Smca Winter Rules 2019
Smca Winter Rules 2019
WINTER 2019
RULES
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SYDNEY MORNING C.A 2019 WINTER COMPETITION RULES
TABLE OF CONTENTS
Ground Locations
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SYDNEY MORNING C.A 2019 WINTER COMPETITION RULES
All matches will be played as one-day fixtures and under the Laws of Cricket (2017 Code, 1 st Edition) and the
competition rules determined by the Sydney Morning Cricket Association, except as varied below. Please note that
the imposition of penalty runs and other sanctions under Law 41 (Unfair Play) & Law 42 (Players Conduct) can only
be imposed by an official umpire.
It is the responsibility of all players, teams and umpires (both official and player deputies) to be familiar
with both the laws of cricket (2017 code, 1st edition) and the current SMCA competition rules. All the above
parties should make sure a hard copy of these rules accompanies them on each match day. If a team is
wishing to dispute the accuracy of an umpire in regards to a particular rule or law, then their captain must
raise the matter with them at a break in play (end of over, wicket falls or drinks break) and show the
umpire(s) where in the rules/laws they believe a mistake has been made. Umpires are to be receptive of such
an approach by the team captain. If a team is still not satisfied, they can then report the matter to the
association after the match. On match day, the umpires have final jurisdiction over all laws and rules, but may
consult with an SMCA official if they wish to, and one is available.
b) Unless play is lost due to rain etc, the 36 overs from both sides will be played out even if they go over the
scheduled times listed here. A drinks break will be taken at the end of 18 overs in each innings.
c) If the opposition is not ready or refuses to toss 10 minutes before the scheduled starting time, the captain of the
other team may claim the toss, but only if the opposition has no other representative available and willing to toss. A
team may claim a forfeit if, after 30 minutes has elapsed after the scheduled starting time, the opposition team has
not appeared and there has been an attempt to contact them by either the other team or the umpire. 5 players
constitute a team in this instance.
d) If play commences more than ten minutes after the scheduled start of either innings, the team not responsible
for the late start will have 5 runs added to their total for every 5 mins or part thereof that play is delayed. The
addition is to be calculated from 10 minutes after the scheduled starting time. If both teams are not ready to play
10 mins after the scheduled starting time, then the umpire may reduce the amount of overs bowled in both innings
by 1 over per 8 minutes or part thereof. Both of these rules shall only apply when there is an official umpire and
they shall alone decide if the extra runs be added, and play is not delayed due to wet weather or unfitness of the
ground or other extraordinary circumstances.
e) In the event of a field not being playable on the day of a match, (the association or) an official umpire may re-
locate the game to another field that they consider suitable and the match shall proceed. Any team who refuses to
play at this new venue may be considered to have forfeited the game.
f) If the official umpire(s) decide that a ground is fit to play, and a team still believes a ground is unsafe,
then it is expected that team will refuse to play. In such instances the umpire(s) must report this to the
association. Any attempt by any team to try and intimidate an umpire will not be tolerated (such as
threats of legal action made against them) and such occurrences are also to be reported to the association.
(Please note that the existence of any rain, is not by itself grounds to stop play or to not recommence it.
Player safety is the only consideration to be taken into account by the umpires). In the event of any team
refusing to play, then the onus is on that team to justify to the association why they did so. If unsuccessful,
the match will be considered forfeited by that team.
2) Teams
a) Each team are allowed 10 players to play in any match. Only 9 players may bat or bowl in an innings and only a
maximum of 9 players may be on the field at the one time. (The law applying to amount of time players can leave
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the field without penalty still applies, except in rule 2b below). See Rule 27 penalty time. A minimum of 5 players
constitutes a side.
b) If a team starts with less than 9 players when fielding, a player who is part of the 10 for the game can bowl as
soon as they enter the field.
c) In the event of a team only having five, six or seven players the following modifications can be made:
(i) If a team has 5 players, the team can have 3 dismissed batters bat a second time, to be chosen by the
opposition, and will bat at 6, 7 & 8, and nominated before the last of the 5 batters takes strike. They will bat before
any retired batters can come back in. In regards to bowling, the maximum number of overs increases to 8 per
bowler. In this instance the opposition can have the same format for their bowling.
