Ev3 User Guide
Ev3 User Guide
USER
GUIDE
πr
LEGOeducation.com/MINDSTORMS
TABLE OF CONTENTS
INTRODUCTION
+ Welcome . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
+ How to Use This Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
+ Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
EV3 TECHNOLOGY
+ Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
+ EV3 Brick . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Installing Batteries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Turning On the EV3 Brick . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
+ EV3 Motors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Large Motor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Medium Motor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
+ EV3 Sensors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Color Sensor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Gyro Sensor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Touch Sensor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Ultrasonic Sensor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Infrared Sensor and Remote Infrared Beacon . . . . . . . . . . . . . 18
Temperature Sensor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
+ Connecting Sensors and Motors . . . . . . . . . . . . . . . . . . . . . . . . . . 21
+ Connecting the EV3 Brick to Your Computer . . . . . . . . . . . . . . 22
USB Cable . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Wireless—Bluetooth . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Wireless—Wi-Fi . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
+ Connecting the EV3 Brick to Other Devices . . . . . . . . . . . . . . . 27
Making a Bluetooth Connection to Your iPad . . . . . . . . . . . . . . 27
Making a Bluetooth Connection to Your Android Tablet . . . 28
Making a Bluetooth Connection to Your Chromebook . . . . . 29 EV3 PROGRAMMING APP
+ EV3 Brick Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 + Minimum System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
Run Recent . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 + Installing the Programming App . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
File Navigation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 + Lobby . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Brick Apps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 + Robot Educator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 + Programming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
+ Programming Blocks and Palettes . . . . . . . . . . . . . . . . . . . . . . . . 60
EV3 SOFTWARE + Hardware Page . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
+ Minimum System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
+ Installing the Software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 TROUBLESHOOTING
+ Lobby . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 + Updating the EV3 Software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
+ Project Properties and Structure . . . . . . . . . . . . . . . . . . . . . . . . . . 43 + Automatic Firmware Update . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
+ Robot Educator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 + Forced Restart of the EV3 Brick . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
+ Programming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
+ Programming Blocks and Palettes . . . . . . . . . . . . . . . . . . . . . . . . 47 USEFUL INFORMATION
+ Data Logging . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 + Sound File List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
+ Hardware Page . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 + Image File List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
+ Content Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 + Brick Program App—Assets List . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
+ Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 + Element List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
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INTRODUCTION
Welcome
LEARNING POWERED BY LEGO® MINDSTORMS® EDUCATION
Since the beginning of this century, LEGO® MINDSTORMS® Education
has led the way in STEM (Science, Technology, Engineering, and Math)
Education, inspiring users to engage in fun, hands-on learning. The
combination of LEGO building systems with the LEGO MINDSTORMS
Education EV3 technology is now offering even more ways to learn
about robotics and teach the principles of programming, physical
science, and mathematics.
To provide the interface between you and the EV3 Brick, we have
developed the LEGO MINDSTORMS Education EV3 Software
and EV3 Programming App. The EV3 Software for Windows and
Macintosh gives you easy access to content, programming, data
logging, digital workbooks, and more, while the EV3 Programming
App gives you many of the same features on a Chromebook or
tablet. Follow the integrated Robot Educator tutorials and you’ll
be creating, programming, and running your robot before you
know it. The intuitive, icon-based Programming Environment is full
of challenging possibilities, and the EV3 Software’s data logging
environment provides a powerful tool for scientific experimentation.
Want to work like real scientists and engineers? Enter the LEGO
Education-supported FIRST® LEGO League and World Robot
Olympiad—and gain invaluable knowledge, life skills, and increased
self-confidence!
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INTRODUCTION
USEFUL INFORMATION
EV3 TECHNOLOGY In the final chapter, we list all the fun sounds and images that you
We start off by introducing you to the programmable intelligent EV3 can incorporate into your programs, either via the EV3 Software
Brick. Then we take you through the various motors and sensors and EV3 Programming App or directly from the EV3 Brick Interface.
that you can connect to the EV3 Brick to transform it into your very Lastly, we’ve provided a visual overview of every LEGO element
own robot, ready to perform any task. Next, we show you how to included with the LEGO MINDSTORMS Education EV3 Core Set.
connect your EV3 Brick to a computer, tablet, or Chromebook, and
then explain the various functions and settings available in the EV3
Brick Interface. NOTES
Throughout this User Guide, we’ve placed hexagon-shaped notes
to help expand on information provided on certain pages:
EV3 SOFTWARE
In the next chapter, we introduce you to the EV3 Software, including + Gray: A handy hint or tip
the installation process and various screens, tutorials, and tools. + Red: A warning that will help you avoid running into potential
problems
+ Blue: A notification to let you know that one or more features
EV3 PROGRAMMING APP are not supported in the EV3 Programming App
In this chapter, we introduce you to the various features and
functions of the EV3 Programming App.
NOTE:
A handy hint or tip.
NOTE:
A notification to let
you know that one or
more features are not
supported in the EV3
Programming App.
NOTE:
A warning that will help
you avoid running into
potential problems.
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INTRODUCTION
Help
EV3 SOFTWARE HELP
The EV3 Software includes comprehensive, structured help
documentation, as well as context-sensitive information about
objects that you select within the application. Access the EV3
Software Help and Context Help under the EV3 Software Help menu.
This is the first place to look if you need help or more information
on how to use the EV3 Software.
The EV3 Software Lobby also includes a series of Quick Start videos
that introduce the main features of the EV3 Software.
NOTE:
Some of the program examples
in the EV3 Software Help include
programming blocks that are
not available in the EV3
Programming App.
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EV3 TECHNOLOGY
Overview
Medium Motor
Large Motor + Maintains precision, while
+ Lets you program precise and trading some power for
powerful robotic action. compact size and faster EV3 Brick
response. + Serves as the control center
and power station for your
robot.
Ultrasonic Sensor
+ Uses reflected sound
waves to measure
distance between
the sensor and any
objects in its path.
Color Sensor
+ Recognizes seven different
colors and measures light
intensity.
Gyro Sensor
+ Measures how fast and how far
your robot is turning.
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EV3 TECHNOLOGY
EV3 Brick
Overview
The Display shows you what is going on inside the EV3 Brick and The Brick Buttons allow you to navigate inside the EV3 Brick
enables you to use the Brick Interface. It also allows you to add Interface. They can also be used as programmable activators. For
text and numerical or graphic responses into your programming or example, you might program a robot to raise its arms if the Up button
experiments. For example, you might want to program the Display is pressed or to lower them if the Down button is pressed (for more
to show a happy face (or a sad face) for a comparison response or information, see Using the Brick Buttons in the EV3 Software Help).
to display a number that is the result of a mathematical calculation
(learn more about using the Display Block in the EV3 Software Help).
