page 872. NOTE When using a section box, be careful about the parts of the building geometry that you exclude from the view. For example, if a section box excludes an exterior wall for an interior 3D view, sunlight may illuminate the entire room, affecting the rendered image and increasing render time. See Render Performance and Lighting on page 1214.

Specifying the Render Quality


To present a design to clients, you typically want a high quality rendered image. However, high quality rendered images can be slow to generate. For testing purposes, you may want to generate a draft quality image quickly. Use the Quality Setting on the Rendering dialog to specify the desired quality for the rendered image.

Quality
Draft

Relative Render Speed Description


Fastest Render as quickly as possible to get a general idea of the rendered image. The image contains many artifacts (small inaccuracies or imperfections in the rendered image). Render quickly with a better level of quality and several artifacts. Render with a quality that is usually satisfactory for presentations, with few artifacts. Render with high quality that is satisfactory for most presentations, with very few artifacts. This render quality requires a long time to produce. Render with very high quality and a minimum of artifacts. This render quality requires the most time to produce. Use the settings specified in the Render Quality Settings dialog. Render speed depends on the custom settings. See Defining a Custom Render Quality on page 1204.

Low Medium

Fast Medium

High

Slow

Best

Slowest

Custom

Varies

Defining Render Settings | 1203

Related topics

Rendering Best Practices on page 1213 Render Performance and Image Size/Quality on page 1216

Defining a Custom Render Quality


1 In the Rendering dialog, under Quality, for Setting, select Edit. The Render Quality Settings dialog displays.

2 For Setting, select the predefined setting to use as a starting point for your custom settings, and click Copy to Custom. 3 Under Advanced Render Settings, specify the desired parameter values. See Render Quality Settings on page 1204. 4 Click OK. 5 Continue to define other render settings.

Render Quality Settings


Use the following parameters to define advanced render settings. (See Defining a Custom Render Quality on page 1204.) In general, increasing (or turning on) any one of these settings increases the quality of the rendered image. However, it also increases the time required to generate the image. Increasing the values of multiple settings may increase render time exponentially. See Rendering Best Practices on page 1213. Setting
General Options Image Precision (Antialiasing) Increase this value to smooth jagged edges in the rendered image. Enter a value between 1 (most jagged) and 10 (smoothest). See Render Performance and Image Size/Quality on page 1216.

Description

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Setting
Reflection and Transparency Options Maximum Number of Reflections

Description

Increase this value when objects are missing from reflections in the rendered image. Enter a value between 0 (no reflections) and 100 (most reflections). See How Refractions and Reflections Affect Render Performance on page 1216. Increase this value when you cannot see objects through multiple panes of glass. Enter a value between 0 (completely opaque) and 100 (completely transparent). See How Refractions and Reflections Affect Render Performance on page 1216. Increase this value when the edges or surfaces of objects in blurred reflections are speckled. Enter a value between 1 (speckled) and 11 (smoothest). Increase this value when the edges of objects seen through rough glass are speckled. Enter a value between 1 (speckled) and 11 (smoothest).

Maximum Number of Refractions

Blurred Reflections Precision

Blurred Refractions Precision

Shadow Options Enable Soft Shadows Select this option to make shadow edges blurred. Clear it to make shadow edges sharp and distinct. See Soft shadows on page 1214. Increase this value when the edges of soft shadows are speckled instead of smooth. Enter a value between 1 (speckled shadows) and 10 (smoothest shadows).

Soft Shadow Precision

Indirect Illumination Options Compute Indirect and Sky Illumination Select this option to include light from the sky and light that bounces off other objects. Clear it to omit these light sources from the rendered image. See Indirect illumination on page 1214. Increase this value to achieve more detailed indirect illumination (the level of detail that is visible in indirect light) and shadows. Greater precision yields smaller subtle effects, usually in corners or below objects. Enter a value between 1 (less detail) and 10 (more detail). Increase this value when indirect illumination looks splotchy or scaly. Greater precision yields smaller subtle effects, usually in corners or below objects. Enter a value between 1 (most splotchy) and 10 (least splotchy). Increase this value when areas of the scene that should be indirectly illuminated do not display as desired. This setting determines the number of times that indirect light bounces off objects in the scene. It controls the amount of realism in indirect lighting. With more bounces, light can penetrate further into a scene, resulting in more physically correct lighting and a brighter scene. Enter a value between 1 (less indirect illumination) and 100 (most indirect illumination). Typically, 3 bounces achieve sufficient results for indirect illumination.

Indirect Illumination Precision

Indirect Illumination Smoothness

Indirect Illumination Bounces

Defining Render Settings | 1205

Setting

Description
Further bounces can add more subtle effects, but they are often not significant.

Daylight Portal Options (only applies to sunlit interiors): These settings are available only for interior views that include daylight. See Daylight Portals on page 1206. Windows Whether the rendering engine calculates daylight portals for windows. By default, this setting is turned off. Whether the rendering engine calculates daylight portals for doors that contain glass. By default, this setting is turned off. Whether the rendering engine calculates daylight portals for curtain walls. By default, this setting is turned off.

Doors

Curtain Walls

Daylight Portals
During the rendering process, daylighting is performed automatically. For advanced lighting quality in interior views, you can enable daylight portals, if needed. Daylight portals improve the quality of light that shines through windows, doors that contain windows or glass, and curtain walls.
Rendered image without daylight portals

Rendered image with daylight portals

Daylight portals are useful only for interior views that include sunlight. That is, on the Rendering dialog, under Lighting, the selected Scheme must be Interior: Sun only, or Interior: Sun and Artificial. (See Controlling Lighting in a Rendered Image on page 1207.) By default, daylight portals are turned off. If a rendered image shows sunlight reflecting off surfaces, and the sunlight is speckled or splotchy, you may be able to improve the image by turning on daylight portals.

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NOTE The use of daylight portals can significantly increase render time. To turn on daylight portals for an interior view that includes sunlight, use the Render Quality Settings dialog. See Defining a Custom Render Quality on page 1204 and Render Quality Settings on page 1204.

Controlling the Size of the Rendered Image


Before rendering a 3D view, you can use the following techniques to control its print size (in pixels) and file size (in bytes). The width and height of the rendered image display on the Rendering dialog under Output.

Render part of the 3D view: Use a render region, a crop region, or a section box. See Defining the View Area to Render on page 1202. Zoom in or out: When creating a rendered image for screen output, you can zoom in or out to make the rendered image larger or smaller. See Zoom Tool on page 945. Change the output resolution: When creating a rendered image for printing, you can specify the image resolution in DPI (dots per inch). See Defining Render Settings on page 1200. Change the view scale: When rendering an image for printing, you can change the view scale to reduce the image size. See View Scale on page 964.

NOTE Higher resolution and larger image size increase render time. See Render Performance and Image Size/Quality on page 1216.

Controlling Lighting in a Rendered Image


1 In the Rendering dialog, under Lighting, for Scheme, select the desired setting.

2 If you selected a lighting scheme that uses sunlight, for Sun Setting, select the desired sun position.

To define new sun and shadow settings for the rendered image, click or Cancel to return to the Rendering dialog.

(Browse). Click OK

3 If you selected a lighting scheme that uses artificial light, click Artificial Lights to control artificial light in the rendered image. You can create light groups and add lighting fixtures to light groups. You can also dim or turn on or off light groups or individual lighting fixtures. Click OK or Cancel to return to the Rendering dialog. TIP To improve render performance, turn off any lights that are not required for the rendering. 4 If the lighting scheme is Interior: Sun only or Interior: Sun and Artificial, consider whether you want to turn on daylight portals. During the rendering process, daylighting is performed automatically. For advanced lighting quality in interior views, you can enable daylight portals, if needed. Daylight portals improve

Defining Render Settings | 1207

the quality of the rendered image, but they can also increase render time. By default, daylight portals are turned off. See Daylight Portals on page 1206. 5 Continue to define other render settings.

Specifying the Background for a Rendered Image


In the Rendering dialog, use the Background settings to specify a background for a rendered image. The background can display a solid color, sky and clouds, or a custom image. NOTE When you create an interior view that includes natural light, the sky and cloud background can affect the quality of light in the rendered image. For more diffuse natural light, use more clouds. To specify a solid color 1 In the Rendering dialog, under Background, for Style, select Color.

2 Click the color swatch. 3 In the Color dialog, specify the background color for the rendered image. 4 Click OK. 5 Continue to define other render settings. To specify a background with sky and clouds 1 In the Rendering dialog, under Background, for Style, select a Sky option that indicates the desired number of clouds.

2 For Haze, drag the slider between Clear and Hazy. 3 Continue to define other render settings. To specify a custom image 1 In the Rendering dialog, under Background, for Style, select Image.

2 Click Customize Image. 3 In the Background Image dialog, click Image.

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4 Navigate to the location where the image file resides, select the image, and click Open. 5 In the Background Image dialog, specify Scale and Offset, and click OK. 6 Continue to define other render settings.

Creating the Rendered Image


Before starting the render process, see Rendering Best Practices on page 1213 for information about how you can improve performance. After preparing the 3D view and using the Rendering dialog to select desired settings, click Render to render the image.

Revit MEP begins the rendering process, rendering one block of the image at a time. Revit MEP displays a progress dialog, which shows information about the rendering process, including the numbers of daylight portals and artificial lights. NOTE To cancel the rendering process before it completes, click Cancel. When the rendering process is complete, Revit MEP displays the rendered image in the drawing area. You can then do the following:

Change render settings, and render the image again. Adjust exposure settings. Save the rendered image as a project view. Export the rendered image to a file. Display the building model in the drawing area. In the Rendering dialog, click Show the model. To display the rendered image again, click Show the rendering.

Creating the Rendered Image | 1209

Adjusting the Exposure of a Rendered Image


After rendering an image, you can adjust exposure settings to improve the image. If you know the desired exposure settings, you can set them before rendering the image. When you select a lighting scheme, the software uses default exposure settings, optimized for the type of light in the view. If you adjust the exposure settings, the settings are saved as part of the view properties. The next time you render this view, the same exposure settings are used. To adjust the exposure of a rendered image 1 In the Rendering dialog, under Image, click Adjust Exposure. 2 In the Exposure Control dialog, specify the desired settings. See Exposure Control Settings on page 1210. 3 Click Apply to see the results of the changes in the rendered image. 4 To return to the default exposure settings, click Reset to Default. The default Exposure Value is optimized for the selected lighting scheme. Other exposure settings have neutral settings. 5 Click OK to return to the Rendering dialog.

Exposure Control Settings


When rendering an image, exposure control (or tone mapping) is just as important as the lighting and materials used. Exposure control helps to convert real-world luminance values into a realistic image. It mimics the human eye response to luminance values with regard to color, saturation, contrast, and glare. Use the following settings to adjust the exposure of a rendered image. Setting
Exposure Value

Description
Overall brightness of the rendered image. This setting is comparable to the exposure compensation setting in cameras with automatic exposure. Enter a value between 6 (brighter) and 16 (darker). The default value is different for each lighting scheme. Light level for the brightest areas of the image. Enter a value between 0 (darker highlights) and 1 (brighter highlights). The default is 0.25. Light level for areas of the image whose brightness lies between the highlights and the shadows. Enter a value between 0.1 (darker mid tones) and 4 (brighter mid tones). The default is 1. Light levels for the darkest areas of the image. Enter a value between 0.1 (lighter shadows) and 4 (darker shadows). The default is 0.2. Color temperature of the light sources that should display as white in the rendered image. This setting is similar to the White Balance setting on digital cameras. If the rendered image looks too orange, reduce the White Point value. If the rendered image looks too blue, increase the White Point value. If the scene is illuminated with daylight, use a value of 6500. If the scene is illuminated with incandescent lights, match the White Point value to the color temperature of the lights (see Initial Color Parameters on page 1168), or start with a value of 2800 and adjust it up or down as necessary to achieve the desired results. Intensity of colors in the rendered image. Enter a value between 0 (gray/black/white) and 5 (more intense colors). The default is 1.

Highlights

Mid Tones

Shadows

White Point

Saturation

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Saving the Rendered Image as a Project View


After rendering an image, you can save the image as a project view. In a project, rendered images display in the Project Browser under Views (all) Renderings. You can then place the rendered view on a sheet in a construction document set. To save the rendered image as a project view 1 In the Rendering dialog, under Image, click Save to Project. 2 In the Save to Project dialog, enter a name for the rendered view, and click OK. 3 (Optional) Place the rendered view on a sheet. See Adding Views to a Sheet on page 1090.

Exporting the Rendered Image to a File


After rendering an image, you can export the image to a file. This file is stored outside the project in the specified location. Revit MEP supports the following image file types: BMP, JPEG, JPG, PNG, and TIFF. NOTE To preserve the alpha channel for transparency, use the PNG or TIFF file format. If you plan to use the exported image in Adobe Photoshop, export to TIFF for best results. (If you export to PNG and open the file in Adobe Photoshop, the background sky and clouds may not display.) To export the rendered image 1 In the Rendering dialog, under Image, click Export. 2 In the Save Image dialog, for Save in, navigate to the desired location. 3 For Files of type, select a file type. 4 For File name, enter a name for the image file. 5 Click Save.

Changing Render Settings for a View


You can define render settings for a 3D view before or after rendering an image. These settings are saved as part of the view properties. To change render settings for a view 1 In the Project Browser, under Views (all) 3D Views, select the view name. 2 On the Properties palette, under Camera, for Rendering Settings, click Edit. The Rendering Settings dialog displays a subset of the settings in the Rendering dialog. TIP These settings can be saved in a view template and applied to other 3D views. See View Templates for Render Settings on page 1212. 3 Specify the desired settings, as follows:

Quality Lighting Background Image

Changing Render Settings for a View | 1211

4 Click OK.

View Templates for Render Settings


A view template is a collection of properties that you define for views of a particular type. After defining render settings for a 3D view, you can store those settings in a view template. When you want to use the same render settings for another 3D view, apply the view template to that view. A 3D view template can store the following render settings:

Quality Lighting scheme and sun position Settings for artificial lights that are dimmed and turned on and off Background color or sky and cloud settings Exposure settings

Creating a View Template for Render Settings


The following is a basic procedure for creating a 3D view template for render settings, and applying it to other 3D views. For more information about view templates, see View Templates on page 1727. To create a view template for render settings 1 Open a 3D view, and define the render settings as desired. 2 Click View tab Graphics panel View Templates drop-down Create Template from Current View. 3 In the New View Template dialog, enter a name, and click OK. The View Templates dialog displays the new view template name and its view properties. 4 (Optional) To check or change render settings for the view template, under View Properties, for Rendering Settings, click Edit. Change the settings as desired, and click OK. Specify the desired settings, as follows:

Quality Lighting Background Image

5 Check the other view properties that are included in the view template. Change properties as desired. For any properties that you want to exclude from this view template, clear the Include option. 6 Click OK. Now you can apply the view template to other 3D views, as desired.

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View Properties for Renderings


When you save a rendered image in the project, Revit MEP stores properties for the image. To change its properties, under Views (all) Renderings, and click the image name. On the Properties palette, change the parameters as desired. Parameter
Identity Data View Name The name of the view, as it displays in the Project Browser and other areas of Revit MEP. The view title to display on sheets. See View Titles on Sheets on page 1118. The view template to apply to the rendering. See View Templates on page 1727.

Description

Title on Sheet

Default View Template

Rendering Best Practices


The mental ray rendering engine uses complicated algorithms to produce a photorealistic image from a 3D view of a building model. The amount of time required to generate the rendered image varies depending on many factors, such as the numbers of model elements and artificial lights, the complexity of the materials, and the size or resolution of the image. Furthermore, the interplay of other factors can affect render performance. For example, reflections, refractions, and soft shadows can increase render time. Ultimately, render performance is a balance between the quality of the resulting image and the resources (time, computing power) that can be devoted to the effort. Low quality images are generally quick to produce, while high quality images can require significantly more time. Before rendering an image, consider whether you need a high quality image or a draft quality image. In general, start by rendering a draft quality image to see the results of the initial settings. Then refine materials, lights, and other settings to improve the image. As you get closer to the desired result, you can use the low or medium quality setting to produce a more realistic image. Use the high quality setting to produce a final image only when you are sure that the material render appearances and the render settings will give the desired result. The following topics describe some features and settings that can affect render performance.

The Rendering Process


In the Windows Task Manager, the rendering process is named fbxooprender.exe. When you render an image, the rendering process will use up to 4 CPUs. If other processes are also running, the rendering process releases some of the existing capacity to support those processes. Before rendering an image, turn off active screen savers, and shut down any non-essential processes that use processor power. (For example, some web pages that use Flash graphics may slow down the rendering process.) Doing so makes more CPU capacity available to the rendering process and can reduce render time. While rendering an image, you may want to use the Windows Task Manager to monitor processes. If fbxooprender.exe is not using close to 99% of processor power, other active processes may be interfering with the rendering process. Shut down non-essential tasks to make more processor power available for the rendering process.

View Properties for Renderings | 1213

Render Performance and the Building Model


One of the most effective ways to reduce the amount of time required to render an image is to reduce the number of model elements that the rendering engine must consider. Use one or more of the following strategies.

Hide unnecessary model elements


For example, if a rendered image will not show furniture that exists on the far side of an interior wall, hide the furniture in the view before rendering. By doing so, you reduce the number of elements that the rendering engine must consider during the rendering process. See Hiding Elements in a View on page 915.

Change the detail level


Change the views detail level to coarse or medium. By reducing the amount of detail in the 3D view, you reduce the number of objects to render, and thus reduce render time. See Specifying the Detail Level for a View on page 1708.

Reduce the view area to render


Render only the part of the 3D view that you need to show in the image, omitting areas that are not required. You can do this using a section box, a crop region, the camera clipping plane, or a render region. See Defining the View Area to Render on page 1202.

Render Performance and Lighting


The rendering process involves the simulation of light interactions with materials. As a result, render performance is significantly affected by lighting calculations. When preparing to render an image, consider the following.

Number of lights
Render time is directly proportional to the number of lights in the scene. In general, mental ray requires more time to render more lights. Consider turning off lights that are not required for the rendered image. See Turning Lights On and Off on page 1180. In general, an interior view takes longer to render than an exterior view. An exterior view with no natural light (that is, at nighttime) that shows many interior lights turned on takes a long time to render.

Light source shape


More accurate lights require more render time. The Emit from Shape setting for a light source can impact render time. For example, point lights render faster than the other shapes. Line lights are slower. Rectangle and circle lights are slowest to render. See Defining the Geometry of a Light Source on page 1159.

Soft shadows
Revit MEP uses area light sources to produce more realistic images. However, area shadows are expensive to compute. If you increase the quality of soft shadows, render time increases. (In the Render Quality Settings dialog, use the Soft Shadow options. See Render Quality Settings on page 1204.)

Indirect illumination
Indirect illumination simulates the interaction of light with the environment by bouncing light off surfaces, including surfaces that are not directly exposed to a light source. If you increase the precision of indirect illumination and the number of bounces, you can improve the smaller, subtle effects of lighting, and the amount of light in a scene. However, increasing the amount of indirect illumination also increases the time

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required to render the image. (In the Render Quality Settings dialog, use the Indirect Illumination options. See Render Quality Settings on page 1204.)

Section boxes and light groups


When you use section boxes to limit the geometry being rendered, you can significantly reduce the amount of time required to render an image. (See Defining the View Area to Render on page 1202.) You can also use light groups to turn off lighting fixtures, thus reducing the number of lights that will impact the rendered image. (See Light Groups on page 1176. Remember, however, that lights that are not within the view can still have a significant impact on the quality of the rendered image.) Section boxes exclude lights that are clipped. When planned carefully and with forethought, the combined use of section boxes and light groups can greatly reduce the amount of time required to render an image.

Render Performance and Materials


Materials simulate various effects such as reflections and textures. You specify the render appearance for each material using the Materials dialog. (See Changing the Render Appearance of a Material on page 1676.) When mental ray renders materials, its performance depends on the effects being simulated. In fact, complicated render appearances for materials can slow down the rendering process more than complicated geometry in the building model. When preparing to render an image, consider the following.

How Colors and Patterns Affect Render Performance


The complexity and size of a color or pattern affect render speed. More complex patterns require the rendering engine to calculate more samples so it can capture the details. The rendering engine works best when it can identify areas of similar surface treatment and can estimate appearances over large homogeneous areas. For example, a smooth monochrome surface renders more quickly than a smooth patterned surface. A large-scale pattern renders more quickly than a dense, intricate pattern. A detailed, perforated surface renders more slowly than a simple surface. The material render appearances that require the most time to render are (from slower to slowest): metallic paint, flecked metal, hammered metal, water, frosted glass, and perforated metal. Slower render times for these materials are proportional to how much of the scene they cover. At the draft to medium quality settings, complicated materials may show many artifacts (small inaccuracies or imperfections in the rendered image). Imperfectly reflective materials (such as wood floors and metal mullions) appear speckled. These issues can be improved by adjusting the Blurred Reflection Precision value. (See Render Quality Settings on page 1204.) To improve the appearance of patterned surfaces and silhouettes without significantly increasing render time, adjust the Image Precision (Antialiasing) value. (See Render Quality Settings on page 1204.) To produce images with little lighting depth but crisp geometry, use the draft quality setting with a high value for Image Precision (Antialiasing), such as 6.

How Reflection Types Affect Render Performance


The render appearance of a material specifies its reflectivity. Revit MEP can render matte reflections quickly. However, any material characteristic that causes visual distortions (such as blurred reflections or transparencies) requires more work to render, and so requires more render time. Shiny and mirrored reflections are slightly more difficult to render than matte reflections. A fritted surface is more difficult to render than a smooth, glossy surface. Water is more difficult to render than glass. Metal with a patina or a hammered surface is more difficult to render than polished metal.

Render Performance and Materials | 1215

Blurred reflections are the most difficult to calculate. However, you can control the quality of blurred reflections to reduce the impact on render performance. (Use the Reflections and Transparency options. See Render Quality Settings on page 1204.)

How Refractions and Reflections Affect Render Performance


Refractive materials, like glass, usually involve reflections as well. As a result, these materials are more expensive (in time and resources) to render than others. Also, the average pane of glass has 2 layers or sides, requiring multiple layers of refraction. When rendering an image, all of the layers must be calculated so you can see through the glass. For example, you need at least 6 refractions to see through 3 panes of solid glass. When rendering an image, you can specify the number of bounces off reflective surfaces (Maximum Number of Reflections), and the number of panes of glass for refractions (Maximum Number of Refractions). Higher settings generally result in longer render times. Blurry refractions increase render time further. (In the Render Quality Settings dialog, use the Reflections and Transparency options. See Render Quality Settings on page 1204.)

Render Performance and Image Size/Quality


The image size or resolution of a rendered image has a predictable effect on render time. The Image Precision (Antialiasing) setting affects render time in a similar way. (See Render Quality Settings on page 1204.) Higher values for image size, resolution, or precision require more time to generate the rendered image.

Effect of Increasing Image Resolution


If you double the image resolution (for example, from 75 dpi to 150 dpi) without changing other settings, render time can increase by 2 to 4 times. (Depending on the complexity of the image being rendered, the increase in render time can vary from 1.9 to 3.9 times, with an average of 2.7 times the render time of the original 75-dpi image.) If you double the resolution again (from the original 75 dpi to 150 dpi, then to 300 dpi), each jump in resolution increases render time by 2.7 times. Therefore, if you increase the resolution from 75 dpi to 300 dpi, the render time is typically increased 2.7 x 2.7 times, or about 7.3 times the original 75-dpi render time. If you increase the resolution from 75 dpi to 600 dpi, the render time is typically increased 2.7 x 2.7 x 2.7 times, or about 19.7 times the original 75-dpi render time.

Checking the Image Size


When defining the view area to render, check that the image size is appropriate and reasonable. If you specify a very large image size, the render speed may be very slow.

Crop region: When using a crop region to define the view area to render, you can specify the height and width of the crop region. (See Resizing Crop Regions Explicitly on page 957.) The crop region size defines the paper size of the rendered image. Render region: When using a render region to define the view area to render in an orthographic view, you can drag the render region boundary. (Defining the View Area to Render on page 1202.) The resulting height and width display in the Rendering dialog under Output.

See Controlling the Size of the Rendered Image on page 1207.

Troubleshooting Issues with Rendering


When rendering a 3D view, you may encounter the following issues.

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Press Render to Update the Image


Error: Changes you have made to the rendering are not shown in this image. Press Render to update the image. Issue: This message displays in the drawing area when you render an image and then change the render settings or the building model. It indicates that the rendered image is out of date. Solution: To update the rendered image, click Render in the Rendering dialog.

Missing Images
Warning: The following render appearance images are missing. NOTE If you see this warning during the rendering process, copy and paste the list of missing files into a text file or document. This strategy enables you to check on the status of these missing files later. Issue: When mental ray cannot locate files used in render appearances (including decals), it continues the rendering process, and it renders that part of the view as black. (Click Cancel if you want to cancel the rendering process instead of proceeding.) For example, if an image file that defines a custom color or texture is missing, elements to which that material is applied display as black in the rendered image. Likewise, if a decal image file is missing, the decal displays as black. Solution: Check the render appearances of the relevant materials. (See Changing the Render Appearance of a Material on page 1676.) When you move the mouse over the Image File field for a decal or color or bump pattern, Revit MEP displays the path of the image file. Check whether the image file resides in the specified location. If not, check whether the image file resides in a path specified on the Rendering tab of the Options dialog. (See Additional Render Appearance Paths on page 1717.) If the Revit project was sent to you by another team member, you may need to request the relevant image files.

Not Enough Memory to Create the Rendered Image


Error: There is not enough memory to create the rendered image. Issue: This message displays when you try to render an image, but the computer has insufficient memory to perform the operation. Solution: To make more memory available for the rendering process, use one or more of the following strategies:

Reduce the size of the image to be rendered. See Controlling the Size of the Rendered Image on page 1207 and Render Performance and Image Size/Quality on page 1216. Close unnecessary views in the Revit project. Close unnecessary applications.

Disk Space Insufficient for Rendering


Error: There is not enough space on drive X to create the temporary files that the rendering process needs. Issue: This message displays when you try to render an image, but the disk drive has insufficient space or the image file size is too large.

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Solution: To make more disk space available for the rendering process, use one or more of the following strategies:

Reduce the size of the image to be rendered. See Controlling the Size of the Rendered Image on page 1207 and Render Performance and Image Size/Quality on page 1216. Make more disk space available on the disk drive.

Rendering Process Is Taking Too Long


Symptom: The rendering process is taking too long, or is taking longer than expected. Issue: Many factors can affect the amount of time required to render an image, including image size, resolution, render quality settings, lighting, complex materials, and more. Solution: See Rendering Best Practices on page 1213. That section describes many of the factors that affect render time. It also provides recommendations and tips on how to balance the need for a quality image with the amount of time required to render it.

Rendered Image Is Black


Symptom: All or part of the rendered image is black. Issues and Solutions: If parts of the rendered image are black, some image files used by render appearances or decals may be missing. See Missing Images on page 1217. If the rendered image is all black, it could be caused by the following:

No lights: The render settings do not include natural or artificial light. For example, suppose you specify an interior lighting scheme that uses artificial lights only, but all interior lights are turned off. To correct this situation, in the Rendering dialog, check the lighting settings. Change them to include natural light or artificial light, or both. If needed, turn on artificial lights. Exposure settings: The exposure settings are not defined correctly. To correct this situation, check the exposure settings. In the Rendering dialog, under Image, click Adjust Exposure. See Exposure Control Settings on page 1210.

Rendered Image Is Washed Out or Faded


Symptom: The rendered image shows too much light, so it looks washed out or faded. Issues and Solutions: To solve the problem, try the following:

Exposure: Check the exposure setting. Try using a darker exposure. See Adjusting the Exposure of a Rendered Image on page 1210. Initial Intensity: The Initial Intensity settings for the light sources may be incorrect. In general, Luminous Flux (lumens) provides more accurate lighting in a rendered image than Wattage. Determine the manufacturer value for lumens, and enter this value for the Luminous Flux parameter of the Initial Intensity dialog. (See Changing the Initial Intensity of a Light Source on page 1175.) Wattage and Efficacy: If you specify a Wattage value on the Initial Intensity dialog, be sure to also specify a value for Efficacy. (If you change Wattage alone, you may make the light source unintentionally bright.) Efficacy is the amount of light (luminous flux, measured in lumens) produced by a light source as a ratio of the amount of energy consumed to produce it (measured in watts). Examples: For a 100 watt tungsten incandescent (110 V), efficacy is 175. For a 32-watt fluorescent tube (T8), efficacy is 60.

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After changing the Efficacy value, render the image again. Try adjusting the Efficacy value until you achieve the desired result in the rendered image.

Elements Are Gray in Rendered Image


Symptom: In the rendered image, some of the elements display as gray. They do not display render appearances as expected. Issue: This problem occurs when you upgrade a Revit 2008 (or an earlier release) project that uses custom materials. During the upgrade process, Revit MEP upgrades all standard materials to use the new render appearances. However, it cannot upgrade any custom materials. Solution: Assign render appearances to the custom materials. See Changing the Render Appearance of a Material on page 1676.

Entourage Did Not Render Correctly


Symptom: The 3D view contains entourage (such as cars and people), but it did not render properly. Issue: This problem occurs when the entourage objects do not have render appearances assigned to them. Solution: Assign render appearances to the entourage objects. See Specifying a Render Appearance for an RPC Family on page 1186.

Plants and Trees Are Missing from Rendered Image


Symptom: The 3D view includes plants and trees, but they do not display in the rendered image. Issue: This problem can occur when you render an image in a project that was created using Revit 2008 (or an earlier release), and the plants were defined using AccuRender procedures. Revit MEP no longer supports AccuRender procedures. Solution: Edit the plant family properties to specify a render appearance. Then render the image again. See Specifying a Render Appearance for an RPC Family on page 1186.

Glass is Too Light or Too Dark


Symptom: Areas of glass or glazing in the rendered image appear darker or lighter than expected. Issue: The render appearance for the glazing may not indicate the actual number of glass panes that are modeled in the geometry and rendered in the image. Solution: Change the render appearance of the glazing material to increase or decrease the Sheets of Glass parameter. See Changing the Render Appearance of a Material on page 1676 and Glazing Properties on page 1683.

Rendered Image Is Poor Quality


Symptom: The rendered image has one or more of the following issues:

It contains artifacts (small inaccuracies or imperfections in the rendered image). In some places, light reflecting on surfaces looks splotchy or speckled. Edges of model elements and their shadows are not crisp. Instead, the edges are soft and fuzzy.

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Issue: These issues may be caused by inappropriate render quality settings, or the use of default settings. Solution: Try adjusting the render quality settings to obtain the desired result. See Render Quality Settings on page 1204 and Rendering Best Practices on page 1213.

Rendered Image is Wrong Color


Symptom: In the rendered image, the lighting looks too blue or too orange. Issue: This problem occurs when the white point needs to be adjusted. Solution: Adjust exposure settings for the rendered image. See Adjusting the Exposure of a Rendered Image on page 1210.

If the image looks too orange, reduce the White Point value. If the image looks too blue, increase the White Point value.

Light Source Shapes Do Not Display in Rendered Image


Symptom: The light does not display a self-luminous surface (glow) in the rendered image. Issue: In the lighting fixture family, you specified an Emit from Shape of Circle or Rectangle. (See Defining the Geometry of a Light Source on page 1159.) In the lighting fixture parameters, you selected Emit Shape Visible in Rendering. (See Parameters for Lighting Fixtures and Light Sources on page 1161.) Therefore, you expect the light to display a self-luminous surface in the rendered image. However, the luminous surface does not display because the Soft Shadows option is turned off. Solution: Select the Soft Shadows option on the Render Quality Settings dialog. (See Defining a Custom Render Quality on page 1204 and Render Quality Settings on page 1204.) Then render the image again.

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Walkthroughs

51

Walkthrough Overview
A walkthrough is a camera that follows a path that you define. The path comprises frames and key frames. A key frame is a modifiable frame where you can change the direction and position of the camera. A walkthrough path might look something like the following image. The red dots indicate key frames.

By default, walkthroughs are created as a series of perspective views, but you can also create them as orthographic 3D views.

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Creating a Walkthrough Path


1 Open a view in which to place the walkthrough path. NOTE Typically, the view is a plan view, but you can also make a walkthrough in other views, including 3D, elevation, and section views.

2 Click View tab Create panel 3D View drop-down

(Walkthrough).

3 If desired, on the Options Bar on page 34, clear the Perspective option to create a walkthrough as an orthographic 3D view. Also select a view scale for the 3D view. 4 If you are in a plan view, you can vary the height of the camera by offsetting it from a selected level. Enter a height in the Offset text box and select a level from the From menu. This can give you the effect that the camera is going up a flight of stairs. 5 Place the cursor in a view, and click to place a key frame. 6 Move the cursor in the desired direction to draw the path. 7 Click again to place another key frame. You can place key frames anywhere, but you cannot change their position during creation of the path. You can edit the key frames after you finish the path. 8 To finish the walkthrough path, you can do any of the following:

Click Finish Walkthrough. Double-click to end the path. Press Esc.

After you finish placing camera key frames, Revit MEP creates a walkthrough view under the Walkthroughs branch of the Project Browser on page 28 and assigns it the name Walkthrough 1.

Editing a Walkthrough Path


1 In the Project Browser, right-click the walkthrough view name, and select Show Camera. 2 To move the entire walkthrough path, drag the path to the desired location. You can also use the Move tool. See Moving Elements with the Move Tool on page 1569. 3 To edit the path, click Modify | Cameras tab Walkthrough panel (Edit Walkthrough).

You can select which control in the path you want to edit from the drop-down menu. Controls affect the position and direction of the camera. Dragging the Camera to a New Frame 1 For Controls, select Active Camera. 2 Drag the camera along the path to the desired frame or key frame. The camera snaps to key frames. 3 You can also type the frame number in the Frame text box. 4 While the camera is active and located at a key frame, you can drag the target point of the camera and the far clip plane. If the camera is not at a key frame, you can change only the far clip plane. Changing the Walkthrough Path 1 For Controls, select Path. The key frames become controls along the path.

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2 Drag a key frame to the desired location. Notice that the value in the Frame text box stays constant. Adding Key Frames 1 For Controls, select Add Key Frame. 2 Place the cursor along the path, and click to add a key frame. Removing Key Frames 1 For Controls, select Remove Key Frame. 2 Place the cursor on an existing key frame on the path, and click to remove it. Displaying the Walkthrough View when Editing As you edit a walkthrough path, you may want to see the results of your changes on the actual view. To open the walkthrough view, click Modify | Cameras tab Walkthrough panel (Open Walkthrough).

Editing Walkthrough Frames


1 Open the walkthrough. 2 Click Modify | Cameras tab Walkthrough panel (Edit Walkthrough). .

3 On the Options Bar, click the Walkthrough frame edit button

The Walkthrough Frames dialog has 5 columns that show the frame properties:

The Key Frame column displays the total number of key frames in the walkthrough path. Click a key frame number to display where that key frame appears on the walkthrough path. A camera icon displays at the selected key frame. The Frame column displays the frame at which the key frame displays. The Accelerator column displays numerical controls for changing the speed of the walkthrough playback at a specific key frame. The Speed column displays the speed at which the camera travels along the path at each key frame. Elapsed Time displays the amount of time that has elapsed since the first key frame.

4 By default, there is a uniform speed at which the camera travels along the entire walkthrough path. You can change the speed by increasing or decreasing the total number of frames or by increasing or decreasing the number of frames per second. Enter the desired value for either. 5 To change the accelerator value for key frames, clear the Uniform Speed check box, and enter a value for the desired key frame in the Accelerator column. Valid values for the Accelerator are between 0.1 and 10.

Cameras Along Path


To help you visualize the distribution of frames along the walkthrough path, select Indicators. Enter a value for the increment at which you want to see camera indicators.

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Resetting Target Points


You can move the position of the camera's target point at a key frame, for example, to create the effect that the camera is looking side to side. To reset the target points back to following the path, click Modify | Cameras tab Walkthrough panel (Reset Cameras).

Controlling Walkthrough Playback


Several tools are available to control playback of a walkthrough while you are editing it. See Editing a Walkthrough Path on page 1222.

Click Click Click Click Click

to move the camera position back one key frame. to move the camera position back one frame. to move the camera position forward one frame. to move the camera position forward one key frame. to move the camera from its current frame to the last frame.

To stop play back, click Cancel next to the Progress Bar or press Esc. Click Yes at the prompt.

Related topics

Editing Walkthrough Frames on page 1223 Editing a Walkthrough Path on page 1222 Exporting a Walkthrough on page 1224 Walkthrough Overview on page 1221

Exporting a Walkthrough
You can export a walkthrough to an AVI or image file. When you export a walkthrough to an image file, each frame of the walkthrough is saved as an individual file. You can export all frames or a range of frames. To export a walkthrough: 1 Open the walkthrough view. 2 Click Export Images and Animations Walkthrough.

The Length/Format dialog opens. 3 Under Output Length, specify:


All frames to include all frames in the output file(s). Frame range to export only a specific range of frames. For this option, enter the frame range in the entry boxes. Frames/second. As you change the number of frames per second, the total time automatically updates.

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4 Under Format, specify Visual Style, Dimensions on page 991, and Zoom to the desired values. 5 Click OK. 6 Accept the default output file name and path, or browse to a new location and enter a new name. 7 Select the file type, either AVI or an image file (JPEG, TIFF, BMP, or PNG). 8 Click Save. 9 In the Video Compression dialog, choose a video compressor from the list of compressors you have installed on your computer. 10 To stop recording the AVI file, click Cancel next to the progress indicator at the bottom of the screen or press Esc.

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Share the Design

52

You can share Revit MEP projects and files with clients, consultants, and other team members.

Export
Exporting converts one or more Revit MEP views (or sheets) to various formats for use with other software. Related topics

Exporting a Walkthrough on page 1224 Exporting Solar Studies on page 1480 Exporting a Schedule on page 902

Exporting to CAD Formats


Revit MEP supports exporting to CAD (DWG and DXF), ACIS (SAT), and MicroStation (DGN) file formats.

DWG (drawing) format is supported by AutoCAD and other CAD applications. DXF (data transfer) is an open format that is supported by many CAD applications. A DXF file is a text file that describes a 2D drawing. The text is not encoded or compressed, so DXF files are generally large. If you use DXF for 3D drawings, you may need to perform some cleanup to make the drawing display correctly. SAT is the format for ACIS, a solid modeling technology that is supported by many CAD applications. DGN is the file format supported by MicroStation of Bentley Systems, Inc.

If you use the Export tool while in a 3D view, Revit MEP exports the actual 3D model, not a 2D representation of the model. Exporting in 3D ignores all view settings, including hidden line mode. To export a 2D representation of the 3D model, add the 3D view to a sheet and export the sheet view. You can then open a 2D version of the view in AutoCAD. NOTE You cannot export to CAD formats while in Demo mode.

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Before exporting a Revit model, you may want to:

Reduce the amount of model geometry to be exported. See Limiting Model Geometry Before Exporting on page 1228. Create a layer mapping file to control the export process. To preserve information about a project, Revit MEP automatically maps categories and subcategories to preconfigured layer names. These layers are used by AutoCAD and other applications. Before exporting a Revit MEP project, you may want to change the mappings to the desired layer names. See Exporting Layers on page 1247. Adjust the view scale to control the precision/performance ratio. When you export to 2D DWG or DXF, you export a scaled 2D view of the model. The view scale you apply determines whether the resulting view is exported for precision or for performance. For example, if your model contains 2 lines that are 1/4" apart and the view scale is 100, the lines will be considered to be within tolerance, and the exported DWG will contain a single line (exported for performance). If the view scale is 20, the exported DWG will contain separate lines (exported for precision).

Limiting Model Geometry Before Exporting


In Revit MEP, a view of the building model contains many objects and a lot of data. When exporting a file for use in another software application, Revit MEP exports only the objects that are visible in the view (or views) being exported. By reducing the amount of model geometry (and its underlying data) that is exported, you can:

Improve performance of the export process. Reduce the size of the exported file. Improve performance of the importing application. Reduce clutter (non-essential items) in the exported file, and hence the amount of work required to delete these objects from the file in the importing application.

Use the following techniques to reduce the amount of geometry to be exported.

Turn off visibility of graphics

To turn off visibility of graphics in a view, click View tab Graphics panel See Visibility and Graphic Display in Project Views on page 905.

(Visibility/Graphics).

Turn off visibility for categories of elements in the view, as appropriate. For example, you might want to omit rooms, areas, and topography from a 3D view to be exported. If you want to render an exterior scene, turn off any elements that appear in the interior of the building. This reduces the number of objects and the amount of data that is exported from Revit MEP and imported into another application, thus improving performance.

Use a section box or crop region


To define the specific part of the project to export, use a section box in a 3D view or a crop region in a 2D view. Elements that are completely outside the section box or crop region are not included in the export file. This technique is particularly useful on large models. For example, for an interior rendering of a conference room in an office building, use a section box to export a 3D view of the conference room and omit the rest of the building.

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Specify the detail level


To specify the detail level for a view, on the View Control Bar at the bottom of the drawing area, click the Detail Level button, and select the desired detail level: coarse, medium, or fine.

Specify either coarse or medium in order to reduce the amount of detail in the Revit view. As a result, you reduce the number of objects exported, and the size of the exported file. This results in better performance in the importing application.
A desk exported to Google SketchUp in coarse, medium, and fine detail levels

Exporting to DWG
1 Click Export CAD Formats (DWG files).

2 In the Export CAD Formats dialog, determine which views and sheets are to be exported to the DWG file. If you are exporting a single view, select Current View/Sheet Only from the Export list on the View/Sheet Set tab. If you are exporting multiple views and sheets: a On the View/Sheet Set tab, for Export, select In session view/sheet set. b Select the views and sheets to export. See Creating View and Sheet Sets on page 1233 and Selecting Views to Print on page 1272. 3 On the DWG Properties tab, specify export options:

Layers and Properties on page 1235 Colors on page 1237 Linetype Scaling on page 1237

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Coordinate System Basis on page 1238 One DWG Unit Is on page 1238 Text Treatment on page 1238 Solids (3D Views Only) on page 1239 Export Rooms and Areas as Polylines on page 1239

4 Click Next. NOTE To save the current export settings and close the dialog without exporting, click Save Settings. 5 In the Export CAD Formats dialog, navigate to the target folder for the exported files. 6 For Files of type, select an AutoCAD version for the exported DWG file. 7 For Naming, select Automatic - Long (Specify prefix) or Automatic - Short to define the automatically generated file name. 8 Optionally, to prohibit Revit MEP from creating external references, clear Xref views on sheets. Any Revit or DWG links in the project are exported to a single file rather than several files that reference each other. 9 Click OK. Revit MEP exports the selected views and sheets to DWG files and places them in the target folder. When you export a 3D view to a DWG file, colors are treated as follows:

Edge colors: because they are not rendered in AutoCAD, edge colors are ignored on export. This will result in correct shaded/realistic views (edge overrides will no longer be assigned to the entire model). Phase colors: color overrides on solid fills are supported on export, but color overrides on patterns are not.

When you export a 2D view to a DWG file, lines are treated as follows:

If 2 lines overlap in the drawing, the thicker of the lines is retained. The thinner line is shortened or removed. If a thick line is shorter than a thin line and its start point and endpoint fall within the thin line, no action occurs. If 2 collinear lines with the same visual parameters overlap, they are merged into one. When walls become lines in the DWG file, no short collinear lines are produced.

Exporting to DXF
1 Click Export CAD Formats (DXF files).

2 In the Export CAD Formats dialog, determine which views and sheets are to be exported to the DXF file. If you are exporting a single view, select Current View/Sheet Only from the Export list on the View/Sheet Set tab. If you are exporting multiple views or sheets: a On the View/Sheet Set tab, for Export, select In session view/sheet set.

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b Select the views or sheets to export. See Creating View and Sheet Sets on page 1233 and Selecting Views to Print on page 1272. 3 On the DXF Properties tab, specify export options:

Layers and Properties on page 1235 Colors on page 1237 Linetype Scaling on page 1237 Coordinate System Basis on page 1238 One DWG Unit Is on page 1238 Text Treatment on page 1238 Solids (3D Views Only) on page 1239 Export Rooms and Areas as Polylines on page 1239

4 Click Next. NOTE To save the current export settings and close the dialog without exporting, click Save Settings. 5 In the Export CAD Formats dialog, navigate to the target folder for the exported files. 6 For Files of type, select an AutoCAD version for the exported DXF file. 7 For Naming, select Automatic - Long (Specify prefix) or Automatic - Short to define the automatically generated file name. 8 Click OK. Revit MEP exports the selected views and sheets to DXF files and places them in the target folder. When you export a 3D view to a DXF file, colors are treated as follows:

Edge colors: because they are not rendered in AutoCAD, edge colors are ignored on export. This will result in correct shaded/realistic views (edge overrides will no longer be assigned to the entire model). Phase colors: color overrides on solid fills are supported on export, but color overrides on patterns are not.

Exporting to DGN
1 Click Export CAD Formats (DGN files).

NOTE The DGN file format supports MicroStation version 7. If you are using a later version, export to DWG format. See Exporting to DWG on page 1229. 2 In the Export CAD Formats dialog, determine which views and sheets are to be exported to the DGN file. If you are exporting a single view, select Current View/Sheet Only from the Export list on the View/Sheet Set tab. If you are exporting multiple views and sheets: a On the View/Sheet Set tab, for Export, select In session view/sheet set.

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b Select the views and sheets to export. See Creating View and Sheet Sets on page 1233 and Selecting Views to Print on page 1272. 3 On the DGN Properties tab, specify export options:

Layer Settings on page 1235 Enable DGN Template File on page 1240

NOTE When you export (to DGN format) a 3D view that contains solid geometry, the geometry always exports as a polymesh. 4 Click Next. NOTE To save the current export settings and close the dialog without exporting, click Save Settings. 5 In the Export CAD Formats dialog, navigate to the target folder for the exported files. 6 For Naming, select Automatic - Long (Specify prefix) or Automatic - Short to define the automatically generated file name. 7 Click OK. Revit MEP exports the selected views and sheets to DGN files and places them in the target folder.

Exporting to SAT
1 Click Export CAD Formats (ACIS (SAT) files).

2 In the Export CAD Formats dialog, determine which views and sheets are to be exported to the SAT file. If you are exporting a single view, select Current View/Sheet Only from the Export list on the View/Sheet Set tab. If you are exporting multiple views and sheets: a On the View/Sheet Set tab, for Export, select In session view/sheet set. b Select the views and sheets to export. See Creating View and Sheet Sets on page 1233 and Selecting Views to Print on page 1272. NOTE When you export (to SAT format) a 3D view that contains solid geometry, the geometry always exports as ACIS solids. 3 Click Next. NOTE To save the current export settings and close the dialog without exporting, click Save Settings. 4 In the Export CAD Formats dialog, navigate to the target folder for the exported files. 5 For Naming, select Automatic - Long (Specify prefix) or Automatic - Short to define the automatically generated file name. 6 Click OK. Revit MEP exports the selected views and sheets to SAT files and places them in the target folder.

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Creating View and Sheet Sets


When you export to various formats, you use the View/Sheet Set tab from the appropriate Export/Publish Settings dialogs to specify which project views and sheets to output. This tab consists of the following tools, which you can use to create and select views and sheets to include in the output file. These selected views can be saved as a set for future use.

Export. Determines the set that will display in the View/Sheet list. This list contains all user-defined sets and the following default sets.

<Current View/Sheet Only>. Displays the currently active view or sheet. <In session view/sheet set>. Enables Show in list, so that you can filter views and sheets for the entire project or established set.

Show in list. Contains filters to broaden and narrow the available views and sheets of the selected set to output:

Views in the Set Sheets in the Set All views and sheets in the Set Views in the Model Sheets in the Model All views and sheets in the Model

The model-based filters list views and sheets from the project, disregarding the chosen set.

Check all/Check none. Select or deselect the listed views and sheets. Set Manager tools. Buttons that create, modify, and delete sets:

(New Set). Creates an empty set. (Duplicate Set). Creates a copy of the active set. (Rename Set). Prompts to rename the active set.

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(Delete Set). Deletes the active set.

View/Sheet List. This table contains the views and sheets that have been filtered by the Export and Show in list options detailed above. The table consists of sortable columns that define the view list. NOTE Click a column header to sort the list by the selected parameter.

Include. When selected, the associated view will be output with the new file. Type. Displays an icon representing the view type. These include plan views, sections, elevations, 3D views, and sheets. Name. The name of the view as recognized by Revit MEP. Double-click the name to see a thumbnail of the view in the preview pane to the left of the View/Sheet Set tab.

Defining View and Sheet Sets


Using the tools available on the View/Sheet Set tab, you can identify views and sheets to include in the exported file. To use the current view to export For Export, select <Current View/Sheet Only>. Notice that the only view listed and selected is the currently active view. The view is selected by default and will be output with the exported file. NOTE Sets do not need to be saved or validated. They maintain their last configured status at all times. To create a new set to export 1 Click (New Set).

2 Enter a name in the New Set dialog and click OK. The new set will display for Export. 3 To filter your view choices, for Show in list, select Views in the Model, Sheets in the Model, or All views and sheets in the Model. 4 To specify views for the set, select Include for each view desired. The set is now available for use and may be selected from the Export drop-down list. To create a new set by duplicating another 1 For Export, select the set to be duplicated. 2 Click (Duplicate Set).

3 Enter a name in the Duplicate Set dialog and click OK. The new set will display for Export. The set is now available for use and may be selected from the Export drop-down list. If the set is to be adjusted with different views and sheets, proceed with the following steps. 4 To filter your view choices, for Show in list, select Views in the Set, Sheets in the Set, or All views and sheets in the Set. 5 To specify views for the set, select or clear Include for each view in the set.

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Modifying View and Sheet Sets


Modifying the views and sheets in an existing set is a matter of adjusting their Include status in the list. 1 On the View/Sheet Set tab, for Export, select the set to be modified. 2 For Show in list, select from the Set and Model filters to narrow and broaden your choices. 3 To specify views for the set, select or clear Include for each view in the set. NOTE When modifying view and sheet sets, changes are immediate and do not need to be saved or validated. They maintain their last configured status at all times.

To rename a set 1 For Export, select the set to be renamed. 2 Click (Rename Set).

3 Enter a name in the Rename Set dialog and click OK. The new name is immediately displayed for Export. To delete a set 1 For Export, select the set to be deleted. 2 Click (Delete Set).

The set is immediately removed.

Exporting to CAD Format Properties


When exporting to a CAD format, you can use the format properties tab on the Export CAD Formats dialog to specify various options. Each format properties tab is named by its specific format, such as DWG Properties. Related Topic

Exporting to CAD Formats on page 1227

Layer Settings
1 Click Export CAD Formats DWG, DXF, or DGN.

2 In the Export CAD Formats dialog, click the <Format> Properties tab. 3 Next to Layers and properties, click (Browse).

From the Export Layers dialog, you load an existing layer mapping file, create a standard layer mapping file, or customize layer mappings. For more information, see Exporting Layers on page 1247.

Layers and Properties


Select a value from the Layers and Properties list to control how to export object styles from Revit MEP to AutoCAD (or other CAD applications).

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NOTE You can define layers and properties when exporting to DXF or DWG. These options are not available when exporting to DGN or SAT. When you export a Revit view to DWG or DXF, each Revit category is mapped to an AutoCAD layer, as specified in the Export Layer dialog. In AutoCAD, the layer controls the display of the entities (Revit elements), including their colors, line weights, and line styles. In Revit MEP, you define object styles in the Object Styles dialog. (See Object Styles on page 1695.) The Layers and Properties setting determines what happens to a Revit element if it has attributes (object styles) that differ from those defined for its category. In AutoCAD and in Revit MEP, view-specific element graphics are referred to as overrides. Select one of the following values:

Category properties BYLAYER, overrides BYENTITY. When a Revit element with view-specific graphics is exported, in AutoCAD those differences (overrides) are applied to the individual entity, but the entity resides on the same layer as other entities in the same Revit category or AutoCAD layer. All properties BYLAYER, no overrides. When a Revit element with view-specific graphics is exported, in AutoCAD those differences (overrides) are ignored. The entity resides on the same layer as other entities in the same Revit category or AutoCAD layer, and it loses its unique attributes. This option forces all entities to follow visual properties as defined by their layer. It produces the least number of layers and provides by-layer control over the exported DWG file. All properties BYLAYER, new layers for overrides. When a Revit element with view-specific graphics is exported, in AutoCAD the entity is placed on its own layer. This option provides by-layer control over the exported DWG file, and preserves graphical intent. However, it increases the number of layers in the exported DWG file.

For example, suppose that, in a Revit MEP project, most walls display with solid black lines, with a line weight of 5. In a floor plan, however, you have changed the view-specific element graphics for one wall to use dashed blue lines, with a line weight of 7.

When you export this view to DWG or DXF and, for Layers and Properties, select:

Category properties BYLAYER, overrides BYENTITY: All walls in this Revit category, including the blue wall, are assigned to one layer in AutoCAD. The blue wall, however, retains its unique attributes (blue, dashed, line weight = 7) because AutoCAD defines them by entity for that wall. All properties BYLAYER, no overrides: All walls in this Revit category, including the blue wall, are assigned to one layer in AutoCAD, and the blue wall does not retain its unique characteristics. In AutoCAD, it looks the same as the other walls in the layer. All properties BYLAYER, new layers for overrides: All walls in this Revit category, except for the blue wall, are assigned to one layer in AutoCAD. The blue wall retains its unique attributes, but it is assigned to its own layer.

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Colors
Select either of the following options from the Colors list to specify how colors are exported to DWG or DXF files:

Index Color (255 Colors). Uses the indexed colors and pen widths, as specified in the Export Layers dialog, for colors that are set by category. When colors are not set by category and the override is preserved in the export, Revit MEP uses the closest match from the 255 indexed colors and thus may not provide an exact match for RGB and Pantone colors. True Color (RGB Values). Uses the RGB value from Revit MEP for the ByLayer and ByEntity parameters, rather than the indexed color from the Export Layers dialog. For example, when you export room (or space) color fills, the colors in the exported file exactly match those in the original file.

Linetype Scaling
Select a value from the Linetype Scaling list to control the LTSCALE and PSLTSCALE settings in AutoCAD and to control how linetype definitions are exported from Revit MEP. NOTE You can define Linetype Scaling when exporting to DXF or DWG. This option is not available when exporting to DGN or SAT. Linetypes determine the particular dash-dot sequence, the relative lengths of dashes and blank spaces, and the characteristics of any included text or shapes in lines. In Revit MEP, these are defined by object styles

for categories (Manage tab Settings panel Object Styles) or as view-specific element graphics for individual elements. (See Object Styles on page 1695 or Overriding Visibility and Graphic Display of Individual Elements on page 906.)

In AutoCAD, the PSLTSCALE parameter controls paper space linetype scaling. A value of 0 indicates no special linetype scaling. Linetype dash lengths are based on the drawing units of the space (model or paper) in which the objects were created. A value of 1 indicates that viewport scaling governs linetype scaling. In Revit MEP, the Linetype Scaling setting changes the default behavior of the exported DWG files. Some lines that you would expect to be dashed may now appear solid or in a different scale in either Model or Sheet View in AutoCAD. Regardless of the option you choose, the DWG linetype definitions are created so that a dashed line always begins and ends with a dash.

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Select one of the following values:

Scaled Linetype definitions. This option exports linetypes the same as they were previously scaled by view scale. This option preserves graphical intent. Modelspace (PSLTSCALE = 0). This option specifies the LTSCALE parameter to view scale and the PSLTSCALE to 0. Paperspace (PSLTSCALE = 1). This option specifies the value 1 for both LTSCALE and PSLTSCALE. Revit MEP linetype definitions are scaled to reflect project units, but otherwise they are exported as is.

Coordinate System Basis


Select a value from the Coordinate system basis list to indicate whether the exported file will use the internal coordinates of the Revit project, or coordinates that are shared with other linked models. See Linking Revit Models on page 1285 and Shared Positioning on page 1377. NOTE You can define the Coordinate System Basis when exporting to DXF or DWG. This option is not available when exporting to DGN or SAT. Select one of the following values:

Project internal. This option sets the origin of the exported file to the internal coordinates of the Revit project. Use this option when the Revit project is a stand-alone project that is not linked to other models, or when its particular position is irrelevant for the intended use of the exported file. Shared. This option sets the origin (0,0,0) of the exported file to the shared position of the Revit project. All geometry is exported relative to the shared coordinates. Use this option when you want to maintain the specific position of the project being exported. When exporting to DWG, it is necessary to specify views and not sheets for shared coordinates to work correctly.

One DWG Unit Is


Select a default unit of measurement for the exported drawing: foot, inch, meter, centimeter, or millimeter. For imperial projects, the default unit is inches. For metric projects, the default unit is meters. NOTE You can define One DWG Unit Is when exporting to DXF or DWG. This option is not available when exporting to DGN or SAT.

Text Treatment
Determines how text notes are to be exported.

Maintain visual fidelity: exported text will look exactly as it does in Revit MEP (exact line wrapping). However, if the text includes bulleted or numbered lists, that paragraph functionality is lost on export (pressing Enter within a formatted paragraph will not produce a subsequent formatted paragraph). Maintain functional fidelity: if exported text includes bulleted or numbered lists, that paragraph functionality is maintained when the text is edited (pressing Enter within a formatted paragraph will produce a subsequent formatted paragraph). However, the visual appearance of the text may vary from the original, whether or not the note contains a list (wrapping may vary).

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Solids (3D Views Only)


Indicates how solid geometry is to be exported. This option is available only when you are exporting a 3D view. NOTE You can define Solids (3D Views Only) when exporting to DXF or DWG. When exporting to SAT, geometry always exports as ACIS solids. When exporting to DGN, geometry always exports as polymeshes. Modeling programs generally represent 3D shapes using either of the following technologies:

ACIS is a solid modeling technology. For example, ACIS represents a cube as a single object or shape with 6 sides.

A polymesh is a 3D shape consisting of multiple polygons that are meshed (joined) together. For example, a polymesh cube consists of 6 square surfaces that are joined together to form the cube shape. This is referred to as face-based geometry.

Select one of the following values:


Export as polymesh. This option exports all visible Revit geometry as polymeshes. Export as ACIS solids. This option exports all visible Revit geometry as ACIS 3D solids. Any elements that are already polymeshes remain as polymeshes, such as toposurfaces and import symbols that contain polymeshes.

Export Rooms and Areas as Polylines


Indicates whether rooms, spaces, and areas are exported as closed polylines. You can use this option only when rooms, spaces, or areas are defined in the views to be exported.

Area polylines are generated from area plan views only. See Area Analysis on page 719. Room polylines are generated from floor plan views or ceiling plan views only. See Rooms on page 687.

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For rooms, the exported polylines match the boundaries of rooms in Revit MEP. The room boundaries are exported onto a single layer, and that layer is turned off by default in the AutoCAD file. The polylines include the following XDATA information for room boundaries: Name, Number, Occupancy, Occupant, Department, and Comments. For areas, the polylines include the following information for area boundaries: Name and Comments. NOTE You can select Export Rooms and Areas as Polylines when exporting to DXF or DWG. This option is not available when exporting to DGN or SAT.

Enable DGN Template File


Select this when you want to use a template (a MicroStation seed file) for the exported DGN file. Then click (Browse) to navigate to and load the template. Revit MEP exports the project to a DGN file using the settings in the specified template. If you do not use a DGN template file, Revit MEP exports the project to a DGN file using default settings. NOTE You can select Enable DGN Template File when exporting to DGN only. This option is not available when exporting to DWG, DXF, or SAT.

File Names for Exported Files


When exporting to a CAD format or DWF, you can specify a name or prefix for the exported files. In the Export dialog, under Naming, use the options to name the exported files:

Automatic - Long (Specify prefix). Manually specify a prefix in the File name/prefix field or accept the default, which uses the format: Revit Sheet/View: Project Name-View Type-View Name Automatic - Short. Revit MEP determines the name automatically and adds a prefix to the file name of the current view or multiple views and sheets. The format is: Revit Sheet: Sheet Name or Revit View: View Type-View Name

When exporting multiple files, for File Name, enter a common prefix for the exported files. For example, if you are exporting the Level 1 floor plan and north elevation views to DWG files and you enter the prefix Country House, the resulting exported file names are Country House Elevation North.dwg and Country House Floor Plan Level 1.dwg.

Exporting Part of a 2D View


To export part of a 2D view, copy the view and use a crop region to show the desired portion, as described in the following procedure. Then export the view to the appropriate format. To create a duplicate view 1 In the Project Browser, right-click the view to export, and click Duplicate View Duplicate or Duplicate with Detailing. The Duplicate tool copies the view. The Duplicate with Detailing tool copies the view and includes view-specific elements, such as detail components and dimensions. The duplicate view displays in the drawing area. In the Project Browser, the duplicate view is named Copy of <View Name>.

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2 Rename the duplicate view: in the Project Browser, right-click the duplicate view, and click Rename. Enter a new name, and click OK. Add a crop region 3 On the View Control Bar, click (Show Crop Region).

In the drawing area, the crop region appears as a box around the view. 4 To crop the view to show the desired portion, click the crop region box, and drag the handles. You may need to zoom out to see the borders and handles of the crop region box. Export the 2D view defined by the crop box

5 Click

Export, and select an export option. See Export on page 1227.

Exporting Part of a 3D View


To export part of a 3D view, use a section box to define the part of the 3D view to export. By applying a section box, you are limiting the amount of the model that is exported. Elements that are completely outside the section box are not included in the export file. The section box is particularly useful for large models. For example, for an interior rendering of a conference room in an office building, use a section box to export the conference room and omit the rest of the building. NOTE For 3D views, crop region boundaries are not exported, so you cannot use crop regions to limit model geometry. Instead, use section boxes as described here. (You can, however, use crop regions to export part of a 2D view.) To create a duplicate view 1 In the Project Browser, right-click the 3D view to export, and click Duplicate View Duplicate. The duplicate view displays in the drawing area. In the Project Browser, the duplicate view is named Copy of <View Name>. 2 Rename the duplicate view: in the Project Browser, right-click the duplicate view, and click Rename. Enter a new name, and click OK. This is the 3D view that you will export. Saving the view allows you to easily export it again later if you make revisions to the model. Add a section box 3 On the Properties palette, under Extents, select Section Box, and click Apply. The section box displays in the drawing area. 4 Select the section box to see its handles. Drag the handles to change the shape and size of the box. It may be easier to control the size, shape, and position of the section box from another view (such as a floor plan), as follows: a With the section box still selected in 3D, open a floor plan view. b Drag the section box handles to change its size and shape. 5 Return to the 3D view and make any further adjustments required.

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6 Hide the section box so that it does not appear in the exported file:

a Click View tab Graphics panel

(Visibility/Graphics).

b In the Visibility/Graphics dialog, click the Annotation Categories tab. c Clear the check box for Section Boxes, and click OK. Export the 3D view defined by the section box Export, and select an export option. See Export on page 1227.

7 Click

For more information about section boxes, see Change the Extents of a 3D View on page 872.

Exporting Intersecting Geometry


If the model includes intersecting geometry (such as an extrusion passing through a wall surface), Revit MEP does not create new edges along the lines of the intersection. As a result, Revit MEP may incorrectly remove hidden lines during export. If you export a view of the design with hidden lines turned on, you may see unexpected results when you open the view in another CAD application. See Hidden Line Visual Style on page 973. To see all visible lines, create an opening in one surface before passing another surface through it, or join geometry to create an edge.
Intersected wall and extrusion in hidden line mode (no edges at the intersection of the surfaces)

Exporting to DWF Format


DWF is the Autodesk method of publishing design data. It offers an alternative to printing to PDF (Portable Document Format). DWF files let you share design information securely and easily. Using the DWF format, you can avoid unintended changes to project files, and you can share project files with clients and others who do not have Revit MEP. DWF files are significantly smaller than the original RVT files, making them easy to send by electronic mail or post to a web site. DWF files can be viewed by recipients using Autodesk Design Review, which is available for free download from http://www.autodesk.com/designreview.

About DWFx
The meaning of the term DWF has expanded to include DWFx. DWFx is based on the XML Paper Specification (XPS) from Microsoft, making it easier to share design data with reviewers who do not have Design Review installed. DWF and DWFx files contain the same data (2D and 3D); the only difference is the file format.

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DWFx files can be opened and printed using the free Microsoft XPS Viewer, which comes pre-installed on computers using the Microsoft Windows Vista operating system. (For the Windows XP operating system, the Microsoft XPS Viewer can be downloaded directly from Microsoft.) Unlike DWF files, DWFx files include additional information to display design data in the Microsoft XPS Viewer. As a result, DWFx files are larger than corresponding DWF files. Currently, the Microsoft XPS Viewer does not support views containing 3D content, password-protected content, restricted content, or georeferenced map coordinates. In the Microsoft XPS Viewer, when attempting to open views containing any of these unsupported features, a warning directs you to view the DWFx file in Design Review. NOTE All references to DWF in this documentation implicitly include DWFx, unless specified otherwise.

2D DWF Files
You can export all Revit views or sheets to 2D DWF files. If you export multiple views in a project to one DWF, in Autodesk Design Review you can click a link to jump to a related view.

3D DWF Files
You can export 3D views to 3D DWF files. Using Autodesk Design Review, you can open a 3D DWF file and manipulate the 3D representation of the building. You can rotate the building, zoom in on a portion of it, select an element (such as a roof), make it transparent to see what is beneath or behind it, and so on. NOTE Although most lines are exported to 3D DWF files, hatch lines are not exported.

Object Data and Exported 2D or 3D DWF Files


When you export to 2D or 3D DWF, a unique, consistent ID is generated for each object. This ID consists of the GUID (Globally Unique Identifier) and the element ID. This ID scheme virtually eliminates duplicate element IDs when DWF files are merged from multiple sources outside Revit MEP. When you export object data to 2D DWF, any property with an assigned unit of measurement exports user-visible and invisible information. This information is available when you import 2D DWF into Autodesk FMDesktop. User-visible information consists of formatted values. Invisible information consists of 2 additional fields: an unformatted, raw value, and a field that describes the unit type or data type.

Viewing Object Data in a DWF file


When viewing a DWF file, you can access information (object data) about elements in the design.
In Autodesk Design Review, viewing properties for a selected wall

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Revit MEP automatically includes object data for elements in 3D DWF files. To include this element-specific information in a 2D DWF file, you must do the following:

Ensure that the visual style for selected views is set to Hidden Line or Wireframe.

When exported to DWF, views set to Shaded or Shaded with Edges use raster processing for images, so you cannot select individual elements in the DWF file.

When exporting to DWF, select the option to export object data for Element properties.

Exporting to DWF
1 Click Export (DWF/DWFx).

2 In the DWF Export Settings dialog, determine which views and sheets are to be exported to the DWF file. If you are exporting a single view, select Current View/Sheet Only from the Export list on the View/Sheet Set tab. If you are exporting multiple views and sheets: a On the View/Sheet Set tab, for Export, select In session view/sheet set. b Select the views and sheets to export. See Creating View and Sheet Sets on page 1233 and Selecting Views to Print on page 1272. 3 On the DWF Properties tab, specify export options. 4 To edit or add project related metadata, click the Project Information tab. If this information is changed, the data is saved to the exported DWF files and the project. See Project Information on page 1655. 5 Click Next. NOTE To save the current export settings and close the dialog without exporting, click Save Settings. 6 In the Export DWF dialog, navigate to the target folder for the exported files. 7 For Files of type, select DWF or DWFx.

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8 For Naming, select Manual (Specify file name), Automatic - Long (Specify prefix), or Automatic - Short to define the file name. 9 Click OK. Revit MEP exports the selected views and sheets to DWF files and places them in the target folder.

Exporting to DWF Options


When exporting to DWF format, you use the DWF Properties tab on the DWF Export Settings dialog to specify various options.

Export Object Data


Specify the object data to export to the DWF file:

Element properties. Exports the instance and type properties of the objects in the exported views. Rooms and Areas in a separate boundary layer. Exports the room and area properties to a layer separate from the geometric representation. With this option, you can view individual rooms and room data when you are exporting a project or a view for use with facility management software (such as Autodesk FMDesktop), or DWF markup software (such as Autodesk Design Review).

You can export object data only for views whose visual style is set to Wireframe or Hidden Line. See Viewing Object Data in a DWF file on page 1243.

Graphics Settings
Select either of the following graphic formats for the export of images:

Use standard format. This default setting exports images as PNG files. Use compressed raster format. Exports images using a compressed JPG format. Limiting image quality reduces image file size in most cases.

Print Setup
The Print Setup Name displays the name of the current Revit DWF Exporter settings. Click the Print Setup button to modify settings. See Print Setup on page 1269.

Linking DWF Markups


When creating construction documents, a typical workflow is to print out a sheet, have it reviewed and marked up by the project architect or other professional, and then return it to the originator of the sheet to have the requested changes made. Revit MEP enhances this process by allowing you to export sheet views as DWF files. The DWF files can be marked up electronically using a program such as Autodesk Design Review. Then the markups can be linked back into Revit MEP to see the desired changes. Because they are linked, the Revit MEP file and the DWF file remain synchronized with regard to the markups. Autodesk Design Review is available for download from http://www.autodesk.com/designreview. The following steps outline the process for handing off the Revit MEP sheet view, marking it up, and then bringing it back into Revit MEP. This process is often referred to as round-tripping. NOTE To use the markup functionality, you must export Revit MEP sheet views. See Sheets on page 1087.

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To link DWF markups

1 In Revit MEP, open a sheet view and export it to DWF by clicking (DWF/DWFx). See Exporting to DWF on page 1244.

Export

2 Use a DWF-compatible program (such as Autodesk Design Review) to mark up the DWF file. When you mark up the DWF file, you are marking on top of the plotted views from Revit MEP, as if you used a red marker on a printout. After you have marked up the DWF, you can link it back into Revit MEP. Link the markups in Revit MEP 3 Return to Revit MEP.

4 Click Insert tab Link panel

(DWF Markup).

5 In the Import/Link DWF File dialog, navigate to the marked-up DWF file, select it, and click Open. The Link Markup Page to Revit Sheets dialog displays. The DWF View column displays the sheet view names that are marked up in the DWF file. The Revit View column displays the corresponding sheet view. If the sheet name from the DWF file is the same as the sheet name from the Revit MEP file, then the Revit MEP sheet name is automatically filled in the Revit View column. If the Revit MEP sheet view name has changed since it was exported to DWF, the Revit View column displays <Not linked> next to the DWF sheet view. 6 If the Revit View value is <Not linked>, select a Revit MEP sheet view. (Click the box below the Revit View column, and select a name from the list.) NOTE You might also do this if you have several other sheet views in the Revit MEP file, and you want to apply the markups to one of the other sheet views. This would make sense only if the other sheet view title blocks were the same size as the original. 7 Click OK. The DWF markups are placed on the sheet view as an import symbol. The markups are pinned, which means that you cannot modify their position, and you cannot copy, rotate, mirror, delete, or group them. If markups were created in Design Review using its markup tools, then you can modify some markup properties in Revit MEP. Change status and add notes for markup 8 Select a markup object that was created in Design Review. A markup object might look as follows.

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9 On the Properties palette, modify the Status and Notes properties if desired. 10 Click Apply. 11 Save the Revit MEP file. The changes are saved to the linked DWF file. The changes can be viewed in the DWF file by selecting the corresponding markup object.

Managing DWF Markup Links


1 Click Manage tab Manage Project panel The tab lists all the linked, marked-up DWF files. 3 Select a linked DWF file. 4 Click Save Markups. The next time the DWF file is opened, it will contain the changes to the markup objects. 5 Click Located In to see the sheet view to which the DWF file is linked. Other tools on this tab work similarly to the tools on the other Manage Links tabs. For more information, see Managing Links on page 1305. (Manage Links).

2 In the Manage Links dialog, click the DWF Markups tab.

Exporting Layers
When exporting a project to another format (such as DWG or DGN), you want the exported file to contain as much information about the project as possible. Revit MEP stores a wealth of project information in its categories and subcategories. In CAD software, this type of information is stored in layers (or levels in MicroStation). To ensure that information about Revit categories is properly converted to CAD layer names, use the Export Layers tool to define a layer mapping file. The layer mapping file is a text file that maps each Revit category or subcategory to a preconfigured layer name for the CAD software. For example, a Revit door object automatically maps to A-DOOR layer in AutoCAD. The layer names are preconfigured in the text file, but you can change them. You can load an existing layer mapping file and manually change values for it, or you can generate a file using any of the following mapping standards:

American Institute of Architects (AIA) ISO standard 13567 Singapore standard 83 British standard 1192

When you use the Export Layers tool to generate a layer mapping file, by default the file is named as follows: exportlayers-<format>-<standard>.txt where <format> is DWG or DGN (to indicate the selected export format), and <standard> reflects the selected Export Layers standard (such as AIA or BS1192). The layer mapping file resides in C:\Documents and Settings\All Users\Application Data\Autodesk\<product>. (For Windows Vista and Windows 7, the layer mapping file location is C:\ProgramData\Autodesk\<product>.) When you export a project, its layer mapping file is exported (along with the project) into the appropriate format for the target CAD program.

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Creating or Modifying a Layer Mapping File


1 Click Export Options (Export Layers DGN) (for MicroStation). (Export Layers DWG/DXF) (for AutoCAD) or

In the Export Layers dialog, Revit MEP displays values from a layer mapping file, using the appropriate standard for the current locale. 2 To use a different standard or edit an existing mapping file:

To load an existing mapping file, click Load, navigate to the file, and click Open. To create a new mapping file, click Standard, and select a standard from the dialog.

3 Edit mapping values as desired. To change a Projection or Cut value, click in the Layer Name or Color ID column for the appropriate category, and enter the new value. NOTE Color ID corresponds to an AutoCAD or MicroStation color ID. For Export Layers DGN, the columns are labeled Level Number (corresponding to MicroStation levels, instead of AutoCAD layers) and Color ID. 4 To save the settings:

To save the settings in a new layer mapping file, click Save As, navigate to the target folder, and enter a new file name. To save the changed settings in the existing layer mapping file (whose file name appears in the dialogs title bar), click OK.

When exporting a project from Revit MEP, you specify the layer mapping file to use on the <Format> Properties tab of the Export dialog. See Exporting to CAD Format Properties on page 1235. Related topics

Exporting Layers on page 1247 Custom Layer Mapping Files on page 1248 Exporting to CAD Formats on page 1227

Custom Layer Mapping Files


You can use the Export Layers tool to create a layer mapping file for various consultant office standards. To create a custom layer mapping file, follow the procedure in Creating or Modifying a Layer Mapping File on page 1248, and use the Save As feature to save the file with a unique name.

Exporting to ODBC
You can export model component data to an ODBC (Open Database Connectivity) database. The exported data can include project parameters that have been assigned to one or more element categories in the project. For each element category, Revit MEP exports a database table for model types and another table for model instances. For example, Revit MEP creates a table listing all lighting fixtures and another table listing all lighting fixture instances.

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ODBC export uses metric units only. If a project uses Imperial units, Revit MEP converts all measurements to metric units before exporting to ODBC. When you use data from the resulting database, remember that the measurements reflect metric units. Use a database function to convert the measurements back to Imperial units if necessary. Using ODBC, Revit MEP creates tables for the following elements:

Model Objects: Types and Instances Levels and Rooms: Instances only Key Schedules Assembly Codes: A single table containing assembly code data for the entire project

ODBC export creates specific relationships between tables in the database using primary keys and reference values. See Table Relationships Within the Database on page 1251. Revit MEP can export to the same database multiple times. When exporting to an empty database, Revit MEP creates new tables. When you export a project to a populated database, Revit MEP updates table information to match the project. This allows you to customize the database and re-export data as the project changes. IMPORTANT Do not export different projects to the same database. Use a unique database for each project.

Supported ODBC Drivers


ODBC is a general export tool that works in conjunction with many software drivers. Revit MEP has been tested with the following ODBC drivers:

Microsoft Access Microsoft Excel


An ODBC export to Excel creates one table per worksheet. You can export to an Excel file only once. Multiple exports to Excel are not supported.

Microsoft SQL Server

The Microsoft Text Driver is not supported by Revit MEP.

Revit MEP may be able to work with other ODBC drivers, depending on the features supported by the driver. If you need assistance with a particular software driver, contact your local IT department or Autodesk Product Support.

Exporting to an ODBC Database


The first time that you export a Revit project to an ODBC database, use the following procedure. If you have already exported the project and want to re-export it, see Exporting Multiple Times to the Same ODBC Database on page 1250. To export to an ODBC database 1 In Revit MEP, open the project to export.

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2 Click

Export

(ODBC Database).

3 In the Select Data Source dialog, click New to create a new Data Source Name (DSN). 4 In the Create New Data Source dialog: a Select a driver, and click Next. This driver is associated with the software program you export to (for example, Microsoft Access, dBase, or Paradox). b Enter a DSN name, or navigate to the target folder and specify a file name. Click Next. c A confirmation dialog displays. If any information is incorrect, click Back and correct it. d Click Finish. 5 Create the database file. Depending on the driver selected, a dialog displays, requesting information about the database file to which youre exporting. Use the dialog to specify the database to use or to create a new one. For example:

For Microsoft Access, click Select to select an existing database, or click Create to create a new, empty database to export data to. For Microsoft Excel, first use Excel to create a new, empty workbook with the desired name. Then on the dialog, click Select Workbook, and navigate to the new workbook.

6 In the Select Data Source dialog, click OK. 7 In the ODBC Setup dialog, click OK. NOTE If the export fails with an error regarding a read-only database, click Options in the ODBC Microsoft Setup dialog. Clear the Read Only check box. Then try the export again. Related topics

Exporting to ODBC on page 1248 Supported ODBC Drivers on page 1249 Editing the Database After Export on page 1250 Table Relationships Within the Database on page 1251

Exporting Multiple Times to the Same ODBC Database


1 In Revit MEP, open the project to export.

2 Click

Export

(ODBC Database).

3 In the Select Data Source dialog, select the desired data source, and click OK. 4 In the ODBC Setup dialog, click OK to export to the same database.

Editing the Database After Export


Do not edit data in the database columns exported by Revit MEP. Any changes to those columns are overwritten the next time the project is exported.

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However, you can add columns to the tables created by Revit MEP. The next time the project is exported, any data in the added columns is preserved.

Table Relationships Within the Database


When Revit MEP creates database tables during ODBC export, it adds relationships to the data tables using primary keys and reference values. In relational databases, a primary key is a unique value that identifies a record (row) in a table of the database. Reference values are columns in a table that refer to other tables. NOTE Database programs (such as Microsoft Access) can interpret the table relationships. In spreadsheet programs like Microsoft Excel, relationships are not supported, so Revit MEP creates simple, unrelated tables. The primary key in each element table is the column labeled Id. The following table illustrates how primary keys and reference values create relationships among tables in the database. Column (Field) of a Lighting Fixture Instance Table
Id Type Id Level Room Key schedule

Corresponds to...
None. This is the unique identifier for this instance of a lighting fixture. Id column of the lighting fixture Types table Id column of the Levels table Id column of the Rooms table Id column of the Key Schedules table

The primary key in the Assembly Codes table is the Assembly Code column. The Assembly Code column in type tables references the Assembly Code column in the Assembly Codes table. Revit MEP does not create a reference for the Host Id column because the host may be a wall, floor, roof, or other such host, so there is no unique table to reference. The relationships between tables are established only when Revit MEP first creates the tables; if you use Revit MEP to re-export to an existing database, no new relationships are created.

Exporting a View to an Image File


When you export an image, Revit MEP prints any view directly to a raster image file. You can then use this image for online presentations or printed materials. To export a view to an image file

1 Click

Export Images and Animations

(Image).

2 In the Export Image dialog, click Change to change the default path and file name for the image, if desired. 3 Under Export Range, indicate the images to export:

Current window. This option exports the entire contents of the drawing area, including parts that are outside the current viewing area. Visible portion of current window. This option exports whatever is currently visible in the drawing area.

Exporting a View to an Image File | 1251

Selected views/sheets. This option exports the specified sheets and views. Click Select. In the View/Sheet Set dialog, select the views and sheets to export, and click OK.

4 Under Image Size, specify image display properties:

To specify a print size and orientation for the image, select Fit To and enter a pixel value. For Direction, select Horizontal or Vertical. Revit MEP fits the image horizontally or vertically into the specified number of pixels. To magnify or reduce the image, select Zoom To and enter a percentage. Revit MEP prints the image at the specified zoom setting.

5 Under Options, select the desired print options:

By default, links in the exported image display in black. To display blue links, select View Links in Blue. To hide unwanted parts of the drawing in the exported view, select any of the following: Hide Ref/Work Planes, Hide Scope Boxes, Hide Crop Boundaries, and Hide Unreferenced View Tags.

6 Under Format, select an output format for shaded views and non-shaded views. If you specified a Zoom To percentage for Image Size, select a DPI (dots per inch) value for Raster Image Quality. 7 Click OK. The selected sheets or views are exported as images in the specified file.

Exporting Project Views to HTML


You can create a web page that links HTML versions of views and sheets in a Revit project. To export project views to HTML

1 Click

Export Images and Animations

(Image).

2 In the Export Image dialog, under Export Range, select Selected Views/Sheets. 3 Click Select. 4 In the View/Sheet Set dialog, select the views and sheets to export, and click OK. 5 Under Output:

For Name, specify the desired path and a prefix for resulting file names. Select Create Browsable Web Site with a Linked HTML Page for Each View.

6 Specify Image Size, Options, and Format settings as desired. For details about these settings, see Exporting a View to an Image File on page 1251. 7 Click OK. Revit MEP creates a web page. From the web page, you can open the views from a table of contents. View tags are hyperlinks. For example, suppose you export the Level 1 view and the North Elevation view. In the web page, when viewing the North Elevation view, you can click the Level view tag to link to the Level 1 view. In the folder where the web page resides, Revit MEP creates a folder containing the source HTML files and images. The folder also contains a cascading style sheet (CSS file). Edit this file to change the format of the web page.

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Creating Room/Area Reports


You can create a detailed report that describes areas defined in plan views (floor plans and area plans). For a floor plan, Revit MEP generates a room report. For an area plan, Revit MEP generates an area report. These reports contain information about all rooms or areas with floors on the corresponding level. Each report is generated as an HTML file. When creating a room/area report, you can choose from the following formats:

Revit room area triangulation report. For each room or area in the selected plan, the report contains images of room boundaries or area boundaries, which are triangulated and annotated. Following each image, a table shows calculations for the triangulated areas, as well as total room area and total window area. Revit room area numerical integration report. For each room or area in the selected plan, the report contains a table that lists segments, sub-areas, and their dimensions. Each table is followed by the total room area and total window area.

You can create triangulation reports that exclude areas bounded by multiple curve loops (such as a room with columns or closets in the middle). When a room/area report excludes these areas, triangulation is performed, reported, and displayed separately for each bounding loop. (This option only applies to Revit room area triangulation reports; it is ignored for Revit room area numerical integration reports.) This functionality is primarily intended for European users.

Exporting a View as a Room/Area Report


1 Click Export Reports (Room/Area Report).

2 In the Export Room Area Report dialog, for Files of Type, select the type of report to create: triangulation or numerical integration. 3 If you are exporting a single view: a Under Range, select Current View. NOTE If you have a 3D view currently displayed in the drawing area, the Current View option will not be available. b If the current view is a floor plan or an area plan, the File Name text box displays a default file name. If desired, change the file name, and navigate to a target folder. 4 If you are exporting multiple views: a Under Range, click Select Views. b In the Views dialog, select the views to export, and click OK. c For File Name, enter a prefix for the names of the exported files. 5 Click Options. 6 In the Area Report Settings dialog: a If desired, change settings for text format, label prefixes for triangles and arc sectors, line colors, unit format, and image sizes.

Creating Room/Area Reports | 1253

b For a triangulation report, select Use Triangulation with Exclusions if you want to exclude areas bounded by multiple curve loops. (This setting has no effect for numerical integration reports.) c To report window area as a percentage of total area, select Report Window Area as a Percentage of Room Area. By default, the report calculates the total window area. d Click OK. 7 Click Save. Revit MEP generates the report as an HTML file and places it in the target folder. Related topics

Creating Room/Area Reports on page 1253 Rooms and Areas on page 685

Exporting to Industry Foundation Classes (IFC)


You can export Revit building modeling information to the Industry Foundation Classes (IFC) file format.

About the IFC File Format


The Industry Foundation Classes (IFC) file format was developed by the International Alliance of Interoperability (IAI). IFC provides an interoperability solution between different software applications. The format establishes international standards to import and export building objects and their properties. IFC improves communication, productivity, delivery time, and quality throughout the life cycle of a building. It reduces the loss of information during transmission from one application to another, with established standards for common objects in the building industry. For more information about the IFC file format, visit http://www.iai-international.org.

Revit MEP and IFC


Revit MEP provides IFC import and fully certified export based on the latest IAI IFC2x3 data exchange standard. When you export a Revit building information model to IFC format, the information can be used directly by other building specialists, such as structural and building services engineers. For example, building information models developed with Revit MEP are saved to the RVT file format. You can export the building model using the IFC format to an IFC-certified application that does not use the RVT file format. The drawing can be opened and worked on in the non-native application. Similarly, in Revit MEP you can import an IFC file, create a RVT file, and work on the building model in Revit MEP. IFC uses architecturally meaningful containers to describe real-world building objects. Those containers include parameters that have meaningful values. Many standard Revit elements have corresponding IFC containers. These do not require any specific user action to export them. (For example, Revit walls export as IFCwalls.) Other Revit families (such as escalators) require that you map them to IFC containers before exporting. See Loading and Modifying an IFC Mapping File on page 1255. Revit MEP makes available the following IFC-specific files to assist you:

IFC Metric Template.rte. This file allows you to create new projects that are already set to the IFC standard. IFC Parameter Upgrade.rvt. This file enables you to upgrade an existing project to contain IFC parameters by reading the instructions contained in the IFC Parameter Upgrade.rvt file.

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IFC Shared Parameters.txt. This file contains the shared IFC parameters if you want to manually update an existing project to contain all or some of these parameters. NOTE It is recommended to use the IFC Parameter Upgrade.rvt file instead, for performance reasons.

See IFC-Specific Files on page 1258 for more information about these files.

Related topic

Opening Industry Foundation Class (IFC) Files on page 70

Supported IFC Classes


Before exporting a Revit project to IFC, make sure that Revit MEP supports the desired IFC classes. To see a complete list of classes, use the following procedure. To see a list of supported IFC classes 1 Click Export Options IFC Options.

2 In the IFC Export Classes dialog, click Standard. The IFC Class Name column lists the supported IFC classes.

Loading and Modifying an IFC Mapping File


Before exporting a Revit project to IFC, you may need to map generic family instances to IFC containers (element types). You do this by creating a new IFC mapping file or editing an existing one. Also, you can use the following procedure to load the desired IFC mapping file before exporting a Revit project to IFC. To load and modify an IFC mapping file

1 Click

Export Options

(IFC Options).

2 In the IFC Export Classes dialog: To create a new IFC mapping file based on the IAI standard, click Standard. Revit MEP creates an IFC mapping file named exportlayers-ifc-IAI.txt. To load an existing IFC mapping file, click Load, navigate to the file, and click Open.

Each row in the dialog represents an element category or subcategory. For standard building elements, an assigned class name appears in the IFC Class Name column. For building elements that do not have automatic mapping to IFC export classes, Not Exported appears in the IFC Class Name column. 3 For each category or subcategory to export:

For IFC Class Name, enter the name of the IFC class for the particular category/sub-category pair. For Type, enter the type of object within that subclass.

Appropriate values are set according to the IFC standard definition. Selecting Not Exported prevents elements of that category or sub-category from being exported.

Exporting to Industry Foundation Classes (IFC) | 1255

If the values for a category or subcategory are blank, Revit MEP will try to determine the appropriate category. If it cannot make a match and the object has geometry, it is exported as a proxy object. 4 To save the settings:

To save the settings in a new IFC mapping file, click Save As, navigate to a target folder, and enter a new file name. Click OK. To save the changed settings in the existing IFC mapping file (whose file name appears in the dialogs title bar), click OK.

When you export a Revit project to IFC, Revit MEP automatically uses the appropriate IFC mapping file.

Exporting a Project to IFC


1 Load the IFC mapping file that you want to use for the export to IFC. See Loading and Modifying an IFC Mapping File on page 1255. You can also use this procedure to modify the mapping file or to map non-standard Revit MEP families to IFC containers.

2 Click

Export

(IFC).

3 In the Export IFC dialog, for Save In, navigate to the target folder for the IFC file. 4 For Files of Type, select the desired file type:

IFC 2x2 (*.ifc) IFC 2x3 (*.ifc): This is the default certified version of export, and the latest version generally supported by other systems. IFC BCA ePlan Check (*.ifc): This is a certified variant of IFC 2x2 used for submitting files to the Singapore BCA ePlan Check Server. When exporting to this file type, you should make sure that all room-bounding elements are selected.

5 Select export options:

Current view only allows you to export elements that are visible in the current view. Visible elements include those that are hidden by hidden line or shaded mode, any underlays in the view, and elements that are cropped from view by the crop region. Elements temporarily hidden using temporary hide/isolate will not be exported. Categories marked as Not Exported in the IFC Export Classes dialog will not be exported. See Loading and Modifying an IFC Mapping File on page 1255. Split walls and columns by level allows you to divide multi-level walls and columns by level. Export base quantities includes base quantities for model elements in the export data. Base quantities are generated from model geometry to reflect actual physical quantity values, independent of measurement rules or methods.

6 For File Name, enter a name for the IFC file. 7 Click Save. Related topics

Exporting to Industry Foundation Classes (IFC) on page 1254 Supported IFC Classes on page 1255 Specifying IFC Entities for Families on page 1257

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Opening Industry Foundation Class (IFC) Files on page 70

Specifying IFC Entities for Families


Revit MEP exports building elements to an IFC file based on the categories (and subcategories) to which the elements belong. For example, Revit MEP exports a wall to the IFC entity IfcWallStandardCase, because the wall is an element from the wall category. In many cases, exporting elements from Revit MEP to IFC is straightforward and simple, and the default settings make sense. In some cases, however, you may want to specify the IFC entity to which elements from a particular family should belong. For example, suppose you design an escalator family. It belongs to the Generic Model category, and you create for it a subcategory called Escalator. You want to ensure that when you export a project to IFC, an escalator is properly (and automatically) mapped to the class IfcTransportElement and the type IfcTransportElementType. To map a family to an IFC entity 1 Create shared parameters named IFCExportAs and IFCExportType. See Shared Parameters on page 1631. Save these shared parameters to a file that resides in a network location, so that you can add the parameters to other families and projects. You can also use the shared parameter file that Revit MEP makes available (IFC Shared Parameters.txt). See IFC-Specific Files on page 1258 for information on how to access this file. For example, in a folder where you store other corporate standard files, create a parameter file named IFCexportParameters.txt. You only need to create these shared parameters once. You can reuse them in multiple families. 2 Use the Family Editor to create a new family or to modify an existing family. See Revit Families on page 741. Add the shared parameters to the family

3 In the Family Editor, click Home tab Properties panel 4 In the Family Types dialog, for Name, select a family type. 5 Under Parameters, click Add.

(Family Types).

6 In the Parameter Properties dialog, under Parameter Type, click Shared parameter, and click Select. 7 Navigate to the shared parameters file that defines IFCExportAs and IFCExportType (for example, IFCexportParameters.txt), and open the file. 8 In the Shared Parameters dialog, under Parameters, select IFCExportAs, and click OK. 9 In the Parameter Properties dialog, under Parameter Data, for Group parameter under, select IFC Parameters. 10 Make sure that Type is selected, and click OK. In the Family Types dialog, IFCExportAs displays in the parameter list. 11 Under Parameters, click Add. 12 In the Parameter Properties dialog, under Parameter Type, click Shared parameter, and click Select. 13 In the Shared Parameters dialog, under Parameters, select IFCExportType, and click OK. 14 In the Parameter Properties dialog, under Parameter Data, for Group parameter under, select IFC Parameters.

Exporting to Industry Foundation Classes (IFC) | 1257

15 Make sure that Type is selected, and click OK. In the Family Types dialog, IFCExportType appears in the parameter list. Specify values for IFCExportAs and IFCExportType When you add the shared parameters to one family type, Revit MEP automatically adds them to all types in that family. Next, you can specify values for each parameter in each family type. 16 In the Family Types dialog: a For Name, select a family type. b For IFCExportAs, specify the desired IFC class. c For IFCExportType, specify the desired IFC type. d Click Apply. 17 Repeat Step 16 for each of the remaining types in this family. 18 When you have defined values for all family types, click OK. 19 Save changes to the family. 20 If you want to load the updated family into a project, open the project. Then return to the

Family Editor, and click Home tab Family Editor panel Check parameter values in a project (optional)

(Load into Project).

You can verify the IFC export parameter values assigned to an element in a project. 21 In the project, select an element that belongs to a family to which you added the shared parameters IFCExportAs and IFCExportType.

22 On the Properties palette, click

(Edit Type).

23 In the Type Properties dialog, scroll down to the IFC Parameters group. The IFCExportAs and IFCExportType parameters display the values that you specified for the family type. When you export the project to IFC, elements in this family will be mapped to the specified IFC class and type.

IFC-Specific Files
Revit MEP makes available the following IFC-specific files:

IFC Metric Template.rte. This file allows you to create new projects that are already set to the IFC standard. IFC Parameter Upgrade.rvt. This file enables you to upgrade an existing project to contain IFC parameters by reading the instructions contained in the IFC Parameter Upgrade.rvt file. IFC Shared Parameters.txt. This file contains the shared IFC parameters if you want to manually update an existing project to contain all or some of these parameters. NOTE It is recommended to use the IFC Parameter Upgrade.rvt file instead, for performance reasons.

To access the IFC-specific files 1 In a web browser, go to http://revit.autodesk.com/library/html/index.html.

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2 Click Revit Instruction & Help Samples. 3 Click IFC. The web page displays a list of the available IFC files. 4 To download the IFC files, click Download Directory. On the File Download dialog, click Save, and navigate to the target folder. 5 In Windows Explorer, navigate to the target folder, and double-click IFC.exe to extract the downloaded files. The downloaded files include parameter upgrade instructions.

Exporting Your Design to gbXML


After you have placed space components in all the areas in a plan, you can export your design as a gbXML file and use a third-party load analysis software application to perform a load analysis. NOTE The gbXML file contains all of the heating and cooling information for a project according to the gbXML file structure which is based on a gbXML schema. The gbXML schema was created to help building designers get information about the energy consumption characteristics of their building projects. Refer to gbXML Schema Support on page 1941 for more information about gbXML elements and attributes that are supported by Revit MEP. You can also visit http://www.gbxml.org for more information about the gbXML schema.

1 Click

Export gbXML.

If asked to turn on the Areas and Volumes setting, click Yes. Examine the volume in the analytical model 2 In the Export gbXML dialog, click the Details tab. 3 In the right pane, expand the Building Model, zones, and spaces. TIP You can right-click a zone to expand all or select all spaces in the zone. 4 If warnings display for the building, a zone, or a space, select the item, and click (Show Related Warnings) to learn the cause. Then cancel the Export gbXML dialog and correct the problem in the building model. Review and correct warnings until all of the warnings have been resolved throughout the model. 5 In the preview of the Export gbXML dialog, zoom in, pan and spin the analytical model to examine the volume for the spaces in the building. An effective energy analysis can only be performed if the entire volume of the building model is included in load calculations. Color should completely fill the volume for all of the spaces in the model. If you detect spaces without fill, you should cancel the Export gbXML dialog, and place or modify spaces to resolve the unshaded areas. When areas are too small to place a space, merge the volume for cavities, shafts, and chases with a tangent space. NOTE Sliver spaces and the zones associated with sliver spaces display (as shaded) in the analytical model. Sliver spaces do not display in plan or section views. 6 On the Details tab, specify energy data as needed. See Specifying Energy Analysis (gbXML) Settings on page 1656 for parameter definitions.

Exporting Your Design to gbXML | 1259

Examine analytical surfaces 7 In the preview of the Export gbXML dialog, on the Details tab, click Analytical Surfaces, and expand the zones and spaces in the building model. The hierarchy expands to display Roofs, Interior and Exterior Walls, Floors and Slabs, Windows, Doors and Openings. These can be further expanded to display the individual surfaces and openings for a space. See Surface Element on page 1957 for information about surface and opening names. TIP You can right-click a zone to expand all or select all spaces in the zone. 8 In one of the spaces, select a surface type (for example, Interior Walls), and click (Isolate).

You can also select individual surfaces from within the surface type folder for a space. 9 Zoom in, pan, and spin the analytical model as needed to examine all surfaces in the model, checking to be sure that each surface is correctly identified. If you detect surfaces that are incorrectly identified, you must cancel the gbXML Export dialog, and fix the problem in the building model. 10 If you are satisfied with the integrity of the analytical model, click Next. 11 In the Export gbXML dialog, navigate to a folder where you want to save the gbXML file. 12 Enter a name for the gbXML file, and click Save.

Specifying the Building Type and Location for a Project


You can specify the building type and location for projects that export to gbXML. When importing gbXML files, several analysis software packages use this information to add default design values for energy use and costs, thermal loads, and construction. To specify the building type and location

1 Click Manage tab Settings panel

(Project Information).

2 In the Instance Properties dialog, for Energy Settings, click Edit. 3 In the Energy Settings dialog, select the building type, and specify the location. You can also specify the location by clicking Manage tab Project Location panel Location. See Specifying the Project Location on page 107. 4 Click OK.

Function of Walls, Floors, and Building Pads


When you export analytical surfaces to gbXML, the Function type parameter affects walls, floors, and building pads as follows.

Exterior surfaces
If a wall has 2 adjacent spaces and its function is Exterior, Foundation, Retaining, or Soffit, the wall is displayed as an interior surface. If the wall has one adjacent space, it is displayed as an exterior surface. NOTE If the wall is located below the ground plane, it is displayed as an underground surface, regardless of function.

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Interior surfaces
If its function is Interior or Core Shaft, a wall is displayed as an interior surface, regardless of the number of adjacent spaces.

Slab surfaces
If its function is Exterior, a floor or building pad is displayed as a slab surface. NOTE If a surface is located below the ground plane and is adjacent to one space and earth, the surface should be an underground surface, regardless of its function.

Floor surfaces
If its function is Interior, a floor or building pad is displayed as a floor surface.

Shading surfaces
If its function is Exterior, Foundation, Retaining, or Soffit, a wall, floor, or building pad creates shading surfaces. If its function is Interior or Core Shaft, a wall, floor, or building pad does not create any shading surfaces.

Exporting to 3ds Max


When you have completed the initial design, layout, and modeling of a project in Revit MEP, you can use Autodesk 3ds Max or Autodesk 3ds Max Design to produce high-end renderings and add final details.

3ds Max is a professional 3D animation package that provides additional animation, modeling, and workflow functionality for the most complex problems in design visualization and visual effects. 3ds Max Design is a 3D design visualization solution for architects, engineers, designers, and visualization specialists. It is designed for interoperability with FBX files from Revit MEP, preserving model geometry, lights, materials, camera settings, and other metadata from a Revit project. With Revit MEP and 3ds Max Design working together, designers can extend the building information modeling process to include design visualization.

NOTE For simplicity, the following topics refer to 3ds Max, but this information also applies to 3ds Max Design. You can export a 3D view from a Revit project to an FBX file, and import the file into 3ds Max. In 3ds Max, you can then create sophisticated renderings of the design to share with clients. The FBX file format passes rendering information to 3ds Max, including lights, render appearances, sky settings, and material assignments for the 3D view. By preserving this information during the export process, Revit MEP maintains a high degree of fidelity and reduces the amount of work required in 3ds Max.

Before Exporting a 3D View to 3ds Max


Revit MEP is designed to provide a high degree of interoperability with 3ds Max. However, you can take steps to further improve performance and ensure satisfactory results. Before exporting a 3D view from a Revit project for import to 3ds Max, use the following strategies. TIP To export a 2D view, first create a 3D view that is oriented to a 2D view (such as a section view or elevation view). In a 3D view, right-click the ViewCube and click Orient to View <view type> <view name>. For details, see Specifying Camera Position in a 3D View on page 868.

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Complete the Design Work in Revit MEP


To ensure that Revit MEP remains the single repository of data for the project, make all changes to the building model in the Revit project. Do not make changes to the building model in 3ds Max. If you update the project in Revit MEP, export the 3D view to an FBX file. Then import it into 3ds Max, and regenerate the rendered image.

Limit Model Geometry


To limit the model geometry that is exported to 3ds Max, consider doing any or all of the following in the 3D view that you plan to export from Revit MEP:

Hide elements that are not required in the view. Use a section box. Specify the detail level.

For more information about these strategies, see Limiting Model Geometry Before Exporting on page 1228.

Prepare the 3D View for Rendering


Before exporting a 3D view to FBX, apply materials to model elements, and specify the desired render appearances. See Materials on page 1667. Also, check the placement of lights in the view, and dim or turn lights on or off to achieve the desired result. See Using Lighting Fixtures in a Building Model on page 1168 and Turning Lights On and Off on page 1180. In addition, follow best practices for rendering to optimize the results. See Rendering Best Practices on page 1213. Before exporting to FBX to render in 3ds Max, you may want to generate an initial rendering using the native Revit rendering engine. By rendering in Revit MEP first, you can check lighting and material render appearances, and refine them as needed before exporting. See Rendering an Image on page 1199.

Read 3ds Max Documentation


Read the 3ds Max FBX Plug-In Help for information about importing Revit projects. That documentation includes suggested settings for importing Revit projects and other tips. By reading this information before exporting a Revit project, you may be able to take advantage of 3ds Max functions that will streamline the process and help you achieve the desired results faster and with less effort.

Exporting to FBX
1 In Revit MEP, open a 3D view, and prepare it for export. See Before Exporting a 3D View to 3ds Max on page 1261.

2 Click

Export

(FBX).

TIP If FBX displays as gray, open a 3D view of the project, and then try again. 3 In the Export 3ds Max (FBX) dialog, for Save in, navigate to the target folder for the exported file.

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4 For Naming, do one of the following:

To specify a file name manually, select Manual (Specify file name). For File name/prefix, specify the name of the output file. To use an automatically generated file name, select Automatic Long (Specify prefix), or Automatic Short. See File Names for Exported Files on page 1240.

5 Click Save. Revit MEP generates the FBX file and places it in the target location. You can now import the FBX file into 3ds Max, using the 3ds Max FBX plug-in. For more information, refer to the 3ds Max Plug-in documentation. 3ds Max provides additional control over materials, beyond the capabilities of Revit MEP. To activate the Revit material assignments and lights in 3ds Max, specify mental ray as the rendering engine. This is the default render setting for 3ds Max Design. For more information, refer to the 3ds Max documentation.

Troubleshooting Exports to 3ds Max


When you export a 3D view from Revit MEP and import it to 3ds Max, you may encounter the following issues.

Slow performance when exporting from Revit MEP and importing to 3ds Max
Performance may be slow for large projects that contain lots of objects and their data. To improve performance, limit the model geometry being exported. In Revit MEP you can use a section box, hide categories of model elements that you do not need for the scene, and set the detail level as appropriate. See Limiting Model Geometry Before Exporting on page 1228 and Rendering Best Practices on page 1213.

Multiple cameras not exported to 3ds Max


Revit MEP exports to FBX only one camera, which corresponds to the active 3D view. As a result, only the current Revit 3D view or camera will be imported into 3ds Max as a 3D camera view.

Incorrect camera angle in 3ds Max


Symptom: When you export a Revit 3D view to FBX and import it into 3ds Max, the camera angle may not reflect the angle of the Revit view. Issue: 3ds Max does not support the cropping region and optical center of Revit cameras. However, the field of view (FOV) or perspective of the Revit cameras will be correct in 3ds Max. If you modify the Revit camera by resizing or offsetting the cropping region of the 3D view in Revit MEP, 3ds Max does not translate the change precisely. Solution: In 3ds Max, adjust the camera angle as needed to achieve the desired result.

Publish
You publish projects to Buzzsaw (using DWG or DWF files) and families to Autodesk Seek.

Publishing to Autodesk Seek


From Revit MEP, you can publish families, products, or design information directly to the Autodesk Seek web site. The published item can be shared with others who are searching for manufacturer-specific or generic building products online. This process is known as Sharing with Autodesk Seek.

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NOTE Autodesk Seek is currently available only in the English edition of the software.

Publishing for Manufacturers


If you are a manufacturer who wants to share content on Autodesk Seek, see the Manufacturer Home http://seek.autodesk.com/manufacturer.htm to learn how best to create and share your product content with the online design community. NOTE Autodesk Seek is currently available only in the English edition of the software.

Preparing Content for Sharing


Before sharing content with Autodesk Seek, you need to decide:

Whether to assign an OmniClass code to the family. Whether the family requires associated files to be included for proper display and functioning.

NOTE Autodesk Seek is currently available only in the English edition of the software.

Assigning OmniClass codes


OmniClass is a new classification system for the construction industry. The Autodesk Seek web site uses codes from OmniClass Table 23 to filter and identify shared content. A code consists of an OmniClass number and title. If an OmniClass code is not already assigned to a family, you are prompted to assign one during the sharing process. However, you can continue to share with Autodesk Seek without defining one. All Revit families (except the System and Annotation families) have parameters for assigning an OmniClass code. You can access the OmniClass Number and OmniClass Title parameters in the Family Category and Parameters dialog under Family Parameters. See Family Category and Parameters on page 760.

Determining how to share the family


If the family you are sharing to Autodesk Seek works correctly and has been tested, no additional setup is required. However, if the family was saved to a different location for sharing, you must ensure that Revit MEP can find any associated files needed for the proper display and functioning of the family. Revit MEP uses the default installation paths on Windows XP and Windows Vista to look for content as shown in the following table. Because these paths can be changed during installation, your paths might be different. File Type
Type catalogs (TXT) that manage parameters for families with many type variations NOTE The type catalog must have exactly the same name as its family RFA file. The names are case-sensitive. Lookup tables (CSV) that Revit MEP components use to define instance parameters Windows XP: C:\Documents and Settings\All Users\Application Data\Autodesk\<Revit MEP release name>\LookupTables

Location
Same folder as the RFA file

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File Type

Location
Windows Vista: C:\ProgramData\Autodesk\<Revit MEP release name>\LookupTables

Image Files (BMP, JPG, JPEG, or PNG) that create a custom color, design, texture, or bump map for a render appearance

Folders in the Revit Render Appearance Library installed by default at: Windows XP:C:\Program Files\Autodesk <Revit release name>\Data\Rendering\assetlibrary_base.fbm Windows Vista:C:\Program Files\Autodesk <Revit release name>\Data\Rendering\assetlibrary_base.fbm

Photometric data files (IES) for use with lighting families

Windows XP:C:\Documents and Settings\All Users\Application Data\Autodesk\<Revit release name>\IES Windows Vista:C:\ProgramData\Autodesk\<Revit release name>\IES

Sharing with Autodesk Seek


NOTE Autodesk Seek is currently available only in the English edition of the software.

1 In the Family Editor, click

Publish

(Share with Autodesk Seek).

2 In the Share family with Autodesk Seek dialog, specify whether to share the current family or browse for one, and click OK. BEST PRACTICE Use the 3D view of the family. There should not be any dimensions, reference planes, or lines visible in the preview. 3 In the Set OmniClass Code dialog, specify whether to apply an OmniClass code to your family or continue with publishing. If you select Apply an OmniClass code, the OmniClass Table 23 Product Classification dialog displays, from which you assign a code that is appropriate for your content. Select a code, click OK, and click Save to save the OmniClass code to your family. Revit MEP displays a progress bar showing that it is packaging and then uploading the family. 4 After the Seek Upload Successful dialog displays, click Show details to view the list of contents published to the Autodesk Seek site. 5 Click Close to dismiss the dialog and open the Autodesk Seek web site in your default Web browser. 6 Follow the prompts on the web page to complete the Share with Autodesk Seek process.

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Publishing to Buzzsaw
Autodesk Buzzsaw is an online collaboration service that allows you to store, manage, and share project documents from any Internet connection, thus enhancing team productivity and reducing costs. You can use the Publish to Buzzsaw tools to export sheets and views to a DWG or DWF file, and then upload these to a Buzzsaw project site in one step. For information about DWG files, see Exporting to CAD Formats on page 1227. For information about DWF files, see Exporting to DWF Format on page 1242. To be able to publish to Buzzsaw, the projects and folders to which you want to publish files must already exist. In addition, you must have Buzzsaw Administrator permission or Edit permission to add files to a folder. Consult your Buzzsaw administrator for details.

Publish DWG to Buzzsaw


1 Click Publish (DWG to Buzzsaw).

2 In the Publish to Buzzsaw (DWG) dialog, determine which views and sheets are to be published in the DWG file. If you are publishing a single view, select Current View/Sheet Only from the Export list on the View/Sheet Set tab. If you are publishing multiple views and sheets: a On the View/Sheet Set tab, for Export, select In session views/sheet set. b For Show in list, specify the views and sheets to show in the list, and then select the views to publish. See Selecting Views to Print on page 1272. 3 On the DWG Properties tab, specify publishing options:

Layers and Properties on page 1235 Colors on page 1237 Linetype Scaling on page 1237 Coordinate System Basis on page 1238 One DWG Unit Is on page 1238 Text Treatment on page 1238 Solids (3D Views Only) on page 1239 Export Rooms and Areas as Polylines on page 1239

4 Click Publish. 5 Under Buzzsaw Sites, select the site to which you want to publish project files. If you need to add a new Buzzsaw location, click Add. For instructions, see Adding a New Buzzsaw Location on page 1267. 6 Enter a name, or accept the default name, for the exported file. 7 For Files of type, select an AutoCAD version of the published DWG file. 8 For Naming, select Automatic - Long (Specify prefix) or Automatic - Short to define the automatically generated file name. See File Names for Exported Files on page 1240. 9 Optionally, to prohibit Revit MEP from creating external references, clear Xref views on sheets. Any Revit or DWG links in the project are published to a single file rather than several files that reference each other.

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Revit MEP generates a DWG file and posts it on the specified Buzzsaw site.

Publish DWF to Buzzsaw


1 Click Publish (DWF to Buzzsaw).

2 In the DWF Publish Settings dialog, determine which views and sheets are to be published in the DWF file. If you are publishing a single view, select Current View/Sheet Only from the Export list on the View/Sheet Set tab. If you are publishing multiple views and sheets: a On the View/Sheet Set tab, for Export, select In session view/sheet set. b For Show in list, specify the views and sheets to show in the list, and then select the views to publish. See Creating View and Sheet Sets on page 1233 and Selecting Views to Print on page 1272. 3 On the DWF Properties tab, specify publishing options. 4 To edit or add project-related metadata, click the Project Information tab. If this information is changed, the data is saved to the published DWF files and the project. 5 Click Publish. TIP To save the current publish settings and close the dialog without publishing, click Save Settings. 6 In the Publish DWF to Buzzsaw dialog, under Buzzsaw Sites, select the site to which you want to publish project files. If you need to add a new Buzzsaw location, click Add. For instructions, see Adding a New Buzzsaw Location on page 1267. 7 For Files of type, select DWF or DWFx. 8 For Naming, select Automatic - Long (Specify prefix) or Automatic - Short. See File Names for Exported Files on page 1240. 9 Click Publish. Revit MEP generates a DWF file and posts it on the specified Buzzsaw site.

Adding a New Buzzsaw Location


When publishing project files to Buzzsaw, you can add a Buzzsaw location. This process defines the location to Revit MEP and provides access to the site for uploading the project files. However, the location that you specify (including the Buzzsaw site, project, and folders) must exist before you add it to Revit MEP. Consult your Buzzsaw administrator for details. To add a new Buzzsaw location

1 Click

Publish

(DWG to Buzzsaw) or

(DWF to Buzzsaw).

2 In the first dialog, click Publish. 3 In the Publish to Buzzsaw dialog, click Add.

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4 In the Add a New Buzzsaw Location dialog, for Name, enter a descriptive name for this Buzzsaw location. 5 For Site, enter the Buzzsaw site URL for the project. The Buzzsaw site URL is https://webdav.buzzsaw.com/<site_name>, where <site_name> is the name of your project site. For example, if the project site is named Palace, enter the following: https://webdav.buzzsaw.com/Palace 6 For Folder, specify the folder to which you want to upload Revit project files. A Buzzsaw project can contain a hierarchy of project folders (which contain administrative information only) and standard folders (which contain data). If the target folder is a subfolder, specify the path from the project site. For example, if you want to upload project files to the Fountain subfolder in the Courtyard project folder of the Palace project site, enter the following: Courtyard/Fountain

7 Under Security, specify the user name and password to use to log in to the Buzzsaw project site. 8 Click OK. The new Buzzsaw location is included in the list of Buzzsaw sites on the Publish dialog.

Print
The Print tool prints the current window, a visible portion of the current window, or selected views and sheets. You can send the desired drawings to the printer, to a PRN or PLT file, or to a PDF file. Printed output in Revit MEP is What You See Is What You Get (WYSIWYG), with a few exceptions:

The background color on the print job is always white. By default, reference planes, work planes, crop boundaries, unreferenced view tags, and scope boxes do not print. To include them in the print job, in the Print Setup dialog, clear the corresponding Hide options. The print job includes elements that have been hidden from a view using the Temporary Hide/Isolate tool. Line weights modified by the Thin Lines tool print at their default line weight.

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Related topics

Exporting to CAD Formats on page 1227 Exporting to DWF Format on page 1242 Publishing to Buzzsaw on page 1266

Printing Tips

Keyboard shortcut: Ctrl+P. Before printing, be sure that you have installed the most recent version of the printer driver. Consult with the printer manufacturer. To print to PDF, see Printing to PDF on page 1273. To print many views and sheets unattended, use Batch Print for Revit. See Batch Printing on page 1275.

To generate DWF or DWFx files, click on page 1242.

Export

(DWF). See Exporting to DWF Format

If the print job is of substantial size, the status bar displays a Cancel button. The file size necessary to trigger this option depends on system speed and amount of memory. See Printing FAQs on page 1274.

Print Setup
You can specify various options for a print job in Revit MEP.

1 Click

Print

(Print Setup).

Or, if the Print dialog is already open, click Setup. 2 In the Print Setup dialog, for Name, select the saved print settings to use, if any. See Saving Print Settings on page 1270. 3 Under Paper, specify options for Size and Source. 4 Under Orientation, select Portrait or Landscape. 5 Under Paper Placement, specify where the view prints on the sheet. If, for Offset from Corner, you select User Defined, enter X and Y offset values. 6 Under Hidden Line Views, choose an option to increase print performance for hidden line views in elevations, sections, and 3D views. Vector processing times vary depending on the number of views processed and on view complexity. Raster processing times depend on the dimensions of the view and on the amount of graphics. Vector processing typically produces much smaller print files than raster processing. 7 Under Zoom, specify whether to fit the drawing to the size of the page or zoom to a percentage of the original size. 8 Under Appearance, specify a value for Raster Quality. This option controls the resolution of the raster data being sent to the print device. A higher quality results in a longer print time.

Printing Tips | 1269

9 For Colors, select an option:

Black Lines: All text, non-white lines, pattern lines, and edges print in black. All raster images and solid patterns print in grayscale. (This option is not available for publishing to DWF.) Grayscale: All colors, text, images, and lines are printed in grayscale. (This option is not available for publishing to DWF.) Color: All colors in the project are maintained and printed, provided the printer supports colors.

10 Under Options, specify additional print settings:


View links print black by default, but you can choose to print them in blue. When printing, you can hide the following elements: scope boxes, work planes, reference planes, and crop boundaries. Hide unreferenced view tags. Select this option if you do not want to print section, elevation, and callout tags that are not on sheets. If views display some elements in halftone, you can replace the halftone drawings with thin lines. (See Halftone/Underlay on page 1699.)

11 Click OK.

Saving Print Settings


You can save print settings in a project, so that they are available for reuse. You can also change saved print settings, revert changes, and rename or delete print settings.

To access the Print Setup dialog, click To save print settings

Print

(Print Setup).

1 In the Print Setup dialog, specify print options. See Print Setup on page 1269. 2 To save the print settings to a new name, click Save As. 3 Enter a name for the print settings, and click OK. 4 Click OK. TIP You can transfer print settings to another project using Transfer Project Standards. Click Manage

tab Settings panel (Transfer Project Standards), and in the Select Items To Copy dialog, select Print Settings. See Transferring Project Standards on page 1725.

To change a saved print setting 1 In the Print Setup dialog, for Name, select a saved print setting. 2 Make the desired print setting changes. 3 Click Save.

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NOTE If you click OK before clicking Save, your changes are not saved to the selected print setting. The first time you click OK, however, you are prompted to save your changes to the modified print setting. If you click No, the changed settings are applied to the in-session print setting. Any future changes you make without saving are also applied to the in-session setting. These changes are lost when you exit the Revit MEP session.

To revert print settings 1 In the Print Setup dialog, for Name, select a saved print setting. 2 Click Revert. The settings revert back to their original saved state or in-session state. To rename print settings 1 In the Print Setup dialog, for Name, select a saved print setting. 2 Click Rename. 3 Enter a new name for the settings, and click OK. To delete print settings 1 In the Print Setup dialog, for Name, select a saved print setting. 2 Click Delete.

Print Preview
Use Print Preview to see a draft version of a view or sheet before printing it. Print Preview is not available if you are printing multiple sheets or views.

To see a print preview, click

Print

(Print Preview).

NOTE If the print job is of substantial size, the status bar displays a Cancel button. The file size necessary to trigger this option depends on system speed and amount of memory.

Printing Views and Sheets


Use the Print tool to print one or a few views and sheets. If you must print a large number of views and sheets, consider using the Revit Batch Print utility. See Batch Printing on page 1275. To print construction documents

1 Click

(Print).

2 In the Print dialog, for Name, select a printer. 3 (Optional) Click Properties to configure the printer. 4 (Optional) Select Print to File. You can save the print job as a PRN or PLT file. 5 Under Print Range, specify whether you are printing the current window, a visible portion of current window, or selected views/sheets. If you are printing selected views and sheets, click Select, select the views and sheets to print, and click OK.

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When you are printing selected views and sheets to a file, Revit MEP creates one file per view or sheet. If you want to create a single file that contains all selected views and sheets, print to PDF. See Printing to PDF on page 1273. 6 Under Options, specify the number of copies to print and whether to print a view/sheet set in reverse order. You can select Reverse Print Order for a multiple-page print job so that the last page is printed first. 7 To print a complete copy of the project before the first page of the next copy is printed, select Collate. To print all copies of the first page and then print all copies of each subsequent page, clear Collate. 8 To change print settings, under Settings, click Setup. See Print Setup on page 1269. 9 To preview the print job before printing, click Preview. While in print preview mode, you can zoom the image and flip through pages if the print job involves multiple pages. To exit print preview, click Close on the Options Bar. To return to the Print dialog, click Print. 10 When you are ready to print, click OK.

Selecting Views to Print


When you are printing project views or sheets, you can specify which views and sheets are to be included. To select views or sheets 1 Under Print Range or Range, select Selected Views/Sheets, and click Select. 2 In the View/Sheet Set dialog, select the views and sheets to print or export. 3 To quickly select all sheets or views, click Check All. Click Check None to clear all selections. 4 To save this view/sheet set for later reuse, click Save As, and enter a name. 5 Click OK. If you have not named the view/sheet set, you are prompted to name it. NOTE You cannot transfer this view/sheet set to other projects.

To change a saved view/sheet set 1 Under Print Range or Range, select Selected Views/Sheets, and click Select. 2 In the View/Sheet Set dialog, for Name, select a view/sheet set name from the list. 3 Add or remove the desired views. 4 Click Save. NOTE If you click OK before clicking Save, your changes are not saved to the selected view/sheet set. The first time you click OK, however, you are prompted to save your changes to the modified set. If you click No, the changed settings are applied to the in-session set. Any future changes you make without saving are also applied to the in-session set. These changes are lost when you exit the Revit MEP session.

To revert view/sheet set settings 1 In the View/Sheet Set dialog, for Name, select a saved set. 2 Click Revert. The settings revert to their original saved state or in-session state.

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To delete view/sheet sets 1 In the View/Sheet Set dialog, for Name, select a saved set. 2 Click Delete.

Printing to PDF
You can print construction documents to PDF (Portable Document Format). The resulting PDF files can be shared with other team members, viewed online, or printed. When printing multiple views and sheets to PDF, you can specify whether each view or sheet is saved in a separate PDF file, or one PDF file contains all selected views and sheets. TIP You can also export construction documents to DWF. DWF files are smaller in size than PDF files, and they can be easily shared with colleagues for online review. See Exporting to DWF Format on page 1242. To print to PDF

1 Click

(Print).

2 In the Print dialog, for Name, select your PDF print driver. If the list does not include a PDF print driver, talk to your system administrator about installing one on your system. See Changing Your Systems PDF Print Settings on page 1274. 3 Click Properties. 4 In the Properties dialog, define settings for the PDF print driver as desired, and click OK. 5 To print only the sheet or view in the drawing area: a Under Print Range, select Current Window to print the entire view or sheet that currently displays in the drawing area, or select Visible Portion of Current Window to print the part of the view or sheet that currently displays in the drawing area. b Under File, for Name, specify the name and location of the resulting PDF file. If needed, click Browse and navigate to the target folder. 6 To print multiple views and sheets: a Under Print Range, select Selected Views/Sheets. b Click Select. c In the View/Sheet Set dialog, select the views and sheets to print to PDF, and click OK. d Under File, to generate a single PDF file that contains all of the selected views and sheets, select Combine Multiple Selected Views/Sheets into a Single File. To generate one PDF file for each selected view and sheet, select Create Separate Files. e For Name, specify the name and location of the resulting PDF file. If needed, click Browse and navigate to the target folder. If you are generating multiple PDF files, the specified file name is used as a prefix. It is appended with the names of the selected views and sheets. 7 If you are printing multiple pages and you want them to print in reverse order, under Options, select Reverse Print Order. 8 To change print settings, under Settings, click Setup. See Print Setup on page 1269.

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9 When you are ready to print, click OK. 10 Some PDF print drivers may display another dialog requesting a location and name for the PDF file. Provide the information requested, and click OK.

Changing Your Systems PDF Print Settings


In some cases, the default PDF print settings request a file name for each PDF file being created. If you are using Revit MEP to create PDF files for several views or sheets, this default setting means that you must provide a file name for each PDF file as it is created. To avoid the need to provide individual file names for PDFs, change your systems default PDF settings. The following procedure describes how to change this setting for Adobe PDF. The steps may vary for other PDF drivers. To change the default Adobe PDF print settings 1 On the Windows desktop, click Start menu Settings Printers and Faxes. 2 In the Printers and Faxes window, right-click Adobe PDF, and click Properties. 3 In the Adobe PDF Properties dialog, on the General tab, click Printing Preferences. 4 In the Adobe PDF Printing Preferences dialog, on the Adobe PDF Settings tab, for Adobe PDF Output Folder, select My Documents\*.pdf. 5 Clear View Adobe PDF results. 6 Click OK.

Printing FAQs
How are drawings printed to scale with a titleblock in Revit MEP?
Create a new sheet view, and add a titleblock to it. Add any views (plans, elevations, sections) to the sheet. After you add a view, change its view scale through the view properties. You can plot multiple views at different scales on the same sheet.

Only a portion of a print job comes out on a sheet


Several printers have limited on-board memory to process print data. When plotting large format sheet sizes to plotters such as the HP DesignJet, change the plotter's settings so that the data is processed in the computer.

To change the settings, click (Print). Select the correct printer, and click Properties. In the dialog, click the Advanced tab. Select the option to process the document in the computer, and click OK.

My reference planes, crop boundaries, and scope boxes do not print


Reference planes, crop boundaries, and scope boxes are hidden for printing by default. To show them when

you print, click Print (Print Setup). In the Print Setup dialog, clear the options for reference planes, crop boundaries, and scope boxes.

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My reference planes are printing. I don't want them to print

Click

Print

(Print Setup). In the Print Setup dialog, select Hide ref/work planes.

Can the colors in a drawing be overridden so they print in solid black and white?

Click Print Black Lines.

(Print Setup). In the Print Setup dialog, under Appearance, for Colors, select

This ensures that a black and white printer properly processes colors in a project. This option does not produce grayscale. All colors are converted to black.

How do I increase print speed in elevation, section, and perspective views?


Be sure that the Far Clipping property is active for the view. Go to the view properties of the view, and select an option for Far Clipping.

I choose black lines or gray scale in Revit MEP, but my printer still prints in colors
Some printer drivers override the Colors setting that you specified in Revit MEP. To get the desired color output, manually set the color through your printers properties.

Batch Printing
Batch Print for Revit provides an easy way to print a large number of drawings (views and sheets) from a Revit project unattended. After preparing the default printer and the Revit project, use Batch Print to send any number of drawings to the printer and to control the order in which they print. When you start the print job, Batch Print manages the printing of the drawings, requiring no further interaction from you. If desired, you can monitor the progress of the print job using a status dialog. Batch Print is available to Revit subscription customers. To use this utility: 1 Download Batch Print from the Autodesk customer subscription Web page. 2 Install Batch Print. 3 Open a Revit project, and click Add-Ins tab External Tools drop-down Batch Print. 4 In the Batch Print dialog, click Help to learn how to use the utility.

Print Troubleshooting
When I print, surface patterns are partially submerged into the concave side of a wall's surface

Click Print Processing.

(Print Setup). In the Print Setup dialog, under Hidden Line Views, select Vector

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The printed output of imported images is different than the on-screen display

Click Print Processing.

(Print Setup). In the Print Setup dialog, under Hidden Line Views, select Raster

Problems printing raster images with a XES Synergix 8830 plotter


In the properties dialog for the XES Synergix 8830, on the Graphics tab, there is a check box for Enable RTL native mode resolution. Clear the check box, and the raster images should print correctly.

How do I plot to Reprodesk?


If the PRN file has been changed to a PLT file and the processing of the file still produces a black screen, after the file has been sent to Reprodesk, change the pen setting from standard (the default) to asinfile pen.

Other Plotting Considerations


Always use a color cartridge in the plotter when the Windows driver is set to use color mapping. Use a monochrome cartridge in the plotter when the Windows driver is set to use either grayscale or black mapping. (A color cartridge may be used, but only the black ink will be used).

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Collaborate with Others

Read these topics for information about different ways to work with other team members on Revit projects.

1277

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Linked Models

53

You can link different file formats in a Revit project, including other Revit files (Revit Architecture, Revit Structure, Revit MEP), CAD formats (DWG, DXF, DGN, SAT, SKP), and DWF markup files. This topic contains information about linking Revit models. For information about linking CAD formats and DWF, see Importing or Linking CAD Formats on page 58 and Linking DWF Markup Files on page 74.

Overview of Linked Models


You can link Revit Architecture, Revit Structure, and Revit MEP models. Linking Revit models is primarily intended for linking separate buildings, such as those that compose a campus. For example, the following site plan shows 4 building models linked to one model.

When you link a Revit model into a project, Revit MEP opens the linked model and keeps it in memory. The more links a project contains, the longer it can take to open. Linked Revit models are listed in the Revit Links branch of the Project Browser. You can convert linked Revit models to groups, and you can convert groups to linked Revit models. See Converting Groups and Linked Revit Models on page 1558. You can also mirror linked Revit models. See Mirroring Elements on page 1577.

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When to Link Models


It is recommended to use linked Revit models for

Separate buildings on a site or campus Parts of buildings which are being designed by different design teams or designed for different drawing sets Coordination across different disciplines (for example, an architectural model and a structural model)

Linked models may also be appropriate for the following situations:


Townhouse design when there is little geometric interactivity between the townhouses Repeating floors of buildings at early stages in the design, where improved Revit model performance (for example, quick change propagation) is more important than full geometric interactivity or complete detailing

The Revit project can consist of many individual linked Revit models to create an aggregate model of all the data. Before breaking up a Revit project into multiple models, however, carefully consider the following limitations and workflows:

Limited joining and interaction between elements in the host project and elements in the linked models will prevent elements from cleaning up or joining with elements in linked models. However, some elements, like rooms and ceiling outlines, can be generated from the geometry located within the individual linked models. The challenge of managing element names, numbers, and identity data between the host project and the linked models can result in duplicate names or numbers. This challenge is especially true for multiple or repeating units that are linked to a project, such as hospital operating rooms and hotel rooms. In these cases, use a group to define the repeating unit, instead of a linked model. See Editing Elements in Groups on page 1549. Separate project standards for the host project and linked models can cause models to become unsynchronized. In order to maintain control, linked models need to be carefully managed.

Dimensions and Constraints in Linked Models


You can use elements in the linked model as references for dimensions and alignment. For example, you can create a dimension between a wall in the host project and a wall in the linked model. See Permanent Dimensions on page 992 and Aligning Elements on page 1573. You can also create constraints between elements in the host model and elements in a linked model. For example, you can constrain a linked building to a property line in the host model or a linked floor to a level in the host model. Linked models move as an entire entity when the element to which they are constrained moves. Constraints on a linked model (or an element in a linked model) only move the linked model, they do not move elements in the host model. Constraints to links using shared positions are not permitted. Revit MEP attempts to retain and rehost dimensions and constraints when you reload (or unload and reload) a link.

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Repeating a Linked Model in the Host Model


A linked model can be copied any number of times in a host project. For example, a housing development may have multiple designs that repeat many times throughout the site. For each copy of a linked model that you place in a project, a unique name is automatically generated. This name helps to identify elements from linked models in a schedule. You can modify the name for a linked model instance through its properties. You can also override visibility and graphics settings for each linked model instance. See Visibility of Linked Models on page 1289. You can copy linked Revit models using the standard copy and paste procedures (see Copying Elements on page 1585) or you can drag a linked Revit model from the Project Browser into a project view. In addition, you can copy a linked Revit model between projects within the same Revit session. When you copy a linked Revit model to another project, the link path, shared positioning settings, visible nested links, and the link instance name are copied to the new project. If the link instance name already exists in the project, the link is automatically renamed. Partially loaded files are maintained as partially loaded. Visibility and graphic override settings are not preserved. Related topics

Copying a Linked Model in the Host Model on page 1287 Copying Elements from a Linked Model on page 1288

Nesting Linked Models


When you link a model that contains other linked models, the links become nested. You can show or hide nested linked models in the host model. The nested links display according to their Reference Type setting in the parent model:

Overlay does not load nested models into the host model, so they do not display in the project. Attachment loads nested linked models in the host model and displays them in the project.

The following image shows that Project A is linked into Project B (so Project B is the parent model for Project A). The Reference Type setting for Project A is set to Overlay within its parent model (Project B). When Project B is imported into Project C, Project A does not display.

If you change the Reference Type setting for Project A (within its parent model, Project B) to Attachment, when you import Project B into Project C, the nested link (Project A) displays.

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When a nested model can display in the host model, you can indicate whether the nested model displays in a view using a filter from the host model, the filter applied to a view in the linked model or the nested model, or no filters. See View Filters for Linked Models on page 1290. When a nested link is visible, you can use Tab to select nested link instances and view properties of elements in the nested link, as you can with other linked models. In addition, the Interference Check tool checks for interference in the nested linked models as well as the parent linked model. (See Interference Checking on page 1373.) Nested links that are visible in the project display in the Revit Links branch of the Project Browser under their parent link. Nested links do not display in the Manage Links dialog. (See Manage Links Dialog on page 1308.)

Phases and Linked Models


When you link a Revit model that has more than one phase, phases in the host model automatically map to phases in the linked model. When this initial mapping occurs, Revit MEP maps phases by matching phase names. You can manually set up a correspondence between phases in the host model and phases in the linked model. To do this you set up a phase map in the properties of the linked model, and then apply the phase map in the host model. NOTE Phase maps must occur in chronological order. For example, a phase map cannot be set up like the following table. Since phase 1 occurs before phase 3, phase 3 cannot be mapped to phase 1. Phase
Phase 1 Phase 2 Phase 3

Phase from linked file


Phase 1 Phase 2 Phase 1

Phase mapping is always maintained, unless phases in either the host or linked models are combined. If phases are combined, the existing phase map of the remaining phase is used. For information on phase maps and rooms in linked models, see Phase-Specific Rooms and Linked Models on page 710. Related topics

Mapping Phases Between Linked Models on page 1287

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Project Phasing on page 981

Transferring Project Standards Between Linked Models


If you open the host model, you cannot open the linked model in the same Revit MEP session. However, you can transfer project standards from the linked model to the host model using the Transfer Project Standards tool. See Transferring Project Standards on page 1725.

Linking and Worksharing


If you enable worksharing, your links are contained in worksets. If you update a linked file and want to reload the link, the workset in which the link is located must be editable. If it is not, an error message appears indicating that the link could not be updated because of the workset's non-editable status. See Making Worksets Editable on page 1325. It is good practice to assign a team member to track links and be sure the appropriate worksets are editable. After updating the link, the team member should synchronize with central so that all team members have the updated link. See Saving Workshared Files on page 1328. Also, you may want to create a workset exclusively for links, so that workflow is not interrupted. See Setting Up Worksets on page 1314.

Directory Paths for Linked Models


A relative path defines the position of a linked file in a working directory such as a project folder. Its position is defined by its relative location. An absolute path defines the location of a linked file on a disk or network drive. In general, you should use a relative path instead of an absolute path.

If you use a relative path and later move the project and the linked file together to a new directory, the link is maintained. Revit MEP tries to find the linked model by its relative position to the working directory. If you use an absolute path and later move the project and the linked file to a new directory, the link is broken. Revit MEP tries to find the linked model in the specified directory.

An absolute path may be preferable when you link in a workshared project, such as a central model that other users need to access. This file is likely not to move from its location on disk. In the following image, a simple directory structure is used as an example.

Transferring Project Standards Between Linked Models | 1283

In this instance, absolute and relative paths are defined as follows. Note the folder Working Directory. This has been named as such for illustrative purposes. A working directory can possess any name. File
sourcefile.rvt

Absolute Path
C:\My Revit\Working Directory\sourcefile.rvt C:\My Revit\Reference\file_01.rvt C:\My Revit\Working Directory\Support Files\Detailing\file_02.rvt

Relative Path
source-file.rvt

file_01.rvt file_02.rvt

..\Reference\file_01.rvt Support Files\Detailing\file_02.rvt

If the working directory is moved or renamed, paths can become unresolved (broken). In the following image, the working directory has been moved to the My Documents directory to illustrate this.

Now all of the original absolute paths are unresolved because they point to a specific location. The relative path to file_01.rvt is also broken as it resided outside of the working directory and didn't move with it.

Workflow for Linking Models


The following is a typical workflow for using linked models. Your implementation may differ depending on your project needs. To link models 1 Create a project for each individual piece of the larger project. For example, for a campus, create a separate project for each campus building. For a large building, create a project for each separately managed piece of the project. If a large building has 2 towers, for instance, create a separate project for each tower.

2 Create another project to act as the main project that will link to the other projects.

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3 Open the main project, and link in the projects containing the individual pieces. See Linking One Model to Another on page 1286.

4 Place the linked models in the desired positions. When you link models to the main project, you can share the coordinates of the project so that you can correctly position the model. See Shared Positioning on page 1377. Related topics

Overview of Linked Models on page 1279 Linking Revit Models on page 1285 Visibility of Linked Models on page 1289

Linking Revit Models


You can link Revit models to another model to more easily manage the individual parts or to improve performance when working on a large project. Related topics

Overview of Linked Models on page 1279

Linking Revit Models | 1285

Workflow for Linking Models on page 1284 Visibility of Linked Models on page 1289

Linking One Model to Another


1 Open an existing project or start a new project. You will link another project into this project.

2 Click Insert tab Link panel

(Link Revit).

