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Fundamentals of Engineering Review For Dynamics: Dr.'s Yannitell (Retired) & DR Waggenspack Mewagg@me - Lsu.edu

This document provides a review of fundamentals of engineering dynamics. It covers particle kinematics including rectilinear and curvilinear motion. Rectilinear motion concepts like position, speed, acceleration, and the relationships between them using calculus are reviewed. Examples of solving rectilinear kinematics problems by relating position, velocity, and acceleration functions are provided. The document also discusses kinetics problems involving a particle where acceleration is a function of velocity.

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Lalo Rubio
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0% found this document useful (0 votes)
201 views43 pages

Fundamentals of Engineering Review For Dynamics: Dr.'s Yannitell (Retired) & DR Waggenspack Mewagg@me - Lsu.edu

This document provides a review of fundamentals of engineering dynamics. It covers particle kinematics including rectilinear and curvilinear motion. Rectilinear motion concepts like position, speed, acceleration, and the relationships between them using calculus are reviewed. Examples of solving rectilinear kinematics problems by relating position, velocity, and acceleration functions are provided. The document also discusses kinetics problems involving a particle where acceleration is a function of velocity.

Uploaded by

Lalo Rubio
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Fundamentals of Engineering

Review for Dynamics


Dr.’s Yannitell (retired)
&
Dr Waggenspack
[email protected]
Review Notes available in PDF format @
http://www.eng.lsu.edu/students/current/feinfo.html

Last Revised: 02/14


__________________________________________________________
Louisiana State University

Dynamics Problem Decomposition


Dynamics!

Kinematics! Kinetics!
A
v!!,
A A
a P
m

r !
µk!= 0.4
O 30° L

!=5°
300 mm
m

Geometric descriptions Loading relationships which


of motion & constraints dictate CHANGES in motion

1
Dynamic Studies
Dynamics:!
(Kinematics & Kinetics)!

Particles! Rigid Bodies! !


x

y B
20 m
!
4 cm
v0
2.8 m h A = (x,y)
1m

•  M - mass •  M & I - both mass &


•  (x,y) - position in 2D rotational inertia
•  2 Degrees of Freedom •  (x,y,θ) - position &
(DOF) in the plane orientation in 2D (3DOF)

Getting Started => Particle Kinematics


•  Rectilinear Motion
–  Movement along a straight line in 1-2 or 3D
•  1 Degree of Freedom (DOF)* - s(t)
Y e
+s
Y
s p
pi
r ri
si
O
-s O s(t)
X
X s=0

•  Curvilinear Motion
–  Movement of particle along an arbitrary path
through space

2
Rectilinear Motion Overview (Calculus/Physics Review!):
+s

D
•  Position - s(t) I
+v
+a
dt
I N ds
F
F •  Speed - v(t) T
E s
E G a=0 t
R ds • R
A
v=0
E
N (1) v = =s T v
T dt E
-a
dv
dt
a
I smin
-v vmin
A
T •  Acceleration - a(t) -s
E •  Typical Functions ??
dv • d 2 s ••
(2) a = =v= 2 =s –  Polynomials
dt dt
–  Trigonometric
•  Basic Calculus!
–  Logarithms
–  Max’s & Min’s ?
–  Exponentials
–  Undo Differentiation?

Rectilinear Motion Summary:


+s
•  Position - s(t) I
+v
+a
D
N
I
T
F
F
E
•  Speed - v(t) E
G
s
a=0 t
R v=0
R
E ds • A
N (1) v = =s T
E -a
v
T
I
dt -v
a
vmin smin
A -s

•  Acceleration - a(t)
T
E •  Alternate form ?
2
dv • d s ••
(2) a = =v= 2 =s (2*) v dv = a ds
dt dt
a(t) => Solid Rocket Propulsion a(v) => aerodynamic drag

a(s) => Gravitational fields, springs, conservative forces etc.

3
Given: s =2t2 - 8t + 3
Find: Displacement from t = 1 to t = 3
Distance traveled from t = 1 to t = 3
s = 2t2 - 8t + 3 s(1) = -3 & s(3) = -3 s(2) = -5
v = s• = 4t - 8 v(2) = 0
a = ••
s=4 a(2) = 4
Since, s(3) - s(1) = 0 displacement = 0
Reversal @ v|t=2 = 0 distance traveled = | s(2) - s(1) | + |s(3) - s(2) |
= | -5 - (-3) | + | (-3) - (-5) |
3 = 2 + 2 = 4
s t
-3 -5 -3
4
v t
1 2 3

-8

Rectilinear Kinematics: Accel. a function of velocity – a(v)


Given:
•  A freighter moving at 8 knots when engines are stopped
•  Deceleration a= -kv2 v 0 = 8 knots a = - k v2
•  Speed reduces to 4 knots after ten minutes s
Find:
(A) Speed of the ship as a function of time v(t)
(B) How far does the ship travel in the 10 minutes it takes to
reduce the speed by 1/2 ?

Solution:
(A) With a, v & t parameters given/requested, use a=dv/dt form
vf dv vf dv
t f = t(v) = !v " t i = !8 +0
i a(v) "kv2
1 v f 1 #% 1 1 &( 8
!tf = = % " ( ! v f = v(t f ) = (knots)
kv 8 k $ v f 8' 8kt f + 1

4
Rectilinear Kinematics: Accel. a function of velocity – a(v)
•  Substituting BCʼs helps resolve the unknown constant k!

10 (min) 1 v 0 = 8 knots a = - k v2


t= = hr , v = 4 knots s
60 (min/hr) 6

8 3 "$ 1 %'
! v(1/ 6) = = 4 (knots) ! k =
8k(1/ 6) + 1 4 $# nm'&

and the resulting expression for speed of the ship as a function of


time v(t) is as follows

8
v f = v(t) = (knots)
6t + 1

•  From here, there are two alternatives for resolving the second question!

Rectilinear Kinematics: Accel. a function of velocity – a(v)


(B) !METHOD 1: Now, knowing the velocity as a function of time!
8 ds 3 2
v(t) = = v 0 = 8 knots a = -  v
4
6t + 1 dt s
!the boatʼs position can be found by integration!
sf tf 8
! ds = !0 dt
0 6t + 1
4 tf 4
sf ! 0 = ln (6t + 1) 0
= (ln (6t + 1) ! ln(1))
3 3
and the resulting expression for position of the ship as a function of time s(t)
4
s f = s(t) = ln(6t + 1)
3
can now be used to find the particular displacement/distance at t=1/6 hr !
4 4
s(1/ 6) = ln (6(1/ 6) + 1) = ln(2) (nautical miles)
3 3

5
Rectilinear Kinematics: Accel. a function of velocity – a(v)
(B) !METHOD 2: With a, v & s parameters given/requested, use ads=vdv form!
3 2
v 0 = 8 knots a = -  v
4
vf vdv 4 vdv
s f = s(v) = !v + si " s(4 ) = !8 +0 s
i a(v) (#3/ 4v 2 )
!and the boatʼs displacement (position?) can again be found by integration!

