0% found this document useful (0 votes)
246 views1 page

Idoc - Pub Add Fillable Character Sheet

Gladiator is a giant male, 51 years old, standing 11'6" tall and weighing 1495 pounds. He is a level 3 fighter with 23 Strength, 15 Dexterity, 18 Constitution, 7 Intelligence, 11 Wisdom, and 14 Charisma. His armor class is 8 and he has 51 hit points. He speaks Common and wields a large sword that does 1d12 damage. His saving throws provide bonuses against paralysis, poison, and death magic.

Uploaded by

dale gill
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
246 views1 page

Idoc - Pub Add Fillable Character Sheet

Gladiator is a giant male, 51 years old, standing 11'6" tall and weighing 1495 pounds. He is a level 3 fighter with 23 Strength, 15 Dexterity, 18 Constitution, 7 Intelligence, 11 Wisdom, and 14 Charisma. His armor class is 8 and he has 51 hit points. He speaks Common and wields a large sword that does 1d12 damage. His saving throws provide bonuses against paralysis, poison, and death magic.

Uploaded by

dale gill
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 1

Clear Form

Dungeons & Dragons Character Record


15/19/9/1612/13/14 Notes: Armor Class Racial Features:
player dungeon master
8/7/6
character name alignment

Gladiator 3 51
class(es) level(s) full hit points Hit Points Class Features:

m 11'6 1495 giant


age gender height weight race

languages character sketch / symbol

hit dam. bend bars wgt. open


STR 23 prob. adj. lift gates 0% allow. doors SAVING THROWS
Strength
BONUS
max. know min. max. Paralyzation,
INT 7 lang. spell 0% spells spells Poison, Death Magic
Intelligence

mag. attack spell spell Petrification,


WIS 11 adjustment bonus failure 0% Polymorph
Wisdom

react / missile defense


DEX 15 adjustment adj. Rod, Staff, Wand
Dexterity

hit point system resurrect


CON 18 adjustment shock 0% survival 0% Breath Weapon
Constitution

max. loyalty reaction


CHA 14 hench. base 0% adjustment 0% Spell
Charisma
p79 DMG

p37, 38 PHB
WEAPONS damage speed / AC adjustment range
name weight S / M L fire rate 2 3 4 5 6 7 8 9 10 S M (–2) L (–5)
l sword

leather

Cleric: p20; Druid: p21; Ranger: p25


“TO HIT” ROLLS SPELLS PER DAY Magic-User: p26; Illusionist: p26
–10 –9 –8 –7 –6 –5 –4 –3 –2 –1 0
1 2 3 4 5 6 7 8 9
Base
0 1 2 3 4 5 6 7 8 9 10 Bonus
Overall 0 0 0 0 0 0 0 0 0
p12, 28 PHB
THIEF SKILLS ATTACKS PER ROUND
pick find / rem. move hide in hear climb read p25 PHB
pockets open locks traps silently shadows noise walls languages

Base 0% 0% 0% 0% 0% 0% 0% 0% EXPERIENCE POINTS


Racial 0% 0% 0% 0% 0% 0% 0% 0%
Dex Adj. 0% 0% 0% 0% 0% 0% 0% 0%
Overall 0% 0% 0% 0% 0% 0% 0% 0% Next Level:

You might also like