3 In the Import/Link RVT dialog, select the Revit model to link. 4 For Positioning, specify the desired option. In most cases, you should select Auto - Origin to Origin. If the current project uses shared coordinates, select Auto - By Shared Coordinates. See Shared Positioning on page 1377. See Import and Link Options for CAD Formats and Revit Models on page 63. 5 Click Open. If you cannot see the linked project in the drawing area, do the following: 1 In the view properties, for Discipline, select Coordination. This setting ensures that the view displays elements for all disciplines (architectural, structural, mechanical, and electrical). 2 (Optional) To display the linked project in halftone, for Visibility/Graphics Overrides, click Edit. On the Revit Links tab, for the linked project, select Halftone, and click OK. You can select the linked model in a view and drag, copy, paste, move, and rotate it. You can also monitor grids, levels, and other essential elements in the linked project. See Multi-Discipline Coordination on page 1341.

Showing or Hiding Nested Models


When linked models are nested, you can control the display of the nested models. See Nesting Linked Models on page 1281. 1 Open the parent model to which the nested model is linked.

2 Click Manage tab Manage Project panel 3 In the Manage Links dialog, click the Revit tab.

(Manage Links).

4 In the Reference Type column, change the value for the linked model to one of the following:

Attachment. Makes the linked model visible when its host is linked into another model. Overlay. Does not load the linked model when its host is linked into another model. This is the default setting. When the Overlay option is selected and you import a model that contains nested links, a message displays indicating that the imported model contains nested links and that they will not be visible in the host model.

5 Save and close the file.

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Related topics

Visibility of Linked Models on page 1289 Using Custom Settings to Display Linked Models on page 1296

Mapping Phases Between Linked Models


You can manually set up a correspondence between phases in the host model and phases in the linked model. See Phases and Linked Models on page 1282. To map phases in the linked model 1 In the drawing area of the host model, select the linked Revit model.

2 Click Modify | RVT Links tab Properties panel

(Type Properties).

3 In the Type Properties dialog, find the Phase Mapping parameter and click Edit. 4 In the Phases dialog, select the appropriate mapping options for each phase, and click OK. 5 Click OK to exit the Type Properties dialog. To apply phase mapping in the host model

1 Click View tab Graphics panel

(Visibility/Graphics).

2 In the Visibility/Graphics dialog, click the Revit Links tab. 3 Click the button in the Display Settings column for the linked Revit model. 4 In the RVT Link Display Settings dialog, on the Basics tab, select By Host View or Custom. If you select Custom, for Phase, select By Host View. 5 Click OK twice to exit the Visibility/Graphics dialog.

Copying a Linked Model in the Host Model


You can copy a linked model to create multiple instances in the host model. For example, in the following image, building 2 and building 3 are copies of the same linked model.

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To copy a linked Revit model to another project file 1 Open the project file that contains the link to copy, and open the file to copy it into. 2 Select the linked model in the drawing area.

3 Click Modify | RVT Links tab Clipboard panel

(Copy to Clipboard).

4 Click View tab Windows panel Switch Windows drop-down, and select the project name to copy the linked model into.

5 Click Modify tab Clipboard panel Paste drop-down 6 Click in the drawing area to place the linked model.

(Paste from Clipboard).

7 Click Edit Pasted panel

(Finish) to complete the paste operation.

If you want to edit the pasted linked model, click Edit Pasted Elements. See Editing Pasted Elements on page 1588.

Copying Elements from a Linked Model


Elements from linked Revit models can be copied to the clipboard and then pasted into the host model. To copy and paste elements from linked Revit models 1 In the drawing area of a view of the host model, move the cursor over the element in the linked model. 2 Press Tab until the element to copy is highlighted, and click to select it.

3 Click Modify | RVT Links tab Clipboard panel

(Copy to Clipboard).

4 Navigate to the position in the project where you want to paste the element.

5 Click Modify tab Clipboard panel Paste drop-down

(Paste from Clipboard).

Alternatively, you can click Modify tab Clipboard panel Paste drop-down Aligned to Same Place to paste the element into the same place from where you copied it. For more information on paste options, see Pasting Elements on page 1587. 6 Click in the drawing area to place the element.

7 Click Edit Pasted panel

(Finish) to complete the paste operation.

Selecting Elements in a Linked Model


1 In the drawing area of a view of the host model, move the cursor over the element in the linked model. 2 Press Tab until the desired element is highlighted, and click to select it.

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Visibility of Linked Models


When a host model includes linked models and nested linked models, you can control

whether linked models and nested models display in the host model overall whether linked models and nested models display in specific views of the host model the graphics used to display linked models and nested models in views

Related topic

Visibility and Graphic Display in Project Views on page 905

Overview of Visibility of Linked Models


Parameters that control the visibility and graphics of linked Revit models are grouped under their own tab, Revit Links, in the Visibility/Graphics dialog. This dialog is arranged in a tree structure with the parent nodes referring to separate files (the primary linked model), and the child nodes referring to instances (copies) of the model in the project. Changing the parent node affects all instances, while changing a child node affects only that instance.

The Revit Links tab in the Visibility/Graphics dialog contains the following columns:

Visibility: Select the check box to show the linked model in the view, or clear the check box to hide the linked model. Halftone: Select the check box to draw the linked model in halftone. (See Halftone/Underlay on page 1699.) Display Settings: Options to override additional settings for each linked model in the current host view. The button displays the current display setting state (By Host View, By Linked View, or Custom). See Using View Filters for Linked Models on page 1290.

Visibility for linked Revit models is controlled by view. You can use a view template to save the visibility settings of a particular view and then apply it to other views. See View Templates on page 1727. Related topic

Changing Line Styles in a Linked Model on page 1594

Visibility of Linked Models | 1289

View Filters for Linked Models


You can control the visibility and graphics of linked models and nested linked models in a view of a host model. For a host view, you can indicate whether linked models and nested models display using

A filter from the host model The filter applied to a view in the linked model or the nested model No filters

You can also control the display of instances of linked models in a host view. For example, if a model is linked to the host model multiple times, you can control the display of each linked instance individually. The view filter functions that apply to linked models also apply to instances of linked models. Related topics

Controlling Visibility and Graphic Display of Elements Using Filters on page 911 Displaying a Linked Model by Host View on page 1294 Displaying a Linked Model by Linked View on page 1295 Using Custom Settings to Display Linked Models on page 1296

Using View Filters for Linked Models


To control the use of filters for linked models in a host view, use settings on the RVT Link Display Settings dialog.

Setting
By host view

Description
Applies the filter (and other visibility/graphics settings) for the host view to elements in the host model, the linked model, and any nested models.

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Setting
By linked view

Description
Applies the filter (and other visibility/graphics settings) for the host view to the host model only. The linked model and any nested models display as defined by the specified linked view. Allows more customization of visibility and graphics settings for linked models and nested models in the host view. Available only for Custom or By linked view. Specifies the view in the linked model whose settings are to be used to display the linked model (and nested models, unless other settings specify otherwise) in the host view. Available only for Custom. Specifies whether the linked model displays using the filter applied to the linked view or the host view. Does not control the display of nested models. Available only for Custom. Specifies how nested linked models display in the host view.

Custom

Linked view

View filters

Nested links

Related topics

Displaying a Linked Model by Host View on page 1294 Displaying a Linked Model by Linked View on page 1295 Using Custom Settings to Display Linked Models on page 1296

Examples of Using View Filters for Linked Models


In the following examples, host model C contains square walls, linked model B contains circular walls, and nested linked model A contains triangular walls. Host model C Linked Model B Nested Model A Host model C displaying linked model B and nested model A

With the diagonal blue filter applied

With the solid orange filter applied

With the horizontal green filter applied

With all 3 filters displayed in the host view

View Filters for Linked Models | 1291

Host model C

Linked Model B

Nested Model A

Host model C displaying linked model B and nested model A

You can apply a filter to a view of host model C, and also apply it to linked model B and nested model A. Or you can specify that linked model B and nested model A should display in host model C using a filter applied in models B or A, or using no filters at all. The following examples demonstrate these different effects by applying filters that change wall colors and patterns. However, you can use these same strategies to show, hide, or change any view-specific settings that filters can control. In the following table, the In Host Model C column shows settings that you must specify on the Basics tab of the RVT Link Display Settings dialog when you open host model C in Revit MEP. The In Linked Model B column shows settings that you must specify on the Basics tab of the RVT Link Display Settings dialog when you open linked model B. Goal
The filter applied to a view of host model C also applies to linked model B and nested model A.

Result

In Host Model C
By host view.

In Linked Model B
(none required)

The filter applied to a view of host model C applies to that model only. Linked model B and nested model A display with a filter applied to a view in linked model B.

By linked view. Linked view: Select a view in the linked model to which a filter (solid orange) was applied. By linked view. Linked view: Select a view

Its linked model (nested model A) is displayed by host view.

The filter applied to a view of host model C applies to that model only. Linked model B displays with a filter applied to a view in linked model B.

Its linked model (nes-

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Goal
Nested model A displays with a filter applied to a view in nested model A.

Result

In Host Model C
in the linked model to which a filter (solid orange) was applied.

In Linked Model B
ted model A) is displayed by linked view. In nested model A, a horizontal green filter is applied to the view. Its linked model (nested model A) is displayed by host view.

The filter applied to a view of host model C also applies to linked model B. Nested model A displays with a filter applied to a view in linked model B.

Custom. Linked view: Select a view in the linked model to which a filter (solid orange) was applied. View filters: By host view. Nested links: By linked view. Custom. Linked view: Select a view in the linked model in which a filter (horizontal green) was applied to nested model A. View filters: By host view. Nested links: By linked view. Custom. Linked view: Select a view in the linked model. View filters: None.

The filter applied to a view of host model C also applies to linked model B. Nested model A displays as it does in a view of nested model A.

Its linked model (nested model A) is displayed by linked view.

The filter applied to a view of host model C applies to that model only. Linked model B and nested model A display according to a view in linked model B, but with no filters applied to it.

(none required)

View Filters for Linked Models | 1293

Goal

Result

In Host Model C
Nested links: By parent link.

In Linked Model B

The filter applied to a view of host model C applies to that model only. Linked model B displays according to a view in linked model B, but with no filters applied to it. Nested model A displays according to a view in nested model A.

Custom. Linked view: Select a view in the linked model. View filters: None. Nested links: By linked view.

Its linked model (nested model A) is displayed by linked view.

Related topics

Displaying a Linked Model by Host View on page 1294 Displaying a Linked Model by Linked View on page 1295 Using Custom Settings to Display Linked Models on page 1296

Displaying a Linked Model by Host View


To specify that a filter and other graphic overrides applied to a view of the host model should also apply to linked models and nested models in the view, use the By Host View setting (the default). 1 Open the view in the host model.

2 Click View tab Graphics panel

(Visibility/Graphics).

3 On the Visibility/Graphic Overrides dialog, do the following, as desired: Specify overrides for model categories, annotation categories, and imported categories in the view. Add a filter to apply to the host view.

4 On the Revit Links tab, for the linked model, do the following: a In the Visibility column, select the check box. b In the Display Settings column, make sure that By Host View displays.

If By Host View does not display, click in the Display Settings column. On the Basics tab of the RVT Link Display Settings dialog, select By host view, and click OK.

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5 Click OK. The specified view filter applies to the host model, the selected linked model, and its nested linked models (that is, any models that are linked to the linked model). Related topics

Examples of Using View Filters for Linked Models on page 1291 Displaying a Linked Model by Linked View on page 1295 Using Custom Settings to Display Linked Models on page 1296

Displaying a Linked Model by Linked View


If you want a linked model to display in a host view as it would appear in the linked model, use the By Linked View setting. 1 Open the view in the host model.

2 Click View tab Graphics panel

(Visibility/Graphics).

3 On the Revit Links tab, for the linked model, do the following: a In the Visibility column, select the check box. b Click in the Display Settings column. 4 In the RVT Link Display Settings dialog, on the Basics tab, do the following: a Select By linked view. b For Linked view, select the view in the linked model whose display settings you want to use for the linked model in the current host view.

For example, if the selected view has a filter applied, then that filter will apply to the linked model in the current host view, too. 5 Click OK twice. If the linked model contains another linked model (a nested model), then the nested model displays in the host model according to the settings defined for the linked view. Related topics

Examples of Using View Filters for Linked Models on page 1291 Displaying a Linked Model by Host View on page 1294 Using Custom Settings to Display Linked Models on page 1296

Displaying a Linked Model by Linked View | 1295

Using Custom Settings to Display Linked Models


You can change various display settings for a linked model in a host view. To understand the effects of various filter-related settings on linked models and nested models, see Examples of Using View Filters for Linked Models on page 1291. 1 Open the view in the host model.

2 Click View tab Graphics panel

(Visibility/Graphics).

3 On the Revit Links tab, for the linked model, do the following: a In the Visibility column, select the check box. b Click in the Display Settings column. 4 In the RVT Link Display Settings dialog, on the Basics tab, do the following: a If you selected a linked model instance, select Override display settings for this instance. b Select Custom. c For Linked view, select the view in the linked model whose display settings you want to use for the linked model in the current host view.

d For View filters, select one of the following values to affect the linked model (but not nested linked models):

By host view. Display the linked model using filters applied to the current view of the host model. By linked view. Display the linked model using filters applied to the specified linked view. None. Do not apply filters to the linked model in the current view of the host model.

e For Nested links, select one of the following values:

By parent link. Display nested linked models using the visibility and graphic override settings specified for its parent linked model. By linked view. Display nested linked models using the visibility and graphic override settings specified in the top-level nested linked model.

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5 For the remaining options, select the desired value to control graphic display of the linked model:

By host view. Display the linked model using the visibility and graphic settings specified for the host view. By linked view. Display the linked model using the visibility and graphic settings for the specified linked view.

6 To override visibility settings for model categories, annotation categories, import categories, or design options, click the tab, and select Custom from the drop-down list. Related topics

Displaying a Linked Model by Host View on page 1294 Displaying a Linked Model by Linked View on page 1295

Hiding a Linked Model in a View


After linking a model to a project, you can change a visibility setting so the linked model does not display in a particular view. 1 Open the view where you want to hide the linked model.

2 Click View tab Graphics panel

(Visibility/Graphics).

3 In the Visibility/Graphic Overrides dialog, click the Revit Links tab. 4 In the Visibility column, clear the check box for the linked model. 5 Click OK.

Displaying a Linked Model in Halftone


After linking a model to a project, you can change a visibility setting so the linked model displays in halftone in the current view. 1 Open the view where you want to change the display of the linked model.

2 Click View tab Graphics panel

(Visibility/Graphics).

3 In the Visibility/Graphic Overrides dialog, click the Revit Links tab. 4 In the Halftone column, select the check box for the linked model. 5 Click OK.

Linked Models in Schedules


To include data from linked models in schedules, do the following: 1 Enable elements from linked models to be included in the schedule. 2 Specify which linked models should be visible in the schedule. 3 (Optional) Include project parameters or area schemes from linked models in the schedule.

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Overview of Linked Models in Schedules


You can include elements from linked models in schedules of model elements (such as walls, floors, and roofs) and in drawing lists. They are not supported for note blocks, view lists, or key schedules. All fields that are available for elements in the host project are available for elements in linked models. The behavior of some fields changes when you add elements from linked models to a schedule. For example, the Family, Type, Family and Type, Level, and Material parameters become read-only for elements in both the host and linked models. You also cannot filter a schedule by the Family, Type, Family and Type, Level, or Material parameters. You can include project information (such as the client name or the project address) and information about the linked Revit model (such as the instance name or the file name) in a schedule. Including information about the linked Revit model is useful when you have multiple copies of a linked model in your project (for example, multiple identical buildings on a site or multiple identical floors in a building) and you need to identify in the schedule which instance of the linked model each element comes from. Related topics

Including Elements from Linked Models in a Schedule on page 1298 Controlling Visibility of Linked Models in a Schedule on page 1299 Including Project Parameters or Area Schemes from Linked Models in a Schedule on page 1299 Schedule Overview on page 881

Including Elements from Linked Models in a Schedule


1 Open the schedule in the host project. 2 On the Properties palette, for Fields, click Edit. 3 Select Include elements in linked files. Information about model elements in linked models is now available to the schedule. 4 To include project information from a linked model, for Select Available Fields From, select Project Information. Add the desired fields from the Available Fields list to the Scheduled Fields list. 5 To include the linked model instance name or file name, for Select Available Fields From, select RVT Links. Add the desired fields from the Available Fields list to the Scheduled Fields list. NOTE In the schedule, the file name does not include the file path or the file extension. In addition, if there are visible nested links in a linked model, the file name that displays for elements in the nested link is the parent link. 6 Click OK. Now you can specify which linked models should be visible in the schedule. Related topics

Overview of Linked Models in Schedules on page 1298 Including Project Parameters or Area Schemes from Linked Models in a Schedule on page 1299 Schedule Overview on page 881

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Controlling Visibility of Linked Models in a Schedule


1 Open a schedule view.

2 Click View tab Graphics panel

(Visibility/Graphics).

NOTE If Visibility/Graphics is disabled, allow elements from linked models to be included in the schedule. Then try again. 3 In the Visibility for Schedule dialog, do one of the following:

To omit a linked model or instance from the schedule, clear its check box in the Visibility column. To include a linked model or instance in the schedule, select its check box in the Visibility column. Then click in the Display Settings column. On the Basics tab of the RVT Link Display Settings dialog, select By Host View, By Linked View, or Custom. Then specify values for other options to control the display of model elements from the linked model (and its nested models) in the schedule of the host model.

4 If the linked file includes design options, select design options to include in the reported schedule data. On the Design Options tab of the Visibility for Schedule dialog, for each design option set, select the desired design option from the drop-down list. Related topics

Overview of Linked Models in Schedules on page 1298 Including Elements from Linked Models in a Schedule on page 1298 Including Project Parameters or Area Schemes from Linked Models in a Schedule on page 1299 Schedule Overview on page 881

Including Project Parameters or Area Schemes from Linked Models in a Schedule


1 In the linked model, create a schedule that contains a project parameter or area schemes. Be sure that the schedule has a unique name (one that is different from any schedules that currently exist in the host project). 2 Add the schedule to a sheet. 3 Select the schedule on the sheet, and click Modify | Schedule Graphics tab Clipboard panel

(Copy to Clipboard). 4 Open the host project. 5 If needed, unload the linked model. 6 In the host project, open a sheet view.

7 Click Modify tab Clipboard panel Paste drop-down 8 If you unloaded the linked Revit model, reload it.

(Paste from Clipboard).

The project parameters or area schemes are now available for scheduling in the host project.

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Related topics

Overview of Linked Models in Schedules on page 1298 Including Elements from Linked Models in a Schedule on page 1298 Controlling Visibility of Linked Models in a Schedule on page 1299 Schedule Overview on page 881

Visibility of Worksets for Linked Models


When a workshared model is linked to another model, you may want to control whether worksets from the linked model display in a view of the host model. Use the Worksets tab on the RVT Link Display Settings dialog for the host model. On this tab, you can select the specific worksets to display in a view of the host model.

Controlling Visibility of Linked Worksets in the Host Project


1 Link a workshared model to the host model. 2 In the host model, open a view where you want to see worksets from the linked model.

3 Click View tab Graphics panel 4 On the Revit Links tab, do the following:

(Visibility/Graphics).

a In the Visibility column, select the check box for the linked model. b Click in the Display Settings column. 5 In the RVT Link Display Settings dialog, do the following: a On the Basics tab, select Custom. b On the Worksets tab, for Worksets, select one of the following values: Value
By host view

Result
If a workset in the linked model has the same name as a workset in the host model, the linked workset displays according to the settings for the corresponding host workset.

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Value

Result
If there is no corresponding workset in the host model, the linked workset displays in the host view.

By linked view

A workset that is visible in the linked view (specified on the Basics tab) will be visible in the view of the host model. For more information, see Visibility of Worksets on page 1332. In the list, select a workset from the linked model to make it visible in the view of the host model.

Custom

6 Click OK twice. NOTE A linked workset must be open to display in a host view. See Opening Linked Worksets in the Host Model on page 1301.

Opening Linked Worksets in the Host Model


To be able to display a workset from a linked model in a host view, the workset must be open when you load the linked model into the host model.

1 In the host model, click Manage tab Manage Project panel 2 In the Manage Links dialog, click the Revit tab. 3 On the Revit tab, select the linked model, and click Manage Worksets. 4 In the Linking Worksets dialog, select a workset, and click Open.

(Manage Links).

5 Click Reload to reload the linked model and open the specified worksets. Related topic

Controlling Visibility of Linked Worksets in the Host Project on page 1300

Troubleshooting Issues with Visibility of Linked Models


Read the following topics to learn how to resolve issues with linked models that do not display as intended.

Annotations from a Linked View Do Not Display


Symptom: In a host view, you are displaying a linked model using the By linked view option. However, the annotations in the specified linked view do not display in the host view. Issue: The linked view must be a plan view, or a section view or an elevation view that is parallel to the host view. Otherwise, the host view will not be able to display the following:

view-specific elements (such as annotations and details)

Troubleshooting Issues with Visibility of Linked Models | 1301

nonview-specific elements (such as datum extents and leaders)

Solution: When using By linked view or Custom, specify a linked view that is a plan view, a parallel section view, or a parallel elevation view. See Visibility of Linked Models on page 1289.

Unable to See a Linked Model in a Host View


Symptom: You have linked a model into the current project, but you cannot see the linked model in some views. Issues and Solutions: To determine the source of the problem and resolve it, try the following:

Reveal hidden elements: Open the view in the host model and click (Reveal Hidden Elements) on the View Control Bar. The drawing area displays a magenta border, and hidden elements display in magenta. If the linked model displays in magenta, right-click it, and click Override Graphics in View By Category. On the Revit Links tab of the Visibility/Graphics Overrides dialog, select the check box in the Visibility column for the linked model. Check display settings: If the Visibility setting is already turned on for the linked model, check the Display Settings column of that dialog. If it is set to By Linked View or Custom, click the value to display the RVT Link Display Settings dialog. Check whether the selected linked view, view filters, or other settings might prevent the linked model from displaying in the host view.

Unable to See Worksets of a Linked Model in the Host Project


Symptom: In a view of the host project, you are not able to see worksets of a linked model that is workshared. Issue: The visibility settings for the worksets of the linked model are not defined properly, or the worksets are not open. Solutions:

In the host view, change the visibility settings for the linked model. See Controlling Visibility of Linked Worksets in the Host Project on page 1300. In the host project, open the worksets in the linked model. See Opening Linked Worksets in the Host Model on page 1301.

Tagging Elements in Linked Models


When tagging elements in a view of a host model (C), you can also tag elements from linked models (B) and nested models (A).

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Use the Tag or Tag All tool to tag linked elements while also tagging elements in the host model.

Overview of Tagging Elements in Linked Models


In a host view, when you tag elements from a linked model, the tags exist only in the host model. They do not exist in the linked model. When you tag host elements, you can sometimes edit the value that displays in the tag, thereby changing the properties of the element. When you tag linked elements, however, you cannot edit the tag to change the properties of the linked element. Related topics

What Elements Can I Tag in Linked Models? on page 1303 What Happens to Tags When a Linked Model is Unavailable? on page 1304 What Happens to Tags When Linked Elements Are Changed or Deleted? on page 1304 Reviewing Orphaned Elements from Linked Models on page 1305

What Elements Can I Tag in Linked Models?


In linked models and nested models, you can tag elements from most categories. However, you cannot place the following on elements in linked models:

Keynote tags Room tags Area tags Space tags Zone tags Beam system tags Floor span symbols Path reinforcement span symbols Area reinforcement span symbols

Related topics

What Happens to Tags When a Linked Model is Unavailable? on page 1304 What Happens to Tags When Linked Elements Are Changed or Deleted? on page 1304 Overview of Tagging Elements in Linked Models on page 1303 Reviewing Orphaned Elements from Linked Models on page 1305

Overview of Tagging Elements in Linked Models | 1303

What Happens to Tags When a Linked Model is Unavailable?


Suppose you annotate a host view and tag elements in linked models. If the linked model later becomes unavailable, the tags may or may not persist, as follows. When the linked model is...
Unloaded or missing Removed or deleted

Tags for linked elements...

When the linked model is restored, ...


tags for linked elements display in the correct positions. tags must be reapplied to linked elements.

no longer display in the host view. are deleted from the host project.

Related topics

What Happens to Tags When Linked Elements Are Changed or Deleted? on page 1304 Reviewing Orphaned Elements from Linked Models on page 1305 Unloading and Reloading Linked Models on page 1305

What Happens to Tags When Linked Elements Are Changed or Deleted?


Suppose you tag a linked element in the host model, and the element moves in the linked model. Its tag moves with the element in the host view, maintaining the same relative position to the host. If a tags linked element no longer exists, the tag is orphaned. The orphaned tag remains in the host view as long as the linked model is loaded. The tag does not display a leader. If the tag usually displays a parameter value, it now displays a question mark (?). The orphaned tag will be included when the view is printed or exported. You can move, delete, or rehost the orphaned tag. Related topics

What Elements Can I Tag in Linked Models? on page 1303 What Happens to Tags When a Linked Model is Unavailable? on page 1304 Reviewing Orphaned Elements from Linked Models on page 1305 Unloading and Reloading Linked Models on page 1305

Linked Model Instance Properties


To modify the properties of a linked model, select the linked model in the drawing area, and access the Properties palette. You can also see the properties of an element contained in a linked model. Move the cursor over the element in the linked model and press Tab to highlight the element. The properties display on the Properties palette. Properties for elements in linked models are read-only. Name
Name

Description
Specifies the name of the linked model instance. Names of linked models are useful when you have multiple copies of the same linked model in a project and need to add the

1304 | Chapter 53 Linked Models

Name

Description
linked model elements to a schedule. See Including Elements from Linked Models in a Schedule on page 1298.

Shared Position

Specifies the shared coordinates for the linked model. See Shared Positioning on page 1377.

Linked Model Type Properties


To modify the type properties of a linked model, select the linked model in the drawing area, and click Modify | RVT Links tab Properties panel Name
Room Bounding

(Type Properties).

Description
Makes the host project recognize the Room Bounding property of elements in the linked model. See Room Boundaries in Linked Models on page 694. Determines whether this linked model will be shown (Attachment) or hidden (Overlay) when the host model is linked into another model. See Showing or Hiding Nested Models on page 1286. Allows you to set up a correspondence between phases in the host model and phases in the linked model. See Mapping Phases Between Linked Models on page 1287.

Reference Type

Phase Mapping

Managing Links
If the source file of the link in your project has changed, Revit MEP automatically updates the link when you open the project. To access tools for link management, click Manage tab Manage Project panel (Manage Links).

Unloading and Reloading Linked Models


To update linked models without closing the current project, you can unload and reload the linked models. 1 Click Manage tab Manage Project panel 2 In the Manage Links dialog, click the Revit tab. 3 Select the linked model. 4 To unload the selected model, click Unload. Click Yes to confirm. 5 To reload the selected model, click Reload. (Manage Links).

Reviewing Orphaned Elements from Linked Models


Elements and tags can become orphaned in the following cases:

In the host project, you added an element that was hosted by an element in a linked model. The linked element was later moved or deleted.

Linked Model Type Properties | 1305

In a host view, you added a tag to an element in a linked model. The linked element was later deleted from the linked model.

NOTE Tags can also become orphaned as a result of certain functions, such as Mirror, or Cut and Paste. These functions delete the original element and create a copy with a different ID, which can result in an orphaned tag. You can review these orphaned elements and tags and select new hosts or delete them from the host project. To review orphaned elements

1 Click Collaborate tab Coordinate panel

(Reconcile Hosting).

The Reconcile Hosting browser displays. By default, it is docked on the right side of the Revit window. You can move it by dragging its title bar to the desired location.

2 (Optional) To locate orphaned elements, do the following: Change graphics a In the Reconcile Hosting browser, click Graphics. b In the Graphics dialog, select Apply settings to elements in the list. c Specify values for Weight, Color, and Pattern. The project displays orphaned elements using these settings. Show an orphaned element a In the Reconcile Hosting browser, select the orphaned element to locate. b Click Show. Revit MEP displays the orphaned element, opening another view and zooming in, if needed. 3 To delete an orphaned element that is no longer needed, select the element in the Reconcile Hosting browser, right-click, and click Delete. 4 To rehost an orphaned element, select the element in the Reconcile Hosting browser, right-click, and click Pick Host. Then in the drawing area, select the new host. Related topics

Unloading and Reloading Linked Models on page 1305 What Happens to Tags When a Linked Model is Unavailable? on page 1304 What Happens to Tags When Linked Elements Are Changed or Deleted? on page 1304

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Rehosting Orphaned Elements


Use this procedure to pick a new host for the following:

orphaned tags on page 1304 for linked elements in a host view orphaned elements (elements that were hosted by a linked element, and the linked element has been deleted)

To pick a new host 1 In the host view, select the orphaned element or tag. 2 On the ribbon, click (Pick New Host).

3 Select the new host for the orphaned element or tag. For example, for an orphaned element that is wall-hosted, select a wall as its host. For an orphaned tag, select an element. Related topic

Reviewing Orphaned Elements from Linked Models on page 1305

Unresolved References
If you open a file containing unresolved references, the Unresolved References dialog opens. There are two means of determining unresolved references in a file.

Use the Show details option in the Unresolved References dialog. Click Open Manage Links to correct the problem from the Unresolved References dialog. NOTE You can also open the Manage Links dialog from the project. Click Manage tab Manage Project panel Manage Links.

To re-establish unresolved references 1 In the Manage Links dialog, click the file type tab of the unresolved link, either CAD Formats, Revit, or DWF Markups. Unresolved links are listed as Not Found in the Status column. 2 Select the file in the Linked File column. 3 Click Reload From. 4 In the file browser, navigate to the new location of the linked file and select it. 5 Click Open. 6 If possible, it is recommended to set the Path Type to Relative. This will maintain the link in most future cases. Otherwise, select Absolute. 7 Repeat steps 2 through 6 for any other unresolved links in the file. 8 Click OK to close the Manage Links dialog.

Rehosting Orphaned Elements | 1307

Manage Links Dialog


The Manage Links dialog has tabs for CAD Formats, Revit models, and DWF Markups. Under the tabs are columns that provide information about the linked file. Column
Linked File Status

Description
Indicates the name of the file being linked. Indicates whether the linked file is loaded in the host model. The field will display as Loaded, Not Loaded, or Not Found. Determines whether this linked model will be shown (Attachment) or hidden (Overlay) when the host file is linked into another model. See Showing or Hiding Nested Models on page 1286. Indicates if the linked model's position is saved in the shared coordinate system. See Shared Positioning on page 1377 and Defining Named Positions on page 1377. Size of the linked file. Location of the linked model on your computer. In worksharing, this is the location of the central file. Indicates whether the linked model's saved path is relative or absolute. See Link Management Options on page 1308. Location of the linked model if it is a local copy of a central file. For more information on the central file and worksharing, see Working in a Team on page 1311.

Reference Type (Revit models only)

Positions Not Saved

Size Saved Path

Path Type

Local Alias (Revit models only)

Link Management Options


To manage links in your file, select them in the Manage Links dialog. You can select multiple links to modify by pressing Ctrl and clicking on the number of the link in the dialog. The following tools are available for the selected links.

Save Positions. Saves positions for the linked instance. See Defining Named Positions on page 1377. Save Markups. Saves changes to imported DWF markups. For more information on imported markups, see Linking DWF Markup Files on page 74. Remove. Removes the link from the project. NOTE When you remove the link from the project, Revit MEP stops monitoring any elements in the linked model. See Stopping Element Monitoring on page 1366.

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Reload From. Changes the path of the link if the linked file has been moved. See Unresolved References on page 1307. Unload. Removes the display of the linked model in the project but continues the link. Reload. Loads the latest version of the linked model. You can also close the project and reopen it, and the linked model is reloaded. Import. Embeds the model into the project. This option is not available for Revit models. Located In. Lists the sheet that contains the DWF markup import symbol. Preserve graphic overrides. Maintains any graphic overrides on DWG, DXF, and DGN links, when the links are reloaded. Reference Type drop-down. Specifies whether this nested linked model is shown (Attachment) or hidden (Overlay) when the host model is linked into another model. See Showing or Hiding Nested Models on page 1286. Path Type drop-down. Specifies whether a nested models file path is Relative or Absolute. The default is Relative. Manage Worksets. Opens the Linking Worksets dialog, where you can open and close worksets in a linked model. See Opening Linked Worksets in the Host Model on page 1301.

Link Management Options | 1309

1310

Working in a Team

54

You can work in a team in Revit MEP using worksharing or linked models. Worksharing allows simultaneous access to a shared model through use of a central model. Use worksharing when you are working with a single model (one RVT file) that will have multiple team members working on it. Using linked models, project elements or systems are separated into individually managed models that can be linked together. Use linked models when your project contains distinct buildings, such as a campus, or when you are working with team members from other disciplines, such as architects or structural engineers. You can also use worksharing in linked models. Worksharing is covered in this topic; for information on linked models, see Linked Models on page 1279.

Worksharing Workflow
The following steps provide the general workflow for setting up and using workshared projects. 1 Select the project to share. A workshared project is one that several team members need to work on at the same time. For example, a team may have different members assigned to work on specific functional areas, such as HVAC, electrical, and plumbing systems. 2 Enable worksharing. When you enable worksharing, Revit MEP creates the central model for the project. The central model is like the project database. It stores all changes made to the project and stores all current workset and element ownership information. It is recommended that after the central model is created, all work be done in local copies of the central model. All users will need to save a copy of the central model on their local network or hard drive. All changes can be published to the central model and all users can load other users changes from the central model at any time. See Enabling Worksharing on page 1312. 3 Optionally, set up worksets. A workset is a collection of elements, such as ducts, air terminal, or air handlers. When you enable worksharing, several default worksets are created (2 default user-created worksets, and worksets for the families that are loaded in the project, project standards, and project views). For more information, see Default Worksets on page 1316. You can create worksets based on functional areas, such as HVAC, electrical, or plumbing. See Setting Up Worksets on page 1314.

1311

4 Begin worksharing. Each team member creates a copy of the central model on the local network or hard drive to begin using worksharing. See Using Workshared Files on page 1319.

Worksharing Terminology
Term
worksharing

Definition
A design method that allows multiple team members to work on the same project file at the same time. The master project file for a workshared project. The central model stores the current ownership information for all elements in the project, and acts as the distribution point for all changes published to the file. All users save their own local copies of the central model, work locally, and then Synchronize with Central so that other users can see their work. A collection of elements in a project. A workset is typically a discrete functional area, such as HVAC, electrical, plumbing, or piping. When you enable worksharing, you can divide a project into worksets, with different team members responsible for each workset. The workset to which new elements are added. The active workset name displays on Collaborate tab Worksets panel or the status bar.

central model

workset

active workset

element borrowing

Allows you to edit an element that you do not own. If no one owns the element, permission to borrow is automatically granted. If another team member is currently editing the element, that team member is the owner of the element and you must place a request to borrow the element from that team member.

Enabling Worksharing
Enabling worksharing involves creating a master project file, known as a central model, from an existing model. The central model stores the current ownership information for all worksets and elements in the project, and acts as the distribution point for all changes made to the model. All users should save their own local copy of the central model, edit locally in this workspace, and then synchronize with central to publish their changes to the central model so that other users can see their work. To enable worksharing and create a central model 1 Open the Revit project file (RVT) you want as the central model.

2 Click Collaborate tab Worksets panel

(Worksets).

The Worksharing dialog displays, showing the default user-created worksets (Shared Levels and Grids, and Workset1).

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3 If desired, rename the worksets. 4 In the Worksharing dialog, click OK. The Worksets dialog displays. 5 In the Worksets dialog, click OK. You do not need to create worksets at this point. For more information, see Setting Up Worksets on page 1314.

6 Click

Save As

(Project).

7 In the Save As dialog, specify a file name and directory location for the central model. When specifying a name for the central model, use a naming convention that identifies it as the central model (for example, OfficeBuilding_CentralFile.rvt). NOTE Because legacy versions of appended backup file names with a decimal point and a numerical string, you should not end your file name in this manner. Otherwise, a proper backup directory will not be created. For example, if you want to name your central model hotel.2010.rvt, consider naming it hotel_2010.rvt. IMPORTANT When you save the central model, be sure that it is saved to a network drive to which all team members have access. 8 In the Save As dialog, click Options. 9 In the File Save Options dialog, select Make this a Central File after save. NOTE If this is the first time you have saved after enabling worksharing, this option is selected by default and cannot be changed. 10 Select a default workset for local copies. See Save Options on page 88. For Open workset default, select one of the following. Workset Default
All

Description
Opens all worksets in the central model. Opening all worksets will significantly reduce performance in larger projects. Opens all editable worksets. Depending on how many editable worksets are in the central model, this option may significantly reduce performance in larger projects.

Editable

Enabling Worksharing | 1313

Workset Default
Last Viewed

Description
Opens worksets according to their state from a previous Revit session. Only worksets open in the last session open. If you are opening the file for the first time, all worksets open. Opens specified worksets. When you click Open, the Opening Worksets dialog displays. Initial status is based on when the file was last opened. Specify different worksets or click OK to confirm the default. Press Ctrl+A to select all worksets in this dialog.

Specify

11 Click OK. 12 In the Save As dialog, click Save. The file is now the central model for the project. Revit MEP creates the file in the directory you specified and creates a backup folder for the file. For example, if your central model is called OfficeBuilding_CentralFile, you see the Revit project file and the backup folder (OfficeBuilding_CentralFile_backup) in the directory.

The backup folder contains the backup information and editing permission information for the central model. For more information on backup files and folders, see Workshared Project Rollback on page 1335. The Revit_temp folder contains files that provide progress information on operations (such as Synchronize with Central) to the Worksharing Monitor. For more information, see Worksharing Monitor on page 1339. Related topics

Worksharing Workflow on page 1311 Setting Up Worksets on page 1314 Using Workshared Files on page 1319

Setting Up Worksets
A workset is a collection of elements, such as ducts, air terminal, or air handlers. Only one user can edit each workset at a given time. All team members can view worksets owned by other team members, but they cannot make changes to them. This restriction prevents potential conflicts within the project. It is possible to borrow an element from a workset that you do not own. For more information, see Borrowing Elements on page 1321. When you enable worksharing, several default worksets are created (two default user-created worksets, and worksets for the families that are loaded in the project, project standards, and project views). For more information, see Default Worksets on page 1316. The following image shows the Worksets dialog, with the two default user-created worksets, Shared Levels and Grids and Workset1.

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The Worksets dialog provides the following information:

Active workset designates the workset to which new elements are added. The active workset can be a workset that is editable by you or one that is owned by another team member. You can add elements to worksets you do not own. NOTE The active workset name also displays on the Collaborate tab Worksets panel and the status bar.

Gray Inactive Workset Graphics. Displays all elements in the drawing area that are not part of the active workset as gray. This has no effect on printing. Name. Indicates the name of the workset. You can rename all user-created worksets. Editable. Indicates the editable status of a workset. You cannot change editable status until you synchronize with central. Owner. Indicates the owner of the workset. If the Editable status of the workset is Yes, or you change the Editable status of the workset to Yes, then you are the owner of the workset. The Owner value is the user name that is listed on the General tab of the Options dialog. For more information on the Options dialog, see Revit Options on page 1713. Borrowers. Lists the users who are currently borrowing an element from the workset. If there is more than one borrower, you can view the list of borrowers from the drop-down list. Opened. Indicates if a workset is open (Yes) or closed (No). Elements in open worksets are visible in the project, elements in closed worksets are not. Show. Allows you to show or hide the different types of project worksets (User-Created, Families, Project Standards, Views) that display in the Name list.

Worksets and Element Borrowing


Generally, it is recommended that you work in your local copy of the central model and not make worksets editable. When you edit an element that is not being edited by another team member, you automatically become the borrower of the element and can make the changes you need. It is recommended that you synchronize with central frequently as you work. Synchronizing relinquishes borrowed elements by default, allowing other team members to edit them.

Setting Up Worksets | 1315

Use worksets when you want to reserve parts of a project so that only the assigned user can edit the elements in that workset. Also consider these benefits for creating worksets:

Convenience for editing Dividing a project into worksets makes it easier to make whole sections of a project editable at once. Visibility control You can control overall visibility in a project when you link Revit models into other Revit projects. For example, it is often convenient to turn off visibility of the Shared Levels and Grids workset when linking Revit models so that you do not have to turn off levels and grids individually in each view.

Default Worksets
When you enable worksharing, Revit MEP creates default worksets and assigns project elements and settings to these worksets. The default worksets are:

User-created. Revit MEP creates 2 default user-created worksets.

Shared Levels and Grids. Contains all existing levels, grids, and reference planes. You can rename this workset. Workset1. Contains all existing model elements in the project. When you create worksets, you can reassign elements from Workset1 into the appropriate workset. You can rename this workset, but you cannot delete it.

Families. Each family that is loaded in the project is assigned to a separate workset. You cannot rename or delete family worksets. Views. Contains all project view worksets. For example, Floor Plan Level 1 view is assigned to a workset called View: Floor Plan Level 1". View worksets contain view properties and any view-specific elements, such as annotations, dimensions, or text notes. When you add view-specific elements to a view, they are automatically added to the appropriate view workset. You cannot make a view workset the active workset, but you can change its editable status so that you can modify a view-specific element (for example, a section in a plan view). If the associated workset for the section view is not editable by you, change the editable status of the workset so that you can edit it. See Making Worksets Editable on page 1325. You cannot reassign view-specific elements from a view workset to another workset. View worksets cannot be renamed or deleted.

Project Standards. Contains all project-wide settings defined for the project (for example, line styles and fill patterns). You cannot rename or delete project standard worksets. For a complete list of project standard worksets:

1 In a workshared file, click Collaborate tab Worksets panel 2 In the Worksets dialog, select only Project Standards in the Show field.

(Worksets).

All project standards worksets display in the Name column.

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Considerations for Worksets


In general, when Setting Up Worksets on page 1314, you should consider the following:

Project size The size of the project may affect the way you enable worksharing for the team. In general, elements that are edited together should be in one workset. You do not need to create a workset for each floor of the building. In a multistory structure, however, you may want to create a workset for a set of elements that only appear on one floor, such as a boiler. If the floor plate of a project is too large to fit on a sheet and you need to split it up, you may want to consider creating a workset for each side of the building.

Team member roles Typically, designers work in teams, with each assigned a specific functional task. Each team member has control over a particular portion of the design (for example, HVAC, electrical, or plumbing). The workset structure for the project can reflect this breakdown of tasks, and you can name the worksets accordingly. Worksets and templates Worksets cannot be included in templates. Default workset visibility The performance of Revit MEP improves if some worksets are not visible by default. This visibility control eliminates the time required to draw additional views of the project. To identify visibility requirements, determine the frequency with which the elements in the workset display in the project. Under this guideline, you might have an exterior workset visible by default, while a specific furniture workset would not be.

Groups and families Groups and families have a type workset and an instance workset that do not have to be the same. All elements in a group are in the group instance workset. To edit the group, make the group type workset editable or borrow the group type. To modify the elements inside a group, make the group instance workset editable. To determine which worksets the elements are in, select elements and check the Workset property on the Properties palette. If you use element borrowing to check out a group instance, Revit MEP automatically borrows all elements in the group.

Creating Worksets
1 Open your local copy of the central model.

2 Click Collaborate tab Worksets panel 3 In the Worksets dialog, click New.

(Worksets).

4 In the New Workset dialog, enter a name for the new workset. 5 To display the workset in all project views, select Visible in all views. Clear this option if you want the workset to display only in views where you specifically turn on its visibility. You can change the visibility of worksets later in the Visibility/Graphics dialog. See Changing the Visibility of a Workset in a View on page 1333. BEST PRACTICE To improve performance, hide worksets that are not required for current work in the local model. 6 Click OK.

Setting Up Worksets | 1317

The new workset displays in the list of worksets; it is editable, and your user name displays for Owner. If you are setting up a workshared model for your team and want to assign owners to each workset, each team member must open a local copy of the central model, select the workset in the Worksets dialog, and then select Yes in the Editable column. 7 When you finish creating worksets, click OK to close the Worksets dialog. 8 If you have added only one new workset, Revit MEP prompts you to make the new workset active. Click Yes or No. Related topics

Adding Elements to a Workset on page 1318 Considerations for Worksets on page 1317 Visibility of Worksets on page 1332

Adding Elements to a Workset


1 Select the workset from the Active Workset drop-down on the status bar or the Collaborate tab Worksets panel. NOTE You can select a non-editable workset as the active workset. If you place an element in a non-editable workset, the element becomes non-editable after you synchronize with central. If you add view-specific elements, such as detail lines or dimensions, they are added to the workset of the active project view. 2 If you want all elements that were not created in the active workset to display as gray, click

Collaborate tab Worksets panel

(Gray Inactive Worksets).

3 Add the necessary elements to the Drawing Area on page 32.

Reassigning an Element to a Different Workset


1 In the drawing area, select an element. NOTE If you select several elements, including view-specific elements (such as tags), you will not be able to edit the Workset parameter. To automatically filter out elements that you cannot edit, on the status bar, select Editable Only before making your selection. If the selection includes non-editable elements, right-click it and select Make Elements Editable. 2 On the Properties palette, locate the Workset parameter under Identity Data. 3 Click in the Value column for the parameter, and select a new workset.

Changing the Editable Status of a Workset


NOTE You can only change the editable status of worksets that are not owned by another user.

1 Click Collaborate tab Worksets panel

(Worksets).

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2 In the Worksets dialog, click the Editable value next to the workset name, and select Yes or No. If you change the editable status before you synchronize with central, Revit MEP informs you that you remain the borrower of the elements you changed in the workset. 3 Click OK to close the Worksets dialog.

Renaming Worksets
You can rename user-created worksets. NOTE You must be the owner of the workset to rename it.

1 Click Collaborate tab Worksets panel 3 In the Rename dialog, enter a new name. 4 Click OK twice.

(Worksets).

2 In the Worksets dialog, select the name of the workset and click Rename.

Deleting Worksets
NOTE You must be the owner of the workset to delete it.

1 Click Collaborate tab Worksets panel

(Worksets).

2 In the Worksets dialog, select the name of the workset you want to delete, and click Delete. The Delete option is not available if another user is editing the workset. 3 In the Delete Workset dialog, select either to delete the elements in the workset or move them to another workset. 4 Click OK twice. NOTE You cannot delete the Workset1, Project Standards, Families, or View worksets.

Using Workshared Files


One of the key features of worksharing is the ability for each team member to make changes to a local copy of the central model simultaneously. On many projects, team members are assigned a specific functional area to work on (for example, HVAC, electrical, or plumbing). Revit MEP projects can be subdivided into worksets to accommodate such environments. Typical worksharing tasks include the following:

Create a local copy of the central model. It is generally recommended that you create a local copy of the central model every day. After you create a local copy of the central model, this is the file you work in. See Creating a Local Copy of the Central Model on page 1320.

Open and edit your local copy of the central model. You can make edits by borrowing elements or using worksets. See Editing Workshared Projects on page 1321.

Using Workshared Files | 1319

Publish your changes to the central model, or get the latest changes from the central model. Publishing your changes is known as synchronizing with central. You can update your local copy of the central model without synchronizing with central by reloading the latest updates from the central model. Also, when you Synchronize with Central, your local copy of the central model also updates with the latest changes other team members have saved to the central model. See Saving Workshared Files on page 1328 and Loading Updates from the Central Model on page 1332.

Work offsite or offline. You do not have to be connected to a network to make your changes, or to open or edit worksets. This is useful for team members who work offsite and access the central model remotely. WARNING Working offline can put your project at risk. See Working Offsite and Offline on page 1334.

Creating a Local Copy of the Central Model


It is good practice to create a local copy of the central model every day. Creating a new local copy ensures a local copy is always on your hard drive each time you begin modifying a project.

Creating a Local Copy of a Central Model from the Open Dialog


1 Click Open. 2 In the Open dialog, navigate to the folder where the central model resides and select it. This procedure cannot be used for multiple files at one time. 3 Under Worksharing, verify that Create New Local is selected. NOTE If you select Detach from Central, then Create New Local will be cleared. Clear both options to open the central model itself instead of a copy. 4 Click Open. If you are already working in the central model, use Save As to create a local copy.

Creating a Local Copy from an Open Central Model


1 Click Save As (Project).

2 In the Save As dialog, navigate to the desired location on your local network or your hard drive. 3 Enter a name for the file, and click Save.

Worksets on the Status Bar


To streamline the process of working on a workshared project, you can use the status bar. The Worksets button and the Active Workset drop-down provide the same functions as the corresponding tools on the Collaborate tab Worksets panel. The status bar always displays the active workset, and it provides one-click access to the Worksets dialog.

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The Worksets button and drop-down list display in the status bar by default. If they are turned off, turn them on by clicking View tab Windows panel User Interface drop-down Status Bar - Worksets.

Editing Workshared Projects


When using a workshared project, you can edit individual elements, or you can edit worksets. When you check out an individual element or a whole workset, the elements are visible to other users but are not editable by them until you relinquish the element or workset. To check out an individual element, borrow it. To check out a workset, make it editable. NOTE To edit an element or a workset, it must be up-to-date. If you attempt to edit an element or a workset that is not up-to-date, you are prompted to update your local copy of the central model, so that you have all of the latest changes.

Borrowing Elements
You can edit an element without having ownership of the workset it belongs to. To do this, you borrow the element from the workset. The borrowing process is automatic unless another user is editing the element or the workset it belongs to. If this occurs, you can submit a request to borrow the element. When your request is granted, you can edit the element. If changes were made to the element, you are prompted to reload the latest changes from the central model before you can edit the element. When you borrow an element from a workset, your name is listed in the Worksets dialog as a borrower. Your name also displays on the Properties palette for the Edited by parameter. The simplest way to borrow an element is to make a change to the element. If the workset to which the element belongs is not owned by another user, you automatically become the borrower of the element and can make changes. To borrow an element: 1 Select an element that is not editable by you. Be sure that the Editable Only option on the status bar is not selected. Elements that are not editable by you display the Make element editable icon, when you select them in the drawing area.

2 Click (Make element editable) in the drawing area, or right-click the element, and click Make Elements Editable. If no one else is editing the element, it opens for you to edit. If another team member is editing the element or has ownership of the workset to which the element belongs, a message displays indicating that you cannot edit the element until the other team member (the owner) relinquishes it. NOTE If you try to make a change to an element that is being editing by another team member, the same message displays, allowing you to place a request to borrow the element. 3 In the Error dialog, click Place Request. The Check Editability Grants dialog displays.

Editing Workshared Projects | 1321

4 Ask the owner to approve your request. The owner does not receive automatic notification of your request. You must contact the owner. NOTE Your request is granted automatically if the owner synchronizes with central and relinquishes the element. 5 You can leave the Check Editability Grants dialog open, so that you can check to see if your request has been granted, or you can click Continue to close the Check Editability Grants dialog and continue working. If you tried to edit the element, click Cancel in the error dialog to cancel the edit. NOTE If you close the Check Editability Grants dialog, you will not be able to reopen it. To check

the status of your request, ask the owner or click Collaborate tab Synchronize panel (Editing Requests) to review pending requests. When you synchronize with central, borrowed elements are relinquished by default. You can keep them by clearing Borrowed Elements in the Synchronize with Central dialog.

Granting a Request to Borrow an Element


This is an explicit granting process. There is also an implicit granting process that occurs when you Synchronize with Central and relinquish the requested elements.

1 After being notified of a pending request, click Collaborate tab Synchronize panel (Editing Requests). NOTE Notification of a pending request is not automatic. A colleague should inform you, independent of Revit MEP, when they need to borrow an element from you. 2 In the Editing Requests dialog, expand Others pending Requests. 3 Select the request. It has a time stamp and the user name of the person submitting the request. You can expand the request to see the element name. To view the element, select it from the list and, if the element is not visible in the current view, click Show.

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NOTE If you have modified the requested element, and you have not saved your changes to the central model, an asterisk appears next to the request. 4 Click Grant or, if you do not want the other user to borrow this element, click Deny/Retract. You can also use Deny/Retract to withdraw your own request to borrow an element. NOTE If you try to grant a request that has an asterisk next to it, Revit MEP notifies you that you have not synchronized your changes with central. You must either synchronize your changes with central and then grant the request, or you must relinquish your elements without synchronizing with central. For more information, see Relinquishing Ownership without Synchronizing with Central on page 1331.

Related topics

Relinquishing Unchanged Borrowed Elements on page 1323 Viewing Requests for Borrowed Elements on page 1323 Retracting a Request to Borrow an Element on page 1323

Relinquishing Unchanged Borrowed Elements


If you borrow an element and do not make any changes to it, you can relinquish it.

1 Click Collaborate tab Worksets panel 2 Select the workset to which the element belongs. 3 Click Non Editable.

(Worksets).

Viewing Requests for Borrowed Elements


When you initially make a request to borrow an element, you can check the status of the request in the Check Editability Grants dialog. If you close this dialog, and continue working, you can check to see if your request is still pending. You can also check status of a request by asking the owner if it was granted or denied. To view pending requests:

1 Click Collaborate tab Synchronize panel 2 Expand My pending Requests. If your request is listed, it is still pending.

(Editing Requests).

Retracting a Request to Borrow an Element


1 Click Collaborate tab Synchronize panel 2 Under My pending Requests, select the request. (Editing Requests).

Editing Workshared Projects | 1323

3 Click Deny/Retract. 4 Click Close.

Outdated Workshared Elements


If another user changes an element and publishes the changes, that element in your local file is outdated. It cannot be edited (even if you borrow it) until you Reload Latest (see Loading Updates from the Central Model on page 1332) or synchronize with central.

Using Worksets
When you work on a workshared project, you specify an active workset. Each new model element you add to the project is then contained in the active workset. View-specific elements, such as annotations and dimensions, are placed in the workset for the current view. The general workflow for using worksets is 1 Open worksets so they are visible in the project. 2 Make the workset editable. 3 Edit a workset. 4 Synchronize with the central model or reload the latest changes from the central model. When you Synchronize with Central, the latest changes from the central model are loaded before saving.

Opening Worksets
When you open a workshared project, you can select which worksets to open. When you open only selected worksets and leave others closed, performance improves. Closed worksets are not visible in a project, so less time is required for common operations such as opening files, opening new views, redrawing the screen, and snapping. You can open worksets from the Open dialog when you initially open your workshared project, or you can open them from the Worksets dialog in the project. To open worksets from the Open dialog

1 Click

Open

(Project).

2 Navigate to your local copy of the central model, and select it. 3 Select an option from the Open list. See Save Options on page 88.

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Workset Default
All

Description
Opens all worksets in the central model. Opening all worksets will significantly reduce performance in larger project files. Opens all editable worksets. Depending on how many editable worksets are in the central model, this option may significantly reduce performance in larger project files. Opens worksets according to their state from a previous Revit session. Only worksets open in the last session open. If you are opening the file for the first time, all worksets open. Opens specified worksets. When you click Open, the Opening Worksets dialog displays. Initial status is based on when the file was last opened. Specify different worksets or click OK to confirm the default. Press Ctrl+A to select all worksets in this dialog.

Editable

Last Viewed

Specify

4 Click Open. To open worksets from the Worksets dialog 1 Open your local copy of the central model.

2 Click Collaborate tab Worksets panel 4 Click OK.

(Worksets).

3 In the Worksets dialog, select the desired workset, and click Open, or, under Opened, click Yes.

Making Worksets Editable


There are various methods you can use to make worksets editable. To make worksets editable from the Worksets dialog 1 Open your local copy of the central model.

2 Click Collaborate tab Worksets panel

(Worksets).

Editing Workshared Projects | 1325

3 In the Worksets dialog, to filter the display of worksets, make the appropriate selections under Show. For example, to see the Project Standards worksets, select Project Standards. 4 Click under Editable for the workset, and select Yes. Alternatively, you can select the workset name, and click Editable. NOTE If a workset is owned by another user, you cannot change its editable status. 5 Repeat the previous step for as many worksets as you want to edit. TIP To check out multiple worksets at once, click the workset name under the Name column to select it, hold Ctrl or Shift and select other worksets, and then click Editable. You can select all worksets by pressing Ctrl+A. 6 Click OK. When you click OK, ownership information is communicated to the central model and to all local copies of the central model, so that all team members have the current ownership information. To make worksets editable by selecting an element In the drawing area, right-click an element, and click Make Worksets Editable. To make project view worksets editable from the Project Browser In the Project Browser, right-click a project view, and click Make Workset Editable. To make a sheet view workset editable In the Project Browser, right-click a sheet view, and click Make Workset Editable With All Views. The sheet view workset and all the project view worksets that are on the sheet are now editable. Use the Make Workset Editable option if you only want to make the sheet editable. If you already own the workset, this option is not available.

Editing a Workset
1 Select an active workset, using one of the following methods:

On the status bar, select the workset from the Active Workset drop-down. Select the workset from the Active Workset drop-down on the Collaborate tab Worksets panel.

2 If you want all elements that are not in the active workset to be gray, click Collaborate

tab Worksets panel

(Gray Inactive Worksets).

3 Edit or add elements in the workset, as necessary. NOTE If you add view-specific elements, such as detail lines or dimensions, they are added to the workset of the active project view.

Related topics

Reassigning an Element to a Different Workset on page 1318 Editing Workshared Projects on page 1321

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Making Worksets Editable on page 1325

Visually Distinguishing Active Workset Elements


All elements that are not in the active workset can display as gray in the drawing area. Temporary elements, such as temporary dimensions and controls, do not display in gray. This option has no effect on printing, but helps to prevent adding elements to an undesired workset. To visually distinguish the active workset

1 Click Collaborate tab Worksets panel

(Worksets).

2 In the Worksets dialog, select Gray Inactive Workset Graphics, and click OK.

Alternatively, click Collaborate tab Worksets panel

(Gray Inactive Worksets).

The following image shows a project floor plan where the Electrical Layout workset is active, and all other worksets are gray.

Filtering Non-Editable Workset Elements from Selection


When you select elements in the drawing area, you can filter any that are non-editable. This option is not selected by default. 1 On the Quick Access toolbar, click (Modify).

2 On the status bar, select Editable Only.

Editing Workshared Projects | 1327

3 In the drawing area, make your selection.

Saving Workshared Files


When saving the changes in your local workshared file, you can do either of the following:

Synchronize with Central Save locally

When you Synchronize with Central, the changes you made to your local copy are saved to the central model. In addition, any changes made by other team members to the central model since the last Synchronize with Central or Reload Latest are copied to your local file. Any elements you borrowed are relinquished by default when you Synchronize with Central. Between synchronizations with the central model, you should save changes to the local model frequently. You might want to establish specific times throughout the day when each team member will be synchronizing with central. This ensures that team members are not trying to Synchronize with Central at the same time. At the end of the day, you should relinquish the elements you borrowed and the worksets you own. You save your local model the same way you save a project file that does not use worksharing. For more information, see Saving Revit Files on page 87. By default, you automatically save the changes in your local model when you Synchronize with Central. You can specify save reminders for saving local files and saving to central. For more information, see Setting Save Reminders on page 88.

Synchronizing with the Central Model


To Synchronize with Central: Click Collaborate tab Synchronize panel Synchronize with Central

drop-down

(Synchronize Now).

If you want to modify the Synchronize with Central settings before you synchronize with central: Click

Collaborate tab Synchronize panel Synchronize with Central drop-down Modify Settings). The Synchronize with Central dialog displays.

(Synchronize and

1 In the Synchronize with Central dialog, verify the location of the central model.

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If necessary, click Browse to specify a different path for the central model. Specify the new path in the Central File Location dialog, and click OK. 2 Select Compact Central File to reduce file size when saving. NOTE Selecting this option increases the time needed to save. 3 Under After synchronizing, relinquish the following worksets and elements, select from the following options:

To make your changed worksets and elements available to other users, select the appropriate check boxes. To synchronize the changes to central but keep the worksets and elements editable, clear the appropriate check boxes.

4 If desired, enter a comment that is saved to the central model. You can see all comments using the Show History tool. See Viewing Workshared File History on page 1336. 5 Verify that Save local file before and after synchronizing with central is selected to ensure your local file remains synchronized with central. 6 Click OK. Your changes are saved to the central model and any changes from other team members are copied to your local model.

Closing Workshared Files without Saving


If you close your local model without saving, the Changes Not Saved dialog displays.

The following sections describe each of these options.

Synchronize with Central


This option saves your changes to the central model. The default settings are selected, including saving your changes to the local model. Also, any changes that have been saved from other team members are copied to your local model.

Save Locally
This option saves your changes to the local model without synchronizing them with the central model and displays the Save Changes to Local File dialog. Because you did not Synchronize with Central, you still own any elements you modified.

Saving Workshared Files | 1329

You have the following options:

Click Relinquish unmodified elements and worksets if you want others to have access to them. Unchanged editable elements and worksets are relinquished, and the local model is saved. You remain the borrower of any elements you changed in the editable worksets. Click Keep ownership of all elements and worksets to retain all editing permissions when the local model is saved. The local model closes without synchronizing with central or relinquishing worksets or borrowed elements.

Do Not Save the Project


This option discards any changes you made to the local model. It has no effect on your last save to the local model. This option rolls back the state of your local model to the last time you saved it and displays the Close Project Without Saving dialog.

You have the following options:

Click Relinquish all elements and worksets to let others gain access to both modified and unmodified elements and worksets. You relinquish all changes you made to the elements you borrowed and the worksets you own. Click Keep ownership of all elements and worksets to retain ownership of the elements you borrowed and the worksets you own. You will lose the changes you made.

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Opening Workshared Files Independent of the Central Model


Use this procedure to open a file independently for clients who want to see changes or make changes without saving them. Clients can view the file and modify it without worrying about borrowing elements or owning element worksets. This is also useful for project managers who are not working in the project file, but might want to open it for review without interrupting the team.

1 Click

Open

(Project).

2 In the Open dialog, navigate to the central model and select it. 3 Select Detach from Central. 4 Click Open. If a non-workshared file is opened with Detach from Central selected, Revit MEP ignores the option, and opens the file normally. After you open the file, it no longer has any path or permissions information. It is in a state similar to when worksharing was first enabled; all elements in the file can be modified, but no changes can be saved back to the central model. If you save the file, it is saved as a new central model. NOTE If a longer-lasting independent copy of the central model is needed, such as when the central model is suspected to be corrupt, detach from the central model and save it as a new central model. Note that existing local files cannot synchronize with this new central model, and new local files created from the detached central model cannot synchronize with the old central model.

Editable Elements
If you have saved all changes to the central model, but still have editable elements when you close the local file, the Editable Elements dialog displays.

If you do not want to keep ownership of the checked out worksets and borrowed elements, click Relinquish elements and worksets; otherwise, click Keep ownership of elements and worksets.

Relinquishing Ownership without Synchronizing with Central


To relinquish editable elements for which you have editing permissions without synchronizing with the central model:

Saving Workshared Files | 1331

1 With the local file open, click Collaborate tab Synchronize panel Mine). Revit MEP checks for any changes that require synchronizing with central:

(Relinquish All

If there are no changes to the model elements, ownership of the worksets and borrowed elements is relinquished. A dialog does not display. If there are changes, ownership status does not change. You still own any model elements you modified. A dialog displays telling you that you made changes and suggests synchronizing with central.

2 Click Close to close the dialog, if one displays. If you do not mind discarding your local changes, you can relinquish permissions and borrow elements. Open the central model directly or create a new local file from the central model, and choose Relinquish All Mine. Best practice is to discard your original local file so that you do not accidentally work on an outdated file or the wrong local file. If you retain your original local file, be aware that if other users have modified elements that you used to own, the original local file will be incompatible with the central model.

Loading Updates from the Central Model


As you work, you can see the changes other team members have made to the project after they have been synchronized with the central model. You can load updates from the central model without publishing your changes to the central model.

In your local file, click Collaborate tab Synchronize panel

(Reload Latest).

Visibility of Worksets
In a workshared project, you can control the visibility of worksets in project views. You can specify a global visibility setting when you create a workset. You can also change each worksets visibility setting at any time, either project-wide or for individual views. BEST PRACTICE To improve performance, hide worksets that are not required for current work in the local model.

Overview of Workset Visibility


When you create a workset, you can use the Visible in all views option of the New Workset dialog to indicate whether that workset displays in all views of the model. This setting is reflected in the Visible in all views column of the Worksets dialog.

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This global setting defines the default behavior for each workset in project views. You can override the visibility of each workset for individual views. NOTE Elements display in a view when their model categories are visible and their worksets are visible. If the workset to which an element belongs is hidden or the elements model category is hidden, then the element does not display in the view. See Overriding Graphic Display of Element Categories on page 907. Related topics

Changing the Global Setting for Workset Visibility on page 1333 Changing the Visibility of a Workset in a View on page 1333

Changing the Global Setting for Workset Visibility


1 Click Collaborate tab Worksets panel (Worksets).

2 Under Visible in all views, select the check box to show a workset in project views, or clear the check box to hide it. Related topics

Overview of Workset Visibility on page 1332 Changing the Visibility of a Workset in a View on page 1333

Changing the Visibility of a Workset in a View


1 Open the view.

2 Click View tab Graphics panel

(Visibility/Graphics).

3 On the Worksets tab of the Visibility/Graphics dialog, for each workset, select one of the following values: Value
Use Global Setting

Result
Shows or hides the workset depending on the value of the Visible in All Views column of the Worksets dialog, which is displayed in parentheses. Displays the workset in the view, regardless of its global setting. Hides the workset in the view, regardless of its global setting.

Show Hide

4 Click OK. Related topics


Overview of Workset Visibility on page 1332 Changing the Global Setting for Workset Visibility on page 1333

Visibility of Worksets | 1333

Working Offsite and Offline


WARNING Working offline can put your project at risk. Your local model can become incompatible with the central model, preventing you from synchronizing with central. The central model itself remains safe. You can work remotely, provided you have high-speed network access to the central model, or you can transfer your local model to someone with network access. To work offsite or offline 1 Make the necessary worksets editable while still at the office and connected to the network. See Making Worksets Editable on page 1325. 2 Be sure to save your local copy of the central model before you close it; otherwise, your changes to workset editability are not saved in the local copy when you take it offline. 3 Work on the project offsite as you would in the office. You can modify elements in editable worksets, and you can create new elements in any workset.

Editing Elements You Do Not Own Offline


To modify elements in a workset you do not own, you can specify the status of the workset as Editable. This is known as Editable at Risk and should be avoided whenever possible. If another team member synchronizes changes to any of the same elements that you have changed, you cannot synchronize any of your changes with the central model. All your changes in all worksets are lost. If you make a workset Editable at Risk, it is recommended that you: 1 Ask a colleague, who is in the office and has access to the central model, to start a session of Revit MEP and specify your name as the User Name. See Revit Options on page 1713. 2 Ask the colleague to open the central model, check out all the worksets that you have at risk, close the file, and reset the User Name to their name. It is not necessary to synchronize with the central model. This procedure prevents other users from making the workset editable and changing the same elements. If someone else has checked out that workset or has borrowed elements in it, there is no way to assure that there will not be a conflict.

Rendering Workshared Projects Offline


WARNING Rendering offline is generally not recommended. If you render the model offline, you will likely change material assignments and other project settings. To change project settings, you need to check out some of the Project Standards worksets. If you make these worksets editable while you are still connected to the central model, other team members working on the project cannot change the Project Standards worksets that you are changing. Instead, if you make the worksets Editable at Risk after going offline, you risk losing all your changes.

Upgrading Workshared Projects


Before you upgrade the central model to a new release of Revit MEP, it is recommended that you create a backup copy of the central model for each workshared project in the current release. These backup copies are for use only if a new central model becomes corrupted. IMPORTANT If there are linked models in the central model, the linked model files must be upgraded before the central model.

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To create a backup copy of the central model in your current release of Revit MEP 1 Instruct all team members to synchronize with central, relinquish all elements, and close their local copies of the central model. See Synchronizing with the Central Model on page 1328. 2 Use Windows Explorer to make a copy of the central model and its backup folder. To upgrade the central model to a new release of Revit MEP 3 Open the central model in the new release. TIP Open the central model with the Audit option to identify and fix any possible corrupt elements. This process is more time consuming, but will prevent potential problems. See Opening a Revit Project File on page 83.

4 Click

Save As

(Project).

5 In the Save As dialog, click Options, and in the File Save Options dialog, select Make this a Central File after save. 6 Click OK. 7 Navigate to the directory with the upgraded central model and name it accordingly. 8 Click Save. NOTE Backups of the central model will restart, after it has been upgraded in this manner.

9 Instruct all team members to open the central model and create a local copy of it using Save As Project. Alternatively, use the Create New Local option in the Open dialog.

Workshared Project Rollback


When you save a workshared project, Revit MEP creates a directory of backup files. In that directory, backup files are created each time a user synchronizes with central, or saves a local copy of the central model. Successive backups share as much element information as possible; therefore, they are incremental rather than equal in size to the entire project. You can roll back either a central model or a local file of the project. For example, you may want to roll back to a prior version of the project, if changes made after a certain date are deemed incorrect or inappropriate. You can also save a prior version as a new project file. When you roll back a file, all later versions in the backup directory are lost. In addition, you lose all information on workset ownership, borrowed elements, and workset editability. You must coordinate with team members to reassign workset and element ownership.

Central Model Backup Files and Folders


The backup folder for the central model contains files that store information about editability and ownership status (permission information). It also contains various DAT files and a worksharing log file (.slog) that provides progress information on operations (such as synchronize with central) to the Worksharing Monitor. Revit MEP stores central model backup information in a folder called [Centralfilename]_backup. Do not delete or rename any files in this folder. If you move or copy the project file, be sure the central model backup folder stays with the project file. If you rename the project file, rename the backup folder appropriately. You can control the number of backups retained. For more information, see Setting Save Reminders on page 88.

Workshared Project Rollback | 1335

Rolling Back Workshared Projects


IMPORTANT Rollbacks cannot be undone. When you roll back a project, all backup versions subsequent to the selected version are lost. Ensure that you want to roll back the project before continuing, and save any later versions, if necessary.

1 Click Collaborate tab Synchronize panel

(Restore Backup).

2 In the Browse for Folder dialog, navigate to the backup folder for the project. To see the central model backups, browse to the central backup folder. To see the local file backups, browse to the local backup folder. 3 Click Open. 4 In the Project Backup Versions dialog, select a version. 5 Click Rollback. 6 Click OK to continue the rollback, or click Cancel. NOTE If your local copy of the central model has a version number greater than the version number the central model was rolled back to, you will need to open the central model and save a new local copy. 7 Click Close.

Saving a Specific Backup Version as a New File


1 Click Collaborate tab Synchronize panel (Restore Backup).

2 In the Browse for Folder dialog, navigate to the backup folder, and click Open. 3 In the Project Backup Versions dialog, select the version to save. 4 Click Save As, and save the file. 5 When you save the project under the new name, Revit MEP prompts you to open the extracted project. Click Yes or No. Revit MEP considers this file as a local version of the central model. If you want the file to become the new central model, you must explicitly save it as such. For more information, see Creating a Central Model from an Existing Workshared File on page 1337.

Viewing Workshared File History


You can view a list of all the times a workshared file (the central model or a local copy of the central model) was saved and who saved it. The list also shows any comments entered in the Synchronize with Central dialog.

1 Click Collaborate tab Synchronize panel

(Show History).

2 In the Show History dialog, navigate to the shared file, select it, and click Open. 3 In the History dialog, click the column headers to sort alphabetically or chronologically. 4 If desired, click Export to export the history table as delimited text. The delimited text can then be read by a spreadsheet program.

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5 When finished, click Close.

Creating a Central Model from an Existing Workshared File


You may need to create a central model from an existing workshared file if you want to move the central model location (see Moving the Central Model on page 1338). You may also need to abandon the existing central model and want to use a local copy of the central model (rather than a backup of the central model) as the new central model. You may need to do this if, for example, a team member was working offline on a local copy of the central model and those changes need to remain in the project. Before you create a new central model, be sure to rename the workshared file or specify a different directory path before saving. You rename to avoid overwriting the existing central model and potentially losing all other team members' changes. 1 Open the existing workshared file.

2 Click

Save As

(Project).

3 In the Save As dialog, rename the file, and click Options. 4 In the File Save Options dialog, select Make this a Central File after save. 5 Select a default workset for local copies. See Save Options on page 88. In the Open workset default list, select one of the following. Workset Default
All

Description
Opens all worksets in the central model. Opening all worksets will significantly reduce performance in larger project files. Opens all editable worksets. Depending on how many editable worksets are in the central model, this option may significantly reduce performance in larger project files. Opens specified worksets. When you click Open, the Opening Worksets dialog displays. Initial status is based on when the file was last opened. Specify different worksets or click OK to confirm the default. Press Ctrl+A to select all worksets in this dialog. Opens specified worksets. When you click Open, the Opening Worksets dialog displays. Press Ctrl+A to select all worksets in this dialog. Initial status is based on when the file was last opened. You can specify different worksets or click OK to confirm the default.

Editable

Last Viewed

Specify

6 In the Save As dialog, click Save.

Creating a Central Model from an Existing Workshared File | 1337

Moving the Central Model


Some examples of when you may need to move a central model include:

Your office has a new file server, and you need to move the central model from the old server to the new server. The current location of the central model contains too many projects. Your office has a new naming convention for projects and needs to rename the central model. Revit MEP considers renaming a file the same as moving it. One office works on the project, then ships it to another office. The new office wants to work on it locally, so they want to move the central model location from the first office to the second one.

Use caution when moving the central model. If team members are unaware of the new location, they will be unable to submit changes and could lose work. When team members submit changed elements to a central model, those elements must be editable in the team members' names at the central location they specify. Also, any changes to an element must be built on the last submission of that element to the central model, even though the file may now be in a different location. NOTE Moving or copying the file using Windows Explorer or DOS creates a local copy of the central model. Revit MEP still looks for the central model in its original location. A central model is identified as having worksharing enabled and as residing in the central model location identified in the project. To view (or modify) this location, click Collaborate tab Synchronize panel Synchronize with Central drop-down Synchronize and Modify Settings. To move the central model 1 Make sure all team members save their work to the current central model location by clicking

Collaborate tab Synchronize panel Synchronize with Central drop-down (Synchronize Now). This step ensures that no work is lost as a result of changing the central model location. When saving, each team member should relinquish all elements. 2 Move the file to the new location using either Windows Explorer or DOS commands. If you move rather than copy the central model, you eliminate the risk of team members working with the old file. 3 Open the central model from its new location. A dialog displays telling you that the central model has been moved and that you must re-save it as the central model. Click OK to continue.

4 Click

Save As

(Project).

5 In the Save As dialog, click Options. 6 In the File Save Options dialog, select Make this a Central File after save, and click OK. 7 In the Save As dialog, click Save. 8 Each team member should create a new local file. See Creating a Local Copy of the Central Model on page 1320.

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NOTE If you discover that there is only one local file that was not saved to central, you can save it to the new location by clicking Collaborate tab Synchronize panel Synchronize with Central drop-down Synchronize and Modify Settings, and then navigating to the new central model location through the Browse option. The only time you can do this successfully is before any other changes are saved to the new central location. If an old version of the central model remains in the old location, you can prevent other team members from saving to this obsolete central model by deleting it or making it read-only.

Worksharing Monitor
The Worksharing Monitor is a utility that allows you to learn information about a workshared project:

Who is currently working on this project? Is my local copy of the project up to date? When will my Synchronize with Central operation finish? Has my request to borrow elements been granted? Are any issues interfering with my work on a Revit project?

The Worksharing Monitor is available to Revit MEP subscription customers. To use the Worksharing Monitor 1 Download the Worksharing Monitor from the Autodesk customer subscription web page. 2 Install the Worksharing Monitor. 3 Open a Revit project, and click Add-Ins tab External panel External Tools drop-down Worksharing Monitor. 4 In the Worksharing Monitor dialog, click Help to learn how to use the utility.

Troubleshooting Worksharing Issues


Read the following topics to learn how to resolve issues encountered when using workshared projects.

Central File Has Been Restored


Warning: The central file has been restored from a previous backup. As a result, the following workset(s) edited by you have been rolled back. Issue: You had a workset editable by you in this local model. Another user has replaced the central model with a previous backup copy, where the workset you are editing either does not exist or has a previous version. Solution: Find out why the central model was restored. If it must stay restored, you have to redo your changes again, by making another local copy. You can copy elements from your current local copy, if that is helpful.

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Multi-Discipline Coordination

55

When architects, structural engineers, and mechanical engineers collaborate on a building project, they must share information about the design, so that all teams are working with the same assumptions. By coordinating efforts across disciplines, the teams avoid expensive errors and rework. To simplify design coordination and change management, the Revit products provide the following tools:

Copy/Monitor: Monitors elements between the host project and a linked model, or within one project. When one team moves or changes a monitored element, other teams are notified so that they can adapt their designs or work with team members to resolve issues. See Copy/Monitor Overview on page 1341. Coordination Review: Displays a list of warnings about monitored elements that have moved or changed. Use this tool after implementing Copy/Monitor. Teams can periodically review this list, specify an action (such as reject the change or modify the design), and enter comments to communicate with other teams. See Coordination Review on page 1366. Interference Check: Identifies elements that interfere with one another within a project, or between the host project and a linked model. The interference check locates invalid intersections between elements of different types, whereas the Copy/Monitor tool monitors pairs of elements of the same type. See Interference Checking on page 1373.

Copy/Monitor Overview
When multiple teams collaborate on a project, effectively monitoring and coordinating work can help to reduce mistakes and expensive rework. Use the Copy/Monitor tool to ensure that design changes are communicated across teams.

When Should I Use Copy/Monitor?


Use the Copy/Monitor tool when

The architectural team, the structural team, and the engineering team use Revit software. Each team must be informed of changes to levels, grids, and other elements. The teams will link project files to work on the same building design. Each team maintains its own edition of the project file and uses Revit software to develop the design for their discipline. Each project file is

1341

linked to the other project files to share information about changes to monitored elements in the building design. (For an alternative method, see Copy/Monitor and Workshared Projects on page 1344.) For example, the architect uses Revit Architecture to design the architectural model. The mechanical engineer uses Revit MEP to create an empty mechanical project. Then the mechanical engineer uses Copy/Monitor to copy levels from the architectural model, providing a starting point for the mechanical design. Whenever the architect moves or changes a level, the mechanical engineer is notified of the change. Related topics

What Elements Can I Copy or Monitor? on page 1342 Copy/Monitor Methods on page 1343 Copy/Monitor Workflow for Linked Models on page 1345

What Elements Can I Copy or Monitor?


Use the Copy/Monitor tool to monitor changes to the following types of elements:

Levels Grids Columns (but not slanted columns) Walls Floors Openings MEP fixtures

When monitoring walls, you can specify whether to monitor openings, including openings for doors and windows. When monitoring floors, you can specify whether to monitor floor inserts and openings, such as shafts. The Copy/Monitor tool is not intended to be used with:

in-place elements If you need to represent in-place elements from a linked model, copy and paste them between projects. See Copying Elements from a Linked Model on page 1288. design options project phasing When you use Copy/Monitor to copy an element from a linked model to the current project, the copied element is assigned to the New Construction phase. It does not inherit the phase assigned to the original element in the linked model. See also Mapping Phases Between Linked Models on page 1287.

Related topics

When Should I Use Copy/Monitor? on page 1341 Copy/Monitor Methods on page 1343 Copy/Monitor Workflow for Linked Models on page 1345

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Copy/Monitor Methods
When you start the Copy/Monitor tool, you can select Use Current Project or Select Link. Then you can select Copy or Monitor:

Copy: Creates a copy of a selected item and establishes a monitoring relationship between the copied element and the original element. If the original element changes, a warning alerts you when you open the project or reload the linked model. (This Copy tool is different than the other Copy tools, which are used for copying and pasting.) Monitor: Establishes a monitoring relationship between 2 elements of the same type. If an element changes, a warning alerts you when you open the project or reload the linked model.

The following topics describe how Copy/Monitor works depending on which methods you choose.

Copy Elements in the Current Project


When you start the Copy/Monitor tool, select Use Current Project, and then select Copy, you can copy and monitor selected elements within the same project. For example, use this method in Revit Architecture when you have created architectural columns and you want to copy structural columns to the same locations. When an architectural column is moved, a warning reminds you to move its structural column. You can also use this method when implementing Copy/Monitor in a workshared project. See Copy/Monitor and Workshared Projects on page 1344.

Copy Elements from a Linked Model


When you start the Copy/Monitor tool, choose Select Link, and then select Copy, you can copy elements from a linked model to the current project, and monitor changes to the original elements. When an element in the linked model changes, a warning alerts you of the change. For example, you can copy levels from a linked architectural model to a mechanical model. When a level is moved in the architectural model, a warning alerts mechanical engineers. See Copying Levels for Monitoring on page 1346 and Copying Elements for Monitoring on page 1348.

Monitor Elements in the Current Project


When you start the Copy/Monitor tool, select Use Current Project, and then select Monitor, you can establish relationships between elements in the current project, and monitor changes to the elements. When an element changes, a warning alerts you of the change. For example, use this method to monitor 2 grid lines. If a grid line is moved, a warning alerts you so that you can adjust the other grid line, if needed. See Monitoring Elements in the Current Project on page 1361. You can also use this method when implementing Copy/Monitor in a workshared project. See Copy/Monitor and Workshared Projects on page 1344.

Monitor Elements in a Linked Model


When you start the Copy/Monitor tool, choose Select Link, and then select Monitor, you can establish relationships between elements in a linked model and corresponding elements in the current project, and

Copy/Monitor Methods | 1343

monitor changes to the elements in the linked model. When an element in the linked model changes, a warning alerts you. For example, in a mechanical model, use this method to monitor levels in a linked architectural model. When a level is moved in the architectural model, a warning alerts mechanical engineers. See Monitoring Elements in a Linked Model on page 1360.

Copy/Monitor and Workshared Projects


As an alternative to using Copy/Monitor to coordinate changes between linked models, you can use it to coordinate changes in a workshared project. This practice is best suited to a small interdisciplinary team that is working on a building project at the same office or location. When you start the Copy/Monitor tool, select Use Current Project. Then select Copy or Monitor, depending on your needs. For example, suppose a building model is organized into the following worksets:

Shared Levels and Grids: editable only by the project manager Interior: used by the interior designer to plan the interior of the building in Revit Architecture Exterior: used by the lead architect to plan the exterior of the building in Revit Architecture Mechanical: used by the mechanical engineer to plan the mechanical model in Revit MEP

The mechanical engineer uses Revit MEP to open the Mechanical workset, and then uses Copy to copy levels from the Shared Levels and Grids workset. If the project manager moves or changes any levels, the mechanical engineer receives a warning upon reloading the central model or performing a coordination review. The interior designer uses Revit Architecture to open the Interior workset, and then uses Monitor to establish relationships between interior walls and exterior walls. If the lead architect moves or changes an exterior wall, the interior designer receives a warning upon reloading the central model or performing a coordination review. Related topic

Working in a Team on page 1311

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Copy/Monitor Workflow for Linked Models

The following workflow describes a typical process to coordinate efforts between an architectural team and a mechanical team working on the same building using linked models. The process is similar when coordinating efforts between a structural team and an MEP team. To use Copy/Monitor with linked models 1 The architect uses Revit Architecture to create the architectural model, as follows: a Creates levels and grids, at a minimum. The architect can also add columns, walls, floors, and other elements. b Saves the architectural project file. 2 The mechanical engineer uses Revit MEP to create an empty project, as follows: a Uses a project template that defines the desired views and settings. See Project Templates on page 1723. b Saves the empty project file. 3 The mechanical engineer copies relevant architectural elements to the empty project, as follows: a Links the architectural model into the empty project. See Linking One Model to Another on page 1286. b Pins the linked model in place, so that it cannot be moved inadvertently, as follows:

Selects the linked model in the drawing area. TIP Move the cursor over the linked model in the drawing area. When its boundary is highlighted, click to select it.

Clicks Modify | RVT Links tab Modify panel

(Pin).

c Copies levels from the architectural model to the project. See Copying Levels for Monitoring on page 1346. d (Optional) Copies grids and other elements from the architectural model to the project.

Copy/Monitor Workflow for Linked Models | 1345

See Copying Elements for Monitoring on page 1348. e (Optional) Hides levels (and grids and other copied elements) in the linked architectural model. See Visibility of Linked Models on page 1289. f Adds MEP elements to the MEP model, as desired. If any copied elements are moved or changed in the architectural model, the mechanical engineers are notified of the changes when they open their project or reload the architectural model. These warnings also display in a coordination review. 4 In the architectural model, the architect monitors relevant MEP elements, as follows: a Links the MEP model into the architectural project. See Linking One Model to Another on page 1286. b Pins the linked model in place. c Monitors (without copying) levels, grids, and other elements in the MEP model. See Monitoring Elements in the Current Project on page 1361. d (Optional) Hides the linked MEP model. e Adds architectural elements to the architectural model, as desired. If any monitored elements are moved or changed in the MEP model, architects are notified of the changes whenever they open the architectural project or reload the model. These warnings also display in a coordination review. 5 At regular intervals, architects or mechanical engineers can do the following:

Perform a coordination review to see changes to monitored elements, communicate with team members, and take appropriate action. Perform an interference check to identify invalid intersections of elements between the current project and a linked model.

Related topics

Copy/Monitor Best Practices on page 1369 Troubleshooting Copy/Monitor Issues on page 1369

Copying Levels for Monitoring


You can copy levels from a linked model to the current project, and monitor them for changes. See Copy/Monitor Overview on page 1341. For instructions on copying other types of elements for monitoring, see Copying Elements for Monitoring on page 1348. To copy levels for monitoring 1 Open an existing project or start a new project. You will copy levels from a Revit model to this project. 2 Prepare a view: a Open an elevation view.

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b In the view properties, for Discipline, select Coordination. This setting ensures that the view displays elements for all disciplines (architectural, structural, mechanical, and electrical). 3 Delete existing levels from the current project. When you delete existing levels, Revit MEP also deletes corresponding plan views for the deleted levels. You will create new plan views based on the copied levels. 4 Link the model into the current project. See Linking One Model to Another on page 1286. 5 Pin the linked model in place, so that it cannot be moved inadvertently. How to a In the drawing area, select the linked model. TIP Move the cursor over the linked model in the drawing area. When its boundary is highlighted, click to select it.

b Click Modify | RVT Links tab Modify panel

(Pin).

6 (Optional) Display the linked model in halftone, so that you can distinguish its elements from elements in the current project. See Displaying a Linked Model in Halftone on page 1297. 7 Start the Copy/Monitor tool:

a Click Collaborate tab Coordinate panel Copy/Monitor drop-down Link). b Select the linked model in the drawing area. 8 Specify options for the levels to copy.

(Select

For example, you can specify an offset for levels, or add a prefix or suffix to level names. See Specifying Options for Copy/Monitor on page 1362. 9 Copy the levels for monitoring:

a Click Copy/Monitor tab Tools panel b In the linked model, select the levels to copy.

(Copy).

To select multiple levels, on the Options Bar, select Multiple. Then select the levels in the drawing area, and click Finish on the Options Bar. You can use a selection box and a filter to select all levels in the linked model. See Selecting Elements Using a Filter on page 1536.

c Click Copy/Monitor tab Copy/Monitor panel

(Finish).

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The copied levels now display in the current project. When you select a copied level, the monitor icon displays next to it to indicate that it has a relationship with the original level in the linked model.

If the levels are moved, changed, or deleted in the linked model, you are notified of the changes when you open the current project or reload the linked model. These warnings also display in a coordination review. (See Coordination Review on page 1366.) 10 Create plan views for the new levels: a Click View tab Create panel Plan Views drop-down, and select the desired type of plan view. b In the New Plan dialog, select one or more levels from the list, specify the desired scale, and click OK. c (Optional) Repeat this process to create other types of plan views. The plan view names display in the Project Browser. To rename a view, right-click the view name, and click Rename. 11 (Optional) Hide the linked model. Related topics

Copy/Monitor Workflow for Linked Models on page 1345 Copy/Monitor Best Practices on page 1369 Troubleshooting Copy/Monitor Issues on page 1369

Copying Elements for Monitoring


You can copy elements from a linked model to the current project, and monitor them for changes. See Copy/Monitor Overview on page 1341. Use the following procedure to copy grids, columns, walls, and floors (including related openings and inserts) for monitoring. To copy levels for monitoring, see Copying Levels for Monitoring on page 1346. To copy MEP fixtures, see Copying MEP Fixtures on page 1350. BEST PRACTICE Copy one type of element at a time. After copying, check to make sure that you achieved the desired result, and then copy the next type of element. To copy elements for monitoring 1 Open an existing project or start a new project. You will copy elements from a Revit model to this project.

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2 Prepare a view: a Open a project view where you will be able to see the copied elements. For example, use a floor plan view to copy grids, columns, walls, floors, and related openings for monitoring. b In the view properties, for Discipline, select Coordination. This setting ensures that the view displays elements for all disciplines (architectural, structural, mechanical, and electrical). 3 (Optional) If you plan to copy grids to the current project, delete existing grids. 4 Link the model into the current project. See Linking One Model to Another on page 1286. 5 Pin the linked model in place, so that it cannot be moved inadvertently. How to a In the drawing area, select the linked model. TIP Move the cursor over the linked model in the drawing area. When its boundary is highlighted, click to select it.

b Click Modify | RVT Links tab Modify panel

(Pin).

6 (Optional) Display the linked model in halftone, so that you can distinguish its elements from elements in the current project. 7 Start the Copy/Monitor tool:

a Click Collaborate tab Coordinate panel Copy/Monitor drop-down Link). b Select the linked model in the drawing area. 8 Specify options for the elements to copy.

(Select

For example, you can copy openings and inserts in walls and floors, or change the family type for copied elements. See Specifying Options for Copy/Monitor on page 1362. 9 Copy the elements for monitoring:

a Click Copy/Monitor tab Tools panel b Select the elements to copy.

(Copy).

To select multiple elements, on the Options Bar, select Multiple. Then select the elements in the drawing area, and click Finish on the Options Bar. You can use a selection box and a filter to select elements in the linked model. See Selecting Elements Using a Filter on page 1536.

c Click Copy/Monitor tab Copy/Monitor panel

(Finish).

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When you select a copied element in the current project, the monitor icon displays next to it to indicate that it has a relationship with the original element in the linked model.

If copied elements are moved, changed, or deleted in the linked model, you are notified of the changes when you open the current project or reload the linked model. These warnings also display in a coordination review. (See Coordination Review on page 1366.) 10 (Optional) Hide the linked model. Related topics

Copy/Monitor Workflow for Linked Models on page 1345 Copy/Monitor Best Practices on page 1369 Troubleshooting Copy/Monitor Issues on page 1369

Copying MEP Fixtures


When mechanical engineers collaborate with architects on a project, the architect often creates the building model first, placing fixtures in the desired locations. The mechanical engineers then need to add details to the project, including connectors, wiring, piping, and so on. To obtain accurate information from the architectural model and keep it up to date, the mechanical engineer can link the architectural model to a project, and use Copy/Monitor to copy fixtures to the MEP project. If the architect adds, removes, or changes fixtures, Revit MEP notifies the mechanical engineers of the changes. They can then update the MEP project, as appropriate.

Fixtures Overview
Use the Copy/Monitor tool to copy MEP fixtures from an architectural model into an MEP project, and monitor them for changes. When using this feature, remember the following guidelines:

You can copy and monitor fixtures from a linked model only. You cannot copy and monitor fixtures within the same Revit project. You can copy and monitor fixtures from top-level linked models only. If a linked model contains nested linked models, you cannot copy fixtures from the nested linked models.

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What Types of Fixtures Can I Copy?


In a Revit MEP project, you can copy and monitor the following types of MEP elements from an architectural project:

Air terminals Lighting fixtures Mechanical equipment Plumbing fixtures

Related topics

Copying Fixtures to a Workshared MEP Project on page 1351 Coordination Settings Overview on page 1351 Fixtures Workflow on page 1354 Copying Fixtures for Monitoring on page 1356

Copying Fixtures to a Workshared MEP Project


When you copy fixtures from a linked model to a workshared MEP project, the fixtures are copied to the active workset. To copy each fixture category into a different workset, use the following workflow: 1 In the MEP project, open the workset to which you want to copy a category of fixtures. 2 For the linked model, specify default coordination settings, as follows:

For the fixture category to copy into the active workset, specify the desired copy behavior, mapping behavior, and type mapping. For all other fixture categories that should not be copied into the active workset, for Copy behavior, select Ignore category.

Related topics

What Types of Fixtures Can I Copy? on page 1351 Coordination Settings Overview on page 1351 Fixtures Workflow on page 1354 Copying Fixtures for Monitoring on page 1356

Coordination Settings Overview


When copying fixtures from a linked model to an MEP project, you can specify

the method for copying the fixtures of each category to the MEP project: individually, in batch mode, or not copied. type mapping for each fixture category.

You define these settings on the Coordination Settings on page 1354 dialog.

Coordination Settings Overview | 1351

Default Coordination Settings


Before copying fixtures from a linked model to an MEP project, you can specify the default copy behavior for each fixture category. These default settings apply to any new links that you add to the MEP project. By specifying default settings beforehand, you can streamline the copy process and reduce the risk of errors. See To specify default coordination settings for new links on page 1354. For each linked model, you can also define the default copy behavior and type mapping for each fixture category. These settings are useful when you use the Copy/Monitor tool to copy fixtures, or when linked models are reloaded and new fixtures are found. See Coordination Settings on page 1354. Related topics

Copy Behaviors for Fixtures on page 1352 Mapping Behaviors for Fixtures on page 1353 Fixtures Workflow on page 1354 Copying Fixtures for Monitoring on page 1356

Copy Behaviors for Fixtures


Before or when copying fixtures from a linked model to an MEP project, specify a copy behavior for each fixture category on the Coordination Settings on page 1354 dialog.

Allow batch copy


Fixtures in the selected category can be copied in batch mode when

you use the Copy/Monitor tool. a linked model is loaded or reloaded into the MEP project, and Revit MEP automatically detects new fixtures belonging to this category.

This copy behavior is the default for new links.

Copy individually
Fixtures in the selected category will not be copied in batch mode. Instead, you can use the Copy/Monitor tool to select individual fixtures to copy to the MEP project. See Copying Fixtures for Monitoring on page 1356. Suppose a fixture category is set to Copy individually, and the linked model contains new fixtures that belong to that category. When you load or reload the linked model into the MEP project, Revit MEP will not copy fixtures in this category automatically. It only copies fixtures whose copy behavior is Allow batch copy.

Ignore category
Fixtures in the selected category will not be copied to the MEP project in batch mode or individually.

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Suppose you first specify Ignore category, and you later want to copy this type of fixture to the MEP project. To do so, you must change the default copy behavior for the project or for a specific linked model. Otherwise, Revit MEP will never recognize fixtures in this category from linked models. If you want to ignore a specific type of fixture but not the entire category, see Ignoring Fixtures on page 1358. Related topics

Default Coordination Settings on page 1352 Mapping Behaviors for Fixtures on page 1353 Fixtures Workflow on page 1354 Copying Fixtures for Monitoring on page 1356

Mapping Behaviors for Fixtures


Before or when copying fixtures from a linked model to an MEP project, specify a mapping behavior for each fixture category on the Coordination Settings on page 1354 dialog.

Copy original
When a fixture is copied to the MEP project, the copied fixture has the same family type as the original fixture in the linked model. If the MEP project already contains a family type with the same name, the type for the copied fixture is appended with a number. If you want to use an existing family type in the MEP project for copied fixtures, specify type mapping between the type in the linked model and the type in the MEP project. When you use Copy original to copy a host-based fixture in Revit Architecture, the copied fixture is automatically converted to a face-based fixture in Revit MEP. (The geometry of the original fixture family is copied to a face-based family in Revit MEP.) This conversion enables easier hosting of these fixtures on surfaces in linked models. NOTE When a host-based family is converted in Revit MEP to a face-based family, constraints and dimensions related to the host thickness no longer apply. If the position or geometry of the host-based family depends on the host thickness or the placement face of the host, then instances of the new face-based family may be positioned differently in the Revit MEP project.

Specify type mapping


When copying fixtures to an MEP project, Revit MEP will use the specified mapping for each fixture category. This mapping defines a correspondence between fixture types in the architectural project and fixture types in the MEP project. For example, for all lighting fixtures that are generic troffer lights in the architectural project, you may want these fixtures to be defined as 2x4 parabolic troffer lights in the MEP project. These refinements can provide the detailed information and capabilities that the mechanical engineers need. By performing this type mapping before the fixtures are copied to the MEP project, you streamline the process, reduce errors, and save time.

Coordination Settings Overview | 1353

For each fixture type in the category, you can select Copy original type, Dont copy this type, or select a family type that is loaded into the project. These type mappings are used when fixtures are copied into the project. Related topics

Default Coordination Settings on page 1352 Copy Behaviors for Fixtures on page 1352 Fixtures Workflow on page 1354 Copying Fixtures for Monitoring on page 1356

Fixtures Workflow
The following workflow describes a typical process to copy fixtures from an architectural model to an MEP model. To copy fixtures from an architectural model 1 Follow the Copy/Monitor Workflow for Linked Models on page 1345, linking an architectural model into an MEP model and copying levels, grids, and other elements, as appropriate. NOTE Before copying fixtures from an architectural model, copy its levels. 2 In the MEP project, specify default coordination settings for copying fixtures. 3 For each linked model in the MEP project, copy fixtures for monitoring. If any copied fixtures are moved or changed in the architectural model or if new fixtures are added, the mechanical engineers are notified of the changes when they open the project or reload the architectural model. These warnings also display in a coordination review. Related topics

Coordination Settings on page 1354 Copying Fixtures for Monitoring on page 1356 Ignoring Fixtures on page 1358 Locating New or Uncopied Fixtures on page 1359

Coordination Settings
When copying fixtures from a linked model to an MEP project, use the Coordination Settings dialog to specify copy behaviors, mapping behaviors, and type mapping for each fixture category. To specify default coordination settings for new links 1 Open the project in Revit MEP, and click Collaborate tab Coordinate panel (Coordination Settings). 2 For Apply settings to, select New links. 3 Under Category, select a category. 4 Under Behavior, for Copy behavior, select a value.

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5 Continue specifying a copy behavior for each fixture category. NOTE To specify default mapping behaviors, select a link for Apply settings to. 6 Click Save & Close. To specify default coordination settings for a linked model 1 Open the project in Revit MEP, and click Collaborate tab Coordinate panel (Coordination Settings). 2 For Apply settings to, select the linked model from the drop-down list. 3 Under Category, select a category. 4 Under Behavior, for Copy behavior, select a value. 5 For Mapping behavior, select a value. 6 If you defined Mapping behavior as Specify type mapping, specify type mapping for the fixture category. To specify type mapping a In the Category list, under the category name, select Type Mapping. The Behavior list displays fixture types (for that category) that occur in the linked model. b For each fixture type, select one of the following values: Type mapping
Copy original type

Description
Fixtures in the current project will use the same type as fixtures in the linked model. No fixtures of this type will be copied to the current project.

Dont copy this type

WARNING If you select this value, fixtures of this type will not be copied to the current project now or in the future. See Ignoring Fixtures on page 1358.
<other> Select a type from the list. The list reflects family types that are loaded into the current project. When fixtures from the linked model are copied to the current project, they will have the specified type.

c (Optional) To see properties of a family type in the linked model or a family type in the host model, select the desired row in the Behavior list, and click Linked Type or Host Type, respectively. 7 Continue specifying a copy behavior, a mapping behavior, and type mapping for each fixture category. 8 Click Save & Close. To specify coordination settings when copying fixtures from a linked model See Copying Fixtures for Monitoring on page 1356.

Coordination Settings | 1355

Copy behaviors
Value
Allow batch copy

Description
(Default) Fixtures in this category can be copied in batch mode, according to the specified type mapping. (To copy fixtures in batch mode, click Copy/Monitor tab Tools panel Copy.) (Batch

Copy individually

Fixtures in this category can be selected individually to be copied to the current project. (To copy fixtures individually, click Copy/Monitor tab Tools panel (Copy).)

Ignore category

Do not copy any fixtures of this category from the linked model to the current project. See Ignoring Fixtures on page 1358.

Mapping behaviors
Value
Copy original

Description
The copied fixtures will be the same type as the original fixtures in the linked model. Defines a correspondence between fixture types in the architectural project and fixture types in the MEP project.

Specify type mapping

Related topics

Fixtures Workflow on page 1354 Copying Fixtures for Monitoring on page 1356 Ignoring Fixtures on page 1358 Locating New or Uncopied Fixtures on page 1359

Copying Fixtures for Monitoring


This procedure describes how to use the Copy/Monitor tool to copy fixtures from a linked model to an MEP project. 1 Follow the Copy/Monitor Workflow for Linked Models on page 1345, linking an architectural model into an MEP project and copying levels, grids, and other elements, as appropriate. NOTE Before copying fixtures from an architectural model, copy its levels. 2 Open the MEP project in Revit MEP. 3 Start the Copy/Monitor tool: a Click Collaborate tab Coordinate panel Copy/Monitor drop-down b Select the linked model in the drawing area. (Select Link).

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4 Specify coordination settings for the elements to copy: a Click Copy/Monitor tab Tools panel b Under Category, select a fixture category. c Under Behavior, for Copy behavior, select a value. d For Mapping behavior, select a value. e If you defined Mapping behavior as Specify type mapping, specify type mapping for the fixture category. To specify type mapping i In the Category list, under the category name, select Type Mapping. The Behavior list displays fixture types (for that category) that occur in the linked model. ii For each fixture type, select one of the following values: Value
Copy original type

(Coordination Settings).

Description
Fixtures in the current project will use the same type as fixtures in the linked model. No fixtures of this type will be copied to the current project.

Dont copy this type

WARNING If you select this value, fixtures of this type will not be copied to the current project now or in the future. See Ignoring Fixtures on page 1358.
<other> Select a type from the list. The list reflects family types that are loaded into the current project. When fixtures from the linked model are copied to the current project, they will have the specified type.

iii (Optional) To see properties of a family type in the linked model or a family type in the host model, select the desired row in the Behavior list, and click Linked Type or Host Type, respectively. f Continue specifying a copy behavior, a mapping behavior, and type mapping for each fixture category. g Click Save & Close. 5 Copy the fixtures: To copy fixtures individually a Click Copy/Monitor tab Tools panel b Select the fixtures to copy. To select multiple fixtures, on the Options Bar, select Multiple. Then select the fixtures in the drawing area, and click Finish on the Options Bar. You can use a selection box and a filter to select fixtures in the linked model. See Selecting Elements Using a Filter on page 1536. (Copy).

Copying Fixtures for Monitoring | 1357

c Click Copy/Monitor tab Copy/Monitor panel To copy fixtures in batch mode a Click Copy/Monitor tab Tools panel

(Finish).

(Batch Copy).

b In the Fixtures Found dialog, click Copy the fixtures. Revit MEP copies fixtures whose copy behavior is Allow batch copy using the defined type mapping settings, if the fixtures have not already been copied to the MEP project.

When you select a copied fixture in the current project, the monitor icon displays next to the fixture, indicating that it has a relationship with the original fixture in the linked model. If copied fixtures are moved, changed, or deleted in the linked model, you are notified of the changes when you open the current project or reload the linked model. These warnings also display in a coordination review. (See Coordination Review on page 1366.) Related topics

Fixtures Workflow on page 1354 Coordination Settings on page 1354 Ignoring Fixtures on page 1358 Locating New or Uncopied Fixtures on page 1359

Ignoring Fixtures
When linking a model to an MEP project, you may not want to copy all fixtures to the project. For example:

You want to link a model for layout purposes only, and you dont want to copy any fixtures to the MEP project. To ignore all fixture categories, set the copy behavior for each category to Ignore category. You want to copy all plumbing fixtures, but ignore all lighting fixtures. To ignore an entire fixture category, set its copy behavior to Ignore category. You want to copy most lighting fixtures, but you want to ignore any lighting fixtures whose type is Troffer. To ignore a family type, specify type mapping for the fixture category, and set the type mapping to Dont copy this type.

When you specify that a fixture category or type should be ignored, this setting persists when a linked model is reloaded. As a result, this category or type of fixtures cannot be found and copied until you change the setting. To ignore a fixture category 1 Open the project in Revit MEP, and click Collaborate tab Coordinate panel (Coordination Settings). 2 For Apply settings to, select New links or the appropriate linked model. 3 Under Category, select the category to ignore. 4 Under Behavior, for Copy behavior, select Ignore category.

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To ignore a fixture type 1 Open the project in Revit MEP, and click Collaborate tab Coordinate panel (Coordination Settings). 2 For Apply settings to, select the linked model from the drop-down list. 3 Under Category, select a category. 4 Under Behavior, for Copy behavior, select Allow batch copy or Copy individually. 5 For Mapping behavior, select Specify type mapping. 6 In the Category list, under the category name, select Type Mapping. 7 For each fixture type to ignore, select Dont copy this type. Related topics

Fixtures Workflow on page 1354 Coordination Settings on page 1354 Copying Fixtures for Monitoring on page 1356 Locating New or Uncopied Fixtures on page 1359

Locating New or Uncopied Fixtures


Revit MEP automatically copies fixtures into an MEP project when the following conditions are true: 1 Allow batch copy: The MEP default coordination settings (for new or existing links) for the fixture categories are defined as Allow batch copy. For new links, this value is the default for all fixture categories. 2 A model is linked or reloaded into the MEP project, and it contains fixtures that

have not yet been copied for monitoring, or did not exist when fixtures were last copied to the project.

If you do not want Revit MEP to locate uncopied fixtures when a linked model is loaded, change settings to ignore fixture categories or types. See Ignoring Fixtures on page 1358. When Revit MEP locates uncopied fixtures a linked model, it displays the Fixtures Found dialog. Do one of the following: If you want...
To copy new fixtures using existing type mapping settings

Then...
click Copy the fixtures. Revit MEP copies the new fixtures from the linked model to the current project. click Specify type mapping behavior and copy fixtures. The Coordination Settings on page 1354 dialog displays, where you can view and change settings. When finished, click Copy to copy the new fixtures. click Cancel.

To check or change type mapping settings before copying fixtures

No new fixtures to be copied to the MEP project

Locating New or Uncopied Fixtures | 1359

Related topics

Fixtures Overview on page 1350 Coordination Settings Overview on page 1351 Fixtures Workflow on page 1354 Copying Fixtures for Monitoring on page 1356

Monitoring Elements in a Linked Model


You can establish and monitor relationships between elements in the current project and a linked model without copying the elements to the current project. (See Monitor Elements in a Linked Model on page 1343.) When a monitored element changes, a warning message displays. You establish relationships between pairs of corresponding elements. For example, select a grid line in the current project, and then select a grid line in the linked model to form a relationship between them. You cannot monitor unlike pairs, such as a grid line and a level. If you select an opening in a wall or floor, you can monitor other openings or inserts. To monitor elements in a linked model without copying 1 Open a project. 2 Prepare a view: a Open a project view where you can see the elements to be monitored. b In the view properties, for Discipline, select Coordination. This setting ensures that the view displays elements for all disciplines (architectural, structural, mechanical, and electrical). c Link the model into the current project. See Linking One Model to Another on page 1286. d Pin the linked model in place, so that it cannot be moved inadvertently:

In the drawing area, select the linked model. TIP Move the cursor over the linked model in the drawing area. When its boundary is highlighted, click to select it.

Click Modify RVT Links tab Modify panel

(Pin).

e (Optional) Display the linked model in halftone, so that you can distinguish its elements from elements in the current project.

3 Click Collaborate tab Coordinate panel Copy/Monitor drop-down and select the linked model in the drawing area.

(Select Link),

4 Click Copy/Monitor tab Tools panel 5 Select an element in the current project.

(Monitor).

6 Select a corresponding element of the same type in the linked model.

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The monitor icon another element.


An architectural column and a structural column (plan view) with a monitoring relationship

displays next to the element to indicate that it has a relationship with

7 Continue selecting as many element pairs as desired.

8 Click Copy/Monitor tab Copy/Monitor panel

(Finish).

If you modify one of the elements in a pair, a warning indicates that a monitored element has changed. These warnings also display in a coordination review. See Coordination Review on page 1366. Related topics

Copy/Monitor Workflow for Linked Models on page 1345 Copy/Monitor Best Practices on page 1369 Troubleshooting Copy/Monitor Issues on page 1369

Monitoring Elements in the Current Project


You can establish and monitor relationships between 2 elements of the same type in the current project without copying the elements. (See Monitor Elements in the Current Project on page 1343.) When a monitored element changes, a warning message displays. You establish relationships between pairs of corresponding elements. For example, select a grid line, and then select another grid line to form a relationship between them. You cannot monitor unlike pairs, such as a grid line and a level. If you select an opening in a wall or floor, you can monitor other openings or inserts. To monitor elements in the current project without copying 1 Open a project. 2 Open a project view where you can see the elements to be monitored.

3 Click Collaborate tab Coordinate panel Copy/Monitor drop-down Project).

(Use Current

4 Click Copy/Monitor tab Tools panel 5 Select one element.

(Monitor).

6 Select another element of the same type to create a relationship between those elements.

Monitoring Elements in the Current Project | 1361

The monitor icon another element.


An architectural column and a structural column (plan view) with a monitoring relationship

displays next to the element to indicate that it has a relationship with

7 Continue selecting as many element pairs as desired.

8 Click Copy/Monitor tab Copy/Monitor panel

(Finish).

If you modify one of the elements in a pair, a warning indicates that a monitored element has changed. These warnings also display in a coordination review. See Coordination Review on page 1366. Related topics

Copy/Monitor Workflow for Linked Models on page 1345 Copy/Monitor Best Practices on page 1369 Troubleshooting Copy/Monitor Issues on page 1369

Specifying Options for Copy/Monitor


Before you select elements to copy for monitoring, specify options for the element type. The Copy/Monitor options apply only to elements that you select after specifying the options. 1 Begin the procedure to copy levels or other elements to monitor, and follow the steps through Start the Copy/Monitor tool. For instructions, see Copying Levels for Monitoring on page 1346 or Copying Elements for Monitoring on page 1348. When you reach the step Specify options for the elements to copy, proceed as follows.

2 Click Copy/Monitor tab Tools panel

(Options).

On the Copy/Monitor Options dialog, tabs contain options for different element types. Use these options to make the copied element different from the original element in various ways. 3 Click the tab for the type of element to copy, and change values in the New type column as desired: If you want to...
Prevent Revit MEP from copying elements of a certain type

Then...
Locate the element type in the Original type column. On the same line in the New type column, select Dont copy this Type.

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If you want to...


Apply a different type to copies of selected elements

Then...
Locate the element type in the Original type column. On the same line in the New type column, select the type to apply to the copies.

4 Under Additional Copy Parameters, specify the desired values for


levels grids columns walls floors

5 Click OK to close the Copy/Monitor Options dialog. For further instructions, return to Copying Levels for Monitoring on page 1346 or Copying Elements for Monitoring on page 1348. Related topics

Copy/Monitor Workflow for Linked Models on page 1345 Copy/Monitor Best Practices on page 1369 Troubleshooting Copy/Monitor Issues on page 1369

Copy/Monitor Parameters for Levels


Before selecting levels to copy for monitoring, specify the following parameter values on the Copy/Monitor Options dialog. See Specifying Options for Copy/Monitor on page 1362 and Copying Levels for Monitoring on page 1346.

Offset level
Offsets the copied level vertically from the original level by a specified value. For example, to compensate for the thickness of floor finishes that are not needed on structural levels, structural engineers can enter a negative number for the level offset. As a result, the copied levels will be located below the corresponding architectural levels.

Copy/Monitor Parameters for Levels | 1363

Reuse levels with the same name


When you select this option, if the current project contains a level with the same name as a level in the linked model, a new level is not created. Instead, the existing level in the current project is moved to match the location of the level in the linked model, and monitoring is established between these levels.

Reuse matching levels


Select one of the following values:

Dont reuse: Creates a copy of a level, even if the current project already contains a level at the same elevation. Reuse if Elements match exactly: If the current project contains a level that occurs at the same elevation as a level in the linked model, the level is not copied. Instead, Revit MEP creates a relationship between these levels in the current project and the linked model. Reuse if within offset: If the current project contains a level that occurs at a similar elevation as a level in the linked model (within the value of the Offset Level parameter), the level is not copied. Instead, Revit MEP creates a relationship between these levels in the current project and the linked model.

Add suffix to level name


Enter a suffix to add to the names of copied levels.

Add prefix to level name


Enter a prefix to add to the names of copied levels.

Copy/Monitor Parameters for Grids


Before selecting grids to copy for monitoring, specify the following parameter values on the Copy/Monitor Options dialog. See Specifying Options for Copy/Monitor on page 1362 and Copying Elements for Monitoring on page 1348.

Reuse grids with the same name


When you select this option, if the current project contains a grid line with the same name as a grid line in the linked model, a new grid line is not created. Instead, the existing grid line in the current project is moved to match the location of the grid line in the linked model, and monitoring is established between these grid lines.

Reuse matching grids


Select one of the following values:

Dont reuse: Creates a copy of a grid line, even if the current project already contains a grid line at the same location. Reuse if Elements match exactly: If the current project contains a grid line that occurs at the same location as a grid line in the linked model, the grid line in the linked model is not copied. Instead, Revit MEP creates a relationship between these grid lines in the current project and the linked model.

Add suffix to grid name


Enter a suffix to add to the names of copied grids.

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Add prefix to grid name


Enter a prefix to add to the names of copied grids.

Copy/Monitor Parameters for Columns


Before selecting columns to copy for monitoring, specify the following parameter value on the Copy/Monitor Options dialog. See Specifying Options for Copy/Monitor on page 1362 and Copying Elements for Monitoring on page 1348. NOTE You cannot copy slanted columns for monitoring.

Split columns by levels


Architects often design models using columns that extend in one solid piece through several levels of the building. However, structural engineers often prefer that columns extend only from one level to the next. This design avoids problems with the analytical model. Use this parameter to specify that columns extending through multiple levels in the linked model will be split into shorter columns at level lines when copied to the current project.

Copy/Monitor Parameters for Walls


Before selecting walls to copy for monitoring, specify the following parameter value on the Copy/Monitor Options dialog. See Specifying Options for Copy/Monitor on page 1362 and Copying Elements for Monitoring on page 1348.

Copy windows/doors/openings
Select this option if you want the copied wall to include hosted openings, including openings for inserts (such as doors and windows). In the following example, walls with doors and windows in Revit Architecture (left) retain the corresponding openings when copied to Revit Structure (right).

Copy/Monitor Parameters for Floors


Before selecting floors to copy for monitoring, specify the following parameter value on the Copy/Monitor Options dialog. See Specifying Options for Copy/Monitor on page 1362 and Copying Elements for Monitoring on page 1348. NOTE When you use Copy/Monitor to copy a floor from an architectural model to a structural model, you can make the copied floor a structural floor. Edit the floors properties in Revit Structure to specify its Structural parameter. See Modifying Instance Properties on page 36.

Copy/Monitor Parameters for Columns | 1365

Copy openings/inserts
When Revit MEP copies selected floors, it also copies any hosted inserts and openings, such as shaft openings. In the following example, floors with a shaft opening have been copied to Revit Structure.

Stopping Element Monitoring


1 Select one or more monitored elements. When you select a monitored element, the monitor icon displays next to it.

2 Click Multi-Select tab or Modify | <Elements> tab Monitor panel

(Stop Monitoring).

You can also stop the monitoring of all elements by removing the linked model from the host project. See Link Management Options on page 1308. Related topics

Copy/Monitor Overview on page 1341 Copying Levels for Monitoring on page 1346 Copying Elements for Monitoring on page 1348 Monitoring Elements in a Linked Model on page 1360 Monitoring Elements in the Current Project on page 1361

Coordination Review
When architects, structural engineers, and mechanical engineers collaborate on a building project, they can use the Copy/Monitor tool to monitor essential parts of the design and coordinate changes among the teams. They can also use the Coordination Review tool to review warnings about changes to the monitored elements, communicate with other teams working on the same project, and resolve issues regarding changes to the building model. Coordination Monitor warnings can occur because

A monitored element is changed, moved, or deleted. A hosted element (door, window, or opening) is added, moved, changed, or deleted in a monitored wall or floor.

Changes to view-specific properties, such as view scale and visibility, do not generate Coordination Monitor warnings.

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Reviewing Warnings for Monitored Elements


After you establish relationships between elements using the Copy/Monitor tool, you can perform a coordination review to view and address any warnings generated by changes to those elements. 1 Click Collaborate tab Coordinate panel Coordination Review drop-down, and then select one of the following options:

Use Current Project: To review warnings for elements that are monitored within the current project. Select Link: To review warnings for elements that are monitored in a linked model. After clicking Select Link, select the linked model in the drawing area.

The Coordination Review dialog displays a list of warnings for monitored elements. If you are reviewing warnings for a linked model, the Coordination Review dialog displays warnings for the current (host) project and the linked model on separate tabs. NOTE To check for comments (such as proposed changes) from team members who work on the linked model, click the tab for that model. 2 Expand items in the Message column until you can see values in the Action column. 3 (Optional) To display or hide information about the elements related to each warning, click Elements. 4 (Optional) To locate a changed element in the current project, select the warning in the Coordination Review dialog, and click Show. Revit MEP highlights the element in the drawing area. If needed, Revit MEP opens another view to display the element. If you want to see the changed element in a different view, you can double-click a view name in the Project Browser without exiting the Coordination Review dialog. 5 For each item, specify the appropriate action. See Actions for Coordination Review on page 1368. 6 (Optional) Enter comments regarding an action: a In the Comment column, click Add comment. b Enter comments in the Edit Comment dialog. c Click OK. Use comments to communicate with cross-functional team members. When other team members open or reload the linked model and perform a coordination review, they can see these comments for each changed element. 7 (Optional) Export the coordination review to an HTML report. See Creating a Coordination Review Report on page 1367.

Creating a Coordination Review Report


After performing a coordination review, you can create an HTML report to save a record of the changes, actions, and related comments, or to communicate with team members about the project. If desired, you can open the HTML file in a spreadsheet application to organize or enhance the information. 1 Review warnings for monitored elements, and leave the Coordination Review dialog open. See Reviewing Warnings for Monitored Elements on page 1367.

Reviewing Warnings for Monitored Elements | 1367

2 (Optional) Change the display of warnings:


To change how the list of warnings is sorted, for Group by, select an option. To display or hide information about the elements related to each warning, click Elements. To hide postponed messages, in the Show group, clear Postponed. To hide rejected changes, in the Show group, clear Rejected.

3 Click Create Report. 4 In the Export Revit Coordination Report dialog, specify a name and location for the HTML file. 5 Click Save.

Actions for Coordination Review


When performing a coordination review, you can specify how to handle each change in the current project. To specify an action for a change, click in the Action column and select an action from the drop-down list. The available action values vary depending on the type of change. NOTE Actions that result in changes affect the current project only. They do not change a linked model. Postpone/Do nothing: Take no action. This value leaves the change to be addressed at a later time. Reject: Select this action to indicate that the change made to the element in the project is incorrect. Instead, a change must be made to the associated monitored element in the linked model. Accept difference: Select this action to indicate that the change made to the monitored element is acceptable, and to update the relationship without changing the corresponding element. For example, suppose 2 monitored grid lines are 200 mm apart, and one is moved to 300 mm away. When you select Accept difference, the monitored grid lines are not moved, and the relationship is updated to 300 mm. Modify: A grid line or wall centerline has changed or moved. Select Modify to apply this change to the corresponding element in the current project. Rename: The name of a monitored element has changed. Select Rename to apply this change to the corresponding element in the current project. Move: A monitored element has moved. Select Move to apply this change to the corresponding element in the current project. Ignore new elements: A new hosted element was added to a monitored wall or floor. Select this action to ignore the new element in the host. It will not be monitored for changes. Copy new elements: A new hosted element was added to a monitored wall or floor. Select this action to add the new element to the host, and monitor it for changes. Delete element: A monitored element has been deleted. Select this action to delete the corresponding element in the current project. Copy Sketch: The sketch or boundary of a monitored opening has changed. Select this action to change the corresponding opening in the current project. Update extents: The extents of a monitored element have changed. Select this action to change the corresponding element in the current project.

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Copy/Monitor Best Practices


Performance: Use Copy/Monitor to monitor changes to the smallest number of elements required to coordinate efforts across teams. Overuse of Copy/Monitor without thoughtful planning can result in performance degradation. File names: After you link a model to the current project and establish relationships between elements for monitoring, do not change file names for the linked model or the current project. If you do, the monitoring relationships cannot be maintained. Levels: Use Copy/Monitor to copy levels from the origination model (typically the architectural model). Monitor other elements only if required to meet your design requirements. Grids: Do not associate grids with a scope box until after you have copied the grids from a linked model to the host project. You cannot view scope boxes that are defined in a linked model. Columns: When using Copy/Monitor to copy columns from an architectural model to a structural model, use the Split Columns by Levels option. For example, if the architect adds columns that span levels 1 - 4, the engineer can split the columns at each level. This design avoids problems with the analytical model. See Specifying Options for Copy/Monitor on page 1362 and Copy/Monitor Parameters for Columns on page 1365. Walls: Walls only copy between Revit Architecture and Revit Structure. To ensure that you copy all walls in the model, use a selection box and a filter in a plan view, or use a 3D orthographic view. Floors: Use Copy/Monitor to copy a floor from an architectural model to a structural model. To make it a structural floor, edit the floors properties in Revit Structure to specify its Structural parameter. See Modifying Instance Properties on page 36. Shape-edited floors: If you use Copy/Monitor to copy a shape-edited floor (or slab), the copied element is flat. Use the Slope Arrow tool to slope slabs when possible, or use a separate slab in each building model. See Sloped Surfaces on page 609. Spaces: If you link an architectural model to an MEP model, use the architectural model to place spaces in the MEP model. After linking the architectural model, open a view in Revit MEP and select the linked model. Click Modify | RVT Links tab Element Properties panel Type Properties. In the Type Properties dialog, select Room Bounding. You can then reference elements in the linked model when creating spaces. See Room Boundaries in Linked Models on page 694 and Working with Spaces in a Linked Model on page 243. Related topics

Multi-Discipline Coordination on page 1341 Copy/Monitor Overview on page 1341 Copy/Monitor Workflow for Linked Models on page 1345 Troubleshooting Copy/Monitor Issues on page 1369

Troubleshooting Copy/Monitor Issues


This section provides solutions to issues that you may encounter when using the Copy/Monitor tool to monitor changes to elements.

Cannot See Monitored Elements in View


Symptom: You used the Copy/Monitor tool to monitor elements, but you cannot see them in the current view.

Copy/Monitor Best Practices | 1369

Issue: The Copy/Monitor tool is typically used to coordinate changes made by teams of different disciplines (architectural, structural, and MEP). By default, many project views display only elements related to the relevant discipline. For example, in Revit Structure, structural plans only display structural elements; they do not display architectural elements. Solution: To ensure that you can see all types of elements in a view, change the discipline for the view: 1 Open a project view where you expect to be able to see the monitored elements. 2 In the view properties, for Discipline, select Coordination. This setting ensures that the view displays elements for all disciplines (architectural, structural, mechanical, and electrical). If you still cannot see the monitored elements:

1 Click View tab Graphics panel

(Visibility/Graphics).

2 On the Model Categories tab, make sure that the desired elements are selected in the Visibility column. 3 On the Revit Links tab, make sure that the linked file is selected in the Visibility column.

Coordination Monitor Alert


Warning: Coordination Monitor alert Issue: This warning displays when a monitored element has been moved, changed, or deleted. Solution: Perform a coordination review to identify the changes, and then take action to address them. See Reviewing Warnings for Monitored Elements on page 1367. If a hosting element no longer exists in the linked file, review orphaned elements to reconcile hosting.

Instance of Linked RVT File Needs Coordination Review


Warning: Instance of linked .rvt file needs Coordination Review. Issue: This warning displays when you open, load, or reload a project with monitored elements, and one or more of those elements have changed since the last time the project was opened or loaded. Solution: Perform a coordination review to identify the changes, and take action to address them. See Reviewing Warnings for Monitored Elements on page 1367.

Site Plan Was Deleted


Symptom: After deleting levels from a Revit Architecture project, the site view no longer exists. Issue: When you delete all levels in a Revit Architecture project, the site view is also deleted. Solution: Create a site view as follows:

1 Click View tab Create panel Plan Views drop-down 2 In the New Plan dialog, clear Do not duplicate existing views.

(Floor Plan).

3 Under Floor Plan views, select the level on which to base the site view.

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4 Select the desired scale, and click OK. 5 In the Project Browser, rename the newly created floor plan view to Site. 6 Open the Site view.

7 Click View tab Graphics panel View Templates drop-down View).

(Apply Template to Current

8 In the Apply View Template dialog, under View Templates, select Site Plan. 9 Under View Properties, change any view properties as desired for the site view. 10 Click OK.

Walls Copied to Revit Structure Are Inaccurate


Symptom: Walls copied from Revit Architecture to Revit Structure are not positioned properly. Issue: When you copied a wall from Revit Architecture to Revit Structure, you changed the wall type to represent the structural core. However, the copied walls do not align with the core of the architectural walls. This problem occurs because a copied wall is positioned based on the centerline of the wall, not the centerline of the core of the wall. If the centerline of the structural wall does not match the centerline of the architectural wall, the copied walls are not positioned properly. Solution: To avoid this problem, you can do either of the following:

Use the architectural wall type for the copied walls in the structural model. Do not use Copy/Monitor to copy walls to the structural model. Instead, do the following in the structural model: 1 Create a wall style that represents only the structural core of the wall. 2 Link the architectural model into the structural model, and pin it in place. 3 Using the new structural wall type, manually trace new walls over the architectural walls in the linked model. 4 Use the Align tool to align and constrain the walls in the structural model to the walls in the architectural model.

Loaded Type Has Been Renamed


Warning: The loaded type has been renamed to avoid conflicts with the existing type. Issue: This warning occurs when all of the following conditions are true:

Fixtures were copied from the linked model to the MEP project. The mapping behavior for a fixture category was defined as Copy original on page 1353. In the linked model, the fixture is host-based. The current project already contains a family type with the same name.

Walls Copied to Revit Structure Are Inaccurate | 1371

When copied, the host-based fixture type is automatically converted to a face-based fixture type in Revit MEP. (The geometry of the original fixture family is copied to a face-based family in Revit MEP.) This conversion enables easier hosting of these fixtures on surfaces in linked models. To avoid conflicts with the existing MEP family type, Revit MEP creates the face-based fixture type with a different name. Solution: No action is required. If desired, however, you can change the family type name. In the Project Browser, expand Families, and navigate to the affected family type. Right-click the family type, and click Rename.

Fixtures Found
Warning: Revit has found uncopied fixtures in the linked model. Issue and Solution: See Locating New or Uncopied Fixtures on page 1359.

Levels Not Set


Warning: Levels have not been copied yet. Issue: Many MEP fixtures are level-based. As a best practice, copy levels from the linked model to the MEP project before copying fixtures. See Fixtures Workflow on page 1354. Solution: In the Levels Not Set dialog, click Cancel. Copy levels for monitoring. Then copy fixtures.

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Interference Checking

56

The Interference Check tool finds intersections between elements in a project. These can be a set of selected elements or all elements in the model.

Typical Workflow for Interference Checking


This tool can be used during the design process to coordinate major building elements and systems. It can be used to prevent conflicts and reduce the risk of construction changes and cost overruns. A common workflow might occur like this:

An architect meets with a client and creates a basic model. The building model is sent to a team that includes members from other disciplines, such as structural engineers. They work on their own version of the model, and then the architect links it in and checks for interferences. Team members from other disciplines return the model to the architect. The architect runs the Interference Check tool on the existing model. A report is generated from the interference check, and undesired intersections are noted. The design team discusses the interferences and creates a strategy to address them. One or more team members are assigned to fix any conflicts.

Elements Requiring Interference Checking


Some examples of elements that could be checked for interference include:

Structural girders and purlins Structural columns and Architectural Columns on page 533 Structural braces and Walls on page 483 Structural braces, doors, and windows Roofs on page 543 and Floors on page 585 Specialty equipment and Floors on page 585 A linked Revit model and elements in the current model

1373

Running an Interference Check 1 If desired, select some elements in a view. 2 Click Collaborate tab Coordinate panel Interference Check drop-down The Interference Check dialog opens. If you selected elements in the view, the dialog is filtered to display only those element categories. If you did not select any elements, the dialog displays all categories from the current project. 3 On the left side of the dialog, select a value from the first Categories from drop-down. For example, select Current Project. NOTE If you selected a linked Revit model to run a check, you must select its name from this option. For example, if you selected the linked model called Mylink1, select that name from Categories from drop-down. After you select the name, element categories in the linked model are listed. 4 Select the desired categories. For example, select Roofs as the category. 5 On the right side of the dialog, select a value from the second Categories from drop-down. This value could be a current selection of elements, the current project, or a linked Revit model. 6 Select the other desired categories. For example, to complete a roof-floor interference check, select floors as the category. 7 Click OK. If there are no interferences to report, a dialog displays informing you of this. If there are interferences to report, the Interference Report dialog displays. The dialog lists all elements that are in conflict with one another. Interferences are grouped according to the way you generated the check. By default, they are grouped as Category 1 (left category column) and Category 2 (right category column). You can change this grouping to Category 2, Category 1. For example, if you ran the roof and floor check, the dialog would list the roof category first, and then which floors are intersecting the roof. 8 To see one of the elements that is intersected, select its name in the Interference Report dialog, and click Show. The current view displays the problem. 9 To correct a conflict, click in the view and modify the overlapping elements. The Interference Report dialog remains visible. 10 When you have fixed the problem intersection, in the Interference Report dialog, click Refresh. If the problem has been resolved, the problem elements are removed from the list of conflicts. NOTE Refresh rechecks only those interferences in the current report. It does not rerun the interference check. You can continue resolving conflicts in this manner. If you cannot resolve all conflicts without additional input from team members, you can generate an HTML version of the report. 11 In the Interference Report dialog, click Export. 12 Enter a name, navigate to the desired folder to save the report, and click Save. 13 In the Interference Report dialog, click Close. (Run Interference Check).

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14 To see the last report generated again, click Collaborate tab Coordinate panel Interference Check drop-down (Show Last Report). This tool does not rerun the interference check.

Interference Check Tips

Processing time for interference checks can vary greatly. In a large model, checking all categories against each other can take a long time and is not recommended. To reduce processing time, select a limited set of elements or a limited number of categories. To run a check on all available categories, click All in the Interference Check dialog, and then select one of the check boxes next to a category. Click None to clear the selection of any categories. Click Invert to change the selection between categories that are currently selected and those that are not.

| 1375

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Shared Positioning

57

A Revit MEP project has internal coordinates for all the elements that compose the model in a project. Those coordinates are known to this project only. This is acceptable if you have a standalone model whose position is not relevant to other models or to a site. However, if you want the position of the model to be known to other linked models, you need to share coordinates. Shared coordinates are used for remembering the mutual positions of multiple interlinked files. Those interlinked files can be all Revit files, or a combination of Revit, DWG, and DXF files.

Recommended Uses for Shared Positioning


If the significant coordinates for a project are in a linked model, such as a building model with a linked site, acquire the coordinates from the linked model. If the significant coordinates for a project are in the host model, such as a site with linked building models, publish coordinates from the host to the linked models.

TIP You should derive shared coordinates from only one file. That one file defines the coordinates for all other files that compose the project. Acquire coordinates from one file and then publish those coordinates to other files.

Defining Named Positions


Revit MEP projects can have named positions. A named position is the placement of a model instance in a Revit MEP project. By default, each Revit MEP project contains at least one named position, called Internal. If your Revit MEP project contains a unique structure or a site model, it typically has only one named position. If your Revit MEP project contains several identical buildings, it will have many positions in it. You want may want several positions of a building to create a campus look. For example:

Several identical dormitory buildings on the same site Identical condominiums on the same site

You might also want several positions for a unique building. In this case, you could import the building into a site model and then move the building around on the site by choosing different positions. Positions are modifiable in a project. You can delete, rename, and create new positions, and switch between positions.

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Seeing and Creating Named Positions


1 Click Manage tab Project Location panel (Location). 2 In the Location Weather and Site dialog, click the Site tab. The Location Weather and Site dialog lists the current named positions in the project. By default, each project has a named position called Internal. 3 To create a new named position, click Duplicate. 4 Enter a name for the position, and click OK. 5 To rename an existing position, click Rename. 6 To delete an existing position, click Delete. NOTE You cannot delete the last position. 7 To change the active position of the project, select it and click Make Current. 8 Click OK.

Repositioning Named Positions


After you have set up a shared coordinate system between the host model and the linked files, the placement of a linked file is determined by its corresponding position in the host model. You can drag the linked file to another placement inside the host model. When you do this, you are actually changing the corresponding position in the linked file. When you reposition the linked file to a new position, you can save that change. There are several ways to do this.

Warning Dialog
After you move the linked file, a warning indicates that the linked file will change. This occurred because you have defined a new placement for the named position in the linked file. In the warning dialog, you can choose to save the linked file or save the new position later by clicking Save Positions in the Manage Links dialog. If you click Save Now, Revit MEP saves the new position to the host model. Recording a New Location with Manage Links 1 Click Manage tab Manage Project panel (Manage Links).

2 Click the tab for the model file type that you have linked. For example, if you have linked a Revit model, click the Revit tab. 3 Click the linked file name to select it. 4 Click Save Positions. 5 The Location Position Changed dialog displays the following options:

Save. Saves the new position of the host model back to the linked file. Do not save. Changes to positions are discarded, and the linked file returns to its previously saved position when it is reloaded or reopened. Disable shared positioning. The linked model keeps it current position. The shared coordinates between the linked file and the host model are disabled. The Shared Position parameter is set to <Not Shared> in the linked file.

6 Click OK to close the Manage Links dialog.

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If you save or close the host model, you are prompted to save the linked models. The Save Modified Linked Model dialog displays. If you unload a linked file, the Save Modified Linked Model dialog displays. Again, you are prompted to save changes to the linked model.

Modifying Linked Model Position Through Instance Properties


1 Select a linked instance in the host model. 2 Click Modify | RVT Links tab Properties panel appears next to the Shared Position parameter. (Properties), and click the button that

The Choose Position dialog displays the current position of the linked instance. NOTE If the Share Coordinates dialog displays, select an option to reconcile the coordinates, click Reconcile, and then the Choose Position dialog will display. For more information, see Acquiring or Publishing Through Linked Instance Properties on page 1380. 3 Specify how to set the position of the linked instance:

Select Move Instance To and choose a position name. The listed position names are from the linked model file. When you click OK, the linked instance moves to the recorded placement for that named position. Select Record Current Position As to record the current position of the linked model instance back to its file. If you want to create a new position name for the instance, click Change to add a new position name that is also saved back to the linked model file. Select Do Not Share Position of Selected Instance to place the instance in the desired position and break the share between the linked and model files. If you select this option, you can move the linked instance in the host model without changing the linked model file.

4 Click OK.

Acquiring and Publishing Coordinates


In general, you want to acquire coordinates from a linked model (such as a site) if you are working in a building model file. If you are working in the site model, you want to publish coordinates from the site model to linked building models. In either case, you publish or acquire coordinates while you are in a host model.

Acquire Coordinates
When you acquire coordinates from a linked Revit project, the shared coordinates of the linked project become the shared coordinates of the host project, based on the position of the linked project instance in the host project. There is no change to the host project's internal coordinates. The host project also acquires True North from the linked project. The origin of the linked project's shared coordinates becomes the origin of the host project's shared coordinates. When a Revit MEP project acquires coordinates from a linked DWG file, the World Coordinate System (WCS) of the selected linked DWG file becomes the shared coordinate system of the host Revit MEP project, based on the position of the linked DWG instance. The Y axis of the DWG becomes True North, and the origin of the DWG becomes the origin of the shared coordinate system of the Revit MEP project.