!4 4 dv !4 4 !4 4 8
s( 4) = "
3 8 v
=
3
ln v 8
=
3
( )
ln 4! ln 8 = ln
3 4
and as was seen before

4
s(t = 1/ 6) ! s(v = 4) = ln(2) (nautical miles)
3

Q.E.D.

Curvilinear Kinematics Summary:


•  Position
r( t) = x( t)i + y(t)j + z(t)k v(t )
p
= r(t)e r + z ez
•  Velocity: v = d r / dt r(t) a(t )
• • • •
v( t) = r( t) = x i + y j + z k O

• • • •
= ve t = s e t = r e r + r ! e! + z ez

•  Acceleration: a = d v / dt
•2
• •• •• •• •• • •
v2
a( t) = v( t) = r( t) = x i + y j + z k = v e t + !" e n = v e t + e
! n
$ •• • 2' $ •• • • ' ••
= && r # r " )) e r + && r " + 2r ")) e " + z ez
& ) % (
% (

6
Curvilinear Kinematics Summary: en
e! a er
•  Position et
"
v(t )
r( t) = x( t)i + y(t)j + z(t)k !

= r(t)e r + z ez 2D
r(t) p

•  Velocity: v = d r / dt e! j
er
• • • •
v( t) = r( t) = x i + y j + z k
!
• • • • i ref. line
O
= ve t = s e t = r e r + r ! e! + z ez

•  Acceleration: a = d v / dt
•2
• •• •• •• •• •
v2 •
a( t) = v( t) = r( t) = x i + y j + z k = v e t + !" e n = v e t + e n
!
$ •• • 2' $ •• • • ' ••
& )
= & r # r " ) e r + & r " + 2r ") e " + z ez
& )
& ) % (
% (

2D Curvilinear Motion: Coordinates & Conversions

•  Cartesian <-> Polar <-> Path e! a


en
er
"
r(t) = xi + y j = re r et
x y v(t ) !
e r = cos !i + sin! j = i + j
r r r(t) p
e ! = k " e r = cos ! j # sin! i 2D
i = cos!e r " sin!e ! e! er
j
j = k ! i = cos"e " + sin"e r
!
• • • • i ref. line
v(t) = r(t) = x i + y j = ve t = s e t O
• •
i = cos !et " sin !e n
v x y
et = = i + j j = k ! i = cos "e n + sin "et
v v •v •
x y
en = k ! et = j " i
v v

7
Curvilinear Motion: Cartesian Coordinates!

•  Projectile Motion y v
–  Scale w.r.t. earth such that gravity
g is ~constant r=(x,y)
a=g

|g| = 32.2 ft/s2 = 9.81 m/s2
O
–  Neglect any air resistance x

–  Motion is PARABOLIC thus PLANAR!


–  Typically align
•  y-axis along gravity vector
•  x-axis horizontal in direction of motion
a(t) = 0i ! g j = [0, ! g]
•  z component drops out!
15

Curvilinear Motion: Projectile Motion!

–  Integrate rectilinear relations y


v = ( vx ,vy )
i i i

•  Two (2) scalar relations


•  One VECTOR relationship a = g = (0,-g )

a(t) = 0i ! g j = [ 0, !g] = a c r =(x ,y )


i i i
vf tf O x
! " vi
dv = " ti
a c dt
rf tf
( v f ! v i ) = a c ( t f ! ti ) ! " ri
dr = " ti
v(t)dt

! v f (t) = a c (t f " ti ) + v i ac 2
! rf =
2
( t f " ti ) + v i ( t f " ti ) + r i

vx f = 0 (t f ! ti ) + vxi = vxi x f = v x i (t f ! t i ) + x i

vy f = -g (t f ! ti ) + vyi -g 2
yf =
2
( t f ! ti ) + v y i (t f ! ti ) + yi
16

8
Curvilinear Kinematics: Projectile Motion example ref: Hibbler 12-104!

Given:! y
2 a = g = (0,- g )
–  Figure shown w/ ground ! y = !kx
–  t0=0, (x0,y0)=0, v0=v0 @ θ above horizon!
v = v0 @ θ
Find: In terms of v0 , θ & k
θ
–  (A) The location at impact (xI,yI) O x
–  (B) Velocity & Speed @ impact, vI, vI
–  (C) Elapsed time @ impact, tI 2
y = - kx (x ,y )
Solution: I I

–  2D projectile motion
–  Get expressions for vx(t),vy(t) then x(t), y(t)
–  Substitute into ground constraint expression
•  Solve for time of impact
–  With tI known, substitute & solve for (xI,yI)

! v f (t) = a c (t f " ti ) + v i ac 2
! rf =
2
( t f " ti ) + v i ( t f " ti ) + r i
17

Curvilinear Kinematics: Projectile Motion!


•  IC s => t0=0, (x0,y0)=0, v0=v0 @ θ! y
a = g = (0,-g )
a(t) = 0i ! g j = [0, ! g]

[
! (B) v I = a(t I " 0) + v 0 = vx I ,v yI ] v = v 0@ "
!
v x I = v0 cos! O x

v y = -gt I + v0 sin !
I 2
–  Speed
y = !kx (x ,y )
I I

2 2
s=v = v +v xI yI

= ( v0 cos! )2 + (-gt I + v 0 sin ! )2


2
= v0 2 " 2gv0 sin! tI + (gt I )

18

9
Curvilinear Kinematics: Projectile Motion!

[
! (B) v I = a(t I " 0) + v 0 = vx I ,v yI ] y
a = g = (0,-g )
a
! (A) r I = (t I " 0)2 + v0 (t I " 0 ) + 0 v = v 0@ "
2
x I = v0 cos! t I O x
-g
y I = t I 2 + v 0sin! t I
2 2
y = !kx (x ,y )
2
y = !kx I I

-g 2 2
t I + v 0sin! t I = "k (v0 cos! t I )
2
2v0 sin"
! (C) t I = 2 , tI = 0 –  Substitute value for tI into
g # 2k (v 0 cos" ) position, velocity & speed
relations for solution
19

Curvilinear Motion: Projectile Motion!