(ii) If a team has 6 players, the team can have 2 dismissed batsmen bat a second time, to be chosen by the
opposition, and will bat at 7 & 8. and nominated before the last of the 6 batters takes strike. They will bat before
any retired batters come back in. Bowling format remains the same as if 9 players were playing (ie max of 6 overs
per bowler).
(iii) If a team has 7 players, the team can have 1 dismissed batsmen, bat a second time, to be chosen by the
opposition, and will bat at 8. and nominated before the last of the 7 batters takes strike. They will bat before any
retired batters come back in. Bowling format remains the same as if 9 players were playing (ie max of 6 overs per
bowler).
(iv) For the purpose of this rule 2(c), playing means either batting or bowling.
d) If a team begins with 8 players or more or if they have players arrive after the start of play to give them 8 or
more players, these rules do not apply.
3) Overs
a) 6-ball overs to be bowled.
b) Each side to bowl 36 overs unless innings otherwise completed or result reached.
c) A minimum of 18 overs per side (provided a result is not otherwise reached) constitutes a match.
4) Bowling Restrictions
a) No bowler may bowl more than 6 overs, and a minimum of 6 bowlers must be used. In the situation where the
number of overs is reduced due to rain etc, overs per bowler will be reduced proportionately – if a side or sides
are to face 30 overs then maximum per bowler shall be 5 overs etc, 24 overs then 4 per bowler maximum. If 35
are to bowled then one bowler may bowl 5, with the others bowling a maximum of 6 and so on.
5) Batting Restrictions
a) Once batsman reaches or passes 40 runs, he/she must retire. He or She may return if overs remain. The 10 th
player in a team may bat in the place of a batter who has retired at 40. This can only happen once in an innings.
b) Last not out batsman may bat on until dismissed. His/Her running partner is previous batsman dismissed. If
running partner is dismissed (eg run out), the innings is finished. The order with which batsmen retire is the
order they must return to bat. If any batter retires hurt or ill during an innings then they shall return before any of
those batsmen who have retired at 40 runs. If a 10th player bats in the place of a batter who has retired at 40 they
will bat in the same place in the order of retirees as if the batter they replaced had returned. Any late batter can’t
bat in an innings if either a batter who has retired not out after 40 runs has returned to bat again in the
innings, or a batsmen has commenced batting by themselves as the last wicket.
6) Results
Team with most runs at completion of both innings is the winner.
7) Points
a) Win - 4 points, Tie - 2 points, Draw (no result) - 2 points, Loss 1 point, Forfeit 0 pts. For a forfeit notified after
2pm Friday a team loses 2 pts. (Please note that any team that forfeits and does not notify the association,
umpires co-ordinator and their opposition by 2pm Friday of an intention to forfeit, will incur all costs for the
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game). Teams must notify the above 3 groups of their intention to forfeit by a telephone call, and must leave a
message if the caller does not answer, as well as sending an email to all three parties above.
b) Tiebreakers - In the event of two or more teams being equal on points at the end of the regular season, the
following tie breakers shall apply :
1st - overall quotient in all matches played during the regular season.
2nd - competition points scored in matches between the tying teams during the season
3rd – most wins
4th - quotient in the games played between the teams during the season
8) Balls
a) A new SMCA approved ball (see 8b) is to be used at the start of each innings. They must be 2-piece, leather,
156 grams. In the event that one of the teams does not have a new ball at the start of the match, the team
that does not have a new ball will forfeit the toss and must supply an SMCA approved new ball by the
start of the second innings. If not, the non-offending team will receive 20 penalty runs and shall decide
which ball is to be used in the second innings. This rule will apply whether an official umpire is at the
match or not.
Any other balls need to be approved beforehand by the association. The umpire should inspect that both
teams have a new ball before the match commences.
The balls cannot be practice or training balls. A ball other than red eg orange, white, pink or yellow, may be used
in a match by the bowling team. If such a ball is used, then the team using that particular ball must wear shirts
which are predominantly a colour other than the ball they are bowling with. However the captain of the batting
team can agree to face a ball that is of a similar colour to the shirt the bowling side is wearing.
c) Any time after the end of 18 overs, a wet ball may be replaced by a dry one of similar standard. The umpire is to
check and authorise the replacement ball before it is to be used. If there is no official umpire the opposition
captain may choose the replacement dry ball which is to be of a similar standard to the ball that got wet.
d) If a ball, deemed lost and then replaced, is recovered within 10 overs of the initial loss, then the
original ball can be used again in that innings if either team wishes.