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To acquire coordinates: 1 Click Manage tab Project Location panel Coordinates drop-down Coordinates). 2 Place the cursor on a linked model instance, and click. The host model file now has the same shared coordinates as the linked model file. If other loaded linked models share coordinates with the host model, they also acquire the new coordinates. (Acquire

Publish Coordinates
When you publish shared coordinates from a host project to a linked project, this changes the linked project. The host project's True North and shared origin are recorded in the linked project, based on the current position of the linked instance. This location is now named in both the host project and the linked project. More than one position of the link can be recorded. When you publish shared coordinates from a host Revit MEP project to a linked DWG, this changes the linked DWG. The origin of the host Revit MEP projects shared coordinate system becomes the origin of a new User Coordinate System (UCS) in the DWG file. The Y axis of the new UCS corresponds to the host project's True North. You can name the UCS when you publish coordinates. It is not recommended that you change this name after publishing coordinates. To publish coordinates: 1 Click Manage tab Project Location panel Coordinates drop-down Coordinates). 2 Place the cursor on a linked model instance and click. 3 Select a named position from the linked model, and click OK. See Defining Named Positions on page 1377. The linked model file now has the same shared coordinates as the host model file. (Publish

Acquiring or Publishing Through Linked Instance Properties


This procedure assumes that you have a linked model instance in the host model, and its coordinates are not currently shared with those of the host model. 1 Select the linked model in the host model and click Modify | RVT Links tab Properties panel (Properties). Notice the button in the value box next to the Shared Position parameter. It reads Not Shared, which indicates that there is no coordinate sharing between the linked instance and the host model. 2 Click the button. Because this is the first time that you are setting up shared coordinates between the host and the linked models, a dialog displays, telling you that you need to reconcile the coordinates in favor of the host or the linked model. You need to reconcile the coordinates only once. 3 Select Publish or Acquire:

You publish the coordinates of the host model to the linked model. The linked model file coordinates change to the host model file's coordinates. You acquire the coordinates from the linked model to the host model.

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4 The linked model's placement in the host model is saved to a position name in the linked model file. If desired, you can change the name of the position by clicking Change and selecting a name from the Select Position dialog. 5 Click Reconcile to confirm changes. 6 Click OK to close the linked model properties.

Tips on Acquiring and Publishing


You cannot acquire or publish coordinates from a project that has multiple positions using the Acquire Coordinates or Publish Coordinates tools. Instead, use the properties of the linked model. See Defining Named Positions on page 1377.

Relocating and Mirroring a Project


To see the results of relocating a project, the host project must contain linked instances at shared positions. The relocate function modifies the placement of all elements in the project and any import instances that are not linked. In addition, any linked instances that are not at shared positions move relative to all linked instances at shared positions. Related topics

Project Location and Orientation on page 107 Rotating a View to True North on page 112

Relocating a Project
The Relocate this Project tool moves the entire project relative to the shared coordinate system. 1 Click Manage tab Project Location panel Position drop-down You use the tool just like the Move tool. 2 Move the project graphically in the view. See Moving Elements with the Move Tool on page 1569. NOTE If you have set levels or spot elevations to report values from the shared origin, their values update. See Level Properties on page 96 and Changing Elevation Reporting on page 1009. (Relocate Project).

Relocating a Project by Entering Points


You can relocate a project and rotate the project to True North by entering specific coordinates for North/South, East/West, and Elevation. You can also set the angle between True North and Project North. You can click anywhere in a view to set the coordinates. Some coordinates may not be editable depending on where you click. For example, in elevation, if you click on a level line, the only value that you can edit is elevation. You can use this tool when you have a specific set of coordinates from a surveyor, or if you report shared coordinates and want to relocate the project to the coordinates reported.

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To relocate a project by entering points: 1 Click Manage tab Project Location panel Coordinates drop-down Coordinates at Point). (Specify

2 Place the cursor in the view, and click to select a point at which to enter the coordinates. The Specify Shared Coordinates dialog displays values for the coordinates of the selected point. The dialog displays only values that it can infer from the point. 3 Enter coordinate values for the selected point. 4 If you want to rotate the project from Project North to True North, enter a value and direction. 5 Click OK to save the new coordinates for the selected point.

Mirroring a Project
Mirroring a project allows you to mirror (reflect the placement and shape of) all elements in a project around an axis you select (North - South, East - West, Northeast - Southwest, or Northwest - Southeast). When you mirror a project, model elements, all views, and annotations are mirrored. Orientation of annotations is preserved when necessary, for example text does not mirror in order to retain readability. To mirror a project: 1 Click Manage tab Project Location panel Position drop-down 2 In the Mirror Project dialog, select an option. 3 Click OK. In some cases when you mirror a project, relationships between elements are not supported as in the original orientation of the project. This can lead to unexpected results and errors, for example some elements may deviate from exact reflection. After you mirror the project, a message displays to indicate any errors encountered. You can export errors to review and correct them. For information on exporting errors, see Exporting Warnings to a File on page 1771. For information on finding elements in the project that are associated with errors, see Diagnostic Tools on page 1768. For information on the tools you can use to correct errors, see Editing Elements on page 1533. (Mirror Project).

Reporting Shared Coordinates


You can report the shared coordinates of a linked model within a host model. The coordinates returned are with respect to the shared coordinates between the models. 1 Click Manage tab Project Location panel Coordinates drop-down Coordinates). 2 Place the cursor on a reference point of the linked model. A reference point can be an edge of an element (such as a roof) or the corner of 2 walls. 3 Click the reference. The coordinates of the reference display on the Options Bar. The reference's elevation also displays. NOTE If you click somewhere in a plan view (other than a reference), you see the North, South, East, and West coordinates of that point. In a section or elevation view, you see only the elevation of the point. (Report Shared

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Project Base Points and Survey Points


Every project has a project base point and a survey point , although they might not be visible in all views, because of visibility settings and view clippings. They cannot be deleted. The project base point defines the origin (0,0,0) of the project coordinate system. It also can be used to position the building on the site and for locating the design elements of a building during construction. Spot coordinates and spot elevations that reference the project coordinate system are displayed relative to this point. The survey point represents a known point in the physical world, such as a geodetic survey marker. The survey point is used to correctly orient the building geometry in another coordinate system, such as the coordinate system used in a civil engineering application.

Making Project Base Points and Survey Points Visible


To turn on the visibility of the project base point and survey point in a view: 1 Click View tab Graphics panel (Visibility/Graphics).

2 On the Model Categories tab of the Visibility/Graphics dialog, scroll down to Site, and expand it. 3 To display the project base point, select Project Base Point. 4 To display the survey point, select Survey Point. You can also click (Reveal Hidden Elements) on the View Control bar to turn on the visibility of the project base point and survey point in a view.

Moving Project Base Points and Survey Points


The project base point and the survey point can be (clipped) or (unclipped). By default, they are clipped in all views. To switch between the clipped and unclipped states, first click the point, and then the icon. The following table describes how clipping and unclipping affects these points when you move them in a view. Clipped
Project Base Point Moving a clipped project base point is the same as using the Relocate Project tool. See Relocating a Project on page 1381. Project coordinates do not change for the model elements. Shared coordinates change for the model elements. Moving an unclipped project base point repositions the project coordinate system relative to both the model geometry and shared coordinate system. Project coordinates change for the model elements. The shared coordinates of the project base point change in the shared coordinate system. (The project coordinates of the project base point never change.) Shared coordinates do not change for the model elements.

Unclipped

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Clipped
Project Survey Point Moving a clipped survey point repositions the shared coordinate system relative to the model geometry and the project coordinate system. Project coordinates do not change for the model elements. Shared coordinates change for the model elements.

Unclipped

Moving an unclipped survey point moves only the survey point relative to the shared coordinate and the project coordinate systems. Project coordinates do not change for the model elements. Shared coordinates do not change for the model elements. Only the shared coordinates of the survey point itself change.

To move the project base point or survey point in a view, do one of the following:

Drag the point to the desired position. Click the point, and then click the desired coordinate to open the text box. Enter the new coordinates. For a project base point, changing the value of the Angle to True North is another way of rotating a project to True North. See Rotating a View to True North on page 112.

The startup location is the original position of the project base point in a new project. To return the project base point to its startup location: 1 Unclip the project base point. 2 Right-click the project base point, and click Move to Startup Location.

Pinning Project Base Points and Survey Points


You cannot move a pinned project base point or survey point. Pinning the project base point disables the Relocate Project and the Rotate Project North tools. Pinning the survey point disables the Rotate True North, Acquire Coordinates, and Specify Coordinates tools. See Preventing Elements from Moving on page 1578.

Tips for Working with Project Base Points and Survey Points
Consider the following when working with project base points and survey points:

To ensure accuracy of the model, be sure the model geometry is less than 1 mile from the startup location of the project base point. To check this measurement: 1 Use Move to Startup Location from the shortcut menu to move the project base point back to its startup location. 2 Use the Measure tool on the Modify tab to measure the distance from the project base point to the model geometry. 3 If the distance is more than 1 mile, move the model geometry within 1 mile of the startup location of the project base point.

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Before you export a building site to a civil engineering application that accepts ADSK files, such as Civil 3D: 1 Move the unclipped survey point to the location agreed upon with the civil engineer. 2 Use the Specify Coordinates at a Point tool or enter the coordinates on the Site tab of the Building Site Export dialog, using the coordinates provided by the civil engineer.

To ensure that an imported DWG site is positioned correctly in the project: 1 Using the coordinates you received from the civil engineer, specify the shared coordinates of the survey point. 2 Specify the correct angle for True North. 3 Specify Positioning-Auto by Shared Coordinates to link the DWG file.

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Analyze the Design

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Determining Heating and Cooling Loads

58

Using Revit MEP, you can determine the energy demands of the building model. After spaces have been placed and defined for all areas in the building model, you assign these spaces to zones. After all spaces have been assigned to zones, you can perform a heating and cooling loads analysis to determine the energy demands of the building, and to determine space and zone requirements.

Zone Overview
Zone and spaces are independent components that are used together to achieve a common result.

Zones: consist of one or more spaces that are controlled by equipment that maintains a common environment (temperature, humidity, and so on). You create zones to define spaces that have common environmental or design requirements. Spaces in unoccupied areas such as plenums can be added to zones. Spaces that are on different levels can be added to the same zone. You can create zone schedules and use a zone schedule to modify zones. Spaces on page 199: contain information about the areas in which they have been placed. This space information is used to calculate the volume of the area and to help determine a heating and cooling loads. Each zone contains zone information, such as heating and cooling temperatures and outdoor air information. Revit MEP uses both zone and space information during a heating and cooling loads analysis to determine the energy demands of the building.

MEP projects always have at least one zone, the Default zone. When spaces are initially placed in a project, they are added to the Default zone. When you assign a space to a zone that you create, the space is removed from the Default zone. When working with a linked model, all zones (and spaces) must be in the host (local) file. The phase of a zone must correspond to the phase of the spaces added to it. After all spaces have been assigned to zones, you can then work with zones to modify, move, rename, reassign, schedule, apply a color scheme, and delete zones. The Default zone cannot be deleted. Zone Properties collect information from spaces, such as heating and cooling temperature set points that, together with Space Properties, is used with a heating and cooling loads analysis to determine the energy demands of the building. When there are no spaces assigned to a zone, the zone is unbounded. You can create zones as they are needed, or you can create unbounded zones that satisfy environmental requirements for areas in a project, and add spaces later. Unbounded zones can be created for design purposes, for fire protection zones, or to

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retain zone information. Unbounded zones retain zone properties that you specify, and you can move (drag) them within a view for design purposes. Only unbounded zones can be moved. After a space is assigned (added) to a zone, the zone is bounded by the space(s) assigned to it, and the zone cannot be moved. Unlike a space, an unbounded zone will not snap to a bounded area. However, the unbounded zone can be moved over a bounded area for design purposes. NOTE You cannot move a zone by cutting (CTRL+X) and pasting (CTRL+V).
Zones in an office building

Working with Zones


As spaces are placed in a project, Revit MEP assigns them to the Default zone. It is recommended that you create HVAC zones to meet the heating and cooling requirements of your project and assign each space to a zone that you have created. Spaces that remain in the Default zone are not included in heating and cooling loads calculations. This allows you to independently determine the heating and cooling loads of the spaces in each zone to produce a more accurate heating and cooling loads analysis. NOTE Before creating zones, you need to place spaces.

Create a Zone
Because zones are a collection of spaces, you typically create zones after spaces have been placed in the model. However, you could create zones first according to specific environments, then assign spaces to the zones that you created. TIP Activate space and zone visiblity on page 1398 for a view to make it easier to select spaces that you are adding to a zone. 1 Open a floor plan that contains the spaces that you want to add to a zone.

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NOTE Zones cannot be displayed in elevation views or 3D views. Zones can be viewed in section views. 2 Click Analyze tab Spaces and Zones panel Zone.

The Edit Zone tab is activated and a new zone is created. The new zone displays in the System Browser but, until spaces are assigned to it, the zone is empty. The default numeric name assigned to the new zone displays in the System Browser. NOTE To view zones in the System Browser, press F9 then right-click a table head, and click View Zones.

3 Click Edit Zone tab Properties panel Add spaces to the new zone 5 On the Mode panel, verify that

Properties.

4 In the Properties palette, for Name, enter a name for the new zone.

Add Space is selected.

6 If you are adding a single space to the zone, place the cursor over a space, and after the space highlights, click to add the space to the new zone. To add multiple spaces to a zone draw a selection box around the spaces being added, or press CTRL while selecting spaces one at-a-time. 7 Click Finish Editing Zone.

In the System Browser, notice that the spaces that you added are moved from the Default zone to the zone that you created. IMPORTANT Conditioned and Unconditioned spaces must not be mixed within a particular zone. See Space Properties on page 245.

Create Multiple Zones in a Space


You can divide a space to define regions that have different environmental requirements. You use space separation lines to divide the area, place a space in each region, and then, assign each space to separate zones. If a space were already placed in the area, it remain in the area where its space reference indicator is located, and a new space must be added to the remaining area. 1 In the Project Browser, open a floor plan that contains the area that you want to divide. 2 Click Analyze tab Spaces and Zones panel Space Separator.

3 Draw a line to divide the space into as many areas as you need for the different zones. 4 Place one or more spaces in the new areas that you created by dividing the existing area. 5 Add the spaces to zones.

Specify Zone Properties


1 Select an existing zone, and click Modify | HVAC Zones tab Zone panel create a new zone. 2 Click Edit Zone tab Properties panel Properties. Edit Zone, or

Working with Zones | 1391

NOTE With a zone selected in a view, you can also click

Properties to access zone properties.

3 In the Properties palette, specify the zone properties, and click OK. 4 On the Edit Zone panel, click Finish Editing Zone.

Heating and Cooling Information


The heating, cooling and outdoor air settings on page 1393 for the zone are used to calculate heating and cooling loads.

Cooling Information Dialog


You use the Cooling Information dialog to specify the cooling settings for the zone. These settings affect the heating and cooling loads analysis. You can access this dialog from the Details tab of the Heating and Cooling Loads dialog, or by clicking Edit for Cooling Information in the Instance Properties dialog for the selected zone. The Cooling Information dialog contains the following options:

Cooling Set Point: Temperature at which the system will maintain the cooling in all spaces in the zone. You can specify only one set point per zone because a zone controls its spaces using a single thermostat. A cooling set point is specified for each zone. Cooling Air Temperature: Supply air temperature used to cool all spaces in the zone. A cooling air temperature is specified for each zone. Humidification Control: Activates the humidification control for the zone. The dehumidification set point option becomes available. When Humidification Control is activated, reheat loads are calculated. Dehumidification Set Point: Percentage (%) of humidify that the system will maintain for all spaces in the zone. This set point cannot be lower than the humidification set point located in the Heating Information dialog. A dehumidification set point is specified for each zone.

Heating Information Dialog


You use the Heating Information dialog to specify the heating settings for the zone. These settings affect the heating and cooling loads analysis. You can access this dialog from the Details tab of the Heating and Cooling Loads dialog, or by clicking Edit for Heating Information in the Instance Properties dialog for the selected zone. The Heating Information dialog contains the following options:

Heating Set Point: Temperature at which the system will maintain the heating in all spaces in the zone. You can specify only one set point per zone because a zone controls its spaces using a single thermostat. A heating set point is specified for each zone. Heating Air Temperature: Supply air temperature used to heat all spaces in the zone. A heating air temperature is specified for each zone. Humidification Control: Activates the humidification control for the zone. The humidification set point option becomes available. When Humidification Control is activated, reheat loads are calculated. Humidification Set Point: Percentage (%) of humidify that the system will maintain for all spaces in the zone. This set point cannot be higher than the dehumidification set point located in the Cooling Information dialog. A humidification set point is specified for each zone.

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Outdoor Air Information Dialog


You use the Outdoor Air Information dialog to specify the settings used to calculate outdoor airflow for the zone. The heating and cooling loads are calculated based on the largest calculated airflow. You access this dialog by clicking Edit for Outdoor Air Information in the Instance Properties dialog for the selected zone. You can specify values for individual Outdoor Air options, or you can specify values for all 3 options. Calculations for heating and cooling loads always uses the largest calculated airflow. NOTE You can rerun loads with different options selected and values specified. Select the following options from the Outdoor Air Information dialog:

Minimum Outdoor Air per Person: The amount of outdoor air required for each person (in a space) for all spaces in the zone. This value is specified for each zone. Minimum Outdoor Air per Area: The amount of outdoor air per occupied square area of all spaces in the zone. This value is specified for each zone. Minimum Air Changes: The number of times per hour that the air volume of all occupied spaces in the zone is replaced. The value is specified for each zone.

Zone Properties
Zones properties, such as heating and cooling temperatures and outdoor air information, determine the heating and cooling loads for the spaces in the building model. With a zone selected in a view or in the System Browser, you can access zone properties as follows:

Click Modify HVAC Zones tab Properties panel

Properties.

Right-click the zone in the floor plan, and click Properties. In the System Browser, right-click the zone, and click Properties.

The following table lists the zone properties: Parameter


Constraints Level Mechanical - Airflow Calculated Supply Airflow The total supply airflow for the zone calculated by a heating and cooling loads analysis, or read from an imported gbXML file. The Calculated Supply Airflow of the zone divided by the total area of the zone. This value is calculated by a heating and cooling loads analysis, or read from an imported gbXML file. The base level on which the zone resides. This is a calculated value.

Description

Calculated Supply Airflow per area

Dimensions Occupied Area The sum of the areas for all of the occupied spaces in the zone. This is a calculated value.

Working with Zones | 1393

Parameter
Gross Area

Description
The sum of the areas for all of the occupied and unoccupied spaces in the zone. This is a calculated value. The sum of the volumes for all occupied spaces in the zone. This is a calculated value. The sum of the volumes for all occupied and unoccupied spaces in the zone. This is a calculated value. The sum of the perimeters for all the spaces in the zone. All common parameters shared by these spaces are omitted from the calculation. This is a calculated value.

Occupied Volume

Gross Volume

Perimeter

Identity Data Comments Name Phasing Phase The project phase to which the zone belongs. This is a read only value based on the view properties. See Working with Phases and Zones on page 1399 for more information about phases and zones. Text comments for the zone. Name of the zone. Each name must be unique.

Energy Analysis Service Type The heating and cooling service for the zone. You can select a specific service type or accept the default specified as the <Building> service type for the zone. The manufacturers coil bypass factor. This is a measure of efficiency that indicates the volume of air passing through the coil that is unaffected by the coil temperature. Opens the Cooling Information dialog where you specify the cooling information for the zone. Opens the Heating Information dialog where you specify the heating information for the zone. Opens the Outdoor Air Information dialog where you specify the outdoor air information for the zone. The total heating load for the zone calculated by a heating and cooling loads analysis, or read from an imported gbXML file. Not Computed is displayed prior to a heating and cooling analysis, or gbXML import. The Calculated Heating Load of the zone divided by the total area of the zone. This value is calculated by a heating and cooling loads analysis, or read from an imported gbXML file. Not Computed is displayed prior to a heating and cooling analysis, or gbXML import. The total area of the zone divided by the Calculated Heating Load of the zone. This value is calculated by a heating and cooling loads analysis, or read from

Coil Bypass

Cooling Information

Heating Information

Outdoor Air Information

Calculated Heating Load

Calculated Heating Load per area

Calculated Area per Heating Load

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Parameter

Description
an imported gbXML file. Not Computed is displayed prior to a heating and cooling analysis, or gbXML import.

Calculated Cooling Load

The total cooling load for the zone calculated by a heating and cooling loads analysis, or from an imported gbXML file. Not Computed is displayed prior to heating and cooling analysis or gbXML import The Calculated Cooling Load of the zone divided by the total area of the zone. This value is calculated by a heating and cooling loads analysis, or read from an imported gbXML file. Not Computed is displayed prior to a heating and cooling analysis, or gbXML import. The total area of the zone divided by the Calculated Cooling Load of the zone. This value is calculated by a heating and cooling loads analysis, or read from an imported gbXML file. Not Computed is displayed prior to a heating and cooling analysis, or gbXML import.

Calculated Cooling Load per area

Calculated Area per Cooling Load

Add Spaces to an Existing Zone


Space and zone visiblity on page 1398 must be activated for the view to allow selecting spaces that you are adding to a zone. 1 Open the floor plan that contains the spaces that you want to add to a zone. 2 If the spaces that you are adding to a zone are on different levels, open the section view together with the floor plan, and enter WT on the keyboard to tile the views. NOTE Zones and spaces can be viewed in a section view, but do not display in elevation views or 3D views. 3 Select an existing zone, and click Modify | HVAC Zones tab Zone panel create a new zone. 4 Click Edit Zone tab Mode panel Add Space. Edit Zone, or

5 If you are adding a single space to the zone, place the cursor over a space, and after the space highlights, click to add the space to the zone. To add multiple spaces to a zone draw a selection box around the spaces being added, or press CTRL while selecting spaces one at-a-time. 6 Click Finish Editing Zone.

In the System Browser, notice that the spaces that you added moved from the Default zone to the zone that you created.

Handling Unconditioned Spaces


The Condition Type parameter for spaces determines how heating and cooling loads are calculated. If the Condition Type is set to Unconditioned for a space, no loads will be calculated for that space. When set to Heated, only heating loads are calculated; when set to Cooled, only cooling loads are calculated.

Working with Zones | 1395

A zone is conceptually comprised of one or more spaces that are serviced by the same equipment. As such, Conditioned and Unconditioned spaces must not be mixed within a zone. The best practice is to create a separate zone and group the unconditioned spaces in that zone.

Removing Spaces from a Zone


1 In the Project Browser, open a view that contains the zone. 2 Select the zone from which you want to remove spaces. TIP You can also select the zone in the System Browser.

3 Click Edit Zone tab Mode panel

Remove Space.

To remove multiple spaces from a zone draw a selection box around the spaces being added, or press CTRL while selecting spaces one at-a-time. 4 Click Finish Editing Zone.

The spaces are removed from the zone and moved to the Default zone. If all spaces are removed from a zone, the zone is unbounded. All zone information is retained in the zone for future use.

Removing Zones
You can remove zones in the following ways:

Remove all spaces from a zone: With all spaces are removed from a zone, the zone becomes unbounded. Zone properties are retained for an unbounded zone, but the zone is not included in heating and cooling loads analysis. See Removing Spaces from a Zone on page 1396. Delete a zone: The zone including all zone information is completely removed from the project.

Deleting Zones
You can delete a zone from a project when you no longer want to retain any information about the zone. NOTE The Default zone cannot be deleted. 1 In the Project Browser, open a floor plan that contains the zone that you want to delete. NOTE Zones do not display in elevation or 3D views. 2 Do one of the following to delete a zone:

In the floor plan or section view, select one or more zones that you want to delete, and press DELETE on the keyboard, or click Modify | HVAC Zones tab Modify panel Delete.

In the System Browser, right-click a zone, and click Delete. In a Zone schedule, select one or more rows that contain zone information for the zones that you want to delete, right-click, and click Delete Row(s), or and in the Schedule panel, click Rows: Delete. At the warning message, click OK.

The zones and corresponding zone information are deleted.

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Viewing and Selecting Zones


You use floor plan and section views to work with zones in the building model. You will need to activate the visibility for zones to view them. In addition to using floor plan and section views, you can view the zone/space hierarchical relationships in the System Browser and in the Heating and Cooling Loads dialog.

Zones in Floor Plan and Section Views


You can view and work with zones in floor plan and section views. You select zones in a floor plan and section views the same way you select other components in Revit MEP. Zones (and spaces) associated with sliver spaces do not display in plan view. However, they do display in the preview pane of the Heating and Cooling Loads dialog. This is because sliver spaces are analyzed during loads analysis.

Zones in Elevation and 3D Views


You cannot view, create, or select zones in elevation or 3D views.

Zones in the System Browser


You can view the zone/space hierarchy in the System Browser. Spaces are organized according to the zones where they are assigned. There are two types of zones: Zones that you or someone else has created, and the Default zone. Spaces are initially assigned to the Default zone. Each space must be in a zone. When you create a zone, it displays separately from the Default zone in the System Browser listing. When you add spaces to a zone, the spaces are moved from the Default zone to a zone that you created. Eventually, all spaces in the model should be assigned to defined zones resulting in an empty Default zone. To display zones in the System Browser, right-click a heading or an empty area in the System Browser, and click View Zones. To select a zone in the System Browser, click the zone while pressing CTRL. The selected zone highlights in red in the floor plan and section view. You can also right-click the zone, and select, show, or delete the zone, or view zone properties. NOTE You can also work with spaces in the System Browser and view a similar zone/space hierarchical relationship in the Heating and Cooling Loads dialog.

Zones Visibility Troubleshooting


If you cannot view zones in floor plan or section views, try the following. Problems viewing zones in floor plan or section views

Verify that zones exist in the project. Activate the visibility for zones in the view. Verify that you opened the floor plan or section view that contains the zone. Verify that the zones are within the view range in floor plans. Confirm that the section crop boundary box contains the zones that you want to view. Verify that walls are not obstructing the zone in section view. A wall cannot be between the section marker and the zone. If so, move the section line beyond the wall and toward the zone. Verify that the phase of the zones matches the phase of the view property.

Viewing and Selecting Zones | 1397

Problems viewing zones in the System Browser


Verify that zones exist in the project. Right-click an empty area in the System Browser, and click View Zones to display the zones/spaces hierarchy. Then expand the default and created zones. (If zones were not added to spaces, then only the Default zone displays.

Relocate Zone Indicators


Zone reference lines extend from spaces to a zone indicator. The reference lines let you visually identify the spaces that are assigned to a zone. Zone reference lines display if you activated the Reference Lines visibility property for zones. You can move a zone indicator to more clearly display the association between zones and spaces. To relocate the zone indicator, select the zone, then drag the indicator to a new location.

Verify Zones in the System Browser


You can use the System Browser to verify the zone/space hierarchical relationship as you create new zones and add a spaces to them. You can also view spaces in the Default zone. 1 Click View tab Windows panel User Interface drop-down System Browser. NOTE You can also use the keyboard shortcut F9 to open the System Browser. 2 Right-click in an empty space or heading in the System Browser, and click View Zones. The hierarchy of zones and spaces displays. 3 Expand zones to display the spaces assigned to them. 4 To select a zone, press CTRL, and click the zone. The zone highlights in the view. 5 Repeat to verify the space in the zone, if necessary. NOTE In the System Browser, you can right-click the zone or space to select, show, or delete it, or to view zone or space properties.

Creating a Zone Schedule


Creating a zone schedule is the same as creating any type of schedule in Revit. Select HVAC Zones for Category in the New Schedule dialog. See Creating a Schedule or Quantity on page 882.

Activate Zones and Spaces Visibility


You can activate visibility for spaces and HVAC zones in floor plan and section views. Zones and spaces cannot be made visible in elevation views or 3D views. 1 With the floor plan or section view active, enter VG on the keyboard. 2 On the Model Categories tab of the Visibility/Graphics Overrides dialog, scroll down to HVAC Zones.

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3 Expand HVAC Zones and verify that Boundary, Color Fill, Interior Fill, and Reference Lines are selected. 4 Scroll down to Spaces, and use the same method to activate visibility for spaces. 5 Click OK.

Applying a Color Scheme and Color Scheme Legend to Zones


You can apply a color scheme and a color scheme legend to zones in one process. See Color Schemes on page 730.

Working with Phases and Zones


You can use phases with zones (and spaces) as you do with other components in a Revit project. See project phasing.

The phase of the zone must match the phase of the space. In a linked model, the phase of the zone must match or correspond (if it has a different phase name) to the phase of the linked space. The phase of the zone must match the phase of the view. The zone phases are associated with the phase of the view property. If the phase of the view property is changed, the zone will not display in the view.

See Working with Phases and Spaces.

Working with Zones and a Linked Model


You can work with zones in a project while linking to a model. See Linked Models.

You must specify the linked model as room-bounding to be able to place spaces and create zones in the host (local) file. This property is off by default. All zones and spaces in the MEP project must be in the host (local) file and not in the linked model. The phase of the zone must match or correspond (if it has a different phase name) to the phase of the space.

Verifying Zones
Use the System Browser to verify the correct association of spaces and zones. 1 In the Project Browser, open the floor plan that contains the zone that you want to verify. 2 Click View tab Windows panel User Interface drop-down System Browser. NOTE You can also use the keyboard shortcut, F9 to open the System Browser. 3 After the System Browser opens, right-click in an empty area, and click View Zones. 4 In the System Browser, view the zone/space hierarchical relationship to verify that the correct spaces have been assigned to the correct zone. The Default zone should not have spaces assigned. All of the spaces in the building model should be assigned to zones that you have created.

Applying a Color Scheme and Color Scheme Legend to Zones | 1399

Edit Zone Tab


You can use the Edit Zone tab when you create or modify zones. The Edit Zone tab contains the following options:

Add Space: Adds a space to the zone. The space is assigned to the zone. Remove Space: Removes a space from the zone. Properties: Opens the Properties palette for the zone. You can modify zone properties including the zone name and the zone properties that affect the heating and cooling loads analysis. Finish Editing Zone: Saves the changes to the zone, and closes the toolbar. Cancel Editing Zone: Closes the toolbar without saving changes.

Heating and Cooling Loads Analysis


After spaces have been placed in all areas of the building model and the spaces are assigned to zones that you created, you can perform a heating and cooling loads analysis to determine the heating and cooling demands of the building model.
Analytical 3D model of an office building

Spaces should be placed in all areas (accounting for the entire volume) of the building model to achieve an accurate heating and cooling loads analysis. This includes unoccupied spaces such as plenums, cavities, shafts, and chases. You must also select Areas and Volumes in the Volume Computations dialog to compute the overall volume of spaces in a project. Although the areas associated with sliver spaces do not display as zones and spaces in plan or section views, they do display in the analytical model in the Heating and Cooling Loads dialog. This is because sliver spaces are analyzed during a heating and cooling loads analysis, and the analytical model displays all areas that are analyzed. See Accounting for the Volume of Cavities, Shafts, and Chases on page 224.

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The project phase must correspond to the phase for all the zones and spaces in the building model in order to analyze the heating and cooling demands of the entire model. Otherwise, only those zones and spaces that have phases that correspond to the project phase will be analyzed. When working with a linked model, all zones and spaces must be in the host (local) file. There are 2 methods for performing a heating and cooling loads analysis.

Preparing for Heating and Cooling Loads Analysis


An accurate heating and cooling loads analysis requires that you prepare the building model. After spaces and zones have been added to your model, you prepare for loads analysis by specifying energy-related project information and verifying that volumes will be computed during the analysis. After preparing the building model, you can perform a heating and cooling loads analysis. IMPORTANT All spaces in the project should be assigned to a zone other than the Default zone. However, spaces that remain in the Default zone are included in heating and cooling loads calculations.

Specify Project Information


Project information is indicated below along with analysis tool usage. 1 Click Manage tab Settings panel Project Information.

2 If necessary under Instance Parameters scroll down and edit the parameters under the Other category. See Project Information on page 1655. 3 Click OK.

Specify Energy Analysis Settings


1 Click Manage tab Settings panel Project Information. 2 In the Instance Properties dialog, click the Energy Settings Edit button. In the Energy Settings dialog, do the following:

Building Type - specifies the type of building. Ground Plane - specifies the level that serves as the ground level reference for the building. Surfaces below this level are considered to be underground. The default level is zero. For Location, click , and in the Location Weather and Site dialog, specify the geographic location and weather for the project. See Specifying the Project Location on page 107. You can specify location by selecting a city or by entering longitude and latitude values. The location establishes the climate and temperatures used in loads calculation. Building Service - specifies the heating and cooling systems for the building. Building Infiltration Class: Specifies an estimate of outdoor air that enters the building through leaks in the building envelope. Infiltration can be specified as:

Loose - 0.076 cfm/sqft for tightly constructed walls. Medium - 0.038 cfm/sqft for tightly constructed walls. Tight - 0.019 cfm/sqft for tightly constructed walls None - infiltration is excluded from the calculation of loads.

Preparing for Heating and Cooling Loads Analysis | 1401

Building Construction - specifies the type of constructions. Click to open the Building Construction Dialog on page 1419, where you can specify the constructions for the <Building> construction type parameter. These constructions specify the construction materials that define the stated U-value for the constructions. When using the Heating and Cooling Loads dialog to run a loads report, you can also adjust the building constructions. NOTE <Building> is the default construction type parameter. You cannot rename or delete it. However, you can create a new construction type parameter by modifying the space properties or using the Heating and Cooling Loads dialog.

Project Phase - specifies the stage of construction (Existing, New Construction). NOTE The project phase must correspond to the phase for all the zones and spaces in the building model in order to analyze the heating and cooling demands of the entire model. Otherwise, only those zones and spaces that have phases that correspond to the project phase will be analyzed.

Sliver Space Tolerance - specifies the tolerance for areas that will be considered sliver spaces. See Accounting for the Volume of Cavities, Shafts, and Chases on page 224. NOTE Sliver spaces and the zones associated with sliver spaces display (as shaded) in the analytical model in the Heating and Cooling Loads dialog. This is because sliver spaces are analyzed during a heating and cooling loads analysis, and the analytical model displays all areas that are analyzed during a heating and cooling loads analysis. Sliver spaces do not display in plan or section views.

Export Complexity - specifies the level of detail provided for openings, and whether shading surface information is exported. Shading surfaces are surfaces that are not adjacent to any space, and include surfaces that create a solar obstruction. Only used with Export gbXML. Simple complexity is used for heating and cooling loads analysis.

Simple - curtain walls and curtain systems are exported as a single opening (without individual panels). Simple is more appropriate for energy analysis. Simple with shading surfaces - same as simple, but with shading surface information exported. Complex - curtain walls and curtain systems are exported as multiple openings, panel by panel. Complex with shading surfaces - same as complex, but with shading surface information exported. Complex with mullions and shading surfaces - same as complex, but with mullion and shading surface information exported.

Export Default Values - determines whether certain default values will be exported. When checked, the default values for People and Electrical Loads, Occupancy, Lighting, and Power Schedules, and building/space type Construction Types are exported together with all user specified values. When cleared, only user-specified values are exported. Only used with Export gbXML. Report Type: Specifies the level of information provided in the heating and cooling loads report. You can specify Simple, Standard, or Detailed for Report Type. Click OK.

3 In the Instance Properties dialog, click OK.

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Specify Area And Volume Settings


1 Click Architect tab Room & Area panel drop-down Area and Volume Computations. 2 On the Computations tab of the Area and Volume Computations dialog, under Volume Computations, verify that Areas and Volumes is selected (default setting). NOTE The Areas and Volumes option should always be selected. If this option was not selected when spaces were placed in the building model, select Areas and Volumes, and then verify the vertical extents and the volumes of all spaces to confirm that they are as designed. 3 Under Room Area Computation, verify that At wall finish is selected. This specifies where on the wall the volume is calculated. 4 Click OK.

Specifying Default Building Type Settings


1 Click Manage tab Settings tab MEP Settings drop-down Building/Space Type Settings. The Building/Space Type Settings dialog opens. 2 Click Building Type, and select a building type from the list. You can use the filter to locate a specific building type in the list. 3 In the right panel, adjust individual parameters as needed. 4 Click the value field for each schedule (Occupancy, Lighting, and Power Schedule), and click to open the Schedule Settings dialog and select or adjust a schedule. 5 Click the value field for Opening/Closing time, and click and specify operational hours. Specify the operational hours for a building type 6 In the time settings dialog, use the up/down arrows to adjust the time for the opening or closing time for the building. 7 Click OK twice. to open the Time Setting dialog

Performing a Heating and Cooling Loads Analysis


Heating and cooling loads analysis determines the heating and cooling demands of the building model. After spaces have been placed in all areas of the building model and zones have been created, and you have prepared the project for heating and cooling loads analysis, you can perform heating and cooling loads analysis using the following methods:

Use the integrated tool within Revit MEP to calculate loads and create a report. Export the project information to create a gbXML (Green Building XML) file. This method opens the Export gbXML dialog, which provides the same tools as those found in the Heating and Cooling Loads dialog, except that instead of calculating loads and producing a report, it allows exporting the heating and cooling information to a gbXML file. The gbXML file contains all of the heating and cooling information including spaces and zones for a project. You can then import the gbXML file to a third-party load analysis software application that will perform a heating and cooling loads analysis.

Performing a Heating and Cooling Loads Analysis | 1403

The gbXML open schema was created to help building designers get information about the energy consumption characteristics of their building projects. For more information about the gbXML schema, see gbXML at http://www.gbxml.org.

Using the Heating and Cooling Loads Tool


You use the Heating and Cooling Loads dialog to:

Specify Building Parameters on page 1404 Examine the Volume in the Analytical Model on page 1405 Examine Analytical Surfaces on page 1405 Specify Heating and Cooling Parameters for Zones on page 1408 Specify Heating and Cooling Parameters for Spaces on page 1407 Specify Zone Properties on page 1391 Examine the loads analysis results on page 1409

Specify Building Parameters


The General tab displays project information that affects a heating and cooling loads analysis. You can modify this information before a loads analysis or after to make it comply with your specifications. The information on this tab can also be specified as Project Information, Energy Data. See Specifying Energy Analysis (gbXML) Settings on page 1656. Verify the building parameters that you specified when preparing the model, and make changes as needed. 1 Click Analyze tab Reports and Schedules tab Heating and Cooling Loads.

If asked to turn on the Compute volumes on page 703 setting, click Yes. 2 In the Heating and Cooling Loads dialog, click the General tab. 3 Adjust energy analysis parameters for the project as necessary.

Building Type - specifies the type of building. For Location, click , and in the Manage Place and Locations dialog, specify the geographic location and weather for the project. See Specifying the Project Location on page 107. You can specify location by selecting a city or by entering longitude and latitude values. The location establishes the climate and temperatures used in loads calculation. Building Service - specifies the type of heating and cooling system for the building. Building Construction - specifies the type of constructions. Click to open the Building Construction Dialog on page 1419, where you can specify the materials and insulation (U-values) for the building. Building Infiltration Class: specifies an estimate of outdoor air that enters the building through leaks in the building envelope. Infiltration can be specified as:

Loose - 0.076 cfm/sqft for tightly constructed walls. Medium - 0.038 cfm/sqft for tightly constructed walls.

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Tight - 0.019 cfm/sqft for tightly constructed walls None - infiltration is excluded from the calculation of loads.

Report Type: Specifies the level of information provided in the heating and cooling loads report. You can specify Simple, Standard, or Detailed for Report Type. Ground Plane - specifies the level that serves as the ground level reference for the building. Surfaces below this level are considered to be underground. The default level is zero. Project Phase on page 981 - specifies the stage of construction (Existing, New Construction). Sliver Space Tolerance - specifies the tolerance for areas that will be considered sliver spaces. See Accounting for the Volume of Cavities, Shafts, and Chases on page 224. Use Load Credits - allows for accounting of heating or cooling credit loads that take the form of negative loads. For example, heat that leaves a zone through a partition into another zone can be a negative load/credit.

NOTE You can also click Manage tab Project Settings panel the building type and construction parameters.

Project Information to access

Examine the Volume in the Analytical Model


1 Click the Details tab. 2 In the right pane, expand the Building Model, zones, and spaces. TIP You can right-click a zone to expand all or select all spaces in the zone. 3 If warnings display for the building, a zone, or a space, select the item, and click (Show Related Warnings) to learn the cause, then cancel the Heating and Cooling Loads dialog and correct the problem in the building model. Review and correct warnings until all of the warnings have been resolved throughout the model to get an accurate analysis. 4 In the preview of the Heating and Cooling loads dialog, zoom in, pan and spin the analytical model to examine the volume for the spaces in the building. An effective heating and cooling loads analysis can only be done if the entire volume of the building model is included in load calculations. Color should completely fill the volume for all of the spaces in the model. If you detect spaces without fill, you should cancel the Heating and Cooling Loads dialog, and place or modify spaces to resolve unshaded areas, or when areas are too small to place a space, merge the volume for cavities, shafts, and chases on page 224 with a tangent space. NOTE Sliver spaces and the zones associated with sliver spaces display (as shaded) in the analytical model. Sliver spaces do not display in plan or section views.

Examine Analytical Surfaces


You examine analytical surfaces to assure that interior and exterior surfaces are correctly identified. The classification of surfaces maps to the construction of the wall. For example, an exterior wall surface will use an exterior wall construction. See Building Construction Dialog on page 1419.

Performing a Heating and Cooling Loads Analysis | 1405

1 In the preview of the Heating and Cooling loads dialog, on the Details tab, click Analytical Surfaces, and expand the zones. Spaces display according to the following categories:
Occupied Space

Unoccupied Space

Plenum Space

2 Expand the spaces in the Building Model. The hierarchy expands to display color-coded surfaces: Roofs, Interior and Exterior Walls, Floors, Windows, Doors, Slabs, Underground Surfaces, Skylights, Ceilings, and Air (Openings). These can be further expanded to display the individual surfaces and openings for each space. See Surface Element on page 1957 for information about surface and opening names. TIP You can right-click a zone to expand all or select all spaces in the zone.

3 In one of the spaces, select a surface type (for example, Interior Walls), and click

Isolate.

NOTE The term Roof as used for an analytical surface describes a top surface that is not bounded by spaces on both sides. The surface could be a ceiling, or an actual roof. You can also select individual surfaces from within the surface type folder for a space. 4 Zoom in, pan and spin the analytical model as needed to examine all the surfaces in the model, checking to be sure that the surface is correctly identified. For example, interior walls should display for the walls that are actually interior. A wall is considered to be interior if spaces are placed on both sides of the wall, or if its Function type parameter is specified as Interior or Core/Shaft. If you detect surfaces that are incorrectly identified, you must cancel the Heating and Cooling Loads dialog, and fix the problem in the building model. 5 If warnings display for a space, click (Show Related Warnings) to learn the cause, then cancel the Heating and Cooling Loads dialog and correct the problem in the building model. Review and correct warnings until all of the warnings have been resolved throughout the model.

Troubleshooting Heating and Cooling Loads Analysis


The following table lists problems (and offers potential solutions) that could prevent accurately calculating Heating and Cooling Loads or preparing a model for gbXML Export. Warning
Space volume not computed.

Solution
Enable Space Area and Volumes. See Specify Area And Volume Settings on page 1403. Place spaces throughout the model and verify their extents to account for the entire building volume. A space has been placed that is not bounded by bounding elements (floors, walls, ceilings, roofs). This can occur for linked models if Room

Spaces not placed or space has not been placed correctly. Space not enclosed.

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Warning

Solution
Bounding is not specified in the linked models type properties. See Working with Zones and a Linked Model on page 1399.

Space not upper bounded by element.

All spaces must be upper-bounded, either by a ceiling, roof, or the floor above. Add the necessary bounding element to the model. This warns of spaces where extremely large loads have been calculated due to people/power/lighting density. See People Loads Parameters on page 250 and Electrical Loads Parameters on page 251. This does not prevent the loads from being calculated. Notification is for information only. This occurs for when Plenum is specified for a spaces instance properties, and there is no ceiling. Add a ceiling to separate the plenum space from the occupied space. Place spaces throughout the model, to account for the entire building volume. Room bounding has been cleared for the bounding elements that would enclose the space element. Specify Room Bounding for elements in the project or for the linked model. See Working with Zones and a Linked Model on page 1399. The space does not have a roof or the roof area is 0.

Problem with people/power/lighting load.

Plenum with no ceiling.

No spaces in the model. Spaces are needed to calculate loads. No space bounding elements.

No space bounding roof. (Not checked by Heating and Cooling Loads.) No spaces. Undefined spaces. No space bounding elements. Space not enclosed.

Place spaces throughout the model and verify their extents. There are errors in this space that cause it to be undefined. A space has been placed that is not bounded by space bounding elements (floors, walls, ceilings, roofs). This can occur for linked models if Room Bounding is not specified in the linked models type properties. See Working with Zones and a Linked Model on page 1399. The loads report will effectively be empty if there are no conditioned spaces. See Space Properties on page 245. All spaces in the model have been specified as unoccupied. This could be intentional and does not prevent the loads from being calculated. Notification is for information only.

Model with no conditioned spaces.

Model with no occupiable spaces.

Specify Heating and Cooling Parameters for Spaces


Each space in the model is assigned a space type, either the default space type assigned by the default building type or a specific space type. Specific space types are defined by default parameters. You can change the default settings for space types. See Default Building Type and Space Type Parameters on page 248. Changes to space information in the Details tab is applied only to the selected spaces. Verify the spaces parameters in the analytical model, and make changes as needed. 1 Click the Details tab.

Performing a Heating and Cooling Loads Analysis | 1407

The Details tab displays a hierarchical list showing the relationships of all the zones and spaces in the project together with space and zone information that affects the heating and cooling loads analysis. 2 Select one or more spaces from the list. The space highlights in the list, and space information displays for the selected spaces. NOTE You can select multiple spaces by pressing CTRL or SHIFT and selecting spaces. 3 Highlight or isolate spaces in the analytical model:

Click

Highlight to highlight the selected spaces in the analytical model.

Click

Isolate to display only the selected spaces in the analytical model.

4 For Space Type, select a space type. 5 For Construction Type, click

, and in the Construction Type dialog, you can do the following:

Verify or modify the current space construction type. Create a new space construction type.

The default space construction is <Building>, which can only be altered from the Energy Data dialog (Manage tab Project Settings panel Project Information). To adjust construction parameters, select Construction 1 or add a new space construction model. The same parameters are available for individual spaces as those described for the <Building> construction model. 6 Click OK. 7 For People Data, click spaces. 8 For Electrical Data, click the selected spaces. , and in the People dialog, specify the people loads for the selected , and in the Electrical Loads dialog, specify the electrical loads for

NOTE You can also access energy analysis information from the Instance Properties dialog for a space.

Specify Heating and Cooling Parameters for Zones


The Heating and Cooling Loads dialog contains zone information that only affects the heating and cooling loads analysis. Changes to zone information in the Details tab is applied only to the selected zones. Verify the zone parameters in the analytical model, and make changes as needed. 1 Select one or more zones from the list The zone highlights in the list. NOTE You can select multiple spaces by pressing CTRL or SHIFT and selecting spaces. 2 Highlight or isolate spaces that are controlled by the selected zones in the analytical model:

Click

Highlight to highlight the selected zones in the analytical model.

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Click

Isolate to display only the selected zones in the analytical model.

3 Select a Service Type. 4 Select a space construction type. 5 For Heating Information, click , and in the Heating Information dialog, specify the heating information for the selected zones. 6 For Cooling Information, click , and in the Cooling Information dialog, specify the cooling information for the selected zones. 7 For Outdoor Air Information, click , and in the Outdoor Air Information dialog, specify the outdoor air information for the selected zones. NOTE You can also access this zone information as zone properties from the Instance Properties dialog. 8 Click Calculate to perform a heating and cooling loads analysis. Heating and Cooling loads are calculated according to the current parameters for the building. These calculated parameters are automatically added to the Revit MEP spaces (as space properties) in the project. Upon completion of the loads analysis, the Heating and Cooling Loads dialog closes, and a time-stamped loads report opens in the drawing area. You can also find the loads report in the Project Browser under Reports Loads Report.

Examine the loads analysis results


Examine the report, correct any errors, modify the building, space, or zone information for the analytical building model, and perform another heating and cooling loads analysis.

Heating and Cooling Loads Reports


You can select from 3 levels of heating and cooling loads reports (simple, standard and detailed), to view the results of a heating and cooling analysis performed on your building model. The reports range from the simple report that contains only summary information for the zones and spaces to a detailed loads analysis for the project. Revit MEP automatically creates a time-stamped loads report after each loads analysis is performed. Loads reports are located in the Project Browser, under Reports, allowing you to view the loads impact of any design changes that you have made. NOTE Project Units on page 1701 settings determine the units expressed for values calculated in the Heating and Cooling Loads Report. The loads reports are organized in the following sections and, depending on the report level selected, contain the following information:

Project Summary
Item
Location and Weather Project Project name (Manage tab Project Setting panel Project Information Instance Properties Project Name).

Description

Performing a Heating and Cooling Loads Analysis | 1409

Item
Address

Description
Project address from (Manage tab Project Setting panel Project Information Instance Properties Project Address).

Calculation Time Latitude

Date and time that the loads report was created. Project latitude from the Manage Place and Locations dialog Place tab Latitude. See Specifying the Project Location on page 107.

Longitude

Project longitude from the Manage Place and Locations dialog Place tab Longitude. See Specifying the Project Location on page 107

Summer Dry Bulb

Summer ambient air temperature (not affected by humidity). Dry bulb temperature is used as an indicator of heat content. The dry bulb temperature is determined by using data that includes project location. Summer temperature of adiabatic saturation (evaporation of water on a thermometer and its cooling effect). The wet bulb temperature is always lower than the dry bulb temperature but identical to 100% relative humidity. The wet bulb temperature is determined by using data that includes project location. Winter ambient air temperature (not affected by humidity). Dry bulb temperature is used as an indicator of heat content. The dry bulb temperature is determined by using data that includes project location. The mean temperature range based on the project location.

Summer Wet Bulb

Winter Dry Bulb

Mean Daily Range

Building Summary
Item
Inputs Building Type Building Type from (Manage tab Project Setting panel Project Information Instance Properties dialog Energy Data Type Properties dialog Building Type. Area (SF) Total analytical area of all spaces in the building. This area is based on the finish faces of the bounding elements of these spaces Total analytical volume of all spaces in the building. This volume is based on the finish faces of the bounding elements of these spaces.

Description

Volume

Calculated Results

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Item
Peak Cooling Total Load

Description
Total cooling load for all spaces in the building. This includes conduction, ventilation, pipe and duct gains, and sensible and latent loads. Date used to calculate peak calculations. Seasonal sensible cooling load high point for the building. Seasonal latent cooling load high point for the building. The maximum cooling capacity required, determined by sum of the peak cooling loads for the zones in the building. This recognizes that the peak load may occur at a different times depending on conditions, such as the location of zones within the building (north-facing vs. south facing). Seasonal high point for cooling airflow for the building. Total heating load for all spaces in the building. This includes conduction, ventilation, pipe and duct gains, and sensible and latent loads. Seasonal high point for heating airflow for the building.

Peak Cooling Month and Hour Peak Cooling Sensible Load Peak Cooling Latent Load Maximum Cooling Capacity

Peak Cooling Airflow Peak Heating Load

Peak Heating Airflow Checksums Cooling Load Density

Total Cooling Load for the building divided by the Occupied Analytical Area in the building. Cooling Airflow divided by the Occupied Analytical Area of the building. Cooling Airflow divided by the Total Cooling Load of the building Analytical Area of the zone divided by the Total Cooling of the building. Total Heating Load for the building divided by the Occupied Analytical Area in the building. Heating Airflow divided by the Occupied Analytical Area of the building.

Cooling Flow Density

Cooling Flow/Load

Cooling Area/Load

Heating Load Density

Heating Flow Density

Level Summary
Item
Inputs Area Total analytical area of all spaces on the level. This area is based on the finish faces of the bounding elements of these spaces

Description

Performing a Heating and Cooling Loads Analysis | 1411

Item
Volume

Description
Total analytical volume of all spaces on the level. This volume is based on the finish faces of the bounding elements of these spaces.

Calculated Results Peak Cooling Total Load Total cooling load for all spaces on the level. This includes conduction, ventilation, pipe and duct gains, and sensible and latent loads. Date used to calculate peak calculations. Seasonal sensible cooling load high point for the level. Seasonal latent cooling load high point for the level. The maximum cooling capacity required, determined by sum of the peak cooling loads for the zones for the level. This recognizes that the peak load may occur at a different times depending on conditions, such as the location of zones within the building (north-facing vs. south facing). Seasonal high point for cooling airflow for the level. Total heating load for all spaces on the level. This includes conduction, ventilation, pipe and duct gains, and sensible and latent loads. Seasonal high point for heating airflow for the level.

Peak Cooling Month and Hour Peak Cooling Sensible Load Peak Cooling Latent Load Maximum Cooling Capacity

Peak Cooling Airflow Peak Heating Load

Peak Heating Airflow Checksums Cooling Load Density

Total Cooling or Heating Load for the level divided by the Occupied Analytical Area in the level. Cooling Airflow divided by the Occupied Analytical Area of the level. Cooling Airflow divided by the Total Cooling Load of the level. Analytical Area of the zone divided by the Total Cooling Load of the level. Total Heating Load for the building divided by the Occupied Analytical Area in the level. Heating Airflow divided by the Occupied Analytical Area of the level.

Cooling Flow Density

Cooling Flow/Load

Cooling Area/Load

Heating Load Density

Heating Flow Density

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Zone Summary
Item
Inputs Area Total analytical area of all spaces in the zone. This area is based on the finish faces of the bounding elements of these spaces Total analytical volume of all spaces in the zone. This volume is based on the finish faces of the bounding elements of these spaces. Temperature at which the system will maintain the cooling for spaces in the zone. This set point is specified in the zone properties (from Instance Properties dialog or from the Heating and Cooling Loads dialog). Temperature at which the system will maintain the heating for spaces in the zone. This set point is specified in the zone properties (from Instance Properties dialog or from the Heating and Cooling Loads dialog). Supply air temperature used to cool/heat spaces in the zone. This temperature is specified for each zone in the zone properties (from Instance Properties dialog or from the Heating and Cooling Loads dialog). Aggregate number of people assigned to the spaces in this zone. People data is specified in the space properties (from Instance Properties dialog or from the Heating and Cooling Loads dialog). Infiltration for the zone. The Building Service specified on the General tab on page 1404 of the Heating and Cooling Loads dialog. Humidification required for the zone. This is either calculated based on other parameters (set point and supply air temperatures) or specified in the Cooling Information dialog on page 1392.

Description

Volume

Cooling Setpoint

Heating Setpoint

Supply Air Temperature

Number of People

Infiltration Air Volume Calculation Type

Relative Humidity

Psychrometrics Psychrometric Message Provides notification of psychrometric errors. Psychrometric errors are caused by an unsatisfiable combination of supply air temperature, set point, and relative humidity. Adjust one or more of these zone parameters to correct the error. The air temperature (not affected by humidity) entering the cooling coil.

Cooling coil Entering Dry-Bulb Temperature

Performing a Heating and Cooling Loads Analysis | 1413

Item
Cooling coil Entering Wet-Bulb Temperature

Description
The air temperature of adiabatic saturation (evaporation of water on a thermometer and its cooling effect) entering the cooling coil. The air temperature (not affected by humidity) exiting the cooling coil. The air temperature of adiabatic saturation (evaporation of water on a thermometer and its cooling effect) exiting the cooling coil. The air temperature (not affected by humidity) exiting the VAV.

Cooling coil Leaving Dry-Bulb Temperature

Cooling coil Leaving Wet-Bulb Temperature

Mixed Air Dry-Bulb Temperature

Calculated Results Peak Cooling Total Load Total cooling load for all spaces in the zone. This includes conduction, ventilation, pipe and duct gains, and sensible and latent loads. Date used to calculate peak calculations. Seasonal sensible cooling load high point for the zone. Seasonal latent cooling load high point for the zone. The maximum cooling capacity required, determined by sum of the peak cooling loads for the spaces assigned to the zone. This recognizes that the peak load may occur at a different times depending on conditions, such as the location of spaces within the building (north-facing vs. south facing). Seasonal high point for cooling airflow for the zone. Total heating load for all spaces in the zone. This includes conduction, ventilation, pipe and duct gains, and sensible and latent loads. Seasonal high point for heating airflow for the zone. Seasonal high point for ventilation airflow for the zone.

Peak Cooling Month and Hour Peak Cooling Sensible Load Peak Cooling Latent Load Maximum Cooling Capacity

Peak Cooling Airflow Peak Heating Load

Peak Heating Airflow Peak Ventilation Airflow Checksums Cooling Load Density

Total Cooling or Heating Load for the zone divided by the Occupied Analytical Area in the zone. Cooling Airflow divided by the Occupied Analytical Area of the zone. Cooling Airflow divided by the Total Cooling Load of the zone.

Cooling Flow Density

Cooling Flow/Load

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Item
Cooling Area/Load

Description
Analytical Area of the zone divided by the Total Cooling Load of the zone. Total Heating Load for the building divided by the Occupied Analytical Area in the zone. Heating Airflow divided by the Occupied Analytical Area of the zone. Ventilation airflow for the zone divided by the area for the zone. Ventilation airflow for the zone divided by the people specified for the zone.

Heating Load Density

Heating Flow Density

Ventilation Density

Ventilation/Person

Cooling and Heating Components


This section provides a break-down of cooling and heating loads by component and exposure.

Spaces
This section provides a summary of cooling and heating information for spaces within the zone.

Space Summary
Item
Input Data Area (SF) Analytical area of the space. This area is based on the finish faces of the bounding elements of the space. Total volume for the space. Total wall area for the space minus the area of openings (windows and doors). Total roof surface area for the space Total door area for the space. Total partition area for the space. Total window area for the space. Total skylight area for the space. Lighting power density for the space. Lighting Loads is specified in the space properties (from Instance Properties dialog or from the Heating and Cooling Loads dialog). Power density for the space. Power Loads is specified in the space properties (from Instance Properties dialog or from the Heating and Cooling Loads dialog).

Description

Volume (CF) Wall Area (SF)

Roof Area (SF) Door Area (SF) Partition Area (SF) Window Area (SF) Skylight Area (SF) Lighting Load (W)

Power Load (W)

Performing a Heating and Cooling Loads Analysis | 1415

Item
Number of People

Description
Number of people assigned to the space. People data is specified in the space properties (from Instance Properties dialog or from the Heating and Cooling Loads dialog). Sensible heat load for the space divided by the number of people assigned to the space. Sensible heat gain is the convection and radiation heat gain from body surfaces to the surrounding surfaces and air. People data is specified in the space properties (from Instance Properties dialog or from the Heating and Cooling Loads dialog). Latent load for the space divided by the number of people assigned to the space. Latent heat gain is the evaporation of moisture heat gain from body surfaces to the surrounding air. People data is specified in the space properties (from Instance Properties dialog or from the Heating and Cooling Loads dialog). Infiltration for the space. Space type as specified in the Spaces Instance Properties dialog or from the Heating and Cooling Loads dialog.

Sensible Heat Gain/Person (Btu/h)

Latent Heat Gain/Person (Btu/h)

Infiltration Airflow (CFM) Space Type

Calculated Results Peak Cooling Total Load (Btu/h) Seasonal cooling load high point of the space. This includes conduction, ventilation, pipe and duct gains, and sensible and latent loads. Date used for peak load calculations. Seasonal sensible cooling load high point for the space. Seasonal latent cooling load high point for the space. Seasonal high point for cooling airflow for the space. Seasonal heating load high point of the space. This includes conduction, ventilation, pipe and duct gains, and sensible and latent loads. Seasonal high point for heating airflow for the space. Total supply airflow for the space.

Peak Cooling Month and Hour Peak Cooling Sensible Load (Btu/h) Peak Cooling Latent Load (Btu/h) Peak Cooling Airflow (CFM) Peak Heating Load (Btu/h)

Peak Heating Airflow Airflow

Heating and Cooling Loads Analysis Calculation


Spaces are placed in areas of the building model to determine the volumes for each area. Revit MEP computes these volumes as an analytical volume and an inner volume. The analytical volume is bounded by the center plane of walls and the top plane of floors and roofs. You use the analytical volume to verify that there are no gaps in the building model. The inner volume is bounded by the interior surfaces of walls, floors and roofs. Inner volumes are computed when the loads calculation is started.

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See Heating and Cooling Calculation Methods on page 1923 for information about how heating and cooling loads are calculated.

Heating and Cooling Loads Dialog


Use this dialog to perform a heating and cooling analysis of your design.

Preview pane: Displays the analytical model of the building. You can zoom, spin, and pan the model to examine every zone and space, especially for gaps (areas that do not have spaces placed in them). If you find gaps, you must resolve them. Use the View Selector tools to view the analytical model.

Wireframe: Displays the analytical model as wireframe. Shading: Displays the analytical model with shading. General tab: Contains project information that directly affects the heating and cooling analysis. See General tab for more information. Details tab: Contains space and zone information that directly affects the heating and cooling analysis. See Details tab for more information. Calculate: Performs the heating and cooling loads analysis using the integrated tool. Upon completion of the loads analysis, the Heating and Cooling Loads dialog closes, and a time-stamped loads report opens in the drawing area. NOTE You must prepare the model before performing a heating and cooling loads analysis.

See Heating and Cooling Loads Analysis for more information about loads analyses.

General Tab
The General tab displays project information that only affects a heating and cooling loads analysis. You can modify this information before a loads analysis or after to make it comply with your specifications. The General tab contains the following options:

Building Type: Specifies the building type for the project. Location: Specifies the geographical location for the project. You can change this information by clicking , and using the Manage Place and Locations dialog.

Building Service (Default Space Service): Specifies the heating and cooling system for the project. Building Construction (Default Space Construction): Specifies the constructions type for the building. You can change the construction type and its corresponding constructions by clicking the Building Construction Dialog on page 1419. , and using

Building Infiltration Class: Specifies an estimate of outdoor air that enters the building through leaks in the building envelope. Infiltration can be specified as:

Loose - 0.076 cfm/sqft for tightly constructed walls. Medium - 0.038 cfm/sqft for tightly constructed walls. Tight - 0.019 cfm/sqft for tightly constructed walls

Performing a Heating and Cooling Loads Analysis | 1417

None - infiltration is excluded from the calculation of loads.

Report Type: Specifies the level of information provided in the heating and cooling loads report. You can specify Simple, Standard, or Detailed for Report Type. Ground Plane - (read only) is the level that serves as the ground level reference for the building. Spaces below this level are considered to be underground. The default level is zero. Project Phase - (read only) is the stage of construction (Existing, New Construction). Sliver Space Tolerance - (read only) is the tolerance for areas that will be considered sliver spaces. See Accounting for the Volume of Cavities, Shafts, and Chases on page 224. Use Loads Credit - accounts for heating or cooling credit loads that take the form of negative loads. For example, heat that leaves a zone through a partition into another zone can be a negative load/credit.

Details Tab
The Details tab displays all zones and spaces in the project and displays the corresponding space and zone information. The Details tab contains the following options:

Spaces/Analytical Surfaces: Allows viewing the analytical model to verify the volumes in the building model or to verify that surfaces are correctly identified. List of Zones and Spaces: Hierarchical list of spaces and zones in the building model. This list allows you to identify the relationships of the zones and the spaces that they control. You can select one or more spaces or zones to view the selection in the preview pane or to display information about the selected spaces or zones. Highlight: Displays the selected zones or spaces in the analytical model. Isolate: Displays only the selected spaces in the analytical model. (Show Related Warnings): Displays warning messages associated with the selected space in the analytical model.

Space information After selecting one or more spaces from the list, the following space information displays. This space information affects the heating and cooling loads analysis. You can modify this information before a loads analysis or after it to make the analysis comply with your specifications.

Space Type: Specifies the space type for the selected spaces. Construction Type: Specifies the construction type for the selected spaces. You can change the construction type or its corresponding constructions by clicking Construction Type dialog. , and using the

People: Specifies the people loads for the selected spaces. You can change this information by clicking , and using the People Loads dialog.

Electrical Data: Specifies the lighting and power loads for the selected spaces. You can change this information by clicking , and using the Electrical Loads dialog.

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NOTE You can also access the space information as space properties from the Instance Properties dialog. Zone information After selecting one or more zones from the list, the following zone information displays. This zone information affects the heating and cooling loads analysis. You can modify this information before a loads analysis or after it to make the analysis comply with your specifications.

Service Type: Specifies the type of heating and cooling service for the selected zones. Heating Information: Specifies the heating set point, heating air temperature, and humidification set point for the selected zones. You can change this information by clicking , and using the Heating Information dialog.

Cooling Information: Specifies the cooling set point, cooling air temperature, and dehumidification set point for the selected zones. You can change this information by clicking , and using the Cooling Information dialog.

Outdoor Air Information: Specifies the outdoor air per person or minimum outdoor air per area, and minimum air changes for the selected zones. You can change this information by clicking , and using the Outdoor Air Information dialog.

NOTE You can also access the zone information as zone properties from the Instance Properties dialog.

Building Construction Dialog


You use this dialog to specify the default properties for surfaces and openings in the building. The constructions defines the conductivity of various surfaces. The constructions specified for roofs, exterior walls, partitions, and interior windows affect the heating and cooling loads analysis for the project. You specify constructions for the default <building> when the Building Constructions dialog is accessed from the Project Information, Energy Data settings or from the General tab in the Heating and Cooling Loads dialog. When the Building Construction dialog is accessed from the Instance Properties dialog for a space, you can create a new construction that can be applied to individual spaces, however, you cannot edit the default <building> parameters. Click the drop-down for each of the constructions to select the surface type. See Constructions for detailed surface construction information.

Schedule Fields Used with Heating and Cooling Loads Analysis


The following table lists fields (in addition to fields from the space properties) that can be used with schedules to help with analyzing the loads for a project. Field
Occupancy Unit Base Power Load on

Definition
Based on the data located in the People Loads dialog. Based on the data located under Power Loads in the Electrical Loads dialog. Displays the unit of measurement located under Power Loads in the Electrical Loads dialog.

Power Load Units

Schedule Fields Used with Heating and Cooling Loads Analysis | 1419

Field
Specified Power Load per Area

Definition
Displays the Specified Values data based on area. The Specified Values data is located under Power Loads in the Electrical Loads dialog. Displays the Specified Values data located under Power Loads in the Electrical Loads dialog. Displays the Actual Values data based on area. The Actual Values data is located under Power Loads in the Electrical Loads dialog. Displays the Actual Values data located under Power Loads in the Electrical Loads dialog. Based on the data under Lighting Loads in the Electrical Loads dialog. Displays the unit of measurement located under Lighting Loads in the Electrical Loads dialog. Displays the Specified Values data based on area. This Specified Values data is located under Lighting Loads in the Electrical Loads dialog. Displays the Specified Values data located under Lighting Loads in the Electrical Loads dialog. Displays sum of the Sensible Heat Gain per Person and Latent Heat Gain per Person. The data for each is located in the People Loads dialog. Displays the Sensible Heat Gain per Person data. This data is located in the People Loads dialog. Displays the Latent Heat Gain per Person data. This data is located in the People Loads dialog.

Specified Power Load

Actual Power Load per Area

Actual Power Load

Base Lighting Load on

Lighting Load Units

Specified Lighting Load per Area

Specified Lighting Load

Total Heat Gain per Person

Sensible Heat Gain per Person

Latent Heat Gain per Person

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Massing Studies

59

Massing studies allow you to explore design ideas by using shapes to conceptualize a building model. When your conceptual design is complete, you can add building elements directly to these shapes. Related topic

Conceptual Design Environment on page 115

Massing Studies Overview


Massing studies allow you to explore design ideas by using shapes to conceptualize a building model. When your conceptual design is complete, you can add building elements directly to these shapes. The following image shows a sample massing study.

1421

Typical Uses of Massing Studies

Create in-place or family-based mass instances that are specific to individual options, worksets, and phases. Create mass families that represent the forms associated with often-used building volumes. Vary materials, forms, and relations between masses that represent major components of a building or development using design options. Abstractly represent phases of a project. Study zoning compliance, both visually and numerically, by relating a proposed building mass to the zoning envelope and floor area ratio. Assemble various complex masses from a library of predefined mass families. Generate floors, roofs, curtain systems, and walls from mass instances with control over element category, type, and parameter values. Fully control regeneration of these elements when the mass changes.

Massing Studies Terminology


Term
Massing

Description
The process of visualizing, studying, and resolving building forms using mass instances.

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Term
Mass Family

Description
A family of shapes, belonging to the mass category. An in-place mass is saved with the project; it is not a separate file. An instance of a loaded mass family or an in-place mass. A type of family editor that creates conceptual designs using in-place and loadable family mass elements. See Conceptual Design Environment on page 115. The overall form of each mass family or in-place mass. A study of one or more building forms made from one or more mass instances. A surface on a mass instance that can be used to create a building element, such as a wall or roof. A horizontal slice through a mass at a defined level. Mass floors provide geometric information about the dimensions of the mass above the slice, up to the next slice or the top of the mass. Walls, roofs, floors, and curtain systems that can be created from mass faces. A legally defined volume within which a building must be contained. Zoning envelopes can be modeled as a mass.

Mass Instance or Mass Conceptual Design Environment Mass Form Massing Study Mass Face

Mass Floor

Building Elements Zoning Envelope

Massing Studies and Building Maker


Building Maker is a set of tools that draws a closer association between massing studies and building elements. It takes any overall building form described conceptually and maps it to real-world building elements (such as roofs, curtain walls, floors, and walls). Building Maker allows for a cumulative understanding of the relationship between expressive and built form as the design develops. You can use Building Maker tools to create building elements from masses. See Creating Building Elements from Mass Instances on page 1448.

Creating a Mass Family


You can create masses within a project (in-place masses) or outside a project (loadable mass families). In-place masses are used for mass forms that are unique to a project. Loadable mass families are typically used when you will be placing multiple instances of the mass in a project, or when you will use mass families in multiple projects. To create in-place masses and loadable mass families, use the conceptual design environment. You can nest other mass families into the mass family that you are creating. (See Conceptual Design Environment on page 115.) If you are importing geometry into a family, see Considerations for Imported Geometry in Mass or Generic Model Families on page 1458.

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Creating an In-Place Mass


Create an In-Place Mass
In order to create a mass, Show Mass mode must be activated. If Show Mass mode is not activated when you click In-Place Mass, Revit MEP activates it for you. 1 Enter a name for the in-place mass family, and click OK. 2 Create the desired shapes using thetools on the Draw panel. 3 When you are finished, click Finish Mass.

Example
Create in-place or family-based mass instance that is specific to individual options, worksets, and phases.

How do I get here?

Click Architect tab Conceptual Mass panel Related topics


(In-Place Mass).

Conceptual Design Environment on page 115 Using Multiple Mass Instances in a Project on page 1425 Controlling Visibility of Mass Instances on page 1457 Analyzing a Conceptual Design on page 1427

Creating a Mass Family Outside of a Project


1 Click New Conceptual Mass. 2 In the New Concept Model dialog, select Mass.rft, and click Open. The Conceptual Design Environment opens. For instructions, see Conceptual Design Environment on page 115 and Forms on page 147.

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Mass Instance Parameters


You can view instance parameters for a selected mass element in the Properties palette. Loadable mass families and in-place masses have the following instance parameters in common:

Mass Floors. Click Edit to open the Mass Floors dialog. The dialog displays all levels in the project. When you select levels, Revit MEP generates a mass floor for each selected level that intersects the mass. After generating mass floors, the software calculates the mass floor area, perimeter, volume, and exterior surface area. See Creating Mass Floors on page 1429. When the mass changes its vertical extents, only previously selected levels that currently intersect the mass produce mass floors. Each previously selected level is retained even if it does not produce a mass floor until unselected. Gross Volume. This value is read only. Gross Surface Area. This value is read only. The gross surface area includes the sides, top, and bottom of the mass. Gross Floor Area. This read-only value changes when you add mass floors.

Gross Volume, Gross Surface Area, and Gross Floor Area are all parameters that can be scheduled.

Placing a Mass Instance from a Mass Family


1 Click Insert tab Load from Library panel 2 Navigate to the mass family file, and click Open. (Load Family).

3 Click Architect tab Conceptual Mass panel 4 In the Type Selector, select the desired mass type. 5 Click in the drawing area to place the mass instance.

(Place Mass).

Using Multiple Mass Instances in a Project


You can include multiple mass instances in a project. To eliminate overlap, each mass instance can be joined to other mass instances. As a result, their gross volume and gross floor area values are adjusted accordingly. In the project, mass instances can be placed in worksets, included in phases, and added to design options.

Joining Mass Instances in a Project


1 Click Modify tab Geometry panel Join drop-down 2 Select the first mass instance, and then the second. The overlapping form of the first mass cuts into the second mass. The mass floors of the second mass are adjusted to report accurately gross floor area in a mass schedule. If you move the joined mass instances, their properties are updated. If you move the mass instances so that they no longer intersect, a warning message displays. You can unjoin them using the Unjoin Geometry tool. (Join Geometry).

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Overlapping Mass Faces


In the project environment, any joined and overlapping mass faces split into 2 faces: interior and exterior. This allows you to create interior or exterior hosts by face. In the following illustration, 2 masses are joined, and the overlapping faces have 2 different hosts. The exterior face has a curtain system by face. The interior face has a wall by face with a door.

When you join masses, the area of the inner wall shared by the masses is deducted from the gross surface area for each mass. If you create mass floors, this inner wall area is also deducted from the exterior surface area for each mass floor. The perimeter of a mass floor, however, includes the entire perimeter, even when it overlaps the perimeter of a mass floor in an adjacent joined mass.

Mass Instances in Design Options, Phases, and Worksets


You can assign mass instances to any workset, range of phases, and design options. Consider the following limitations:

If you want to join geometry of 2 masses and then vary the relationships in different options, you must copy both masses into each option. If you want to modify relationships between 2 masses and they are in different worksets, either both worksets must be editable, or you will need to borrow one or both of the masses from the owners of their worksets. If the relationships between masses vary from phase to phase, you may need to include each mass in each phase.

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Analyzing a Conceptual Design


During the early planning stages of a building project, you can analyze the conceptual design to determine the following:

The best mix of uses (such as retail, residential, and office space) for the building Rough cost estimates for the exterior of the building, based on linear dimensions or surface area HVAC (heating-ventilation-air conditioning) requirements for different levels of the building

To perform these types of analysis, you use mass floors to divide a mass based on defined levels. For each mass floor, Revit MEP calculates the floor area, exterior surface area, volume, and perimeter. This information is stored in the instance properties for mass floors. You can include these values in schedules and tags.

Mass Floors Overview


In Revit MEP, you use mass floors to divide a mass. You can create a mass floor at each level defined in the project. Mass floors display graphically as a slice through the mass at a defined level. They provide geometric information about the dimensions of the mass above the slice, up to the next slice or the top of the mass. For each mass floor, Revit MEP calculates the following:

Area of each mass floor, in square units. Use this information for rough cost estimates or determining usage ratios for the design.

Exterior surface area from the mass floor upward to the next mass floor. Use this information to create rough cost estimates for the exterior of the building based on square units.

Analyzing a Conceptual Design | 1427

Perimeter of each mass floor. Use this information to create rough cost estimates based on linear dimensions.

Volume of each mass floor, in cubic units. Use this information to estimate HVAC loads.

See Examples of Conceptual Design Analysis on page 1434.

Mass Floors at the Top of a Mass


When you use mass floors to divide a mass, Revit MEP creates a visible mass floor at each specified level that intersects the mass, except for any level that coincides with a top face of the mass. For example, suppose you create a mass that starts at level 1 and ends at level 4. In the Mass Floors dialog, you select levels 1, 2, 3, and 4. As a result, Revit MEP creates mass floors at levels 1, 2, and 3. The software does not create a mass floor at level 4 because level 4 coincides with the top of the mass. It does not have exterior surface area (vertical surfaces extending upward from its perimeter) or volume (from level 4 upward). Instead, the exterior surface area for level 3 includes the vertical surfaces (walls) that enclose level 3 and also the top horizontal surface (roof) that occurs at level 4. As a result, the exterior surface area for the top floor of a mass may be disproportionately larger than lower floors.

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Mass Floors at the Bottom of a Mass


To analyze a portion of a mass that occurs below the lowest mass floor, create a level and mass floor at the bottom-most boundary of the mass. Otherwise, Revit MEP does not include that portion in the surface area or volume calculations for any mass floors. As an alternative, you can examine the Gross Surface Area and Gross Volume parameters for the mass. NOTE The Gross Surface Area includes the bottom surface of a mass. However, the combined exterior surface areas of mass floors include the sides and top of the mass, but not its bottom surface.

Creating Mass Floors


1 If you have not already done so, add levels to the project. Mass floors are based on levels defined in the project. See Adding Levels on page 94. 2 Select the mass.

Mass Floors at the Bottom of a Mass | 1429

You can select the mass in any type of project view, including floor plan, RCP, elevation, section, and 3D views. 3 Click Modify | Mass tab Model panel (Mass Floors).

4 In the Mass Floors dialog, select each level that needs a mass floor, and click OK. Initially, if you select a level that the mass does not intersect, Revit MEP does not create a mass floor for that level. However, if you later resize the mass so that it intersects the specified level, Revit MEP creates a mass floor on that level.
Mass floors

After creating mass floors, you can do any of the following:

Select a mass floor to view its properties (including area, perimeter, exterior surface area, and volume) and assign a usage. See Selecting Mass Floors on page 1430 and Mass Floor Properties on page 1445. Tag mass floors. See Tagging Mass Floors on page 1432. Create building floors from mass floors. See Modeling by Face on page 1448.

Selecting Mass Floors


After creating mass floors, you can select each mass floor individually. When you move the cursor over a mass floor, the tooltip and status bar display the following: Mass Floor : Mass Floor for <mass name> : <level> If the status bar displays the name of the mass instead of the mass floor, press Tab to highlight the mass floor. When the mass floor is highlighted, click to select it. You cannot change the shape of a mass floor by manipulating it directly. Instead, change the shape of its mass. Revit MEP automatically updates all affected mass floors and related information.

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Creating a Mass Floor Schedule


After creating mass floors, you can create a schedule for them. Use a mass floor schedule to assign usages or to analyze the design. If you change the shape of the mass, the mass floor schedule updates to reflect the changes.

To create a mass floor schedule

1 Click View tab Create panel Schedules drop-down 2 In the New Schedule dialog, do the following: a For Category, click Mass Floor.

(Schedule/Quantities).

If Mass Floor does not display by default, select Show categories from all disciplines. b For Name, specify the schedule name. c Select Schedule building components. d Click OK. 3 In the Schedule Properties dialog, do the following: a On the Fields tab, select the desired fields. See Selecting Fields for a Schedule on page 886. b Use other tabs to specify filtering, sorting, and formatting of the schedule. See Specifying Schedule Properties on page 885. c Click OK. The schedule displays in the drawing area. If you included the Usage field in the schedule, you can assign a usage to each mass floor in the schedule. Related topics

Examples of Conceptual Design Analysis on page 1434

Creating a Mass Floor Schedule | 1431

Schedule Overview on page 881

Tagging Mass Floors


After creating mass floors, you can tag them in 2D views. The tags can include information about the area, exterior surface area, perimeter, volume, and usage for each mass floor. If you change the shape of the mass, the tags update to reflect the changes. (For information about tags, see Tags on page 1048.) Revit MEP provides the Mass Floor Tag and M_Mass Floor Tag families. These tags reside in the Annotations folder of the Revit MEP library. They provide information about the usage and square units per mass floor. To display other parameter values in a mass floor tag, create your own, or use the example provided in the Training folder: Mass Floor Tag-Complex.rfa or M_Mass Floor Tag-Complex.rfa. If you use the default installation location for tutorial content, these files reside in the following location:

Windows XP: C:\Documents and Settings\All Users\Application Data\Autodesk\<product name and version>\Training\<Imperial or Metric>\Families\Annotations Windows Vista or Windows 7: C:\ProgramData\Autodesk\<product name and version>\Training\<Imperial or Metric>\Families\Annotations

When applying these complex tags to mass floors, you can select a family type to display the desired information, as shown.

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Sample tags for mass floors

To tag mass floors 1 Open a view in which you can apply tags. You can tag elements in 2D views, including plans, sections, and elevations. You cannot tag elements in 3D views. 2 Apply tags to mass floors. See Applying a Tag By Category on page 1049 and Tag All Not Tagged on page 1052. NOTE If you have trouble tagging a mass floor, move the cursor over the floor and press Tab. (Pressing Tab changes the focus from the mass to the mass floor.) Then click the mass floor to tag it. 3 (Optional) If the tag displays the Usage label, click the Usage text and enter a value. When you enter usage values in tags, other areas of the project (such as element properties and mass floor schedules) update with the information.

Tagging Mass Floors | 1433

Assigning a Usage to a Mass Floor


After creating mass floors, you can assign usages to them. Then you can perform various types of analysis on the design. See Examples of Conceptual Design Analysis on page 1434. Assign a usage to a mass floor using any of the following methods:

Schedule: Include the Usage field in a mass floor schedule. Then assign usages within the schedule. Open the schedule, click the Usage column for a row, and enter text. If you have already entered usage values for other mass floors, you can click in the field and select a value from a list. See Creating a Mass Floor Schedule on page 1431. Tag: To tag mass floors in a view, use a mass floor tag that displays the usage assigned to each mass floor. Click the tag to change a usage value. See Tagging Mass Floors on page 1432. Properties: To assign a value to the Usage parameter, use the Properties palette, as follows.

To assign a usage to a mass floor 1 In a view, select a mass floor. 2 In the Properties palette, for Usage, enter a value.

Examples of Conceptual Design Analysis


The following topics provide examples of the different types of analysis that you can perform on conceptual designs. The analysis examples use the following massing study.
Sample massing study

Area Analysis Example


In a sample scenario, you have designed masses to explore a conceptual design for a building. (See Examples of Conceptual Design Analysis on page 1434.) You want to analyze the most cost-effective or profitable mix of uses for each floor of the building. To perform this analysis, you must do the following:

Assign a usage to each mass floor. Calculate the area of each mass floor.

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Calculate the percentage of floor space devoted to each usage. Use this information to determine the best mix of uses for the design.

Creating an Area Analysis Schedule


Use the following procedure to create a schedule to perform area analysis of masses in a conceptual design, based on the scenario described in Area Analysis Example on page 1434. Specific steps may vary depending on the information that you want to show in the schedule. To create an area analysis schedule 1 Create mass floors. See Creating Mass Floors on page 1429.

2 Click View tab Create panel Schedules drop-down 3 In the New Schedule dialog, do the following: a For Category, click Mass Floor.

(Schedule/Quantities).

If Mass Floor does not display by default, select Show categories from all disciplines. b For Name, specify the schedule name. c Select Schedule building components.

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d Click OK. 4 On the Fields tab of the Schedule Properties dialog, do the following: a For Scheduled fields (in order), add the following fields:

Usage Level Mass: Type Floor Area

b Click Calculated Value. c In the Calculated Value dialog, for Name, enter Floor Area %. d Select Percentage. e For Of, select Floor Area. f For By, select Grand total. g Click OK twice. 5 In the schedule, assign a usage to each mass floor. Enter text in the Usage column for each level. After entering initial values, for the remaining rows you can click in the field to select values from a list.

Next, sort and subtotal the schedule by usage, as follows. 6 In the Properties palette, access properties for the schedule. 7 For Sorting/Grouping, click Edit. 8 On the Sorting/Grouping tab of the Schedule Properties dialog, do the following: a For Sort by, select the following:

Usage Ascending Footer Title, count, and totals Blank line

b For Then by, select both Level and Ascending.

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c At the bottom of the dialog, select the following:


Grand totals Title and totals Itemize every instance

9 Click the Formatting tab, and do the following: a Under Fields, select Floor Area. b For Alignment, select Right. c Select Calculate totals. d Specify formatting for Floor Area %: under Fields, select Floor Area %. For Alignment, select Right. Select Calculate totals. e (Optional) Specify formatting for Usage, Level, and Mass: Type: under Fields, select a field name. Then for Alignment, select Center. 10 Click OK. The schedule updates to sort and subtotal the rows accordingly. It shows the percentage of floor area planned for each usage, as well as square units.

Analysis Example for Exterior Surface Area


In a sample scenario, you have designed masses to explore a conceptual design for a building. (See Examples of Conceptual Design Analysis on page 1434.) You want to determine exterior surface areas around the perimeter of each floor. This information will allow you to estimate costs for the building exterior using various materials.

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Creating a Schedule to Analyze Exterior Surface Area


Use the following procedure to create a schedule for analyzing the exterior surface areas of masses in a conceptual design, based on the scenario described in Analysis Example for Exterior Surface Area on page 1437. Specific steps may vary depending on the information that you want to show in the schedule. To create a schedule to analyze exterior surface area 1 Create mass floors. See Creating Mass Floors on page 1429.

2 Click View tab Create panel Schedules drop-down 3 In the New Schedule dialog, do the following: a For Category, click Mass Floor.

(Schedule/Quantities).

If Mass Floor does not display by default, select Show categories from all disciplines. b For Name, specify the schedule name. c Select Schedule building components. d Click OK. 4 On the Fields tab of the Schedule Properties dialog, do the following: a For Scheduled fields (in order), add the following fields:

Usage Comments Level Mass: Type Exterior Surface Area

b Click Calculated Value. c In the Calculated Value dialog, for Name, enter Exterior Surface Area %.

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d Select Percentage. e For Of, select Exterior Surface Area. f For By, select Grand total. g Click OK twice. 5 In the schedule, assign values to the Usage and Comments columns for each mass floor. Use Comments to indicate the exterior building material. Use consistent values so that you can use this field for sorting.

Next, sort and subtotal the schedule by exterior material (using the Comments field), as follows. 6 In the Properties palette, access properties for the schedule. 7 For Sorting/Grouping, click Edit. 8 On the Sorting/Grouping tab of the Schedule Properties dialog, do the following: a For Sort by, select the following:

Comments Ascending Footer Title, count, and totals Blank line

b For Then by, select both Usage and Ascending. c At the bottom of the dialog, select the following:

Grand totals Title and totals Itemize every instance

9 Click the Formatting tab, and do the following: a Under Fields, select Exterior Surface Area. b For Alignment, select Right. c Select Calculate totals. d Specify formatting for Exterior Surface Area %: under Fields, select Exterior Surface Area %. For Alignment, select Right. Select Calculate totals.

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e (Optional) Specify formatting for Comments, Usage, Level, and Mass: Type: under Fields, select a field name. Then for Alignment, select Center. 10 Click OK. The schedule updates to sort and subtotal the rows accordingly. It shows the percentage of surface area for each exterior material, as well as square units. In this example, the exterior surface areas for some mass floors (such as Square Level 4 and Wedge Level 6) are larger than those for other mass floors because they are calculated differently. See Mass Floors at the Top of a Mass on page 1428. Also, where the masses are joined, the inner surfaces between masses are deducted from the exterior surface area. See Overlapping Mass Faces on page 1426.

Perimeter Analysis Example


In a sample scenario, you have designed masses to explore a conceptual design for a building. (See Examples of Conceptual Design Analysis on page 1434.) The design contains many angles, and it may be too expensive to build. You want to produce rough cost estimates, based on its linear dimensions, to check construction costs for the project.

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Creating a Perimeter Analysis Schedule


Use the following procedure to create a schedule for analyzing the perimeter of masses in a conceptual design, based on the scenario described in Perimeter Analysis Example on page 1440. Specific steps may vary depending on the information that you want to show in the schedule. To create a perimeter analysis schedule 1 Create mass floors. See Creating Mass Floors on page 1429.

2 Click View tab Create panel Schedules drop-down 3 In the New Schedule dialog, do the following: a For Category, click Mass Floor.

(Schedule/Quantities).

If Mass Floor does not display by default, select Show categories from all disciplines. b For Name, specify the schedule name. c Select Schedule building components. d Click OK. 4 On the Fields tab of the Schedule Properties dialog, for Scheduled fields (in order), add the following fields:

Mass: Type Level Floor Perimeter

5 Click the Sorting/Grouping tab, and do the following: a For Sort by, select the following:

Mass: Type Ascending Footer Title and totals Blank line

b For Then by, select both Level and Ascending. c At the bottom of the dialog, select the following:

Grand totals Title and totals Itemize every instance

6 Click the Formatting tab, and do the following: a Under Fields, select Floor Perimeter. b For Alignment, select Right. c Select Calculate totals.

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d (Optional) Specify formatting for Level and Mass: Type: under Fields, select a field name. Then for Alignment, select Center. 7 Click OK. The schedule shows total linear dimensions, based on the combined perimeters of the mass floors. Use this information to estimate building costs for the design. NOTE Perimeter values include the entire perimeter of each mass floor, even when the mass floors in adjacent, joined masses overlap. See Overlapping Mass Faces on page 1426.

Volume Analysis Example


In a sample scenario, you have designed masses to explore a conceptual design for a building. (See Examples of Conceptual Design Analysis on page 1434.) You want to do the following:

Determine which floors of the building require air conditioning. (For example, parking levels are not air conditioned.) Calculate the volume of space to be air conditioned. Determine the resulting HVAC load.

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Creating a Volume Analysis Schedule


Use the following procedure to create a schedule for analyzing the volume of masses in a conceptual design, based on the scenario described in Volume Analysis Example on page 1442. Specific steps may vary depending on the information that you want to show in the schedule. To create a volume analysis schedule 1 Create mass floors. See Creating Mass Floors on page 1429.

2 Click View tab Create panel Schedules drop-down 3 In the New Schedule dialog, do the following: a For Category, click Mass Floor.

(Schedule/Quantities).

If Mass Floor does not display by default, select Show categories from all disciplines. b For Name, specify the schedule name. c Select Schedule building components. d Click OK. 4 On the Fields tab of the Schedule Properties dialog, for Scheduled fields (in order), add the following fields:

Usage Level Mass: Type Floor Volume

5 Click OK twice. 6 In the schedule, assign a usage to each mass floor. Enter text in the Usage column for each level. After entering initial values, for the remaining rows you can click in the field to select values from a list. Next, sort and subtotal the schedule by usage, as follows.

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7 In the Properties palette, access properties for the schedule. 8 For Sorting/Grouping, click Edit. 9 On the Sorting/Grouping tab of the Schedule Properties dialog, do the following: a For Sort by, select the following:

Usage Ascending Footer Title and totals Blank line

b For Then by, select both Level and Ascending. c At the bottom of the dialog, select the following:

Grand totals Title and totals Itemize every instance

10 Click the Formatting tab, and do the following: a Under Fields, select Floor Volume. b For Alignment, select Right. c Select Calculate totals. d (Optional) Specify formatting for Usage, Level, and Mass: Type: under Fields, select a field name. Then for Alignment, select Center. 11 Click OK. The schedule shows the volume of each mass floor, volume subtotals by usage, and a grand total for the combined volumes of the mass floors. Use this information to estimate HVAC loads for the design based on the planned usage for each mass floor.

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Mass Floor Properties


You can modify some mass floor properties. Several values come from the originating mass. You can include these values in mass floor tags and schedules. Note that the calculated and mass-based values are read only.

Modifying Mass Floor Properties


1 Select a mass floor. See Selecting Mass Floors on page 1430. 2 In the Properties palette, view and edit instance parameters for the mass floor. See Mass Floor Instance Properties on page 1445.

Mass Floor Instance Properties


Parameter
Dimensions Floor Perimeter The total linear dimension for the outer boundaries of the mass floor. This value is read only. The surface area for the mass floor, in square units. This value is read only. The surface area for the exterior vertical surfaces (walls) from the mass floor perimeter up to the next mass floor, in square units. For the uppermost mass floor, the Exterior Surface Area includes the area of the horizontal surface (roof) above it. (See Mass Floors at the Top of a Mass on page 1428.) This value is read only. The combined exterior surface area of all mass floors in a mass includes the top and sides of the mass. However, it does not include the bottom of the mass. When you join masses, the area of the inner wall shared by the masses is deducted from the exterior surface area for each mass floor. See Overlapping Mass Faces on page 1426. The amount of physical space between the mass floor and the surface above it, bounded by exterior vertical surfaces between them. Floor volume is measured in cubic units. This value is read only. The level (horizontal plane) on which the mass floor is based. This value is read only.

Description

Floor Area Exterior Surface Area

Floor Volume

Level

Identity Data Usage A description of the intended use for the mass floor. You can enter text, or click in the field to select an existing value. The type of mass to which the mass floor belongs. This value is read only. The family of the mass to which the mass floor belongs. This value is read only. The family and type of mass to which the mass floor belongs. This value is read only.

Mass: Type Mass: Family Mass: Family and Type

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Parameter
Mass: Type Comments

Description
Comments about the type of mass to which the mass floor belongs. This value is read only. Comments about the mass to which the mass floor belongs. This value is read only. A description of the mass to which the mass floor belongs. This value is read only. Text that describes the mass floor. A user-specified identifier for the mass floor.

Mass: Comments

Mass: Description

Comments Mark Phasing Phase Created

The phase during which the mass floor is created. See Project Phasing on page 981. The phase during which the mass floor is demolished. See Project Phasing on page 981.

Phase Demolished

Troubleshooting Mass Floors and Conceptual Design Analysis


When using mass floors to analyze a conceptual design, you may encounter the following issues.

Cannot See the Mass in a View


Symptom: You opened a view, but you cannot see the mass. Issue: The Show Mass tool is not active, or the view is zoomed in too close to the mass. Solution: Try the following:

Click Architect tab Conceptual Mass panel Type ZF to Zoom to Fit.

(Show Mass).

Type VG (Visibility/Graphics). On the Model Categories tab of the Visibility/Graphic Overrides dialog, expand Mass. Make sure that Mass and Mass Floor are selected. Click OK.

Cannot See Mass Floors in a View


Symptom: You opened a view and you can see the mass, but you cannot see mass floors. Issue: The visibility/graphic setting for mass floors is turned off. Solution: Do the following: 1 Type VG (Visibility/Graphics). 2 On the Model Categories tab of the Visibility/Graphic Overrides dialog, expand Mass.

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3 Select Mass and Mass Floor. 4 Click OK.

Cannot Select or Tag a Mass Floor


Symptom: You cannot select or tag a mass floor. Issue: In a drawing, the mass is the first selectable element. Solution: With the cursor over the mass floor, press Tab to change the focus from the mass to the mass floor. (Check the status bar for confirmation.) Then click to select the mass floor or apply the tag to it.

Exterior Surface Area Is Too Large


Symptom: You used mass floors to divide a mass. In a schedule, tag, or instance properties, you notice that the exterior surface area for the uppermost mass floor of the mass is disproportionately larger than for the other mass floors. Issue: The exterior surface area calculation for the uppermost mass floor includes the top surface. See Mass Floors at the Top of a Mass on page 1428. Solution: None required.

Exterior Surface Area Is Too Small


Symptom: You used mass floors to divide a mass. In a schedule, tag, or instance properties, you notice that the exterior surface area for the mass floors is not as large as you expect it to be. Issue: The mass is joined to another mass. The area of the inner wall shared by the masses is deducted from the exterior surface area for each mass floor. It is also deducted from the gross surface area for the mass. See Overlapping Mass Faces on page 1426. Solution: None required.

Gross Floor Area Is Not Available for a Mass Floor Schedule


Symptom: You want to create a mass floor schedule that includes the gross floor area of the mass. However, the Gross Floor Area field is not listed on the Fields tab of the Schedule Properties dialog. Issue: Gross Floor Area is a parameter of the mass, not the mass floor. Solution: Create a mass schedule that shows Gross Floor Area.

Mass Gross Surface Area Is Too Small


Symptom: In a schedule, tag, or instance properties, you notice that the gross surface area for a mass is not as large as you expect it to be. Issue: The mass is joined to another mass. The area of the inner wall shared by the masses is deducted from the gross surface area for each mass. If you create mass floors, this inner wall area is also deducted from the exterior surface area for each mass floor. See Overlapping Mass Faces on page 1426. Solution: None required.

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Creating Building Elements from Mass Instances


Abstract Models
You can create building elements from the faces of mass instances. Use mass instances when you want to model a building abstractly, or if you want to schedule gross volume, surface, and floor area. To create building elements from mass instances, use Building Maker tools. Building elements created with Building Maker tools do not automatically update when the mass face changes. You can update the element to adjust to the current size and shape of the mass face.

Generic Models
Use generic models if you must create a unique, unusual shape but do not need to model the entire building abstractly. Walls, roofs, and curtain systems can be made from faces in a generic model family.

Massing and Imported Geometry

Imported solids: To create elements from faces of imported solids, they must beimported into the conceptual design environment while you are creating a mass family, or into the Family Editor while you are creating a generic model. Polymeshes: You can import polymesh objects from various file types. Generic model families are recommended for polymesh geometry, because mass families cannot extract volumetric information from polymeshes.

Notes
For more information about Revit MEP import capabilities, see Importing Massing Studies from Other Applications on page 1458 and Suitability of Imported Geometry on page 57. TIP You can import AutoCAD Architecture mass elements into Revit MEP after they are exploded in AutoCAD Architecture. As Revit MEP import symbols, they are polymesh objects. Optionally, you can convert mass elements to solid AutoCAD objects before importing into Revit MEP.

Modeling by Face
Selecting a Single Face
1 In the Type Selector, select an element type. 2 By default, Select Multiple is enabled. To select a single face for the element, click Modify | Place

<Element> by Face tab Multiple Selection panel 3 Move the cursor to highlight a face. 4 Click to select the face. The element is placed on the face immediately.

(Select Multiple) to disable it.

Selecting Multiple Faces


1 In the Type Selector, select an element type. By default, Select Multiple is enabled.

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TIP You may want to select mass elements using a selection box, particularly if the mass contains many elements. 2 Click an unselected face to add it to the selection. Click a selected face to remove it. The cursor indicates whether you are adding (+) or removing () a face. 3 To clear the selection and start over, click Modify | Place <Element> by Face tab Multiple Selection

panel

(Clear Selection).

4 When the desired faces are selected, click Modify | Place <Element> by Face tab Multiple Selection panel Create <Element>.

Examples Roof Examples


You can create roofs on any non-vertical faces of a mass. You cannot select faces from different masses for the same roof. NOTE Do not select upward-pointing and downward-pointing faces for the same roof. If you do, Revit MEP warns you that it is placing a roof on the upward pointing faces only. If you want to make roof panels that cover both upward and downward faces, split the mass into 2 faces, so that each face is either completely upward or downward. Then create one or more roofs from the downward faces and one or more from the upward faces.

TIP You can change the pick face location of the roof (either top or bottom) by modifying the roofs Picked Faces Location property in the Properties palette.

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Roofs created using the Roof by Face tool do not automatically update if you change the mass face.
Cursor highlighting cylindrical face

Placed roof

Curtain System Examples


NOTE You cannot edit the profile of a curtain system. If you want to edit the profile, place a curtain wall. Use a curtain system type with a curtain grid layout.

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Cursor highlighting mass face

TIP Drag a pick box over the entire shape to make a curtain system on the entire form.
Created curtain system

Wall Examples
TIP To create a non-rectangular wall on a vertical cylindrical face, use openings and in-place cuts to adjust its profile.

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Cursor highlighting planar vertical face

Cursor highlighting non-vertical face

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Floor Examples
Cursor highlighting mass floor

Created floors

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How do I get here?

Roofs: Click Architect tab Model by Face panel

(Roof).

Curtain Systems: Click Architect tab Model by Face panel

(Curtain System).

Walls: Click Architect tab Model by Face panel

(Wall).

Floors: Click Architect tab Model by Face panel

(Floor).

Related Topics

Roofs on page 543 Extending the Roof Face on page 1455 Roofs on NURB Surfaces on page 1456 Curtain Systems on NURB Surfaces on page 1454 Walls on page 483 Adding Floors on page 585

Creating Floors from Mass Floors


To create floors from a mass instance, use the Floor by Face tool or the Floor tool. To use the Floor by Face tool, you first create mass floors. Mass floors calculate floor areas in a mass instance. For more information on the Floor tool, see Floors on page 585.

Creating Curtain Systems from Mass Instances


You can create curtain systems on any mass faces or generic model faces using the Curtain System by Face tool. Curtain systems do not have editable sketches. Use curtain walls if you require an editable sketch on a vertical mass face. See Curtain Elements Overview on page 655.

Curtain Systems on NURB Surfaces


You can create curtain systems on NURB (Non-Uniform Rational B-spline) surfaces in generic model families or mass families. When creating a generic model or mass family, you can import a DWG or SAT file containing NURB surfaces. (See Importing Massing Studies from Other Applications on page 1458.) After saving the family, use the Curtain System by Face tool to place a curtain system on the NURB surfaces. See Modeling by Face on page 1448.

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Curtain system created on NURB surface

NOTE Use open geometry in generic model families rather than mass families. This applies to isolated NURB surfaces, as shown above, as well as other open geometry. For optimal performance in a mass instance, use only geometry that can be recognized by Revit MEP as oriented 3D geometry. Open geometry in a mass instance can slow processing and generate warnings, but it will provide no additional capabilities beyond those available in the generic model family.

Creating Roofs from Mass Instances


Using the Roof by Face tool, you can create roofs on any non-vertical faces of a mass. You cannot select faces from different masses for the same roof.

You can also create roofs or edit the roof sketch using the Roof by Footprint or Roof by Extrusion tools. For more information about Roof by Footprint and Roof by Extrusion, see Roofs on page 543.

Extending the Roof Face


1 In the drawing area, select the roof face.

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When you select the roof face, roof shape handles display. Use these handles to drag the side surfaces. Shape handles are available for all non-horizontal side surfaces. Shape handles are not available for surfaces created by openings placed in roof faces. 2 Drag the shape handles to extend the roof face. These extensions remain in effect after an update.
Extending roof face using shape handles

Roofs on NURB Surfaces


You can create roofs on NURB (Non-Uniform Rational B-spline) surfaces in generic model or mass families. When you are creating a generic model or mass family, you can import a DWG or SAT file containing NURB surfaces. (See Importing Massing Studies from Other Applications on page 1458.) After saving the family, use the Roof by Face tool to place a roof on the NURB surfaces. See Modeling by Face on page 1448.
Roof created on NURB surface

NOTE Use open geometry in generic model families rather than mass families. This applies to isolated NURB surfaces, as shown above, as well as other open geometry. For optimal performance in a mass instance, use only geometry that can be recognized by Revit MEP as oriented 3D geometry. Open geometry in a mass instance can slow processing and generate warnings, but it will provide no additional capabilities beyond those available in the generic model family.

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Updating Face Selections for Roofs and Curtain Systems


If you have created a roof or curtain system on a mass or generic model, you can add faces to or subtract faces from it. 1 In the drawing area, select the roof or curtain system.

2 Click Modify | Curtain Systems tab Model by Face panel 3 Select the faces to add or remove. 4 Click Recreate Roof or Recreate System.

(Edit Face Selection).

Updating Face-Based Host Shapes


Building elements created by face do not update when you change the mass face. To adjust to the current size and shape of the mass face, update the element. NOTE If the element has explicit constraints on it (for example, walls with a Top Constraint set to Up to Level), then the Update to Face tool has no effect. To update face-based host shapes 1 In the drawing area, select the element.

2 Click Modify | <Elements> tab Model by Face panel Walls and floors lose any sketch edits when you use the Update to Face tool.

(Update to Face).

Selecting Face-Based Hosts from a Mass Instance


When updating face-based hosts (such as walls, floors, and roofs), you may find it easier to select the mass instance or generic model with which the elements are associated first, and then select the face-based hosts. 1 In the drawing area, select any mass instance or generic model instance that has associated face-based elements.

2 Click Modify | <Element> tab Model panel

(Related Hosts).

The selection changes from the mass instance or generic model instance to the selection of face-based hosts.

Controlling Visibility of Mass Instances


When you click Show Mass, all mass instances (including a mass and its mass floors) are visible in all views, even if mass category visibility is turned off in the view.

Set View-Specific Mass Category Visibility


The view-specific setting determines whether the mass prints, and whether it is visible when Show Mass is not turned on. If Mass is selected in the Visibility/Graphics Overrides dialog, the subcategories Form and Mass Floor can be controlled independently.

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How do I get here?

Click Architect tab Conceptual Mass panel

(Show Mass).

Click View tab Graphics panel mass category.

(Visibility/Graphics). On the Model Categories tab, select the

Importing Massing Studies from Other Applications


You can use 3D design software (such as Autodesk 3ds Max, Google SketchUp, or Form/Z by AutoDesSys, Inc.) to create large-scale massing studies, and then use Revit MEP to associate host elements (walls, roofs, and so on) to the mass faces. In order for Revit MEP to understand the exported geometry as a mass object, use the design software to create a design, export the design to a supported file format (such as DWG or SAT), and import the file into a mass family in Revit MEP. Revit MEP then treats the geometry as a mass, allowing the faces of the mass component to be selected and associated to Revit host elements (such as walls, floors, and roofs). NOTE Exported objects are faceted, rather than smooth. When exported, curved elements may be triangulated. Related topics

Importing or Linking CAD Formats on page 58 Importing Files from SketchUp on page 60 Referencing Imported Geometry on page 166

Considerations for Imported Geometry in Mass or Generic Model Families


You can import geometry from external CAD formats into a mass instance or mass family in the same way that you import such geometry into other family definitions. However, in some cases, imported geometry is not well suited to mass instances. When imported geometry is not well suited to mass instances, it may be possible to use the generic model category instead. There is overlap between the mass instance and generic model categories. Walls, roofs, and curtain systems can be made from faces in a generic model family. Floors can be created from sketches that reference the geometry in a generic model or a mass model. Mass models also support level-based mass floors, which in turn support one-click parametric floor creation. When using imported geometry in mass families and generic model families, consider the following:

Avoid complex geometry in mass instances. Unlike other family categories, mass instances always maintain a separate copy of each internal geometry, plus extra geometry to represent the combined volume of the mass. For complex geometry, the additional data can slow down processing considerably. When a generic model is joined by the Join Geometry tool, the software also creates an extra copy of the geometry, which can slow performance. For complex geometry in a generic model, you may join the geometry inside a family definition to avoid extra copies of the geometry. If the imported geometry in a mass instance (or between generic models) is not well suited to join geometry, then errors, warnings, and unexpected behavior can result. If geometry is combined within a mass definition, it should be solid geometry with either a strong connection or no connection. Examples of geometric characteristics that are ill-suited to joining include odd tangencies, edge-only overlaps, open meshes, and ambiguous connectivity.

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Some CAD formats do not have geometry in a form that a mass instance can use to compute volumetric information and mass floors. When such formats are used, errors and warnings result. For more information about imported CAD formats, see Import/Link Overview on page 57 and Suitability of Imported Geometry on page 57. Host by Face tools (available for roofs, floors, walls, and curtain systems) associate a single host element with one face or several faces. For example, detailed geometry (that contains cornices, reveals, windows, casework, tessellated approximations of surfaces, and so on) is likely to have many small faces that will fail to produce meaningful host elements and may produce errors. This is a consideration for both mass families and generic model families.

Best Practices When Importing Masses

Complete the design. Before importing a mass to Revit MEP, complete as much of the design as required in the design software. If you make changes to the design after importing it to Revit MEP, you cannot update the Revit family or project with the changes. Level of detail. Before importing a mass to Revit MEP, reduce the amount of detail that it contains. For example, cornices, roof eaves, window detail, reveals, windows, casework, tessellated approximations of surfaces, ornaments and articulation on walls, and other such fine work can be imported as separate families. After importing the simplified mass to Revit MEP, you can then add these details to the walls and roofs created from the mass. Mass floors. If a mass family imports only non-volumetric geometry, you cannot create mass floors in Revit MEP. However, if an imported mass family contains both volumetric and non-volumetric geometry, you will be able to create mass floors from the volumetric portions of the geometry. (You will also receive warnings. You can ignore those.)

Importing a Design to a Mass Family Outside a Revit Project


Import a massing study from design software (such as SketchUp) into an external mass family when you plan to use it in multiple projects. (This is the recommended workflow.) Import the design into an in-place mass in a Revit project when you intend to use the design in one project only. (See Importing a Design as an In-Place Mass on page 1461.) To import a design to a mass family 1 Use the design software to create the massing study. 2 In Revit MEP, open the Revit project in which you want to use the massing study, and open a 3D view.

3 Click

New

(Family).

4 In the New dialog, select Mass.rft, and click Open. 5 Import the file containing the design, as follows:

a Click Insert tab Import panel

(Import CAD).

For more information, see Importing or Linking CAD Files Using the Import CAD and Link CAD Tools on page 59. b In the Import CAD Formats dialog, navigate to the folder that contains the file to import. c For Files of type, select the appropriate file type (such as DWG, SAT, or SKP).

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d Select the file to import. e Specify the desired import settings. The following settings are recommended:

Colors: Preserve Layers: All Import Units: Auto-Detect Positioning: Auto - Origin to Origin Place at: Level 1 or Ref. Level Orient to View

See Import and Link Options for CAD Formats and Revit Models on page 63. f Click Open. To see the massing study, you may need to do the following:

Switch to a 3D view. Type ZF (Zoom to Fit) to adjust the drawing area to show the entire mass.

Click Architect tab Conceptual Mass panel

(Show Mass).

To improve visibility, on the View Control Bar, for Visual Style, select Shading with Edges.

6 Save the mass family. 7 Load the mass family into the Revit project and place the component, as follows:

a Click Insert tab Load from Library panel

(Load Family).

b In the Load Family dialog, navigate to the mass family file and then click Open.

c Click Architect tab Conceptual Mass panel d At the Show Mass Mode message, click OK. e Click in the drawing area to place the mass.

(Place Mass).

If you cannot see the mass, you may need to do the following:

Switch to a 3D view. Type ZF (Zoom to Fit) to adjust the drawing area to show the entire mass.

For more information, see Placing a Mass Instance from a Mass Family on page 1425. 8 To convert the faces of the mass component, use the Wall by Face, Floor by Face, Curtain System by Face, and Roof by Face tools. For more information about these tools, see Creating Building Elements from Mass Instances on page 1448.

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Importing a Design as an In-Place Mass


Import a massing study from design software (such as SketchUp) to an in-place mass in a Revit project when you intend to use the design in one project only. Import the design into an external mass family when you plan to use it in multiple projects. (See Importing a Design to a Mass Family Outside a Revit Project on page 1459.) To import a design to an in-place mass 1 Use the design software to create the massing study. 2 In Revit MEP, open the Revit project in which you want to use the massing study, and open a 3D view.

3 Click Architect tab Conceptual Mass panel 4 At the Show Mass Mode message, click OK.

(In-Place Mass).

5 In the Name dialog, enter a name for the mass, and click OK. 6 Import the file containing the design, as follows:

a Click Insert tab Import panel

(Import CAD).

For more information, see Importing or Linking CAD Files Using the Import CAD and Link CAD Tools on page 59. b In the Import CAD Formats dialog, navigate to the folder that contains the file to import. c For Files of type, select the appropriate file type (such as DWG, SAT, or SKP). d Select the file to import. e Specify the desired import settings. The following settings are recommended:

Colors: Preserve Layers: All Import Units: Auto-Detect Positioning: Auto - Origin to Origin Place at: Level 1 or Ref. Level Orient to View

See Import and Link Options for CAD Formats and Revit Models on page 63. f Click Open. To see the mass, you may need to type ZF (Zoom to Fit) to adjust the drawing area to show the entire mass.

7 In the Revit project, click

(Finish Mass).

8 To convert the faces of the mass, use the Wall by Face, Floor by Face, Curtain System by Face, and Roof by Face tools. For more information about these tools, see Creating Building Elements from Mass Instances on page 1448.

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Example of Importing a Massing Study


The following images demonstrate the process of importing a massing study created using design software (SketchUp) into Revit MEP, and converting mass faces to building elements.
Building mass created in SketchUp

SketchUp file imported into Revit MEP

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Walls being associated to mass faces in Revit project

Printing Mass Elements


To print mass elements, be sure that mass category visibility is turned on. Mass elements will not print or export if category visibility is turned off, even if Show Mass is turned on. See Controlling Visibility of Mass Instances on page 1457.

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Solar Studies

60

Create solar studies of your project to evaluate the impact of natural light and shadows on the buildings and site. Use the sun path and Sun Settings dialog, either individually or together, to create solar studies that suit your needs. Solar study modes, which include Still, Single Day, Multi-Day, and Lighting, are available in the conceptual design environment as well as the project environment.

Solar Studies Overview


By showing the impact of natural light and shadows on your project, solar studies yield valuable information that can help support effective passive solar design. Use solar studies to visualize how shadows from terrain and surrounding buildings affect the site, and where natural light penetrates a building during specific times of the day and year. Create solar studies using the sun path or the Sun Settings dialog, or a combination of both. Each method of creating solar studies offers benefits:

Sun path
The sun path is a visual representation of the sun's range of movement across the sky at the geographic location you specify for a project. The sun path displays in the context of your project and includes on-screen controls for positioning the sun at any point within its range of movement, between sunrise and sunset, throughout the year.

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Sun Settings dialog


The Sun Settings dialog extends the capabilities of the sun path by giving you access to preset sun positions, shared sun settings, view-specific lighting settings, time intervals, and ground plane settings.

Using the sun path and Sun Settings dialog together


To experience the full potential of solar studies, display the sun path, and then use the sun path's shortcut menu to access the Sun Settings dialog whenever you need it. Using the sun path and Sun Settings dialog together gives you the combined advantage of the sun paths highly visual, interactive controls and the dialogs presets and shared settings. NOTE The times displayed in the sun path and Sun Settings dialog are in local time for your project location. Because local time can vary from solar time by an hour or more, depending on your location, the sun's position in the sun path is shown in solar time to ensure that the sun is directly overhead at solar noon.

Solar Studies Workflow


Use the following workflow to create solar studies, using both the sun path and Sun Settings dialog. For an overview of the sun path functionality, see Using the Sun Path on page 1476. 1 Create a project. See Creating a Project on page 55. 2 Specify the geographic location of the project. See Specifying the Project Location on page 107. 3 Create a 2D or 3D view that supports the display of shadows. See Creating Views for Solar Studies on page 1466. 4 Turn on the sun path and shadows. See Displaying Sun and Shadows on page 1467. 5 Create a Still, Lighting, Single Day, or Multi-Day solar study. See Creating Solar Studies on page 1468. 6 If you created a Single Day or Multi-Day solar study, view the resulting animation. See Previewing Solar Study Animations on page 1479. 7 Save the solar study results. See Saving Solar Study Images to Projects on page 1479. 8 Export the solar study results. See Exporting Solar Studies on page 1480.

Setting up and Creating Solar Studies


After you create views that support the display of sun and shadows, you are ready to create stationary or animated solar studies to evaluate the impact of natural light and shadows on the project.

Creating Views for Solar Studies


The sun path and shadows are available in all 3D views except those that use the Wireframe or Consistent Colors visual style. In 2D views, the sun path is available in floor plans, reflected ceiling plans, elevations, and sections. NOTE The sun paths on-screen controls are not editable in perspective, walkthrough, or rendered 3D views. For the best display of light and shadows on a project, use 3D views of the building model. Typical plan views, such as floor plans and ceiling plans, do not display many elements in 3D, so no shadows will be cast from these elements. For more information, see Creating an Orthographic 3D View on page 866.

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To produce solar studies that accurately represent the position of the sun in relation to the project when Project North differs from True North, rotate the view to True North. Alternatively, when producing a Lighting solar study, you can specify the suns location relative to the view.

Displaying Sun and Shadows


For the best results when studying the effect of light and shadows on a building and site, turn on both the sun path and shadow display in a 3D view. 3D views have more shadow-casting elements than 2D views, so they yield far more information about natural lighting, shading requirements, passive solar design potential, and renewable energy potential. For more information about views that support sun path and shadow functionality, see Creating Views for Solar Studies on page 1466. NOTE You control the visibility of the sun path and shadows on a view-by-view basis. When you turn the sun path or shadows on or off in one view, no other views are affected. To turn on the sun path Use one of these methods:

On the View Control Bar, click

Sun Path Off/On Sun Path On.

Click in an empty area of the view to display the view properties. On the Properties palette, under Graphics, select Sun path, and click Apply. If the Properties palette is not displayed, click View tab Windows panel User Interface, and select Properties. TIP When you turn on the sun path in the view properties, the sun path setting is saved in any new view templates you create. When you are using a default template, the first time you turn on the sun path, the <In-session, Lighting> setting is specified and Relative to View is selected. When Relative to View is selected, the sun does not display. A dialog displays options for specifying sun settings:

To create lighting conditions based on the project location, date, and time, click Yes. Then, create a Still, Single Day, or Multi-Day solar study. To create lighting conditions that might not exist in the real world, click No. Then, use the Sun Settings dialog to specify the sun position.

To turn on shadows Use one of these methods:


On the View Control Bar, click

Shadows Off/On Shadows On.

On the View Control Bar, click Shadows Off/On Graphic Display Options. In the Graphic Display Options dialog, select Cast Shadows, and click OK.

To adjust the intensity of sun, indirect light, or shadows 1 On the View Control Bar, click Shadows Off/On Graphic Display Options.

2 In the Graphic Display Options dialog, under Lighting, move the Sun Intensity slider or enter a value between 0 and 100 to change the brightness of the direct light. 3 For Indirect Light, move the slider or enter a value between 0 and 100 to change the brightness of the ambient light.

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4 Under Shadows, move the Shadow slider or enter a value between 0 and 100 to change the darkness of the shadows. 5 Click OK. Related topics

Specifying a Sun Setting on page 1482 Creating Solar Studies on page 1468

Creating Solar Studies


Solar studies help you visualize the impact of natural light and shadows on both the exteriors and interiors of projects. Create solar studies to see how shadows from terrain and surrounding buildings affect a site, or where natural light penetrates a building at specific times of the day and year. Use the sun path and Sun Settings dialog, either individually or together, to create solar studies that suit your needs. When you display both the sun path and shadows, you can view the sun position as well as the resulting shadows. The following solar study modes are available. The mode determines the values you can specify and whether the result is a single image or an animation, as described below.

Still
Produces a single image that shows the shadows at the project location for a specified date and time. For example, you can view the shadow patterns for a project in San Francisco, CA, on June 22 at noon.

Single Day
Produces an animation that shows the movement of shadows at the project location for a specified date, time range, and time interval. For example, you can track shadows at hourly intervals for a project in London, UK, on June 22 from 8:00 AM to 5:00 PM.

Multi-Day
Produces an animation that shows the movement of shadows at the project location for a specified date range, time (or time range), and time interval. For example, you can view shadow patterns at 1:00 PM every day from June 1 through June 30 for a project in Shanghai, China. You can also produce a study for this project that shows shadow patterns at hourly intervals from 10:00 AM to 2:00 PM over the same range of days.

Lighting
Produces a single image that shows the shadows cast from the specified sun position in the active view, rather than a sun position based on project location, date, and time. For example, you can cast 45-degree shadows on elevation views, which can then be used for rendering. Choose a preset for an artificial sun position, such as Sunlight from Top Right, or enter values for Azimuth and Altitude to specify the sun position. The Relative to View option lets you orient the sun to match either the orientation of the view or the orientation of the model. NOTE The times displayed in the sun path and Sun Settings dialog are in local time for the project location. Because local time can vary from solar time by an hour or more (depending on the location), the sun's position in the sun path is shown in solar time to ensure that the sun is directly overhead at solar noon.

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Tips for creating solar studies

To produce a series of solar studies, create and open multiple views of a project, and then specify a different solar study period for each view. For example, create separate views for winter solstice, summer solstice, spring equinox, and fall equinox studies. Tile the views to see them all at once. You can create solar studies for the same building model in different locations. For example, if the same retail store will be constructed in Los Angeles and London, change the project location in the Location Weather and Site dialog, and then export a solar study for each geographic location.

Creating Still Solar Studies


Still solar studies produce single images that show the impact of sun and shadows at a project location for a specified date and time. You can create these solar studies using the sun path and Sun Settings dialog, either individually or together. NOTE When you select the Still mode in the Sun Settings dialog, you have the option to use a project-wide sun setting for a set of views. When you adjust the sun position in a view that uses the shared setting, the sun position is updated in all other views that use the shared setting. To use the sun path 1 Specify the geographic location of the project. 2 Open a 2D or 3D view that supports the display of shadows. 3 Turn on the sun and shadows, and adjust their intensity. NOTE When you are using a default template, the first time you turn on the sun path, the <In-session, Lighting> setting is specified and Relative to View is selected. When Relative to View is selected, the sun does not display. A dialog displays options for specifying sun settings. 4 Do one of the following:

If a dialog displays, click Yes to change the sun setting to <In-session, Still>. If no dialog displays, in the drawing area right-click the ground compass, and click Still.

The Still mode is now in effect, with the In-session preset specified. NOTE Each solar study mode has an In-session preset. Using this preset, you can specify a temporary setting for the sun in the active view and see changes in shadow patterns. You can then save this sun setting as a user-defined preset, so you have easy, repeatable access to this project-wide setting across all views. Presets are available in the Sun Settings dialog. To access this dialog, right-click any element of the sun path, and then select Sun Settings from the shortcut menu. 5 Use the following sun path controls to specify a sun position, either by dragging the sun within its range of movement or by entering different dates and times. For illustrations and descriptions of these controls, see Using the Sun Path on page 1476.

Daily Path. Drag the sun along its daily path to the desired time. Use the hourly snap points and 15-minute interval marks as guides in setting the time. Or, drag the daily path to a new date on the analemma, thus changing the date while maintaining the same time of day. TIP With the sun selected, hold down the left mouse button, and press the Left Arrow and Right Arrow keys to move the sun along its daily path. The Left Arrow key increases the time by moving the sun from east to west. The Right Arrow key decreases the time by moving the sun from west to east.

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Analemma. Drag the sun along the analemma by moving it perpendicular to the daily path and along the figure-8-shaped path to the desired date. Use the snap points at the start of each month as guides in setting the date. TIP With the sun selected, hold down the left mouse button, and press the Up Arrow and Down Arrow keys to move the sun along the analemma. The Up Arrow key moves the date later in time; the Down Arrow key moves the date earlier in time. TIP After you begin moving the sun, hold down the SHIFT key to constrain the sun's movement to the daily path, or hold down the CTRL key to constrain the suns movement to the analemma.

Time. Edit the time by clicking the time control and entering a new time. Date. Edit the date by clicking the date control and entering a new date.

6 To save the current sun setting as a preset, see Using Sun Setting Presets on page 1484. You can now save or export the solar study image. To use the Sun Settings dialog 1 Open a 2D or 3D view that supports the display of shadows. 2 Turn on shadows, and adjust their intensity. TIP To view the sun position, turn on the sun path as well.

3 On the View Control Bar, click

Sun Path Off/On Sun Settings.

4 In the Sun Settings dialog, under Solar Study, select Still. 5 Under Presets, select one of the predefined sun settings (such as Summer Solstice), and click OK. Or, select <In-session, Still>, and complete the remaining steps in this procedure to define your own sun setting. 6 Under Settings, specify a sun position: a For Location, verify that the correct project location is displayed. To change the location, click (Browse), and specify the project location either by searching on the street address or longitude and latitude, or by selecting the nearest major city from the Default City List. b Enter the date of the study. The date format specified for your computers operating system is applied to the date you enter. c Enter the time of the study. d If <In-session, Still> is selected, you can enable the current view to use a project-wide sun setting by selecting Use shared settings. When you select Use shared settings, the sun position is based on a project-wide sun setting, rather than a view-specific one. Therefore, when you adjust the sun position in a view that uses the shared setting, the sun position is updated in all other views that use the shared setting. The shared setting is not stored as a preset so, unlike presets which can be modified only in the Sun Settings dialog, the shared setting can be modified in the drawing area. e To cast shadows on the ground plane, select Ground Plane at Level, and select the level at which you want the shadows to display.

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When you select Ground Plane at Level, the software casts shadows on the specified level in 2D and 3D shaded views. When you clear Ground Plane at Level, the software casts shadows on the toposurface, if one exists. NOTE The ground plane is not used in rendered views. To cast shadows in rendered views, model a ground plane in the project.

7 To test the sun setting in the active view, click Apply. 8 To save the current sun setting as a preset, click Save Settings, enter a unique name, and click OK. 9 Click OK when done. You can now save or export the solar study image.

Creating Single Day Solar Studies


Single Day solar studies produce animations that show the movement of shadows at a project location on a specified date for a specified period of time. You can specify a time interval from 15 minutes to 1 hour between the frames in the animation. To use the sun path 1 Specify the geographic location of the project. 2 Open a 2D or 3D view that supports the display of shadows. 3 Turn on the sun and shadows, and adjust their intensity. NOTE When you are using a default template, the first time you turn on the sun path, the <In-session, Lighting> setting is specified and Relative to View is selected. When Relative to View is selected, the sun does not display. A dialog displays options for specifying sun settings. 4 If a dialog displays, click Yes to display the sun using the current project location. 5 In the drawing area, place the cursor over the ground compass, right-click, and click Single Day. The Single Day mode is now in effect, with the In-session preset specified. NOTE Each solar study mode has an In-session preset. Using this preset, you can specify a temporary setting for the sun in the active view and see changes in shadow patterns. You can then save this sun setting as a user-defined preset, so you have easy, repeatable access to this project-wide setting across all views. Presets are available in the Sun Settings dialog. To access this dialog, right-click any element of the sun path, and then select Sun Settings from the shortcut menu. 6 Use the following sun path controls to specify a sun position, either by dragging the sun within its range of movement or by entering different dates and times. For illustrations and descriptions of these controls, see Using the Sun Path on page 1476.

Daily Path. Drag the sun along its daily path to the desired time within the study period. The sun snaps to the time intervals specified for animation frames. Or, drag the daily path to a new date within the total sun area, thus changing the date while maintaining the same time of day. TIP With the sun selected, hold down the left mouse button, and press the Left Arrow and Right Arrow keys to move the sun along its daily path. The Left Arrow key increases the time by moving the sun from east to west. The Right Arrow key decreases the time by moving the sun from west to east.

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Time. Edit the time range by clicking the relevant time control and entering a new time. Or, drag either end point of the selected time range to increase or decrease the range. Or, drag the entire time range along the daily path to change the start and end times, while maintaining the same time span. Date. Edit the date by clicking the date control and entering a new date.

7 To save the current sun setting as a preset, see Using Sun Setting Presets on page 1484. You can now preview, save, or export the solar study. To use the Sun Settings dialog 1 Open a 2D or 3D view that supports the display of shadows. 2 Turn on shadows, and adjust their intensity. TIP To view the sun position, turn on the sun path as well.

3 On the View Control Bar, click

Sun Path Off/On Sun Settings.

4 In the Sun Settings dialog, under Solar Study, select Single Day. 5 Under Presets, select one of the predefined sun settings, and click OK. Or, select <In-session, Single Day>, and complete the remaining steps in this procedure to define your own sun setting. 6 Under Settings, specify a sun position: a For Location, verify that the correct project location is displayed. To change the location, click (Browse), and specify the project location either by searching on the street address or longitude and latitude, or by selecting the nearest major city from the Default City List. b Enter the date of the study. The date format specified for your computers operating system is applied to the date you enter. c Enter a start time and end time for the study, or select Sunrise to sunset. NOTE If you enter a start time that is later than the end time, the values are corrected automatically. d For Time Interval, specify the amount of time between images in the animation. When you select a time interval, Frames displays the number of individual images that the solar study animation will contain. e To cast shadows on the ground plane, select Ground Plane at Level, and select the level at which you want the shadows to display. When you select Ground Plane at Level, the software casts shadows on the specified level in 2D and 3D shaded views. When you clear Ground Plane at Level, the software casts shadows on the toposurface, if one exists. NOTE The ground plane is not used in rendered views. To cast shadows in rendered views, model a ground plane in the project.

7 To test the sun setting in the active view, click Apply. 8 Click OK when done.

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9 To save the current sun setting as a preset, click Save Settings, enter a unique name, and click OK. 10 Click OK when done. You can now preview, save, or export the solar study.

Creating Multi-Day Solar Studies


Multi-Day solar studies produce animations that show the movement of shadows at a project location for a specific date range at a specific time, or for a range of time. You can specify a time interval of 1 hour, 1 day, 1 week, or 1 month between the images in the animation. To use the sun path 1 Specify the geographic location of the project. 2 Open a 2D or 3D view that supports the display of shadows. 3 Turn on the sun and shadows, and adjust their intensity. NOTE When you are using a default template, the first time you turn on the sun path, the <In-session, Lighting> setting is specified and Relative to View is selected. When Relative to View is selected, the sun does not display. A dialog displays options for specifying sun settings. 4 If a dialog displays, click Yes to display the sun using the current project location. 5 In the drawing area, place the cursor over the ground compass, right-click, and click Multi-Day. The Multi-Day mode is now in effect, with the In-session preset specified. NOTE Each solar study mode has an In-session preset. Using this preset, you can specify a temporary setting for the sun in the active view and see changes in shadow patterns. You can then save this sun setting as a user-defined preset, so you have easy, repeatable access to this project-wide setting across all views. Presets are available in the Sun Settings dialog. To access this dialog, right-click any element of the sun path, and then select Sun Settings from the shortcut menu. 6 Use the following sun path controls to specify a sun position, either by dragging the sun within its range of movement or by entering different dates and times. For illustrations and descriptions of these controls, see Using the Sun Path on page 1476.

Daily Paths. Click and drag the sun along one of the daily paths to the desired time within the study period. The sun snaps to the time intervals specified for animation frames within the study period. NOTE The sun movement is constrained by both time (daily path) and date (analemma). You can move the sun along only one path at a time. To change both the date and time, move the sun along one path, and then move it perpendicular to that path, rather than trying to move it diagonally across the total sun area. Or, hold down the left mouse button, and use the arrow keys to move the sun:

Left Arrow. Moves the time later by moving the sun along its daily path from east to west. Right Arrow. Moves the time earlier by moving the sun along its daily path from west to east. Up Arrow. Moves the date later in time by moving the sun along the analemma. Down Arrow. Moves the date earlier in time by moving the sun along the analemma.

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You can also drag a daily path to a new date within the total sun area. Moving the daily paths changes the dates while maintaining the same time of day.

Study Area. Drag the boundaries of the study area to increase or decrease the study period. Or, place the cursor over a corner of the study area, press TAB repeatedly until the study area is highlighted, and then drag the entire surface of the study area to a new location within the total sun area. TIP To change the start and end times while maintaining the same time span, drag the surface along the daily paths. To change the start and end date while maintaining the same date span, drag the surface along the analemma.

Time. Edit the time range by clicking the relevant time control and entering a new time. Or, drag the time boundaries of the study area to increase or decrease the time range. Date. Edit the date by clicking the relevant date control and entering a new date. Or, drag the date boundaries of the study area to increase or decrease the date range.

7 To save the current sun setting as a preset, see Using Sun Setting Presets on page 1484. You can now preview, save, or export the solar study. To use the Sun Settings dialog 1 Open a 2D or 3D view that supports the display of shadows. 2 Turn on shadows, and adjust their intensity. TIP To view the sun position, turn on the sun path as well.

3 On the View Control Bar, click

Sun Path Off/On Sun Settings.

4 In the Sun Settings dialog, under Solar Study, select Multi-Day. 5 Under Presets, select one of the predefined sun settings, and click OK. Or, select <In-session, Multi-Day>, and complete the remaining steps in this procedure to define your own sun setting. 6 Under Settings, specify a sun position: a For Location, verify that the correct project location is displayed. To change the location, click (Browse), and specify the project location either by searching on the street address or longitude and latitude, or by selecting the nearest major city from the Default City List. b Enter a start date and end date for the study. The date format specified for your computers operating system is applied to the date you enter. NOTE For both the date and time values, if you enter a start value that is later than the end value, the values are corrected automatically. c Enter a start time and end time for the study, or select Sunrise to sunset. d For Time Interval, specify the amount of time between images in the animation. When you select a time interval, Frames displays the number of individual images that the solar study animation will contain. e To cast shadows on the ground plane, select Ground Plane at Level, and select the level at which you want the shadows to display.

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When you select Ground Plane at Level, the software casts shadows on the specified level in 2D and 3D shaded views. When you clear Ground Plane at Level, the software casts shadows on the toposurface, if one exists. NOTE The ground plane is not used in rendered views. To cast shadows in rendered views, model a ground plane in the project.

7 To test the sun setting in the active view, click Apply. 8 To save the current sun setting as a preset, click Save Settings, enter a unique name, and click OK. 9 Click OK when done. You can now preview, save, or export the solar study.

Creating Lighting Solar Studies


Lighting solar studies produce single images that show the shadows cast from the sun position in the active view. Specify the sun position in the Sun Settings dialog, either by choosing a preset, such as Sunlight from Top Right, or by entering values for Azimuth and Altitude. Using the Lighting mode, you can create lighting conditions that might not exist in the real world, making Lighting studies most useful for presentation graphics, such as rendered images. NOTE Unlike the other solar study modes, in which you can use the sun paths on-screen controls to adjust the sun position, the Lighting mode requires the use of the Sun Settings dialog to adjust the sun position. 1 Open a 2D or 3D view that supports the display of shadows. 2 Turn on shadows, and adjust their intensity. 3 To view the sun position, turn on the sun path. NOTE When you are using a default template, the first time you turn on the sun path, the <In-session, Lighting> setting is specified and Relative to View is selected. When Relative to View is selected, the sun does not display. A dialog displays options for specifying sun settings. 4 If a dialog displays, click No, and continue with the current sun setting. 5 On the View Control Bar, click Sun Path Off/On Sun Settings.

6 In the Sun Settings dialog, under Solar Study, select Lighting if it is not already selected. 7 Under Presets, select one of the predefined sun settings, clear Relative to View if you want to display the sun, and click OK. Or, select <In-session, Lighting>, and complete the remaining steps in this procedure to define your own sun setting. 8 Under Settings, specify a sun position: a Enter values for Azimuth and Altitude. Azimuth is the bearing angle from True North, measured in degrees. Azimuth angles range from 0 degrees (north) through 90 (east), 180 (south), 270 (west), and up to 360 (north again). Altitude is the vertical angle between the horizon and the sun, measured from the horizon. Altitude angles range from 0 (on the horizon) up to 90 degrees (at the zenith). b To orient the sun to match the orientation of the view, select Relative to View. Or, to orient the sun to match the orientation of the model, clear Relative to View. NOTE When Relative to View is selected, the sun path does not display.

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c To cast shadows on the ground plane, select Ground Plane at Level, and select the level at which you want the shadows to display. When you select Ground Plane at Level, the software casts shadows on the specified level in 2D and 3D shaded views. When you clear Ground Plane at Level, the software casts shadows on the toposurface, if one exists. NOTE The ground plane is not used in rendered views. To cast shadows in rendered views, model a ground plane in the project.

9 To test the sun setting in the active view, click Apply. 10 To save the current sun setting as a preset, click Save Settings, enter a unique name, and click OK. 11 Click OK when done. You can now save or export the solar study image.

Using the Sun Path


The sun path is a visual representation of the sun's range of movement across the sky at the geographic location you specify for a project. Using the sun path's on-screen controls, you can create solar studies by placing the sun at any point along its daily path, and at any point along its analemma (as described in the following illustrations and table).

Single Day mode

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Still mode with sun selected

Term
Daily path

Definition
The arced path the sun follows across the sky for the specified day. Visible in Still, Single Day, and Multi-Day modes.

Usage
Still and Single Day: Drag the sun along the daily path to change the time, or drag the daily path itself to change the date. MultiDay: Drag either daily path to change the start or end date of the study. Drag the sun perpendicular to the daily path and along the analemma to change the date.

