NE7011 MOBILE APP DEVELOPMENT SYLLABUS
R-2013 – 3rd sem M.E CSE
OBJECTIVES:
Understand system requirements for mobile applications
Generate suitable design using specific mobile development frameworks
Generate mobile application design
Implement the design using specific mobile development frameworks
Deploy the mobile applications in marketplace for distribution
UNIT I INTRODUCTION
Introduction to mobile applications – Embedded systems - Market and business drivers for mobile
applications – Publishing and delivery of mobile applications – Requirements gathering and
validation for mobile applications
UNIT II BASIC DESIGN
Introduction – Basics of embedded systems design – Embedded OS - Design constraints for mobile
applications, both hardware and software related – Architecting mobile applications – user
interfaces for mobile applications – touch events and gestures – Achieving quality constraints –
performance, usability, security, availability and modifiability.
UNIT III ADVANCED DESIGN
Designing applications with multimedia and web access capabilities – Integration with GPS and
social media networking applications – Accessing applications hosted in a cloud computing
environment – Design patterns for mobile applications.
UNIT IV TECHNOLOGY I - ANDROID
Introduction – Establishing the development environment – Android architecture – Activities and
views – Interacting with UI – Persisting data using SQLite – Packaging and deployment – Interaction
with server side applications – Using Google Maps, GPS and Wifi – Integration with social media
applications.
UNIT V TECHNOLOGY II - IOS
Introduction to Objective C – iOS features – UI implementation – Touch frameworks – Data
persistence using Core Data and SQLite – Location aware applications using Core Location and
Map Kit – Integrating calendar and address book with social media application – Using Wifi - iPhone
marketplace.
TOTAL: 45 PERIODS
OUTCOMES:
Upon the students will be able toCompletion of the course,
1. Describe the requirements for mobile applications
2. Explain the challenges in mobile application design and development
3. Develop design for mobile applications for specific requirements
4. Implement the design using Android SDK
5. Implement the design using Objective C and iOS
6. Deploy mobile applications in Android and iPone marketplace for distribution
REFERENCES:
1. http://developer.android.com/develop/index.html
2. Jeff McWherter and Scott Gowell, "Professional Mobile Application Development", Wrox, 2012
3. Charlie Collins, Michael Galpin and Matthias Kappler, “Android in Practice”, DreamTech, 2012
4. James Dovey and Ash Furrow, “Beginning Objective C”, Apress, 2012
5. David Mark, Jack Nutting, Jeff LaMarche and Frederic Olsson, “Beginning iOS 6 Development:
Exploring the iOS SDK”, Apress, 2013.