10) Adjusted Totals due to time lost because of rain (or other extraordinary circumstances)
a) Where there is play lost in either innings after a match has commenced, then there will be the requirement for
either or both teams to have an adjusted total. To win the match, the team batting second must exceed the
adjusted total they are chasing, by one run as calculated below.
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The adjusted total shall be calculated by the use of the Tarams Inc Duckworth Lewis application (available free
for both android and mac operating systems), which all teams and umpires need to download on their phones or
other mobile device. This application shall be used when there is loss of play in either or both of the team’s
innings. It is the only D/L application to be used in SMCA competitions. The overs at the start of each innings
needs to be set at 36 overs (unless overs have been lost) and not 50 as is the default setting on the application. In
the event of neither team using this application to calculate an adjusted total, then the association will decide
after the match the adjusted total(s) and the result of the game, so it is in all team’s interests to use the
application. The association recognizes that the Tarams DL application’s data is based on an innings
where 10 wickets is lost, but nonetheless the application shall be used without adding any wickets that
have not been taken by a team.
b) Any off side or leg side delivery which in the opinion of the umpire does not give the batsman a reasonable
opportunity to score, shall be called a wide. Furthermore, any ball that pitches clearly outside leg stump shall be
called a wide. (Please note that the above does not apply if - 1. the striker causes the ball to pass wide of
him/her, or 2. by moving, brings the ball within his reach to be able to hit it by means of a normal cricket shot, or
3. if the ball touches the striker’s bat or person.) If the umpire is in any doubt about whether to call a wide, the
benefit of the doubt is to go to the bowler. However if balls are repeatedly bowled clearly down leg side (as
described above) then any benefit of the doubt is to be removed.
c) Any full pitched ball, fast or slow, passing the batsmen above the waist (judged as if batter was in a standing
position) is a no-ball in this competition. Note - Only the official umpire(s) shall call and signal the above no-
balls. In the case of no official umpire being present, either umpire may call these no balls. A bowler will not be
removed automatically from the attack if they bowl 2 full pitched balls above the waist as stated in the Laws of
Cricket 2017 Code. It will be up to the official umpire’s discretion whether or not they take this course of action.
Only an official umpire can make this determination.
d) A ball when bowled that pitches off the defined pitch area or the edge of that area will be deemed a no-ball,
not a dead ball. Furthermore, if during the subsequent course of play, the ball ricochets off the edge of the
wicket, it is play on and the ball is still alive.
e) A batter shall have a free hit the next ball after any no-ball bowled that is a result of the placement of the feet.
Players shall remain in the same fielding position for the free hit ball. This still applies even if a different batter is
to face the free hit ball. (Please note that if a different batter gets on strike and is the opposite to the one that faced
this previous foot placement no-ball {e.g. left handed rather than right handed} then the fielders will need to move
to stay in the same position – i.e a gully is not on the same spot on the field for a right hander as it is for a left
hander. That is positions do stay the same – ie a field which had a gully, keeps the gully but the player must move
from one side of the wicket to the other in order to stay in that positon for the next free-hit ball). A free hit in this
instance means the batter can not be dismissed from the free-hit ball except for run out, obstructing the field, or
hit the ball twice. The batter will continue to have a free hit until a legal delivery has been bowled (ie a ball that
is neither a wide or no ball).
f) Any runs scored from a no-ball that are not from the bat shall be recorded as no-balls (and not possibly byes
or leg byes as stated in the Laws of Cricket Code 2017).
g) Only an official umpire can call a player for a doubtful action. An unofficial umpire may report what they believe
to be a doubtful action to the official umpire who will take what action they see fit, or in the case of no official
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umpire being present at their match, make a report to the association. A doubtful action may also be referred to the
association by an official umpire.
If two different official umpires report a doubtful action to the association then the player in question will
not be able to bowl for the next three rounds, though they can still take part in the match in all other ways.