Analemma

The figure-8-shaped path that represents the position of the sun in the sky at the same time every day over the course of a year. Visible in Still, Single Day, and Multi-Day modes. The highlighted area of the sun path that represents the specified date and time (or date range and time range). Visible in Single Day and Multi-Day modes.

Study area

Single Day: Drag either end point of the specified time range to increase or decrease the study period. Multi-Day: Drag any boundary of the highlighted study area to increase or decrease the study period, or drag the entire surface of the study area to a new location within the total sun area. To change the start and end times while maintaining the same time span, drag the surface along the daily paths. To change the start and end date while maintaining the same date

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Term

Definition

Usage
span, drag the surface along the analemma.

Total sun area

The shaded area that represents the region of the sky (above the horizon) in which the sun moves throughout the year at the specified geographic location. Visible in Still, Single Day, and Multi-Day modes. The segmented circle placed on the ground plane of the model, which bounds the sun path and shows the project's orientation relative to True North. Visible in all solar study modes.

Place the cursor over the sun and hold down the left mouse button to reveal the total sun area. Moving the sun: Drag the sun anywhere within the specified study area to change the date and/or time. The ground compass indicates True North and does not change if you change the project orientation. When you use the ViewCube to adjust the orientation of the model in the view, the ground compass moves with the model because it is part of the view.

Ground compass

Resizing the Sun Path


You can resize the sun path by modifying its display size or by fitting it to an updated model:

Modify display size


The display size of the sun path in a 2D or 3D view is determined by the size of the bounding box that encompasses the visible model elements. By default, the sun path is displayed at 150% of the model radius in the view. In some cases, such as when you zoom in on a view, you might find it helpful to change the display size of the sun path. To change the display size 1 Right-click the sun path, and click Properties. 2 On the Properties palette, for Sun path size (%), enter an integer between 100 and 500, and click OK.

Fit to updated model


As you change the size of the model or the visibility of its elements, the size of the bounding box updates automatically. To update the size of the sun path in proportion to the resized bounding box, do one of the following:

Right-click the sun path, and click Fit to Model. Turn off the sun path, and then turn it on again.

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Sun Path Instance Properties


Name
Display Sun path size The display size of the sun path in a 3D view, as determined by the size of the bounding box that encompasses the visible model elements. By default, the sun path is displayed at 150% of the model radius in the view.

Constraints

Previewing Solar Study Animations


After you create a solar study animation, you can preview specific frames or the full animation using control buttons on the Options Bar. To preview a solar study animation 1 In the Project Browser, double-click a view for which you created a solar study animation. 2 On the View Control Bar, click Shadows On, and click Preview Solar Study. (Play).

3 To play the animation from start to finish, on the Options Bar, click 4 To stop the animation, press ESC, or on the status bar, click Cancel. 5 To control the animation, use the following buttons on the Options Bar: - Moves backward 10 frames - Moves forward 10 frames - Displays the previous frame - Displays the next frame

To display a specific frame of the animation, for Frame, enter the frame number.

Saving Solar Study Images to Projects


Save solar study images to projects for later reference. 1 In the Project Browser, double-click a view for which you created a solar study animation. 2 In the drawing area, adjust the view so that it is displayed the way you want it to be saved. For example, verify that sun and shadows are turned on, and adjust the view orientation as needed. When using a solar study animation, use the animation control buttons to display the frame you want to save as an image. 3 In the Project Browser, right-click the current view, and click Save to Project as Image. 4 In the Save to Project as Image dialog, for Name View, enter a unique name for the image. 5 Modify image settings as needed, and click OK.

Previewing Solar Study Animations | 1479

The image is saved under the Renderings node in the Project Browser.

Exporting Solar Studies


You can export solar studies to a variety of file formats that can be easily distributed and viewed by colleagues and clients. The export file types include AVI, JPEG, TIFF, BMP, and PNG. AVI files are standalone video files. All other export file types have a single-frame format, allowing you to save specified frames of an animation as separate image files. NOTE When you want to export to a single-frame format, first create a folder in which to save the files (especially if you are exporting several frames). The export process saves each of the specified frames as a separate image file. To export a solar study 1 In the Project Browser, double-click a view for which you created a solar study animation. 2 If you plan to export a solar study using rendered images (instead of shaded views or hidden line views), adjust the render settings for the 3D view as needed. 3 Click Export Images and Animations Solar Study.

4 In the Length/Format dialog, under Output Length, select All frames to export the entire animation, or select Frame range, and specify the start and end frames in the range. 5 If you are exporting to an AVI file, enter the number of frames per second. Based on the interval that you specify, the software calculates the output length, and displays it under Total time. 6 Under Format, for Visual Style, select one of the following:

Hidden Line. Displays the image with all edges and lines drawn except those occluded by surfaces. Shaded. Displays the image with all surfaces shaded according to their material settings and project light locations. Shaded with Edges. Displays the image in shaded mode, but with all non-occluded edges drawn as well. Realistic. Displays the image in a real-time rendering view (a photorealistic rendering in an editable view). Rendering. Uses defined render settings to create a photorealistic image for each frame in the solar study.

7 Enter dimensions (in pixels) or a zoom percentage to specify the size of the frame in the export file. If you enter a value for one dimension, the software calculates and displays the value for the other dimension to maintain the proportions of the frame, and it displays the equivalent zoom percentage. Likewise, when you change the zoom percentage, the software calculates and displays the equivalent dimensions. 8 Click OK. 9 In the Export Animated Solar Study dialog, under Save In, navigate to the target folder. 10 For File name, enter a file name. 11 For Files of type, select an export file type. 12 Click Save.

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If you are exporting to a single-frame format, the animation plays while the files are being saved. 13 If you are exporting to an AVI file, do the following: a In the Video Compression dialog, select Full Frames (Uncompressed), or select one of the compressed video types. Results from various video compression formats (Codecs) vary widely. b If Compression Quality is enabled, use the slider to specify the compression quality. c Click OK. The animation plays while the AVI file is being saved. NOTE Uncompressed AVI files can be zipped to reduce the file size. Typically, the AVI file can be played from within the ZIP file.

Troubleshooting Solar Study Issues


The following sections provide tips to help you identify and resolve commonly encountered solar study issues.

The lighting is too dark in shaded views


Symptom: In some shaded views, the lighting is darker than expected. Issue: Changes to the software have resulted in slightly darker lighting in some shaded views. Solution: To solve the problem, try the following:

Change the sun position to an angle that produces the lighting you prefer. Increase the Sun Intensity or Indirect Light value.

The sun path is turned on, but the sun is not displayed
Symptom: The sun path is turned on and the ground compass displays, but the sun does not display. Issue: The current solar study mode is Lighting, and the Relative to View option is selected. When Relative to View is selected, the sun does not display because its position is controlled by the orientation of the view. Solution: On the View Control Bar, click

Sun Path Off/On Sun Settings, and do one of the following:

If you want to display the sun based on project location, date, and time, then select either Still, Single Day, or Multi-Day. For information about each of these solar study modes, see Creating Solar Studies on page 1468. If you want to show the shadows cast directly from a specified sun position in the active view, then retain Lighting as the solar study mode, and clear Relative to View. Next, choose a preset for an artificial sun position, such as Sunlight from Top Right, or enter values for Azimuth and Altitude to specify the sun position.

The sun path does not resize to fit an updated model


Symptom: After you have made changes to a model, the sun path is too big or too small for the model. Issue: By default, the sun path is displayed at 150% of the model radius in the view. As you change the size of the model or the visibility of its elements, the size of the bounding box updates automatically, but the sun path is not resized automatically.

Troubleshooting Solar Study Issues | 1481

Solution: Update the size of the sun path in proportion to the resized bounding box by right-clicking the sun path, and clicking Fit to Model. Alternatively, you can turn off the sun path, and then turn it on again.

The sun path is extremely large


Symptom: In a project that includes an imported DWG file, the sun path is extremely large. Issue: The display size of the sun path in a 2D or 3D view is determined by the size of the bounding box that encompasses the visible model elements. If you imported a DWG file with frozen layers that are encompassed by an extremely large bounding box, the sun path is extremely large as a consequence. Solution: Delete unnecessary layers from the view, and then update the size of the sun path in proportion to the resized bounding box by right-clicking the sun path, and clicking Fit to Model.

The sun path compass is not set to True North


Symptom: The sun paths ground compass is not set to True North. Issue: Project North is not rotated to True North. Solution: Rotate the view to True North to ensure that the light falls on the correct sides of the building model and that the suns path through the sky is accurately simulated. See Rotating a View to True North on page 112.

The sun path does not print


Symptom: The sun path is displayed in a view, but it does not print as part of the view. Issue: The sun path is not designed to be printed as part of the view. Solution: Save the solar study image to the project, and then print the saved image. See Saving Solar Study Images to Projects on page 1479.

Working with Sun Settings


Sun settings specify the position of the sun for the sun path, solar studies, walkthroughs, and rendered images. Use the Sun Settings dialog to define the sun's position by date, time, and geographic location, or enter azimuth and altitude values to see shadows cast from a sun position that is independent of time and place.

Specifying a Sun Setting


You can specify a sun setting for solar studies, walkthroughs, and rendered images either by using the Sun Settings dialog (as described in this topic) or, in many cases, by using the sun paths on-screen controls. 1 Open a 2D or 3D view that supports the display of shadows. 2 To turn on shadows, on the View Control Bar, click Shadows On/Off Shadows On.

3 Click Manage tab Settings panel Additional Settings drop-down on the View Control Bar, click Sun Path Off/On Sun Settings.

Sun Settings. Or,

NOTE You can also access the Sun Settings dialog from the Rendering dialog or the Graphic Display Options dialog.

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4 In the Sun Settings dialog, under Solar Study, select a mode:

To define the sun setting based on a specified geographic location, select either Still, Single Day, or Multi-Day. To define the sun setting based on azimuth and altitude, select Lighting.

5 Under Presets, select one of the predefined sun settings (such as a solstice) and click OK, or select the In-session preset and complete the remaining steps in this procedure to define your own sun setting. 6 Specify a sun setting for the specified mode: For a Still, Single Day, or Multi-Day study a For Location, verify that the correct project location is displayed. To change the location, click (Browse), and specify the project location either by searching on the street address or longitude and latitude, or by selecting the nearest major city from the Default City List. b For Date, enter a date for the study. For a Multi-Day study, enter both a start date and an end date. c For Time, enter a time for the study. For Single Day and Multi-Day studies, enter both a start time and an end time, or select Sunrise to Sunset. TIP For a Multi-Day study, to see the sun and shadow patterns for the same point in time over a range of days, enter the same start time and end time. You can also accomplish this by specifying the Time Interval as One day.

For a Lighting study a Enter values for Azimuth and Altitude. Azimuth is the bearing angle from True North, measured in degrees. Azimuth angles range from 0 degrees (north) through 90 (east), 180 (south), 270 (west), and up to 360 (north again). Altitude is the vertical angle between the horizon and the sun, measured from the horizon. Altitude angles range from 0 (on the horizon) up to 90 degrees (at the zenith). b To orient the sun to match the orientation of the view, select Relative to View. Or, to orient the sun to match the orientation of the model, clear Relative to View. 7 To cast shadows on the ground plane, select Ground Plane at Level, and select the level at which you want the shadows to display. When you select Ground Plane at Level, the software casts shadows on the specified level in 2D and 3D shaded views. When you clear Ground Plane at Level, the software casts shadows on the toposurface, if one exists. NOTE The ground plane is not used in rendered views. To cast shadows in rendered views, model a ground plane in the project. 8 To test the sun setting in the active view, click Apply. NOTE For Single Day and Multi-Day studies, the sun is placed at the first frame of the animation. The shadows you see in the view are cast from this sun position.

Specifying a Sun Setting | 1483

9 Click OK when done. 10 To save the current sun setting as a preset, see Using Sun Setting Presets on page 1484.

Using Sun Setting Presets


Sun setting presets are predefined sun settings that give you easy access to dates and times of interest. Each solar study mode has key presets, such as solstices, equinoxes, and seasonal ranges. In addition, you can create your own presets, thereby saving specific sun settings for quick, repeatable access to dates and times of interest. NOTE When you create new presets, you can either start from scratch, or you can duplicate and edit an existing preset. The only exceptions are the In-session presets, which cannot be duplicated, renamed, or deleted.

In-session presets
Each solar study mode has an In-session preset. Using this preset, you can specify a temporary setting for the sun in the active view and see changes in shadow patterns. You can then save the sun setting as a user-defined preset. To create a preset 1 Open a 2D or 3D view that supports the display of shadows. 2 On the View Control Bar, click Sun Path Off/On Sun Settings.

Or, click Manage tab Settings panel Additional Settings drop-down 3 In the Sun Settings dialog, under Solar Study, select a mode. 4 In the Presets list, select the In-session preset for the current mode. 5 Under Settings, enter the values that you want to save as a preset.

Sun Settings.

Optionally, you can display the sun path and use its on-screen controls to position the sun for the preset. To do this, close the Sun Settings dialog, turn on the sun path, and position the sun in the drawing area. For Lighting mode, enter Azimuth and Altitude values using the on-screen controls, as you cannot drag the sun to adjust its position in Lighting mode. Then, reopen the dialog and complete the remaining steps in this procedure. 6 Click Save Settings. 7 In the Name dialog, enter a unique name for the preset, and click OK. The new preset is added at the end of the Presets list. 8 Click OK. To apply a preset 1 Open a 2D or 3D view that supports the display of shadows. 2 Turn on the sun and shadows. 3 On the View Control Bar, click Sun Path Off/On Sun Settings.

Or, click Manage tab Settings panel Additional Settings drop-down 4 In the Sun Settings dialog, under Solar Study, select a mode. 5 In the Presets list, select a preset. The Settings section of the dialog displays the values associated with the preset.

Sun Settings.

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6 Click Apply to preview the preset in the active view. 7 Click OK when done. To edit a preset 1 On the View Control Bar, click Sun Path Off/On Sun Settings.

Or, click Manage tab Settings panel Additional Settings drop-down 2 In the Sun Settings dialog, under Solar Study, select a mode. 3 In the Presets list, select a preset.

Sun Settings.

NOTE It is advisable to retain the original values for presets that are tied to solar events, such as equinoxes, solstices, and seasons. 4 Under Settings, modify the values as needed. 5 Click OK. To duplicate a preset 1 On the View Control Bar, click Sun Path Off/On Sun Settings.

Or, click Manage tab Settings panel Additional Settings drop-down 2 In the Sun Settings dialog, under Solar Study, select a mode. 3 In the Presets list, select a preset. NOTE You cannot duplicate In-session presets.

Sun Settings.

4 Click

(Duplicate).

5 In the Name dialog, enter a unique name for the preset, and click OK. The new preset is added at the end of the Presets list. 6 In the Sun Settings dialog, under Settings, modify the values as needed. 7 Click OK. To rename a preset 1 On the View Control Bar, click Sun Path Off/On Sun Settings.

Or, click Manage tab Settings panel Additional Settings drop-down 2 In the Sun Settings dialog, under Solar Study, select a mode. 3 In the Presets list, select a preset. NOTE You cannot rename In-session presets.

Sun Settings.

4 Click

(Rename).

Using Sun Setting Presets | 1485

5 In the Rename dialog, enter a unique name for the preset, and click OK. The new preset is added at the end of the Presets list. 6 In the Sun Settings dialog, under Settings, modify the values as needed. 7 Click OK. To delete a preset 1 On the View Control Bar, click Sun Path Off/On Sun Settings.

Or, click Manage tab Settings panel Additional Settings drop-down 2 In the Sun Settings dialog, under Solar Study, select a mode. 3 In the Presets list, select a preset. NOTE You cannot delete In-session presets.

Sun Settings.

4 Click

(Delete).

5 When prompted to confirm the deletion, click Yes. 6 In the Sun Settings dialog, click OK.

Sun Settings in Upgraded Projects


When you upgrade a project from a previous version of Revit MEP, the sun setting that was saved with the project is applied to the upgraded project, unless the project was saved with a named sun setting, shadows off, and the Use sun position for shaded views option cleared (deselected). In this case, the saved settings cannot be applied due to changes in the software; therefore, the <In-session, Lighting> setting is applied, as this setting most closely emulates the lighting conditions produced by the previous settings. If your named sun setting is no longer selected after you upgrade the project, you can select it in the Sun Settings dialog under Presets. When the Lighting mode is in effect and Relative to View is selected, the sun path does not display. A dialog displays options for specifying sun settings:

To create lighting conditions based on the project location, date, and time, click Yes. Then, create a Still, Single Day, or Multi-Day solar study. To create lighting conditions that might not exist in the real world, click No. Then, use the Sun Settings dialog to specify the sun position.

Related topics

Specifying a Sun Setting on page 1482 Creating Lighting Solar Studies on page 1475

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Display Styles for Analysis Add-In Applications

61

Revit MEP projects can be analyzed through Revit MEP Add-In applications to predict the effects of various structural and environmental forces. You can create display styles to visualize these results. For example, you may want to study how applied loads affect a floor beam. Using a Revit MEP Add-In application, the floor model is analyzed and results are returned as a set of points with associated values. You can create styles to visualize these results so that you can see in Revit MEP, at which point a beam is over-stressed. Display style options:

Colored surface - displays a colored surface that interprets analysis results. Markers with text - displays a colored graphical shape at each data point, with corresponding numbers, that describes analysis results.

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Display styles can include a legend. Colored surfaces Markers with text

Analysis Visualization Overview


The Revit MEP analysis visualization framework tools use an API to interpret analyses performed by Revit MEP Add-In applications. You use the Revit MEP analysis display style tools to create visual styles that display the analysis results. These can be created independently, and applied to an analysis at a later time. See Analysis Display Styles Workflow on page 1489. NOTE Analysis results can only be created and displayed in the project environment. They are not available in the Revit Family Editor. You can use the same style to display different results in different project views. NOTE Analysis results are not visible in views that use the Wireframe visual style.

Analysis Display Styles


Analysis display styles are used to visualize the results of an analysis created by a Revit MEP Add-in application. Display styles are permanently stored in Revit MEP, and used in a project view. Within the view, you can select a different style that immediately applies to the analysis result.

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Analysis Display Styles Workflow

1 Click Manage tab Settings panel Additional Settings drop-down Styles).

(Analysis Display

2 Click with text.

(New), and on the New Analysis Display Style dialog, select Colored surface, or Markers

3 Enter a name in the Name field. TIP Create display style names with common prefixes so that they can be effectively filtered during a search. 4 Select options on the Settings, Color, and Legend tabs to create the analysis display view style. See Styles Tools on page 1489. 5 Click OK. The style is ready to be used in any project view.

Styles Tools
The Styles panel contains the tools to:

search for display styles. select from a list, or icon, display. create, duplicate, rename, and delete styles.

Analysis Display Style Options


There are several display options you can use to create analysis display styles. After you select one of the style types (Gradient or Ranges), you select from options on the Analysis Display Styles dialog tabs to further configure the style. Settings tab configures the visible elements on a style. Color tab establishes the relationship between the colors displayed in a style and the analysis data. Legend tab configures what displays on the legend.

Settings Tab
Settings Tab Options Colored surface
Show gridlines

Result
When selected, a grid displays on the colored surface.

Analysis Display Styles Workflow | 1489

NOTE Grids are displayed only for model graphic styles that display edges, such as Hidden Line and Shaded with Edges. Settings Tab Options Markers with text
Shape

Result
Determines the marker shape (Circle, Square, or Triangle). Determines the marker size in sheet size units. See Sheets on page 1087. When selected, displays calculated values next to the marker. Determines marker text display through one of the text types you have set in Revit MEP. Once you choose a text type, it governs the properties of size, font, color, and background. Sets the rounding increment of the displayed value for the marker text.

Size

Show text

Text type

Rounding

Color Tab
Color Tab Options Colored surface and Markers with text
Gradient

Result

Presents analysis results in a gradient color display from the maximum to minimum values. Presents analysis results in specific color ranges between the maximum to minimum values. Adds value-color rows to the analysis display style above the selected row.

Ranges

+ Add rows above selected row Remove selected row

Removes value-color rows from the analysis display style.

Gradient and Ranges Color Display


Gradient In a gradient display, Revit MEP displays colors smoothly across the surface by interpolating between user-specified value-color pairs. For values between the specified values, the displayed color varies linearly (in RGB) between the specified color for those values.

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Ranges In a ranges display, Revit MEP displays all values between user-specified value-color pairs as a single color. This is accomplished by specifying the Color below value on the Color tab. All points that have a value below this specified value (but above the next specified value-color pair) will be displayed with this color. NOTE The maximum and minimum values are always relative to the results displayed in a particular view. You can only modify the colors used to display the maximum and minimum values. For more information about displaying specific values using specific colors, see Setting Colors on page 1492.
Gradient Ranges

Adding or Removing Value-Color Pairs


On the Color tab, by default, there are Max (maximum) and Min (minimum) value-color pairs. These values are relative to the data displayed. You can only set the colors for Min and Max values. These value-color pairs cannot be deleted. New value-color pairs can be added in between existing value-color pairs. When you add a new value-color pair, the color that is automatically assigned is midway (linearly in RGB) between the color above and below it. To maintain a smooth color gradient when adding multiple values, you specify the number of values to add using Add rows above selected row. New pairs are always added above the selected pair. As you add a new color to Ranges, the range is re-divided to accommodate the additional color for equal color distribution. The color that appears in the new row is the equivalent of the midpoint of the gradient between those 2 colors. NOTE Up to 10 values can be added at once. To add value-color pairs 1 On the Color tab, click in the Value column to specify the row above which to start adding rows. 2 In the Specify number of rows to add text box, type the number of rows to add. 3 Select the Add rows above selected row button. To remove value-color pairs 1 On the Color tab, specify the pair to remove by selecting a value. 2 Select Remove selected row. NOTE Color value rows are removed one at a time.

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Setting Values
By default, any value-color row has Auto in the Value cell. This means that the actual value is calculated automatically to be exactly between the value above and the value below the selected cell. The exact number corresponding to the Auto value depends on the analysis results. This can be different for different results, as shown in the following table: Analysis Display Style Analysis Results A min = -10; max = 10 Analysis Results B min = 0; max = 30

Auto values can be changed to a number. The color in the Color at value cell in the same row always corresponds to this number independently of the actual results, as shown in the following table: Analysis Display Style Analysis Results A min = -10; max = 10 Analysis Results B min = -10; max = 10

To change Auto to a number 1 Double-click Auto. 2 Enter a number to replace Auto. NOTE Numbers must stay in sequential order from greatest (Max) to least (Min).

Setting Colors
1 On the Color tab, in the color column, click the color you want to change. The Color dialog displays. 2 Select a color and click OK.

Legend Tab
Legend Tab Options Colored surface and Markers with text
Show Legend

Result

Displays a legend with the analysis result. This data is populated by the API. Enter a number (between zero and 25) to set the number of steps to display on the legend between the minimum and maximum.

Steps between min and max

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Legend Tab Options Colored surface and Markers with text


Show Units

Result

Displays text to describe the type of measurement units for the analysis results. This data is populated by the API. Displays analysis result name. This data is populated by the API. Displays analysis result description. This data is populated by the API. Determines text display for one of the text types you have set in Revit MEP. Once you choose a text type, it governs the properties of size, font, color, and background. Sets the incremental rounding value for the steps between the minimum and maximum values.

Show Name

Show Description

Text Type

Rounding

Applying Display Style to a View


The analysis display style is a property of the project view. When you want to change the view style, select it on the Properties palette. 1 Open a view from the Project Browser. 2 On the Properties palette, under Analysis Display Style, select the ellipsis next to the current style name. 3 Select a different style from the Analysis Display Styles dialog and click OK. The display style applies to analysis results in the view.

Searching for Analysis Display Styles


Analysis display styles can be searched for by full or partial names on the Analysis Display Styles dialog. The matching results display immediately in the Styles section while you type. 1 Open a view in the Project Browser. 2 Open the Analysis Display Styles dialog. 3 Type the partial or full style name into the Styles search box to display all the matching display style names.

Analysis Results
When an analysis display style is available, it can be applied to an analysis result. The result can be saved as an image, or modified through its properties. An analysis result can contain one or more named data sets. The add-in application can supply multiple units for data display. You can control which data set to display (and its units) through the properties of the analysis result. See Analysis Result and Legend Element Properties on page 1494.

Analysis Results | 1493

Saving the Analysis Results View


Analysis results are not saved after the Revit MEP session closes. To preserve the result display, you can save its view to the project as an image. The view is saved in the Project Browser as a static image that can be printed and placed on sheets. It cannot be edited. 1 In the Project Browser, right-click on the active view name. 2 Select Save to Project as Image. 3 In the Save to Project as Image dialog, enter a name in the Name View text box. 4 Specify the output by selecting the Export Range, Image size, Options, and Raster Image Quality, and click OK. For more information on these options, see Exporting a View to an Image File.

Analysis Result and Legend Element Properties


The analysis result and legend that display in a view are elements with properties. You can change the properties on the Properties palette. Select the analysis result surface, or the legend, to display their properties. Analysis Result Properties
Max

Description
Displays the maximum value for the analysis result. (read-only) Displays the minimum value for the analysis result. (read-only) Controls which named data set to display. Controls which units to display. Controls the Max and Min values. Select Current data or All data to display the maximum and minimum values from the current data set, or the values across all data sets. The Analysis result description. (read-only)

Min

Name Units Range

Description

Legend Properties
Width Height

Description
Sets the legend width. (sheet-size units) Sets the legend height. (sheet-size units)

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Tools and Techniques

1495

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Sketching

62

To create certain elements in Revit MEP, such as roofs, floors, stairs, and railings, you draw them by sketching. Sketching is also required to define other types of geometry, such as extrusions, openings, and regions.

Sketching Terminology
There are several terms specific to the sketching process in Revit MEP:

Sketching is a process of drawing elements in Revit MEP. Sketch-based elements are those elements (for example, floors, ceilings, and extrusions) that are typically created using sketch mode. There are also elements, such as walls, that are sketched but do not require the use of sketch mode. Sketch mode is an environment in Revit MEP that allows you to sketch elements whose size or shape cannot be determined automatically, for example when you create (or edit a sketch of) a roof or a floor. When you enter sketch mode, the Ribbon only displays the tools applicable for the type of sketch you are creating or editing. All the elements that comprise a sketch-based element (such as a roof) are known as the sketch. For example, a sketch-based roof is selected in the following image.

1497

In this example, when you select the roof (created by extrusion), you can click Modify | Roofs tab Mode panel (Edit Profile), which opens the sketch (the pink lines in the following image) in sketch

mode. For a roof created by footprint, select the roof and click Modify | Roofs tab Mode panel (Edit Footprint). Here you can edit the individual elements of the sketch. The tools that are available in sketch mode vary depending on the type of element you are editing.

Sketching Elements
You can either draw sketch lines or use a Pick (Walls, Lines, Edges, Faces) option when sketching. Drawing allows you to create the element by clicking and moving the cursor; Pick options allow you to select existing walls, lines, edges or faces. As you sketch, you can use listening dimensions. For more information, see Listening Dimensions on page 1013. When you add elements whose size or shape cannot be determined automatically, such as a roof, extrusion, or opening, you enter sketch mode. In sketch mode, only the tools available for that sketch are available for use; the tools vary depending on the type of element you are sketching. There are also elements (such as walls) that are sketched but do not require the use of sketch mode.

Common Options for Sketches


Use this option to
draw sketches. Draw options (for example, (Line) or (Rectangle)) select existing walls, lines, or edges. When you use Pick Lines, there is a Lock option (for some elements) on the Options Bar that locks the picked line to the edge. TIP You can use Tab to toggle to available chains. add walls by selecting the face of a mass element or generic component. This option is only available when you are sketching walls or curtain walls. connect (chain) line segments when you are sketching so that the last point on the previous line becomes the first point on the next line.

Pick options (for example, (Pick Lines))

Pick Faces Chain

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Use this option

to
You cannot chain closed loops (circles, polygons) or fillets.

Offset

offset the placement of a sketch line by the value you specify. When you use offset with the Pick Lines option, the element or sketch line is offset from a line specific to an element (for example, the location line in a wall). The new element has the same shape and length as the picked line. If you use offset when you draw a sketch, the element or sketch is offset from the cursor location. You can create an element of any length or shape when drawing a sketch with an offset. You can also specify the offset location line for walls by selecting an option from the Location Line drop-down. NOTE If you draw with the chain option turned on, the newly created lines are also chained. Therefore, you can create a shape similar to an existing shape by tracing it with an offset.

Radius

preset a value for the radius. This option is available for walls or lines when you draw a rectangle, circle, arc, or polygon. Use a radius to: specify a fixed radius for a circle, a circle in which a polygon is inscribed (or around which it is circumscribed), an arc from center and endpoint, or a tangent arc. The preset radius puts constraints on the element or sketch so that fewer clicks are required to complete it. With a preset radius, you can create a circle with one click or a fillet with 2 clicks. specify a rounding of corners (the radius of the fillet) when joining lines (with or without the chain option), when you draw a rectangle, or when you fillet using the Fillet Arc sketch option.

Using Constraints When Sketching


You can use constraints while you are sketching by pressing Shift as you draw. Shift constraints works as follows:

Constrains straight lines and radii of polygons to horizontal or vertical lines. Limits the chords of 3-point arcs, the radii of arcs from center and end points, and the axis of ellipses to multiples of 45 degrees. Limits 2-point and 3-point arcs to 90, 180, or 270 degrees.

Sketching a Line
1 Select a tool that allows for a line, for example, click Architect tab Model panel Line). <Element> tab) Draw panel 3 On the Options Bar: a Optionally, for Offset, specify a value. b Optionally, select Radius and specify a value. (Model

2 Click Modify | Place Lines tab (or respective Modify | Place <Element> tab or Modify | Create (Line).

Sketching a Line | 1499

A radius creates fillets at the specified radius between line segments, allowing you to create a rounded chain of lines. A line must be joined to the end of another line for a fillet to display. If a line is connected to more than one line, a fillet cannot be created. The following image shows line segments sketched without Radius selected and line segments sketched with Radius selected.

NOTE If you specify a radius, the Offset option is overridden.

4 Click in the drawing area to specify the start point of the line. 5 Move the cursor and click to specify the end point of the line. NOTE You can also use listening dimensions to specify the length of the line. See Listening Dimensions on page 1013.

Sketching a Rectangle
1 Select a tool that allows for a rectangle, for example, click Architect tab Model panel (Model Line). 2 Click Modify | Place Lines tab (or respective Modify | Place <Element> tab or Modify | Create <Element> tab) Draw panel 3 On the Options Bar: a Optionally, for Offset, specify a value. b Optionally, select Radius and specify a value. Specifying a radius creates fillets at the corners of the rectangle. The following image shows a rectangle sketched without Radius selected and a rectangle sketched with Radius selected. (Rectangle).

NOTE If you specify a radius, the Offset option is overridden.

4 Click in the drawing area to specify the first corner of the rectangle. 5 Move the cursor and click to specify the diagonal corner of the rectangle.

Sketching a Circle
1 Select a tool that allows for a circle, for example, click Architect tab Model panel Line). (Model

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2 Click Modify | Place Lines tab (or respective Modify | Place <Element> tab or Modify | Create <Element> tab) Draw panel 3 On the Options Bar: a Optionally, for Offset, specify a value. b Optionally, select Radius and specify a value. If you specify a radius, placing a circle in the drawing area requires only 1 click. NOTE If you specify a radius, the Offset option is overridden. (Circle).

4 Click in the drawing area to place the circle. If you have not already specified a radius, move the cursor and click to complete the circle. NOTE You can also use listening dimensions to enter a value for the radius. After you click in the drawing area to place the circle, type the value of the radius and press Enter.

Sketching an Inscribed Polygon


1 Select a tool that allows for an inscribed polygon, such as Wall, Model Line, or Detail Line. For example, click Architect tab Model panel (Model Line).

For an inscribed polygon, the radius of the circle is measured to a vertex between sides of the polygon. 2 Click Modify | Place Lines tab (or respective Modify | Place <Element> tab or Modify | Create <Element> tab) Draw panel 3 On the Options Bar: a Enter the number of sides for the polygon. b Optionally, for Offset, specify a value. c Optionally, select Radius and specify a value. NOTE If you specify a radius, the Offset option is overridden. (Inscribed Polygon).

4 Click in the drawing area to specify the start point. 5 If you have not already specified a radius, move the cursor and click to complete the inscribed polygon. NOTE You can also use listening dimensions to enter a value for the radius. After you click in the drawing area to place the inscribed polygon, type the value of the radius and press Enter.

Sketching a Circumscribed Polygon


1 Select a tool that allows for a circumscribed polygon, such as Wall, Model Line, or Detail Line. For example, click Architect tab Model panel (Model Line).

For a circumscribed polygon, the radius of the circle is measured to a side of the polygon.

Sketching an Inscribed Polygon | 1501

2 Click Modify | Place Lines tab (or respective Modify | Place <Element> tab or Modify | Create <Element> tab) Draw panel 3 On the Options Bar: a Enter the number of sides for the polygon. b Optionally, for Offset, specify a value. c Optionally, select Radius and specify a value. NOTE If you specify a radius, the Offset option is overridden. (Circumscribed Polygon).

4 Click in the drawing area to specify the start point. 5 If you have not already specified a radius, move the cursor and click to complete the circumscribed polygon. NOTE You can also use listening dimensions to enter a value for the radius. After you click in the drawing area to place the circumscribed polygon, type the value of the radius and press Enter.

Sketching Arcs
There are several options for sketching arcs in Revit MEP:

Start-End-Radius Arc You specify a start-end-radius arc by drawing the chord that connects the 2 ends of the arc, and then you specify the angle or radius with the third point.

Center-ends Arc To create an arc from the center and end points, first specify the radius for the arc, and then specify the angle. You cannot specify an arc of more than 180 degrees using this method, although you can modify the arc after you draw it.

Tangent End Arc You can create tangent arcs from the end points of existing walls or lines.

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Fillet Arc Use fillet arcs when you need to create rounded corners.

For information on constraining arc sketches, see Using Constraints When Sketching on page 1499.

Resizing Arc Lines


You can resize arc lines using middle and end controls. 1 Select the arc.

2 Drag the end controls to change the arc length. 3 To change the radius of the arc while keeping the radius concentric, on the Options Bar, select Keep Concentric. Clear that option to retain an existing end condition, such as an end point location or tangency to a straight wall. 4 Drag the middle control.

Sketching a Start-End-Radius Arc


1 Select a tool that allows for an arc, for example, click Architect tab Model panel Line). (Model

Sketching Arcs | 1503

2 Click Modify | Place Lines tab (or respective Modify | Place <Element> tab or Modify | Create <Element> tab) Draw panel area. (Start-End-Radius Arc), and place the cursor in the drawing

3 Click in the drawing area to specify the start point for the arc. 4 Move the cursor and click to specify the length of the chord.

NOTE You can also use listening dimensions to specify the length of the chord. After you click in the drawing area to specify the start point, type a value for the chord and press Enter. 5 Move the cursor and click to define the arc.

NOTE You can also use listening dimensions to specify the radius of the arc. Type a value for the radius and press Enter.

Sketching an Arc from the Center and End Points


Use this sketching option to create an arc up to 180 degrees. If you move the cursor so the arc exceeds 180 degrees, the arc flips to the other side. 1 Select a tool that allows for an arc, for example, click Architect tab Model panel Line). (Model

2 Click Modify | Place Lines tab (or respective Modify | Place <Element> tab or Modify | Create <Element> tab) Draw panel area. (Center-ends Arc), and place the cursor in the drawing

3 Click in the drawing area to specify the center of the arc. 4 Move the cursor and click to define the arc radius and the start point of the arc.

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NOTE You can also use listening dimensions to specify the radius of the arc. Type a value for the radius and press Enter. 5 Move the cursor and click to specify the end point of the arc.

NOTE You can also use listening dimensions to specify the angle of the arc. Type a value for the angle and press Enter.

Sketching a Tangent Arc


1 Select a tool that allows for an arc, for example, click Architect tab Model panel Line). (Model

2 Click Modify | Place Lines tab (or respective Modify | Place <Element> tab or Modify | Create <Element> tab) Draw panel area. (Tangent End Arc), and place the cursor in the drawing

3 Click the endpoint of an existing wall or line to specify the start point for the tangent arc. 4 Move the cursor and click to specify the end point of the arc.

Sketching a Fillet Arc


NOTE You can only fillet elements that are created with the Line (this includes sides of polygons) or Arc sketch options. 1 Select a tool that allows for an arc, for example, click Architect tab Model panel Line). (Model

2 Click Modify | Place Lines tab (or respective Modify | Place <Element> tab or Modify | Create <Element> tab) Draw panel 3 Select the first element to fillet. (Fillet Arc), and place the cursor in the drawing area.

Sketching Arcs | 1505

4 Select the second element to fillet.

5 Move the cursor and click to define the fillet arc.

After you place the fillet, Revit MEP automatically trims the elements to the fillet.

Sketching Ellipses
Ellipses are available for model lines, detail lines, beams, and sketch-based elements.

Sketching a Full Ellipse


1 Select a tool that allows for an ellipse, for example, click Architect tab Model panel (Model Line).

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2 Click Modify | Place Lines tab (or respective Modify | Place <Element> tab or Modify | Create <Element> tab) Draw panel (Ellipse) or (Pick Lines).

NOTE If you select Pick Lines, you can pick the edge or face of another ellipse. 3 If you selected Pick Lines, on the Options Bar optionally specify a value for Offset. NOTE Offset for an ellipse is only available when you select the Pick Lines option. When you create a full ellipse with an offset, the result is a spline. For example, if you create a mass element as a full ellipse with an offset and then attempt to create a wall on the face of the mass element, the ellipse is not considered contiguous, as shown in the following image.

4 Click in the drawing area to specify the center of the ellipse. Snapping is enabled for the ellipse, and a preview ellipse displays. 5 Move the cursor away from the center in any direction. An editable listening dimension displays the radius of the major axis.

6 Either click when the desired radius value displays, or type a value and press Enter. 7 Again, move the cursor away from the center in any direction. An editable listening dimension displays the radius of the minor axis. 8 Either click when the desired radius value displays, or type a value and press Enter.

Sketching a Partial Ellipse


1 Select a tool that allows for an ellipse, for example, click Architect tab Model panel (Model Line). 2 Click Place Lines tab (or respective Place <Element> tab or Create <Element> tab) Draw panel (Partial Ellipse) or (Pick Lines).

NOTE If you select Pick Lines, you can pick the edge or face of another ellipse. 3 If you selected Pick Lines, on the Options Bar optionally specify a value for Offset.

Sketching Ellipses | 1507

NOTE Offset for an ellipse is only available when you select the Pick Lines option. 4 Click in the drawing area. Snapping is enabled for the partial ellipse, and a preview ellipse displays. 5 Move the cursor away from the first point to define the direction and extent of the major axis.

6 Either click when the desired value displays, or type a value and press Enter. 7 Move the cursor to get the desired partial ellipse shape and either click, or type a value and press Enter.

Resizing an Ellipse
1 Select the ellipse. 2 If you created an ellipse for a sketch-based element, click the edit option to enter sketch mode. For example, if you created an elliptical floor, click Modify | Floors tab Mode panel (Edit Boundary). 3 Optionally, on the Options Bar, select Modification keeps ratio. This allows you to change the radii proportionally. 4 Resize the ellipse: To resize using
temporary dimensions

then
click the temporary dimension for the axis radius you want to change, enter a new value in the text box, and press Enter. drag the controls to resize the major and minor axes. For a full ellipse, there are 4 controls (one for each quadrant). For a partial ellipse, there are also 4 controls (one for each quadrant). In addition, there are 2 controls at either end (one for each end of the partial ellipse). You can modify the shape of the ellipse (Drag line end option) or you can resize the axis (Drag axis end option). Place the cursor over the control and press Tab until the desired option displays in the status bar.

controls

5 If necessary, click

(Finish Edit Mode).

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Rotating an Ellipse
To rotate ellipses, select the ellipse and click Modify | <element> tab Modify panel Rotating Elements on page 1575. (Rotate). See

If you need to snap the axis end to another element, you can use the drag controls to rotate the ellipse. Using this method may cause you to inadvertently resize the axis.

Sketching a Spline
1 Select a tool that allows for a spline, for example, click Architect tab Model panel (Model Line). 2 Click Place Lines tab (or respective Place <Element> tab or Create <Element> tab) Draw panel (Spline), and place the cursor in the drawing area.

3 Click to specify the start point for the spline. 4 Move the cursor and click to specify the next control point on the spline. Repeat as necessary. 5 Click (Modify) to complete the spline.

You cannot create a single closed loop with one spline. However, you can close the loop with a second spline. See Modifying a Spline on page 1510.

Best Practices for Sketching a Spline


When sketching a spline, try to use the simplest lines (or combination of lines) to achieve the desired results. For example, you may need to create a line that looks similar to the following image.

You could create this line using a combination of arcs and lines, or you could use a spline. Lines that are sketched using splines require more processing time, therefore it is recommended to use arc and line combinations instead of splines whenever possible. When it is necessary to create a line using a spline, you should use as few control points as possible to keep processing time to a minimum. The following image shows a spline that was sketched by choosing many control points (blue dots).

You can create the same spline using fewer control points, as shown.

Sketching a Spline | 1509

Modifying a Spline
1 Select the spline. 2 Click Modify | Lines tab Edit Spline panel

(Add Control) or

(Delete Control).

Add Control adds a control point to the spline. Place the cursor over a spline chord and watch the status bar. When it says Reference, click to place a control. A control point is added to the center of the chord. Delete Control deletes a spline control point. Select a control point for deletion. The spline adjusts after control point deletion.

3 To move a control point, drag it to a new location. 4 To move spline end points, select the spline.

To move the entire spline, drag the end controls, which display as blue dots. To modify the spline curve between the end point and the next control point, select the end control, press Tab, then drag the end control point.

Closing an Open Loop


You can use the Close snap to close valid open loops when sketching. If there is more than one option to close the loop, you can move the cursor or press Tab to see other snap options. To close an open loop: 1 Begin sketching off of the open loop.

NOTE When sketching, the status bar indicates when there is a valid open loop to close.

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2 Right-click, and click Snap Overrides Close. Revit MEP snaps to close the loop.

If there is more than one option to close the loop, you can move the cursor or press Tab to see other close options.

3 Click to complete the loop.

Modifying Sketched Elements


1 In the drawing area, select a sketched element. 2 If you created the sketch for a sketch-based element, click the edit option to enter sketch mode. For example, if you sketched a floor, click Modify | Floors tab Mode panel Boundary). 3 Modify the element: If you want to
move an entire element

(Edit

then
select all of its sketch lines, and drag it to the desired location. If another element is attached, it updates accordingly. select it, and either drag the end control or edit the dimension. If you are moving the end control of a straight line segment, you can change the angle of the line or change the length of the line. If you move the end control of an arc, you change the number of degrees for the arc angle; if you drag the middle control, you change the radius.

modify the end of a sketch line

4 If you were in sketch mode, when finished, click

(Finish Edit Mode).

Modifying Sketched Elements | 1511

Creating Solid and Void Geometry


The tools you use to create solid and void geometry are available only in the Family Editor. For more information, see Family Editor on page 742. For detailed information about creating families, including tutorials for creating geometry using the Family Editor, see The Families Guide on page 744.

Creating an Extrusion
For information about using extrusions in families, see The Families Guide on page 744. A solid or void extrusion is the easiest form to create. You sketch a 2D profile of the form on a work plane, and then extrude that profile perpendicular to the plane on which you sketched it.
Sample polygonal concrete isolated foundation extrusion

Before you extrude the shape, you can specify its start and end points to increase or decrease the depth of the form. By default, the extrusion start point is 0. The work plane does not need to be either the start or end point of the extrusion you only use it to sketch on and to set the extrusion direction. The following procedure is a general method for creating a solid or void extrusion. Steps may vary depending on your design intent. To create a solid or void extrusion 1 In the Family Editor, on the Home tab Forms panel, do one of the following:

Click

(Extrusion). (Void Extrusion).

Click Void Forms drop-down

NOTE If necessary, set the work plane before you sketch the extrusion. Click Home tab Work Plane panel (Set).

2 Use the sketching tools to sketch the extrusion profile:


To create a single solid form, sketch a closed loop. To create more than one form, sketch multiple, non-intersecting, closed loops.

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3 On the Properties palette on page 34, specify the extrusion properties:

To extrude the profile from the default start point of 0, under Constraints, for Extrusion End, enter a positive or negative extrusion depth. This value changes the endpoint of the extrusion. NOTE The extrusion depth is not retained after you create the extrusion. If you need to make multiple extrusions with the same endpoint, sketch the extrusions, select them, and then apply the endpoint.

To extrude the extrusion from a different start point, under Constraints, for Extrusion Start, enter a new point. To set the visibility of a solid extrusion, under Graphics, for Visibility/Graphics Overrides, click Edit, and specify the visibility settings. To apply a material to a solid extrusion by category, under Materials and Finishes, click in the Material field, click , and specify a material.

To assign a solid extrusion to a subcategory, under Identity Data, for Subcategory, select a subcategory. Click Apply. (Finish Edit Mode).

4 Click Modify | Create Extrusion tab Mode panel

Revit MEP completes the extrusion and returns you to the view in which you started the extrusion. 5 To view the extrusion, open a 3D view. 6 To resize the extrusion in the 3D view, select it and use grips to edit it.

Editing an Extrusion
For information about using extrusions in families, see The Families Guide on page 744. You can modify an extrusion after creating it. To edit an extrusion 1 In the drawing area, select the extrusion. 2 If you are in the project environment: a Click Modify | <Element> tab Mode panel (Edit Family).

b In the Family Editor, select the extrusion in the drawing area again.

3 Click Modify | Extrusion tab Mode panel 4 If desired, modify the extrusion profile.

(Edit Extrusion).

5 On the Properties palette on page 34, change the visibility, material, or subcategory of the extrusion, if desired. 6 To change the extrusion to a solid or a void, under Identity Data, for Solid/Void, select Solid or Void. 7 Click Apply. 8 Click Modify | Edit Extrusion tab Mode panel (Finish Edit Mode).

Creating an Extrusion | 1513

Extrusion Tips

The work plane does not have to be either the start or the end of the extrusion depth. It is only used to sketch on and set the extrusion direction to be perpendicular to the plane. You can set the depth of the geometry before sketching it. In sketch mode, enter a value in the Depth text box on the Options Bar. This value changes the end point of the extrusion. Depths can be negative values. You can modify the depth of the extrusion after creating it by selecting it and on the Properties palette, specify values for the start and end points. You can also resize the extrusion in a 3D view by selecting it and then dragging it to resize it. If specified, Revit MEP does not retain the end point value during creation of the extrusion. If you need to make multiple extrusions with the same end point, first sketch the extrusions, then select them, and then apply the end point.

Creating a Blend
For information about using blends in families, see The Families Guide on page 744. The Blend tool blends 2 profiles (boundaries) together. For example, if you sketch a large rectangle and a smaller rectangle on top of it, Revit MEP blends the 2 shapes together.
Sample base and top boundaries for a blend.

Finished blend

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NOTE If you want to dimension a solid blend after you create it, you can dimension from lines at the top of the blend to lines at the base of the blend. You cannot dimension from lines at the base of the blend to lines at the top of the blend. To create a solid or void blend 1 In the Family Editor, on the Home tab Forms panel, do one of the following:

Click

(Blend). (Void Blend).

Click Void Forms drop-down

NOTE If necessary, set the work plane before you sketch the blend. Click Home tab Work Plane panel (Set).

2 On the Modify | Create Blend Base Boundary tab, use the Draw tools to sketch the base boundary of the blend, for example sketch a square. 3 To specify the depth of the blend, on the Properties palette on page 34, do either of the following:

To specify a depth that is calculated from a default start point of 0, under Constraints, for Second End, enter a value. To specify a depth that is calculated from a start point other than 0, under Constraints, enter Second End and First End values. NOTE If specified, Revit MEP does not retain the end point value during creation of the blend. If you need to make multiple blends with the same end point, first sketch the blends, then select them, and then apply the end point.

4 When finished with the base boundary, on the Modify | Create Blend Base Boundary tab Mode panel, click (Edit Top).

5 On the Modify | Create Blend Top Boundary tab, sketch a boundary for the top of the blend, for example another square. 6 If necessary, edit the vertex connections to control the amount of twist in the blend:

On the Modify | Create Blend Top Boundary tab, click Mode panel Vertex points become available on one of the blend sketches.

(Edit Vertices).

The dotted lines with blue open-dot controls are suggested connections. Each control is a switch between adding and removing connections.

Creating a Blend | 1515

To display the vertex points on the other blend sketch, on the Edit Vertices tab Vertex Connect panel, click currently unselected. (Controls on Base) or (Controls on Top) - whichever option is

Click a control, and the line becomes a solid connection. A filled blue control displays on the connection.

Click a solid control to remove a connection; the line reverts to a dashed line with an open dot control. As you click the controls, some possible edges disappear and other ones appear. On the Vertex Connect panel, click (Twist Right) or (Twist Left) to twist the selected blend boundary in a clockwise or counter-clockwise direction.

7 On the Properties palette on page 34, specify the blend properties:

To set the visibility of a solid blend, under Graphics, for Visibility/Graphics Overrides, click Edit, and specify the visibility settings. To apply a material to a solid blend by category, under Materials and Finishes, click in the Material field, click , and specify a material.

To assign a solid blend to a subcategory, under Identity Data, for Subcategory, select a subcategory. Click Apply. (Finish Edit Mode).

8 Click Modify | Create Blend Top Boundary Mode panel 9 To view the blend, open a 3D view. 10 To resize the blend in the 3D view, select and use grips to edit it.

Editing a Blend
For information about using blends in families, see The Families Guide on page 744. 1 In the drawing area, select the blend. 2 If you are in the project environment: a On the Modify | <Element> tab Mode panel, click (Edit Family).

b In the Family Editor, select the blend in the drawing area again.

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3 On the Options Bar, enter a value in the Depth text box to change depth of the blend. 4 On the Modify | Blend tab Edit Blend panel, select an editing option:

Click Click

(Edit Top) to edit the top boundary of the blend. (Edit Base) to edit the base boundary of the blend.

5 On the Properties palette on page 34, change the visibility, material, or subcategory of the blend, as desired. 6 To change the blend to a solid or a void, under Identity Data, for Solid/Void, select Solid or Void. 7 Click Apply. 8 On the Modify | Edit Blend Top Boundary tab or Edit Blend Base Boundary tab, click Mode panel (Edit Vertices), and edit the blend vertices. (Finish Edit Mode).

9 On the Mode panel, click

Creating a Revolve
For information about using revolves in families, see The Families Guide on page 744. A revolve is a form that you create by revolving a shape around an axis. You can revolve the shape in a circle or any fraction of a circle. If the axis touches the revolve shape, the result is a solid.
Solid revolved geometry created near axis

If you sketch away from the axis, the resulting geometry has a hole in it.

Creating a Revolve | 1517

Revolved geometry created away from axis

Use solid revolves to create family geometry like door and furniture knobs, columns, and dome roofs. The following procedure is a general method for creating revolved geometry. Steps may vary depending on your design intent. To create a solid or void revolve 1 In the Family Editor, on the Home tab Forms panel, do one of the following:

Click

(Revolve). (Void Revolve).

Click Void Forms drop-down

NOTE If necessary, set the work plane before you sketch the revolve. Click Home tab Work Plane panel (Set).

2 Place an axis of revolution:


On the Modify | Create Revolve tab Draw panel, click

(Axis Line).

Specify the start and endpoint of the axis at the desired orientation.

3 Use the Draw tools to sketch a shape to revolve around the axis:

Click Modify | Create Revolve tab Draw panel To create a single revolve, sketch a closed loop.

(Boundary Line).

To create more than one revolve, sketch multiple, non-intersecting, closed loops.

IMPORTANT If the axis touches the revolve shape, the result is a solid. If the axis does not touch the revolve shape, the revolve will have a hole in it. 4 On the Properties palette on page 34, change the properties of the revolve:

To change the start and end points of the geometry to revolve, enter a new Start and End Angle. To set the visibility of a solid revolve, under Graphics, for Visibility/Graphics Overrides, click Edit. To apply a material to a solid revolve by category, under Materials and Finishes, click in the Material field, and click to specify a material.

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To assign a solid revolve to a subcategory, under Identity Data, for Subcategory, select a subcategory. Click Apply. (Finish Edit Mode).

5 On the Mode panel, click

6 To view the revolve, open a 3D view. 7 To resize the revolve in the 3D view, select and use grips to edit it. NOTE You cannot drag the start and end faces of a 360-degree revolve.

Editing a Revolve
For information about using revolutions in families, see The Families Guide on page 744. 1 In the drawing area, select the revolve. 2 If you are in the project environment: a On the Modify | <Element> tab Mode panel, click (Edit Family.

b In the Family Editor, select the revolve in the drawing area again.

3 Click Modify | Revolve tab Mode panel 4 If desired, modify the revolve sketch.

(Edit Revolve).

5 To edit other revolve properties, on the Properties palette on page 34, change the start and end angle values, visibility, material, or subcategory. 6 To change the revolve to a solid or a void, under Identity Data, for Solid/Void, select Solid or Void. 7 Click Apply. 8 On the Mode panel, click (Finish Edit Mode).

Creating a Sweep
For information about using sweeps in families, see The Families Guide on page 744. A sweep is a tool for creating families that requires you to sketch or apply a profile (shape) and extrude that profile along a path. You might use a sweep to create moldings, railings, or simple pipes. The following procedure is a general method for creating a sweep. Steps may vary depending on your design intent. To create a solid or void sweep 1 In the Family Editor, on the Home tab Forms panel, do one of the following.

To create a solid sweep, click

(Sweep). (Void Sweep).

To create a void sweep, click Void Forms drop-down

Creating a Sweep | 1519

NOTE If necessary, set the work plane before you sketch the sweep. Click Home tab Work Plane panel (Set).

2 Specify the sweep path:

To sketch a new path for the sweep, click Modify | Sweep tab Sweep panel (Sketch Path). The path can either be a single closed or single open path. You cannot have multiple paths. The path can be a combination of straight lines and curves, and it need not be planar. To select an existing line for the sweep, click Modify | Sweep tab Sweep panel (Pick Path). To select edges of other solid geometry, such as extrusions or blends, click Pick 3D Edges on the ribbon. Or pick existing sketch lines, watching the status bar to know what you are picking. This method of picking automatically locks the sketch lines to the geometry you are picking and allows you to sketch the path in multiple work planes, hence allowing for a 3D path. (Finish Edit Mode).

3 On the Mode panel, click 4 Load or sketch a profile:

To load a profile: a Click Modify | Sweep tab Sweep panel, and select a profile from the Profile list. If the profile you need is not already loaded in the project, click Modify | Sweep tab Sweep panel (Load Profile) to load the profile.

b On the Options Bar, use the X, Y, Angle, and Flip options to adjust the position of the profile. Enter values for X and Y to specify the offset for the profile. Enter a value for Angle to specify the angle of the profile. The angle rotates the profile around the profile origin. You can enter negative values to rotate in the opposite direction. Click Flip to flip the profile. c Click Apply. d Select the path, and in a 3D view, zoom in to see the profile.

To sketch a profile: a Click Modify | Sweep tab Sweep panel, verify <By Sketch> is displayed, and then click (Edit Profile). b If the Go To View dialog displays, select the view where you want to sketch the profile, and click OK. For example, if you sketched the path in a plan view, you would choose an elevation view to sketch the profile. The profile sketch can be a single-closed loop or multiple closed loops that do not intersect. Sketch the profile near the intersection of the profile plane and the path. c Sketch the profile. Profiles must be closed loops. d Click Modify | Sweep Mode (Finish Edit Mode).

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5 On the Properties palette on page 34, specify the sweep properties:

To set the visibility of a solid sweep, under Graphics, for Visibility/Graphics Overrides, click Edit, and specify the visibility settings. To apply a material to a solid sweep by category, under Materials and Finishes, click in the Material field, click , and specify a material.

To assign a solid sweep to a subcategory, under Identity Data, for Subcategory, select a subcategory. Click Apply. (Finish Edit Mode).

6 On the Mode panel, click

Creating a Segmented Sweep


For information about using sweeps in families, see The Families Guide on page 744. Segmented sweeps are useful for creating mechanical duct work elbows. You create a segmented sweep by setting 2 sweep parameters and sketching a path with arcs. The parameters affect only arcs in the path. The minimum number of segments for a sweep is 2. 1 In the Family Editor, begin creating a sweep. 2 On the Properties palette on page 34, under Other, select the check box for Trajectory Segmentation. 3 Enter a value for Maximum Segment Angle. Valid values are between 0 and 360 degrees. 4 Sketch or pick a path with arcs. 5 On the Mode panel, click (Finish Edit Mode) to complete the path.

6 Create a profile or use a pre-loaded profile. 7 On the Mode panel, click (Finish Edit Mode) to complete the sketch of the sweep.

Sample segmented sweep with 30 degree Maximum Segment Angle.

TIP You can change a segmented sweep to a non-segmented sweep by clearing the check box for Trajectory Segmentation.

Creating a Sweep | 1521

Editing a Sweep
For information about using sweeps in families, see The Families Guide on page 744. 1 In the drawing area, select the sweep. 2 If you are in the project environment: a On the Modify | <Element> tab Mode panel, click (Edit Family).

b In the Family Editor, select the sweep in the drawing area.

3 On the Modify | Sweep tab Mode panel, click 4 To modify the sweep path:

(Edit Sweep).

On the Modify | Sweep tab Sweep panel, click

(Sketch Path).

Use the tools on the Modify | Sweep > Sketch Path tab to modify the path. On the Mode panel, click (Finish Edit Mode).

5 To modify the sweep profile:


On the Modify | Sweep tab Sweep panel, click

(Select Profile).

On the Sweep panel, use the tools that display to select a new sweep profile or change the sweep profile location. To edit the existing profile, on the Sweep panel, click the Modify | Sweep > Edit Profile tab. On the Mode panel, click finish editing the sweep. (Edit Profile), and use the tools on

(Finish Edit Mode) to finish editing the profile and again to

6 To edit other sweep properties, select the sweep, and on the Properties palette on page 34, change the visibility, material, segmentation, or subcategory of the sweep, as desired. 7 To change the sweep to a solid or a void, under Identity Data, for Solid/Void, select Solid or Void. 8 Click Apply.

Sweep Tips
When creating a sweep with a tangent arc in the path, be sure the profile is small enough to sweep around the arc without the resulting geometry intersecting itself. An error occurs if the geometry intersects. If you create a sweep path by using the Pick Path tool, you can drag the end points of the path lines as you are sketching it.

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Creating a Swept Blend


For information about using swept blends in families, see The Families Guide on page 744. The Swept Blend tool allows you to create a blend that has 2 different profiles and then sweep it along a path. The shape of a swept blend is determined by the 2D path you either sketch or pick and the 2 profiles you either sketch or load.

The following procedure is a general method for creating a swept blend. Steps may vary depending on your design intent. To create a solid or void swept blend 1 In the Family Editor, on the Home tab Forms panel, do one of the following:

To create a solid swept blend, click

(Swept Blend). (Void Swept Blend).

To create a void swept blend, click Void Forms drop-down

2 Specify the path for the swept blend. NOTE If necessary, set the work plane before you sketch or pick the path for the swept blend. Click Home tab Work Plane panel (Set).

Creating a Swept Blend | 1523

Do one of the following on the Modify | Swept Blend tab Swept Blend panel:

Click Click

(Sketch Path) to sketch a path for the swept blend. (Pick Path) to pick existing lines and edges for the swept blend.

3 Sketch or pick the path. To select edges of other solid geometry, such as extrusions or blends, click Pick Path. Or pick existing sketch lines, watching the status bar to know what you are picking. This method of picking automatically locks the sketch lines to the geometry you are picking and allows you to sketch the path in multiple work planes, hence allowing for a 3D path. NOTE A swept blend path can only have one segment.

4 On the Mode panel, click 5 Load or sketch Profile 1.

(Finish Edit Mode)

The end point for Profile 1 on the swept blend path is highlighted.

To load a profile: a Click Modify | Swept Blend tab Swept Blend panel, and select a profile from the Profile drop-down. If the profile you need is not already loaded in the project, click load the profile. b Zoom in to see the profile. (Load Profile) to

c Use the X, Y, Angle, and Flip options to adjust the position of the profile. Enter values for X and Y to specify the offset for the profile. Enter a value for Angle to specify the angle of the profile. The angle rotates the profile around the profile origin. You can enter negative values to rotate in the opposite direction. Click Flip to flip the profile.

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d Click Apply.

To sketch a profile: a On the Swept Blend panel, verify that <By Sketch> is selected and click (Edit Profile).

b If the Go To View dialog displays, select the view where you want to sketch the profile, and click OK. c Use the tools on the Modify | Swept Blend > Edit Profile tab to sketch the profile. Profiles must be closed loops. d On the Mode panel, click (Finish Edit Mode).

6 Click Modify | Swept Blend tab Swept Blend panel 7 Load or sketch Profile 2 using the steps above.

(Select Profile 2).

8 Optionally, edit the vertex connections. By editing vertex connections, you control the amount of twist in the swept blend. You can edit vertex connections in plan or 3D views. a On the Modify | Swept Blend tab Swept Blend panel, click b On the Edit Vertices tab Vertex Connect panel, select (Controls on Top). (Edit Vertices).

(Controls on Base) or

c In the drawing area, click the blue controls to move the vertex connections. d On the Vertex Connect panel, click the the swept blend. (Twist Right) and (Twist Left) tools to twist

9 When finished, click Mode panel

(Finish Edit Mode).

10 On the Properties palette on page 34, specify the swept blend properties: To set the visibility of a solid swept blend, under Graphics, for Visibility/Graphics Overrides, click Edit, and specify the visibility settings. To apply a material to a solid swept blend, under Materials and Finishes, click in the Material field, click

, and specify a material.

To assign a solid swept blend to a subcategory, under Identity Data, for Subcategory, select a subcategory. Click Apply.

Editing a Swept Blend


For information about using swept blends in families, see The Families Guide on page 744. 1 In the drawing area, select the swept blend. 2 If you are in the project environment: a On the Modify | <Element> tab Mode panel, click (Edit Family).

b In the Family Editor, select the swept blend in the drawing area.

Creating a Swept Blend | 1525

3 On the Modify | Swept Blend tab Mode panel, click 4 To edit the path:

(Edit Swept Blend).

a On the Modify | Swept Blend tab Swept Blend panel, click

(Sketch Path).

b Use the tools on the Modify | Swept Blend > Sketch Path tab to modify the path, and click Mode panel 5 To edit the profiles: a On the Modify | Swept Blend tab Swept Blend panel, click (Select Profile 2). (Select Profile 1) or (Finish Edit Mode).

b On the Swept Blend panel, select a different loaded profile from the drop-down list, or select <By Sketch> from the list to sketch a new profile. c If you selected <By Sketch>, click (Edit Profile) on the Swept Blend panel. (Finish Edit Mode) to finish editing

d Sketch the profile and then click Mode panel the profile. e Click Mode panel

(Finish Edit Mode) to finish editing the sweep.

6 On the Properties palette on page 34, change the visibility, material, or subcategory of the sweep, as desired. 7 To change the swept blend to a solid or a void, under Identity Data, for Solid/Void, select Solid or Void. 8 Click Apply.

Cut Geometry
With the Cut Geometry tool, you can pick and choose which geometry gets cut and which does not, regardless of when you created the geometry. NOTE While this tool and the UnCut Geometry tool are primarily for families, you can use them to embed curtain walls. 1 In the Family Editor, create solid geometry; it can be a single primitive or some joined primitives.

2 Create a void through the solid geometry.

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3 Create another solid geometry shape and join it to the existing geometry.

4 Click Modify tab Geometry panel Cut drop-down void you created. Notice the cursor changes shape.

(Cut Geometry) and select the

5 Select the geometry you created in Step 3.

Cut Geometry | 1527

Revit MEP cuts the selected geometry.

UnCut Geometry
1 In the Family Editor, click Modify tab Geometry panel Cut drop-down Geometry). 2 Select the void. 3 Select the appropriate solid primitives that you do not want to cut. NOTE If you select all geometry to not be cut, then the void appears at all times in the view. (Uncut

Creating 2D Geometry
To create 2D family geometry, you use the Revit MEP Model and Symbolic lines tools that are available in the Family Editor. The Model Line tool on the Home tab Model panel lets you sketch two-dimensional geometry for when you do not need to show solid geometry. For example, you could sketch door panels and hardware as 2D rather than sketch solid extrusions. Model lines are always visible in 3D views. You can control their visibility in plan and elevation views by selecting the lines and clicking Modify | Lines tab Visibility panel (Visibility Settings).

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The Symbolic Line tool on the Annotate tab Detail panel lets you sketch lines that are meant for symbolic purposes only. For example, you might sketch symbolic lines in an elevation view to represent a door swing. Symbolic lines are not part of the actual geometry of the family. Symbolic lines are visible parallel to the view in which you sketch them. You can control symbolic line visibility on cut instances. Select the symbolic line and click Modify | Lines tab Visibility panel (Visibility Settings). Select Show only if instance is cut.

In the displayed dialog, you can also control the visibility of lines based on the detail level of the view. For example, if you select Coarse, that means that when you load the family into a project and place it in a view at the Coarse detail level, the symbolic lines are visible.

Adding a Reference Line


In the Family Editor, you can add a reference line in any view and use the same drawing tools and techniques used when adding model lines. When you sketch a reference line, it displays as a single line. In a view where the visual style is set to hidden line or wireframe, the sketched line displays as a solid line and the plane extents display with dashed lines. To add a reference line 1 In the Family Editor, click Home tab Datum panel 2 Using the drawing tools, sketch the line. The line displays as a solitary solid line until selected or when highlighted during preselection.
Example of reference lines sketched as a polygon

(Reference Line).

When selected or highlighted, the associated planes display according to the active view.

Adding a Reference Line | 1529

Example of reference line chain highlighted in a 3D view

To use reference lines and linear dimensions to control model geometry 3 Align the face of a model element to the reference line and lock it. 4 Add a dimension line referring to the reference line and label it as an instance or type parameter. 5 Flex the model by changing and applying a new value within the Family Types dialog.

Troubleshooting Sketching Issues


Read the following topics to learn about issues with sketches.

Element Is Slightly Off Axis


Warning: Element is slightly off axis and may cause inaccuracies. Issue: This warning is triggered by elements based on lines that are misaligned by 1x(10^-9) to .2 degrees in either the horizontal or vertical directions, or with a line at 45 degrees to the horizontal/vertical direction. The problem can be caused by sketching or rotating elements when angle snaps are turned off, or it can result from pre-existing elements when you do any of the following:

Create an element by picking a slightly off-axis face or line. Align an element to a slightly off-axis reference. Explode an AutoCAD import that contains slightly off-axis lines. Create floor area faces on a mass that has slightly off-axis geometry. Snap defining line ends to references that are slightly off-axis (such as imported drawings or 2 columns that are not properly aligned). Snap defining line ends to references that are positioned correctly in their respective contexts but the line between them is slightly off-axis (such as snapping to 2 different ceiling grids).

Off-axis problems need to be resolved, because Revit MEP cannot create dimensions between lines that are not exactly parallel, and cannot join or cut geometry if faces are slightly off-parallel or have very small gaps due to off-axis elements.

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Solution: Depending on the cause of the problem, do one of the following:


Drag the end of the off-axis element a short distance and let it snap to the axis. Repeat the rotation operation with angle snaps turned on. If the inaccuracy is derived from pre-existing elements, correct them and repeat the operation. If the problem is caused by imported data, consider correcting it in the original software and re-importing it into Revit Architecture.

Ceiling Sketch Is Invalid


Warning: Ceiling sketch is invalid. Issue: Revit MEP failed to regenerate the ceiling geometry upon executing your last action. Solution: You cannot ignore this warning. You must cancel the action. This error might occur if you have sketched an opening in a ceiling, and then locked that opening to another element, such as a wall. If you move the wall, the opening moves with it. If the opening should suddenly lose its host (the ceiling), this error would display. You can edit the ceiling sketch and then attempt the action again.

Floor Sketch Is Invalid


Warning: Floor sketch is invalid. Issue: Revit MEP failed to regenerate the floor geometry upon executing your last action. Solution: You cannot ignore this warning. You must cancel the action. This error might occur if you have sketched an opening in a floor, and then locked that opening to another element, such as a wall. If you move the wall, the opening moves with it. If the opening should suddenly lose its host (the floor), this error would display. You can edit the floor sketch and then attempt the action again.

Dimension Cannot Be Made Constraining


Warning: The dimension cannot be made constraining. Issue: While creating a family, you have tried to make a reference dimension constraining. Solution: You cannot turn a reference dimension into a constraint.

Element Is Too Small on Screen


Warning: Element is too small on screen. Issue: Revit MEP prevents you from accidentally drawing the element, typically a wall, reference plane, or line, if it is less than 1mm on the screen. Solution: If you intend to make the element that small, zoom in the view.

Ceiling Sketch Is Invalid | 1531

1532

Editing Elements

63

This topic describes the tools and techniques that you can use to edit elements in the drawing area.

Selecting Elements
Many of the controls and tools that you use to modify an element in the drawing area are only available when an element is selected. To help you identify elements and mark them for selection, Revit MEP includes an automatic highlighting feature. When you move the cursor onto or near an element in the drawing area, the outline of the element is highlighted. (It displays in a heavier line weight.) A description of the element displays on the status bar at the bottom of the Revit window. After a brief delay, the element description also displays within a tool tip just below the cursor.
Wall element before and after highlighting

When an element is highlighted, click to select it. When an element is selected in one view, the selection applies to all other views as well. TIP If you have difficulty highlighting a particular element because other elements are in close proximity, press Tab to cycle through the elements until the desired element is highlighted. The status bar identifies the currently highlighted element. Press Shift+Tab to cycle through elements in reverse order. When you select an element:

The element is outlined in the color specified in options. Any element-specific editing controls and dimensions display on or adjacent to the element. Applicable editing tools are available on the Modify | <Element> tab. The selection count on the status bar ( Elements Are Selected? on page 1535) ) displays the number of elements selected. (See How Many

1533

Wall after selection

NOTE You can right-click a highlighted element to select it and display its shortcut menu.

Basics for Selecting Elements


Use the following techniques to select elements in the drawing area. If you want to...
locate the desired element to select

Then do this...
move the cursor over the element in the drawing area. Revit MEP highlights the element and displays information about it in the status bar and in a tooltip. If several elements are very close to or on top of one another, move the cursor over that area and press Tab until the status bar describes the desired element. Press Shift+Tab to cycle through elements in reverse order. click the element. Ctrl+ click each element. For more ways to select multiple elements, see Selecting Multiple Elements on page 1534.

select an element select multiple elements

determine how many elements are currently selected

check the selection count on the status bar ( Are Selected? on page 1535

). See How Many Elements

select all elements of a particular type

select one element of the desired type, and type SA (for Select All Instances). For more ways to select all instances, see Selecting All Instances on page 1535. draw a pick box around the elements, and click Modify | Multi-Select tab Filter

select all elements of a certain category (or categories)

panel deselect an element

(Filter). Select the desired categories, and click OK.

Shift+click each element to deselect that element from a group of selected elements. press Ctrl+left arrow.

re-select the previously selected elements

Selecting Multiple Elements


To select more than one element, use one of the following methods:

While pressing Ctrl, click each of the elements. NOTE If you are selecting multiple elements and need to use the Tab key to select an element in close proximity to others, do not hold the Ctrl key while pressing Tab.

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Draw a selection box by placing the cursor on one side of the elements to be selected and dragging it diagonally to form a rectangular boundary.

To select only elements that are completely within the boundary of the selection box, drag the cursor from left to right. To select any elements that are wholly or partially within the boundary of the selection box, drag the cursor from right to left.

Press Tab to highlight connected elements, and then click to select. See Selecting Chains of Walls and Lines on page 1536. Use the Select All Instances tool to select all instances of an element or family type in your project or view. See Selecting All Instances on page 1535. NOTE If you are editing a design option, the tool name is Select All Instances in Active Option. It selects all elements of that type in the active option only.

Selecting All Instances


You can select all of the elements that are similar to the selected element in the current view, or throughout the project. After theyre selected, all elements can be modified simultaneously. You can:

Change properties Swap types Delete or modify only the families that are in the current view.

To select all instances 1 Right-click an element in any view, or a Family type in the Project Browser. 2 Click Select All Instances, and then click Visible in View or In Entire Project. NOTE While using Design Options on page 781, the Select All Instances command displays as Select All Instances in Active Option, and the Visible in View/In Entire Project commands only select the elements in the current design option. All instances are selected, and can be modified.

How Many Elements Are Selected?


When you select multiple elements, it can be difficult to determine whether you have selected the intended elements. To verify this and make any needed adjustments, do the following:

Check the selection count on the status bar. Revit MEP indicates the total number of selected elements using:

Click the selection count to display the Filter dialog. The Filter dialog lists the categories of the selected elements. It also indicates the number of selected elements in each category, and the total number of selected elements. You can clear check boxes to deselect categories of elements. See Selecting Elements Using a Filter on page 1536.

Selecting Multiple Elements | 1535

Selecting Elements Using a Filter


When a selection includes elements of different categories, you can use a filter to remove unwanted categories from the selection. For example, if the selection includes walls, doors, windows, and furniture, you can use a filter to omit the furniture from the selection. To select elements using a filter 1 Define a selection box around the elements to select. Place the cursor on one side of the elements and drag it diagonally to form a rectangular boundary.

To select only elements that are completely within the boundary of the box, drag the cursor from left to right. To select any elements that are wholly or partially within the boundary of the box, drag the cursor from right to left.

2 Click Modify | Multi-Select tab Filter panel

(Filter).

The Filter dialog lists all categories of the elements that are currently selected. The Count column indicates the number of selected elements in each category. The total number of elements currently selected displays at the bottom of the dialog. 3 Specify the categories of elements to include in the selection:

To exclude all elements in a category, clear its check box. To include all elements in a category, select its check box. To select all categories, click Check All. To clear all categories, click Check None.

As you modify selections, the totals update in the dialog and on the status bar. 4 Click OK.

Selecting Chains of Walls and Lines


If multiple elements (such as walls and/or lines) are joined in a continuous chain, you can select the entire chain. The chain can include different types of elements. To select a chain of walls or lines 1 Highlight any one of the elements in the chain. 2 Press Tab.

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Revit MEP highlights all elements in the chain. 3 Click to select the entire chain. Valid chains for selection:
Four walls joined

Four area separation lines joined

Walls and area separation lines joined

If multiple walls are joined at the same point, the chain continues along the wall that makes the smallest angle with the one currently highlighted. Walls joined at mid-end faces can also be included in a chain selection. See Joining Walls to Mid-End Faces on page 495. As shown in the following illustration of a selected chain of walls, drag controls display at the coincident endpoints. You can drag these controls to new locations without unjoining the endpoints. See Modifying a Selected Chain on page 1539.
A selected chain of walls with drag controls

Selecting Chains of Walls and Lines | 1537

Selecting Part of a Chain


If multiple elements (such as walls and/or lines) are joined in a continuous chain, you can select part of the chain. To select part of a chain 1 Select the first desired element in the chain. 2 Move the cursor to highlight the last desired element in the chain. 3 Press Tab. Revit MEP highlights all elements in the partial chain between the first and last elements that you selected. (Press Tab again to highlight the entire chain. Press it a third time to highlight only the last desired element in the chain.) 4 Click to select the part of the chain that is highlighted. If the chain is a closed loop, the elements to be highlighted for partial chain selection are determined by the cursor position when you highlight the last desired element. As shown in the following wall layout, if you position the cursor near the left endpoint of the upper-right wall, the partial chain includes the walls along the top of the layout. If you place the cursor on the right side of that wall, the walls on both sides and along the bottom are included in the partial chain.
Highlighted partial chain with cursor near left endpoint of last wall in chain

1538 | Chapter 63 Editing Elements

Highlighted partial chain with cursor near right endpoint of last wall in chain

Modifying a Selected Chain


When a chain of walls or lines is selected, you can use the drag controls that display at the coincident endpoints to perform any of the following edits without unjoining elements in the chain:

To change the layout of the chain, drag a control to a new location.


Editing a selected chain of walls.

To move the entire chain (preserving its layout), while pressing Shift, drag the chain vertically or horizontally to a new location. NOTE If the movement is constrained, you can release Shift and then move the chain.

Selecting Chains of Walls and Lines | 1539

Dragging a wall chain to a new location

To create and place a copy of the chain, while pressing Ctrl, drag the chain to the desired location.
Copying a wall chain in a 3D view

Selecting Walls or Lines Joined at a Point


When multiple walls or lines are joined at a common point, you can use TAB to select multiple elements, as follows:

Place the cursor on or near one wall or line, and click to select it.

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Press Tab. Revit MEP highlights the second wall or line that is closest to the cursor. For example, in the following example, the cursor is positioned on the right side of the lower wall. If you want to select these 2 walls or lines, click to select them.

Press Tab again to highlight all of the connected walls or lines. Then click to select them.

Selecting Chains of Walls and Lines | 1541

Selecting Multiple Curtain Elements


You can select multiple curtain elements on large curtain hosts using selection tools on the shortcut menu. Curtain hosts include curtain walls, sloped glazing, and curtain systems created by face. When selecting multiple elements in a curtain wall, use the status bar and the Filter dialog to ensure that you have selected the intended elements. See Selecting Elements Using a Filter on page 1536.

Selecting Panels
You can select curtain panels in multiple ways. To select all panels on a curtain host element, right-click the host element, and click Select Panels on Host. You can then select an individual panel, right-click, and click Select Panels to access the following options for selecting multiple panels:

Panels along Vertical Grid (available for curtain walls only) Panels along Horizontal Grid (available for curtain walls only) Panels along Grid 1 Panels along Grid 2 Panels on Face (available for curtain systems created by face only) Panels on Host

Selecting Mullions
The shortcut menu options for selecting multiple mullions vary depending on whether you access them from the curtain host element or a selected mullion. If you right-click a curtain wall and click Select Mullions, the following options are available:

On Vertical Grid. Selects all interior mullions on vertical grids. On Horizontal Grid. Selects all interior mullions on horizontal grids. Inner Mullions. Selects all interior mullions on the same face as the selected mullion. Border Mullions. Selects all border mullions on the same face as the selected mullion. Mullions on Host. Selects all mullions on the host.

If you right-click a curtain system or sloped glazings and click Select Mullions, the following options are available:

On Grid 1. Selects all interior mullions that lie on the grid 1 layout. For more information on grid layouts, see Type-Driven Curtain Element Layout on page 679. On Grid 2. Selects all interior mullions that lie on the grid 2 layout. Inner Mullions. Selects all interior mullions on the same face as the selected mullion. Border Mullions. Selects all border mullions on the same face as the selected mullion. Mullions on Host. Selects all mullions on the host.

If you right-click an individual mullion and click Select Mullions, the following options are available:

On Gridline. Selects all mullions that lie on the same gridline as the selected mullion.

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Across Gridline. Selects all interior mullions that lie on gridlines opposite the gridline on which the selected mullion lies. On Vertical Grid. Selects all vertical mullions. On Horizontal Grid. Selects all horizontal mullions. Inner Mullions. Selects all interior mullions on the same face as the selected mullion. Border Mullions. Selects all border mullions on the same face as the selected mullion. Mullions on Host. Selects all mullions on the host.

Restoring a Selection
To restore a selection (of one or more elements) that you have cleared, while pressing Ctrl, press the Left Arrow on the keyboard. Alternatively, you can right-click anywhere in the drawing area, and click Select Previous. You can only restore a selection while Modify is active. If you switch to a different tool, the selection is cleared.

Removing Elements from a Selection


To deselect an element, while pressing Shift, click the element. Other selected elements remain selected. The selection count on the status bar ( ) updates to display the new number of selected items. (See How Many Elements Are Selected? on page 1535)

Controls and Shape Handles


When you select an element, various controls and handles appear on or near the element. Use these controls to move the element or modify its size or shape. The types of controls that are available depend on the type of element selected and the type of view. When a control has multiple functions, move the cursor over the control and press Tab to toggle between the functions. For example, press Tab to display shape handles for most basic wall types when they are highlighted in elevation or 3D views. In plan views, however, this only works for curtain walls. To display shape handles for a basic wall in plan view, select the wall first, and then press Tab. Related topic

Snaps on page 1702

Drag Controls
Drag controls display at the ends of selected elements in plan views. They also display along the ends, bottoms, and tops of selected elements in elevation and 3D views, where they are labeled as shape handles. Drag these controls to resize an element. When a chain of walls or lines is selected, drag controls display at the coincident endpoints. Drag the controls to change the layout of the chain. See Selecting Chains of Walls and Lines on page 1536.

Restoring a Selection | 1543

Revit MEP uses the following types of drag controls:

Dots ( ) display when movement is constrained to a plane, as with walls and lines in plan views. Drag a dot control to lengthen, shorten, or change the orientation of the element.
Drag controls (shown in blue) on a wall in plan

Single arrows ( ) display as shape handles in elevation and 3D views when movement is constrained to a line, but the outside direction is unambiguous. For example, a massing shape with no dimension constraints displays with single arrows. Single arrow controls on a selected wall in 3D views can also be used to move the wall. Place the cursor over the control and press Tab to be able to move the wall without resizing it.
Drag controls on massing form

Double arrows ( ) display when the shape handles are constrained to move along a line. For example, if you add a labeled dimension to a family and make it an instance parameter, it displays with a double arrow after you load it into a project and select it.

TIP You can right-click the wall end controls and use an option on the shortcut menu to allow or disallow wall joins.

Flip Controls
Click a flip control (double arrows) to change the orientation of an element. For example, when you flip a compound wall, you reverse the order of its component layers. Doors with a swing have 2 flip controls: Flip the Instance Facing (which controls whether the door swings in or out) and Flip the Instance Hand (which controls whether the door swings right or left).
Flip control for a compound wall

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TIP You can also flip a selected element by pressing the Spacebar.

Pushpin Controls
A pushpin is a user-placed control that provides a quick way to allow or prevent changes to an elements position. After you place a pushpin, you cannot move the element until you unpin it (by clicking the pushpin control). When the element is unpinned, a red X displays on the control. After moving the element, you can click the control again to pin the element to its new position. For information on placing pushpin controls, see Preventing Elements from Moving on page 1578.
Pushpin control on a locked component

Rotate Controls
Use rotate controls to drag an element or text note to a desired degree of rotation around a central axis. If desired, drag the center of rotation symbol. The symbol snaps to points and lines of interest, such as walls and the intersections of walls and lines. You can also drag it onto open space. See Rotating Elements on page 1575.
Rotate control

Dimension Text Controls


Dimension text controls are blue squares that display on selected dimension elements that you have added to a drawing. Drag a control to move dimension text away from the dimension line. NOTE You may need to zoom in to see dimension text controls. See Dimension Witness Lines on page 1014.

Controls and Shape Handles | 1545

Dimension text control shown in blue

View Controls
Double-click a view control to open a new view associated with an element. For example, when you double-click a view control for level lines, Revit MEP opens the appropriate floor plan level. When you double-click a view control with a section level, Revit MEP opens the appropriate section view.

Spacebar
Use the Spacebar to flip a selected element. You can select multiple elements and flip them all at the same time. Free standing families, such as furniture and columns, rotate 90 degrees each time you press the Spacebar. Some annotations can be flipped. For example spot slopes, baseline dimensions, and ordinate dimensions can be flipped. The following general rules apply to using the Spacebar to flip multiple elements:

When multiple walls are selected, pressing the Spacebar flips the orientation of them all. For elements such as doors, which can be flipped in 2 directions relative to their host, press the Spacebar multiple times to cycle through the possible positions. If elements constrained to flip in only one direction (such as windows) are selected with elements that can flip in multiple directions (such as doors), then all elements flip along the common direction.

Pressing the Spacebar does not work in the following cases:


The selection contains any element that cannot be flipped. The selection includes elements that do not share a common flip direction.

For example, if you select a door and its host wall, you cannot use the Spacebar to flip the selection.

Shape Handles
When a wall is selected in a plan view, place the cursor over an end control (blue dot) and press Tab to display a shape handle. When a wall is highlighted in an elevation view or a 3D view, press Tab to display the entire edge (closest to the cursor) as a shape handle that you can drag to resize the wall. The edge functioning as a shape handle is blue (or the defined selection color) when you drag it. The edge remains selected for further resizing until you press Esc or click elsewhere in the drawing area.

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NOTE You can change the selection color from blue (the default) to another color using Setting Options on page 1713.
Shape handle (shown in blue) in plan view

Options. See

Shape handle (shown in blue) in elevation view

Shape handle (shown in blue) for 3D view

Undoing, Redoing, or Canceling an Action


While working in Revit MEP, you can undo past actions, redo past actions, or cancel a current action.

Undoing an Action
Use the Undo tool to cancel the most recent action or a series of recent actions. To undo a single action

Click

(Undo) on the Quick Access toolbar.

Undoing, Redoing, or Canceling an Action | 1547

Revit MEP cancels the most recent action. To undo multiple actions:

1 On the Quick Access toolbar, click the drop-down list adjacent to the Undo tool ( 2 Scroll down to find the action to cancel. 3 Select the action. Revit MEP cancels all actions up to and including the selected action. TIP You can also use the keyboard shortcut Ctrl+Z to undo actions one at a time.

).

Redoing an Action
The Redo tool reinstates all actions canceled by Undo. After reinstating the actions, the current tool continues. For example, suppose that you place a door and then cancel the placement with Undo. You then choose to place a window. While the Window tool is active, you click Redo. Revit MEP reinserts the door and then continues the Window tool. If the Redo tool is active and you execute an action, the Redo information is lost. NOTE The Redo tool is available only after you use the Undo tool. To redo a single action 1 Undo a Revit MEP action. 2 Click (Redo) on the Quick Access toolbar.

Revit MEP reinstates the action that you had previously canceled with Undo. To redo multiple actions 1 Undo multiple Revit MEP actions. 2 On the Quick Access toolbar, click the drop-down list adjacent to the Redo tool ( 3 Scroll down to find the action to redo. 4 Select the action. Revit MEP reinstates all actions up to and including the selected action. TIP You can also use the keyboard shortcut Ctrl+Y to redo actions one at a time. ).

Canceling an Action
To exit an action that you have already started, do any of the following:

Press Esc twice. Right-click, and click Cancel. On the Select panel, click (Modify).

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Repeating Last Command


While working in Revit MEP, you can repeat the command that was last used, or select from a list of recently used commands. To repeat commands, do any of the following

Right-click in the drawing, and click Repeat [Last Command]. Right-click in the drawing, and click Recent Commands <Command Name>. Recently used commands are options as shown here. A maximum of five recent commands display in the list.

NOTE The following are not available from the recent commands list: tool settings, in-canvas and view commands, modify, redo/undo, copy/cut/paste, finish/cancel, and some Options Bar commands

Press Enter to invoke the last-used command. Assign a keyboard shortcut for Repeat Last Command.

Editing Elements in Groups


You can group elements in a project or family and then place that group many times in a project or family. Grouping elements is useful when you need to create entities that represent repeating layouts or are common to many building projects (for example, hotel rooms, apartments, or repeating floors). With each instance of a group that you place, there is associativity among them. For example, you create a group with a bed, walls, and window and then place multiple instances of the group in your project. If you modify a wall in one group, it changes for all instances of that group, simplifying the modification process. You can create:

Model groups, which can contain model elements.

Detail groups, which can contain view-specific elements (such as text and filled regions).

Repeating Last Command | 1549

Attached detail groups, which can contain view-specific elements that are associated with a specific model group (such as door and window tags).

A group cannot contain both model and view-specific elements. If you select both types of elements and then try to group them, Revit MEP creates a model group and places the detail elements into an attached detail group for that model group. The result is the same if you select both detail elements and a model group; Revit MEP creates an attached detail group of the detail elements for that model group.

Restrictions on Grouping
If elements cannot be copied together, they cannot be grouped together. See Copying Elements to the Clipboard on page 1586 for information on copy restrictions.

Creating Groups
You can create a group by selecting elements in a project view, or you can use the group editor. In the group editor, you can

Add elements from the project view Place additional elements in the view, which are then automatically added to the group Remove elements Create attached detail groups (for model groups) View group properties

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You can also create groups from linked Revit models, or you can duplicate and modify an existing group. See Converting Groups and Linked Revit Models on page 1558 and Duplicating Group Types on page 1552. NOTE You cannot group dimensions, tags, or keynotes without also grouping the elements that they reference. You can group them in an attached detail group for the model group they reference.

Creating a Group by Selecting Elements


1 In a project view, select the desired elements or existing groups you want in the group.

2 Click Modify | Multi-Select tab Create panel

(Create Group).

NOTE If you have only selected one element type, the respective Modify | <Element> tab displays instead of the Multi-Select tab. 3 In the Create Group dialog, enter a name for the group. NOTE The name of this dialog will vary depending on the types of elements you selected. 4 If you want to open the group in the group editor, select Open in Group Editor. The group editor allows you to add or remove elements from a group, attach detail groups (for model groups), and view group properties. 5 Click OK.

Creating a Group Using the Group Editor


1 Click Architect tab Model panel Model Group drop-down (Create Group).

Alternatively, you can click Annotate tab Detail panel Detail Group drop-down (Create Group). 2 In the Create Group dialog, enter a name for the group. 3 Select the type of group to create (model or detail), and click OK. Revit MEP enters group edit mode. The background color of the drawing area changes when you are in group edit mode. 4 If there are elements in the project view that you want to add to the group, click Edit Group

panel

(Add), and then select the elements.

5 If you want to add elements to the group that do not already exist in the project view, select an element creation tool from the appropriate tab and place the new element. When you add an element to a view in group edit mode, it is automatically added to the group. NOTE If you add a view-specific element to a model group (for example, a window tag), the view-specific element is placed in the project view and not in the model group.

Creating Groups | 1551

6 When you are finished adding elements to the group, click Edit Group panel Related topics

(Finish).

Editing Elements in Groups on page 1549 Loading Groups on page 1553 Placing Groups on page 1553 Modifying Groups on page 1555

Creating an Attached Detail Group


1 In the drawing area, do one of the following:

Select model elements and detail elements, simultaneously. Click Modify | Multi-Select

tab Create panel

(Create Group).

Select view-specific elements, tags, or dimensions that are associated with an existing model

group, and click Modify | <Elements> tab Create panel

(Create Group).

Select an existing model group, and click Modify | Model Groups tab Group panel Edit

Group. Click Edit Group panel

(Attach).

2 In the Create Model Group and Attached Detail Group dialog, enter a name for the model group (if necessary), and enter a name for the attached detail group. 3 Click OK. In the Project Browser, the attached detail group displays under the model group that it belongs to. Related topic

Adding or Removing Elements in a Group on page 1555

Duplicating Group Types


You can create a new group type by duplicating an existing group. When you duplicate a group, you can edit the new group type without affecting the original group or its instances. Use one of the following methods to duplicate a group type:

In the Project Browser, right-click the group name, and click Duplicate. The new group displays in the Project Browser. For example, if your original group was called Group 1, the new group would be Group 2. You can rename the group as necessary.

Select the group in the drawing area, and on the Properties palette, click (Edit Type). In the Type Properties dialog, click Duplicate. Enter a name for the group, and click OK twice.

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Loading Groups
You can load Revit project files (RVT) into a project as a group, and you can load Revit family files (RFA) into the Family Editor as a group. If you have existing Revit group files (RVG), you can also load them into a project or family. To load a project or family file as a group

1 Click Insert tab Load from Library panel

(Load as Group).

2 In the Load File as Group dialog, navigate to the Revit project file (RVT), Revit family file (RFA), or Revit group (RVG) you want to load. 3 If you are loading an RVT or RVG file, select whether you want to include attached details, levels, or grids. When you select attached details, detail elements in the file are loaded as attached detail groups. 4 Click Open. The file is loaded as a group, and the group displays in the Project Browser under the Groups branch. You can now place the group in the project or family. See Placing Groups on page 1553. To reload a group 1 In the Project Browser, expand Groups. 2 Right-click the group to reload, and select Reload. 3 In the Load File as Group dialog, navigate to the file. 4 Optionally, select whether you want to include attached details, levels, or grids. 5 Click Open. If any family types differ between the file you are loading and the host file, the Duplicate Types dialog opens to indicate this.

Placing Groups
To place a model group

1 Click Architect tab Model panel Model Group drop-down 2 In the Type Selector on page 35, select the model group type to place. 3 Click in the drawing area to place the group. To place a detail group

(Place Model Group).

1 Click Annotate tab Detail panel Detail Group drop-down 2 In the Type Selector on page 35, select the detail group type to place. 3 Click in the drawing area to place the group. To place a model or detail group from the Project Browser 1 In the Project Browser, expand Groups Model or Detail. 2 Drag the model or detail group to place in the drawing area.

(Place Detail Group).

Loading Groups | 1553

Alternatively, right-click a group name in the Project Browser and click Create Instance. Click in the drawing area to place instances of the group. When you are finished placing groups, click Modify on the ribbon. NOTE Attached detail groups cannot be dragged from the Project Browser into the drawing area.

To place an attached detail group 1 Place an instance of a model group that has a detail group associated with it. NOTE Attached detail groups can only be placed in the view type in which they were created: plans or section/elevation views. They cannot be placed in 3D views. The Project Browser indicates the type of view that an attached detail group can be placed in and to which model group it is attached. 2 Select the model group or multiple instances of the same model group. This model group must already have an attached detail group defined for it.

3 Click Modify | Model Groups tab Group panel

(Attached Detail Groups).

4 In the Attached Detail Group Placement dialog, select the detail groups to display, or clear the detail groups to hide in the current view. 5 Click OK.

Specifying the Position of a Group by its Origin


When you are placing, moving, rotating, or pasting groups, the cursor is at the group origin. You can modify the position of the group origin. Once established, the origin position is used for each instance of the group that you place. 1 To display the origin, select the group in plan or 3D view. Three drag controls display.

2 Drag the center control to move the origin. 3 Drag the end controls to rotate the origin about the z axis. Snap points help you place the origin or rotate the end controls. The following image shows the same group with its origin moved. The origin snaps to the wall.

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Modifying Groups
After you create or load a group, you can modify it. You can modify a group within a project (or family) using the group editor, or you can edit the group externally. The group editor allows you to add elements from the project view, place additional elements in the view which are then automatically added to the group, remove elements, create attached detail groups (for model groups), and view group properties. When you edit a group using the group editor, the background color of the drawing area changes. The background color is ignored when you print from the group editor. When you edit a group externally, the group opens as a Revit project file (RVT) or a Revit family file (RFA), depending on the environment from which you open it.

Adding or Removing Elements in a Group


1 In the drawing area, select the group to modify. If the group to modify is nested, press Tab until the group is highlighted, and click to select it. 2 Click Modify | Model Groups tab or Modify | Attached Detail Groups tab Group panel

(Edit Group).

3 On the Edit Group panel, click (Add) to add elements to the group, or click (Remove) to remove elements from the group. 4 Select the elements to add or remove from the group. NOTE If you add a view-specific element to a model group (for example, a window tag), the view-specific element is placed in the project view and not in the model group.

5 When you are finished, click

(Finish).

Excluding Elements from a Group Instance


Excluding elements from a group instance may be useful when, for example, you place a hotel unit group defined with 4 bounding walls adjacent to a similar unit, and the walls overlap. You can exclude the overlapping wall from the group instance. If the excluded wall is hosting any elements (for example, a wall-hosted tub or a door), Revit MEP attempts to rehost those elements on the remaining wall.

Modifying Groups | 1555

You can exclude an element using any of the following methods:

Exclude an element from a group instance. The element remains in the group but is not visible in the project view for that group instance. If the excluded element is hosting any elements, Revit MEP attempts to rehost those elements. Move an element from a group instance to the project view. The element is visible in the project view, and can be edited from the project view. The element is also excluded from the group instance.

When elements are excluded and are not visible in the project view for a group instance, they are not included in schedules. Excluded elements can be restored to their group instances. To exclude an element from a group instance 1 In the drawing area, place the cursor over the group element to exclude. 2 Press TAB to highlight the element, and then click to select it.

3 In the drawing area, click the icon (

) to exclude the element, or right-click, and click Exclude.

NOTE You can also use the following keyboard shortcuts: Delete or Ctrl-X. The element is excluded from the group instance, and hosted elements are rehosted as necessary. To move an element from a group instance to the project view 1 In the drawing area, place the cursor over the element to move. 2 Press Tab to highlight the element, and then click to select it. 3 Right-click, and click Move to Project. To restore an excluded element to a group 1 In the drawing area, place the cursor over the excluded group element. 2 Press Tab to highlight the element, and then click to select it. 3 In the drawing area, click the icon ( click Restore Excluded Member. To restore all excluded elements in a group 1 In the drawing area, select the group. 2 Click Modify | Model Groups tab or Modify | Attached Detail Groups tab Group panel ) to restore the excluded element, or right-click, and

(Restore All Excluded).

Editing a Group Externally


1 In the Project Browser, right-click the group name, and click Edit. 2 Click Yes to confirm that you want to edit the group externally.

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The group opens as a Revit project file (RVT) if you are in the project environment, or opens as a Revit family file (RFA) if you are in the Family Editor. 3 Make the necessary changes, and save the file. To load (or reload) the group into a project or family

4 Click Architect tab Model panel Model Group drop-down Open Projects).

(Load as Group into

5 In the Load into Projects dialog, select the projects (or families) to load the group into. NOTE In order for project or family files to appear in this list, they must be open. 6 Select Attached Details to load detail elements as attached detail groups. 7 Select levels to load levels into the group. 8 Select grids to load grids into the group. 9 Click OK. The group is loaded into the project (or family), and the group file remains open.

Renaming a Group
1 In the Project Browser, right-click the group name, and click Rename. 2 Enter a new name for the group, and press Enter.

Showing/Hiding Attached Detail Groups


1 In the drawing area, select a model group that has an attached detail group, or groups.

2 Click Modify | Model Groups tab Group panel

(Attached Detail Groups).

3 In the Attached Detail Group Placement dialog, select or clear check boxes to show or hide the attached detail group. 4 Click OK.

Detaching an Attached Detail Group from a Model Group


An attached detail group that does not include dimensions or tags can be detached from a model group. 1 In the drawing area, select an attached detail group.

2 Click Modify | Attached Detail Groups tab Group panel

(Detach from Model Group).

Swapping Out Group Types


You can replace one group with another by selecting a group and then choosing a different group name in the Type Selector. Revit MEP automatically replaces the group. When you swap an instance of a group type for an instance of a different group type, Revit MEP attempts to replace any attached detail groups from the old group instance with attached detail groups of the same

Modifying Groups | 1557

name from the new group instance. For elements in attached detail groups that were not replaced, and for all other elements that depend on elements in the swapped group instance, Revit MEP attempts to find references within the new group instance. If new references cannot be found for these dependent elements, Revit MEP posts a warning to indicate which dependent elements it could not find references for. In addition, the origin of the new group is placed at the position of the first group. For more information on group origins, see Specifying the Position of a Group by its Origin on page 1554.

Specifying Height for Model Groups


1 In the drawing area, select a model group. 2 On the Properties palette, edit the group properties.

Reference Level specifies the level with which the group is associated. Origin Level Offset specifies a height above or below that level.

NOTE Some group members may not move as a result of entering an offset value. Some elements, such as components, remain on the level line if they are not hosted by another object such as a floor.

Draw Order for Elements in Detail Groups


Detail elements in a detail group move as a unit with respect to draw order. They move forward or backward together when the group draw order is changed. If you want to change the draw order of individual members of the group, you first need to edit the group. After you change the draw order of the members of a detail group and finish editing the group, all instances of that detail group are updated with the new draw order. For more information on draw order, see Sorting the Draw Order of Detail Components on page 1063.

Converting Groups and Linked Revit Models


You can convert groups to linked Revit models, and you can convert linked Revit models to groups. It is recommended that you use groups when there is significant geometrical interactivity in a model (for example, joins, inserts, or references) and where project standards need to be managed in one location. Sample scenarios where you would use groups are hotel rooms, apartments, and repeating floors. Switching between groups and links may be useful in the following scenarios:

Your model contains multiple groups of repeating elements that exist as linked Revit models. As you work in the main model, you can convert the linked models to groups to make edits. This allows you to make edits to linked models in context of the main model. When you finish modifying the group, you can convert it back to a link. You have created a group or linked Revit model, and then decide that you need to change the group to a linked model, or change the linked model to a group.

When you convert a group to a linked Revit model, any excluded elements are restored in the link. For more information about excluded elements, see Excluding Elements from a Group Instance on page 1555.

Converting Groups to Linked Revit Models


1 In the drawing area, select the group.

2 Click Modify | Model Groups tab Group panel

(Link).

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3 In the Convert to Link dialog, select one of the following:

Replace with a new project file: Creates a new Revit model. When you select this option, the Save Group dialog opens. Navigate to the location where you want to save the file. If you want the new link to have the same name as the group, leave the default name, otherwise enter a name for the link, and click Save. Replace with an existing project file: Replaces the group with an existing Revit model. When you select this option, the Open dialog opens. Navigate to the location of the Revit file you want to use, and click Open.

If there is a linked Revit model in the project with the same name as the group, a message displays to indicate this. You can do one of the following:

Click Yes to replace the file. Click No to save the file with a new name. The Save As dialog opens, where you can enter a new name for the linked Revit model. Click Cancel to cancel the conversion.

Converting Linked Revit Models to Groups


1 In the drawing area, select the linked Revit model.

2 Click Modify | RVT Links tab Link panel

(Bind Link).

3 In the Bind Link Options dialog, select the elements and datum to include in the group, and click OK. If there is a group in the project with the same name as the linked Revit model, a message displays to indicate this. You can do one of the following:

Click Yes to replace the group. Click No to save the group with a new name. Another message displays indicating that all instances of the linked model will be deleted from the project, but the linked model file will still be loaded in the project. You can remove the linked file from the project by clicking Remove Link in the message dialog, or you can remove it at a later time from the Manage Links dialog. Click Cancel to cancel the conversion.

Saving Groups
You can save a group as a Revit project file (RVT) if you are working in a project, or a Revit family file (RFA) if you are working in the Family Editor.

1 Click

Save As Library

(Group).

2 By default, the File name text box displays Same as group name. If you accept this name, Revit MEP saves the file with the same name as the group. So a group called Group 5 saves as Group 5.rvt (or Group 5.rfa). If desired, you can change this name. 3 If your project has multiple groups, select the appropriate group from the Group to Save drop-down. 4 Specify whether to Include attached detail groups as views.

Saving Groups | 1559

5 Click Save.

Deleting Groups
To delete a group, you must first delete all instances of the group in the project. 1 In the Project Browser, right-click the group, and click Select All Instances In Entire Project.

2 Click Modify | <group type> Groups tab Modify panel All instances of the group are deleted in the project. 3 In the Project Browser, right-click the group, and click Delete.

(Delete), or press Delete.

Group Properties
To modify group properties 1 In the drawing area, select the group. 2 On the Properties palette, change group properties as desired. Parameter
Constraints Reference Level The level where the group resides or to which it refers. An offset from the reference level where the group origin resides. See Specifying the Position of a Group by its Origin on page 1554.

Description

Origin Level Offset

Using Arrays of Elements


The Array tool creates a linear or radial array of selected elements. For example, you can select a door and a window residing on a wall and create multiple instances of the door-window configuration. Use the Array tool to create several instances of one or more elements and manipulate them simultaneously. Array members can belong to a group; therefore, you can add or remove items from the group. For example, you can create an array of 7 walls. When you group a desk with one of the walls, all walls in the array get a desk. For more information about grouping, see Editing Elements in Groups on page 1549. NOTE Arrays are not supported for most annotation symbols.

1560 | Chapter 63 Editing Elements

An array of windows and columns

Creating an Array
The elements of an array can follow a line (a linear array), or they can follow an arc (a radial array). When creating an array, you specify the distance between elements using either of the following methods:

Specify the distance between the first and second elements. (Use the Move To 2nd option.) All subsequent elements use the same spacing. Specify the distance between the first and last elements. (Use the Move To Last option.) All remaining elements are evenly spaced between them.

A linear array

Creating an Array | 1561

A radial array

Creating a Linear Array


1 Do one of the following:

Select the elements to be copied in an array, and then click Modify | <Element> tab Modify

panel

(Array).

Click Modify tab Modify panel array, and then press Enter. (Linear).

(Array), select the elements to be copied in an

2 On the Options Bar, click 3 Select the desired options:

Group And Associate: Includes each member of the array in a group. If not selected, Revit MEP creates the specified number of copies and does not group them. Once placed, each copy acts independently of the others. Number: Specifies the total number of copies (of the selected elements) in the array. Move To:

2nd: Specifies the spacing between each member of the array. Additional array members appear after the second member. Last: Specifies the entire span of the array. Array members are evenly spaced between the first member and the last member.

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Constrain: Restricts movement of array members along vectors that run perpendicular or collinear to the selected elements.

NOTE You cannot group together detail components and model components. 4 If you selected Move To 2nd, place array members as follows: a Click in the drawing area to indicate a starting point for measuring. b Move the cursor the desired distance between members. As you move the cursor, a box displays to indicate the size of the selected elements. The box moves along snap points. A dimension displays between the first click location and the current cursor position. c Click again to place the second member, or type a dimension and press Enter. 5 If you selected Move To Last, place array members as follows: a Click in the drawing area to indicate a starting point for measuring. b Move the cursor to the desired location for the last array member. As you move the cursor, a box displays to indicate the size of the selected elements. The box moves along snap points. A dimension displays between the first click location and the current cursor position. c Click again to place the last member, or specify a dimension and press Enter. 6 If you selected Group and Associate on the Options Bar, a number box displays, indicating the number of copies to create in the array. If desired, change the number and press Enter. Revit MEP creates the specified number of copies of the selected elements, and places them using the appropriate spacing.
Placing the first and second items in a linear array

Specifying the number of elements in the array

Creating an Array | 1563

The completed linear array

Creating a Radial Array


1 Select one or more elements to be copied in an array.

2 Click Modify | <Element> tab Modify panel 3 On the Options Bar, click (Radial).

(Array).

4 Select the desired options, as described for creating a linear array. TIP When you create a radial array, the steps are similar to rotating an element and copying it. See Rotating Elements on page 1575.

5 Drag the center of rotation symbol (

) to the desired location.

The array members will be placed around an arc measured from this point. In most instances, you want to drag the center of rotation symbol away from the center of the selected elements. The symbol snaps to points and lines of interest, such as walls and the intersections of walls and lines. You can also drag it onto open space. 6 Move the cursor to a position where the arc of the radial array will begin. (A line radiates from the center of rotation symbol to the cursor position.) NOTE If you want to specify the angle of rotation (instead of drawing it), specify an Angle value on the Options Bar and press Enter. Skip the remaining steps. 7 Click to position the first ray of rotation. If the cursor snaps while specifying the first ray, the snap line rotates along with the preview box and snaps to angles on the screen while placing the second ray. 8 Move the cursor to place the second ray of rotation. Another line displays to indicate the ray. A temporary angular dimension displays as you rotate, and a preview image shows the selection rotating. 9 Click to place the second ray and finish the array. If you selected Move To 2nd on the Options Bar, the second ray of rotation defines the location of the second member of the array. Additional array members are placed using the same spacing. If you selected Move To Last, the second ray of rotation defines the location of the last member of the array. Additional array members are spaced equally between the first and last members.

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If you selected Group and Associate on the Options Bar, controls appear on the radial array. Use the 2 end controls to resize the angle of the arc. Use the middle control to drag the array to a new location. Use the top control to resize the radius of the array.
Drawing the arc for the radial array

Specifying the number of elements in the array

The completed radial array

Creating an Array | 1565

Copying an Array
1 Select all members of the array. 2 While pressing Ctrl, click and drag an array member to a new location.

Deleting Members from an Array


You can select one or more members of an array and delete them. If the array was grouped, deleting a member of the array effectively ungroups the remaining members.

Changing an Array
You can modify any dimension associated with array members. If the modified array member is part of a group, the change affects that element and proportionally affects other members of the group, depending on the dimension modified. If the modified array member is not part of a group, the change affects the selected element only. See Changing a Dimension Value on page 1016. If array members belong to a group, you can change the number of members in the array. Select the pattern line and enter a new value in the array instance number box. Controls for array groups are visible in all views in which the array is visible. When you modify the number of elements in an array, you can specify how elements are added to or removed from the array with the Append to End option.
Changing the dimensions of an array

1566 | Chapter 63 Editing Elements

Changing the number of elements in an array

Specifying how elements are added to or removed from an array


When you change the number of elements in an array, you can specify how the additional elements are added to (or removed from) the array. 1 Select the array. An array is selected when the line that indicates the layout is selected, as shown in the following image.

2 On the Options Bar, select or clear Append to End.

If Append to End is selected, the spacing between the elements in the array remains the same, and any elements you add to (or remove from) the array are added to (or removed from) the existing endpoint of the array.
Array selected

Number of elements in the array changed with Append to End selected

If Append to End is not selected, the endpoints of the array remain the same, and any elements added to (or removed from) the array are evenly spaced in between the existing endpoints.
Array selected

Changing an Array | 1567

Number of elements in the array changed with Append to End cleared

Moving Elements
Revit MEP offers a variety of ribbon options, keyboard actions, and on-screen element controls for moving elements in the drawing area, either independently or in association with other elements.

You can move a hosted component from one host to another. For example, you can move a window from one wall to another wall. See Moving a Window to a Different Wall on page 525. You can also move a component that is dimensioned to another element (by distance or angle) by changing the dimension. See Changing a Dimension Value on page 1016.

Moving Elements by Dragging


You can click and drag a selected element to a new location in the drawing area. If multiple elements are selected, they all move when you drag one. The spatial relationships among them are preserved. TIP When moving elements one at a time, select Press & Drag on the status bar to drag an element without selecting it first. When using this option, the element is selected as you drag it. Some elements can move only horizontally or vertically by default; Revit MEP provides visual cues about the way that a selected element can move. To remove this constraint, press and hold Shift while dragging the element. Conversely, some elements can move in any direction by default. To constrain their movement, press and hold Shift while dragging the elements. For example, you can move a window freely in an elevation or a 3D view, but pressing Shift constrains the movement of the window so that its elevation does not change. Likewise, you can normally move walls, lines, or gridlines freely in any direction. Pressing Shift constrains their movement to directions perpendicular to the wall or line. When you select a wall or line that has an end joined to another (unselected) wall or line, movement is constrained to a direction perpendicular to the selected wall or line to keep the joined end from extending or shrinking. Press and hold Shift to remove this constraint.

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Moving Elements with Arrow Keys


Use arrow keys on the keyboard to move selected elements vertically or horizontally. You cannot use the arrow keys to move a level-based element up or down from the level.

Moving Elements with the Move Tool


The Move tool works similarly to dragging. However, it offers additional functionality on the Options Bar and allows more precise placement. You can create multiple copies of an element when you move it. To move elements with the Move tool 1 Do one of the following:

Select the elements to move, and then click Modify | <Element> tab Modify panel

(Move).

Click Modify tab Modify panel press Enter.

(Move), select the elements to move, and then

2 On the Options Bar, click the desired options:

Constrain: Click Constrain to restrict the movement of the element along vectors that run perpendicular or collinear to the element. Disjoin: Click Disjoin to break the association between the selection and other elements before moving. This option is useful, for example, when you want to move a wall that is joined to another wall. You can also use the Disjoin option to move a hosted element from its current host to a new host. For example, you can move a window from one wall to another wall. This feature works best when you clear the Constrain option. Multiple: Click Multiple to create multiple copies of an element every time you click in the drawing area. The option is available only when the Copy option is selected. See Copying Elements with the Copy Tool on page 1585. (To exit the Multiple Copy function, press Esc.)

3 Click once to enter a start point for moving. A preview image of the element displays. 4 Move the cursor in the direction that you want the element to move. The cursor snaps to snap points. Dimensions appear as guides. 5 Click again to complete the move, or, for more precision, type a value for the distance to move the element, and press Enter.

Moving Elements with Arrow Keys | 1569

Related topics

Moving Elements on page 1568 Preventing Elements from Moving on page 1578 Copying Elements on page 1585

Moving Elements with the Offset Tool


Use the Offset tool to copy or move a selected model line, detail line, wall, or beam a specified distance perpendicular to its length. You can apply the tool to single elements or to chains of elements belonging to the same family. You can specify the offset distance by dragging the selected elements or by entering a value. The following restrictions apply to the Offset tool:

You can offset lines, beams, or braces in their own work planes only. For example, if you sketch a model line whose work plane is set to floor plan: level 1, you can offset that line only in the plan view plane. You cannot offset walls created as in-place families. You cannot offset elements in a view perpendicular to their move plane. For example, you cannot offset a wall in an elevation view.

To offset an element or a copy of an element

1 Click Modify tab Modify panel If you want to


drag the selected element the desired distance enter a value for the offset distance

(Offset). Then
select Graphical. select Numerical. Enter a positive number in the Offset box.

2 On the Options Bar, select how you want to specify the offset distance:

3 If you want to create and offset copies of the selected element, select Copy on the Options Bar. (If you selected Graphical in the previous step, pressing Ctrl as you move the cursor has the same effect.) 4 Select the element or chain to offset. If you specified an offset distance using the Numerical option, a preview line displays at that distance from the highlighted elements on the side where the cursor is positioned, as shown.
Cursor at outside face of the wall

1570 | Chapter 63 Editing Elements

Cursor at inside face of the wall

5 Move the cursor as necessary to display the preview line at the desired offset position, and then click to move the element or chain to that position or to place a copy there. Or, if you selected the Graphical option, click to select the highlighted element, and then drag it to the desired distance and click again. After you start the drag, a listening dimension displays, and you can enter a specific offset distance.

Moving Elements with Cut-and-Paste


The Cut tool removes one or more selected elements from the drawing and pastes them to the clipboard. You can then use the Paste or Paste Aligned tools to paste the elements in the current drawing or in another project. You cannot cut

Elements that cannot be deleted, such as the last level in a building model Some combinations of elements (for example, you cannot cut curtain panels and mullions without cutting the entire curtain system) An interior elevation arrow without cutting its adjoined elevation symbol Certain elements in any context (for example, you cannot cut the Ref. Level in the Family Editor)

To cut and paste elements 1 Select one or more elements in the drawing area.

2 Click Modify | <Element> tab Clipboard panel

(Cut).

NOTE You can also use the keyboard shortcut Ctrl+X to cut elements. 3 Paste the elements using a tool from the Modify tab Clipboard panel Paste drop-down:

Paste from Clipboard: To place the elements in another area of the drawing, or in another project. An Aligned option: To place the elements to another level exactly above or below the original location of the elements.

Moving End-joined Elements


You can move elements that share a common end join simultaneously without breaking the join. To do this, use a drag control or select an option on the shortcut menu. This functionality is available for walls, lines, beams, braces, and line-based families. The following image shows 3 walls moving together by their common end join.

Moving Elements with Cut-and-Paste | 1571

Only selected joined elements move. Unselected elements that are part of a join detach from the join when it is moved. The exception to this is braces that are joined to beams. Braces always move with the beams to which they are joined. 1 Right-click a member of the join, and click Select Joined Elements. 2 In the drawing area, click the drag end control, or right-click and click Drag End. NOTE The name of the control and the shortcut menu option indicate the type of element that you are moving (Drag Wall End, Drag Structural Framing Component End, and so on). 3 Drag the join to the desired location.

Moving Lines and Components with Walls


You can specify that lines and components near a wall move a corresponding distance whenever that wall is moved. To do this, use the Moves with Nearby Elements option. 1 Select one or more components. 2 On the Properties palette, select Moves With Nearby Elements. 3 Move the selected components to the desired position. Witness lines show dimensions from walls and other points. If desired, you can click a dimension to change it. Now when you move the wall that the component is linked to, the component also moves, maintaining its distance from the wall. The following restrictions apply to the Move With Nearby Elements option:

Only straight lines that are parallel to a wall are affected by this option. It is not available for detail lines, sketch-based elements, and families. For arc lines, the radius remains at a constant offset from the arc wall, even if the radius of the wall changes. For example, if you change a wall radius from 40 to 30 meters, a 20-meter arc line radius updates to 10 meters, maintaining the 20-meter offset. If you copy a line or component that is set to move with nearby elements, the copy also moves with the element. If you move the line or component toward another element, it then moves with that new element. For example, suppose that a straight line moves with a wall. When you move the line closer to another straight wall with which it is parallel, the line now moves with the new wall. However, if you place a wall closer to the line or component, it does not move with that new wall. It retains its movement with the first wall.

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Using the Moves with Nearby Elements option

Aligning Elements
Use the Align tool to align one or more elements with a selected element. This tool is generally used to align walls, beams, and lines, but it can be used with other types of elements as well. For example, in 3D views you can align surface patterns of walls with other elements. The elements to align can be of the same type, or they can be from different families. You can align elements in a plan view (2D), 3D view, or elevation view. For example, you can use the Align tool to

Align the ends of Walls on page 483 with a selected line, or wall. (This action extends the lengths of the aligned walls.) Align the centers of Walls on page 483 with a selected beam, line, or wall. (This action moves the aligned walls or beams.) Align the heights of Windows on page 523 with a selected line or wall. Join selected endpoints (of walls, for example) with a selected line.

Aligning Elements | 1573

Grid line and 4 columns

Align columns with grid line

Selected point to align to an element

Element and point joined

To align elements

1 Click Modify tab Modify panel

(Align).

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The cursor displays with the align symbol 2 On the Options Bar, select the desired options:

Select Multiple Alignment to align multiple elements with a selected element. (As an alternative, you can press Ctrl while selecting multiple elements to align.) When aligning walls, use the Prefer option to indicate how selected walls will be aligned: using Wall Faces, Wall Centerlines, Faces of Core, or Center of Core. (The core options refer to walls that have multiple layers.)

3 Select the reference element (the element to align other elements to). 4 Select one or more elements to align with the reference element. NOTE Before selecting, move the cursor over the element until the part of the element to align with the reference element is highlighted. Then click it. 5 If you want the selected elements to stay aligned with the reference element (if you later move it), click the padlock to lock the alignment. If the padlock symbol no longer displays because you have done something else, click Modify and select the reference element to make the symbol redisplay. 6 To start a new alignment, press Esc once. 7 To exit the Align tool, press Esc twice.

Rotating Elements
Use the Rotate tool to rotate elements around an axis. In floor plan, reflected ceiling plan, elevation, and section views, elements rotate around an axis perpendicular to the view. In 3D views, the axis is perpendicular to the work plane of the view.

Not all elements can rotate around any axis. For example, walls do not rotate in elevation views. Windows cannot rotate without their walls. The Rotate tool is available only after the element is selected. After you rotate the element, Revit MEP returns to Modify mode.

Rotating Elements | 1575

To rotate elements 1 Do one of the following:

Select the elements to rotate, and then click Modify | <Element> tab Modify panel

(Rotate).

Click Modify tab Modify panel press Enter.

(Rotate), select the elements to rotate, and then

A center of rotation symbol (

) displays at the center of the selected element.

2 If desired, drag the center of rotation symbol. The symbol snaps to points and lines of interest, such as walls and the intersections of walls and lines. You can also drag it onto open space. 3 On the Options Bar, select any of the following:

Disjoin: Select Disjoin to break the connection between the selection and other elements before rotating. This option is useful, for example, when you want to rotate one wall that is joined to another wall. Copy: Select Copy to rotate a copy of the selection. The original remains in place. Angle: Specify the angle of rotation, and press Enter. Revit MEP performs the rotation at the specified angle. Skip the remaining steps.

4 Click to specify the first ray of rotation. A line displays to indicate the first ray. If the cursor snaps while specifying the first ray, the snap line will rotate with the preview box and snap to angles on the screen while placing the second ray. 5 Move the cursor to place the second ray of rotation. Another line displays to indicate the ray. A temporary angular dimension displays as you rotate, and a preview image shows the selection rotating. TIP You can also rotate an element using listening dimensions. After you click to specify the first ray of rotation, the angular dimension displays in bold. Enter a value using the keyboard. 6 Click to place the second ray and finish rotating the selection. The selection rotates between the first and second rays. Revit MEP returns to the Modify tool with the rotated element still selected.

Flipping Elements
Revit MEP provides the following ways to flip an element (change its orientation) in the drawing area.

Press the Spacebar to flip one or more selected elements. Free-standing families, such as furniture and columns, rotate 90 degrees each time you press the Spacebar. See Spacebar on page 1546. Click a flip control to change the orientation of a selected element. For example, click the flip control ( ) for a compound wall to reverse the order of its component layers. See Flip Controls on page 1544.

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Mirroring Elements
The Mirror tool mirrors (reverses the position of) a selected model element, using a line as the mirror axis. For example, if you mirror a wall across a reference plane, the wall flips opposite the original. You can pick the mirror axis or draw a temporary axis. Use the Mirror tool to flip a selected element, or to make a copy of an element and reverse its position in one step. 1 Do one of the following:

Select the element to mirror, and on the Modify | <Element> tab Modify panel, click either

(Mirror - Pick Axis) or

(Mirror - Draw Axis).

Click Modify tab Modify panel, and click either (Mirror - Pick Axis) or (Mirror - Draw Axis). Then, select the element to mirror, and press Enter.

TIP You can select inserts, such as doors and windows, without their hosts. To select the line that represents the mirror axis, select Pick Mirror Axis. Or to sketch a temporary mirror axis line, select Draw Mirror Axis. 2 To move the selected item (rather than making a copy of it), clear Copy on the Options Bar. 3 Select or draw the line to use as a mirror axis. You can pick only a line or a reference plane that the cursor can snap to. You cannot mirror an element around empty space. Revit MEP moves or copies the selected element and reverses its position opposite the selected axis.
Selecting the element to mirror (and copy) and the mirror axis

Mirrored (and copied) door

Mirroring Elements | 1577

Related topics

Selecting Elements on page 1533 Flipping Elements on page 1576 Moving Elements on page 1568 Copying Elements on page 1585

Preventing Elements from Moving


Use the Pin tool to lock a modeling element in place. When you pin a modeling element, it cannot be moved. If you try to delete a pinned element, Revit MEP warns you that the element is pinned. A pushpin control displays near the element to indicate that it is locked. If you pin a component, it can still move if it is set to move with nearby elements or if the level where it is placed moves up or down. See Moving Lines and Components with Walls on page 1572.

Using Pins to Lock Elements in Place


Do one of the following:

Select the elements to be pinned, and then click Modify | <Element> tab Modify panel

(Pin).

Click Modify tab Modify panel

(Pin), select the elements to be pinned, and then press Enter.

Revit MEP displays a pushpin control near the element to indicate that it is pinned in place. To move or delete the element, you must first unlock it by clicking the pushpin control. Click the pushpin again to lock the element. Related topics

Preventing Elements from Moving on page 1578 Unpinning Elements on page 1578 Constraints on page 1627

Unpinning Elements
The Unpin tool unpins a locked element. You can then move the element or delete it without being prompted. You can select multiple elements for unpinning. If some of the elements you select are not pinned, the Unpin tool has no effect. Do one of the following:

Select the elements to be unpinned, and then click Modify | <Element> tab Modify panel (Unpin).

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Click Modify tab Modify panel Enter.

(Unpin), select the elements to be unpinned, and then press

When you click the pushpin control in the drawing area to unpin an element, an X displays near the pin control to indicate that it is unlocked.

Resizing Elements
To modify multiple elements simultaneously, use shape handles or the Scale tool. The Scale tool is available for lines, walls, images, DWG and DXF imports, reference planes, and position of dimensions. You can scale elements graphically or numerically. When resizing elements, consider the following:

To resize an element, you define an origin, which is a fixed point from which the elements equally resize. All elements must lie in parallel planes. All walls in the selection must have the same base level. When you resize a wall, inserts remain at a fixed distance from the walls midpoint. Resizing changes the position of dimensions but not their values. If you resize an element that a dimension references, the dimension value does change. Import symbols have a read-only instance parameter called Instance Scale. It shows how much the instance size differs from the base symbol. You can change it by resizing the import symbol.

Resizing Elements with Shape Handles


When you select and drag the handles of multiple elements, Revit MEP resizes the elements simultaneously.
Dragging multiple wall handles to resize them simultaneously

Resizing Elements | 1579

1 Move the cursor over the part of the first element to resize and press Tab until the desired handle is highlighted. Click to select it. For example, to resize the length of a wall, move the cursor over the end of the wall, press Tab to highlight that handle, and click to select it. 2 Move the cursor over the part of the next element to resize and press Tab until the desired handle is highlighted. While pressing Ctrl, click to select it. 3 Repeat Step 2 for the remaining elements, until handles on all desired elements are selected. Remember to press Ctrl when you click to select another element. NOTE To deselect a selected element (without deselecting other elements), move the cursor over the selected element and, while pressing Shift, click the element. 4 Click the handle of one of the selected elements, and drag it to resize. The other selected elements are resized at the same time.

Scaling Graphically
Graphical scaling requires 3 clicks: the first click determines the origin, and the next 2 clicks define the scale vectors. Revit MEP calculates a scale factor by determining the ratio of the lengths of the 2 vectors. For example, suppose you sketch a first vector that is 5 feet and a second vector that is 10 feet. This creates a scale factor of 2. As a result, the elements become twice their original size. 1 Do one of the following:

Select the elements to scale, and then click Modify | <Element> tab Modify panel (Scale).

Click Modify tab Modify panel press Enter.

(Scale), select the elements to scale, and then

Be sure to select only supported elements, such as walls and lines. The Scale tool is unavailable if your entire selection contains just one non-supported element. 2 On the Options Bar, select Graphical. 3 In the drawing area, click to set the origin. The origin is the point from which the size of the element will change. The cursor snaps to various references. Press Tab to change the snap points. 4 Move the cursor to define the first vector. 5 Click to set that length. 6 Move the cursor again to define the second vector. TIP You can use listening dimensions to enter values for the lengths of the vectors. 7 Click to set that point. The selected element scales so that the ends of vector 1 now coincide with those of vector 2.

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Defining the first scale vector

Defining the second scale vector

Scaling Graphically | 1581

The scaled element

Scaling Numerically
To scale numerically, enter a scale factor and specify the origin. To scale elements numerically: 1 Select the elements to scale. Be sure to select only supported elements, such as walls and lines. The Scale tool is unavailable if your entire selection contains just one non-supported element.

2 Click Modify | <Element> tab Modify panel 3 On the Options Bar, select Numerical. 4 Enter a scale factor. 5 Click in the drawing area to specify the origin. The element resizes by the defined scale factor.

(Scale).

Trimming and Extending Elements


Use the Trim and Extend tools to trim or extend one or more elements to a boundary defined by the same element type. You can also extend non-parallel elements to form a corner, or trim them to form a corner if they intersect. When you select an element to be trimmed, the cursor position indicates the part of the element to retain. You can use these tools with walls, lines, beams, or braces.

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To trim or extend elements 1 Do one of the following: If you want to


trim or extend 2 selected elements to a corner

Then
click Modify tab Modify panel

(Trim/Extend to Corner). Select each of the elements. When selecting an element that needs to be trimmed to form the corner, make sure you click the part of the element to be retained. trim or extend one element to a boundary defined by another element click Modify tab Modify panel

(Trim/Extend Single Element). Select the reference to use as a boundary. Then select the element to trim or extend. If this element crosses the boundary (or a projection), the part that you click is retained. The part on the other side of the boundary is trimmed. trim or extend multiple elements to a boundary defined by another element click Modify tab Modify panel

(Trim/Extend Multiple Elements). Select the reference to use as a boundary. Then select each of the elements to trim or extend. For any elements that cross the boundary, the part that you click is retained. The part on the other side of the boundary is trimmed.

2 Continue trimming or extending elements with the currently selected option, or select a different option. NOTE You can select a different Trim or Extend option at any time while the tool is active. This also clears any initial selection made with the previous option. 3 To exit the tool, press Esc.

Trimming and Extending Elements | 1583

Preview for Trim/Extend to Corner tool

Result of Trim/Extend to Corner operation

Preview of Trim/Extend Single Element option with horizontal wall selected as the boundary

Result of Trim/Extend Single Element operation

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Preview of Trim/Extend Multiple Elements option with horizontal wall selected as boundary

Result of clicking left-most vertical wall above the boundary, clicking next 2 walls below the boundary, and highlighting the wall on the right

Copying Elements
Revit MEP provides several methods for copying one or more selected elements.

Select an element and, while pressing Ctrl, drag the element to copy it. Use the Copy tool to copy elements and place them immediately. Use the clipboard to copy and paste elements with Ctrl+C and Ctrl+V. Use the Create Similar tool to add a new instance of a selected element. Make a mirror copy of an element. (Use the Mirror tool with the Copy option. See Mirroring Elements on page 1577.) Copy an array of elements. See Copying an Array on page 1566.

Copying Elements with the Copy Tool


The Copy tool copies one or more selected elements and allows you to place copies in the drawing immediately.

Copying Elements | 1585

The Copy tool is different than the Copy to Clipboard tool. Use the Copy tool when you want to copy a selected element and place it immediately (for example, in the same view). Use the Copy to Clipboard tool, for example, when you need to switch views before placing the copies. 1 Do one of the following:

Select the elements to copy, and then click Modify | <Element> tab Modify panel (Copy).

Click Modify tab Modify panel press Enter.

(Copy), select the elements to copy, and then

2 Click once in the drawing area to begin moving and copying the elements. 3 Move the cursor away from the original elements and toward the area where you want to place a copy. 4 Click to place the copy or enter a value for the listening dimension. 5 Continue placing more elements, or press Esc to exit the Copy tool.
Element moved and copied multiple times

Copying Elements to the Clipboard


The Copy to Clipboard tool copies one or more elements to the clipboard. You can then use the Paste from Clipboard or Paste Aligned tools to paste copies of the elements in the drawing or in another project. The Copy to Clipboard tool is different than the Copy tool. Use the Copy tool when you want to copy a selected element and place it immediately (for example, in the same view). Use the Copy to Clipboard tool, for example, when you need to switch views before placing the copies. 1 Select one or more elements in the drawing area.

2 Click Modify | <Element> tab Clipboard panel 3 Paste the elements using either of the following tools:

(Copy).

Paste from Clipboard: To copy the elements to another area of the drawing, or to another project. See Pasting Elements from the Clipboard on page 1587. Paste Aligned: To copy the elements to another level exactly above or below the original location of the elements. See Pasting Aligned Elements on page 1590.

You cannot copy


An interior elevation arrow without copying its adjoined elevation symbol Some combinations of elements (for example, you cannot copy curtain panels and mullions without copying the entire curtain system) Certain elements in any context (for example, you cannot copy the Ref. Level in the Family Editor)

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Related topics

Pasting Elements on page 1587 Copying Elements with the Create Similar Tool on page 1590 Moving Elements on page 1568

Pasting Elements
The Paste tool inserts elements from the clipboard to the current view or a different view. This tool is available only after cutting or copying elements. You can only copy (or cut) and paste elements within the same session of Revit MEP. The Paste Aligned tool allows you to copy multiple elements on one level and paste them to another level exactly above or below the location of the original elements. This tool is most useful for multi-story buildings, where you can copy and paste aligned elements from one level to many other levels.

Pasting Elements from the Clipboard


1 Cut or copy elements to the clipboard. See Moving Elements with Cut-and-Paste on page 1571 or Copying Elements to the Clipboard on page 1586. 2 Place the cursor in the view where you want to paste the elements.

3 Click Modify tab Clipboard panel Paste drop-down

(Paste from Clipboard).

NOTE You can also use the keyboard shortcut Ctrl+V to paste elements. In Paste mode, a preview image of the elements displays in the drawing area, similar to the following. Temporary dimensions and witness lines display to help position the elements.

Pasting Elements | 1587

4 Click to place the preview image in the desired location. The pasted elements appear in the drawing area. They are selected so that you can adjust them if needed. 5 Refine placement of the pasted elements, if desired. While the elements are selected, you can modify them as desired. Depending on the type of elements being pasted, you may be able to use the Move, Rotate, and Mirror tools. You can also use tools on the Modify | <Element> tab. The available options depend on the pasted elements. For example, for building components (such as windows), you can use the Pick Host or Edit Family tools. For other types of elements, you can use the Activate Dimensions (on the Options Bar) or Edit Pasted Elements tools. 6 To finish the paste operation, click in the drawing area away from the pasted elements to deselect

them. (For some types of elements, click Modify | <Elements> tab Tools panel (Finish).)

If you want to quit Paste mode, discarding the pasted elements, click Modify | <Elements> tab.

(Cancel) on the

Editing Pasted Elements


During a paste operation, you may need to refine the placement of pasted elements, rehost pasted building components, or specify new references for pasted elements. The Edit Pasted Elements tool allows you to move or modify elements before the paste operation is finalized. 1 Paste one or more elements from the clipboard. See Pasting Elements from the Clipboard on page 1587.

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2 Click Modify | <Elements> tab Edit Pasted panel

(Edit Pasted Elements).

The Edit Pasted panel displays in the drawing area. The newly pasted elements display in the defined selection color, indicating that they are selected so that you can move them. Other elements in the drawing area display in gray, indicating that you cannot modify them during Edit Pasted mode.

While in Edit Pasted mode, you can deselect and select specific elements. (Deselected elements display in black; selected elements display in blue [or the defined selection color].) This tool allows you to move a specific element without moving all pasted elements. After moving a pasted element, you can deselect it, and then select another element to move it to the desired location. 3 The Edit Pasted panel displays the available tools. Use these tools as follows:

Finalize Selected finalizes the placement of the currently selected elements. The elements display in gray, indicating that you can no longer modify them during Edit Pasted mode. You can continue to move or modify any pasted elements that display in black. Select All selects all pasted elements, so that you can move or modify them.

4 Use other tools as needed to rehost building components, activate listening dimensions to refine placement, or perform other actions.

5 To complete the paste process, click

(Finish).

If you want to quit Edit Paste mode, discarding the pasted elements, click the Edit Pasted panel.

(Cancel) on

The pasted elements display in black. In addition, the other elements in the drawing area, which appeared gray during Edit Pasted mode, display in black.

Pasting Elements | 1589

Pasting Aligned Elements


1 Cut or copy elements to the clipboard. See Moving Elements with Cut-and-Paste on page 1571 or Copying Elements to the Clipboard on page 1586. 2 Click Modify tab Clipboard panel Paste drop-down, and select one of the following options:

Aligned to Selected Levels: If you copy all model elements, you can paste them into one or more levels. In the dialog that displays, choose the levels by name. To select more than one, press Ctrl while selecting the names. Aligned to Selected Views: If you copy view-specific elements (such as dimensions) or model and view-specific elements, you can paste them into similar types of views. Aligned to Current View: Pastes the elements to the current view. For example, you can paste elements from a plan view to a callout view. The view must be different from the view where the elements were cut or copied. Aligned to Same Place: Pastes the elements into the same place from where you cut or copied them. This is useful for pasting elements between worksets or design options. Also, you can use it to paste between 2 files that have shared coordinates. Aligned to Picked Level: Pastes the elements in an elevation view. You must be in an elevation view to use this tool, because it requires that you select a level line on which to paste the elements. NOTE Do not pick levels using the Project Browser.

Revit MEP aligns the elements as directed.

Copying Elements with the Create Similar Tool


Use the Create Similar tool to place an element of the same type as the selected element. For example, when you right-click a door in a view and click Create Similar, the Door tool becomes active with the selected door type already chosen in the Type Selector. The Create Similar tool is available for most Revit MEP elements. When you use Create Similar, each new element inherits family instance parameters defined in the Family Editor for the selected element. Elements created with Create Similar do not inherit values of instance parameters that were not defined in the Family Editor (such as Comments). The instance parameter values for the selected element apply to all elements created using that tool until the type is changed in the Type Selector. For example, if the selected element is a wall, then its height properties are specified as the default for new walls. Walls created on the same level have the same Base Offset, Unconnected Height, Top Extension Distance, Bottom Extension Distance, Top Constraint, and Top Offset. If the new wall is created on a different level, the Top Constraint is set to the appropriate level. To create similar elements: 1 Select an element.

