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0% found this document useful (0 votes)
25 views

Output Log

data

Uploaded by

Sohid Ture
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Initialize engine version: 5.6.

1f1 (2860b30f0b54)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce 940MX (ID=0x134d)
Vendor: NVIDIA
VRAM: 4055 MB
Driver: 25.21.14.1735
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is
harmless)
Loading C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child
Domain
Platform assembly: C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\Assembly-UnityScript.dll (this message is
harmless)
Loading C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\Assembly-UnityScript.dll into Unity Child
Domain
Platform assembly: C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\UnityEngine.Networking.dll (this message is
harmless)
Loading C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\UnityEngine.Networking.dll into Unity Child
Domain
- Completed reload, in 0.023 seconds
Platform assembly: C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\sohid_cbpqcrh\Downloads\New
folder\Roversim_x86_64_Data\Managed\Mono.Security.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
[Physics.PhysX] ConvexHullBuilder: convex hull has more than 255 polygons!

(Filename:
C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexHullBuilder.cpp
Line: 1479)

[Physics.PhysX] Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use


the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)
(Filename:
C:/buildslave/physx/build/Source/PhysXCooking/src/convex/ConvexMeshBuilder.cpp
Line: 253)

Failed to create Convex Mesh from source mesh "rock_2". Source mesh is likely have
too many smooth surface regions. Please reduce the surface smoothness of the source
mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently
for this mesh.

(Filename: Line: 54)

UnloadTime: 2.322900 ms
switching camera

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Deleting any previous IMG folder and CSV file..

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Starting to record

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Stopping record

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Writing to disk

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Clearing tracks on RearLeft

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Clearing tracks on RearRight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting up 2 worker threads for Enlighten.


Thread -> id: 3754 -> priority: 1
Thread -> id: dd4 -> priority: 1

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