02 MM Shader Userguide Catia
02 MM Shader Userguide Catia
in CATIA
Open up the options window under “Tools > Options… “. On the left-hand
side expand “General” and select “Display”. Select the tab “Performance”, scroll
down to the bottom and make sure that “Enable OpenGL shader” is checked.
Select “Infrastructure > Real Time Rendering” to switch to real time rendering
mode.
There are two options for how to import the shader into CATIA. You can
either add the shader directly to your 3D geometry or you can add the
shader to your material library.
5. Inside the material properties choose the Tab “Rendering” and select the
subtab “Texture”
6. From the drop down menu, select “External Shader”
7. Click on the icon to open a dialog box where you then select your ex-
ported shader file. Click “open”
8. After the shader has been loaded, the shader ball should already have the
material applied to it.
9. Under the text box with the current filename a list with all adjustable
parameters should appear.
10. You can fine-tune your parameters easily using the UI
11. Once you are satisfied with your result, click “OK” to exit the Property
window.
On the material icon in the library, a small label “FX” appears.
This indicates that the material is using an external CgFX shader and
that you have successfully loaded your shader in CATIA.
1. Make sure that the object already has a material applied and that you are
in Real Time Rendering mode
2. Right click on the object and select the “Material > Edit Material”
3. Follow steps 5 to 10 from above
Useful tips and best practices for mental mill and Catia
Usually you only want to modify a few important parameters in your shade
tree while keeping all others constant. Phenomena allow you to do this
by reducing the number of modifiable parameters and expose the relevant
parameters in the UI.
CATIA offers the possibility to oversample the image being rendered to the
viewport. Jagged edges are being antialiased which increase the perceived im-
age quality considerably.