2 Click Modify | <Element> tab Create panel in the drawing area, and click Create Similar.

(Create Similar), or right-click an element

3 Click in the drawing area to place the newly created instance in the desired location. Repeat as many times as needed.

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4 To exit the Create Similar tool, press Esc twice.

Modifying Elements
Revit MEP provides tools to manipulate, modify, and otherwise manage the display of elements in the drawing area.

Changing Element Types Using the Match Type Tool


Use the Match Type tool to convert one or more elements of the same category so that they match another selected type in the same category. For example, you can select a generic 12 wall, and then select other walls of various types and convert them all to generic 12 walls. The Match Type tool copies instance parameters from the source element to target elements. These instance parameters must be defined in the Family Editor.

1 Click Modify tab Clipboard panel The cursor changes to a paint brush.

(Match Type Properties).

2 Click an element of the type to which you want to convert other elements. The cursor paint brush is now full.

3 Click an element of the same category to convert it to the type you selected. To convert multiple elements, continue clicking them individually, or on the Modify | Match

Type tab Multiple panel, click elements, and click Finish Selection.

(Select Multiple). Draw a selection box to select the

4 If you want to select a new type, click an open space in the drawing area (or press Esc once) to empty the paint brush cursor and start over. 5 To exit the tool, press Esc twice. The following restrictions apply to the Match Type tool:

The Match Type tool only works within one view. You cannot match types between project views. To match a family type or a group type from the Project Browser, make your selection in the Project Browser first. Then start the Match Type tool, and select the elements to be converted in the drawing area.

Modifying Elements | 1591

When changing a walls type, the Match Type tool copies Base Offset, Unconnected Height, Top Extension Distance, and Base Extension Distance from the source wall type to the target wall. If the target wall is on the same level as the source wall, then the values for Top Constraint and Top Offset are also copied.

Changing the Line Style of Elements


Use the Linework tool to quickly change the line style for selected edges of model elements in a view.

For example, you can use the Linework tool to


Differentiate cut edges and projection edges of the model Hide selected edges (by applying an Invisible line style) Reveal edges of elements that exist in the model, but are hidden in the view Differentiate the edges of a building in an elevation view Differentiate edges in an imported CAD file or a linked Revit file

Related topics

Overriding Visibility and Graphic Display of Individual Elements on page 906 Overriding Graphic Display of Element Categories on page 907 Hiding Elements in a View on page 915

Linework Overview
The Linework tool does not create new model or detail lines in the view. Instead, it overrides the current line style of the selected line and applies a different line style. You can use the Linework tool to change the line style of

Projection edges of model elements, including silhouette edges and projection edges caused by plan regions
Red linework applied to projection edges of a roof

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Cut edges of model elements


Blue linework applied to cut edges of a window

Edges in imported CAD files Edges in linked Revit files.

NOTE You cannot use the Linework tool to modify the line style of a dimension line or any other annotation line.

Linework and Cut Edges


In addition to using the Linework tool for projection edges, you can use it to apply other line styles to different types of cut edges of the same model element. For example, you can apply one line style to the front cut edge of a face, and another line style to the back cut edge of the same element. (A front cut edge is an edge of a model element that is generated by a section box or front clip plane. A back cut edge is an edge of a model element that is generated by the back clip plane.)

When you select an edge for the Linework tool, Revit MEP applies the same line style to all segments of that face edge. You cannot apply different line styles to different segments of the same edge. For example, the upper edge of the following wall is a single face, so the green dashed line style is applied to the entire edge.

Linework and Views


You can use the Linework tool in all types of views except drafting views and legends. You can also use the Linework tool in graphical column schedules. In perspective 3D views, you cannot specify segments for projection edges, and you cannot change the line pattern. However, you can use different line colors and weights. Any changes that you make to model elements using the Linework tool are view-specific. The line style change does not affect other views.

Changing the Line Style of Elements | 1593

Using the Linework Tool


1 Open the view in which you want to change line styles.

2 (Optional) To turn off Thin Lines, click View tab Graphics panel

(Thin Lines).

3 Click Modify tab View panel

(Linework).

4 Click Modify | Linework tab Line Style panel, and select the line style to apply to the edge from the Line Style drop-down. For information about defining and modifying line styles, see Line Styles on page 1696. 5 In the drawing area, highlight the edge whose line style you want to change. For elements with multiple edges, press Tab to cycle the highlighting from individual edges to the whole element. The tooltip and the status bar identify the currently highlighted entity. 6 Click the highlighted edges to apply the selected line style. If you are changing the line style of a projection edge, see Changing the Line Style of a Projection Edge on page 1595. NOTE You can restore the original line style to a changed edge. With the Linework tool active, select By Category in the Line Style drop-down. Then select the edge. 7 Continue applying the selected line style to edges in the view, or select a new style in the Line Style drop-down. 8 To exit the Linework tool, press Esc. Related topics

Linework Overview on page 1592 Changing Line Styles for a View Underlay on page 1595 Changing Line Styles in a Linked Model on page 1594

Changing Line Styles in a Linked Model


You can use the Linework tool to change the line style for edges in a linked Revit model. To do this, you must set the views visibility property for the linked model to By host view. 1 In the host model, open the view in which you want to change line styles.

2 Type VG, or click View tab Graphics panel

(Visibility/Graphics).

3 In the Visibility/Graphic Overrides dialog, click the Revit Links tab. 4 For the linked model, if the Display Settings value is not By Host View, do the following: a Click in the Display Settings cell. b In the RVT Link Display Settings dialog, on the Basics tab, select By host view. c Click OK twice.

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Now you can use the Linework tool to change the line style of edges in the linked model. See Using the Linework Tool on page 1594.

Changing the Line Style of a Projection Edge


You can change the line style of only a part of a projection edge. When you are changing the line style for a single edge (see Using the Linework Tool on page 1594), blue controls display at each end of the edge. You can drag these controls so that the new style is applied only to a segment of the edge. For example, the following elevation view shows a hidden line style applied to the top edge of one wall that stands behind another.

The controls can then be dragged toward each other so that the hidden line style is applied only to the segment that is obscured by the taller wall in the foreground, as follows.

If you want the entire edge to use the selected line style (instead of a segment of it), press and hold Shift, and then click the edge.

Changing Line Styles for a View Underlay


When you use a level as an underlay in the current view and use the Linework tool on the edges of elements from that level, the elements become part of the current view, and you can modify them. See View Properties on page 977. For example, in a Level 1 floor plan view, you can specify Level 2 as an underlay. If Level 2 has a roof, you can select the roof in the plan view and then modify it. You can even underlay the same level as the view to select a ceiling or beams or other elements that are not shown in the view. You can use the Overhead line style for tracing underlays or define your own line style. (See Line Styles on page 1696 and Halftone/Underlay on page 1699.)

Changing the Line Style of Elements | 1595

Using Linework for Coincident Edges


You can use linework to achieve the desired effect when several edges of model components project onto the same line (for example, a door opening that coincides with some edges of a door frame in an elevation view). In this case, the Linework tool may not immediately produce the desired results, because each of the coincident edges is treated as a separate line. To apply a dashed line style to one of 3 coincident edges, for example, apply the <Invisible lines> style to 2 of the edges. (See Using the Linework Tool on page 1594.) Then apply a dashed style (such as <Demolished>) to the third edge.

Changing the Cut Profile of Elements


Use the Cut Profile tool to change the shape of elements that are cut in a view, such as roofs, floors, walls, and the layers of compound structures. The tool is available in plan, RCP, and section views. Changes made to the profile are view-specific; that is, the element's 3D geometry and its appearance in other views does not change.

1 Click View tab Graphics panel

(Cut Profile).

2 On the Options Bar, for Edit, select Face (to edit the entire boundary around the face) or Boundary between faces (to edit the boundary line between faces). 3 Move the cursor over an element in the view (for example, a compound wall). Depending on the selected Edit option, a valid cut face or a boundary line is highlighted. 4 Click the highlighted cut face or boundary to select it and enter sketch mode. 5 Sketch an area to be added to or subtracted from the selection. Use a sequence of lines that starts and ends at the same boundary line. You cannot sketch a closed loop or cross the starting boundary line. However, if you are using the Boundary Between Faces option, you can sketch over other boundaries of the face. A control arrow displays on the first line that you sketch. It points toward the portion that will remain after editing. Click the control arrow to change its direction.

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NOTE When you are editing a boundary line between faces, you only need to sketch the 2 boundary lines for the area. A connecting line displays between the 2 lines that you sketch. You do not need to sketch this line.

6 When finished editing, click

(Finish Edit Mode).

7 To change the graphic display (such as line weight or color) of elements in the view, right-click the element, and click Override Graphics in View By Element. See Overriding Visibility and Graphic Display of Individual Elements on page 906.
Before the Cut Profile tool

Changing the Cut Profile of Elements | 1597

After the Cut Profile tool

When you have 2 adjoining elements and you want to edit the profile as shown below, use the Boundary Between Faces option to achieve the desired effect.

Measuring Elements
The Measure tool provides a quick way to measure and temporarily display the length (and angle from the horizontal, if applicable) of individual walls or lines that you select in plan views. In elevation views, you can use this tool to select only the ends of walls running perpendicular to the view direction (to display the height of the wall). In both plan and elevation views, however, you can draw a temporary line or a chain of lines connecting points that you specify. In either case, the dimensions generated by the tool remain on the screen until you start the next measurement or exit the tool. Length dimensions also display in the Total Length box on the Options Bar.

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1 Click Modify tab Measure panel Measure drop-down, and then click either

(Measure

Between Two References) or

(Measure Along An Element).

If you select Measure Between Two References, you can measure a certain length from a starting point. Click the starting point, move the cursor in the direction that you want the line to extend, and enter a value for the length of the line. If you select Measure Along An Element, select the element in the drawing area. Temporary dimensions display for the element and the total length displays on the Options Bar. 2 If you want to display dimensions for a chain of temporary lines that you draw, on the Options Bar, select Chain and do either of the following:

Specify a series of points. Specify the first point, move the cursor in the direction that you want the line to extend, and enter a value for the length of the line, repeating until all lines in the chain are drawn.

The Total Length box on the Options Bar keeps a running total for the length of the chain. Double-click to end the chain. NOTE Chain is only available when you select Measure Between Two References. 3 Press Esc once to exit the current measurement. 4 Press Esc twice to exit the Measure tool.
Measure line with length and angle measurements

Measure chain with the total length displaying on the Options Bar

Joining Geometry
Use the Join Geometry tool to create clean joins between 2 or more host elements that share a common face, such as walls and floors. You can also use the tool to join hosts and in-place families, or hosts and project families. As shown in the following illustrations, the tool removes the visible edge between the joined elements. The joined elements then share the same line weight and fill pattern.

Joining Geometry | 1599

Related Topics

Manipulating Joined Forms on page 168

Uncleaned join between walls and floor

Cleaned join between walls and floor after Join Geometry tool is used

When you join geometry in the Family Editor, you create a union between different shapes. In a project, however, one of the joined elements actually cuts the other according to the following scheme:

Walls cut columns. Structural elements cut host elements (walls, roofs, ceilings, and floors). Floors, ceilings, and roofs cut walls. Gutters, fascias, and slab edges cut other host elements. Cornices do not cut any elements.

To join geometry

1 Click Modify tab Geometry panel Join drop-down

(Join Geometry).

2 If you want to join the first selected geometry instance to several other instances, select Multiple Join on the Options Bar. If you do not select this option, you must make a first and second selection each time. 3 Select the first geometry to join (for example, a wall face). 4 Select the second geometry to join to the first (for example, an edge of a floor). 5 If you selected Multiple Join, continue selecting other geometry to join to the first. 6 To exit the tool, click Modify or press Esc.

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NOTE If you join solids in the Family Editor, you can apply a Visibility (on/off) parameter only to the entire joined geometry, not to the sub-elements that were joined. Use Tab to toggle to the combined geometry.

Unjoining Geometry
Use the Unjoin Geometry tool to remove a join (between 2 or more elements) that was applied using the Join Geometry tool. For information on the kinds of elements that can be joined and unjoined with these tools, see Joining Geometry on page 1599.

1 Click Modify tab Geometry panel Join drop-down 2 Select the geometry to unjoin. 3 To exit the tool, click Modify or press Esc.

(Unjoin Geometry).

Cut Structural Member with Plane


Use the Cut Geometry tool to cut a structural member with a plane. For example, use Cut Geometry to cut a column to a certain height, or to stop a beam or bracing at a wall. To cut a beam at a wall 1 Create a reference plane in the plane of the wall where you want the cut to occur.

2 Click Modify tab Geometry panel Cut drop-down 3 Select the beam to be cut. 4 Select the reference plane.

(Cut Geometry).

If you move the wall or the beam, the cut will persist at the wall unless the beam is no longer joined with the wall.

Splitting Elements
There are 2 ways to use Split tools:

Split Element Split with Gap

Use a Split tool to divide elements into 2 separate parts, remove segments between 2 points, or to create a defined gap between 2 walls. You can split the following elements:

walls lines beams braces

Unjoining Geometry | 1601

Splitting Elements
1 Click Modify tab Modify panel (Split Element).

2 If desired, on the Options Bar, select Delete Inner Segment. When you select this option, Revit MEP removes the segment of the wall or line between selected points. 3 Click the element at the point you wish to split. If you selected Delete Inner Segment, click at another point to remove a segment.
Splitting wall with Delete Inner Segment option selected

Wall with removed inner segment

4 When you split a wall, the resulting parts are individual walls that can be worked on independently.

Splitting Walls with a Defined Gap


To create 2 walls with a defined gap

1 Click Modify tab Modify panel

(Split with Gap).

2 On the Options Bar, specify the Joint Gap dimension. NOTE Joint Gap is limited to values between 1/16 and 1 (Imperial). 3 Move the cursor over the wall, and click to place the gap. The wall splits into 2 independent walls. Joining walls that are split with a gap between them When you select a wall that was created using Split with Gap, the Allow Join symbol displays in the drawing area. If desired, select Allow Join and drag the wall to the second wall to join them. Or, right-click and select Disallow Join. This allows the wall to rejoin with no gap. 1 Select a wall that was created using Split with Gap.

2 Click

to unlock the dimension constraint.

3 Select Drag Wall End (indicated by a blue circle on the selected wall), right-click, and click Allow Join. 4 Select the other wall and repeat Steps 2-3. 5 Select Drag Wall End and drag the wall to the other wall. The walls join.

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Unjoining walls created using Split with Gap 1 Move the cursor over 1 of the 2 walls that was created using Split with Gap. The wall highlights. 2 Select the wall, right-click Drag Wall End (indicated by a blue circle on the selected wall), and click Select Disallow Join. 3 Drag the wall apart from the wall to which it had been joined.

Splitting Walls Horizontally


You can split a wall along a horizontal line in an elevation or a 3D view. After you split a wall, Revit MEP treats it as 2 separate walls, which means that you can modify one part independently of the other. For example, in a 2-level building, suppose you snap the split to Level 2, and the top piece has a base constraint of Level 1. The lower wall has a height constraint of Level 2. If you split the walls at another point away from the levels, the lower wall has an explicit height constraint, while the top wall has a value for the base offset. For more explanation of these properties, see Wall Instance Properties on page 512.

1 Click Modify tab Modify panel

(Split Element).

2 Place the cursor on the wall or line at the point you wish to split. NOTE A stacked wall can only be split vertically. A temporary horizontal line displays on the wall when you place the cursor near vertical edges. If desired, you can snap to levels, so you split the wall evenly between levels.
Temporary horizontal line appearing

3 Click to place the split. A permanent horizontal line displays on the wall indicating the split.
Permanent horizontal split

Splitting Faces
You can use Split Face on any non-family instance. The Split Face tool splits the selected face of the element; it does not change the structure of the element. After splitting the face, you can use the Paint tool to apply a different material to this section of face. See Applying a Material to the Face of an Element on page 1605.

Splitting Faces | 1603

A wall with a split face (around the window) before painting

A wall with a split face (around the window) after painting

1 Click Modify tab Geometry panel

(Split Face).

2 Place the cursor on the element face to highlight it. You may need to press Tab to select the desired face. 3 Click to select the face. 4 Sketch the face area to split. NOTE The sketch must be in a closed loop inside the face or an open loop that ends on the boundary of the face. In the following example, the wall around the window is split, so that it can be painted to match the border around the door.

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5 Click

(Finish Edit Mode).

TIP You can split the face of a column. However, if you plan to have multiple instances of the split-face column in your project, create the column in the Family Editor and apply the split there.

Applying a Material to the Face of an Element


The Paint tool applies a material to the selected face of the element or family; it does not change the structure of the element. (See Materials on page 1667.) Elements that you can paint include walls, roofs, massing, families, and floors. If the element highlights when you place the cursor near it, you can paint it. The Paint tool is especially useful for applying materials to split faces. See Splitting Faces on page 1603. If the surface pattern for the material is a model pattern, you can select references in the pattern for dimensioning or aligning. See Fill Patterns on page 1657 and Working with Model Patterns on page 1661. To paint a surface

1 Click Modify tab Geometry panel

(Paint).

2 Click Modify | Paint tab Element panel, and select the material to apply from the Material drop-down. 3 Place the cursor on the element face to highlight it. You may need to press Tab to select the desired face. If you highlight a face that has already been painted, the status bar indicates the material that is applied to it. 4 Click to apply the paint.

Applying a Material to the Face of an Element | 1605

More About Painting Surfaces

You cannot apply materials to family instances in a project. You must apply the materials to faces in the Family Editor. To remove the paint, activate the Paint tool and choose <By Category> from the Material drop-down. Click a face that was painted, and the paint is removed. You can apply paint to the face of a column. However, if you plan to have multiple instances of the painted column in your project, create the column in the Family Editor and apply the paint there. When you are in the Family Editor, you can create a family parameter of type material. You can then paint that face of the family with that parameter. For more information on creating a parameter, see Creating Parameters on page 757.

Before painting (applying material to) stairs

1606 | Chapter 63 Editing Elements

After painting (applying material to) stairs

Deleting Elements
The Delete tool removes selected elements from the drawing, but does not paste deleted elements to the clipboard. Do one of the following:

Select the elements to delete, and then click Modify | <Element> tab Modify panel

(Delete).

Click Modify tab Modify panel

(Delete), select the elements to delete, and then press Enter.

Troubleshooting Editing Issues


Read the following topics to learn how to resolve issues encountered when editing elements in Revit MEP.

Deleting Elements | 1607

Cant Cut Instances Out of Wall


Warning: Can't cut instance(s) of <element> out of wall. Issue: Revit MEP cannot regenerate the geometry to display the moved model component. If you move a door or a window (or other wall-hosted components) in such a way that Revit MEP cannot regenerate the geometry properly, this message displays. This might happen if you move a window onto a door in a plan view. Revit MEP cannot cut both a door instance and a window instance simultaneously. Also, the error might occur if you move a component outside a wall, by either dragging the component, or shortening the wall, such that it cannot host the component. Solution: You can either cancel the move or delete the particular instance.

Elements Were Deleted


Warning: Elements were deleted. Use Edit Pasted Elements to keep them. Issue: Revit MEP requires a proper host for the copied element. For example, a window needs a wall, and a tag or dimension needs reference elements. Solution: If you tried to paste an element into a location that does not contain a proper host, you see this message. Click Cancel to remove the warning. On the ribbon, click Edit Pasted Elements. In Edit Pasted mode, place the copied element on its proper host. Click Finish to complete the paste process. TIP The Paste Aligned tool does not provide the Edit Pasted Elements button. If you see this message, you can cancel, and use the Paste tool instead. Also see Editing Pasted Elements on page 1588.

Cannot Paste Selection


Error: Cannot paste selection in <view_name> view. Issue: Revit MEP is unable to paste the selected element in the view. Solution: If you tried to paste a wall in an elevation view or a section view, you see this message. Try pasting in a plan, reflected ceiling plan, or 3D view. This message also displays if you try to paste a group of elements that cannot be pasted into a certain view, for example, a column group into an elevation view.

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Work Planes

64
(Set). NameChoose an available work plane from the list, which contains names of levels, grids, and named reference planes. NOTE The list is active even if you have not selected the Name option. If you choose a name from the list, Revit MEP automatically selects the Name option.

Each view in Revit MEP is associated with a work plane. In some views (such as plan, 3D, and drafting) and for views in the Family Editor, the work plane is automatically set. In other views, such as elevation and section views, you need to set the work plane. The work plane is necessary for sketching operations such as creating an extruded roof, and for enabling tools in particular views, such as Rotate and Mirror in a 3D view. When you set a work plane in a view, it is saved with that view. You can change the work plane as necessary. When sketching, you can snap to the work plane grid, but you cannot align or dimension to it.

Setting the Work Plane


1 Click Home tab Work Plane panel

2 In the Work Plane dialog, under Specify a new Work Plane, select one of the following options:

Pick a planeRevit MEP creates a plane coincident to the selected plane. You can select any plane that can be dimensioned, including wall faces, faces in linked Revit models, extrusion faces, levels, grids, and reference planes. Pick a line and use the work plane it was sketched inRevit MEP creates a work plane that is coplanar with the work plane of the selected line.

If the plane you choose is perpendicular to the current view, the Go to View dialog opens, giving you options of which view to open based on your selection. For example, if you select a north-facing wall, the upper pane in the dialog lets you choose a parallel view (east or west elevation), or in the lower pane you can choose a 3D view, as shown.

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3 Select a view, and click Open View.

Making the Work Plane Visible


Click Home tab Work Plane panel (Show). The work plane appears as a grid in the view.
Part of a work plane grid

Modifying Work Plane Grid Spacing


1 If necessary, click Home tab Work Plane panel 2 Select the work plane. NOTE Click the edge of the work plane to select it. 3 On the Options Bar, for Spacing, enter a value to specify the desired distance between grid lines. (Show), to make the work plane visible.

Rotating a Work Plane Grid


When you rotate a work plane grid, the new orientation affects placement of components and affects the rectangle draw option for walls and lines. For example, if you rotate the work plane grid and then place a component, the component is oriented on the same angle as the work plane grid. If you create a chain of walls with the rectangle option, you can create them in the orientation of the work plane grid only.

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To rotate a work plane grid, see Rotating Elements on page 1575.

Elements Associated with Work Planes


If you create a family that is work plane-based, or an element that is not level-based (a hosted element), it is associated with a work plane. Work plane association controls how an element moves when its host moves. When an element is created, it inherits the work plane of the view; subsequent changes to the view work plane do not effect the element. It is important to associate geometry to a work plane in order for geometry to move correctly. For example, you associate an element to its host via the work plane. When the host moves, the element moves as well. Most elements have a read-only instance parameter called Work Plane, which identifies the current work plane of the element. You can view this property on the Properties palette. You can change the work plane an element is associated with, or you can dissociate an element from a work plane. Some sketch-based elements, such as stairs, floors, footprint roofs, and ceilings, are sketched on a work plane, but that work plane must be a level. You cannot dissociate these element types from their work plane.

Changing the Work Plane of an Element


1 Select a work plane-based element in a view. 2 Click Modify | <Element> tab Work Plane panel (Edit Work Plane).

NOTE When you use the Edit Work Plane option, the new work plane must be parallel to the existing work plane. If you need to select a work plane that is not parallel to the existing work plane, use the Rehost option. See Moving Work Plane-Based or Face-Based Elements and Components to Different Hosts on page 531. The Work Plane dialog displays, and the work plane grid for the element displays in the view. 3 If desired, click Show to display other views that can show the work plane for the element. 4 Select another work plane. See Setting the Work Plane on page 1609 for details on work plane options.

Dissociating an Element from a Work Plane


1 Select a work plane-based element in a view. This type of element includes any solid geometry in the Family Editor or extruded roofs in a project. 2 Click Modify | <Element> tab Work Plane panel (Edit Work Plane).

The Work Plane dialog displays, and the work plane grid for the element displays in the view. 3 Click Dissociate.

TIP You can also dissociate an element graphically by clicking which displays near the element when you select it in the view.

(Disassociate Work Plane),

When an element is no longer associated with a work plane, the value of its Work Plane parameter (on the Properties palette) is <not associated>. The element is free to move irrespective of a work plane.

Elements Associated with Work Planes | 1611

Creating a Work Plane-based Family


You can create a family that is hosted by the active work plane. This can be very useful both in a project environment and within a nested family where you may need a nested sub-component to reside on a particular plane. You can make any non-hosted family a work plane-based family. For more information about work plane-based families, see The Families Guide on page 744. 1 Open or create a non-hosted family. NOTE Only non-hosted components can become work plane-based families. Doors and windows, for instance, are hosted by walls and cannot become work plane-based components.

2 In the Family Editor, Click Home tab Properties panel 4 Click OK.

(Family Category and Parameters).

3 In the Family Category and Parameters dialog, under Family Parameters, select Work Plane-Based.

NOTE You can make a family both work plane-based and always vertical. Examples of both are shown below.
In the nested family below, the rectangular extrusion is a work plane-based component. On the left, the extrusion is work plane-based but not always vertical. On the right, the same extrusion was reloaded into the family after designating it work plane-based and always vertical.

Flip Control for Work Plane-based Families


After you save and load a work plane-based family into the project, you can flip it about its work plane in a view.

Select the family instance in the project, and a Flip Work Plane control displays . Click the Flip Work Plane control to rotate the family instance 180 degrees about the x-axis of the work plane. You can also right-click the instance, and click Flip Work Plane.

1612 | Chapter 64 Work Planes

Reference Planes

65

Use the Reference Plane tool to draw reference planes to use as a guideline in your design. Reference planes are an integral part of family creation. For detailed information about creating families, see The Families Guide on page 744. Reference planes appear in each new plan view that you create for a project. See Datum Extents and Visibility on page 1617.

Adding Reference Planes


1 Click Home tab Work Plane panel 2 To draw a line: 1 On the Draw panel, click (Line). (Reference Plane).

2 In the drawing area, draw the reference planes by dragging the cursor. 3 Click Modify to end the line. 3 To pick an existing line: 1 On the Draw panel, click (Pick Lines).

1613

2 On the Options bar, specify an offset, if desired. 3 Select the Lock option to lock the reference plane to the line. 4 Move the cursor near the line to which you want to place the reference plane and click.

Related topics

Reference Planes on page 1613 Naming Reference Planes on page 1614 Reference Plane Properties on page 1614 Datum Extents and Visibility on page 1617

Naming Reference Planes


1 In the drawing area, select a reference plane. 2 In the Properties palette, for name, enter a name for the reference plane.

Hiding the Annotation in the View


1 Select one or more annotation lines to hide. 2 Right-click and click Hide in View Elements. To hide the selected annotations and all other annotations of the same category in the current view, click Hide in View Category. To redisplay the hidden annotation lines, see Revealing and Unhiding Hidden Elements on page 916.

Reference Plane Properties


Use the Properties palette to modify reference plane properties.

Reference Plane Properties


Name
Construction Wall Closure You can use a reference plane to define the point where walls wrap for doors and windows. Select this option to use the reference plane to define this point. This parameter is only available in the Family Editor. See The Families Guide on page 744.

Description

Identity Data Name Extents The name of the reference plane.

1614 | Chapter 65 Reference Planes

Name
Scope Box

Description
The scope box applied to the reference plane. See Controlling Visibility of Datums Using Scope Boxes on page 1621.

Other Is Reference Specifies whether a reference plane, sketched during the creation of a family, is a reference in a project. This means that you can dimension to the family or align to it. If you set a reference plane as a reference for all family types, then you can consistently dimension to that family type when you place it in your project. For example, you create a door family with 24", 30", and 36" types. For each type, you specify a reference plane as left. Then you place the new 24" door type in your project and dimension it 5' from an exterior wall. Then you decide to replace that 24" door with a 30" door. When you swap out the doors, Revit MEP retains the 5' dimension. The Is Reference names are arbitrary and are meant as a convenient method for maintaining consistency across family types. For more information, including information on strong and weak references, see The Families Guide on page 744. Specifies where the cursor rests on the object you are placing. For example, as you place a rectangular column, the cursor rests at the centerline of the column shape.

Defines Origin

Reference Plane Properties | 1615

1616

Datum Extents and Visibility

66

Datum planes, such as those for levels, grids, and reference planes are not visible in all views. If the datum does not intersect a views plane (or does not intersect the plane in the correct way), then it will not be visible in that view. Datum planes are modifiable. You can resize their extents so that they are visible in some views, but not others. You can also change datum extents in one view and then propagate that change to any desired parallel views in which the datum is visible. You can also use scope boxes to control visibility of datum.

Example of Datum Visibility in Project Views


When you resize model (3D) datum extents, you can control in which view they are visible. If the datum planes do not intersect the view plane, they are not visible in the view. In the following example, the top level line is not visible in the section view, because its model (3D) extents do not intersect it.

In the next example, the grid is visible only in the first 2 plan views, because its model (3D) extents do not intersect the third level line.

1617

You may notice a datum intersecting a view plane but not displaying in the view. If you select the datum, you will notice that its view-specific extent intersects the view plane, but not its model extent, as the next figure shows. The open circle in the figure shows the 3D model extent, which is not intersecting the section. The filled circle is showing the 2D extent, which has intersected the section. As a result, Level 3 will not display in the section view.

Visibility of Non-Perpendicular Datums in Views


If a datum element (such as a reference plane) is not perpendicular to a view, then the datum element does not display in the view. For example, the following floor plan shows 2 reference planes, indicated with dashed green lines. The reference plane on the left intersects the section line at an angle. The reference plane on the right is perpendicular to the section line. Because the angled reference plane is not perpendicular to the section line, the plane does not appear in the resulting section view. However, the perpendicular reference plane does display in the section view.

1618 | Chapter 66 Datum Extents and Visibility

Visibility of Arc Grids in Views


In plan views (such as floor plans and ceiling plans), you can define grid lines that are arcs rather than straight lines. Arc grid lines will display in section views where the center of the arc intersects and is perpendicular to the section line. For example, the following floor plan shows 2 arc grid lines. Grid Line 3 intersects the section line, but its center is not perpendicular to the section line. As a result, Grid Line 3 does not display in the section view. Grid Line 2 intersects the section line in the floor plan, and its center intersects the section line perpendicularly. Therefore, Grid Line 2 displays in the section view, indicating the center of the arc.

Visibility of Arc Grids in Views | 1619

Resizing Datum Extent Controls


1 Select a datum. Notice that there is a control titled 3D that displays at the ends of the datum. With the 3D designation, the datum is in Model Extent mode. This means that if you drag the control to resize the datum extent, it changes the extent of that datum in all other parallel views, provided those datums also have the 3D model extent control. NOTE When you select a datum, it is selected in all views in which it is visible.
Model extent control

Resize datum in all views 2 Drag the hollow circle 3D control at either end of the datum to the desired location. Resize datum in a specific view only 3 Click the 3D control. It changes to display 2D, and the control changes from an open circle to a filled circle. This means the datum is in view-specific mode. If you resize the datum, the change occurs in that view only.
View-specific extent control

NOTE When you drag the filled circle, the open circle remains. This shows where the model (3D) extent is. If you want to return to that extent, right-click the datum, and click Reset to 3D Extents. If you drag a datum extent outside the crop boundary of the view, the control on the extent is always in view-specific (2D) mode. You also cannot propagate its extents to other views. If you move the 2D control of a datum on top of a 3D control, the 2D control becomes a 3D control.

Maximizing 3D Model Extents


A datum may be of a certain size, such that it is not visible in all views of the model. You can change the 3D model extents to intersect the boundary of the model, so that the datum will be visible in more views. In the following example, the grid is not visible in the 2 section views of the model, because its 3D model extents do not intersect either section view plane.

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To maximize 3D model extents 1 Select the datum, and right-click it. 2 From the shortcut menu, click Maximize 3D Extents. The grid is resized to the boundary of the model.

Propagating 2D Datum Extents


When you have modified a 2D datum to the desired extent, you may have similar views in which you want it to display the same way. You can use Propagate Extents to accomplish this. To propagate 2D datum extents 1 Select the datum. 2 Click Modify | <datum> tab Datum panel (Propagate Extents).

3 In the Propagate Datum Extents dialog, select the parallel views in which you want the datum to look the same, and click OK. There is no permanent connection between the look of the datum in multiple views. If you modify the datum again, you must use Propagate Extents again. Propagate Extents does not affect Model (3D) extents.

Controlling Visibility of Datums Using Scope Boxes


When you add datum elements (grids, levels, and reference lines) to a project, they can display in more views than desired. For example, when you add grid lines to a plan view, the grid lines display in all plan views of the model. However, you may want the grid lines to display in only certain views. This is exactly what a scope box is for: to specify the views in which the datum elements will display. Scope boxes control the visibility of datum elements in views whose cutting plane intersects the scope box. Scope boxes are particularly useful to control the visibility of datums that are not parallel or orthogonal to a view. For example, the following floor plan shows a science center with an aviary wing at an angle to the main building. The main building and the aviary wing use different grids. The matchline indicates where this

Propagating 2D Datum Extents | 1621

floor plan is divided into dependent views, to show each part of the building on separate sheets. (See Duplicate Dependent Views on page 947.) However, on the dependent view for the aviary wing, you do not want to show the grid lines for the main building. On the dependent view for the main building, you do not want to show the grid lines for the aviary wing. You can accomplish this using scope boxes.

To use scope boxes to control datum elements 1 Create one or more scope boxes. 2 Apply a scope box to datum elements (grid lines, levels, or reference planes). 3 (Optional) Apply a scope box to desired views.

Creating a Scope Box


You create scope boxes in plan views only. After a scope box is created, you can change its size and position in a 3D view. 1 In a plan view, click View tab Create panel (Scope Box).

2 On the Options Bar, enter a name and specify a height for the scope box, if desired. TIP You can also change the name of the scope box after creating it. Select the scope box, and on the Properties palette, enter a value for the Name property. 3 To draw a scope box, click in the upper left-hand corner to start the box. Click in the lower right-hand corner to finish it. The following floor plan shows 2 scope boxes: one around the main building, and another around the aviary wing. When you draw a scope box, it displays drag controls, which you can use to resize the scope box. You can also rotate the scope box using the rotate control the Rotate tool . (See Rotating Elements on page 1575.) and

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4 If desired, open a 3D view to further adjust the size and position of the scope boxes. After creating scope boxes, you need to do the following:

Apply each scope box to datum elements. (Optional) Apply each scope box to the desired views.

Applying a Scope Box to Datums


To control the visibility of datum elements in a scope box, you must associate each datum element with the scope box. 1 Select the appropriate datum element (for example, a grid line). 2 On the Properties palette, for Scope Box, select the desired scope box. For example, for a project with 2 scope boxes named Scope Box 1 and Scope Box 2, select Scope Box 1 from the drop-down list. 3 Click Apply. The datum now displays only in views whose cutting plane intersects the selected scope box. If a view's cutting plane lies outside the scope, the associated datum does not display in the view. For example, in the following illustration, the top view shows scope boxes around the main building and the aviary wing. Scope Box 1 was applied to grid lines for the main building, and Scope Box 2 was applied to grid lines for the aviary wing. As a result, the dependent views (bottom) show only the grid lines that apply to each part of the building.

Applying a Scope Box to Datums | 1623

TIP If a section view's cutting plane intersects the scope box, the datums will appear in the section view.

Datums Resize with Scope Box


You can drag the extent of datums associated with scope boxes by selecting the scope box and dragging it; the associated datum moves with it.
Dragged scope box moves level lines associated with it

To revert the extents of a level datum back to its default, select the level, right-click, and click Reset to 3D Extents. The model (3D) extent cannot be moved from the edge of a scope box to which it is assigned, but the 2D extent can be modified in a view. This option returns the extent to the default position: slightly offset to the outside the scope box.

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Controlling Visibility of Scope Boxes


Scope boxes are automatically visible in 3D views and any view whose cut plane intersects the scope. They can also be set to display in elevation views. You can set their visibility for other views by resizing them or changing their visibility property. Scope boxes do not print in construction documents.

Resizing a Scope Box


1 Open a plan or 3D view, and select the scope box. Handles appear on the scope box. 2 Drag the handles to resize the scope box. As you resize the scope box, you control the views in which it displays. If a view plane no longer cuts through the scope box, the scope box is not visible in that view. Consequently, any datums associated with that scope box do not display in that view. For example, suppose a building has 8 floors. You resize the scope box so that its top boundary extent is at Level 4. As a result, the scope box and associated datums will not display in the plan views for Levels 5 through 8. Conversely, if you resize the scope box to intersect those levels, the datums will display in those views.
Scope box in 3D with drag and rotation controls

Setting the Views Visible Property for a Scope Box


The Views Visible property sets the display of a scope box in various views, including elevation views. 1 Open a view in which you can see the scope box. 2 Select the scope box. 3 On the Properties palette, for the Views Visible property, click Edit. The Scope Box Views Visible dialog lists all the view types and view names in the project. It shows in which views the scope box is visible. Revit MEP calculates the visibility of the scope box when you create it and subsequently change its extents. The Automatic Visibility column shows the views in which the scope is automatically visible. The scope box is not automatically visible in exterior elevations, but you can override this behavior.

Controlling Visibility of Scope Boxes | 1625

4 Locate the appropriate view row (for example, South Elevation), and find its value in the Override column. Click in the text box, and select Visible in the list. 5 Click OK. The scope box is now visible in that view.

Hiding Scope Boxes in a View


A scope box may apply to a view, but you may not want the scope box to be visible in the view. To hide one scope box in a view In the drawing area, select the scope box you want to hide, and do either of the following:

Click Modify | Scope Boxes tab View panel Hide in View drop-down Right-click a scope box, and click Hide in view Elements.

(Hide Elements).

The selected scope box is no longer visible in the view. (The scope box is still visible in other views.) To hide all scope boxes in a view Open the view in which one or more scope boxes display, select a scope box, and do either of the following:

Click Modify | Scope Boxes tab View panel Hide in View drop-down Right-click any scope box, and click Hide in View Category.

(Hide Category).

All scope boxes are no longer visible in the view. To redisplay hidden scope boxes, see Revealing and Unhiding Hidden Elements on page 916.

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Constraints

67

Constraints are non-view specific elements that can function independently of dimensions. Constraint elements appear in all views in which their references are visible; dimensions are view-specific. You can modify and delete constraints independently of dimensions or remove them when you delete dimensions. You create constraints by placing dimensions and locking them or by creating equality constraints. Constraints appear as blue dashed lines in project views.

Applying Constraints with Dimensions


When you place permanent dimensions, you can lock those dimensions. When you lock a dimension, you create a constraint. A constraint (dashed blue line) appears when you select its references, as shown in the following image.
Constraint from locked dimensions

Many dimensions may correspond to the same constraint. For example, if you place a dimension between 2 walls and lock it, you have created a constraint. If you place another dimension between the same 2 walls and lock it, no additional constraint is created. Also see Locking Permanent Dimensions on page 1000.

Equality Constraints
An equality constraint appears as an EQ symbol near the dimension line when you select a multi-segmented dimension. If you select one of the references for the dimension line (such as a wall), the EQ symbol appears with a dashed blue line at the middle of the references.

1627

The EQ symbol represents an equality constraint element applied to the references for this dimension. The references, which are walls in the graphic, remain at equal distances from one another while this constraint is active. If you select one of the walls and move it, all walls move together at a fixed distance.

Applying an Equality Constraint


1 Select a multi-segmented permanent dimension. If you need to place a dimension, see Permanent Dimensions on page 992. 2 Click the EQ symbol so that it no longer has a slash through it.

Changing the EQ Label to the Dimension Value


Multi-segmented dimensions have an EQ label that displays directly above each segment of the dimension line. The label displays when the values for all segments in the dimension are equal, or if the values for the first and last segments of the dimension are equal. If neither of these conditions is satisfied, then the dimension segment cannot display the EQ label and instead displays the value. You can change the display of the label from EQ to the dimension value. To change the EQ label to the dimension value: 1 Select the dimension. 2 On the Properties palette, for Equality Display, select Value. 3 Click Apply.

Controlling Visibility of Constraints


1 Click View tab Graphics panel 2 Click the Annotation Categories tab. 3 Find the Constraints category, and deselect the check box to hide constraints in the view. The following image shows the constraint (the blue dashed line) visible. (Visibility/Graphics).

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The following image shows the constraint hidden.

For more information, see Visibility and Graphic Display in Project Views on page 905.

Removing Constraints
1 Select a dimension. 2 Do any of the following:

Click a lock to unlock it. Click the EQ symbol to remove an equality constraint. The EQ symbol appears with a slash through it when the equality constraint is not applied. Delete the dimension that corresponds to the constraint. A warning appears that you are not deleting the actual constraint. Click Delete Element(s) in the warning dialog to remove the constraint.

Constraints and Worksets


Constraints belong to the worksets of the elements they constrain. In order to add a constraint, the worksets of all the elements that can be moved by the constraint must be editable. See Making Worksets Editable on page 1325.

Removing Constraints | 1629

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Parameters

68

You can create custom parameters for any element or component category in your project. Parameters that you create display in the Properties palette or Type Properties dialog under the group you define and with the values you define. There are 2 types of custom parameters:

Shared parameters Shared parameters can be shared with other projects or families. Use shared parameters when the same piece of information must exist in more than one project or family. For example, if a parameter in a family or a project needs to be tagged, that parameter must exist in the project (or element family) and the tag family. Therefore, taggable parameters need to be shared parameters. Shared parameters can also be used when elements of 2 different families are scheduled together. For example, if you need to create 2 different Isolated Foundation families, and need the Thickness parameter of both families scheduled in the same column, Thickness needs to be a shared parameter that is loaded in both Isolated Foundation families.

Project parameters Project parameters are specific to a single project file. Information stored in project parameters cannot be shared with other projects. A project parameter can be used, for example, to categorize views within a project.

Shared Parameters
Shared parameters are parameters that you can add to families or projects and then share with other families and projects. They give you the ability to add specific data that is not already predefined in the family file or the project template. Shared parameters are particularly useful when you want to create a schedule that displays various family categories; without a shared parameter, you cannot do this. If you create a shared parameter and add it to the desired family categories, you can then create a schedule with these categories. This is called creating a multi-category schedule in Revit MEP. Shared parameters are stored in a file independent of any family file or Revit MEP project; this allows you to access the file from different families or projects. Related topic

Project Parameters on page 1639

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Categories Allowing Shared Parameters


Only certain categories within Revit MEP allow shared parameters. This table lists the categories that allow them. Family Categories Allowing
Casework Ceilings: created as in-place families Columns Curtain Panels Curtain Wall Mullions Doors Electrical Equipment Electrical Fixtures Floors: created as in-place families Furniture Furniture Systems Generic Models Lighting Fixtures Mechanical Equipment Parking Planting Plumbing Fixtures Railings Ramps Roofs Rooms Site Specialty Equipment Stairs Structural Columns

Additional Categories
Areas Drawing Sheets Structural Beam Systems Structural Columns Structural Connections Structural Foundations Structural Framing Structural Rebar

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Family Categories Allowing


Structural Foundations Walls Windows

Additional Categories

Setting Up Shared Parameter Files


You can create shared parameters in the project environment or in the Family Editor. Shared parameters are saved in a text file; you can then place this file in a shared area on your network to allow others to access it. Shared parameters are organized in groups that you create to assist with categorization. For example, you might create a group called electrical for specific electrical parameters or a hardware group for specific hardware parameters. You can create as many groups and parameters as desired. Your session of Revit MEP can reference only one shared parameter file at a time. If there are other shared parameters in a different file that you want in the active shared parameter file, you need to export the parameters to the active file.

Creating Shared Parameters Files, Groups, and Parameters


1 Click Manage tab Settings panel The Edit Shared Parameters dialog opens. 2 Click Create. 3 In the Create Shared Parameter File dialog, enter a file name, and navigate to the desired location. 4 Click Save. To add groups: 5 In the Groups box, click New. 6 Enter a name for the parameter group, and click OK. To add parameters: 7 From the Parameter group drop-down menu, select a group. 8 In the Parameters group box, click New. 9 In the Parameter Properties dialog, enter a name, discipline, and type for the parameter. Type specifies the format of the information you can enter for the parameter value. You can select:

(Shared Parameters).

Text Integer Number Length Area Volume Angle

Setting Up Shared Parameter Files | 1633

Slope Currency URL Material. Allows you to select a material from the Materials dialog when you edit the parameter value in the Properties palette or Type Properties dialog. Yes/No. A check box appears for the parameter value in the Properties palette or Type Properties dialog. <Family Type>. If you select this option, the Select Category dialog opens where you can select the family type.

NOTE You do not specify the parameter to be instance or type. You decide that later when you add the parameter to a family or a project. 10 When finished creating parameters, click OK. Related topics

Shared Parameters on page 1631 Categories Allowing Shared Parameters on page 1632 Setting Up Shared Parameter Files on page 1633 Viewing, Moving, and Deleting Shared Parameters on page 1634

Renaming Parameter Groups


1 Click Manage tab Project Settings panel 3 Click Rename. 4 Enter the new name, and click OK. (Shared Parameters). 2 In the Edit Shared Parameters dialog, select the group from the Parameter group menu.

Deleting Parameter Groups


1 Click Manage tab Project Settings panel 3 Delete or move all parameters from the group. 4 Click Delete from the Groups box. (Shared Parameters). 2 In the Edit Shared Parameters dialog, select the group from the Parameter group menu.

Viewing, Moving, and Deleting Shared Parameters


After you create shared parameters, you cannot rename them or change their type. You can do the following:

View their properties.

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To view the properties of a parameter, such as its value type, click Manage tab Project Settings panel (Shared Parameters). In the Edit Shared Parameters dialog, select the parameter from the Parameters pane and click Properties from the Parameters group box.

Move them to another parameter group. To move a parameter to another group, click Manage tab Project Settings panel (Shared Parameters). In the Edit Shared Parameters dialog, select the parameter from the Parameters pane and click Move from the Parameters group box. Choose another group from the menu and click OK.

Delete them. To delete a parameter, click Manage tab Project Settings panel (Shared Parameters). In the Edit Shared Parameters dialog, select the parameter from the Parameters pane and click Delete from the Parameters group box. WARNING Use care when deleting shared parameters since they may be used in other projects. If you delete a parameter and then create another parameter with the same name, Revit MEP does not consider it to be the same parameter.

Adding Shared Parameters to Families


You add shared parameters to families in the Family Editor. 1 Start creating a family or open an existing one. 2 In the drawing, select the object. 3 Click Modify | <object) tab Properties panel (Family Types).

4 In the Family Types dialog, under the Parameters group box, click Add. 5 In the Parameter Properties dialog, select Shared parameter. If this option is not enabled, check to be sure you are working with a valid family category. See Categories Allowing Shared Parameters on page 1632. 6 Click Select and choose the appropriate shared parameter from the appropriate parameter group. 7 If desired, click Edit; this returns you to the Edit Shared Parameters dialog, where you can open a different shared parameter file or add new parameters. 8 Choose whether to store the parameter by instance or type. For more information on instance and type properties, see Modifying Type Properties on page 37. 9 Click OK. The parameter name appears in the Family Types dialog. 10 Enter a value for the shared parameter or create a formula to calculate its value. 11 Click OK when finished entering values. 12 Save the family and load it into a project.

Shared and Family Parameters


If you click the Modify button in the Family Types dialog, the Parameter Properties dialog opens. You can replace a shared parameter with a family parameter or a family parameter with a shared parameter. Family parameters are specific to one family. You can also replace one shared parameter with another.

Adding Shared Parameters to Families | 1635

Exporting Shared Parameters to a Shared Parameter File


You can export shared parameters to a new shared parameter file if the old parameter file is deleted, or if there are shared parameters in a family or a project that are not in the current shared parameter file. Before you can export them, you must already have added the shared parameters into a Revit MEP project file or family file. For more information on adding shared parameters, see Adding Shared Parameters to Families on page 1635 and Project Parameters on page 1639. 1 Create or open a shared parameter file. For more information on creating shared parameter files, see Setting Up Shared Parameter Files on page 1633. 2 Select a shared parameter in either a family or a project. 3 Click Modify. 4 In the Parameter Properties dialog, click Export. NOTE The Export option is never enabled if the selected shared parameter is already in the current shared parameter file. A message displays informing you that the shared parameter will be exported to the shared parameter file you set up in Step 1. 5 Click OK to complete the export.

Tagging with Shared Parameters


Shared parameters are available for both single- and multi-category tags. You can apply a multi-category tag to any kind of component, regardless of its category, by applying a filter parameter to a tag.

Creating a Single-Category Tag


1 Click New click Open. The Family Editor opens. 2 Click Home tab Text panel (Label). (Annotation Symbol), select a template (such as, Door Tag.rft) and

3 Click in the drawing area. The Edit Label dialog opens. 4 Click (Add Parameter).

5 In the Parameter Properties dialog, click Select and select the shared parameter to add to the label. 6 Click OK twice. The selected parameter displays in the Category Parameters list. 7 Select the shared parameter from the Category Parameters list and click to label). 8 Click OK. 9 Create the tag using the Lines tool and save the file. (Add parameters

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When you tag instances of the category in the project, the tag label displays a value only if those category instances have the external parameter. For example, you create a door tag with the shared parameter Door Trim Finish. You can then tag all doors with that tag, but the tag displays a value for Door Trim Finish only if the door has that shared parameter, otherwise a ? appears in the tag.

Creating a Multi-Category Tag


1 Click New (Annotation Symbol), select the Multi-Category Tag.rft template for imperial, or M_Multi-Category Tag.rft for metric, and click Open. The Family Editor opens. 2 Click Home tab Text panel (Label).

3 Click in the drawing area. The Edit Label dialog opens. 4 Select one or more parameters in the Category Parameters list, and click to label). 5 (Optional) Include a shared parameter. How to 1 Click (Add Parameter). (Add parameters

2 In the Parameter Properties dialog, click Select and select the parameter to add to the label. 3 Click OK twice. The selected parameter displays in the Category Parameters list. 4 Select the parameter from the Category Parameters list and click label). (Add parameters to

NOTE If you do not specify a filter parameter for the tag, the tag can attach to any component.

6 Click OK. 7 Create the tag using the Lines tool and save the file. TIP If you want to change the filter parameter for the tag, click Home tab Properties panel (Family Category and Parameters). Change the value of Filter Parameter in the dialog.

Using the Multi-Category Tag in a Project


You can include shared parameters in tags for system families, such as rooms, walls, and stairs. 1 Load the multi-category tag into a project. 2 Place several components into the project that have the specific shared filter parameter. 3 Click Annotate tab Tag panel (Multi-Category).

4 If necessary, from the Type Selector on page 35, select the multi-category tag you loaded.

Tagging with Shared Parameters | 1637

5 As you move the cursor in the drawing area, you can highlight only those components that have the filter parameter. 6 Click to place the tag. TIP You can also use the Tag All tool to quickly tag components with the filter parameter. Click Annotate tab Tag panel tag and click OK. (Tag All). In the Tag All Not Tagged dialog, select the multi-category

Related topics

Creating a Multi-Category Tag on page 1637 Tagging with Shared Parameters on page 1636 Shared Parameters on page 1631

Schedules with Shared Parameters


You can schedule shared parameters in both single- and multi-category schedules.

Creating a Single-Category Schedule


Follow the procedure for creating multi-category schedules. For more information, see Creating a Multi-Category Schedule on page 1638. In place of <Multi-Category>, choose the appropriate category, such as doors or windows. Also, the Filter tab is not available for a single-category schedule.

Creating a Multi-Category Schedule


1 Place several components into your project that have shared parameters. 2 Click View tab Create panel Schedules drop-down (Schedule/Quantities).

3 In the New Schedule dialog, select <Multi-Category> from the Category list. Click OK. 4 In the Fields tab of the Schedule Properties dialog, you notice that shared parameters are available as schedulable fields. Add the appropriate shared parameter to the scheduled fields list. 5 Click the Filter tab in the Schedule Properties dialog and choose the shared project parameter you just added. Only components that have this parameter display in the schedule. NOTE If you do not specify a filter parameter for the schedule, then all family categories in your project that can have a shared project parameter will display in the schedule. See Categories Allowing Shared Parameters on page 1632. 6 Format the rest of the schedule as desired. For more information, see Specifying Schedule Properties on page 885. 7 When finished, click OK. The schedule lists all components with the shared parameter. TIP You can modify or add a shared parameter in the Fields tab of the Schedule Properties dialog. To modify a shared parameter, select it and click Edit under Scheduled fields. To add a new parameter, click Add Parameter. In both cases, the Parameter Properties dialog opens.

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Project Parameters
Project parameters are parameters you define and then add to multiple categories of elements in a project. They are specific to the project and cannot be shared with other projects. You can then use those project parameters in multi-category or single-category schedules. Related topics

Including Project Parameters or Area Schemes from Linked Models in a Schedule on page 1299 Shared Parameters on page 1631

Creating Project Parameters


1 Click Manage tab Settings panel 2 In the Project Parameters dialog, click Add. 3 In the Parameter Properties dialog, select Project parameter. 4 Enter a name for the project parameter. NOTE It is recommended that you do not use a dash (-) when naming parameters. 5 Select a discipline. 6 Select the Type of Parameter. Parameter Type
Text Integer Number Length Area Volume Angle Slope Currency URL Material Yes/No

(Project Parameters).

Description
A value that is entered as text. This value is completely customizable. A value that is expressed as an integer. A value that is numeric. Can have real numbers. A value that is the length of an element or sub-component. A value that is the area of an element or sub-component. A value that is the volume of an element or sub-component. A value that is the angle of an element or sub-component. Can be used to create parameters that define slope. Can be used to create currency parameters in addition to the default Cost parameter. Provides a web link to a user-defined URL. A value that is the material for the element. Used most often for instance properties when the parameter is defined with either a Yes or No.

7 Under Group parameter under, select the heading under which the parameter should display in the Properties palette or Type Properties dialog.

Project Parameters | 1639

8 Choose whether the parameter is stored by instance or type. For more information on instance and type properties, see Modifying Type Properties on page 37. 9 Select the element categories to which you want to apply this parameter. 10 Click OK.

Creating Shared Project Parameters


1 Click Manage tab Settings panel 2 In the Project Parameters dialog, click Add. 3 In the Parameter Properties dialog, under Parameter Type, select Shared parameter, and click Select. 4 In the Shared Parameters dialog, select the appropriate parameter from the appropriate parameter group, and click OK. If you click Edit, the Edit Shared Parameters dialog displays. From this dialog, you can open a different shared parameter file or add new parameters. See Creating Shared Parameters Files, Groups, and Parameters on page 1633. 5 In the Parameter Properties dialog, under Categories, select the categories to which you want to apply this parameter. If the shared parameter provides project-specific information, select the Project Information category. You can then click Manage tab Project Settings panel to see or change the parameters value. (Project Information) (Project Parameters).

If the shared parameter provides sheet-specific information, select the Drawing Sheet category. The parameter is then listed in each sheets view properties. TIP If you add a shared parameter to the Drawing Sheets or Project Information category, you can add the parameter to a title block family, so you can have custom parameters on the title block. See Adding Custom Fields to a Title Block on page 1113. 6 Under Parameter Data, select Instance or Type to store the parameter by element instance or family type. Optionally, if you select Instance you have the option to specify the parameter as a Reporting Parameter. See Reporting Parameters on page 1640. For more information on instance and type properties, see Modifying Type Properties on page 37. 7 For Group parameter under, select the heading under which the parameter should display in the Instance or Type Properties dialog. 8 Click OK.

Reporting Parameters
A reporting parameter is a parameter type that has its value driven by a particular dimension in the family model. Reporting parameters extract a value from a geometric condition and use it to report the data to a formula or as a schedulable parameter.

Length, radius, angle, and arc length are available as reporting parameters. (Arc length can be only labeled as a reporting parameter).

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NOTE Area cannot be used as a reporting parameter.

Reporting parameters are useful when a family is driven by external references that are updated based on contextual information from placed family instances, such as curtain panels or the width of a wall for the frame of a door or a window. For external reference cases in which the geometry depends on the specific conditions of individual family instance placement, the reporting parameter allows the dimension value to be saved and reported in the family parameter. A reporting parameter can be used in a formula only if its dimension references are to host elements in the family (such as levels, curtain panel boundary reference planes). If any of the dimension's references is to family geometry, the dimension can be labeled with a reporting parameter, but this parameter cannot be used in formulas.

When you create a shared project parameter, you can specify it as a reporting parameter in the Parameter Properties dialog. See Shared Parameters on page 1631 and Creating Shared Parameters Files, Groups, and Parameters on page 1633. For example, you can create reporting parameters for the four length and four angle dimensions in a curtain panel by pattern as shown here.

Then after you place the curtain panel by pattern in a project, you can select a panel as shown here and then display the reporting parameters in the instance properties.

Reporting Parameters | 1641

NOTE Use of reporting parameters is not restricted to curtain panels. For example, you can use reporting parameters to rebuild door and window families. After creating reporting parameters, you can also create a schedule to report the data. See Schedules with Shared Parameters on page 1638. The schedule shown here reports the four angle and four length dimensions parameters for all of the curtain wall panels.

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Formulas

69
1 Select the element. Revit MEP displays a temporary dimension. (If the dimension uses the wrong reference points, drag the blue squares (of the witness lines) to the desired reference points.)

You can use formulas in dimensions and parameters. Use conditional statements in formulas to incorporate information from parameters.

Resizing Elements with Formulas


You can use formulas to modify the dimensions of specific elements. For example, as you sketch a wall, you can enter a formula for the temporary dimension of the wall. Begin the formula with an equal sign, and then use conventional mathematical syntax. See Valid Formula Syntax and Abbreviations on page 1644. For information about using formulas with family parameters, see The Families Guide on page 744. To modify a dimension for an existing element

2 Click the dimension. You may need to zoom in to see the dimension clearly. Revit MEP displays its value in a text box.

1643

3 Edit the value, entering the desired formula.

TIP In formulas, keep units consistent. Do not mix units. You can use constants with no units assigned to them.
Valid formula for setting wall length

Using Formulas for Numerical Parameters


Formulas allow you to create parameters that depend on other parameters for their values. A simple example would be a width parameter set to equal twice the height of an object. In practice, formulas can be used in many ways, both simple and sophisticated. Typical uses include embedding design relationships, relating a number of instances to a variable length, and setting up angular relationships. For example, formulas can be used to

Calculate area or volume of geometry Create a clearance dimension parameter controlled by element size Convert continuously variable values into integer values Add shelves as the height of casework increases Add diagonals in an open web joist as the length increases

Valid Formula Syntax and Abbreviations


Formulas support the following arithmetic operations: addition, subtraction, multiplication, division, exponentiation, logarithms, and square roots. Formulas also support the following trigonometric functions: sine, cosine, tangent, arcsine, arccosine, and arctangent. The valid formula abbreviations for arithmetic operations and trigonometric functions are

Addition +

1644 | Chapter 69 Formulas

Subtraction Multiplication* Division/ Exponentiation^: x^y, x raised to the power of y Logarithmlog Square rootsqrt: sqrt(16) Sinesin Cosinecos Tangenttan Arcsineasin Arccosineacos Arctangentatan e raised to an x powerexp Absolute Valueabs

You can enter integers, decimals, and fractional values in formulas, using normal mathematical syntax, as shown in the examples below:

Length = Height + Width + sqrt(Height*Width) Length = Wall 1 (11000mm)+ Wall 2 (15000mm) Area = Length (500mm) * Width (300mm) Volume = Length (500mm) * Width (300mm) * Height (800 mm) Width = 100m * cos(angle) x = 2*abs(a) + abs(b/2) ArrayNum = Length/Spacing

Parameter names in formulas are case sensitive. For example, if a parameter name begins with a capital letter, such as Width, you must enter it in the formula with an initial capital letter. If you enter it in a formula using lower-case letters instead, for example, width * 2, the software will not recognize the formula. NOTE It is recommended that you do not use a dash (-) when naming parameters.

Conditional Statements in Formulas


You can use conditional statements in formulas to define actions in a family that depend on the state of other parameters. With conditional statements, the software enters values for a parameter based on whether a specified condition is satisfied. Conditional statements are useful in certain circumstances; however, they make families more complex and should be used only when necessary. For most type parameters, conditional statements are unnecessary because the type parameter itself is like a conditional statement: If this is the type, then set this parameter to a specified value. Instance parameters are a more productive place to use conditional statements, particularly when they are used to set a parameter that does not vary continuously.

Conditional Statements in Formulas | 1645

Syntax for Conditional Statements


A conditional statement uses this structure: IF (<condition>, <result-if-true>, <result-if-false>) This means that the values entered for the parameter depend on whether the condition is satisfied (true) or not satisfied (false). If the condition is true, the software returns the true value. If the condition is false, it returns the false value. Conditional statements can contain numeric values, numeric parameter names, and Yes/No parameters. You can use the following comparisons in a condition: <, >, =. You can also use Boolean operators with a conditional statement: AND, OR, NOT. Currently, <= and >= are not implemented. To express such a comparison, you can use a logical NOT. For example, a<=b can be entered as NOT(a>b). The following are sample formulas that use conditional statements. Simple IF: =IF (Length < 3000mm, 200mm, 300mm) IF with a text parameter: =IF (Length > 35', String1, String2) IF with logical AND: =IF ( AND (x = 1 , y = 2), 8 , 3 ) IF with logical OR: =IF ( OR ( A = 1 , B = 3 ) , 8 , 3 ) Embedded IF statements: =IF ( Length < 35' , 2' 6" , IF ( Length < 45' , 3' , IF ( Length < 55' , 5' , 8' ) ) ) IF with Yes/No condition: =Length > 40 (Note that both the condition and the results are implied.)

Examples of Conditional Statement Usage


Typical uses for conditional statements in formulas include calculating array values and controlling an elements visibility based on a parameter value. For example, you can use conditional statements to

Prevent an array parameter from taking a value less than 2. In Revit MEP, arrays can only have an integer value of 2 or greater. In some situations, it may be useful to create a conditional formula that maintains an array parameter of 2 even if the calculated value is 1 or 0. With such a formula, if the calculated array value is 2 or greater, the formula retains the value. However, if the calculated value is 1 or 0, the formula changes the value to 2. Formula: Array number = IF (Arrayparam < 2, 2, Arrayparam)

Make muntins visible only when the number of window lights is greater than 1. For example, if you have a Lights parameter that you want to use to control the visibility of muntin geometry, you can create a Yes/No parameter like MuntinVis, and assign it to the Visible parameter on the Properties palette for the muntin geometry. Because the MuntinVis parameter is a Yes/No (or Boolean) operation, both the condition (IF) and the results are implied. In this example, when the condition is met (true), the MuntinVis parameter value is selected, and the muntin geometry is visible. Conversely, when the condition is not met (false), the MuntinVis parameter is cleared, and the muntin geometry is not visible. Formula: MuntinVis = Lights > 1

1646 | Chapter 69 Formulas

Customize Revit

Related topics

Customizing the Ribbon on page 22 Quick Access Toolbar on page 25

1647

1648

Keyboard Shortcuts

70

Revit MEP provides many predefined keyboard shortcuts for Revit tools. You can change most of these keyboard shortcuts and add your own key combinations. One tool can have multiple keyboard shortcuts assigned to it. Some keys are reserved and cannot be assigned to Revit tools. For tools on the ribbon, the application menu, or shortcut menus, keyboard shortcuts display in tooltips. (If a tool has multiple shortcuts, only the first shortcut displays in the tooltip.) Related topic

Keytips on page 27

Adding Keyboard Shortcuts


1 Click View tab Windows panel User Interface drop-down Keyboard Shortcuts. 2 In the Keyboard Shortcuts dialog, locate the desired Revit tool or command, using one or both of the following methods:

In the search field, enter the name of the command. As you type, the Assignments list displays the commands that match any part of a word. For example, all matches Wall, Tag All, and Callout. The search is not case-sensitive. For Filter, select the user interface area in which the command occurs, or select one of the following values:

All: Lists all commands. All Defined: Lists commands for which keyboard shortcuts are already defined. All Not Defined: Lists commands that currently have no keyboard shortcuts defined. All Reserved: Lists keyboard shortcuts that are reserved for specific commands. These keyboard shortcuts display in the list in gray. They cannot be assigned to other commands.

If you specify search text and a filter, the Assignments list displays commands that match both criteria. If no commands are listed, select All for Filter. The Paths column of the Assignments list indicates where the command can be found in the ribbon or user interface. To sort the list by path or another column, click the column heading.

1649

3 Add a keyboard shortcut to a command: a Select the desired command from the Assignments list. The cursor moves to the Press new keys field. NOTE If the Press new keys field is gray, you cannot define keyboard shortcuts for the selected command. It is a reserved command with a reserved keyboard shortcut. However, each reserved command has a corresponding command to which you can assign keyboard shortcuts. In the search field, enter the command name to locate the corresponding command. b Press the desired key sequence. As you press keys, the sequence displays in the field. If needed, you can delete the contents of the field and press the desired keys again. See Rules for Keyboard Shortcuts on page 1653. c When the desired key sequence displays in the field, click Assign. The new key sequence displays in the Shortcuts column for the selected command. If a command has only one keyboard shortcut, the shortcut displays in the tooltip the next time you start Revit MEP. If a command has multiple shortcuts, the first shortcut in the Assignment list displays in the tooltip. Related topics

Keyboard Shortcuts on page 1649 Reserved Keys on page 1653 Using Keyboard Shortcuts on page 1652 Exporting Keyboard Shortcuts on page 1651

Removing Keyboard Shortcuts


You can remove keyboard shortcuts that are not reserved. 1 Click View tab Windows panel User Interface drop-down Keyboard Shortcuts. 2 In the Keyboard Shortcuts dialog, locate the desired command, using one or both of the following methods:

In the search field, enter the name of the command. For Filter, select the user interface area in which the command occurs.

If you specify search text and a filter, the Assignments list displays commands that match both criteria. 3 In the Command column, select the desired command. 4 In the Shortcuts column, select the shortcut to remove. To remove multiple shortcuts, press Ctrl while selecting the shortcuts. 5 Click Remove. Related topics

Keyboard Shortcuts on page 1649 Adding Keyboard Shortcuts on page 1649

1650 | Chapter 70 Keyboard Shortcuts

Importing Keyboard Shortcuts on page 1651

Importing Keyboard Shortcuts


You can import keyboard shortcuts from a text file or an XML file. Use this feature to

Import a keyboard shortcuts file given to you by another user. Migrate a keyboard shortcuts file from a previous release (Revit MEP 2010 or later). For Revit MEP 2010, the keyboardshortcuts.txt file resides in the Program folder of a Revit installation. For later releases, KeyboardShortcuts.xml resides in the following location (only after you make changes to your keyboard shortcuts):

Windows XP: %USERPROFILE%\Local Settings\Application Data\Autodesk\Revit\<product name and release> Windows Vista or Windows 7: %LOCALAPPDATA%\Autodesk\Revit\<product name and release>

During the import process, you can specify whether you want to

Overwrite existing keyboard shortcuts with the imported ones. None of your current keyboard shortcuts will be preserved. Merge existing shortcuts with imported shortcuts. New keyboard shortcuts from the imported file are added to your keyboard shortcuts list. Your existing keyboard shortcuts are preserved.

To import keyboard shortcuts 1 Click View tab Windows panel User Interface drop-down Keyboard Shortcuts. 2 In the Keyboard Shortcuts dialog, click Import. 3 Navigate to the desired keyboard shortcuts file, select it, and click Open. 4 If you have an existing keyboard shortcuts file, a message displays asking whether you want to overwrite existing keyboard shortcuts with the imported ones, or merge them together. Select the appropriate option. Related topics

Keyboard Shortcuts on page 1649 Exporting Keyboard Shortcuts on page 1651 Using Keyboard Shortcuts on page 1652

Exporting Keyboard Shortcuts


You can export keyboard shortcuts to an XML file. You can use the XML file to

Share your keyboard shortcuts with other users. Organize and print your keyboard shortcuts as a quick reference. Create a backup file for keyboard shortcuts.

The resulting file contains a list of all Revit tools or commands with assigned keyboard shortcuts.

Importing Keyboard Shortcuts | 1651

To export keyboard shortcuts 1 Click View tab Windows panel User Interface drop-down Keyboard Shortcuts. 2 In the Keyboard Shortcuts dialog, click Export. 3 Navigate to the desired folder, specify a file name, and click Save. After exporting the XML file, you can open it in a spreadsheet program, organize and enhance the information, and print it as a quick reference. Or you can send it to other Revit users, so they can import it into their Revit installations. Related topics

Keyboard Shortcuts on page 1649 Importing Keyboard Shortcuts on page 1651

Resetting Keyboard Shortcuts


If you want to revert to the default keyboard shortcuts, use the following procedure. These steps discard any changes you have made to keyboard shortcuts. 1 Navigate to the KeyboardShortcuts.xml file.

Windows XP: %USERPROFILE%\Local Settings\Application Data\Autodesk\Revit\<product name and release> Windows Vista or Windows 7: %LOCALAPPDATA%\Autodesk\Revit\<product name and release>

2 Delete KeyboardShortcuts.xml.

Using Keyboard Shortcuts


To use a keyboard shortcut in Revit MEP, press the keys of the shortcut. When you press the final key in the shortcut, Revit MEP executes the tool.

Keyboard Shortcuts From the Status Bar


As you press one or more keys in the shortcut, the status bar displays those keys and indicates the first matching shortcut and its corresponding tool.

To cycle through additional matching shortcuts, press the down arrow or the right arrow. To reverse direction through the list of matching shortcuts, press the up arrow or the left arrow. To execute the tool that is currently displayed on the status bar without typing the remaining keys, press the Spacebar.

NOTE This feature does not apply to keyboard shortcuts that include Ctrl, Shift, or Alt. If only one keyboard shortcut matches the pressed keys, nothing displays on the status bar. Related topics

Keyboard Shortcuts on page 1649 Adding Keyboard Shortcuts on page 1649

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Rules for Keyboard Shortcuts


When adding a keyboard shortcut to a Revit tool, use the following guidelines:

A keyboard shortcut can consist of up to 5 unique alphanumeric keys. You can specify a keyboard shortcut that uses Ctrl, Shift, and Alt with a single alphanumeric key. The sequence displays in the Press new keys field. For example, if you press Control and Shift and D, it displays as Ctrl+Shift+D. If a keyboard shortcut includes Alt, it must also include Ctrl and/or Shift. You cannot assign reserved keys. You can specify multiple keyboard shortcuts for each Revit tool. You can assign the same keyboard shortcut to multiple tools. To select the desired tool when you execute the shortcut, use the status bar. See Using Keyboard Shortcuts on page 1652.

Related topics

Keyboard Shortcuts on page 1649 Adding Keyboard Shortcuts on page 1649 Importing Keyboard Shortcuts on page 1651

Reserved Keys
The following table lists keys and key sequences that cannot be used in keyboard shortcuts for Revit tools. They are reserved for various functions in Revit MEP, and they do not display in the Assignments list of the Keyboard Shortcuts dialog. To see a list of reserved keyboard shortcuts, in the Keyboard Shortcuts dialog, for Filter, select All Reserved. In the Assignments list, reserved keyboard shortcuts display in gray and in angle brackets. Key
Ctrl+F4 Tab

Use
Closes an open project. Advances through options or the selection of nearby or connected elements. Reverses through options or the selection of nearby or connected elements. Opens SteeringWheels. Cancels placement of an element. (Pressing Esc twice cancels an editor or tool). Opens online Help. Executes an action. Flips a selected element, changing its orientation.

Shift+Tab Shift+W Esc

F1 Enter Spacebar

Rules for Keyboard Shortcuts | 1653

Related topics

Keyboard Shortcuts on page 1649 Adding Keyboard Shortcuts on page 1649 Rules for Keyboard Shortcuts on page 1653

1654 | Chapter 70 Keyboard Shortcuts

Project Settings

71
Project Information.

Revit MEP provides many options for project customization, including project units, materials, fill patterns, line styles, and more.

Project Information
1 Click Manage tab Settings panel

2 In the Instance Properties dialog, specify the following: Energy Settings. Specifies parameters that define values that are exported to a gbXML file. See Specifying Energy Analysis (gbXML) Settings on page 1656. Project Issue Date. Project Status. Client Name. Project Address: Click Edit, enter the address in the text box, and click OK. Project Name. Project Number.

3 Click OK. Project information can be included in schedules that contain elements from linked models. It can also be used in title blocks on sheets. Related topics

Including Elements from Linked Models in a Schedule on page 1298 Specifying Title Block Information for Sheets on page 1096 Creating Shared Project Parameters on page 1640 Adding Custom Fields to a Title Block on page 1113

1655

Specifying Energy Analysis (gbXML) Settings


You can define the gbXML information that can be used by third-party energy analysis software. gbXML settings specify the parameter values used by third-party software applications when calculating energy use. The following parameters must be specified prior to exporting the building model to a gbXML file for use with an energy analysis application or performing heating and cooling loads analysis:

Building Type - specifies the type of building according to the gbXML schema 0.37 (similar to ASHRAE). Location - identifies the city, and longitude and latitude for the building. Building Service - specifies the heating and cooling systems for the building. Building Construction - specifies the type of construction, which determines the materials and insulation (U-values) for the building. Building Infiltration Class: Specifies an estimate of outdoor air that enters the building through leaks in the building envelope. NOTE Infiltration is not exported to gbXML. Infiltration can be specified as:

Loose - 0.076 cfm/sqft for tightly constructed walls. Medium - 0.038 cfm/sqft for tightly constructed walls. Tight - 0.019 cfm/sqft for tightly constructed walls. None - infiltration is excluded from the calculation of loads.

Report Type: Specifies the level of information provided in the heating and cooling loads report. You can specify Simple, Standard, or Detailed for Report Type. Ground Plane - specifies the level that serves as the ground level reference for the building. Surfaces below this level are considered to be underground. The default level is zero. NOTE Ground plane does not affect Heating and Cooling Loads calculations. It is used with gbXML export.

Project Phase - specifies the stage of construction (Existing, New Construction). Sliver Space Tolerance - specifies the tolerance for areas that will be considered sliver spaces. See Accounting for the Volume of Cavities, Shafts, and Chases on page 224. Export Default Values - determines whether certain default values will be exported. When checked, the default values for People and Electrical Loads, Occupancy, Lighting, and Power Schedules, and building/space type Construction Types are exported together with all user specified values. When cleared, only user-specified values are exported. Only used with Export gbXML. Export Complexity - specifies the level of detail provided for openings, and whether shading surface information is exported. Shading surfaces are surfaces that are not adjacent to any space, and include surfaces that create a solar obstruction. Only used with Export gbXML. Simple complexity is used for heating and cooling loads analysis.

Simple - curtain walls and curtain systems are exported as a single opening (without individual panels). Simple is more appropriate for energy analysis. Simple with shading surfaces - same as simple, but with shading surface information exported. Complex - curtain walls and curtain systems are exported as multiple openings, panel by panel.

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Complex with shading surfaces - same as complex, but with shading surface information exported. Shading surfaces are not associated with any room/space (roof overhang, free-standing wall). Complex with mullions and shading surfaces - same as complex, but with mullion and shading surface information exported. Mullions in curtain walls are exported as shading surfaces. A simple analytical shading surface is produced from mullions, based on the centerline, thickness, and offset.

You can optionally specify information about construction elements, such as windows and doors, and interior and exterior wall, floors slab, roof, and ceiling, construction. To specify gbXML settings:

1 Click Manage tab Settings panel

(Project Information).

2 In the Instance Properties dialog, click Edit for the Energy Settings parameter. 3 In the Energy Settings dialog, do the following:

For Building Type, select one of the predefined values. For Location, specify the project location. For Project Phase, select Existing or New Construction. For Sliver Space, specify a tolerance value for sliver spaces. All areas that are within the sliver space tolerance are considered sliver spaces. NOTE Other sliver space conditions must also be satisfied for an area to be considered a sliver space. See Placing Spaces on page 203.

Enter optional construction parameter values.

4 Click OK twice.

Fill Patterns
Fill patterns control the appearance of surfaces that are cut or shown in projection. Use the Fill Patterns tool to create or modify drafting and model patterns.

Model Patterns
Model patterns represent actual element appearance on a building, such as brick coursing or ceramic tile on a wall, and are fixed with respect to the model. This means they scale with the model, so as the view scale changes, the pattern scales accordingly. Lines in model patterns represent actual lines on a building object, such as brick, tile, and parquet lines and are in measurable units on the model. Like other elements in Revit MEP, model pattern lines can be edited. You can:

Move pattern lines by dragging or by using the Move tool. Create dimensions that reference pattern lines; resize dimensions to move pattern lines. Rotate the pattern. Align pattern lines to other elements, such as reference planes, lines, windows.

Fill Patterns | 1657

You can apply model patterns to families and modify them in the Family Editor only. After you have placed an instance of the family in a project view, you cannot modify the pattern.

Drafting Patterns
Drafting patterns represent materials in symbolic form; for example, sand is represented by a stipple pattern. The density of drafting patterns is fixed with respect to the drawing sheet.

Differences Between Model Patterns and Drafting Patterns


The following illustrations show the differences between model and drafting patterns when the view scale changes. Model patterns remain a fixed size relative to the model, and drafting patterns remain a fixed size relative to the sheet.

Drafting Pattern Scale = 1:4

Model Pattern Scale = 1:4

Drafting Pattern Scale = 1:2

Model Pattern Scale = 1:2

NOTE If you zoom into a view, both drafting and model patterns display larger or smaller. As you zoom out, the pattern becomes more dense. At a certain point, the pattern displays as a solid fill. This is known as pattern overscaling. See Zooming Project Views on page 963. You can place model and drafting patterns on planar and cylindrical surfaces and on families. You can also place drafting patterns on cut component surfaces in plan or section views. Revit MEP includes several fill patterns and stores them in the default project template file. Alternatively, you can create your own or edit an existing fill pattern to meet your needs. A fill pattern is stored in the file in which it was created. To save the pattern to a template file, open the template file and create the pattern there. You can transfer fill patterns between projects using the Transfer Project Standards tool. See Transferring Project Standards on page 1725.

Creating a Simple Fill Pattern


A simple fill pattern consists of a series of parallel or orthogonal lines; examples include Diagonal Crosshatch or Vertical Siding.

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To create a fill pattern using parallel lines:

1 Click Manage tab Settings Panel Additional Settings drop-down 2 In the Fill Patterns dialog, under Pattern Type, select Drafting or Model. 3 Click New.

Fill Patterns.

4 If you are creating a drafting fill pattern, select how to orient the fill pattern in the host layers. See Fill Pattern Host Orientation on page 1659 for details. 5 In the New Pattern dialog, select Simple. 6 Enter a name for Name. 7 Select Parallel lines. 8 Enter values for Line angle and Line spacing 1. For a drafting pattern, these values affect spacing on the sheet; for a model pattern, these values affect spacing on the model. 9 Click OK. To create a crosshatch fill pattern: 1 Follow steps 1-6 of the previous procedure. 2 Select Crosshatch. 3 Enter values for Line angle, Line spacing 1, and Line spacing 2. For a drafting pattern, these values affect spacing on the sheet; for a model pattern, these values affect spacing on the model. 4 Click OK.

Fill Pattern Host Orientation


Drafting fill patterns can have different orientations to their host layers. Orientation affects how drafting patterns display when used as cut patterns in hosts (walls, floors, roofs, ceilings). The following examples show the same fill pattern applied with the different orientation options.

Orient to View. All patterns share the same orientation and origin with respect to paper, so they perfectly align at element transitions.

Keep Readable. This option mimics the behavior of text. Patterns align with the host; however patterns flip 90 degrees when the host is slanted 45, 135, 225, and 315 degrees. A right diagonal pattern always stays more or less right diagonal, and a 90 degree corner has a smooth transition. Patterns share the same origin with respect to paper.

Fill Pattern Host Orientation | 1659

Align with Element. Patterns align with the host and compute a good origin.

For information on applying these patterns, see Creating a Simple Fill Pattern on page 1658 or Creating a Custom Fill Pattern on page 1660.

Creating a Custom Fill Pattern


1 Click Manage tab Settings panel Additional Settings drop-down 2 In the Fill Patterns dialog, under Pattern Type, select Drafting or Model. 3 Click New. 4 If you are creating a drafting fill pattern, select how to orient the fill pattern in the host layers. See Fill Pattern Host Orientation on page 1659 for details. 5 In the New Pattern dialog, select Custom. 6 Click Import. 7 Select the desired pattern file (PAT), and click Open. See Custom Pattern Files on page 1664 for information on creating a custom pattern (PAT) file. NOTE Default Revit MEP fill patterns are stored in the revit.pat and revit metric.pat files in the Revit MEP program group Data directory. The revit metric.pat file contains various metric masonry and iso patterns. 8 Click the menu next to Import to view the list of available patterns. Select a pattern from the list. 9 If desired, enter a new name for Name. 10 If desired, enter a value for Import scale. 11 Click OK twice. Fill Patterns.

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Applying a Fill Pattern


You can apply fill patterns to the surfaces of components and families using the Materials tool or the Paint tool. See Applying Materials to Elements on page 1669 and Applying a Material to the Face of an Element on page 1605.

Deleting a Fill Pattern


1 Click Manage tab Settings Panel Additional Settings drop-down 2 In the Fill Patterns dialog, select the appropriate fill pattern. 3 Click Delete. 4 When prompted to confirm deletion, click Yes. NOTE You cannot delete the Solid fill drafting pattern. Fill Patterns.

Editing a Fill Pattern


You can edit simple fill patterns. To edit a custom pattern, you must reload the pattern from the PAT file. NOTE You cannot edit the Solid fill drafting pattern. To edit a fill pattern:

1 Click Manage tab Settings Panel Additional Settings drop-down 2 In the Fill Patterns dialog, select the pattern to modify, and click Edit.

Fill Patterns.

With a pattern name selected, you can also select Custom and import a new pattern from a PAT file; the imported custom pattern replaces the existing pattern, using the same name. 3 Follow the steps in Creating a Simple Fill Pattern on page 1658.

Working with Model Patterns Moving Model Pattern Lines


1 In the drawing area, highlight the element that has the model pattern. 2 Press TAB to highlight a pattern line shape handle. See Controls and Shape Handles on page 1543. The status bar indicates if you have highlighted a shape handle. 3 Click to select the shape handle.

Applying a Fill Pattern | 1661

Wall in elevation view with model pattern shape handle selected

4 Drag the shape handle, or use the Move tool to move the pattern lines. See Moving Elements on page 1568.
Pattern lines after dragging shape handle. Note the differences in the pattern lines at the top and bottom of the wall.

Creating Dimensions to Model Pattern Lines


1 Click Annotate tab Dimension panel Linear. 2 Place the cursor on the model pattern: the cursor snaps to the pattern line, which is a reference point. You can move the cursor toward another pattern line and press TAB to select a different reference point. 3 Place the dimension.
Surface pattern lines used as references for a linear dimension

Rotating a Model Pattern


1 Place the cursor on the model pattern, and press TAB to highlight a shape handle. The status bar indicates if you have selected a shape handle. 2 Click to select the handle.

3 Click Modify | <element> tab Modify panel 4 Rotate the pattern. See Rotating Elements on page 1575.

Rotate.

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Floor with model pattern

Rotating pattern

Floor pattern after rotation

Aligning Model Pattern Lines to Elements


1 Click Modify tab Modify panel Align.

2 Click the line on the element that you want to align with the model pattern line. 3 Place the cursor on the element that has the model pattern. Check the status bar to confirm that you have highlighted a shape handle. If the desired pattern line is not highlighted, move the cursor near the line and press TAB again until it highlights. 4 Click to select the shape handle as the alignment reference.

Working with Model Patterns | 1663

Surface pattern aligning to a window

Completed alignment of window to pattern line

Custom Pattern Files


A pattern file is a text file that contains definitions for model or drafting patterns in a project. The file must be saved with a PAT extension. For information on using a custom pattern file, follow the procedure in Creating a Custom Fill Pattern on page 1660.

Pattern File Format


Units:
;%UNITS=[value]

Header:
*pattern-name, [optional description]

Type declaration:
;%TYPE=MODEL

Pattern descriptors:
angle, x-origin, y-origin, shift, spacing

Creating a Custom Pattern


This example shows how to create a pattern of octagons and squares in the pattern file. You can use the description here to create other patterns. The completed pattern contains octagons that are 8 inches at their widest point; both the octagon and the square are 3 5/16 inches on a side.

1 Open a text editor, such as Notepad, to begin creating the pattern file. 2 On the first line, enter the header in this format: *Concrete Paver. 3 On the next line, enter the type declaration: ;%TYPE=MODEL.

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The first value for a pattern descriptor is the angle at which the pen line is drawn. For example, a 0 angle indicates the line is horizontally straight; 90 angle indicates the line is drawn vertically straight. 4 Create the first pattern descriptor, using the following values:

Angle: 0 This value is the angle at which the pen line is drawn. For example, a 0 angle indicates the line is horizontally straight; a 90 angle indicates the line is drawn vertically straight. Origin: 0, 0 These values are the x-origin and y-origin, which indicate the start point. Shift: 5.656, 5.656 These values establish the x-shift and y-shift, which is the x and y distance between the start of any pass and the start of the next pass. Pen down: 3.3125 Pen up: -8 Pen down and pen up indicate how long the pen is down and how long the pen is up, respectively. A negative number indicates the pen is up.

The first pattern descriptor is complete:


0, 0, 0, 5.656, 5.656, 3.3125, -8

The pattern is as shown:

5 Create the second pattern descriptor, using the following values:


Angle: 0 Origin: 0, 3.3125 Shift: 5.656, 5.656 Pen down: 3.3125 Pen up: -8

The pattern is as shown:

Because you changed the origin, the lines are drawn above the first set. 6 Create the third pattern descriptor, using the following values:

Angle: 90 Origin: 0, 0 Shift: 5.656, 5.656 Pen down: 3.3125 Pen up: -8

Custom Pattern Files | 1665

The pattern is as shown:

Because of the 90 angle, the lines are drawn vertically, beginning to create a square pattern. 7 Create the fourth pattern descriptor, using the following values:

Angle: 90 Origin: 3.3125, 0 Shift: 5.656, 5.656 Pen down: 3.3125 Pen up: -8

The pattern is as shown:

8 Create the fifth pattern descriptor, using the following values:


Angle: 45 Origin: 3.3125, 3.3125 Shift: 8, 8 Pen down: 3.3125 Pen up: -4.6875

The pattern now looks like this:

A 45 angle has a positive slope and results in a slanted line effect. 9 Create the sixth pattern descriptor, using the following values:

Angle: -45 Origin: 3.3125, 0 Shift: 8, 8 Pen down: 3.3125 Pen up: -4.6875

The completed pattern file is:


*Concrete Paver, ;%TYPE=MODEL 0, 0, 0, 5.656, 0, 0, 3.3125, 5.656, 90, 0, 0, 5.656, 90, 3.3125, 0, 5.656, 45, 3.3125, 3.3125, 8, -45, 3.3125, 0, 8,

5.656, 5.656, 5.656, 5.656, 8, 8,

3.3125, 3.3125, 3.3125, 3.3125, 3.3125, 3.3125,

-8 -8 -8 -8 -4.6875 -4.6875

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The completed pattern.

For information on using a custom pattern file, follow the procedure in Creating a Custom Fill Pattern on page 1660.

Materials
Materials define the appearance of elements in the building model. Revit MEP provides many materials that you can use, or you can create your own materials. To search for materials to apply to model elements, or to change material properties, use the Materials dialog.

You can access the Materials dialog by clicking Manage tab Settings Panel

Materials.

Use the left pane of the Materials dialog to find a material. Use the right pane to change properties of the selected material. To show or hide the right pane, click Properties at the bottom of the left pane.

Related topic

Material Takeoff Schedules on page 884

Materials Overview
Materials specify how model elements should display in views and rendered images. They also provide descriptive and structural information. In Revit MEP, you apply materials to elements in a building model in a project. You can also apply materials to elements when defining their families. NOTE Materials do not display in wireframe views.

Materials | 1667

Materials define the following:


The color that displays in a shaded project view The color and pattern that display on the surface of an element The color and fill pattern that display when the element is cut The render appearance that displays in a rendered image, and Realistic view Information about the materials description, manufacturer, cost, and keynotes Structural information about the material (for structural analysis)

Material Appearance Overview


You can add appearances to materials used in your model to provide a realistic effect. This is done using options on the Render Appearance tab in the Materials dialog. A physical material describes all aspects of a material including its appearance, metadata, and physical properties. The material appearance is the visual result of applying a material asset to a surface with any rendered view. The Materials Browser provides a large number of appearances already created for you. It gives you access to a library of materials that are editable using controls relevant to each type of material. The use of textures adds complexity and realism to the material. For example, you can replicate the bumps in a ceiling tile surface by using a noise texture and applying it to an object representing a ceiling in the scene. After textures are applied to an appearance and modified to your preference, a texture can be adjusted on the object using various attributes that are available in the Texture Editor. Related topics

Real-time Rendering Overview on page 1142 Changing the Render Appearance of a Material on page 1676

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How Materials Are Stored


Materials are stored as part of a project file. When you create a project, Revit MEP provides many default materials to choose from. If necessary, you can create custom materials or change the settings for existing materials. New and changed materials are also saved as part of a project file.

To share custom materials with team members, click Manage tab Settings panel Transfer Project Standards. (See Transferring Project Standards on page 1725.) Be sure to also make available any custom bitmaps or image files used to define bump patterns or custom colors used by the render appearance. See Best Practice for Storing Image Files on page 1717. For information about how render appearances are stored, see Render Appearance Library on page 1693.

Searching for a Material


1 Open the Materials dialog.

You can access the Materials dialog by clicking Manage tab Settings panel or from several other points in the software.

Materials,

2 (Optional) To specify the type of list to display, at the bottom of the materials list, click Show list, Show small icons, or Show large icons.

3 (Optional) For Material Class, select the desired class (such as Concrete or Metal). The Materials dialog displays only materials that belong to the selected class. 4 (Optional) Type text in the search field.

See Entering Search Text on page 1694. Revit MEP searches each material for the specified text, checking the fields on the Identity tab of the Materials dialog. (See Material Identity Parameters on page 1690.) If you selected a material class, Revit MEP searches only materials in that class for the specified text. To search all materials for the specified text, reset Material Class to All. The Materials dialog displays matching materials, sorted in order of relevance. TIP To clear the search field, click the X that displays at the end of the field after you enter text. 5 If necessary, use the scroll bar to locate the desired material in the list. 6 Click the material to select it. Revit MEP displays properties of the selected material in the right pane of the Materials dialog.

Applying Materials to Elements


You can apply materials to model elements in any of the following ways:

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By category or subcategory In a project, you can apply a material to a model element based on its category or subcategory. For example, you can specify a material for the door category, and then specify a different material for a subcategory of the door, such as glass for a door panel. By family In the Family Editor, when creating or modifying a component, you can use family type parameters to apply a different material to each piece of geometry in the component. By element parameter In a project, you can select a model element in a view, and use element properties to apply a material. By face In a project, you can use the Paint tool to apply a material to selected faces of model elements. See Applying a Material to the Face of an Element on page 1605. NOTE Materials do not display in wireframe views.

Applying a Material by Category or Subcategory


1 In a project, click Manage tab Settings panel Object Styles.

2 On the Model Objects tab or the Import Objects tab, click in the Material column of the category or subcategory. 3 Click in the Material column.

4 In the Materials dialog, select a material, and click OK. See Searching for a Material on page 1669. 5 Click Apply. 6 To exit the Object Styles dialog, click OK. In project views, all elements of the selected category or subcategory display the applied material. NOTE Materials do not display in wireframe views.

Applying a Material by Family


1 In the Family Editor, open the family to modify. See Family Editor on page 742. 2 Link a family parameter to the object, as follows: a In the drawing area, select the geometry to which you want to apply a material. See Selecting Elements on page 1533. You can assign a different material to each part of the component. b On the Properties palette, for Material, click in the Value column, and click .

c In the Associate Family Parameter dialog, select a parameter, or create a new one.

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When creating a parameter, in the Parameter Properties dialog, do the following:


For Group parameter under, select Materials and Finishes. Select Instance or Type depending on whether you want to be able to change the material for an element using instance parameters or type parameters in a project.

d Click OK twice. 3 Apply a material to the family parameter, as follows:

a Click Modify | <element> tab Properties panel

(Family Types).

b In the Family Types dialog, under Materials and Finishes, locate the parameter for the object. c Click in the Value column for the parameter. d Click .

e In the Materials dialog, select a material, and click OK. See Searching for a Material on page 1669. f Click OK.

Applying a Material by Element Parameter


1 In a project, open a view that displays the model element to which you want to apply a material. NOTE Materials do not display in wireframe views. 2 Select the model element. 3 On the Properties palette, locate the material parameter, as follows:

If the material is an instance parameter: Under Materials and Finishes, locate the material parameter to change. Click in the Value column for the parameter. If the material is a type parameter: Click Edit Type. In the Type Properties dialog, under Materials and Finishes, locate the material parameter to change. Click in the Value column for the parameter. If the material is a structural parameter: (for example, if the element is wall) Click Edit Type. In the Type Properties dialog, for Structure, click Edit. In the Edit Assembly dialog, click in the Material column for the layer whose material you want to change.

4 Click

5 In the Materials dialog, select a material, and click OK. See Searching for a Material on page 1669. 6 Click OK.

Create and Modify Material Appearances


You can use the Materials Editor to modify material appearances.

Create and Modify Material Appearances | 1671

Modify Materials
After a material has been added to an element in your model, you can modify it in the Material Editor. The material swatches that are available in the model are displayed on the Render Appearance tab in the Materials dialog. When you click a material swatch, the properties for the material become active in the Texture Editor. Related topics

Changing the Display Properties of a Material on page 1672

Changing the Display Properties of a Material


To change the display properties of a material in project views, use the Graphics tab of the Materials dialog. You can change settings that define the way the material displays in shaded views, as well as the way its outer surfaces and cut surfaces display in other views. The material appearance editors, on the Render Appearance tab, give you all the necessary controls to change the display. NOTE Materials do not display in wireframe views. To change the appearance of a material in rendered images, change its render appearance. For realistic rendered appearances, select the Realistic visual style. See Changing the Render Appearance of a Material on page 1676. To change the display properties of a material 1 Open the Materials dialog, and select the material to change.

Click Manage tab Settings panel Materials, or open the dialog from another point in the software. See Searching for a Material on page 1669. 2 Click the Graphics tab.

3 To change how the material looks in shaded views (such as 3D views and elevations), under Shading, do the following:

If you want to use the render appearance to represent the material in shaded views, select Use Render Appearance for Shading. Revit MEP calculates an average color for the render appearance and uses it to represent the material in 2D and 3D views whose Visual Style setting is Shaded or Shaded with Edges. You can present realistic views by selecting Realistic.

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Click the color swatch. In the Color dialog, select a color. (See Colors on page 1711.) Click OK. For Transparency, enter a value between 0% (completely opaque) and 100% (completely transparent), or move the slider to the desired setting.

4 To change how the outer surface of the material displays in views (such as plan views and section views), under Surface Pattern, do the following:

To change the surface pattern, click the arrow, and select a pattern from the list. To change the color that is used to draw the surface pattern, click the color swatch. In the Color dialog, select a color. Click OK.

NOTE In the project, you can align the surface pattern to a model element. See Aligning the Surface Pattern on a Model Element on page 1673. 5 To change how the cut surface of the material displays in views, under Cut Pattern, do the following:

To change the cut pattern, click the arrow, and select a pattern from the list. To change the color that is used to draw the cut pattern, click the color swatch. In the Color dialog, select a color. Click OK.

6 Click Apply. 7 To exit the Materials dialog, click OK.

Aligning the Surface Pattern on a Model Element


In a 2D or 3D view, you can align a surface pattern on a model element. For example, you can use this technique to align the following:

ceiling tiles with a corner of a room masonry to the edge of an exterior wall wallpaper as desired to an interior wall carpet as desired on a floor

Surface pattern on wall before alignment

Changing the Display Properties of a Material | 1673

Surface pattern aligned to upper-left corner of wall

You can align the surface pattern for each surface of a model element (not just for the model element as a whole). For example, if you are adjusting the surface pattern of a free-standing stone wall, you can align its surface pattern on each exposed side individually. Suppose you align the texture of a render appearance to the surface pattern (see Texture Alignment on page 1674), and you align the surface pattern with a model element. When you render a 3D view containing the element, the rendered image reflects the alignment of the surface pattern and the texture. NOTE In drafting patterns, new textures do not apply. To align a surface pattern on a model element 1 Open a project view that displays the model element with the surface pattern to align. To specify a surface pattern for the material of the model element, see Changing the Display Properties of a Material on page 1672. If the surface pattern does not display in the view, you may need to change the views detail level to fine, or zoom in on the model element. 2 Place the cursor over a line of the surface pattern. 3 Press TAB one or more times until the surface pattern line highlights.

4 Click to select the surface pattern line. 5 Move the selected surface pattern line as desired, using one or more of the following techniques:

Press the arrow keys to nudge the surface pattern up, down, left, or right, in small increments. Use the Move tool to move it a specified distance. See Moving Elements with the Move Tool on page 1569. Use the Rotate tool to rotate the surface pattern. See Rotating Elements on page 1575. Use the Align tool to select a model reference with which to align the surface.

Texture Alignment
Use the Texture Alignment tool to align the texture of the render appearance to the surface pattern of the material (defined on the Graphics tab of the Materials dialog). When you render a 3D view, the rendered image displays the texture, positioned as specified using the Texture Alignment tool.

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Aligning the Render Appearance to the Surface Pattern


The following procedure assumes that you have done the following:

Specified a surface model pattern for the material. See Changing the Display Properties of a Material on page 1672. This is not available in drafting views. Specified a texture for the render appearance of the material. See Changing the Render Appearance of a Material on page 1676.

To align the render appearance to the surface pattern 1 On the Render Appearance tab of the Materials dialog, click Texture Alignment. TIP If the Texture Alignment button is not active, click the Graphics tab and specify a surface pattern for the material. The Align Render Appearance to Surface Pattern dialog displays. The preview area displays the texture specified for the render appearance, overlaid with the surface pattern for the material.

NOTE If the render appearance is dark and the surface pattern uses black lines, it may be difficult to see the surface pattern. Try changing the color of the surface pattern lines to white or another light color to make them more visible. 2 Use the arrows to position the render appearance relative to the surface pattern as desired. To rotate the texture or change its sample size, use the render appearance properties where you specify the image file for the texture. See Specifying an Image File for a Render Appearance on page 1687.

3 Click OK.

Texture Alignment | 1675

In addition to aligning the rendering texture to the surface pattern, you can also align the surface pattern to faces of the model element, as desired. See Aligning the Surface Pattern on a Model Element on page 1673.

Changing the Render Appearance of a Material


1 Open the Materials dialog, and select the material to change.

Click Manage tab Settings panel Materials, or open the dialog from another point in the software. See Searching for a Material on page 1669. 2 Click the Render Appearance tab.

3 Do the following: If you want to...


change the preview of the render appearance

Then...
For Swatch shape and render quality, select the desired scene from the list. The preview is a rendered image of the material. Updating the preview takes a moment while Revit MEP renders the preview scene. Click Replace to open the Autodesk library. Select a material, for example, Concrete. Then select a swatch, for example, Blocks. Click OK. For Swatch shape and render quality, select the desired preview shape, such as Cube, and then a render quality.Click Replace. Select a render appearance. (See Searching for a Render Appearance on page 1694.) Click OK. Under Render Apearance Based On, in the lower, right corner, select Rendered - Draft, Medium or High Quality from the Swatch shape and render quality drop-down. Click Texture Alignment on the Graphics tab. See Texture Alignment on page 1674 for further instructions.

select a different render appearance

change the render quality

align the texture of the render appearance to the surface pattern of the material

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If you want to...


change properties of the render appearance

Then...
In the lower part of the Render Appearance tab, change property values. The properties vary depending on the type of render appearance. See Render Appearance Properties on page 1680 for further instructions.

NOTE The render appearance can affect the amount of time required to render an image. See Render Performance and Materials on page 1215.

4 Click Apply. 5 To exit the Materials dialog, click OK.

Procedural Maps
Procedural maps add further realism to a material.

Overview of Procedural Maps


Unlike bitmap images, which are produced by a fixed matrix of colored pixels, a procedural map is generated by a mathematical algorithm. Consequently, the types of controls you find for a procedural map vary depending on the capabilities of the procedure. A procedural map can be generated in either two or three dimensions. You can also nest texture or procedural maps within another procedural map to add depth and complexity to the material.

Checker
Applies a two-color checkerboard pattern to the material. The default checker map is a pattern of black and white squares. The component checks can be either colors or maps. You can preview this map in the swatch preview.

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Gradient
Creates gradients using colors, and blends. You can make highly customized gradients with the Gradient procedural map. Gradient uses several colors to create shades or ramps from one to another.

Marble
Applies a stone and vein color pattern. You can use the Marble map to specify stone and vein color. You can modify the vein spacing and vein width.

Noise
Creates random perturbation of a surface based on the interaction of two colors, texture maps or a combination. You can use Noise to attenuate the repetitiveness aspect of bitmap and tiles. The noise procedural map uses two colors, sub-procedural maps or a combination of both to create a random pattern.

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Speckle
Generates a speckled surface pattern. The Speckle map is useful for diffuse mapping and bump mapping to create granite-like and other patterned surfaces.

Tiles
Applies a brick or stacked tiling of colors or material mappings. You can apply an image and repeat the image as a pattern using Tiles. The Materials Browser provides commonly defined architectural brick patterns, which you can select and modify in the Materials Editor.

Waves
Simulates water or wave effects. You can use the Bump map to simulate the surface of a body of water. The Waves map generates a number of spherical wave centers and randomly distributes them over a sphere. You can control the number of wave sets, the amplitude, and the speed of the waves. This map works effectively as both a diffuse and bump map at the same time, or combined with an opacity map.

Changing the Render Appearance of a Material | 1679

Wood
Creates the color and grain pattern of wood. Use the Wood map to create the realistic color and grain properties of wood.

Render Appearance Properties


The properties of render appearances vary depending on the mental ray shaders used to render them. A shader is an algorithm that tells the program how to calculate surface rendering. Each shader requires different information to render the material accurately. The following topics describe the render appearance properties for some of the shadesr. NOTE The render appearance can affect the amount of time required to render an image. See Render Performance and Materials on page 1215.

Ceramic Properties
You can define the following properties for ceramic materials on the Render Appearance tab of the Materials dialog. Property
Type Color

Description
Type of material: Ceramic or Porcelain. Color of the render appearance for the material. See Specifying a Render Appearance Color on page 1687. TIP To specify a grout color, use an image file that shows both the tile color and the grout color.

Image

Controls the base diffuse color map of the material. The diffuse color is the color that an object reflects when illuminated by direct daylight or artificial light.

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Property
Finish

Description
High Gloess/Glazed, Stain, Matte. These are the texture options for the finished surface. Select a predefined finish. Wavy. This is the bump pattern to use on the finished surface (for example, to represent the surface roughness). To define bumps using an image, select Custom. See Specifying an Image File for a Render Appearance on page 1687. Relative height or depth of the bumps only when Finish Bumps is Wavy or Custom. Enter 0 to make the surface flat. Enter higher decimal values (up to 1.0) to increase the depth of the surface irregularities. An additional relief pattern, superimposed on the Finish Bumps pattern (for example, to define grout lines). To define bumps using an image, select Custom. See Specifying an Image File for a Render Appearance on page 1687.

Finish Bumps

Amount

Relief Pattern

Concrete Properties
You can define the following properties for concrete materials on the Render Appearance tab of the Materials dialog. Property
Color

Description
Color of the render appearance for the concrete. See Specifying a Render Appearance Color on page 1687. Controls the base diffuse color map of the material. The diffuse color is the color that an object reflects when illuminated by direct daylight or artificial light. Substance used to seal the surface. Texture of the finished surface. To define the finish using an image, select a predefined image, for example, Stamped/Custom. See Specifying an Image File for a Render Appearance on page 1687. Discoloration due to weather. To define a weathering pattern using an image, select Custom. See Specifying an Image File for a Render Appearance on page 1687.

Image

Sealant Finish Bumps

Weathering

Generic Material Properties


You can define the following properties for materials on the Render Appearance tab of the Materials dialog. In general, use a generic material when other types of rendering shaders do not provide the desired properties or controls. Property
Color

Description
Color of the render appearance for the material. This color affects the diffuse reflection as well as the transmittance of light in the material. See Specifying a Render Appearance Color on page 1687. Controls the base diffuse color map of the material. The diffuse color is the color that an object reflects when illuminated by direct daylight or artificial light.

Image

Changing the Render Appearance of a Material | 1681

Property
Image Fade

Description
Controls the composite between the base color and the diffuse image. The image fade property is only editable if an image is used. Measurement of the glossy quality of the surface (or its roughness), which affects both reflectivity and transparency. Enter a value between 0 (dull) and 1.0 (a perfect mirror). By changing the glossiness, you can change the size and intensity of highlights. Reduce glossiness to create matte surfaces or frosted glass.

Glossiness

Reflectivity Direct Measurement of how much light the material reflects when the surface is directly facing the camera. Enter a value between 0 (no reflections) and 1 (maximum reflections). Measurement of how much light the material reflects when the surface is at an angle to the camera. Enter a value between 0 (no reflections) and 1 (maximum reflections).

Oblique

Transparency Transparency Measurement of how much light passes through the material. Enter a value between 0 (completely opaque) and 1 (completely transparent). When Transparency is 0, Translucency and Index of Refraction are not available. See Transparency and Translucency on page 1687. Measurement of how much of the Transparency light is scattered by the material, so that objects behind the material cannot be seen clearly. Enter a value between 0 (not translucent) and 1 (completely translucent, such as frosted glass). See Transparency and Translucency on page 1687. Measurement of how much a ray of light bends when it passes through the material. Select a predefined index, or select Custom to specify an index number between 0 (no refraction) and 5 (most refraction).

Translucency

Index of Refraction

Cut-outs/Perforations Cutouts Shapes cut into the surface of the material. Select a shape, or select Custom to define cut-outs using a black-and-white image, leaving holes where the black areas occur. See Specifying an Image File for a Render Appearance on page 1687.

Self-Illumination Luminance (cd/m^2) Brightness of the light emitted by the material, measured in candelas per square meter. Select a predefined value, or select Custom to enter a value. Color temperature (warmth or coolness) of the light emitted by the material, described in terms of degrees Kelvin (K). This is useful for describing color values that are close to white. Select a predefined value, or select Custom to enter a value. Color transmitted through a transparent or semi-transparent material, such as glass. See Specifying a Render Appearance Color on page 1687.

Color Temperature (Kelvin)

Filter Color

Bump Bump Pattern Bump pattern to use on the finished surface. A bump pattern defines raised and lowered areas based on dark and light areas of an image file. Select a predefined image,

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Property

Description
or, to define a custom bump pattern, select Custom. See Specifying an Image File for a Render Appearance on page 1687.

Amount

Relative height or depth of the specified bump pattern. Enter 0 to make the surface flat. Enter higher decimal values (up to 1.0) to increase the depth of the surface irregularities.

Glass Properties
You can define the following properties for glass materials on the Render Appearance tab of the Materials dialog. See also Glass, glazing, and mirrors on page 1688. Property
Color (Transmittance)

Description
Color of the glass. (Transmittance refers to the light that passes through the glass.) Select a predefined glass color, or select Custom to specify a color. See Specifying a Render Appearance Color on page 1687. Percentage of light striking the glass that bounces off rather than being absorbed or passing through (transmittance). Enter a value between 0% and 50%. Measurement of how much a ray of light bends when entering the glass. Select a predefined index, or select Custom to specify an index number between 0 (no refraction) and 5 (most refraction). Relative amplitude of bumps in the surface of the glass. Enter 0 to make the surface flat. Enter higher decimal values (up to 1.0) to increase the depth of the surface irregularities. Relief pattern to use on the finished surface. A relief pattern defines raised and lowered areas based on dark and light areas of an image file. To define a custom relief pattern, select Custom. See Specifying an Image File for a Render Appearance on page 1687.

Reflectance

Refraction

Roughness

Relief Pattern

Glazing Properties
You can define the following properties for glazing materials on the Render Appearance tab of the Materials dialog. See also Glass, glazing, and mirrors on page 1688. Property
Color (Transmittance)

Description
Color of the glazing. (Transmittance refers to the light that passes through the glazing.) Select a predefined glazing color, or select Custom to specify a color. See Specifying a Render Appearance Color on page 1687. Percentage of light striking the glass that bounces off again (like a reflection) rather than being absorbed or passing through (transmittance). Enter a value between 0% and 50%. Number of sheets of glass in the glazing system that are modeled in the geometry and rendered in images. Enter a number to define how many sheets of glass you want.

Reflectance

Sheets of glass

Changing the Render Appearance of a Material | 1683

Masonry/CMU Properties
You can define the following properties for masonry or CMU materials on the Render Appearance tab of the Materials dialog. Property
Type Color Finish Relief Amount

Description
Type of masonry material. Color of the material. See Specifying a Render Appearance Color on page 1687. Texture of the finished surface. pattern to use on the finished surface. A bump pattern defines raised and lowered areas based on dark and light areas of an image file. To define a custom bump pattern, select Custom. See Specifying an Image File for a Render Appearance on page 1687.

Metal Properties
You can define the following properties for metal materials on the Render Appearance tab of the Materials dialog. Property
Type

Description
Type of metal: aluminum, anodized aluminum, chrome, copper, brass, bronze, stainless steel, or zinc. Each type of metal displays different properties. Color of the metal when the Type value is Anodized Aluminum. Click the color swatch. In the Color dialog, select a color. (See Colors on page 1711.) Click OK. For copper or bronze, the degree of discoloration due to oxidation or the application of a chemical compound. Enter a value between 0 (none) and 1 (full), or use the slider. Texture of the finished surface. Decorative design pressed onto the surface of the metal. Select a pattern, or select Custom to define the relief pattern using an image. See Specifying an Image File for a Render Appearance on page 1687. Relative height of the relief pattern. Enter 0 to make the surface flat. Enter a value up to 2.0 to increase the depth of the relief pattern. Relative size of the relief pattern. Enter a value between 0 (smaller) and 5 (larger), or use the slider. Shapes cut into the surface of the metal. Select a shape, or select Custom to define cut-outs using a black-and-white image, leaving holes where the black areas occur. See Specifying an Image File for a Render Appearance on page 1687.

Color

Patina

Finish Relief Pattern

Relief Pattern Height

Relief Pattern Scale

Cutouts

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Metallic Paint Properties


You can define the following properties for metallic paint materials on the Render Appearance tab of the Materials dialog. Property
Color

Description
Color of the metallic paint. Click the color swatch. In the Color dialog, select a color. (See Colors on page 1711.) Click OK. Texture of the finished surface. Type: Car Paint, Chrome, Matte, Custome. The top coat of paint appearance. Select from a predefined value. Smooth, Orange Peel.

Flecks Top Coat

Finish

Mirror Properties
You can define the following properties for mirror materials on the Render Appearance tab of the Materials dialog. See also Glass, glazing, and mirrors on page 1688. Property
Tint Color

Description
Color of the mirror surface. Click the color swatch. In the Color dialog, select a color. (See Colors on page 1711.) Click OK.

Paint Properties
You can define the following properties for paint materials on the Render Appearance tab of the Materials dialog. Property
Color

Description
Color of the paint. Click the color swatch. In the Color dialog, select a color. (See Colors on page 1711.) Click OK. Amount of glossiness of the paint. The method used to apply the paint to the surface. This value applies a bump map to the paint to define its texture. It affects the render appearance of the surface only for close-up views. The default value varies. Select the desired value: Roller, Brush, or Spray.

Finish Application

Plastic/Vinyl Properties
You can define the following properties for plastic or vinyl materials on the Render Appearance tab of the Materials dialog. Property
Type Color

Description
Type of material: plastic (solid), plastic (transparent), or vinyl. Color of the material. See Specifying a Render Appearance Color on page 1687.

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Property
Finish Finish Bumps

Description
Texture of the finished surface. Bump pattern to use on the finished surface. To define bumps using an image, select Custom. See Specifying an Image File for a Render Appearance on page 1687. Additional relief pattern, superimposed on the Finish Bumps pattern. To define relief pattern using an image, select Custom. See Specifying an Image File for a Render Appearance on page 1687.

Relef Pattern

Stone Properties
You can define the following properties for stone materials on the Render Appearance tab of the Materials dialog. Property
Image File

Description
Image to use to represent the stones surface. See Specifying an Image File for a Render Appearance on page 1687. Texture of the finished surface. Bump pattern to use on the finished surface. To define bumps using an image, select Custom. See Specifying an Image File for a Render Appearance on page 1687. Additional bump pattern, superimposed on the Finish Bumps pattern. To define bumps using an image, select Custom. See Specifying an Image File for a Render Appearance on page 1687.

Finish Finish Bumps

Bump Pattern

Water Properties
You can define the following properties for water materials on the Render Appearance tab of the Materials dialog. Property
Type Color

Description
Type of water source. Color of the water (available when Type is not Swimming Pool). Select a predefined water color, or select Custom to specify a color. Relative height of waves in the water. Enter a value between 0 (no waves) and 5 (big waves), or use the slider.

Wave Height

Wood Properties
You can define the following properties for wood materials on the Render Appearance tab of the Materials dialog. Property
Image File

Description
The image to use to represent the surface of the wood (the wood grain). See Specifying an Image File for a Render Appearance on page 1687.

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Property
Stain Stain Color

Description
Whether the wood is stained. Color of the wood stain (when Stain is Color). Click the color swatch. In the Color dialog, select a color. (See Colors on page 1711.) Click OK. Texture of the finished surface. Purpose of the wood: Flooring or Furniture. Relief pattern to use on the finished surface. To define the relief pattern using an image, select Custom. See Specifying an Image File for a Render Appearance on page 1687. Relative depth of the wood grain, when Bump is Based on wood grain. Enter 0 for a flat surface, a positive number (between 0 and 10) to raise the grain, or a negative number (between 0 and 10) to reverse the grain.

Finish Used For Relief Pattern

Amount

Transparency and Translucency


When defining a render appearance that uses Generic Material Properties, remember that reflections on a surface are created by light bouncing off it. Of the light that strikes a surface, the Transparency and Translucency properties specify the amount of light that bounces off the surface rather than passing through or being absorbed by it. Transparency specifies the amount of light that strikes the surface at a 90-degree angle and bounces off. Translucency specifies the amount of light that strikes the surface at a very shallow angle (close to 0 degrees) and bounces off. To determine the amount of light that bounces off the surface at any other angle, Revit MEP interpolates between these 2 values. The effects of these values can be altered by the value of the Glossiness property.

Specifying a Render Appearance Color


To specify a color for a render appearance property, use the Color control on the Render Appearance tab of the Materials dialog. (See Changing the Render Appearance of a Material on page 1676.) You can specify either a single color or an image file that defines a custom color, design, or pattern. This is accessed from the drop-down on the Image panel.

Single color: For the Color property, select Edit Color on the Color drop-down. Click the color swatch. On the Color dialog, select the color to use. (See Colors on page 1711.) Click OK. Image file: For the Color property, select the Image drop-down. Specify the desired image file and its display properties, or select Edit Image. See Specifying an Image File for a Render Appearance on page 1687.

Specifying an Image File for a Render Appearance


To use a unique color, design, pattern, texture, or bump map for a render appearance, you can specify an image file. You specify the file and its display properties (such as rotation and sample size) on the Render Appearance tab of the Materials dialog. (See Changing the Render Appearance of a Material on page 1676.)

Changing the Render Appearance of a Material | 1687

NOTE A complicated design or texture for a render appearance can increase the amount of time required to render an image. It is recommended not bringing in images that exceed 10K bit. See Render Performance and Materials on page 1215. To specify an image file 1 For Image, click the image that is displayed to open the Texture Editor. Revit MEP supports image files of the following types: BMP, JPG, JPEG, and PNG. See Best Practice for Storing Image Files on page 1717. 2 For Sample Size, specify the size that the image represents. For example, if the image represents 100 mm, enter 100. 3 Under Position, for Rotate, specify degrees of rotation in a clockwise direction. You can enter a value between 0 and 360, or use the slider. 4 If you are specifying an image file to define a custom color, for Brightness, specify a value. Brightness is a multiplier, so a value of 1.0 makes no change. If you specify 0.5, the brightness of the image is reduced by half. 5 To reverse the image, click Invert. For an image that defines a color, Invert reverses the light and dark colors in the image. For an image that defines a texture, Invert reverses the high and low points of the texture pattern. 6 For texture properties, such as Finish Bumps and Bump Pattern, specify a value for Amount. This value specifies the amplitude of surface irregularities. Enter 0 to make the surface flat. Enter higher values to increase the depth of the surface irregularities.

Best Practices for Render Appearances


When modifying or creating render appearances for materials, consider the following strategies:

Start with something similar


To create a render appearance, first find an existing material and render appearance that are as close as possible to the new material and render appearance. For example, the existing render appearance should have the same class as the new render appearance. It should also have many properties that are the same as or similar to the new render appearance. This strategy reduces the amount of work you must perform to define the new render appearance. It also increases the likelihood that the new render appearance will perform as expected.

Glass, glazing, and mirrors


Revit MEP provides the following render appearances for glass-like materials:

Glass: Use a glass render appearance for objects made of glass, such as vases and pitchers. For a solid glass block, use the render appearance named Glass Block. Glazing: Use a glazing render appearance for windows, curtain walls, and other objects that require flat sheets of thin glass. These render appearances include the word glazing in their names and keywords. Mirrors: Depending on your needs, you can either use a mirror render appearance, or use a glazing or glass render appearance and specify a high Reflectance value.

To see these render appearances, in the Render Appearance Library, for Class, select Glass.

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Textures and bump maps


To specify a texture or bump map for a material, use a photo, image or procedure map. Revit MEP uses the image to define the surface to give it texture. See Specifying an Image File for a Render Appearance on page 1687.

Tileable textures
If you want to make your own texture that can be repeated like a tile (a tileable texture), use tiles and define a map image.

Light bulbs
If you want the surface of a light bulb to display in a rendered image, create geometry for it in the lighting fixture family. Then apply a material to it whose render appearance is Glass Light Bulb On. This render appearance mimics the surface of a light bulb that is turned on. It is white, shiny, and emits the appropriate amount of light. See Creating a Lighting Fixture with One Light Source on page 1148.

Sunscreens
To create a material that renders like a semi-transparent fabric or sunscreen, start with the Fabric Mesh render appearance. Then define the render appearance properties as follows: Glossiness = 1, Transparency = 1, Translucency = 0, Luminance = No self-illumination.

Changing Material Identity Data


1 Open the Materials dialog, and select the material to change.

Click Manage tab Settings panel 1669. 2 Click the Identity tab. 3 Edit the parameters as necessary.

Materials. See Searching for a Material on page

See Material Identity Parameters on page 1690 and Adding a Material Class on page 1689. 4 Click Apply. 5 To exit the Materials dialog, click OK.

Adding a Material Class


You can add a material class when you want to make it easy to find a particular set of materials. For example, when you create a custom material, you can create a material class for it. NOTE You cannot delete or change existing material classes. However, you can assign a different material class to a material. To add a material class 1 In the Materials dialog, select the material that you want to assign to a new material class. See Searching for a Material on page 1669. 2 Click the Identity tab. 3 For Material Class, enter the new material class name. 4 Click Apply.

Changing Material Identity Data | 1689

5 In the left pane of the Materials dialog, under Materials, click the list arrow for Material Class. The new material class displays in the list. You can assign the new material class to more materials, as appropriate. You can also use the new material class to narrow the scope of a material search.

Material Identity Parameters


When you enter search text to find a material, Revit MEP searches the values of all parameters on the Identity tab of the Materials dialog. (See Searching for a Material on page 1669.) Also, you can include most of these parameters in a material takeoff. (See Material Takeoff Schedules on page 884.) Parameter
Filter Criteria Material Class Class assigned to the material. Assign an existing class, or create a new one. See Adding a Material Class on page 1689.

Description

Descriptive Information Description Description of the material. This value displays in material tags for elements. See Material Tags on page 1053. User-defined comments or other information about the material. If the value is Render appearance not upgraded, assign a new render appearance to the material. See Changing the Render Appearance of a Material on page 1676. Words that may be useful when searching for the material, and that are not used in the material description, comments, or other fields. For example, you might include the keywords green and blue to ensure that turquoise is included in search results for blue paint or green paint.

Comments

Keywords

Product Information Manufacturer Model Cost URL Annotation Information Keynote Keynote for the material. Enter text or click the button to select a standard keynote. See Keynotes on page 1042. User-defined identification number for the material. Name of the manufacturer of the material. Model number or code assigned to the material by the manufacturer. Cost of the material. URL of the Web site for the manufacturer or vendor.

Mark

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Changing Material Physical Data


The Physical tab of the Materials dialog displays structural information about the selected material. This information is used in the structural analysis of buildings.

Creating a Material Physical Parameter Set


1 In the Materials dialog, select a material. See Searching for a Material on page 1669. 2 Click the Physical tab. 3 Select a Material Type. Revit MEP displays an additional category based on the selected material type. 4 Edit parameter values as needed for the new set. 5 Click Save As to save a set by name. The name of the new set then becomes available in the Concrete Type list box (if you had selected concrete as the material type) or Wood Type list box (if you had selected wood as the material type) and so on.

Editing a Material Physical Type


1 In the Materials dialog, select a material. See Searching for a Material on page 1669. 2 Click the Physical tab. 3 Change the settings to the desired values. Read-only parameters represent the natural material properties. Those that you can change represent standards of engineering practice.

Material Physical Type Parameters


Material physical type parameters are organized into the following types:

Unassigned Generic Concrete Steel Wood

This family parameter controls the hidden view display of structural elements. If the Structural Material Type of an element is set to Concrete or Precast, then it will display as hidden. If it is set to Steel or Wood, it will be visible when another element is in front of it. If it is set to Unassigned, the element will not display if hidden by another element.

Changing Material Physical Data | 1691

Creating a Material
To create a material, first find an existing material that is as close as possible to the new material. For example, the existing material should have the same material class as the new material. It should also have many properties that are the same as or similar to the new material. This strategy reduces the amount of work you must perform to define the new material. It also increases the likelihood that the new material will perform as expected in the building model. To create a material 1 In the Materials dialog, select an existing material that is similar to the new material. See Searching for a Material on page 1669. 2 At the bottom of the left pane of the Materials dialog, click Or you can right-click a material in the list, and click Duplicate. 3 In the Duplicate Revit Material dialog, for Name, enter a name for the new material, and click OK. 4 On the Graphics tab of the Materials dialog, specify display properties for the new material, and click Apply. See Changing the Display Properties of a Material on page 1672. 5 On the Render Appearance tab of the Materials dialog, specify a render appearance for the new material, and click Apply. See Changing the Render Appearance of a Material on page 1676. 6 On the Identity tab of the Materials dialog, enter information about the new material, and click Apply. See Changing Material Identity Data on page 1689 and Adding a Material Class on page 1689. 7 (Optional) On the Physical tab of the Materials dialog, specify physical parameters for the new material, and click Apply. See Changing Material Physical Data on page 1691. 8 To exit the Materials dialog, click OK. See Applying Materials to Elements on page 1669. (Duplicate).

Renaming a Material
1 Click Manage tab Settings panel See Searching for a Material on page 1669. Materials.

2 In the Materials dialog, select the material to rename.

3 At the bottom of the left pane of the Materials dialog, click Or you can right-click a material in the list, and click Rename.

(Rename).

4 In the Rename dialog, enter a new name for the material, and click OK. 5 In the Materials dialog, click Apply.

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Deleting a Material
1 Click Manage tab Settings panel See Searching for a Material on page 1669. 3 At the bottom of the left pane of the Materials dialog, click Or you can right-click a material in the list, and click Delete. 4 At the confirmation prompt, click Yes. Revit MEP deletes the material from the project. If the material was applied to elements in the building model, Revit MEP applies a default material to them instead. (Delete). Materials.

2 In the Materials dialog, select the material to delete.

Importing ADSK Files


You can open or import ADSK files from Inventor that contain both a DWG with Protein 2.0 appearances, and any user-created image files associated with those appearances. The appearances defined in the ADSK file will be displayed in Revit MEP and become available for use in the Revit MEP file. User-defined appearances in imported files will not become available in the appearance library. Revit MEP materials will be created to display them and these materials can be applied to Revit MEP elements. Appearances that use images in the Autodesk image library will have access to those same image files in Revit MEP without the images being included in the ADSK file. NOTE When importing ADSK files, this version of Revit MEP can open only valid ADSK files created in Autodesk Inventor, versions R2009 or R2010. ADSK files created in Revit MEP are intended for use by AutoCAD Civil 3D only.

Render Appearance Library


The Render Appearance Library is a local, read-only library for render appearances. You assign render appearances to materials using the Materials dialog. When you change the properties of a render appearance, the modified render appearance is stored as part of the project file. It is not stored in the read-only Render Appearance Library.

To share a modified render appearance with team members, click Manage tab Settings panel Transfer Project Standards. Be sure to also make available any custom bitmaps or image files used to define bump patterns or custom colors used by the render appearance. Related topics

Changing the Render Appearance of a Material on page 1676 Transferring Project Standards on page 1725 Best Practice for Storing Image Files on page 1717 How Materials Are Stored on page 1669 Additional Render Appearance Paths on page 1717

Deleting a Material | 1693

Searching for a Render Appearance


You can specify render appearances for materials and entourage. The following procedure assumes that you have already opened the Render Appearance Library as part of the following tasks.

Changing the Render Appearance of a Material on page 1676

You can also open the Render Appearance Library to search for materials by clicking Manage tab Settings

panel Additional Settings drop-down To search for a render appearance

Render Appearance Library.

1 (Optional) To specify the type of list to display, at the bottom of the render appearance list, click Show list, Show small icons, or Show large icons.

2 Type text in the search field.

See Entering Search Text on page 1694. The Render Appearance Library displays matching render appearances, sorted in order of relevance. TIP To clear the search field, click the X that displays at the end of the field after you enter text. 3 If necessary, use the scroll bar to locate the desired render appearance in the list. 4 Click the render appearance to select it. At the bottom of the Render Appearance Library, Revit MEP displays a description and keywords for the selected render appearance. 5 Click OK.

Entering Search Text


When searching for materials or render appearances, you can enter search text in the box of the dialog.

The search is not case-sensitive. Use commas, spaces, or semi-colons as delimiters. Revit MEP automatically performs an OR search on multiple words. In the Render Appearances search, Revit MEP automatically performs an AND search. Revit MEP searches each item for the specified text, checking its description and keywords. If you selected a class, Revit MEP searches only items in that class for the specified text. The dialog displays matching items, sorted in order of relevance. Items that match all of the search words display at the top of the list. Items that match fewer search words display near the bottom of the list. TIP To clear the search field, click the X that displays at the end of the field after you enter text. Related topics

Searching for a Render Appearance on page 1694

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Searching for a Material on page 1669

Object Styles
The Object Styles tool specifies line weights, line colors, line patterns, and materials for different categories and subcategories of model objects, annotation objects, and imported objects in a project. You can override project object styles on a view-by-view basis. For more information, see Visibility and Graphic Display in Project Views on page 905.

Creating Object Style Subcategories


1 Click Manage tab Settings panel Object Styles.

2 Click the Model Objects, Annotation Objects, or Imported Objects tab. 3 In the Object Styles dialog under Modify Subcategories, click New. 4 In the New Subcategory dialog, enter a name. 5 Select the Category for Subcategory of. 6 Click OK.

Modifying Object Styles


1 Click Manage tab Settings panel Object Styles.

2 Click the Model Objects, Annotation Objects, or Imported Objects tab. 3 Specify the projection, and, if applicable, cut line weights for the category. This enables you to control the display of geometry when it is cut and not cut without having to create separate subcategories. For imported geometry layers, specify the appropriate line weight. 4 Click the color value to set the line color. 5 Select a line pattern. 6 Click the button in the Material field to open the Materials dialog. Select a material for the family category from the Material column. You can override the material for the family by changing its material type property. For imported geometry, specify a material for the layer. This is not available for annotation objects. 7 When you are finished, click OK.

Deleting an Object Style


You can delete any user-created object style.

1 Click Manage tab Settings panel 2 Select the category name to delete. 3 Click Delete.

Object Styles.

4 When prompted to confirm the deletion, click Yes.

Object Styles | 1695

Renaming an Object Style


You can rename any user-created object style.

1 Click Manage tab Settings panel 2 Select the category name. 3 Click Rename. 4 In the Rename dialog, enter a new name. 5 Click OK.

Object Styles.

Line Styles
Line styles are used to indicate different effects, such as a dashed (------) line for reference planes. When you install and run Revit MEP, several line styles are included. Each predefined line style has a name that describes either the line (for example, Dash dot), or where Revit MEP uses the line style (for example, <Sketch> lines). Revit MEP stores the line styles in the default template. When you are in the Family Editor, you cannot create new line styles, but you can modify line weight, line color, and line pattern.

Creating a Line Style


NOTE You can only create line styles in the project environment. You can modify line weight, line color, and line pattern in the Family Editor. See Modifying Line Styles in the Family Editor on page 1697.

1 Click Manage tab Settings panel Additional Settings drop-down 2 In the Line Styles dialog, click New, and enter a new name for the line style. The name displays under Category in the Line Styles dialog. 3 Click the value for Line Weight to choose a line weight. 4 Click the value for Line Color to choose a line color. 5 Click the value for Line Pattern to choose a line pattern. 6 Click OK. The new line style is stored in the project only.

Line Styles.

Deleting a Line Style


You can delete any user-created line styles.

1 Click Manage tab Settings panel Additional Settings drop-down 2 In the Line Styles dialog, select the line style name. 3 Click Delete. 4 When prompted to confirm the deletion, click Yes.

Line Styles.

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Modifying Line Styles in the Family Editor


1 Click Manage tab Settings panel Object Styles.

2 In the Object Styles dialog, click the Model Objects, Annotation Objects, or Imported objects tab. 3 Click in the Line Weight, Line Color, or Line Pattern cell for the category you want to modify and make changes as necessary. 4 When finished, click OK.

Line Weights
You can control line weights for model lines, perspective lines, and annotation lines. For model lines, you can specify line weight for modeling components, such as doors, windows, and walls, in orthographic views. Line weight is dependent on the scale of the view. For perspective lines, you can specify line weights for modeling components in perspective views. You may want to apply different line styles and line weights using the Linework tool. For more information, see Changing the Line Style of Elements on page 1592. For annotation lines, you can control the line weight of annotation objects, such as section lines and dimension lines. The weights of annotation symbols are not dependent on the scale of the design.

Specifying Line Weights


1 Click Manage tab Settings panel Additional Settings drop-down Line Weights.

2 In the Line Weights dialog, click the Model Line Weights, Perspective Line Weights, or Annotation Line Weights tab. 3 Click a cell in the table and enter a value. 4 Click OK.

Adding Scales to Model Line Weights


1 Click Manage tab Settings panel Additional Settings drop-down 3 In the Add Scale dialog, select a scale value, and click OK. 4 Click OK to close the Line Weights dialog. Line Weights.

2 In the Line Weights dialog, click the Model Line Weights tab, and then click Add.

Deleting Scales
1 Click Manage tab Settings panel Additional Settings drop-down Line Weights.

2 In the Line Weights dialog, click the Model Line Weights tab, and then select the View Scale header.

Modifying Line Styles in the Family Editor | 1697

3 Click Delete. 4 Click OK.

Line Patterns
You can specify the pattern for the line styles used in Revit MEP. Several predefined line patterns are provided with Revit MEP, or you can create your own. Line patterns are a series of dashes or dots alternating with blank spaces.

Creating a Line Pattern


1 Click Manage tab Settings panel Additional Settings drop-down 2 In the Line Patterns dialog, click New. 3 In the Line Pattern Properties dialog, enter a name for the pattern. 4 Click in the value for Type, and select either a dash or a dot. 5 If you selected a dash, click under Value, and enter a value. This is the length of the dash. Because dots are all drawn at 1.5 points, they do not require an associated value. 6 In the next row, select space for Type. Revit MEP requires that you follow a dash or dot with a space. 7 Click under Value, and enter a value for the space. 8 Repeat the procedure until the pattern is complete. 9 Click OK. In the Line Patterns dialog, the new line pattern displays in the list of available patterns. 10 Click OK. The new line pattern is stored in the project only. Line Patterns.

Editing a Line Pattern


1 Click Manage tab Settings panel Additional Settings drop-down 3 Make any necessary changes. 4 Click OK. Line Patterns.

2 In the Line Patterns dialog, select the line pattern you wish to modify, and click Edit.

Deleting a Line Pattern


1 Click Manage tab Settings panel Additional Settings drop-down 2 In the Line Patterns dialog, select the line pattern. 3 Click Delete. 4 When prompted to confirm the deletion, click Yes. Line Patterns.

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Halftone/Underlay
Revit MEP lets you control the line weight and pattern used for underlays, and the brightness of halftone elements. When printing views or sheets, you can specify that halftones print as thin lines to retain print fidelity. To define Halftone/Underlay settings

1 Click Manage tab Settings panel Additional Settings drop-down (Halftone/Underlay). 2 In the Halftone/Underlay dialog, under Underlay, define the following settings:

Weight: Specifies the line weight for underlays. Select a value from the list. See Line Weights on page 1697. Pattern: Specifies the line pattern for underlays. Select a value from the list, or click modify an existing pattern or create a new one. See Line Patterns on page 1698. Apply halftone: Applies halftone to underlay graphics. to

3 Under Halftone, for Brightness, enter a value or use the slider to specify a setting between Light and Dark. This setting blends the line color of an element with the background color of the view to the specified amount. 4 Click OK. To specify that halftones print as thin lines, use Print Setup options. See Print Setup on page 1269.

Annotation Styles
You can create or modify leader arrowhead, text note, dimension, and loaded tag styles in a project.

Specifying Arrowhead Styles


1 Click Manage tab Settings panel Additional Settings drop-down Arrowheads.

2 In the Type Properties dialog, select the arrowhead type you want to work with from the Type list. 3 If desired, click Rename to rename the type, or click Duplicate to create a new arrowhead type. 4 Specify the properties for the display of leader arrowheads. See Leader Arrowhead Properties on page 1042 for property descriptions. 5 Click OK.

Specifying Text Note Styles


1 Click Annotate tab Text panel . 2 In the Type Properties dialog, select the text properties you want to work with from the Type list. 3 If desired, click Rename to rename the type, or click Duplicate to create a new text type.

Halftone/Underlay | 1699

4 Specify the properties for the display of text notes. See Modifying Text Note Properties on page 1040. 5 Click OK.

Specifying Dimension Styles


You can specify the style of linear, angular, or radial dimensions, as well as spot elevations, spot coordinates, and spot slopes. 1 Click Annotate tab Dimension panel drop-down, and select one of the options. 2 In the Type Properties dialog, select the dimension type you want to work with from the Type list. 3 If desired, click Rename to rename the type, or click Duplicate to create a new dimension type. 4 Specify the dimension display properties. See Dimension Properties on page 1020 for property descriptions. Related topics

Specifying Arrowhead Styles on page 1699 Placing Permanent Dimensions on page 992 Spot Dimensions on page 1006 Dimensions on page 991

Loading Tag Styles


1 Click Annotate tab Tag panel drop-down Loaded Tags.

The Tags dialog displays, listing the different family categories and any associated tags. Depending on the project template, some element categories may have default tags loaded. 2 Click Load. You can load multiple tags for element categories. 3 Navigate to the location of the tag, and open the tag. You can select multiple tag files by holding either SHIFT or CTRL while selecting. The tag name displays adjacent to the element category. 4 When you are finished loading tags, click OK. The last loaded tag for an element category becomes the default tag for that element. Related topics

Tags on page 1048 Applying a Tag By Category on page 1049 Tag All Not Tagged on page 1052

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Specifying the Default Tag for an Element Category


1 Click Annotate tab Tag panel drop-down Loaded Tags.

2 In the Tags dialog, click in the Value column for an element category, and then select a tag name. NOTE You can also specify the default tag when you click Insert tab Load From Library panel

Load Family to load a tag. This loaded tag becomes the default. See Loading Families on page 753.

