LUDOLOGY: Assignment 1
Amnesia: The Dark
Descent
first-person horroradventure game
developed by Frictional
Games
Released in 2010
Presented by:
Ivan Yanchev
Three-dimensional
What does first-person mean ?
Brennenbourg castle.
Main Character
Daniel.
He has amnesia.
Left himself notes.
Kill Alexander.
Daniels memories are lost to him.
Familiar sights and notes help him
regain his memories.
Dangerous unearthly presence that
manifests itself as a corruption that is
slowly covering the castle in fleshy,
acidic growths.
The game itself emphasizes greatly on creating immersive,
believable experience for the player.
It does so by combining a wide array of different elements,
fused to evoke an ensemble of emotions in the player.
believability and atmospheric consistency
Loneness.
Isolation.
Despair.
dark and grey colors.
disturbing sound and visual effects.
unnatural environments.
Enclosed spaces
dominant darkness
claustrophobic
no map or bearings
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position of no power.
No weapons.
Fighting is not an option.
sense of defenselessness .
run and hide.
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position of no power.
No weapons.
Fighting is not an option.
sense of defenselessness .
run and hide.
Oil lamp and tinderboxes.
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Health indicator
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Sanity indicator
Daniel loses control over his mind and
body. Senses are distorted.
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Solving puzzles:
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To keep track of obtained items and
the state of his resources, the player
can access the inventory menu.
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In order to interact with them, the
player holds the left mouse button
and slide back and forth.
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praised by critics and players.
consistent horror-inducing gameplay.
Immersive and disturbingly scary.
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How scary though ?
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(pause) (19)
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Thank
Fin!you!
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