–  Other typical P.M. queries y


v = ( vx ,vy )
i i i

•  Max Height
•  Max Range a = g = (0,-g )
•  Time @ some place along trajectory r =(x ,y )
i i i
•  Later w/ Path & Polar Coord O x
–  Velocity (speed,direction/tangent)
–  Curvature, rate of speed change ….

a(t) = 0i ! g j = [0, ! g]
a 2
! v f = a( t f " ti ) + vi ! rf = ( t f " ti ) + v i (t f " t i ) + r i
2

–  Reconsider problems w/ different axes placement


20

10
Given: launch at 3600 m altitude vo = 180 m/s angle 30°

180 m/s
30° a=-gj

h
3600

T
.. ..
x. = 0 y. = -9.81
x = 180 (cos 30) = 156 y = 180 (sin 30)-9.81 t = 90-9.81 t
x = 156 t y = 90 t - 4.905 t2 +3600
.
for h set y = 0 t = 9.17 h = y = 4013 m
for tT set y = 0 t = 31.18
21

Path Coord. Example ref: Meriam&Kraige 2-8


Given: y cg
–  A rocket at high altitude with 15°
–  a0=6i-9j (m/s2)
–  v0=20 (km/hr) @ 15° below horizontal v = 15
20
km/hr
a = g = (6,-9)
Find: At instant given O x
(A) The normal & tangential
accelerations C
(B) Rate at which speed is increasing
(C) Radius of curvature of the path
(D) Angular rotation rate of the radial from CG to center of curvature
Solution:
–  “High altitude” means negligible air resistance
–  Interested only at this instant (NO Integration required)
–  V given is TANGENT TO THE PATH
•  Use this to relate path to cartesian coordinates

11
Path Coord. Example ref: Meriam&Kraige 2-8

Solution (cont’d): cg
y
v v 15°
e t = = = cos15°i " sin15°j et
v v en
v = 15
20
km/hr
e n = ± (k " e t ) (2D shortcut!)
a = g = (6,-9)
= # cos15°j # sin15°i x
O
!
(A) an & at =?
C

!
( ) ( )
at = a • e t = 6i ! 9j • cos15°i ! sin15°j = 8.12 (m / s2 ) = at

a n = a • e n = (6i " 9j) • ("cos15°j " sin15°i) = 7.14 (m /s2 ) = an


• •
2
(B) v = ?? v = at = 8.12 (m / s )
! 2
v2 v2 (20 *103 km / hr )2 # 1hr 10 3 m& 6
(C) ρ=? an = " != = %
% * (
( = 4.32(10 )m
! an 7.14(m / s2 ) $ 3600s km '

Path Coord. Example ref: Meriam&Kraige 2-8

y cg
Solution (cont’d): 15°
et
• en
(D) ! = ?? v = 20

15 km/hr
–  Look either at an or velocity a = g = (6,-9)
x
O
•2
an = !" C
2
• an 7.14 (m / s ) 1
#" = = 6
= 12.9 *10$4
! 4.32 *10 (m) s

v = !"
• v 20*10 3 km/ hr $ 1hr 103 m'
# " = = &
& * )) = 12.9 *10 *4 m
! 4.32 *106 (m) % 3600s km (

12
B
RELATIVE MOTION

rB = rA + rB/A rB
rB/A
vB = vA + vB/A
aB = aA +aB/A
A
rA

Special Case: Rigid Bodies


When A & B are two points on the B
same rigid body then: ωAB
vB = vA + ωAB k × ABuB/A (2D)
rB/A
•  i.e. the relative motion is circular A vB/A
•  vB/A is perpendicular (⊥) to rB/A &
•  | vB/A | = | ωAB AB |

Relative Motion: ref ~DWY FE Review


v  R = 5 m/s
Given:!
y
•  A river flows south at 5 m/s!
•  A boat can travel at 10 m/s relative
to the water.! A x B
Find:
•  In what direction should the boat
head from A, in order to reach point
B, directly across the river?
Solution:
•  Set up Cartesian Axes @A
v  = ?i
•  Write Relative Velocity expression Ov B

VB = VR + VB/R v  R = -5 j m/s


DM DM DM
!
•  Draw Velocity Polygon diagram v  B/R = 10 m/s @! ?
–  VR magnitude & direction known
–  VB direction known, not magnitude
–  VB/R magnitude known, not direction 26

13
Relative Motion: ref ~DWY/WNW FE Review
v  R = 5 m/s
Solution (cont d): y
VB = VR + VB/R
DM DM DM
vB i = vR j + vB/R (cos θ i + sin θ j) A x B
vB i = -5 j + 10 (cos θ i + sin θ j) (m/s)

•  Equating components:
i => vB = 10 cos θ (m/s)
j => 0 = -5 + 10 sin θ (m/s)
•  2 equations <-> two unknowns v  =
B ?i
Ov

sin θ = 5/10 = 1/2 (m/s)
v  R = -5 j m/s


=> θ = sin-1 (1/2) = 30° !
v  B/R = 10 m/s @!
•  Lagniappe


vB = 10 cos 30° (m/s)

27

Relative Motion: ref ~DWY/WNW FE Review


v  R = 5 m/s
Alternate Solution (cont d): y

•  With velocity polygon drawn, use the


Law of Sines A x B

sin! sin 90o


=
vR v B/R
v  =
B ?i
o Ov
vR sin 90 θ

! = sin"1 v  R = -5 j m/s
v B/R !
# & v  B/R = 10 m/s @!
"1 5 o
= sin %% (( = 30
10
$ '

28

14
Relative Motion: ref ~Meriam & Kraige 2/13 x
A

Given:!
•  Two cars A & B at the instant shown! y

vA= 72 i km/hr !aA= 1.2 i m/s2! 30°


vB= 54 et km/hr, constant speed! 150 m e
n
Find:
(A) vB/A =? (B) aB/A =? B
et

Solution:
•  Convert to consistent units
1 v A = 72(km / hr) = 20(m / s)
(km / hr)* = (m / s) !
3.6 vB = 54(km / hr) = 15(m / s)

•  Motion RELATIVE TO A of interest


•  Two coordinate axes are used e n = cos30°i ! sin30°j
–  Simplifies v & a definitions e t = k ! e n = cos30°j + sin 30°i
–  Illustrates coordinate conversion for
expressing answers in terms of a unified
set. 29

Relative Motion: ref ~Meriam & Kraige 2/13


x
A
(A) !Relative Velocity!
vA
v B/A = vB ! v A
y
= 15e t ! 20 i (m / s) 30°
= 15(sin30°i + cos30°j) ! 20 i (m / s) 150 m e
n
v B/A = !12.5i + 13.0j (m / s) = 18 (m / s)@! 46°
B
et
•  Velocity Polygon Approach (Graphical)
v B = v A + vB/A
vB
! vB/A = v B " vA v  = 20 m/s Ov
A
46°

