Educational Technology: Mobile Learning
Educational Technology: Mobile Learning
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Mobile Learning
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Main Presenter:
Name: Mrs. Janessa Senn Category Type: Student; Educator Position: first year student in master degree program for educational technology; middle school English Language Arts educator
School: University of South Carolina Aiken Address: 471 University Parkway City/State/Zip: Aiken, SC, 29801 Email address: [email protected]
Equipment Needs:
Provided: screen, projector, standard wired microphone, a computer audio connection, and a standard Internet connection
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Mobile Learning
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Presentation Format:
1. Demonstration/Lecture 2. Hands on activity
Presentation Sessions:
Multiple
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Mobile Learning
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Submission Description:
This session will propel teachers into the future by introducing mobile learning and engaging with mobile devices for educational purposes. Teachers will explore how cellphones are beneficial to the classroom, focusing on the value, benefits, and most importantly the improvement in student motivation and participation.
+ApplicationInformation
Mobile Learning
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Another benefit of mobile learning is for you, the teacher. Educational materials can be delivered and (accessed by students) instantly. In regards to the notion of immediacy, communications and collaborations are faster. There is what seems like an infinite amount of applications that can be used to conduct assessments and evaluations. Finally, through the usage of screen-shots and other apps, teachers can capture student evidence of any learning activity. Obviously, the aforementioned immediate delivery and abilities makes mobile learning a valuable asset to any classroom setting. A final, and most important benefit for mobile learning is the rewarding learning experience for students. Whether the mobile device is being used as a useful addon tool for students with special needs, the focus of an instructional activity, or as a hook to re-engage students who have lost interest in education, mobile learning captures the interest of the learner. Students can participate in various communitycentered learning, assessment-centered learning, and student-centered learning experiences through the utilization of social networking or texting for collaborating, testing and surveys for assessments, and contextual learning and educational gaming for student-centered learning. Clearly, such activities and resources will get students excited about learning. This workshop session will expand on the aforementioned information and actively engage participants into the realm of mobile learning by first listening to an informational lecture and participating in various related activities.