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Transformation: General Key Points

The document provides information on various geometric transformations including enlargement, reflection, and rotation. It explains how to perform each transformation step-by-step and includes examples. Key points covered are how to find the center of transformation, scale factor, or angle of rotation given points that have undergone the same transformation. Matrix representations are also introduced for transformations and as a method to solve problems without a graph.

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Zain Rajpoot
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0% found this document useful (0 votes)
62 views11 pages

Transformation: General Key Points

The document provides information on various geometric transformations including enlargement, reflection, and rotation. It explains how to perform each transformation step-by-step and includes examples. Key points covered are how to find the center of transformation, scale factor, or angle of rotation given points that have undergone the same transformation. Matrix representations are also introduced for transformations and as a method to solve problems without a graph.

Uploaded by

Zain Rajpoot
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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TRANSFORMATION

GENERAL KEY POINTS


-> When I talk about measuring distances from centre of rotation or enlargement, it's to count the
number of boxes vertically and horizontally FROM the centre and till the point. All the distances
obtained after the transformation has been applied, have to be plotted from the CENTRE AS WELL. Note
that this point applies to rotation and enlargement. Reflection has its own concepts which are described
under its heading later on.

-> If you're moving right horizontally from the centre, then it's a positive x distance and vice versa. If
you're moving up, it's a positive y distance and vice versa.

Let's take an example of what I want to convey.

If you consider the black dot as the centre, then the x and y 'distances' of the red dot from the centre
are 2 and 3 respectively. If you consider the orange dot, then the distances are -1 and 3 respectively.
ENLARGEMENT

For enlargement on a specific point, obtain the x and y distances from the centre as explained above and
multiply 'EACH OF THEM' by the scale factor. You obtain new x and y distances. Plot them and you
should reach your enlarged point.

WORKED EXAMPLE

The following example uses the black dot as the centre of enlargement, the orange dot as the point to
be enlarged and the red dot as the enlarged point. The scale factor is -1 ( I didn't have space to use a
larger scale factor .-. )

The x and y distances of the orange dot from the black dot are 2 and 2. Multiplying them by the scale
factor ( -1 ) gives you -2 and -2. Mark these distances from the black dot and you arrive at the point
(1,0). Therefore, the enlargement of (5,4) through the point (3,2) and by a scale factor of -1 is: (1,0). I
hope this was easy to understand.

FINDING THE CENTRE OF ENLARGEMENT

To find the centre of enlargement, you need atleast two points and their enlarged points which have
undergone the same transformation. Connect both of the points to their respective enlarged points.
Where they intersect is the centre of enlargement.
FINDING THE SCALE FACTOR

To find the scale factor, consider either x or y distances from the centre of enlargement of a specific
point and its enlarged point. In the example above, the x distance of the orange dot is 2 and that of the
red dot is -2. If you divide the distance of the enlarged point ( red dot ) by the distance of actual point (
orange dot ), you get the scale factor. In this case, -2 ÷ 2 = -1.

NOTE: A negative scale factor indicates that the image is formed on the opposite side of
the object with respect to the centre of enlargement ( can be seen in the example above ).
A positive scale factor indicates that both the image and object will be on the same side
with respect to the centre of enlargement.

REFLECTION

REFLECTION IN VERTICAL LINES

Consider the following reflection in the line x = 3. To reflect points in vertical lines is pretty simple.
Simply count the boxes perpendicularly to the line and the same number of number of boxes on the
opposite side. In this case, if you see the orange dot, it's about 3 boxes away from the line of reflection
and therefore, its reflected point ( red dot ) is also 3 boxes away.

REFLECTION IN HORIZONTAL LINES


Pretty much the same idea as above. The image is inserted to give you an idea of how it's
supposed to be done.

REFLECTION IN TITLED LINES

This is a bit tricky one and includes a switch in direction of counting boxes after striking the line of
reflection. For instance, if you counted boxes from a point to the line horizontally, you would count the
same number of boxes behind the line vertically to reach the point and vice versa.

Consider the red dot as the point to be reflected, count the number of boxes from it to the line. In this
case, it's 2 boxes horizontally. Since we counted the boxes horizontally initially, we count them
vertically after reaching the line to reach the orange dot which is our reflected point.
In this case, you count the number of boxes from the red dot to the line vertically at the start and once
you reach the line, you switch your direction of counting and go horizontally on the other side of the line
and mark the orange dot which is your reflected point.

NOTE: The actual point and reflected point lie on the opposite sides of the line.

FINDING THE LINE OF REFLECTION

You need minimum 1 point and its reflected point. Join them and construct their perpendicular bisector
as in loci. The perpendicular bisector is their line of reflection. If the reflected point and actual point
have the same x coordinate, then that means that they have been reflected in a horizontal line. In this
case, simply count the boxes between them and divide the total by 2 and draw a horizontal line at that
very point. If the point and reflected point have the same y coordinate, they have been reflected in a
vertical line and for that, count the total boxes, divide them by 2 and construct a vertical line at that
point. For a condition which follows none of the above ( tilted line ), use the method explained at the
beginning. You may require a compass to form an accurate line in this case.
ROTATION

NOTE: All distances are obtained FROM the centre of rotation and all distances after undergoing
transformation, are also plotted FROM the centre of rotation. This point was mentioned at the
beginning but this is just a reminder.