30°

VB/A = 18 m/s! v  =


B
15 m/s

30

15
Relative Motion: ref ~Meriam & Kraige 2/13
x
A
(B) Relative Acceleration
a  =
A 1.2 m/s 2
a A = 1.2 i (m / s2 ) y
2 2
• v (15 m / s) 30°
a B = v et + e n (m / s 2 ) = en
! 150 m 150 m e
n
2
= 1.5e n (m / s ) a  = 1.5 m/s
2
B B
a B/A = a B ! a A et

= 1.5 e n ! 1.2i ( m / s 2 )
= 1.5(cos 30°i ! sin 30° j) ! 1.2i ( m / s 2 )
a B/A = 0.1 i ! 0.75 j ( m / s 2 ) = 0.76( m / s 2 ) @ ! 82°
2
a  =
B
1.5 m/s
aB/A = 0.76 m/s2!
•  Acceleration Polygon (Graphical) -82°! 30° Oa
a B = a A + aB/A a  =
A 1.2 m/s 2
! aB/A = a B " aA
31

Given: A balloon at an altitude of 60 m is rising at steady rate of


4.5 m/s. A car passes below at constant speed of 72 kph.
Find: Relative rate of separation 1 second later:
aC = 0 aB = 0 (m/s2)
vC = 20i vB = 4.5j (m/s) 4.5 m/s
rC = 20t i rB = (60 + 4.5t)j (m)

rB/C = r B/C = r B/C • r B/C rB/C = rB - rC


2 2
rB/C = ( 20t ) 2 + (60 + 4.5t )
• 60 m J j
2rB/C r B/C = 2( 20t )( 20) + 2(60 + 4.5t )4.5
72 km/hr = 20 m/s
Divide through by 2 rB/C & set t = 1
• I i
r B / C = 690.25 / 67.52 = 10.22( m / s )

Alternative Method (Vectors!):


• r (r " r )
r B /C = V B /C • B /C = (V B " V C ) • B C = ("20,4.5) •
("20,64.5) = 690.3 = 10.2 (m/s)
r B /C r B /C 67.5 67.5 32

16
• ••
Given: The ferris wheel rotates at θ= 2 r/s, θ = -1 r/s2 and the boy (B)
walks to the right at a constant speed of 2 m/s.
Find: The velocity and acceleration of girl (G) on the ferris wheel
relative to boy B => vG/B = vB - vG = ? aG/B = aB – aG = ?
Solution:
er Defining unit vectors i, j, er, & eθ shown

velocities & accelerations are then:
vB = 2i (m/s) aB = 0
G
vG = 4 m (2 r/s) eθ = 8 eθ (m/s)

• ••
R= 4m θ θ θ aG = -4 m (2 r/s)2 er + 4 (-1 r/s2) eθ
= -16 er - 4 eθ (m/s2)

j Must convert axes to combine vectors:
B i vG/B = vG - vB = 8 eθ - 2i
= -(8 sin θ + 2) i + 8 cos θ j OR
= -2 cos θ er + (2 sin θ + 8) eθ (m/s)
er = cos θ i + sin θ j or i = cos θ er - sin θ eθ and since aB = 0 :
eθ = -sin θ i + cos θ j j = sin θ er + cos θ eθ
aG/B = aG = -16 er -4 eθ (m/s2)

33

Two points on a rigid body: vB = vA + vB/A


vB j = vA i + ωAB k × AB uB/A
B
vB j = vA i
- AB ωAB(sinθ i + cosθ j)
ωAB
VB Equating i & j components:
i → vA - AB ωAB sinθ = 0

j → vB = AB ωAB cosθ

θ VA
vA AB ωAB sinθ

=
A vB AB ωAB cosθ

17
Using Instant Centers (IC):
B I.C.
C
VA = AC ω AB [ i ]
VB = - BC ωAB [j]
ωAB
VB
AC = AB sinθ
BC = AB cosθ

θ VA
vA AB ωAB sinθ

=
A vB AB ωAB cosθ

Slider Crank Velocities Using


Graphical & Instant Centers (IC): C
VA
ωAB
VB VB/A ⊥ AB
VB = OB ωo = CB ωAB
B VA = CA ωAB
ωo Be sure to account for direction!

O A VA
VB ⊥ OB

VA = (OB / CB) CA ωo

18
Given: ωc = 2 r/s
αc = 6 r/s2 | 6”| 6"| 8” |

C
A ωc
αc

Find: vD, aD
D

rA = 6" rB = 12" rC = 8"


ωC = 2 r/s αC = 6 r/s2
B
VE1 = rCωC = 8•2 = 16 in/s
VE2 = 16 = rBωB = 12 ωB A F E C
2 E1
so: ωB = 4/3 = ωA [r/s]

VD = VF = ωArA = 4/3 (6) = 8 [in/s]


D
aE1 = αCrC + ωC2rC
= 6 (8) + 4(8) = 48 + 32 [in/s2 ]
aE2 t = aE1t = 48 = αBrB = αB(12) αB = 4 = αA

aF t = αArA = 4(6) = 24 = aD [in/s2]

19
Given: ro = 3' ri = 2' vo = 10 f/s no slip

O 45°

Find: vB B

vo = 10 ft/s
vA = ?
vc = vo + ω r = 10 - 2 ω = 0
ω=5 or -5 k
vB = vo + ω x rB/o = 10 i + -5k x -3j = -5 i [ft/s]
or vB = vc + ω x rB/c = 0 + 5k x -1j = -5 i [ft/s]

Kinetics Summary
•  Three general solution approaches for establishing the governing
equations of motion (EOM) => Which one to use?
i) Newton’s Laws

!F = m aCG !M P = ICG " + reff maCG


ii) Work- Energy & Conservation of Energy
sB vB 1
UA ! B = "s mat ds = "v mvdv = m( vB2 ! v 2A ) = #TA ! B
A A 2
UNC = !T + !Vg + !Ve = !ETOT
iii) Impulse - Momentum & Conservation of Momentum
–  Typical forces
I = ! F R dt = ! dL = "L •  Springs F = k (s - s 0 )
•  Friction F f = µs / k N
•  Gravitation F = mg

20
Particle Kinetics: Free Body Diagrams!
•  Free Body Diagrams:!
–  Isolate the particle/system of interest (i.e. boundaries)!
–  For noting action-reaction between particles/bodies it is
important to identify the common normal-tangent @ the
point of contact (often one or the other is easily identified)!
F BA
The image part with
relationship ID rId6
was not found in the
file. t!
mA
mB t!
F AB n!
n!

