UNIT 6: Innovation Methods
UNIT 6: Innovation Methods
We now have an idea, we know what meaning we hope to deliver and we have a pretty good
idea of who our customer is. So just three things. Life is still simple.
So now that we have an idea of how to solve the customer‘s problem and have hopefully
conducted some prototypes and testing, it‘s time for the rubber to meet the road: We need
to actually develop the product or service. Let‘s assume you don‘t have all the money and
time in the world but that you need to keep costs at a minimum and get your product or
service to market as soon as possible.
Another potential way to develop your product or service is to use open innovation. That
means involving people or companies outside of your company in your development. Co-
creating with customers is a commonly used method that involves asking customers to help
you develop a product or service that you then hope these customers will buy.
Open innovation is a very interesting idea. Part of this discussion is about co-creation with
customers. This means involving customers in the development of new products or services
in active roles. This is a very popular idea and it seems like everyone is for it. But is it always
beneficial?
Co-creation is seen as being in line with customer orientation and with the growing trend of
customer empowerment, brought about, for example, by social network sites, in which
customers may actually want to be involved in developing new products. At the same time,
there are arguments against involving customers in new product development. They are
believed to lack the specialist knowledge and competence needed. They may not be able to
evaluate new concepts when they lack a familiar reference, and they may not be willing or
able to think outside their current needs.
So, on one hand firms would like to know what customers want so that they can fulfil these
wants, but on the other hand there is the dilemma that customers may not really know what
they want.
The European Commission support for the production of this publication does not constitute an endorsement of
the contents which reflects the views only of the authors, and the Commission cannot be held responsible for any
use which may be made of the information contained therein.
The Beehive project, the persons appearing in the course materials and their employers cannot be held
responsible for any use which may be made of the information contained herein.
Research has examined the effectiveness of co-creation depending on new product
radicalness and whether new products are radically new in terms of utlitiarian functionality or
in terms of hedonic qualities.
An example of an incremental utilitarian innovation is a longer life battery for mobile phones.
But designing household implements to look like people or animals is a good example of a
radical hedonic innovation.
The research found that, by itself, involving customers in new product development does not
contribute to market success. This seems to contradict much of the hype around co-creation.
The research indicated that co-creation contributes positively to market success when
utilitarian radicalness is high – meaning that there is radically new technology or functionality
– but negatively when utilitarian radicalness is low. When hedonic radicalness is high – which
means that the product will deliver a radically new meaning for customers – co-creation
contributes negatively to market success, but when hedonic radicalness is low, the
contribution is positive.
So, if you‘re developing a product or service intended to create a new meaning – and I hope
you are – involving customers in the development probably won‘t be helpful. You could still
involve customers in developing the functional aspects of the product or service. Just keep
them away from the meaning aspects.
There are a lot of other methods to develop products or services, and each product or
service is going to pose its own requirements and limitations about what makes sense. In
fact, part of your brilliance as an entrepreneur is coming up with new ways to do things, so
following a recipe might lead to less than amazing results.
Just remember to keep the idea, the customer and the meaning firmly in sight at all times. It
can be easy to lose sight of the customer when you‘re working on an interesting idea. On the
flip side there is also a risk that listening too closely to customers will water down your idea.
Meaning is something customers usually won‘t understand until they hold it in their hands,
but you need to keep it at the forefront of your thinking during development.
The European Commission support for the production of this publication does not constitute an endorsement of
the contents which reflects the views only of the authors, and the Commission cannot be held responsible for any
use which may be made of the information contained therein.
The Beehive project, the persons appearing in the course materials and their employers cannot be held
responsible for any use which may be made of the information contained herein.