Brick Name
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EV3 TECHNOLOGY
TECHNICAL
SPECIFICATIONS
FOR THE EV3 BRICK
+ Operating System—LINUX
+ 300 MHz ARM9 controller
+ Flash Memory—16 MB
+ RAM—64 MB
+ Brick Screen Resolution—178 x 128/Black and White
EV3 Brick + USB 2.0 Communication to Host PC—Up to 480 Mbit/sec
+ USB 1.1 Host communication—Up to 12 Mbit/sec
+ Micro SD card—Supports SDHC,
The Brick Status Light that surrounds the Brick Buttons tells you Version 2.0, Max 32 GB
the current status of the EV3 Brick. It can be green, orange, or red + Motor and Sensor Ports
and can pulse. Brick Status Light codes are the following: + Connectors—RJ12
+ Support Auto ID
+ Red = Startup, Updating, Shutdown + Power—6 AA batteries/
+ Red pulsing = Busy rechargeable
+ Orange = Alert, Ready
+ Orange pulsing = Alert, Running
+ Green = Ready
+ Green pulsing = Running Program
You can also program the Brick Status Light to show different colors
and to pulse when different conditions are met (learn more about
using the Brick Status Light Block in the EV3 Software Help).
Brick Status Light – Red Brick Status Light – Orange Brick Status Light – Green
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EV3 TECHNOLOGY
EV3 Brick
PC Port
The Mini-USB PC Port, located
next to the D port, is used
to connect the EV3 Brick to
a computer.
Speaker
All sounds from the EV3 Brick SD Card Port
come through this speaker— The SD Card Port increases
including any sound effects used USB Host Port the available memory for your EV3
in programming your robots. The USB Host Port can be used Brick with an SD card (maximum
When the quality of the sound to add a USB Wi-Fi dongle for 32 GB—not included).
is important to you, try to leave connecting to a wireless network,
the speaker uncovered while or to connect up to four EV3
designing your robot. Bricks together (daisy chain).
Check out the cool sound files
that can be programmed within
the EV3 Software (learn more
about using the Sound Block in
the EV3 Software Help).
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EV3 TECHNOLOGY
EV3 Brick
Installing Batteries
With LEGO® MINDSTORMS® Education EV3, you have the choice of
using normal AA batteries or the EV3 Rechargeable Battery pack
included in the LEGO MINDSTORMS Education EV3 Core Set.
If you experiment with both, you will find that each option has
characteristics to consider when constructing your robots. For
instance, six AA batteries weigh more than the Rechargeable Battery,
and the EV3 Brick with the Rechargeable Battery installed is slightly
larger than the EV3 Brick with six AA batteries.
When you plug the uncharged battery into a wall socket, a red
indicator light will be lit. When charging is complete, the red light
will go out and the green light will be illuminated. The recharging
process will generally take three to four hours. If you use the EV3
Brick while the battery is charging, it will take longer. Before you start
to use the Rechargeable Battery for the first time, it is recommended
that it is fully charged.
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EV3 TECHNOLOGY
EV3 Brick
The EV3 Brick requires six AA/LR6 batteries if the EV3 Rechargeable
Battery is not used. Alkaline or rechargeable Lithium Ion AA batteries 1 2
are recommended. The AA batteries option is a good choice when
a little more weight is desirable in your robot.
Note: If your batteries are weak, the Brick Status Light may stay red
after you press the Start button, while the Display continues to say
“Starting.”
POWER-SAVING PRACTICES
+ Remove batteries between use.
Remember to keep each set of batteries in its own storage
container so they can be used together.
+ Reduce Volume.
+ Adjust Sleep Setting.
+ Turn off Bluetooth and Wi-Fi when not in use.
+ Avoid unnecessary wear on the motors.
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EV3 TECHNOLOGY
EV3 Brick
Turning On the EV3 Brick
To turn on the EV3 Brick, press the Center button. After you press the
button, the Brick Status Light will turn red and the Starting screen
will be displayed.
To turn the EV3 Brick off, press the Back button until you see the Shut
Down screen.
The Abort X will already be selected. Use the Right button to select
the Accept check mark, then press the Center button for OK. Your Starting screen
EV3 Brick is now turned off. If you press OK while the X is selected,
you will return to the Run Recent screen.
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EV3 TECHNOLOGY
EV3 Motors
Large Motor
The Large Motor is a powerful “smart” motor. It has a built-in Rotation
Sensor with 1-degree resolution for precise control. The Large Motor
is optimized to be the driving base on your robots.
By using the Move Steering or Move Tank Programming Block, the Large Motor
Large Motors will coordinate the action simultaneously.
Medium Motor
The Medium Motor also includes a built-in Rotation Sensor (with
1-degree resolution), but it is smaller and lighter than the Large
Motor. That means it is able to respond more quickly than the Large
Motor.
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EV3 TECHNOLOGY
EV3 Sensors
Color Sensor Color Sensor
The Color Sensor is a digital sensor that can detect the color
or intensity of light that enters the small window on the face of
the sensor. This sensor can be used in three different modes: Color
Mode, Reflected Light Intensity Mode, and Ambient Light Intensity
Mode.
For more information, see Using the Color Sensor in the EV3
Software Help.
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EV3 TECHNOLOGY
EV3 Sensors
Gyro Sensor Gyro Sensor
The Gyro Sensor is a digital sensor that detects rotational motion
on a single axis. If you rotate the Gyro Sensor in the direction
of the arrows on the case of the sensor, the sensor can detect
the rate of rotation in degrees per second. (The sensor can measure
a maximum rate of spin of 440 degrees per second.) You can then
use the rotation rate to detect, for example, when a part of your
robot is turning, or when your robot is falling over.
In addition, the Gyro Sensor keeps track of the total rotation angle
in degrees. You can use this rotation angle to detect, for example, 90...º -90...º
how far your robot has turned. This feature means you are able to
program turns (on the axis the Gyro Sensor is measuring) with an
accuracy of +/- 3 degrees for a 90-degree turn.
Still without moving the sensor, observe the display for a few Brick App screen
seconds. It should continue to display “0” for Port 2 with the Gyro
Sensor. In case the Gyro Sensor readings do not constantly display
“0” during the connection process, unplug the sensor and repeat
the procedure.
For more information, see Using the Gyro Sensor in the EV3 Software
Help.
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EV3 TECHNOLOGY
EV3 Sensors
Touch Sensor Touch Sensor
The Touch Sensor is an analog sensor that can detect when
the sensor’s red button has been pressed and when it is released.