On returning, if the same player is reported by another two different umpires then the player will be
suspended from bowling for a further six rounds. Finally if the same player returns and is reported by a
further two different umpires then that player will not be able to bowl in an SMCA match for the next 12
months. It is assumed and expected that once a player gets their first report from the association, corrective
and remedial action will be undertaken by that player and club.
13) Fees
a) Total amount payable for all games is $1020 (2019). This does not include balls, gear or umpires. All new
teams must pay the season’s fee in full by the registration deadline. Teams who have played in previous seasons
can pay in instalments - 1st ($400) upon nomination, 2nd ($620) due by end of the 3 rd round. Any team not
affiliated with a Cricket NSW summer association will need to pay a $110 premium for insurance to be covered,
with their nomination fee.
b) Those teams that pay their fees by the due date will result in two bonus points being added each time the two
instalments are paid on time. Failure to pay all fees will render the defaulting team/s and players ineligible to
participate in the finals if the balance is not paid by Monday July 30th, 2018. Continued default will render
individual players from those clubs, ineligible to participate in any competition affiliated with the NSW Districts
Cricket Association.
b) In finals matches, teams can only use 9 players (to either bat, bowl or keep) if they have any players in their side
with a permit.
c) If a team plays any ineligible player in a finals match, without being granted a permit, or not adhering to the
permit conditions, the association can impose any penalty it sees fit, including reversing the result of the match.
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c) Any scorecard not posted by any team shall result in a $20 fine per scorecard. Any finals match scorecard not
posted shall result in a $50 fine per scorecard. For the fines not to apply, all regular season match scorecards
need to be completed by the first Friday after a team’s last match and all finals matches’ scorecards need to be
completed within 2 weeks of the end of the season. Any unpaid fines and incomplete scorecards will render a
team ineligible for entry into next season’s competition, and that team will be listed with Cricket NSW as a
defaulter. If any team has not completed all their scorecards for the season then none of their players will
be eligible for any individual awards for that season.
d) Results and Scorecards need to be submitted for any finals game by the first Monday evening after each
match. Penalties may apply for a breach of this rule. Any dispute regarding a finals game must be submitted by
5pm of the first Tuesday after the particular match.
e) If, in the opinion of the official umpire, either team’s efforts at scoring are not deemed satisfactory, then the
umpire is to take a photo of the offending scorebooks and send those images to the association, who may apply a
penalty to the offending team(s), which can include loss of competition points.
f) All play in any match that takes place on the field (even after a result has been achieved), shall be recorded in
the scorebooks and listed on the website scorecard for the match.
b) A player needs permission from the association if they are to play in a division that is more than 3 grades
lower than what they have played in at any time during the season. The association can impose any restriction
on any such player granted a permit as it deems fit.
c) If any player wishes to play for more than one team in the same grade (even if they are from the same club)
then they require a permit from the association for that player to play for the second team. This applies to any
match during the season. The association can impose any restriction on such a player as it deems fit. Matches
played by any player for a different team, but in the same club in the same grade do not count towards that
player qualifying for the finals.
d) A player may not play with any other club that they have not been previously registered with at start of the
season, without the permission of the Association.
e) There will be restrictions on any player participating in divisions 11 or lower who has been playing in the
men’s Sydney Premier (first five grades) or Shires (top four grades) cricket in summer (or its equivalent
elsewhere) during the last 3 seasons. Such players playing in those grades must retire at 40 out, bowl after the
19th over. If an official umpire considers such a bowler is too dangerous for these grades, the bowler is to be
given a warning and if that kind of bowling continues, the bowler is to be prohibited from bowling for the rest of
that innings. A team must indicate on their registration forms (or in any subsequent registration) the grade, club
and mycricket ID of such players. Failure to adhere to these conditions will result in, both the offending player(s)
de-registration for those grades (9 or below) for that season, as well as the team losing all points gained from
any match that player played in, but did not follow these conditions.
f) It is a team’s responsibility to notify the association before a player participates in any match of anyone who
has a suspension from any other association. The S.M.C.A. recognizes all suspensions from all Cricket NSW &
Cricket Australia affiliates. Any team in doubt must consult the association about this matter. Failure to do so
may result in, but is not limited to, any of the following penalties: Points deduction, de-registration. See rule 14
for finals eligibility.
