Technology Integration-Screencasting
Technology Integration-Screencasting
GENERAL INFORMATION
Selected Technology/Resource Name: Age/Grade Level: Technology/Resource Type:
Screen Chomp K-12
Application Software Device Website
Source: (Web address, company name, etc.)
https://itunes.apple.com/us/app/screenchomp/id442415881?mt=8
Associated Learning Standard(s): The resource may be generally applicable, if so, simply state that. List any ISTE-S standards that
seem to naturally align with the selected resource.
ISTE:
5a: Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate
learner differences and needs.
4a: Students select and use digital tools to plan and manage a design process that considers design constraints and calculated
risks.
4c: Students develop, test and refine prototypes as part of a cyclical design process.
RESOURCE DESCRIPTION
Give a brief description of the technology/resource.
ScreenChomp gives the user an ability to create videos on their iPad, do voice overs, and draw on images in the video. It helps
create a sort of presentation without the boring slideshow. Using the screen casting method can help a student familiarize with
the topic better rather than watching some random video on YouTube. Also, people who use the app can draw and create charts,
pictures, diagrams, etc.. To help further explain whatever they plan on making the video on.
This can promote student learning by students being intrigued to learn about similar technology and how it can be used for other
things such as explaining a book or giving examples for math problems. ScreenChomp helps the user create a video that can
elaborate on whatever the user intends to use the video for, and the screen casting can help a student familiarize with their
teacher while learning the concept. It also can help to take away a note system since the student can refer to the video.
Screencasting will be done by teacher and it serves as a purpose to go back and view examples in real life rather looking over
notes. Also, if an example is well-explained the first time, the teacher can make a quick video and save it for the future or for
students who are gone during the lesson that day. It serves the purpose of explaining subjects or topics while also doing a real-life
demonstration without doing it in front of the class. Although there are faults in this method, it overall is a good supplement to
any lesson.
The integration idea described: The integration idea described: The integration idea described:
transforms a lesson in a way that would enhances a lesson; likely to serves as a nice supplement to a lesson
be impossible or very difficult without it; increase student engagement and but wouldnt necessarily play a critical
very likely to increase student engagement support mastery of the concept(s) role within the lesson
and contribute to mastery of the
will most likely be used by the will most likely be used by the teacher
concept(s)
students directly during a lesson (e.g., a demonstration)
optimal in a student-centered
environment where students are active
and engaged in learning content
VALUE-ADDED EXPLANATION
Given the information above, how would the technology integration you described, using the selected resource? (On the
Value-Added Rating Scale above)
Explain your rating based on the indicators on the rubric.
I would personally give ScreenChomp a one because of one main point; It is not necessarily needed for a lesson. Though having a
video and drawing demonstrations is helpful, a teacher can do that beforehand and in person. The video does not necessarily
address questions either. The only time I can see this app as something to be used in the classroom is when a student is absent
and a teacher had good examples to share. It aligns with some good ISTE standards; however, I only see it as a supplement, not a
critical role.