Project Units
You can specify the display format of various quantities in a project. What you specify affects the look of quantities on the screen and in a printout. You can format data for informational or presentation purposes. Project units are grouped by discipline, such as common, structural, or electrical. When you change the discipline, different unit types are available. In the Project Units dialog, each unit type has a preview of the display format. For example, length might have a display format of 1' 5 1/2". NOTE The actual display of editable values that affect the size of the model may be different. For example, you might specify the display of dimensions to round to the nearest 1 inch; however, if you edit a dimension value in the drawing area, it may show a value that has fractional inches.

Setting Project Units


1 Click Manage tab Settings panel Project Units.

2 In the Project Units dialog, select the discipline. 3 Click the value in the Format column to change the display value for that unit type. The Format dialog displays. 4 Specify Units, if necessary. 5 For Rounding, select an appropriate value. If you select Custom, enter a value in the Rounding increment text box. 6 For Unit symbol, select an appropriate option from the list. 7 Optionally select:

Suppress trailing 0s When selected, trailing zeros do not display (for example, 123.400 displays as 123.4). Suppress 0 feet When selected, does not display the 0 foot value (for example, 0 - 4 displays as 4). This option is available for Length and Slope units. Show + for positive values Use digit grouping When selected, the Decimal symbol/digit grouping option specified in the Project Units dialog is applied to the unit value.

Specifying the Default Tag for an Element Category | 1701

Suppress spaces When selected, suppresses spaces around feet and fractional inches (for example, 1 - 2 displays as 1-2). This option is available for Length and Slope units.

8 Click OK.

Changing Decimal Display and Digit Grouping


1 Click Manage tab Settings panel Project Units.

2 In the Project Units dialog, select a value from the Decimal symbol/digit grouping list. 3 In the Format column, click the button for the unit you want to use this setting. 4 In the Format dialog, select Use digit grouping. 5 Click OK twice.

Snaps
When you place an element or component, or sketch a line (straight, arc, or circle), Revit MEP displays snap points and snap lines to assist in lining up elements, components, or lines with existing geometry. Snap points depend on the type of snap, but are represented in the drawing area as shapes (triangles, squares, diamonds, and so on). Snap lines are represented as dashed green lines in the drawing area. The following illustration shows the green dashed snap line and a midpoint snap point (triangle).

You can enable or disable object snaps, and specify dimension snap increments. You can also override snap settings using keyboard shortcuts. You set snap settings in the Snaps dialog, and the settings are held for the duration of the Revit MEP session. Snap settings apply to all files open in the session, but are not saved with a project.

Jump Snaps
Jump snaps are any snap points that are away from the current position of the cursor. For example, if you are resting the cursor on the midpoint of a wall, a jump snap might display at the endpoint of the wall. Jump snaps occur when you clear the check box for the Nearest object snap in the Snaps dialog.

Setting Snap Increments


When you place an element or component in a project view, it snaps to set dimension increments. For example, when you are sketching a wall and move the cursor from left to right in the drawing area, you see the dimensions for the wall increase according to the defined length dimension snap increments. Likewise,

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when you place an element by an angle, angle snap dimensions increase according to the defined angle dimension snap increments. You can define multiple length and angle snap increments because increments change as you change your zoom level (the closer you zoom in, the smaller the increment; the further you zoom out, the larger the increment). To set snap increments:

1 Click Manage tab Settings panel

Snaps.

2 Select Length dimension snap increments and Angular dimension snap increments to turn on the snaps. 3 Enter the snapping increment values, separating increments with semicolons. There is no limit to the number of increments you can specify. 4 Click OK.

Enabling and Disabling Snaps


1 Click Manage tab Settings panel 2 Do one of the following:

Snaps.

Select Snaps Off to disable all snapping in the project. Select or clear the appropriate object snaps. For object snap descriptions, see Object Snaps and Snap Shortcut Key Combinations on page 1705.

3 Click OK. You can also enable and disable snaps by right-clicking and selecting Snap Overrides Snaps Off after you have selected an element or component to place in the drawing area.

Temporarily Overriding Snap Settings


When you are working in a project, you can use shortcut key combinations or the right-click shortcut menu to temporarily override snap settings. Temporary overrides affect a single pick only. For example, if you need a one-time snap to the center of an arc, you type SC or select Snap Overrides Centers from the context menu, so that only arc centers are recognized as a snap option. After you make a pick, snapping returns to the settings specified in the Snaps dialog. To temporarily override snap settings: 1 Choose the component or element you want to place. For components or elements that require more than one pick (for example, a wall), select the component and make the first pick. 2 Do one of the following:

Type the shortcut key combination. Right-click, click Snap Overrides, and select an option.

See Object Snaps and Snap Shortcut Key Combinations on page 1705 for object snap descriptions and snap shortcut key combinations. 3 Place (or finish placing, for components or elements that require more than one pick) the component or element.

Enabling and Disabling Snaps | 1703

Snap Points
Components snap to reference planes and other components of the same category. The following is a list of snap conditions for first and second points.

First or Second Point Snapping


Snap Collinear to Existing LineSnaps a point to be collinear to existing geometry.

Snap to LineSnaps point to an existing line or geometry. The cursor also snaps to the midpoint of a line.

Snap Tangent to an ArcSnaps a point tangent to an existing arc end.

Snap to Endpoint or Center PointSnaps a point to endpoint of straight or arc, or to arc or circle center.

Second Point or Whole Line Snapping Only


Horizontal or Vertical snapWhen sketching a straight line, Revit MEP snaps the line to be perfectly horizontal or vertical when the cursor approaches horizontal or vertical.

Horizontal snap

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Vertical snap
Snap Parallel to Existing LineSnaps a line parallel to existing geometry.

Snap Perpendicular to Existing LineSnaps a line perpendicular to existing geometry.

TIP The status bar indicates the snap points when you move the cursor.

Object Snaps and Snap Shortcut Key Combinations


The following table defines the object snaps listed in the Snaps dialog (Manage tab Settings panel

Snaps) and the shortcut key combinations for these objects. Shortcut key combinations override snap settings for one pick. Object Snap
Endpoints Midpoints

Shortcut Key Description


SE SM Snaps to the endpoint of an element or component. Snaps to the midpoint of an element or component. When placing a wall insert, such as a window, door, or opening, you can use the midpoint override, SM, to snap the insert to the midpoint of the wall segment. Snaps to the nearest element or component. If you turn off the Nearest object snap by clearing the check box or using the keyboard override, Revit MEP allows jump snaps to endpoints, midpoints, and centers. A jump snap is a snap point that is more than 2 mm away from the cursor on the screen. Snaps to a work plane grid.

Nearest

SN

Work Plane Grid Quadrants Intersections Centers Perpendicular Tangents Points

SW

SQ SI SC SP ST SX

Snaps to quadrant points. For arcs, jump snaps are enabled. Snaps to intersections. Snaps to the center of an arc. Snaps to perpendicular elements or components. Snaps tangent to an arc. Snaps to site points when editing points using the Move or Copy tool.

Object Snaps and Snap Shortcut Key Combinations | 1705

Object Snap
Snap to Remote Objects Close Turn Override Off Cycle through snaps Reverse direction when cycling through snaps Force Horizontal and Vertical Snaps Off

Shortcut Key Description


SR This is similar to jump snaps. When you select this option, snaps look for objects that are not near the element. Snaps to close valid open loops. See Closing an Open Loop on page 1510. Turns off snap overrides.

SZ SS

Tab key

Cycles through the available snap options.

Shift+Tab

Cycles through the available snap options in reverse order.

Shift key

Forces horizontal and vertical constraints.

SO

Disables all snap settings.

Temporary Dimension Settings


You can specify the display and placement of temporary dimensions in the design. You can set temporary dimensions to:

measure from wall centerlines, wall faces, center of core, or core faces measure from door and window centerlines or door and window openings

To specify temporary dimension settings:

1 Click Manage tab Settings panel Additional Settings drop-down Dimensions. 3 Click OK.

Temporary

2 From the Temporary Dimension Properties dialog, select the appropriate settings.

Detail Level
You can set the detail level for newly created views based on a view scale. View scales are organized under the detail level headings Coarse, Medium, or Fine. When you create a new view in your project and set its view scale, its detail level is automatically set according to the arrangement in the table. By predefining detail levels, you can affect the display of the same geometry at different view scales. So, a custom door created in the Family Editor could display differently at coarse, medium, and fine detail levels (as shown in the following image).

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You can override the detail level at any time by setting the Detail Level parameter in the view properties. See View Properties on page 977. For information on detail levels and the display of structural components, see Detail Levels and Display of Structural Components on page 965.

Setting Detail Level Scale Values


1 Click Manage tab Settings panel Additional Settings drop-down Detail Level.

2 Click to move scale values to the right or click to move detail levels to the left. You cannot select scales individually; they move in sequential order only. 3 To return to the original settings, click Default. Related topics

Detail Level on page 1706 Specifying the Detail Level for a View on page 1708 Overriding Graphic Display of Element Categories on page 907

Setting Detail Level Scale Values | 1707

Specifying the Detail Level for a View


Use one of the following methods:

Right-click in the drawing area, and click Properties. Then, on the Properties palette, for Detail Level, select Coarse, Medium, or Fine. On the View Control Bar at the bottom of the drawing area, click the Detail Level icon, and select an option.

Related topics

Detail Level on page 1706 Setting Detail Level Scale Values on page 1707 Detail Levels and Display of Structural Components on page 965

Managing Family Visibility and Detail Level


Visibility of a family determines in which view the family displays and what it looks like in that view. Typically, when an element is created by a family, the geometry of the element will change, depending on the current view. In a plan view, you may want to see a 2D representation of the element. In a 3D or elevation view, you may want a fully detailed 3D representation of the element. You have the flexibility to display different levels of geometry. For example, you could create a door frame and use lines to represent it. Or you could extrude the door frame, so it has a 3D representation. Detail Level determines the visibility of elements at different levels of detail. For example, you might create a door with certain embellishments. You then may decide that the embellishments should only appear at a certain detail level.You control the detail level in a project view with the Detail Level option on the View Control Bar. You can set the visibility and detail level of any 2D and 3D geometry in the family after you create it. Families are either cuttable or non-cuttable. If a family is cuttable, the family displays as cut when the cut plane of a plan view intersects that family in all types of views. If the family is non-cuttable, it displays in projection, regardless of whether it is intersected by the cut plane. You can determine if a family category is cuttable in the Object Styles dialog (click Manage tab Settings

panel

Object Styles). If the Line Weight Cut column is disabled, the category is non-cuttable.

For more information, see The Families Guide on page 744.

Setting Family Geometry Visibility


1 Select the geometry, and click Modify | <Element> tab Mode panel (Visibility Settings).

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2 In the Family Element Visibility Settings dialog, select the views in which you want the geometry to display:

Plan/RCP Front/Back Left/Right

NOTE All geometry automatically displays in 3D views. 3 If desired, select When cut in Plan/RCP (if category permits). If you select this option, the geometry appears cut if it is intersected by the cut plane of the view. If the element is cut by a section view, it also shows if you select this option. 4 Select the detail levels at which you want the geometry to display in a project:

Coarse Medium Fine

Detail levels are dependent upon view scale. NOTE The Family Element Visibility Settings dialog is different for families of profiles and detail components. For these families, you can set only the detail level. 5 Click OK. TIP You can set family elements to be visible or not visible in the project by associating the Visible parameter of solid geometry tools with a family parameter for that element. The Visible parameter is available for solid and void geometry tools (blends, sweeps, swept blends, revolves, and extrusions). This lets you create one family type with optionally visible geometry on it. For example, you might create a door and have a coat hook or kick plate on that door be optional. Note that the family geometry still exists in the project, it is just invisible. For example, it may still be involved when you join geometry in the project.

Cuttable Families
If a family is cuttable, the family displays as cut when the cut plane of a view intersects that family in all types of views. In the Family Element Visibility Settings dialog, there is an option called When cut in Plan/RCP. This option determines if family geometry is shown when the cut plane intersects that family. For example, in door families, the geometry for plan swing is set to be shown when the door is cut in plan views and not shown when the door is not cut. This option is never made available and is never selected for non-cuttable families. For some cuttable families, the option is made available, and you can select it. For other cuttable families, the option is never made available, but it is always selected. The following table lists cuttable families and whether the option is made available for that family.

Managing Family Visibility and Detail Level | 1709

NOTE Not Applicable means the category is a system family that cannot be made from a family template. Family Category
Casework Ceilings Columns Curtain Wall Panels Doors Floors Generic Models Roofs Site Structural Columns Structural Foundations Structural Framing Topography Walls Windows

Option Made Available


Yes Not Applicable Yes No Yes Not Applicable No Not Applicable Yes Yes Yes Yes No Not Applicable Yes

Non-Cuttable Families
The following families are not cuttable and are always shown in projection in views:

Balusters Detail Items Electrical Equipment Electrical Fixtures Entourage Furniture Furniture Systems Lighting Fixtures Mechanical Equipment Parking

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Planting Plumbing Fixtures Specialty Equipment

Colors
You set colors for many elements in Revit MEP, such as objects, lines, annotation symbols, materials, rooms, and phasing. When you select colors, the standard Windows color dialog opens. If you click PANTONE from the Windows color picker, the PANTONE color dialog opens. You can specify No Color in the Windows Color dialog to not associate a color with a particular item. This does not mean the item has no color. A component can assume its color from a parent category or use black. For example, if you specify No Color for Door Panel, but Doors are defined as brown, the Door Panel displays in brown.

Using the Windows Color Dialog


1 From the appropriate Revit MEP dialog, access the Windows Color dialog. For example, in the Materials dialog, on the Graphics tab or the Render Appearance tab, click a color swatch. (See Materials on page 1667.) 2 In the Color dialog, select a color using one of the following methods:

Basic colors: A table of 48 commonly used colors is available. Click one of the boxes containing the desired color. Hue, Sat, Lum, Red, Green, Blue boxes: Type values in these boxes to define the desired color. Black and white settings box: Move the slider up and down to alter the amount of white or black in the color. The result displays in the color/solid box. Custom colors: Add up to 16 custom colors. To add a custom color, click one of the 16 color squares under Custom Colors. Mix the new color by clicking one of the Basic Color squares or by choosing a PANTONE color. When you have finished mixing the color, click Add Custom.

3 When you have specified the desired color, click OK.

Using the PANTONE Color Picker


1 From the appropriate Revit MEP dialog, access the Windows Color dialog. For example, in the Materials dialog, on the Graphics tab or the Render Appearance tab, click a color swatch. (See Materials on page 1667.) 2 In the Color dialog, click PANTONE. 3 Create a color in the PANTONE Color Picker. 4 Click a color in the pane to select it. The PANTONE preview window displays the selected color. 5 When you find the desired color, click OK. 6 Click OK to exit the Color dialog. Revit MEP assigns the PANTONE color to the dialog. Note that Revit MEP uses the PANTONE name.

Colors | 1711

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Revit Options

72
Options.

You can configure global settings for your Revit installation. You can specify these settings any time that Revit MEP is open, before or after opening a Revit file.

Setting Options
1 Click 3 Click OK. 2 Specify the desired options.

General Options
Click the General tab of the Options dialog to set notifications, user names, and journal file cleanup. Notifications

Specify a time value for the Save reminder interval. Specify a time value for the Synchronize with Central reminder interval.

Username

Username is the identifier Revit MEP associates with a particular session. The first time Revit MEP is run on a workstation, it uses the Windows login name as the default Username. You can change and save the username. In subsequent sessions on the same workstation, Revit MEP defaults to the saved username, not the Windows login name. If team members are not consistently working on the same workstations day-to-day, they must be sure to reset the username for each session because the default name will be that of the previous user. In a multi-user (worksharing) Revit environment, editing permissions are based on the username. Two (or more) active local models (or a local model and the central model) should never be edited under the same username; doing so could cause the local models to be incompatible with the central model.

Journal File Cleanup

Specifies the number of journal files to retain.

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Journal files are text documents that record each step during your Revit MEP sessions. These files are used primarily in the software support process. Journals can be run in order to detect a problem or recreate lost steps or files. They are saved at the termination of each Revit MEP session. See Journal Files on page 90. View Options

Specifies the view discipline that is applied to new views. The selected discipline (Electrical or Mechanical) is applied to new views created from View tab. Initially, this setting reflects the discipline chosen during installation. Changing the current selection alters the Usage parameter in the Revit.ini file.

User Interface Options


Click the User Interface tab of the Options dialog to change the behavior of the user interface. For more information, see User Interface on page 21 and Customizing the Ribbon on page 22. Option
Configure Active theme Specifies the visual theme to use for the Revit user interface: Light (the default), or Dark. Displays a dialog to add, remove, import, and export keyboard shortcuts. You can change predefined keyboard shortcuts, and add your own key combinations for Revit tools. See Keyboard Shortcuts on page 1649. Displays the Recent Files page when you start Revit MEP. This page lists the projects and families that you worked on most recently. It also provides access to online help and videos. As an alternative, you can open the Recent Files page at any time by clicking View tab Windows panel User Interface drop-down Recent Files. Tab Display Behavior After clearing a selection or after exiting from a tool Specifies the desired behavior in the project environment or in the Family Editor: Stay on the Modify tab: After you deselect an element or exit a tool, the Modify tab stays in focus. Return to the previous tab: After you deselect an element or exit a tool, Revit MEP displays the ribbon tab that displayed previously.

Description

Keyboard Shortcuts

Enable Recent Files page at startup

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Option
Display the contextual tab on selection

Description
Displays the contextual tab for a selected element, providing immediate access to relevant tools. When this option is turned off, the contextual tab opens but does not come into focus; instead, the current tab remains in focus. Click the contextual tab to access it.

Tooltips Tooltip assistance Specifies the desired level of information about ribbon tools. The default is Normal. See Tooltips on page 26.

Graphics Options
Click the Graphics tab of the Options dialog to enable hardware acceleration for improved display performance. On this tab you can also configure colors for selection, highlighting, and alerts, enable anti-aliasing for 3D views, and specify the appearance of temporary dimension text. Graphics Mode Use hardware acceleration. Some of the benefits of using hardware acceleration are:

Faster display of large models upon refresh. Switching between windows of views occurs faster with 3D graphics acceleration. Creation and modification of annotations is faster.

Colors

Select Invert background color to change the display of the background of the view and the elements in the view. For example, if you are drawing black elements in a white background, select this option so the background becomes black and the elements display in white. To define a new selection color, click the color button next to Selection Color. This option sets the color for items you select in the drawing area, either by clicking on them or using a pick box. To define a new highlight color, click the color button next to Highlight Color. This option sets the color of highlighted elements (when you move the cursor over an element in the drawing area). To define a different error color, click the color button next to Alert Color. This option sets the color for elements that are selected when a warning or error occurs.

Appearance Quality

Use Anti-Aliasing for 3D views. When enabled, the quality of lines in 3D views is improved. For example, edges display smoother.

Temporary Dimensions Text Appearance


Specify a font size. Specify a transparent or opaque background.

Graphics Options | 1715

File Location Options


Click the File Locations tab of the Options dialog to set paths for files and directories. Files and Directories

Specify the path for the default template file. The Revit MEP installation automatically sets this path; however, you may want to change it if you need to use either Imperial or Metric units for your project. There are default templates installed in either Revit MEP\Imperial Templates\ or Revit MEP\Metric Templates. Select whichever one is appropriate. Also, you can change this path to point to a custom template to use for all your projects. Specify the default project path where Revit MEP saves the current file. This setting overrides the default path for saving files. When you specify a folder, Revit MEP opens that folder by default when you save or open a file. Specify the path for the templates and libraries. The Revit MEP installation automatically sets this path; however, you may want to change it if you need to use either Imperial or Metric families for your project. There are default templates installed in either Revit MEP\Imperial Library\ or Revit MEP\Metric Library. Add secondary libraries that may be specific to your company. To do this, click Places. See Places on page 1716.

Places
You can add libraries or folders that are specific to your organization. These folders display in the left pane of most dialogs that list files, such as the Open dialog. To define folders or libraries 1 Open the Places dialog. How to Options. On the File Locations tab, click Places.

Click

On the Open dialog, right-click in the left pane, and click Edit Places.

2 In the Places dialog, click

(Add).

3 In the new table row, enter a value for Library Name.

4 Click in the row for Library Path, and click 5 Navigate to the desired location, and click Open. 6 Add more libraries as needed.

(Browse).

7 To change the order in which the libraries are listed, select a row and click (Move Up) or (Move Down). 8 To delete a library from the list, select its row and click Remove.

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Rendering Options
Click the Rendering tab of the Options dialog to specify paths for files used for render appearances and decals, and to specify the location of the ArchVision Content Manager (ACM), if needed.

Additional Render Appearance Paths


On the Rendering tab of the Options dialog, specify the locations of files used for render appearances. For example, you can specify paths for the following:

Image files used to define a custom color, design, texture, or bump map for a render appearance. See Specifying an Image File for a Render Appearance on page 1687. Image files for decals. See Creating a Decal Type on page 1194. Additional RPC content that is stored in a common network location. NOTE You only need to specify paths for additional RPC content that you license directly from ArchVision. You do not need to specify paths for the RPC content that Revit MEP provides.

Suppose you specify image files for render appearances and decals. When Revit MEP needs to access the image file, first it looks in the location specified for the file, using the absolute path. If it cannot find the file in that location, Revit MEP then searches the paths that you specify in this list, in the order in which the paths are listed. If you want to...
add a path click . Enter a path, or click click Open. remove a path select the path in the list, and click change the order of the listed paths . , navigate to the desired location, and

Then...

select a path in the list, and click the arrows until the paths are listed in the desired order. Revit MEP searches these paths in the order listed.

Best Practice for Storing Image Files


Store image files related to a project in one location. Specify this location on the Rendering tab of the Options dialog. If you need to send a project file to a team member, you can also send the directory containing its image files. This strategy ensures that the team member has all files required for the project, and that custom render appearances and decals display properly in the project.

ArchVision Content Manager Location


If your organization has licensed additional RPC content from ArchVision, specify the location of the ArchVision Content Manager (ACM) on the Rendering tab of the Options dialog. (This RPC content is licensed separately from the RPC content that is provided with Revit MEP.) You may also need to download and install the ACM. See Using the ArchVision Content Manager on page 1191.

Rendering Options | 1717

Complete the fields as follows. For more information, see Configuring Revit MEP for Local Content or Configuring Revit MEP for Networked Content. Option
Network

Description
Select this option to indicate that the RPC plug-in should connect to the ACM on the network. Use this option when your organization stores additional RPC content in a network location so that multiple users can access it. Specify the network address where the ACM resides. You can enter a machine name or an IP address. Specify the port used by the ACM. The default is 14931. Select this option to indicate that the RPC plug-in should connect to the ACM on the local computer. Use this option when you store additional RPC content on the local computer. Specify the location of the local ACM executable file (rcpACMapp.exe). If the ACM is not running, the RPC plug-in starts it when needed. To navigate to the executable location, click Browse. Click to go to the ArchVision web site, where you can purchase additional RPC content to use in Revit projects.

Address

Port Local

Executable location

Get More RPC

Spelling Options
Click the Spelling tab of the Options dialog to set options for the spell checker. You can specify a language for the main dictionary. If desired, you can click Edit to add words to the additional dictionaries.

SteeringWheels Options
On the SteeringWheels tab of the Options dialog, specify options for the SteeringWheels view navigation tools. For more information, see SteeringWheels on page 930. Option
Text Visibility Show tool messages Show or hide tool messages.

Definition

Tool messages always display for basic wheels (View Object Wheel and Tour Building Wheel) regardless of this setting.

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Option
Show tooltips

Definition
Show or hide tooltips.

Tooltips always display for basic wheels (View Object Wheel and Tour Building Wheel) regardless of this setting. Show tool cursor text Shows or hides the cursor text when the tool is active. Cursor text always displays for basic wheels (View Object Wheel and Tour Building Wheel) regardless of this setting.

Big Steering Wheel Appearance Size Opacity Mini Wheel Appearance Size Opacity Look Tool Behavior Invert vertical access Inverts the up and down action of the Look tool. See Look Tool on page 938. Specify the size of the mini wheel. Specify the opacity of the mini wheel. Specify the size of the big steering wheel. Specify the opacity of the big steering wheel.

Walk Tool Move parallel to ground plane When walking through a model using the Walk tool, you can constrain the movement angle to the ground plane by selecting this option. You can freely look around while the current view moves parallel to the ground plane. When this option is deselected, the walk angle is not constrained and you will fly in the direction you are looking so that you can move around the model in any direction or angle. See Walk Tool on page 943. As you use the Walk tool to walk or fly through a model, you can control the movement speed. The speed of movement is controlled by the distance that the cursor is moved from the Center Circle icon. Set the movement speed here. See Walk Tool on page 943.

Speed Factor

SteeringWheels Options | 1719

Option
Zoom Tool Zoom in one increment with each mouse click

Definition

Allows you to zoom the view with a single click. See Zoom Tool on page 945.

Orbit Tool Keep scene upright Keeps the sides of the view perpendicular to the ground plane. If you deselect this option, you can orbit the model in full 360 degree motion, which may be useful when you are editing a family. See Orbit Tool on page 939.

ViewCube Options
On the ViewCube tab of the Options dialog, specify options for the ViewCube on page 923 navigation tool. Option
ViewCube Appearance Show the ViewCube Show in On-screen position ViewCube size Inactive opacity Show or hide the ViewCube in 3D views. Specify which views to show the ViewCube. Specify the position of the ViewCube in the drawing area. Specify the size of the ViewCube. Specify the opacity of the ViewCube when not in use. If you select 0%, the ViewCube will not display in the drawing area unless you move the cursor over the ViewCube on-screen position.

Definition

When Dragging the ViewCube Snap to closest view When selected, snaps to the closest ViewCube view orientation. A ViewCube view orientation is one of the 26 view options (a face, edge, or corner of the ViewCube).

When Clicking on the ViewCube Fit-to-view on view change If you have an element or component selected in the drawing area and click on the ViewCube, the view rotates accordingly and the view zooms to fit the element in the drawing area. Shows an animated action when you switch view orientation.

Use animated transition when switching views

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Option
Keep scene upright

Definition
Keeps the sides of the ViewCube, and the view, perpendicular to the ground plane. If you deselect this option, you can orbit the model in full 360 degree motion, which may be useful when you are editing a family. See Orbit Tool on page 939.

Compass Show the compass with the ViewCube Shows or hides the ViewCube compass.

Macros Options
Click the Macros tab of the Options dialog to set options for the macros. For more information, see Macro Security on page 1746. Option
Application Macro Security Settings Enable application macros Turns on application macros. Only run macros from trustworthy sources. Turns off application macros. You will still be able to see, edit, and build the code, but modifications will not change the current module status.

Description

Disable application macros

Document Macro Security Settings Ask before enabling document macros Turns off macros, but you are prompted to enable them, if macros are present when a Revit project is opened. You can then choose to enable macros whenever they are detected. This option is the default. Turns off document-level macros when a project is opened. You will still be able to see, edit, and build the code, but modifications will not change the current module status. Turns on document macros. Only run macros from trustworthy sources.

Disable document macros

Enable document macros.

Macros Options | 1721

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Project Templates

73

Project templates provide initial conditions for a project. Several templates are provided with Revit MEP, or you can create your own. Any new project based on the template inherits all families, settings (such as units, fill patterns, line styles, line weights, and view scales), and geometry from the template. For more information on what you can include in a project template, see Project Template Settings on page 1724. There are various methods you can use to create a custom project template:

Open an existing template file, modify the settings as necessary, and save it as a new template (RTE) file. Start with a blank project file, define all settings for it, and then save it as a template (RTE) file. Start with a blank project file and specify all names for views, levels, and viewports. You can create a set of drawings by creating sheets and adding views to the sheets. As you start to draw the geometry in those views, the views on the sheets update. See Sheets on page 1087 and Adding Views to a Sheet on page 1090. Start with a project that includes geometry that can be used as a base for new projects. For example, if you have defined geometry for a college campus and want to include that geometry in multiple new projects for the college, save the project with the geometry as a template. Each time you open a project with this template, the geometry is included.

Templates use the file extension RTE. For information about using a custom template when starting a new project, see Creating a Project Using a Template on page 55.

Creating a Template
1 Click

New Project.

2 In the New Project dialog, under Template file, select: None to create your template from a blank project file. Browse to base your template on an existing project template. Navigate to the template location.

3 Under Create new, select Project template. 4 Click OK. NOTE If you do not base the template on an existing template, the Select Initial Units dialog displays. Specify either Imperial or metric units.

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5 Define settings. 6 Create any geometry that will be used as a base in future projects. 7 Click Save As Template.

8 Enter a name and select a directory for the template. 9 Click Save.

Project Template Settings


In a Revit MEP project template, you can predefine the following:

Project information. This includes information such as the name of the project, the project number, the client name, and so on. See Project Information on page 1655. Project settings. For example, you can predefine line styles for components and lines, fill patterns for materials, project units, snapping increments for model views, and so on. See Project Settings on page 1655. Families. These include system families and loaded families. You can modify or duplicate system families (for example, walls) as necessary for a project. You can also load families, for example, commonly used families, custom families, and titleblocks. See Loading Families on page 753 and Title Blocks on page 1105. Project views. Predefine plan views, levels, schedules, legends, sheets, and so on. See Document the Project on page 829. Visibility/graphic settings. Visibility and graphic settings are specified for the project in the Object Styles dialog. See Object Styles on page 1695. If necessary, you can override settings on a view-by-view basis. See Visibility and Graphic Display in Project Views on page 905. Print settings. Predefine printers and print settings. See Print Setup on page 1269. Project and shared parameters. Predefine project parameters and identify a shared parameter file. See Parameters on page 1631.

NOTE You cannot include worksets in project templates.

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Transferring Project Standards

74

You can copy project standards from one project and apply them to another. Project standards include family types (this includes system families, but not loaded families), line weights, materials, view templates, mechanical settings, electrical settings, and object styles. You can specify which standards to copy. Any object referenced by an object that will be copied is included in the transfer. For example, if you select a wall type and forget to copy the material, Revit MEP copies it. To transfer project standards: 1 Open both the source and target projects. 2 In the target project, click Manage tab Settings panel Transfer Project Standards. 3 In the Select Items to Copy dialog, select the source project for Copy from. 4 Select the desired project standards. To select all project standards, click Check All. 5 Click OK. 6 If the Duplicate Types dialog opens, select from the following options: Overwrite: Transfers all new project standards, and overrides duplicate types.

New Only: Transfers all new project standards, and ignores duplicate types. Cancel: Cancels the operation.

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1726

View Templates

75

Several view templates are provided with Revit MEP, or you can create your own based on these. View templates can be transferred from one project to another.

View Template Overview


A view template is a collection of view properties, such as view scale, discipline, detail level, and visibility settings, that are common for a view type (such as plan or elevation). You specify the value for each property in the template. You can exclude properties from a view template. Excluded properties do not require a value and are not overridden when you apply a view template. You can use view templates to:

Apply a defined set of view properties to a specific view. For example, if you have a plan view that shows a furniture layout, you can create a view template that has the view properties you require for this type of plan view. If you create other plan views that require the same properties as the furniture plan, you can apply the same view template. Standardize the look of your project views before you print or export a view or a project. To do this, you define a default view template that you can then apply to multiple views simultaneously.

Project views and view templates are not linked. When a template changes, all views created from that template do not automatically update. You can reapply the modified template, which overrides previous view property settings.

Creating a View Template


You can create a view template by duplicating an existing view template and making necessary modifications. You can also create a view template from a project view. To create a view template from an existing view template 1 Click View tab Graphics panel View Templates drop-down View Template Settings. The View Templates dialog displays.

1727

2 In the View Templates dialog, select a view template type from the Show type list. Each view template type contains a different set of view properties. Select a type that contains the view properties you want for the template you are creating. 3 In the Names list, select a view template. 4 Click (Duplicate).

5 In the New View Template dialog, enter a name for the template, and click OK. 6 Modify view template property values as needed. See View Template Properties on page 1730. The Include option allows you to select the properties that will be included in the view template. Clear the Include option to remove properties. For properties that you do not include in the view template, you do not need to specify a value and these view properties will not be overridden when you apply the view template. 7 Click OK. To create a view template from a project view: 1 In the Project Browser, select the view from which you want to create the view template. 2 Click View tab Graphics panel View Templates drop-down Create Template from Current View, or right-click and select Create View Template From View. 3 In the New View Template dialog, enter a name for the template, and click OK. The View Templates dialog displays. 4 Modify view template property values as needed. See View Template Properties on page 1730. The Include option allows you to select the properties that will be included in the view template. Clear the Include option to remove properties. For properties that you do not include in the view template, you do not need to specify a value and these view properties will not be overridden when you apply the view template. 5 Click OK. For information on applying a view template, see Applying a View Template on page 1729 and Applying a View Template to All Views on a Sheet on page 1729.

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Specifying and Applying a Default View Template


Specifying default view templates allows you to apply standardized view properties to multiple views simultaneously. For example, you can use default view templates to ensure that all views have the desired view properties before printing or exporting. When you apply the default view template to multiple views simultaneously, the default template that is specified in each views properties (which can be different for each view) is applied.

To specify a default view template


1 Right-click a project view in the Project Browser, and click Properties. 2 On the Properties palette, under Identity Data, select a value for Default View Template.

To apply a default view template


1 In the Project Browser, select the view or views you want to apply the default view template to. 2 Click View tab Graphics panel View Templates drop-down Apply Default Template to Current View, or right-click and select Apply Default View Template.

Related Topic
Applying a View Template to All Views on a Sheet on page 1729

Applying a View Template


1 In the Project Browser, select the view or views you want to apply a view template to. NOTE Use the CTRL key to select multiple views in the Project Browser. 2 Click View tab Graphics panel View Templates drop-down Apply Template to Current View, or right-click and select Apply View Template. 3 In the Apply View Template dialog, select a type from the Show type list. 4 In the Names list, select the view template you want to apply. You can use the view properties of another project view as a view template. To do this, select Show Views and select the view name. 5 Optionally, select Apply automatically to new views of same type to apply this template to all new views of the same type. 6 Click Apply. 7 Click OK. The selected view template is applied.

Applying a View Template to All Views on a Sheet


1 In the Project Browser, right-click a sheet view name, and click Apply View Templates to All Views or Apply Default View Template to All Views. When you select Apply Default View Template to All Views, the default view template that is defined in each views properties is applied and the task is complete. For information on specifying the default view template for a view, see Specifying and Applying a Default View Template on page 1729. 2 In the Apply View Template dialog, select a type from the Show type list.

Specifying and Applying a Default View Template | 1729

3 In the Names list, select the view template you want to apply. You can use the view properties of another project view as a view template. To do this, select Show Views and select the view name. 4 Click Apply. 5 Click OK. The view template is applied to all views on the sheet.

Deleting a View Template


1 Click View tab Graphics panel View Templates drop-down View template settings. 2 In the View Templates dialog, select a type from the Show type list. 3 In the Names list, select the view template you want to delete. 4 Click (Delete).

NOTE Because templates are not linked to views, deleting a view template has no impact on existing views.

View Template Properties


You can access view template properties from View tab Graphics panel View Templates drop-down View template settings. Not all properties are available for each view template type. Name
View Scale

Description
The scale of the view. When you select Custom, you can edit the Scale Value property. A ratio derived from the view scale. For example, if the view scale is 1:100, the scale value is the ratio of 100/1 or 100. You can edit this value when you select Custom for the View Scale property. Hides the model in detail view. The Normal setting displays all elements normally. It is intended for all non-detail views. The Do Not Display setting shows only detailviewspecific elements. These elements include lines, regions, dimensions, text, and symbols. Elements in the model do not display. The Halftone setting displays all detail-viewspecific elements normally, while model elements display in halftone. You can use the halftone model elements as references for tracing lines, dimensioning, and aligning. (See Halftone/Underlay on page 1699.) Applies the detail level setting to the view. See Detail Level on page 1706. Click Edit to view and modify visibility options for model categories. See Visibility and Graphic Display in Project Views on page 905. Click Edit to view and modify visibility options for annotation categories. See Visibility and Graphic Display in Project Views on page 905. Click Edit to view and modify visibility options for imported categories. See Visibility and Graphic Display in Project Views on page 905.

Scale Value 1:

Display Model

Detail Level V/G Overrides Model

V/G Overrides Annotation

V/G Overrides Import

1730 | Chapter 75 View Templates

Name
V/G Overrides Filters

Description
Click Edit to view and modify visibility options for filters. See Visibility and Graphic Display in Project Views on page 905. Click Edit to view and modify visibility options for design options. See Checking the Design Option Settings for a View on page 797. Indicates the view setting applied to the view. Click Edit to access the Graphic Display Options dialog. In this dialog, you can add shadows and silhouette edges. For more information, see Displaying Sun and Shadows on page 1467 and Applying or Removing a Line Style for a Silhouette Edge on page 977. Specify far clip plane settings. See Cut a View by the Far Clip Plane on page 958. Click Edit to access the View Range dialog. The Primary Range is defined by the Top and Bottom Clip Planes. Elements within the boundaries of the primary range are drawn according to their Object Styles. Elements that are not within the primary range yet fall within the specified view depth are drawn using the Beyond line style. The level at which the plan is cut is determined by the Cut plane offset from the current level value. Applicable only to plan and RCP views. For more details, see View Range Properties on page 971. Orients the project to project north or true north. For more information, see Rotating a View to True North on page 112. Applies the phase properties to the view. See Phase Filters on page 983. Determines the visibility of non-bearing walls and discipline specific annotation symbols (such as framing elevations). Specify the display for the color scheme. Foreground colors all elements in the room or area; Background colors only the floor. Specify depth clip plane settings. See Cutting a Plan View by the Back Clip Plane on page 833. Specify settings to use when rendering an image from a 3D view. See Creating a View Template for Render Settings on page 1212. Specify the offset of a beam join to a slanted structural column. This only applies to coarse detail levels. Creates a branch in the Project Browser within a MEP discipline (Mechanical, Electrical, or Piping) for a specific variation of the parent discipline. For example, Lighting could be entered as a Sub-Discipline when Electrical is specified for Discipline, and a lighting branch is added to the Project Browser below Electrical in the Project Browser.

V/G Overrides Design Options

Visual Style Graphic Display Options

Far Clipping View Range

Orientation

Phase Filter Discipline

Color Scheme Location

Depth Clipping

Rendering Settings

Column Symbolic Offset

Sub-Discipline

View Template Properties | 1731

1732

Creating Macros with Revit VSTA

76

This topic explains how to create macros in Revit. We will describe macro capabilities, the overall workflow, specific installation steps, a development environment called Revit VSTA, code examples, frequently asked questions, and related information about the Revit SDK.

Getting Started with Macros


First, let's answer the question: What are macros, and why would you use them? Macros are programs that are designed to help you save time, by automating repetitive tasks. Each macro performs a series of pre-defined steps to accomplish a particular task. The steps should be repeatable and the actions predictable. For example, you might define a macro to add a grid to your project, to rotate a selected object, or to collect information about the square footage of all the rooms in your structure. Other general examples include:

Locating and extracting Revit content to external files Refining geometry or parameters Creating many types of elements Importing and exporting external file formats

Revit provides an Application Programming Interface (API) that allows you to extend the functionality of the product. You can add customized commands to the Add-Ins tab External Tools panel, or add new panels and tools. In addition to those API extensions, you can use the API to define macros that run in Revit. Unlike external commands and external applications, the macro functionality is available to Revit from the Revit VSTA add-in. We will explain the API differences later in this topic, but for experienced developers, note that you do not need to register the macros in Revit.ini, or add RevitAPI.dll as a reference. VSTA is an acronym for Visual Studio Tools for Applications. It is a Microsoft technology that provides the .NET framework for creating macros in C# and VB.NET based on specific applications. VSTA is the next evolution of Visual Basic for Applications (VBA) that appears in several existing Autodesk applications.

1733

About Revit VSTA Installation


The Revit VSTA application is now installed with Revit MEP by default. Also note that Revit uses Microsoft .NET Framework version 3.5. Older applications compiled using .NET 2.0 will continue to function unless otherwise affected by changes in the Revit 2010 API. Experienced Revit VSTA users should refer to Upgrading Revit VSTA on page 1734 for important upgrade information.

Expect API Changes


It is very likely that the Revit API will change in subsequent product releases. This means that after installing the next Revit release, you will need to edit and rebuild your macros to reflect the API changes.

Upgrading Revit VSTA


If you are upgrading Revit VSTA, some file management may be required to update and operate macros correctly in Revit. Be sure to familiarize yourself with changes in the Revit Software Development Kit (SDK) and the following macros upgrade information. Upgrading Document-Level Macros 1 Open the project containing embedded document-level macros. Once opened, the project has been updated. 2 Click Manage tab Macros panel Macro Manager.

3 Click each Document-level tab to update. 4 When complete, click Close. 5 Save and close the project. No further steps are required unless the macro code needs to be manually edited. Upgrading Application-Level Macros 1 Copy the directories in C:\Program Files\Autodesk Revit MEP 2010\Program\VstaMacros\AppHookup. 2 Paste the directories into C:\Program Files\Autodesk\Revit MEP <release>\Program\VstaMacros\AppHookup. 3 Launch Revit. 4 Click Manage tab Macros panel 5 Click the Application tab. 6 When complete, click Close. NOTE In the event there are compatibility issues in the upgrade process, copies of the original project (for document-level macros) and application macros are placed in My Documents\Revit MEP <release> VSTA and appended with ~R. These files may be hidden depending on your Windows Explorer folder settings. The code in projects may need to be manually modified in order to successfully build and run the macros in Autodesk Revit MEP 2011. Consult the SDK for the list of changes to the API in order to address any version compatibility issues. Macro Manager.

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Revit VSTA Tools


You can use the Revit VSTA macro features in all Revit products: Revit Architecture, Revit Structure, and Revit MEP. In this topic, we refer to any of these products generically as Revit. Revit VSTA provides:

Tools on the Manage tab Macros panel:


Macro Manager Macro Security

Macro Manager, a user interface launched by clicking Manage tab Macros panel Macro Manager. The Macro Manager presents a list of macros you built previously that you can run, edit, or debug (StepInto). Macro Manager also provides options to create new macros using different types of templates. An Integrated Development Environment (IDE) built into the product, the Revit VSTA IDE. You can launch it several ways, such as by selecting the Macro, Edit, or StepInto buttons from the Macro Manager. Access to the Revit API. Revit security settings for both application-level and document-level macros.

Using Macro Manager and the Revit VSTA IDE


Macro Manager is the user interface for:

Selecting an option that launches the Revit VSTA IDE, where you can add, edit, build and debug your macros. Running a previously built macro from a categorized list.

Shown below is the Macro Manager screen:

Revit VSTA Tools | 1735

The tabs indicate the scope or level of a macro.

Application tab. The Application tab lists macro modules available to all opened Revit projects in the current instance of the Revit application. It is always the first tab to the left and active (indicated by the icon). It is always available, whether projects are open. NOTE If you send the RVT file to a person on another computer, application level macros would not be available.

Active document tab. The active document tab represents the currently active project in Revit. The project does not necessarily contain embedded macros as in this case, although it can. The tab bears the name of the active project (Project1 in this case) and is indicated by the icon. This tab is not visible when a project is not open. Inactive document tabs. Inactive document tabs represent open projects that contain embedded macros (see below). The tab bears the name of the project (Project2 and Project3 in this case).

You add, modify, build, and delete modules and macros from these tabs.

Macros and Modules


A module is an organizational grouping of macros. Macros can be either independent within a module when they run, or share code or utilities with each other. They are arranged in the Macro Manager as follows with the macros organized under their parent module.

Macros within a module are seen and built together. The icons representing the module also show their current state. Icon Macro State
The module is successfully built, enabled, and loaded. This module is ready to be run. See Running Macros in the Macro Manager on page 1745. The module has been edited, but not built. See Building Macros in the Revit VSTA IDE on page 1744. The module is disabled. See Macro Security on page 1746.

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Icon

Macro State
The module failed to build. See Building Macros in the Revit VSTA IDE on page 1744. The module failed to load.

The module is corrupt.

Application-level and Document-level Modules


Fundamentally, application-level macro tools are written to be useful in any document in nearly any Revit session. Additionally, they do not require a project to be open in Revit to run. This allows you the flexibility to:

Customize the Revit UI Add tools to Revit MEP Modify documents on opening Batch open documents Apply new standards or settings to new documents

Should these uses be implemented, it is good practice to create application-level macros that initiate transactions needed by the macro. Document-level macros tools are written for specific projects and are saved in the Revit project.

About Revit VSTA Implementation Languages


You create macros in Revit VSTA using the implementation language, C# or VB.NET. Your selection determines the type of source code template generated and edited in Revit VSTA IDE.

Macro Project File Locations


When you work in the Revit VSTA IDE, you must save and build the macros successfully before they will display in the Macro Manager's categorized list. Before we look at an example of the initial code loaded into the Revit VSTA IDE, let's discuss where macro project files reside on your computer. Application-level macro projects are stored in a subfolder of the Revit installation directory. For example: C:\Program Files\Autodesk\Revit MEP <release>\Program\VstaMacros\AppHookup... Document-level macro projects are stored within an RVT file. On disk, when the associated RVT project opens, any built and saved macro(s) are stored temporarily in: C:\Program Files\Autodesk\Revit MEP <release>\Program\VstaMacros\DocHookups\... However, these Document-level macro files are deleted from your local computer when their corresponding Revit project document (.rvt) closes. The saved document-level macros are stored in the RVT file. Now that we have introduced the overall tools and processes, lets look at the specific tasks.

Basic Workflow for Revit VSTA Macro Development


The overall workflow for creating and using macros is as follows.

Basic Workflow for Revit VSTA Macro Development | 1737

1 Click Manage tab Macros panel

Macro Manager.

2 Create modules based on application-level or document-level design. See Creating Modules on page 1738. 3 Define macros for the module with your implementation code using the Revit VSTA IDE. See Creating Macros on page 1739. 4 Build the module and its macros. See Building Macros in the Revit VSTA IDE on page 1744. 5 Run the macros in the Macro Manager to observe the results. See Running Macros in the Macro Manager on page 1745.

Creating Modules
To create macros, perform the following steps. NOTE If the application or current document already contains modules, macros must be enabled in the Macro Security settings. See Macro Security on page 1746. 1 Click Manage tab Macros panel Macro Manager.

2 Select the Application tab (for application-level macros) or a Project tab (for document-level macros). 3 In the Create section of the Macro Manager dialog, click Module. The Create a New Module dialog opens. 4 Enter the following information:

Enter a name in the Module name field. Select either C# or VB.NET in the Language field. Optionally, add a brief description of the module in the Description field.

Creating an Application-level module in C#

5 Click OK. The new module is created and listed in the Macros Manager. One or more macros may now be added.

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Creating Macros
In Revit, all Application-level macros use the Application keyword for addressing the application object in both C# and VB.NET. This includes all the application-wide data and settings. In Revit specific Document-level macros, the Document keyword, in both C# and VB.NET, returns the API Document object. If you need to access the Application object from a Document-level macro, use:
Document.Application

NOTE If the application or current document already contains macros, macros must be enabled in the Macro Security settings. See Macro Security on page 1746. Macros creation overview 1 In the Macro Manager, select the Application tab (for application-level macros) or a Project tab (for document-level macros) where the macro will be placed. 2 In the Create section of the Macro Manager dialog, click Macro. The Create a New Macro dialog opens. 3 Enter the following information:

Enter a name in the Macro name field. Select a parent module from the Macro in list. The language of the parent module will define the language of the macro. Optionally, add a brief description of the macro in the Description field.

Creating Macros | 1739

4 Click OK. The new macro is placed in the parent module in the Macro Manager.

The Revit VSTA IDE application launches to write the macros. It displays a starting template for the macros in a specific programming language.

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Notice that in this C# template for application-level macros, Revit VSTA has already:

Included the necessary using directives. Identified the module namespace (MacroAppCS in the graphic above). Started the ThisApplication class definition. Started the methods for Module_Startup() and Module_Shutdown(). Started your new macro's method (MyFirstMacrosApp in the graphic above), giving you the opportunity to add your implementation code between the braces.

Also, note that the Revit VSTA Project Explorer shows your context.

5 In the main window of the IDE, you can now enter your source code. See Macro Source Code Examples on page 1742. 6 Click File Save <macro name>, then close the Revit VSTA IDE. 7 Repeat steps 6 through 10 for any additional macros needed in the module. NOTE Remember that you must successfully build and save module projects in the Revit VSTA IDE, before they will display in the Macro Manager's categorized list. See Building Macros in the Revit VSTA IDE on page 1744. Optional Tools

Click Description to view a description of a selected module or macro in its entirety. This is useful when the Description column of the Macro Manager is truncated. See Modifying and Removing Modules and Macros on page 1745.

Creating Macros | 1741

Macro Source Code Examples


The following four code samples can be used to explore the Macro Manager tools and better understand how they interact with the VSTA IDE.

C# Application-Level Macro Code Example


In the IDE, use the following code for the method:
public void MyFirstMacroAppCS() { Autodesk.Revit.DB.XYZ baseVec = Application.Create.NewXYZ(1.0, 0.0, 0.0); Autodesk.Revit.DB.XYZ upVec = Application.Create.NewXYZ(0.0, 0.0, 1.0); Autodesk.Revit.DB.XYZ origin = Application.Create.NewXYZ(0.0, 0.0, 0.0); Autodesk.Revit.DB.TextAlignFlags align = Autodesk.Revit.DB.TextAlignFlags.TEF_ALIGN_LEFT | Autodesk.Revit.DB.TextAlignFlags.TEF_ALIGN_TOP; string strText = "My First Macro, App level, C#!"; double lineWidth = 4.0 / 12.0; Autodesk.Revit.DB.View pView = ActiveUIDocument.Document.ActiveView; Autodesk.Revit.DB.Transaction t = new Autodesk.Revit.DB.Transaction(ActiveUIDocument.Docu ment, "NewTextNote"); t.Start(); ActiveUIDocument.Document.Create.NewTextNote(pView, origin, baseVec, upVec, lineWidth, align, strText); t.Commit(); }

Please note that because this application-level macro is written to modify a document, you must begin a transaction (t.Start();) and end the transaction (t.Commit();) for it to run properly. In the example, the Revit.DB.Geometry.XYZ class is used to define a position (with X, Y, Z coordinates) for a text note that the macro will add the text box to the active view of the active document.
The macro placed text box

TIP Be sure to build your project in the Revit VSTA IDE, before trying to run it from the Macro Manager.

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VB.NET Application-Level Macro Code Example


In the IDE, use the following code for the method:
Public Sub MyFirstMacroAppVB() Dim baseVec As Autodesk.Revit.DB.XYZ = Application.Create.NewXYZ(1.0, 0.0, 0.0) Dim upVec As Autodesk.Revit.DB.XYZ = Application.Create.NewXYZ(0.0, 0.0, 1.0) Dim origin As Autodesk.Revit.DB.XYZ = Application.Create.NewXYZ(0.0, 0.0, 0.0) Dim align As Autodesk.Revit.DB.TextAlignFlags = Autodesk.Revit.DB.TextAlign Flags.TEF_ALIGN_LEFT Or Autodesk.Revit.DB.TextAlignFlags.TEF_ALIGN_TOP Dim strText As String = "My First Macro, App Level, VB.NET!" Dim lineWidth As Double = 4.0 / 12.0 Dim pView As Autodesk.Revit.DB.View = ActiveUIDocument.Document.ActiveView Dim Transaction As Autodesk.Revit.DB.Transaction = New Autodesk.Revit.DB.Transaction(Act iveUIDocument.Document, "NewTextNote") Transaction.Start() ActiveUIDocument.Document.Create.NewTextNote(pView, origin, baseVec, upVec, lineWidth, align, strText) Transaction.Commit() End Sub

Please note that because this application-level macro is written to modify a document, you must begin a transaction (Transaction.Start()) and end the transaction (Transaction.Commit()) for it to run properly. TIP Be sure to build your project in the Revit VSTA IDE before trying to run it from the Macro Manager. For this example, when you build the project in the Revit VSTA IDE, notice that you are building the AppVisualBasic project. Your Application-level VB.NET macro's code resides in ThisApplication.vb. You can use the IDE's Project Explorer to see its location on disk. To run your newly built macro, select it in Macro Manager and click Run. Then if necessary, right-click in the active view, and select Zoom to Fit from the menu to see the text note added by your macro.
The macro placed text box

C# Document-Level Macro Code Example


In the IDE, use the following code for the method:
public void MyFirstMacroDocCS() { Autodesk.Revit.DB.XYZ baseVec = Document.Application.Create.NewXYZ(0.0, 0.0, 1.0); Autodesk.Revit.DB.XYZ upVec = Document.Application.Create.NewXYZ(0.0, 0.0, 1.0); Autodesk.Revit.DB.XYZ origin = Document.Application.Create.NewXYZ(0.0, 0.0, 0.0); Autodesk.Revit.DB.TextAlignFlags align = Autodesk.Revit.DB.TextAlignFlags.TEF_ALIGN_LEFT | Autodesk.Revit.DB.TextAlignFlags.TEF_ALIGN_TOP; string strText = "My First Macro, Doc level, C#!"; double lineWidth = 4.0 / 12.0; Autodesk.Revit.DB.Transaction t = new Autodesk.Revit.DB.Transaction(Document, "NewTextNote"); t.Start(); Autodesk.Revit.DB.View pView = Document.ActiveView; Document.Create.NewTextNote(pView, origin, baseVec, upVec, lineWidth, align, strText); t.Commit(); }

Creating Macros | 1743

TIP Be sure to build your project in the Revit VSTA IDE, before trying to run it from the Macro Manager. For this example, when you build the project in the Revit VSTA IDE, also notice that you are building the DocCSharp project. Your document-level C# macro's code resides in ThisDocument.cs. You can use the IDE's Project Explorer to see its temporary location on disk. Recall that the code for successfully built document-level macros are stored in the RVT file after you save the RVT file. The project files are removed from the temporary location when you exit Revit.
The macro placed text box

VB.NET Document-Level Macro Code Example


In the IDE, use the following code for the method:
Public Sub MyFirstMacroDocVB() Dim baseVec As Autodesk.Revit.DB.XYZ = Document.Application.Create.NewXYZ(1.0, 0.0, 0.0) Dim upVec As Autodesk.Revit.DB.XYZ = Document.Application.Create.NewXYZ(0.0, 0.0, 1.0) Dim origin As Autodesk.Revit.DB.XYZ = Document.Application.Create.NewXYZ(0.0, 0.0, 0.0) Dim align As Autodesk.Revit.DB.TextAlignFlags = Autodesk.Revit.DB.TextAlign Flags.TEF_ALIGN_LEFT Or Autodesk.Revit.DB.TextAlignFlags.TEF_ALIGN_TOP Dim pView As Autodesk.Revit.DB.View = Document.ActiveView Dim Transaction As Autodesk.Revit.DB.Transaction = New Autodesk.Revit.DB.Transaction(Doc ument, "NewTextNote") Transaction.Start() Document.Create.NewTextNote(pView, origin, baseVec, upVec, lineWidth, align, strText) Transaction.Commit() End Sub

TIP Be sure to build your project in the Revit VSTA IDE, before trying to run it from the Macro Manager. For this example, when you build the project in the Revit VSTA IDE, notice that you are building the DocVisualBasic project, and your Document-level VB.NET macro's code resides in ThisDocument.vb. You can use the IDE's Project Explorer to see its temporary location on disk. Recall that the code for successfully built Document-level macros are stored in the RVT file after you Save the RVT file. The project files are removed from the temporary location when you exit Revit.
The macro placed text box

Building Macros in the Revit VSTA IDE


1 Open the project that hosts the document-level macros. If you are only building application level-macros, skip to step 2. 2 Click Manage tab Macros panel Macro Manager.

3 Select either the Application tab (for application-level macros) or the tab named by the project (for document-level macros). 4 Expand the module containing the macros needed to be built. 5 Select the macros and click Edit. 6 In the Revit VSTA IDE, select the macro specific Build option from the drop-down list.

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In this example, notice that you are building a macro named AppCS. The macro application-level C# macro's code resides in ThisApplication.cs. You can use the IDE's Project Explorer to see its location on disk. 7 Close the Revit VSTA IDE. If your code is set up correctly, you should see a Build Succeeded message in the lower-left corner of the Revit VSTA application window.

Modifying and Removing Modules and Macros


In the Macro Manager, select the Application tab (for application-level macros) or a Project tab (for document-level macros) of the macros to be modified.

Modules
To delete a module, select it, and click Delete. Deleting the module will permanently remove it and its associated macros. To modify a module, select it, and click Edit. The IDE will open the module, and you can edit it and its associated macros.

Macros
To delete a macro, select it and click Delete. Deleting the macro does not permanently remove it. It will be commented out in the source code. To permanently delete the macro, it will need to be removed manually by editing it in the IDE. To modify a macro, select it, and click Edit. The IDE will open the module and you can edit it, its module, and its associated macros.

Running Macros in the Macro Manager


1 Click Manage tab Macros panel Macro Manager. 2 Select a macro. 3 Click Run. Optionally, double-click individual macros in the Macro Manager to run them. Macros will run only from the Application tab and the currently active document, not those in inactive documents. Macros security must also be set appropriately. See Macro Security on page 1746.

Using the StepInto Option


You can debug your macros by using the StepInto option in Macro Manager. 1 Open the code for your macro in the IDE. 2 You can optionally set breakpoints in the macros. Click in the left margin of the code window, or click in the code and press F9 or Toggle Breakpoint in the Debug menu. Break points will display as red circles.

Modifying and Removing Modules and Macros | 1745

3 In the Macro Manager, select your macro from the categorized list, and click StepInto. The IDE will enter debug mode and stop the macro at the first line.

Press F10 to step through the macro code, line by line. Press F5 or Continue to move the next breakpoint if they were set in Step 2.

WARNING Avoid switching Windows users or allowing Windows to enter sleep mode while using StepInto. In some cases, this can cause errors and unexpected data loss. In the Revit VSTA IDE, you can use Watch, Locals, and other options to perform debugging tasks like checking variable values. For more debugging information, see the VSTA IDE Help. NOTE Currently Module_Startup and Module_Shutdown cannot be debugged. Because Revit VSTA debugging is macro centric, the module must be loaded before debugging begins.

Macro Security
You have the option to enable and disable macros by default. This protects your work and computer from running dangerous malicious code unexpectedly. When working with macros, it is important to be wary of the risks involved with their vulnerabilities. Only run known macros from trustworthy sources. Setting Application-level macro security 1 Disabling Application-level macros restricts access to both the Run and StepInto tools on the Macro Manager. You will still be able to see, edit, and build the code, but modifications will not change the current module status. Click Manage tab Macros panel 2 Select the Macros tab. 3 In the Application Macros Security Settings section, select either Enable application macros or Disable application macros. 4 Click OK. 5 Close and reopen Revit MEP. NOTE Any changes to application-level macro settings will take effect after Revit MEP is restarted. The setting will persist until it is changed. Macro Security.

Setting Document-level macro security 1 Disabling document-level macros restricts access to both the Run and StepInto tools on the Macro Manager for any project opened in Revit MEP. You will still be able to see, edit, and build the code, but modifications will not change the current module status. Click Manage tab Macros panel 2 Select the Macros tab. 3 In the Document Macros Security Settings section, select one of the following:

Macro Security.

Ask before enabling document macros. This is the default setting. Macros are disabled, but you will be prompted to enable them, if macros are present when a Revit project is opened. You can then choose to enable macros whenever they are detected. Disable document macros. Disables document-level macros when a project is opened. To enable macros in this state, you must close the project, adjust the Macro Security settings, and reopen the project.

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Enable document macros. Enables document-level macros when a project is opened. To disable macros in this state, you must close the project, adjust the Macro Security settings, and reopen the project.

You should avoid the Enable document macros setting if possible. You will not be warned when opening a document about macros and potentially dangerous and malicious code that can run. It is recommended that you use Ask before enabling document macros, if you are not familiar with Revit macros or frequently open projects from unfamiliar sources. The Enable document macros setting should only be used when you know the source of the embedded macros.

Document-level Macro Status and Warnings


To help you identify the current status of macro security, you are given status icons and notification prompts in the lower right corner of the Revit application frame. Macro Security Setting
Enable document macros

Status Icon Notification when Opened

Disable document macros

Ask before enabling document macros

Userdefined.

A warning dialog prompts you to either enable or disable the macros. The resulting answer displays the correct icon. This is the default setting.

Revit SDK, API Reference Documentation, VSTA Samples


The Revit Software Development Kit (SDK) contains useful resources to help you understand the Revit API and to create macros. The SDK includes the Revit API reference documentation, the full SDK API samples, and the Revit VSTA samples. The Revit SDK is available on:

The Revit DVD or download The Autodesk web site, at http://www.autodesk.com/revit-sdk. The Autodesk Developer Network, http://adn.autodesk.com. If you are interested, please contact your Autodesk representative for information about getting an ADN account.

The SDK is packaged in a ZIP file. After unzipping the SDK and agreeing to the license text, look for the RevitAPI.chm Help file. On a Windows computer, open the CHM file and refer to the classes, properties, and methods described there. For example:

Revit SDK, API Reference Documentation, VSTA Samples | 1747

Also see the Revit VSTA samples that are part of the SDK. You can find them under: \Software Development Kit\VSTA Samples\... The next section explains how to integrate the VSTA Samples into your Revit VSTA projects.

Using the Revit VSTA Samples from SDK


You can learn various API techniques by using the Revit VSTA samples provided with the SDK. Copy and open the following Revit project files from \Software Development Kit\VSTA Samples\...:

Revit_VSTA_Samples.rvt Revit_VSTA_MEP_Samples.rvt Revit_VSTA_Family_Samples.rfa

Included in this RVT file are several document-level macros. In Revit, start the Macro Manager, select one of the document-level macros, and select Run. Note that when you open Revit_VSTA_Samples.rvt from the SDK, it may contain more samples than the ones shown in the following screen, and the macro methods may be named differently.

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These macros have been preconfigured to run in Revit. In the Macro Manager, you can also select any of the VSTA sample macros, and click Edit to see the code created to run that sample. You can also select any of the VSTA sample macros and click Edit to see the code created to run that sample. Revit VSTA application-level macro samples are provided with the SDK in \Software Development Kit\VSTA Samples\:

GetTimeElapsed_CSharp GetTimeElapsed_VBNet Rooms

Copy these directories into C:\Program Files\Autodesk\Revit MEP <release>\Program\VstaMacros\AppHookup, and then launch Revit. NOTE Be sure the copied directories are writable. The application-level macros will not run correctly if they are read-only.

Revit API Differences


Quick Reference
The following table summarizes differences between the standard Revit API and the Revit Macro API. Feature or Capability
Declaration

Standard Revit API


Must implement IExternalCommand interface and its Execute method. Access the Application object through externalCommandData.Application

Revit Macro API


Declare a public method with no parameters and void return type in the ThisApplication or ThisDocument class. The Application keyword in C# and VB.NET points to the Application object for application-level macros. For document-level macros, Document.Application points to the Application object.

Application object

Revit API Differences | 1749

Feature or Capability
Ribbon

Standard Revit API


API external applications can create RibbonPanels, RibbonItem, PulldownButton and PushButton for each external command through an external application.

Revit Macro API


Not supported.

Integrating Macros into Revit VSTA


Let's walk through the steps to integrate a macro into a Revit VSTA project. You can skip this section if the samples described in the section Using the Revit VSTA Samples from SDK on page 1748 meet your needs. This section explains where to create folders in the IDE projects that correspond to resources on the file system, how to add required references, and how to define properties. Those steps were done for you in the macros that were built into Revit_VSTA_Samples.rvt, which is provided on the SDK.

Add Required References


If your macro presents a user interface, you will need to add required references to your project. For example, in the SDK VSTASampleRooms macro, we need to reference: 1 System.Windows.Forms 2 System.Drawing Starting in the Macro Manager, select the project type and click Edit. In the IDE, go to the Project Explorer. By default, it is docked on the right side of the display. For the macro project (example: AppCSharp), right-click on the References section and select Add Reference from the menu. In the Add Reference dialog, find and select System.Drawing and System.Windows.Forms on the list. Hold down the Ctrl key for the multi-select operation. For example:

When you are ready, click OK. The IDE's Project Explorer is updated with the references:

1750 | Chapter 76 Creating Macros with Revit VSTA

Create Folders in Revit VSTA IDE


In the IDE's Project Explorer, right-click on the macro project, and select Add New Folder from the menu. For example:

Name the folder. In this example, we call it Samples. Then right-click on the Samples folder entry, and click Add New Folder again to add a secondary folder, such as Rooms. Here is the resulting Project Explorer screen:

Integrating Macros into Revit VSTA | 1751

Outside of the IDE, use Windows Explorer to navigate to the Revit installation folders, and find the VstaMacros folder. Notice that the corresponding \Samples\Rooms subfolders have been created in this location.

Copy Your Macro to File System Folder


Still outside of the Revit VSTA IDE, copy your macro's files to the subfolder you created. NOTE If your macro uses a ResX file, copy it too.

Add Existing Files to Macro Project in IDE


Return to the Revit VSTA IDE. In the Project Explorer (to continue this example), right-click on the folder you created for your macro, and select Add Existing Item from the menu. For example:

In the resulting IDE dialog, browse to the corresponding subfolder on the file system (such as the Revit SDK VSTA Sample directory), under your Revit installation folder, select all the files that comprise the macro, and click Add. In this example, the refreshed IDE Project Explorer for GetTimeElapsed_CSharp contains:

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Create and Build Your Macro


Once the files have been added to your project, you can write a method that runs the macro. For example, in C#:
/// Sample Rooms test public void RunSampleRooms() { SamplesRoom sample = new SamplesRoom(this); sample.Run(); }

Be sure to add a using directive for the macro's namespace. For example:
using Revit.SDK.Samples.Rooms.CS;

Save the project and then click Build from the IDE toolbar menu. In Revit, launch Macro Manager and select your macro from the categorized list. On the SDK, the Rooms sample may be coded as a document-level macro, in which case code changes would be needed to run it in the AppCSharp project shown in this section's screens. When run from Macro Manager, the macro collects data from your model and presents summary information. Here is an example:

Resources.resx Properties
Note that one of the Revit VSTA samples, GridCreation, has a dependency on a resources.resx file. Before experimenting with the GridCreation sample, set the ResX file in the Revit VSTA IDE. This was already done for you in the document-level samples built into Revit_VSTA_Samples.rvt (from the SDK). However, for macros you develop yourself, you may need to define properties in the project's resources.resx file. This section shows an example. In the Project Explorer, navigate to the Properties folder for your macro. For example: YourMacro Samples GridCreation Properties.

Integrating Macros into Revit VSTA | 1753

Highlight the resources.resx file. In the Properties pane, select the Custom Tool property, and enter ResXFileCodeGenerator in the value column.

Restoring RevitAPI.dll and RevitAPIUI.dll


RevitAPI.dll and RevitAPIUI.dll are required references for the interaction between the Macro Manager and Revit VSTA IDE. If they are inadvertently removed from a module, the following procedure will restore them. 1 Select the module in the Macro Manager. 2 Click Edit. 3 In the Project Explorer of IDE, right-click on the references section, and select Add Reference. 4 In the Add Reference dialog, click the Browse tab. 5 Navigate to \Revit MEP <release>\Program. 6 Select RevitAPI.dll and RevitAPIUI.dll. 7 Click OK. The references are restored and the macro will build, debug, and run as needed.

Migrating SDK Samples to Revit VSTA


The Revit SDK contains two samples folders: \Revit SDK <release>\Software Development Kit\Samples\... \Revit SDK <release>\Software Development Kit\VSTA Samples\... The programs in the SDK's \Samples\ folder use the standard Revit API. We refer to these samples as the SDK sample code, as distinct from the Revit VSTA samples. If you want to use the SDK sample code for macros, modifications are needed. Follow the steps in this section. For a programming language, we will show C# examples. However these instructions also apply to the VB.NET versions of the SDK samples.

Initial Steps
The initial steps to migrate standard API samples from the SDK into your Revit VSTA macro project are similar to the section Integrating Macros into Revit VSTA on page 1750. Except, instead of copying files from the SDK's \VSTA Samples\<sample-name>\... folders, you will copy files from the SDK's \Samples\<sample-name>\... folders. To review, the steps are: 1 In the IDE, add required references. 2 In the IDE, create folders for the SDK samples you want to migrate. 3 In Windows Explorer, copy the SDK standard API samples files to the corresponding file system folders. 4 In the IDE, add existing files to the macro project.

Update the SDK Samples Code


In the Revit VSTA IDE, the IExternalCommand interface is not available or used. In the SDK standard API sample code, you must update the class that inherits from this interface:

Remove the method parameters and the return of the Execute method.

1754 | Chapter 76 Creating Macros with Revit VSTA

Update other code related to ExternalCommandData.

Code Example Before Edits


The following code snippet is from a program that uses the standard Revit API:

Code Example After Edits


In the Revit VSTA IDE, we need to update the code as follows. This example shows an application-level macro. The method RunSampleRooms() is the entry for this VSTA sample. Notice that we used the this pointer to replace commandData.Application.

Additional Migration Notes for SDK Standard API Samples

By default, the SDK sample namespace is: Revit.SDK.Samples.<SampleName>.CS. As you edit the sample code that came from the SDK standard API samples, be sure to change the namespace for Revit VSTA. For example, in ThisApplication.cs:
namespace AppCSharp.csproj

The default project references in Revit VSTA projects only consist of basic references, such as Revit.Proxy. Remember to add other required references. For example, you have to add System.Windows.Forms and System.Drawing references when running samples that present a user interface. Some samples have resources that must be defined in the resources.resx file. GridCreation is one such sample. If you migrate the SDK standard API sample for GridCreation to Revit VSTA, be sure to set the resx property. Project build dependence is not supported within the Revit VSTA IDE. If you want to use other DLLs, you must compile that dependent sample project outside the Revit VSTA IDE. For example, in the SDK standard API samples, there are several samples related to Viewers, such as AnalyticalViewer and RoomViewer, which depend on references to RevitViewer. In the SDK sample's solution, you can set the project dependences as shown here:

Migrating SDK Samples to Revit VSTA | 1755

However, we cannot set the project dependency due to a limitation in Revit VSTA. We cannot migrate the RevitViewer sample to VSTA. Therefore, you need to compile RevitViewer as an independent SDK sample, and then add its DLL as a reference in the Revit VSTA project:

When you migrate SDK standard API samples to Revit VSTA, do not copy any Solution files (*.sln*) or existing project files (*.csproj or *.vbproj). Toolbar-related samples are unavailable in Revit VSTA.

Revit Macros FAQ


Quick Reference
This section answers frequently asked questions about Revit macros. Question
I was expecting to see my newly created macro listed in the Macro Manager's categorized list, but it is not there. Why?

Answer
You must successfully build the macro project in the Revit VSTA IDE (use the Build menu) before your new macros will appear in the Macro Manager. No. You do not need to reference RevitAPI.dll and RevitAPIUI files because this step was completed for you. A Revit VSTA macro project uses both as required references. Revit macros will fail if you delete these references in the IDE:

Do I need to add RevitAPI.dll and RevitAPIUI.dll as references when writing a new macro?

1756 | Chapter 76 Creating Macros with Revit VSTA

Question

Answer

See Restoring RevitAPI.dll and RevitAPIUI.dll on page 1754. Do I need to edit my Revit.ini files? No. Revit knows the API for the macro support. You must build your edited project successfully before Macro Manager recognizes the removal.

In the Revit VSTA IDE, I deleted a macro by removing its method in the This*.cs file or This*.vb file. However, the deleted macro's name still appears when I open the Macro Manager's categorized list again. How do I clear the name from the list? Why didn't anything happen when I selected File New Project in the Revit VSTA IDE?

The IDE is an editor for the Macro Manager. Modules and macros are created on the Macro Manager, which are then edited in the IDE. Therefore, File Open Project in the IDE is disabled.

What are the differences between application-level and document-level macros?

Application-level macros can be run on all opened Revit projects within a single instance of the Revit application. Documentlevel macro projects are stored within an RVT file. They can be loaded from the current active document and run on that document. All the Application-level macros are associated with the UIApplication object. In application-level macros, the Application keyword pointer in C# and VB.NET returns the API Application object. In document-level macros, the Document keyword returns the API Document object. To access the UIApplication object from a document-level macro, use this.Application. The Module_Startup method is called when a module loads and Module_Shutdown is called when a module unloads. For Application-level macro modules, Module Startup is called when a Revit-

How do I access the Application object or the externalCommandData equivalent?

What should I include in the startup and shutdown methods: Module_Startup and Module_Shutdown?

Revit Macros FAQ | 1757

Question

Answer
project opens and Module_Shutdown is called when the project document closes. For Document-level macro modules, Module_Startup is called when Revit starts and Module_Shutdown is called when Revit shuts down. Module_Startup and Module_Shutdown will also be called when the macro project is rebuilt. You can add your initializing code in the Module_Startup methods and do the cleanup work in Module_Shutdown methods. For example, you can register event handlers at start up and unregister them at shutdown (which is the recommended way).

How and why should I register and unregister my Revit event handler?

As noted previously, the recommended way to do this in Revit VSTA is to register event handlers in the *_Startup method and unregister them in the *_Shutdown method. Every VSTA macro will be loaded and unloaded dynamically. When you debug a macro, if the event handler is not properly unregistered, Revit may call a wrong method (maybe an invalid memory address). Although Revit VSTA may prevent Revit from crashing in this scenario, any event handlers that are not properly unregistered may cause performance issues during your current Revit session. Modeless dialogs operating outside the scope of a running API callback may cause problems. It is recommended that you avoid such callbacks to prevent instability in Revit. The following sample code shows how to register an OnDocumentNewed event handler, which will automatically launch a message box when a new Revit project is created. Note: One of the VSTA samples provided on the Revit SDK may show an example of a document-level event handler's startup and shutdown. This FAQ shows Application-level event handler examples. Please note that all API events can be accessed by VSTA in 2011. Events prior to 2011 were removed. The following examples show the new events in VSTA:

I have a dialog that does not seem to work correctly and is causing issues with Revit.

I want to experiment with the Startup and Shutdown methods and an event handler. Can you show me an example?

1758 | Chapter 76 Creating Macros with Revit VSTA

Question
C# Example, Application-level:

Answer

private void Module_Startup(object sender, EventArgs e) { this.Application.DocumentOpened += new EventHand ler<Autodesk.Revit.DB.Events.DocumentOpenedEventArgs>(Applic ation_DocumentOpened); } void Application_DocumentOpened(object sender, Autodesk.Re vit.DB.Events.DocumentOpenedEventArgs e) { System.Windows.Forms.MessageBox.Show("message here"); } private void Module_Shutdown(object sender, EventArgs e) { this.Application.DocumentOpened -= new EventHandler<Autodesk.Re vit.DB.Events.DocumentOpenedEventArgs>(Application_Documen tOpened); } } VB.NET example, Application-level: Private Sub Module_Startup(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Startup AddHandler Me.OnDocumentNewed, AddressOf Me.ThisApplication_On DocumentNewed End Sub Private Sub Module_Shutdown(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Shutdown RemoveHandler Me.OnDocumentNewed, AddressOf Me.ThisApplica tion_OnDocumentNewed End Sub Private Sub ThisApplication_OnDocumentNewed(ByVal document As Autodesk.Revit.Document) System.Windows.Forms.MessageBox.Show("VB.NET Application event OnDocumentNewed") End Sub

Related Information about Revit Macros


Quick Reference
To learn more, please refer to the following resources:

The RevitAPI.chm Help file contains the Revit API .NET reference documentation. The API reference documentation is provided with the Revit SDK, which is on the product DVD and the Autodesk web site: http://www.autodesk.com/revit-sdk. Be sure to access the Revit API SDK for your release of Revit. As noted earlier in this topic, the SDK also includes the Revit VSTA samples. DevTV: Introduction to Revit Programming is a video on autodesk.com that you can download. The narrated video covers the Revit API for external commands and external applications. It does not describe

Related Information about Revit Macros | 1759

the macros functionality with Revit VSTA, but should be of interest to developers who are looking for more details about the full Revit SDK API and its samples. See http://www.autodesk.com/revit-sdk, and look for the section that starts with DevTV.

The Autodesk Developer Network (ADN), http://adn.autodesk.com, has information and expert advice about the full Revit API. If you do not already have an ADN login account, please contact your Autodesk representative.

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Memory Usage

77

To minimize possible instability in Revit MEP when its uses operating system memory, you can:

Restart Revit MEP regularly. If you receive a message that the current session's memory usage is approaching the operating system limit, save your work as soon as possible and restart Revit MEP. If you are using a workshared environment, save your local file, restart Revit MEP, and then synchronize with central. Enable the 3 GB feature on your Windows operating system to improve performance on 32-bit machines. See Enabling the 3 GB Feature on 32-Bit Machines on page 1762. Run 64-bit Revit MEP on a Windows 64-bit operating system. Reduce the number of loaded DWG and RVT links. See Managing Links on page 1305. Reduce the number of loaded RVT and RFA files. See Deleting Unused Families and Family Types on page 747. Limit the number of views open. If you have multiple views open, you can quickly close all hidden views by selecting View tab Windows panel (Close Hidden).

Limit the number of worksets that you open when using a workshared file. In the Open dialog, from the Open drop-down list, select Specify, which lets you select the worksets to close before opening the local file.

NOTE In some cases, antivirus software solutions can lock files or slow data transfer, giving the appearance of memory limitations. See File Operations (Open, Save, Synchronize) Are Blocked or Slow on page 81 for more information.

3 GB Feature Considerations
Before deciding to use the 3 GB feature, review the following considerations:

This feature is supported only on Windows XP SP2 and Windows Vista running on 32-bit machines. When the 3 GB feature is enabled, your operating system has less memory space. It is not completely clear what implications this may have on Windows, so be cautious with regard to the total application load placed on Windows while running in this mode. If you do not require the larger address space, it is recommended that you do not enable this option.

1761

At least one graphics card driver version (ATI Fire GL 8800, driver version 6.12.10.3035) is known not to work with 3 GB. If you experience a crash, restart your computer without the /3GB option and check whether upgrading to the latest graphics card driver resolves the issue.

Enabling the 3 GB Feature on 32-Bit Machines


Revit MEP is a 32-bit application, which is limited to 4 GB of virtual address space. Typically, on a 32-bit machine, Microsoft Windows reserves 2 GB of the 4 GB virtual address space of any process for the operating system and leaves the remaining 2 GB for the application process (including the space for the code pages, the stack, and all dynamically allocated memory). The 3 GB feature divides the virtual address space differently on 32-bit machines, providing 3 GB for the application and 1 GB for the operating system. On 64-bit machines, the 3 GB switch does not apply because Windows does not reserve virtual address space for the operating system, allowing Revit MEP to use up to the available 4 GB. Before enabling the 3 GB feature, see 3 GB Feature Considerations on page 1761. To enable the 3 GB feature on Windows XP 1 Open the boot.ini file. This file is typically located in C:\, and it is a protected operating system file. To see it, in a Windows Explorer window, click Tools menu Folder Options. On the View tab, clear Hide protected operating system files, and click OK. 2 In the operating systems section, copy the original line containing the boot path, then modify the copied line to add the option (/3GB) and the display string that identifies the boot option. Examples of the line to copy and the modified version of the line are shown below. The modified portions of the copied line are in bold.

multi(0)disk(0)rdisk(0)partition(2)\WINDOWS="Microsoft Windows XP Professional" /fastdetect multi(0)disk(0)rdisk(0)partition(2)\WINDOWS="Microsoft Windows XP Professional 3GB" /3GB /fastdetect

When you start your computer with the modified boot.ini file, you see the following options to select from:

Microsoft Windows XP Professional Microsoft Windows XP Professional 3GB

To enable the 3 GB feature on Windows Vista 1 Click Start menu All Programs Accessories, and run the command prompt. 2 Enter BCDEDIT /SetIncreaseUserVa 3072, and exit the command prompt. NOTE If you are not able to set this value, when you run the command prompt, right-click, and click Run as Administrator. 3 Reboot the computer. The switch is now set. It is not necessary to make a selection when you reboot the computer; it is automatically enabled. After you enable the 3 GB feature, you should verify that you have sufficient virtual memory allocated for your purposes. See Verifying Virtual Memory Allocation on page 1763.

1762 | Chapter 77 Memory Usage

Verifying Virtual Memory Allocation


To verify virtual memory allocation on Windows XP 1 Click Start menu Settings Control Panel. 2 In the Control Panel, double-click System. 3 In the System Properties dialog, click the Advanced tab. 4 In the Performance field, click Settings. 5 In the Performance Options dialog, click the Advanced tab. 6 In the Virtual Memory field, click Change. To verify virtual memory allocation on Windows Vista 1 Click Start menu All Programs Accessories, and run the command prompt. 2 To change the virtual memory allocation back to 2 GB, enter: BCDEDIT /SetIncreaseUserVa 2048 NOTE If you are not able to set this value, when you run the command prompt, right-click and select Run as Administrator. To verify the virtual memory allocation, enter BCDEDIT. In the boot entry option list, the value displays with the IncreaseUserVa option. Your system should have at least 3 GB set aside for the paging file size to take full advantage of the available address space. Every concurrently running application is sharing the available paging file size, so setting it to something more than 3 GB (such as 4 GB) is recommended.

Verifying Virtual Memory Allocation | 1763

1764

Best Practices

78

Performance

Memory usage Rendering performance

Modeling

Walls Structural walls Lighting Design options

Sketching

Splines Extrusions Sweeps

Document the project


Keynotes Rendering Render appearances Image files for rendering Printing

Collaborate with others


Linked models Worksharing Project base points and survey points Copy/Monitor

1765

Importing

Building components Masses CAD geometry

Exporting

Export model geometry Export to 3ds Max

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Troubleshoot

79

Troubleshooting
Read these topics for information about troubleshooting issues when using Revit MEP. Modeling

Sketching Editing elements Walls Roofs Curtain elements Rooms Spaces Duct layouts Design options

Document the project


Views and visibility Keynotes Printing Rendering Exporting to 3ds Max

Collaborate with others


Linked files Visibility of linked models

1767

Orphaned elements Unresolved references to linked models Worksharing Copy/Monitor

Analyze the design


Mass floors and conceptual design analysis Solar studies Project location and weather Heating and cooling loads analysis

User interface

Videos in help topics on page 52

Diagnostic Tools
Revit MEP features a diagnostic tool that can assist you when you are communicating with support. You can select elements by their ID or show their ID, which allows support to address your issues promptly.

Selecting Elements by ID Number


If you receive an error message during the course of your work, the message may report a problem with an element and refer to that element by an ID number. To help you locate that element in your project, you can select it using that ID number. Your support representative may also ask you to find the element using its ID. To select an element by ID number 1 Click Modify tab Inquiry panel Element ID drop-down Select by ID. 2 In the Select Elements by ID dialog, type the ID number, and click Show. Revit MEP locates the element and selects it in the view. This tool is especially useful if you are trying to locate a view-specific element by its ID.

Finding an Element's ID Number


1 Select an element in a view. 2 Click Modify tab Inquiry panel Element ID drop-down IDs of Selection. The ID number is reported in the Element IDs of Selection dialog.

Error Handling
If errors occur during your work, Revit MEP displays dialogs that indicate the problems. Sometimes you can ignore the message, other times Revit MEP requires that you cancel your last action. The dialog includes what the appropriate action should be.

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Sample error dialog

Viewing Elements Involved in Errors


In the error message dialog, click Show to zoom in on the highlighted elements involved in the error. When you click Show, Revit MEP tries to display the elements in one of the following ways:

The only view an element is visible in, if it is only visible in one view. Dimensions are such an example. A plan view that shows all the elements. An elevation view that shows all the elements. A drawing sheet that shows all the elements. A 3D view. Any view where many of the elements are visible.

If the element cannot be shown in any view, Revit MEP informs you.

Viewing all Errors and Warnings Associated with an Error Message


In the error message dialog, click Expand to extend the error message dialog and view a tree structure listing the errors and warnings associated with your last action. To see more information about each error, click the plus sign (+) in the tree structure.

You can select (highlight) an error heading, such as Error 1, and all elements associated with that error are selected in the drawing area. Additionally, you can highlight an element name and only that element is

Viewing Elements Involved in Errors | 1769

selected in the drawing area. After you highlight the element name, you can click Show, and Revit MEP searches views for that element only. You can select the check box next to an element and delete it by clicking Delete Checked. To return the error dialog to the normal view, click Collapse.

Messages and Warnings You Can Ignore


Warnings that require no action can be ignored. These warnings display in a dialog in the lower-right corner of the interface. When the warning displays, the element or elements that cause it are highlighted in a user-definable color. See Graphics Options on page 1715, for information about changing this color. Unlike error messages, warning messages do not prohibit the current action. They just inform you of a situation that may not be your design intent. You can choose to correct the situation or ignore it. Revit MEP maintains a list of warning messages that are displayed and ignored while you are working. The Warnings tool lets you view the list at your convenience to determine if the conditions described in the warnings still exist.

Reviewing Warning Messages


1 Click Modify tab Inquiry panel Warnings. 2 Click the arrow buttons as needed to scroll through the list of warning messages. 3 Click OK to close the list. NOTE This tool is not enabled if there are no warning messages.

Warnings for Selected Elements


If there are any warnings associated with an element you select in a drawing, the respective Modify tab for the element displays a Warning panel with a Show Related Warnings tool. You can click this tool to view a list of the related warnings. These warnings are listed in the Messages panel on the Autodesk Revit MEP 2011 dialog. The following graphic displays a list of warnings.

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The Messages dialog lists warnings in a tree view that you can expand to see the individual elements associated with each warning. When you select the text next to a warning, the element highlights in all open views where it is visible. To delete an element from the model, select the check box next to an element name, and click Delete Checked.

Exporting Warnings to a File


Warnings that are related to selected elements in the drawing area can be exported to a separate file using on the Autodesk Revit MEP 2011 dialog. See Warnings for Selected Elements on page 1770. This can be useful, if you want to have the warnings listed next to a project as you work on it. To export warnings to a separate file 1 In the Autodesk Revit MEP 2011 dialog, click .

2 In the Export Revit Error Report dialog, browse to the location where you want to store this file. 3 Click Save to save the file, and close the window. 4 Click Close to close the Autodesk Revit MEP 2011 dialog. NOTE Warnings are exported in HTML format, but they can be opened in an Excel format for more advanced data manipulation.

Exporting Warnings to a File | 1771

1772

Reference

1773

1774

Electrical Sizing and Calculation Methods

80

Revit MEP automatically calculates sizing information and selects wire sizes for the systems created in a project. The following topics provide tables and methods used for calculating size/length requirements for wire, as well as other electrical calculations.

Wire Sizing
Revit MEP calculates the wire sizes for power circuits based on the size specified for circuit protection, voltage drop calculation, and correction factor. Wire sizes are automatically sized to maintain a voltage drop of less than 3 percent for branch circuits, and 2 percent for feeder circuits at the outlet furthest from the source. That is, the load determines the circuit over-current protection (circuit rating) required, which in turn, then determines the wire sizes required for hot conductors, neutral conductors, and ground conductors.

Wire Sizing Examples


In this example, the following wire type settings are specified for two circuits created in the project, carried in steel conduit. Material
Copper

Temperature Rating
90 C

Insulation
THHN

Max Size
500 MCM

Neutral Mul- Neutral Retiplier quired


1.5 Yes

Neutral Size Conduit Type


Hot Conductor Hot Conductor Steel

Copper

75 C

THWN

500 MCM

1.0

Yes

Steel

Feeder Circuit 1
Circuit Power Factor
1.0

Voltage

Load

Poles

Rating

Wire Type Ambient Temperature


THHN 80 F

Length of the Wiring Run


100 ft.

Feeder

240 V

12 kVA

50A

1775

1 The circuit rating (50A) and wire type (THHN, Copper, 90C) determine the basic sizing for the hot conductor size. The basic wire size table on page 1782, without considering the ambient temperature, calls for 2-#8 hot conductors for circuit 1. 2 The neutral conductor is sized as 1.5 times the cross sectional area of the hot conductors. A #8 hot conductor has a cross sectional area of 0.0129686799 sq. in. Applying the 1.5 multiplier (1.5 * 0.0129686799 = 0.01945301985 sq. in.), the basic wire size table calls for a #6 wire (area of 0.0206119720 sq. in.), which provides the minimum area that satisfies the neutral conductor requirement. The Neutral conductor is sized as 1-#6. 3 The ground conductor size table for a 50A copper conductor calls for a #10 ground conductor (#10 is adequate for up to 60A). Preliminary sizing for the wiring package for circuit 1 is 2-#8, 1-#6, and 1-#10. However, the sizing must consider the correction factor (based on the ambient temperature) and support less than a 2 percent voltage drop at the furthest fixture from the source. 4 Assuming the #8 hot conductors at an ambient temperature of 80 degrees Fahrenheit (correction factor on page 1783 =1), the voltage drop calculation is VD = (L * R * I)/1000:

Length (L) = 100 ft. Impedance (R) = 1.148 from Wire Impedance table for #8 in steel conduit at 80 degrees Load (I) = 50A

VD = (100 ft. *1.148 * 50A) = 5.74 V 5.74/240 = 0.0239166 = 2.39166% which exceeds the 2 percent allowable voltage drop. 5 Assume #6 hot conductors (wiring package is adjusted to 2-#6, 1-#6, and 1-#10) and calculate the voltage drop again. VD = (100 ft. * 0.745 * 50A)/1000 = 3.725V 3.725/240 = 0.0155208 = 1.55208% within the 2 percent allowable voltage drop. 6 The neutral conductor is sized, 1.5 * 0.020611972 = 0.030917958 sq. in. The basic wire size table calls for a #4 wire (area of 0.0327813057 sq. in.), which provides the minimum area that satisfies the adjusted neutral conductor requirement. The Neutral conductor is resized as 1-#4. 7 The ground conductor must be changed in proportion to the change in the hot conductors:

Cross sectional area of #8 = 0.029686799 sq. in. Cross sectional area of #6 = 0.0206119720 sq. in. Ratio = 1.5893 1.5893 * 0.0081552613 sq. in. = 0.01296115 sq. in. The ground conductor must be resized to #8.

The wiring package is adjusted to 2-#6, 1-#4, 1#8.

Feeder Circuit 2
Circuit
Branch

Power Factor
0.85

Voltage
240 V

Load
24 kVA

Poles
3

Rating
125A

Wire Type Ambient Length of the Temperature Wiring Run


THHN 80 F 150 ft.

1 The circuit rating (125A) and wire type (THHN, Copper, 90 C) determine the basic sizing for the hot conductors. The basic wire size table calls for #2 hot conductors. 2 The neutral conductor is sized as 1.5 times the cross sectional area of the hot conductors (1.5 * 0.0521172118 sq. in. = 0.0781758177 sq. in.).

1776 | Chapter 80 Electrical Sizing and Calculation Methods

The neutral conductor is sized as 1- 1/0 (0.0829065680 sq. in.). 3 The ground conductor size table for a 125A copper conductor calls for a #6 ground conductor. Before considering voltage drop and ambient temperature, the wiring package consists of 3-#2, 1-1/0, and 1-#6. 4 The voltage drop calculation is (VD = (L * R * I)/1000:

VD = (150 ft. * 0.388 * 100A)/1000 = 5.82V 5.82/240 = 0.02425 = 2.425% greater than the 2% allowable voltage drop

Working in reverse from the 2 percent allowable voltage drop and solving for impedance: 5 240V * 0.02 = 4.8V = maximum allowable voltage drop 6 4.8V = (150ft. * R * 100A)/1000 7 R = (150ft. * 100A)/1000 * 4.8 = 0.32 which is approximately the impedance factor for #1 wire in steel conduit, in a 3-phase circuit. The hot conductors are resized as 3-#1. 8 The neutral conductor is resized to #4 wire (1.5 * 0.0206119720 sq. in. = 0.030917958 sq. in.). 9 The #6 ground conductor (0.0206119720 sq. in.) must be changed in proportion to the change in the hot conductors:

Cross sectional area of original #2 hot conductor = 0.0521172118 sq. in. Cross sectional area of new #1 hot conductor = 0.0657664432 sq. in. Ratio = 1.26 1.26 * 0.0206119720 sq. in. = 0.02597108472 sq. in. = #4 wire The ground conductor is resized to #4 wire.

The wiring package is adjusted to 3-#1, 1-#4, 1#4.

Wire Impedance Factors


Revit MEP uses the following tables to calculate voltage drop based on conductor impedance factors (in Ohms) per thousand feet for the specified wire type. Conduit Wire Size Single Phase 90
4.887 3.169 1.918 1.264 0.812 0.528 0.434

Three Phase 80
3.371 2.841 1.728 1.148 0.745 0.491 0.407

Ambient Temperature (F) -> 100


Steel 14 12 10 8 6 4 3 5.369 3.464 2.078 1.35 0.848 0.536 0.433

70
3.848 2.508 1.532 1.026 0.673 0.45 0.376

60
3.322 2.172 1.334 0.9 0.597 0.405 0.341

100
6.2 4 2.4 1.56 0.98 0.62 0.5

90
5.643 3.659 2.214 1.46 0.937 0.61 0.501

80
5.047 3.281 1.995 1.326 0.86 0.568 0.47

70
4.444 2.897 1.769 1.184 0.777 0.519 0.434

60
3.836 2.508 1.54 1.04 0.69 0.468 0.394

Wire Sizing | 1777

Conduit

Wire Size

Single Phase 90
0.354 0.292 0.228 0.196 0.162 0.136 0.132 0.108 0.098 0.091 0.081 0.075 0.068 0.062 5.876 3.158 1.908 1.255 0.802 0.519 0.425 0.33 0.268 0.22 0.188 0.151

Three Phase 80
0.336 0.28 0.223 0.194 0.163 0.14 0.128 0.115 0.106 0.099 0.09 0.084 0.078 0.072 4.355 2.827 1.714 1.134 0.731 0.479 0.395 0.31 0.255 0.212 0.183 0.15

Ambient Temperature (F) -> 100


2 1 1/0 2/0 3/0 4/0 250 300 350 400 500 600 750 1000 Non-Magnetic 14 12 10 8 6 4 3 2 1 1/0 2/0 3/0 0.346 0.277 0.207 0.173 0.136 0.109 0.093 0.077 0.067 0.06 0.05 0.043 0.036 0.031 5.369 3.464 2.078 1.35 0.848 0.536 0.433 0.329 0.259 0.207 0.173 0.133

70
0.312 0.264 0.213 0.188 0.16 0.139 0.129 0.117 0.109 0.103 0.094 0.089 0.084 0.078 3.83 2.491 1.516 1.01 0.657 0.435 0.361 0.286 0.238 0.199 0.174 0.145

60
0.286 0.245 0.2 0.178 0.154 0.136 0.128 0.117 0.109 0.104 0.096 0.092 0.088 0.082 3.301 2.153 1.316 0.882 0.579 0.388 0.324 0.259 0.219 0.185 0.163 0.138

100
0.4 0.32 0.24 0.2 0.158 0.126 0.108 0.09 0.078 0.07 0.058 0.05 0.042 0.036 6.2 4 2.4 1.56 0.98 0.62 0.5 0.38 0.3 0.24 0.2 0.154

90
0.409 0.337 0.263 0.227 0.187 0.157 0.142 0.125 0.113 0.105 0.094 0.086 0.079 0.072 5.63 3.647 2.203 1.449 0.926 0.599 0.49 0.381 0.31 0.254 0.217 0.175

80
0.388 0.324 0.258 0.224 0.188 0.162 0.148 0.133 0.122 0.114 0.104 0.097 0.091 0.084 5.029 3.264 1.98 1.31 0.845 0.553 0.456 0.358 0.295 0.244 0.211 0.173

70
0.361 0.305 0.246 0.217 0.184 0.161 0.149 0.135 0.126 0.118 0.109 0.103 0.097 0.09 4.422 2.877 1.751 1.166 0.758 0.502 0.417 0.33 0.275 0.23 0.201 0.167

60
0.331 0.283 0.232 0.206 0.178 0.157 0.148 0.135 0126 0.12 0.111 0.106 0.102 0.095 3.812 2.486 1.52 1.019 0.669 0.448 375 0.3 0.253 0.214 0.188 0.159

1778 | Chapter 80 Electrical Sizing and Calculation Methods

Conduit

Wire Size

Single Phase 90
0.127 0.112 0.099 0.089 0.081 0.071 0.065 0.058 0.051

Three Phase 80
0.128 0.114 0.103 0.094 0.087 0.077 0.072 0.065 0.059

Ambient Temperature (F) -> 100


4/0 250 300 350 400 500 600 750 1000 0.107 0.09 0.076 0.065 0.057 0.046 0.039 0.032 0.025

70
0.125 0.113 0.104 0.095 0.089 0.08 0.076 0.07 0.063

60
0.121 0.11 0.102 0.094 0.089 0.082 0.077 0.072 0.066

100
0.124 0.104 0.088 0.076 0.066 0.054 0.046 0.038 0.03

90
0.147 0.129 0.114 0.103 0.094 0.082 0.075 0.067 0.059

80
0.148 0.132 0.119 0.108 0.1 0.09 0.083 0.076 0.068

70
0.145 0.131 0.131 0.11 0.103 0.093 0.087 0.08 0.073

60
0.14 0.128 0.128 0.109 0.103 0.094 0.09 0.083 0.077

Conduit

Wire Size

Single Phase 100


5.542 3.464 2.251 1.402 0.883 0.692 0.554 0.433 0.346 0.277 0.225 0.173 0.148 0.124 0.109

Three Phase 80
4.504 2.836 1.868 1.188 0.769 0.625 0.502 0.405 0.334 0.277 0.234 0.191 0.173 0.152 0.139

Ambient Temperature ->


Steel 12 10 8 6 4 3 2 1 1/0 2/0 3/0 4/0 250 300 350

90
5.039 3.165 2.075 1.31 0.84 0.668 0.541 0.432 0.353 0.29 0.241 0.194 0.173 0.15 0.135

70
3.963 2.502 1.656 1.061 0.692 0.557 0.458 0.373 0.31 0.26 0.221 0.184 0.168 0.15 0.138

60
3.419 2.165 1.441 0.93 0.613 0.497 0.411 0.338 0.284 0.241 0.207 0.174 0.161 0.145 0.134

100
6.4 0.4 2.6 1.62 1.02 0.8 0.64 0.5 0.4 0.32 0.26 0.2 0.172 0.144 0.126

90
5.819 3.654 2.396 1.513 0.97 0.771 0.625 0.499 0.407 0.335 0.279 0.224 0.2 0.174 0.156

80
5/201 3.275 2.158 1.372 0.888 0.71 0.58 0.468 0.386 0.32 0.27 0.221 0.2 0.176 0.16

70
4.577 2.889 1.912 1.225 0.799 0.644 0.529 0.431 0.358 0.301 0.256 0.212 0.194 0.173 0.159

60
3.948 2.55 1.663 1.074 0.708 0.574 0.475 0.391 0.328 0.278 0.239 0.201 0.186 0.168 0.155

Wire Sizing | 1779

Conduit

Wire Size

Single Phase 100


0.095 0.077 0.065 0.053 0.043 5.542 3.464 2.251 1.402 0.883 0.692 0.554 0.433 0.346 0.277 0.225 0.173 0.47 0.122 0.105 0.093 0.074 0.062 0.05 0.039

Three Phase 80
1.127 0.112 0.102 0.092 0.082 4.49 2.823 1.855 1.175 0.756 0.603 0.49 0.394 0.322 0.266 0.223 0.181 0.16 0.14 0.125 0.116 0.1 0.09 0.079 0.07

Ambient Temperature ->


400 500 600 750 1000 Non-Magnetic 12 10 8 6 4 3 2 1 1/0 2/0 3/0 4/0 250 300 350 400 500 600 750 1000

90
0.122 0.106 0.095 0.084 0.072 5.029 3.155 2.065 1.301 0.831 0.659 0.532 0.424 0.344 0.281 0.234 0.186 0.163 0.141 0.125 0.114 0.096 0.085 0.073 0.063

70
0.127 0.113 0.105 0.096 0.087 3.946 2.486 1.64 1.045 0.677 0.543 0.443 0.36 0.296 0.247 0.209 0.171 0.153 0.136 0.123 0.114 0.1 0.091 0.082 0.073

60
0.125 0.113 0.106 0.098 0.086 3.4 2.147 1.423 0.912 0.596 0.48 0.394 0.232 0.268 0.225 0.193 0.16 0.145 0.13 0.118 0.111 0.098 0.091 0.082 0.075

100
0.11 0.09 0.076 0.062 0.005 6.4 4 2.6 1.62 1.02 0.8 0.64 0.5 0.4 0.32 0.26 0.2 0.17 0.142 0.122 0.108 0.086 0.072 0.058 0.046

90
0.141 0.122 0.11 0.097 0.085 5.807 3.643 2.385 1.502 0.959 0.76 0.615 0.49 0.398 0.325 0.27 0.215 0.188 0.163 0.144 0.132 0.111 0.098 0.085 0.073

80
0.146 0.129 0.118 0.107 0.095 5.184 3.26 2.142 1.357 0.873 0.696 0.566 0.455 0.372 0.307 0.258 0.209 0.185 0.162 0.145 0.134 0.115 0.104 0.092 0.081

70
0.146 0.131 0.121 0.111 0.1 4.557 2.871 1.894 1.206 0.782 0.6274 0.512 0.415 0.342 0.285 0.241 0.198 0.177 0.157 0.142 0.132 0.115 0.106 0.094 0.085

60
0.144 0.13 0.122 0.114 0.103 3.948 2.48 1.643 1.053 0.688 0.555 0.456 0.373 0.31 0.26 0.223 0.185 0.167 0.15 0.137 0.128 0.114 0.105 0.095 0.086

1780 | Chapter 80 Electrical Sizing and Calculation Methods

Wire Types
The wire types table lists wire types that are provided with Revit MEP. Copper
60 C TW UF 75 C FEPW RH RHW THHW THW THWN USE ZW 90 C TA TBS SA SIS FEP FEPB MI RHH RHW-2 THHN THHW THW-2 THWN-2 USE-2 XHH XHHW XHHW-2 ZW-2

Aluminum
60 C TW UF 75 C RH RHW THHW THW THWN XHHW USE 90 C TA TBS SA SIS THHN THHW THW-2 THWN-2 RHH RHW-2 USE-2 XHH XHHW-2 ZW-2

Wire Sizing | 1781

Wire Sizes
Revit MEP specifies hot wire sizes according to the following table of basic wire sizes. Copper Size Temperature Rating 60 C TW, UF 75 C FEPW, RH, RHW, THHW, THW, THWN, USE, ZW 90 C Aluminum Temperature Rating 60 C 75 C FEPW, RH, RHW, THHW, THW, THWN, USE, ZW 90 C TA, TBS, SA, SIS, FEP, FEPB, MI, RHH, RHW-2, THHN, THHW, THW2, THWN-2, USE2, XHH, XHHW, XHHW-2, ZW
---15 30 45 60 75 85 100 115 135 150 175 205 230 255 280 305 350 385 18 16 14 12 10 8 6 4 3 2 1 0 00 000 0000 250 300 350 400 500 600

Size

TA, TBS, SA, SIS, TW, UF FEP, FEPB, MI, RHH, RHW-2, THHN, THHW, THW2, THWN-2, USE2, XHH, XHHW, XHHW-2, ZW
14 18 15 20 30 55 75 95 110 130 150 170 195 225 260 290 320 350 380 430 475 ---15 25 30 40 55 65 75 85 100 115 130 150 170 190 210 225 260 285

18 16 14 12 10 8 6 4 3 2 1 0 00 000 0000 250 300 350 400 500 600

--15 20 30 40 55 70 85 95 110 125 145 165 195 215 240 260 280 320 355

--15 20 30 50 65 85 110 115 130 150 175 200 230 255 285 310 335 380 420

---15 25 40 50 65 75 90 100 120 135 155 180 205 230 250 270 310 340

1782 | Chapter 80 Electrical Sizing and Calculation Methods

Copper Size Temperature Rating 60 C TW, UF 75 C FEPW, RH, RHW, THHW, THW, THWN, USE, ZW 90 C

Aluminum Temperature Rating 60 C 75 C FEPW, RH, RHW, THHW, THW, THWN, USE, ZW 90 C TA, TBS, SA, SIS, FEP, FEPB, MI, RHH, RHW-2, THHN, THHW, THW2, THWN-2, USE2, XHH, XHHW, XHHW-2, ZW
420 435 450 480 500 545 585 615 630 700 750 800 900 1000 1250 1500 1750 2000

Size

TA, TBS, SA, SIS, TW, UF FEP, FEPB, MI, RHH, RHW-2, THHN, THHW, THW2, THWN-2, USE2, XHH, XHHW, XHHW-2, ZW
520 535 555 585 615 665 705 735 750 310 320 330 355 375 405 435 455 470

700 750 800 900 1000 1250 1500 1750 2000

385 400 410 435 455 495 520 545 560

460 475 490 520 545 590 625 650 665

375 385 395 425 445 485 520 545 560

Wire Sizing Correction Factors


The circuit rating is adjusted according to the correction factors below (circuit rating * correction factor). Then the correct size for the selected wire type is found in the Wire Sizes table. Ambient Temperature C
21-25 26-30 31-35 36-40 41-45 46-50 51-55 56-60 61-70 71-80

Ambient Temperature F
70-77 78-86 87-95 96-104 105-113 114-122 123-132 132-140 141-158 159-176

60 C
1.08 1 0.91 0.82 0.71 0.58 0.41 ----

75 C
1.05 1 0.94 0.88 0.82 0.75 0.67 0.58 0.33 --

90 C
1.04 1 0.96 0.91 0.87 0.82 0.76 0.71 0.58 0.41

Wire Sizing | 1783

Ground Wire Sizing


Ground conductors are sized according to the circuit rating. Size
14 12 10 8 6 4 3 2 1 1/0 2/0 3/0 4/0

Copper
15 20 60 100 200 300 400 500 600 800 1000 1200 1600

Aluminum
-15 20 60 100 200 200 300 400 500 600 800 1000

Size
250 300 350 400 500 600 700 750 800 900 1000 1250

Copper
2000 2000 2500 3000 4000 5000 5000 5000 6000 6000 6000 6000

Aluminum
1200 1200 1600 2000 2000 3000 3000 3000 4000 4000 4000 5000

Neutral Wire Sizing


When a Neutral Multiplier is specified, Revit MEP calculates the neutral conductor size based on the cross sections listed in the following table: Size (AWG/kcmil)
14 12 10 8 6 4 3 2 1

Diameter (in.)
0.064080 0.080810 0.101900 0.128500 0.162000 0.204300 0.229400 0.257600 0.289300

Area (sq. in.)


0.0032250357 0.0015288468 0.0081552613 0.0129686799 0.0206119720 0.0327813057 0.0413310408 0.0521172118 0.0657664432

Size (AWG/kcmil)
300 350 400 500 600 700 750 800 900

Diameter (in.)
0.5477226 0.5916079 0.6324555 0.7071068 0.7745967 0.8366600 0.8660254 0.8944271 0.9486833

Area (sq. in.)


0.2356194490 0.2748893572 0.3141592653 0.3929660816 0.4712388980 0.5497787144 0.5890486225 0.6283185307 0.7068583471

1784 | Chapter 80 Electrical Sizing and Calculation Methods

Size (AWG/kcmil)
0 00 000 0000 250

Diameter (in.)
0.324900 0.364800 0.409600 0.460000 0.5

Area (sq. in.)


0.0829065680 0.1045199453 0.1317678350 0.1661901110 0.19634954085

Size (AWG/kcmil)
1000 1250 1500 1750 2000

Diameter (in.)
1 1.118034 1.224745 1.322876 1.414214

Area (sq. in.)


0.785398163 0.981747704 1.178097245 1.374446786 1.570796327

Wire Length Calculation


The overall length of wiring in a circuit is calculated and displayed as the value for Length in the Properties palette. The Length is calculated as the sum of the distances along the X, Y, and Z axes. In the following example, the length is calculated as 12' 11 7/64."

The distance between the receptacle and the panel along the X axis is 10'. However, the panel and the receptacle are at different elevations. The panel is at 4' 0" and the receptacle is at 1' 6", a difference of 2' 6" along the Z axis.

Wire Length Calculation | 1785

The sum of distances along the X, Y, and Z axes is 12' 6", which is close to the 12' 11 7/64" length value displayed in the circuit instance properties on the Properties palette. The difference can be accounted for as the distance to the connector within the components and the measurements that were extended to the center of each component. In the previous example, the calculation is straightforward because the geometry of the circuit is aligned parallel to the X, Y, and Z axes. In the following example, the distance between the panel and receptacle is still 10', however, the length is still calculated as the sum of the distances along the X, Y, and Z axes.

The length is along the X, Y, Z axes is 7' 0" + 7' 1 7/8" + 2' 6" = 16' 7 7/8" and the computed length shown in the circuit properties is 16' 6 13/256".

Lighting Calculations
Average Estimated Illumination
The Average Estimated Illumination (AEI) for each space is calculated by determining the Lumens contributed by each fixture at the lighting calculation workplane, and dividing by the space's area.

Space Illumination Example


In this example:

The lighting equipment is a Troffer Corner Insert - 2x4 3Lamp using the 483T8_S.ies Photometric Web File. The dimensions for the space are 20' 0" x 30' 0". The lighting fixture is placed at 9' 6".

1786 | Chapter 80 Electrical Sizing and Calculation Methods

The additional formulas used to calculate the average estimated illumination for the space are as follows:

Lumens at Workplane on page 1787 Room Cavity Height on page 1789 Room Cavity Ratio on page 1790

Lumens at Workplane
The Lumens at the workplane contributed by each fixture are computed as follows: WL = II * LLF * CU

WL = Lumens at workplane II = Initial Intensity LLF = Light Loss Factor CU = Coefficient of Utilization

The Initial Intensity and Light Loss Factor are both type properties of each lighting fixture type. You access these properties in the fixtures Type Properties dialog.

Lighting Calculations | 1787

For this example, the fixture's Initial Intensity is 7560 lumens, and with the Light Loss Factors indicated here, the resulting LLF is 0.71478.

Determining the CU for each fixture is more complicated. The lighting fixture determines what space it is in. If the lighting fixture is not in a space, the CU cannot be determined, and the fixture does not contribute to a space's AEI. The CU is computed based on the Space reflectance properties (ceiling, wall, and floor), as well as the space's Room Cavity Ratio (RCR).

1788 | Chapter 80 Electrical Sizing and Calculation Methods

The RCR is calculated based on the Room Cavity Height (RCH) and the Lighting Calculation Workplane, which is a property of each space instance.

Room Cavity Height


The Room Cavity Height is computed as: RCH = LFH - LCW

RCH = Room Cavity Height LFH = Lighting Fixture Height LCW = Lighting Calculation Workplane

Lighting Calculations | 1789

In this example: RCH = 9' 6" - 3' 0" = 6' 6" (If there are multiple fixtures at varying heights, the average fixture height is used).

Room Cavity Ratio


Room Cavity Ratio is calculated as: RCR = 2.5 * RCH * P / A

RCR = Room Cavity Ratio P = Room Perimeter A = Room Area

In this example: RCR = 2.5 * 6.5 * 97.3333 / 567.11 = 2.788989 To determine the Coefficient of Utilization manually, you would refer to a luminaire datasheet. A portion of the datasheet for the fixture described by the 483T8_S.ies Photometric Web File is shown here. The floor, wall, and ceiling reflectances are all properties of the space instance, and the RCR is computed as described above. By interpolation, you can estimate the CU as approximately 38, which corresponds to 0.382762, the value computed by Revit based on the Photometric Web File.

Coefficients of Utilization

Applying the Lumens at Workplane on page 1787 formula for this example: WL = 7560 * 0.71478 * 0.382762 = 2068.345 lm The WL for this fixture represents the total lumens for the space. For this single fixture in the space, the resulting foot candle level is determined using the AEI formula : 2068.345 lm / 567.11 sf = 3.65 fc. If there are multiple fixtures in the space, the RCR is averaged based on the height of each fixture, the CU is computed for each fixture instance, and the WL for each fixture are summed, then divided by the space's area. For example, assuming another fixture is added at an 8' 0" elevation (subscripts indicate fixture number):

RCH2 = 8' 0" - 3' 0" = 5' 0" RCR2 = 2.5 * 5 * 97.3333 / 567.11 = 2.145376 Average RCR = (2.145376 + 2.788989) / 2 = 2.467183

1790 | Chapter 80 Electrical Sizing and Calculation Methods

For the second fixture, the CU is computed using the new RCR:

WL2 = 7560 * 0.71478 * 0.411155 = 2221.773 lm

Thus, the total AEI = (WL1 + WL2) / Area= (2068.345 + 2221.773) / 567.11 = 7.56 fc

NOTE The space instance reports the average RCR as its Room Cavity Ratio value. This average value is not used to determine the CU for each fixture instance.

Load Calculations
Revit MEP reports load calculations in various forms. The load classification values are: For a load classification on a panel

Total connected load = the sum of all loads attached to the panel (directly or to subpanels) from connectors assigned to that load classification Demand Load = the result of the specified demand factor being applied to the sum of all loads attached to the panel (directly or to subpanels) from connectors assigned to that load classification NOTE The demand factor is specified in the Load Classifications dialog. See Creating a Load Classification on page 426.

For a load classification group on a panel

Total connected load = the sum of all loads attached to the panel (directly or to subpanels) from connectors specified as part of that load classification group Demand Load = the sum of the demand loads for each load classification for connectors specified as part of the load classification group

For all loads on a panel


Total connected load = the sum of all loads attached to the panel (directly or to subpanels) Demand Load = the sum of all demand loads (for all load classifications) on the panel

Load Calculations | 1791

Example of connected loads and calculations

For Panel C LC Bob


Total Connected Load = 4 Total Demand Load = DFBob * (4)

LC Mary

Total Connected Load = 5 Total Demand = DFMary * (5)

LC Frank

Total Connected Load = (6+7)

1792 | Chapter 80 Electrical Sizing and Calculation Methods

Total Demand Load = DFFrank * (6+7)

LC Group Lights

Total Connected Load = (5+6+7) Total Demand Load = (Panel C) = DFBob * (4) + DFMary * (5) + DFFrank * (6+7)

Total Connected Load (Panel C) = (4+5+6+7) Total Demand Load (Panel C) = DFBob * (4) + DFMary * (5) + DFFrank * (6+7) For Panel B LC Bob

Total Connected Load = (4+8) Total Demand Load = DFBob * (4+8)

LC Mary

Total Connected Load = (5+9) Total Demand = DFMary * (5+9)

LC Frank

Total Connected Load = (6+7+10) Total Demand Load = DFFrank * (6+7+10)

LC Group Lights

Total Connected Load = (5+6+7+9+10) Total Demand Load = (Panel C) = DFBob * (4) + DFMary * (5) + DFFrank * (6+7)

Total Connected Load (Panel B) = (4+5+6+7+8+9+10) Total Demand Load (Panel B) = DFBob * (4+8) + DFMary * (5+9) + DFFrank * (6+7+10) For Panel A LC Bob

Total Connected Load = (1+2) Total Demand Load = DFBob * (1+2)

LC Mary

Total Connected Load = 3 Total Demand = DFMary * (5+9)

LC Frank

Total Connected Load = 0

Load Calculations | 1793

Total Demand Load = 0

LC Group Lights

Total Connected Load = 0 Total Demand Load = 0

Total Connected Load (Panel A) = (1+2+3) Total Demand Load (Panel A) = DFBob * (1+2) + DFMary * 3 For Panel MCB LC Bob

Total Connected Load = (1+2+4+8) Total Demand Load = DFBob * (1+2+4+8)

LC Mary

Total Connected Load = (3+5+9) Total Demand = DFMary * (3+5+9)

LC Frank

Total Connected Load = (6+7+10) Total Demand Load = DFFrank * (6+7+10)

LC Group Lights

Total Connected Load = (5+6+7+9+10) Total Demand Load = DFMary * (5+9) + DFFrank * (6+7+10)

Total Connected Load (Panel MCB) = (1+2+3+4+5+6+7+8+9+10) Total Demand Load (Panel MCB) = DFBob * (1+2+4+8) + DFMary * (3+5+9) + DFFrank * (6+7+10) Calculations are performed per panel. There are two types of load: Total Connected, and Total Estimated Demand. For each of these types, the desired calculations can be per panel (all loads), per load classification, or per load classification group. For Total Connected Load on a panel, all loads of the same load classification connected below that panel (to either the panel directly, or to any child or grand-child panels connected up to the panel) are summed.

Demand Load Calculation


Revit MEP calculates a demand load once a demand factor for an electrical device/panel is available.

1794 | Chapter 80 Electrical Sizing and Calculation Methods

Demand Load Calculation example

Demand Factor Rule


Largest Motor: 125% 2nd Motor: 100% 3rd Motor: 75% 4th Motor: 50%

Demand Loads On

A: 1.25* 20 + 1 *20 + .75 * 20 + 0.5 * (10 + 10 + 5 + 5 + 5 + 5) = 80 HP B: 1.25*20 + 1* 5 + 0.75 * 5 + 0.5 * (5 + 5) = 38.75 HP C: 1.25 * 10 + 1 * 10 = 22.5 HP D: 1.25* 20 + 1 * 20 = 45 HP E: 1.25* 20 + 1 * 5 = 30 HP

Panel Schedule Example


In this example, a lighting plan contains a panelboard called LP-3 that is connected to twenty circuits.

Panel Schedule Example | 1795

The lighting demand factor has been specified as calculated by load with the total calculation at one percentage. If the Load is greater than 10000VA, the demand factor is 85%.

The Lighting demand factor has been assigned to the corresponding lighting load classification type.

1796 | Chapter 80 Electrical Sizing and Calculation Methods

The lighting load classification type has been assigned to LP-3s connector in the Family Editor. See Specifying a Load Classification for an Electrical Connector on page 426.

Based on the specified demand factor (calculation method for lighting) and the loads from the connected circuits, the panel schedule for LP-3 displays as shown. Panel schedules are displayed in the following sections:

1 - Header 2 - Circuit table 3 - Load summary

Panel Schedule Example | 1797

The Load Summary displays the estimated demand. Note the connected load and the demand factor percentage which determine this calculation.

1798 | Chapter 80 Electrical Sizing and Calculation Methods

Duct Sizing and Calculation Methods

81

Revit MEP automatically calculates sizing information and selects ductwork for the systems created in a project. The following topic provides tables and methods used for calculating size requirements and selecting duct for systems.

Duct Sizing
In Revit MEP, air density, air viscosity, and air flow are used to calculate duct sizing. The values for air density and viscosity are specified under Duct Settings on page 277 in the Mechanical Settings dialog. You specify air flow for each duct system component by editing the component family and specifying the value of its HVAC connectors Flow Configuration parameter as either System, Preset, or Calculated. For diffusers, the default Flow Configuration is specified as Preset, and for air handling equipment, the default Flow Configuration is specified as Calculated. As a result, the flow for the air handling equipment is calculated as the aggregate air flow of the flow for downstream components (diffusers) connected in the system. When Flow Configuration is specified as Preset, a user-defined value is specified for flow. When Flow Configuration is specified as System, a percentage of the system air flow is allocated to each of the downstream components, according to the Flow Factor parameter. The Flow Factor parameter is specified as a value between 0 and 1, with the total for all downstream components equal to 1. When sizing duct, you can apply constraints to branch ductwork to limit the maximum height and width for the sections being sized. Both height and width apply to the diameter of round ductwork. When both the size constraints and the flow constraints cannot be matched, the size constraints take priority, and an alert is displayed, indicating that not all of the sizing parameter could be satisfied.

Duct Sizing Methods


Revit MEP provides 4 standard methods for sizing duct:

Friction Velocity Equal Friction Static Regain

1799

Friction and Velocity Methods


When just the friction or the velocity sizing method is selected, sizing can be based on only the one method, or a logical combination of the friction and/or velocity methods. When both are selected, the size of the duct must comply with both the friction and velocity values. When either is selected, the size of the duct is allowed to break either the friction or velocity rule, but must comply with one rule. The following curves (based on 1000 fpm and 0.08") show the difference between the Or and And sizing methods:
Friction ( ) And Velocity ( ) Duct Sizing Method

Friction (

) Or Velocity (

) Duct Sizing Method

Equal Friction and Static Regain Methods


The Equal Friction method creates an initial estimate for duct sizing based on the constant pressure loss per unit of duct length specified (default is 0.10 in-wg/100 ft or 25 Pa/30 m). The Equal Friction and Static Regain methods used in Revit MEP use the ASHRAE Duct Fitting Database, which contains information about losses for various duct fittings. The following table maps fitting and accessory types to the ASHRAE category used to determine loss calculations. Fitting/Accessory Type
End Cap Intersection Elbow Offset Tap (Adjustable) Tap (Perpendicular) Tee Transition Union Wye

ASHRAE Category
Obstruction Junction Elbow Elbow Junction Junction Junction Transition Transition Junction

1800 | Chapter 81 Duct Sizing and Calculation Methods

Fitting/Accessory Type
Lateral Tee Lateral Cross Pants Damper Accessories with BreaksInto behavior Accessories with AttachesTo behavior

ASHRAE Category
Junction Junction Obstruction Damper Obstruction Obstruction

Pressure Drop Calculation


Revit MEP computes pressure losses in ductwork based on the geometry and roughness of the ductwork, air density, and air viscosity. Values for Air Density and Air Viscosity are specified as Mechanical Settings on page 276. Roughness is specified in the type properties for duct/duct fitting component families.

Rectangular Duct
The following example shows how Revit MEP calculates the pressure drop for a 100 foot segment of 36 x 24" rectangular duct carrying air flow of 12,000 CFM.

Air Density = 0.0751 lbs/cu ft. Air Viscosity = 0.01805 cP (standard atmospheric air at 66 degrees F) Roughness = 0.0003' (medium smooth galvanized steel duct as defined by 2005 ASHRAE Handbook: Fundamentals, page 35.7)

Pressure drop is defined as:

This value matches the value for the Hydraulic Diameter parameter in the properties of the duct.

Pressure Drop Calculation | 1801

The velocity is based on the cross sectional area, where:

The value for the calculated pressure drop matches the value found in the ducts properties in Revit MEP.

Equivalent Round Duct


The following examples show how Revit MEP calculates the equivalent round duct diameter for rectangular and oval duct.

Rectangular

1802 | Chapter 81 Duct Sizing and Calculation Methods

Oval Duct

Duct Sizing Examples


The following images show the results of the various duct sizing methods.

Friction Only
Before Sizing

After Sizing

Duct Sizing Examples | 1803

Velocity Only
Before Sizing

After Sizing

Equal Friction
Before Sizing

After Sizing

1804 | Chapter 81 Duct Sizing and Calculation Methods

Static Regain
Before Sizing

After Sizing

Friction and Velocity


Before Sizing

After Sizing

Restricted Height
Before Sizing

Duct Sizing Examples | 1805

After Sizing

1806 | Chapter 81 Duct Sizing and Calculation Methods

Pipe Sizing and Calculation Methods

82

Revit MEP automatically calculates specific pipe sizing for the systems created in a project. The following topic provides tables and methods used for calculating size requirements and selecting pipe for systems.

Pipe Sizing
In Revit MEP, you use the Pipe Sizing dialog (see Using the Pipe Sizing dialog on page 361 in the Plumbing Systems chapter) to specify the method used to automatically size or calculate sections of pipe using friction and/or velocity sizing methods.

Fixture Units to Flow (GPM) Conversion


Revit MEP performs a general conversion from fixture units to flow, using the values found in the 2006 International Plumbing Code (IPC), Table E103.3 (3). The flow conversion method selected in the Instance Properties dialog for the selected system determines the section of the IPC table used for the conversion. The resulting flow is used to calculate pipe sizing. The value calculated for flow can be helpful in sizing the branch piping for subsystems. However, when specifying sizes for the main piping, you should consider a variety of other factors, such as:

the type of system, the type of building, peak demand, available supply pressure, the pressure required at the highest fixture, limitations imposed by the local authorities, selected fixtures, and the supply source.

1807

NOTE The 2006 International Plumbing Code, Appendix E, provides detailed information that must be considered when planning a plumbing system.

Piping System Properties


Parameter
Number of Elements System Equipment System Type

Description
The number of piping components in the system. Mechanical equipment assigned to the system. The type of system (Hydronic Return, Hydronic Supply, Other). User-defined string that uniquely identifies the system. The volume of liquid contained in the system. Pressure with no fluid flowing in the system. The type of fluid (cold water or hot water). Fluid temperature units are determined by Project Units setting.

System Name Volume Static Pressure Fluid Type Fluid Temperature

Piping Instance Properties


Parameter
Fixture Units Flow Reynolds Number

Description
The number of piping components in the system. Cumulative flow for the system, based on the flow for individual components in the system. This value is calculated using the following formula:

1808 | Chapter 82 Pipe Sizing and Calculation Methods

Parameter
Relative Roughness

Description
This value is calculated using the following formula:

Flow State

This value is determined by the value of the Reynolds Number. A Reynolds Number less than 2,000 is considered laminar flow. A Reynolds Number greater than 4000 is considered turbulent flow. Numbers between 2,000 and 4,000 are unpredictable, and no loss calculation is made. There are two types of turbulent flow: transition and complete turbulence. Friction factor used in the Darcy-Weisbach equation is calculated based on the following flow states: Laminar Flow

Friction Factor

Turbulent Flow

Velocity

This value is calculated using the following formula:

Piping Instance Properties | 1809

Parameter
Friction Pressure Drop

Description
This value defines the pressure loss for a specific length unit of pipe. This value defines the total pressure drop for the entire length of pipe.

Pipe Sizing Methods


Revit MEP provides 2 standard methods for sizing pipe:

Friction Velocity

Options in the Pipe Sizing dialog let you select either method by itself (select Only) or in combination with the other (select And or Or).
Sizing Method - Friction

1810 | Chapter 82 Pipe Sizing and Calculation Methods

Sizing Method - Velocity

If you select And, the size of the pipe must comply with both the Friction and Velocity values. If you select Or, the size of the pipe must only comply with one of these rules. The following curves show the difference between using the Or and And options:
Friction ( ) And Velocity ( ) Pipe Sizing Method

Friction (

) Or Velocity (

) Pipe Sizing Method

Pipe Sizing Methods | 1811

How Velocity Affects Noise and Erosion


Velocity can be increased if the hours of operation are reduced and the erosion criteria will remain based on the following table. Hours (per year)
1500 2000 3000 4000 6000

Velocity (fps)
1 14 13 10 Junction

Pressure Drop Calculation


Revit MEP computes pressure losses in piping based on the geometry and roughness of piping, fluid density, and fluid viscosity. Values for density and viscosity are specified in the Mechanical Settings dialog. Roughness is specified in the type properties for pipe/pipe fitting component families. The following example shows how Revit MEP calculates the pressure drop for a 100 foot segment of 4" carbon steel pipe, containing water at a temperature of 60 degrees F, with a flow rate of 100 GPM.

Fluid Viscosity (u) = 0.0007533333 lb/ft-s Fluid Density (p) = 62.36 lb/ft3 Roughness (e ) = 0.00015 ft (inside diameter, D = 0.3355 ft) Relative roughness (e) is calculated as D/e = 0.3355 / 0.00015 = 2236.67

Revit MEP uses the following formula to calculate pressure drop:

Revit MEP uses the following formula to calculate the average fluid velocity (V):

1812 | Chapter 82 Pipe Sizing and Calculation Methods

V = 2.520241077 FPS Revit MEP uses the following formula to calculate the Reynolds Number (Re): V * D * p / u = 2.520241077 * 0.3355 * 62.36 / 0.0007533333 = 69992.82 Revit MEP uses the following formula to calculate the Friction factor (f): Re > 4000, so friction factor (f) = (1 / (2 * log10 (3.7*e))) ^ 2 = 0.0162875 Revit MEP calculates the Darcy-Weisbach equation as follows: dpf=f*L*p*V*V/ (D*gc*2)=0.0162875*100*62.36*2.520241077*2.520241077/ (0.3355*2*32.2*144)=0.207 psi

Pipe Sizing Examples


The following images show the results of the various pipe sizing methods.

Friction and Velocity


Before Sizing

Pipe Sizing Examples | 1813

After Sizing

1814 | Chapter 82 Pipe Sizing and Calculation Methods

Friction Only
Before Sizing

After Sizing

Pipe Sizing Examples | 1815

Friction and Velocity - Larger Branch


Before Sizing

1816 | Chapter 82 Pipe Sizing and Calculation Methods

After Sizing

Pipe Sizing Examples | 1817

Friction and Velocity - Match Connector Size


Before Sizing

1818 | Chapter 82 Pipe Sizing and Calculation Methods

After Sizing

Pipe Sizing Examples | 1819

Velocity Only
Before Sizing

1820 | Chapter 82 Pipe Sizing and Calculation Methods

After Sizing

Pipe Sizing Examples | 1821

System Inspector
Single Pipe

1822 | Chapter 82 Pipe Sizing and Calculation Methods

Flow Diagram

Pipe Sizing Examples | 1823

1824

Hydronic Pipe Sizing and Calculation Methods

83

In Revit MEP, you use the Pipe Sizing on page 1807 dialog to automatically specify the sizing for sections of hydronic pipe using friction and/or velocity sizing methods.

Hydronic Piping System Properties


Parameter
Number of Elements

Description
The number of piping components in the system. Mechanical equipment assigned to the system. The type of system (Hydronic Return, Hydronic Supply, Other). String that uniquely identifies the system. The volume of liquid contained in the system. Pressure with no fluid flowing in the system. Fluid type. Fluid temperature - units are determined by Project Units setting.

System Equipment

System Type

System Name Volume

Static Pressure

Fluid Type Fluid Temperature

1825

Hydronic Piping Instance Properties


Parameter
Flow

Description
Cumulative flow for the system, based on the flow for individual components in the system. Calculation formula

Reynolds Number

Relative Roughness

Flow State

The Flow State is determined by the value of the Reynolds Number. A Reynolds Number less than 2,000 is considered laminar flow. A Reynolds Number greater than 4000 is considered turbulent flow. Numbers between 2,000 and 4,000 are unpredictable and no loss calculation is made. Two types of turbulent flow: transition and complete turbulence. Friction factor used in Darcys equation is calculated based on the flow state Laminar Flow

Friction Factor

1826 | Chapter 83 Hydronic Pipe Sizing and Calculation Methods

Parameter

Description
Turbulent Flow

Velocity

Friction

The pressure loss for a specific length unit of pipe. The total pressure drop for the entire length of pipe.

Pressure Drop

Hydronic Pipe Sizing Methods


Revit MEP provides 2 standard sizing methods for sizing pipe:

Friction Velocity

Options in the Pipe Sizing dialog let you select either method by itself (select Only) or in combination with the other (select And or Or).
Sizing Method - Friction

Hydronic Pipe Sizing Methods | 1827

Sizing Method - Velocity

If you select And, the size of the pipe must comply with both the Friction and Velocity values. If you select Or, the size of the pipe must only comply with one of these rules. The following curves show the difference between using the Or and And options:
Friction ( ) And Velocity ( ) Pipe Sizing Method

Friction (

) Or Velocity (

) Pipe Sizing Method

How Velocity Affects Noise and Erosion


Velocity can be increased if the hours of operation are reduced and the erosion criteria will remain based on the following table. Hours (per year)
1500 2000 3000 4000

Velocity (fps)
1 14 13 10

1828 | Chapter 83 Hydronic Pipe Sizing and Calculation Methods

Hours (per year)


6000

Velocity (fps)
Junction

Pressure Drop Calculation


Revit MEP computes pressure losses in piping based on the geometry and roughness of piping, fluid density, and fluid viscosity. Values for density and viscosity are specified in the Mechanical Settings dialog. Roughness is specified in the type properties for pipe/pipe fitting component families. The following example shows how Revit MEP calculates the pressure drop for a 100 foot segment of 4" carbon steel pipe, containing water at a temperature of 60 degrees F, with a flow rate of 100 GPM.

Fluid Viscosity - u = 0.0007533333 lb/ft-s. Fluid Density - p = 62.36 lb/ft3. Roughness - e = 0.00015 ft (inside diameter, D = 0.3355 ft). Relative roughness (e) is calculated as D/e = 0.3355 / 0.00015 = 2236.67.

Revit MEP uses the following formula to calculate pressure drop:

Revit MEP uses the following formula to calculate the average fluid velocity (V):

V = 2.520241077 FPS.

Revit MEP uses the following formula to calculate the Reynolds Number (Re):

Re = V * D * p / u = 2.520241077 * 0.3355 * 62.36 / 0.0007533333 = 69992.82.

Revit MEP uses the following formula to calculate the Friction factor (f):

Re > 4000, so friction factor (f) is: f = (1 / (2 * log10 (3.7*e)) ^ 2 = 0.0162875.

Revit MEP calculates the Darcy-Weisbach equation as follows: dpf=f*L*p*V*V/(D*gc*2)=0.0162875*100*62.36*2.520241077*2.520241077/(0.3355*2*32.2*144)=0.207 psi.

Hydronic Pipe Sizing Examples


The following images show the results of the various hydronic pipe sizing methods.

Pressure Drop Calculation | 1829

Friction Only
Before Sizing

After Sizing

Velocity Only
Before Sizing

After Sizing

1830 | Chapter 83 Hydronic Pipe Sizing and Calculation Methods

Friction and Velocity


Before Sizing

After Sizing

Larger of Connector or Calculation


Before Sizing

Hydronic Pipe Sizing Examples | 1831

After Sizing

Match Connector to Pipe Size


Before Sizing

1832 | Chapter 83 Hydronic Pipe Sizing and Calculation Methods

After Sizing

Hydronic Pipe Sizing Examples | 1833

1834

Energy Analysis Building & Space Type Imperial Data

84

This appendix provides tables that identify the default imperial values for building and space types used with the integrated Heating and Cooling Loads Analysis tool.

Definitions
Building Type Parameters

Area per Person (People/100 sq. M.) number of people per unit area within the space People sensible heat gain per person (W/person) internal sensible gain for occupants People latent heat gain per person (W/person) internal latent gain for occupants Occupancy Schedule - times at which the heating/cooling set point will be held Lighting Load Density (W/sq. M.) gain for lighting Lighting Schedule - shows times when lighting gain occurs Power Load Density (W/sq. ft.) internal sensible gain for miscellaneous equipment Power Schedule - shows times when equipment gain occurs Electrical Equipment Radiant Percentage Carpeting Opening time Closing time Unoccupied Cooling Set Point

Space Type Parameters


Area per Person (sq. ft./person) number of people per unit area within the space People sensible heat gain per person (Btu/hr) internal sensible gain for occupants

1835

People latent heat gain per person (Btu/hr) internal latent gain for occupants Lighting Load Density (W/sq. ft.) gain for lighting Power Load Density (W/sq. ft.) internal sensible gain for miscellaneous equipment Electrical Equipment Radiant Percentage Infiltration (ACH) air infiltration rate into the space. Carpeting

People Heat Gain


Sensible and Latent heat gains per person are based on ASHRAE Handbook - Fundamentals 30.4 Table 1. Total Heat (Btu/H) Activity
Seated in theater Seated in theater, night Seated, very light work Moderately active, office work Standing, light work, walking Walking, standing Sedentary work Light bench work Moderate dancing Walking 3 mph, light machine work Heavy work Heavy machine work, lifting Athletics

Sensible Gain/Person
225 245 245 250

Latent Gain/Person
105 105 155 200

Low Radiant %
60 60 60 58

High Radiant %
27 27 27 38

250

200

58

38

250 275 275 305 375

250 275 475 545 625

58 49 49 49 49

38 35 35 35 35

580 635

870 965

54 54

19 19

710

1090

54

19

Schedules
Occupancy and lighting and equipment schedules are factored according to the Building and Space Types.