That means the Touch Sensor can be programmed to action using
three conditions—pressed, released, or bumped (both pressed and
released).
For more information, see Using the Touch Sensor in the EV3
Software Help.
Released
Bumped
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EV3 TECHNOLOGY
EV3 Sensors
Ultrasonic Sensor Ultrasonic Sensor
The Ultrasonic Sensor is a digital sensor that can measure
the distance to an object in front of it. It does this by sending out
high-frequency sound waves and measuring how long it takes
the sound to reflect back to the sensor. The sound frequency is too
high for you to hear. 250cm
250cm // 99inch
99inch
A steady light around the sensor eyes tells you that the sensor is in
Measure Mode. A blinking light tells you that it is in Presence Mode.
For more information, see Using the Ultrasonic Sensor in the EV3
Software Help.
NOTE:
Since the Ultrasonic
Sensor depends on reflection
of the sound waves it may be in
effective at detecting surfaces that
are textured or objects that are
rounded. It is also possible for
an object to be too small for
the Ultrasonic Sensor
to detect it.
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EV3 TECHNOLOGY
EV3 Sensors
Infrared Sensor and Remote Infrared Beacon Infrared Sensor
The Infrared Sensor is a digital sensor that can detect infrared light
reflected from solid objects. It can also detect infrared light signals
sent from the Remote Infrared Beacon.
The Infrared Sensor can be used in three different modes: Proximity 70cm
70cm// 27inch
27inch
Mode, Beacon Mode, and Remote Mode.
PROXIMITY MODE
In Proximity Mode, the Infrared Sensor uses the light waves reflected
back from an object to estimate the distance between the sensor
and that object. It reports the distance using values between 0 (very
close) to 100 (far away), not as a specific number of centimeters or
inches. The sensor can detect objects up to 70 cm away, depending
on the size and shape of the object.
Proximity Mode
For more information, see Using the Infrared Sensor Proximity Mode
in the EV3 Software Help.
200cm
200cm // 79inch
79inch
BEACON MODE
Choose one of the Remote Infrared Beacon’s four channels from
the red Channel Selector. The Infrared Sensor will detect a beacon
signal matching the channel that you specify in your program up
to a distance of approximately 200 cm in the direction it is facing.
For more information, see Using the Infrared Sensor Beacon Mode
in the EV3 Software Help.
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EV3 TECHNOLOGY
EV3 Sensors
The Remote Infrared Beacon is a separate device that can be Remote Infrared
handheld or built into another LEGO® model. It requires two AAA Beacon
alkaline batteries. To turn the Remote Infrared Beacon on, press
the big Beacon Mode button on the top of the device. A green LED
Indicator will turn on, indicating the device is active and transmitting
continuously. Another press on the Beacon Mode button will turn
it off (after one hour of inactivity, the beacon will automatically turn
itself off).
REMOTE MODE
You can also use the Remote Infrared Beacon as a remote control
for your robot. When in Remote Mode, the Infrared Sensor can detect
which button (or combination of buttons) on the beacon is pressed.
There are a total of eleven possible button combinations:
For more information, see Using the Infrared Sensor Remote Mode
in the EV3 Software Help.
NOTE:
The Infrared Sensor and
Remote Infrared Beacon are not
part of the LEGO® MINDSTORMS®
Education EV3 Core Set
but can be acquired as
accessories.
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EV3 TECHNOLOGY
EV3 Sensors
Temperature Sensor Temperature
Sensor
The Temperature Sensor is a digital sensor that measures
the temperature at the tip of its metal probe. The sensor measures
in Celsius (-20°C to 120°C) and Fahrenheit (-4°F to 248°F) with
an accuracy of 0.1°C.
NOTE:
The Temperature
Sensor is not part of
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EV3 TECHNOLOGY
Using the flat black Connector Cables, link sensors to the EV3 Brick
using Input ports 1, 2, 3, and 4.
If the EV3 Brick is connected to your device while you program, the
EV3 Software/Programming App will automatically identify which
port is being used for each sensor and motor.
Using the flat black Connector Cables, link motors to the EV3 Brick
using Output ports A, B, C, and D.
As with the sensors, if the EV3 Brick is not connected when you
are writing a program, each motor will be assigned to the following
Connecting Motors
default ports:
NOTE:
The software
cannot distinguish
between two or more
identical sensors
or motors.
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EV3 TECHNOLOGY
USB Cable
Using the USB cable, plug the Mini-USB end into the EV3 Brick’s PC
port (located next to Port D). Plug the USB end into your computer.
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EV3 TECHNOLOGY
Once you have enabled Bluetooth on the EV3 Brick, it can now be
connected to the computer and EV3 Software. Wireless connection
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EV3 TECHNOLOGY
To begin the setup, you must have access to a wireless network and
know the network name (SSID) and password.
If the EV3 Software is open, close it and insert your Wi-Fi dongle
into the EV3 Brick using the USB Host port.
Settings screen
Before you can connect the EV3 Brick to a network, you will need
to enable Wi-Fi on the EV3 Brick. Directions for this can be found
on page 40.
NOTE:
Because of keyboard
limitations, the password for
the network must be made up of
numbers, capital letters, and lowercase
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EV3 TECHNOLOGY
Using the Up and Down buttons for navigation, find your network on
the list. If the EV3 Brick is not already connected to your network
(indicated by a check mark), select your network using the Center
button.
In the Network dialog box that appears, select Connect and press OK
with the Center button. You will now be asked to enter the encryption
type and the network password using the Left, Right, Up, and Down Network list Connect to network
buttons to navigate (upper and lower cases do matter here).
Once you have entered the correct password, press the check mark
for OK. You will now be connected to the network.
If the EV3 Brick does not find your network, it may be hidden. To
connect to a hidden network, select “Add hidden.”
You will then be asked to enter the name, encryption type, and
password for the hidden network you wish to add (upper and lower
cases do matter here). Once done, the EV3 Brick will be connected
to the hidden network and it will be included in the network list.
NOTE:
After connecting to a
password-protected network,
the EV3 Brick will remember
the password for future
connections. Known
networks are indicated
in the list with an “*”.
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EV3 TECHNOLOGY
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EV3 TECHNOLOGY
To disconnect the EV3 Brick from the iPad, go to the Hardware Page
and tap the “Disconnect” button. See page 61 for further details. Accept the connection on
your EV3 Brick
More information about Bluetooth settings on the EV3 Brick can be
found on page 38.