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a) Given the generality of these rules, the Executive Committee of the Association or its delegated sub-
committee, shall adjudge on any dispute arising from interpretation of the rules of this competition. Its decision
will be final and no correspondence shall be entered into. Any disciplinary matter that arises shall follow the
procedures set down in the association constitution.
b) In the event of any difference between the score books, so as to affect the result and competition points
awarded for a match, or if one team wishes to dispute the result, the umpire(s) will take a photo of both
scorebooks and send them, along with a report, to the association secretary. If there is no official
umpire at the game or nearby, then both teams must take a digital photo of their opposition’s scorebook and
submit them to the association by the Tuesday following the match. If either of these things do not happen
then any protest or dispute of a result shall only be at the discretion of the association.
c) Any team that wishes to dispute the result of a regular season game, must do so by the friday after the
completion of the match. If it is the last round before the semi-finals then the dispute must be received by the
association by the first tuesday 5pm, after the finish of that match. Any disputed result must be accompanied
by a $50 fee which will only be refunded if the protest is upheld. The dispute process will not begin until the
fee is received.
18) Umpires
a) Wherever possible, an official umpire will be appointed to each game. Umpires will be paid $110 per game,
the costs of which are to be met by each team (ie $55 per team per game). The umpire is to be paid in notes not
coins. If you pay predominantly in coins then you must pay the umpire an extra $10.
b) An official umpire may over-rule an unofficial umpire in cases of stumpings, run outs or hit wickets. The
captain of the fielding team has the right to ask for an unofficial umpire to be replaced immediately upon
request.
c) The official umpire, after the first instance of dissent, may issue a warning to the captain of the offending
team, that any subsequent instances of dissent will result in 10 penalty runs being awarded to the opposing
team, for each time there are any more examples of dissent. This same procedure will also apply in cases where
an official umpire considers that either team is wasting time or if there is excessive sledging that is escalating
tensions between players. In each case, i.e dissent, time-wasting, excessive sledging, the procedure shall be
applied separately by the umpire. The procedure for levels 1-4 of sanctions in the Law 42 Player Conduct section
of the 2017 Laws of Cricket also apply in our matches and 10 penalty runs will be applied wherever it is called
upon in this section.
d) In the event of an umpire showing up to a ground where a match is forfeited, but the umpire was not sent
information about the forfeit, the association shall pay that umpire half their scheduled match fee for that day.
This fee shall also apply if there is no play on a ground, that had not been closed by the governing authority, but
was deemed unplayable by the official umpire rostered for that ground. If there is any play then teams are liable
for the official umpire’s fee.
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b) In the event of a tie in a finals match, each team shall play a 2 over per side tie-breaker, with most runs scored
deciding the winner. Teams are allowed 3 wickets to fall during these 2 overs. Once a 3 rd wicket has fallen, the
innings is completed. (Any of the 10 players from each side can bat in these 2 overs). In the event of scores still
being tied, a sudden death bowl-off will take place, where a player from either side will alternate bowling at the
wicket. The first side to be ahead in wickets bowled over, after each team has taken a turn, will be declared the
winner of the match. A player from a team may not bowl again until all other team-mates (including the keeper)
have had a turn, if required.
21) Equipment
a) Each team is to supply at least twenty (20) boundary markers and six stumps and bails. The stumps must be
functional for use on synthetic wickets and must be in working order. Teams supply their own balls, see Rule 8
about what balls are permitted in this competition. When there is less than 6 functioning stumps, 4 functioning
bails or 20 boundary markers across both the teams, then the side with the fewest of these amongst both teams
will result in 20 penalty runs being given to the opposition by the official umpire.
b) Spikes, sprigs or any metal, leather or plastic bars or dangerous guards on shoes or boots are prohibited. Any
player wearing these shall be prevented from bowling, batting or encroaching onto the wicket.
(b) It is expected that any club representative(s) who attends the awards night will pick up all the
awards for their particular club, otherwise all the provisions of (a) above shall apply.
25) Alcohol
No alcohol shall be brought onto or consumed on the field of play during any match. The official umpire shall
prevent any player they believe may be intoxicated from participating in any match. In the event of any player
who refuses to comply with such an instruction, the official umpire may impose on that player's team 20 penalty
runs, as well as being required to report the occurrence to the association.