–  Include ALL forces (& later => moments)!


•  Field forces (gravity, electro-magnetic fields etc)!
•  Viscous forces (aerodynamic drag, fluid flows, etc)!
•  Contact forces (touching elements) -- Most common!

–  For motion over an interval --- draw in a general position!!

Kinetics: Σ F = maC Σ MC = IC α

F1

M1
maC
F2 C = cg C IC α

etc.

FBD EFD

!M P = IC " + reff maC

21
Given: the 20# force is applied to the sliding door which weighs 100 #
Find: the reactions at the frictionless roller supports

20#

6' 5'

10 '

Find: the reactions at the frictionless roller supports

A B
10 '
20#
6' 100# 5' 100 a
g

ΣF → = 20 = (100/g) a a = g/5

ΣF = A + B - 100 = 0 => B = 54 #
ΣMCG = 5B - 5A - (20) 2 = 0 A = 46 #

ΣMA = 10B - 5(100) + (20) = 3 (100/g)(g/5)

22
Particle Kinetics: Path Coord Example ref ~Meriam & Kraige 3/74!
Given:!
#2!
•  The slider (m=2 kg) fits loosely in the smooth slot of α

the disk which lies in a horizontal plane and rotates et!
about a vertical axis through point O.! #1! er! en! 100 mm!
•  The slider is free to move only slightly along the slot in
either direction before one (but not both) of the two
45°!
O! eθ!
wires #1 or #2 becomes taut. !
•  The disk starts from rest at time t = 0 and has a
constant clockwise angular acceleration of α=0.5 r/s2.!
Find:!
(A)  Determine the TENSION (T2) in wire #2 at t =1 second! er!
(B)  Determine the REACTION FORCE (N) between the eθ!
slot and the block, again at t =1 second.!
et!
(C)  Determine the TIME (t ) at which the tension in wire #2 en!
goes slack and wire #1 becomes taut.

Solution:!
•  Asks for FORCES (T,N) so we must first establish kinematics (accelerations!)!
•  “Move only slightly” means it is effectively fixed relative to the slot/disk, thus!
•  The slider travels a circle about O & path (en-et) axes !
! ! ! ! !or polar (er-eθ) axes are convenient!

Particle Kinetics: Path Coord Example ref ~Meriam & Kraige 3/74!
Solution (continued):!
#2!
•  Construct FBD! α

•  Use disk kinematics (α=0.5 r/s2 CW constant) to et!
determine sliderʼs total acceleration! #1! er! en! 100 mm!

" = 0.100m = r # constant 45°!


O! eθ!
• •• • ••
" #=#=r= r=0

! T2 or -T1 !
•  Not instantaneous - integrate angular acceleration!
! N!
" t t et ,eθ

# 0
d" = # 0 $ dt = # 0 0.5dt
45°! en ,-er!
" = 0.5t
a s = " r e# $ r % 2 e r
• v2
!
= v et + en = " r et + % 2 r en
&

23
Particle Kinetics: Path Coord Example ref ~Meriam & Kraige 3/74!
Solution (continued):! α
#2!
•  Newtonʼs Law can be applied along ANY two
independent directions to resolve unknown reactions! et!
#1! er! en! 100 mm!
–  Sum force components along (n-t, r-θ)

T2 cos 45+ N sin 45 = m" r O! eθ!
45°!
2
T2 sin 45# N cos 45 = # m$ r

–  OR to simplify algebra of unknowns, choose the


directions along the unknown reactions and sum T2 or -T1 !
! both forces and acceleration components!
mr 2 N!
T = m (" r cos 45# $ 2 r sin 45) = (" # $ 2 )
2
et ,eθ

mr 2
N = m (" r cos 45+ $ 2 r sin 45) = (" + $ 2 )
2 45°! en ,-er!

–  ASIDE: This IS the geometric equivalent to simultaneously solving the first


set of constraints to yield expressions for the unknowns!
! –  Noting the similarity of the expressions (± : + for N, - for T)

mr 2
N,T2 =
2
(" ± # 2 )

Particle Kinetics: Path Coord Example ref ~Meriam & Kraige 3/74!
Solution (continued):!
#2!
•  Substituting the known expressions for α & ω(t)
α

mr 2 et!
N,T2 =
2
(" ± # 2 ) #1! er! en! 100 mm!

2 kg* 0.1 m* 2 2
O! eθ!
=
2
{ }
0.5 ± (0.5 t ) (r /s2 ) 45°!

2
N,T2 =
20
{ 1 ± 0.5 t 2} (N)
T2 or -T1 !
(A) !So for t=1, the TENSION T2 is

! 2 2 N!
T2 =
20
{ 1 " 0.5(1)2} ( N )= 40 ( N ) = 0.035( N )
et ,eθ

(B) !At t=1, the NORMAL REACTION N is

2 3 2 45°! en ,-er!

!
N=
20
{ 1 + 0.5(1)2} ( N ) = 40 ( N ) = 0.106( N )

(C) !The time when TENSION T2 goes to zero is!


2
! T2 =
20
{ 1 " 0.5t 2} ( N ) = 0 #1 " 0.5t 2 = 0 # t= 2 # t= 1.414 (s)

24
Particle Kinetics: Path Coord Example ref ~Meriam & Kraige 3/74!
Langiappe:!
•  The acceleration vector starts off completely in the lateral (θ or t) direction here
(ω=0). Since cables/wires/ropes cannot PUSH, only T2 can be engaged in
balancing the (r or n) component of the side wall reaction N!
•  The tangential acceleration component remains constant!
•  As the disk speeds up (ω >0), the normal component increases!
•  When the total acceleration vector aligns with the normal reaction force
between the block & slot, the cord/wire tensions are both zero momentarily,
and as T2 goes slack, T1will become taut.!
T2 or -T1 !
N!

et ,eθ

a t= 0 = a t or a"
increasing
ω

45°! en ,-er!
!
T1=T2=0!

t2
Impulse / Momentum ∫ F dt = ∫ madt
t1
= ∫ mdv
= mv2 - mv1

If mutual forces cancel, impulses cancel


( not true of work )

e = rel. norm. sep. vel.


coef. Of restitution rel. norm. app. vel.

Angular Momentum: ∫ Mc dt = ∫ Ic α dt
° °
= ∫ Ic dω
°
= ∫ Ic ω2 - Ic ω1
° °

25
Example: Conservation of Momentum
Given:
vP
•  An artillery gun (mG) fires a shell
(mP) with a speed vp vR x!

Find:
(A) The recoil speed (vR) of the gun mPg!
FBD! mGg!
Solution:
•  FBD of system components, just as Fpropellant!
shell leaves the gun
•  Rectilinear motion (i.e. only horizontal
motion of interest here)
N!
•  Propellant firing is internal to the
system
–  System momentum is conserved in the mP
horizontal direction "L sys = 0 v R = " vG = vp
"Lx#system = mG (vG # 0) + mP (v P # 0) = 0 mG

!
!
!
Example: Conservation of Momentum
Given: vP/G
•  More often, a “muzzle velocity” (vP/G)or
speed of the shell relative to the gun barrel
is specified vR x!