NOTE:
For a full list of supported devices go to:
www.LEGOeducation.com/EV3TechSpecs
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EV3 TECHNOLOGY
NOTE:
For a full list of supported devices go to:
www.LEGOeducation.com/EV3TechSpecs
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EV3 TECHNOLOGY
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EV3 TECHNOLOGY
Run Recent
This screen will be blank until you begin to download and run
programs. It is the most recently run programs that will be displayed
on this screen. The program at the top of the list which is selected Run Recent screen
by default is the latest program run.
File Navigation
This screen is where you will access and manage all the files on
your EV3 Brick, including files stored on a SD Card.
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EV3 TECHNOLOGY
PORT VIEW
On the first screen in the Port View, you will see, at a glance, which
ports have sensors or motors attached. Use the EV3 Brick Buttons Brick Apps screen
to navigate to one of the occupied ports and you will see the current
readings returned from the sensor or motor. Attach some sensors and
motors and experiment with the different settings. Press the Center
button to see or change the current settings for the attached motors
and sensors. Press the Back button to get back to the Brick Apps
main screen.
MOTOR CONTROL
Control the forward and reverse movement of any motor connected
to one of the four output ports. There are two different modes. In
one mode, you will be able to control motors connected to Port A
(using the Up and Down buttons) and to Port D (using the Left and
Right buttons). In the other mode, it is motors connected to Port B
(using the Up and Down buttons) and Port C (using the Left and Port View app
Right buttons) that you control. Use the Center button to toggle
between the two modes. Press the Back button to get back to
the Brick Apps main screen.
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EV3 TECHNOLOGY
NOTE:
The Remote IR
Beacon and Infrared
Sensor are not part of
the LEGO® MINDSTORMS®
Education EV3 Core Set
but can be acquired
as accessories.
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EV3 TECHNOLOGY
Create program
Open up your Brick Program App.
The Start screen provides you with a Start and a Loop block that
are connected via a Sequence Wire. The vertical broken Add Block
line in the middle indicates that you can add more blocks to your
program. Press the Up button to add a new block from the Block Start screen Block Palette
Palette.
In the Block Palette, you can choose which new block to add by
navigating using the Left, Right, Up, and Down buttons. Navigating
farther up, additional blocks will show. Navigating all the way down
will take you back to your program. Generally, there are two types
of blocks—Action and Wait. The Action Block Indicator is a small
arrow at the top right on the block. The Wait Block Indicator is a small
hourglass. In total, there are six different Action blocks and eleven
different Wait blocks to choose from.
When you find the block you want, navigate to it and press the Center
button. You will be taken back to your program.
New block added Adjust block setting
In your program, you can navigate between the blocks using the Left
and Right buttons. Press the Center button to change the settings of
the highlighted block (always the block in the middle of the screen)
or to add a new block when the Sequence Wire is highlighted and
the Add Block line is visible.
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EV3 TECHNOLOGY
In the Block Palette, navigate to the trashcan on the far left and
press the Center button. The block is now deleted.
Run program
To run your program, use the Left button to navigate to the Start
block at the very beginning of the program. Press the Center button
and your program will run.
You can also open any existing EV3 Brick Program by clicking on
the Open icon located above the Save icon. Use the Up and Down
buttons to toggle between those two icons.
Run program
Save program
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EV3 TECHNOLOGY
Main screen
When you open the EV3 Brick Datalog app, you will see to the left
a Graph Area. If a sensor or motor is connected to the EV3 Brick,
a graph will show live readings from one of the sensors like an
oscilloscope (if a motor is connected, it is readings from the in-build
rotation sensor).
To the right of the graph, the following numbers are displayed (from Main screen
the top): actual reading, duration, highest reading, lowest reading,
and average reading. Duration will only be shown when running an
experiment—not when in Oscilloscope Mode.
Underneath, a small window will indicate what port the values are
currently read from (Input Port 1, 2, 3, or 4, or Output Port A, B, C,
or D). To change the port, use the Left and Right buttons to click
through the available ports.
NOTE:
Only ports with
a sensor or motor
connected will be
displayed!
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EV3 TECHNOLOGY
You can now decide the sample rate of your experiment, ranging
from one sample per minute to a thousand samples per second.
Use the Up and Down buttons to highlight Rate, then use the Left
and Right buttons to select the sample rate you wish to use for
your experiment.
Next, you can choose what sensor to use for your experiment. Sample rate Sensor setup
Highlight Sensor Setup and click OK with the Center button.
You will now get a list of sensors connected to your EV3 Brick.
Use the Up and Down buttons to highlight the sensor you want to
use. When a sensor is highlighted, use the Left and Right buttons
to select sensor mode (for example, if the Color Sensor should
measure color or ambient light). Once you have found the correct
sensor mode, use the Center button to click OK and you will be
taken back to the Settings screen. On the Settings screen, click
the check mark button and you are now back at the main EV3 Brick
Datalog screen.
To run your experiment, select and click on the Record button (next
to the Settings button with the wrench).
Run experiment
A live graph will now show the incoming values from the selected
sensor. To the right you can see the statistics of your experiment,
including duration. The flashing Record button and pulsing green
EV3 Brick Buttons Light indicate that your experiment is running. To
stop your experiment, click the Center button.
NOTE:
can be accessed from the File Navigation screen (see page 30).
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EV3 TECHNOLOGY
VOLUME
There may be occasions when you will want to adjust the volume
of the sound coming from the EV3 Brick Speaker. To change
the speaker volume, go to the Settings screen. As the top menu,
Volume will already be highlighted. Press the Center button.
Use the Right and Left buttons to change the volume setting, which Settings screen
can be intervals from 0% to 100%. Press the Center button to accept.
This will return you to the Settings screen.
SLEEP
To change the amount of inactive time that passes before the EV3
Brick goes into Sleep Mode, go to the Settings screen and navigate
to the Sleep menu using the Down button. Press the Center button.
Use the Right and Left buttons to select a lower or higher time period,
which can be intervals from 2 minutes to never. Press the Center
button to accept. This will return you to the Settings screen.
Adjust volume
Adjust sleep
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EV3 TECHNOLOGY
When you select Bluetooth on the Settings page, there are four
options presented—Connections, Visibility, Bluetooth, and iPhone/
iPad/iPod. To go back to the main Settings screen, press the Down
button until the check mark at the bottom of the screen is highlighted,
then press the Center button for OK.
Note: This setting will not allow you to connect to an iOS device.
For this, you will also need to select the iPhone/iPad/iPod setting
(see below)!
iPhone/iPad/iPod
Select this setting if you want to connect your EV3 Brick to Apple iOS
devices—iPhones, iPads, and iPods—using Bluetooth (make sure
Bluetooth is enabled on your iOS device). This setting must also be
enabled when connecting to the EV3 Programming App on an iPad.
