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Project Design

The group proposes to create a 3D persistence of vision display tube that can display preset images like a clock or text, as well as accept a VGA input to display videos. The tube aims to have high resolution and a fast refresh rate to display videos with minimal flickering. It will be portable, lightweight, and powered by batteries or outlets. The group hopes to get sponsorship from the Navy to use the display for recruitment advertisements.

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0% found this document useful (0 votes)
79 views7 pages

Project Design

The group proposes to create a 3D persistence of vision display tube that can display preset images like a clock or text, as well as accept a VGA input to display videos. The tube aims to have high resolution and a fast refresh rate to display videos with minimal flickering. It will be portable, lightweight, and powered by batteries or outlets. The group hopes to get sponsorship from the Navy to use the display for recruitment advertisements.

Uploaded by

John evergreen
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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3D POV Display

Initial Project Description


Possible Sponsor: U.S. Navy
Senior Design - Group 8
Aaron Burlison
Antonio Ortiz
Patrick Srofe
Timothy Egan

Project Description:
The motivation of this project is to create a 3D
persistence of vision tube that can display a variety of preset
images such as a programmable clock or programmable text
displays. Since all of the above features are common in most all
of these type of projects our group felt it would be interesting
to add the feature of allowing for a VGA input (such as from a
laptop) so that a video could be displayed on the tube. This
video could be anything from a movie to pre-recorded
advertisements.
One of the objectives of this project is to make the
tube with high resolution so that it would be capable of
displaying the complex animations associated with video
playback. This would also require a fast refresh rate in order
to get close to the seamless displays that your televisions or
computer monitors create without any flickering. We also want
the project to be lightweight and non-bulky, somewhere in the
size and weight range of a small television or computer monitor.
Audio and video inputs would be desirable, with the possibility
of built in speakers. We would also like there to be some sort
of HUD for inputting of custom messages or banners for some of
the various preset images or for setting the clock image. We
would like the project to be cost efficient but durable. Finally
the project should be capable of running off a battery or common
electric outlet.
The function of the project is to create this device
for and hopefully get sponsored by the Navy recruitment office.
Their specifications for a project they would be interested in
funding was light weight, portable, and capable of grabbing
people's attention. Our team feels that this project would be
sufficiently attention grabbing and perfect for displaying Navy
recruitment advertisements with either the built in text banner
presets or by displaying advertisements through the VGA input.
Specifications and Requirements:
256 LEDs
60 Hz refresh rate
30 rps
61 cm diameter (cylinder)
80 cm height (cylinder)
12-15 lbs (not including batteries)
Operates on 120V AC or 12V DC
VGA Input via DB15 Connector

Budget and Finances:


The project cost estimate is between $1,400 and $1,600. The
project will be proposed for sponsorship to the Navy as a
recruitment tool. Otherwise, the project cost will be shared
equally between all group members. A detail list is below
outlining estimated materials and cost.

Est. Qty Req.

Cost (Each)

Ext. Price

LED's

256

$ 2.00

$ 512.00

LED's Controller

256

$ 0.75

$ 192.00

Motor

$ 150.00

$ 150.00

Frame

$ 125.00

$ 125.00

Microcontroller (Main)

$ 75.00

$ 75.00

PCB Board

$ 150.00

$ 150.00

Power Supply

$ 65.00

$ 65.00

Misc. Hardware/Wire

$ 250.00

$ 250.00

Total:

$ 1,519.00

Block Diagrams:
Hardware Diagram

Hardware block diagram legend:


Component

Member

*Status

Description

Power Supply

Aaron/Patrick Research

Powers the motor and electrical components

Motor

Aaron/Patrick To be
acquired

A motor spinning at 30 rps

Sensor

Aaron/Patrick Research

Gives rotational feedback to the Micro Contr.

Micro Controller

Aaron/Patrick Research

Used to calibrate/control the RMP of the


motor

Micro Controller

Aaron/Patrick To be
acquired

Processes VGA signal/Gives output to LEDs

LED Controller

Aaron/Patrick Research

Recieves image information from the main


micro-controller to be displayed.

PWM - Pulse
Width Modulator

Aaron/Patrick Research

Used to control the current going to an LED


which determines the RGB value that is
displayed.

LED Array

Aaron/Patrick To be
acquired

A vertical array of 256 RGB LEDs

VGA Input

Aaron/Patrick Research

VGA format input

Signal Process

Aaron/Patrick Research

Converting signals to a format


understandable to the micro-controller

Text Input

Aaron/Patrick Research

A means of inputting text to be displayed

Software Diagram

Software block diagram legend:


Component

Member

Status

Description

VGA Input and Decoding:

Tim/Tony

Research

Processing of the VGA data stream

Generate Image Matrix:

Tim/Tony

Research

Creating the current image to output

Stored Image In Memory:

Tim/Tony

Research

Preprocessed Images stored in memory

Output Column of Pixels:

Tim/Tony

Research

Output a single column of pixels

Clock:

Tim/Tony

Research

Precise frequency for outputting each column

Schedule and Milestones:


Start Date

Duration (Days)

Finish Date

Project Research:

05/27/12

32

06/28/12

Project Design:

06/14/12

35

07/19/12

Senior Design 1 Documentation Draft:

06/28/12

21

07/19/12

Senior Design 1 Documentation Final:

07/19/12

14

08/02/12

Prototype Fabrication:

08/13/12

14

08/27/12

Design Review:

08/27/12

14

09/10/12

Senior Design 2 Documentation Draft:

09/10/12

44

10/24/12

Project Fabrication:

09/10/12

44

10/24/12

Testing:

10/29/12

18

11/16/12

Senior Design 2 Documentation Final:

11/16/12

14

11/30/12

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