Penalty time as described in the Laws of Cricket 2017 code shall apply as follows:
(a) Penalty time shall only apply to a player who takes the field during either innings.
(b) Any player who was on the field but leaves for any period of time must wait for the same number of overs
they were off the field (a part over counting as a full one), before they can bowl. They may keep wickets or field
in any other position. In the case of a fielding team commencing their innings in the same day or session, a
player is unable to bat until they have served any amount of overs that they have left, and had accrued by
previously being off the field when their team was bowling. (i.e. these overs could be served whilst being in the
field and when their team subsequently bats in the same session). Once those total amount of overs have been
served then they can bat after a fall of wicket has occurred.
(c) If a team has less than 9 players on the field, then any player coming late does not have to serve any penalty
time before they can bowl. If a team has 9 players on the field then any player coming after the start of play has
to wait the equivalent number of overs they have missed until they can bowl in that innings.
(d) 18 overs is the maximum amount of penalty time any player has to serve before they can bowl, or if you are a
batsmen, the maximum is 18 overs to wait or they can bat 5 or lower, whatever comes first.
(e) Captains must always inform the umpire (official or unofficial) when a player leaves and re-enters the field.
(f) Penalty time will not apply if a player leaves the field on the basis of receiving an external blow on the field or
by any other reason that an umpire deems acceptable.
b) If the Code applies to a person, they must not assault or attempt to assault an Umpire, another player or
spectator; or abuse, either orally or physically, another player, Umpire or spectator; or dispute, as distinct from
politely question, an Umpire's decision or react in an obviously provocative, disapproving or aggressive manner
towards an Umpire, their decision, or generally following an Umpire's decision; or use crude and abusive
language, hand signals or other gestures, or refuse to supply their full name and registered address, when
required by a person eligible to lodge a report: or permit time wasting, conduct on field coaching take any action
likely to bring about a contrived result or undertake any conduct that is against what is understood to be the
commonly accepted 'Spirit of the Game'. The SMCA expects umpires to act strongly and 'promptly to prevent the
use of foul language, directed specifically at opposition players, umpires or officials and to report players
who express dissent from their rulings.
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c) An alleged breach of the Code may be reported by: any person in rule (a) and any person who sees or hears
the conduct that is allegedly breaching the Code.
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SYDNEY MORNING C.A. WINTER 2019 GROUND LOCATIONS
Moore Park
Robertson Road Grounds - Are numbered in numerical order from 4 at the Fox Studios end to 7 at the
Randwick End. Parking - restricted parking of 1 hour on residents side of Rob. Rd, Dibbs St, and
Martin Rd. Park side of Rob. Rd and Centennial Park Side of Martin Rd is restricted 4 hour
parking.
Sydney High Grounds - Wicket 1 is the ground closest to Cleveland Street. Wicket 2 is alongside Anzac
Parade as well but is the wicket closest to Captain Cook Hotel. Park inside Sydney High school grounds.
If these are not available, the closest parking is off Cleveland Street, behind the tennis courts and in
front of the Golf course opposite Sydney High.
Centennial Park
Parkes Drive, Centennial Park Wicket 4 - Enter Centennial Park via Gates at Robertson Rd & Lang Rd
intersection. Follow Grand Parade around take next right at Dickens Drive. The ground is near
junction of Parkes Drive and Dickens Drive. Parking is available on the street.
Greystanes Sportsground – Merryland Road, Greystanes. Can park on Bolaro Ave as well.
Brenan Park 3, Smithfield - Bourke Street, Smithfield. Wicket cloest to Community Hall, Bourke
Street and Smithfield Rd intersection.
Arthur Walker Reserve – Nullawarra Rd, Concord West. Parking near RSL Club off Nullawarra road.
Boronia Park St. Marys – Enter via Debrincat Ave near Boronia rd.
Smith Park, Castlereagh – Enter from Castle Street off Castlereagh Rd.
Sales Park, Luddenham – Roots Ave & Campbell St.
Onslow Park 2 & 3, Camden – Parking via Mitchell Street, Wickets 2 & 3 closest to Exeter St.
Cuthill Reserve 1 & 2 , Cobbity – Wicket 1 is north, wicket 2 south. Enter via Cuthill Rd.
The association website www.smca.nsw.cricket.com.au has maps for all the above grounds.
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