90 DEGREES CLOCKWISE

Mark the distances from the centre of rotation of a point in x and y directions. Flip the sign of
the x distance and then swap both of the distances. For instance, you got x = 2 and y = 3.
Flipping the sign of the x distance, we get x = -2 and then swapping both the distances we get, x
= 3 and y = -2. Mark these final distances from the centre of rotation to arrive at the rotated
point.

Here's an example. The red point is rotated about the blue point to obtain the rotated point (
orange ).
90 DEGREES ANTICLOCKWISE

This is very similar to 90 degrees clockwise. Obtain the x and y distances from the centre of rotation. In
this case, however, flip the sign of the y distance and then swap both the distances.

Here's an example. The red point is rotated about the blue point to obtain the rotated point (
orange ).

180 DEGREES

The thing about 180 degrees is that it doesn't matter whether you go clock or anti-clock. You arrive at
the same point. Mark the distances in x and y directions, simply flip their signs and plot them again. You
arrive at your 180 degrees rotated point.
Here's an example. The red point is rotated about the blue point to obtain the rotated point (
orange ).

CHEAT TIP 101

The examiner can trick you by asking you to rotate 270 degrees clock or anti clock but the thing to
realize is that 270 degrees clock is actually 90 degrees anti-clock and vice versa. Keep that in mind!

FINDING THE CENTRE OF ROTATION


You need a minimum of 2 points with their rotated points. Join them to their respective rotated points.
Construct the perpendicular bisector of each of the lines as in loci. The intersection of the 'perpendicular
bisectors' is the centre of rotation.
FINDING THE ANGLE OF ROTATION
Connect the point to the centre of rotation and its rotated point to the centre of rotation. Measure the
angle formed using a protractor.

MATRIX TRANSFORMATION AND TRANSLATION


Translation is basically just picking up an object and placing it somewhere else. It generally
includes adding values to the x and y coordinates of an object to get the image. The values
added are combined as in a column matrix known as the translation matrix. Essentially:

TRANSLATION MATRIX + OBJECT MATRIX = IMAGE MATRIX

The formula can be re-arranged to form desired equations to get a specific piece of
information.

Other than translation, all other matrix transformations occur by pre-multiplying the object
matrix by the transformation matrix. Essentially, for transformations other than translation:

TRANFORMATION MATRIX x OBJECT MATRIX = IMAGE MATRIX

There is no need to memorize any transformation matrix. All you need to use is the identity

matrix which is:

The first column is the point (1,0) and the second column is point (0,1). Keeping the stuff I
taught you above in mind, you can form matrices on your own, even for transformations
independent of the origin!
You'd be wondering how to find the x and y distances when not given a graph paper ( for rotation and
enlargement ). It's simple. Arrange the points (1,0) and (0,1) in a column matrix individually and that of
the centre as well. Subtract the centre's coordinates from their coordinates to get the x and y distances.

For the (1,0) point with centre of rotation as origin: gives you the obvious x and y
distances as 1 and 0 respectively. The same goes for the point: (0,1) whose x and y distances 0 and 1
respectively. Once the distances are found, apply the transformation, whose matrix is required, on the
distances and then visualize how you would move from centre and in the x and y directions generated to
obtain the POINT. For example, you are enlarging a figure by the origin and by a scale factor of 2. You
need a matrix for that. The x and y distances of (1,0) from centre are 1 and 0. Multiplying that by scale
factor gives 2 and 0. If you move 2 blocks in x direction ( towards the right since it's positive ) and 0
blocks upwards/downwards from the centre ( which in this case is origin ), you get the point (2,0). Do
the same for the point (0,1) in the identity matrix. Once the new coordinates of (1,0) and (0,1) are
found: insert them in the 2x2 matrix in which you write the transformed coordinates of (1,0) first and so
on. This is the method you follow for a rotational or enlargement matrix. You may draw a small grid to
help you out.

The only reflection matrices asked in the CAIE examinations are that of reflection in y-axis, x-axis, y = x
and y = -x line. For the y = x line, the coordinates simply swap themselves. For instance, a point such as
(2,3) would become (3,2) when reflected in y = x line. For the y = -x line, the coordinates not only swap
themselves but also flip their signs. For instance, a coordinate (-2,3) would become (-3,2) after being
reflected in the line y = -x. Based on this, you can easily form the matrices for the y = x and y = -x lines
using the identity matrix where you write the transformed coordinates of (1,0) first.

For the reflection in y-axis, realize that the point (0,1) lies on the y-axis and therefore, no change occurs
w.r.t it. As for the point (1,0), its distance from the y-axis is 1 block and therefore, the distance on the
opposite side of the y-axis should be 1 block as well. Therefore, the point (1,0) when reflected in y-axis,
is (-1,0). You can arrange them in a column matrix which represents the matrix for reflection in y-axis.

For the reflection in x-axis, same thing. The point (1,0) undergoes no transformation and the
point (0,1), being 1 block away from the x-axis, becomes (0,-1).

CHARACTERISTICS OF TRANSFORMATIONS

TRANSFORMATION SHAPE ORIENTATION SIZE


ENLARGEMENT SAME VARIES VARIES
ROTATION SAME VARIES SAME
REFLECTION SAME VARIES SAME
TRANSLATION SAME SAME SAME

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