Occupancy Schedule times at which the heating/cooling set point will be held Lighting schedule times at which the lighting gain occurs in the space

1836 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

NOTE By default, lighting schedules are used to specify power schedules. You can create separate power schedules, as needed, when power scheduling does not coincide with lighting schedules. See Specifying Schedule Settings on page 249.

Equipment (Miscellaneous) schedule times at which the miscellaneous equipment gain occurs in the space

Schedules | 1837

Occupancy Schedule Types


Common Commercial 7 am - 6 pm

Large Assembly Hall - 8 am - 10 pm

Health-Care Facility - 8 am - 9 pm

Hotel - 24 hrs.

Common Office - 8 am - 5 pm

Home - 24 hrs.

1838 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Restaurant - Lunch and Dinner

Retail Facility - 7 am - 8 pm

School - 8 am to 9 pm

Warehouse - 7 am to 4 pm

Building Type Data


The following tables list the default settings for building types in Revit MEP. You can change the default values for building type parameters. See Default Building Type and Space Type Parameters on page 248.

Automotive Facility
Parameter
Occupancy Schedule

Default Value
Warehouse 7 am - 4 pm

Building Type Data | 1839

Parameter
Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
Retail Lighting 7 am - 8 pm 15 Standing, Light Work, Walking 73 59 250 200 0.90 1.50 0.5 N 0.25 0.038 Heated N/A 27.4

82

Convention Center
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person)

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 25 Standing, Light Work, Walking 73 59

1840 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
250 200 1.20 1.40 0.5 Y 0.1 0.038 Heated and Cooled 8 3.7

82

Courthouse
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage

Default Value
Large Assembly Hall 8 am - 10 pm Office Lighting 6 am - 11 pm 3.5 Moderately Active Office Work 73 59 250 200 1.20 1.40 0.5

Building Type Data | 1841

Parameter
Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
Y 0.1 0.038 Heated and Cooled 8 3.7

82

Dining bar lounge or leisure


Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person

Default Value
Restaurant Lunch and Dinner Retail Lighting 7 am - 8 pm 35 Sedentary Office Work 81 81 275 275 1.30 1.50 0.5 N 0.25 0.038 Heated and Cooled 15

1842 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
3.7

82

Dining cafeteria fast food


Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F) 82

Default Value
Restaurant Lunch and Dinner Retail Lighting 7 am - 8 pm 50 Sedentary Office Work 81 81 275 275 1.40 1.80 0.5 N 0.25 0.038 Heated and Cooled 10 3.7

Building Type Data | 1843

Dining Family
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F) 82

Default Value
Restaurant Lunch and Dinner Retail Lighting 7 am - 8 pm 35 Sedentary Office Work 81 81 275 275 1.60 1.90 0.5 Y 0.1 0.038 Heated and Cooled 10 3.7

Dormitory
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person)

Default Value
Home 24 hours Office Lighting 6 am - 11 pm 10 Standing, Light Work, Walking 73

1844 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
59 250 200 1.00 1.50 0.5 Y 0.25 0.038 Heated and Cooled 7.5 3.7

82

Exercise Center
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 10 Walking 3 mph, Light Machine Work 110 183 375 625 1.00 1.40

Building Type Data | 1845

Parameter
Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
0.5 Y 0.25 0.038 Heated and Cooled 10.5 3.7

82

Fire Station
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type

Default Value
Health Care Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 15 Standing, Light Work, Walking 73 59 250 200 1.00 1.30 0.5 N 0.1 0.038 Heated

1846 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
8 3.7

82

Gymnasium
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F) 82

Default Value
School 8 am - 9 pm Office Lighting 6 am - 11 pm 33.5 Standing, Light Work, Walking 73 59 250 200 1.10 1.70 0.5 N 0.1 0.038 Heated 13 3.7

Building Type Data | 1847

Hospital or Healthcare
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F) 82

Default Value
Healthcare Facility 8 am - 9 pm Offic Lighting 6 am - 11 pm 10 Standing, Light Work, Walking 73 59 250 200 1.20 1.60 0.5 N 0.1 0.038 Heated and Cooled 10 3.7

Hotel
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person)

Default Value
Hotel 24 hrs Office Lighting 6 am - 11 pm 2.5 Standing, Light Work, Walking 73

1848 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
59 250 200 1.00 1.70 0.5 Y 0.1 0.038 Heated and Cooled 9 3.7

82

Library
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 10 Standing, Light Work, Walking 73 59 250 200 1.30 1.50

Building Type Data | 1849

Parameter
Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
0.5 Y 0.1 0.038 Heated and Cooled 8 3.7

82

Manufacturing
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type

Default Value
Warehouse 7 am - 4 pm Office Lighting 6 am - 11 pm 2.5 Walking 3mph, Light Machine Work 110 183 375 625 1.30 2.20 0.5 N 0.1 0.038 Heated

1850 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
8 3.7

82

Motel
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F) 82

Default Value
Hotel 24 hrs Office Lighting 6 am - 11 pm 2.5 Standing, Light Work, Walking 73 59 250 200 1.00 2.00 0.5 Y 0.25 0.038 Heated and Cooled 9 3.7

Building Type Data | 1851

Motion Picture Theatre


Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F) 82

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 75 Standing, Light Work, Walking 73 59 250 200 1.20 1.60 0.5 Y 0.1 0.038 Heated and Cooled 9 3.7

Multi family
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person)

Default Value
Home 24 hrs Office Lighting 6 am - 11 pm 2.5 Standing, Light Work, Walking 73

1852 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
59 250 200 0.70 1.00 0.5 Y 0.25 0.038 Heated and Cooled 7.5 3.7

82

Museum
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 33.5 Standing, Light Work, Walking 73 59 250 200 1.10 1.60

Building Type Data | 1853

Parameter
Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
0.5 Y 0.10 0.038 Heated and Cooled 8 3.7

82

Office
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 3.5 Standing, Light Work, Walking 73 59 250 200 1.00 1.30 0.3 Y 0.10 0.038 Heated and Cooled

1854 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
10 3.7

82

Parking Garage
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F) 82

Default Value
Warehouse 7 am - 4 pm Warehouse Lighting 7 am - 4 pm 2.5 Standing, Light Work, Walking 73 59 250 200 0.30 0.30 0.5 N 5 0.038 Vented N/A 27.4

Building Type Data | 1855

Penitentiary
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F) 82

Default Value
Restaurant Lunch and Dinner Office Lighting 6 am - 11 pm 10 Standing, Light Work, Walking 73 59 250 200 1.00 1.20 0.5 N 0.25 0.038 Heated 9 3.7

Performing Arts Theatre


Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person)

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 75 Standing, Light Work, Walking 73

1856 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
59 250 200 1.60 1.50 0.5 Y 0.25 0.038 Heated 9 3.7

82

Police station
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 15 Standing, Light Work, Walking 73 59 250 200 1.00 1.30

Building Type Data | 1857

Parameter
Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
0.3 Y 0.10 0.038 Heated and Cooled 8 3.7

82

Post office
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 3.5 Standing, Light Work, Walking 73 59 250 200 1.10 1.60 0.5 N 0.10 0.038 Heated and Cooled

1858 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
8 3.7

82

Religious building
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F) 82

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 75 Standing, Light Work, Walking 73 59 250 200 1.30 2.20 0.5 N 0.10 0.038 Heated and Cooled 8 3.7

Building Type Data | 1859

Retail
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F) 82

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 10 Standing, Light Work, Walking 73 59 250 200 1.50 1.90 0.5 N 0.10 0.038 Heated and Cooled 7.75 3.7

School or University
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person)

Default Value
School 8 am - 9 pm School Lighting 7 am - 9 pm 25 Standing, Light Work, Walking 73

1860 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
59 250 200 1.20 1.50 0.5 N 0.25 0.038 Heated 8 3.7

82

Single Family
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.)

Default Value
Home 24 hrs Residential Lighting All Day 0.945 Standing, Light Work, Walking 73 59 250 200 1.00 1.00

Building Type Data | 1861

Parameter
Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
0.5 Y 0.5 0.038 Heated and Cooled 7.5 3.7

82

Sports arena
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 75 Standing, Light Work, Walking 73 59 250 200 1.10 1.50 0.5 N 0.25 0.038 Heated and Cooled

1862 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
8 3.7

82

Town Hall
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F) 82

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 33.5 Standing, Light Work, Walking 73 59 250 200 1.10 1.40 0.5 Y 0.10 0.038 Heated and Cooled 8 3.7

Building Type Data | 1863

Transportation
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F) 82

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 50 Standing, Light Work, Walking 73 59 250 200 1.00 1.20 0.5 N 0.10 0.038 Heated and Cooled 8 3.7

Warehouse
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person)

Default Value
Warehouse 7 am - 4 pm Warehouse Lighting 7 am - 4 pm 5 Standing, Light Work, Walking 73

1864 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
59 250 200 0.80 1.20 0.5 N 0.10 0.038 Heated 6 0.9

82

Workshop
Parameter
Occupancy Schedule Lighting/Equipment Schedule People/100 sq. M. People Activity Level People Sensible Heat Gain (W/person) People Latent Heat Gain (W/person) People Sensible Heat Gain (Btu/person) People Latent Heat Gain (Btu/person) Lighting Load Density (W/sq. ft.) Equipment Load Density (W/sq. ft.)

Default Value
Warehouse 7 am - 4 pm Office Lighting 6 am - 11 pm 10 Light Bench Work 81 139 275 475 1.40 1.70

Building Type Data | 1865

Parameter
Electrical Equipment Radiant Percentage Carpet (Y/N) Infiltration Flow (ACH) Infiltration (CFM) Condition Type OA L/S Person OA Flow Per Area (cu. M./hr/sq. M.) Open Time Close Time Unoccupied Cooling Set Point (F)

Default Value
0.5 N 0.10 0.038 Heated and Cooled 8 3.7

82

Space Type Data


The following tables list the default settings for space types in Revit MEP. You can change the default values for space type parameters. See Default Building Type and Space Type Parameters on page 248.

Active Storage
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Warehouse 7 am - 4 pm Warehouse 7 am - 4 pm 3.0 250 200 0.8 0.3 0.5 0.038 N

1866 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Active Storage - Hospital/healthcare


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 3.0 250 200 0.9 0.3 0.5 0.038 N

Air/Train/Bus - Baggage Area


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Healthcare Facility 8 am - 9 pm Retail Lighting 7 am - 8 pm 100.0 250 200 1 1 0.5 0.038 N

Airport Concourse
Parameter
Occupancy Schedule Power Schedule People/100 sq. M.

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 100

Space Type Data | 1867

Parameter
People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
250 200 0.6 1 0.5 0.038 Y

Atrium - Each additional floor


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 33.0 250 200 0.2 0.54 0.5 0.038 N

Atrium - First 3 floors


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 33.0 250 200 0.6

1868 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
0.54 0.5 0.038 N

Audience/Seating Area - Penitentiary


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 150 225 105 0.7 0.54 0.5 0.038 N

Audience/Seating Area - Exercise Center


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 150 225 105 0.3 0.54 0.5 0.038

Space Type Data | 1869

Parameter
Carpet (Y/N)

Default Value
N

Audience/Seating Area - Gymnasium


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Commercial 7 am - 6 pm Retail Lighting 7 am - 8 pm 150 225 105 0.4 0.54 0.5 0.038 N

Audience/Seating Area - Sports Arena


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 150 225 105 0.4 1 0.5 0.038 N

1870 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Audience/Seating Area - Convention Center


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Large Assembly Hall 8 am - 10 pm Office Lighting 6 am - 11 pm 150 225 105 0.7 1 0.5 0.038 N

Audience/Seating Area - Motion Picture Theatre


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 150 225 105 1.2 0.54 0.5 0.038 Y

Audience/Seating Area - Performing Arts Theatre


Parameter
Occupancy Schedule Power Schedule People/100 sq. M.

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 150

Space Type Data | 1871

Parameter
People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
225 105 2.6 0.54 0.5 0.038 Y

Audience/Seating Area - Religious


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 120 225 105 1.7 0.54 0.5 0.038 Y

Audience/Seating Area - Police/Fire Station


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 50.0 225 105 0.93

1872 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
1 0.5 0.038 Y

Audience/Seating Area - Courthouse


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 70.0 225 105 0.93 1 0.5 0.038 Y

Audience/Seating Area - Auditorium


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 150 225 105 0.93 1 0.5 0.038

Space Type Data | 1873

Parameter
Carpet (Y/N)

Default Value
N

Bank Customer Area


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 30.0 225 105 1.49 1.5 0.5 0.038 Y

Banking Activity Area - Office


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 5.0 250 200 1.5 1.5 0.3 0.038 Y

1874 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Barber and Beauty Parlor


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 25.0 250 200 1 2 0.5 0.038 N

Card File and Cataloguing - Library


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 10.0 250 200 1.1 1.5 0.5 0.038 Y

Classroom/Lecture/Training - Penitentiary
Parameter
Occupancy Schedule Power Schedule People/100 sq. M.

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 65.0

Space Type Data | 1875

Parameter
People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
250 200 1.3 0.54 0.5 0.038 N

Classroom/Lecture/Training
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
School 8 am - 9 pm School 7 am - 9 pm 65.0 250 200 1.4 1 0.5 0.038 N

Confinement Cells - Penitentiary


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 25.0 250 200 0.93

1876 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
1 0.5 0.038 N

Confinement Cells - Court House


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 25.0 250 200 0.9 1.5 0.5 0.038 N

Conference/Meeting/Multipurpose
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 50.0 250 200 1.3 1 0.5 0.038

Space Type Data | 1877

Parameter
Carpet (Y/N)

Default Value
Y

Corridor/Transition
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 10.0 250 200 0.5 0.3 0.5 0.038 Y

Corridor/Transition - Manufacturing Facility


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Warehouse 7 am - 4 pm Office Lighting 6 am - 11 pm 10.0 250 200 00.5 0.3 0.5 0.038 N

1878 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Corridor w/Patient Waiting Exam - Hospital/Healthcare


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 10.0 250 200 1 0.3 0.5 0.038 N

Court Sports Area - Sports Area


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 30.0 250 200 2.3 1 0.5 0.038 N

Courtroom - Court House


Parameter
Occupancy Schedule Power Schedule People/100 sq. M.

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 70.0

Space Type Data | 1879

Parameter
People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
250 200 2.3 1 0.5 0.038 Y

Department Store Sales - Retail


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 15.0 250 200 2.14 1 0.5 0.038 N

Detailed - Manufacturing Facility


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.)

Default Value
Warehouse 7 am - 4 pm Office Lighting 6 am - 11 pm 10.0 250 200 2.1

1880 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
1 0.5 0.038 N

Dining Area
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Restaurant Lunch and Dinner Retail Lighting 7 am - 8 pm 70.0 275 275 0.9 0.54 0.5 0.038 Y

Dining Area - Hotel


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.)

Default Value
Restaurant Lunch and Dinner Office Lighting 6 am - 11 pm 70.0 275 275 1.3 0.54 0.5 0.038

Space Type Data | 1881

Parameter
Carpet (Y/N)

Default Value
Y

Dining Area - Family Dining


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Restaurant Lunch and Dinner Retail Lighting 7 am - 8 pm 70.0 275 275 2.1 0.54 0.5 0.038 Y

Dining Area - Lounge/Leisure Dining


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Restaurant Lunch and Dinner Retail Lighting 7 am - 8 pm 70.0 275 275 1.4 0.54 0.5 0.038 N

1882 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Dining Area - Motel


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Hotel 24 hrs Office Lighting 6 am - 11 pm 70.0 275 275 1.2 0.54 0.5 0.038 N

Dining Area - Transportation


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Healthcare Facility 8 am - 9 pm Retail Lighting 7 am - 8 pm 100.0 275 275 0.93 0.54 0.5 0.038 N

Dining Area - Penitentiary


Parameter
Occupancy Schedule Power Schedule People/100 sq. M.

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 100.0

Space Type Data | 1883

Parameter
People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
275 275 1.3 0.54 0.5 0.038 N

Dining Area - Civil Services


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Restaurant Lunch and Dinner Retail Lighting 7 am - 8 pm 100.0 275 275 0.93 0.54 0.5 0.038 N

Dormitory Bedroom
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.)

Default Value
Home 24 hrs Office Lighting 6 am - 11 pm 10.0 250 155 1.11

1884 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
0.54 0.5 0.038 Y

Dormitory Study Hall


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 10.0 250 155 1.11 0.54 0.5 0.038 Y

Dressing/Locker/Fitting Room - Gymnasium


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 20.0 250 200 0.6 0.54 0.5 0.038

Space Type Data | 1885

Parameter
Carpet (Y/N)

Default Value
N

Dressing/Locker/Fitting Room - Court House


Parameter
Occupancy Schedule Lighting Schedule People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 200 0.56 0.54 0.5 0.038 N

Dressing/Locker/Fitting Room - Performing Arts Theatre


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 20.0 250 200 0.56 0.54 0.5 0.038 N

Dressing/Locker/Fitting Room - Auditorium


Parameter
Occupancy Schedule Power Schedule

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm

1886 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
20.0 250 200 0.56 0.54 0.5 0.038 N

Dressing/Locker/Fitting Room - Exercise Center


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 20.0 250 200 0.56 0.54 0.5 0.038 N

Electrical/Mechanical
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr)

Default Value
Restaurant Lunch and Dinner Office Lighting 6 am - 11 pm 3.0 250 200

Space Type Data | 1887

Parameter
Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
1.5 0.3 0.5 0.038 N

Elevator Lobbies
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 10.0 250 200 1.3 0.2 0.5 0.038 Y

Emergency - Hospital/Healthcare
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 10.0 250 200 2.7 1.5 0.5

1888 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
0.038 N

Equipment Room - Manufacturing Facility


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Warehouse 7 am - 4 pm Office Lighting 6 am - 11 pm 3.0 250 200 1.2 1 0.5 0.038 N

Exam/Treatment - Hospital/Healthcare
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 20.0 250 200 1.5 1.5 0.5 0.038 N

Space Type Data | 1889

Exercise Area - Exercise Center


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 30.0 710 1090 0.93 0.54 0.5 0.038 Y

Exercise Area - Gymnasium


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 30.0 710 1090 0.9 0.54 0.5 0.038 N

Exhibit Space - Convention Center


Parameter
Occupancy Schedule Power Schedule People/100 sq. M.

Default Value
Large Assembly Hall 8 am - 10 pm Office Lighting 6 am - 11 pm 50.0

1890 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
250 200 1.3 1.5 0.5 0.038 Y

Fellowship Hall - Religious Buildings


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 120.0 225 105 0.9 0.54 0.5 0.038 N

Fine Material - Warehouse


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.)

Default Value
Warehouse 7 am - 4 pm Warehouse 7 am - 4 pm 10.0 250 200 1.4

Space Type Data | 1891

Parameter
Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
0.3 0.5 0.038 N

Fine Merchandise - Sales Area Retail


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 15.0 250 200 2.14 1 0.5 0.038 Y

Fire Station Engine Room - Police Fire Station


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 10.0 250 200 0.8 1.5 0.5 0.038

1892 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
Carpet (Y/N)

Default Value
N

Food Preparation
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Restaurant Lunch and Dinner Office Lighting 6 am - 11 pm 20.0 250 200 1.2 1.5 0.5 0.038 N

Garage Service/Repair - Automotive Facility


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Warehouse 7 am - 4 pm Office Lighting 6 am - 11 pm 10.0 250 200 0.7 1 0.5 0.038 N

Space Type Data | 1893

General High Bay - Manufacturing Facility


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Warehouse 7 am - 4 pm Office Lighting 6 am - 11 pm 10.0 250 200 1.7 1 0.5 0.038 N

General Low Bay - Manufacturing Facility


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Warehouse 7 am - 4 pm Office Lighting 6 am - 11 pm 10.0 250 200 1.2 1 0.5 0.038 N

General Exhibition - Museum


Parameter
Occupancy Schedule Power Schedule People/100 sq. M.

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 40.0

1894 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
250 200 1 1.5 0.5 0.038 Y

Hospital - Nursery - Hospital/Healthcare


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 10.0 250 200 0.6 1.5 0.5 0.038 N

Hospital - Medical Supplies - Hospital/Healthcare


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 3.0 250 200 1.4

Space Type Data | 1895

Parameter
Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
0.3 0.5 0.038 N

Hospital/Radiology- Hospital/Healthcare
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 20.0 250 200 0.4 1.5 0.5 0.038 N

Hotel/Conference Center - Conference/Meeting


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.)

Default Value
Hotel 24 hrs Office Lighting 6 am - 11 pm 50.0 225 105 1.3 1 0.5 0.038

1896 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
Carpet (Y/N)

Default Value
Y

Inactive Storage
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Warehouse 7 am - 4 pm Warehouse 7 am - 4 pm 3.0 250 200 0.3 0.3 0.5 0.038 N

Judges Chambers - Court House


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 50.0 250 200 1.3 1 0.5 0.038 Y

Space Type Data | 1897

Laboratory - Office
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 5.0 250 200 1.4 1.5 0.5 0.038 N

Laundry - Ironing and Sorting


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Warehouse 7 am - 4 pm Office Lighting 6 am - 11 pm 20.0 275 475 0.56 3 0.5 0.038 N

Laundry - Washing - Hospital/Healthcare


Parameter
Occupancy Schedule Power Schedule People/100 sq. M.

Default Value
Warehouse 7 am - 4 pm Office Lighting 6 am - 11 pm 10.0

1898 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
275 475 0.6 0.3 0.5 0.038 N

Library - Audio Visual - Library - Audio Visual


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 25.0 250 200 1.3 1.5 0.5 0.038 Y

Living Quarters - Dormitory


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.)

Default Value
Hotel 24 hrs Residential Lighting All Day 10.0 250 155 1.1

Space Type Data | 1899

Parameter
Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
0.54 0.5 0.038 Y

Living Quarters - Motel


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Hotel 24 hrs Office Lighting 6 am - 11 pm 10.0 250 155 1.11 0.54 0.5 0.038 Y

Living Quarters - Hotel


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.)

Default Value
Hotel 24 hrs Office Lighting 6 am - 11 pm 10.0 250 155 1.1 0.54 0.5 0.038

1900 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
Carpet (Y/N)

Default Value
Y

Lobby
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 150.0 250 155 1.3 0.54 0.5 0.038 Y

Lobby - Religious Building


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 150.0 250 200 1.3 0.54 0.5 0.038 Y

Space Type Data | 1901

Lobby - Motion Picture Theatre


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 150.0 250 200 1.1 0.54 0.5 0.038 Y

Lobby - Auditorium
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 150.0 250 200 1.3 0.54 0.5 0.038 Y

Lobby - Performing Arts Theatre


Parameter
Occupancy Schedule Power Schedule People/100 sq. M.

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 150.0

1902 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
250 200 3.3 0.54 0.5 0.038 Y

Lobby - Post Office


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 150.0 250 200 1.3 0.54 0.5 0.038 N

Lobby - Hotel
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.)

Default Value
Hotel 24 hrs Office Lighting 6 am - 11 pm 150.0 250 200 1.1

Space Type Data | 1903

Parameter
Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
0.54 0.5 0.038 Y

Lounge or Recreation
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 30.0 250 200 1.21 0.54 0.5 0.038 Y

Mail Concourse Sales Area - Retail


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 40.0 250 200 1.7 1 0.5 0.038

1904 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
Carpet (Y/N)

Default Value
N

Mass Merchandising Sales Area - Retail


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Warehouse 7 am - 4 pm Warehouse 7 am - 4 pm 15.0 250 200 1.11 0.1 0.5 0.038 N

Medium/Bulky Material - Warehouse


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Warehouse 7 am - 4 pm Warehouse 7 am - 4 pm 10.0 250 200 0.9 0.3 0.5 0.038 N

Space Type Data | 1905

Merchandising Sales Area - Retail


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 15.0 250 200 2.14 1 0.5 0.038 N

Museum and Gallery - Storage


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 5.0 250 200 0.84 0.2 0.5 0.038 N

Nurse Station - Hospital/Healthcare


Parameter
Occupancy Schedule Power Schedule People/100 sq. M.

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 10.0

1906 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
250 200 1 1.5 0.3 0.038 Y

Office - Enclosed
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 5.0 250 200 1 1.5 0.3 0.038 Y

Office - Open Plan


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 5.0 250 200 1.1

Space Type Data | 1907

Parameter
Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
1.5 0.3 0.038 Y

Office - Common Activity Areas - Inactive Storage


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Warehouse 7 am - 4 pm Warehouse 7 am - 4 pm 3.0 250 200 0.28 0.2 0.3 0.038 N

Operating Room - Hospital/Healthcare


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 20.0 250 200 2.2 1.5 0.5 0.038

1908 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
Carpet (Y/N)

Default Value
N

Other Televised Playing Area - Sports Arena


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 150.0 250 200 1.4 1 0.5 0.038 N

Parking Area - Attendant Only - Parking Garage


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 5.0 250 200 0.19 0.3 0.5 0.038 N

Space Type Data | 1909

Parking Area - Pedestrian - Parking Garage


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 5.0 250 200 0.2 0.3 0.5 0.038 N

Patient Room - Hospital/Healthcare


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 10.0 250 200 0.7 1.5 0.5 0.038 Y

Personal Services Sales Area - Retail


Parameter
Occupancy Schedule Power Schedule People/100 sq. M.

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 15.0

1910 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
250 200 2.14 1 0.5 0.038 Y

Pharmacy - Hospital/Healthcare
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 10.0 250 200 1.2 1.5 0.5 0.038 Y

Physical Therapy - Hospital/Healthcare


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 20.0 250 200 0.9

Space Type Data | 1911

Parameter
Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
1.5 0.5 0.038 N

Playing Area Gymnasium


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 30.0 710 1090 1.4 0.54 0.5 0.038 N

Plenum
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.)

Default Value
Cooling/Heating Off 24 hrs Cooling/Heating Off 24 hrs 00 0 0 0 0 0.5 0

1912 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
Carpet (Y/N)

Default Value
N

Police Station Laboratory - Police/Fire Stations


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 25.0 250 200 1.39 1 0.5 0.038 N

Public and Staff Lounge - Hospital/Healthcare


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 25.0 250 200 0.84 1 0.5 0.038 Y

Space Type Data | 1913

Reading Area - Library


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 10.0 250 200 1.2 1.5 0.5 0.038 Y

Reception/Waiting - Transportation
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Healthcare Facility 8 am - 9 pm Retail Lighting 7 am - 8 pm 100.0 250 200 1.1 0.54 0.5 0.038 N

Reception/Waiting - Motel
Parameter
Occupancy Schedule Power Schedule People/100 sq. M.

Default Value
Hotel 24 hrs Office Lighting 6 am - 11 pm 30.0

1914 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
250 200 1.1 0.54 0.5 0.038 Y

Reception/Waiting - Hotel
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Hotel 24 hrs Office Lighting 6 am - 11 pm 30.0 250 200 1.1 0.54 0.5 0.038 Y

Recovery - Hospital/Healthcare
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 20.0 250 200 0.8

Space Type Data | 1915

Parameter
Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
1.5 0.5 0.038 N

Restoration - Museum
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 40.0 250 200 1.7 1.5 0.5 0.038 N

Restrooms
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 10.0 250 200 0.9 0.3 0.5 0.038

1916 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
Carpet (Y/N)

Default Value
N

Ring Sports Area - Sports Arena


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 70.0 250 200 2.7 1 0.5 0.038 N

Sleeping Quarters - Police/Fire Station


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Healthcare Facility 8 am - 9 pm Office Lighting 6 am - 11 pm 20.0 250 105 0.3 1.5 0.5 0.038 Y

Space Type Data | 1917

Sorting Area - Post Office


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 5.0 250 200 1.2 1 0.5 0.038 N

Specialty Store Sales Area - Retail


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 15.0 250 200 2.14 1 0.5 0.038 N

Stacks - Library
Parameter
Occupancy Schedule Power Schedule People/100 sq. M.

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 10.0

1918 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
250 200 1.7 1.5 0.5 0.038 Y

Stairs - Inactive
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 10.0 250 200 0.56 0.2 0.5 0.038 N

Stairway
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.)

Default Value
Common Office 8 am - 5 pm Office Lighting 6 am - 11 pm 10.0 250 200 0.6

Space Type Data | 1919

Parameter
Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
0.3 0.5 0.038 N

Supermarket Sales Area - Retail


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Retail Facility 7 am - 8 pm Retail Lighting 7 am - 8 pm 8.0 250 200 2.1 1 0.5 0.038 N

Terminal - Ticket Counter - Transportation


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.)

Default Value
Healthcare Facility 8 am - 9 pm Retail Lighting 7 am - 8 pm 100.0 250 200 1.5 0.54 0.5 0.038

1920 | Chapter 84 Energy Analysis Building & Space Type Imperial Data

Parameter
Carpet (Y/N)

Default Value
Y

Workshop - Workshop
Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Warehouse 7 am - 4 pm Warehouse 7 am - 4 pm 20.0 250 200 1.9 1 0.5 0.038 N

Worship - Pulpit Choir - Religious


Parameter
Occupancy Schedule Power Schedule People/100 sq. M. People Sensible Heat Gain (Btu/hr) People Latent Heat Gain (Btu/hr) Lighting Load Density (W/sq. ft.) Power Load Density (W/sq. ft.) Electrical Equipment Radiant Percentage Infiltration Flow (CFM/sq. ft.) Carpet (Y/N)

Default Value
Large Assembly Hall 8 am - 10 pm Retail Lighting 7 am - 8 pm 120.0 250 200 2.4 0.54 0.5 0.038 Y

Space Type Data | 1921

1922

Heating and Cooling Calculation Methods

85

Revit MEP automatically calculates sizing information and selects ductwork, piping, and wire sizes for the systems created in a project. The following topics provide tables and methods used for calculating size requirements and selecting wire, ducts, and pipe for systems.

Heating and Cooling


The Heating and Cooling Loads feature was designed following the specifications of the ASHRAE Handbook of Fundamentals. There are several ways to determine peak loads, and the one that this feature adheres to is the RTS (Radiant Time Series) method. This method takes into account the time delay effect as heat is transferred from the outside, through envelopes, and into spaces. For a more thorough description, see Calculation on page 1931. The application used to calculate heating and cooling loads reports is referred to as the engine.

Data Assembly
This section discusses the important data inputs that the engine expects in order to calculate the peak cooling and heating loads. The data inputs are categorized by building, zone, and space data object types.

Building Data Object Type


The building data object is a wrapper for data sharing by different components of the engine. There is one building object associated with each Revit model, and it holds data that is universal to the project, including weather, building construction type, and window type data.

Weather Data
The building location is specified on the Location tab of the Location Weather and Site dialog. When you use the Default City list, the longitude and latitude coordinates of the selected location are compared to an external database of 4400+ World Meteorological Organization (WMO) weather stations derived from the 2005 ASHRAE Handbook of Fundamentals. The closest WMO weather station is selected along with its weather data, and the values display on the Weather tab.

1923

For the cooling loads calculation, a design day is derived for each of the 12 months of the year, with a maximum dry-bulb temperature corresponding to the 1% monthly percentile temperature for the location. This is the temperature that is exceeded on average, during that month, for 1% of the time. The daily range and profile of the dry-bulb temperature, and the corresponding values of wet-bulb temperature, are derived from data in the ASHRAE database. The clearness number is currently set to 1 for all locations. This will be updated in subsequent versions when this data becomes available for specific locations. For the heating loads calculation, the design outside dry-bulb temperature is set to the 99% annual percentile temperature for the location - the temperature that is exceeded on average over a period of years for 99% of the time. The selected city, its coordinates, and weather information are stored within the building data object.

Construction Data
A construction is defined as a type of exterior wall, roof, partition (also known as an interior wall), ceiling, or non-glazed door. Each construction is made up of one or more material types. Each of these material types contain thermal properties, which when combined to create a construction, define the thermal behavior for heating and cooling load calculations. Each material type contains the following thermal properties: Parameter Name
Thickness Conductivity Density Specific Heat Resistance

Units
m W/(m-K) kg/m kJ/(kg-K) (m-K)/W

Heat capacity (HC) is the ability of a construction assembly to absorb thermal energy. The heat capacity of an assembly is calculated using the following equation: Equation N2-1

where:
n is the total number of layers in the assembly

is the density of the

layer

is the specific heat of the

layer

is the thickness of the all in constant units.

layer

1924 | Chapter 85 Heating and Cooling Calculation Methods

Construction Type Characteristics


When combined, the material thermal properties define the following characteristics for each construction type.

Conduction Time Series (CTS)


A series of conduction time factors for a wall or roof material over a 24-hour period is called a conduction time series (CTS). Chapter 30 of the ASHRAE 2005 HoF contain tables of CTS values for many different wall and roof constructions. The Engine in Revit MEP is able to derive an unlimited number of wall and roof CTS schedules based upon the thermal properties of each material type that makes up the wall or roof. Ceilings, partitions, and doors do not require CTS schedules for the cooling load calculations.

U-Values
The R-value of a material or construction represents its thermal resistance or heat loss retardation. The U-value is the reciprocal of R-value. The total U-value of a construction can be derived by adding the reciprocal of the R-values of the individual materials that make up the construction. The R-value (or U-value) of each material is dependent upon the properties of the material, itself, and the thickness of the material. In Revit MEP, construction types for the walls, roofs, doors, and floors are selected for each space either in the space Instance Properties dialog on page 245 or in the Heating and Cooling Loads dialog.

gbXML Construction and Material Tags


Each construction type is comprised of one or more material types that contain the property types listed above. This list of constructions is derived from a variety of sources, including ASHRAE, CIBSE, and others. All of these constructions and their corresponding materials are stored in an XML file. This file loosely follows the gbXML schema and it only contains tags related to constructions. The following is a sample of a typical gbXML construction and material tags:
<Construction id="ASHIF5" surfaceType="Ceiling"> <Name>8 In. Light Weight Concrete Ceiling</Name> <Description>8 In. Light Weight Concrete Ceiling</Description> <LayerId layerIdRef="lay-ASHIF5" /> <U-value unit="WPerSquareMeterK">1.3610</U-value> </Construction> - <Layer id="lay-ASHIF5"> <MaterialId materialIdRef="mat-AM13" /> </Layer> <Material id="mat-AM13"> <Name>8 in. lightweight concrete</Name> <Description>8 in. lightweight concrete</Description> <Thickness unit="Meters">0.2032</Thickness> <Conductivity unit="WPerMeterK">0.53</Conductivity> <Density unit="KgPerCubicM">1280</Density> <SpecificHeat unit="JPerKgK">840</SpecificHeat> </Material>

The construction types in the constructions.xml file are displayed in the Construction Type dialog.

Data Assembly | 1925

Glazing Data (Windows and Glass Doors)


Revit MEP uses the Solar Heat Gain Coefficient (SHGC) for the thermal properties of window and door glazing. SHGC measures how well a window blocks heat from sunlight. It is the fraction of the heat from the sun that enters through a window. SHGC is expressed as a number between 0 and 1. The lower the SHGC of a window, the less solar heat it transmits. The solar-optical properties, including the SHGC value, of glazings depend on the incident angle of the radiation passing through the glazing. The following table is an excerpt from Table 31 in the 2005 ASHRAE Handbook of Fundamentals. The source table contains a tabular listing of 75+ different types of glazings along with their incidence angular-dependent SHGC values. Glazing System ID Glass, Thick., in. Center Glazing Incidence Angles Nor- 40.00 50.00 60.00 70.00 80.00 H e m i s . , mal Dif0.00 fuse

Uncoated Single Glazing


1a 1/8 CLR 0.90 SHGC 0.86 0.83 0.84 0.82 0.82 0.80 0.78 0.75 0.67 0.64 0.42 0.39 0.78 0.75

0.08

0.08

0.10

0.14

0.25

0.51

0.14

0.08

0.08

0.10

0.14

0.25

0.51

0.14

0.09

0.10

0.10

0.11

0.11

0.11

0.10

1926 | Chapter 85 Heating and Cooling Calculation Methods

Glazing System ID Glass, Thick., in. Center Glazing

Incidence Angles Nor- 40.00 50.00 60.00 70.00 80.00 H e m i s . , mal Dif0.00 fuse

Uncoated Single Glazing


1b 1/4 CLR 0.88 SHGC 0.81 0.88 0.80 0.87 0.78 0.85 0.73 0.80 0.62 0.69 0.39 0.43 0.73 0.80

0.08

0.09

0.11

0.15

0.27

0.53

0.14

0.08

0.09

0.11

0.15

0.27

0.53

0.14

0.16

0.17

0.18

0.19

0.19

0.17

0.17

1c

1/4

BRZ

0.68

SHGC

0.73 0.65

0.71 0.62

0.68 0.59

0.64 0.55

0.55 0.46

0.34 0.27

0.65 0.56

0.06

0.07

0.08

0.12

0.22

0.45

0.12

0.06

0.07

0.08

0.12

0.22

0.45

0.12

0.29

0.31

0.32

0.33

0.33

0.29

0.31

U-Values are also associated with glazings for purposes of calculating conduction values for cooling and heating.

Zone Data Object


In Revit MEP, a zone is considered an HVAC system. A number of like" spaces (same orientation, all internal, all offices, etc.) are assigned to a zone, and the zone is served by one piece of HVAC equipment whether it is a VAV box or rooftop unit. The zone data object in Revit MEP is assigned all of the spaces it contains, and it also contains its own properties that are unique to HVAC systems. These properties include:

Service type Cooling coil properties Heating coil properties Ventilation Coil bypass

Data Assembly | 1927

Service Type
The user selects a service type from a drop down list of 20+ options located in the zone instance properties dialog. The service types are grouped into 4 different categories, and depending upon which category the selection falls under, will determine the type of calculation or output. 1 Constant volume: A constant volume service type refers to a constant volume HVAC system, where the fan air volume output is constant no matter what the actual space cooling loads are at that point in time. The cooling calculation engine performs peak of the sum room load calculations, meaning that the engine determines at which month and hour of the year the sum of all of the individual room cooling loads for the zone is the greatest. This type of service type is utilized for simpler HVAC systems with little cooling diversity and no plans for variable air volume systems. 2 Variable air volume (VAV): A variable air volume service type refers to a variable air volume HVAC system, where the fan air volume output may vary depending upon the diversity of the cooling loads in the individual spaces. The cooling calculation engine performs sum of the peak room load calculations, meaning that the engine determines at which month and hour of the year the peak cooling load occurs for each individual space. This allows the HVAC designer to properly size variable air volume boxes for each room(s) that it serves. Please note that the zone cooling load components will continue to display the constant volume (peak of the sum) values for the sake of properly sizing the fan or rooftop unit, while the individual space cooling load components will represent the peak values for the individual space. 3 Hydronic: A hydronic service type refers to a hydronic HVAC system such as a chiller or boiler. By selecting a hydronic service type, some of the output results will display hydronic units such as gallons per minute (GPM) or liters/second (L/s) versus BTU/hour for conventional air system types. Any service type with the word "water", "radiator", or "hydronic" is a hydronic service type. 4 Other: The reason the other choices remain is to support an export to other consuming applications. The service type also specifies whether there is reheat applied (reheat is no applied by default, and only Service Types that include the word "Reheat" turn it on). Reheat is the process of cooling air to a lower set point that you want and the heating it back up before it's spread to the spaces. This can be useful when a particular relative humidity is required (for example in an emergency room or museum).

Set Points and Humidification


Heating and cooling set points are set for a given zone and not for spaces in a building. The heating and cooling set points, as well as the supply air temperature and humidification, clearly affect the load calculations, but also play important roles in determining the psychrometric results (covered in greater depth below). There are two ways a user can specify the humidification values. Either he can set the humidification directly, or he can allow the engine to determine the best case humidity value given the other parameters (set point and supply air temperatures). In the former case, in order to satisfy psychrometric conditions, a significant reheat value may be required. In the latter case, the engine will attempt to find a reheat value of 5% or less in certain ranges of humidity values (first searching 40-60%, then 60-80%, 20-40%, and so on). There are certain cases where a given psychrometric condition cannot be satisfied, and the user is notified of this psychrometric error via the loads report. In this situation, the loads that are affected by the error will not be displayed. The user should use the report as a guide to determine which of the three variables (set point, supply temperature, humidity) to adjust in order to get valid results.

Plenums
A plenum is an unconditioned area above a conditioned space that holds ductwork returning air from the space to the coil. Plenums are special because they contribute both to the space load and to the equipment

1928 | Chapter 85 Heating and Cooling Calculation Methods

load. A plenum receives heat from several sources: conduction through its walls and roofs, the lighting from the space below, and heat from the return air. This causes the plenum to raise itself to a temperature higher than its adjacent spaces, and so conduction is transferred to those spaces. Similarly, this heat contributes to a load that the equipment must take in to account as the return air is circulated back. Within the engine itself, the plenum values are highly dependent on the airflow (the CFM) coursing through the system. Therefore, most of the other loads and psychrometrics must be calculated first, then the plenum values, and then the psychrometrics a second time to take into account this additional load.

Space Data
Spaces are the main contribution to the loads of the system. Heat gain comes from a variety of sources including solar radiation through windows and skylights, conduction through exterior and interior envelopes, heat generated by internal factors (people, lights, appliances), and infiltration.

Space Type
The space type is a Revit construct made up of gbXML defined space types about which the engine knows nothing about. The space type is used to populate certain defaults for engine parameters of commonly used spaces, such as occupancy, carpeting, plenum lighting, and many others. Most of these parameters are overrideable by the user.

Lighting, Electrical Equipment, and People


Schedules for power (like computers and coffee machines), lighting, and occupancy allow the user to specify which hours of the day to use these loads and at what percentage. These schedules are sent to the engine either directly through parameters on the space's type (see above). Equipment and lighting both contribute a sensible heat gain directly given by the amount of power they emit. Lighting also may contribute to any plenums that serve a given space and so a percentage of this contribution is taken in to account within the engine. This value can be specified in the Electrical Loads section of a space or by the space's type. In addition to sensible heat gain, people also give off a latent heat gain. This latent gain is instantaneous, while the sensible gain (like those for appliances) is affected by the thermal storage characteristics of the space.

Condition Type
There are several different options for conditioning in Revit. Heated maps to heating loads only, Cooled maps to cooling loads only, Unconditioned maps to no conditioning at all. All other values map to both heating and cooling loads.

External Walls and roofs


Heat gain from exterior surfaces is affected by the rate of conductive heat transfer through them. In order to determine this rate, the engine uses conduction time series (CTS) values. Each exterior wall and roof has

Data Assembly | 1929

24 different CTS percentage values, summing to 100%, that indicate how much of the heat stored in the envelope has come through after a given amount of time.
C o n duction T i m e F a c t o r , % CTS for Light to Heavy Walls

Hours Key: Metal Wall Panel, Sheathing, R-11 Batt Insulation, Gyp Board, U = 0.074. Brick, Sheathing, R-11 Batt Insulation, Gyp Baoard, U = 0.066.

8 HW Concrete, R-11 Batt Insulation, Gyp Baoard, U = 0.076.

CTS values are derived through a complicated process that examines the material properties that make up each construction. For the purposes of cooling, the U-value of a construction is also used (for heating, only the U-value is used and not CTS values). The weight of a construction (also derived from material properties) also plays a role in determining the thermal storage characteristics of a space.

External Windows and Skylights


Windows, similar to constructions, are also dependent on a set of values known as solar heat gain coefficient (SHGC) values. These values determine the heat gain at a given time of day (and therefore the incident angle of the sun). At this time, the engine is unable to derive SHGC values given properties of a window and is therefore dependent on having them sent in directly. Like a construction's CTS values, the SHGC values are used in conjunction with the U-value for cooling loads. Only the U-value is used during winter for heating calculation.

Ceilings and Partitions


Interior separations of zones, such as ceilings and partitions (interior walls), are handled in a much simpler way than exterior constructions. A U-value is all that is required (along with the temperature differences found in the set points of the zones that hold the adjacent spaces) to determine the heat transfer across these surfaces. Ceilings are also used for plenum heat transfer, and partitions are normally only used when different zones contain spaces which are adjacent to each other. Interior windows (but not interior doors)

1930 | Chapter 85 Heating and Cooling Calculation Methods

are also used in determining the heat transfer across a partition. The only construction never used in the load calculation engine is the slab.

Calculation
Once all the data has been assembled, the engine can calculate the loads. For standard calculations, the engine will examine each space from the months of April to November and from 6am to 6pm (Oct-May in the southern hemisphere). After the loads of all the spaces have been determined, the maximum month/hour (depending on the calculation type) is used to determine the psychrometrics, airflow, and coil loads. The following (borrowed liberally from the ASHRAE 2005 Handbook of Fundamentals) is a discussion of the calculation process and principles employed.

Overview
Design cooling loads are based on the assumption of steady periodic conditions (i.e., the design day's weather, occupancy, and heat gain conditions are identical to those for preceding days such that the loads repeat on an identical 24 h cyclical basis). Thus, the heat gain for a particular component at a particular hour is the same as 24 h prior, which is the same as 48 h prior, etc. Cooling load calculations must address two time-delay effects inherent in building heat transfer processes: 1 Delay of conductive heat gain through opaque massive exterior surfaces (walls, roofs, or floors) 2 Delay of radiative heat gain conversion to cooling loads. Exterior walls and roofs conduct heat because of temperature differences between outdoor and indoor air. In addition, solar energy on exterior surfaces is absorbed, then transferred by conduction to the building interior. Because of the mass and thermal capacity of the wall or roof construction materials, there is a substantial time delay in heat input at the exterior surface becoming heat gain at the interior surface. Most heat sources transfer energy to a room by a combination of convection and radiation. The convective part of heat gain immediately becomes cooling load. The radiative part must first be absorbed by the finishes and mass of the interior room surfaces, and becomes cooling load only when it is later transferred by convection from those surfaces to the room air. Thus, radiant heat gains become cooling loads over a delayed period of time.
Overview of Radiant Time Series Method

Calculation | 1931

RTS Calculation Method


The general procedure for calculating cooling load for each load component (lights, people, walls, roofs, windows, appliances, etc.) with RTS (ASHRAE) is as follows: 1 Calculate 24 h profile of component heat gains for design day (for conduction, first account for conduction time delay by applying conduction time series). 2 Split heat gains into radiant and convective parts. 3 Apply appropriate radiant time series to radiant part of heat gains to account for time delay in conversion to cooling load. 4 Sum convective part of heat gain and delayed radiant part of heat gain to determine cooling load for each hour for each cooling load component. After calculating cooling loads for each component for each hour, the engine sums those to determine the total cooling load for each hour and selects the hour with the peak load for design of the air-conditioning system. The engine repeats this process for multiple design months to determine the month when the peak load occurs. Heat gain through exterior opaque surfaces is derived from the same elements of solar radiation and thermal gradient as that for fenestration areas. It differs primarily as a function of the mass and nature of the wall or roof construction, because those elements affect the rate of conductive heat.

Sol-Air Values
Sol-air temperature is the outdoor air temperature that, in the absence of all radiation changes, gives the same rate of heat entry into the surface as would the combination of incident solar radiation, radiant energy exchange with the sky and other outdoor surroundings, and convective heat exchange with outdoor air. The heat balance at a sunlit surface gives the heat flux into the surface q/A as

(28) where:

= absorptance of surface for solar radiation

= total solar radiation incident on surface, Btu/hft

= coefficient of heat transfer by long-wave radiation and convection at outer surface, Btu/hftF

= outdoor air temperature, F

= surface temperature, F

= hemispherical emittance of surface

1932 | Chapter 85 Heating and Cooling Calculation Methods

(28) where:
= difference between long-wave radiation incident on surface from sky and surroundings and radiation emitted by blackbody at outdoor air temperature, Btu/hft

Assuming the rate of heat transfer can be expressed in terms of the sol-air temperature te,

(29) and from Equations (28) and (29),

(30)

Calculating Conductive Heat Gain


Conduction through exterior walls and roofs is calculated using conduction time series (CTS). Wall and roof conductive heat input at the exterior is defined by the familiar conduction equation as (31) where:
= conductive heatinput for the surface n hours ago, Btu/h

= overall heat transfer coefficient for the surface, Btu/hftF

= surface area, ft

=sol-air temperature n hours ago, F

= presumed constant room temperature, F

Calculation | 1933

Conductive heat gain through walls or roofs can be calculated using conductive heat inputs for the current hours and past 23 h and conduction time series:

(32) where:

= hourly conductive heat gain for the surface, Btu/h

= heat input for the current hour

= heat input n hours ago

etc. = conduction time factors

The conduction time factors can be used in Equation (32) and provide a means for comparison of time delay characteristics between different wall and roof constructions. Construction heat gains calculated for walls or roofs using periodic response factors (and thus CTS) are identical to those calculated using conduction transfer functions for the steady periodic conditions assumed in design cooling load calculations.

Heat Gain through Interior Surfaces


Whenever a conditioned space is adjacent to a space with a different temperature (i.e. in a different zone), heat transfer through the separating physical section must be considered. The heat transfer rate is given by (33) where:

= heat transfer rate, Btu/h

= coefficient of overall heat transfer between adjacent and conditional space, Btu/hftF

= area of separating section concerned, ft

= average air temperature in adjacent space, F

=air temperature in conditioned space, F

Fenestration Heat Gain


For windows and skylights, the engine uses the following equations to calculate heat gain:

1934 | Chapter 85 Heating and Cooling Calculation Methods

Direct beam solar heat gain qb:

(13)

Diffuse solar heat gain qd:

(14)

Conductive heat gain qc:

(15)

Total fenestration heat gain Q:

(16) where:

= window area, ft

, , and irradiance

= direct, diffuse, and ground-reflected

= direct solar heat gaincoefficient as a function of incident angle q; may be interpolated between values

= diffuse solar heat gain coefficient (also referred to as hemispherical SHGC)

= inside temperature, F

= outside temperature, F

= overall U-factor, including frame and mounting

Once this breakdown of all the space loads and coil loads is finished, the engine determines the month and hour for the maximum zone load (for the purposes of display, a zone load is always a constant volume load, or peak of the sums, regardless if the individual spaces are variable volume). The engine then moves on to deal with plenums and psychrometrics.

Plenum Loads
The space above a ceiling, when used as a return air path, is a ceiling return air plenum. Unlike a traditional ducted return, the plenum may have multiple heat sources in the path. These heat sources may be radiant

Calculation | 1935

and convective loads from lighting and transformers; conduction loads from adjacent walls, roofs, or glazing; or duct and piping systems within the plenum. The following equations show how temperatures and heat transfer for plenums are calculated in the engine: (35) (36) (37)

(38)

(39) where:

= heat gain to space from plenum through ceiling, Btu/h

= heat loss from plenum through floor above, Btu/h

= heat gain pickup by return air, Btu/h

= return airflow, Btu/h

= light heat gain to plenum via return air, Btu/h

= light heat gain to space, Btu/h

= heat gain from plenum below, through floor, Btu/h

= heat gain from exterior wall, Btu/h

= space cooling load, including appropriate treatment of and/or , Btu/h

= plenum temperature, F

= space temperature, F

1936 | Chapter 85 Heating and Cooling Calculation Methods

(35) (36) (37)

(38)

(39) where:

= space temperature of the floor above, F

= supply temperature, F Schematic Diagram of Typical Return Air Plenum

Heating Loads
After we have collected all of the cooling load components for each space, the heating load is calculated. Techniques for estimating design heating loads for commercial buildings are essentially the same as those for estimating design cooling loads with the following exceptions:

Temperatures outside conditioned spaces are generally lower than maintained space temperatures. Credit for solar or internal heat gains is not included Thermal storage effect of building structure or content is ignored.

Heat losses (negative heat gains) are thus considered to be instantaneous, heat transfer essentially conductive, and latent heat treated only as a function of replacing space humidity lost to the exterior environment. This

Calculation | 1937

simplified approach is justified because it evaluates worst-case conditions that can reasonably occur during a heating season. Therefore, the worst-case load is based on the following:

Design interior and exterior conditions Including infiltration and/or ventilation No solar effect (at night or on cloudy winter days) Before the periodic presence of people, lights, and appliances has an offsetting effect

Psychrometrics
Psychrometric calculations use thermodynamic properties to analyze conditions and processes involving moist air. By calculating these various saturations we can determine the necessary airflows, entering and leaving air temperatures, and equipment loads of the zone. The various equations themselves are beyond the scope this paper but a brief overview of the process follows. Psychrometric conditions are controlled by three variables: supply air temperature, set point, and humidity (which Revit allows to float). In Revit, the user must set the first two variables to a specified value, and the third he has the option to either set or allow to float (i.e. let the engine determine an optimal humidity). If the humidity is allowed to float, then the engine will attempt to find a humidity that minimizes additional load gains. If the humidity is specified, there may be cases where the psychrometric conditions cannot be attained (the engine allows a 5% tolerance). In this case, an error is displayed for the user in the loads report. Assuming that the conditions can be attained, the airflow for the zone is the first component calculated, followed by the required ventilation. Once these are known, the engine determines the psychrometric characteristics for the outside air conditions. This allows for the calculation of the entering air and the mixing air temperatures. After these temperatures and airflows are known, the engine can determine the remaining values including ventilation loads, equipment loads, and reheat values.

Zone, Level, and Building Loads


Once the individual space loads, psychrometrics, and equipment loads are all calculated, the engine determines the final block loads of the zones, levels, and building. These values are simple block loads that sum the component breakdowns at the hour and month of the maximum load value. The zone and building summary also includes the equipment from their respective sources. The values of the various peak loads are dependent on whether the equipment used is constant or variable air volume. They break down as such: Constant Air Volume
Building Peak of space sums in building + sum of zone equipment Peak of space sums on level (no equipment) Peak of space sums in zone + equipment Load at zone's max month/hour

Variable Air Volume


Peak of space sums in building + sum of zone equipment Peak of space sums on level (no equipment) Peak of space sums in zone + equipment Load at space's max month/hour

Level

Zone

Space

At the end of the process, the engine has populated component breakdown arrays ranging over each hour and month combination for each space, as well as a maximum value of each of these components for every level, every zone and the building. It is a large amount of data, but it gives the consuming application (Revit) the ability to show many different patterns, trends, and data to the user.

1938 | Chapter 85 Heating and Cooling Calculation Methods

References and Images


ASHRAE. 2005. Chapter 30: Nonresidential Cooling and Heating Load Calculations. 2005 ASHRAE Handbook - Fundamentals Roth, Stephen. 2006. Documentation written for Autodesk's HVAC Load Calculation Extension (formerly Loadsoft 6.0). Autodesk HVAC Load Calculation Extension

References and Images | 1939

1940

gbXML Schema Support

86

Revit MEP exports a gbXML file structure according to version 0.37 of the gbXML schema (http://www.gbxml.org/schema/0-37/GreenBuildingXML.xsd). It contains all of the elements required to validate to the schema. The following elements and attributes are supported by Revit MEP.

gbXML Element
This element specifies the default attributes for the entire gbXML document. Supported Attributes: Attribute
temperatureUnit

Value
F or C

Description
Specifies the default temperature unit wherever the temperatureUnit simple type is used. The value is F when Feet and Fractional Inches is specified as the Project Units for Length and C when Meters specified as the Project Units for Length. Specifies the default unit for length. The value is Feet when Feet and Fractional Inches is specified as the Project Units for Length and Meters when Meters is specified as the Project Units for Length. Specifies the default unit for area.

lengthUnit

Feet or Meters

areaUnit

SquareFeet or SquareMeters CubicFeet or CubicMeters false or true

volumeUnit

Specifies the default unit for volume.

useSIUnitsForResults xmlns

Specifies if the results should be given in imperial or metric units--false for imperial and true for metric. Declares the default namespace.

htt p : / / w w w . g b x m l . o r g / c u r rentschema.php 0.37

version

Version number of the gbXML schema this file uses.

1941

Supported Children Element


Campus LightingSystem Construction Layer Material WindowType Schedule WeekSchedule DaySchedule Zone DocumentHistory

Description
See Campus Element on page 1943. See LightingSystem Element on page 1943.

See Construction Element on page 1944. See Layer Element on page 1945. See Material Element on page 1945. See Window Type Element on page 1946. See Schedule Element on page 1947. See WeekSchedule Element on page 1948.

See DaySchedule Element on page 1949. See Zone Element on page 1949. See DocumentHistory Element on page 1950.

Sample:
- </gbXML> temperatureUnit="F" lengthUnit="Feet" areaUnit="SquareFeet" volumeUnit="CubicFeet" useSIUnitsForResults="false" xmlns="http://www.gbxml.org/schema"> version="0.37">> + <Campus id="cmps-1"> + <Construction id=con-w10> + <Layer id=lay-266> + <Material id=mat-266> + <Schedule id="schdl-Common_Office > + <WeekSchedule id="wk-schdl-Common_Office" + <DaySchedule id="dy-schdl-Common_Office" + <Zone id="zone-A"> + <DocumentHistory>

1942 | Chapter 86 gbXML Schema Support

</gbXML>

Campus Element
The Campus element should be used as the base for all physical objects. On a campus, position one or more buildings. Supported Attributes: Attribute
Id

Description
Always cmps-1

Supported Children: Element


Location Building Surface

Description
See Location Element. See Building Element. See Surface Element.

Sample:
<Campus id="cmps-1"> + <Location> + <Building id="bldg-1" buildingType="Office"> + <Surface id="su-1" surfaceType="ExteriorWall"> </Campus>

LightingSystem Element
Supported Attributes: Attribute
Id

Description
Unique identifier for the construction. Normally prefixed with lightsys-.

Supported Children: Element


Manufacturer NumberOfLamps LumensPerLamp Dimensions InputWatts Lamp

Description
If a photometric web file is specified for the fixture, this value is set from the [MANUFAC] tag. Set from photometric web file. Set from photometric web file. Set from photometric web file. Set from photometric web file. Set from photometric web file.

Campus Element | 1943

Element
Luminaire Photometry

Description
Set from photometric web file. Photometric data is required for various forms of lighting analysis. This tag provides a way for the photometric data to be passed. Since this can be done in a variety of ways (iesna LM-63, cibse TM14, ELUMDAT, etc.) a specific format is not being specified similar to the <GeneralGeometry> tag.

Sample:
<LightingSystem id="lightsys-15"> <Manufacturer>LITHONIA LIGHTING</Manufacturer> <NumberOfLamps>1</NumberOfLamps> <LumensPerLamp>1200</LumensPerLamp> <Dimensions> <Height>1</Height> <Width>0.33</Width> <Length>1</Length> </Dimensions> <InputWatts unit="Watt">100.000000</InputWatts> <Lamp>ONE 100-WATT R-30 FLOOD INCANDESCENT, VERTICAL BASE-UP POSITION.</Lamp> <Luminaire>5" OPEN DOWNLIGHT WITH SPECULAR CONE.</Luminaire> <Photometry>IESNA91 [TEST] 2189030903 [MANUFAC] LITHONIA LIGHTING [LUMCAT] JC1A (100R30FL) [LUMINAIRE] 5" OPEN DOWNLIGHT WITH SPECULAR CONE. [LAMPCAT] 100R30FL [LAMP] ONE 100-WATT R-30 FLOOD INCANDESCENT, VERTICAL BASE-UP POSITION. [_PRODUCTGROUP] LITHONIA DOWNLIGHTING [_INFOLINK] www.lithonia.com/visual/ies/ies.asp?vfile= TILT=NONE 1 1200 1 21 1 1 1 -0.33 0 0 1 1 100 0 5 15 25 35 45 55 65 75 85 90 95 105 115 125 135 145 155 165 175 180 0 566 576 573 445 503 270 77 27 0 0 0 0 0 0 0 0 0 0 0 0 0</Photometry> </LightingSystem>

Construction Element
A Construction is a combination of layers, such as a wall or a roof. If the Export Defaults under Energy Settings in Project Information is not checked, this element is not exported. Supported Attributes: Attribute
Id

Description
Unique identifier for the construction. Normally prefixed with con-.

Supported Children: Element Description


LayerId The layerIdRef attribute in this element contains a reference to the layers that comprise this construction. The constructions in Revit MEP normally consist of a single layer in order to get around the limitation in DOE2 (related to very light or heavy materials).

1944 | Chapter 86 gbXML Schema Support

Element Description
U-value Overall conductance.

Sample:
<Construction id="con-w10"> <Name>R0 8" CMU Wall</Name> <Description>ASHRAE 90.1 compliant R0 concrete or block wall</Description> <Roughness value="Rough" /> <Cost costType="FirstCost">93.538291</Cost> <LayerId layerIdRef="lay-w10" /> <U-value unit="WPerSquareMeterK">6.452772</U-value> </Construction>

Layer Element
A Layer is a combination of one of more materials. The constructions in Revit MEP normally consist of a single layer with multiple materials, in order to get around a limitation in DOE2 (related to very light or heavy materials). If the Export Defaults under Energy Settings in Project Information is not checked, this element is not exported. Supported Attributes: Attribute
Id

Description
Unique identifier for the construction. Normally prefixed with lay-.

Supported Children: Element Description


MaterialId The materialIdRef attribute in this element contains a reference to the materials that makes up the layer. The constructions in Revit MEP normally consist of a single layer; this is customary in DOE2, also done in order to get around a limitation in DOE2 (related to very light or heavy materials).

Sample:
<Layer id="lay-w11"> <MaterialId materialIdRef="mat-244" /> <MaterialId materialIdRef="mat-384" /> <MaterialId materialIdRef="mat-452" /> <MaterialId materialIdRef="mat-353" /> </Layer>

Material Element
A Construction is a combination of layers, such as a wall or a roof. If the Export Defaults under Energy Settings in Project Information is not checked, this element is not exported.

Layer Element | 1945

Supported Attributes: Attribute


Id

Description
Unique identifier for the layer. Normally prefixed with mat-.

Supported Children: Element Description


Name R-value Thickness Conductivity Density Specific Heat Resistance of material The face to face dimension between of the material.

U-value of the material

Density is expressed as kg/cu. m.

Sample:
<Material id="mat-348"> <Name>CMU LW 12in ConcFill (CB57)</Name> <Description>Concrete Filled 30.5 cm</Description> <R-value unit="SquareMeterKPerW">2.38</R-value> <Thickness unit="Meters">0.304785</Thickness> <Conductivity unit="WPerMeterK">0.725870</Conductivity> <Density unit="KgPerCubicM">1810.260000</Density> <SpecificHeat unit="JPerKgK">837.360000</SpecificHeat> </Material>

Window Type Element


One WindowType should be created for each type of window. If the Export Defaults under Energy Settings in Project Information is not checked, this element is not exported. Supported Attributes: Attribute
Id

Description
Unique identifier for the layer. Normally prefixed with opn-.

1946 | Chapter 86 gbXML Schema Support

Supported Children: Element


Name U-value SolarHeatGainCoeff Overall conductance The center of glass solar heat gain coefficient. Each SolarHeatGainCoeff element can have a SolarIncidentAngle attribute indicating the Incident angel of the SHGC value. If there is no SolarIncidentAngle attribute, this indicates its diffuse. The SHGC value is the fraction of incident irradiance that enters through the glazing and becomes heat gain. The light transmitting property of a window. This value takes into account the spectral response of the human eye in addition to the solar-weighted solar transmittance.

Description

Transmittance

Sample:
<WindowType id="opn-w60" openingType="FixedWindow"> <Name>Double glazing - 1/8 in. thick</Name> <Description>Double glazing - 1/8 in. thick</Description> <U-value unit="WPerSquareMeterK">1.9873</U-value> <SolarHeatGainCoeff unit="Fraction" solarIncidentAngle="0">0.65</SolarHeatGainCoeff> <SolarHeatGainCoeff unit="Fraction" solarIncidentAngle="40">0.64</SolarHeatGainCoeff> <SolarHeatGainCoeff unit="Fraction" solarIncidentAngle="50">0.61</SolarHeatGainCoeff> <SolarHeatGainCoeff unit="Fraction" solarIncidentAngle="60">0.56</SolarHeatGainCoeff> <SolarHeatGainCoeff unit="Fraction" solarIncidentAngle="70">0.43</SolarHeatGainCoeff> <SolarHeatGainCoeff unit="Fraction" solarIncidentAngle="80">0.23</SolarHeatGainCoeff> <SolarHeatGainCoeff unit="Fraction">0.57</SolarHeatGainCoeff> <Transmittance unit="Fraction" type="Visible">0.76</Transmittance> </WindowType>

Schedule Element
List of year schedules that make up an entire calendar year. If the Export Defaults under Energy Settings in Project Information is not checked, this element is not exported. Supported Attributes: Attribute
Id

Description
This identification attribute is composed of the prefix schdl and the Name for the schedule separated by -. For example, schdl-Office_9_to_5. The id attribute must be unique within the file, so if needed a number is added to the end to avoid duplicate values. The attribute is formatted as a XML string (XSD:IDREF). Unwanted characters are filtered out or replaces with a _. The following special characters are filtered out: Period("."); Apostrophe("'"); Backslash("\"); Semicolon(";"); DollarSign("$");

Schedule Element | 1947

Supported Children: Element


Name YearSchedule

Description
This value is the Name property for the schedule. The weekScheduleIdRef attribute in the contained WeekScheduleId element contains a reference to the specific week schedule. The BeginDate and EndDate will always be yyyy-01-01 and yyyy-12-31. For example 2009-01-01 and 2009-12-31.

Sample:
<Schedule id="schdl-Common_Office" type="Fraction"> <Name>Common Office Occupancy - 8 AM to 5 PM</Name> <YearSchedule id="yr-schdl-Common_Office"> <BeginDate>2008-01-01</BeginDate> <EndDate>2008-12-31</EndDate> <WeekScheduleId weekScheduleIdRef="wk-schdl-Common_Office" /> </YearSchedule> </Schedule>

WeekSchedule Element
Set of day schedules all assigned to a unique particular period of the week using the day type attribute. Do not schedule conflicting day types to the same week schedule. If the Export Defaults under Energy Settings in Project Information is not checked, this element is not exported. Supported Attributes: Attribute
Id

Description
This identification attribute is composed of the prefix wk-schdl and the Name for the schedule separated by -. For example, wk-schdl-Office_9_to_5. The id attribute must be unique within the file, so if needed a number is added to the end to avoid duplicate values. The attribute is formatted as a XML string (XSD:IDREF). Unwanted characters are filtered out or replaces with a _. The following special characters are filtered out: Period("."); Apostrophe("'"); Backslash("\"); Semicolon(";"); DollarSign("$"); Always Fraction

type

Supported Children: Element


Day

Description
The dayType attribute will always be All. The dayScheduleIdRef attribute contains a reference to the specific day schedule with the hourly values.

Sample:
<WeekSchedule id="wk-schdl-Common_Office" type="Fraction"> <Day dayType="All" dayScheduleIdRef="dy-schdl-Common_Office" /> </WeekSchedule>

1948 | Chapter 86 gbXML Schema Support

DaySchedule Element
Set of day schedules all assigned to a unique particular period of the week using the day type attribute. Do not schedule conflicting day types to the same week schedule. If the Export Defaults under Energy Settings in Project Information is not checked, this element is not exported. Supported Attributes: Attribute
Id

Description
This identification attribute is composed of the prefix dy-schdl and the Name for the schedule separated by -. For example, dy-schdl-Office_9_to_5. The id attribute must be unique within the file, so if needed a number is added to the end to avoid duplicate values. The attribute is formatted as a XML string (XSD:IDREF). Unwanted characters are filtered out or replaces with a _. The following special characters are filtered out: Period("."); Apostrophe("'"); Backslash("\"); Semicolon(";"); DollarSign("$"); Always Fraction

type

Supported Children: Element


ScheduleValue

Description
Value for one block of time. Divides a day evenly into 24 ScheduleValue elements defined in DaySchedule. Each value will represent one hour. These hourly values are collected from the Schedule Settings.

Sample:
<WeekSchedule id="wk-schdl-Common_Office" type="Fraction"> <Day dayType="All" dayScheduleIdRef="dy-schdl-Common_Office" /> </WeekSchedule>

Zone Element
Supported Attributes: Attribute
Id

Description
This identification attribute is composed of the prefix zone, the Zone Name parameter separated by -. For example, zone-A. The id attribute must be unique within the file, so if needed a number is added to the end to avoid duplicate values. The attribute is formatted as a XML string (XSD:IDREF). Unwanted characters are filtered out or replaces with a _. The following special characters are filtered out: Period("."); Apostrophe("'"); Backslash("\"); Semicolon(";"); DollarSign("$");

Supported Children: Element


Name AirChangesPerHour

Description
This value is the Zone:Name parameter. This value is collected from the Zone: AirChange per Hour parameter. This value is only exported if the parameter Zone: Air Change per Hour is checked. This value is collected from the Zone: OutdoorAir per Area parameter. This value will be specified in the unit CFMPerSquareFoot or LPerSecPerSquareM. This element will have an attribute specifying what unit the value is expressed in. This unit attribute can be CFMPerSquareFoot or LP-

OAFlowPerArea

DaySchedule Element | 1949

Element

Description
erSecPerSquareM. This value is only exported if the parameter Zone: Outdoor Air per Area is checked.

OAFlowPerPerson

This value is collected from the Zone: OutdoorAir per Person parameter. This value will be specified in the unit CFM or liter per second (L/s). This element will have an attribute specifying what unit the value is expressed in. This unit attribute can be CFM or LPerSec. This value is only exported if the parameter Zone: Outdoor Air per Person is checked. This value is collected from the Zone: HeatingAir Temperature parameter. This value will be specified in degree Fahrenheit (F) or degree Celsius (C). This element will have an attribute specifying what unit the value is expressed in. This unit attribute can be F or C. This value is not exported if the parameter value is zero. This value is collected from the Zone: CoolingAir Temperature parameter. This value will be specified in degree Fahrenheit (F) or degree Celsius (C). This element will have an attribute specifying what unit the value is expressed in. This unit attribute can be F or C. This value is not exported if the parameter value is zero. ElementId for the associative HVAC Zone element. For internal use only.

DesignHeatT

CoolingHeatT

CADObjectId TypeCode

Sample:
<Zone id="zone-A"> <Name>A</Name> <AirChangesPerHour>3.000000</AirChangesPerHour> <OAFlowPerArea unit="CFMPerSquareFoot">2.000000</OAFlowPerArea> <OAFlowPerPerson unit="CFM">1.000000</OAFlowPerPerson> <DesignHeatT unit="F">68.000000</DesignHeatT> <DesignCoolT unit="F">72.000000</DesignCoolT> <CADObjectId>378297</CADObjectId> </Zone>

DocumentHistory Element
This element contains details about the people and programs that created and modified the gbXML file. Supported Children: Element
ProgramInfo

Description
The id attribute of this element will be adesk-rvt-1. This element contains the below described children with information about Revit MEP. The value of this element will be Autodesk. This is the name of the product release that produces this file. If this file is produced by Revit MEP, the value of this element will be Revit MEP YYYY. The YYYY can vary depending on release.

CompanyName ProductName

1950 | Chapter 86 gbXML Schema Support

Element
Version

Description
This is the number of the product release that produces this file. If this file is produced by Revit MEP, the value of this element will be YYYY. The release number YYYY, currently 2008, will vary depending on release. This is the version of Microsoft Windows. The value can be Microsoft Windows [95/98/Me/NT/2000/XP/Server 2003]. The id attribute of this element will be adesk-rvt-usr-1. The value of this element is collected from the Username in Options. This element indicates the time and date when this file was created. This element will include an element CADModelId, which is the Global Unique ID for this Revit project.

Platform

PersonInfo LastName CreatedBy

Sample:
<DocumentHistory> <ProgramInfo id="adesk-rvt-1"> <CompanyInfo>Autodesk</CompanyInfo> <ProductName>Revit MEP 2008</ProductName> <Version>2008</Version> <Platform>Microsoft Windows XP</Platform> </ProgramInfo> <PersonInfo id="adesk-rvt-usr-1"> <LastName>user</LastName> </PersonInfo> <CreatedBy> personId="adesk-rvt-usr-1" programId="adesk-rvt-1" date="2008-08-15T17:43:33" <CADModelId>26c355ef-c939-4125-ad4f-f578e0c55b77"</CADModelId> </CreatedBy> </DocumentHistory>

Location Element
Supported Children: Element
Name

Description
This is the value specified for Project Address or City in the Location Weather and Site dialog-blank, if a location is specified by latitude and longitude. This is the value specified for Latitude in the Location Weather and Site dialog.

Latitude

Location Element | 1951

Element
Longitude

Description
This is the value specified for Longitude in the Location Weather and Site dialog. Longitude is given as an angular measurement ranging from 0 at the Prime Meridian (Greenwich) to +180 eastward and 180 westward.

Sample:
<Location> <Name>Boston, MA, USA</Name> <City>London, United Kingdom</City> <Latitude>42.358300</Latitude> <Longitude>-71.060300</Longitude> </Location>

Building Element
Supported Attributes: Attribute
id buildingType

Description
Always bldg-1 This is the value specified for Building Type in the Project Information dialog. The list of building types available is defined by the gbXML schema and is based on ASHRAE 90.1.

Supported Children: Element


Area

Description
The building area, the total floor area is computed as the sum of areas for each Surface element of type InteriorFloor, UndergroundSlab, RaisedFloor, or SlabOnGrade. Flow of air through building envelope. The attribute type in this element is collected from the Building Construction Class in the Project Information dialog (Loose = Loose; Medium = Average; Tight = Tight). Captures Building Storey Structure. A BuildingStorey element will be specified for each Level element in the project that has referenced Spaces. The Name element will be collected from the Level:Name property and the Level element in BuildingStorey will be collected from the elevation for the Revit Level element. The element Planar Geometry in BuildingStorey will contain the merged boundaries from the included spaces at the current level, measured by centerlines. This is similar to the perimeter and boundary for a zone that would have the spaces included. See Space Element.

InfiltrationFlow

BuildingStorey

Space

Sample:
- <Building id="bldg-1" buildingType="MultiFamily"> <Area>2972.114583</Area> <InfiltrationFlow type="Average" />

1952 | Chapter 86 gbXML Schema Support

- <BuildingStorey id="bldg-lvl-Level_1"> <Name>Level 1</Name> <Level>0.000000</Level> </BuildingStorey> + <Space id="sp-1-"> </Building>

Space Element
Supported Attributes: Attribute
id

Description
This attribute is a hyphen-separated string, consisting of a prefix sp, Room Number, and Room Name. For example, sp-1-Lounge. The id attribute must be unique within the file. A number can be added to the end to avoid duplicate values. The attribute is formatted as a XML string (XSD:IDREF). Unwanted characters are filtered out or replaced with an underbar (_). The following special characters are filtered out: Period (.); Apostrophe ('); Backslash (\); Semicolon (;); DollarSign ($); This is the value specified for Space Type, under Energy Analysis in the Room Instance Properties dialog. This specifies a unique id for a zone that references this space. This specifies a unique id for the lighting schedule that is referenced in the Building/Space Type Settings for the space type associated with this space. This specifies a unique id for the power schedule that is referenced in the Building/Space Type Settings for the space type associated with this space. This specifies a unique id for the occupancy schedule that is referenced in the Building/Space Type Settings for the space type associated with this space. This is the value specified for Condition Type, under Energy Analysis in the Room Instance Properties dialog. This specifies a unique id for a building storey that references this space (e.g. the Level for the Space).

spaceType

ZoneIdRef lightScheduleIdRef

equipmentScheduleIdRef

peopleScheduleIdRef

conditionType

buildingStoreyIdRef

Basic Supported Children: Element


Name Lighting Area

Description
This is the value specified for Number in the Room Instance Properties dialog. Represents lighting fixtures belonging to this space. See Lighting Element. This value is collected from the Space: Area parameter. This is the area computed at the Wall Finish. This value is collected from the Space: Volume Parameter. This is the enclosed volume measured by interior bounding surfaces.

Volume

Space Element | 1953

Element
PlanarGeometry

Description
The 2D boundary for the space measured by interior. This is a planar polygon that represents the perimeter of the space, and whose area is equal to the floor area of the space. Polygons enclosing the volume measured by interior bounding surfaces. See ShellGeometry Element. ElementId for the associated Room element. Geometry data defining an analytical space volume where each polygon/face has a reference to a Surface. Through the Surface you can connect a source element with each polygon in a space. There will be a number of SpaceBoundary elements per Space. See SpaceBoundary Element.

ShellGeometry

CADObjectId SpaceBoundary

Additional Supported Children: Element


PeopleNumber

Description
This is the value specified for Number of people in the People Loads dialog. This value will have a unit attribute of NumberOfPeople. If Values in the People Loads dialog is set to Specified, this value is always exported. Revit MEP exports three PeopleHeatGain elements, each with a different type specified by the heatGainType attribute: PeopleHeatGain heatGainType="Total"This value is the sum of Sensible and Latent Heat Gain per person. PeopleHeatGain heatGainType="Sensible"This is the value specified for Sensible Heat Gain per person in the People Loads dialog. PeopleHeatGain heatGainType="Latent"This is the value specified for Latent Heat Gain per person in the People Loads dialog. The unit attribute for this element specifies how heat gain values are expressed: BtuPerHourPerson or Watts. If Values in the People Loads dialog is set to Specified, these values are always exported. If Values in the People Loads dialog is set to <Default>, and the Export Defaults under Energy Settings in Project Information is checked, these values are exported. Sample: <PeopleHeatGain unit="BtuPerHourPerson" heatGainType="Total">470.000000</PeopleHeatGain> <PeopleHeatGain unit="BtuPerHourPerson" heatGainType="Sensible">220.000000</PeopleHeatGain> <PeopleHeatGain unit="BtuPerHourPerson" heatGainType="Latent">250.000000</PeopleHeatGain> This is the value specified for Lighting Loads in the Electrical Loads dialog. This value will be specified in the unit WattPerSquareMeter or WattPerSquareFoot. The unit attribute for this element specifies how the value for Power per Area unit is expressed: WattPerSquareMeter or WattPerSquareFoot. If the Default Values is selected, this value is not exported. If Values for Lighting in the Lighting Loads dialog is set to Specified, these values are always exported. If Values for Lighting in the Lighting Loads dialog is set to <Default>, and the Export Defaults under Energy Settings in Project Information is checked, these values are exported. Sample: <LightPowerPerArea unit="WattPerSquareFoot">2.500000</LightPowerPerArea> This is the value specified for Power Loads in the Electrical Loads dialog. This value can be expressed as: WattPerSquareMeter or WattPerSquareFoot. The unit attribute for this element

PeopleHeatGain

LightPowerPerArea

EquipPowerPerArea

1954 | Chapter 86 gbXML Schema Support

Element

Description
specifies how the value for Power per Area unit is expressed: WattPerSquareMeter or WattPerSquareFoot. If the Default Values is selected, this value is not exported. If Values for Power in the Electrical Loads dialog is set to Specified, these values are always exported. If Values for Power in the Electrical Loads dialog is set to <Default>, and the Export Defaults under Energy Settings in Project Information is checked, these values are exported. Sample: <EquipPowerPerArea unit="WattPerSquareFoot">1.500000</EquipPowerPerArea>

Sample:
<Space id="sp-1-Room" spaceType="OfficeEnclosed"> zoneIdRef="zone-A" lightScheduleIdRef="schdl-Retail_Lighting" equipmentScheduleIdRef="schdl-Retail_Lighting" peopleScheduleIdRef="schdl-Retail_Facility" conditionType="HeatedAndCooled" buildingStoreyIdRef="bldg-lvl-Level_1"> <Name>1 Space</Name> <Lighting id="light-sp-18-North_Bedroom-1" lightingSystemIdRef="lightsys-6"> <PeopleNumber unit="NumberOfPeople">12.000000</PeopleNumber> <PeopleHeatGain unit="BtuPerHourPerson" heatGainType="Total">470.000000</PeopleHeatGain> <PeopleHeatGain unit="BtuPerHourPerson" heatGainType="Sensible">220.000000</PeopleHeatGain> <PeopleHeatGain unit="BtuPerHourPerson" heatGainType="Latent">250.000000</PeopleHeatGain> <LightPowerPerArea unit="WattPerSquareFoot">2.500000</LightPowerPerArea> <EquipPowerPerArea unit="WattPerSquareFoot">1.500000</EquipPowerPerArea> <Area>296.444444</Area> <Volume>2371.555556</Volume> + <ShellGeometry id="sg-sp-1-Room" unit="Feet"> <CADObjectId>223542</CADObjectId> + <SpaceBoundary isSecondLevelBoundary="true" surfaceIdRef="su-1"> </Space>

Lighting Element
Supported Attributes: Attribute
id

Description
This identification attribute is composed of the prefix light and the unique xslid for the space it belongs to. This specifies a unique id for the lighting system that is associated with this light fixture.

lightingSystemIdRef

Lighting Element | 1955

Supported Children: Element


CoefficientOfUtilization

Description
The coefficient of utilization is the ratio of luminous flux on a work plane to the luminous flux emitted by the lamps alone. This element specifies the position and the x, y, and z axis of the light source. This element must have 4 Coordinate elements which represent the position and the x, y, and z axis in order. The first CartesianPoint element specifies the position of the light source. The second, third, and fourth CartesianPoint elements specify the displacement points for the x, y, and z axis.

PhotometryOrientation

Sample: <Lighting id="light-sp-18-North_Bedroom-2" lightingSystemIdRef="lightsys-6">


<CoefficientOfUtilization>0.577562</CoefficientOfUtilization> <PhotometryOrientation> <CartesianPoint> <CartesianPoint> <CartesianPoint> <CartesianPoint> </PhotometryOrientation> </Lighting>

ShellGeometry Element
Supported Attributes: Attribute
id

Description
This attribute is a hyphen-separated string, consisting of a prefix This attribute is sg-sp and a sequential number. For example: sg-sp-1. This attribute specifies the length unit for the polygons in the ClosedShell geometry-Feet for imperial or Meters for metric.

unit

Supported Children: Element


ClosedShell

Description
This element describes a collection of faces that make up a closed shell. It contains a series of polygons (PolyLoops) defining an enclosed volume. The volume is measured by the interior bounding surfaces for a space. It forms a solid body, which also defines the value of the volume specified for each space.

Sample:
<ShellGeometry id="sg-sp-1-Room" unit="Feet"> + <ClosedShell> </ShellGeometry>

1956 | Chapter 86 gbXML Schema Support

SpaceBoundary Element
This element establishes the logical relation of a given part of the space geometry to the building constructions through its surfaceIdRef attribute. One Surface may be referenced by more space boundaries of one space. Attributes: Attribute
surfaceRef

Description
Every SpaceBoundary will have a corresponding Surface.

Children: Element
PlanarGeometry PolyLoop A planar polygon describing the surface geometry as described in gbXML. The geometry is currently measured per analytical (center-line), the same way as the surfaces are measured.

Description

Sample:
<SpaceBoundary isSecondLevelBoundary="true" surfaceIdRef="su-1"> <PlanarGeometry> + <PolyLoop> + <PolyLoop> </PlanarGeometry> </SpaceBoundary>

Surface Element
Supported Attributes: Attribute
id

Description
This attribute is a hyphen-separated string, consisting of a prefix, su and a sequential number. For example, su-1. The type of surface is figured out depending on the source element and the number of space adjacencies. If there is no associate source element and no space adjacencies, it will have a type of Shade. If there are any space adjacencies, it will have a type of Air. If the source element is a Wall or a Curtain Wall and have one space adjacency, it will have a type of ExteriorWall. If the source element is a Wall or a Curtain Wall and have two space adjacencies, it will have a type of InteriorWall. If the source element is a Wall or a Curtain Wall and the type Function parameter is set to Interior or CoreShaft, it will have a type of InteriorWall. If the source element is a Wall or a Curtain Wall and have one space adjacency and if it is below grade, it will have a type of UndergroudWall. NOTE If the top elevation of a surface is equal to or below the elevation specified in Ground Plane, this surface is considered to be below grade.

surfaceType

SpaceBoundary Element | 1957

Attribute

Description
If the source element is a Floor and have one space adjacency, it will have a type of SlabOnGrade. If the source element is above grade, it will have a type of RaisedFloor. If the source element is below grade, it will have a type of UndergroundSlab. If the source element is a Floor and have two space adjacencies, it will have a type of InteriorFloor. If the source element is a Floor and the Function parameter is set to Interior, it will have a type of InteriorFloor. If the source element is a Roof or a Ceiling and have one space adjacency, it will have a type of Roof.

constructionIdRef

This specifies a unique id for the Construction element that is associated with this surface. If the Export default values, under Energy Settings in Project Information is selected, this attribute is not exported.

Supported Children: Element


Name

Description
Surface and Opening elements get an Name element assigned according to the below described schema: (Orientation)-(Space#)[-(Other space#)]-(Exposure)-(Type)-(sequence number) [Opening Type+#] Sample: N-101-102-E-W-D-84 N = Orientation [N/NE/E/SE/S/SW/W/NW/N/T/B/X] (every surface within the sector of 22.5 degrees from the north vector gets the letter N etc) (horizontal surfaces facing upwards get the letter T for top, downwards B for bottom) (shading surfaces get the letter X for differentiation) 101 = Space number 102 = Other space number E = Exposure - exterior/interior/underground [E/I/U] W = Type [W/C/R/F] (Wall, Roof, Ceiling, Floor, Shade) (every surface type has it's letter W-Wall R-Roof C-Ceiling F-Floor S-Shade) O = Opening Type [W/D/O] (Window, Door, Opening) (every opening type has it's letter W-Window D-Door O-Opening) 77 = sequence number Sample surface names: N-101-E-W-84 North facing Exterior Wall #84 in space 101 N-101-E-W-84-D-1 Door #1 in North facing Exterior Wall #84 in space 101 E-101-102-I-W-92 Vertical Interior Wall #92 between space 101 and 102 T-101-E-R-141 Top facing Exterior Roof #141 in space 101 B-101-201-I-F-88 Bottom facing Interior Floor #88 between space 101 and 201 X-73 Shade #73 This is the Id for a space that is bounded by this surface. See Opening Element See Opening Element Surface and Opening elements get an CADObjectId element assigned according to the below described schema, based on associative room bounding. (Family Name): (Family Type)(Element Id) Sample:

AdjacentSpaceId RectangularGeometry PlanarGeometry CADObjectId

1958 | Chapter 86 gbXML Schema Support

Element

Description
Basic Wall: Cast Concrete Wall 12" [49749]

Sample:
- <Surface id="su-1" surfaceType="ExteriorWall" constructionIdRef="con-sample-7"> <Name>S-101-E-W-1</Name> <AdjacentSpaceId spaceIdRef="sp-1-Room" /> + <RectangularGeometry> + <PlanarGeometry> + <Opening id="su-1-op-1" openingType="NonSlidingDoor" constructionIdRef="con-sample-3"> <CADObjectId>223528</CADObjectId> </Surface>

Opening Element
Supported Attributes: Attribute
id

Description
This attribute is a hyphen-separated string, consisting of a prefix, op and a sequential number. For example, op-1. Surface and Opening elements get an Name element assigned according to the below described schema: (Orientation)-(Space#)[-(Other space#)]-(Exposure)-(Type)-(sequence number) [Opening Type+#] Sample: N-101-102-E-W-D-84 N = Orientation [N/NE/E/SE/S/SW/W/NW/N/T/B/X] (every surface within the sector of 22.5 degrees from the north vector gets the letter N etc) (horizontal surfaces facing upwards get the letter T for top, downwards B for bottom) (shading surfaces get the letter X for differentiation) 101 = Space number 102 = Other space number E = Exposure - exterior/interior/underground [E/I/U] W = Type [W/C/R/F] (Wall, Roof, Ceiling, Floor, Shade) (every surface type has it's letter W-Wall R-Roof C-Ceiling F-Floor S-Shade) O = Opening Type [W/D/O] (Window, Door, Opening) (every opening type has it's letter WWindow D-Door O-Opening) 77 = sequence number Sample surface names: N-101-E-W-84 North facing Exterior Wall #84 in space 101 N-101-E-W-84-D-1 Door #1 in North facing Exterior Wall #84 in space 101 E-101-102-I-W-92 Vertical Interior Wall #92 between space 101 and 102 T-101-E-R-141 Top facing Exterior Roof #141 in space 101 B-101-201-I-F-88 Bottom facing Interior Floor #88 between space 101 and 201 X-73 Shade #73 The value for this attribute is based on the family category for the opening and the element in which it is contained: For a Window, the type is OperableWindow.

Name

openingType

Opening Element | 1959

Attribute

Description
For a Door, the type is NonSlidingDoor. For an opening contained in a Roof, the type is OperableSkylight. For a Curtain Wall Panel, the type will default to type FixedWindow. A Curtain Wall panel having a material and the material is not transparent (less than 3% transparency), the type is solid panel. Otherwise it is treated as a FixedWindow. For a Curtain Wall Panel having no material, the type is FixedWindow. For an opening of the category Openings, the type is Air.

constructionIdRef

This specifies a unique id for the Construction element that is associated with this opening. If the Export default values, under Energy Settings in Project Information is selected, this attribute is not exported.

Supported Children: Element


RectangularGeometry PlanarGeometry CADObjectId

Description
As described in gbXML.The azimuth and tilt are always 0. The optional Polyloop is not specified. As described in gbXML This is the element Id for the associated element.

Sample:
<Opening id="su-1-op-1" openingType="NonSlidingDoor" constructionIdRef="con-sample-3"> <Name>S-101-E-W-1-D-1</Name> + <RectangularGeometry> + <PlanarGeometry>

<CADObjectId>172339</CADObjectId>
</Opening>

1960 | Chapter 86 gbXML Schema Support

Glossary

This glossary defines terms that are used in the documentation to describe features and functions that are unique to Revit MEP or that are used in the design industries.

Glossary Terms
2D view A 2-dimensional (2D) representation of a building model displayed in the Revit interface. For example, floor plans and elevations are 2D views. Compare with 3D view on page 1962. See 2D Views on page 831.

3D level A three-dimensional (3D) plane in the conceptual design environment on which to draw and manipulate forms.

3D model A three-dimensional (3D) representation of a building or other design. See also building information modeling (BIM) on page 1969.

Glossary | 1961

3D reference plane Reference planes are displayed in the conceptual design environment in the 3D views.

3D view A three-dimensional (3D) representation of a building model displayed in the Revit interface. Compare with 2D view on page 1961. For more information, see 3D Views on page 865.

3ds Max An Autodesk product. 3ds Max is professional 3D animation software that provides animation, modelling, and workflow functionality for the most complex problems in design visualization and visual effects. Revit MEP can export 3D models for use in 3ds Max. See Exporting to 3ds Max on page 1261. ACIS A solid modeling technology. An ACIS object is a geometric shape that is defined using this technology. For example, ACIS represents a cube as a single object (or shape) with 6 sides. Compare with polymesh on page 2031.

1962 | Glossary

Revit MEP can import ACIS objects contained in DWG, DXF, and SAT files. See Importing ACIS Objects on page 62. Revit MEP can export 3D shapes as ACIS solids. See Solids (3D Views Only) on page 1239. ADSK Autodesk Exchange File, the file format used by Autodesk applications to transmit design information. See Importing Building Components on page 68 for workflows that use ADSK files. altitude The vertical angle between the horizon and the sun, with the observer at the vertex of the angle. Also called elevation angle. Angles range from 0 (on the horizon) up to 90 degrees (at the zenith). analemma The figure-8-shaped path that represents the position of the sun in the sky at the same time every day over the course of a year, as viewed from the same location on Earth. annotation A 2D, view-specific element that you use to document a building or design. For example, symbols, tags, keynotes, and dimensions are annotations (also referred to as annotation elements). Annotation elements are always displayed at the same paper size regardless of view scale. Compare with model element on page 2018 and datum on page 1979. For more information, see Annotating on page 991.

annotation schedule See note block on page 2022. architectural column A column that adds architectural interest to a building. You can use architectural columns to model box-outs around structural columns and for decorative applications. For more information, see Architectural Columns on page 533.

Glossary | 1963

area Usable space that is defined by walls or boundary lines or both. In Revit MEP, you can perform an area analysis to define spatial relationships in a building model. See Area Analysis on page 719.

area scheme A set of spatial relationships in a building. For example, in an office building, you may want to distinguish between common space (such as lobbies, hallways, rest rooms, and kitchens), office space, and storage. In an apartment building, you may want to indicate rentable space and non-rentable space. After creating an area scheme, you can assign area types to individual areas in an area plan. For more information, see Area Schemes on page 719.

1964 | Glossary

array An arrangement of elements in a building model. For example, in a large office, you can create an array of desks and chairs. In a structural design, you can create an array of beams or columns. You can create a linear array, in which the elements are distributed evenly along a line, or a radial array, in which the elements are distributed evenly along an arc or a circle. See Creating an Array on page 1561.
Linear array of columns

Radial array of columns

assembly code See Uniformat assembly code on page 2059. attach To explicitly join elements (such as walls or columns) to other modeling components.

Glossary | 1965

For example, you can attach walls to floors, ceilings, and roofs. (See Attaching Walls to Other Elements on page 487.) You can attach columns to roofs, floors, ceilings, reference planes, structural framing members, and other reference levels. (See Attaching Columns on page 534.) The following image shows a floor attached to the structural layer of a wall.

attached detail group A group of view-specific elements that are associated with a model group. For example, an attached detail group may be comprised of door tags and window tags. See Editing Elements in Groups on page 1549.

AutoCAD An Autodesk product. AutoCAD enables you to create, visualize, document, and share your ideas, from conceptual design through drafting and detailing. You can import AutoCAD files for use in Revit projects, and you can export Revit files for use in AutoCAD projects. Autodesk Seek A web service that lets you search for, download, and integrate product and design information into your drawing. You can also publish families to the Autodesk Seek website to make them available for other designers to incorporate into their designs. Autodesk Seek is currently available in English only. AVI A stand-alone video file that contains an animation. Revit MEP can export solar studies and walkthroughs to AVI files. See Exporting Solar Studies on page 1480 and Exporting a Walkthrough on page 1224. azimuth The bearing angle from true north, measured in degrees. Azimuth angles range from 0 degrees (north) through 90 (east), 180 (south), 270 (west), and up to 360 (north again). baluster One of the small posts that make up a railing (for example, for a set of stairs). beam A horizontal load-bearing element of a structure. Beams are often made of steel, wood, or concrete.

1966 | Glossary

bearing wall A wall that supports a vertical load in addition to its own weight. Compare with non-bearing wall on page 2022. For more information, see Structural Walls on page 807. BIM See building information modeling (BIM) on page 1969. blend A combination (blending) of 2 shapes to create a 3D shape. You can create blends using solid geometry and void geometry. For example, the 2D shapes below are blended to create the solid extrusion that follows. See Creating a Blend on page 1514.

bounding box An invisible 3-dimensional rectangular space that contains all model elements, annotation elements, and datum elements defined in a family-based element.

Glossary | 1967

The bounding box helps define the family origin of some elements, and aids joining and cutback of structural framing elements.
Bounding boxes of columns represented in orange

brace A diagonal structural element that is connected to beams and columns to help support the building.

break control A Revit symbol that you can use to break a section line, break a schedule into multiple sections, or break a crop region into sections. In the following elevation view, the blue Z-shaped break controls allow you to break the crop region into sections.

break line The Z-shaped line used in a drafting view or detail view to obscure parts of the drawing, to focus the drawing on a particular area. The following drafting view uses break lines above and below the section to obscure less intricate parts of the door assembly.

1968 | Glossary

bubble A shape (such as a circle or cloud) that contains identification text for a grid, level, view title, callout, or annotation.

building footprint The gross building area plan at ground level that is exported to an ADSK file when exporting a building site to a civil engineering application, such as AutoCAD Civil 3D. building information modeling (BIM) A design methodology that maintains a single database of information about a building design. All information for a building design, from geometry to construction data, is stored in a project file. This information includes components used to design the model, views of the project, drawings of the design, and related documentation. In a Revit project, every drawing sheet, 2D and 3D view, and schedule is a representation of information from the same underlying building model database. For more information, see Building Information Modeling on page 11 Building Maker A conceptual design and modeling environment that takes any overall building form described conceptually, and maps it to building elements, such as roofs, curtain walls, floors, and walls. See Massing Studies and Building Maker on page 1423. building model A design created using building information modeling. building pad A flat surface that is designed to be occupied by buildings and is prepared by grading, excavating, filling, or a combination of these. In Revit MEP, you can add a building pad to a toposurface, and then modify the structure and depth of the pad.

Glossary | 1969

Buzzsaw An Autodesk product that is an online collaboration service. Using Buzzsaw, you can store, manage, and share project documents from any Internet connection, thus enhancing team productivity and reducing costs. In Revit MEP, you can use Publish tools to save sheets and views as DWG or DWF files, and upload these to a Buzzsaw project site in one step. See Publishing to Buzzsaw on page 1266. CAD See computer-aided design (CAD) on page 1975. callout A detailed drawing of part of a view. In Revit MEP, the callout appears in a separate view. In the callout, you can add annotations and detail, which will not display in the parent view. In the parent view, the callout area is marked with a callout tag. The following views show a callout tag in a section view, and the detail view for the callout. For more information, see Callout Views on page 854.

camera A visualization tool that you use to create a 3D view of a building model. When you place a camera in a 2D view, you can control the target point, the camera level, and the focal point of the camera. The following views show a camera positioned in a floor plan view, and the resulting 3D view. See Modifying the Camera Position in a Perspective 3D View on page 869.

canvas See drawing area on page 1985. casework Pre-built components, such as cabinets and cupboards for a kitchen or bathroom. Revit MEP provides family types for casework.

1970 | Glossary

category A group of elements that you use to model or document a building design. For example, categories of model elements include walls, windows, columns, and beams. Categories of annotation elements include dimensions, tags, and text notes. Categories are organized into families of elements with similar purposes and characteristics. Families are further organized into types, as shown.

ceiling plan A drawing that shows the design of a ceiling. For more information, see Ceilings on page 579. centerline A line that indicates the middle of a dimension or model element (such as a column or a wall). In Revit MEP, you can use an elements centerline to measure, dimension, align, resize, specify constraints, and perform other functions in a building model.
Measuring from the centerlines of walls

central model The master project for a model on which multiple team members are working. The model can be subdivided into functional areas (worksets), such as interior, exterior, and site. The central model stores the current ownership information for all elements in the project, and acts as the distribution point for publishing work to the rest of the team. All users work in local copies of the central model and periodically save changes to the central model so that other users can see their work. For more information, see Working in a Team on page 1311.

Glossary | 1971

chain A linked set of lines or walls. When drawing walls or lines in a building model, you can simplify the process by drawing a chain. You can also select a chain of lines or walls to manipulate them simultaneously.

clean To resolve joins between 2 or more host elements that share a common face, such as walls and floors. When a view shows a coarse level of detail, Revit MEP removes visible lines between the elements. When a view shows a fine level of detail, Revit MEP shows precisely how the layers of compound walls or other structures join together. The cleaned join applies only to the current view. See Working with Wall Joins on page 491 and Joining Geometry on page 1599.
Before joining the roof and the soffit

After joining the roof and the soffit

clip plane A vertical or horizontal plane that defines a boundary for a view. You can use top, bottom, left, and right clip planes to define a view. In elevation and section views, you can also use a far clip plane to define the depth of the view.

1972 | Glossary

See View Range on page 968.


Green dotted lines define the clip planes for an elevation view

closed loop A sketched line that connects to itself, creating a 2-dimensional shape. A closed loop cannot contain coincident or intersecting segments. In Revit MEP, you sketch closed loops to create floors, ceilings, plan regions, openings in walls and roofs, solid extrusions, and other parts of a building design. In the following sketch, a closed loop defines the walls, ceiling, and floor. An open loop defines the roof. See Sketching on page 1497.

collinear Passing through or lying on the same straight line.


Sketching a line that is collinear with an existing wall

color scheme A set of colors and fill patterns used to graphically designate rooms or areas in a floor plan.

Glossary | 1973

You can apply color schemes based on any parameter value for a room or area. For example, if you want to color rooms by department, set the Department parameter for each room to the desired value, and create a color scheme based on the values of the Department parameter. You can then add a color scheme legend to identify the department that each color represents. For more information, see Color Schemes on page 730.

column A vertical element in a building. Architectural columns add visual interest to a design. (See Architectural Columns on page 533.) Structural columns are vertical load-bearing elements in a structure.

Communication Center A tool that displays links to information about product updates and announcements. To access the Communication Center, click Revit window. in the InfoCenter toolbar in the upper right corner of the

component A building element that is usually delivered and installed on site, rather than built in place. (Also referred to as a hosted component.) For example, windows, doors, and furniture are components. In contrast, walls, floors, and roofs are built in place; these are called hosts or host elements. See Components on page 529.

1974 | Glossary

compound wall A wall that consists of multiple vertical layers. Each layer can use a different material (such as concrete, insulation, and interior finish) and have a different function (such as structure, thermal layer, and substrate). See Working with Compound Walls on page 499.

computer-aided design (CAD) The use of computer-based tools that assist engineers, architects, and other design professionals in their design work. conceptual design environment A type of family editor that uses geometric form-making and direct manipulation tools to create in-place and loadable mass family elements. constraint A parameter that defines a relationship between elements in a building design. For example, you can specify the top constraint for a wall as Level 2. If Level 2 moves upward, the height of the wall increases to maintain the relationship. For more information, see Constraints on page 1627. construction document A document that communicates a building design to builders and contractors, so they can create the building. Revit MEP generates construction documents using the information about the building model stored in the project file, along with user-added annotation, detailing, and layout information. For more information, see Preparing Construction Documents on page 1087.

Glossary | 1975

Construction Specifications Institute (CSI) An association that provides technical information, standards, continuing education, and other services to architects, engineers, contractors, and other building professionals. For more information, go to http://www.csiet.org. context menu See shortcut menu on page 2047. contour line An imaginary line that connects points of equal elevation to describe the topography of a building site.

control A graphical icon in the Revit drawing area that you use to manipulate elements. For example, when you select a chain of walls, blue circles display. These blue circles are drag controls. You can drag such a control to change the shape of the walls.

1976 | Glossary

Other controls allows you to flip, lock, rotate, view, and change the shape or size of elements. See Controls and Shape Handles on page 1543. coping (1) In structural design, the process of cutting a piece of steel from a beam to fit it to a column.
Beam before coping is applied (left) and after coping is applied (right)

coping (2) In architectural design, a finishing or protective cap for an exterior wall.

core The structural part of a compound wall or other host element. When you use Revit MEP to design a compound wall, you specify the layers and materials that compose the core of the wall, as well as the interior and exterior layers of the wall. In the following illustration, the core is outlined in green in the wall preview. The layer list is where you define and change the layers in and around the core.

Glossary | 1977

When aligning or dimensioning the wall, you can choose to measure from the center of the core or from the interior face or exterior face of the core. See Working with Compound Walls on page 499 and Dimensioning to Core in Compound Structures on page 1004. crop To limit the boundaries of a view, omitting parts of the building model from the view. See also crop region. crop region A user interface mechanism that defines the boundaries of a view. Elements in the building model that are outside the crop region do not display in the view or on a sheet on which the view is placed. In the following floor plan view, the inner, solid red line indicates the model crop region. The outer, dashed red line indicates the annotation crop region. For more information, see Crop Regions on page 953.

CSI See Construction Specifications Institute (CSI) on page 1976. curtain system A building component consisting of panels, curtain grids, and mullions. A curtain system usually does not have a rectangular shape. (Compare with curtain wall on page 1978).

curtain wall An exterior wall consisting of panels connected by joints or mullions. The panels can be made of glass, brick, or other materials. See Curtain Elements Overview on page 655.

1978 | Glossary

cut line style A graphic style applied to an element when a view (such as a section view) cuts through the element, so that you are seeing a representation of its interior surface. (Compare with projection line style on page 2032.) For the cut line style of an element, you can specify the line weight, color, and pattern. See Modifying Object Styles on page 1695 and Override Cut Line Styles on page 918. cut plane A horizontal height at which certain elements in the view are shown in cross-section.

cut volume The amount of material that must be excavated and removed from a site to prepare it for construction. For example, in the following drawing, the red area indicates the cut volume, and the blue area indicates the fill volume required to level the site for a building. See .

cutback The calculated adjustment in beam geometry that ensures beam ends meet without overlaying one another at a join. This is the visible gap seen in a steel beam connection within the Revit project. datum A non-physical item that is used to establish project context. Also called a datum element. Datum elements include levels, grids, and reference planes. For example, the following image shows a grid, which is used for the placement of columns and other model elements. The grid is not a part of the building (such as a wall or a roof) but is used in a view to help design the building. Compare with annotation on page 1963 and model element on page 2018. For more information, see Annotating on page 991.

Glossary | 1979

datum extent The size of a datum plane (a plane for a level, grid, or reference line). Datum planes are not visible in all views. If the datum does not intersect a view plane, it will not be visible in that view. You can resize datum planes so that they are visible only in certain views. For more information, see Datum Extents and Visibility on page 1617. decal An image to display on a face of a model element. For example, you can use decals for signs, paintings, and billboards. In project views, a placeholder indicates the location of a decal. The full decal displays in a rendered image. The following rendered image shows a decal on the television. For more information, see Decals on page 1194.

dependent view A copy of a view. Use dependent views when a view of the building model is too large to display on a single sheet, and you need to divide the model into smaller segments that fit on the sheets. The dependent view remains synchronous with the primary view and other dependent views. When view-specific changes (such as view scale and annotations) are made in one view, they are reflected in all views. For more information, see Duplicate Dependent Views on page 947.

1980 | Glossary

design option An alternative design for a project. Design options allow a team to develop, evaluate, and redesign building components within a single project file. You can develop design options to adapt to changes in product scope, to review other designs, or to show alternatives to a client. For more information, see Design Options on page 781. detail component A 2D element that you can add to a detail view or a drafting view. For example, you may want to add a metal stud or a shim to a drafting view. Revit MEP provides over 500 detail component families, based on 16 CSI divisions. You can also create your own detail components. See Inserting a Detail Component on page 1073.

detail group A group of view-specific elements, such as text and filled regions. See Editing Elements in Groups on page 1549.

detail level A Revit setting that determines the amount of geometry displayed in a view. Detail level settings include coarse, medium, and fine, where coarse shows the least detail and fine shows the most detail. The following image illustrates the 3 detail levels for a desk. For more information, see Detail Level on page 1706.

Glossary | 1981

detail line A line that is used to create a detail drawing. A detail line is visible only in the view in which it is drawn. (Compare with model line on page 2019.) You can use detail lines as follows:

To detail a view with part of the model visible, such as in a wall section or callout In a drafting view to draw lines with no reference to the model To trace underlay elements

In the following drawing, the arc is a detail line drawn in a drafting view that shows details of the roller assembly for a sliding door. For more information, see Detail Lines on page 1075.

detail view A view of a model that displays as a callout or section in other views. This type of view typically represents the model in finer detail than shown in the parent view. It is used to add more information to specific parts of the model. A detail view reflects geometry of the building model. If a related part of the building model changes, the detail view updates to reflect the change. (Compare with drafting view on page 1984.) For more information, see Detail Views on page 1064.

1982 | Glossary

detailing The process of adding information about parts of a building model. Details show how materials interconnect, providing information to the builders on how a design should be constructed. For more information, see Detailing Overview on page 1061.
Roof overhang detail

DGN A file format supported by MicroStation of Bentley Systems, Inc. Revit MEP can import and export DGN files. For more information, see Share the Design on page 1227. dimension A view-specific element that shows the size of an element or shows distances between elements or points in a building model. As you place an element, Revit MEP displays temporary dimensions so that you can place the element accurately. You can create permanent dimensions and lock them to specify and maintain a particular size or distance. For more information, see Dimensions on page 991.

Glossary | 1983

discipline A functional area (such as structural, mechanical, electrical, or architectural), or an area of expertise (such as architecture, structural engineering, or construction). In a Revit project, you can assign disciplines to categories and to views. You can then control the visibility or graphic display of elements in a view based on assigned disciplines. For more information, see Specifying Element Category Visibility on page 909. You can also specify project units by discipline and organize the Project Browser by discipline. display mode See visual style on page 2060. divided surface A face or surface of a form that has been divided into UV grids. The grids act as a guide in patterning the surface. Manipulating the divided surface also manipulates the parametrically dependant patterns and component families. See Rationalizing Surfaces on page 170. dormer A gabled extension that is built out of a sloped roof to hold a window. For more information, see Dormers on page 560.

drafting pattern A symbolic representation of a material in a drawing. (For example, sand is represented by a stipple pattern.) You can place drafting patterns on flat and cylindrical surfaces, and you can define them for families. You can also place drafting patterns on cut component surfaces in plan views and section views. The following image shows a cross-section of a window in a wall, with different drafting patterns for interior and exterior layers of the wall. For more information, see Fill Patterns on page 1657.

drafting view A project view that shows details not directly associated with the building model. For example, a drafting view can show how carpet transitions to tile, or details of a roof drain. A drafting view typically shows construction details that may not be apparent in other views. A drafting view is saved with the project in which it is created, and it can be included on a sheet. However, a drafting view does not reflect the actual building model, and it does not update when the model changes. (Compare with detail view on page 1982.) The following image shows a drafting view created using the 2D detailing tools in Revit MEP. (It is not a 3D view.) For more information, see Drafting Views on page 1069.

1984 | Glossary

drag control A graphical icon in the Revit drawing area that you drag to change the shape or size of an element in the building model. When you select an element, Revit MEP displays its drag controls as blue circles or triangles. For more information, see Drag Controls on page 1543. draw order The order in which elements display in a view, as if layered on a flat surface. You can move an element backward or forward in the draw order, or bring it to the front or back of a stack of elements. See Sorting the Draw Order of Detail Components on page 1063. drawing area The part of the Revit user interface that displays views, sheets, schedules, and other representations of the building model. See Drawing Area on page 32. drawing list A schedule (list) of all drawing sheets in a project. The drawing list functions as a table of contents for the project. It is typically placed on the first sheet of a construction document set. For more information, see Sheet Lists on page 1126.

drawing sheet See sheet on page 2047. dry bulb temperature The temperature measured by a thermometer exposed to air, but protected from direct solar radiation and moisture. Commonly referred to as air temperature. DWF The Autodesk file format for publishing design data. It offers an alternative to generating PDF (Portable Document Format) files. DWF files are significantly smaller than the original RVT files, making them easy to send by email or to post to a web site. Recipients can view DWF files using Autodesk Design Review. See Exporting to DWF Format on page 1242.

Glossary | 1985

DWF markups A construction document that has been reviewed and revised or commented on (marked up). Typically, the reviewer is the project designer, a client, or another building professional. When you export construction documents as DWF files, the files can be marked up electronically using a program such as Autodesk Design Review. You can link the markups back into Revit MEP to see the desired changes. See Linking DWF Markup Files on page 74. DWG A drawing file format supported by AutoCAD and other CAD applications. Revit MEP can import and export DWG files. See Share the Design on page 1227. DXF Drawing Exchange Format. An open file format that is supported by many CAD applications. A DXF file is a text file that describes a 2D drawing. The text is not encoded or compressed, so DXF files are generally large. Revit MEP can import and export DXF files. See Share the Design on page 1227. eave The lower edge of a roof that overhangs an exterior wall. The following drawing shows the eave of the roof in green. For more information, see Eaves on page 557.

element An individual item in a building model. Revit MEP projects use 3 types of elements:

Model elements represent the actual 3D geometry of a building. For example, walls, floors, and roofs are model elements. Annotation elements help to document the model. For example, dimensions, text notes, and section tags are annotation elements. Datum elements are non-physical items that are used to establish project context. For example, levels, grids, and reference planes are datum elements.

The following drawing includes model elements (walls, doors, planters), annotation elements (dimensions, text notes), and datum elements (grid lines). For more information, see Element Behavior in a Parametric Modeler on page 14.

1986 | Glossary

element borrowing A Revit function for workshared projects. Element borrowing allows you to edit an element in a workset that you do not own. If another team member is currently editing the workset, that team member is the owner of the workset and you must place a request to borrow the element. If no one owns the workset, permission to borrow is automatically granted. See Borrowing Elements on page 1321. element properties Appearance or behavior attributes of elements in a project. Element properties include both instance properties and type properties. When an element is selected in the drawing area, you can view or change its instance properties on the Properties palette. Click the Edit Type button on the palette to access a dialog in which you can view or edit the elements type properties. elevation An orthographic view of a vertical part of a building model. Typically, an elevation provides a side view of a building. Also called an elevation view. For more information, see Elevation Views on page 837.

embedded wall A wall that is inserted into another wall of a different type or construction. Embedded walls are useful, for example, when you need to create a storefront on a building exterior. The following image shows a curtain wall embedded in a host wall. For more information, see Embedding Curtain Walls on page 661.

end cap An end of a wall that does not join to another wall. The unjoined end of the wall is exposed. You can specify whether compound wall layers wrap at end caps. For example, the following image shows a cross-section of a compound wall that uses interior wrapping at the end caps. See Layer Wrapping on page 606.

endpoint The end of a sketched line. See Sketching on page 1497. entourage An architectural term that refers to the landscaping and other environmental features shown in a rendering of a building. For example, entourage can include plants, trees, people, cars, and signs.

Glossary | 1987

Revit MEP provides a library of entourage families, and you can create or load additional entourage into a project. For more information, see Plants and Entourage on page 1181 and Decals on page 1194.

explode To disassemble an import symbol (which represents imported geometry) into its next highest level of elements. See Exploding Imported Geometry on page 75. export To convert information from a Revit project to another format, for use with another software application. For more information, see Export on page 1227. extend To lengthen selected elements to meet a specified boundary. See Trimming and Extending Elements on page 1582. exterior The outside of a building, or the outside face of a surface. external reference An AutoCAD mechanism that allows the architect to reference other drawing files in an AutoCAD-based project. Also referred to as an xref. See Implications of Importing vs. Linking for Xrefs on page 58 and Exploding Imported Geometry on page 75. extrusion A method of defining 3D geometry for a building model. You begin a solid extrusion by sketching 2D shapes on a plane. Revit MEP then extrudes the sketch between a start point and an endpoint. See Creating an Extrusion on page 1512. You can also create a void extrusion by cutting a shape out of a 3D solid. See Creating an Extrusion on page 1512.

1988 | Glossary

face A surface of a model element or mass. You can apply paint, materials, and textures to each face of a model element (such as a wall). These details display when you render an image of the building model. See Applying a Material to the Face of an Element on page 1605. You can use mass faces as the basis for creating walls, roofs, curtain systems, and floors in a building model. The following image shows a mass face that is being used to create a wall. See Creating Building Elements from Mass Instances on page 1448.

Glossary | 1989

family A class of elements in a category. A family groups elements with a common set of parameters (properties), identical use, and similar graphical representation. Different elements in a family may have different values for some or all properties, but the set of properties (their names and meaning) is the same. For example, a family of concrete round columns contains columns that are all concrete and round, but of different sizes. Each column size is a type within the Concrete Round Column family. See category on page 1971 for examples of the hierarchy of categories, families, and types of model elements and annotation elements. For more information, see Element Behavior in a Parametric Modeler on page 14 and Revit Families on page 741. family type Also referred to as simply a type. See family on page 1990 and type on page 2058. far clip plane The clip plane that is at the side of the view farthest from the start point of an elevation view, a section view, a 3D view, or a walkthrough view. In the following floor plan, the green dotted line opposite the blue line represents the far clip plane for an elevation. See Changing the Clip Plane in an Elevation View on page 839.

fascia A board (or other covering) used to conceal the exposed ends of roof rafters. The fascia can be plain or decorative, as in the following illustration (shown in red). For more information, see Fascia on page 563.

fenestration The stylistic arrangement of windows on the face of a building.

1990 | Glossary

fill pattern A graphic design for surfaces that are cut or shown in projection. You can use fill patterns for model patterns and drafting patterns. For more information, see Fill Patterns on page 1657.
Floor fill pattern

fill volume The amount of fill (material) required to prepare a site for construction. For example, in the following drawing, the red area indicates the cut volume, and the blue area indicates the fill volume required to level the site for a building. See .

filled region A 2D, view-specific graphic. You can use filled regions to represent various surfaces, such as concrete or compacted earth. You can add a filled region to a detail view, a drafting view, or an annotation family. For each filled region, you can specify a boundary line style and a fill pattern. For more information, see Filled Region on page 1078.

Glossary | 1991

Filled regions in a drafting view

fillet A drafting term that refers to rounding a square corner, using a radius to define the curve. See Sketching a Fillet Arc on page 1505.

filter A mechanism for eliminating or including the display or selection of elements in a view, based on their properties. In Revit MEP, you can use filters in the following ways:

To select or deselect elements in a view. See Selecting Elements Using a Filter on page 1536. To override the graphic display and control the visibility of elements in a view. See Controlling Visibility and Graphic Display of Elements Using Filters on page 911. To control the display of elements based on their phase status: new, existing, demolished, or temporary. See Phase Filters on page 983.

flange A ridge that projects at right angles from the edge of a beam to provide strength and rigidity.

1992 | Glossary

flip control A graphical icon in the Revit drawing area that you can use to reverse the position or orientation of an element in the drawing area. For example, when you click the flip control See Flipping Elements on page 1576.
Compound wall with flip control

for a compound wall, the wall flips over, so its layers reverse.

flip grip Another name for a flip control. floor area face See mass floor on page 2014. floor plan A 2D drawing of a building model that shows the layout of walls and other building components. In Revit MEP, a floor plan is also referred to as a floor plan view. See Plan Views on page 831.

focal point The point in the distance on which a camera is focusing. See camera on page 1970.

Glossary | 1993

footing The base of a foundation that rests directly on the soil. The footing is generally wider than the foundation to distribute its load and provide additional stability for the building.

footprint The area covered by or required by an object. For example, the footprint of a toaster on your kitchen counter is the amount of countertop that the toaster covers. In Revit MEP, you can create a roof or floor based on the footprint of the walls. You can also sketch a 2D shape to represent the desired footprint of the walls, roof, floor, or stairway of a building. In the following image, the pink lines indicate the sketched footprint of a roof for a building. The pink angles indicate the slope of the roof on each side.

form The various geometric shapes created in the conceptual design environment, for example, extrusions, sweeps and lofts.

formula A mathematical equation used to determine the dimension of an object or a calculated value for a schedule. Formulas allow you to create parameters that depend on other parameters for their values. For example, you can create a width parameter that equals twice the height of an object. The following type properties include a formula for the sill length of a new window family. See Using Formulas for Numerical Parameters on page 1644.

1994 | Glossary

foundation The structural base of a building that provides stability and rigidity. A wall foundation usually rests on a footing. A slab foundation may rest directly on prepared ground.

frame (1) In an animation, a single image (for example, in a walkthrough animation or a solar study). frame (2) In a building, a rigid structure built into a wall to hold a door, window, or other component. In Revit MEP, you can specify the material and finish for a door frame.
Frame for a new window family

framing elevation An elevation view that shows the structural framing of a building model. You can work in a framing elevation when adding vertical bracing to the model, or for any task that requires quick work plane alignment to a grid or to a named reference plane. See Framing Elevation Views on page 840.

Glossary | 1995

full explode The process of completely disassembling an import symbol (which represents imported geometry) into Revit elements, including text, curves, lines, and filled regions. (Compare with partial explode on page 2026.) See Exploding Imported Geometry on page 75. gable A triangular area of an exterior wall formed by 2 sloping roofs, from ridge to eaves. For more information, see Roofs on page 543.

gbXML Green building XML, an open schema created to help building designers gather information about the energy consumption characteristics of building projects. To perform energy analysis for a building model, you can export a Revit project to gbXML. Using a third-party application, analyze the resulting gbXML file to calculate the loads for the building model. See Exporting Your Design to gbXML on page 1259 or go to http://www.gbxml.org. generic annotation Text that documents a building model. Generic annotations are usually related to a parameter for a model element or type. You can create generic annotation families and nest them inside host model families, so that the annotations display in the project. This is useful if you want to include a label with a model family and display that label in the project. generic model A family of geometry that does not fit into any of the other, pre-defined categories (such as columns, roofs, and floors). In a Revit project, an instance of a generic model is a model element. You can create a generic model as a loadable family, or as an in-place element that is specific to a project. (See Revit Families on page 741.) Revit MEP provides templates for various types of generic model families. geometry The shape or form of a surface or solid.

1996 | Glossary

girder A beam used as a main horizontal support in a building or bridge. Girders are often made of steel, wood, or reinforced concrete. glazing Panes or sheets of glass set into sashes or frames (for example, for windows, doors, or mirrors). See Creating a Roof on page 545.

graded region A sloped area in a topographical surface.

grid A series of lines that you can use to help draw or place elements in a building design. Grids are useful in the design and documentation phases of a project. In Revit MEP, grids are datum elements. For more information, see Grids on page 98.

Glossary | 1997

ground plane A horizontal plane that represents ground level in a building model. In Revit MEP, you can specify the ground plane when creating a solar study for 2D and 3D views. (See Creating Solar Studies on page 1468.) group A defined set of elements that can be placed as a unit in a building design. Grouping elements is useful when you need to create entities that represent repeating units or are common to many building projects (for example, hotel rooms, apartments, or repeating floors). See Editing Elements in Groups on page 1549.
Hotel room elements grouped and repeated

gutter A trough (often made of metal or plastic) along the edge of a roof. A gutter collects water off the eave and carries it to the down spout. See Roof Gutters on page 568.

1998 | Glossary

halftone A display color that blends the line color of an element with the background color of the view. For example, the following image shows some elements in halftone (gray) and others in black. You can specify the halftone display properties using the Visibility/Graphics dialog. See Visibility and Graphic Display in Project Views on page 905 and Halftone/Underlay on page 1699.

head (1) For elements that can slope (including roofs, ramps, floors, and ceilings), the upper end of the slope. For example, in the following illustration, the head is the upper end of the sloped floor.

Glossary | 1999

head (2) In Revit MEP, the symbol that displays in a drawing to represent a component, such as a section, callout, elevation, grid, or level. For example, in a floor plan, you can double-click a section head to go to the section view. (In the following floor plan, the blue symbol is a section head.)

head (3) For windows and doors, the piece that goes across the top of the window or door to create the rough opening. head height For windows and doors, a measurement from the floor to the top of the rough opening.

heating design temperature The outdoor dry bulb temperature that is exceeded during at least 99% of the hours in a typical weather year. Depending on the required comfort level in the space under consideration, the percentage (99%) can be varied. Also referred to as winter design dry bulb temperature. hidden element An element that you hide in a particular view.

2000 | Glossary

See Hiding Elements in a View on page 915. hidden line A dashed line representing an edge or surface that cannot be seen in a view. For example, in the following image, 2 bolts go through the stud. The view shows the hidden lines of one bolt but does not show the hidden lines of the second bolt. See also hidden line mode on page 2001. .

hidden line mode A visual style in which Revit MEP hides the lines of elements that are obscured by other surfaces. (Compare with wireframe on page 2062.) See Hidden Line Visual Style on page 973.

highlight To move the cursor over an object in the drawing area so that Revit MEP displays the objects outline in a different weight (bold) and color (such as gray instead of black). A description of the element displays on the status bar at the bottom of the Revit window. After a brief delay, the element description also displays in a tooltip near the cursor. This highlighting indicates that the object is ready for selection. Click to select the highlighted object. See Selecting Elements on page 1533.
Wall before and after highlighting

host A model element that can accept (host) other components. For example, a wall is a host for windows and doors. A roof is a host for skylights and dormers. A host may also be referred to as a host element or a host component. Compare with hosted component on page 2002.

Glossary | 2001

hosted component A model element that can exist in a building model only if sponsored by another (host) element. Doors, windows, model lines, and components (such as furniture) are hosted components. For more information, see Components on page 529. i-drop An Autodesk feature that allows you to drag and drop content from a web page into a Revit session. Using i-drop, designers and developers have the power to create web pages that can easily be dragged and dropped into Autodesk design products that are i-drop enabled. You can import CAD files into Revit MEP using i-drop. See Importing CAD Files Using i-drop on page 59. IFC See Industry Foundation Classes (IFC) on page 2003. imperial The British Imperial System of weights and measures. When you install Revit MEP, you specify whether you want to use imperial units (feet and inches) or metric units (meters and centimeters). You can also change the type of units used in a project. See Project Units on page 1701. import To bring information from another source into a Revit project. For example, you can import DWG files created using a CAD application (such as AutoCAD) into Revit MEP. See Import/Link Overview on page 57. import symbol A Revit element that contains all objects (such as blocks and xrefs) from an imported drawing. When you move the cursor over the imported objects, Revit MEP shows information about the import symbol. You can explode an import symbol to convert it into individual Revit elements. See Exploding Imported Geometry on page 75. imported categories Categories of elements that are derived from an imported drawing. See Exploding Imported Geometry on page 75. You can change the visibility and graphic display of imported categories. See Visibility and Graphic Display in Project Views on page 905. in-place family A family of elements that is created within the context of the current project. An in-place family exists only in the project and cannot be loaded into other projects. Using in-place families, you can create components that are unique to a project or components that reference geometry within the project. For example, to create a reception desk that must fit between several other items in a room, design the desk as an in-place furniture family. In a structural model, you might create an in-place family for a thickened structural floor, or a wall extrusion that conforms to a uniquely shaped architectural wall that it supports. If the original design ever changes, the in-place element changes accordingly.

2002 | Glossary

The following dome roof was created as an in-place element. For more information, see In-Place Elements on page 761.
A dome roof created as an in-place element

Industry Foundation Classes (IFC) A file format developed by the International Alliance for Interoperability (IAI). IFC provides an interoperability solution between IFC-compatible software applications in the construction and facilities management industry. The format has established, international standards to import and export building objects and their properties. Revit MEP provides IFC import and export based on the latest IAI IFC data exchange standard. When you export a Revit building model to IFC format, the information can be used directly by other building specialists, such as structural and building services engineers. For more information about Revit MEP and IFC, see Exporting to Industry Foundation Classes (IFC) on page 1254 and Opening Industry Foundation Class (IFC) Files on page 70. For more information about the IFC file format, go to http://www.iai-international.org. infill element An insert that fills (patches) a hole in a host element after changes are made during different phases of a building project. For example, if you remove a window from a wall during a demolition phase, Revit MEP fills the hole with an infill element. By default, the infill element has the same properties as the host element (the wall). The following illustration shows a demolished window that has become an infill element. See Infill Elements for Phasing on page 985.
An infill element replacing a demolished window

InfoCenter You can use InfoCenter to search a variety of information sources with one query. You can also easily access product updates and announcements. instance An individual occurrence of an element type. For example, when you place a wall in a building model, the wall is an instance of the wall type. If you change parameters for the wall instance, the changes affect only that wall. If you change parameters for the

Glossary | 2003

wall type, the changes affect all walls (instances) of that type, including existing walls and new walls that you create in the future. instance parameters Settings on the Properties palette that specify the instance properties on page 2004 of an individual element in a project. instance properties Appearance and behavior properties that can vary for individual instances of an element type. Instance properties are specified through corresponding instance parameters on page 2004 on the Properties palette. insulation Material that has insulating properties designed to help a building retain heat in winter and prevent heat gain in summer. In Revit MEP, you use a detail component to represent insulation in 2D drawings. For more information, see Insulation on page 1076.

interior The inside of a building, or the inside surface of an object. interoperability The ability of Revit MEP to interact with other software applications. Examples of interoperability include importing files from other applications into a Revit project, and exporting a Revit project to a file format that can be used by other applications. For more information, see Share the Design on page 1227. isolate To display only a certain element or type of element, so that you can work with it in a particular view without being distracted by other elements in the design. See Temporarily Hiding or Isolating Elements or Element Categories on page 917.
A roof that has been isolated from the rest of the building model

join The intersection where 2 or more elements share a common face.

2004 | Glossary

join (2) To resolve intersections between elements that share a common face. The level of detail for the view determines the detail of join geometry that is shown. The following images show geometry before they are joined (top) and after they are joined (bottom) in a view with a coarse detail level. See Joining Geometry on page 1599.
Before joining geometry

After joining geometry

joist A beam that supports a floor or ceiling. Joists are generally made of wood, steel, or concrete. They are often set parallel from wall to wall or across or abutting girders.

Glossary | 2005

key schedule A table of information that you create to simplify or automate data entry in other, larger schedules. A key schedule can reduce the time required to produce a larger schedule and help to generate accurate cost estimates. For example, a room schedule for an apartment building might list 100 rooms with the same floor, wall, and base finishes. In a key schedule you can define Room Style keys, such as Public, Service, and Units. Each key specifies different floor, wall, and base finishes for its room style. Rather than manually specifying finishes for all 100 rooms, you can assign a room style to each room. When you create a room schedule, fields in the schedule automatically update with the appropriate finishes, based on the assigned Room Style keys. For more information, see Key Schedules on page 883.
Key schedule listing finishes for different types of rooms

In a room schedule, assigning a room type to an individual room

keynote legend A list of keynote numbers and the corresponding keynote text. (See keynoting.)

2006 | Glossary

If you choose to annotate model elements using keynote numbers only, you can use a keynote legend to provide descriptive text for each keynote number. By using a keynote legend, you avoid cluttering the drawing with text. For more information, see Keynote Legend on page 1045. keynoting A method of annotating drawings to identify building materials, describe assembly instructions, or provide special instructions or explanations. Keynotes help to standardize information related to the building design and can help reduce clutter in drawings. In Revit MEP, each sheet can display its own keynote legend, or all keynotes for the project can be documented on one sheet. For more information, see Keynotes on page 1042.

label A text placeholder added to tags or title blocks. You create a label as part of a tag or title block family while in the Family Editor. When you place the tag or title block in the project, you replace the label with the actual value for that instance. For example, the following title block template contains labels that indicate the type of information to be entered on a sheet. When you create a sheet, the labels are replaced with actual values.

landing A platform between sets of stairs, or the floor at the head or foot of a ramp or a set of stairs. layer (1) In Revit MEP, the adjacent materials of a compound structure, such as a wall. You can define the layers in a compound structure. See Compound Structure on page 603. layer (2) In AutoCAD, a mechanism for defining, organizing, and controlling the display of drawing objects. When you export a Revit project to a CAD format, you can create a layer mapping file to map Revit categories and subcategories to CAD layers. See Exporting Layers on page 1247.

Glossary | 2007

layer mapping file A text file that maps each Revit category or subcategory to a preconfigured layer name for the CAD software. For example, a Revit door object automatically maps to the A-DOOR layer in AutoCAD. The layer names are preconfigured in the text file, but you can change them. You use a layer mapping file when exporting a Revit project to a CAD format. See Exporting Layers on page 1247. leader A line that connects an annotation to an element or part of the building model in a view. Also referred to as a leader line. In Revit MEP, you can control the line weight, style, and color of the leader, as well as its position, shape, and arrowhead. legend A table that provides descriptions or information about symbols used in drawings. In Revit MEP, you can create a legend and include it on multiple sheets. See Legend Views on page 877.
Symbol legend for use on construction documents

level A finite horizontal plane that acts as a reference for level-hosted elements, such as roofs, floors, and ceilings. In Revit MEP, you define a level for each vertical height or story within a building, or other needed reference of the building (for example, first floor, top of wall, or bottom of foundation). You can add levels in a section or elevation view. For more information, see Levels on page 93.

2008 | Glossary

library A collection of predefined resources that you can use in a Revit project. For example, you can access libraries of templates, detail components, entourage, materials, and families of model elements and annotation elements. Revit MEP provides some libraries. Other libraries are available on the Internet.
Family categories in the Imperial library

line pattern A series of dashes or dots alternating with blank spaces.

Glossary | 2009

In the building industry, construction documents often use different line style conventions to convey information and to differentiate one line from another. For example, dimensions may use thin solid lines, while callout bubbles use heavy dashed lines. You can specify the line pattern as part of the line style for many types of lines used in Revit MEP. (See line style on page 2010.)

To define line patterns, click Manage tab Settings panel Additional Settings drop-down Patterns. For more information, see Line Patterns on page 1698.

Line

line style A line of a particular pattern, weight, and color, used to indicate different effects. For example, in the following site plan, a red dashed line indicates the zoning setback. Revit MEP predefines several line styles and uses them for default purposes. You can change these and add your own line styles to suit your needs and preferences. For more information, see Line Styles on page 1696.

line weight The thickness of a line. You can specify the line weight as part of the line style for model lines, perspective lines, and annotation lines used in Revit MEP. (See line style on page 2010.) To define line weights, click Manage tab Settings

panel Additional Settings

Line Weights.

For more information, see Line Weights on page 1697.

2010 | Glossary

Detail of roller assembly using lines of different weights

linear Arranged in a line. For example, when you create a linear array, the elements in the array are arranged along a straight line. See Creating a Linear Array on page 1562.

link To connect a file to a Revit project. When a linked file is updated, the updated information is automatically made available in the Revit project. Linking avoids the need to re-import updated information into the project. In Revit MEP, you can create a link between projects. You can also link CAD files and DWF markup files to a Revit project. See Import/Link Overview on page 57 and Linked Models on page 1279. listening dimensions A Revit feature that allows you to specify a value for a dimension as you sketch an element in a view. You specify a start point for the element, start sketching in the desired direction, type the exact dimension desired, and press Enter. Revit MEP draws the element to the specified length. The following image shows the text box that appears when you start to type a listening dimension. For more information, see Listening Dimensions on page 1013.

load To transfer a file or a collection of information from an outside location into a Revit project. In Revit MEP, you can load groups, templates, detail components, entourage, materials, families of model elements and annotation elements, and other project information. See also library on page 2009.

Glossary | 2011

local file A copy of the project file that resides on the computer system of the team member who is working on the file. When worksharing is used to distribute project work among team members, each member uses a local file to work on his or her workset (functional area). Team members periodically save their changes to the central file so that others can see the changes and update their local files with the latest project information. For more information, see Working in a Team on page 1311. location line A vertical plane in a wall that is used for dimensioning. You create a wall by sketching the location line of the wall in a plan view or a 3D view. You specify what to use for the location line in the instance properties on page 2004of the wall: the wall centerline, core centerline, interior or exterior wall face, or interior or exterior face of wall core. In the following illustration, the green dashed lines indicate the location line of the wall. See Walls on page 483.

lock To secure a dimension or the location of an element so that it cannot be changed. When you select a locked dimension or element, a lock control displays next to it. The following drawing shows a locked dimension. See Locking Permanent Dimensions on page 1000.

You can also use the Pin tool to restrict the movement of elements. See Preventing Elements from Moving on page 1578. mark A unique identifier that you assign to an element in its properties. (Compare with tick mark on page 2056.) You can include marks in schedules and tag labels. For example, the following site plan shows marks for individual parking spaces. These marks are also listed in the parking schedule.

2012 | Glossary

markup Comments or revision instructions from someone who reviewed a building design. When you publish construction documents as DWF files, the files can be marked up electronically using a program such as Autodesk Design Review. Then the markups can be linked back into Revit MEP to display the desired changes. See Linking DWF Markup Files on page 74. masking region A defined area that obscures elements in a view. Masking regions are useful when you are creating a model family from an imported 2D DWG file, and you need the model element to obscure other elements when placed in a view. You can also use them to hide parts of a drawing. For more information, see Masking Regions on page 1079.
Masking regions sketched in upper corners

Glossary | 2013

Unit plan view with upper corners masked

mass A 3-dimensional shape used in the initial design of a building model. See Massing Studies on page 1421.

mass face See face on page 1989. mass floor An interior horizontal surface in a mass. During the conceptual design stage of a building project, a mass floor represents a story in the building. You can divide masses into mass floors to perform various types of analysis on the design. See Analyzing a Conceptual Design on page 1427.

