Behavioural Observation Coding System
Behavioural Observation Coding System
Introduction
This manual describes a coding system, the Family Observation
System (FO5) that is used for quantifying parent-child interaction, parenting
skills and deficits, and child behavior problems in children from 1 to
approximately 8 years of age. The system is derived from the original work
of Gerald Patterson, John Reid and collegues at the Oregon Social Learning
Center in the 1970s. Their original observation system was modified for use
with young oppositional children at the Behavior Research and Therapy
Center under the direction of Matthew Sanders and Mark Dadds.
Over the years, the system has been modified to 1) reduce the
number of codes to bare essentials, and 2) introduce categories that reflect
the behavior problems of anxious, depressed and withdrawn children (e.g.
withdraw, complain, affect codes) as well as the traditional focus on
oppositional behaviors.
The schedule involves a number of steps:
1) Scheduling Family Interaction Tasks
The parents and children who are to be observed need to be guided through
appropriate activities that will elicit the types of behavior the researcher or
clinician is interested in.
In the home, a number of activities are naturally associated with escalations
in parent-child viz. getting ready to go out, mealtimes, bedtime. Usually,
families are left to interact as freely as possible within the following
constraints:
- turn off the television;
- avoid visitors, telephone calls;
- try to stay in the main area (lounge\dining room).
Activities that have been used most often in clinical settings include:
Free play I - make available age-appropriate toys and ask the parent to play
freely with the child (5 minutes).
Say: "Now I would like you to just play freely with your child. These
toys are for her use. Please try to keep your child in this area,
otherwise, just relax and be as natural as you can. In about 5 minutes,
another friend will be coming in to join the play".
Free play II - after 5 minutes of free play, a stranger should enter the play
area and attempt to join in with the child's play. We routinely employ a
young female adult for this. The "stranger" should enter the play area,
introduce herself to the mother, then directly to the child.
8) (Threat of) Punishment (TP) - loss (or threat of) some object or activity, or
the institution of some aversive (negative) condition due to child either
engaging or not engaging in a given behavior.
CATEGORIES OF CHILD BEHAVIOR
1) Non-Compliance (NC)
Definition: This category is scored for non-compliance with or refusal to
obey specific parental instructions for a lapse of 5 seconds after
instructions. It is scored for each interval of non-compliance with an
instruction for 3 consecutive intervals given by an adult and is scored
for each subsequent interval until either a new instruction is given or
the setting changes. Some instructions may be interpreted by the
observer as restating or temporarily imposing rules. Often these are
instructions not to do things.
In this case any instance of
non-compliance is scored N.C. ("don't pound the clay on the table"). A
setting change is any event that effectively nullifies the instruction. If
the parent picked up the game - as soon as it is cleared away it
becomes impossible for the child to comply or non-comply, and
scoring with respect to that instruction is terminated.
Examples: - subject continues to light matches after he has
been told not to (temporary rule broken).
- subject ignores her mother's command to stop
playing and come to dinner.
- subject keeps pounding the clay on the table
after being told by his mother to stop.
2) Complaint (CP)
Definition: This category is scored for any instance of whining, crying,
screaming, shouting, grizzling, intelligible vocal protests or displays of
temper (e.g. temper tantrum). It excludes demands (D) that involve the
child giving a direct instruction to another person (see below for definition).
These behaviors may also be scored as non-compliance if they
instruction.
Examples: - father tells subject to stay away from the
door. Subject says in a whining voice,
"I want to go outside".
- subject falls to the floor kicking and
screaming.
- mother says, "Put your toys away its time for
violate an
3) Demand (D)
Definition: This category is coded for any instance of an instruction or
command directed to another person by the child that is judged to be
aversive or unpleasant because of the content of the instruction, the voice
quality of the speaker, and/or the assertive behavior of the speaker. The
instruction must refer to a specific act of compliance ("Get me a drink,
mommy!").
Examples: - subject to mother, "Fix my dinner now".
- subject shouts at this brother, "Get out
of my way".
- subject to his sister, "Get out of there".
4) Physical Negative (PN)
Definition: This category is scored for any actual or threatened physical
attack on another person, that involves or potentially involves inflicting
physical pain e.g. punching, pushing, kicking, biting, scratching, pinching,
striking with object, throwing object at another person, pulling hair, poking
with object. It is also scored for any instance of destroying, damaging, or
attempting to damage any object (e.g. toys, furniture, clothing) during an
interval.
Examples - subject enters and flicks his sister with a
rubber band.
- subject picks up a fork and scratches the
table with it.
- subject throws a tennis ball and hits his
sister on the back.
- subject grabs his brother by the shirt and says:
"If you do that again I'll beat you up".
5) Oppositional (O)
Definition: This category refers to a general class of inappropriate child
behaviors that cannot be categorized readily into any other deviant behavior
category. This category is scored for any instance of violating specific family
rules that may be imposed (e.g. No riding bikes inside."). It is also scored for
instances of teasing, humiliating or embarrassing someone else; and
deliberate ignoring of someone else, that does not constitute
non-compliance (e.g. Mother calls "Jim", and Jim takes no notice). (No direct
instruction was involved). This category requires the observer to know any
specific rules in a family, and to judge whether the observed activity is mock
or playful. If this is so it is not scored as oppositional.
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7) Appropriate (A)
Definition: Interval in which none of the other (negative) categories are
scored.
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2) Contact (C)
Definition: This category is scored when the parent caresses
or
touches the child in a friendly, affectionate or non-aversive manner.
Examples: - Hugging, stroking or kissing the target child.
- Holding hands, ruffling hair, patting, arm
around shoulders.
- Guiding the child's hands during a task,
dressing the child.
3) Aversive Contact (C-)
Definition: This category is coded whenever the parent makes physical
contact with the child in a way that could cause pain or discomfort to
the child.
Examples: - Parent hits, slaps or pushes the child.
- Parent forcibly moves the child in a manner
that could cause pain or discomfort.
- Parent squeezes the child's arm, twists his/her
ear, etc.
- Parent accidentally bumps the child.
4) Question (Q)
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-S
ANGRY - A
NEUTRAL - N
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