Find:
(A) The recoil speed (vR) of the gun
mPg!
Solution: FBD! mGg!
•  FBD (same), Rectilinear motion & Propellant
firing is internal
Fpropellant!
"L sys = 0
"Lx#system = mG (vG # 0) + mP (v P # 0) = 0
N!
v P = vG + v P /G
! mG vG + mP (vG + v P /G ) = 0 # mP &
! v R = " vG = % (v P /G
$ mG + mP '
!
!
!
26
Example: Conservation of Momentum!
Given:! B

•  Numerous examples with similar A

circumstances, rephrasing the wording!


–  Kid(s) on a boat in still water, one
jumps off!
–  Car lands on a barge & skids to rest
relative to barge!
50 km/hr
–  Rail cars collide & stay attached!
Find:!
A B C
(A)  The resulting speeds of each element!
(B)  A time it takes to “skid to rest” !

Solution:!
•  Similar conservation of momentum relations !

"L sys = 0

Particle Kinetics: Impulse-Momentum


•  Impact Problems:
–  Reformulation of one type of Impulse-Momentum L = mv
–  Impulsive Forces characterized by |F |
•  LARGE MAGNITUDE
•  SHORT TIME DURATION
•  Ex: explosions, ball-bat, club-golf ball

–  Neglect other conventional forces of lesser effect Δt t (sec)



for the short time interval
•  Springs
t
•  Gravity F

•  Many Reaction forces (BUT NOT ALL!)

F
–  Good opportunity to look at the SYSTEM of particles in
n
simplifying the problem (reactions are internal!)

27
Particle Kinetics: Impulse-Momentum/ Impact
•  Impact F
t

–  Locate Common Normal/Tangent


•  Line of contact/impact - the NORMAL!
–  Forces of interaction F
•  Equal, Opposite, Co-linear n
–  Very complex internal phenomena,
captured by Coefficient of Restitution

e =
(Vrelative Separation) vA

(Vrelative Approach) Common Norma l


Central Impact
t
(good derivation in B&J text --- READ IT!) A

vA* B
–  Central & Oblique Impacts
Oblique* Impact
•  Velocities are NOT co-linear with the line n vB
of impact (i.e. the common normal)
vB*

Particle Kinetics: Impulse-Momentum/


n Impact
vA vA*
•  Solving Impact Problems !

(1) Tangential Direction: individual particles A


t
have no net external impulsive forces in!

mAvAt = mAv *At & mB vBt = mB v *Bt


B
vB*
vB

(2) System of particles: No net impulsive forces normal direction!

!Ln SYS = 0" mAv An + mB vBn = mA v*An + mBv *Bn

(3) Coefficient of Restitution: Rel. Velocities along Common NORMAL!


vRelative Separation v* *
Bn ! vAn
e= =
v Relative Approach vAn ! vBn
Normal

(Perfectly Plastic) 0 " e " 1 (Perfectly Elastic)

28
Particle Kinetics: Impulse-Momentum/ Impact! n
vA vA*
•  Solving constraint relations !!

v At = v*At & vBt = v*Bt A


t
m
(1) v *
Bn = vBn + A (v An ! v*An ) B
mB vB*
vB

(2) v* *
Bn = e (v An ! v Bn )+ v An

•  From which the unknown rebound (normal)


component of velocities become!
& m ' mB e # & mB #
(1) v*An = $$ A !!v An + $$ !!(1 + e )vBn
% m A + mB " % m A + mB "
& mA # & m ' mA e #
(2) v*Bn = $$ !!(1 + e )v An + $$ B !!vBn
% m A + mB " % m A + mB "

Particle Kinetics: Impulse-Momentum/ Impact! n


vA vA*
•  What if mA >>> mB ?!

v At = v*At & vBt = v*Bt A


t
m
(1) v *
Bn = vBn + A (v An ! v*An ) B
mB vB*
0 vB

(2) v* *
Bn = e (v An ! v Bn )+ v An

•  From which the unknown rebound (normal)


component of velocities become!

(1) v*An = ! e v An + (1 + e )vBn


(2) v*Bn = vBn

29
Given: two balls of equal mass with the velocities shown collide,
coefficient of rest = 0.8
Find: velocities after impact

. .
4
x - mom.: u1 + u2 = 5/√2 - 8 45° 3
10 m/s
5 m/s

Rest: u2 - u1 = 0.8 [(5/√2) + 8 ] 5/√2 6

5/√2 8 u1 u2
u2 = 2.76 u1 = -7.23 y
5/√2 6 x

Work / Energy :

T1 + V1 + WNC = T2 + V2

where T = 1 m vc2 = 1 Ic ω2 = 1 Ic ω2
2 2 2

Vgrav = -mgh

Vspring = 1 k x2 where x = l - lo= stretch


2

30
Work-Energy Example ref ~Meriam & Kraige 3/11
A
x
Given: 10 m
y
•  A crate of mass m slides down an incline
B v
•  m =50 kg, θ=15°, µk=0.3, µ!!=0.3
k
•  Reaches A with speed 4 m/s !=15°

Find:
(A) Speed of crate vB as it reaches a point B
10 m down the incline from A θ mg
T
Solution: h
e

•  Rectilinear motion, align axes accordingly - θ


i.e. || & ⊥ to incline Fµ
•  FBD of crate in general position (working N
over a motion interval here)
•  No movement ⊥ to incline so

!F y = mg cos" # N = 0 $ N = mgcos "

61

Work-Energy Example ref ~Meriam & Kraige 3/11


A
x
Solution (cont’d): 10 m
•  Work done is due to the resultant forces in y
direction of displacement (i.e. down incline) & B v µ!!=0.3
includes Friction & component of Weight k
!=15°
U A-B = (mg sin! " Nµ k )#x AB
= (mg sin! " mg cos!µ k )#xAB
θ mg
•  Principle of Work-Energy then says
T
U A-B = !TA -B = TB " TA h
e
θ
! TB = UA -B + TA Fµ
1 2 1 N
mvB = mg(sin! " cos!µk )#xAB + mv2A
2 2
v B = 2g(sin ! " cos!µk )#x AB + v 2A
vB = 2 * 9.81(m / s 2 ) * (sin15° " cos15° * 0.3) *10m + (4m / s)2
v B = 3.15 m / s
62

