100% found this document useful (1 vote)
56 views6 pages

Teaching Using Gemification in 2030

Gamification techniques can be used in teaching and learning processes by 2030. Gamification involves incorporating game elements and design into educational activities to motivate and engage students. It uses social, cognitive, and emotional elements and can be introduced, implemented, and evaluated through various techniques. While gamification may increase student engagement and motivation, it also risks becoming too game-like and losing educational value if not implemented properly.

Uploaded by

Inggrit Sisilia
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
100% found this document useful (1 vote)
56 views6 pages

Teaching Using Gemification in 2030

Gamification techniques can be used in teaching and learning processes by 2030. Gamification involves incorporating game elements and design into educational activities to motivate and engage students. It uses social, cognitive, and emotional elements and can be introduced, implemented, and evaluated through various techniques. While gamification may increase student engagement and motivation, it also risks becoming too game-like and losing educational value if not implemented properly.

Uploaded by

Inggrit Sisilia
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 6

Gamification for Teaching

Learning Activities 2030

GROUP II
1.
2.
3.
4.

DIANA PUTRI LESTARI (201210100311127)


MIRA FITRIA PRATIWI
(201210100311163)
DWI NOOR CITRA RAHAYU (201210100311171)
INGRID SISILIA RENHORAN (201210100311172)

What is Gamification 2030???

Education Games

Technology

Teaching and learning Process 2030

How is the way of Gamification in 2030?


3 Major Elements in
Gamification

Social

Cognitif

Emosional

The Techniques in Gamification


Introduction
Understanding
Implementation

Evaluation

Why Gamification Might Be Useful?

The Benefit of
Gamification
The Risk of
Gemification

You might also like