Note: Using this setting will prevent your EV3 Brick from connecting
to other non-iOS Bluetooth devices, including computers,
Chromebooks, Android devices, and other EV3 Bricks!
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EV3 TECHNOLOGY
If you then click on “Search,” the EV3 Brick will scan the area for all
detectable Bluetooth-emitting devices—including other EV3 Bricks.
Your favorite devices will be shown with an asterisk “*” symbol.
Use the Up and Down buttons to select the device on the list you Favorites list
wish to connect to. Press the Center button for OK. If you choose to
connect to a device not yet marked as a Favorite, you will be asked
to enter the passkey to establish the connection. Once the other
device verifies the passkey, you are automatically connected to
the device.
Visibility
If the Visibility setting is selected, other Bluetooth devices (including
other EV3 Bricks) will be able to discover and connect to your EV3
Brick. If Visibility is unchecked, the EV3 Brick will not respond to
search commands from other Bluetooth devices.
Device list
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EV3 TECHNOLOGY
To go back to the main Settings screen, press the Down button until
the check mark at the bottom of the screen is highlighted, then press
the Center button for OK.
For information on how to connect your EV3 Brick to a wireless Enable Wi-Fi
network, see the Connecting the EV3 Brick to Your Computer section
on page 24.
Note: Wi-Fi connectivity to the EV3 Brick is not supported in the EV3
Programming App.
BRICK NAME
This menu allows you to view and change the name of the EV3 Brick.
Go to the Settings screen and navigate to the Brick Name menu
using the Down button. Press the Center button.
The current EV3 Brick name is displayed. To change it, use the Up,
Down, Left, and Right brick buttons to enter the new name. Finally,
Brick Name
highlight the Enter key on the display keyboard and press the Center
button to save the new EV3 Brick name.
BRICK INFO
When you need to know the current technical specifications of your
EV3 Brick, such as hardware and firmware version and EV3 Brick OS
build, this is where you will find that information. This is also where
you can find out how much free memory you have available.
Brick Info
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EV3 SOFTWARE
MINIMUM
SYSTEM REQUIREMENTS
Go to LEGOeducation.com/EV3TechSpecs
While building robots is fun, the heart of robotics is bringing them
to life—making them move and accomplish tasks. You will find
the LEGO® MINDSTORMS® Education EV3 Software to be:
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EV3 SOFTWARE
Lobby
Every time you open the EV3 Software, you will automatically start 3. View—This button takes you back to the Activity Overview.
out in the Lobby area. The Lobby makes it easy to locate and work 4. Search—Find projects with specific content using different
with the software and gives you access to everything you need. filter options
5. Community—Instant access to the LEGO Education
In the Lobby you will find the following options and resources: community. Post, share and discuss ideas or activities with
1. Lobby Tab—This button always returns you to the Lobby. other community members.
2. Activity Overview—Here you can access, organize, and
preview content and get started with a project.
+ Teacher’s Support, with getting started lesson plan, creative
assessment tool and LEGO® element overview
+ Quick Start resources such as a small introduction video
and the EV3 User Guide
+ File management, where you can start a new project or
open an existing one
+ Robot Educator, with forty-eight step-by-step tutorials that
explain how to use the EV3 Software and Hardware
+ Building instructions for Core Set and Expansion Set Models
3 5
Lobby overview
4
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EV3 SOFTWARE
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EV3 SOFTWARE
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EV3 SOFTWARE
Robot Educator
Robot Educator is the name of both the basic robot and the tutorials + Understanding the objective
you will find in the EV3 Software. The Robot Educator learning tool is + Build and program your robot
designed to take you through the essentials of programming, data + Test it
logging, and hardware. + Modify it
Robot Educator consists of forty-eight tutorials divided into In the Robot Educator section in the Lobby, you can also find all
the following categories: Basics, Beyond Basics, Hardware, Data related building instructions and a Teacher’s Guide (only available
Logging, and Tools. Each tutorial is structured in the following way: in the Teacher version of the EV3 Software).
Robot Educator
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EV3 SOFTWARE
Programming
Without a program, a robot is just a statue. It may be a cool statue, 3. Hardware Page—Establish and manage your communication
but it’s still a statue. When you program a robot you give it abilities— with the EV3 Brick here and see what motors and sensors are
to move, to follow lines, to avoid objects, to make mathematical connected where. This is also where you download programs
calculations, and much more. The EV3 Software has an intuitive, to the EV3 Brick.
graphics-based format that users from 10 to 100 years of age can 4. Content Editor—A digital workbook integrated into the software.
quickly learn and successfully use. Get instructions or document your project using text, images,
and videos.
The EV3 Programming Environment consists of 5. Programming Toolbar—Find basic tools for working with
the following main areas: your program here. Learn more about these tools in the EV3
1. Programming Canvas—Lay out your program here. Software Help.
2. Programming Palettes—Find the building blocks for your
program here.
4
1
2 3
Programming Environment
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EV3 SOFTWARE
To learn more about the EV3 Programming Environment and see how
you can get started with your first program, see the Programming
and Programming Overview videos in the Quick Start section of
the Lobby.
You can also find more information about how to program in the EV3
Software Help.
ACTION BLOCKS
(In order from left to right)
+ Medium Motor
+ Large Motor
+ Move Steering
+ Move Tank
+ Display
+ Sound
+ Brick Status Light
FLOW BLOCKS
(In order from left to right)
+ Start
+ Wait
+ Loop
+ Switch
+ Loop Interrupt
SENSOR BLOCKS
(In order from left to right)
+ Brick Buttons
+ Color Sensor
+ Gyro Sensor
+ Infrared Sensor
+ Motor Rotation
+ Temperature Sensor
+ Timer
+ Touch Sensor
+ Ultrasonic Sensor
+ Energy Meter
+ NXT Sound Sensor
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EV3 SOFTWARE
ADVANCED BLOCKS
(In order from left to right)
+ File Access
+ Data Logging
+ Messaging
+ Bluetooth Connection
+ Keep Awake
+ Raw Sensor Value
+ Unregulated Motor
+ Invert Motor
+ Stop Program
+ Comment
MY BLOCKS
When you are repeatedly
using the same segment of
a program in many programs,
that is a good time to create
a My Block. Once your My
Block is created, you can
simply insert that single
block into future programs
within the same project.
