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Media Arts and Animation: Profile

The document provides a summary of Phillip Nussbaum's qualifications, including his education in Media Arts and Animation from The Art Institute of York in Pennsylvania. It lists his online portfolio and contact information. It also outlines his skills in 2D and 3D animation, traditional art, media arts, and his proficiency with software like Adobe and Autodesk programs.

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0% found this document useful (0 votes)
163 views1 page

Media Arts and Animation: Profile

The document provides a summary of Phillip Nussbaum's qualifications, including his education in Media Arts and Animation from The Art Institute of York in Pennsylvania. It lists his online portfolio and contact information. It also outlines his skills in 2D and 3D animation, traditional art, media arts, and his proficiency with software like Adobe and Autodesk programs.

Uploaded by

Porygon2
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Media Arts and Animation

Email: [email protected]
Online portfolio https://www.behance.net/PhillipNussbaum

Profile
I am a graduate of the Art Institute of York Pennsylvania with a degree in Media Arts and Animation. Im a
friendly and courteous individual that respects both his peers and superiors. Open to critique, I will take
others' views into consideration while working. The main objective in any project of mine is to have my work
at its highest quality possible at all times.

Education
The Art Institute of York Pennsylvania
Bachelor of Science, Media Arts and Animation
March 2015

Software
Harmony
After Effects
Firealpaca
Microsoft Office suite

Storyboard Pro
Premiere Pro
3D Studio Max

Photoshop
Flash
Mudbox

Illustrator
Paint Tool SAI
Maya

Skills
2D
Render sketches and designs for character animation
Provide sketches and thumbnails to convey solid
concepts
Animate in a variety of programs including Harmony,
Flash, and Emofuri Movie Maker
Establish a multi-layered environment ready for
character placement and animation in multiple
programs
Present fully-rigged 2D characters ready for animating
in Harmony and similar programs
Create a story-driven piece using scripts, storyboards,
and animatics
Portray the 12 key principles of animation in rigged,
frame-to-frame, and keyframed animation
Traditional
Render semi-realistic piece in traditional media
Depict full human anatomy with proper proportions

12 Benjamin Drive

Media Arts
Edit raw footage into workable clips
Assemble separate audio and video
Apply Adobe in its entirety to edit video
Fabricate commercials and advertising using stock
footage
Mix media using Green screening and chromakey
effects
Apply knowledge of Adobe suite to other video editing
programs
3D
Construct 3D models in 3D Studio Max
Further detail models in Mudbox
Utilize the principles of animation in a 3D
environment
Convert 2D concepts into 3D models
Employ previous knowledge of 3D programs to
troubleshoot when problems arise

Hanover, PA 17331

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