31
Work-Energy: Example ref ~Meriam & Kraige 3/13 sp
Given: C
•  Block (m =50 kg) mounted on rollers y lA P=300N
•  Massless spring w/ k=80 N/m The image part with 0.9 m
relationship ID rId10 was not
•  Released from rest at A where spring has k
found in the file. x
initial stretch of 0.233 m
•  Cord w/ constant tension P=300 N attaches x 1.2 m
to block & routed over frictionless/ A AN B
massless (ideal) pulley @ C P
Find: !
(A) Speed of block vB as it reaches a point B Fs
directly under the pulley.
mg
Solution:
•  Again, rectilinear motion, align axes
accordingly N P
•  FBD of block in general position (working
over a motion interval here) R
Fs
•  Look at alternative - include the rope in as
part of the SYSTEM - reduce FDB to an mg
ACTIVE Force Diagram! 63

Work-Energy: Example ref ~Meriam & Kraige 3/13 y


sp
Solution (cont’d): C
lA P=300N
ACTIVE Force Diagram! x

•  Eliminate Normal Forces ⊥ to displacement The image part with 0.9 m


relationship ID rId16 was not

@ their point of contact {THEY DO NO k


found in the file.

WORK!}
x 1.2 m
–  Weight (mg) & Roller reactions (N) A A B
–  Pulley force on rope (R) N P
•  Active forces DO work on the system
–  Spring Force (Fs) => opposes motion Fs R
Fs = !kx
mg
xB xB 1 xB P
UABFs = !x Fsdx = !x "kxdx = kx 2 x
A A 2 A

Fs Active Force
1 Diagram
= " k(x 2B " x 2A )
2
–  Assuming block can actually reach B
1
UABFs = ! 80(N / m){(1.2 + 0.233)2 ! 0.2332}(m 2 ) = !80 Joules64
2

32
Work-Energy: Example ref ~Meriam & Kraige 3/13 y
sp
Solution (cont’d): C
•  Calculate Work done on system
lA P=300N
x
–  Cord Tension (P) => constant The image part with 0.9 m= lB
relationship ID rId24 was not
–  Displacement of P k
found in the file.

Lcord = sP + l = constant
x 1.2 m
!sP = "!l = lA " lB A A B
N P
= 1.2 + 0.9 " 0.9 # 0.61m
2 2

UABP = P!s = 300(n) * 0.61(m) Fs R


= 180Joules mg
•  Work-Energy P
U TOT = !TA -B = TB " TA
1 Fs Active Force
!80 + 180(Joules) = m(v2B ! 0) Diagram
2
100(Joules) * 2
! vB = = 2.0m / s
50Kg 65

Conservation-Energy Example ref ~Meriam & Kraige 3/17


Given: 0.6m
A
•  m =3 kg slider on circular track shown R=0.6m
•  Starting from A with vA=0
k=350 N/m
•  lo=0.6 m (unstretched), k=350 N/m
•  µ=0 (i.e friction is negligible) vB
y B
Find:
(A) Velocity of slider as it passes B

Solution: FBD
mg
•  FBD of crate in general position (working
over a motion interval here) Fs
N
•  Identify
–  Conservative Forces

mg (Weight/Gravity) & Fs (Spring)


–  Non-working Constraint Forces

N (Track reaction force)


66

33
Conservation-Energy Example ref ~Meriam & Kraige 3/17
Solution:
•  ALL Forces are either Conservative or 0.6m
A
Non-working constraints, therefore Cons. R=0.6m
Of Energy applies!
k=350 N/m
!ETOT = !T + !Vg + !Ve = 0
1 1 y vB
B
!TAB = m( v2B " v 2A ) = m(v 2B " 0)
2 2
!VAB g = mg(y B " y A ) = mg(0 " R)
1 FBD
!VAB e = k {(l B " l0 ) 2 " (lA " l0 )2 } mg
2
Fs
•  Pulling together all components & isolating vB N
k 2
v B = 2gR +
m
{
R ! ( 2R ! R)2 }
•  Incorporating numerical values of all terms
350N /m
v B = 2 * 9.81(m /s2 )(0.6m) +
3kg
{(0.6m)2 " ( 2 * 0.6m " 0.6m)2} = 6.82 m /s
67

Work/ Energy T1 + V1 + WNC = T2 = V2

Given: k, m, Θ
block released from rest with spring compressed δ

Find: distance travelled to stop, d


k

T1 = 0 V1= 1/2 k δ2
WNC = -Fd
where N = mg cosΘ, F = µkN while sliding
T2=0 V2 = 1/2k(d - δ)2 - mgd sin Θ

34
Given: k, m, R, Θ, I
released from rest, no slip, no initial deflection in spring
Find: speed after 1/2 revolution

k πR

m,R
T1 = 0 Θ
V1 = 0
WNC = 0

T2 = 1/2 m v22 + 1/2 I ω22, V2 = 1/2 k (π R)2 - mg π R sin Θ


need also v2 = R ω2 (no slip condition)
0 = 1/2 m v2 + 1/2 I (v2/ R) + 1/2 k (π R)2 - mg π R sin Θ
2 2

Kinetics Summary
•  Three general solution approaches for establishing the governing
equations of motion (EOM) => Which one to use?
i) Newton’s Laws

!F = m aCG !M P = ICG " + reff maCG


ii) Work- Energy & Conservation of Energy
sB vB 1
UA ! B = "s mat ds = "v mvdv =m( vB2 ! v 2A ) = #TA ! B
A A 2
UNC = !T + !Vg + !Ve = !ETOT
iii) Impulse - Momentum & Conservation of Momentum
–  Typical forces
I = ! F R dt = ! dL = "L •  Springs F = k (s - s 0 )
•  Friction F f = µs / k N
•  Gravitation F = mg

35
Given: Box placed on conveyor with zero initial velocity.
Find: Time during which slip occurs

µk

VBelt

Find: Time during which slip occurs

VB= 10 ft/s
mg ma
µ = 0.333
F = µN
N

ΣF↑ = N - mg = 0
during slip
ΣF→ = µN = ma
µmg = ma a= µg once slip stops F = 0
VBox
v = µgt
slip stops where v = vB VB
so t = vB/ µg
t

36
Given: ball of radius r released from rest on incline, no slip, Θ = 30°

Find: acceleration

ΣF →= N - mg cos 30 = 0
ΣF = mg sin 30 - F = ma

ΣMG = rF = 2/5 mr2α mg
G
F c G c
ma
N 30°

if no slip, a = rα so mg sin 30 - 2/5 mrα = mrα

so α = (5/7)(g/r)(1/2); a = (5g/7)(1/2) = 5g/14


v = a t = 5gt
14
also: N = √3 mg → Fmax = µsN = √3 µ mg
2 2
2
F = mrα = mg
5 7
F < Fmax requires 1 < √3 µ
7 2
or µ > 7 2
√3