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EV3 SOFTWARE
Data Logging
To data log is to collect information for analysis. For example, 3. Hardware Page—Establish and manage your communication
a weatherperson might collect temperature readings throughout with the EV3 Brick here and see what sensors are connected
the day, and then analyze it for a report on the evening news. Or where. This is also where you download experiments to the EV3
a zookeeper might collect data on where visitors are spending their Brick and upload data to the software.
time at the zoo. The EV3 Software cannot only record data, it can 4. Content Editor—A digital workbook integrated into
help you to organize and analyze it. the software. Get instructions or document your project using
text, images, and videos.
The EV3 Data Logging environment consists of 5. Data Logging Toolbar—Find basic tools for working with your
the following main areas: graph and experiment here. Learn more about these tools in
1. Graph Area—This is where you see and analyze your data the EV3 Software Help.
plots.
2. Configuration Panel—Here you set up your experiment,
manage your dataset, and get access to Dataset Calculation
and Graph Programming, special data logging functionalities.
4
1
2 3
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EV3 SOFTWARE
Data Logging
Configuration Panel
In the Configuration Panel, you will find four different tabs that will
help you prepare, manage, and analyze your experiments. Some
of the tabs are dynamic: they will automatically be shown when Experiment Configuration panel
relevant. You will always be able to switch between tabs manually.
EXPERIMENT CONFIGURATION
Here you set up your experiment by selecting the sample duration
and rate and choosing what sensors to collect data from. For each
Dataset Table panel
sensor, you also have to select sensor mode, since most sensors
can provide different types of data.
DATASET TABLE
In addition to displaying the collected data in the graph area,
a dataset will be shown in the Dataset Table. Here you can also Dataset Calculation panel
rename the dataset, delete or hide it, and change plot style and
color of the graphs.
DATASET CALCULATION
Here you can manipulate datasets and graphs by doing various
Graph Programming panel
calculations using numbers, functions, and other datasets.
The output result will be displayed as both graph and dataset values.
GRAPH PROGRAMMING
By dividing your graph area in different zones, you can enable your
sensor input to trigger or activate an output: for example, a motor or
a sound from the EV3 Brick when the sensor values reach a certain
level or threshold.
To learn more about the EV3 data logging environment and see how
you can get started with your first experiment, see the Data Logging
and Data Logging Overview videos in the Quick Start section of
the Lobby.
You can also find more information about how to data log in the EV3
Software Help.
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EV3 SOFTWARE
Hardware Page
The Hardware Page provides a range of information about your
EV3 Brick. It is always located in the lower right-hand corner
when working with both Programs and Experiments and can be 1
collapsed when needed using the Expand/Collapse tab. Even when
2
collapsed, the Hardware Page Controller will be visible, allowing you
to download your program or experiment. 3
The EV3 text in the small window at the top will turn red when an EV3
Brick is connected to your computer.
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EV3 SOFTWARE
Hardware Page
BRICK INFORMATION
The Brick Information tab displays important information about
the EV3 Brick that is currently connected, such as EV3 Brick name,
battery level, firmware version, connection type, and memory bar. It
also gives you access to the Memory Browser and Wireless Setup
tools.
AVAILABLE BRICKS
The Available Bricks tab shows the EV3 Bricks that are currently Port View tab
available for connection. You are able to choose which EV3 Brick
you want to connect to and the type of communication. Also, you
can disconnect an existing EV3 Brick connection.
You can find more information about how to use the Hardware Page
in the EV3 Software Help.
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EV3 SOFTWARE
Content Editor
The Content Editor offers a convenient way for users to document 2. Edit/View Mode—Allows you to view or edit your pages.
the purpose, process, and analysis of their projects. You can include 3. Page Navigation—Go to the next or previous page.
text, images, videos, sound effects, and even building instructions.
4. Teacher/Student Toggle—Switch between the Student Page
It is also a convenient, paperless way for educators to monitor and
and Teacher Notes while viewing the content. This functionality
evaluate student projects. Content Editor is also the place where
is only available in the Teacher version of the EV3 Software.
already-made content—for example, Robot Educator tutorials and
purchased LEGO® Education activity packs—is displayed and used. 5. Page Title—Add a title to your page.
6. Page Area—This is where the main content is shown and
Each page can be customized with different layouts and can edited.
automatically perform a range of actions, such as opening specific 7. Media Icons—Select what content type you wish to add to
programs or highlighting a particular programming block. the page area.
8. Page Thumbnails—Go to a specific page using the thumbnail
The Content Editor is located in the top right corner of the EV3
images. In the Teacher version of the EV3 Software, Teacher
Software and is available whether you are working with a Program
Notes will also be available.
or an Experiment. You open the Content Editor using the large button
with the book icon. Once open, you will be able to see whatever 9. Add/Delete Page—When adding a page, you get to choose
content has been made for the project: for example, a Robot from fourteen different templates.
Educator tutorial. 10. Page Setup—Make special settings for each page, such as
format, page action, and navigation to the next page.
The Content Editor consists of the following main areas
and features: You can find more information about how to use the Content Editor
in the EV3 Software Help.
1. Open/Close Content Editor—Here you open and close
the Content Editor.
5 4 2
7 6
9 10
Content Editor
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EV3 SOFTWARE
Tools
In the top menu bar of the EV3 Software you will find a number of
small Tools that can add extra functionality and support to your EV3
Software experience.
You can learn more about most of the Tools in the EV3 Software Help.
SOUND EDITOR
Create your own sound effects or customize one from our selection
of official EV3 Sound files. The sounds can then be used for
programming your robot by use of the Sound Programming Block.
IMAGE EDITOR
Make creative use of the EV3 Brick Display by designing original
images or customizing existing images. The images can then
be used for programming your robot by the use of the Display
Programming Block.
MY BLOCK BUILDER
Sometimes you make a great miniprogram that you want to use
again in another project or program. My Block Builder helps you take
this miniprogram and create a unique My Block where you define
the name, icon, and parameters that are relevant for you. My Blocks
will automatically be archived in the My Block Programming Palette.
FIRMWARE UPDATE
Periodically, updated firmware will become available for your EV3
Brick. We recommend that you install new versions as they become
available. This tool will tell you if there is a new firmware version
available and help you update it on your EV3 Brick.
WIRELESS SETUP
In case you wish your EV3 Software to communicate with your EV3
Brick using Wi-Fi, this tool will help set up the wireless connection.
To do so, you will need to acquire a Wi-Fi USB dongle for the EV3
Brick and enable Wi-Fi communication on the EV3 Brick.
BLOCK IMPORT
Add new blocks to your Programming Palettes. This can be
new LEGO® Programming Blocks or blocks developed by other
manufacturers: for example, in relation to a third-party sensor. These
Blocks first need to be downloaded to your computer—then you can
import them into your EV3 Software using this tool.