2014 | Glossary

massing study One or more masses in a Revit project. Massing studies allow you to explore design ideas by using shapes to conceptualize a building model. When your conceptual design is complete, you can add building elements directly to these shapes. See Massing Studies on page 1421.
Massing study used as the basis for a building design

Final building design

matchline A sketch line that indicates where to split a view for a dependent view, as shown. See Duplicate Dependent Views on page 947.

Glossary | 2015

material The substance of which an element is made. In Revit MEP, the material assigned to an element determines how the element appears in a view or rendering. Revit MEP includes several materials in the default project templates, or you can define your own. You can specify the color (in a shaded view), texture (in a rendered image), surface pattern (in a projection), and fill pattern (in a cut view). See Materials on page 1667.

material takeoff schedule A list of the subcomponents or materials of any Revit family. Material takeoff schedules have all the functionality and characteristics of other schedule views, but they allow you to show more detail about the assembly of a component. Any material that is applied to a component within Revit MEP can be scheduled. For more information, see Material Takeoff Schedules on page 884.

Max See 3ds Max on page 1962. mean daily range The mean of the difference between daily maximum and minimum temperatures. mesh A grid of lines used to approximate a surface (for example, when rendering an image).

2016 | Glossary

metric A standard of measurement that is based on the meter. When you install Revit MEP, you specify whether you want to use imperial units (feet and inches) or metric units (meters and centimeters). You can also change the type of units used in a project. See Project Units on page 1701. mid-end face When you edit the elevation profile of a wall that spans multiple levels and create notches such as those shown below, the new vertical edges represent jambs that are referred to in Revit as mid-end faces. Other walls can form corner joins with mid-end faces.

mirror To reverse the position of a selected model element, using a line as the mirror axis. For example, if you mirror a wall on a reference plane, the wall flips opposite the original wall. You can pick the mirror axis or draw a temporary axis. Use the Mirror tool to flip a selected element, or to make a copy of an element and reverse its position in one step. The following image shows the results of mirroring and copying a door, using the center wall as the mirror axis. See Mirroring Elements on page 1577.

miter A joint at a 45-degree angle, or evenly angled between the joined elements. Mitering can apply to walls, wall sweeps, railings, structural floors, roof fascia, curtain wall mullions, and other model elements. When 2 walls join, you can edit the wall join using a miter joint or other joint styles. See Changing the Configuration of a Wall Join on page 492.

Glossary | 2017

model A representation of a building or other design. See also building information modeling (BIM) on page 1969. model element An element in a building model that represents actual 3D geometry. For example, walls, windows, doors, and roofs are model elements. Compare with annotation on page 1963 and datum on page 1979. See also element on page 1986. For example, the following image shows only model elements. It does not include annotation elements (such as dimensions or text notes) or datum elements (such as grid lines or levels). See Element Behavior in a Parametric Modeler on page 14.

model group A set of model elements that are placed together in a building design. Model groups are useful when you need to create entities that represent repeating units or are common to many building projects (such as hotel rooms, apartments, or repeating floors). Compare with attached detail group on page 1966 and detail group on page 1981. The following illustration shows a model group (highlighted in red) that has been placed in multiple hotel rooms. See Editing Elements in Groups on page 1549.

2018 | Glossary

model line A model element that exists in 3D space and is visible in all views of a Revit project. You can use model lines to represent 3D geometry in a building design, such as cords or cables that secure a tarp. You can sketch straight, curved, arc, circular, fillet, and tangent lines. (Compare with detail line on page 1982 and symbolic line on page 2054.) The following truss uses a model line to represent the beam stick symbol. For more information, see Model Lines on page 599.

model pattern A graphic design that is applied to the surface of a model element. Model patterns represent the actual appearance of an element, such as brick coursing or ceramic tile on a wall. They are fixed with respect to the model and scale with the model. See Fill Patterns on page 1657.

model text Text used in a building model, such as for signage. You can add model text in a project view and in the Family Editor for families that can be represented in 3D, such as walls, doors, windows, and furniture. An instance of model text is a model element. Model text is not available for families that can only be represented as 2D, such as annotations, detail components, and profiles. You can specify properties for model text, including font, size, and material. For more information, see Model Text on page 595.

Glossary | 2019

modeling The process of representing a design. See also building information modeling (BIM) on page 1969. moment The amount of rotation at an axis caused by downward force applied to a beam at a distance from its supporting members. A moment connection is a connection that is designed to transfer moment and other forces between a beam and its supporting members. In Revit MEP, you can specify moment parameters for a beam, including the moment connection start and moment connection end. monolithic stairs Stairs that consist of one solid piece of material, such as concrete. In Revit MEP, you can specify that stairs are monolithic in the stair type properties. You can also specify the material for monolithic stairs. See Stair Type Properties on page 632.

mullion In Revit MEP, a vertical or horizontal strip between panels of a curtain wall or curtain system.

2020 | Glossary

For more information, see Mullions on page 667.

nested family A family that consists of instances of other families (subcomponents). The subcomponents can belong to the same category (for example, various window types) or different categories (for example, an exterior door and two lighting fixtures). You create nested families using the Family Editor. The following nested family includes a door, 2 sidelights, and 2 lighting fixtures. For more information, see The Families Guide on page 744. See also shared family on page 2047.

Glossary | 2021

non-bearing wall A wall that supports no additional vertical load except its own weight. Non-bearing walls can be used to define and divide spaces in Revit MEP. Compare with bearing wall on page 1967. For more information, see Structural Walls on page 807. note block A list of all instances of annotations. Also referred to as an annotation schedule. Note blocks are useful for listing notes that are applied to elements in a project. For more information, see Annotation Schedules (Note Blocks) on page 885.
Sample note block

NURB surface Non-uniform rational B-spline. A mathematical model commonly used in computer graphics for representing and generating curves and surfaces. In Revit MEP, you can create roofs and curtain systems on NURB surfaces. See Creating Building Elements from Mass Instances on page 1448.

2022 | Glossary

object A model element, annotation element, datum element, or imported element in a project. object style A set of characteristics that define the line weight, line color, line pattern, and material for a category of model elements, annotation elements, or imported objects in a project. For more information, see Object Styles on page 1695. ODBC Open Database Connectivity. ODBC is a general export tool that works in conjunction with many software drivers. You can export information about model elements in a Revit project to an ODBC database. See Exporting to ODBC on page 1248. offset A uniform distance from an element or line, along which the element or line will move, or a new element or line will be created. For example, when creating walls, you might specify an offset of 5 meters. When you select an existing wall, Revit MEP draws a new wall 5 meters from the selected wall. The following illustration shows that, when you move the cursor near the outside of a chain of walls, Revit MEP draws a preview line to show the offset from the walls. See Moving Elements with the Offset Tool on page 1570.

open loop A sketched line that does not connect to itself. Instead, it leaves an open space between the start point and endpoint of the line. In Revit MEP, you use open loops to sketch a roof by extrusion and to split toposurfaces and faces. In the following sketch, a closed loop defines the walls, ceiling, and floor. An open loop defines the roof.

Glossary | 2023

Options Bar Part of the Revit interface that provides context-sensitive settings and functions, depending on the tool currently in use. In the Revit window, the Options Bar is located below the ribbon and above the drawing area. See User Interface on page 21 and Options Bar on page 34. orientation The state of being aligned with (or facing the same direction as) a particular item or direction. For example, in Revit MEP you can change the orientation of a view to True North, or you can change the orientation of a compound wall to reverse the order of its layers. origin A fixed starting point, or the point in a coordinate system where the axes intersect. In Revit MEP, you use an origin for many functions, such as positioning a linked project, creating a custom fill pattern, positioning a group, resizing walls, or sketching lines for a new family. The origin of each element is defined in the family file for the element. When you place an element in a project, Revit MEP uses the origin defined for the selected family type when snapping to snap points and lines.
Toilet with center origin (top), and toilet with offset origin (bottom)

orthogonal At right angles to, or perpendicular to. orthographic view A 3D view that shows a building model in which all components are the same size, regardless of the cameras distance from them.

2024 | Glossary

Compare with perspective view on page 2027. For more information, see 3D Views on page 865.

paint To apply a material to a surface of a model element. In Revit MEP, you can paint walls, floors, roofs, and masses. In the following image, the wall, door, door frame, and window frame are painted different colors. See Applying a Material to the Face of an Element on page 1605.

pan In a 3D context, pan moves the camera left and right. In a 2D context, pan scrolls the view. If you are using pan with an active view on a sheet, pan scrolls the sheet view, not the active view on the sheet. See Navigating Views on page 922. panel In Revit MEP, a section of a curtain wall or a curtain system. Panels are separated by mullions. Panels can consist of glass or different types of walls. See Wall Panels in Curtain Walls on page 662.

Glossary | 2025

parallel view A view whose plane is parallel to the plane of another view. (Compare with perpendicular view on page 2027.) For example, a Level 1 floor plan is parallel to a Level 2 floor plan. An east elevation view is parallel to a west elevation view. The following drawing illustrates the parallel planes that are used for the east and west elevations. For more information, see Propagating Dependent View Configuration on page 951 and Datum Extents and Visibility on page 1617.

parameter A setting that determines a particular property of an individual element, an element type, or a view. See Element Properties on page 15and View Properties on page 977. parametric Controlled by parameters. In a Revit project, parameters define the relationships between elements of the building model. These relationships are created automatically by Revit MEP and by you as you create the design. As you work in drawing and schedule views, Revit MEP collects information about the building model. The Revit parametric change engine automatically coordinates changes in all model views, drawing sheets, schedules, sections, and plans. For more information, see What Is Meant by Parametric? on page 11. partial explode The process of disassembling an import symbol (which represents imported geometry) into its next highest level of elements: nested import symbols. A partial explode yields more import symbols, which, in turn, can be exploded into elements or other import symbols. (Compare with full explode on page 1996.) See Exploding Imported Geometry on page 75. PAT A file format for fill patterns. A pattern file is a text file that contains definitions for model or drafting patterns in a project. See Custom Pattern Files on page 1664. pattern component Nested family which is applied to populate buildable architectural components across a large variety of geometric divided and patterned surfaces. It can contain both 2D and 3D geometry which create intelligent and flexible parametric components. See Pattern Component Families on page 181. patterned surface A divided surface (see Rationalizing Surfaces on page 170) on which geometric shapes have been applied. These patterns become part of the surface and (depending on their shape) will require a specific number of grid cells when applied. See Patterning Surfaces on page 177.

2026 | Glossary

PDF Portable Document Format. An open file format (originally created by Adobe Systems) that supports electronic information exchange. In Revit MEP, you can print construction documents as PDF files. You can then share the construction documents with team members, view them online, or print them. See Printing to PDF on page 1273. permanent dimension A dimension that specifies a particular size for an element or a distance between elements or points. Permanent dimensions always display in the view in which they are created. (Compare with temporary dimension on page 2056.) You can lock permanent dimensions so that they cannot be changed without first unlocking them. You can also control the placement of the witness lines for dimensions. For more information, see Permanent Dimensions on page 992.

perpendicular view A view whose plane is at a right angle to the plane of another view. (Compare with parallel view on page 2026.) The following image illustrates the perpendicular planes on which a floor plan and an elevation are based. For more information, see Propagating Dependent View Configuration on page 951 and Datum Extents and Visibility on page 1617.

perspective view A 3D view of a building model, in which components that are further away appear smaller than those that are closer. In Revit MEP, you create a perspective view by placing a camera in a 3D view. (See camera on page 1970.) Compare with orthographic view on page 2024. For more information, see 3D Views on page 865.

Glossary | 2027

phase A stage or time period in the construction process of a building project. Typical phases include existing construction, demolition, remodeling, and new construction. Revit MEP tracks the phase in which views or components are created or demolished, and lets you apply phase-specific filters to views so you can define how the project appears during various stages of work. The following project views show different phases of construction for one project. See Project Phasing on page 981.

pick box See selection box on page 2044. pin To restrict the movement of an element using the Pin tool. When you pin an element, you cannot move it by dragging or using the Move tool. However, changes in other attached elements may result in movement of the pinned element. See Preventing Elements from Moving on page 1578.

plan A 2D drawing of a building model that shows the layout of walls, rooms, and other building components. A floor plan presents a view of the building as though you are looking down on it from above, with the roof and intervening levels removed. A reflected ceiling plan is a drawing that shows the ceiling in a building design. See Plan Views on page 831.

2028 | Glossary

plan region Part of a plan view that has a different view range from the overall view. Plan regions are useful for split level plans or for displaying inserts above or below the cut plane. For more information, see Plan Region on page 835.

plan view A view of a floor plan or a reflected ceiling plan for a building model. For more information, see Plan Views on page 831. planting Vegetation used to create a landscape around a building design. Revit MEP provides a library of planting families. You can also create or download additional plants. For more information, see Plants and Entourage on page 1181.

Glossary | 2029

poche A fill pattern that represents a cut surface. (pronounced po-shay) In Revit MEP, you can specify the coarse poche material to display in 3D views. You can also specify the poche depth for a cross-section of earth in topography elements. In the following floor plan, the poche for the walls is a solid fill pattern.

polyline A set of connected straight line segments. Polylines typically define open loops. See Export Rooms and Areas as Polylines on page 1239.

2030 | Glossary

polymesh A 3D shape consisting of multiple polygons that are joined (meshed) together. For example, a polymesh cube consists of 6 square surfaces that are joined together to form the cube shape. This is sometimes referred to as face-based geometry. Compare with ACIS on page 1962. For more information, see Solids (3D Views Only) on page 1239.

post A vertical support for a railing. See Controlling Placement of Balusters and Posts on page 646. primary view The view on which one or more dependent views are based. The dependent views remain synchronous with the primary view and other dependent views, so that when view-specific changes (such as view scale and annotations) are made in one view, they are reflected in all views. See Duplicate Dependent Views on page 947. profile A series of 2-dimensional lines and arcs that form a closed loop. Use profiles to define cross-sections for railings, balusters, soffits, cornices, and other sweep-defined objects. See The Families Guide on page 744.
Gutter profile

project A Revit file that contains all information about a building design. For more information, see Understanding Revit Terms on page 12.

Glossary | 2031

project base point The project base point defines the origin (0,0,0) of the project coordinate system. It also can be used to position a building on a site and for locating the design elements of a building during construction. See Project Base Points and Survey Points on page 1383. Project Browser Part of the Revit interface that shows a logical hierarchy for all views, schedules, sheets, families, groups, and linked Revit models in the current project. For more information, see Project Browser on page 28. Project North The top of the view in the drawing area. When producing solar studies or rendered images, change the view orientation from Project North to True North to create accurate sunlight and shadow patterns for the project. See Rotating a View to True North on page 112. project parameters User-defined fields that you add to multiple categories of elements, sheets, or views in a project. These parameters are specific to the project and cannot be shared with other projects. For example, you can create a project parameter named Approved By for views. In the properties for each view, you can enter a value for this parameter to indicate who approved the view. You can use project parameters in multi-category or single-category schedules. However, you cannot use project parameters in tags for model elements. Compare with shared parameters on page 2047. For more information, see Project Parameters on page 1639. project standards The settings used in a project that you want to apply to another project. Project standards include family types, line weights, materials, view templates, and object styles. See Transferring Project Standards on page 1725. project template A set of initial conditions for a project. Revit MEP provides several templates, and you can create your own templates. Any new project based on a template inherits all families, settings (such as units, fill patterns, line styles, line weights, and view scales), and geometry from the template. Templates use the file extension RTE. See Project Templates on page 1723. project view A representation of a building model. A Revit project file contains a database of information about a building model, and a project view is one way of looking at that information. Also called a view. The Project Browser lists the views available for a project. These can include floor plans, ceiling plans, elevations, sections, detail views, drafting views, 3D views, walkthrough views, legend views, schedules, renderings, and sheets. For more information, see Document the Project on page 829. projection line style A graphic style applied to an element when a view displays the element, so that you are seeing a representation of its exterior surface. (Compare with cut line style on page 1979.) For the projection line style of an element, you can specify the line weight, color, and fill pattern. See Modifying Object Styles on page 1695. property An attribute of appearance or behavior for an element, type, or view. Properties are specified through instance parameters on page 2004 and type parameters on page 2058. For more information, see Element Properties on page 15 and View Properties on page 977. property line The boundary of a plot of land or the site for a building project.

2032 | Glossary

proxy graphics Representations of AutoCAD objects. Revit MEP supports proxy graphics from AutoCAD files. Unlike AutoCAD objects, proxy graphics have no intelligence. See Importing or Linking CAD Formats on page 58. purlin A longitudinal structural member in a roof. Purlins support the loads from the roof deck or sheathing. They are supported by the principal rafters or building walls (or both). In Revit MEP, when you use the Beam tool to add beams between joists, the structural usage of the beams is automatically set to purlin, and their display within the plan view adjusts accordingly. In the following floor plan, the dotted lines indicate purlins placed along the midpoints of the joists.

pushpin A user-placed control that provides a quick way to allow or prevent changes to the position of an element. After you place a pushpin, you cannot move the element until you unpin it by clicking the pushpin control. See Preventing Elements from Moving on page 1578.

Glossary | 2033

quantity The number or amount of building materials used in a project. Schedules can calculate the quantities of individual items or materials needed to complete a project. You can use this information to estimate costs and plan purchases. For example, the following window schedule indicates the quantities of each type of window in a building.

radial Arranged along a radius or arc. In Revit MEP, when you create a radial array, the elements in the array are arranged along a curve.

rail A hand rail, or a horizontal bar extending between posts in a railing. See Railings on page 643. railing A barrier consisting of horizontal rails supported by posts and balusters. In Revit MEP, you can add railings as free-standing components to levels, or attach them to host elements (such as floors, ramps, or stairs). For more information, see Railings on page 643.

2034 | Glossary

Parts of a railing

ramp A sloped floor or passageway. For more information, see Ramps on page 637 and Sloped Floors on page 586.

RCP view See reflected ceiling plan view on page 2037. rebar A steel rod or bar used in reinforced concrete construction. The following detail of a footing shows typical usage of rebar in walls and foundations.

reference elevation An elevation tag that refers to an existing elevation or drafting view. When you add a reference elevation to a project, Revit MEP does not create a new view for it. Instead, the reference elevation uses an existing elevation, allowing you to indicate different areas that have identical elevations. You can place a reference elevation in a plan or callout view. For more information, see Reference Elevation on page 839. reference label Text displayed in a callout tag when a reference callout is created in the plan view, or text displayed in a section head when a reference section is created in the plan view. See Reference Sections on page 850 and Reference Callouts on page 862.

Glossary | 2035

Reference callout with callout tag

reference line A line used when designing families of model elements or placing elements in a building model. When you draw a reference line in a view, the line is visible in other, related views. A straight reference line provides 4 planes to sketch on. One plane is parallel to the work plane of the line itself, another is perpendicular to that plane, and the remaining 2 are at the ends of the line (perpendicular to the ends). All planes go through the reference line. A curved reference line (for example, an arc or a spline) has 2 planes at the ends of the element. The following image shows a selected reference line (and its reference planes) in multiple views. For detailed information about reference lines, see The Families Guide on page 744.

reference plane A 2-dimensional plane used when designing families of model elements or placing elements in a building model. See also reference line on page 2036. For more information, see Reference Planes on page 1613. reference point (1) A point in the current view that you can use for positioning or dimensioning a model element. When you move the cursor near a reference point, Revit MEP displays a temporary dimension between the element being placed and the reference point. To display different reference points, press Tab. When you are creating a family and you use a reference plane with the Is Reference property turned on, the reference plane can be used as a reference point for dimensions. For more information, see The Families Guide on page 744.

2036 | Glossary

reference point (2) Provides a specific reference location in the 3D workspace of the conceptual design environment. You place these points to design and plot lines, splines, and forms. Reference points may be free (unattached), hosted by an element, or driving (element geometry modifying). See Reference Points on page 132. reference section A section tag that refers to an existing section view. When you create a reference section, Revit MEP does not create a new view in the project. Instead, the reference section uses an existing section, allowing you to indicate different areas that have identical sections. You can place reference sections in plan, elevation, section, drafting, and callout views. Reference sections can refer to section views, callouts of section views, and drafting views. For more information, see Reference Sections on page 850. referencing view The parent view of a callout or section; that is, the view from which a callout or section originates. The referencing sheet is the sheet on which the referencing view displays. The referencing detail corresponds to the detail number assigned to a callout or section in its view properties. Values for referencing sheet and referencing detail occur in view properties and sheet properties. You can create labels for these values and include them in callout tags or section tags to create a cross-referencing documentation system for a Revit project. See Referencing a Drafting View on page 1072 and Referencing a Callout View on page 1068. referring view A view in which the annotation symbol for the current view is visible. For example, if you use the Find Referring Views tool for an elevation view, Revit MEP lists all views in which its elevation symbol is visible. See Finding Referring Views on page 959. reflected ceiling plan view A drawing that shows the ceiling in a building design. Also called an RCP view. When you add a level to a building model, Revit MEP automatically creates an RCP view for it. See Plan Views on page 831 and Ceilings on page 579.

Glossary | 2037

RCP view with ceiling grids

rehost To move a component from one host to another. For example, you can use the Pick New Host tool to move a window from one wall to another wall. For more information, see Moving Components to Different Hosts on page 531, Moving a Door to a Different Wall on page 518, and Moving a Window to a Different Wall on page 525. rendering The process of generating a photorealistic illustration of a building design. Rendered images are often used to present building designs to clients. Revit MEP renders 3D project views with various effects, such as lights, plants, decals, and people. For more information, see Rendering on page 1141.

resize To change the size of a model element. For example, in Revit MEP you can resize a wall or a foundation to adjust to changing specifications. See Resizing Elements on page 1579. retaining wall A wall that holds back earth (for example, at the edge of a terrace or excavation). In Revit MEP, you can specify that a wall type functions as a retaining wall in the type properties. See Wall Type Properties on page 511.

2038 | Glossary

Building with retaining walls (shown in red)

reveal (1) A decorative cutout in a wall. .

reveal (2) To display in a view. After hiding elements, you can reveal (redisplay) them in a view. See Revealing and Unhiding Hidden Elements on page 916. revision A change to a construction document or building design. Revit MEP provides tools (revision clouds and revision schedules) that enable you to include revision information on sheets. For more information, see Revisions on page 1129. revision cloud A graphic (shaped like a cloud) that indicates changes in a construction document. In Revit MEP, you can sketch revision clouds in all views except 3D views. The cloud is visible only in the view in which it is sketched. For more information, see Revision Clouds on page 1135.

Glossary | 2039

revision schedule A list of changes made to a building design or construction document. A revision schedule displays in the title block of a sheet. As you add views with revision clouds to sheets, the revision schedule updates with information about the corresponding revisions. For more information, see Revision Schedules on Sheets on page 1139.

revision table See revision schedule. Revit Architecture An Autodesk product. Revit Architecture is a building design and documentation system that uses building information modeling to coordinate changes across all aspects of an architecture project. Revit MEP An Autodesk product. Revit MEP optimizes mechanical/electrical/plumbing (MEP) systems engineering through data-driven system sizing and design. It provides a building information modelling design and documentation solution for MEP engineering. Revit Structure An Autodesk product. Revit Structure integrates a physical model for layout, coordination, and documentation with an independently editable analytical model for building design and analysis. Using a single building information model and dynamic linking to third-party analysis applications, Revit Structure integrates and coordinates structural design and documentation. revolve Solid geometry that turns (revolves) around an axis. For example, you can use the Revolve tool to design a dome roof, a column, or door knobs. See Creating a Revolve on page 1517.

2040 | Glossary

RFA The file format for a Revit family. (See family on page 1990.) See The Families Guide on page 744. riser The vertical face of a step in a set of stairs. room A defined space in a building, used for a specific purpose and separated from other areas by walls, partitions, or room separation lines. For more information, see Rooms on page 687. room separation line A line that you draw in a view to define areas that are used for different purposes, when a wall between the rooms is not desired. Room separation lines are visible in plan views, 3D views, and perspective views. For example, the following floor plan uses room separation lines to distinguish the entry from the kitchen and dining areas. For more information, see Room Separation Lines on page 692.

room-bounding elements A model element that defines a boundary of a room. For example, walls, partitions, floors, ceilings, and roofs are room-bounding elements. Revit MEP uses room-bounding elements when calculating the area or volume of a room. You can designate an element as room-bounding by accessing its instance properties and changing the Room Bounding parameter. For example, you can define columns as room-bounding to omit their mass from room volume calculations. For more information, see Room-Bounding Elements on page 691.

Glossary | 2041

rough opening The framed hole (opening) in a wall into which a manufactured window or door is installed. In Revit MEP, you can specify the height and width of the rough opening for a window type or door type. RPC Rich Photorealistic Content. The file type for ArchVision realpeople and other objects, which can be loaded into Revit MEP as an entourage family, for use in rendered images. See Plants and Entourage on page 1181. RSS feed Information published by a website to which you subscribe. Usually allows users to receive notifications when new content (articles) are posted. RSS stands for Rich Site Summary (or Really Simple Syndication). RTE The file type for a Revit project template. See Project Templates on page 1723. rule-based filter A filter with user-defined rules that determine the visibility/graphics settings for model elements in a particular view. For example, you can create a rule-based filter that displays all fire-rated walls as solid red in a plan view to distinguish them from non-fire-rated walls in the building. See Controlling Visibility and Graphic Display of Elements Using Filters on page 911. run (1) A set of stairs or a ramp of a defined length. In Revit MEP, you can sketch a run to create a ramp or set of stairs. See Stairs on page 621 and Ramps on page 637. run (2) When drawing conduit and cable tray, a continuous segment of the same size and type. A run may contain a bend or elbow. A tee, cross, or other fitting ends a conduit or cable tray run. See Working with Cable Tray and Conduit on page 403. RVG The file format for a Revit group prior to Revit MEP 2008. In Revit MEP 2008 and later, you can still load Revit groups (RVG files) into a project or a family. However, new groups can be saved as RVT or RFA files, not RVG files. See Loading Groups on page 1553. RVT The file format for a Revit project. sash The part of a window that holds the glass panes in place. The sash can be movable or fixed in place. It usually consists of horizontal and vertical pieces.

SAT Standard ACIS Text. The file format for ACIS, a solid modeling technology that is supported by many CAD applications. Revit MEP can import and export SAT files. See Importing ACIS Objects on page 62 and Exporting to SAT on page 1232. scale The proportional system used to represent objects in a drawing. In Revit MEP, you can assign a different scale to each view. See View Scale on page 964.

2042 | Glossary

Metric view scale

schedule A tabular display of information. In Revit MEP, a schedule is extracted from the properties of elements in a project. It is displayed in a schedule view. Using Revit MEP, you can create many types of schedules, including quantities, material takeoffs, annotation schedules, revision schedules, view lists, and drawing lists. See Schedule Overview on page 881.

scope box A user interface mechanism that controls the visibility of datum planes (levels, reference lines, and grids) in views. When you add grids, levels, and reference lines to a project, they may display in more views than desired. For example, when you add grid lines to a plan view, the grid lines display in all plan views of the model. To limit the appearance of datum planes to certain views, use a scope box. See Controlling Visibility of Datums Using Scope Boxes on page 1621. section A representation of a building model as if the model is cut vertically to show interior detail. See Section Views on page 844.

section box A user interface mechanism that crops the model in a 3D view. Elements in the building model that are outside the section box do not display in the view or in an exported view.

Glossary | 2043

See Change the Extents of a 3D View on page 872.

section view See section on page 2043. select To choose an object in the drawing area. Many of the controls and tools that you use to modify an element in the drawing area are available only when an element is selected. In Revit MEP, a selected element displays in the selection color, and controls or handles indicate how the element can be manipulated or modified. See Selecting Elements on page 1533. selection box A user interface mechanism that you use to select elements within a defined area by dragging the cursor around them. To create a selection box, place the cursor near the elements to select, click and hold the left mouse button, and drag the cursor diagonally across the screen to draw a rectangle around the desired elements. Dragging from right to left includes elements completely enclosed by the selection box. Dragging from left to right includes any element that the selection box encloses or touches. See Selecting Multiple Elements on page 1534.

selection filter A mechanism for determining which elements are selected (for modification or manipulation) based on their family types or element parameters. See Selecting Elements Using a Filter on page 1536.

2044 | Glossary

separation line See room separation line on page 2041. setback (1) The distance that a wall sweep or wall reveal is offset from intersecting wall inserts. The setback value allows you to place sweeps or reveals properly near window or door trims. You can define a default setback for wall sweeps and wall reveals in their type properties. setback (2) The legally required distance between the property line and buildings. For example, in the following site plan, a red dashed line indicates the zoning setback.

setback (3) The distance from the connection point of a primary beam in a join to its edge. This is measured linearly with a connecting beam's center. shaded A visual style in which Revit MEP shows the image with all surfaces shaded according to their material color settings and project light locations. A default light source provides illumination for the shaded elements. See Shaded Visual Style on page 974.

shaded with edges A visual style in which Revit MEP shows the image with all surfaces shaded according to their material color settings and project light locations, and with all non-occluded edges drawn. A default light source provides illumination for the shaded elements.

Glossary | 2045

See Shaded with Edges Visual Style on page 974.

shadow study See solar study on page 2050. shaft An opening that extends the entire height (or through specified levels) of a building, cutting through floors, ceilings, and roofs, as appropriate. For example, the stairwell and elevator shaft in the following section view were created as shafts. See Cutting Shaft Openings on page 594.

shape handle A user interface mechanism that you drag to change the shape of an element in the building model. A shape handle appears in the selection color. For more information, see Shape Handles on page 1546.

2046 | Glossary

shared coordinates Project coordinates that are used for remembering the mutual positions of multiple interlinked files. Those interlinked files can be all RVT files, or a combination of RVT, DWG, and DXF files. See Shared Positioning on page 1377. shared family A family of model elements that can be used to create subcomponents of a nested family. When you use shared families to create a nested family, you can select, tag, and schedule the individual subcomponents in a project. (If subcomponents are not from shared families, Revit MEP treats an instance of the nested family as a single item for selecting, tagging, and scheduling.) See also nested family on page 2021. For more information, see The Families Guide on page 744. shared parameters User-defined fields that you add to families or projects and then share with other families and projects. They are stored in a file independently of a family file or Revit project; this allows you to access the file from different families or projects. In addition, shared parameters can be used in tags for model elements, and they can display in schedules. Compare with project parameters on page 2032. For more information, see Shared Parameters on page 1631. shear wall A wall composed of braced panels to counter the effects of lateral loads (such as wind and earthquakes) acting on a structure. See Structural Walls on page 807. sheet A construction document. Also referred to as a drawing sheet. In Revit MEP, you place project views on sheets to create a construction document set. For more information, see Sheets on page 1087.

shortcut menu A menu of context-sensitive options. A shortcut menu displays when you right-click an element or view. silhouette edges The edges of a building design when the visual style is Shaded with Edges or Hidden Line.

Glossary | 2047

You can change the line style used for silhouette edges in these modes. See Applying or Removing a Line Style for a Silhouette Edge on page 977. sill The horizontal member at the bottom of a door or window frame. In Revit MEP, you can specify a default sill height for a window type, or a specific sill height for a window instance or door instance. The sill height is the measurement from the floor up to the sill.

site The location or defined plot of ground for a building project. site plan The design for the site on which a building is located, including building pads, parking lots, sidewalks, and landscaping.

site utility A component family that either has connectors or has the capability of hosting connectors that become functional when linked in a civil engineering application, such as AutoCAD Civil 3D. sketch (1) To draw a line or shape. Revit MEP provides several tools and techniques for sketching. See Sketching on page 1497. sketch (2) A drawing of a 2D shape. The following sketch contains an open loop (the roof) and a closed loop (the walls, floor, and ceiling).

2048 | Glossary

SKP The file format for projects created using Google SketchUp, a general purpose modeling and visualization tool. You can import SKP files into a Revit project. See Importing SKP Files on page 60. slope An angled surface (such as a roof or ramp), or the angle at which the surface rises. See Roof Slope on page 552, Sloped Ceilings on page 580, and Ramps on page 637. slope arrow A user interface mechanism that defines the slope of a roof, floor, or ceiling plane, using a line in the direction of the slope. Use a slope arrow when you know the height at the top and bottom of the objects plane rather than the slope. For example, slope arrows can be used to adjust a flat roof to satisfy a particular height at a drainage point. See Sloped Surfaces on page 609.

snap (1) To jump to a line or reference point in a drawing. snap (2) A line or reference point to which Revit MEP will jump when you are placing a component or sketching a line. When you place a model element or sketch a line in a drawing, Revit MEP displays snap points and snap lines to assist in aligning elements or lines with existing geometry. Snap points display in the drawing area as triangles, squares, and diamonds, depending on the snap type. Snap lines display as dashed lines in the drawing area. For example, when you move the cursor over an existing wall to draw a new wall, Revit MEP displays a snap line (a dashed line at the center line of the wall) and a snap point (purple triangle at the midpoint of the wall). Click a snap point or snap line to start drawing the new wall from that location. For more information, see Snaps on page 1702.

soffit The exposed underside of an architectural element. On a roof, the soffit is the underside of an overhanging roof eave. See Roof Soffits on page 565.

Glossary | 2049

solar study A photorealistic image of a building model used to evaluate the impact of natural light and shadows on the buildings and site. For more information, see Creating Solar Studies on page 1468.

solar time A sun-based system of time-keeping in which the sun is directly overhead at a given location at solar noon. Solar noon may differ from noon in local time. solid geometry A 3-dimensional shape used in a building model. You can use the Family Editor to create solid geometry shapes to build families of model elements. See Creating Solid and Void Geometry on page 1512.

2050 | Glossary

span direction The orientation of a structural floor. When you place a structural floor in the plan view, Revit MEP creates a span direction component. Rotate the span direction component to change the orientation of the structural floor. For more information, see Span Direction on page 818. spline A curved line drawn by specifying and positioning a number of points. Revit MEP uses a mathematical polynomial function to smoothly join the segments at these points, creating the curved line. See Best Practices for Sketching a Spline on page 1509 and Modifying a Spline on page 1510.

split To divide a single object into multiple objects or sections. In a Revit project, you can split walls, lines, faces, toposurfaces, layers in vertically compound walls, and schedules using various split tools. spot coordinate The North/South and East/West coordinates of an individual point with respect to the shared coordinate system for a group of linked Revit projects. See Spot Coordinates on page 1009. spot elevation dimension The elevation of a selected point. Use spot elevation dimensions to determine a point of elevation for ramps, roads, toposurfaces, and stair landings. For more information, see Spot Dimensions on page 1006. stacked wall A wall that has 2 or more horizontal layers, each consisting of different materials and surfaces. See Working with Stacked Walls on page 505.

stair calculator A Revit tool that automates the creation of stairs based on a specified minimum tread depth and maximum riser height. For more information, see Stair Calculator on page 628.

Glossary | 2051

stairs A series of steps that allow you to go from one level to another. Also referred to as a staircase.

start point The beginning of a sketched line. See Sketching on page 1497. status bar Part of the Revit interface that displays information about what is highlighted or selected, or hints on what to do next. The status bar is located in the lower left corner of the Revit window. See User Interface on page 21and Status Bar on page 33. stringer The diagonal support for the treads and risers in a staircase. See stairs on page 2052. structural column A column that supports a vertical load in addition to its own weight. Compare with architectural column on page 1963.

structural floor A section of solid concrete pavement, roof, or floor. Structural floors can be used as a combined floor and foundation system. See Structural Floors on page 816. subcategory For a subcomponent of a family, a property that defines its display (the line weight, line color, and line pattern). For example, you can assign one subcategory to the wood trim of a window and another subcategory to the glass. For information about creating a subcategory, see The Families Guide on page 744.

2052 | Glossary

subscription Purchased support for Revit MEP. A subscription provides access to web-based resources, such as e-learning lessons, extension announcements, and subscription program news. Subscription Center Provides access to information about subscription services such as product enhancements, web support from Autodesk technical experts, and self-paced e-Learning. substrate Material (such as plywood or gypsum board) that acts as a foundation for another material. subwall A component wall in a stacked wall. See Working with Stacked Walls on page 505.

surface pattern The graphic design (fill pattern) used to represent a surface when shown in projection. See Fill Patterns on page 1657.
Surface patterns (left) and cut patterns (right) for a wall

survey Topographical information about a building site, including its location, boundaries, and elevation. survey point The survey point represents a known point in the physical world, such as a geodetic survey marker. The survey point is used to correctly orient a buildings geometry in another coordinate system, such as the coordinate system used in a civil engineering application. Project Base Points and Survey Points on page 1383.

Glossary | 2053

sustainable design The art of planning physical objects so they can be created and maintained in a way that supports the longevity of natural ecosystems and reserves. It ranges from designing small objects for everyday use to designing buildings, cities, and the physical surface of the earth. Revit MEP provides predefined families of model elements that promote sustainable design, including water tanks, solar panels, and wind-powered generators. For information about loading predefined families into a project, see Loading Families on page 753. swatch A sample patch of a color or pattern. When you apply a color scheme to rooms, the floor plan can display a color scheme legend, which indicates the colors and what they represent. The color scheme legend includes color swatches.

sweep See wall sweep on page 2062. symbol A graphic representation of an annotation element or other object. Symbols are sometimes referred to as tags. Revit MEP uses symbols for annotations, moment frames, cantilever connections, and other elements. For more information, see Symbols on page 1056.
Annotation symbols used in a set of construction documents

symbolic line A line that provides information but is not intended to represent actual geometry in an element. For example, when creating a door family, you might sketch symbolic lines in an elevation view to represent a door swing. Symbolic lines are visible parallel to the view in which you sketch them. You can control the visibility of symbolic lines on cut instances. You can also control the visibility of symbolic lines based on the detail level of the view.

2054 | Glossary

system family A Revit family that can be used as a building block for creating families. Revit MEP provides system families for floors, walls, ceilings, roofs, drawing sheets, viewports, and other elements. You cannot delete system families. tag An annotation used to identify elements in a drawing. Tags provide a way to automate the display of attributes for an element or type. Revit MEP provides default tags for some types of elements, such as windows, doors, and rooms. You can change the information displayed in tags, and you can create labels to add information to tags. You can also control the visibility of tags in each view. For more information, see Tags on page 1048. For example, the following floor plan shows a door tag and a room tag.

tangent A line that passes through the same point as a curve, in the same direction as the curve.

tape measure A long, flexible ruler (often made of cloth, plastic, or metal) used for measuring. In Revit MEP, you can use the Measure tool to measure between points in a drawing or to measure the length of an element. See Measuring Elements on page 1598.

Glossary | 2055

target point The point in the distance at which a camera is aimed or directed. See camera on page 1970. template A collection of settings that you can use as a starting point for projects, families, views, and more. See Project Templates on page 1723 and View Templates on page 1727. For information about family templates, see The Families Guide on page 744. temporary dimension A dimension that Revit MEP displays as you draw or place elements in a view. Temporary dimensions can help you to position an element in the desired location, or to draw a line to the desired length or angle. When you finish drawing or placing an element, temporary dimensions no longer display. Compare with permanent dimension on page 2027. See also listening dimensions on page 2011. For more information, see Temporary Dimensions on page 991. The following image shows temporary dimensions that display as you place a window in a wall.

tessellation A technique used to manage datasets of polygons and divide them into suitable structures for rendering. Data is often tessellated into triangles, which is sometimes referred to as triangulation. When CAD or design software applications export 3D geometry to a file for use in Revit MEP, they may use tessellation to approximate a curved surface.

text note An annotation that consists of text and may include a leader line and arrow. You can add text notes to a detail view, drafting view, or a sheet. For more information, see Text Notes on page 1030.

tick mark The graphic shape used to represent the end of a dimension, such as an arrow or a slash. See Changing the Dimension Line Tick Mark on page 1017.

2056 | Glossary

A floor plan that uses 2 types of tick marks

title block A template for a sheet. A title block generally includes information about the company, address, date of the project, and revisions. For more information, see Title Blocks on page 1105.

topographical surface See toposurface. toposurface Topographical surface. A graphic representation of the terrain of a building site or plot. The toposurface may include contour lines to represent elevations.

tread The horizontal surface of a step in a set of stairs. triangulation The process of dividing a shape into triangles to determine its area (as for a room) or to approximate a curved surface (as for a 3D shape). See also tessellation on page 2056. For more information, see Creating Room/Area Reports on page 1253 and . trim To shorten selected elements to meet a specified boundary. See Trimming and Extending Elements on page 1582.

Glossary | 2057

True North The direction toward the North Pole. Drafting conventions dictate that Project North is the top of the view. You may want to orient a view to True North when producing solar studies (to create accurate sunlight and shadow patterns for the project) or rendered images. See Rotating a View to True North on page 112. type A subdivision within a family of elements. For example, the family of Concrete Round Columns is further divided into types such as Concrete Round 18, Concrete Round 24, and Concrete Round 30. See category on page 1971 for examples of the hierarchy of categories, families, and types of model elements and annotation elements. For more information, see Element Behavior in a Parametric Modeler on page 14 and Revit Families on page 741. type catalog A list of model elements that belong to a particular family type but that differ in size or other characteristics. Using type catalogs, you can load only the size you need, rather than loading the entire family type. For example, suppose that you want to load detail components for wood framing to use in detail views. Rather than load the entire Nominal Cut Lumber-Section family, which includes 32 sizes of cut lumber, you can select the specific sizes that you need. By using the type catalog to load selected items from a family type, you can reduce project size and limit the number of items listed in the Type Selector for that family, which, in turn, improves productivity. For information about creating a type catalog, see The Families Guide on page 744.
Type catalog for a lumber family

type parameters Settings in the Type Properties dialog that specify the properties common to all elements of a particular family type. See Modifying Type Properties on page 37. type properties Appearance and behavior properties that are the same for all elements of a particular family type. Type properties are specified through corresponding type parameters on page 2058 in the Type Properties dialog. See Modifying Type Properties on page 37. Type Selector A drop-down list on the Properties palette from which you can select a family type for the element being added or modified. For more information, see Type Selector on page 35. underlay A project view or imported file that you use to help position elements in the current view. For example, when you use a section view as an underlay to a detail view, model elements in the detail view display in halftone or a different line weight and line pattern. This allows you to see the difference between the model geometry (from the section view) and added detail components. To use a view as the underlay for the current view, set the Underlay parameter in its view properties. See View Properties on page 977 and Halftone/Underlay on page 1699.

2058 | Glossary

Uniformat assembly code A standard classification of building elements and related site work. During the design phase of a building project, Uniformat assembly codes can be used to define performance specifications and technical requirements, and to generate cost estimates for the project. For more information, see Uniformat Assembly Codes on page 617. unit The basic quantity or amount used as a standard for measuring. When you install Revit MEP, you specify whether you want to use imperial units (feet and inches) or metric units (meters and centimeters). You can also change the type of units used in a project. See Project Units on page 1701 and Creating Custom Dimension Units on page 1003. UV grid Coordinate plotting grids for non-planar surfaces. Plotting locations in a 3D space is based on an XYZ coordinate system, while 2D Space is based on an XY system. Since surfaces are not necessarily planar, the UVW coordinate system is used to plot location. This maps a grid adjusting for the contours of a non-planar surface or form. UV Grids, as used in the conceptual design environment, are comparable to XY Grids. See Understanding UV Grids on page 170. vertex (1) For a 2-dimensional polygon, an intersection of 2 sides. vertex (2) For a 3-dimensional shape, an intersection of 3 sides. When you blend 2D shapes to create a 3D shape, you can use vertex connections to control the rate at which one shape is blended to another shape. See Creating a Blend on page 1514. view See project view on page 2032. View Control Bar A panel of buttons providing quick access to functions that control the current view. Use the View Control Bar to change the scale, detail level, visual style, shadowing, crop views, and display of elements or categories in the view. The View Control Bar is located at the bottom of the Revit drawing area. For more information, see View Control Bar on page 39.

view depth A horizontal plane that helps to define the view range in a floor plan or reflected ceiling plan. By default, the view depth is the same as the bottom clip plane. However, you can specify the view depth to show elements (such as foundation footings) below the bottom clip plane. You define the view depth in the view range properties, which are accessible from the view properties. See View Range on page 968. view list A schedule (list) of all views in a project. The schedule includes the view parameters that you specify. You can use a view list to manage the views in a project. For more information, see Using View Lists on page 962.

Glossary | 2059

view properties Settings that control the appearance or behavior of a project view. To see or change view properties, right-click a blank area of the view in the drawing area, and click View Properties. Or right-click a view name in the Project Browser, and click Properties. For more information, see View Properties on page 977. view range A set of horizontal planes that control the visibility and display of objects in a view. The horizontal planes are Top Clip Plane, Cut Plane, Bottom Clip Plane, and View Depth. Elements outside the view range do not display in the view. For more information, see View Range on page 968. view reference A symbol indicating a dependent view to which the primary view is linked. See Duplicate Dependent Views on page 947 and Navigating Primary and Dependent Views on page 921. view scale See scale on page 2042. view template A collection of view properties (such as view scale, discipline, detail level, and visibility settings) that can be applied to a project view. For example, you might create one view template for a structural floor plan, and another view template for an exit floor plan. You can then apply these templates to different floor plans to display information in each plan according to its purpose. See View Templates on page 1727. view-specific The characteristic of being visible in one project view only. viewport A user interface mechanism that allows you to manipulate and activate a view that has been placed on a sheet. When you activate a view through a viewport, you can edit the model directly on the sheet. For more information, see Sheets on page 1087 and Viewports on page 1116. visual style Various styles for displaying model elements in views are available from a menu on the View Control Bar at the bottom of the Revit window. For more information, see Visual Styles on page 971.

VIZ An Autodesk product. VIZ is a 3D modeling, rendering, and presentation software application that provides state-of-the-art image creation technologies for communicating and sharing design intent. Revit MEP can export 3D models for use in VIZ. See Exporting to 3ds Max on page 1261. void geometry A 3-dimensional shape that results from removing shapes from solid geometry. See Creating Solid and Void Geometry on page 1512.

2060 | Glossary

volumetric geometry A 3-dimensional shape that has measurable volume. Non-volumetric geometry refers to a 2-dimensional shape. walkthrough A representation of a building model that simulates a person walking through the model along a defined path. The following walkthrough view shows the walkthrough path in red. See Walkthrough Overview on page 1221.

wall join An intersection of 2 or more walls. In Revit MEP, you can specify the type of join between walls. For more information, see Working with Wall Joins on page 491.

wall reveal A decorative cutout in a wall.

Glossary | 2061

wall sweep A horizontal or vertical projection from a wall, often decorative in nature. Examples of wall sweeps include baseboards and crown molding.

web library A collection of predefined project resources that are available on the Internet. For example, you can access web libraries of templates, detail components, entourage, and families of model elements and annotation elements. See Opening Files from the Web Library on page 84. wet bulb temperature The temperature to which air may be cooled by evaporating water into it at a constant pressure until it is saturated. The smaller the difference between the wet bulb and dry bulb temperatures, the greater the relative humidity. In high humidity, cooling of the human body through perspiration is inhibited, causing discomfort. wireframe A visual style in which Revit MEP displays the image of the model with all edges and lines drawn, but no surfaces. See Wireframe Visual Style on page 972.

witness line An annotation that indicates the distance between 2 points or elements in a building model.

2062 | Glossary

In Revit MEP, you can change the points or elements that are used as references for a witness line. You can also control the gap between the witness line and the element being measured. See Dimension Witness Lines on page 1014.

work plane A planar surface on which you can add sketch lines or other components. Each view in Revit MEP is associated with a work plane. In some views (such as plan, 3D, and drafting) and for views in the Family Editor, the work plane is automatically defined. In other views, such as elevation and section views, you need to define the plane. The work plane is necessary for sketching operations (such as creating an extruded roof) and for using tools in particular views (such as Rotate and Mirror in a 3D view). For more information, see Work Planes on page 1609.

workset A collection of elements in a workshared project that can be worked on independently. A workset is typically a discrete functional area, such as interior, exterior, or site. When you enable worksharing, you can divide a project into worksets, with different team members responsible for each workset. For more information, see Setting Up Worksets on page 1314. worksharing A design method in which different team members are responsible for designing different functional areas of the same project file. See Working in a Team on page 1311. X-Ray Available in the conceptual design environment, X-Ray mode is a transparent view that displays the underlying geometric skeleton of a form.

xref See external reference on page 1988. z-direction The direction of the third axis (the z-axis) in a 3-dimensional coordinate system.

Glossary | 2063

zoning envelope A set of legal constraints on a building project that defines the volume within which the building must be contained. These constraints include the maximum height of the building, the percentage of the lot that the building can cover, and rear and side setbacks. zoom To change the magnification of a view. In a 3D context, zoom moves the camera in and out. In a 2D context, zoom moves up and down perpendicular to the view.

To zoom in is to increase the magnification, making the building appear larger. To zoom out is to decrease the magnification, making the building appear smaller.

Zoom tools are available on the 2d and 3D SteeringWheels and the Navigation Bar. See Zooming Project Views on page 963.

2064 | Glossary

Index
2D datum extents 1620 2D Navigation wheel 935 2D views rendering 1201 3 GB switch 17611762 3D datum extents 1620 3D levels 128 3D model extents maximizing 1620 3D models 56 3D reference planes 131 3D snapping 121122 3D views 867 changing quality of line display 1715 exporting to 2D DWF 1243 exporting to 3D DWF 1243 gradient background 871 modifying viewable portion 872 properties 873 rendering 1199 rotating 870 saving 947 spaces viewing 237 zones viewing 1397 3D work planes 125 3ds Max 12611263 before exporting to 1261 camera views 1263 exporting to 1262 limiting model geometry 1262 performance 1263 preparing for 1262 64-bit computers 52 Add to Set tool 789 ADSK files importing as building components 68 air density 278 air system adjusting routing 286 connecting into 290 justification 324, 367, 398 properties 288, 321, 364, 397 air terminals copying from a linked model 1351 air viscosity 278 Align tool 1573 align with element 1659 alpha channel 1211 alphabetic sequence for revision numbers 1134 altitude 1475 aluminum 1684 ambient occlusion 976 anchor symbol 1000 angular dimensions 995 animations 52 solar studies 1479 annotation crop regions 953954 specifying offset from the model crop region annotation elements 14 annotation scale for single line fittings duct settings 277 pipe settings 313, 347, 387 annotation schedules sheets and 1101 annotation size, duct fitting 278 annotation size, pipe fittings pipe settings 313, 347, 387 annotation styles 1699 arrowheads 1699 dimensions 1700 loaded tags 1700 text notes 1699 annotation symbols annotation symbol families 1058 new 1058 annotations line weights 1697 linked models and 1289, 1301 anti-aliasing 1204, 1216 API frequently asked questions 1756 macro differences 1749 Macro Manager 1735

957

A
absolute path 73, 1283 ACIS solids 1239 description of 1239 exporting geometry to importing 62 ACM local 1191 networked 1191 using 1191 acquire coordinates 1379 Activate View tool 1097 active options 784 Active Only 791 determining 788

1239

2065 | Index

macro workflow 1735 macros 1733 reference documentation 1747 related information 1759 samples on SDK 1747 using SDK samples 1748 apparent load 1161 Appearance tab for schedules 892 application menu 24 Application Programming Interface. See API application-level macros 1735 C# examples 1742 VB.NET examples 1743 arc walls cutting 813 resizing 812 arced landings 627 arced walls placing 487 architectural columns instance properties 542 type properties 540 ArchVision Content Manager file paths 1717 location of 1717 ArchVision Content Manager (ACM) local 1191 networked 1191 realpeople 1183 using 1191 arcs fillet 1505 from center and end points 1504 passing through 3 points 1504 sketching 1502 start-end-radius arc 1504 tangent 1505 area 1427, 14341435, 1445 area analysis design options and 801 area schemes linked models and 1299 areas 685, 722 applying color scheme in linked models area plans 720 area schemes 719720 area tags 696, 722724 boundaries 721, 727 color schemes 730 creating 722 deleting 725726 exporting 1239 exporting as polylines 713 listing 726 moving 725 placing 725 properties 724 removing 725 schedule 726 showing in linked models 727

735

types 727728 unplacing 725726 viewing using filled regions 1078 areas and volumes 202 arrange icons 32 array changing 1566 copying 1566 creating 1561 deleting members 1566 linear 1561 radial 1561 Array tool 1560 arrays design options and 799 arrow tick marks 1017 arrowheads 1699 artifacts 1219 artificial light 1207 Artificial Lights dialog 11771178 Assign Layers tool 504 Attach Top/Base tool 487 attached detail groups 1549 creating 1552 detaching from a model group 1557 hiding 1557 showing 1557 attached end leader 1048 audit option 83 AutoCAD entities 1235 formats drag-and-drop 59 exporting to 1227 fonts 65 importing 59 linked files 71 overrides 1235 autoconnect 254, 267, 294 Autodesk Channels 44 Autodesk Seek 47, 1263 sharing with 1263 automating tasks macros 1733 automobiles 1184, 1186 AVI file export 1224 AVI files solar studies 1480 azimuth 1475

B
back clip plane cutting by 833 background 871 rendered images and 1208 background color 32, 1715 backup files 8889 balance loads 453

2066 | Index

ballast loss factor 1165 number of poles 1161 voltage 1161 balusters defining a pattern 647 deleting 651 pattern properties 648 placement 646 stair pattern properties 648 base offset rooms 704 baseline dimensions 997 batch copy of fixtures 1352, 1356 batch print 1275 batt insulation 1076 beam angle 1161, 1172, 1174 beams extending 1582 trimming 1582 best practices Copy/Monitor 1369 lighting 1146 render appearances 1688 rendering 1213 BIM. See building information modeling. bind 1558 blends creating 1514 editing 1516 swept blend 1523 blurred refractions precision 1204 Boolean operations joining geometry 1599 unjoining geometry 1601 borrowing elements relinquish 1323 retracting a request 1323 bottom-up revision schedules 1112 bounces 1204, 1214, 1216 boundaries 625 boundary lines properties 611, 613615 sloped surfaces 609 braces extending 1582 trimming 1582 branch duct settings conversion 278 brass 1684 break-into air systems 253 fire protection 371 piping 293 plumbing 329 bronze 1684 bubbles grids 100 offsetting 100

building components importing 68 placing connectors 68 building elements creating from mass instances 1448 building information modeling 1112 Building Maker 1423 building model specifying building type 1260 building pads function 1260 slope arrow 610 sloping 609 bump patterns 1680, 1687 Buzzsaw publishing 1266 adding a location 1267 DWF files 1267 DWG files 1266

C
C# macro examples 17421743 cable tray 403 adding 403 adding fittings 408 bend radius 405 editing 403 modifying 404 sizes 409 splitting 406 upgrading fittings 406 CAD formats drag-and-drop 59 exporting to 1227 fonts 65 importing 59 CAD Manager Control utility InfoCenter and 44 calculated fields 886 callout bubbles 855, 857, 859 callout heads 855, 860 callout tags bubbles 857, 859 changing 858 creating 861 heads 860 intersecting views and 856 line style 861 moving the leader line 859 overview 859 parts of 855 selecting 966 Callout tool 854, 857, 863 callout views adding 857 changing boundaries of 859 cut by the far clip plane 958 displaying 858

Index | 2067

modifying 858 opening 858 overview 854 parts of 855 properties 864 rotating 952 sheets and 857 tags 859, 966 types 856 visibility of 862 callouts tags design options 797 camera clipping plane rendered images and 1202 cameras orienting 868 selecting 869 turning off 870 cancel 1547 cars 1182, 1184, 1186, 1192 cartoon sets 1089 cascade 32 Cast Reflections property 1189 categories definition 13 materials and 1670 overriding graphic display of 907 ceiling plans 831 ceilings adding 579 automatic 579 placing spaces up to 206 properties 582583 sketching 579 slope arrow 610 slope properties 615 sloped 580 sloping 609 Center tool 937 central file creating 1312 creating a local copy of 1320 creating from an existing file 1337 moving 1338 central location 88 ceramic materials 1680, 1684 chained walls and lines modifying 1539 partial selection 1538 selecting 1536 chairs 1184, 1187 chandeliers 1149, 1152 change management 1341, 1366 chases placing spaces for 221 working with spaces and 224 check duct system 280 check pipe system fire protection 392

piping 319 plumbing 353 checkerboard patterns 1677 circle shape for light sources 1159 circles sketching 1501 circuit check circuits 461 disconnect panel 470 edit circuit tab 470 add to circuit 470 circuit properties 470 finish circuit 470 panel properties 470 remove from circuit 470 select panel 470 edit switch system tab 477 add to system 477 finish system 477 remove from system 477 select switch 477 switch properties 477 system properties 477 warnings 461 circuit names updating 453 circuit properties 471 wire size calculations 471 circuits creating 462 data 465 power and lighting 463 wiring 466 editing 462 permanent 466 circumscribed polygons 1501 close open loops 1510 clouds 1208 CMU materials 1684 coarse detail level 1706 coarse-scale cut patterns 540 coefficient of utilization 1161 coincident edges line styles 1596 color fill duct 280 fire protection 392 piping 318 plumbing 352 color picker PANTONE 1711 Windows 1711 color scheme legend duct 280 color schemes 685, 730 applying 733, 735 creating 732 dialog 731 legends 736737, 739 modifying 735

2068 | Index

removing the display of 736 color schemes legend zones 1399 color, index 1237 color, true 1237 colors color filters 1161 color preset 1168 color temperature 1168, 1681 dimming lamp color temperature shift 1161 filter color 1681 gradients 1678 image files for 1687 initial color of light sources 1161, 11671168 materials and 1672 modifying 1711 new 1711 render appearances and 1687 render performance and 1215 setting 1711 colour. See color colours. See colors. columns 533 attaching 534 Copy/Monitor 1348, 13601361, 1365 creating 534 detaching 540 headings in schedules 900 modifying 540 moving 540 rooms and 702 splitting by level 1365 totals for schedules 891 types of 540 Communication Center about 42 receiving announcements 43 settings 44 compact files 88 compass (ViewCube) 923 component legends sheets and 1100 components 14, 741 aligning 1573 hosts, changing 531532 placing 530 compound structure 603 function, applying 604 layer join cleanup 603 layer wrapping 606 layers as references 607 layers, inserting 605 materials 603 preview 607 compound walls joined to columns 607 orientation, flipping 608 computation height 699700 computers 1184, 1188

conceptual design analysis of 1427, 1434, 1446 conceptual design environment 115 3D levels 128 3D reference planes 131 3D snapping 121122 3D work planes 125 ACIS imported geometry 166 concept creation 121 concept usage 116117 Create Form tool 147148, 150, 167 dimensions, loose-labeled 165166 draw lines 121 draw points 121 drawing 121 extrusions 154 forms 150, 168 adding elements 161 deleting elements 164 dimensions 164 modifying 160 rehosting 164 types 153 in-place families 118, 120 loadable families 118119 lofts 159 massing family creation 118 opening files 84 profiles 145 project environment 118 reference-based forms 151 revolves 155 selecting forms 152 solid cutting geometry 149 solid form 147 surfaces 153 sweeps 156 swept blends 157 templates 120 unconstrained forms 151 user interface 117 voids 147, 150 X-Ray 143 concrete materials 1681 conditional statements in formulas 1645 conduit 403 adding 409 adding fittings 414 bend radius 411 connecting equipment 414 modifying 410 splitting 412 standards and sizes 415 upgrading fittings 412 connect into duct system 290 fire protection 398 piping 323 plumbing 366

Index | 2069

connectors 68, 762 deleting 767 duct fittings add/remove 274 linking 766 orientation 763, 766 place on face 763764 place on work plane 763, 765 properties 767 selecting primary 766 unlinking 766 working with 763 Consistent Colors style 975 constraints 1627 applying to sketch lines 1499 design options and 798 dimensions and 1627 equality 1627 for imported geometry 66 linked models and 1280 removing 1629 visibility 1628 worksets and 1629 construction documents 1087 printing 1271 construction type dialog 250 controls dimension text 1545 drag 1543 duct 266 duct fittings 273 downgrade 273 rotate 273 size 273 upgrade 273 flex pipe 308 flip 1544 lock 1545 overview 1543 pipe 341, 379 piping 305 plumbing 341 pipe fittings 343, 382 rotate 1545 spacebar 1546 view 1546 conversion duct settings 278 branch 278 main 278 coordinate system 1382 coordinate system basis 1238 coordination 1346, 1369 linked models and 1280 with MEP projects 1350, 1356 Coordination Monitor alert 1370, 1372 Coordination Review 1341, 1366, 1370 actions 1368 report 1367 reviewing warnings 1367

coordination settings copy behaviors 1352 defaults 1352 mapping behaviors 1353 overview 1351 specifying 1354 copper 1684 copy behaviors for fixtures 1352, 1356 Copy tool 1585 Copy/Monitor 1341 best practices 1369 copy vs. monitor 1343 copying elements current project 1343 fixtures 1350, 1356 linked model 1343, 1346, 1348 elements to monitor 1342 in-place elements and 1342 methods of using 1343 monitoring elements current project 1343, 1361 linked model 1343, 1360 options 13621365 overview 1341 performance 1369 phasing and 1342 reviewing warnings 13661367 slabs 1369 spaces 1369 stopping 1366 troubleshooting 1369 visibility of monitored elements 1369 walls 1371 when to use 1341 workflow 1345 workshared projects and 1344 copying elements to clipboard 1586 core layer clean-up options 917 corner mullions 670 cost materials 1690 cover sheets 1099 Create Form tool 147, 150, 167 Create Similar tool 1590 crop regions 953954 callouts and 862 exporting and 1228 modifying 954 rendered images and 1202 setting the size 957 sheets and 1092 using to rotate a view 953 currency formatting in schedules 894895 curtain elements selecting 1542 curtain grids 657 adding 659 placing 665, 679

2070 | Index

snapping 660 curtain host selecting mullions 1542 selecting panels 1542 curtain systems adding faces 1457 by face 1448, 1450 grid placement 679 on nurb surfaces 1454 curtain wall panels 662 joining 664 merging 660 reshaping 664 tips 658 unjoining 665 curtain walls 657 adding curtain wall doors 517 cleaning joins 662 corner mullions 670 daylight portals 1204, 1206 grid placement 679 mitered mullions 672 non-rectangular 659 properties 673 rectangular 657 wall panels 662 curved walls placing 487 custom parameters 1631 custom project templates 1723 custom view scale 964 cut geometry 1526 cut lines 907 cut patterns 907 materials and 1672 Cut Profile tool 1596 cut structural member with plane 1601 Cut tool 1571 cut-outs 1681, 1684 cuttable families 1709

D
dash 1696 data source 12491250 database, exporting to 1248 datum elements 14 datum extents 2D 1620 3D 1620 controls 1620 model extent controls 1620 propagating 1621 resizing 1617, 1620 view specific extent controls 1620 visibility in views 16171619 daylight 1207 daylight portals 1204, 1206, 1209 Deactivate View tool 1097

debugging macros 1745 decals 1194 attributes 1199 creating 1194 deleting 1197 duplicating 1196 images for 1199 modifying 1196 placing in views 1195 properties 11971198 renaming 1196 sharing 1197 decimal display 1702 dedicated views 784 creating 795 deleting 793794 default view templates 1729 default worksets 1316 delete inner segment 1601 Delete tool 1607 Demolish tool 988 dependent views 947 creating 951 deleting 951 making independent 951 matchlines 949 navigating 921 propagating 951 sheets and 1098 depth clipping 833 design coordination 1341, 1366 design option sets 783 Add to Set tool 789 adding design options to 786 creating 785 deleting 793 design options 781 Active Only 791 active options 784, 788 adding 786 annotating 792 area analysis and 801 arrays and 799 best practices 784 comparing 796 considerations 798 constraints and 798 copying 792 dedicated views 784, 794795 deleting 793 Design Option Edit mode 788 detailing 792 documenting 792 duplicating 792 editing 787 elements deleted 803 elements in 791 errors 803 Exclude Options 791 groups and 799

Index | 2071

hosted components and 799, 803 incorporating into main model 794 levels and 798 main model elements and 789 Make Primary tool 786, 789 masses and 1426 moving elements between 790 option conflicts 804805 Pick to Edit tool 787 primary options 784 process overview 782 promoting to primary 789 referencing elements 798 rooms and 799801 schedules and 795 secondary options 784 selecting elements in 791 status bar 788 terminology 783 tooltips 791 troubleshooting 803 unsupported elements in 798 view settings 797 view tags and 797 viewing 795 main model only 796 multiple options 796 visibility of design options 795 of elements 804 Visible in Option parameter 794, 797 wall joins and 801 worksets and 801 detach from the central file 1331 detach walls 487 detail callouts 856 detail component families creating 1073 Detail Component tool 1073 detail elements draw order 1063 sorting 1063 detail groups 1549 creating 1550 draw order 1558 sort order 1558 detail level 1706 applying 1708 scale values 1707 setting 1707 detail levels 965 limiting model geometry and 1229 when exporting a model 1229 detail library 1063 detail lines 1075 detail views 1064 creating 1064 detail components 1073 detailing tools 1061

details 14, 1061 repeating 1075 tracing from view 1065 DGN files exporting to 1231 importing 58 polymeshes, exporting 1239 templates for export 1240 diagnostic tool 1768 dialog launcher 21 diffuse color maps 16801681 diffuse reflectance 1681 digital cartoon sets 1089 dimension command 992 dimension styles 1700 dimension text overriding 1001 dimension text controls 1545 dimension values adding text to 1001 replacing with text 1003 dimensions aligned 993 anchor symbol 1000 angular, placing 995 arc lengths 997 arc wall centers 994 arrow type tick marks 1017 automatic with walls 993 baseline 997 changing values 1016 core boundary 1004 custom dimension units 1003 dimension line text 1016 editing labeled permanent 1005 elements related by constraints 1001 horizontal 994 legends 879 listening 1013 locking 1000 loose-labeled 166 model pattern lines 1662 modifying 1016 moving temporary witness lines 1014 ordinate 997 permanent 992 properties 993, 1020 radial 996 spot elevation 1007 spot slope 1012 temporary 991, 1706 temporary to permanent 992 text size 1020 tick marks 1017 type 991 units, custom 1003 unlocking 1000 vertical 994 witness line control 1014 dimming lamp color temperature shift 1161

2072 | Index

Dimming parameter 1175 disallow complex join 497 discipline 1346, 1369 displaying Help 47 document-level macros 1735 C# examples 1743 disable 1746 enable 1746 VB.NET examples 1744 documentation 1087 don't cut geometry 1528 door schedules including room information 887 doors 515 adding to a curtain wall 517 Copy/Monitor 1365 daylight portals 1204, 1206 instance properties 519 placing 516 tags 517 type of 518 type properties 520 dormers 561 DPI rendered images 1207 drafting patterns 1658 drafting views 1069 creating 1070 display 1071 filled regions 1071 reusing 963 saving to an external project 1072 drag controls 1543 drag-and-drop CAD formats 59 draw order detail groups 1558 drawing area 32 background color 32, 1715 highlight color 1715 drawing horizontal ducts 254 drawing in elevation view pipe 299, 334, 375 drawing in section view pipe 301, 336, 377 drawing indexes. See drawing lists drawing lists adding to sheets 1128 creating 1126 omitting sheets from 1127 organizing 1128 sheet order 1128 drawing sets 1087 drawing sheets 1113 See also sheets drop panels 822 duct color fill 280 color scheme legend 280 justification settings 255

size diameter 254 height 254 width 254 duct connectors 762 duct exhaust system 282 duct fitting 273 duct fittings controls 273 downgrade 273 rotate 273 size 273 upgrade 273 duct return system 282 duct settings 277 air density 278 air viscosity 278 annotation scale for single line fittings annotation size 278 conversion branch duct type 278 flex duct length 279 flex duct type 279 offset 279 ducts 279 main duct type 278 offset 278 duct size dialog 280 duct size separator, oval 278 duct size separator, rectangular 278 duct size suffix, rectangular 278 duct size suffix, round 278 duct size diameter 286 width 286 duct size separator, oval 278 duct size separator, rectangular 278 duct size suffix, rectangular 278 duct size suffix, round 278 duct sizes duct settings rectangular 279 round 279 duct sizing 284 duct supply system 282 duct system generate layout 283 justification 290 modify system connect into 290 routing solution 283 duct systems creating 282 duct type duct settings branch conversion 278

277

Index | 2073

main conversion

278

ducts duct settings 279 ductwork justification 290, 324, 367, 398 duplicate dependent views 947 creating 951 deleting 951 making independent 951 matchlines 949 navigating 921 propagating 951 DWF files 2D room and area data export 1242 custom sheet size 1269 exporting 1242 2D DWF 12431244 3D DWF 12431244 importing markup files 1245 object data 1243 viewing 1243 printing 1269 publishing to Buzzsaw 1267 XPS 1242 DWF markup files 74 linking 74, 1245 managing 1247 modifying 74 DWFx 1242 DWG export 12371238 DWG files applying masking regions to 1083 exporting to 1229 importing 58 importing line weights 65 publishing to Buzzsaw 1266 setting units 1238 units 1238 DXF export 12371238 DXF files exporting to 1230 importing 58 importing line weights 65

E
eaves 557 aligning 559 plumb cut, creating 559 two-cut plumb 559 two-cut square 559 edges line styles 1593 edges, silhouette 977 edit loaded families 757 edit pasted elements 1588, 1608 Edit Rail Joins tool 645

edit system piping 286, 319, 362, 395 edit witness lines 1015 editable only 1318 editing adding components 286, 319, 362, 395 efficacy 1167, 1218 elbow angle increment 278 duct settings conversion 278 pipe settings 313, 348, 387 electrical connectors 762 electrical equipment 401 electrical loads dialog 251 electrical settings demand factors 418 distribution systems 418 voltages 418 wiring 418 wiring types 418 element borrowing 1321 checking a request 1323 granting a request 1322 element categories overriding graphic display of 907 element ID number finding 1768 locating 1768 selecting 1768 element keynote 1044 element properties 15 elements adding to worksets 1318 annotation 14 behavior 14 cutting 1571 datum 14 definition 13 demolishing 988 details 14 editing in groups 1549 flipping 1544, 1546, 1576 hidden 916 hiding 915 in-fill elements 985 interference checking 1373 linked models and 1280 materials and 16691671 model 14 model components 14 moving 1568 overriding graphic display settings 906 phases and 982 properties of 15, 36 room-bounding 691692 scaling 1579 specifying visibility 906 type of 14 view-specific 14 elevation reporting 96, 1009

2074 | Index

elevation tags 966 elevation view duct layout 256 piping layout 299 plumbing layout 334 spaces 237 zones 1397 elevation views cut by the far clip plane 958 elevations changing clip planes 839 reference elevations 839 tags, hiding 966967 views 837838 elevator shafts 594 ellipses full 1507 partial 1507 resizing 1508 rotating 1509 sketching 1506 embedded walls separating 662 Emit from Circle Diameter parameter 1161 Emit from Line Length parameter 1161 Emit from Rectangle parameters 1161 Emit from Shape parameter 1159 Emit Shape Visible in Rendering parameter 1161 enable worksharing 1312 energy analysis 1417 settings 1656 energy data 1656 entourage 1181 creating 1189 decals 1194 overview 1182 placing in projects 1192 troubleshooting problems with 1219 envelopes, zoning 1422 EQ symbol 1627 changing to dimension value 1628 equality constraints 1627 applying 1628 changing to dimension value 1628 EQ symbol 1628 error messages 1768 ESCAPE key 1547 Exclude Options 791 exploding data SketchUp and 61 export 1227 2D DWF 1244 3ds Max 12611263 ACIS solids 1239 AutoCAD formats 1227 CAD formats 1227 coordinate system basis 1238 crop regions and 1228 DGN files 1231 DWF 1242

DWG files 1229 DXF files 1230 file names 1240 format properties 1235, 1245 geometry 1242 IFC 1254 images 1251 improving performance of 1228 layers 1247 properties and 1235 settings 1235 limiting model geometry 1228, 1262 linetype scaling 1237 ODBC database 1248 one DWG unit is 1238 options 1235, 1245 polymesh 1239 room area report 1253 rooms and areas 1239 SAT files 1232 section boxes and 1228 solar study 1480 text notes 1238 to a gbXML file 1259 views as images 1251 exposure settings 1210 Extend tool 1582 exterior light 1207 exterior surface area 14271429, 14371438, 1445 exterior surfaces 1260 exterior walls 486, 510 properties 810 external references importing vs. linking 58 extruded roofs 544 aligning 548 editing the work plane 544, 546 end point 547 plan profile 549 rehosting 544, 546 resizing 548 start point 547 extrusions 1512, 1514

F
fabric 1688 face-based family 1612 faces applying transparency to 910 families 741 adding types to 746 applying material to surface 1605 callout heads 860 callout tags 858, 861 changing family types for elements connectors and 762 creating 756 creating elements from 745

746

Index | 2075

definition 13 deleting unused 747 detail components 1073 edit loaded families 757 exploring design variations 746 face-based 1612 Families Guide 744 Family Editor 742 flip control 1612 IFC entities for 1257 in-place families 742, 761 load from library 753 loadable families 742, 751 loading 755 loading shared 754 mass families 1423 model patterns 1605 modifying 757 modifying family types 746 multiple tags 1049 overview 741 parameters 760 publishing to Autodesk Seek 1263 reloading 756 RPC families 1185 section heads 851, 853 section views 844 shared parameters 1635 system families 742, 748, 750 viewing 744745 work plane-based 1612 working with 744 working with shared 760 family categories assigning 760 Family Category and Parameters tool 760 Family Editor 742 materials and 1670 opening 743 family files loading as a group 1553 family parameter links 759 family parameters creating 757 linking 759 family types adding 38 previewing 38 properties of 15 FAQ for macros 1756 far clip plane cutting by 958 far clipping 958 fascias adding 563 flipping 563 horizontal offset 565 mitering options 564 properties 570

resizing 563 segments 564 vertical offset 565 Favorites links (InfoCenter) 43 FBX file format exporting to 12611262 preparing for 1262 fbxooprender.exe 1213 field angle 1161, 1172, 1174 Field of View mode 958 Fields tab for schedules 886 files auditing 83 backup copies of 88 default template files 55 exporting 1227, 1240 importing 57 linking 57 opening 83 reducing size of 88 saving 87 fill patterns 1657 applying 1661 deleting 1661 editing 1661 host orientation 1659 simple, creating 1658 filled elevation target 1009 Filled Region tool 1078 filled regions creating 1078 drafting views 1071 fill pattern category 1062 properties, changing 1078 resizing 1078 viewing area 1078 fillet arcs 1505 filter color 1681 Filter tab for schedules 888 filters 911 applying 914 color filters 1161 creating 911 deleting 915 keyboard shortcuts 1649 linked models and 12901291 modifying filter criteria 915 visibility and graphics settings 915 renaming 915 Find Referring Views tool 959 finding InfoCenter information 41, 44 finding information with Autodesk Seek 47 fine detail level 1706 finish bumps 1680, 1687 fire protection break-into 371 color fill 392 mechanical equipment 381

2076 | Index

modify system connect into 398 pipe drawing 372 fire protection system adjusting routing 394 creating 371 system inspector 199 fixtures copying from a linked model 13501351, 1356 coordination settings 13511354 ignoring fixtures 1358 locating new fixtures 1359 workflow 1354 copying to a workshared project 1351 found 1372 levels not set 1372 loaded type renamed 1371 flecks in paint 1685 flex duct length duct settings branch conversion 279 flex duct type duct settings branch conversion 279 flex pipe 306 drawing 306 size diameter 306 flexible duct 267 size diameter 267 flip control 1612 flip controls 1544 flipped dimension line extension parameter 1017 floor area 1445 floor area faces. See mass floors. floor plan views 831 spaces 237 floor plans lighting fixtures and 1169 floors 585 adding 585 Copy/Monitor 1348, 13601361, 1365 editing 586 floor surfaces 1260 function 1260 properties 587 slope arrow 610 slope properties 615 sloped 586, 820 sloping 609 type of 586 folders 1716 foliage 1181 fonts, mapping 65 footings schedule and quantities 901

footprint roofs 543 arc segments 547 creating 545 Formatting tab for schedules 892 forms conceptual design environment formulas 16431645 abbreviations 1644 conditional statements 1645 for family parameters 1644 numerical parameters 1644 schedules and 886 syntax 1644 frames picture frames 1184, 1188 framing elevation 840 bracing 840 work plane 840 free end leader 1048 frequently asked questions about macros 1756 From Room 887 full ellipse 1507 Full Navigation wheels 936 function 1260 furniture 1187

147, 150

G
gable roofs 555 gaps working with spaces and 224 gbXML 1260, 14001401, 1403 exporting to a gbXML file 1259 importing a gbXML file 79 parameters 1259 specifying building type 1260 specifying location 1260 gbXML settings 1656 generic materials 1681, 1687 generic models 1448, 1450 imported geometry for 1458 geometry constraints when importing 66 exploding 75 exporting 1242 how treated in SketchUp 61 intersecting 1242 snapping to 58 glass 1219 glass materials 1683 glazing 1219 glazing materials 1683 glossiness 1681, 1687 gradient background 871 gradient fills materials maps 1678 grand totals in schedules 891

Index | 2077

graphic display overriding 905 removing overrides 908 graphic display options 971, 976 graphical user interface 21 gray inactive workset graphics 1327 gray scale 1269 green building 1400 Grid tool 98 grids adding 98 arc 98, 1619 bubbles 100 center segment of 104 changing 99 circular 98 color of 103 continuous 103 Copy/Monitor 1348, 13601361, 1364 customizing grid lines 103104 display, controlling 1621 gaps in 104 length, changing 99 line weight 103 modifying 99 number, changing 99 pattern 103 properties 105 visibility in views 1619 ground plane 871 ground plane at level 1469, 1471, 1473, 1475 groups 1549 adding elements 1555 attached detail groups 1549 converting to linked models 1558 copying 1552 creating 1550 deleting 1560 design options and 799 detail groups 1549 editing externally 1556 excluding elements 1555 loading 1553 loading a group into a project or family 1556 model groups 1549 modifying 1555 moving elements to the project view 1555 origin 1554 placing 1553 positioning 1554 properties 1560 reloading 1553 removing elements 1555 renaming 1557 restoring excluded elements 1555 saving 1559 specifying height 1558 swapping out 1557 GUI 21 GUID 1243

guide grids sheets and 1092 gutters 568 flipping 569 offsets, changing 569 properties 570 resizing 569 segments 569

H
halftone 908 linked model 1297 settings 1699 haze 1208 headings in schedules 900 heating and cooling loads 1389 heating and cooling loads dialog 1417 Help 52 displaying 47 searching multiple Help sources 41 tooltips 26 hemispherical light distribution 1159 hidden elements 916 hidden line 276, 312, 346, 385 inside gap 277, 312, 347, 386 line style 277, 312, 347, 386 outside gap 277, 312, 347, 386 Hidden Line style 973 hidden lines projection edges and 1595 hidden windows, closing 32 Hide at Scales Coarser Than parameter 862 hide elements 915 highlights 1210 home duct accessories 276 home tab air terminal 271 convert to flex duct 272 duct 254 duct fitting 273 flex duct 267 flex pipe 306, 309 mechanical equipment 272, 309 pipe accessories 311, 345, 384 pipe fittings 342, 381 plumbing and piping panel 293 pipe 294, 330, 372 plumbing fixture 345 sprinkler 384 horizon 871 horizontal dimensions 994 horizontal ducts 254 horizontal line splitting 1603 host components 529 host elements 14 design options and 799, 803 host layers 917

2078 | Index

hosted components 529 design options and 799, 803 hosts changing 531 HTML reports 1367 HTML version of project 1252 HVAC Zones 1389

I
i-drop 50, 59 IDE building macros 1744 C# application-level examples 1742 C# document-level examples 1743 creating macros 1735 debugging macros 1745 frequently asked questions 1756 integrating macros 1750 macros 1739 modules 1738 related information 1759 running macros 1745 samples on SDK 1747 using SDK samples 1748 VB.NET application-level examples 1743 VB.NET document-level examples 1744 identity data for materials 16891690 IES files 11451146, 1156 IFC files exporting to 1254 file locations 1258 IFC entities for families 1257 loading an IFC class mapping file 71 mapping file 71 opening 70 overriding categories for IFC objects 71 supported IFC classes 1255 ignoring fixtures 1352, 1358 illuminance 1167 image files decals 1199 missing 1217 render appearances and 1687 image precision 1204, 1216 image size 1207 render performance and 1216 images deleting from a project 67 exporting views as 1251 hidden lines 973 importing 66 modifying imported 67 raster image management 67 rendering 1199 shaded 974 shaded with edges 974 sheets and 1103 title blocks and 1107

wireframe 972 import 3ds Max 1261 ACIS objects 62 building components 68 CAD formats 59 DGN files 58 draw order 66 DWG files 58 DXF files 58 fonts 65 from a gbXML file 79 full explode 75 line weights 65 massing study 1459, 14611462 options 63 partial explode 75 scaling 65 sending to back 66 sending to front 66 SketchUp (SKP) files 60 suitability of geometry 57 using i-drop 59 Import tool 57 import/link external references and 58 imported files changing graphic display of 7879 deleting layers 77 hiding layers 77 querying objects in layers 75 imported geometry constraints for 66 exploding 75 snapping to 58 importing images 1103, 1107 title blocks 1114 in-canvas tooltips 27 in-fill elements 985 in-place elements 742, 761 Copy/Monitor and 1342 creating 762 workflow 762 in-place families definition 13 importing 1461 index of refraction 1681 indirect illumination 1204, 1214 InfoCenter 40 about 40 favorite links 43 searching for information 41 settings 44 information cooling 1392 heating 1392 outdoor air 1393 initial color 1161, 11671168 initial intensity 1161, 11661167, 1175, 1218

Index | 2079

inscribed polygons 1501 inside gap 277, 312, 347, 386 instance properties 15 architectural columns 542 doors 519 model text 597 spot coordinates 1028 spot elevation 1025 spot slope 1029 walls 512 windows 525 instances definition 14 properties of 15 schedules and 889 insulation 1076 Integrated Development Environment. See IDE interface 21 Interference Check 1341, 1373 interior and exterior components resolving loads analysis issues 225 interior light 1207 interior surfaces 1260 interior tick marks 1017 interior wall properties 810 interior walls 486, 510 intersecting geometry 1242 itemizing instances in schedules 889

J
join geometry 1425, 1599 joined 168 joins editing 491492 mullions 668 roofs 551 wall 492 journal files 90, 1714 jump snaps 1702 justification 254, 267, 294 justification editor 290, 324, 367, 398 justification settings duct 255 justifying ductwork 290, 324, 367, 398

exporting 1651 filters for 1649 importing 1651 merging 1651 migrating from a previous release printing 1651 removing 1650 reserved 1649, 1653 resetting 1652 rules for 1653 searching 1649 sharing with users 1651 using 1652 keynote legends sheets and 1100 keynotes 1042 assigning values 1045 compared to tags 1042 editing keynote files 1046 element 1044 file locations 1047 file versions 1047 filtering 1046 legends 1045 materials 1044 materials and 1690 placing 1044 resolving file errors 1048 schedules 1045 settings 1043 tag ends 1048 types 1044 user 1044 workflow 1043 keys 1251 keywords materials and 1690

1651

L
L-corner mullions 670 labels applying to a tag 775 creating 771 multi-parameter 771772 properties 774 shared 772 unit formats 773 lamp lumen depreciation 1165 Lamp parameter 1161 lamp tilt loss factor 1165 landings 625, 627 landscaping 1181 latitude 1469 layer mapping files 1235, 1247 layers as references 607 assignment rules 504 changing graphic display of 7880

K
keep readable 1659 Ketiv 752 key schedules 883 keyboard shortcuts 1649, 1714 adding 1649 backing up 1651 defaults 1652 defined 1649 deleting 1650 dimension values 599 duplicates 1652

2080 | Index

custom 1248 deleting 77 exporting 1247 hiding 77 join cleanup 603 linked files and 72 properties and 1235 querying objects in 75 settings 1235 troubleshooting 80 wrapping 606 layout duct in elevation view 256 duct in plan view 255 piping pipe in plan view 295 sloped pipe 297 piping in elevation view 299 piping in section view 301 plumbing pipe in plan view 331 sloped pipe 332 plumbing in elevation view 334 plumbing in section view 336 layout options 284 leader arrowheads 1042 leader lines 1030, 1039 callout tags and 855, 859 legends 877 as palettes 879 color schemes 736737 dimensioning 879 sheets and 1100 level lines 9596 Level tool 93 levels adding 93 changing type 95 computation height and 700 Copy/Monitor 1346, 13601361, 1363 definition 12 deleting 1346 design options and 798 modifying 95 moving 95 non-story 93 offsetting 1363 properties 96 splitting columns by level 1365 story 93 visibility, controlling 1621 libraries 1716 library 752 web library 84 license plates 1186 licensing borrowing 18 options 17 standalone 17 transferring 18

light bulbs 1145, 1148, 1688 light distribution 1159 light groups 1176 adding lights to 11781179 Artificial Lights dialog 11771178 creating 1178 deleting 1181 Light Group Editor 1179 removing lights from 11781179 renaming 1181 render performance and 1214 turning on/off 1180 light loss factors 1165 changing 1175 defining 1161, 1164 parameters 1165 Light Source Definition dialog 1159 light sources brightness 1174 changing light source definitions 1158 defining 1158 defining geometry of 1159 dimming 1175 displaying in project views 1171 Emit from Shape 1159 IES files 1156 initial color 11671168 initial intensity 11661167, 1175 light distribution 1159 lighting fixture with multiple light sources 1149 lighting fixture with one light source 1148 overview 1145 parameters 11601161 problems in rendered images 1220 symbol length 1161 symbol size 1161 turning on/off 1180 lighting fixtures adding to building models 1169 Artificial Lights dialog 1177 building models and 1168 chandeliers 1149, 1152 changing 1170 changing light source definitions 1158 copying from a linked model 1351 creating 1148 defining light sources 11581159 displaying light sources for 1171 floor plans and 1169 groups of 1176 IES files 1156 linking parameters 1152 modifying 1158, 1170 multiple light sources 1149 nested families 1149 one light source 1148 overview 1144 parameters 11601161 projects and 1168 sharing families 1149

Index | 2081

templates 1148 track lights 11491150 turning on/off 1180 lighting schedule 249 lighting schemes 1207 lighting solar studies 1475 lights 1143, 1466 adjusting before rendering 1146 best practices 1146 dimming 1175 IES files 11451146 number of 1209 overview 1143 photometrics 11451146 render performance and 1214 rendered images and 1207 turning on/off 1180 limit offset rooms 704 line patterns 1698 creating 1698 deleting 1698 setting 1698 line shape for light sources 1159 line style 277, 312, 347, 386 line styles 1696 callout tags and 861 changing in a view 15921596 controlling appearance of 907 creating 1696 dash 1696 deleting 1696 in the Family Editor 1697 underlays 1595 views and 1593 line weights 1697 annotation lines 1697 for imported files 65 model lines 1697 perspective lines 1697 linear array 1561 lines 599 adding 599 arc, resizing 1503 extending 1582 hidden 965 model lines 599 offsetting chains of 1570 sketching 1499 splitting 1601 thin 964 trimming 1582 Lines tool 599 linetype scaling 1237 linework silhouette edges 977 Linework tool 15921596 Link tool 57 linked files AutoCAD files 71

changing graphic display of 7880 deleting layers 7677 DWF markups 1245 exported to 3D DWF 1242 hiding layers 7677 how linking works 72 layers to link 72 linking to a file 72 linking vs. importing 72 location of 73 preserving graphic overrides 78 querying objects in layers 75 Revit and DWF files 1247 troubleshooting 80 linked models 1279 annotations and 1301 by host view 1294 by linked view 1295 color schemes for rooms and areas 735 constraints to the host 1280 converting to groups 1558 copying 1281, 1287 copying elements from 1288 custom display settings 1296 directory paths for 1283 displaying annotations 1289 elements in 1280 halftone 1297 hiding in a view 1297 hiding nested links 1281 line styles 1592, 1594 linking models 12851286 managing 1305 nested links 1286 orphaned elements 1305, 1307 overview 1279 phases and 710 phasing and 1282, 1287 positioning 1286 properties 13041305 reloading 1305 room boundaries and 694695 rooms and 707 schedules and 12971299 selecting elements in 1288 showing areas and area boundaries 727 showing nested links 1281 spaces and 243, 707 specifying as room-bounding 244 tagging elements in 13021305, 1307 transferring project standards 1283 troubleshooting 1301 unloading 1305 updating 1305 view filters 12901291 visibility of 1302 when to use 1280 workflow 1284 workshared projects and 1283, 13001302 zones and 1399

2082 | Index

links managing 1305, 13071308 unresolved 1307 listening dimensions 1013 lists of unplaced spaces 236 load analysis heating and cooling loads dialog 1417 Load From Library, Load Family command 753 loadable families 742, 751 creating 756 definition 13 loading 753755 modifying 757 with type catalogs 755 workflow 752 loaded tags 1700 loads analysis 1400 calculation 1416 gaps, shafts, chases, and sliver spaces and 224 importing from a gbXML file 79 interior and exterior components 224 performing 1403 preparing the model for 1401 report 1409 resolving issues with interior and exterior components 225 schedule fields 1419 using a gbXML file 1259 using integrated tool 1404 location 1260 location lines 673 location of project 107 troubleshooting 111 lock controls 1545 locking views on sheets 1095 lofts 159 logos in title blocks 1107 longitude 1469 loops closing 1510 loose-labeled dimensions 166 LTSCALE 1237 luminaire dirt depreciation 1165 luminance 1681 luminous flux 1167 luminous intensity 1167

M
Macro Manager 1735 macros 1739 API 1733 API differences 1749 application level 1735 C# application-level examples 1742 C# document-level examples 1743 common uses 1733

debugging 1745 document level 1735 file locations 1737 frequently asked questions 1756 getting started 1733 initial steps 1735 integrating in VSTA 1750 Macro Manager 1735 overview 1733 reference documentation 1747 related information 1759 running 1745 samples on SDK 1747 security 1746 using SDK samples 1748 VB.NET application-level examples 1743 VB.NET document-level examples 1744 workflow 1735 main duct settings conversion 278 main model 783 elements deleted 803 incorporating a design option 794 moving elements to design options 789 selecting elements in 791 viewing without design options 796 Make Primary tool 786, 789 Manage Images tool 67 manufacturers materials and 1690 mapping behaviors for fixtures 1353, 1356 mapping file for IFC 1254 for layers 1247 marble maps 1678 marked-up DWF linking 1245 managing links 1247 masking regions 1079 adding in a 2D family 1079 in a 3D family 1080 in a family 1082 in a project 1079 exporting to DWG 1079 properties 1084 sheets and 1092 using with imported 2D DWG files 1083 masonry materials 1684 mass face 1426 mass family 1422 creating 1423 importing 1459, 14611462 in-place mass 1424 loading 1425 placing 1425 mass floors analysis 1434 bottom of mass 1429

Index | 2083

creating 1429 masses and 1425 overview 1427 properties 1445 schedules 1431 selecting 1430 tags 1432 top of mass 1428 troubleshooting 1446 usage 1434 mass form 1422 mass instance 1422 design options 1426 floor area of 1425 floors. See mass floors joining 1425 multiple instances in a project 1425 parameters of 1425 phases of 1426 placing 1425 surface area of 1425 visibility of 1457 volume of 1425 worksets and 1426 masses analysis of 1427 area analysis 14341435 exterior surface area analysis 14371438 mass floors and 1427 perimeter analysis 14401441 troubleshooting 1446 volume analysis 14421443 massing 1421 adding faces 1457 Building Maker 1423 creating building elements from 1448 curtain systems by face 1448, 1450 design of 14581459 floors by face 1454 imported geometry for 1458 imported polymeshes 1448 imported solids 1448 importing 14581459, 14611462 overlapping mass faces 1426 printing mass elements 1463 roofs by face 1455 selecting hosts 1457 Show Mass mode 1424, 1457 studies 1421 terminology 1422 typical uses of 1422 updating elements 1457 visibility 1457 walls by face 1448 Match Type tool 1591 matchlines 949 adding 950 modifying 950 properties 951 Material Browser 1667

material takeoffs 884 materials 1667 applying to elements 16691671 ceramic 1680 class 16891690 CMU 1684 color of 1672 concrete 1681 cost of 1690 creating 1692 cut pattern 1672 deleting 1693 display properties 1672 generic 1681 glass 1683 glazing 1683 graphics 1672 identity data 16891690 keynotes 1044 keynotes for 1690 keywords for 1690 manufacturers 1690 masonry 1684 material class 16891690 metal 1684 metallic paint 1685 mirror 1685 overview 1667 paint 1685 physical data 1691 plastic 1685 porcelain 1680 renaming 1692 render appearances 1687, 1693 render appearances of 1676, 1680 render performance and 12151216 searching for 1669, 1694 shaders 1680 sharing with team members 1669 solid glass 1683 stone 1686 stored in project file 1669 surface pattern 1672 tags 1053 transparency 1672 vinyl 1685 water 1686 wood 1686 Max 1261 Measure tool 1598 mechanical equipment air systems 272 copying from a linked model 1351 fire protection 381 properties 289, 322, 365, 397 selecting 288, 320, 363, 396 mechanical settings conversion 313, 347, 387 branch 314, 348, 387 duct type 278, 284

2084 | Index

flex type 279, 284 maximum flex length 279, 284 offset 279, 284, 314, 348, 388 pipe type 314, 348, 387 main 314, 348, 387 duct type 284, 360 offset 314, 348, 387 pipe type 314, 348, 387 rise drop 279 duct settings 277 air density 278 air viscosity 278 annotation scale for single line fittings 277 conversion 278 branch 278 elbow angle increment 278 main 278 duct type 278 offset 278 rise drop 279 duct size separator, oval 278 duct size separator, rectangular 278 duct size separator, round 278 fitting annotation 278 hidden line 276, 312, 346, 385 inside gap 277, 312, 347, 386 line style 277, 312, 347, 386 outside gap 277, 312, 347, 386 pipe settings 313, 347, 386 annotation scale for single line fittings 313, 347, 387 connector tolerance 313, 347, 387 elbow angle increment 313, 348, 387 fitting annotation size 313, 347, 387 pipe connector separator 313, 347, 387 pipe size suffix 313, 347, 387 rise drop 314, 348, 388 single line drop symbol 314, 349, 388 rise symbol 314, 348, 388 tee down symbol 314, 349, 388 tee up symbol 314, 349, 388 single line symbology 314, 348, 388 two line drop symbol 315, 349, 388 rise symbol 315, 349, 388 two line symbology 315, 349, 388 rectangular duct sizes 279 rise drop ducts settings ducts 279 round duct sizes 279 mechanical system editing remove element 287, 320, 363, 395 medium detail level 1706 memory 1761 mental ray 1213, 1680

Merge Region tool 503 metallic paint materials 1685 MicroStation files 59 mid tones 1210 mid-end wall joins disallowing 498 mirror materials 1685 mirror project 1382 mirror reference labels 864 Mirror tool 1577 model components 14 model crop regions 953954 model elements 14 host 14 model components 14 model extents 1620 model faces applying transparency to 910 model graphics style DWF files and 1243 model groups 1549 creating 1550 model line weights 1697 model lines 599 fillet 1499 joining 1499 rounded chain of lines 1499 sketching 1499 Model Lines command 1528 model patterns 1657 aligning to elements 1663 dimensions 1662 moving 1661 rotating 1662 model text 595 adding 596 changing work plane 596 editing text 596 instance properties 597 moving 596 rehosting 596 shown cut 595 type properties 598 modelspace 1237 modern medium library 752 modules 1738 monitoring elements changes to 1341 reviewing warnings 1367 stopping 1366 monolithic stairs 631 Move tool 1569 moves with nearby elements 1572 movies 52 moving elements arrow keys 1569 moving level-based components 531 moving workplane-based components mullions 667 adding 668

531

Index | 2085

angle of 668 changing materials 672 corner mullions 670 joins, controlling 668669 locking 667 position of 668 profiles 672673 properties 673 selecting 1542 types of 670 multi-category schedules 1638 multi-category tags 1637 using in a project 1637 multi-day solar studies settings 1473 multi-discipline coordination 1341

N
named locations 1377 natural light 1207 navigating navigation bar 928 navigation tools 937 SteeringWheels 931 ViewCube 923 navigation bar 928 nested families lighting fixtures 1149 nested linked models hiding 1281, 1286 showing 1281, 1286 view filters and 12901291 New tool 55 new window 32 noise maps 1678 non cuttable families 1710 north 107, 112 note blocks 885 sheets and 1092, 1101 numeric fields, formatting 893 numeric sketching 599 nurb surfaces curtain systems from 1454 roofs from 1456

O
object data DWF files and 1243 exporting 1243 viewing in DWF files 1243 object snaps 1705 object styles 1695 creating subcategories 1695 deleting 1695 exporting 1235 materials and 1670 modifying 1695

renaming 1696 occupancy schedule 249 ODBC database exporting to 1248 primary keys 1251 supported drivers 1249 table relationships 1251 office clutter 1184, 1188 placing in projects 1192 offset conversion branch pipe settings 314, 348, 388 main pipe settings 314, 348, 387 duct settings branch conversion 279 main conversion 278 Offset tool 1570 OmniClass codes assigning 1264 online help 52 tooltips 26 Open Documents 25 open loops closing 1510 Open tool 83 openings 510, 591 ceilings 593 Copy/Monitor 1348, 13601361, 1365 defining 489, 810 floors 593 floors, multiple 594 roofs 593 room boundaries for 692 shafts 594 walls 592 option conflicts 804805 options bar connect into plumbing 366 Options Bar 34 Options dialog 1713 File Locations tab 1716 General tab 1713 Graphics tab 1715 Macros tab 1721 Rendering tab 1717 Spelling tab 1718 SteeringWheels tab 1718 User Interface tab 1714 ViewCube tab 1720 ordinate dimensions 997 orient to view 1659 Orient tool 868 orientation tags 696 orientation in host layers 1659

2086 | Index

origin for groups 1554 orphaned elements rehosting 1307 reviewing 1305 orthographic 3D views 865866, 868 orthographic views background 871 outside gap 277, 312, 347, 386 overhang 549 overlap 803 override snaps 1703

P
paint flecks 1685 material properties 1685 metallic paint properties 1685 Paint tool 1605 panel balance loads 453 circuit names 453 disconnect from circuit 470 distribution system 402 edit circuits on panel 453 panel schedule changing template 455 circuit numbering 454 ckt. no. 433 create 431 enclosure 433 grouping multiple slots 459 load name 433 location 433 mains 433 modifying on a sheet 461 mount 433 panel 433 phase 433 poles 433 removing a spare or space 458 trip 433 updating 456458, 460461 voltage 433 wires 433 panel properties 473 wire size calculations 474 panels 21 paperspace 1237 parallel dimensions 997 parallel walls joining 495 parameter groups deleting 1634 renaming 1634 parameter properties drawing sheets 1113 project information 1113

parameter values 1644 parameters 760 creating 757 custom 1631 linking 759 shared 1631 parameters, reporting 1640 parametric engine 1112 partial ellipse 1507 Paste Aligned tool 1587 design options and 790 Paste tool 1587 path of linked files 73, 1283 patina 1684 pattern files 1664 patterns 177 component families 182 creating 1664 render performance and 1215 PDF 12731274 people 1182 overview 1183 placing in projects 1192 properties 1189 people loads dialog 250 perforations 1681, 1684 performance 1761 Copy/Monitor 1369 perimeter 1427, 14401441, 1445 permanent dimensions 992 perspective lines 1697 perspective views 867 3D 865 background 871 properties 873 saving 947 phase mapping 710 phases 981 combining 983 Copy/Monitor and 1342 demolishing elements 988 elements and 982 graphic display of elements 984985 in-fill elements 985 linked models and 710, 1282, 1287 masses and 1426 overrides 984 phase filters 983 applying 984 default 983 properties 981 rooms and 708710 schedules 981 spaces and 244 zones and 1399 photometrics 11451146 photometric web file 1161 photometric web light distribution 1159 specifying IES files for light sources 1156 physical data for materials 1691

Index | 2087

physical quantities 1701 Pick to Edit tool 787 picking paths 1519 picture frames 1184, 1188 pin sheets and 1095 Pin tool 1578 pipe creating vertical 296, 332, 373 drawing in elevation view 299, 334, 375 drawing in section view 301, 336, 377 piping 294 plumbing 330 slope 297, 332, 374 pipe connector separator pipe settings 313, 347, 387 pipe connector tolerance pipe settings 313, 347, 387 pipe connectors 762 pipe settings 313, 347, 386 annotation scale for single line fittings 313, 347, 387 annotation size, pipe fittings 313, 347, 387 conversion branch offset 314, 348, 388 pipe type 314, 348, 387 main offset 314, 348, 387 pipe type 314, 348, 387 elbow angle increment 313, 348, 387 pipe connector separator 313, 347, 387 pipe connector tolerance 313, 347, 387 pipe size suffix 313, 347, 387 rise drop single line drop symbol 314, 349, 388 rise symbol 314, 348, 388 tee down symbol 314, 349, 388 tee up symbol 314, 349, 388 two line drop symbol 315, 349, 388 rise symbol 315, 349, 388 pipe size diameter 319, 362, 394 pipe size suffix pipe settings 313, 347, 387 pipe sizing 294, 330, 361, 372 pipe system creating 293 pipe type conversion branch pipe settings 314, 348, 387 main pipe settings 314, 348, 387 piping 286, 319, 362, 395 adding flange manually 310 pipe flange automatically 311

adjusting pipe fitting angle 275, 344, 383 break-into 293 check pipe system 319, 392 color fill 318 connecting into 323, 366, 398 flange 309 modify system connect into 323 pipe drawing 294 pipe fitting angle changing 275, 344, 383 pipe flange adding automatically 311 adding manually 310 piping system adjusting routing 319 editing 286, 319, 362, 395 remove element 287, 320, 363, 395 pitch of sloped surfaces 612, 614 Place a Component tool 530 placement tools autoconnect 254, 267, 294 justification 254, 267, 294 tag on placement 254, 267, 294 places 1716 plan regions 835836 plan view duct layout 255 piping pipe layout 295 pluming pipe layout 331 plan views 831 cut by the back clip plane 833 rooms and 690 plants 1181, 1183 height of 1193 overview 1182 properties 1187 troubleshooting problems with 1219 plastic materials 1685 plenums placing spaces for 210 plumb cut eaves 559 plumbing 329 break-into 329 check pipe system 353 color fill 352 modify system connect into 366 pipe drawing 330 plumbing fixture plumbing tab 345 plumbing fixtures copying from a linked model 1351 plumbing system adjusting routing 362

2088 | Index

editing remove element 287, 320, 363, 395 plumbing systems 354 point shape for light sources 1159 polygons circumscribed 1501 inscribed 1501 sketching 1501 polylines exporting rooms and areas 713 exporting rooms and areas as 1239 line styles 1592 polymeshes creating faced-based elements 1448 description of 1239 exporting solids as 1239 masses and 1448 porcelain materials 1680 posts defining a pattern 649 deleting 651 placement properties 650 placing 649 power schedule 249 Press & Drag 1568 preview image of a project 88 of family types 38 primary keys 1251 primary options 784 promoting secondary options 789 viewing 795 primary views 921, 947 Print Preview tool 1271 print resolution 1200 Print tool 1268, 1271, 1273 Setup 1269 printing 1268, 1271 batch print 1275 construction documents 1271 DWF 1269 mass elements 1463 PDF 12731274 preview 1271 settings 1270 setup 1269 sheets 1271 tips 1269 to a file 1271 views 1272 privacy 43 procedural maps 1677 product updates 42 progress bar 33 project base points 1383 clipped 1383 making visible 1383 moving 1383 pinning 1384

Project Browser 28 filtering views 959 organizing 959 using 28 project files loading as a group 1553 project information 16551656 parameter properties 1113 sheets and 1096 title blocks and 1113 project location 107 troubleshooting 111 Project North 113 project parameters 1639 creating 1639 linked models and 1299 project place 1377 project standards linked models and 1283 transferring to another project 1725 project templates creating 1723 custom 1723 saving 1723 settings 1724 sheets and 1089 project units by discipline 1701 Project Units tool 1701 project views 3D views 865 closing hidden views 32 crop regions 953 dedicating to design options 795 dependent views 947 design option settings 797 elevation views 837 exporting to HTML 1252 legend views 877 light sources and 1171 organization of 959 phases and 981, 984 plan views 831 primary views 947 reflected ceiling plans 831 renaming 921 rendering 1199, 1211 rotating 952 schedule views 881 section views 844 view settings 963 visibility and graphic display in 905 walkthrough views 1221 projection edges line styles 1595 segmenting 1595 projection lines 907 projection patterns 907 projects creating 55 definition 12

Index | 2089

global settings 1713 internal coordinates 1238 new 55 phasing 981 physical quantities 1701 relocating 1381 starting 56 units, setting 55 properties 3D views 873 area tags 724 areas 724 callout views 864 ceilings 582583 circuit 471 wire size calculations 471 color scheme legends 739 curtain walls 673 dimension 1020 element properties 36 fascias 570 floors 587 grids 105 gutters 570 instance properties 15 leader arrowheads 1042 levels 96 mass floors 1445 mullions 673 panel 473 wire size calculations 474 perspective views 873 railings 651 ramps 638 reference planes 1614 revision clouds 1138 roofs 570 room tags 698699 rooms 714 section views 1067 sheets 11031104 slope arrows 570 spaces 245 stairs 631 text notes 1040 type properties 15 view 978 view range 971 view templates 1730 viewports 1118 zone modifying 1393 zones 1393 proxy graphics 58 PSLTSCALE 1237 publish assigning OmniClass codes 1264 guidelines for manufacturers 1264 to Autodesk Seek website 1263 to Buzzsaw 1266 adding a Buzzsaw location 1267

DWF 1267 DWG 1266 publish coordinates 1379

Q
quad-corner mullions 670 quality of rendered images 12031204 Query tool 75 Quick Access toolbar 25

R
radial array 1561 radial dimensions 996 railings 643 adding 643 editing joins 645 height and slope 645 properties 651 rail structure 644 type of 627, 638, 644 ramps adding 637 curved 637 editing 638 properties 638 railings 638 type of 638 raster images deleting from a project 67 importing 66 raster quality 1269 real-time rendering 976, 11411142 real-time rendering workflow 1142 Realistic style 975 realpeople 1183 recent commands 1549 Recent Documents 25 Recent Files window 40, 83 recovery files 89 rectangle shape for light sources 1159 rectangles sketching 1500 rectangular duct duct settings 279 redo 25, 1547 reference callouts adding 863 labels for 864 overview 856, 862 reference elevations 839 reference labels 855, 864 Reference Other View option 863 Reference Plane tool 1613 reference planes 3D 131 adding 1613 annotation, hiding 1614

2090 | Index

properties 1614 visibility in views 1618 reference point 132 adaptive 135 driving 135 free 132 hosted 133 reference sections 850 reference type 1281 reference-based form, converting 152 reflectance 1683 diffuse 1681 reflected ceiling plan views 831 reflections Cast Reflections property 1189 render performance and 12151216 render quality setting 1204 reflectivity 1681 refraction 1681 refractions blurred refractions precision 1204 render performance and 1216 render quality setting 1204 refresh 32 relative path 73, 1283 relief pattern 1684 relinquish all mine 1331 relinquish borrowed elements 1323, 1331 relocate projects 1381 Rename tool 921 render appearances best practices 1688 colors, specifying 1687 file paths 1717 image files for 1687 library 1693 materials and 1676 preview of 1676 properties 16801681, 16831686 render performance and 12151216 RPC families 1186 searching for 1694 shaders 1680 texture alignment 16741676 render performance building model and 1214 image size/quality and 1216 lighting and 1214 materials and 12151216 render appearances and 1215 render quality advanced settings 1204 best practices 1213 custom 1204 render performance and 1216 specifying 1203 troubleshooting 1219 render regions 1202 render settings 12111212

rendered images adjusting exposure 1210 background 1208 black areas in 1218 camera clipping planes and 1202 color problems 1220 creating 1209 crop regions and 1202 exporting 1211 faded 1218 file size 1200, 1207 gray elements 1219 height 1200 light source problems 1220 lighting 1207 quality 12031204 render regions and 1202 reusing 963 saving as project views 1211 section boxes and 1202 troubleshooting quality issues 1219 view area to render 1202 width 1200 rendering 1141, 1199 best practices 1213 daylight portals 1204, 1206 decals 1194 dialog 1201 lights 1143 options 1717 process 1213, 12171218 progress 1209 resolution 1200 settings 1200 speed 1203 starting 1209 troubleshooting 1216 view properties 1213 warnings 1216 workflow 1141 repeat 1549 repeating detail 1075 repeating groups 1549 repeating units 1280 report shared coordinates 1382 reporting parameter 1640 reports Coordination Review 1367 reserved keys 1653 Resize tool 1579 resolution render performance and 1216 rendered images 1200 reverse reference labels 864 review warnings 1770 exporting to file 1771 selected elements 1770 revision clouds 1135 adding 1135 assigning revisions to 1136

Index | 2091

hiding 1138 modifying 1136 numbering 11321133 properties 1138 tagging 1137 revision schedules adding 1109 bottom-up 1112 height of 1111 orientation 1112 rotating 1111 sheets and 1139 title blocks and 1109 top-down 1112 revisions 1129 alphabetic sequence 1134 cloud numbering 11321133 clouds. See revision clouds combining 1131 deleting 1131 entering information 1130 issuing 1140 locking 1140 merging 1131 numbering 11331135 process overview 1129 reorganizing 1131 schedules. See revision schedules tags 1130, 1137 user-defined sequence 1134 workflow 1129 Revisions on Sheet dialog 1139 Revit files auditing 83 backup copies of 88 opening 83 reducing size of 88 saving 87 revolved geometry creating 1517 RFA files loading as a group 1553 ribbon 21 buttons 21 rise drop duct settings conversion 279 single line drop symbol pipe settings 314, 349, 388 rise symbol pipe settings 314, 348, 388 tee down symbol pipe settings 314, 349, 388 tee up symbol pipe settings 314, 349, 388 two line drop symbol pipe settings 315, 349, 388

rise symbol pipe settings 315, 349, 388 rise/run 612, 614 risers 625 rolling back workshared projects 1335 roofs 543 adding by footprint 543 adding massing faces 1457 aligning 548 dormer openings 561 eaves 557 extruded 544 fascias 563 four-sided gable 555 gutters 568 intersecting slope lines 554 joining 551 modifying 548 nurb surfaces and 1456 overhang 549 placing spaces up to 213 properties 570 resizing 548 slope 552 slope arrow 610 sloped glazing 544 sloping 609 soffits 565 type of 548 unjoining 552 room area report 1253 Room Bounding parameter elements 692, 702 linked models 695 spaces and 707 Room Separation tool 692693 rooms 685 applying color scheme in linked models 735 area of 699 base offset 704 boundaries 689692, 694, 699701, 704706, 708 color schemes 730 columns and 702 computation height 699700, 705 creating 687 deleting 710, 712 design options and 799, 801 displaying 689 exporting 1239 exporting as polylines 713 graphics 690 height of 703706 interior fill 689 limit offset 704 linked models and 694695 listing 712 moving 688, 711 naming 687 openings and 692 option conflicts 804805

2092 | Index

perimeter of 699700 phases and 708710 placing 687, 711712 plan views and 690 properties 714 reference lines 689 removing 710 room errors 715 room-bounding elements 691 schedule 712 schedules 687, 698, 709 schedules and 886 section views and 690 selecting 688 separation lines 692693 sloped walls and 700 spaces and 707 spanning floors or levels 695 tags 695696, 698699, 800 tags and 698 troubleshooting 715 unplacing 710712 upper limit 704 visibility of 689 volume 690, 702703, 706 rotate controls 1545 rotate project views 952 Rotate tool 1575 rotating Project North 113 revision schedules 1111 tags 697 views on sheets 1099 views to True North 112 round duct duct settings 279 round-tripping 1245 rounded chain of lines 1499 RPC content ArchVision Content Manager 1191 Cast Reflections property 1189 creating families for 1185 file paths 1717 render appearance 1186 using 1192 RPC files 1183 RSS feeds 44 RVT files loading as a group 1553

S
SAT files ACIS solids 1239 exporting to 1232 importing 59 saturation 1210 Save As template 1723

Save As tool 87 options 88 save options 88 reminders 88 Save tool 87 scale 964 scale factors 1579 Scale mode 958 Scale tool 1579 scales adding 1697 deleting 1697 schedule settings 249 Schedule tool 881 schedules 882 adding room parameters 886 adding to sheets 1122 adjusting column width 1124 area analysis 1435 areas 726 calculated fields 886 column headings, grouping 900 column totals 891 creating 881 design options and 795 exporting 902 exterior surface area analysis 1438 footings 901 formatting on sheets 1122 formulas 886 grand totals 891 grouping 889 heating and cooling loads analysis fields 1419 hiding unplaced spaces in 239 instance display 889 joining split sections on sheets 1124 keys 883 linked models and 12971299 mass floors 1431, 1435, 1438, 1441, 1443 material takeoffs 884 modifying 899 moving sections on sheets 1124 multi-category 1638 multiple sections 1123 note blocks 885 percentages 886 perimeter analysis 1441 phases and 981 properties tabs 885 reusing 963 rooms 687, 698, 712 sections, moving 1124 shared parameters 1638 sheets and 1122 single-category 1638 spaces 238 splitting on sheets 1123 subtotals 891 text in cells, editing 899 updating 899

Index | 2093

usage analysis 1435 vertical column headings 1125 view lists 962 viewing unplaced spaces in 239 views 900901 volume analysis 1443 zones 1398 scope boxes 1621 creating 1622 datums, applying 1623 rotating 952 visibility of 1625 screen refresh 32 screen resolution 1200 screen savers 1213 SDK macro API samples 1747 migrating samples 1754 reference documentation 1747 using samples 1748 sealant 1681 searching InfoCenter 41, 44 searching with Autodesk Seek 47 secondary options 784 promoting to primary 789 viewing 795 section boxes 872 exporting and 1228 limiting model geometry and 1241 render performance and 1214 rendered images and 1202 when exporting a model 1241 section head family 853 creating 851 parameters 852 starting 852 section lines, breaking 846 section tags 966 design options and 797 Section tool 844 section view piping layout 301 plumbing layout 336 spaces 237 section views 1067 creating 845 cut by the far clip plane 958 displaying 851 in the Family Editor 845 overview 844 reference 850 resizing 847 rooms and 690 rotating 952 symbols 846 sections jogged 848 segmented 848 Seek utility 47, 1263

segmented sweeps 1521 selecting elements in design options 791 mass floors 1430 rooms 688 spaces 237 zones 1397 selection all instances 1535 chain 1536 count of selected elements 1535 curtain elements 1542 elements 15331534 mullions 1542 multiple elements 1534 removing elements from 1534, 1543 selection count 1535 shortcuts 1534 walls or lines joined at a point 1540 sequential tag numbering 1055 settings conversion duct settings 278 mechanical hidden line 276, 312, 346, 385 printing 1269 Shaded style 974 shaded views materials 1672 shaders 1680 shading surfaces 1260 Shading with Edges style 974 shadows 14661468 defining place on Earth 107, 1483 exposure setting 1210 sunlight source 1482 shafts 594 Copy/Monitor 1365 placing spaces for 221 working with spaces and 224 shape handles 1546 shared coordinates 1238 reporting 1009, 1382 shared families lighting fixtures 1149 loading 754 working with 760 shared parameters 1631 categories 1632 creating 1633 defining 1633 deleting 1634 exporting 1636 families 1635 IFC export 1257 projects 1639 schedules 1638 setting up 1633 tagging 1636 title blocks and 1113

2094 | Index

viewing 1634 shared positioning 1377 acquiring coordinates 1379 named locations 1377 origin-to-origin 1286 publishing coordinates 1379 reporting shared coordinates 1382 sheet indexes. See sheet lists Sheet Issues/Revisions dialog 1130 sheet lists 1126 adding placeholder sheets to 1126 sheet sets 1087 sheet views. See sheets sheet-specific information sheets and 1096 title blocks and 1113 sheets 1087 activating views 1097 adding 1090 adding placeholder sheets to list 1126 adding views to 1090 aligning views on 1094 annotation schedules and 1101 callouts and 857 changing title blocks on 1108 cover sheets 1099 crop regions and 1092 date/time stamp 1088 deactivating views 1097 dependent views and 1098 digital cartoon sets 1089 dividing views across 1098 drawing lists and 1128 external information on 11021103 guide grid 1092 guide grids 1092 hiding parts of views 1092 images and 1103 legends and 1100 locking views on 1095 masking regions and 1092 modifying views from 1097 note blocks and 1101 numbers, changing 1095 omitting from drawing lists 1127 order in a drawing list 1128 overview 1088 printing 12711272 project templates and 1089 properties 11031104 renaming 1095 reusing 963 rotating viewports 952 rotating views on 1099 saving to an external project 1072 schedules on 1122 spreadsheets and 1103 table of contents 1099 time stamp 1088 title blocks for 1090

title sheets 1099 view lists and 962 view references 1098 view titles 1118 viewports 1116 shortcuts selecting elements 1534 Show Mass mode 1424, 1457 shrubs height 1193 placing in projects 1192 properties 1187 SHX fonts 65 silhouette edges 977 Sim labels 864 single day solar studies settings 1471 single-category schedules 1638 single-category tags 1636 site plans creating 1370 deleted 1370 sketch lines constraining 1499 explicitly specifying length 1013 sketch mode 1497 sketch-based elements 1497 sketching 1497 applying constraints 1499 arcs 1502 chains 1498 circles 1501 ellipses 1506 jump snaps 1702 lines 1499 modifying 1511 numeric 599 offsetting sketch lines 1498 options 1498 polygons 1501 radius 1498 rectangles 1500 snap points 1702 splines 1509 terminology 1497 sketching paths 1519 SketchUp creating content for use in Revit 61 exploding 3D data 61 files, importing 60 geometric flexing 61 integrating with 60 massing studies in 14581459, 14611462 SKP files 60 sky background 1208 clouds 1208 color 871 haze 1208 illumination 1204

Index | 2095

slab surfaces 1260 slabs adding 817 Copy/Monitor 1369 drop panels 822 modifying 824 properties 825 structural 816 sliver spaces working with spaces and 224 slope 612, 614 adjusting 325, 368, 399 pipe 297, 332, 374 reference end 266, 341, 380 slope arrow 609610, 612 examples 610 properties 614 tail 610, 612 sloped pipe drawing example 356 piping layout 297 plumbing layout 332 sloped surfaces 609610 boundary line properties 611, 613615 multiple slopes 610 properties, how measured 609 roofs 552 slopes ceilings 580 slope arrows properties 570 slope-defining arcs 547 sloped floors 586, 820 sloped glazing 544, 679 snapping 3D 121122 snaps 1702 disabling 1703 enabling 1703 keyboard shortcuts 1705 setting 1702 temporary overrides 1703 turning on/off 1702 soffits 565 slope arrow 610 slope properties 615 sloping 609 soft shadows 1204, 1214 Software Development Kit. See SDK solar studies 14651466 animations 1479 based on azimuth and altitude 1475 creating 1468 exporting 1480 lighting 1475 multi-day 1473 previewing 1479 single day 1471 still 1469

tips 1469 True North 112 views 1466 workflow 1466 solid glass materials 1683 solid swept blend 1523 solids swept blend 1523 sort order detail group 1558 Sorting/Grouping tab for schedules 889 space properties modifying 236 space separation lines 240 controlling visibility of 243 drawing 241 removing 243 spacebar 1546 spaces about 199 activate visibility of 237 applying a color scheme 240 combining 234 Copy/Monitor 1369 creating a schedule 238 deleting 236 dividing or separating 234 linked models and 243 modifying 227 moving 234 phases and 244 place automatically 201 placing 203 for complex areas 216 for plenums 210 for shafts and chases 221 unplaced spaces 236 up to roof 213 up to the ceiling 206 up to the level above 204 properties 245 redefining vertical extent of 227 removing 235 resolving issues with interior and exterior components 225 rooms and 200, 707 space separation lines 240241 tags 696 unplaced hiding in a schedule 239 viewing in a schedule 239 unplacing 235 verifying 240 viewing a list of unplaced 236 viewing and selecting 237 in 3D views 237 in elevation views 237 in floor plan views 237 in section views 237 in system browser 237

2096 | Index

visibility troubleshooting 238 span direction 820 adding 819 speckled patterns 1679 spell checker options 1718 Spelling tool 1038 spherical light distribution 1159 spiral staircases 626 splines 1509 modifying 1510 split face 1603 split level plans 835 Split Region tool 503 Split Walls and Lines tool 1601 spot beam angle 1161, 1172, 1174 spot coordinates 1009 instance properties 1028 placing 1010 type properties 1026 spot dimensions 1006 spot elevation 1007 arrowhead style 1009 instance properties 1025 placing 1007 reporting, changing 1009 type properties 1023 spot field angle 1161, 1172, 1174 spot light distribution 1159 spot slope 1012 instance properties 1029 type properties 1028 spot tilt angle 1161, 1172, 1174 spotlights aiming 1172 angles for 1174 rotating 1172 spreadsheets sheets and 1103 sprinkler 384 stain on wood 1686 stainless steel 1684 stairs arced landings 627 balusters 621, 648 boundaries 625 changing direction 631 creating 621623, 625 labels for 631 landings 625 modifying 629 monolithic 631 properties 631 railings 627, 629 risers 625 spiral 626 stair calculator 628629 standalone licensing 17 standards 47 start-end-radius arc 1504

status bar 33 design options 788 worksets 1320 SteeringWheels 931 options 1718 StepInto debugging macros 1745 still solar studies settings 1469 stone materials 1686 stone textures 1678 structural slabs 816 walls 807808 structural elements 965 structural floors slope arrow 610 slope properties 615 sloping 609 structural openings 1004 subcategories materials and 1670 subtotals 891 sun intensity 1467 sun path 1465, 1467 sun settings 1465, 1482 sun studies 1468 sunlight 1207 sunscreens 1688 surface area 1445 surface depreciation factor 1165 surface lines 907 surface patterns 907 materials and 1672 surfaces 1260 dividing 170 patterning 177 rationalizing 170 survey points 1383 clipped 1383 making visible 1383 moving 1383 pinning 1384 swatches, resizing 737 sweeps conceptual design environment creating 1519 mechanical duct work 1521 segmented 1521 swept blend 1523 tips 1522 swept blend 1523 symbol legends sheets and 1100 Symbol tool 1056 symbolic lines 1528 symbols adding 1056 modifying 1057 Synchronize to Central 1713

156157

Index | 2097

synchronizing with the central file default options 1328 system browser 197, 281, 353, 393 collapse 198, 282, 354, 394 delete 198, 282, 354, 394 expand 198, 282, 354, 394 menus 197, 281, 353, 393 properties 198, 282, 354, 394 select 198, 282, 354, 394 show 198, 282, 354, 394 spaces 237 systems/spaces 197, 281, 353, 393 view disciplines 197, 281, 353, 393 System Browser zones 1397 system editor 286, 319, 362, 395 system families 748, 750 definition 13 loading 750 overview 748 system family types loading into a project or template 750

T
table of contents sheet list 1126 title sheet 1099 tabs 21 tag all not tagged 1052 tag numbering 1055 tag on placement 254, 267, 294 Tag tool 1048 tags aligning 1051 applying by category 1049 applying on placement 1050 area tags 696 compared to keynotes 1042 design options and 797 door tags 517 doors 1055 labels 1049 linked models and 13021304 loading 1700 mass floors 1432 material 1053 modifying 1054 moving 697 multiple 1049 on placement 696 orientation 696 revision clouds 1137 room tags 695696, 698 rooms 1055 rotating 697 space tags 696 specifying default style 1701 tag all not tagged 1052

window tags 524 windows 1055 tangent arcs 1505 Tape Measure tool 1598 temperature color temperature 1168 dimming lamp color temperature shift loss/gain factor 1165 templates creating 1723 custom 1723 default project templates 55 settings 1724 worksets and 1317 Temporary Dimension tool 1706 temporary dimensions 991 appearance 992 setting 1706 temporary files 89 Temporary Hide/Isolate tool 917 text overriding in dimensions 1001 text files sheets and 1102 text notes adding 1030 editing 1033 leaders 1030 modifying 1033 non-wrapping 1030 properties 1040 special characters 1039 wrapping 1030 text treatment 1238 texture alignment 16741676 image files for 1687 tileable 1688 Thin Lines tool 964 tick marks for dimension lines 1017 interior 1017 tile 32 tileable textures 1688 tiling simulating 1679 tilt angle 1161, 1172, 1174 title blocks 1105 adding fields to 1113 changing on a sheet 1108 creating 1106 images in 1107 importing 1114 loading into projects 1108 logos in 1107 modifying 1106 overview 1105 project-specific information 1113 revision schedules on 1109 shared parameters and 1113

1161

2098 | Index

sheet-specific information 1113 title sheets and 1099 title marks 1116 title sheets 1099 To Room 887 toolbars zone 1400 ToolClips 26 tooltips 26 top-down revision schedules 1112 Tour Building wheels 935 track lights 11491150 transferring project standards linked models 1283 translucency 1681, 1687 transmittance 1683 transparency 910, 1687 alpha channel 1211 generic materials 1681 materials and 1672 trapezoid corner mullions 670 trees 1181, 1183 height 1193 overview 1182 placing in projects 1192 properties 1187 troubleshooting problems with 1219 Trim tool 1582 troubleshooting 3ds Max export/import 1263 Copy/Monitor 1369 design options 803 layers 80 linked files 80 linked models 1301 mass floors 1446 rendering 1216 rooms 715 spaces visibility 238 visibility linked models 1301 zones visibility 1397 True North 107, 112 two-cut plumb eaves 559 two-cut square eaves 559 type catalogs loading families with 755 type mapping 13531354, 1356 type parameters 15 type properties 15, 37 architectural columns 540 doors 520 model text 598 spot coordinates 1026 spot elevation 1023 spot slope 1028 walls 511 windows 526 types adding 38

definition 14 previewing 38

U
U grid lines 170 UI 21 Unbounded Height parameter 704 uncut geometry 662 underlay settings 1699 underlays line styles 1595 undo 25, 1547 Uniformat assembly codes 617 units for DWG export 1238 units for a project 1701 setting 55 unjoin geometry 1601 unjoin roofs 552 Unpin tool 1578 Update to Face tool 1457 updating Communication Center updates 42 upgrading space creation during 201 workshared projects 1334 upper limit rooms 704 usage 1445 analysis 14341435 assigning to mass floors 1434 user defined height for revision schedules user interface 21 user keynote 1044 username 1713

1111

V
V grid lines 170 V-corner mullions 670 variable height for revision schedules VB.NET macro examples 17431744 vector data 59 vegetation 1181 vehicles 1184, 1186 vertical dimensions 994 vertical pipe creating 296, 332, 373 vertically compound walls sample height 501 tools accessing 500 Assign Layers 504 Merge Region 503 Modify 501 Split Region 503

1111

Index | 2099

vertically stacked walls 505506, 508 defining structure 506 inserts 509 videos 52 view callouts 856 View Control Bar 39 view controls 1546 view filters linked models and 12901291 view lists 961962 View Object wheels 935 view options 1714 view properties renderings 1213 View Properties tool 978 view range 968, 971 view references 921922, 1098 view scale 964 custom 964 view symbols 959 view tags 966 design options and 797 view templates 1727 applying 1729 creating 1727 default 1729 deleting 1730 properties 1730 render settings 1212 view titles modifying 1119 removing 1119 sheets and 1118 types 11201121 view-specific elements 14 annotation elements 14 details 14 ViewCube 923 options 1720 viewports 1116 properties 11171118 rotating 952 types 11161117 view title types and 1121 views 3D 867 activating on sheets 1097 changing the names of 921 creating 832 deactivating on sheets 1097 dedicated views 784 detail 1064 displaying 835 drafting 1069 exporting as images 1251 framing elevation 840 legends 877 managing the properties of 962 orthographic 3D 865866, 868 perspective 867

phases and 981, 984 printing 1272 reflected ceiling plans 831 renaming 921 renderings 1211 reusing 963 rotating 952 saving 947 saving 2D 1063 saving to an external project 1068 schedule 881 selecting 1272 sheet views. See sheets sheets and 1090, 1092, 10941095, 10981099 view tags 966 vinyl materials 1685 virtual memory 1761, 1763 visibility constraints 1628 controlling with filters 911 limiting model geometry and 1228 linked models 1289, 13011302 mass instances and 1457 specifying 905 for element categories 909 for individual elements 906 for spaces 237 temporary hide/isolate 917 when exporting a model 1228 worksets and 13321333 Visibility/Graphics dialog 905 Visible in Option parameter 794, 797 deleting design option sets and 794 deleting design options and 793 visible range 968 Visual Studio Tools for Applications. See VSTA visual styles options 971 void swept blend 1523 voids conceptual design environment 150 swept blend 1523 voltage loss/gain factor 1165 volume 1425, 1427, 14421443, 1445 computations 202 design options and 801 rooms 702703, 706 VSTA building macros 1744 C# application-level examples 1742 C# document-level examples 1743 components 1735 frequently asked questions 1756 integrating macros 1750 introduction 1733 macro development 1733 Macro Manager 1735 macros 1739 modules 1738 reference documentation 1747 related information 1759

2100 | Index

running macros 1745 samples on SDK 1747 StepInto option 1745 using IDE 1735 using SDK samples 1748 VB.NET application-level examples 1743 VB.NET document-level examples 1744 workflow 1735

W
walkthroughs 1221 AVI files 1224 creating 1222 displaying 1223 editing 1222 exporting 1224 frames 1223 playing 1224 Wall by Face tool 1448 wall elevations modifying 810 wall joins cleaning 493 design options and 801 disallowing 497 editing 491492 incorrect 803 non-editable walls and 497 selecting 492 Wall joins parallel walls 495 wall openings 812 wall shapes 810, 812 walls 483 arced 487 attaching to components 487 automatic dimension with 993 best practices 509 compound 499 compound walls 603 Copy/Monitor 1348, 13601361, 1365, 1371 creating from mass instances 1448 curtain wall panels 662 curved 487 cutouts 489, 810 detaching from other elements 487 elevations 489 extending 1582 exterior properties 810 exterior walls 486 fillets, creating automatically 510 function 1260 instance properties 512 interior properties 810 interior walls 486 layers 701 modifying 488, 809 non-editable joins 497

offsetting chains of 1570 openings 592 order of in a join 492 properties 813 removing edited elevation 811 room boundaries and 691, 701 rounded chain of walls 510 shape of 489, 510 splitting 1601 structural 807 trimming 1582 troubleshooting 514 type of 488 type properties 511 vertically stacked walls 505506, 508509 warning messages 1770 water 1679 water materials 1686 wattage 1167, 1218 waves 1679 weathering 1681 web library 84 weld symbols 1056 white point 1210 Window panel arrange icons 32 cascade 32 close hidden windows 32 new window 32 tile 32 windows 523 Copy/Monitor 1365 daylight portals 1204, 1206 instance properties 525 placing 523 tags 524 type of 524 type properties 526 Windows memory 1761 Wireframe style 972 wiring arc 466 chamfered 466 creating 466 witness lines 1014 adding to existing dimensions 1015 deleting 1016 gaps 1015 moving 1014 properties 1020 wood materials 1686 wood patterns 1680 work plane-based family 1612 work planes 1609 3D 125 association with elements 1611 changing 1611 disassociating elements from 1611 modifying grid spacing 1610 orientation 1610

Index | 2101

rotating the grid 1610 setting 1609 visibility 1610 workflows macros 1735 workplane view 126 worksets 1314 adding elements to 1318 central location of 88 changing editable status 1318 considerations for 1317 constraints and 1629 creating 1317 default 1316 deleting 1319 design options and 801 detach from central 83 discarding changes 1331 distinguishing active 1327 editable only option 1318 editing 1326 gray inactive elements 1327 making editable 1325 masses and 1426 opening 1324 reassigning elements 1318 relinquishing ownership 1331 renaming 1319 status bar 1320 templates and 1317 username 1713 using 1324 visibility of 13321333 workshared projects Copy/Monitor and 1344 copying fixtures from a linked model 1351 linked models and 1283, 13001302 worksharing 1311 backup files 1335 borrowing elements 1321 central file 1312 close project without saving changes 1330 closing files without synchronizing to central 1329 default worksets 1316 design options and 801 detach from central file 1331 editable elements 1331 editing workshared projects 1321 enabling 1312 loading updates 1332

process overview 1311 project rollback 1335 relinquish borrowed elements 1323 saving changes to the local file 1329 saving changes without synchronizing with central 1329 saving local files 1328 synchronizing with the central file 1328 terminology 1312 upgrading projects 1334 username 1713 using workshared files 1319 view history 1336 worksets 1314 Worksharing Monitor 1339

Z
zero tread thickness 631 zinc 1684 zones 1389 color scheme legend 1399 creating 1390 creating a schedule 1398 creating multiple zones in one area 1391 creating single-space 1390 creating unbounded 1389 deleting 1396 dividing 1391 edit toolbar 1400 in 3D view 1397 in floor plan view 1397 in system browser 1397 linked models and 1399 modifying properties 1393 moving 1389 phases and 1399 properties 1393 cooling information 1392 heating information 1392 outdoor air information 1393 removing 1396 removing spaces 1396 verifying 1399 viewing and selecting 1397 visibility troubleshooting 1397 zoning envelopes 1422 Zoom tool 963 line thickness and 964

2102 | Index

Common questions

Powered by AI

Revit MEP manages layer visibility through the View tab under the Visibility/Graphics panel. In the Imported Categories tab, users can show or hide layers. If layers are deleted, users must delete the linked DWG file and relink it, ensuring to select 'All' or 'Select' for Layers during the process .

In Revit MEP, layers in a DWG file can be manipulated through the View tab's Graphics panel. Users can expand the DWG file under the Imported Categories tab to control each layer's visibility by selecting or clearing options as needed .

To create a project in Revit MEP using a default template, the user can press Ctrl+N or, in the Recent Files window under Projects, click New. This action will prompt Revit MEP to create a project file using the settings from the default template called default.rte .

Conceptual designs are used as intelligent sub-components and referenced into Revit projects for further development. The Create Form tool helps extrude drawings into solid or void forms, while the Divide Surface tool is used for dividing surface areas. These tools are accessible from the conceptual design environment interface .

Verifying the 'Occupiable' parameter is crucial as it affects the heating and cooling loads analysis of a space. By correctly defining spaces as occupied or unoccupied, users ensure accurate operational calculations, which can influence energy analysis outcomes .

To use a custom template in Revit MEP, click New ➤ (Project) and in the New Project dialog, click Browse to select the desired RTE file. Navigate to its location, select it, and open it. Then, for 'Create new', select Project and click OK. This setup uses the custom template to create the project file .

Parametric components in Revit MEP adapt intelligently to divided surfaces, enabling flexible design modifications and efficient reuse across multiple locations in a building model. This adaptability supports the generation and manipulation of elements in conceptual massing, enhancing design control and effectiveness .

File operations in Revit MEP might be blocked or slow if antivirus software locks the files, preventing access. This can be resolved by setting exceptions in the antivirus filter for specific Revit file extensions like RVT, RFA, RTE, and others. Network administrators might need to aid in adding these exceptions .

In Revit MEP, the keyboard shortcut 'CTRL+O' allows users to open files. This can include opening a specific type of Revit file via the Open option or selecting from Recent Documents, facilitating quick access to projects or families .

When placing spaces in complex vertical areas, ensure the space is constrained from a base to a level above. Use space separation lines or levels for dividing, and verify space constraints using section views to maintain consistency and account for elements like cavities or shafts that may affect volume calculations .

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