37
Given: given v , r

Find: Φ; tension Φ

Φ
T r
v
ma
ΣF ↑ = T cos Φ - mg = 0
mg
ΣF → = T sin Φ = m v2/r
ma = m r ω2 or ΣF = mg sin Φ = ma cos Φ
ma = m v2/r a v2
so tan Φ = g = gr

Given: m1 released from rest, strikes m2


Find: max spring compression m1

d
k
m2

State 1 as shown
State 2

vp

38
State 3

vʹ′p
vm

State 4

Vibrations
..
k kx mx
m
c .
cx
x
. ..
ΣF = ..- kx -. cx = mx
Or mx
.. + .cx + kx = 0
x + cx / m + kx / m = 0
..
general x + 2 ζ ω x + ω2 x = 0
where w = natural freq.
ζ = damping factor

ζ<1 underdamped

ζ>1 overdamped

ζ=1 critically damped

39
Particle Kinetics: Cartesian Example ref ~Meriam & Kraige 3/5!
Given:! F
•  A collar of mass m slides vertically on a shaft with !
kinetic coefficient of friction, µk.!
•  Applied force F is constant but its direction varies as!
! ! !θ = k t k=> constant

•  Collar starts from rest @ θ=0°!
Find:! µkN!
F!
(A)! Magnitude of F which results in collar
coming to rest at θ=90°. ! θ!
x
N
Solution:!
•  Rectilinear motion! Constrained vertically so
align axes accordingly! y

•  FBD of collar in general position mg!
(working over a motion interval here)!
•  Newtonʼs Laws!
! N = Fsin"
! Fx = Fsin " # N = 0 !
F
! Fy = #F cos " + mg + Nµk = ma y & (sin"µk # cos" ) + g = ay
m

Particle Kinetics: Cartesian Example ref ~Meriam & Kraige 3/5!


Solution (Contʼd):
F
F dv !
(sin"µk # cos" ) + g = ay = y
m dt
•  Donʼt know F but DO know itʼs constant!!
•  Angle-time relation (θ = k t) cleans up!
! –  Kinematic relationship variables & ! µkN!
–  Proper (Pos,Vel )BCʼs for integration! F!
θ!
•  Starts: vyi=0, θ=0 => t=0!
x
N
•  Ends: vyf=0, θ=π/2 => t=π/(2k)!
–  Start w/ general upper limits!
v yf t F y

" 0
dv y = " { m (sin(kt)µ
0 k # cos(kt)) + g}dt mg!
t
# F &
v yf = $ ("cos(kt)µk " sin(kt)) + gt '
% mk (0
! F
v yf = {[1" cos(kt)]µk " sin(kt)} + gt
mk
!

40
Particle Kinetics: Cartesian Example ref ~Meriam & Kraige 3/5!
Solution (continued):! F
•  Now using the final BC for t=π/2k, vyf=0
!




F
v yf = {[1" cos(kt)]µk " sin(kt)} + gt
mk
F g#
0= {[1" cos(# /2)]µk " sin(# /2)} + µkN!
mk 2k F!
! F g#
θ!
x
N
0= {µk "1} +
mk 2k
! " mg
!F = y

2(1 # µk ) mg!
!
Langiappe:!
•  What are:!
–  The collarʼs vertical displacement as a function of time?!
–  The collarʼs total distance traveled?



Particle Kinetics: Cartesian Example ref ~Meriam & Kraige 3/5!


Langiappe (continued):! F
•  Returning to the expression for vy=f(t) !
dy
F



v yf = = {[1" cos(kt)]µk " sin(kt)} + gt
dt mk
yf t$ F '
" 0
dy = " 0 %
& mk
{[1# cos(kt)]µk # sin(kt)} + gt ( dt
) µkN!
F!
! t
θ!
#F 1 & N
y f = % {[t " sin(kt)]µk + cos(kt)} + gt 2 ( x

$mk 2 '0
!
F 1
yf = {[t " sin(kt)]µk + cos(kt) -1} + gt 2 y

mk 2 mg!
! 2
F " " " 1 $" '
yf = {[ # sin( )]µk + cos( ) -1} + g& )
mk 2k 2 2 2 %2(
2
! F " 1 $" '
yf = {[ #1]µk #1} + g& )
mk 2k 2 %2(
!

41
Particle Kinetics: Path Coord Example ref ~Meriam & Kraige 3/7!
Given:!
A
•  A box of mass m (particle) is released
! R
from rest @ top of a smooth circular track.!

Find:! N! B
(A) !Normal force N as a function of
r ω!
position θ along the circular track.!
!(B) !The angular velocity (ω) of the pulley B such that
the boxes donʼt slide onto the conveyor belt ! mg
Solution:! !
•  FBD of box in general position - working over n
motion interval A-B, then instantaneous @ B!!
!
–  Track smooth ==> µ=0, no friction!! N t
•  Attach normal-tangential coordinate axes!
•  Newtonʼs Laws for general θ!
•  Must use kinematics to resolve
! F = N " mgsin # = ma
n n
unknowns!!

! F = mgcos # = ma
t t

Particle Kinetics: Path Coord Example ref ~Meriam & Kraige 3/7!
Solution (contʼd):! A
•  Kinematics: Circular track-> path coord! ! R
v2
s = R θ!

! Fn = N " mg sin# = man = m R N! B


• ••
= mgcos# = ma t = m v = m s r ω!
!F t
mg
•  Using tangential direction to resolve velocity by
integrating alternate form => vdv=atds! n
••
at = s = gcos ! s = R! " ds = Rd! !
N
v " t

!
0
vdv = !0 gR cos "d" •  Now using the normal direction!
1 2 ! v2
v = gRsin! 0 = gRsin! ! N=m + mgsin "
2 R
2
v = 2gRsin! = 2mgsin " + mgsin "
(A) N = 3mgsin !

42
Particle Kinetics: Path Coord Example ref ~Meriam & Kraige 3/7!
Solution (contʼd):! A
•  Belt Kinematics:! ! R
–  From previous page, the s=R!
box speed as it reaches B!
B
N
v = 2gRsin! " = 2gR !
!= r
2

–  Belt must move at the same speed to avoid slip,


i.e. relative velocity between belt/box is zero!

v B = vbelt B vB

vbelt
2gR = ! r r
!
2Rg
(B) ! =
r

43

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