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EV3 SOFTWARE
Tools
MEMORY BROWSER
It is easy to lose track of what you have stored on your EV3 Brick.
The Memory Browser provides an overview of memory use on your
EV3 Brick (including an SD card if you have it inserted). You can use
the Memory Browser to transfer programs, sounds, graphics, and
other files between your EV3 Brick and a computer, and copy and
delete files that are already on your EV3 Brick.
DOWNLOAD AS APP
Advanced users may enjoy the challenge of creating applications for
generic tasks on the EV3 Brick. An EV3 Brick app is made as a normal
EV3 program, but when downloaded to the EV3 Brick using this tool,
it will show up as a new app in the Brick Apps screen, together with
the default apps such as Brick Programming and Port View.
EXPORT DATASETS
If you wish to work further with your dataset in another software
tool (for example, Microsoft Excel), you can export any EV3 dataset
to a comma-separated value (CSV) file format and save it on your
computer. The CSV file can then be opened from within the chosen
software. Make sure the software supports the CSV file format.
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EV3 PROGRAMMING APP
MINIMUM
SYSTEM REQUIREMENTS
Go to LEGOeducation.com/EV3TechSpecs
The LEGO® MINDSTORMS® Education EV3 Programming App is
a great way to learn about programming with the EV3 Brick on
Chromebooks or tablets. Using the same look and feel as the
EV3 Software, though without the data logging and Content Editor
features, the Programming App focuses on helping students master
programming robots in an environment that they will find intuitive
and fun to use.
Unlike the EV3 Software, the Programming App does not have
separate Teacher & Student Editions.
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EV3 PROGRAMMING APP
Lobby
The Lobby is where you start each time you open the Programming 5. Select (available from My Programs Tab)—Select programs for
App. The Lobby makes it easy to create programs, open saved deletion or duplication.
programs that you previously created, view tutorials, and access 6. Share (available from My Programs Tab)—Share your
other resources that will help you familiarize yourself with the programs via compatible apps installed on your device, such
Programming App. as e-mail.
Note: Select “Desktop” if you want to export your program in
In the Lobby you will find the following options and resources: a format that is compatible with the EV3 Software on your
1. Help—View an overlay showing the key components of the computer. Chromebooks support an import feature.
Lobby. 7. Menu—Tap this icon to view the following options:
2. My Programs Tab—Create a new program or load previously + Help—View the Quick Start Video and EV3 User Guide.
created programs. You can also delete and duplicate + Teacher Support—View helpful documentation to get you
programs, as well as share them (see below for further details). started teaching with the EV3 Programming App.
Note: Tap the program name to modify it.
+ Terms of Use—View the LEGO Group Privacy Policy, Cookie
3. Robot Educator Tab—Access six helpful tutorials that guide Policy, Terms of Use, and Support Information.
you through the basics of the EV3, from building simple
+ Languages—Choose the language that you would like the
modules to performing complex tasks using the robot’s various
Programming App to be displayed in.
sensors.
Note: The Chromebook Lobby Menu items vary slightly.
4. Expand—Increases the size of the lower pane to view more
programs/tutorials at once.
5 6 7
2 3 4
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EV3 PROGRAMMING APP
Robot Educator
The Robot Educator Tab contains six tutorials that will help you learn Each tutorial includes the following five steps:
how to build your robot and program the various motors and sensors + Objective—A description of the task to be completed
needed to carry out a series of challenging tasks.
+ Build It—Building instructions for the module(s) required for the
task
The tutorials included with Robot Educator:
+ Animation—An animation of the robot completing the task
1. Curved Move
+ Test It—A sample program for completing the task
2. Move Object
+ Modify It—A supplementary “Modify It” task requiring students
3. Stop at Object to modify the robot or program
4. Stop at Angle
5. Stop at Line Note: The Chromebook Robot Educator runs in the web browser
6. Follow a Line and is slightly different from the tablet version. Students using the
Chromebook version of the EV3 Programming App will need to
recreate the “Test It” sample program themselves.
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EV3 PROGRAMMING APP
Programming
Like the EV3 Software, the Programming App features an intuitive 4. Resize and Center—Resize the Programming Canvas to show
graphical interface that users of almost any age can quickly learn. all objects that you have placed on it.
5. Download—Download the active program to your EV3 Brick.
The Programming Environment consists of the following Note: This will not be displayed if no EV3 Brick is connected.
main areas: 6. Run—Download the active program to the EV3 Brick
1. Programming Canvas—Create your program here using the and run it.
various programming blocks. Note: The time taken to download a program will depend on
2. Programming Palettes—Find the building blocks for your the number of images and sounds it includes.
program here. 7. Program Name—Identifies the currently open program.
3. Port View—View the sensors and motors connected to your 8. Undo/Redo—Undo or redo the previously executed command.
EV3 Brick. Tap to open the Hardware Page and view more 9. Help—View an overlay showing the key components of the
detailed information (see the Hardware Page section on page Programming Environment.
61). The EV3 Brick name is also shown above the Port View.
10. Lobby—Return to the Lobby.
10 9 8 7 5 6
2 3
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EV3 PROGRAMMING APP
ACTION BLOCKS
(In order from left to right)
+ Medium Motor
+ Large Motor
+ Move Steering
+ Move Tank
+ Display
+ Sound
+ Brick Status Light
FLOW BLOCKS
(In order from left to right)
+ Start
+ Wait
+ Loop
+ Switch
COMMENT BOXES
When you create a program,
it can be helpful to add
Comment Boxes to describe
what your program does.
Use green Comment Boxes
for Action Blocks, orange for
Flow Block comments, and
purple for general comments
about the program.
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EV3 PROGRAMMING APP
Hardware Page
Tapping anywhere in the Port View (visible from the Programming 3. Download—Download the active program to your EV3 Brick.
Environment) will display the Hardware Page. Note: This will not be displayed if no EV3 Brick is connected.
4. Run—Download the active program to the EV3 Brick and run it.
The Hardware Page consists of the following main areas: Note: The time taken to download a program will depend on
1. Brick Information—This area shows a range of information the number of images and sounds it includes.
about the currently connected EV3 Brick, including the brick 5. Program Name—Identifies the currently open program.
name, battery level, firmware version, and free/used memory 6. Help—View an overlay showing the key components of the
space. Here you can also rename the EV3 Brick, disconnect Hardware Page.
the EV3 Brick, and connect to other available EV3 Bricks.
7. Back—Return to the Programming Environment.
2. Brick Port Information—A graphical representation of the EV3
Brick also shows which sensors and motors are connected
to the EV3 Brick’s ports. Tap a sensor to change its mode or
tap a motor to change the displayed value, including current
speed, rotations, and degrees turned. Here you can also reset
attached motors and Gyro Sensors.
7 6 5 3 4
1 2
Hardware Page
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TROUBLESHOOTING
To install the update, ensure that you first close the EV3 Software
and then run the downloaded update file.
You can also have the EV3 Software periodically check for updates
by clicking the “Automatically check for software updates” checkbox.
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TROUBLESHOOTING
NOTE:
Check your EV3 Brick
batteries before repeating
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TROUBLESHOOTING
NOTE:
Check your EV3 Brick
batteries before reinstalling
firmware. Problems may
simply be due to worn-
down batteries!
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USEFUL INFORMATION
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USEFUL INFORMATION
Good No
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USEFUL INFORMATION
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USEFUL INFORMATION
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USEFUL INFORMATION
Click Overpower
Connect Ready
Download Start up
General alert
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USEFUL INFORMATION
Heart small Smile Black eye Evil Pinch left Tired right
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USEFUL INFORMATION
Backward Question mark Thumbs up EV3 icon Large motor Temp. sensor
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USEFUL INFORMATION
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USEFUL INFORMATION
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USEFUL INFORMATION
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USEFUL INFORMATION
Element List
10x
Bushing, ½-module, yellow 30x
4239601 Connector peg with friction, 14x
3-module, blue Axle, 3-module, gray
4514553 4211815 2x
Axle, 10-module, black
373726
10x
Bushing, 1-module, gray
4211622
22x 4x
Connector peg with bushing, Axle, 4-module, black
3-module, red 370526
4140806 2x
Axle, 12-module, black
60x
370826
Connector peg with friction,
2-module, black
4121715
2x 6x
Axle with stud, Axle, 5-module, gray
3-module,dark beige 4211639 4x
6031821 Pointer, 3-module, white
10x 4173941
Connector peg,
2-module, gray
4211807
4x
Axle, 6-module, black
2x 370626
Axle with stop,
4-module, dark gray 4x
8x 4560177 T-Beam, 3x3-module, black
Connector peg with axle, 4552347
2-module, beige
4666579
5x
Axle, 7-module, gray
4211805 4x
2x Beam with crosshole,
6x Axle with stop, 2-module, black
Connector peg, 8-module, dark gray 6006140
3-module, beige 4499858
4514554
2x
Axle, 8-module, black
370726
2x
10x
Beam, 3-module, black
20x Axle, 2-module, red
4142822
Connector peg with friction/axle, 4142865
2-module, blue
4206482
2x
Axle, 9-module, gray
4535768
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USEFUL INFORMATION
4x
Beam, 3-module, green
4x
6007973
Beam, 5-module, gray
4211651 6x
Angular beam,
4x4-module, white
4509912 4x
4x Double angular beam,
Beam, 3-module, red 3x7-module, white
4153718 4495412
4x
Beam, 7-module, gray
4495930
4x
4x
Beam, 3-module, blue
Angular beam,
4509376
3x7-module, gray
4211624
3x
Frame,
6x 5x7-module, gray
4x Beam, 9-module, gray 4539880
Beam, 3-module, yellow 4211866
4153707
4x
Angular beam,
4x6-module, black
4112282
6x
Angular beam, 4x
2x4-module, red Beam, 11-module, gray 1x
4141270 4611705 Frame,
5x11-module, gray
4540797
2x
Angular beam, 6x
3x5-module, gray Beam, 13-module, gray
4211713 4522934
4x
Angular beam, 6x
3x5-module, white Beam, 15-module, white
4585040 4542578
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USEFUL INFORMATION
8x
Double cross block, 2x
4x
3-module, black 4x Angular block, 6 (90º), black
Double connector peg,
4121667 ½ triangle beam, 4107767
3-module, gray
4560175 5x3-module, gray
6009019
4x
Rubber beam with crossholes,
4x
2-module, black
Cross block fork,
4198367
2x2-module, black 2x
6x 4162857
Double connector peg, 3-spoke angular block,
3x3-module, gray 3x120º, gray
4225033 4502595
4x
Gear, 8-tooth, dark gray
4514559
4x
Cross block,
2x2-module, black 4x
4140430 Tube, 2-module, gray
4526985
4x 2x
Angular connector peg, Bevel gear, 12-tooth, beige
3x3-module, gray 4565452
4296059
2x 6x
Cross beam, Bushing/axle extender,
2x1-module, red 2-module, red
6008527 4513174
4x
8x Gear, 16-tooth, gray
Cross block, 4640536
2-module, gray
4211775
2x 4x
Connector peg with handle, Angular block 1, 0º,
3-module, black black
4563044 4107085
8x 4x
Cross block, Gear, 24-tooth, dark gray
3-module, dark gray 4514558
4210857
2x
½ beam,
4x
4-module, black
Angular block 2, 180º,
4142236
black
6x 4107783
Cross block,
3x2-module, gray
4538007
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2x
Turntable bottom, 4x
28-tooth, gray Tire, 30.4x4 mm, black
2x 4652235 6028041 1x
Gear, 40-tooth, gray Right curved panel,
4285634 3x5-module, black
4566249
2x 4x
2x
Double bevel gear, Hub, 24x4 mm, dark gray
Turntable top,
12-tooth, black 4587275
28-tooth, black
4177431 4652236
1x
Steel Ball, silver metalic
2x
6023956
Double bevel gear, 1x
20-tooth, black Right curved panel,
4177430 4x 5x11-module, black
Sprocket, 4543490
40.7x15 mm, black
4582792
1x
Ball bearing, dark gray
4610380
2x
Double bevel gear,
36-tooth, black
4255563
2x
Hub, 54x
43.2x26 mm, gray Track, 5x1,5-module, black
4634091 6014648 1x
2x Left curved panel,
Worm gear, gray 5x11-module, black
4211510 4541326
4x 1x
Gear, 4-tooth, black Left curved panel,
4248204 3x5-module, black
2x 4566251
Low profile tire,
56x28 mm, black
6035364
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USEFUL INFORMATION
1x
Color Sensor
6008919
1x
EV3 Brick
6009996
2x
Touch Sensor
6008472
1x
Rechargeable Battery
6012820
1x
Ultrasonic Sensor
6008924
2x
1x
Large Motor
Gyro Sensor
6009430
6008916
1x
Medium Motor
6008577
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USEFUL INFORMATION
25 cm / 10 in.
4x
Cable, 25 cm / 10 in.
6024581
35 cm / 14 in. 1x
USB Cable
6036901
2x
Cable, 35 cm / 14 in.
6024583
50 cm / 20 in.
1x
Cable, 50 cm / 20 in.
6024585
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